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- import ldap as l
- from ldap3 import Server, Connection, ALL, MODIFY_REPLACE
- from flask import Flask, g, request, session, redirect, url_for, render_template
- from flask_bs4 import Bootstrap
- from flask_simpleldap import LDAP
- import yaml
- import datetime as dt
- import pytz
- import os
- import sqlite3
-
- app = Flask(__name__)
- Bootstrap(app)
- app.secret_key = 'asdf'
- app.debug = True
-
- # Base
- app.config['LDAP_REALM_NAME'] = 'OpenLDAP Authentication'
- app.config['LDAP_HOST'] = os.environ.get('LDAP_HOST')
- app.config['LDAP_BASE_DN'] = os.environ.get('LDAP_BASE_DN')
- app.config['LDAP_USERNAME'] = os.environ.get('LDAP_USERNAME')
- app.config['LDAP_PASSWORD'] = os.environ.get('LDAP_PASSWORD')
-
- # OpenLDAP
- app.config['LDAP_OBJECTS_DN'] = 'dn'
- app.config['LDAP_OPENLDAP'] = True
- app.config['LDAP_USER_OBJECT_FILTER'] = '(&(objectclass=posixAccount)(uid=%s))'
-
- ldap = LDAP(app)
-
- eastern = pytz.timezone('US/Eastern')
-
- with open('config/config.yaml') as f:
- yaml_data = yaml.load(f, Loader=yaml.SafeLoader)
-
- search = yaml_data['search']
- account_url = yaml_data['accounts']['account_url']
-
- description = yaml_data['description']
- game_description = yaml_data['game_description']
-
- countdown_data = None
- if yaml_data['countdown']['active'] == True:
- countdown_data = yaml_data['countdown']
-
- final_countdown_data = None
- final_time = None
- if yaml_data['final_countdown']['active'] == True:
- final_countdown_data = yaml_data['final_countdown']
- final_time = eastern.localize(dt.datetime.strptime(final_countdown_data['timestamp'], '%B %d %Y %H:%M:%S%z').replace(tzinfo=None))
-
- apps = []
- for itm in yaml_data['apps'].items():
- apps.append(itm[1])
-
-
- games = []
- for itm in yaml_data['games'].items():
- games.append(itm[1])
-
-
- server = Server(app.config['LDAP_HOST'])
- conn = Connection(server, app.config['LDAP_USERNAME'], app.config['LDAP_PASSWORD'], auto_bind=True)
-
-
- @app.before_request
- def before_request():
- g.user = None
- if 'user_id' in session:
- # This is where you'd query your database to get the user info.
- g.user = {}
-
-
- @app.route('/')
- def index():
- current_time = eastern.localize(dt.datetime.now())
- if final_countdown_data != None:
- if (final_time - current_time).days > -1:
- return render_template('final_countdown.j2', final_countdown = final_countdown_data)
- if countdown_data != None:
- return render_template('index.j2', apps = apps, search = search, account_url = account_url, description = description, countdown = countdown_data)
- return render_template('index.j2', apps = apps, search = search, account_url = account_url, description = description)
-
-
- @app.route('/games')
- def game():
- if 'user_id' in session:
- user_dict = ldap.get_object_details(session['user_id'])
- user = {'dn': 'cn={},cn=usergroup,ou=users,dc=technicalincompetence,dc=club'.format(user_dict['cn'][0].decode('ascii')),
- 'firstName': user_dict['givenName'][0].decode('ascii'),
- 'lastName': user_dict['sn'][0].decode('ascii'),
- 'email': user_dict['mail'][0].decode('ascii'),
- 'userName': user_dict['uid'][0].decode('ascii'),
- }
-
- current_time = eastern.localize(dt.datetime.now())
- if final_countdown_data != None:
- if (final_time - current_time).days > -1:
- return render_template('final_countdown.j2', final_countdown = final_countdown_data)
- if countdown_data != None:
- return render_template('games.j2', apps = games, search = search, account_url = account_url, description = game_description, countdown = countdown_data)
- if 'user_id' in session:
- return render_template('games.j2', apps = games, search = search, account_url = account_url, description = game_description, user = user, game_list = generate_game_list())
- return render_template('games.j2', apps = games, search = search, account_url = account_url, description = game_description)
-
-
- @app.route('/login', methods=['GET', 'POST'])
- def login():
- if g.user:
- return redirect(url_for('index'))
- if request.method == 'POST':
- user = request.form['user']
- passwd = request.form['passwd']
- test = ldap.bind_user(user, passwd)
- if test is None or passwd == '':
- return render_template('login.j2', error='Invalid credentials')
- else:
- session['user_id'] = request.form['user']
- session['passwd'] = request.form['passwd']
- return redirect('/games')
- return render_template('login.j2')
-
-
- @ldap.login_required
- @app.route('/add', methods=['POST'])
- def add_game():
- if request.method == 'POST':
- game_title = request.form['game_title']
- game_link = request.form['game_link']
- conn = sqlite3.connect('config/games_in_progress.db')
- c = conn.cursor()
-
- if game_title is not None and len(game_title) > 0 and game_link is not None and len(game_link) > 0:
- c.execute("INSERT INTO games (user_id, game_title, game_link) VALUES (?, ?, ?)", (session['user_id'], game_title, game_link,))
- conn.commit()
- conn.close()
-
- return 'Success'
- conn.commit()
- conn.close()
- return 'Error'
-
-
- @ldap.login_required
- @app.route('/delete', methods=['POST'])
- def delete_game():
- if request.method == 'POST':
- game_id = request.form['game_id']
- conn = sqlite3.connect('config/games_in_progress.db')
- c = conn.cursor()
-
- if game_id is not None and len(game_id) > 0:
- c.execute("DELETE FROM games WHERE id=? AND user_id=?", (game_id, session['user_id'],))
- conn.commit()
- conn.close()
-
- return 'Success'
- conn.commit()
- conn.close()
- return 'Error'
-
-
- def generate_game_list():
- conn = sqlite3.connect('config/games_in_progress.db')
- c = conn.cursor()
-
- if 'user_id' in session:
- c.execute('SELECT * FROM games WHERE user_id=?', (session['user_id'], ))
- rows = c.fetchall()
- conn.close()
-
- return rows
-
- conn.close()
- return []
-
-
- @app.route('/logout')
- def logout():
- session.pop('user_id', None)
- return redirect(url_for('game'))
-
-
- if __name__ == '__main__':
- app.run(extra_files="config/config.yaml")
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