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import ldap as l
from ldap3 import Server, Connection, ALL, MODIFY_REPLACE
from flask import Flask, g, request, session, redirect, url_for, render_template
from flask_bs4 import Bootstrap
from flask_simpleldap import LDAP
import yaml
import datetime as dt
import pytz
import os
import sqlite3
app = Flask(__name__)
Bootstrap(app)
app.secret_key = 'asdf'
app.debug = True
# Base
app.config['LDAP_REALM_NAME'] = 'OpenLDAP Authentication'
app.config['LDAP_HOST'] = os.environ.get('LDAP_HOST')
app.config['LDAP_BASE_DN'] = os.environ.get('LDAP_BASE_DN')
app.config['LDAP_USERNAME'] = os.environ.get('LDAP_USERNAME')
app.config['LDAP_PASSWORD'] = os.environ.get('LDAP_PASSWORD')
# OpenLDAP
app.config['LDAP_OBJECTS_DN'] = 'dn'
app.config['LDAP_OPENLDAP'] = True
app.config['LDAP_USER_OBJECT_FILTER'] = '(&(objectclass=posixAccount)(uid=%s))'
ldap = LDAP(app)
eastern = pytz.timezone('US/Eastern')
with open('config/config.yaml') as f:
yaml_data = yaml.load(f, Loader=yaml.SafeLoader)
search = yaml_data['search']
account_url = yaml_data['accounts']['account_url']
description = yaml_data['description']
game_description = yaml_data['game_description']
countdown_data = None
if yaml_data['countdown']['active'] == True:
countdown_data = yaml_data['countdown']
final_countdown_data = None
final_time = None
if yaml_data['final_countdown']['active'] == True:
final_countdown_data = yaml_data['final_countdown']
final_time = eastern.localize(dt.datetime.strptime(final_countdown_data['timestamp'], '%B %d %Y %H:%M:%S%z').replace(tzinfo=None))
apps = []
for itm in yaml_data['apps'].items():
apps.append(itm[1])
games = []
for itm in yaml_data['games'].items():
games.append(itm[1])
server = Server(app.config['LDAP_HOST'])
conn = Connection(server, app.config['LDAP_USERNAME'], app.config['LDAP_PASSWORD'], auto_bind=True)
@app.before_request
def before_request():
g.user = None
if 'user_id' in session:
# This is where you'd query your database to get the user info.
g.user = {}
@app.route('/')
def index():
current_time = eastern.localize(dt.datetime.now())
if final_countdown_data != None:
if (final_time - current_time).days > -1:
return render_template('final_countdown.j2', final_countdown = final_countdown_data)
if countdown_data != None:
return render_template('index.j2', apps = apps, search = search, account_url = account_url, description = description, countdown = countdown_data)
return render_template('index.j2', apps = apps, search = search, account_url = account_url, description = description)
@app.route('/games')
def game():
if 'user_id' in session:
user_dict = ldap.get_object_details(session['user_id'])
user = {'dn': 'cn={},cn=usergroup,ou=users,dc=technicalincompetence,dc=club'.format(user_dict['cn'][0].decode('ascii')),
'firstName': user_dict['givenName'][0].decode('ascii'),
'lastName': user_dict['sn'][0].decode('ascii'),
'email': user_dict['mail'][0].decode('ascii'),
'userName': user_dict['uid'][0].decode('ascii'),
}
current_time = eastern.localize(dt.datetime.now())
if final_countdown_data != None:
if (final_time - current_time).days > -1:
return render_template('final_countdown.j2', final_countdown = final_countdown_data)
if countdown_data != None:
return render_template('games.j2', apps = games, search = search, account_url = account_url, description = game_description, countdown = countdown_data)
if 'user_id' in session:
return render_template('games.j2', apps = games, search = search, account_url = account_url, description = game_description, user = user, game_list = generate_game_list())
return render_template('games.j2', apps = games, search = search, account_url = account_url, description = game_description)
@app.route('/login', methods=['GET', 'POST'])
def login():
if g.user:
return redirect(url_for('index'))
if request.method == 'POST':
user = request.form['user']
passwd = request.form['passwd']
test = ldap.bind_user(user, passwd)
if test is None or passwd == '':
return render_template('login.j2', error='Invalid credentials')
else:
session['user_id'] = request.form['user']
session['passwd'] = request.form['passwd']
return redirect('/games')
return render_template('login.j2')
@ldap.login_required
@app.route('/add', methods=['POST'])
def add_game():
if request.method == 'POST':
game_title = request.form['game_title']
game_link = request.form['game_link']
conn = sqlite3.connect('config/games_in_progress.db')
c = conn.cursor()
if game_title is not None and len(game_title) > 0 and game_link is not None and len(game_link) > 0:
c.execute("INSERT INTO games (user_id, game_title, game_link) VALUES (?, ?, ?)", (session['user_id'], game_title, game_link,))
conn.commit()
conn.close()
return 'Success'
conn.commit()
conn.close()
return 'Error'
@ldap.login_required
@app.route('/delete', methods=['POST'])
def delete_game():
if request.method == 'POST':
game_id = request.form['game_id']
conn = sqlite3.connect('config/games_in_progress.db')
c = conn.cursor()
if game_id is not None and len(game_id) > 0:
c.execute("DELETE FROM games WHERE id=? AND user_id=?", (game_id, session['user_id'],))
conn.commit()
conn.close()
return 'Success'
conn.commit()
conn.close()
return 'Error'
def generate_game_list():
conn = sqlite3.connect('config/games_in_progress.db')
c = conn.cursor()
if 'user_id' in session:
c.execute('SELECT * FROM games WHERE user_id=?', (session['user_id'], ))
rows = c.fetchall()
conn.close()
return rows
conn.close()
return []
@app.route('/logout')
def logout():
session.pop('user_id', None)
return redirect(url_for('game'))
if __name__ == '__main__':
app.run(extra_files="config/config.yaml")