import ldap as l
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from ldap3 import Server, Connection, ALL, MODIFY_REPLACE
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from flask import Flask, g, request, session, redirect, url_for, render_template
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from flask_bs4 import Bootstrap
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from flask_simpleldap import LDAP
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import yaml
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import datetime as dt
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import pytz
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import os
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import sqlite3
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app = Flask(__name__)
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Bootstrap(app)
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app.secret_key = 'asdf'
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app.debug = True
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# Base
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app.config['LDAP_REALM_NAME'] = 'OpenLDAP Authentication'
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app.config['LDAP_HOST'] = os.environ.get('LDAP_HOST')
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app.config['LDAP_BASE_DN'] = os.environ.get('LDAP_BASE_DN')
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app.config['LDAP_USERNAME'] = os.environ.get('LDAP_USERNAME')
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app.config['LDAP_PASSWORD'] = os.environ.get('LDAP_PASSWORD')
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# OpenLDAP
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app.config['LDAP_OBJECTS_DN'] = 'dn'
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app.config['LDAP_OPENLDAP'] = True
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app.config['LDAP_USER_OBJECT_FILTER'] = '(&(objectclass=posixAccount)(uid=%s))'
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ldap = LDAP(app)
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eastern = pytz.timezone('US/Eastern')
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with open('config/config.yaml') as f:
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yaml_data = yaml.load(f, Loader=yaml.SafeLoader)
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search = yaml_data['search']
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account_url = yaml_data['accounts']['account_url']
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description = yaml_data['description']
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game_description = yaml_data['game_description']
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countdown_data = None
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if yaml_data['countdown']['active'] == True:
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countdown_data = yaml_data['countdown']
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final_countdown_data = None
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final_time = None
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if yaml_data['final_countdown']['active'] == True:
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final_countdown_data = yaml_data['final_countdown']
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final_time = eastern.localize(dt.datetime.strptime(final_countdown_data['timestamp'], '%B %d %Y %H:%M:%S%z').replace(tzinfo=None))
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apps = []
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for itm in yaml_data['apps'].items():
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apps.append(itm[1])
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games = []
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for itm in yaml_data['games'].items():
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games.append(itm[1])
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server = Server(app.config['LDAP_HOST'])
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conn = Connection(server, app.config['LDAP_USERNAME'], app.config['LDAP_PASSWORD'], auto_bind=True)
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@app.before_request
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def before_request():
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g.user = None
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if 'user_id' in session:
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# This is where you'd query your database to get the user info.
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g.user = {}
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@app.route('/')
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def index():
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current_time = eastern.localize(dt.datetime.now())
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if final_countdown_data != None:
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if (final_time - current_time).days > -1:
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return render_template('final_countdown.j2', final_countdown = final_countdown_data)
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if countdown_data != None:
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return render_template('index.j2', apps = apps, search = search, account_url = account_url, description = description, countdown = countdown_data)
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return render_template('index.j2', apps = apps, search = search, account_url = account_url, description = description)
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@app.route('/games')
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def game():
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if 'user_id' in session:
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user_dict = ldap.get_object_details(session['user_id'])
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user = {'dn': 'cn={},cn=usergroup,ou=users,dc=technicalincompetence,dc=club'.format(user_dict['cn'][0].decode('ascii')),
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'firstName': user_dict['givenName'][0].decode('ascii'),
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'lastName': user_dict['sn'][0].decode('ascii'),
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'email': user_dict['mail'][0].decode('ascii'),
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'userName': user_dict['uid'][0].decode('ascii'),
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}
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current_time = eastern.localize(dt.datetime.now())
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if final_countdown_data != None:
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if (final_time - current_time).days > -1:
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return render_template('final_countdown.j2', final_countdown = final_countdown_data)
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if countdown_data != None:
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return render_template('games.j2', apps = games, search = search, account_url = account_url, description = game_description, countdown = countdown_data)
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if 'user_id' in session:
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return render_template('games.j2', apps = games, search = search, account_url = account_url, description = game_description, user = user, game_list = generate_game_list())
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return render_template('games.j2', apps = games, search = search, account_url = account_url, description = game_description)
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@app.route('/login', methods=['GET', 'POST'])
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def login():
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if g.user:
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return redirect(url_for('index'))
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if request.method == 'POST':
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user = request.form['user']
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passwd = request.form['passwd']
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test = ldap.bind_user(user, passwd)
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if test is None or passwd == '':
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return render_template('login.j2', error='Invalid credentials')
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else:
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session['user_id'] = request.form['user']
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session['passwd'] = request.form['passwd']
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return redirect('/games')
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return render_template('login.j2')
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@ldap.login_required
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@app.route('/add', methods=['POST'])
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def add_game():
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if request.method == 'POST':
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game_title = request.form['game_title']
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game_link = request.form['game_link']
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conn = sqlite3.connect('config/games_in_progress.db')
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c = conn.cursor()
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if game_title is not None and len(game_title) > 0 and game_link is not None and len(game_link) > 0:
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c.execute("INSERT INTO games (user_id, game_title, game_link) VALUES (?, ?, ?)", (session['user_id'], game_title, game_link,))
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conn.commit()
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conn.close()
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return 'Success'
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conn.commit()
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conn.close()
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return 'Error'
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@ldap.login_required
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@app.route('/delete', methods=['POST'])
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def delete_game():
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if request.method == 'POST':
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game_id = request.form['game_id']
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conn = sqlite3.connect('config/games_in_progress.db')
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c = conn.cursor()
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if game_id is not None and len(game_id) > 0:
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c.execute("DELETE FROM games WHERE id=? AND user_id=?", (game_id, session['user_id'],))
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conn.commit()
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conn.close()
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return 'Success'
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conn.commit()
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conn.close()
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return 'Error'
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def generate_game_list():
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conn = sqlite3.connect('config/games_in_progress.db')
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c = conn.cursor()
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if 'user_id' in session:
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c.execute('SELECT * FROM games WHERE user_id=?', (session['user_id'], ))
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rows = c.fetchall()
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conn.close()
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return rows
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conn.close()
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return []
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@app.route('/logout')
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def logout():
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session.pop('user_id', None)
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return redirect(url_for('game'))
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if __name__ == '__main__':
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app.run(extra_files="config/config.yaml")
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