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- Hooks.once("ready", async function () {
- if (!game.automatedevocations) {
- game.automatedevocations = {};
- game.automatedevocations[game.system.id] = {};
- }
- if(game.system.id == "pf2e"){
- game.automatedevocations.pf2e = {
- "Forceful Hand":[
- {
- creature: "Forceful Hand",
- number: 1,
- animation: "magic1",
- },
- ],
- "Spiritual Weapon":[
- {
- creature: "Spiritual Weapon",
- number: 1,
- animation: "magic2",
- },
- ],
- "Summon Animal": (data) => {
- let multiplier = -1;
- if (data.spellLevel >= 2) multiplier = 1;
- if (data.spellLevel >= 3) multiplier = 2;
- if (data.spellLevel >= 4) multiplier = 3;
- if (data.spellLevel >= 5) multiplier = 5;
- if (data.spellLevel >= 6) multiplier = 7;
- if (data.spellLevel >= 7) multiplier = 9;
- if (data.spellLevel >= 8) multiplier = 11;
- if (data.spellLevel >= 9) multiplier = 13;
- if (data.spellLevel >= 10) multiplier = 15;
- let animals = game.actors
- .filter(
- (a) =>
- a.system.traits.traits.value.includes("animal") &&
- a.system.details.level.value <= multiplier
- )
- .sort((a, b) => {
- return a.system.details.level.value < b.system.details.level.value ? 1 : -1;
- });
- let creatures = [];
- for (let animal of animals) {
- creatures.push({
- creature: animal.name,
- number: 1,
- });
- }
- return creatures;
- },
- "Animate Dead": (data) => {
- let multiplier = -1;
- if (data.spellLevel >= 2) multiplier = 1;
- if (data.spellLevel >= 3) multiplier = 2;
- if (data.spellLevel >= 4) multiplier = 3;
- if (data.spellLevel >= 5) multiplier = 5;
- if (data.spellLevel >= 6) multiplier = 7;
- if (data.spellLevel >= 7) multiplier = 9;
- if (data.spellLevel >= 8) multiplier = 11;
- if (data.spellLevel >= 9) multiplier = 13;
- if (data.spellLevel >= 10) multiplier = 15;
- let undeads = game.actors
- .filter(
- (a) =>
- a.system.traits.traits.value.includes("undead") &&
- a.system.details.level.value <= multiplier
- )
- .sort((a, b) => {
- return a.system.details.level.value < b.system.details.level.value ? 1 : -1;
- });
- let creatures = [];
- for (let undead of undeads) {
- creatures.push({
- creature: undead.name,
- number: 1,
- animation: "darkness",
- });
- }
- return creatures;
- },
- "Summon Lesser Servitor": (data) => {
- let servitormultiplier = -1;
- if (data.spellLevel == 2) servitormultiplier = 1;
- if (data.spellLevel == 3) servitormultiplier = 2;
- if (data.spellLevel == 4) servitormultiplier = 3;
- let servitors = game.actors
- .filter(
- (a) =>
- (a.system.traits.traits.value.includes("fiend") ||
- a.system.traits.traits.value.includes("monitor") ||
- a.system.traits.traits.value.includes("celestial")) &&
- a.system.details.level.value <= servitormultiplier &&
- a.document.type == "npc"
- )
- .sort((a, b) => {
- return a.system.details.level.value < b.system.details.level.value ? 1 : -1;
- });
- let creatures = [];
- for (let servitor of servitors) {
- creatures.push({
- creature: servitor.name,
- number: 1,
- animation: "magic2",
- });
- }
- const extraCreatures = ["Raven", "Eagle", "Guard Dog", "Black Bear", "Giant Bat", "Leopard", "Great White Shark", "Tiger"]
- let arrayendpoint = 3;
- if(data.spellLevel == 2) arrayendpoint = 3;
- if(data.spellLevel == 3) arrayendpoint = 6;
- if(data.spellLevel >= 4) arrayendpoint = 8;
-
- for(let i=0; i < arrayendpoint;i++) {
- creatures.push({
- creature: extraCreatures[i],
- number: 1,
- animation: "magic2",
- });
- }
- return creatures;
- },
- };
- }
- game.automatedevocations[game.system.id] = mergeObject(game.automatedevocations[game.system.id],game.settings.get(AECONSTS.MN, "customautospells"))
- });
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