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- export class TokenHandler{
-
- static refreshTooltip(token) {
- const hideElevation = CONFIG.Levels.settings.get("hideElevation");
- if (hideElevation == 0) return;
- if(hideElevation == 1 && game.user.isGM) return;
- token.tooltip.text = "";
- }
-
- static setScale(token, renderFlags){
- if(!CONFIG.Levels.settings.get("tokenElevScale") || !CONFIG.Levels.currentToken || token == CONFIG.Levels.currentToken) return;
-
- const scaleMultiplier = CONFIG.Levels.settings.get("tokenElevScaleMultiSett");
- const elevationDiff = Math.abs(token.document.elevation - CONFIG.Levels.currentToken.document.elevation) / 8;
-
- //if(elevationDiff === 0) return;
-
- const scaleFactor = elevationDiff == 0 ? 1 : Math.min(scaleMultiplier / elevationDiff, 1);
- if(renderFlags.refreshMesh) token.mesh.originalScale = null;
- if (!token.mesh.originalScale) {
- token.mesh.originalScale = {x: token.mesh.scale.x, y: token.mesh.scale.y};
- }
-
- token.mesh.scale.x=token.mesh.originalScale.x*scaleFactor;
- token.mesh.scale.y=token.mesh.originalScale.y*scaleFactor;
-
- }
-
- }
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