All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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  1. ## 5.6.2
  2. ### System Improvements
  3. - (Supe) Add new kingdom building phase and pop open sheet
  4. ### Bugfixes
  5. - (stwlam) Allow all users to expand collapsed action descriptions
  6. - (stwlam) Fix assurance roll substitutions
  7. - (stwlam) Fix processing of flexible trait on armor
  8. - (stwlam) Fix rendering error on some rule element forms for unowned items
  9. - (Supe) Fix scrolling quirks in item sheet description tabs
  10. - (Supe) Fix detection of selected republic/thaumocracy in kingdom builder
  11. ### Data Updates
  12. - (Dire Weasel) Add automation for Coating Of Slime, Deflecting Wavem, and NPC Destructive Vengeance
  13. - (Dire Weasel) Add Note RE to NPC Gardener's Resolve and fix formatting
  14. - (Dire Weasel) Automate persistent damage for Accursed Touch, Core Cannon, and Vicious Fangs
  15. - (Supe) Automate insider training kingdom feat
  16. ## 5.6.1
  17. ### Bugfixes
  18. - (jfn4th) Ensure PC sheet navigation bar is always above panel content
  19. - (stwlam) Fix issue preventing Battle Form attacks from appearing
  20. - (stwlam) Fix issue causing some MAP rule elements to not apply
  21. ### Data Updates
  22. - (AFigureOfBlue) Fix typo in Id Ooze's puddled ambush ability
  23. - (Dire Weasel) Add Grab ability to Id Ooze and unify some constrict damage
  24. - (Dire Weasel) Add light automation to Reborn Sun Warrior's Flame Spike
  25. - (Dire Weasel) Refresh copies of Crimson Fulcrum Lens and Mirror Image spell across compendiums
  26. - (Dire Weasel) Add effect for Selfish Shield
  27. - (Dire Weasel) Update localized strings with "positive" or "negative" to use "vitality" or "void"
  28. - (stwlam) Set alliance of Ekundayo, Linzi, and Valerie to "party"
  29. - (Tikael) Add automation to Sarenrae's moderate boon
  30. ## 5.6.0
  31. ### System Improvements
  32. - (In3luki) Add forms for Aura and Token Light rule elementsRuleElement
  33. - (In3luki) Stack item quantities of items looted with the Loot NPCs dialog
  34. - (JellyfishJail) Add token-to-token visual flanking indicator when highlighting objects
  35. - (stwlam) Add forms for MultipleAttackPenalty and Token Image rule elements
  36. - (stwlam) Add support for spell damage dice type overrides
  37. - (stwlam) Display carried bulk and encumbrance on NPC sheet
  38. - (Supe) Add sheet and tooling for managing a Kingmaker kingdom
  39. - (Supe) Allow opening sheet of effects from effects panel tooltip
  40. - (Supe) Support reordering NPC abilities
  41. - (Supe) Add drag/drop reordering of rule elements
  42. - (Supe) Move character height/weight to biography
  43. ### Bugfixes
  44. - (In3luki) Fix overflow in Compendium Browser settings tab
  45. - (MySurvive) Add set-as-initiative button to kept roll for rerolls
  46. - (stwlam) Move on-update coercion of item-level values to document classes
  47. - (stwlam) Check for immunities when granting effects and conditions
  48. - (stwlam) Fix browsing compendiums with multiple actor/item subtypes
  49. - (stwlam) Predicate-test MultipleAttackPenalty rule elements
  50. - (stwlam) Restore rarity to spell sheet
  51. - (stwlam) Fix issue causing spell ranks to not be transmitted via aura effects
  52. - (Supe) Allow players to send loot and party (physical) items to chat
  53. - (Supe) Fix party tokens being actor-size linked
  54. - (Supe) Use thin scrollbar everywhere for Firefox
  55. ### Data Updates
  56. - (7H3LaughingMan) Fix saddlebags bulk reduction
  57. - (7H3LaughingMan) Fix stealth bonus in air Gate junction
  58. - (Dire Weasel) Add automation for Demonic Strength, Hammer Mastery, Open Mind item, Standard of the Primeval Howl
  59. - (Dire Weasel) Add damage links to The Whispering Reeds and adjust formatting
  60. - (Dire Weasel) Add inline check to Spellwrack
  61. - (Dire Weasel) Add resonant effects for several Aeon Stones
  62. - (Dire Weasel) Add spell effect for Endure and Foresight
  63. - (Dire Weasel) Brush up Dead Faine's Sneak Attack
  64. - (Dire Weasel) Brush up Demonologist and consolidate Breach the Abyss
  65. - (Dire Weasel) Emphasize Magnificent Mansion in Remaster journal
  66. - (Dire Weasel) Fix capitalization on Take its Course and Heightened Awareness
  67. - (Dire Weasel) Fix Dead Faine's toggle label to off-guard
  68. - (Dire Weasel) Fix labels on Spell Effect: Wish-Twisted Form
  69. - (Dire Weasel) Fix level of Strigoi Servant
  70. - (Dire Weasel) Fix predicate on Mighty Bulwark
  71. - (Dire Weasel) Fix some incorrect remaster spell names and fix missing emphasis
  72. - (Dire Weasel) Fix usage and bulk of Ring of Observation
  73. - (Dire Weasel) Move Glutton's Jaw's temporary Hit Points roll to Note
  74. - (Dire Weasel) Restore brawling group to Sharp Fangs
  75. - (Dire Weasel) Update damage links in Worm's Repast to auto-scale
  76. - (jfn4th) Fix skills, languages, items in A Few Flowers More pregens
  77. - (stwlam) Brush up rule elements on Crimson Fulcrum Lens
  78. - (stwlam) Migrate positive/negative damage types and traits to vitality/void
  79. - (stwlam) Use Token Mark rule element in Devise a Stratagem
  80. - (Supe) Fix Bond with Mortal Damage for Cunning Fox/Feathered Bear
  81. - (Tikael) Add content from issues 2 and 3 of Pathfinder Wake the Dead
  82. - (Tikael) Add remaster spells previewed in the Paizo blog
  83. - (Tikael) Change NPC sneak attack entries to new rules
  84. - (Tikael) Change NPC strike trait labels to use 'feet' instead of 'ft'
  85. - (Tikael) Update Sneak Attack bestiary glossary ability to simplify rules
  86. - (TMun) Add battleforms from Fist of the Ruby Phoenix
  87. - (TMun) Update license text with recent and announced products
  88. ## 5.5.3
  89. ### Bugfixes
  90. - (In3luki) Fix "view item" buttons on choice set prompt
  91. - (stwlam) Fix handling of rarity updates on non-physical items
  92. - (stwlam) Include hazards in encounter metrics
  93. - (stwlam) Remove coloration of common-rarity inventory items
  94. - (stwlam) Render highlights for auras on familiars
  95. - (stwlam) Reset aura renders when token size changes
  96. - (Supe) Fix aura rendering and detection for tiny tokens
  97. - (Supe) Don't add non-persistent damage dice and modifiers to purely persistent damage
  98. - (Supe) Resolve injected properties in roll note predicates
  99. ### Data Updates
  100. - (Dire Weasel) Add automation for Giant Gecko's Uncanny Climber
  101. - (Dire Weasel) Add effects for Codex of Destruction and Renewal, Knock, Repel Metal fix level
  102. - (Dire Weasel) Add materials to several NPC attacks
  103. - (Dire Weasel) Brush up and homogenize automation for Evasion and Deft Evasion
  104. - (Dire Weasel) Fix effect link name in Runic Weapon spell
  105. - (Dire Weasel) Fix Overpowering Jaws' Note visibility
  106. - (dogstarrb) Remove unneeded will save button from Nudge Fate
  107. - (Drental) Fix hardwood scamp attack bonus
  108. - (Abaddon) Fix Entities from Afar prerequisites
  109. - (shemetz) Fix handful of typos in en.json
  110. - (Supe) Add effect for furnace form
  111. - (Tikael) Add missing feat from EC player's guide
  112. - (Tikael) Data Entry World Fixes September 16 2023
  113. - (websterguy) Fix reference to master ability in Skilled familiar ability flat modifier
  114. ## 5.5.2
  115. ### System Improvements
  116. - (In3luki) Show action cost in feat chat card when available
  117. - (stwlam) Add tooltips explaining threat and XP award in encounter tracker
  118. - (stwlam) Add visibility toggles to PC biography sections
  119. ### Bugfixes
  120. - (stwlam) Fix labeling and options presentation of Striking runes in weapon sheet
  121. - (stwlam) Recalculate encounter metrics when party membership is changed while encounter is running
  122. - (Supe) Fix display of spell DCs in item summaries
  123. ### Data Updates
  124. - (In3luki) Eliminate console noise from Versatile Blast feat when Kinetic Aura effect isn't present
  125. - (Intervención) Fixed typo on Aura trait description
  126. - (stwlam) Predicate on encounter threat level in Battle oracle curse effect
  127. - (Tikael) Fix stats of Vicious Abyssal Bunny Swarm
  128. ## 5.5.1
  129. ### Bugfixes
  130. - (stwlam) Fix roll-data resolution in inline damage links
  131. - (stwlam) Restore damage buttons to NPC/hazard attack rolls
  132. - (Supe) Add support for brackets in Fast Healing/Regeneration rule element form
  133. ### Data Updates
  134. - (Dire Weasel) Add secondary save link to Beheading Buzz Saw
  135. - (Dire Weasel) Add effects for Flame Dancer, Galvanic Chew, Phoenix Ward, and Thermal Remedy
  136. ## 5.5.0
  137. ### System Improvements
  138. - (darvey) Allow dragging stashed items in party sheet to members in sidebar
  139. - (darvey) Add default filter to free archetype feat slots on PC sheets
  140. - (darvey) Add property runes missing from armor and weapon dropdowns
  141. - (In3luki) Add buttons to choice set prompts that open item sheets (given the choices are items)
  142. - (stwlam, Friz) Automatically price and rename armor with runes and precious materials
  143. - (stwlam) Add a system tab to scene config windows, allowing hearing radius and rules-based vision to be managed per scene.
  144. - (stwlam) Show basic threat/XP data in encounter tracker: will continue to refine by adding settings and ability to award XP from it.
  145. - (stwlam) Add an "appearance" property to Aura rule element configuration, allowing for greatly expanded control over an aura's looks. Textures, including videos, are now supported. Border and fill colors have been moved to this property.
  146. - (stwlam) Refine visibility rules for auras:
  147. - During encounters, borders are always visible unless configured in the rule element to not be. Outside of encounters, they are only visible when a token is hovered or controlled. Only GMs can see aura borders from "opposition" (typically NPC) tokens.
  148. - Highlights are only visible during encounters, and only when a token is hovered or controlled. Visibility to players follows the same rules as borders.
  149. - Textures are always visible, in or out of encounters, and even to players for ones emanating from opposition tokens.
  150. ### Bugfixes
  151. - (darvey) Fix item summary / spell buttons firing when pressing enter elsewhere in the form
  152. - (Dire Weasel) Fix TempHP rule element to resolve injected properties in its predicate
  153. - (In3luki) Fix ancestry feats without an ancestry trait being filtered in the compendium browser feats tab
  154. - (In3luki) Fix "Select Other Variant" button being show on heightened spell chat cards
  155. - (In3luki) Fix issue causing degree of success to sometimes not be updated when rerolling.
  156. - (stwlam) Fix styling and content selection of limited PC sheet
  157. - (stwlam) Refrain from having ABP attack potency make weapons magical
  158. - (stwlam) Limit visibility of degree-of-success button cues in strike attack rolls
  159. - (stwlam) Hide spell DCs in chat cards when appropriate
  160. - (stwlam) Fix issue preventing NPC sneak attack from applying damage during flanking
  161. - (stwlam) Fix calculation of counteract total modifier
  162. - (Supe) Fix Grant Item form defaults
  163. - (Supe) Fix effects that modify degree of success of persistent-damage recovery checks
  164. ### Data Updates
  165. - (Abaddon) Remove duplicate skill entries for Angelique Loveless and Glaz Nixbrix
  166. - (arthurtrumpet) Add an effect for Emblazon Armament (Shield)
  167. - (Chas) Brushup rule elements on Acrobat dedication & Tumble Behind
  168. - (Cuingamehtar) Fix frequency of Expeditious Inspection
  169. - (Cuingamehtar) Improve Flame Wisp effect counter
  170. - (Dana) Fix inline perception check icon
  171. - (darvey) Add armor specialization rule elements for armor groups added in Treasure Vault
  172. - (Dire Weasel) Add automation for Broadleaf Shield, Ooze Ammunition, Cape of Illumination
  173. - (Dire Weasel) Add bleed damage to Splintering Spear
  174. - (Dire Weasel) Add effect for Conductive Weapon, Envenom Fangs, Ferrous Form, Ginger Chew, Journeybread (Power), Merciful Balm, Pucker Pickle, Sand Form, Spiny Lodestone, and Tremorsense (spell)
  175. - (Dire Weasel) Add inline Checks to Invoke The Elements
  176. - (Dire Weasel) Add token light to Fulminating Spear and Starfaring Cloak
  177. - (Dire Weasel) Fix action cost of Alicorn Lance activation
  178. - (Dire Weasel) Fix broken spell link and missing emphasis in Remaster Changes journal
  179. - (Dire Weasel) Fix damage links for Slashing Gust and Splinter Volley
  180. - (Dire Weasel) Fix Emblazon Armament (Shield) effect to only allow shields
  181. - (Dire Weasel) Fix some formatting in the GM screen and archetypes journals
  182. - (Dire Weasel) Unify inline damage links for Steaming Fields' Steam Jet
  183. - (Dire Weasel) Update Flashy Disappearance effect to include grant of Invisible condition
  184. - (Dire Weasel) Update torch icon and swap Strike icon when lit
  185. - (Drental) Add automation for Watch This!
  186. - (Dwim) Automate Poison Weapon feat chain
  187. - (Dwim) Improved automation of Gunslinger initial deeds
  188. - (LebombJames) Bring some inventor feats up to date with automation
  189. - (stwlam) Add aura to Aura of Despair
  190. - (stwlam) Fix rule elements on Large Bore Modifications
  191. - (Tikael) Add automation to Tactician's Helm
  192. - (Tikael) Add inline check to Disturbing Knowledge
  193. - (Tikael) Add missing notes to Kinzaruk
  194. - (Tikael) Add missing NPC from PFS 4-12
  195. - (Tikael) Add missing Hryngar trait
  196. - (Tikael) Add Talos and Ardande traits to geniekin feats
  197. - (Tikael) Fix applicability of effects from air and wood kinetic auras
  198. - (Tikael) Improve weapon inventor overdrive automation
  199. ## 5.4.4
  200. ### System Improvements
  201. - (Supe) Improve clarity of overland travel labeling on party sheet
  202. ### Bugfixes
  203. - (SkepticRobot) Fix non limited npcs showing in actors tab
  204. - (stwlam) Fix compendium browser rarity-tag coloration
  205. - (stwlam) Fix party name input being editable to non-owners of party actor
  206. - (stwlam) Fix width constraint of lootable NPC sheet sidebar
  207. ### Data Updates
  208. - (Dire Weasel) Brush up automation and add inline checks to several NPCs
  209. - (Dire Weasel) Add effect for Rousing Splash
  210. - (stwlam) Add remaining armor property runes from Treasure Vault
  211. ## 5.4.3
  212. ### System Improvements
  213. - (stwlam) Add UI enhancements to party stash tab: coin values, rarity coloration of item names, stash total bulk
  214. - (stwlam) Animate party clown car loading/unloading and incorporate wall detection when depositing tokens
  215. ### Bugfixes
  216. - (reyzor1991) Include roll options passed to strike methods when rolling
  217. - (stwlam) Make damage from ability items responsive to magical immunities, resistances, and weaknesses
  218. - (stwlam) Restore legacy boost row in attribute builder
  219. - (stwlam) Fix display of attack modifier on familiar sheet
  220. ### Data Updates
  221. - (Abaddon) Remove scroll case and sheath from NPCs
  222. - (Dire Weasel) Add automation for Gallowdead's Charge Chain, Groplit's Flammable Grease, and Umbral Dragon's Ghost Bane
  223. - (Dire Weasel) Add Capritellix from _Rage of Elements_
  224. - (Dire Weasel) Add effects for Grindlegrub Steak, Incendiary Dollop, Irondust Stew, Therapeutic Snap Peas
  225. - (Dire Weasel) Add inline checks to several NPC abilities
  226. - (Dire Weasel) Add inline healing links to Qxal's Blood Siphon
  227. - (Dire Weasel) Add light automation to Abysium Horror's Green Glow and Jellyfish Lamp
  228. - (Dire Weasel) Add spell effect for Wooden Fists
  229. - (Dire Weasel) Automate reach for Gallowdead's Charge Chain
  230. - (Dire Weasel) Fix formatting in Glass River Midge Attach
  231. - (Dire Weasel) Normalize damage links in Burning Grasp description
  232. - (Dire Weasel) Update automation for Spriggan's Enraged Growth and Bully's Bludgeon
  233. - (Dire Weasel) Standardize Meliosa's Leshy names and update automation
  234. - (Dire Weasel) Add automation for Capritellix's Shift Mood skill bonus
  235. - (Dire Weasel, Drental) Fix several compendium actors with errant prototype token names
  236. - (Dwim) Automate Fatal Bullet feat
  237. - (pedrogrullada) Add spell effect for Phase Familiar
  238. - (stwlam) Have temporary hit points from Inexorable Iron apply immediately upon adding effect
  239. - (Supe) Implement Nanite Surge status bonus
  240. - (Tikael) Add Player Core spells from War of Immortals Playtest
  241. - (Tikael) Add spell effect for Anima Invocation
  242. - (Tikael) Fix damage of Frostbite
  243. ## 5.4.2
  244. ### System Improvements
  245. - (Supe) Show party permission to GM in header
  246. - (Supe) Allow custom domains for inline damage rolls
  247. ### Bugfixes
  248. - (stwlam) Fix edge case where duplicate aura effects were sometimes being applied
  249. - (stwlam) Fix choice set prompt when homebrew item button is clicked
  250. - (stwlam) Fix compendium browser search by ability category
  251. - (stwlam) Fix issue causing some auras to not grow when replaced by larger aura with same slug
  252. - (Supe) Fix barbarian specialization abilities that keyed off greater weapon specialization
  253. - (Supe) Hide sidebar activate-party and create-member buttons from players
  254. ### Data Updates
  255. - (Abaddon) Fill source for Weapon Infusion effect
  256. - (Dire Weasel) Add automation for several NPC abilities
  257. - (Dire Weasel) Add inline checks to several NPC abilities
  258. - (Dire Weasel) Brush up Geist's Haunt and Elk's Hoof
  259. - (Dire Weasel) Fix Suli Dune Dancer's Elemental Assault traits
  260. - (Dire Weasel) Refresh copies of Ice Storm and Lightning Storm
  261. - (Dire Weasel) Update automation for Sounrel's Accursed Claws
  262. - (Dire Weasel) Update Ice Storm description and add level damage link
  263. - (Tikael) Add inline checks to several feats missing them
  264. ## 5.4.1
  265. ### System Improvements
  266. - (Supe) Save active party folder state and default to expanded
  267. ### Bugfixes
  268. - (stwlam) Add additional damage types from weapon infusion effect
  269. - (stwlam) Fix P keybind fetching active party
  270. - (stwlam) Refrain from deleting class features granted by feats when lowering PC level
  271. - (Supe) Fix deviant ability proficiencies that extend spell DCs
  272. - (Supe) Fix responsiveness of other parties folder
  273. - (Supe) Fix rolling checks for items-only spellcasting entries
  274. ### Data Updates
  275. - (Abaddon) Fix source for Psychic's Daze effect
  276. - (Dire Weasel) Add automation for several NPC abilities
  277. - (Dire Weasel) Add automation for Vocal Warm-Up
  278. - (Dire Weasel) Brush up Cinder Dispersal and Lucky Stabs
  279. - (Dire Weasel) Add automation for Weapon Master's Swift Blow
  280. - (Dire Weasel) Automate Moonlight Ray good damage
  281. - (Dire Weasel) Brush up NPC Skewer automation
  282. - (Dire Weasel) Update Ulgrem-Axaan's Territorial Rage
  283. - (stwlam) Add necessary class features to kineticist dedication
  284. - (Supe) Add toggle for pivot strike
  285. - (Surge) Have Soul Warden Dedication grant blue light
  286. - (Tikael) Fix inline actor level references in feats
  287. ## 5.4.0
  288. ### Highlights
  289. - The system now has a Party actor type. It is very shiny and does quite a bit!
  290. - A significant amount of work has been put into automating features of the Kineticist class.
  291. ### New Features
  292. - (stwlam) Add handling of Elemental Blast
  293. - (stwlam) Add support for including self-applied effects in ability/feat items
  294. - (Supe, Allistaar) Add party actor and sheet
  295. ### System Improvements
  296. - (Drental) Add keybind (default of "P") to toggle party sheet
  297. - (stwlam) Improve system support for Apex items (with and without ABP)
  298. - (stwlam) Handle precision-damage weakness and resistance
  299. - (stwlam) Add icon to cue which strike-damage button to click on chat messages
  300. - (stwlam) Add management of ABP Apex increase to attribute builder
  301. - (stwlam) Add support for multiple selectors in Damage Dice and Note rule elements
  302. - (stwlam) Alert user on PC sheet when there are unallocated attribute boosts
  303. - (stwlam) Create toggle macro when dropping conditions in hotbar
  304. - (stwlam) Make all chat messages pop-outable
  305. - (stwlam) Add externally accessible CSS variables for rarity and damage-type colors
  306. - (stwlam) Add `removeAfterRoll` property to FlatModifer REs
  307. - (Supe) Convert weapon specialization to rule elements
  308. - (Supe) Enable roll notes for damage-received
  309. - (Supe) Add search filter to roll inspector
  310. - (Supe) Add way to track partial attribute increases in manual-entry mode
  311. - (Supe) Add cue to alert user when their PC's armor is equipped but not invested
  312. - (Supe) Support restricting spell/inline dice overrides by damage type
  313. - (Supe) Allow Trick Magic Item counteractions
  314. ### Bugfixes
  315. - (Dire Weasel) Update armor usage when category changed to shield
  316. - (Dire Weasel) Fix rectangle templates and fix Force Cage to be cube
  317. - (Dire Weasel) Emit item name and UUID for remaining categories of rule element warning messages
  318. - (stwlam) Acquire rule-element notes for all damage rolls, regardless of source
  319. - (stwlam) Fix calculation of familiar AC modified by effects
  320. - (stwlam) Fix improvised and kickback penalties not appearing on PC sheet
  321. - (stwlam) Fix overwriting proficiency in light barding on PC actors (impacts Companion Compendia module)
  322. - (stwlam) Fix handling of container items' worn bulk
  323. - (stwlam) Prevent effects that expire at end of current turn from immediately expiring when not in encounter mode
  324. - (stwlam) Have ghost touch weakness increase damage only once instead of once per damage instance
  325. - (stwlam) Prevent doubling of splash damage dice on NPC attacks
  326. - (stwlam) Show all property runes on ABP magic items embedded in loot actors
  327. - (Supe) Accept modifier adjustments for multiple attack penalty
  328. - (Supe) Include spellcasting roll options in damage rolls
  329. - (Supe) Fix detection of animal companions for some types of system automation
  330. - (Supe) Use item level when available as fallback value in @Damage expressions referencing actor level
  331. ### Data Updates
  332. - (Abaddon) Fix description/source typos and inline damage formulas in several NPCs & items
  333. - (chrpow) Fix description of Level 3 Gate Attenuator Item
  334. - (Dire Weasel) Add "+1 Status to All Saves vs. Magic" to Mummy Prophet Of Set
  335. - (Dire Weasel) Add aura effect for Beacon of the Rowan Guard
  336. - (Dire Weasel) Add automation for Dazing Blow, Doprillu, Heretic's Smite, Irrepressible (Halfling), King Merlokrep's Hampering Strike, Imperious Retreat, Pearlescent Pyramid, Polished Pebble, Shoulder to Shoulder, Skirmishing Dash, Unshakable Grit, Resonant Guitar, Spiritual Aid, Wynsal's Formation Attack
  337. - (Dire Weasel) Add effect for Bloodseeker Beak, Death Knell, Guardian Staff, Haste spell, Sharkskin Robe, Strum of Thunder
  338. - (Dire Weasel) Add metal variants and bleed damage link to Needle Darts
  339. - (Dire Weasel) Add missing hazards from Impossible Lands
  340. - (Dire Weasel) Add save link to Aerial Boomerang
  341. - (Dire Weasel) Add TokenLight to Shard of the Third Seal
  342. - (Dire Weasel) Add Underwater weapon property rune
  343. - (Dire Weasel) Automate Quoppopak Tentacle Stab damage override
  344. - (Dire Weasel) Brush up data and automation for Azarim, Ji-yook's Foxfire Blast, Spelunker, Thoqqua, Wisps' In Concert ability
  345. - (Dire Weasel) Update Everstand Stance to use ItemAlteration
  346. - (Dire Weasel) Fix feat types of Flowering Path and Growth Spell
  347. - (Dire Weasel) Fix formatting in Erraticannon description
  348. - (Dire Weasel) Fix Glass Shield's spell effect hit points
  349. - (Dire Weasel) Fix Hagegraf Royal Guard Darkvision to be correct ability
  350. - (Dire Weasel) Fix Immolis' Heat Beam DC
  351. - (Dire Weasel) Fix level of Phantom Footsteps
  352. - (Dire Weasel) Fix malformed damage links in Life-Giving Form
  353. - (Dire Weasel) Fix Mother Maw inline roll
  354. - (Dire Weasel) Fix Sawtooth Saber bulk
  355. - (Dire Weasel) Fix rule elements in Aerial Cloak and Eat Fire
  356. - (Dire Weasel) Fix source of Soulbound Doll (Sky King's Tomb)
  357. - (Dire Weasel) Move Conch of Otherworldly Seas' Voice of Oceans automation to effect
  358. - (Dire Weasel) Refresh copies of feats, spells, and other abilities on many compendium actors
  359. - (Dire Weasel) Remove object immunity from Spell Pitchers
  360. - (Dire Weasel) Update Atmospheric Staff and Drazmorg's Staff of All-Sight to be weapons
  361. - (Dwim) Fix Lesser Dragonstorm (AoA) missing electricity damage
  362. - (Dwim) Fix Phylactery of Faithfulness (greater) Religion bonus
  363. - (In3luki) Throttle chat card button clicks to once in 500ms
  364. - (Jeremy) Prevent Elemental Betrayal from showing an attack button
  365. - (LebombJames) Create an effect for Cinder Gaze, Fix name of Ash mystery, add maneuver defense modifiers
  366. - (reyzor1991) fix Effect: Dazzled's expiration
  367. - (SpartanCPA) Add additional dice to Fiery Body effect
  368. - (SpartanCPA) Add Dice to Corrosive Body Effect
  369. - (stwlam) Add aura and spell effect for Angelic Halo
  370. - (Supe) Add frequency alteration from Consistent Surge
  371. - (Tikael) Add an effect for Devise a Stratagem
  372. - (Tikael, Zullock) Add automation for gate junctions
  373. - (Tikael) Add automation for Kinetic Aura
  374. - (Tikael) Add automation for The Brass Dwarf
  375. - (Tikael) Add Malevolence condition
  376. - (Tikael) Add elemental blast choices to actor data
  377. - (Tikael) Add Goloma trait to Goloma ancestry
  378. - (Tikael) Add missing Decompose action
  379. - (Tikael) Add many applied effects
  380. - (Tikael) Add removeAfterRoll to Guidance spell effect
  381. - (Tikael) Automate Blasting Beams deviant ability
  382. - (Tikael) Automate inventor's Offensive Boost
  383. - (Tikael) Automate Kineticist feat choices
  384. - (Tikael) Automate Manifold Modifications
  385. - (Tikael) Automate several frequency alterations
  386. - (Tikael) Brushup automation for Swashbuckler finishers
  387. - (Tikael) Brushup sorcerer bloodlines
  388. - (Tikael) Change several AV actors' persistent-damage notes to actual persistent damage
  389. - (Tikael) Clean up inline damage rolls on impulses
  390. - (Tikael) Fix broken inline class DCs
  391. - (Tikael) Fix data references in kinetic aura effects
  392. - (Tikael) Fix filter on Through the Gate feat
  393. - (Tikael) Fix name of Witchwyrd Beacon
  394. - (Tikael) Grant Act Together and Share Senses actions to Summoners
  395. - (Tikael) Localize blast labels and add traits
  396. - (Tikael) Move spoilers on artifacts to GM notes
  397. - (Tikael) Remove non-functional sense rule elements from sense good/evil
  398. - (Tikael) Tone down the light on Gliminal
  399. - (Tikael) Improve automation for Sparkling Targe
  400. - (TMun) Convert Ancient Dust to non-text based persistent damage application
  401. - (TMun) Update description to Tales in Timber armor to link ritual
  402. ## 5.3.2
  403. ### Bugfixes
  404. - (stwlam) Fix display of battle form attack modifiers on PC sheet
  405. - (stwlam) Fix issue causing auras to stop transmitting effects when multiple scenes have tokens for same actors
  406. ### Data Updates
  407. - (Abaddon) Fix major vigilant eye description
  408. - (Abaddon) Fix greater clockwork shield description
  409. - (chrpow) Remove reference to _scorching ray_ from _blazing bolt_'s description
  410. - (chrpow) Remove Persistence of Memory ability from Shadow King's statblock
  411. - (chrpow) Add duration and traditions to One with Stone
  412. - (chrpow) Add Shory Language from Stolen Fate Player's Guide
  413. - (chrpow) Fix localization of Composite trait
  414. - (SpartanCPA) Fix action type of "Too Angry to Die"
  415. - (stwlam) Add Swallow-Spike armor property runes
  416. - (stwlam) Add Versatile Poison trait
  417. - (stwlam) Force attribute modifier of Spellshot class DC to be intelligence
  418. - (Tikael) Fix immunities of Choking Tethers hazard
  419. - (Tikael) Add area to Grasping Grave focus spell
  420. - (Tikael) Add spell DC to Obrousian
  421. - (Tikael) Fix inline damage of Eldritch Flare
  422. ## 5.3.1
  423. ### System Improvements
  424. - (Supe) Support more formulas using math terms in @Damage
  425. - (stwlam) Show GMs remaster changes journal entry once on startup
  426. ### Bugfixes
  427. - (Kim) Fix issue preventing some adventure reimports
  428. - (stwlam) Fix attribute boost buttons sometimes not reflecting being clicked
  429. - (stwlam) Respect `overrideTraits` (and its absence) in @Damage expressions
  430. - (Supe) Add "damage" selector to @Damage
  431. - (Supe) Handle top-level math terms and subtraction in @Damage
  432. - (Supe) Assume actor is level 1 in @Damage instead of skipping
  433. - (Surge) Display vehicle source in description tab
  434. ### Data Updates
  435. - (Abaddon) Fix Bravery Baldric descriptions
  436. - (Abaddon) Fix Spiderfoot Brew item variants
  437. - (abrault) Fix spell-save button in chat cards
  438. - (dellatorreadrian) Fix searching actions in Compendium Browser using text and type at the same time
  439. - (Roxim) Add automation for Martial Performance feat
  440. - (stwlam) Migrate bracketed AE-likes modifying ability scores (used by Companion Compendia eidolons)
  441. - (Tikael) Add _Translate_ to list of renamed spells
  442. - (Tikael) Automate Bristle's inline damage increase
  443. - (Tikael) Change the Kinetic Gate feature to be renamed with selected choices
  444. - (Tikael) Fix broken links in remaster journal, add language changes
  445. - (Tikael) Move more inline rolls to the new damage format
  446. - (Tikael) Backfill frequencies for most NPC actions
  447. - (TMun) Add knockdown to cinder wolf strikes from PFS 1-14
  448. ## 5.3.0
  449. ### Highlights
  450. - Rage of Elements content is in. As usual with data entry from larger volumes, this is the initial pass, to be followed up with QA and automation passes.
  451. - A new syntax for inline rolls, `@Damage`, has been added. This has additional features & options compared to basic Foundry `/roll` expressions, such as support for pulling in modifiers and additional damage dice.
  452. ### New Features
  453. - (Supe) Add @Damage inline rolls
  454. ### System Improvements
  455. - (stwlam) Remove ability scores, rename "ability modifiers" to "attribute modifiers"
  456. - (stwlam) Add "Clear Placed Templates" button to area-effect spell cards
  457. - (stwlam) Add support for thrown weapons with reload values of 0
  458. ### Bugfixes
  459. - (stwlam) Fix issue causing repeating-weapon magazines to be consumed too quickly
  460. - (stwlam) Fix check for Deny Advantage
  461. - (stwlam) Fix issue causing some rule elements that check effect origins to not function at key points
  462. - (stwlam) Initialize apply homebrew elements early enough for utilization by rule elements
  463. - (stwlam) Fix numeric predication comparisons when no right-hand operands are found
  464. - (Supe) Fix elite/weak adjustment for cantrips
  465. - (Supe) Fix issue causing CPUs to be pegged while collecting information to present choice set dialogs
  466. ### Data Updates
  467. - (Abaddon) Fix Game Hunter Dedication prerequisite
  468. - (Dire Weasel, Dogstarrb, Roxim, SpartanCPA, Tikael, TMun) Add content from _Rage of Elements_
  469. - (Dire Weasel) Add rule elements to Aquatic Ambush creature ability
  470. - (Dire Weasel) Add effect for Replenishment of War
  471. - (Dire Weasel) Add spell effect for False Life
  472. - (Dire Weasel) Add swim speed to Drowned Mummy
  473. - (Dire Weasel) Brush up Effect: Dragon Turtle Scale and Effect: Bronze Bull Pendant
  474. - (Dire Weasel) Fix action cost and traits of Focusing Hum
  475. - (Dire Weasel) Fix copies of Ferocity missing death note
  476. - (Dire Weasel) Set the ability on the NPCs casting statistic
  477. - (Drental) Add effect for Root Magic feat
  478. - (hotdog) Add images to several weapons missing them
  479. - (n1xx1) Fix title case of at-will and constant spells
  480. - (redeux) Add missing attribute boosts for 4 iconic PCs
  481. - (SpartanCPA) Remove Spell School traits from Bestiary Glossary items
  482. - (SpartanCPA) Update Glossary Abilities to @Damage
  483. - (stwlam) Add critical specialization to Inventor Weapon Expertise (when attacking with a weapon innovation)
  484. - (stwlam) Have Godless Helaing feat add 5 additional healing received when called for
  485. - (stwlam) Add status penalty to healing received in Life curse effect
  486. - (stwlam) Limit moderate life curse effects to PCs with Oracle class
  487. - (stwlam) Migrate in-universe languages renamed in Rage of Elements
  488. - (stwlam) Rename all uses/mentions of "flat-footed" to "off-guard"
  489. - (Surge) Add missed vehicles from G&G and SoT
  490. - (Surge) Fix display of saving throws on sheets of vehicles with broken condition
  491. - (Tikael) Add new Player Core preview spells, alter existing spells
  492. - (Tikael) Add journal entry explaining system handling of remaster changes
  493. - (Tikael) Add Scions of Domora archetype journal entry
  494. - (Tikael) Change many compendiums item descriptions to utilize new inline @Damage syntax
  495. - (Tikael) Change cooldown wording on several abilities to recharge
  496. - (Tikael) Change harrow court items to class or spell DC
  497. - (Tikael) Improve automation of Flame Wisp
  498. - (Tikael) Remove penalty for amphibious and aquatic unarmed strikes underwater
  499. - (Tikael) Remove some duplicate PFS actors
  500. - (TMun) Add PFS 4-99 errata
  501. - (TMun) Correct the price of Starsong Nectar from _Treasure Vault_
  502. ## 5.2.3
  503. ### Bugfixes
  504. - (stwlam) Fix check for whether a feat can be taken multiple times in choice set rule elements
  505. - (stwlam) Fix several display issues with effects panel
  506. - (stwlam) Fix version check in workaround of upstream encounter-creation issue
  507. - (stwlam) Set label for familiar's attack-roll statistic
  508. - (Supe) Fix action categories label in compendium browser
  509. ### Data Updates
  510. - (Tikael) Fix typo in trait description
  511. - (stwlam) Add inline check to Swallow Whole description
  512. ## 5.2.2
  513. ### System Improvements
  514. - (stwlam) Add handling of disease immunity
  515. ### Bugfixes
  516. - (stwlam) Fix stack overflow sometimes occurring when two unlinked tokens have intersecting auras
  517. - (stwlam) Prevent armor speed penalty from being doubly applied to derived speeds
  518. ### Data Updates
  519. - (Dire Weasel) Add automatic success of saving throws against cold effects to Icy Apotheosis
  520. - (Dire Weasel) Fix name for Blood-Pear Tree's Bloody Pear and remove Blight ability
  521. - (Dire Weasel) Fix resistances for Vampire Rival and Skeleton Rivals
  522. - (Dire Weasel) Fix usage of Handling Gloves and Twining Chains
  523. - (stwlam) Fix predicates in ancestors curse effect
  524. - (stwlam) Have Leukodaemon's aura only affect creatures
  525. - (Tikael, Dire Weasel) Add basic automation to Gelid Shard archetype
  526. - (Tikael) Fix rule elements on Twisting Tree
  527. - (Tikael) Utilize inline checks against defenses in several items
  528. - (Tikael) Add automation to Leprechaun Magic
  529. - (TMun) Add "Prepare the Processional" downtime activity
  530. ## 5.2.1
  531. ### System Improvements
  532. - (stwlam) Prevent players from opening sheets of unidentified world items
  533. ### Bugfixes
  534. - (stwlam) Restore object in `CONFIG.PF2E` depended upon by some modules
  535. - (stwlam) Fix resolution of bracketed numeric values
  536. ### Data Updates
  537. - (Dire Weasel) Refresh copies of Telekinetic Projectile
  538. ## 5.2.0
  539. ### New Features
  540. - (stwlam) Add Item Alteration rule element
  541. - (stwlam) Add encumbrance automation (disabled by default)
  542. ### System Improvements
  543. - (Cerapter) Add pack's source package after its name in brackets on the Compendium Browser's Settings tab
  544. - (In3luki) Fix source of error occasionally thrown while placing measured templates
  545. - (stwlam) Add support for always-active toggles and predicated suboptions
  546. - (stwlam) Add support for in-memory-only grants of condition items
  547. - (stwlam) Add support for targeted inline checks against specified defenses
  548. - (stwlam) Test aura coverage from small cluster of origin points in addition to center
  549. - (stwlam) Allow labels for all effect badge types
  550. - (stwlam) Add `xor` predication operator
  551. - (stwlam) Show notification when roll options are toggled from macros
  552. - (stwlam) Add option to reevaluate formula effect badges every turn
  553. - (stwlam) Fall back to prototype token for determining name visibility of speaker
  554. - (stwlam) Include "parent:" (i.e., the parent item of the rule element) roll options in flat modifier testing
  555. - (Supe) Enable incapacitation trait for physical non-weapon items
  556. - (Supe) Convert spell schools to traits
  557. ### Bugfixes
  558. - (Idle) Add isDestroyed check to the raiseAShield action
  559. - (Dire Weasel) Add roll-option toggles to vehicle sheet
  560. - (Dire Weasel) Allow Strike RE dice property to be resolvable
  561. - (In3luki) Show adjusted modifier on strike MAP buttons
  562. - (stwlam) Fix creation of battle-form strikes from strike data with no traits
  563. - (stwlam) Fix default radius of hearing
  564. - (stwlam) Fix token Z-cycling in Foundry 11.304+
  565. - (stwlam) Only copy signature spells to spell ranks with max slots of at least 1
  566. - (Supe) Restore DC adjustments to inline checks in NPC item descriptions
  567. - (Supe) Acquire roll options and fix roll inspector for flat checks
  568. - (Supe) Fix refresh of death overlay icon on setting change
  569. - (Supe) Add scrollbar to familiar sheet
  570. ### Data Updates
  571. - (Abaddon) Normalize language of spell durations, ranges, and cast times
  572. - (ArthurTrumpet) Fix duration of Unleash Psyche effect
  573. - (Dire Weasel) Add aura effect for Mist Stalker's Mist Cloud
  574. - (Dire Weasel) Add automation for Arrow of Death
  575. - (Dire Weasel) Add automation for Bloody Barber Goon's Thunk 'n' Slice
  576. - (Dire Weasel) Add automation for Enchanting Arrow
  577. - (Dire Weasel) Add automation for Garrote Master Assassin and Starwatch Commando abilities
  578. - (Dire Weasel) Add effects for Deadweight Mutagens, Disrupting Strikes, Evangelist's Impaling Chain, Infernal Wound, Lerritan's Tenacious Flames, Moon Frenzy, Precious Arrow
  579. - (Dire Weasel) Add missing Wight Spawn ability to Drazmorg
  580. - (Dire Weasel) Add note to Wereant Poisoner's Vitriolic Strikes
  581. - (Dire Weasel) Add skills to some NPCs that were missing them
  582. - (Dire Weasel) Add some automation for persistent damage recovery DCs
  583. . Add toggle for Clunkerjunker's Fall Apart.
  584. - (Dire Weasel) Add traits and fix bulk for Drazmorg's Staff
  585. - (Dire Weasel) Add traits and fix runes and materials for Spellcutter
  586. - (Dire Weasel) Allow City Scavenger's subsist bonus to apply to Society
  587. - (Dire Weasel) Automate Construct Armor hardness breaking
  588. - (Dire Weasel) Brush up Corrupted Priest rule elements
  589. - (Dire Weasel) Brush up Spirit Touch rule elements and fix uses of :trait:undead
  590. - (Dire Weasel) Build/Extract: Convert EphemeralEffect UUIDs between name and ID references
  591. - (Dire Weasel) Continue to work around upstream error thrown when encounters are created
  592. - (Dire Weasel) Correct Eldritch Archer Dedication level in journal
  593. - (Dire Weasel) Decrease persistent fire damage recovery DC on Charhide Goblin
  594. - (Dire Weasel) Fix missing damage types in some inline links
  595. - (Dire Weasel) Fix name in description of Disrupting (Greater) and Fortification (Greater)
  596. - (Dire Weasel) Fill some missing NPC hardness values
  597. - (Dire Weasel) Fix UUID in Holy Castigation's EphemeralEffect
  598. - (Dire Weasel) Group ActorTraits REs
  599. - (Dire Weasel) Make some NPC onset times blind rolls
  600. - (Dire Weasel) Refresh copies of Shocking Grasp, Fumbus' Charhide Goblin heritage, several NPC items
  601. - (Dire Weasel) Update Ahmoza Twins's Channel Element to use suboptions
  602. - (Dire Weasel) Update description formatting of Hunter's Dawn, Kortos Diamond, Piereta
  603. - (Dire Weasel) Update Effect: Ichthyosis Mutagen for persistent bleed recovery
  604. - (Dire Weasel) Update Effect: Impaling Chain to cascade delete Grabbed
  605. - (Dire Weasel) Update Ghost Charges for Quinn and Zhang Yong
  606. - (Dire Weasel) Update Marut's Fists of Thunder and Lightning to be always active
  607. - (Dire Weasel) Update Sapling Shield rule elements
  608. - (Dire Weasel) Update werecreature's Moon Frenzy
  609. - (Drental) Fix description and traits of fearless sash
  610. - (stwlam) Add Assisting armor property rune
  611. - (stwlam) Add rule element to Strong Arm feat
  612. - (stwlam) Add Spell Effect for Healer's Blessing
  613. - (stwlam) Allow thrown weapons to configured for use as ammunition
  614. - (stwlam) Collect note and degree-of-success adjustment synthetics for recovery checks
  615. - (stwlam) Fix Ancestral Paragon choice set
  616. - (stwlam) Increase persistent fire damage recovery DC on tar zombies
  617. - (stwlam) Refresh the Amiris and the Seelahs
  618. - (stwlam) Reimplement Shield Ally with item alterations
  619. - (stwlam) Have Quicksilver mutagen reduce hit points and mark the loss as unrecoverable
  620. - (Tikael) Add ChoiceSet to Terrain Stalker
  621. - (Tikael) Add content from Sky King's Tomb Player's Guide
  622. - (Tikael) Add localized names for each animal form
  623. - (Tikael) Add missing action grant to Stalwart Defender
  624. - (Tikael) Brushup Quasit automation
  625. - (Tikael) Change Order of the Gate to a class feature
  626. - (Tikael) Fix rarity of Bolas
  627. - (Tikael, stwlam) Convert Oracle curses to badged effects
  628. - (UristMcClaws) Add charge to Brightshade
  629. - (UristMcClaws) Fix traits for Lethargy Poison
  630. ## 5.1.2
  631. ### Bugfixes
  632. - (stwlam) Fix regression in determining battle form attack modifiers
  633. - (stwlam) Restore rule-element-based token effect icons
  634. - (Supe) Work around obscure upstream issue resulting in PC sheets becoming unopenable immediately after updating system
  635. ### Data Updates
  636. - (Dire Weasel) Fix stringified level for Ashen
  637. - (stwlam) Fix price of major cloister robe
  638. - (Tikael) Fix rule element in Echo of the Fallen
  639. ## 5.1.1
  640. ### System Improvements
  641. - (stwlam) Indicate verified compatibility with 11.305
  642. - (stwlam) Have token HUD show Broken for vehicles/loot and Hidden for others
  643. - (stwlam) Include parent items' names and UUIDs in all rule element validation warnings
  644. - (stwlam) Obscure token sprite if hearing/tremorsense detection filter is applied
  645. - (stwlam) Remove hidden tokens from vision detection
  646. - (Supe) Deprecate direct access of actor system data properties (`@abilities`, `@attributes`, `@details`, etc.) in roll formulas
  647. ### Bugfixes
  648. - (Drental) Localize "legacy flaws" in ability builder
  649. - (stwlam) Apply damage-type overrides to fatal damage dice
  650. - (stwlam) Fix issue causing players to not immediately see token light changes from rule elements
  651. - (stwlam) Update emulated token hover from chat messages to work with 11.304+
  652. - (stwlam) Fix aberrent grid highlighting when dragging cone templates
  653. - (stwlam) Dodge upstream error when encounters are created
  654. - (stwlam) Show token name when available (instead of actor name) in roll messages for skill checks and saving throws
  655. - (stwlam) Fix search in basic tag selector application
  656. - (Tikael) Add missing localization string on NPC sheet
  657. ### Data Updates
  658. - (Dire Weasel) Add Frequency to Rupture Stomp description
  659. - (Dire Weasel) Add missing traits to Shatterstone
  660. - (Dire Weasel) Fix category of Gathering Moss and Propulsive Leap.
  661. - (Dire Weasel) Add duration to Effect: Gathering Moss.
  662. - (Dire Weasel) Fix level and price of Grub Gloves
  663. - (Dire Weasel) Fix level of Bloodknuckles
  664. - (Dire Weasel) Group Ankhrav's Spray Acid damage
  665. - (Dire Weasel) Update Calikang's Suspended Animation to use suboptions
  666. - (Dire Weasel) Update Effect: Fiddle to include grant of flat-footed and slowed
  667. - (rectulo) Fix action format for highhelm stronghold plate
  668. - (stwlam) Add deathdrinking weapon property rune
  669. ## 5.1.0
  670. ### Data Updates
  671. - (SpartanCPA) Add content from Lost Omens: Highhelm
  672. - (Tikael) Add content from A Few Flowers More
  673. - (TMun) Add NPCs from PFS 4-15
  674. - (Dire Weasel) Add fix heightening effects of Etheric Shards spell
  675. - (Dire Weasel) Add effect for Swarm Form, Touch of the Moon
  676. - (Dire Weasel) Add missing traits to Grimbal's Drain Mind
  677. - (Dire Weasel) Allow PFS Hireling boons to be taken multiple times
  678. - (Dire Weasel) Brush up Meleeka's Blazing-Talon Surge and Mastered Rain of Embers Stance
  679. - (Dire Weasel) Fix cast time of Thoughtful Gift
  680. - (Dire Weasel) Fix damage link in Gray Prince and add line template
  681. - (Dire Weasel) Fix malformed link in Grand Archive Champion, Improved
  682. - (Dire Weasel) Fix name of Toxic Furnace's Boiling Toxin
  683. - (Dire Weasel) Fix range on Meteor Shield and Razor Disc
  684. - (Dire Weasel) Fix reach on Blood Lords Mithral Golem's Spike
  685. - (Dire Weasel) Fix Strike category for Throwing Shield
  686. - (Dire Weasel) Move Princess Kerinza's key details to GM note
  687. - (stwlam) Add Keep Stone as precious material
  688. - (stwlam) Add remaining weapon property runes from TV and LO:KoL
  689. ### System Improvements
  690. - (nikolaj-a, In3luki) Add support for modifiers and notes healing recipients received modifiers and roll notes
  691. - (stwlam) Bump max domains settable in deity-item sheet to 6
  692. - (stwlam) Allow setting fixed attack modifier and damage for rule-element-based NPC strikes
  693. - (Supe) Always skip roll dialog for flat checks
  694. ### Bugfixes
  695. - (In3luki) Fix revert damage button showing for lootable NPCs
  696. - (In3luki) Reevaluate roll notes upon rerolling checks
  697. - (stwlam) Add click listener to popped-out damage messages
  698. - (stwlam) Fix grid highlighting placement of measured templates while dragging
  699. - (stwlam) Incorporate flat-footed condition immunity into flanking checks
  700. - (stwlam) Include roll option on NPC attacks indicating whether they are magical
  701. - (stwlam) Fix issue causing incorrect level to be used for some incapacitation abilities
  702. - (stwlam) Fix issue causing compendium browser to get stuck semi-transparent and non-interactable
  703. - (Supe) Fix some minor visual issues with actor inventories
  704. ## 5.0.2
  705. ### System Improvements
  706. - (stwlam) Set toggled RollOption rule element suboptions as `rulesSelections`
  707. ### Bugfixes
  708. - (Dire Weasel) Localize some Treat Wounds macro strings
  709. - (reyzor1991) Include rarity in ancestry item roll options
  710. - (stwlam) Fix compendium directory search while app is popped out
  711. - (stwlam) Remove 11.301 `ActorDelta` workaround, add new one for 11.302
  712. - (stwlam) Fix editability of AC details on NPC sheet
  713. - (stwlam) Refrain from adding reach trait to generated NPC range attacks
  714. - (stwlam) Make system `Actor#temporaryEffects` getter return objects more faithful to `ActiveEffect` interface
  715. - (stwlam) Fix issue causing custom AC modifiers from being editable
  716. - (Supe) Fix scrolling behavior on limited-permission NPC and loot sheets
  717. - (Supe) Filter out damage dice with invalid outcomes
  718. - (Supe) Fix heighten level when retrieving prepared spells from chat message
  719. ### Data Updates
  720. - (Dire Weasel) Add automation to Skeletal Crocodile's Reconfigure ability
  721. - (Dire Weasel) Add missing critical hits immunity to Carnivorous Crystal
  722. - (Dire Weasel) Add some missing NPC auras
  723. - (Dire Weasel) Add speed bonus to Grace "The Rhino" Owano's Celestial Rage
  724. - (Dire Weasel) Automate Lomok's Powerful Will and add aura to Aura of Courage
  725. - (Dire Weasel) Automate the Rabbit Prince's Perfect Will and Bloody Jab
  726. - (Dire Weasel) Fix Displaced Robot's Divert Power rule elements and switch to suboptions
  727. - (Dire Weasel) Fix Seal Fate's spell type and add effect
  728. - (Dire Weasel) Update several RollOption roll elements to utilize suboptions
  729. - (Dire Weasel) Update NPC copies of spell Seal Fate
  730. - (Dire Weasel) Update Sky Dragon's Divine Lightning to predicate off target rather than RollOption toggles
  731. - (LebombJames) Add missing True Name trait to Reveal True Name feat
  732. - (OrangeChris) Fix rule elements on Subtle Dampeners and Otherworldly Protection
  733. - (putty) Add cooking ingredients from kingmaker companion guide
  734. - (stwlam) Add damaging-effect roll option to Aeolaeka's Liberate the Earth ability
  735. - (stwlam) Fix rule element in Adopted Ancestry feat
  736. - (stwlam) Prevent ancestral weapon proficiencies from cascading
  737. - (stwlam) Prevent Order Explorer (Leaf or Storm) from granting focus points
  738. - (stwlam) Remove domains compendium, migrate @UUID links
  739. - (Tikael) Add missing gravity trait localization
  740. - (Tikael) Clean up creature ability glossary entries
  741. - (Tikael) Fix damage in Oppali statblock
  742. - (Tikael) Fix localization of unarmed attack resistance
  743. ## 5.0.1
  744. ### System Improvements
  745. - (stwlam) Add heatsight as sense type
  746. - (stwlam) Display progress bar during system migrations
  747. - (stwlam) Add vehicle hardness processing to damage application
  748. - (Supe) Stack items acquired or purchased from the compendium browser
  749. ### Bugfixes
  750. - (cdverrett94) Add core Append Number and Prepend Adjective fields to Prototype Token Config
  751. - (In3luki) Fix broken thumbnails in compendium sidebar `JournalEntry` search results
  752. - (In3luki) Fix issue causing vehicle sheet to be unopenable
  753. - (stwlam) Update format of source links generated in spell consumable descriptions to V11 standard
  754. - (stwlam) Fix compendium drag & drop functionality
  755. - (stwlam) Fix style issue in PC sheet's advanced alchemy template
  756. ### Data Updates
  757. - (Cora) Replace core compendium pack banner images
  758. - (Dire Weasel) Add effects for Crushing runes
  759. - (Dire Weasel) Move Parsus' key details to GM note
  760. - (Dire Weasel) Update Cyclops Bully's Terrorizing Swing rule elements and localize
  761. - (stwlam) Add rule elements to Snaring Anadi heritage
  762. - (stwlam) Update Hero Point deck to paged format, migrate UUIDs to V11 format
  763. - (Tikael) Add inline save to Draugr curse
  764. - (Tikael) Improve automation of Shield of the Unified Legion
  765. - (TiloBuechsenschuss) Add rule elements to Archer's Aim
  766. ## 5.0.0-beta2
  767. ### Bugfixes
  768. - (In3luki) Fix manual drawing of measured templates
  769. - (In3luki) Hide buttons to generate roll tables in compendium browser from non-GMs
  770. ### Data Updates
  771. - (Dire Weasel) Make Awful Approach recharge rolls blind
  772. - (stwlam) Fix some settings being returned with wrong values due to upstream issue
  773. - (stwlam) Fix broken links in some GM notes on compendium items
  774. ## 5.0.0-beta1
  775. ### New Features
  776. - (In3luki, stwlam, Supe) Add support for Foundry VTT version 11
  777. - (Drental) Port over V11 pronouns field to system player config template
  778. - (In3luki) Enable creation of Roll Tables from Compendium Browser search results
  779. ### System Improvements
  780. - (Dire Weasel) Mystify scrolls and wands when GM drops spell onto an actor sheet while holding the ALT key
  781. ### Bugfixes
  782. - (Dire Weasel) Fix language of warning message emitted by AdjustDegreeOfSuccess rule element
  783. - (oWave) Fix issue with information passed to spell variant chat messages
  784. ### Data Updates
  785. - (Dire Weasel) Add Aura rule elements to Tormented
  786. - (Dire Weasel) Add automation to Halo
  787. - (Dire Weasel) Add burst template to Blindpepper Bomb
  788. - (Dire Weasel) Add damage links to Aroden's Hearthstone, Potions of Retaliation, and Capsaicin Tonic
  789. - (Dire Weasel) Add effects for Potions of Resistance
  790. - (Dire Weasel) Add link to effect for Kreeth-Ni's Wrath of Spurned Hospitality
  791. - (Dire Weasel) Fix action symbols in Instinct Crowns
  792. - (Dire Weasel) Fix bonus in Clarity Goggles description
  793. - (Dire Weasel) Fix damage for Agorron Guard Claw. Add scythe to Tenebric Giant inventory.
  794. - (Dire Weasel) Fix descriptions of entrench melee and entrench ranged
  795. - (Dire Weasel) Fix radius of Burning Blossoms
  796. - (Dire Weasel) Fix rule elements for Telekinetic Slip
  797. - (Dire Weasel) Fix some Agents of Edgewatch NPCs
  798. - (OrangeChris) Add maxItemLevel to Gadget Specialist rule element
  799. - (OrangeChris) Add rule elements to Exemplary Finisher
  800. - (stwlam) Fix ephemeral effect transmitted by Holy Castigation feat
  801. - (stwlam) Fix range increments and maximum ranges on battle form attacks
  802. - (stwlam) Fix Twisting Tree damage die upgrade
  803. - (stwlam) Move April Fools bestiary creatures to Paizo Blog Bestiary
  804. - (Tikael) Add content from Pathfinder Wake the Dead #1
  805. - (Tikael) Fix rule elements on Munavri Spellblade
  806. - (Tikael) Organize compendiums into folders
  807. - (Tikael) Remove non-existant note from Track macro
  808. ### System Improvements
  809. - (Dana) Add shorthand syntax for multiple rollable check buttons
  810. - (nikolaj-a) Add Aid action implementation
  811. - (Supe) Convert familiar abilities to the action item type, add abilities frequency display to familiar sheet
  812. - (xdy) Increase/decrease item quantities by 5 if shift-clicking and by 10 if ctrl-clicking