All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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  1. MIT License
  2. Copyright (c) 2022 Fantasy Computerworks Ltd.
  3. Permission is hereby granted, free of charge, to any person obtaining a copy
  4. of this software and associated documentation files (the "Software"), to deal
  5. in the Software without restriction, including without limitation the rights
  6. to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  7. copies of the Software, and to permit persons to whom the Software is
  8. furnished to do so, subject to the following conditions:
  9. The above copyright notice and this permission notice shall be included in all
  10. copies or substantial portions of the Software.
  11. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  12. IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  13. FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
  14. AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  15. LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  16. OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
  17. SOFTWARE.
  18. Code from Foundry Core (https://foundryvtt.com/) by Foundry Virtual Tabletop has
  19. been included and refactored in the Sequencer to determine wildcard paths
  20. Code from the module FX Master (https://gitlab.com/mesfoliesludiques/foundryvtt-fxmaster)
  21. by U-Man has been included and refactored in the Sequencer to play effects on the canvas
  22. Code from the module Automated Animations (https://github.com/otigon/automated-jb2a-animations)
  23. written by Otigon was used to calculate the distance between targets using the JB2A effects
  24. Code from the module Custom Token Animations (https://github.com/kandashi/Custom-Token-Animations)
  25. written by Kandashi inspired persistent effects attached to tokens
  26. Redistribution and use in source and binary forms, with or without modification, are
  27. permitted provided that the following conditions are met:
  28. 1. Redistributions of source code must retain the above copyright notice, this list
  29. of conditions and the following disclaimer.
  30. 2. Redistributions in binary form must reproduce the above copyright notice, this
  31. list of conditions and the following disclaimer in the documentation and/or other
  32. materials provided with the distribution.
  33. 3. Neither the name of the copyright holder nor the names of its contributors may
  34. be used to endorse or promote products derived from this software without specific
  35. prior written permission.
  36. Contributors:
  37. - ghost91 for their sound socket implementation
  38. - laquasicinque for the database viewer's scroll virtualization magic, and their initial typings implementation
  39. - dev7355608 for their amazing ongoing support with everything pixi