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- import { showArtSelect } from '../../token-variants.mjs';
- import { doRandomSearch, doSyncSearch } from '../search.js';
- import { FEATURE_CONTROL, TVA_CONFIG } from '../settings.js';
- import { keyPressed, nameForgeRandomize, SEARCH_TYPE, updateActorImage, updateTokenImage } from '../utils.js';
- import { registerHook, unregisterHook } from './hooks.js';
-
- const feature_id = 'PopUpAndRandomize';
-
- export function registerPopRandomizeHooks() {
- if (FEATURE_CONTROL[feature_id]) {
- registerHook(feature_id, 'createActor', _createActor);
- registerHook(feature_id, 'createToken', _createToken);
- } else {
- ['createActor', 'createToken'].forEach((name) => unregisterHook(feature_id, name));
- }
- }
-
- async function _createToken(token, options, userId) {
- if (userId && game.user.id != userId) return;
-
- // Check if random search is enabled and if so perform it
- const actorRandSettings = game.actors.get(token.actorId)?.getFlag('token-variants', 'randomizerSettings');
- const randSettings = mergeObject(TVA_CONFIG.randomizer, actorRandSettings ?? {}, {
- inplace: false,
- recursive: false,
- });
-
- let vDown = keyPressed('v');
- const flagTarget = token.actor ? game.actors.get(token.actor.id) : token.document ?? token;
- const popupFlag = flagTarget.getFlag('token-variants', 'popups');
-
- if ((vDown && randSettings.tokenCopyPaste) || (!vDown && randSettings.tokenCreate)) {
- let performRandomSearch = true;
- if (!actorRandSettings) {
- if (randSettings.representedActorDisable && token.actor) performRandomSearch = false;
- if (randSettings.linkedActorDisable && token.actorLink) performRandomSearch = false;
- if (_disableRandomSearchForType(randSettings, token.actor)) performRandomSearch = false;
- } else {
- performRandomSearch = Boolean(actorRandSettings);
- }
-
- if (performRandomSearch) {
- // Randomize Token Name if need be
- const randomName = await nameForgeRandomize(randSettings);
- if (randomName) {
- token.update({ name: randomName });
- }
-
- const img = await doRandomSearch(token.name, {
- searchType: SEARCH_TYPE.TOKEN,
- actor: token.actor,
- randomizerOptions: randSettings,
- });
- if (img) {
- await updateTokenImage(img[0], {
- token: token,
- actor: token.actor,
- imgName: img[1],
- });
- }
-
- if (!img) return;
-
- if (randSettings.diffImages) {
- let imgPortrait;
- if (randSettings.syncImages) {
- imgPortrait = await doSyncSearch(token.name, img[1], {
- actor: token.actor,
- searchType: SEARCH_TYPE.PORTRAIT,
- randomizerOptions: randSettings,
- });
- } else {
- imgPortrait = await doRandomSearch(token.name, {
- searchType: SEARCH_TYPE.PORTRAIT,
- actor: token.actor,
- randomizerOptions: randSettings,
- });
- }
-
- if (imgPortrait) {
- await updateActorImage(token.actor, imgPortrait[0]);
- }
- } else if (randSettings.tokenToPortrait) {
- await updateActorImage(token.actor, img[0]);
- }
- return;
- }
- if (popupFlag == null && !randSettings.popupOnDisable) {
- return;
- }
- } else if (randSettings.tokenCreate || randSettings.tokenCopyPaste) {
- return;
- }
-
- // Check if pop-up is enabled and if so open it
- if (!TVA_CONFIG.permissions.popups[game.user.role]) {
- return;
- }
-
- let dirKeyDown = keyPressed('popupOverride');
-
- if (vDown && TVA_CONFIG.popup.disableAutoPopupOnTokenCopyPaste) {
- return;
- }
-
- if (!dirKeyDown || (dirKeyDown && vDown)) {
- if (TVA_CONFIG.popup.disableAutoPopupOnTokenCreate && !vDown) {
- return;
- } else if (popupFlag == null && _disablePopupForType(token.actor)) {
- return;
- } else if (popupFlag != null && !popupFlag) {
- return;
- }
- }
-
- showArtSelect(token.name, {
- callback: async function (imgSrc, imgName) {
- if (TVA_CONFIG.popup.twoPopups) {
- await updateActorImage(token.actor, imgSrc);
- _twoPopupPrompt(token.actor, imgSrc, imgName, token);
- } else {
- updateTokenImage(imgSrc, {
- actor: token.actor,
- imgName: imgName,
- token: token,
- });
- }
- },
- searchType: TVA_CONFIG.popup.twoPopups ? SEARCH_TYPE.PORTRAIT : SEARCH_TYPE.TOKEN,
- object: token,
- preventClose: TVA_CONFIG.popup.twoPopups && TVA_CONFIG.popup.twoPopupsNoDialog,
- });
- }
-
- async function _createActor(actor, options, userId) {
- if (userId && game.user.id != userId) return;
-
- // Check if random search is enabled and if so perform it
- const randSettings = TVA_CONFIG.randomizer;
- if (randSettings.actorCreate) {
- let performRandomSearch = true;
- if (randSettings.linkedActorDisable && actor.prototypeToken.actorLink) performRandomSearch = false;
- if (_disableRandomSearchForType(randSettings, actor)) performRandomSearch = false;
-
- if (performRandomSearch) {
- const img = await doRandomSearch(actor.name, {
- searchType: SEARCH_TYPE.PORTRAIT,
- actor: actor,
- });
- if (img) {
- await updateActorImage(actor, img[0]);
- }
-
- if (!img) return;
-
- if (randSettings.diffImages) {
- let imgToken;
- if (randSettings.syncImages) {
- imgToken = await doSyncSearch(actor.name, img[1], { actor: actor });
- } else {
- imgToken = await doRandomSearch(actor.name, {
- searchType: SEARCH_TYPE.TOKEN,
- actor: actor,
- });
- }
-
- if (imgToken) {
- await updateTokenImage(imgToken[0], { actor: actor, imgName: imgToken[1] });
- }
- }
- return;
- }
- if (!randSettings.popupOnDisable) {
- return;
- }
- }
-
- // Check if pop-up is enabled and if so open it
- if (!TVA_CONFIG.permissions.popups[game.user.role]) {
- return;
- }
-
- if (TVA_CONFIG.popup.disableAutoPopupOnActorCreate && !keyPressed('popupOverride')) {
- return;
- } else if (_disablePopupForType(actor)) {
- return;
- }
-
- showArtSelect(actor.name, {
- callback: async function (imgSrc, name) {
- const actTokens = actor.getActiveTokens();
- const token = actTokens.length === 1 ? actTokens[0] : null;
- await updateActorImage(actor, imgSrc);
- if (TVA_CONFIG.popup.twoPopups) _twoPopupPrompt(actor, imgSrc, name, token);
- else {
- updateTokenImage(imgSrc, {
- actor: actor,
- imgName: name,
- token: token,
- });
- }
- },
- searchType: TVA_CONFIG.popup.twoPopups ? SEARCH_TYPE.PORTRAIT : SEARCH_TYPE.PORTRAIT_AND_TOKEN,
- object: actor,
- preventClose: TVA_CONFIG.popup.twoPopups && TVA_CONFIG.popup.twoPopupsNoDialog,
- });
- }
-
- function _disableRandomSearchForType(randSettings, actor) {
- if (!actor) return false;
- return randSettings[`${actor.type}Disable`] ?? false;
- }
-
- function _disablePopupForType(actor) {
- if (!actor) return false;
- return TVA_CONFIG.popup[`${actor.type}Disable`] ?? false;
- }
-
- function _twoPopupPrompt(actor, imgSrc, imgName, token) {
- if (TVA_CONFIG.popup.twoPopups && TVA_CONFIG.popup.twoPopupsNoDialog) {
- showArtSelect((token ?? actor.prototypeToken).name, {
- callback: (imgSrc, name) =>
- updateTokenImage(imgSrc, {
- actor: actor,
- imgName: name,
- token: token,
- }),
- searchType: SEARCH_TYPE.TOKEN,
- object: token ? token : actor,
- force: true,
- });
- } else if (TVA_CONFIG.popup.twoPopups) {
- let d = new Dialog({
- title: 'Portrait -> Token',
- content: `<p>${game.i18n.localize('token-variants.windows.art-select.apply-same-art')}</p>`,
- buttons: {
- one: {
- icon: '<i class="fas fa-check"></i>',
- callback: () => {
- updateTokenImage(imgSrc, {
- actor: actor,
- imgName: imgName,
- token: token,
- });
- const artSelects = Object.values(ui.windows).filter((app) => app instanceof ArtSelect);
- for (const app of artSelects) {
- app.close();
- }
- },
- },
- two: {
- icon: '<i class="fas fa-times"></i>',
- callback: () => {
- showArtSelect((token ?? actor.prototypeToken).name, {
- callback: (imgSrc, name) =>
- updateTokenImage(imgSrc, {
- actor: actor,
- imgName: name,
- token: token,
- }),
- searchType: SEARCH_TYPE.TOKEN,
- object: token ? token : actor,
- force: true,
- });
- },
- },
- },
- default: 'one',
- });
- d.render(true);
- }
- }
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