All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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  1. {
  2. "SEQUENCER": {
  3. "OK": "OK",
  4. "Cancel": "Cancel",
  5. "PlayerPermissionsWarning": "Hi there! Since you're a GM you can create effects, but by default <strong>so can your players</strong>. If you don't want that, you can configure permissions by clicking this button:",
  6. "Error": {
  7. "CouldNotPlay": "Could not play"
  8. },
  9. "Player": {
  10. "Title": "Player",
  11. "SwitchToLayer": "Switch to Layer",
  12. "PathInput": "Enter DB path or filepath",
  13. "AllUsers": "All Users",
  14. "Presets": "Presets:",
  15. "PresetsDefault": "Default",
  16. "ApplyPresetTitle": "Apply preset",
  17. "ApplyPresetContent": "Are you sure you want apply the \"{preset_name}\" preset? Unsaved changes will be lost.",
  18. "CreateNewPresetTitle": "Create new Sequencer effect preset",
  19. "CreateNewPresetInputLabel": "Input new preset name",
  20. "CopyPresetTitle": "Copy Sequencer effect preset",
  21. "CopyPresetInputLabel": "Input new preset name",
  22. "DefaultErrorTitle": "Error",
  23. "DefaultErrorContent": "Sorry, you can't name your preset \"default\". Sequencer needs that for itself.",
  24. "OverwritePresetTitle": "Overwrite preset?",
  25. "OverwritePresetContent": "Are you sure you want to overwrite the \"{preset_name}\" preset?",
  26. "DeletePresetTitle": "Delete preset?",
  27. "DeletePresetContent": "Are you sure you want to delete the \"{preset_name}\" preset?",
  28. "Option": {
  29. "Scale": "Scale",
  30. "BelowTokens": "Below Tokens",
  31. "SnapToGrid": "Snap To Grid",
  32. "Rotation": "Rotation",
  33. "Randomize": "Randomize",
  34. "FadeIn": "Fade In",
  35. "FadeOut": "Fade Out",
  36. "ScaleIn": "Scale In",
  37. "ScaleOut": "Scale Out",
  38. "MirrorX": "Mirror X",
  39. "MirrorY": "Mirror Y",
  40. "OffsetX": "Offset X",
  41. "OffsetY": "Offset Y",
  42. "RandomOffset": "Amount",
  43. "GridUnits": "Grid Units",
  44. "Repeat": "Repeat",
  45. "Repetitions": "Repetitions",
  46. "DelayMin": "(ms)",
  47. "DelayMax": "",
  48. "DragBehavior": "Drag Behavior",
  49. "DragStretch": "Stretch",
  50. "DragMove": "Move",
  51. "MoveSpeed": "Move speed",
  52. "Preload": "Preload",
  53. "AttachTo": "Attach to start point",
  54. "StretchToAttach": "Attach to end point",
  55. "Persist": "Persistent"
  56. }
  57. },
  58. "SidebarButtons": {
  59. "Select": "Select Effect",
  60. "Play": "Play Effect",
  61. "Manager": "Show Sequencer Manager",
  62. "Database": "Show Sequencer Database"
  63. },
  64. "Hotkeys": {
  65. "PlayTool": {
  66. "Shift": "Player - Play multiple effects at the same time",
  67. "Control": "Player - Play multiple effects one after another",
  68. "Alt": "Player - Attach to object on canvas"
  69. },
  70. "SelectTool": {
  71. "Control": "Select - Snap to grid",
  72. "Alt": "Select - Attach to object on canvas",
  73. "Delete": "Select - Delete selected effect"
  74. }
  75. },
  76. "Manager": {
  77. "Title": "Manager",
  78. "NothingPlaying": "Nothing currently playing",
  79. "PersistentEffects": "Persistent effects:",
  80. "TemporaryEffects": "Temporary effects:",
  81. "Sounds": "Sounds:",
  82. "PlayersEffect": "{user_name}'s effect",
  83. "UnknownEffect": "Unknown user's effect",
  84. "EndAllEffects": "End All Effects",
  85. "EndAllSounds": "End All Sounds"
  86. },
  87. "Sequences": {
  88. "Title": "Sequences",
  89. "NoSequences": "No sequences currently running",
  90. "AbortSequence": "Abort Sequence",
  91. "AbortSection": "Abort Section",
  92. "ClearFinished": "Clear Finished",
  93. "Clear": "Clear",
  94. "StopAll": "Stop All"
  95. },
  96. "HowTo": {
  97. "Title": "How-to",
  98. "Welcome": "Welcome to Sequencer Effects!",
  99. "Explanation": "With the Player <i class=\"fas fa-play-circle\"></i>, you can quickly play effects on the canvas, and with the Manager <i class=\"fas fa-film\"></i> you can end persisting effects whenever you want.",
  100. "PermissionsExplanation": "Since you're a GM, you can create effects, and by default, so can your players. You can configure the settings by clicking this button:",
  101. "PlayerExplanation": "When using the Player <i class=\"fas fa-play-circle\"></i>, you need to set what effect to play. Click on the <strong>file input</strong> to see what database paths you have or just start typing to search. You can press the <i class=\"fas fa-file-import\"></i> button next to it to search for a file directly.",
  102. "LayerExplanation": "Once you've picked a file, you can do any of the following actions while on the <i class=\"fas fa-list-ol\"></i> Sequencer Layer.",
  103. "OpenModuleSettings": "Open Module Settings",
  104. "Click": "Click",
  105. "ClickLabel": "Play an effect on the spot",
  106. "ClickDrag": "Click Hold + Drag",
  107. "ClickDragLabel": "Play an effect stretched towards a location",
  108. "Shift": "Shift",
  109. "ShiftLabel": "Play multiple effects at the same time after releasing shift",
  110. "ShiftControl": "Control",
  111. "ShiftControlLabel": "Play multiple effects one after another, waiting between them",
  112. "MoreToCome": "...and more to come in future updates!"
  113. },
  114. "ManagerUI": "Sequencer Manager",
  115. "Database": {
  116. "Title": "Sequencer Database Viewer",
  117. "AllPacks": "All packs",
  118. "Search": "Search...",
  119. "ButtonFilepath": "Filepath",
  120. "ButtonDatabasePath": "Database",
  121. "ShowAllRanges": "Show all ranges",
  122. "ShowSubLists": "Show sub lists",
  123. "ListView": "List View"
  124. },
  125. "Setting": {
  126. "DatabaseViewer": {
  127. "Title": "Open Sequencer Database Viewer",
  128. "Label": "Open Database Viewer"
  129. },
  130. "EnablePixiFix": {
  131. "Title": "Enable PIXI fix",
  132. "Label": "This enables a fix for alphas on Sequencer effects in Foundry - some setups (browsers, hardware, softwares, etc) seems to make this fix obsolete."
  133. },
  134. "EnableGlobalPixiFix": {
  135. "Title": "Enable Global PIXI fix",
  136. "Label": "This enables a fix for alphas on all animated .webms files in Foundry. Use with caution."
  137. },
  138. "EnableAboveUIScreenspace": {
  139. "Title": "Enable Above UI Screenspace Layer",
  140. "Label": "This enables the layer for playing effects above all UI elements in Foundry - some users have reported this layer causes a significant performance hit, so disable this if so."
  141. },
  142. "Debug": {
  143. "Title": "Enable debugging",
  144. "Label": "This will make the sequencer log into the console what it is doing"
  145. },
  146. "ShowTools": {
  147. "Title": "Show Sequencer Tools",
  148. "Label": "Shows or hides the Sequencer tools on the sidebar."
  149. },
  150. "ShowTokenTools": {
  151. "Title": "Show Sequencer Tools In Token Controls",
  152. "Label": "Shows or hides the Sequencer tools on the sidebar in the Token Controls."
  153. },
  154. "EnableEffects": {
  155. "Title": "Enable Effects",
  156. "Label": "Enables effects to be played on this client"
  157. },
  158. "EnableSounds": {
  159. "Title": "Enable Sounds",
  160. "Label": "Enables sounds to be played on this client"
  161. },
  162. "ExternalEffectOpacity": {
  163. "Title": "External Effect Opacity",
  164. "Label": "If you create effects intended to be played for other players but not you, setting this to anything but 0 will cause the effect shows up for you as well, but muted. All Effects always show up for GMs."
  165. },
  166. "Permission": {
  167. "EffectCreate": {
  168. "Title": "Sequencer: Play Effects",
  169. "Label": "Allow players with the selected role and above to play effects through Macros and the Sequencer Effect Player."
  170. },
  171. "EffectDelete": {
  172. "Title": "Sequencer: Remove All Effects",
  173. "Label": "Allow players with the selected role and above to remove any effects through the Sequencer Effect Manager."
  174. },
  175. "SoundCreate": {
  176. "Title": "Sequencer: Play Sounds",
  177. "Label": "Allow players with the selected role and above to play sounds through "
  178. },
  179. "PreloadClients": {
  180. "Title": "Sequencer: Preloading for others",
  181. "Label": "Allow players with the selected role and above to be able to preload effects and sounds for other players."
  182. },
  183. "UseSidebarTools": {
  184. "Title": "Sequencer: Use sidebar tools",
  185. "Label": "Allow players with the selected role and above to use the sidebar tools (they also need to be able to play effects)."
  186. }
  187. }
  188. },
  189. "Permission": {
  190. "Player": "Players and above",
  191. "Trusted": "Trusted players and above",
  192. "Assistant": "Assistant GMs and above",
  193. "GM": "Only GMs"
  194. }
  195. }
  196. }