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- <section class="sheet-body content sheet-content-loot inventory">
- {{> "systems/pf2e/templates/actors/partials/coinage.hbs" owner=owner}}
- <ol class="inventory-list directory-list inventory-pane item-container item-list" data-container-type="actorInventory">
- {{#each inventory.sections as |section|}}
- <li class="inventory-header">
- <h3 class="item-name">{{section.label}}</h3>
- <span class="item-sell-value">{{localize "PF2E.UnitPriceLabel"}}</span>
- <span class="item-quantity">{{localize "PF2E.QuantityLabel"}}</span>
- <span class="item-weight">{{localize "PF2E.BulkShortLabel"}}</span>
- {{#if @root.owner}}
- <div class="item-controls">
- <a class="item-control item-create" title="{{localize "PF2E.CreateItemTitle"}}" data-type="{{section.type}}"><i class="fa-solid fa-fw fa-plus"></i></a>
- <a class="item-control inventory-browse" title="{{localize "PF2E.OpenInventoryBrowser"}}" data-filter="itemtypes-{{section.type}}"><i class="fa-solid fa-fw fa-search"></i></a>
- </div>
- {{/if}}
- </li>
- <ol class="item-list" data-item-type="{{section.type}}">
- {{#each section.items}}
- {{> "systems/pf2e/templates/actors/partials/item-line.hbs" this=this editable=@root.editable owner=@root.owner user=@root.user}}
- {{/each}}
- </ol>
- {{/each}}
- </ol>
- </section>
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