All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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54 lines
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1 year ago
  1. <form autocomplete="off">
  2. {{#if isMagic}}
  3. <h1>{{localize "PF2E.identification.IdentifyMagicDCs"}}</h1>
  4. <table>
  5. <tbody>
  6. <tr data-skill="arcana" data-dc="{{dcs.arcana}}">
  7. <th>{{localize "PF2E.SkillArcana"}}</th>
  8. <td>{{dcs.arcana}}</td>
  9. </tr>
  10. <tr data-skill="nature" data-dc="{{dcs.nature}}">
  11. <th>{{localize "PF2E.SkillNature"}}</th>
  12. <td>{{dcs.nature}}</td>
  13. </tr>
  14. <tr data-skill="occultism" data-dc="{{dcs.occultism}}">
  15. <th>{{localize "PF2E.SkillOccultism"}}</th>
  16. <td>{{dcs.occultism}}</td>
  17. </tr>
  18. <tr data-skill="religion" data-dc="{{dcs.religion}}">
  19. <th>{{localize "PF2E.SkillReligion"}}</th>
  20. <td>{{dcs.religion}}</td>
  21. </tr>
  22. </table>
  23. {{else if isAlchemical}}
  24. <h1>{{localize "PF2E.identification.IdentifyAlchemyDCs"}}</h1>
  25. <table>
  26. <tbody>
  27. <tr data-skill="crafting" data-dc="{{dcs.crafting}}">
  28. <th>{{localize "PF2E.SkillCrafting"}}</th>
  29. <td>{{dcs.crafting}}</td>
  30. </tr>
  31. </table>
  32. {{else}}
  33. <h1>{{localize "PF2E.identification.IdentifyGenericDCs"}}</h1>
  34. <table>
  35. <tbody>
  36. <tr data-skill="crafting" data-dc="{{dcs.dc}}">
  37. <th>{{localize "PF2E.SkillCrafting"}}</th>
  38. <td>{{dcs.dc}}</td>
  39. </tr>
  40. </table>
  41. {{/if}}
  42. <button type="button" class="post-skill-checks">
  43. <i class="fa-solid fa-comment-alt fa-fw"></i>{{localize "PF2E.identification.PostSkillsToChat"}}
  44. </button>
  45. <button type="button" class="update-identification" value="identified">
  46. <i class="fa-regular fa-question-circle"></i>{{localize "PF2E.identification.Identify"}}
  47. </button>
  48. <!--
  49. <button type="submit" class="misidentify" name="system.identification.status" value="misidentified">
  50. <i class="far fa-save"></i>{{localize "PF2E.identification.Misidentify"}}
  51. </button>
  52. -->
  53. <input type="hidden" name="status" />
  54. </form>