"description":"<p>A group of new adventurers traveling through the village of Etran's Folly—also known as Plaguestone—must come together to solve the murder of a friend. What starts as a simple investigation quickly turns sinister with the discovery of forbidden alchemy, mutant animals, and a nearby forest rotting away due to a mysterious blight. It becomes clear that if these heroes don't intervene to stop whatever evil is brewing, the fall of Plaguestone is all but certain!</p><p><em>The Fall of Plaguestone</em> is the first standalone adventure for Pathfinder Second Edition, designed for 1st-level characters. It tells the story of how a group of strangers band together to form a group of adventurers while saving the town of Etran's Folly from a terrifying fate, serving as a perfect introduction to a new Pathfinder campaign!</p>",
"InvalidDomains":"{type} domains must be sluggified and end with -damage"
}
},
"InlineDamage":{
"Base":"Base: {formula}"
},
"InlineTemplateErrors":{
"DistanceMissing":"Error in @Template: distance parameter is mandatory",
"DistanceNoNumber":"Error in @Template: dimension {distance} is not a number",
@ -1580,7 +1634,7 @@
"Deity":{
"Alignment":"Alignment",
"Category":{
"Hint":"Pantheons of deities and philosophies & spiritualities not associated with any deity can be followed instead of a particular deity. Clerics and Champions must follow a deity or pantheon.",
"Hint":"Pantheons of deities and philosophies not associated with any deity can be followed instead of a particular deity. Clerics and Champions must follow a deity or pantheon.",
"Label":"Category",
"Pantheon":"Pantheon",
"Philosophy":"Philosophy"
@ -1753,6 +1807,10 @@
"Description":"You perform the unexpected and inexplicable.",
"Description":"Your physical power is bolstered by divine strength.",
"Label":"Might"
@ -1881,6 +1939,10 @@
"Description":"You hold power over wealth, trade, and treasure.",
"Label":"Wealth"
},
"Wood":{
"Description":"You command the indomitable power of wood.",
"Label":"Wood"
},
"Wyrmkin":{
"Description":"You draw on the power of dragons, linnorms, and other powerful reptilian creatures.",
"Label":"Wyrmkin"
@ -1917,6 +1979,7 @@
"Hint":"The values of a badge can be given descriptive labels. They should be short enough to fit in the effects panel. Labels also serve as a natural maximum value for a badge.",
"Placeholder":"New Label"
},
"Range":"Range",
"ReevaluateFormula":{
"Label":"Reevaluate?",
"Never":"Never",
@ -1955,7 +2018,7 @@
"Warning":{
"InvalidCategory":"Cannot add feat \"{item}\" to {category}: feat type is invalid.",
"TakenAfterLevel1":"{item} must be taken at level 1, but {actor} is at level {actorLevel}.",
"TakenMoreThanMax":"{item} may only be {maxTaken} times, but {actor} has selected it {timesTaken} times.",
"TakenMoreThanMax":"{item} may only be taken {maxTakable} times, but {actor} has selected it {timesTaken} times.",
"TakenMoreThanOnce":"{item} may only be taken once, but {actor} has selected it an additional time."
}
},
@ -1971,6 +2034,10 @@
},
"IconLabel":"Icon",
"NameLabel":"Name",
"OtherTags":{
"Label":"Other Tags",
"Hint":"Additional tags beyond traits to help classify an item"
},
"Physical":{
"Broken":"Broken",
"Bulk":{
@ -2383,15 +2450,6 @@
"MacroActionNoActorError":"This actor no longer exists!",
"MartialSkillsHeader":"Weapon and Armor Proficiencies",
"MartialUnarmed":"Unarmed",
"MartialUnarmored":"Unarmored",
"MasterAbility":{
"cha":"Master Charisma",
"con":"Master Constitution",
@ -3041,17 +3099,13 @@
}
},
"Variant":{
"AbilityScore":{
"GradualBoosts":{
"Hint":"Spread out attribute boosts across multiple levels. Players gain a boost every level except 6, 11, and 16.",
"Name":"Gradual Attribute Boosts"
},
"Title":"Attribute Variants"
"GradualBoosts":{
"Hint":"Spread out attribute boosts across multiple levels. Players gain a boost every level except 6, 11, and 16.",
"Name":"Gradual Attribute Boosts"
},
"AncestryParagon":{
"Hint":"Grant additional feat slots for the ancestry paragon variant from Gamemastery Guide pg 194",
"Name":"Ancestry Paragon Variant Rules",
"Title":"Ancestry Paragon"
"Hint":"Grant additional feat slots for the ancestry paragon variant from Gamemastery Guide pg 194.",
"Name":"Ancestry Paragon"
},
"AutomaticBonus":{
"Choices":{
@ -3060,61 +3114,29 @@
"noABP":"Do not use ABP"
},
"Hint":"Reload Required: Support for Automatic Bonus Progression variant rules, except skills/apex ability.",
"Name":"Automatic Bonus Variant Rules",
"Title":"Automatic Bonus Progression"
"Name":"Automatic Bonus Progression"
},
"DualClass":{
"Hint":"Grant additional feat slots for the dual class variant from Gamemastery Guide pg 192. This variant only adds feat slots, and always adds a level 1 feat slot.",
"Name":"Dual Class Variant Rules",
"Title":"Dual Class"
},
"ExpertModifier":{
"Hint":"Adjust to your liking to compliment the proficiency without level variant rules. Requires recalculation by reload or modifying a value per actor.",
"Name":"Expert proficiency modifier"
"Name":"Dual Class"
},
"FreeArchetype":{
"Hint":"Grant additional feat slots for the free archetype variant from Gamemastery Guide pg 194",
"Name":"Free Archetype Variant Rules",
"Title":"Free Archetype"
"Name":"Free Archetype"
},
"Hint":"Enable and configure variant rules like Proficiency Without Level or the Stamina system.",
"Label":"Toggle Variant Rules",
"LegendaryModifier":{
"Hint":"Adjust to your liking to compliment the proficiency without level variant rules. Requires recalculation by reload or modifying a value per actor.",
"Name":"Legendary proficiency modifier"
},
"MasterModifier":{
"Hint":"Adjust to your liking to compliment the proficiency without level variant rules. Requires recalculation by reload or modifying a value per actor.",
"Name":"Master proficiency modifier"
},
"Name":"Variant Rules",
"Proficiency":{
"Choices":{
"ProficiencyWithLevel":"Use Default rules",
"ProficiencyWithoutLevel":"Use Variant rules"
},
"Hint":"Play with the proficiency without level variant from Gamemastery Guide pg 198.",
"Name":"Proficiency without Level Variant Rules",
"Title":"Proficiency without Level"
"ModifiersHint":"Set the modifier value for each proficiency rank.",
"Name":"Proficiency without Level"
},
"Stamina":{
"Choices":{
"0":"Do not use Stamina",
"1":"Use Stamina"
},
"Hint":"Play with the stamina variant from Gamemastery Guide pg 200",
"Name":"Stamina Variant Rules",
"Title":"Stamina"
},
"Title":"Variant Rules Settings",
"TrainedModifier":{
"Hint":"Adjust to your liking to compliment the proficiency without level variant rules. Requires recalculation by reload or modifying a value per actor.",
"Name":"Trained proficiency modifier"
"Hint":"Play with the stamina variant from Gamemastery Guide pg 200.",
"Name":"Stamina"
},
"UntrainedModifier":{
"Hint":"Adjust to your liking to compliment the proficiency without level variant rules, recommended with variant rules is -2. Requires recalculation by reload or modifying a value per actor.",
"Name":"Untrained proficiency modifier"
}
"Title":"Variant Rules"
},
"WorldClock":{
"DateTheme":{
@ -3411,7 +3433,7 @@
"StaminaPointsShortLabel":"Stamina",
"StatusBonusShortLabel":"Status",
"StatusBonusTitle":"Status Bonus",
"StatusEffects":"{name}'s status effects:",
"StatusEffects":"{name}'s conditions",
"StealthLabel":"Stealth",
"Strike":{
"Combined":{
@ -3485,6 +3507,10 @@
"Token":{
"Appearance":"Appearance",
"Flanking":"Flanking",
"SecretDisposition":{
"Label":"Secret Disposition",
"Hint":"Activate the \"secret\" disposition, which displays a purple border for owners and no border or cursor change for all others."
},
"Size":{
"Dimensions":"Dimensions",
"Label":"Size",
@ -4674,6 +4700,7 @@
"alchemical-bomb":"Alchemical Bomb",
"alchemical-crossbow":"Alchemical Crossbow",
"aldori-dueling-sword":"Aldori Dueling Sword",
"arbalest":"Arbalest",
"arquebus":"Arquebus",
"asp-coil":"Asp Coil",
"atlatl":"Atlatl",
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