{
"ITEM-PILES": {
"Items": "物品",
"Currencies": "货币",
"Currency": "货币",
"Inspect": {
"Close": "关上",
"Leave": "离开",
"Title": "检查交易内容",
"AsActor": "你正作为{actorName}查看该物品堆。",
"Owner": "作为此物品堆的拥有者, 你可以编辑其内容.",
"Empty": "该物品堆是空的.",
"Destroyed": "这里面已经没有宝物了.",
"TakeAll": "拿走所有物品",
"Take": "拿走",
"NoShareLeft": "没有剩余数量……",
"NoneLeft": "没有剩余……",
"OpenSheet": "打开角色卡",
"AddCurrency": "放入货币",
"SplitAll": "在 {num_players} 人中平分所有",
"SplitItems": "在 {num_players} 人中平分物品",
"SplitCurrencies": "在 {num_players} 人中平分货币"
},
"Trade": {
"Accept": "接受",
"Title": "Item Piles: 交易",
"Decline": "拒绝",
"Mute": "不回应",
"AutoDecline": "你对交易的请求超时未响应,已自动拒绝。",
"Declined": "对方拒绝了交易。",
"Private": "私下交易",
"PrivateExplanation": "交易不显示在聊天中,也无人能观看",
"Over": "该交易长时间未活跃.",
"Between": "{actor_1}与{actor_2}的交易",
"DragDrop": "拖放物品开始交易",
"Prompt": {
"Title": "Item Piles:交易请求",
"User": "选择你想与之交易的用户:",
"PickActor": "选择你在交易中代表的角色:",
"PickedActor": "你在交易中代表的角色:",
"PickToken": "使用选中的指示物",
"DropActor": "拖放角色至此",
"Label": "发送交易请求"
},
"NoActiveUsers": {
"Title": "Item Piles: 没有活跃用户",
"Content": "没有其他活跃玩家,因此你无法交易."
},
"Request": {
"Title": "Item Piles: 发送交易请求",
"Content": "{trading_actor_name}(用户 {trading_user_name})想要与你进行交易。",
"PrivateContent": "{trading_actor_name}(用户 {trading_user_name})想要与你进行私下交易。",
"AcceptQuery": "是否接受?"
},
"OngoingRequest": {
"Content": "等待{user_name}回复...",
"Label": "取消交易请求"
},
"CancelledRequest": {
"Content": "与{user_name}的交易请求取消."
},
"AddCurrency": {
"Title": "放入货币",
"Content": "在与{trader_actor_name}的交易中放入货币",
"Label": "更新货币"
},
"GMAddCurrency": "放入货币 (GM)",
"Closed": {
"Title": "交易关闭",
"You": "你关闭了交易窗口,因此交易取消了.",
"Them": "用户 \"{user_name}\" c关闭了交易窗口,因此交易取消了.",
"Someone": "其中一个用户关闭了交易窗口,因此交易取消了."
},
"Disconnected": "其中一个用户断开了连接,因此交易取消了.",
"UserCharacterWarning": "你选择了角色 \"{actor_name}\" 作为你的交易角色,但他是 \"{player_name}\"的指定角色.
你确定吗?",
"UserActiveCharacterWarning": "你选择了角色 \"{actor_name}\" 作为你的交易角色,但他是\"{player_name}\"正在使用的角色, 你确定吗?",
"ActorOwnerWarning": "你不拥有这个角色,因此你不能使用他交易.",
"SameActor": "两个用户不能选择同一个角色 - 你不能与同一个角色交易,快停手。"
},
"Merchant": {
"Title": "商人:{actor_name}",
"ToolTipRemoveTable": "移除随机表",
"TooltipConfigureTable": "配置随机表",
"BuyItems": "购买物品",
"BuyServices": "购买服务",
"SellItems": "出售物品",
"AllTypes": "所有类型",
"Buy": "购买",
"NoMatchFound": "未搜索到符合条件的结果",
"NoItemsForSale": "商人没有东西供出售",
"NoItemsToSell": "你没有东西出售给该商人",
"OpenTimes": "开张时间",
"OpenCloseAuto": "自动",
"Open": "打开",
"Closed": "关闭",
"Hours": "小时",
"Minutes": "分钟",
"MerchantClosed": "商店关门了,请稍后再来。",
"Sell": "出售",
"Description": "描述",
"Settings": "设置",
"Override": "覆盖",
"EditTypePrices": "编辑各类型价格调整值",
"EditTypePricesExplanation": "在物品购买标签页中切换各类型滑条的可见性",
"BuyNoItems": "商人没有物品",
"CurrentItems": "当前物品",
"NoRollTables": "无随机表,创建一个以继续",
"ClickRoll": "点击投骰以开始",
"RolledTimes": "已投骰{rolls}次",
"KeepRolled": "保留投骰结果",
"AddAll": "添加所有物品",
"ClearAllItems": "清除所有角色物品",
"AddItem": "应用",
"RemoveItem": "删除",
"ItemFree": "免费",
"RollableTables": "随机表",
"AddTable": "添加随机表",
"RollAllTables": "投掷所有随机表",
"TooltipRollTable": "投掷随机表",
"ToolTipRemoveAllRolledItems": "移除已骰出的物品",
"TableAddAllItems": "添加所有道具:",
"TableTimesToRoll": "在随机表中掷骰的次数:",
"TableCustomCategory": "将道具添加到自定义类别:",
"Service": "服务",
"ShoppingAs": "作为{actorName}购物",
"PopulateItems": "填充物品",
"CurrentServices": "当前服务",
"ClearAllServices": "清除所有角色服务",
"LogSetQuantity": "{instigator} 设置 {item} 的 数量 为 {quantity}",
"LogSetVisible": "{instigator} 设置 {item} 为 可见{item} 为 非卖品{item} 为 待售{item} 为 隐藏此选择不可逆!!",
"Confirm": "重置模组设置"
},
"LinkedActorWarning": {
"Title": "物品堆与已关联角色",
"Content": "你确定将此已关联角色转化为物品堆吗?该角色指示物已被关联,因此该角色所有指示物的物品与货币将被共享."
},
"NoSystemFound": {
"Title": "无法识别的系统",
"Content": "此系统目前并未获得完整支持,这意味着模组不知道如何处理该系统的物品,但仍可在有限的条件下运行。
你可以自己配置模组设置,但他需要一些技术知识。
如果你有任何问题,请在Foundry discord上找Wasp#2005。"
},
"NewSystemVersion": {
"Title": "新的系统版本",
"Content": "您正在使用的 Item Piles 的系统设置已更新,是否使用最新的系统专门设置覆盖?",
"Content2": "Item Piles 崩溃风险 — 您需要重置模组的系统专门设置来修复该问题。",
"Confirm": "升级设置"
},
"ResetSharingData": {
"Title": "清除共享数据",
"Content": "这将重置从这个物品堆中已获得自己那份的玩家的记录。
你确定要这么做吗?",
"Confirm": "重置设置"
},
"ClearAllItems": {
"Title": "清除所有角色物品",
"Content": "这将清除所有商人的物品,是否确认?"
},
"GiveItemUserNotActive": {
"Title": "给予物品",
"Content": "“{actor_name}”属于玩家\"{user_name}\",但是该玩家与角色未处于活动状态,你无法将这个物品给予该角色。"
},
"RemoveMerchantTable": {
"Title": "移除商人随机表",
"Content": "你确定要移除商人身上的“{table_name}”随机表吗?该行为无法撤销。"
},
"ReceiveItem": {
"Title": "获得物品",
"Header": "Item Piles:获得物品",
"ContentOne": "{source_actor_name}想要将物品“{item_name}”给予{target_actor_name},是否接受?",
"ContentMany": "{source_actor_name}想要将物品“{item_name}”({quantity})给予{target_actor_name},是否接受?",
"Ignore": "忽略用户",
"Content": "{source_actor_name}想要将一个物品给予{target_actor_name},是否接受?"
},
"TextEditor": {
"Title": "文本编辑器"
},
"UserSelect": {
"Title": "选择用户",
"Content": "向哪些用户显示?"
},
"CantRemoveVaultExpander": {
"Title": "无法移除扩展器",
"Content": "你无法移除此金库扩展器,没有扩展器,金库中将无法装入道具。移除此扩展器前请先移除{num_items}道具!"
},
"ClearVaultLog": {
"Title": "清空金库记录?",
"Content": "确定要清空金库\"{actor_name}\"的记录吗?"
},
"ClearAllServices": {
"Title": "清除所有角色服务",
"Content": "这将清除所有商人的服务,是否确认?"
},
"ClearMerchantLog": {
"Title": "清空商人日志?",
"Content": "你确定想要清空商人 \"{actor_name}\" 的日志吗?"
}
},
"HUD": {
"ToggleLocked": "切换锁定",
"ToggleClosed": "切换开关",
"Configure": "设置物品堆"
},
"Vault": {
"ViewingAs": "作为{actor_name}浏览",
"NeedsCapacity": "金库的容量上限为{total_capacity},但直到添加金库扩展器前不会生效",
"LogUserActor": "{actor_name} ({user_name})",
"Deposit": "存入",
"Deposited": "已存入",
"Withdrew": "已取出",
"Withdraw": "取出",
"ExpandsCols": "{cols}列",
"ExpandsRows": "{rows}行",
"CapacityFull": "金库容量已达到上限{total_capacity}",
"CapacityLeft": "此金库当前容量为{capacity},容量上限为{total_capacity},拖入金库扩展器以增加容量",
"LogEntry": "{instigator} {action} {quantity}{item_name}",
"LogQuantity": "{quantity} x ",
"VaultTab": "金库",
"ExpandersTab": "扩展器",
"LogTab": "记录"
},
"VaultLog": {
"Deposit": "{actor_name} ({user_name}) *存入了* {item_name} x {quantity} ({date})",
"Withdraw": "{actor_name} ({user_name}) **取出了** {item_name} x {quantity} ({date})"
}
}
}