{{#if enabledTabs.searchPaths}}
  1. {{#each searchPaths as |path index|}}
  2. {{/each}}

Formats:
Note: the path start from the 'data' folder of Foundry by default
data | path/to/folder
s3:my_bucket | token/art/folder/
rolltable | rolltableName
json | path/to/folder/data.json
imgur | galleryId

{{/if}} {{#if enabledTabs.searchFilters}}

Define filters for each image category. Images will be limited to files that include/exclude these pieces of text or match a regular expression.


{{#each searchFilters}}
  
  

{{/each}}
{{/if}} {{#if enabledTabs.searchAlgorithm}}

{{localize "token-variants.settings.keywords-search.Hint"}}

{{localize "token-variants.settings.excluded-keywords.Hint"}}

{{localize "token-variants.settings.run-search-on-path.Hint"}}

Search Method


{{localize "token-variants.common.exact"}}

{{localize "token-variants.settings.algorithm.window.exact-hint"}}

{{localize "token-variants.common.fuzzy"}}

{{localize "token-variants.settings.algorithm.window.fuzzy-hint"}}

{{algorithm.fuzzyThreshold}}%

{{localize "token-variants.settings.algorithm.window.percentage-match.Hint"}}

{{localize "token-variants.settings.algorithm.window.art-select-slider.Hint"}}

{{localize "token-variants.settings.algorithm.window.limit-hint"}}

{{/if}} {{#if enabledTabs.randomizer}}

{{localize "token-variants.common.randomize"}}



{{localize "token-variants.settings.randomizer.window.search-types-heading"}}

{{localize "token-variants.settings.randomizer.window.disable-for"}}


Actor Types

{{#each randomizer.actorTypes}}
{{/each}}

{{localize "token-variants.settings.randomizer.window.pop-up-if-randomization-disabled"}}

{{/if}} {{#if enabledTabs.features}}

Fully turn-off module features.

{{/if}} {{#if enabledTabs.popup}}

{{localize "token-variants.settings.pop-up.window.two-pop-ups.Hint"}}

{{localize "token-variants.settings.pop-up.window.no-dialog.Hint"}}

{{#each popup.actorTypes}}
{{#each this}} {{/each}}
  • {{#each this}} {{/each}}
{{/each}}
{{/if}} {{#if enabledTabs.permissions}}

Configure which User role has permission to access which module features.

  • Allow players with this role to be shown automatic Art Select pop-ups.

  • Allow players with this role to open Art Select windows via Right-click of images on various forms.

  • Allow players with this role to open the Art Select windows via buttons inserted into various forms.

  • Allow players with this role access to the Token HUD button (Shared and Wildcard art only)

  • Allow players with this role unrestricted access to all art via the Token HUD button

  • Allow players with this role to configure image mappings to status effects, visibility and combat states. ('Use File Browser' or 'Token Configuration Art Select' required to select images)

{{/if}} {{#if enabledTabs.worldHud}}

World Settings

{{localize "token-variants.settings.token-hud.window.display-shared-only.Hint"}}

{{localize "token-variants.settings.token-hud.window.include-wildcard.Hint"}}

When hovering over images instead of the file name full file path will be shown.


{{localize "token-variants.settings.token-hud.window.update-actor-image.Hint"}}

Instead of using the same image for the portrait the module will perform a Portrait image search and attempt to find a similarly named image.

Apply core foundry animations on image change.


{{#if worldHud.tokenHUDWildcardActive}}

Token HUD Wildcard

{{localize "token-variants.settings.token-hud.window.disable-if-token-hud-wildcard-active.Hint"}}

{{/if}}
{{/if}} {{#if enabledTabs.activeEffects}}

Instead of comparing `Labels` Actor mappings will take precedent over Global ones if they belong to the same group.

When multiple Effect Mappings are active Token Configurations and Overlays will accumulate on the token instead of overriding each other.

{{#if dnd5e}}
DnD5e

Active Effect changes will not update images on tokens with polymorphed or wild shaped actors.

{{/if}}

Active Effect changes will not update images on tokens that have an image not corresponding to the prototype or any configurations.

Active Effect changes affecting Token appearance will not trigger core Foundry's Token animation.

Configurations to be applied on ALL tokens. Will be overridden by token specific configurations.

Path to the game system's HP min, max, and value properties.


Effect icons will only be displayed while hovering over the token.


Prevents drawing of temporary effects on the token and combat tracker.


{{#unless pathfinder}}

Disable drawing of the following effects on the token and combat tracker:

Prevents drawing of temporary effects on the token if a mapping exists for it.

{{/unless}}
Internal Effects

Flags will be stored on tokens to allow the use of `hp--` (decreased) and `hp++` (increased) expressions in effect mappings.

{{/if}} {{#if enabledTabs.misc}}

{{localize "token-variants.settings.disable-notifs.Hint"}}

Cached images will be stored in a file and read upon world load. Cache will be refreshed on search path changes or by clicking the button bellow.

Name and location of the image cache.


Enables the Tile HUD button

{{localize "token-variants.settings.imgur-client-id.Hint"}}


Additional types that will be used by the module to group images on.


Image Updates

Token updates using the module will also affect the prototype token.

Dimensions in Image Names

Module will recognize `_scale#.#_`, `_width#.#_`, and `_height#.#_` in image names and apply them to the token.

Module will recognize `_Scale###_` in image names and apply it to the token.


When enabled videos will not auto-play, and instead will unpause only when the mouse is hovered over them.

When enabled videos will pause when the mouse leaves them.

{{/if}}