export class TokenHandler{ static refreshTooltip(token) { const hideElevation = CONFIG.Levels.settings.get("hideElevation"); if (hideElevation == 0) return; if(hideElevation == 1 && game.user.isGM) return; token.tooltip.text = ""; } static setScale(token, renderFlags){ if(!CONFIG.Levels.settings.get("tokenElevScale") || !CONFIG.Levels.currentToken || token == CONFIG.Levels.currentToken) return; const scaleMultiplier = CONFIG.Levels.settings.get("tokenElevScaleMultiSett"); const elevationDiff = Math.abs(token.document.elevation - CONFIG.Levels.currentToken.document.elevation) / 8; //if(elevationDiff === 0) return; const scaleFactor = elevationDiff == 0 ? 1 : Math.min(scaleMultiplier / elevationDiff, 1); if(renderFlags.refreshMesh) token.mesh.originalScale = null; if (!token.mesh.originalScale) { token.mesh.originalScale = {x: token.mesh.scale.x, y: token.mesh.scale.y}; } token.mesh.scale.x=token.mesh.originalScale.x*scaleFactor; token.mesh.scale.y=token.mesh.originalScale.y*scaleFactor; } }