{ "ITEM-PILES": { "Items": "物品", "Currencies": "货币", "Currency": "货币", "Inspect": { "Close": "关上", "Leave": "离开", "Title": "检查交易内容", "AsActor": "你正作为{actorName}查看该物品堆。", "Owner": "作为此物品堆的拥有者, 你可以编辑其内容.", "Empty": "该物品堆是空的.", "Destroyed": "这里面已经没有宝物了.", "TakeAll": "拿走所有物品", "Take": "拿走", "NoShareLeft": "没有剩余数量……", "NoneLeft": "没有剩余……", "OpenSheet": "打开角色卡", "AddCurrency": "放入货币", "SplitAll": "在 {num_players} 人中平分所有", "SplitItems": "在 {num_players} 人中平分物品", "SplitCurrencies": "在 {num_players} 人中平分货币" }, "Trade": { "Accept": "接受", "Title": "Item Piles: 交易", "Decline": "拒绝", "Mute": "不回应", "AutoDecline": "你对交易的请求超时未响应,已自动拒绝。", "Declined": "对方拒绝了交易。", "Private": "私下交易", "PrivateExplanation": "交易不显示在聊天中,也无人能观看", "Over": "该交易长时间未活跃.", "Between": "{actor_1}与{actor_2}的交易", "DragDrop": "拖放物品开始交易", "Prompt": { "Title": "Item Piles:交易请求", "User": "选择你想与之交易的用户:", "PickActor": "选择你在交易中代表的角色:", "PickedActor": "你在交易中代表的角色:", "PickToken": "使用选中的指示物", "DropActor": "拖放角色至此", "Label": "发送交易请求" }, "NoActiveUsers": { "Title": "Item Piles: 没有活跃用户", "Content": "没有其他活跃玩家,因此你无法交易." }, "Request": { "Title": "Item Piles: 发送交易请求", "Content": "{trading_actor_name}(用户 {trading_user_name})想要与你进行交易。", "PrivateContent": "{trading_actor_name}(用户 {trading_user_name})想要与你进行私下交易。", "AcceptQuery": "是否接受?" }, "OngoingRequest": { "Content": "等待{user_name}回复...", "Label": "取消交易请求" }, "CancelledRequest": { "Content": "与{user_name}的交易请求取消." }, "AddCurrency": { "Title": "放入货币", "Content": "在与{trader_actor_name}的交易中放入货币", "Label": "更新货币" }, "GMAddCurrency": "放入货币 (GM)", "Closed": { "Title": "交易关闭", "You": "你关闭了交易窗口,因此交易取消了.", "Them": "用户 \"{user_name}\" c关闭了交易窗口,因此交易取消了.", "Someone": "其中一个用户关闭了交易窗口,因此交易取消了." }, "Disconnected": "其中一个用户断开了连接,因此交易取消了.", "UserCharacterWarning": "你选择了角色 \"{actor_name}\" 作为你的交易角色,但他是 \"{player_name}\"的指定角色.

你确定吗?", "UserActiveCharacterWarning": "你选择了角色 \"{actor_name}\" 作为你的交易角色,但他是\"{player_name}\"正在使用的角色, 你确定吗?", "ActorOwnerWarning": "你不拥有这个角色,因此你不能使用他交易.", "SameActor": "两个用户不能选择同一个角色 - 你不能与同一个角色交易,快停手。" }, "Merchant": { "Title": "商人:{actor_name}", "ToolTipRemoveTable": "移除随机表", "TooltipConfigureTable": "配置随机表", "BuyItems": "购买物品", "BuyServices": "购买服务", "SellItems": "出售物品", "AllTypes": "所有类型", "Buy": "购买", "NoMatchFound": "未搜索到符合条件的结果", "NoItemsForSale": "商人没有东西供出售", "NoItemsToSell": "你没有东西出售给该商人", "OpenTimes": "开张时间", "OpenCloseAuto": "自动", "Open": "打开", "Closed": "关闭", "Hours": "小时", "Minutes": "分钟", "MerchantClosed": "商店关门了,请稍后再来。", "Sell": "出售", "Description": "描述", "Settings": "设置", "Override": "覆盖", "EditTypePrices": "编辑各类型价格调整值", "EditTypePricesExplanation": "在物品购买标签页中切换各类型滑条的可见性", "BuyNoItems": "商人没有物品", "CurrentItems": "当前物品", "NoRollTables": "无随机表,创建一个以继续", "ClickRoll": "点击投骰以开始", "RolledTimes": "已投骰{rolls}次", "KeepRolled": "保留投骰结果", "AddAll": "添加所有物品", "ClearAllItems": "清除所有角色物品", "AddItem": "应用", "RemoveItem": "删除", "ItemFree": "免费", "RollableTables": "随机表", "AddTable": "添加随机表", "RollAllTables": "投掷所有随机表", "TooltipRollTable": "投掷随机表", "ToolTipRemoveAllRolledItems": "移除已骰出的物品", "TableAddAllItems": "添加所有道具:", "TableTimesToRoll": "在随机表中掷骰的次数:", "TableCustomCategory": "将道具添加到自定义类别:", "Service": "服务", "ShoppingAs": "作为{actorName}购物", "PopulateItems": "填充物品", "CurrentServices": "当前服务", "ClearAllServices": "清除所有角色服务", "LogSetQuantity": "{instigator} 设置 {item}数量 为 {quantity}", "LogSetVisible": "{instigator} 设置 {item}可见{item} 为 非卖品{item} 为 待售{item} 为 隐藏此选择不可逆!!", "Confirm": "重置模组设置" }, "LinkedActorWarning": { "Title": "物品堆与已关联角色", "Content": "你确定将此已关联角色转化为物品堆吗?该角色指示物已被关联,因此该角色所有指示物的物品与货币将被共享." }, "NoSystemFound": { "Title": "无法识别的系统", "Content": "此系统目前并未获得完整支持,这意味着模组不知道如何处理该系统的物品,但仍可在有限的条件下运行。

你可以自己配置模组设置,但他需要一些技术知识。

如果你有任何问题,请在Foundry discord上找Wasp#2005。" }, "NewSystemVersion": { "Title": "新的系统版本", "Content": "您正在使用的 Item Piles 的系统设置已更新,是否使用最新的系统专门设置覆盖?", "Content2": "Item Piles 崩溃风险 — 您需要重置模组的系统专门设置来修复该问题。", "Confirm": "升级设置" }, "ResetSharingData": { "Title": "清除共享数据", "Content": "这将重置从这个物品堆中已获得自己那份的玩家的记录。

你确定要这么做吗?", "Confirm": "重置设置" }, "ClearAllItems": { "Title": "清除所有角色物品", "Content": "这将清除所有商人的物品,是否确认?" }, "GiveItemUserNotActive": { "Title": "给予物品", "Content": "“{actor_name}”属于玩家\"{user_name}\",但是该玩家与角色未处于活动状态,你无法将这个物品给予该角色。" }, "RemoveMerchantTable": { "Title": "移除商人随机表", "Content": "你确定要移除商人身上的“{table_name}”随机表吗?该行为无法撤销。" }, "ReceiveItem": { "Title": "获得物品", "Header": "Item Piles:获得物品", "ContentOne": "{source_actor_name}想要将物品“{item_name}”给予{target_actor_name},是否接受?", "ContentMany": "{source_actor_name}想要将物品“{item_name}”({quantity})给予{target_actor_name},是否接受?", "Ignore": "忽略用户", "Content": "{source_actor_name}想要将一个物品给予{target_actor_name},是否接受?" }, "TextEditor": { "Title": "文本编辑器" }, "UserSelect": { "Title": "选择用户", "Content": "向哪些用户显示?" }, "CantRemoveVaultExpander": { "Title": "无法移除扩展器", "Content": "你无法移除此金库扩展器,没有扩展器,金库中将无法装入道具。移除此扩展器前请先移除{num_items}道具!" }, "ClearVaultLog": { "Title": "清空金库记录?", "Content": "确定要清空金库\"{actor_name}\"的记录吗?" }, "ClearAllServices": { "Title": "清除所有角色服务", "Content": "这将清除所有商人的服务,是否确认?" }, "ClearMerchantLog": { "Title": "清空商人日志?", "Content": "你确定想要清空商人 \"{actor_name}\" 的日志吗?" } }, "HUD": { "ToggleLocked": "切换锁定", "ToggleClosed": "切换开关", "Configure": "设置物品堆" }, "Vault": { "ViewingAs": "作为{actor_name}浏览", "NeedsCapacity": "金库的容量上限为{total_capacity},但直到添加金库扩展器前不会生效", "LogUserActor": "{actor_name} ({user_name})", "Deposit": "存入", "Deposited": "已存入", "Withdrew": "已取出", "Withdraw": "取出", "ExpandsCols": "{cols}列", "ExpandsRows": "{rows}行", "CapacityFull": "金库容量已达到上限{total_capacity}", "CapacityLeft": "此金库当前容量为{capacity},容量上限为{total_capacity},拖入金库扩展器以增加容量", "LogEntry": "{instigator} {action} {quantity}{item_name}", "LogQuantity": "{quantity} x ", "VaultTab": "金库", "ExpandersTab": "扩展器", "LogTab": "记录" }, "VaultLog": { "Deposit": "{actor_name} ({user_name}) *存入了* {item_name} x {quantity} ({date})", "Withdraw": "{actor_name} ({user_name}) **取出了** {item_name} x {quantity} ({date})" } } }