{{localize "PF2E.MaxHitPointsShortLabel"}}

{{~data.attributes.hp.max~}} {{~#if data.attributes.hp.unrecoverable~}} * {{~/if~}}

{{> "systems/pf2e/templates/actors/character/icons/d20.hbs"}} {{localize "PF2E.condition.dying.name"}} {{> "systems/pf2e/templates/actors/partials/dying-pips.hbs"}} {{localize "PF2E.condition.wounded.name"}} {{#times data.attributes.wounded.value}}{{/times}} {{#times dying.remainingWounded}}{{/times}}
{{#with data.attributes.hp}} {{> "systems/pf2e/templates/actors/partials/modifiers-tooltip.hbs" title="PF2E.HitPointsHeader"}} {{/with}} {{#if hasStamina}}
  1. /
  2. /
{{/if}}

{{data.attributes.ac.value}}

{{localize "PF2E.ArmorClassShortLabel"}}
  1. {{localize "PF2E.ArmorClassShortLabel"}}
  2. {{localize "PF2E.Actor.Creature.Shield.Hardness.Label"}}
  3. {{localize "PF2E.Item.Physical.BrokenThreshold.ShortLabel"}}
{{#with data.attributes.ac}} {{> "systems/pf2e/templates/actors/partials/modifiers-tooltip.hbs" title="PF2E.ArmorClassLabel"}} {{/with}}
{{> "systems/pf2e/templates/actors/character/icons/d20.hbs"}}

{{numberFormat data.attributes.perception.value decimals=0 sign=true}}

{{#with data.attributes.perception}} {{> "systems/pf2e/templates/actors/partials/modifiers-tooltip.hbs" title="PF2E.PerceptionHeader"}} {{/with}}
{{> "systems/pf2e/templates/actors/character/icons/d20.hbs"}}

{{numberFormat data.attributes.initiative.totalModifier decimals=0 sign=true}}

{{#with data.attributes.initiative}} {{> "systems/pf2e/templates/actors/partials/modifiers-tooltip.hbs" title=label}} {{/with}} {{#if classDCs.dcs}} {{#each classDCs.dcs as |classDC|}}

{{classDC.dc}} {{#if ../classDCs.perDCDetails}}{{classDC.label}}{{/if}}

{{lookup @root.numberToRank classDC.rank}} {{#if ../classDCs.perDCDetails}} {{/if}}
{{#with classDC}} {{> "systems/pf2e/templates/actors/partials/modifiers-tooltip.hbs" title="PF2E.Actor.Character.ClassDC.Label"}} {{/with}}
{{/each}} {{/if}}
    {{#each data.attributes.immunities as |immunity|}}
  1. {{immunity.label}}
  2. {{/each}} {{#if editable}}
  3. {{/if}}
    {{#each data.attributes.weaknesses as |weakness|}}
  1. {{weakness.label}}
  2. {{/each}} {{#if editable}}
  3. {{/if}}
    {{#each data.attributes.resistances as |resistance|}}
  1. {{resistance.label}}
  2. {{/each}} {{#if editable}}
  3. {{/if}}