import { showArtSelect } from '../../token-variants.mjs'; import { doRandomSearch, doSyncSearch } from '../search.js'; import { FEATURE_CONTROL, TVA_CONFIG } from '../settings.js'; import { keyPressed, nameForgeRandomize, SEARCH_TYPE, updateActorImage, updateTokenImage } from '../utils.js'; import { registerHook, unregisterHook } from './hooks.js'; const feature_id = 'PopUpAndRandomize'; export function registerPopRandomizeHooks() { if (FEATURE_CONTROL[feature_id]) { registerHook(feature_id, 'createActor', _createActor); registerHook(feature_id, 'createToken', _createToken); } else { ['createActor', 'createToken'].forEach((name) => unregisterHook(feature_id, name)); } } async function _createToken(token, options, userId) { if (userId && game.user.id != userId) return; // Check if random search is enabled and if so perform it const actorRandSettings = game.actors.get(token.actorId)?.getFlag('token-variants', 'randomizerSettings'); const randSettings = mergeObject(TVA_CONFIG.randomizer, actorRandSettings ?? {}, { inplace: false, recursive: false, }); let vDown = keyPressed('v'); const flagTarget = token.actor ? game.actors.get(token.actor.id) : token.document ?? token; const popupFlag = flagTarget.getFlag('token-variants', 'popups'); if ((vDown && randSettings.tokenCopyPaste) || (!vDown && randSettings.tokenCreate)) { let performRandomSearch = true; if (!actorRandSettings) { if (randSettings.representedActorDisable && token.actor) performRandomSearch = false; if (randSettings.linkedActorDisable && token.actorLink) performRandomSearch = false; if (_disableRandomSearchForType(randSettings, token.actor)) performRandomSearch = false; } else { performRandomSearch = Boolean(actorRandSettings); } if (performRandomSearch) { // Randomize Token Name if need be const randomName = await nameForgeRandomize(randSettings); if (randomName) { token.update({ name: randomName }); } const img = await doRandomSearch(token.name, { searchType: SEARCH_TYPE.TOKEN, actor: token.actor, randomizerOptions: randSettings, }); if (img) { await updateTokenImage(img[0], { token: token, actor: token.actor, imgName: img[1], }); } if (!img) return; if (randSettings.diffImages) { let imgPortrait; if (randSettings.syncImages) { imgPortrait = await doSyncSearch(token.name, img[1], { actor: token.actor, searchType: SEARCH_TYPE.PORTRAIT, randomizerOptions: randSettings, }); } else { imgPortrait = await doRandomSearch(token.name, { searchType: SEARCH_TYPE.PORTRAIT, actor: token.actor, randomizerOptions: randSettings, }); } if (imgPortrait) { await updateActorImage(token.actor, imgPortrait[0]); } } else if (randSettings.tokenToPortrait) { await updateActorImage(token.actor, img[0]); } return; } if (popupFlag == null && !randSettings.popupOnDisable) { return; } } else if (randSettings.tokenCreate || randSettings.tokenCopyPaste) { return; } // Check if pop-up is enabled and if so open it if (!TVA_CONFIG.permissions.popups[game.user.role]) { return; } let dirKeyDown = keyPressed('popupOverride'); if (vDown && TVA_CONFIG.popup.disableAutoPopupOnTokenCopyPaste) { return; } if (!dirKeyDown || (dirKeyDown && vDown)) { if (TVA_CONFIG.popup.disableAutoPopupOnTokenCreate && !vDown) { return; } else if (popupFlag == null && _disablePopupForType(token.actor)) { return; } else if (popupFlag != null && !popupFlag) { return; } } showArtSelect(token.name, { callback: async function (imgSrc, imgName) { if (TVA_CONFIG.popup.twoPopups) { await updateActorImage(token.actor, imgSrc); _twoPopupPrompt(token.actor, imgSrc, imgName, token); } else { updateTokenImage(imgSrc, { actor: token.actor, imgName: imgName, token: token, }); } }, searchType: TVA_CONFIG.popup.twoPopups ? SEARCH_TYPE.PORTRAIT : SEARCH_TYPE.TOKEN, object: token, preventClose: TVA_CONFIG.popup.twoPopups && TVA_CONFIG.popup.twoPopupsNoDialog, }); } async function _createActor(actor, options, userId) { if (userId && game.user.id != userId) return; // Check if random search is enabled and if so perform it const randSettings = TVA_CONFIG.randomizer; if (randSettings.actorCreate) { let performRandomSearch = true; if (randSettings.linkedActorDisable && actor.prototypeToken.actorLink) performRandomSearch = false; if (_disableRandomSearchForType(randSettings, actor)) performRandomSearch = false; if (performRandomSearch) { const img = await doRandomSearch(actor.name, { searchType: SEARCH_TYPE.PORTRAIT, actor: actor, }); if (img) { await updateActorImage(actor, img[0]); } if (!img) return; if (randSettings.diffImages) { let imgToken; if (randSettings.syncImages) { imgToken = await doSyncSearch(actor.name, img[1], { actor: actor }); } else { imgToken = await doRandomSearch(actor.name, { searchType: SEARCH_TYPE.TOKEN, actor: actor, }); } if (imgToken) { await updateTokenImage(imgToken[0], { actor: actor, imgName: imgToken[1] }); } } return; } if (!randSettings.popupOnDisable) { return; } } // Check if pop-up is enabled and if so open it if (!TVA_CONFIG.permissions.popups[game.user.role]) { return; } if (TVA_CONFIG.popup.disableAutoPopupOnActorCreate && !keyPressed('popupOverride')) { return; } else if (_disablePopupForType(actor)) { return; } showArtSelect(actor.name, { callback: async function (imgSrc, name) { const actTokens = actor.getActiveTokens(); const token = actTokens.length === 1 ? actTokens[0] : null; await updateActorImage(actor, imgSrc); if (TVA_CONFIG.popup.twoPopups) _twoPopupPrompt(actor, imgSrc, name, token); else { updateTokenImage(imgSrc, { actor: actor, imgName: name, token: token, }); } }, searchType: TVA_CONFIG.popup.twoPopups ? SEARCH_TYPE.PORTRAIT : SEARCH_TYPE.PORTRAIT_AND_TOKEN, object: actor, preventClose: TVA_CONFIG.popup.twoPopups && TVA_CONFIG.popup.twoPopupsNoDialog, }); } function _disableRandomSearchForType(randSettings, actor) { if (!actor) return false; return randSettings[`${actor.type}Disable`] ?? false; } function _disablePopupForType(actor) { if (!actor) return false; return TVA_CONFIG.popup[`${actor.type}Disable`] ?? false; } function _twoPopupPrompt(actor, imgSrc, imgName, token) { if (TVA_CONFIG.popup.twoPopups && TVA_CONFIG.popup.twoPopupsNoDialog) { showArtSelect((token ?? actor.prototypeToken).name, { callback: (imgSrc, name) => updateTokenImage(imgSrc, { actor: actor, imgName: name, token: token, }), searchType: SEARCH_TYPE.TOKEN, object: token ? token : actor, force: true, }); } else if (TVA_CONFIG.popup.twoPopups) { let d = new Dialog({ title: 'Portrait -> Token', content: `
${game.i18n.localize('token-variants.windows.art-select.apply-same-art')}
`, buttons: { one: { icon: '', callback: () => { updateTokenImage(imgSrc, { actor: actor, imgName: imgName, token: token, }); const artSelects = Object.values(ui.windows).filter((app) => app instanceof ArtSelect); for (const app of artSelects) { app.close(); } }, }, two: { icon: '', callback: () => { showArtSelect((token ?? actor.prototypeToken).name, { callback: (imgSrc, name) => updateTokenImage(imgSrc, { actor: actor, imgName: name, token: token, }), searchType: SEARCH_TYPE.TOKEN, object: token ? token : actor, force: true, }); }, }, }, default: 'one', }); d.render(true); } }