All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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import { lookupThemeAndSchemeForKey } from "./ui-theme.js";
Hooks.on("renderChatMessage", (chatMessage, html, messageData) => {
if (html[0].hasAttribute("style")) {
html.css("border-color", "");
}
});
// Chat cards
Hooks.on("renderChatMessage", (chatMessage, html, messageData) => {
const isNarratorToolsMessage = chatMessage.flags["narrator-tools"];
const isMLDRoundMarker = chatMessage.flags["monks-little-details"]?.roundmarker;
const isMCDRoundMarker = chatMessage.flags["monks-combat-details"]?.roundmarker;
const isRoundMarker = isMLDRoundMarker || isMCDRoundMarker;
if (isNarratorToolsMessage || isRoundMarker) {
return;
}
let html0 = html[0];
html0.style.setProperty("--player-color", chatMessage?.user?.color ?? "#DAC0FB");
const isSecretDisposition =
game?.scenes?.get(chatMessage?.speaker?.scene)?.tokens?.get(chatMessage?.speaker?.token)?.disposition == -2;
const { dorakoUiTheme, colorScheme } =
chatMessage?.actor?.alliance === "opposition" && !isSecretDisposition
? lookupThemeAndSchemeForKey(game.settings.get("pf2e-dorako-ui", "theme.chat-message-opposition-theme"))
: lookupThemeAndSchemeForKey(game.settings.get("pf2e-dorako-ui", "theme.chat-message-standard-theme"));
html0.dataset.theme = dorakoUiTheme;
html0.dataset.colorScheme = colorScheme;
html0.dataset.dorakoUiScope = "unlimited";
const headerStyle = game.settings.get("pf2e-dorako-ui", "theme.chat-message-header-style");
if (dorakoUiTheme === "crb" && headerStyle !== "none") {
html0.dataset.hasHeader = "";
}
themeHeader(html, chatMessage);
});
function themeHeader(html, message) {
let messageHeader = html.find(".message-header")[0];
const headerColor = getHeaderColor(html, message);
messageHeader.style.setProperty("--header-color", headerColor);
let textColTheme = calcHeaderTextColor(headerColor);
html[0].dataset.headerTextColorScheme = textColTheme;
// some modules add different timestamps and hide the original, like dfce-simple-timestamp
let time = html.find("time")[0];
if (time) {
time.classList.add("header-meta");
}
}
const headerStyleColors = {
none: "none",
fallback: "#DAC0FB",
blue: "#191F65",
green: "#002A17",
red: "#540C06",
}
function getHeaderColor(html, message) {
const headerStyle = game.settings.get("pf2e-dorako-ui", "theme.chat-message-header-style");
if (headerStyle === "tint") {
return message?.user?.color ?? headerStyleColors.fallback;
}
return headerStyleColors[headerStyle] ?? headerStyleColors.fallback;
}
function invertColor(color) {
return color === "dark" ? "light" : "dark";
}
function calcHeaderTextColor(headerColor) {
if (headerColor === headerStyleColors.none) {
return "dark"
}
var r = parseInt(headerColor.substr(1, 2), 16);
var g = parseInt(headerColor.substr(3, 2), 16);
var b = parseInt(headerColor.substr(5, 2), 16);
var yiq = (r * 299 + g * 587 + b * 114) / 1000;
if (yiq >= 180) {
return "dark";
} else {
return "light";
}
}