All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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class SettingsMenuDorakoUI extends FormApplication {
static namespace;
static get defaultOptions() {
const options = super.defaultOptions;
options.classes.push("settings-menu");
return mergeObject(options, {
title: `pf2e-dorako-ui.settings.${this.namespace}.name`,
id: `${this.namespace}-settings`,
template: `modules/pf2e-dorako-ui/templates/menu.hbs`,
width: 550,
height: "auto",
closeOnSubmit: false,
});
}
static get prefix() {
return `${this.namespace}.`;
}
get namespace() {
return this.constructor.namespace;
}
get prefix() {
return this.constructor.prefix;
}
static SETTINGS;
/** Settings to be registered and also later referenced during user updates */
static get settings() {
return {};
}
static registerSettings() {
const settings = this.settings;
for (const setting of this.SETTINGS) {
game.settings.register("pf2e-dorako-ui", `${this.prefix}${setting}`, {
...settings[setting],
config: true,
});
}
}
async getData() {
const settings = this.constructor.settings;
const templateData = Object.entries(settings).map(([key, setting]) => {
const value = game.settings.get("pf2e-dorako-ui", `${this.prefix}${key}`);
return {
...setting,
key,
value,
isSelect: !!setting.choices,
isCheckbox: setting.type === Boolean,
isFilepicker: setting.type === String && setting.filePicker,
isNumber: setting.type === Number && !setting.range,
isText: setting.type === String && !setting.filePicker,
isRange: setting.type === Number && !!setting.range,
};
});
return mergeObject(await super.getData(), {
settings: templateData,
instructions: `pf2e-dorako-ui.settings.${this.namespace}.hint`,
});
}
async _updateObject(_event, data) {
for (const key of this.constructor.SETTINGS) {
const settingKey = `${this.prefix}${key}`;
await game.settings.set("pf2e-dorako-ui", settingKey, data[key]);
}
}
}
export { SettingsMenuDorakoUI };