All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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import { showArtSelect } from '../../token-variants.mjs';
import { doRandomSearch, doSyncSearch } from '../search.js';
import { FEATURE_CONTROL, TVA_CONFIG } from '../settings.js';
import { keyPressed, nameForgeRandomize, SEARCH_TYPE, updateActorImage, updateTokenImage } from '../utils.js';
import { registerHook, unregisterHook } from './hooks.js';
const feature_id = 'PopUpAndRandomize';
export function registerPopRandomizeHooks() {
if (FEATURE_CONTROL[feature_id]) {
registerHook(feature_id, 'createActor', _createActor);
registerHook(feature_id, 'createToken', _createToken);
} else {
['createActor', 'createToken'].forEach((name) => unregisterHook(feature_id, name));
}
}
async function _createToken(token, options, userId) {
if (userId && game.user.id != userId) return;
// Check if random search is enabled and if so perform it
const actorRandSettings = game.actors.get(token.actorId)?.getFlag('token-variants', 'randomizerSettings');
const randSettings = mergeObject(TVA_CONFIG.randomizer, actorRandSettings ?? {}, {
inplace: false,
recursive: false,
});
let vDown = keyPressed('v');
const flagTarget = token.actor ? game.actors.get(token.actor.id) : token.document ?? token;
const popupFlag = flagTarget.getFlag('token-variants', 'popups');
if ((vDown && randSettings.tokenCopyPaste) || (!vDown && randSettings.tokenCreate)) {
let performRandomSearch = true;
if (!actorRandSettings) {
if (randSettings.representedActorDisable && token.actor) performRandomSearch = false;
if (randSettings.linkedActorDisable && token.actorLink) performRandomSearch = false;
if (_disableRandomSearchForType(randSettings, token.actor)) performRandomSearch = false;
} else {
performRandomSearch = Boolean(actorRandSettings);
}
if (performRandomSearch) {
// Randomize Token Name if need be
const randomName = await nameForgeRandomize(randSettings);
if (randomName) {
token.update({ name: randomName });
}
const img = await doRandomSearch(token.name, {
searchType: SEARCH_TYPE.TOKEN,
actor: token.actor,
randomizerOptions: randSettings,
});
if (img) {
await updateTokenImage(img[0], {
token: token,
actor: token.actor,
imgName: img[1],
});
}
if (randSettings.diffImages) {
let imgPortrait;
if (randSettings.syncImages) {
if (!img) return;
imgPortrait = await doSyncSearch(img[1], {
searchType: SEARCH_TYPE.PORTRAIT,
});
} else {
// Prevent searches via method intended purely for tokens
if (!(randSettings.tokenName || randSettings.actorName)) randSettings.tokenName = true;
randSettings.wildcard = false;
randSettings.shared = false;
imgPortrait = await doRandomSearch(token.name, {
searchType: SEARCH_TYPE.PORTRAIT,
actor: token.actor,
randomizerOptions: randSettings,
});
}
if (imgPortrait) {
await updateActorImage(token.actor, imgPortrait[0]);
}
} else if (randSettings.tokenToPortrait) {
if (!img) return;
await updateActorImage(token.actor, img[0]);
}
return;
}
if (popupFlag == null && !randSettings.popupOnDisable) {
return;
}
} else if (randSettings.tokenCreate || randSettings.tokenCopyPaste) {
return;
}
// Check if pop-up is enabled and if so open it
if (!TVA_CONFIG.permissions.popups[game.user.role]) {
return;
}
let dirKeyDown = keyPressed('popupOverride');
if (vDown && TVA_CONFIG.popup.disableAutoPopupOnTokenCopyPaste) {
return;
}
if (!dirKeyDown || (dirKeyDown && vDown)) {
if (TVA_CONFIG.popup.disableAutoPopupOnTokenCreate && !vDown) {
return;
} else if (popupFlag == null && _disablePopupForType(token.actor)) {
return;
} else if (popupFlag != null && !popupFlag) {
return;
}
}
showArtSelect(token.name, {
callback: async function (imgSrc, imgName) {
if (TVA_CONFIG.popup.twoPopups) {
await updateActorImage(token.actor, imgSrc);
_twoPopupPrompt(token.actor, imgSrc, imgName, token);
} else {
updateTokenImage(imgSrc, {
actor: token.actor,
imgName: imgName,
token: token,
});
}
},
searchType: TVA_CONFIG.popup.twoPopups ? SEARCH_TYPE.PORTRAIT : SEARCH_TYPE.TOKEN,
object: token,
preventClose: TVA_CONFIG.popup.twoPopups && TVA_CONFIG.popup.twoPopupsNoDialog,
});
}
async function _createActor(actor, options, userId) {
if (userId && game.user.id != userId) return;
// Check if random search is enabled and if so perform it
const randSettings = TVA_CONFIG.randomizer;
if (randSettings.actorCreate) {
let performRandomSearch = true;
if (randSettings.linkedActorDisable && actor.prototypeToken.actorLink) performRandomSearch = false;
if (_disableRandomSearchForType(randSettings, actor)) performRandomSearch = false;
if (performRandomSearch) {
const img = await doRandomSearch(actor.name, {
searchType: SEARCH_TYPE.PORTRAIT,
actor: actor,
});
if (img) {
await updateActorImage(actor, img[0]);
}
if (!img) return;
if (randSettings.diffImages) {
let imgToken;
if (randSettings.syncImages) {
imgToken = await doSyncSearch(img[1], { searchType: SEARCH_TYPE.TOKEN });
} else {
imgToken = await doRandomSearch(actor.name, {
searchType: SEARCH_TYPE.TOKEN,
actor: actor,
});
}
if (imgToken) {
await updateTokenImage(imgToken[0], { actor: actor, imgName: imgToken[1] });
}
}
return;
}
if (!randSettings.popupOnDisable) {
return;
}
}
// Check if pop-up is enabled and if so open it
if (!TVA_CONFIG.permissions.popups[game.user.role]) {
return;
}
if (TVA_CONFIG.popup.disableAutoPopupOnActorCreate && !keyPressed('popupOverride')) {
return;
} else if (_disablePopupForType(actor)) {
return;
}
showArtSelect(actor.name, {
callback: async function (imgSrc, name) {
const actTokens = actor.getActiveTokens();
const token = actTokens.length === 1 ? actTokens[0] : null;
await updateActorImage(actor, imgSrc);
if (TVA_CONFIG.popup.twoPopups) _twoPopupPrompt(actor, imgSrc, name, token);
else {
updateTokenImage(imgSrc, {
actor: actor,
imgName: name,
token: token,
});
}
},
searchType: TVA_CONFIG.popup.twoPopups ? SEARCH_TYPE.PORTRAIT : SEARCH_TYPE.PORTRAIT_AND_TOKEN,
object: actor,
preventClose: TVA_CONFIG.popup.twoPopups && TVA_CONFIG.popup.twoPopupsNoDialog,
});
}
function _disableRandomSearchForType(randSettings, actor) {
if (!actor) return false;
return randSettings[`${actor.type}Disable`] ?? false;
}
function _disablePopupForType(actor) {
if (!actor) return false;
return TVA_CONFIG.popup[`${actor.type}Disable`] ?? false;
}
function _twoPopupPrompt(actor, imgSrc, imgName, token) {
if (TVA_CONFIG.popup.twoPopups && TVA_CONFIG.popup.twoPopupsNoDialog) {
showArtSelect((token ?? actor.prototypeToken).name, {
callback: (imgSrc, name) =>
updateTokenImage(imgSrc, {
actor: actor,
imgName: name,
token: token,
}),
searchType: SEARCH_TYPE.TOKEN,
object: token ? token : actor,
force: true,
});
} else if (TVA_CONFIG.popup.twoPopups) {
let d = new Dialog({
title: 'Portrait -> Token',
content: `<p>${game.i18n.localize('token-variants.windows.art-select.apply-same-art')}</p>`,
buttons: {
one: {
icon: '<i class="fas fa-check"></i>',
callback: () => {
updateTokenImage(imgSrc, {
actor: actor,
imgName: imgName,
token: token,
});
const artSelects = Object.values(ui.windows).filter((app) => app instanceof ArtSelect);
for (const app of artSelects) {
app.close();
}
},
},
two: {
icon: '<i class="fas fa-times"></i>',
callback: () => {
showArtSelect((token ?? actor.prototypeToken).name, {
callback: (imgSrc, name) =>
updateTokenImage(imgSrc, {
actor: actor,
imgName: name,
token: token,
}),
searchType: SEARCH_TYPE.TOKEN,
object: token ? token : actor,
force: true,
});
},
},
},
default: 'one',
});
d.render(true);
}
}