All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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{"_id":"0rhltfBkQtYkCwXd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5xuP57kLx1Xu16ZO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab","pollen-touch"]},"bonus":{"value":7},"damageRolls":{"epsi7siz20bs1pkeif5e":{"damage":"1d4+3","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VdCXQ44TAdADVOEd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ADUDwILKarUV2YPp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slow","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A yellow musk thrall is permanently @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bW6X64ql7gjX9zqQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entangling Tendrils","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:5]{5 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Grasping tendrils extend out from the thrall. When the thrall ends its movement next to a creature, or a creature ends its turn next to the thrall, that creature must succeed at a @Check[type:reflex|dc:14] save or be @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the tendrils.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":5,"slug":"entangling-tendrils","traits":["aura"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HXybLZsE68ejwZbJ","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Limb Extension","sort":500000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The yellow musk thrall is reduced to 4 HP or fewer</p>\n<hr />\n<p><strong>Effect</strong> Creeper tendrils tear through the thrall's limbs, causing its forearms to tear loose. The thrall's melee reach increases by 5 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i8TVY4kXRvQIaLLG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pollen Touch","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the thrall strikes a creature, that creature is exposed to yellow musk creeper pollen, as Spray Pollen (DC 14). The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the yellow musk creeper that spawned the thrall, not by the thrall itself. The affected creature must attempt a @Check[type:will|dc:14] save.</p>\n<p>Once a creature succeeds at any save against Spray Pollen, it becomes temporarily immune for 24 hours.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg]. For as long as it is fascinated, it must spend each of its actions to move closer to the yellow musk creeper that spawned the thrall as expediently as possible, while avoiding obvious dangers. If the creature is adjacent to the yellow musk creeper, it stays still and doesn't act.</p>\n<p><strong>Critical Failure</strong> As failure, but the condition doesn't end automatically. The creature can attempt a new save at the end of each of its turns. On a success, the fascinated condition and other effects end.</p>"},"requirements":{"value":""},"rules":[],"slug":"pollen-touch","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tG4nT3YD8KPOsT5n","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b1FjlQp2WrSejAk9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Yellow Musk Thrall","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":2},"dex":{"mod":-2},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":14},"allSaves":{"value":""},"hp":{"details":"","max":12,"temp":0,"value":12},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":0},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Plant","level":{"value":-1},"privateNotes":"","publicNotes":"<p>A creature transformed by a yellow musk creeper's tendrils boring into its brain becomes a yellow musk thrall if it's Small or Medium, or a yellow musk brute if Large (a Small creature becomes a Small thrall rather than a Medium one). The transformation takes 1 hour. A yellow musk thrall takes only the most rudimentary of actions: bringing the yellow musk creeper water and new creatures to infest. After a few days (or if the creeper dies), the thrall wanders off into the wilderness and falls dead within 24 hours. The body of a deceased thrall sprouts a new yellow musk creeper within hours of its death, becoming a fully grown plant within 24 hours.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":0},"will":{"saveDetail":"","value":2}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["mindless","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.0rhltfBkQtYkCwXd"}}}
{"_id":"10JbkieWjqKA5Hzc","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6BxCWHRHwlGUEbIO","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":31,"item":0,"mod":0,"value":21},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"wyoHyxT9eWgF4Ldx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YIMampGpij4Y30yE"}},"img":"systems/pf2e/icons/spells/stone-tell.webp","name":"Stone Tell","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from natural or worked stone. While stone is not intelligent, you speak with the natural spirits of the stone, which have a personality colored by the type of stone, as well as by the type of structure the stone is part of, for worked stone. A stone's perspective, perception, and knowledge give it a worldview different enough from a human's that it doesn't consider the same details important. Stones can mostly answer questions about creatures that touched them in the past and what is concealed beneath or behind them.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"6BxCWHRHwlGUEbIO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stone-tell","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3NM1dClgOcqEF0sP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P"}},"img":"systems/pf2e/icons/spells/meld-into-stone.webp","name":"Meld into Stone (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, but not see, what's going on outside the stone, and you can cast spells while in the stone as long as they don't require line of effect beyond the stone.</p>\n<p>Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone. You can Dismiss this spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"6BxCWHRHwlGUEbIO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meld-into-stone","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IGYasXoP7pT26KvN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone (At will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"6BxCWHRHwlGUEbIO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AuRaykn2A42pUIob","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":26},"damageRolls":{"6pmh0fc9bvhrnxvyjhs0":{"damage":"3d8+13","damageType":"piercing"},"vymxghw33wfo5i87697j":{"damage":"2d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Py8ycO501wOs8ujU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Legs","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":26},"damageRolls":{"npdi8bur96fh6lzl7ode":{"damage":"3d10+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4W4LiMhJykn0tAnC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pzMdTIEh6A57hKG7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DSxcWM211sMMf5q3","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Regurgitate Gastrolith","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The irlgaunt violently regurgitates a melonsized clot of brittle stone supernaturally infused with digestive enzymes. The stone and acid explode on impact within a range of 30 feet, dealing [[/r 7d6[piercing]]] damage and [[/r 7d6[acid]]] damage to creatures in a @Template[type:burst|distance:20] (@Check[type:reflex|dc:33|basic:true] save).</p>\n<p>The irlgaunt can't Regurgitate Gastroliths for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nM4ThlQUyejxc6bH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stone Step","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The irlgaunt ignores difficult terrain composed of rocks and stone.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rRyC9cynfG1W6t2x","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"I4uXKqR4dpPrjLVl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3XFYFPxh58muAALo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"156yuEa1Bpu00UWF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"X3dl4ZyuyNGqupRF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1500000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Irlgaunt","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":8},"int":{"mod":4},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"","max":265,"temp":0,"value":265},"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[{"type":"climb","value":30}],"value":30},"weaknesses":[{"type":"bludgeoning","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Aberration","level":{"value":13},"privateNotes":"","publicNotes":"<p>Irlgaunts resemble titanic spiders or crabs, but with cephalopod-like tendrils erupting from the tips of their chitin-armored legs. Their jagged gray shells allow them to blend into the rocky walls of the high mountain passes and deep ravines that serve as their hunting grounds. Despite their size, they move with incredible alacrity, bounding across chasms and skittering up sheer mountain cliffs without pause. Though they are formidable in melee, irlgaunts have an even more powerful ranged attack. These creatures can pelt their opponents by forcefully regurgitating gastroliths-melon-sized clusters of rocks enveloped in coagulated digestive enzymes strong enough to break down flesh and bone. Gastroliths are fragile and explode on contact, spraying the area with shards of rock and caustic acid.</p>\n<p>While one might easily mistake an irlgaunt for a simple brutish beast, they have a keen intelligence and use devious hunting strategies. They set traps for travelers and are fond of using gems and magical items taken from previous victims as bait. They have been known to start rockslides or otherwise block passages to reroute explorers into their clutches. They also use their gastroliths to direct the movements of their prey, forcing victims into dead ends at the edge of chasms or cliffs.</p>\n<p>For the most part, irlgaunts live solitary lives, likely because finding enough food to sustain a community tends to be difficult. However, they still maintain a sense of extended, regional community, actively gathering when organizing for war or to discuss other issues that affect their species or shared territories. They have been known to occasionally ally with giants, but these truces are usually nebulous.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","jotun","terran"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["aberration","earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.10JbkieWjqKA5Hzc"}}}
{"_id":"12vyw160K7p3M3Mt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"R9YnxMf9012f1ajN","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"item":0,"mod":0,"value":19},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"kfWXgpb3mBY8x5bX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D2nPKbIS67m9199U"}},"img":"systems/pf2e/icons/spells/etheral-jaunt.webp","name":"Ethereal Jaunt (At will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You travel to the Ethereal Plane, which overlaps the Material Plane. Material Plane creatures can't see you, and you can move through things on the Material Plane. You move at half your normal Speeds, but can move in any direction (including up and down). You can see onto the Material Plane within a radius of 60 feet; it is gray, hazy, and @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from you. You can't affect the Material Plane, and you can't be affected by the Material Plane except by force effects and abjurations originating there. When the spell ends, you return to the Material Plane. If you're in the air, you fall (unless you can fly), and if you're inside an object, you're pushed into the nearest open space and take 1d6 damage per 5 feet you were pushed. If you cast this spell when not on the Material Plane, it is lost.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to five additional willing creatures at a range of 30 feet. The duration is up to 10 minutes.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ethereal-jaunt","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xWKBg0GE28Tpu1bC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ADhoyCE2OisXj62U","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xCOiURbOFmMct0Ad","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (Constant) (All Alignments Simultaneously)","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mFi0a363gCPc9zj5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"5d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WJOCXMWlFWQMOlD6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ubtbl3XsZczDM1IX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous and loses any item bonus to AC. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SFLxOb7tFxjJz3mj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xm7v6OJXM7xTHseI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oFWuursoxdVNXF25","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kcelf6IHl3L9VXXg"}},"img":"systems/pf2e/icons/spells/disrupt-undead.webp","name":"Disrupt Undead","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"positive"},"value":"1d6"}}},"description":{"value":"<p>You lance the target with energy. You deal 1d6 positive damage plus your spellcasting ability modifier. The target must attempt a basic Fortitude save. If the creature critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disrupt-undead","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q4hTFzqrM8klokYn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jyEgBk42eDX7Mx7q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"R9YnxMf9012f1ajN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JVezHGtBp5knZ21Z","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab","quetz-couatl-venom"]},"bonus":{"value":23},"damageRolls":{"ul7zdy3exakjqmqykck9":{"damage":"2d10+13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"l3FDPjYAvQMi4tfJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gWsyeIZTyzTRH7z1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D3ePCbVgWGtm6c2e","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zp27Hiz99lnmpDcm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dkFTU2VIAk9BBNw3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d10+7)[bludgeoning]]], @Check[type:fortitude|dc:29|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FIBgwJl6ghhZJB6Y","img":"systems/pf2e/icons/actions/Passive.webp","name":"Quetz Couatl Venom","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A quetz couatl's venom deals good damage rather than poison damage to fiends</p>\n<hr />\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:29]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d8[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}, and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d10[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}, and flat-footed (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"quetz-couatl-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XMbOWL8A6tcWyW18","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Radiant Wings","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The quetz couatl spreads its multicolored wings and radiant plumage. Each enemy within 30 feet must attempt a @Check[type:will|dc:29] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to Radiant Wings for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, but if the creature is evil, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","incapacitation","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"49zcmiZjqimM6a7b","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wrap in Coils","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The quetz couatl has a Medium or smaller creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] in its jaws</p>\n<hr />\n<p><strong>Effect</strong> The quetz couatl moves the creature into its coils, freeing its fangs to make attacks, then uses @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1] against the creature. The quetz couatl can hold as many creatures in its coils as will fit in its space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YrMHTjkFMDgVtW5i","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yBSSHaxM3tKjNBfu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RLi3N8Lf55ZZtoYw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3ZMYgPAwjWPWxB9M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xYARNrlGSypzTILU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"faRTjChhgtGWYoYa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VHXb3VSn06UJPzs4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rq1e8acAGFhSRrgr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Quetz Couatl","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":6},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":15}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"Beast","level":{"value":10},"privateNotes":"","publicNotes":"<p>These sacred feathered serpents tirelessly serve the powers of law and good. Some operate directly as messengers and intermediaries of the deities, while others operate independently in aiding the cause of righteousness. Either way, they watch over mortals and try to influence and aid them from the shadows, shifting from plane to plane to spread wisdom and healing where they are needed. Some quetz couatls are worshipped as divinities in remote or isolated societies, and while they do not encourage such veneration, they use the trust placed in them to foster peace and cooperation with others.</p>\n<p>Quetz couatls are typically 10 to 20 feet long, with iridescent blue and green scales. Their glorious wings of rainbow-hued feathers span 15 feet and weigh nearly a ton. They are carnivorous, feeding on birds, mammals, and even the occasional evil humanoid.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["celestial","common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision, detect alignment"},"size":{"value":"lg"},"value":["beast","couatl"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.12vyw160K7p3M3Mt"}}}
{"_id":"18NInoyRLIrWE0nt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"CHpqAmXq4vOr2TMj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":22},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"hTa7eD0P303Y4ykY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"CHpqAmXq4vOr2TMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wT67MMQHzbgbSunG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"11d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"CHpqAmXq4vOr2TMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9dihg8zzsky86yMF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"12d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60], and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"CHpqAmXq4vOr2TMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5Hwc9JI4dRBdycUY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GP3wewkQXEPrLxYj"}},"img":"systems/pf2e/icons/spells/subconscious-suggestion.webp","name":"Subconscious Suggestion","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs. You suggest a course of action to the target. Your directive must be phrased in such a way as to seem like a logical course of action to the target, and it can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The suggestion remains in the target's subconscious until the next time you prepare. If the trigger occurs before then, the target immediately follows your suggestion. The effect has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 hour.</p>\n<hr /><strong>Heightened (9th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"CHpqAmXq4vOr2TMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"subconscious-suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QFVCFmJDRYL0iTIf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"CHpqAmXq4vOr2TMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OthOWZLzsugOgJdj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At will)","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"CHpqAmXq4vOr2TMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D37j5yZBrczONXiO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"CHpqAmXq4vOr2TMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4QHxILhrfigKAsP5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"CHpqAmXq4vOr2TMj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L9XO3TUsAurnPduF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["rupturing-venom"]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d10+13","damageType":"piercing"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mXvv89TdLwyRKCuM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle Mouth","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":26},"damageRolls":{"0":{"damage":"3d6+13","damageType":"piercing"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ckpzKVXKEEwbtEV4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lgkWnI9fHF9WMU2Q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u5ajL2rEGMJeJmYt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xpfZ2YkQuu4I8kW0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b7ci3cZP3HOyvnjf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CDI8zDOfYxM1bdM6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Aura of Order's Ruin","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A lawful or good creature that begins its turn in this aura's emanation must attempt a @Check[type:will|dc:29] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (lawful good creatures instead become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}).</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"aura-of-orders-ruin","traits":["aura","necromancy","occult"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yu67ZekTRXDanQoC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boiled by Light","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A chernobue takes [[/r 2d10[fire]]] damage each time it starts its turn in an area of bright light.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pRxhn354ZvirgsU6","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Recall Venom","sort":1900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 30 feet suffers the effects from stage 2 of rupturing venom</p>\n<hr />\n<p><strong>Effect</strong> The chernobue calls out telepathically to the semi-alive toxin, causing it to burst out of the target's body and slither through the air to drain back into one of the chernobue's mouths. The poisoned creature takes [[/r 7d6[bludgeoning]]] damage (@Check[type:fortitude|dc:32|basic:true] save) as the venom exits its body, but is thereafter cured of rupturing venom, and the chernobue regains an equal number of Hit Points.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i9n1VIjQaHqI1V9X","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Paralyzing Display","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The chernobue's eye pulses and its lid peels back to reveal mind-bending awfulness. Creatures in a @Template[type:emanation|distance:30] must attempt a @Check[type:will|dc:32] save, after which they are temporarily immune to further Paralyzing Displays for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for [[/br 1d4 #rounds]]{1d4 rounds}. It can attempt a new save to end the effect at the end of each of its turns.</p>\n<p><strong>Critical Failure</strong> As failure, but paralyzed for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","emotion","enchantment","fear","incapacitation","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eF8APed2EwYOr5dF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rupturing Venom","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The thick, orange venom injected by a chernobue is semi-alive, and as it seethes in a creature's body, it deals poison damage in addition to bludgeoning damage as it ruptures flesh</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:32]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and [[/r 2d6[bludgeoning]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[poison]]] damage, [[/r 2d6[bludgeoning]]] damage, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"rupturing-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"y6kXieBaqCizc9RC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VXXutn5ymEFtPpj0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"epzTH6XFReom4LNy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uXNJtDgI65Jox7sM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2500000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Chernobue","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":7},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":220,"temp":0,"value":220},"immunities":[{"type":"controlled"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"resistances":[{"type":"mental","value":10},{"exceptions":["cold-iron"],"type":"physical","value":10}],"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"lawful","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":12},"privateNotes":"","publicNotes":"<p>The chernobue infects all creatures it encounters with itself, spreading pain and calamity wherever it flops and writhes. It sheds ruin and sups on anguish, but a chernobue can sometimes be persuaded to pause for a few moments of conversation if its partner in discourse can keep its attention by providing enough atrocious details. Resembling a tumor-like growth of oily blackness, this vile monstrosity has numerous muscular tentacles, a single glaring baleful eye, and a drooling, toothy maw in the middle of its body.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal"]},"rarity":"uncommon","senses":{"value":"greater darkvision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["fiend","qlippoth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.18NInoyRLIrWE0nt"}}}
{"_id":"1QWZDaBoefL5rWkz","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"9atqlz9j100vC4uo","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"n5xl7okywwndw2w39wxq":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Dbrk210Q9t44P8vP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"1ja2ri7vbbv9dr3jaogt":{"damage":"2d6+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CuMZTwnGZC3P7sm5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spiked Tail","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":["knockdown"]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d6+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"nSgOSBLM92y28WsS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ymt7FhkmnZp7ABEM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VzMnFSYbgzk4CXes","img":"systems/pf2e/icons/actions/Passive.webp","name":"Trackless","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A hodag sweeps the ground behind it with its tail as it moves, obscuring its tracks. The DCs of checks to @UUID[Compendium.pf2e.actionspf2e.EA5vuSgJfiHH7plD] a hodag are increased by 10.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IRXDgrccWGdvA4YK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ferocity","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Ferocity]</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Od1YX31hXRHCzHS3","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rip and Tear","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hodag makes two claw Strikes and one jaws Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x3sRV0Fub8ixWfBV","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Toss","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hodag Strides, then makes a Strike against a target in reach. If it moves at least 20 feet and succeeds at its Strike, the hodag deals damage normally and then attempts an Athletics check against the creature's Fortitude DC to toss the enemy into the air.</p>\n<p>On a success, the tossed creature is thrown 10 feet in a straight line in the direction of the hodag's choice and then lands @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If the creature is knocked into a solid object, it takes [[/r 1d6[bludgeoning]]] damage as well before landing prone. The hodag can instead toss a creature straight up in the air. The creature lands in the same square where it started, takes [[/r 1d6[bludgeoning]]] damage, and lands prone.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CwNuoWOgc2U8qCLd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IqJWeigyORBMo2Go","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LTW5DHnhGB6HMte6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Forests","predicate":["terrain:forest"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+16 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"amq39bdeRIubOxNa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hodag","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":90,"temp":0,"value":90},"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[{"type":"burrow","value":15}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast","level":{"value":6},"privateNotes":"","publicNotes":"<p>Because they are often described only in drunken retellings of loggers' or miners' tales, hodags are considered by many to exist only in the local folklore of remote areas. However, some individuals have actually encountered these dangerous beasts firsthand, and even fewer have lived to tell their tales.</p>\n<p>Hodags are reptilian creatures the size of bulls. These vicious predators' long claws can tear creatures apart in seconds. Their backs sport dozens of long spines that run from their snouts all the way down the length of their powerful tails. Their wide mouths are full of sharp and twisted rows of teeth not unlike those of a shark. The hodags' rough, scaly hides carry hues of green and brown, allowing them to blend into their forest surroundings where they ambush prey. Only their glowing red eyes reveal their presence, though hodags have learned to use this to their advantage by drawing attention to their eyes in one area, then closing their eyes and stealthily moving to another area to cause their prey to misconstrue their location.</p>\n<p>In the wintertime, when snow and ice blankets a region, hodags grow a foul-smelling coat of greasy, dark-brown fur that sprouts in tufts from between their scales. A typical hodag measures over 10 feet long from snout to tail and weighs upward of 700 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.1QWZDaBoefL5rWkz"}}}
{"_id":"27R4ntwgch7eIQM6","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kbVyC3rbr7rfXsxu","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"mod":0,"value":12},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"OFeWf6HdNT5mBfJj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"kbVyC3rbr7rfXsxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"43OmGso6Cf1xa4Xj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW"}},"img":"systems/pf2e/icons/spells/glyph-of-warding.webp","name":"Glyph of Warding","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You craft a trap by binding a hostile spell into a symbol. While Casting this Spell, you also Cast a Spell of a lower spell level to store in the glyph. The stored spell must take 3 actions or fewer to cast, have a hostile effect, and target one creature or have an area. You can set a password, a trigger, or both for the glyph. Any creature that moves, opens, or touches the target container or enters the target area that doesn't speak the password or that matches the trigger activates the glyph, releasing the harmful spell within.</p>\n<p>Once a spell is stored in the glyph, the glyph gains all the traits of that spell. If the stored spell targets one or more creatures, it targets the creature that set off the glyph. If it has an area, that area is centered on the creature that set off the glyph. Glyph of warding's duration ends when the glyph is triggered. The glyph counts as a magical trap, using your spell DC for both the Perception check to notice it and the Thievery check to disable it; both checks require the creature attempting them to be trained in order to succeed.</p>\n<p>You can Dismiss glyph of warding. The maximum number of glyphs of warding you can have active at a time is equal to your spellcasting ability modifier.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"kbVyC3rbr7rfXsxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glyph-of-warding","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 container or a 10-foot-by-10-foot area"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7N2o4TaWA20P9iDk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VVAZPCvd4d90qVA1"}},"img":"systems/pf2e/icons/spells/secret-page.webp","name":"Secret Page","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You change the target's text to different text entirely. If the text is a spellbook or a scroll, you can change it to show a spell you know of secret page's level or lower. The replacement spell cannot be cast or used to prepare a spell. You can also transform the text into some other text you have written or have access to. You can specify a password that allows a creature touching the page to change the text back and forth. You must choose the replacement text and the password, if any, when you Cast the Spell.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"kbVyC3rbr7rfXsxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"secret-page","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 page up to 3 square feet in size"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kChQWhlKT2mnLHr4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"1d6+1"}}},"description":{"value":"<p>You splash a glob of acid that splatters creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus 1 splash acid damage. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to 2.</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to 3, and the splash damage increases to 2.</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to 4, and the splash damage increases to 3.</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to 5, and the splash damage increases to 4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kbVyC3rbr7rfXsxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yB8p1BIv5aVPcfbE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"kbVyC3rbr7rfXsxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7UB9CyvhkK4ZhIuW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Lawful only)","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kbVyC3rbr7rfXsxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fIwjEqIYst9cbTm1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kbVyC3rbr7rfXsxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3kdUeTRGSrmuuTn2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kbVyC3rbr7rfXsxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ie9eEZ7zzklh3Yew","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kbVyC3rbr7rfXsxu"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WTUxYAzq1Nr3FFwN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["garbled-thoughts"]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"2d8+3","damageType":"piercing"},"1":{"damage":"1d4","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NOvlBahz080PaM4R","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"2d6+3","damageType":"bludgeoning"},"1":{"damage":"1d4","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["chaotic","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Qj1AizQTHLeRQxPV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7PG4MVtAvT1kH55R","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy (Touch)","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"um06dCu0E8W9LRDd","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entropy Sense (Imprecise) 30 feet","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An akizendri can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the akizendri the ability to sense creatures within the listed range. A creature under the effects of <em>@UUID[Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU]</em> or that is otherwise shielded from divinations and predictions cannot be noticed via entropy sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","prediction"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lZ2HxJLCCy5TITMC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4eg3EowtqBauiDtw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"teonM0iI5aOvey0N","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 1","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":1}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3WqEPpUcLFd5pJv6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Protean Anatomy 6","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An akizendri's vital organs shift and change shape and position constantly. Immediately after the akizendri takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.</p>\n<p>The akizendri is immune to polymorph effects unless it is a willing target. If @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR], the akizendri automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation","polymorph"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tH3f4GsDerHRNPik","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The akizendri takes on the appearance of any Small or smaller creature. 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It can exit the book at any point by Dismissing <em>secret page</em>, at which point it appears in a space adjacent to the text. If it does so to begin combat, it rolls a Deception check for initiative. As long as it remains immersed in the text, the akizendri has no body. It can communicate telepathically with a creature as long as the creature touches the book or scroll that contains the secret page. It can sense nearby creatures using its entropy sense, but not in any other way, nor can it use any attack, manipulate, or move actions or speak aloud. If the object it is immersed in is destroyed, the akizendri reappears in an adjacent square and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o3nbXHISVkXC32B1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K8ApkVgvg2Wvnd1U","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"H8oQdIKTkjsUX5MM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Fpf9n7KgXh95qgNw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wcfCDyf4yBhsoe7x","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sVvfsXzKsuscd4RV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VVvW60YQ1VfgCnIk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":3000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Akizendri","system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"fast healing 1","max":42,"temp":0,"value":42},"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"type":"precision","value":3},{"type":"protean-anatomy","value":6}],"speed":{"details":"freedom of movement","otherSpeeds":[{"type":"fly","value":25},{"type":"swim","value":25}],"value":25},"weaknesses":[{"type":"lawful","value":3}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Monitor","level":{"value":3},"privateNotes":"","publicNotes":"<p>Akizendris gnaw at sources of knowledge and lore, gleefully corrupting and altering them to vex scholars and sages across the planes with contradictions and untruths. 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{"_id":"2Kw49I6EZbKKlTtK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kzI56kmfH5aQquo7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ice Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d6+8","damageType":"slashing"},"1":{"category":"persistent","damage":"1d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["versatile-b"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZDDAw2k12iKwWmyi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IWFZQHALE4qFDWJv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Snow Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The blizzardborn ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from falling snow.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cE9GHCJxhOHcgxgi","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shattering Ice","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An enemy hits the blizzardborn with an attack that deals physical damage</p>\n<hr />\n<p><strong>Effect</strong> A portion of the blizzardborn's body shatters into an explosion of razor sharp ice crystals and blinding snow that deals [[/r 2d6[piercing]]] damage to opponents in a @Template[type:emanation|distance:5] (@Check[type:reflex|dc:24|basic:true] save). Anyone who fails is also @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round (or 3 rounds on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fUyM5YcNhV5dlwTV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ice Burrow","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The blizzardborn can @UUID[Compendium.pf2e.actionspf2e.H6v1VgowHaKHnVlG] through ice or snow with a Speed of 20 feet. 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These elementals move with crunching strides, their bodies constantly sloshing and sloughing off shards of ice. Because of their ability to refreeze, blizzardborn can travel into warmer environments safely, though they tend to look more like slush in these areas.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan"]},"rarity":"common","senses":{"value":"darkvision, snow vision"},"size":{"value":"med"},"value":["cold","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.2Kw49I6EZbKKlTtK"}}}
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Its arms and tentacles are lined with hundreds of hooks and suckers, allowing it to seize its prey with ease.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.32HHvah2Ji6FjJnM"}}}
{"_id":"340AwQpRXGblw1kF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xxK8rXRDWK5Rwj9i","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"mod":0,"value":18},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ofhb2Xpvv2O62InP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>\n<hr />\n<p><strong>Area</strong> 50 ft long by 50 ft wide</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"xxK8rXRDWK5Rwj9i"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D0vga6qR9JJs237o","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"xxK8rXRDWK5Rwj9i"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mxpkzQTw0tzSwaUL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"xxK8rXRDWK5Rwj9i"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f6wcd2reTGcarw33","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"xxK8rXRDWK5Rwj9i"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vah9RFP70HLmi2n5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":600000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"8d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering creatures and unattended objects in its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save; unattended objects automatically fail. Creatures that fail the save are also knocked back 5 feet (10 feet on a critical failure).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"xxK8rXRDWK5Rwj9i"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-torrent","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oIJY4ycXpaF4IjIM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"xxK8rXRDWK5Rwj9i"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H2wGlqKKN7W5qqTm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.30BBep9U4BDV0EgQ"}},"img":"systems/pf2e/icons/spells/infernal-pact.webp","name":"Infernal Pact","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service. If you succeed, the devil sends you its choice of one devil whose level is no more than double <em>infernal pact's</em> level, two devils whose levels are each at least 2 less than double the spell level, or three devils whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> The devils are sent to you and serve you for [[/r 1d4 #weeks]]{1d4 weeks}.</p>\n<p><strong>Success</strong> The devils are sent to you and serve you for [[/r 1d4 #days]]{1d4 days}.</p>\n<p><strong>Failure</strong> Your request is denied.</p>\n<p><strong>Critical Failure</strong> Not only is your request denied, but the powerful devil sends word of its displeasure to your master.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a 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Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kUtQvCE4ePTqjluS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tIvtO7TbZgSNlr3F","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GoYV1mj4XKxDiBOM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tqSmdxFVDmY2CLns","img":"systems/pf2e/icons/actions/Passive.webp","name":"Heavy Aura","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature that enters the heavy aura must attempt a @Check[type:will|dc:23] save. It is then temporarily immune for 10 minutes.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.D5mg6Tc7Jzrj6ro7] while it remains in the area. If the creature is already encumbered, it is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] while it remains within the aura.</p>\n<p><strong>Critical Failure</strong> As failure, but the effect persists for 3 rounds after leaving the aura.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"heavy-aura","traits":["aura","divine","incapacitation","transmutation"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","incapacitation","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"myXt3SwrT2L8VMW4","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Stygian Guardian","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature or object within the sarglagon's reach is targeted by an attack</p>\n<hr />\n<p><strong>Effect</strong> The sarglagon interposes themself, giving the creature or object @UUID[Compendium.pf2e.other-effects.I9lfZUiCwMiGogVi]{Standard Cover} against the attack (+2 circumstance bonus to AC), or @UUID[Compendium.pf2e.other-effects.I9lfZUiCwMiGogVi]{Greater Cover} (+4 circumstance bonus to AC) if the sarglagon was already granting it lesser cover.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nBbFutvNlcdf1cgZ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Drown","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sarglagon conjures murky water to fill the lungs of a creature that can't breathe water within 30 feet. The target must attempt a @Check[type:fortitude|dc:26] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target coughs up water and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The target is holding its breath. The only action it can take is to attempt a Fortitude save against Drown to expel the water, which is a single action.</p>\n<p><strong>Critical Failure</strong> The target falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and begins suffocating. If the target succeeds at its Fortitude save while suffocating, it coughs up the water and can breathe again.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5Vw9VTB3I1sie1g1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sarglagon Venom","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:26]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong>[[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 2</strong>[[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"sarglagon-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cziWyGkXTKOzxWfA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2000000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FrvH9Qjm4Ddo8J4J","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dmFxBvhl0Mwqt8u5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"x75GI6dZABMCrzl8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"O2Iy6hHlVcoWCJFF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2400000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AqkCZNXs44e7j33l","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sarglagon","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":120,"temp":0,"value":120},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"exceptions":["silver"],"type":"physical","value":5},{"type":"poison","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":25},{"type":"swim","value":30}],"value":25},"weaknesses":[{"type":"good","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend","level":{"value":8},"privateNotes":"","publicNotes":"<p>Sarglagons dwell in Hell's myriad waterways, lakes, and oceans. They serve as guardians of the Academy of Lies-the repository of secrets in Stygia, the fifth layer of Hell. Sarglagons breathe water and air with equal ease, and can move through water, land, and even air with uncanny swiftness. Few fiends travel the waterways of the multiverse, but where a river crosses the planes, odds are sarglagons have traveled it to further their infernal machinations. The only body of water they avoid is the River Styx, as the fiends have yet to develop any defense against that waterway's memory-sapping qualities. Mortal spellcasters sometimes bind sarglagons as guardians of precious secrets or treasures, particularly in aquatic areas. Most strangely, sarglagons sometimes act as unnerving caretakers to mortals who have no idea what they did to earn their unwanted protectors' attention. The constant uninvited vigilance of these devils is often disturbing and stifling to their wards.</p>\n<hr />\n<p>Each type of devil plays a particular role in Hell's bureaucracies and hierarchies, though some have far more specialized functions than others.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":16}},"spellcasting":{"rituals":{"dc":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["celestial","infernal"]},"rarity":"common","senses":{"value":"greater darkvision; see invisibility"},"size":{"value":"lg"},"value":["amphibious","devil","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.340AwQpRXGblw1kF"}}}
{"_id":"37FAi1y5S8snofws","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tXoIGwvSGdRcv6jU","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":42,"item":0,"mod":0,"value":34},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"bmwBD99yqE5TFQpN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wLIvH0AT1u7oa64N"}},"img":"systems/pf2e/icons/spells/cataclysm.webp","name":"Cataclysm","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"3d10"}}},"description":{"value":"<p>You call upon the unimaginable power of world-ending cataclysms, ripping a small piece of each cataclysm and combining them together into one horrifically powerful attack. The following effects come down upon all creatures in the area. Treat the resistances of creatures in the area as if they were 10 lower for the purpose of determining the cataclysm's damage. Each creature attempts one basic Reflex save that applies to all six types of damage.</p>\n<ul>\n<li>Flesh-dissolving acid rain deals 3d10 acid damage.</li>\n<li>A roaring earthquake shakes and bludgeons creatures on the ground, dealing 3d10 bludgeoning damage.</li>\n<li>A blast of freezing wind deals 3d10 cold damage.</li>\n<li>Incredible lightning lashes the area, dealing 3d10 electricity damage.</li>\n<li>Beating winds churn across the sky, dealing 3d10 bludgeoning damage to creatures flying in the area.</li>\n<li>An instant tsunami sweeps over creatures in the area, dealing 3d10 bludgeoning damage with the water trait (doubled for creatures swimming in the area).</li>\n<li>A massive wildfire burns in a sudden inferno, dealing 3d10 fire damage.</li>\n</ul>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"tXoIGwvSGdRcv6jU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1,000 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cataclysm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","cold","earth","electricity","fire","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JJcg0fjSB8UhJeHw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.10VcmSYNBrvBphu1"}},"img":"systems/pf2e/icons/spells/massacre.webp","name":"Massacre","sort":300000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d6"}}},"description":{"value":"<p>You unleash a wave of necromantic energy to snuff out the life force of those in its path. Each creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn't kill even a single creature, the negative energy violently explodes back toward you, dealing an additional 30 negative damage to every creature in the line (even those above 17th level) and 30 negative damage to you.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes 9d6 negative damage.</p>\n<p><strong>Failure</strong> The creature takes 100 negative damage.</p>\n<p><strong>Critical Failure</strong> The creature dies.</p>\n<hr /><strong>Heightened (10th)</strong> The spell can affect creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"tXoIGwvSGdRcv6jU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"massacre","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2tizdcbdj6rD6U6d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"value":"tXoIGwvSGdRcv6jU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lQ2VQ0Zrb5e8TBJq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r7ihOgKv19eJQnik"}},"img":"systems/pf2e/icons/spells/disintegrate.webp","name":"Disintegrate","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"18d10"}}},"description":{"value":"<p>You fire a green ray at your target. Make a spell attack. You deal 12d10 damage, and the target must attempt a basic Fortitude save. On a critical hit, treat the save result as one degree worse. A creature reduced to 0 HP is reduced to fine powder; its gear remains. An object you hit is destroyed (no save), regardless of Hardness, unless it's an artifact or similarly hard to destroy. A single casting can destroy no more than a 10-foot cube of matter. This automatically destroys any force construct, such as a wall of force.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"uses":{"max":3,"value":3},"value":"tXoIGwvSGdRcv6jU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disintegrate","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature or unattended object"},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Kggw7MewhWj6SbJM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ihbRf964JDXztcy3"}},"img":"systems/pf2e/icons/spells/disjunction.webp","name":"Disjunction","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Crackling energy disjoins the target. You attempt to counteract it. If you succeed, it's deactivated for 1 week. On a critical success, it's destroyed. If it's an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"value":"tXoIGwvSGdRcv6jU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disjunction","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NzRGMDKGrdAu0AJO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FEsuyf203wTNE2et"}},"img":"systems/pf2e/icons/spells/wail-of-the-banshee.webp","name":"Wail of the Banshee","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"8d10"}}},"description":{"value":"<p>Your scream chills the souls of enemies that hear it. Each living enemy in the area takes 8d10 negative damage and must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<p><strong>Failure</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] [[/r 1d4]].</p>\n<p><strong>Critical Failure</strong> The target takes double damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 4}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"tXoIGwvSGdRcv6jU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wail-of-the-banshee","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["auditory","death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H98VV8BWpacQVSUz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yJy5LfDa8whoZRrW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"tXoIGwvSGdRcv6jU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LHtq8h9QsdHppn66","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"tXoIGwvSGdRcv6jU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"38kb57Hhd2E3vn6A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Good only)","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"tXoIGwvSGdRcv6jU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qjQkjjoCkG0wYEyP","img":"systems/pf2e/icons/default-icons/mystery-man.svg","name":"Soul Gem","sort":1200000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":4,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"mObSHLoIirMcASES","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":38},"damageRolls":{"a881oyrpp2lt3uxw55hq":{"damage":"4d12+17","damageType":"piercing"},"lpi403xzrr96e9smo7vt":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dSkIJ0gsh7XlH2OA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":38},"damageRolls":{"z5clnqxf1alykiwdt3wx":{"damage":"4d8+17","damageType":"slashing"},"ktdnphkqwzpcawefx6u0":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CSSsFGyexhD5YUX3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1deHNHPL9laFtZgR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pfzWyL0gCgqD1xRz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5kEI04PwOkPj2l0j","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eLovXAlbDKmZARNK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZD69ngyFRQ3FHnUr","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SLu0NlKYzhM3DVPZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Aura of Doom","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Any creature that begins its turn in the aura is @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1} for as long as it remains in the aura and for 1 hour thereafter.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":60,"slug":"aura-of-doom","traits":["aura","death","divine"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","death","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nVMaCED96f0puvS1","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Apocalypse Breath","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The daemon expels a shrieking black cloud of smoke from its mouth in a @Template[type:line|distance:120] or a @Template[type:cone|distance:60] (or both a line and a cone in the same direction if it spends 3 actions). Living creatures in the area take [[/r 24d6[negative]]] damage (@Check[type:reflex|dc:45|basic:true] save).</p>\n<p>The olethrodaemon can't use Apocalypse Breath again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uQDUAoudAP9pgxja","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Soul Crush","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The olethrodaemon has a soul gem</p>\n<hr />\n<p><strong>Effect</strong> The olethrodaemon crushes the soul gem in one hand and regains the use of Apocalypse Breath or any one of its innate spells.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h5vOq3kLWQKQrs6h","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Huge, [[/r 4d10[bludgeoning]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}, Rupture 43</p>\n<p>An olethrodaemon has numerous stomachs connected by labyrinthine digestive organs. Swallowed creatures cannot Escape, but can attempt to cut their way out with a [[/r 1d6]] roll. On a roll of 1-3, the creature cuts into yet another stomach. On a roll of 4-6, the creature manages to cut its way out of the olethrodaemon.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4oL2L4CT1FG6IAEu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zopfcGN6mDxzlvjT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bUxhhJ9unXAQMeMg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3WYk2YQGsTLlHTCM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2800000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Olethrodaemon","system":{"abilities":{"cha":{"mod":8},"con":{"mod":7},"dex":{"mod":6},"int":{"mod":2},"str":{"mod":10},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":44},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":450,"temp":0,"value":450},"immunities":[{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"otherSpeeds":[{"type":"burrow","value":35},{"type":"fly","value":40}],"value":35},"weaknesses":[{"type":"good","value":20}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fiend","level":{"value":20},"privateNotes":"","publicNotes":"<p>Even daemons fear the most massive and terrifying of their kind, olethrodaemons. No single entity could embody the level of evil necessary to manifest one; instead, these living war machines are made from the souls of many-or so the story goes. Other theories suggest that the four Horsemen of the Apocalypse are responsible for creating the olethrodaemons, or that olethrodaemons are merely the seeping run-off of an even greater being: a mysterious fifth Horseman.</p>\n<p>Whatever the truth, olethrodaemons are real, and their existence is terrifying enough to instill paralyzing existential dread. With dozens of unblinking glowing eyes above a drooling maw, two sets of four muscled limbs, and countless horns, olethrodaemons resemble no other creature known to mortalkind.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":35},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":34}},"spellcasting":{"rituals":{"dc":42}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 120 feet, true seeing"},"size":{"value":"grg"},"value":["daemon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.37FAi1y5S8snofws"}}}
{"_id":"3DSqfobadad3pA6O","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QQSJHx4JIqEThZoC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["fly-pox"]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YerPyajhgUANJwRq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V90pHqyo14mQzVuc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GimuDrJ7GoLAne8i","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Avoid the Swat","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The giant fly is targeted with a melee or ranged attack by an attacker it can see</p>\n<hr />\n<p><strong>Effect</strong> The giant fly gains a +2 circumstance bonus against the triggering attack. If the attack misses, the giant insect can Fly up to its fly Speed.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"avoid-the-swat","toggleable":true},{"key":"FlatModifier","predicate":["avoid-the-swat"],"selector":"ac","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kGJwFA2RdVWHs6ty","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fly Pox","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A giant fly could carry any disease, but most transmit a virulent but not fatal infection called Fly Pox with their bite</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:16]</p>\n<hr />\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 2</strong> as stage 1 (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 day)</p>\n<p><strong>Stage 4</strong> as stage 3 (1 day)</p>\n<p><strong>Stage 5</strong> enfeebled 2 and @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"fly-pox","source":{"value":""},"traits":{"rarity":"common","value":["disease","virulent"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FABtp8TBjsp2wCXL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FP6HC9aUvUb19NTT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Fly","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"fly","value":40}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":1},"privateNotes":"","publicNotes":"<p>This pony-sized fly's twitching limbs seem to never stop moving as it constantly cleans itself and scoops anything edible into its mouthparts. While primarily carrion eaters, giant flies sometimes prey on livestock or other animals too slow to get away.</p>\n<hr />\n<p>Giant flies are pony-sized insects that have massive compound eyes and bodies bristling with short, stiff hairs. Their lairs are notorious for the rotting meat they stockpile to lay their eggs into. Their maggot-dens are also prime breeding grounds for virulent diseases.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.3DSqfobadad3pA6O"}}}
{"_id":"3MDlKPlPhHBo1DId","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NP8RWxt3VPo7LZwb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"xg1pvku8kmf1qnabwgao":{"damage":"1d8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"H7ovqSFCx0c885Da","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacles","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"ilbirl74owrhwgloofpr":{"damage":"1d6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rwYZxmONVe2JmBPn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vmyBkhvE34HW6vpl","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Glowing Mucus","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Requirements</strong> The vampire squid is in water</p>\n<hr />\n<p><strong>Effect</strong> The vampire squid ejects a cloud of bioluminescent mucus in a @Template[type:cone|distance:15]. Non-squid creatures within the cloud must attempt a @Check[type:fortitude|dc:16] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. The glowing mucus remains in the area for 1 minute, and any creature that ends its turn in the area must succeed at a @Check[type:fortitude|dc:13] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZcgxYm8d1CcVlxMU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7Pr3OVRB7PpUN8XB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vampire Squid","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"initiative":{"statistic":"perception"},"perception":{"value":7},"resistances":[{"type":"cold","value":5}],"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":0},"privateNotes":"","publicNotes":"<p>Vampire squid are neither undead nor blood drinkers. Their name is instead inspired by their red eyes and the dark, cloak-like webbing between their arms. Living in the lightless depths of the ocean, the vampire squid can eject a cloud of bioluminescent mucus that nauseates predators.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.3MDlKPlPhHBo1DId"}}}
{"_id":"3VFHZyjSjNA1jbiO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"38rv8OhglPWCKDoM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wugLYHXdCUg05j8X","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sportlebore Infestation","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 hour)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 hour)</p>\n<p><strong>Stage 4</strong> [[/r 4d6[bludgeoning]]] damage (@Check[type:fortitude|dc:25|basic:true] save) as the host painfully vomits out a sportlebore swarm and returns to stage 1</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8RpmS3nHFfxBiGaY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dl10m47AKrgF3eVj","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Pour Down Throat","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature in the sportlebore swarm's area speaks, uses a verbal component, or opens its mouth</p>\n<hr />\n<p><strong>Effect</strong> A portion of the sportlebore swarm attempts to surge down the throat of the triggering creature, which must attempt a @Check[type:fortitude|dc:25|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature gets a mouthful of sportlebores. It spits the insects out and avoids further damage, but it can't speak for 1 round, and if it was performing a verbal spellcasting action, the spell fails and the caster wastes the action.</p>\n<p><strong>Failure</strong> The creature takes [[/r 4d6[piercing]]] damage from sportlebore bites, can't speak for 1 round, and loses a spell as noted under Success.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature is also exposed to sportlebore infestation.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zE1qMdAfyFxOdrrK","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Bites","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each creature in the sportlebore swarm's area takes [[/r 4d6[piercing]]] damage (@Check[type:reflex|dc:25|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lX8hhtp34UIqJCVv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"56IojEV0wzWU6uRX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sportlebore Swarm","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":-4},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":85,"temp":0,"value":85},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"resistances":[{"type":"bludgeoning","value":3},{"type":"piercing","value":7},{"type":"slashing","value":7}],"speed":{"otherSpeeds":[{"type":"fly","value":35}],"value":35},"weaknesses":[{"type":"area-damage","value":7},{"type":"splash-damage","value":7}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":7},"privateNotes":"","publicNotes":"<p>A swarm of sportlebores is a much more dangerous foe than a single insect.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.3VFHZyjSjNA1jbiO"}}}
{"_id":"3YcsuATyahEMygNy","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"h10snW2DCZ2hS7fP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":17},"damageRolls":{"k5x7uxlk886rebalkt3k":{"damage":"2d8+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jTPTmoj95k6FZSf8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NJS22AHrPTckdEPS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sense Murderer","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A revenant knows the direction of their murderer (as long as both are on the same plane), but not the distance.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","occult","scrying"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hn5PgfCFMwbKdN20","img":"systems/pf2e/icons/actions/Passive.webp","name":"Self-Loathing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If a revenant sees their own reflection or any object that was important to them in life, they must attempt a @Check[type:will|dc:25] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The revenant is unaffected and can no longer be affected by that reflection or object in this way.</p>\n<p><strong>Success</strong> The revenant is distracted by self-loathing and becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The revenant becomes @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the source that triggered their self-loathing and does everything they can to destroy it until the end of the revenant's next turn.</p>\n<p><strong>Critical Failure</strong> The revenant becomes @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] as long as the source of their self-loathing is apparent, until they're attacked, or until they see their murderer.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nPZlZs1rfnERketf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Undying Vendetta","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the revenant's murderer dies, the revenant is immediately destroyed. A revenant that can't sense their murderer must attempt a @Check[type:flat|dc:11] check once every 24 hours to avoid becoming @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] and @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]; they immediately rise again once they can sense their murderer. A murderer who becomes undead does not trigger the revenant's destruction until the murderer is finally destroyed. The revenant gains a +2 status bonus to checks and DCs against their murderer.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"azVkPps7BUkHzups","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Baleful Shriek","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The revenant wails horribly. Each creature within a @Template[type:burst|distance:60] must attempt a @Check[type:will|dc:23] save. Regardless of the outcome of their saving throw, affected creatures are then immune to Baleful Shriek for 1 hour. The revenant's murderer never improves their degree of success due to this ability's incapacitation trait.</p>\n<p>The revenant can't use Baleful Shriek again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and paralyzed for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","fear","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"edczs6WrO42Ttglo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d6+5)[bludgeoning]]] damage, @Check[type:fortitude|dc:24|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MPbG99HGshwvN1vm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jwePzrtTu8hZVz65","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"z1g1QuBHjbnLlTEt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Revenant","system":{"abilities":{"cha":{"mod":2},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":115,"temp":0,"value":115},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"exceptions":["slashing"],"type":"physical","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Animal, Undead","level":{"value":6},"privateNotes":"","publicNotes":"<p>Revenants are obsessed, undead stalkers who arise from their own murders and are driven by only one thing: revenge against their killers. The common wisdom is that revenants arise only from individuals who have been utterly betrayed or abandoned to die a grueling death, but even then such victims might not rise from their graves. In other cases, revenants might even rise from what might legitimately be considered an accident if the revenant doesn't understand the full circumstances of their demise. In such cases, it doesn't matter that the \"murderer\" may not have intended to kill, for revenants understands no pity and can never forgive. Revenants have little memory of their lives other than anything they might need to recall in order to achieve their goal of vengeance.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Any One Spoken in Life by Their Murderer ","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, sense murderer"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.3YcsuATyahEMygNy"}}}
{"_id":"3dlupMwDA9qv1xWS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qXSjj6mmQyNoxHDN","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"spontaneous"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":"2","prepared":[],"value":"2"},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7NabRCMOK0TFhUpx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qXSjj6mmQyNoxHDN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nktnO0aAYu7JllFI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qXSjj6mmQyNoxHDN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LUphX1enQnxHg2Lf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qXSjj6mmQyNoxHDN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"luTiL3BwOrBlcF5Z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IAjvwqgiDr3qGYxY"}},"img":"systems/pf2e/icons/spells/inspire-courage.webp","name":"Inspire Courage","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":60},"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inspire your allies with words or tunes of encouragement. You and all allies in the area gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.beReeFroAx24hj83]</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qXSjj6mmQyNoxHDN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"inspire-courage","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["bard","cantrip","composition","emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"09Ussn5ce6QbEzap","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qXSjj6mmQyNoxHDN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ezll8fFI692mARXF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qXSjj6mmQyNoxHDN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5goS1XPk7oS5XoJ3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.szIyEsvihc5e1w8n"}},"img":"systems/pf2e/icons/spells/soothe.webp","name":"Soothe","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"1d10+4"}}},"description":{"value":"<p>You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 1d10+4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10+4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"qXSjj6mmQyNoxHDN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"soothe","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["emotion","healing","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2sV7ZRgOshQjgOAc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack attack against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr /><strong>Critical Success</strong> You deal double damage.\n<p><strong>Success</strong> You deal full damage.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"qXSjj6mmQyNoxHDN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z8vsNdIMXAsLsLAO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Gb7SeieEvd0pL2Eh"}},"img":"systems/pf2e/icons/spells/true-strike.webp","name":"True Strike","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A glimpse into the future ensures your next blow strikes true. The next time you make an attack roll before the end of your turn, roll the attack twice and use the better result. The attack ignores circumstance penalties to the attack roll and any flat check required due to the target being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>\n<p>@UUID[Compendium.pf2e.spell-effects.fpGDAz2v5PG0zUSl]</p>"},"duration":{"value":"until the end of your turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"qXSjj6mmQyNoxHDN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-strike","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KtOLD0nyLOkE1HSe","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.grmaV4GdoGD7sKbn"}},"img":"systems/pf2e/icons/equipment/weapons/scimitar.webp","name":"Scimitar","sort":1100000,"system":{"MAP":{"value":""},"baseItem":"scimitar","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>This one‑handed curved blade is sharp on one side.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"scimitar","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["forceful","sweep"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"pIbaFSljYvozaZdG","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.MPv5Yx4w7scZGj2Y"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/musical-instrument-handheld.webp","name":"Tambourine (Handheld Musical Instrument)","sort":1200000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>Handheld instruments include bagpipes, a small set of chimes, small drums, fiddles and viols, flutes and recorders, small harps, lutes, trumpets, and similarly sized instruments. The GM might rule that an especially large handheld instrument (like a tuba) has greater Bulk. Heavy instruments such as large drums, a full set of chimes, and keyboard instruments are less portable and generally need to be stationary while played.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"sp":8}},"quantity":1,"rules":[],"size":"med","slug":"musical-instrument-handheld","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"GHbCLo2MkEFt1qai","flags":{"pf2e":{"linkedWeapon":"KtOLD0nyLOkE1HSe"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Scimitar","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"D89GcjloR9CLNbq8","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Elemental Bulwark","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An enemy is about to damage the dune dancer with cold, electricity, or fire, or with a spell that has the air, earth, fire, or water trait</p>\n<hr />\n<p><strong>Effect</strong> The dune dancer gain resistance 2 against the triggering damage</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","earth","fire","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1Kmvtn64DZibqUls","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Elemental Assault","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Elemental magic fills the dune dancer's body or weapon. The dune dancer chooses one element and makes a melee Strike. The Strike deals an additional [[/r {1d4}]]{1d4 damage} of the indicated type and has the trait corresponding to the element:</p>\n<ul>\n<li><strong>Air</strong> electricity</li>\n<li><strong>Earth</strong> bludgeoning</li>\n<li><strong>Fire</strong> fire</li>\n<li><strong>Water</strong> cold</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VEOjghFnJFoFjhD6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jmV4aKI6HxHAf4MI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zIdk5JZOUu6lx60f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QheaAs7OnEuhCZSI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1900000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"292Jp3arcCjceb5c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GF2ai597jsDicl1s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2100000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Suli Dune Dancer","system":{"abilities":{"cha":{"mod":4},"con":{"mod":0},"dex":{"mod":2},"int":{"mod":1},"str":{"mod":2},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":16,"temp":0,"value":16},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Humanoid","level":{"value":1},"privateNotes":"","publicNotes":"<p>Because their genie forebears are native to the Material Plane, sulis are by and large the most common geniekin on the Material Plane. They are often artisans and peace brokers, compelled to try and bring harmony and balance in a world wrought with discord.</p>\n<p>Sulis have a natural charm that often eludes other geniekin, but tend to layer on a level of boastful pride or even arrogance as a personal quirk or humorous facade. Few non-sulis realize that bragging is not simply the symptom of a puffed-up ego for sulis, but instead is a cultural institution easily comparable to human poetry. Sulis' boasts not only glorify themselves, but also secure their companions' and families' accomplishments in history, with the ultimate goal of spinning stories that will be retold for generations. This is especially true for sulis who have lived with other geniekin and have been seen as lesser for not having a strong connection to an Elemental Plane.</p>\n<p>Suli dune dancers are but one way these geniekin seek to integrate with other humanoid societies. They work to hone their skills at boasting to an extent that their claims help to bolster those they travel with. Suli from regions other than deserts adjust their names to match their terrains, but regardless of whether they prefer forests, hills, or arctic plains, their boasts remain as compelling.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":3},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","auran","common","ignan","terran"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid","suli"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.3dlupMwDA9qv1xWS"}}}
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On a failed save, the quoppopak shoots water through its tentacles into the creature, dealing [[/r (2d6+5)[bludgeoning]]] damage and making the creature @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} as its internal organs fill with water (double damage and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NDQPoKh0SP7tR1Ss","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Tentacle Stab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The quoppopak makes two tentacle Strikes against the same creature. These Strikes deal piercing damage instead of bludgeoning, and the quoppopak can't @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr] with them. Its multiple attack penalty doesn't increase until after both attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ev5luBuqFKW5s9MN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Water Glide","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The quoppopak can stand and move on the surface of water or other liquids without falling through. It can go underwater if it wishes, but it must @UUID[Compendium.pf2e.actionspf2e.c8TGiZ48ygoSPofx] to do so.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kbzaYm7nhy7Ip1Tj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QqggW4FlHDKMwZT4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":"push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CBoV7rYt4pwpKhg8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mn8y8TEhOBho8ihH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OFTScXJRzKhFPjVr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Quoppopak","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":6},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":""},"hp":{"details":"","max":195,"temp":0,"value":195},"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"details":"water glide 30 feet","otherSpeeds":[{"type":"swim","value":40}],"value":15}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Aberration","level":{"value":11},"privateNotes":"","publicNotes":"<p>Quoppopaks combine the most terrifying aspects of water striders, octopuses, and vampire bats into one evil, water-dwelling monster. 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Quoppopaks can hold some water in their abdomens for quick forays on land, but this is akin to humans holding their breath to go underwater, and the monsters' water reserves quickly deplete.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["aberration","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.3u4toki9EeSRvcs2"}}}
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The curse ends if the draugr is buried in a calm sea or after 1 week passes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cjYLiElA3muRcJuo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grotesque Gift","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A draugr's attacks spatter their targets with rancid flesh and rotting seaweed. A creature damaged by a draugr's Strike must succeed at a @Check[type:fortitude|dc:15] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":"grotesque-gift","source":{"value":""},"traits":{"rarity":"common","value":["olfactory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bS27ihuZ0Xs3mU7a","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Swipe","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The draugr makes a melee Strike and compares the attack roll result to the AC of up to two foes, each of whom must be within its melee reach and adjacent to each other. Roll damage only once and apply it to each creature hit. A Swipe counts as two attacks for the draugr's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V6lRpuBYpKfymx6T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tqKkW1qwddJXG19l","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Draugr","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-1},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"negative healing","max":35,"temp":0,"value":35},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"resistances":[{"type":"fire","value":3}],"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":25},"weaknesses":[{"type":"positive","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Undead","level":{"value":2},"privateNotes":"","publicNotes":"<p>Risen corpses of sailors who died at sea, draugr reek of the rot and decay of the briny deep. Their eyes glow with ghastly green light, and rotting seaweed, barnacles, and dead sea creatures cling to their bodies. Draugr can't speak, but expresses their malicious emotions with gurgles, as though they were eternally drowning with lungs full of water. They desire little more than to attack living creatures, especially those who sail the sea. Even when they go upon land, draugrs often drag the corpses of those they strike down back to the water, populating the depths with even more dead.</p>\n<p>Draugr rise in the haunted places of the sea, where restless spirits, swells of negative energy, or supernatural storms deliver death. A corpse might rest at the bottom of the sea for some time before awakening as a draugr. Collecting detritus and organisms, a corpse becomes increasingly disgusting before it finally rises. Proximity to intelligent life can expedite this process, and an underwater explorer who happens upon a shipwreck might cause a body to snap to unlife as a draugr suddenly. The creatures don't take intrusions lightly, especially upon their place of death.</p>\n<p>Though steeped in evil, draugr are susceptible to reminders of their lives as mariners. In particular, a well-performed sea shanty or call-and-response work song might cause a draugr to become lost in reverie for a moment. The creatures have even been witnessed moaning along, unable to sing the words but providing haunting accompaniment. The lull rarely lasts long, though, as the beauty of the song quickly becomes a reminder of the tragedy that befell the draugr, reaffirming their desire for blood and death.</p>\n<p>More powerful draugr with burning red eyes are called draugr captains. They're 3rd-level creatures with elite adjustments that can cast obscuring mist as an innate divine spell three times per day.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.48agy7vl9fQW1LLA"}}}
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/>\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MVRIjPsJ2e4QYHM9","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Wing Deflection","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted with an attack</p>\n<hr />\n<p><strong>Effect</strong> The dragon raises a wing, gaining a +2 circumstance bonus to AC against the triggering attack. 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As with all true dragons, magma dragons keep hoards of treasure, but the nature of their searing lairs limits the type of valuables they collect to metals, gems, and items capable of resisting the heat of a volcano's core.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","ignan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","elemental","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.49y0g521xHESClzk"}}}
{"_id":"4Y8UO8NloCoPxJ1E","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FXSgcv7xK9yqmz6Q","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":31},"damageRolls":{"l6c2pcsdbaic80zk0aot":{"damage":"3d6+16","damageType":"piercing"},"cuoqn6xcp8w8sokcd4e2":{"damage":"3d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Lh6yYbwltdDOrlaP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pincers","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":31},"damageRolls":{"0sjrt15zdg2s3vuwcf61":{"damage":"3d8+16","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ra2VPYkOtDIX5nt5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i47viSV57dRQC5ZG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EAsAGjtMDBLWo0ZO","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Mental","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["mental"],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AWGPMKkIerwV9Q8R","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Freezing Breath","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The umonlee breathes a cone of extremely cold air that damages its prey and can freeze them to the ground. Its breath deals [[/r 12d8[cold]]] damage to creatures in the @Template[type:cone|distance:50] (@Check[type:reflex|dc:38|traits:damaging-effect] save).</p>\n<p>The umonlee can't use Freezing Breath again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage and is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round. If the creature is standing on the ground, it's @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] as thick ice forms around it, and it can't recover from being slowed. The creature remains immobilized and slowed 1 until it manages to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] (DC 36) or deal 30 damage to the ice, which has weakness 10 to fire.</p>\n<p><strong>Critical Failure</strong> As failure, except the creature takes double damage and the ice holding it in place requires 60 damage to break.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","evocation","incapacitation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D5jAYC0XRC68X1gB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d10+8)[bludgeoning]]] damage, @Check[type:fortitude|dc:36|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XpTtuP0So5dN4MVl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cTgMYReQDktEU5eG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZpiyETqMdLBfB5qA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Umonlee","system":{"abilities":{"cha":{"mod":3},"con":{"mod":7},"dex":{"mod":3},"int":{"mod":-3},"str":{"mod":8},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":"+1 status to all saves vs. mental"},"hp":{"details":"","max":320,"temp":0,"value":320},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"resistances":[{"type":"mental","value":10}],"speed":{"otherSpeeds":[{"type":"burrow","value":25},{"type":"swim","value":40}],"value":50},"weaknesses":[{"type":"fire","value":15}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast","level":{"value":15},"privateNotes":"","publicNotes":"<p>Those who dwell in the coldest climates of Golarion tell of a brutal beast that swims through the ice and snow and can devastate entire villages in minutes. Ancient Erutaki who made their homes in the frozen polar expanse called the Crown of the World named this monster the umonlee.</p>\n<p>Umonlees are bestial predators who constantly hunt, rarely resting in service of a hunger that is never fully sated. Despite this animalistic drive, umonlees are semi-intelligent creatures who often select and stalk their prey. However, they are not terribly bright and often keep their hunting grounds in sparsely-trafficked areas. It is rare for an umonlee to attack a village, but one might attack a sparse group, such as a hunting or scouting party. Many caravans traversing the Path of Aganhei-the trade route between the continents of Avistan and Tian Xia that crosses the Crown of the World-have had their expeditions abruptly ended by an encounter with one of these monstrosities.</p>\n<p>Those who study monsters posit that umonlees are related to chuuls, as the creatures exhibit some similarities. Both are semi-intelligent, crustacean predators that use ambush tactics to kill and eat their prey. Even though they can talk, umonlees typically only speak Aklo, which also gives credence to this theory. This would also lend to the theory that chuuls are products of alghollthu manipulation, meaning that umonlees are also the results of these alien designs. However, the fact that these creatures aren't evil argues well against such a theory.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":28},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"uncommon","senses":{"value":"darkvision, tremorsense (imprecise) 80 feet"},"size":{"value":"huge"},"value":["amphibious","beast","cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.4Y8UO8NloCoPxJ1E"}}}
{"_id":"4x9trDSABU5dqq9w","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"a3nL0MNgY6YXvvP9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"kpdgb0gjc3p48ymgacdc":{"damage":"2d12+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yoc8sNwSb16TykKF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"ppu05wdlyoahfavb7cc1":{"damage":"2d10+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7Qq2wYdCdaBf6zs4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gGIkwe9BtDFc6qdx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bwZ7BYouujVO39kJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Resistance","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A dracolisk has resistance 10 to the type of damage it produces with its breath weapon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zaLf6csWyorRHycA","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Petrifying Glance","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 30 feet that the dracolisk can see starts its turn</p>\n<hr />\n<p><strong>Effect</strong> The target must attempt a @Check[type:fortitude|dc:26] save. If it fails, it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute as its body stiffens.</p>"},"requirements":{"value":""},"rules":[],"slug":"petrifying-glance","source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","transmutation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nhn4UFoQny0X750B","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk breathes a gout of energy based on its draconic heritage, as noted below. This breath weapon deals [[/r 6d10[electricity]]] damage, with a @Check[type:reflex|dc:28|basic:true] save.</p>\n<p>The dracolisk can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Blue</strong> @Template[type:line|distance:60] of electricity</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gL7E79l3yS72fXPo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Petrifying Gaze","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk stares at a creature it can see within 30 feet. That creature must attempt a @Check[type:fortitude|dc:28] save. If it fails and has not already been slowed by Petrifying Glance or this ability, it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}. If the creature already was slowed by this ability or Petrifying Glance, a failed save causes the creature to be @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] permanently.</p>\n<p>A creature petrified in this manner can be instantly restored to flesh by being coated (not just splashed) with fresh dracolisk or basilisk blood no more than 1 hour old. A single dracolisk contains enough blood to coat [[/r 1d4+2 #Medium creatures]] Medium creatures in this manner.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","concentrate","incapacitation","transmutation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4NE1llNXfbsRiHmP","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Savage Jaws","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk makes a single Strike with its jaws. If the attack hits, it deals [[/r (4d12+16)[piercing]]] damage (versatile S). This counts as two attacks for its multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0MhzhkarMs2ZDKgz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RpIdozSI8gaXv29A","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"X8rWLxO3gyBZN3ak","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Kjnn907wCwU1waU3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Blue Dracolisk","system":{"abilities":{"cha":{"mod":1},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":-3},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"immunities":[{"type":"paralyzed"},{"type":"petrified"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"type":"electricity","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast, Dragon","level":{"value":9},"privateNotes":"","publicNotes":"<p>Dracolisks are rare magical crossbreeds of chromatic dragons and basilisks. None now know how they first came to be, but they have proven viable and can breed with one another as well as with basilisks. While a dracolisk appears much like a young true dragon of its parent type, its eight legs are an immediate indication that it is something more. Its coloration varies, depending on the nature of its draconic ancestry, though it's lighter on its underside and darker near its wing tips. A typical dracolisk is 15 feet long and weighs 3,000 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"lg"},"value":["beast","dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.4x9trDSABU5dqq9w"}}}
{"_id":"57pzXwM9qFiRTwq9","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"y0g8S6A5Uri1G8xe","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Drill","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+4","damageType":"piercing"},"1":{"damage":"1d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fatal-d10","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8tPI0ksCv4zvd6WV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Corkscrew","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"yjfe5bi279emiqr0dod0":{"damage":"2d8+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6Yl0sNRGgIqfvRj8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yqx6BirfDar1gC35","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZMxrbMShYOtO3gEG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Infiltration Tools","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A dig-widget's face consists of a set of @UUID[Compendium.pf2e.equipment-srd.6nrCxNQFycUVFOV2]{Infiltrator Thieves' Tools}. They can be salvaged from a destroyed dig-widget with a successful @Check[type:crafting|dc:20|name:Salvage Infiltration Tools] check. On a failed check, the tools are destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nYQgnHNVs60rcvUn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mechanical Vulnerability","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A creature with expert proficiency in Thievery can attempt a check to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable a Device} to damage a dig-widget. The DC is 22, and each success deals 20 damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mGkbLuXtisEvFNNs","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Fastening Leap","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The dig-widget Leaps up 20 feet onto a creature or object and attempts a corkscrew Strike against it. If the Strike damages the target, the dig-widget attaches to the target (typically to the back of a creature). This is similar to @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr]{Grabbing} the creature, but the dig-widget moves with that creature rather than holding it in place. While attached, the dig-widget can't use its corkscrew. The dig-widget can be @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731]{Shoved} off, or it can detach itself with an Interact action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MH7wNM2dBDOtmzVO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A dig-widget's Strikes deal an additional 1d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b1YQtHUTyT87GZPH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xrD7IZz445jQXJ8L","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"To Leap or Climb","predicate":[{"or":["action:climb","action:leap"]}],"selector":"athletics","value":3}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+12 to Leap or Climb","options":"action:leap,action:climb"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cEx0ujBVLZP4gU7C","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iRisXjax8lVFnhcD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Dig-Widget","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":1},"dex":{"mod":5},"int":{"mod":-5},"str":{"mod":2},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":65,"temp":0,"value":65},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"burrow","value":15}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":5},"privateNotes":"","publicNotes":"<p>Thieves covet dig-widgets, specialized constructs built for infiltration. Each dig-widget contains numerous simple tools, including a set of mechanical devices that function as thieves' tools, two arms with drills, and two arms with corkscrews for attaching to and climbing surfaces. Once activated, these devices propel themselves forward. Though they have the full faculties typical of a construct, they usually follow a simple routine: avoid notice, pick any lock barring the path, dig past obstacles, and attack if caught. They're rarely left unattended, as a thief needs to be nearby to follow after-both to steal goods and to stop the dig-widget from engaging in further larceny once it's achieved its goal.</p>\n<p>The source of a dig-widget's power is as much mechanical as it is magical. The gears and springs that provide a dig-widget mobility are an improvement over more primitive true clockwork creations (whose functions require constant winding to remain mobile), but at the cost of security, for a dig-widget's moving parts can be dismantled quickly by thieves and others with the proper training.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"sm"},"value":["construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.57pzXwM9qFiRTwq9"}}}
{"_id":"5CixyyBkCLj2VI8q","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zvpqR9uOambi8VIJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":15},"damageRolls":{"cdb4cwmvombecxamj450":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"c6VHX9kLiVuag6R0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"s8zhjut18vnagv71ze13":{"damage":"1d10+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xwvyEIcVrXBhC3JM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q8lUTVhcaklSOhJn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"m9kHAZ6q8lhsA9dC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deep Breath","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The hippopotamus can hold its breath for 5 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HWUmjgOASJXWhmgn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.HBrBrUzjfvj2gDXB"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Aquatic Ambush","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>30 feet</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AquaticAmbush]</p>"},"requirements":{"value":""},"rules":[],"slug":"aquatic-ambush","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oNpExBZGMP135Gh8","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capsize","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hippopotamus tries to capsize an adjacent aquatic vessel of its size or smaller. The hippopotamus must succeed at an Athletics check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the hippo) or the pilot's Sailing Lore DC, whichever is higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G0pgg8gIhgw18USv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, foot, @Check[type:reflex|dc:23|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OeOWkRncpuPQHREn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iqXZDQJZ5iZnj2D0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Water","predicate":["terrain:water"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+13 in Water","options":"terrain:water"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9edBBeWg7ijfUZpv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hippopotamus","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":6},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":85,"temp":0,"value":85},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":5},"privateNotes":"","publicNotes":"<p>Typical adult hippos move quickly on land and attack stealthily in the water. Though herbivorous, hippos are notoriously aggressive and territorial.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.5CixyyBkCLj2VI8q"}}}
{"_id":"5FGuXfg6Ub2hCBG7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vAqYhN2FTor4CPFU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"ngf96s9a8bs6lr3fe2jz":{"damage":"1d10+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QjBqDZJ1zOlHWSEG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fDOQq8mfa2PhlHcF","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Bore into Brain","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The creeper bores dozens of tendrils into the brain of a Small, Medium, or Large humanoid creature that's @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], willing, or @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by Spray Pollen, and within reach of the creeper's tendrils.</p>\n<p>The creature must succeed at a @Check[type:fortitude|dc:18|traits:humanoid] save or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (@UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} on a critical failure).</p>\n<p>Subsequent failed saves against Bore into Brain increase the stupefied value. If the creature reaches stupefied 5, it is turned into a yellow musk thrall. Boring into a creature's brain doesn't end fascination caused by Spray Pollen.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"w7tx24OC6vP2T7De","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spray Pollen","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The yellow musk creeper blasts yellow pollen in either a @Template[type:line|distance:30] or a @Template[type:cone|distance:15]. Each creature in the emanation must attempt a @Check[type:will|dc:20] save.</p>\n<p>Once a creature succeeds at any save against Spray Pollen, it becomes temporarily immune for 24 hours.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg]. For as long as it is fascinated, it must spend each of its actions to move closer to the yellow musk creeper as expediently as possible, while avoiding obvious dangers. If the creature is adjacent to the yellow musk creeper, it stays still and doesn't act. If anyone takes a hostile action against the creature or its allies, the effect ends. Otherwise, the creature can attempt a new save at the end of each of its turns. On a success, the effects end.</p>\n<p><strong>Critical Failure</strong> As failure, but the condition doesn't end automatically if anyone takes a hostile action against the creature or its allies.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"C2rNAi8G0Ew8alnn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Yellow Musk Creeper","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":34,"temp":0,"value":34},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[],"value":5},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Plant","level":{"value":2},"privateNotes":"","publicNotes":"<p>Made up of thick, green vines with numerous yellow flowers, the yellow musk creeper grows at places where the ground is enriched with spilled blood and corpses, like battlefields and graveyards. An ideal environment for the yellow musk creeper isn't inhabited, but draws occasional humanoid visitors the plant can transform into thralls. The yellow musk creeper enraptures creatures with its bright yellow pollen to bring them close. It then physically alters their brains with its tendrils, implanting a seed in each to turn the creatures into mindless thralls. The yellow musk creeper might try to take over a sleeping creature, but it lacks the faculties to sneak up on anyone, and is likely to wake victims before it can drag itself close enough.</p>\n<p>The plant's pollen can spread far on the wind but quickly becomes too diffuse to cause harm. Wilderness scouts learn to sniff out the distinctive musky scent of the pollen, which stays potent even in harmless quantities. A sprouting creeper is also easy to detect, since it grows from the rotting, messy corpse of a thrall creature.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense (imprecise) 30 feet"},"size":{"value":"med"},"value":["mindless","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.5FGuXfg6Ub2hCBG7"}}}
{"_id":"5FcYbQxHehjO4w1d","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3gEkJauWCduRIDhx","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":7},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"rRm012BG8GQL3jhd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"3gEkJauWCduRIDhx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UScYAVgddobTyqOw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":8},"damageRolls":{"5a44qhn8ze339k61hluc":{"damage":"1d6+3","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BmSUiM1ndU9nWVml","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fg8mmyOMmhcaaO4s","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 2 (when touching mud or slime)","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":2}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PySanquTNKBp5Zkm","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The ooze mephit spits toxic slime in a @Template[type:cone|distance:15] that deals [[/r 2d6[poison]]] damage to each creature within the area (@Check[type:reflex|dc:17|basic:true] save).</p>\n<p>The ooze mephit can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LelcvUv4jSGQ1pT7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jeuL9yMk4e7rL9KC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ooze Mephit","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":1},"int":{"mod":-2},"str":{"mod":3},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":14},"allSaves":{"value":""},"hp":{"details":"(fast healing 2 (when touching mud or slime))","max":24,"temp":0,"value":24},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":3},"speed":{"otherSpeeds":[{"type":"fly","value":20}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":1},"privateNotes":"","publicNotes":"<p>Slick in every sense of the word, ooze mephits are unapologetic sycophants, shamelessly flattering anyone they may be able to con a favor out of, although their lack of intelligence and subtlety means that only the most vain or trusting targets fail to see through their honeyed words. Lacking proper bones, these ocher-colored mephits have bodies consisting primarily of ooze and muck. They smell disgusting, and their touch leaves stains that are almost impossible to get out.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":4},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","terran"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["earth","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.5FcYbQxHehjO4w1d"}}}
{"_id":"5QmDXmgNGBmEhQd9","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"yZN2Ny1Owqd7mZr4","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":5},"description":{"value":""},"displayLevels":{"0":false,"1":false,"2":false,"3":false,"4":false,"5":false},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"0Ldxp4FV5kijlXQm"},"1":{"id":"PjRN6h4xGlFjtGAS"},"2":{"id":"fK0OzBSewHrXbhrc"},"3":{"id":"uXQ9mqULXiHQwqDd"},"4":{"id":"EUO9Dz731QebyXzN"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"H66vp8kPxzNge5nm"},"1":{"id":"f0brKsGyJVgd8ZSI"},"2":{"id":"n0eBJ9PeDxk0PY7f"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"Eu9lOdIdSmkGKN4P"},"1":{"id":"h9Lym16XhKdtfBPQ"},"2":{"id":"xa1Qcdha0RAdme1D"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"RUn2ivLLGNRwt30m"},"1":{"id":"fbUDcwJ5JFRYQKfU"},"2":{"id":"uEerd1LlJVpmPzBx"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"8tga5TGKptWYGi7U"},"1":{"id":"0tUfrLOdhZLrOpkS"},"2":{"id":"XDb1bAvlKrAqG1aU"}},"value":0},"slot5":{"max":2,"prepared":{"0":{"id":"cTqhHaFk3tSly0rL"},"1":{"id":"HwaE1SNDvXvvF3HP"}},"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":24},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"5p5UO2vVsNmY2INe","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":5},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":22},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"cTqhHaFk3tSly0rL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TCk2MDwf5L5OYjFC"}},"img":"systems/pf2e/icons/spells/cloak-of-colors.webp","name":"Cloak of Colors","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A cloak of swirling colors shrouds the target. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while adjacent to it, and attacking the target causes a brilliant flash of light. A creature that hits the target with a melee attack must attempt a Will save.The creature is temporarily immune until the end of its turn; this effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Success</strong> The attacker is unaffected.</p>\n<p><strong>Failure</strong> The attacker is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round.</p>\n<p><strong>Critical Failure</strong> The attacker is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 round.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloak-of-colors","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HwaE1SNDvXvvF3HP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kOa055FIrO9Smnya"}},"img":"systems/pf2e/icons/spells/wall-of-stone.webp","name":"Wall of Stone","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall's path, placing each 5 feet of the wall on the border between squares. The wall doesn't need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it's immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 15.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8tga5TGKptWYGi7U","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0tUfrLOdhZLrOpkS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XDb1bAvlKrAqG1aU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RUn2ivLLGNRwt30m","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fbUDcwJ5JFRYQKfU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oQjTRFZOlHji5NuG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"5p5UO2vVsNmY2INe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uEerd1LlJVpmPzBx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P"}},"img":"systems/pf2e/icons/spells/meld-into-stone.webp","name":"Meld into Stone","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, but not see, what's going on outside the stone, and you can cast spells while in the stone as long as they don't require line of effect beyond the stone.</p>\n<p>Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone. You can Dismiss this spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meld-into-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Eu9lOdIdSmkGKN4P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QqYXmt1NJAm6Tmco","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"value":"5p5UO2vVsNmY2INe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h9Lym16XhKdtfBPQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xa1Qcdha0RAdme1D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["primal","sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bJfWZztywGVsSkR2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"5p5UO2vVsNmY2INe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AKMBTSdyUVQ7F2CS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5p5UO2vVsNmY2INe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0Ldxp4FV5kijlXQm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PjRN6h4xGlFjtGAS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","detection","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H66vp8kPxzNge5nm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fK0OzBSewHrXbhrc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f0brKsGyJVgd8ZSI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY"}},"img":"systems/pf2e/icons/spells/mending.webp","name":"Mending","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You can target a non-magical object of 1 Bulk or less.</p>\n<p><strong>Heightened (3rd)</strong> You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"2":{"target":{"value":"non-magical object of 1 Bulk or less"}},"3":{"target":{"value":"non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"non-magical object of light Bulk or less"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n0eBJ9PeDxk0PY7f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uXQ9mqULXiHQwqDd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EUO9Dz731QebyXzN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"yZN2Ny1Owqd7mZr4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ar1bSS3EJOZsaTMx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"},"1":{"damage":"3d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["sonic","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FXPT5cs0LSYkZOku","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"aT4z6HhNe6Rlop3y","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"1d10+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3F8tYJDQeeHlPY6p","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cWj2CNZYq3EWCKZF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4LgyNabFsMIjCO9s","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4d37i0818MYTgBAF","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2hyOsL9cmbYO1koQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:30]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6dcoGxoSd8A6QFv2","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Twisting Tail","sort":3400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using</p>\n<hr />\n<p><strong>Effect</strong> The dragon makes a tail Strike at the creature with a -2 penalty. If it hits, the dragon disrupts the creature's action.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack","key":"RollOption","option":"twisting-tail","toggleable":true},{"key":"FlatModifier","predicate":["twisting-tail"],"selector":"tail-attack","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jEaI3soXVIxnAcPe","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a flurry of piercing crystals that deal [[/r 12d6[piercing]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:30|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jC3hvioFdJ495oDv","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Crystallize Flesh","sort":3600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The crystal dragon damages a creature made of flesh with a jaws Strike</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon embeds transformative crystals in the creature's flesh. The creature must attempt a @Check[type:fortitude|dc:30] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round as portions of its flesh turn crystalline.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the slowed condition value increases by 1 (or by 2 on a critical failure). A successful save reduces the slowed condition value by 1. A creature unable to act due to the slowed condition from Crystallize Flesh is @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] permanently, transforming into a crystalline statue. The effect ends if the creature is petrified or the slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"59LYFVOetYgXqpXc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GJy3mdu7KdDgpClA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3800000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rQn7uJUpbpIdmAhn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xcbafy59Z332WFws","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4000000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dBL9bYczw6aUnNMK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":4100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZKv8Lsf4dfgpWrhk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MucCN2iE2bwrMaZF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4300000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Crystal Dragon (Spellcaster)","prototypeToken":{"name":"Adult Crystal Dragon"},"system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":185,"temp":0,"value":185},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[{"type":"burrow","value":35},{"type":"fly","value":120}],"value":50},"weaknesses":[{"type":"sonic","value":10}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":11},"privateNotes":"","publicNotes":"<p>Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a source of great pride but is also something of a weakness, as crystal dragons are easily angered by insults about their appearance. Despite their relatively benign natures when compared to other true dragons, crystal dragons can be short tempered and prone to finding insults where none were intended. Although their opinions are changeable, crystal dragons prefer orderly environments and are not fond of sudden interruptions or distractions.</p>\n<p>Crystal dragons build their lairs in underground grottoes, where they cultivate environments of great beauty. Their exacting standards and vivid imaginations mean that they are always working to improve the appearance or layout of some part of their lair. These lairs are unique to each individual crystal dragon, but there are always plenty of reflective surfaces that allow the dragon to observe their own appearance. These range from crystals to reflecting pools to finely crafted mirrors, which are arranged throughout the lair in a pleasing array. Gifts of well-crafted or magical mirrors are an excellent way to curry favor with a crystal dragon.</p>\n<p>Although crystal dragons are easily distracted by their sparkling collections or their vanity, they remain good-hearted creatures at the core and make friends quickly. While a crystal dragon tends to find evil creatures uncouth and unpleasant, any other nearby denizen or inhabitant of their home could become fast friends or beloved pets, depending upon the creature's capacity for conversation (and for providing the frequent praise and compliments that crystal dragons hunger for).</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","terran","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 30 feet"},"size":{"value":"huge"},"value":["dragon","earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.5QmDXmgNGBmEhQd9"}}}
{"_id":"5l0b80kz53Ie26gq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"4Ot5qt44391NJqRn","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"mod":0,"value":13},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"K29g9I6f5w79LOvu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"4Ot5qt44391NJqRn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T2TYGYcf3BVAv0fc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"4Ot5qt44391NJqRn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yqMvEricfnvNAmRG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":400000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"4Ot5qt44391NJqRn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rEHDvZqglITeLKYB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"4Ot5qt44391NJqRn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IV7eERHkT9RjZVgM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"4Ot5qt44391NJqRn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gYzif4wQAb0GX6SV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu"}},"img":"systems/pf2e/icons/spells/tree-shape.webp","name":"Tree Shape","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. 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While they respect the connection to nature they share with many fey creatures and remain on good terms with them, wood giants see most fey as far too flighty to take part in any long-term plans.</p>\n<p>An average wood giant stands 14 feet tall and weighs 1,200 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals","selected":[],"value":["common","jotun","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["giant","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.5l0b80kz53Ie26gq"}}}
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They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Abaddon</strong> The hunted appear as Medium sized versions of themselves from their prior lives, and they exist to be pursued and consumed by daemons</p>\n<ul>\n<li><strong>Alignment</strong> NE;</li>\n<li><strong>Language</strong> Daemonic;</li>\n<li><strong>Additional Ability</strong> fast healing 5;</li>\n<li><strong>Melee</strong> fist +7, <strong>Damage</strong> 1d8+2 bludgeoning\n</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Abaddon)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"(fast healing 5)","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The hunted appear as Medium sized versions of themselves from their prior lives, and they exist to be pursued and consumed by daemons.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["daemonic"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fiend","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.5l3surWoPHTgPoWY"}}}
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A water orm that's slowed as a result of starvation can remove this condition by using Swallow Whole to gulp down a meal.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qpAN2omg7HvCwOzk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Undetectable","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A water orm automatically tries to counteract any detection, revelation, or scrying divination attempted against it, using its Stealth modifier for the counteract check.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","primal","detection","revelation","scrying","divination"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Us7BcRckPUy5WuaZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r (2d8+8)[bludgeoning]]] damage, Rupture 22</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JAh7SWOTsIXvrckz","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Water Travel","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>A water orm can dissolve into water, appearing only as a long, dark, serpentine stretch of water. While in this form, a water orm's swim Speed increases to 600 feet, it automatically succeeds at Athletics checks to @UUID[Compendium.pf2e.actionspf2e.c8TGiZ48ygoSPofx], and it gains a +4 circumstance bonus to Stealth checks in water. A water orm can remain in this form for 8 hours, but it can't enter salt water when using this ability. A water orm can return to its normal form using a single action which has the concentrate trait.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"water-travel","toggleable":true},{"key":"FlatModifier","predicate":["water-travel"],"selector":"stealth","type":"circumstance","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation","water","concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YBRIxpMXUrxJfeV1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JcpPimnHZaIhA14s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Srum1jXpO6XzOINn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Water Orm","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":-3},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"initiative":{"statistic":"perception"},"perception":{"value":21},"resistances":[{"type":"cold","value":10},{"type":"fire","value":10}],"speed":{"otherSpeeds":[{"type":"swim","value":50}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast","level":{"value":10},"privateNotes":"","publicNotes":"<p>Legendary creatures lurking in remote lakes, water orms always find their way into the tavern tales of lakeside communities. To some travelers, every lake of respectable size seems to be surrounded by towns full of fishers claiming to have spotted a water orm. These elusive creatures inhabit lakes mainly in cool and gloomy regions. Some claim that water orms are an offshoot of sea serpents and linnorms, but no credible link between these creatures has been found.</p>\n<p>Water orms have many features that sea serpents do not, such as the ability to understand the rudiments of language. Their natural inclination to avoid contact and remain hidden often remains at odds with their equally compelling curiosity about those they might spy upon the shores of their lakes. Water orm sightings usually occur when they can't help but to rise up to the surface to take a peek at someone particularly unusual on the beach or floating on the water's surface.</p>\n<p>These creatures are extremely long-lived and can go for decades, or even centuries, with very little to eat. This allows water orms to subsist in lakes without surfacing for many years, even in bodies of fresh water without ample food sources. Water orms might lie in a silty lake bed for years, their elusiveness only contributing to their mythical reputation. 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/>\n<p><strong>Effect</strong> The sea snake makes a bite Strike against the attacker.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QoOV8oVWiooAilxA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sea Snake Venom","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:16]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 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Snake","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":15}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":0},"privateNotes":"","publicNotes":"<p>These lithe snakes like to frequent the shallow waters of tropical seas. Their 4-foot-long, blue-green bodies easily blend into the water where they lurk to ambush prey. Tales speak of massive sea snakes that swim in deeper waters and follow ships, waiting for sailors to fall overboard or climbing the side to snatch them from the deck.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.6EX8nxH3zRotLRJG"}}}
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Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>Air pneuma appear as versions of their mortal selves composed of air.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["auran"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["air","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.6FltuGxvUoNH9b17"}}}
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Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"3PMo2s4e4A2PWtKx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"roG1L564EjXTDyGw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. 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While raging, the wolverine has AC 17, its jaws Strike deals [[/r {1d8+7}]]{1d8+7 damage}, and its claw Strike deals [[/r {1d6+7}]]{1d6+7 damage}. While raging, the wolverine can't use actions that have the concentrate trait, except for @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ]. 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The fungus actually shares a symbiotic relationship with the slime mold, serving as an external digestive system while gaining access to the nutrients it needs. The ooze remains perfectly still until living prey passes within reach, then it lashes out with disgusting pseudopods. With a touch, a slime mold can infect its prey with a foul contagion known as slime rot, a horrific disease that painfully breaks down a victim's flesh. At first, the disease manifests as painful rashes and agonized joints. In the later stages, though, the flesh of the affected creature actually begins to liquefy and run in rivulets as the creature's spores continue to work. Death, when it occurs, swiftly causes the resulting body to split open and release a brand new slime mold.</p>\n<hr />\n<p>Due to their bizarre physical structures and ability to break down and feed on a wide variety of materials, oozes are able to adapt to nearly any climate, especially when assisted by magical or alchemical tinkering. 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{"_id":"6wpHJXze0RLxl780","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AfkzOHwQLaNCyPZt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d12+10","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"md179yuEkGpC91XD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d6+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ma50pIyMGEpOtjhi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6i7GkvP5XmSn8g6G","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The behir breathes lightning that deals [[/r 9d6[electricity]]] damage in an @Template[type:line|distance:60] (@Check[type:reflex|dc:27|basic:true] save).</p>\n<p>It can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hS50gj87pD1XnQk9","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Claw Storm","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The behir Strides up to its Speed, during which it can walk on air as if it were solid ground, ascending or descending at up to a 45-degree angle. It can make up to four claw Strikes at any point during this movement, each against a different target within reach, and it deals an extra [[/r 1d6[electricity]]] damage with each Strike. These attacks count toward the behir's multiple attack penalty, but the multiple attack penalty doesn't increase until after the behir makes all of its attacks. If the behir moves half its Speed or less during a Claw Storm, that movement doesn't trigger reactions. The behir can't use Claw Storm if it has a creature wrapped in its coils. At the end of Claw Storm, it drifts downward up to 60 feet to the ground, landing softly and taking no damage from the fall. If it descends further than 60 feet, it takes damage normally from the remaining fall.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"claw-storm","toggleable":true},{"damageType":"electricity","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["claw-storm"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VhRB4rDZ9bnYht7Z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d6+7)[bludgeoning]]] damage, @Check[type:fortitude|dc:27|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8y1uIv1RL7FsHZzu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r (2d12+7)[bludgeoning]]] damage, Rupture 21</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7wi6tn6G6vLyc1tN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wrap in Coils","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The behir has a creature either @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] or @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] in its jaws</p>\n<hr />\n<p><strong>Effect</strong> The behir moves the creature into its coils, freeing its jaws. The creature remains grabbed and takes [[/r (1d6+6)[slashing]]] damage. The behir's coils can hold as many creatures as will fit in its space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SvghWJwmAo36V4Sx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"36rHDKPZD9dngyf8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9iyvFn1ZoeR5lA32","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1odXjaloQ3JhEv2m","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"W8nSLvRziKnZvU6M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8zImUC3vqEW8M1Ie","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Behir","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":140,"temp":0,"value":140},"immunities":[{"type":"electricity"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast","level":{"value":8},"privateNotes":"","publicNotes":"<p>The behir is a massive, serpentine beast with never fewer than a dozen short legs, each ending in three hooked talons. A behir can live to 80 years, but most perish far younger to violence. Fully grown, a behir is 40 feet long and weighs 4,000 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["draconic"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["beast","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.6wpHJXze0RLxl780"}}}
{"_id":"6xioRweZ0T4o4X9e","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"TzpdMinu4WoEyAY9","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":20},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"FN5QndPNQPuzc0V3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Coven Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":20},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"m3D3SOB7MlSe810R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9cqGEY3ozwlj5HYl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":8,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VNLUeU7yrxdz38G3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"11d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"heightenedLevel":6,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ucv0azIJ8Z3H2WSh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GaRQlC9Yw1BGKHfN"}},"img":"systems/pf2e/icons/spells/chrusing-dispair.webp","name":"Crushing Despair","sort":600000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You inflict despair on creatures in the area. The effects for each creature are determined by its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> For 1 round, the creature can't use reactions and must attempt another save at the start of its turn; on a failure, it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that turn as it sobs uncontrollably.</p>\n<p><strong>Failure</strong> As success, but the duration is 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is automatically @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The area increases to a 60-foot cone.</p>"},"duration":{"value":"1 or more rounds"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"TzpdMinu4WoEyAY9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crushing-despair","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0uY7ahzTjRuKTw3h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DwOzRZW31EOG2wOi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jv8JoLz8eINaMaPa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i1TvBID5QLyXrUCa"}},"img":"systems/pf2e/icons/spells/summon-entity.webp","name":"Summon Entity","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an aberration to fight for you. This works like summon animal, except you summon a common creature that has the aberration trait and whose level is 5 or lower.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-entity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xuzZonbgefgsArAz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i1TvBID5QLyXrUCa"}},"img":"systems/pf2e/icons/spells/summon-entity.webp","name":"Summon Entity (Will-o'-Wisp Only)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an aberration to fight for you. This works like summon animal, except you summon a common creature that has the aberration trait and whose level is 5 or lower.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":6,"value":"TzpdMinu4WoEyAY9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-entity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"30Xw9S5TQaavTkrs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p5gjyhtbqwnQsyV8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RqUIa2v7YWdo38uN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"TzpdMinu4WoEyAY9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S0ZoGnb3ATK3axf8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5fErHvlt3KXJASDN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt"}},"img":"systems/pf2e/icons/spells/talking-corpse.webp","name":"Talking Corpse","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.</p>\n<hr /><strong>Critical Success</strong> The target can lie or refuse to answer your questions, and the target's spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.\n<p><strong>Success</strong> The target can provide false information or refuse to answer your questions.</p>\n<p><strong>Failure</strong> The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell's duration runs out before you can ask all your questions.</p>\n<p><strong>Critical Failure</strong> As failure, but the target's answers are more direct and less repetitive, though still cryptic. It takes a -2 status penalty to Deception checks to deceive or mislead you.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"talking-corpse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MFt2srdI8ICVHF94","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eEVAVxZcACM976nZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"snd7Tyk8hoE1AHoM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gsfYabTfP8EZAwOI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":4,"value":"TzpdMinu4WoEyAY9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZAW3tA8l8Ql0YNHD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HvWOUxZ8udwYw52N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"TzpdMinu4WoEyAY9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eMmbPW88XEn6CVXH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"TzpdMinu4WoEyAY9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gNNg8dPPx8tFVFxy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"FN5QndPNQPuzc0V3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ExTn8RH5Xp1BVvJk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise (At Will)","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"TzpdMinu4WoEyAY9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q8RYH7VVgHBCles9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"TzpdMinu4WoEyAY9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9eONvr5by0xfPFcf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Witchflame Caress","sort":2600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["witchflame"]},"bonus":{"value":21},"damageRolls":{"vn1gnur746gdsxuqrvul":{"damage":"3d6","damageType":"fire"},"7g65xovdzod3zfx7imfg":{"damage":"3d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"eugKdHe7dmAkjXP0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Witchflame Bolt","sort":2700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["witchflame"]},"bonus":{"value":21},"damageRolls":{"7j874svh0xg679p7o0cx":{"damage":"2d6","damageType":"fire"},"9585ibfwu7nue6oxkceo":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","range-100"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WU1jExSnDYhncwTy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pViUeTjTLhTubzOw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.52CdldlWMiVTZk1F"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Coven","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The witchfire adds <em>@UUID[Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq]</em>, <em>@UUID[Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC]</em>, <em>@UUID[Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr]</em>, and <em>@UUID[Compendium.pf2e.spells-srd.i1TvBID5QLyXrUCa]</em> to their coven's spells.</p>\n<p>A coven can contain one or more witchfires, but it must also include at least one living creature capable of forming a coven; three witchfires cannot form a coven.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Coven]</p>"},"requirements":{"value":""},"rules":[],"slug":"coven","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XplLVQ3DKSYJCuYL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PM9U1Ca1DQ2ZA7ZJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t9ReCb126y5KXuru","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Opportune Witchflame","sort":3200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature makes a melee Strike against or touches the witchfire</p>\n<hr />\n<p><strong>Effect</strong> The witchfire makes a witchflame caress Strike against the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GCu6OFgRjem6F0sI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Witchflame","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature that takes negative damage from a witchfire's Strike must attempt a @Check[type:will|dc:26] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to witchflame for 1 hour.</p>\n<p><strong>Success</strong> The creature appears to catch fire with sickly green flames. These flames deal no damage on their own, but as long as the flames burn, the creature can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] (@UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf]) and gains weakness 5 to fire for 1 round.</p>\n<p><strong>Failure</strong> As success, but the effect is permanent until removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature gains weakness 10 to fire.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.NHwmrSyF0e8HUE3m]</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.L7SiTshdimUPWfnB]</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.McawF8weCe7O81um]</p>"},"requirements":{"value":""},"rules":[],"slug":"witchflame","source":{"value":""},"traits":{"rarity":"common","value":["curse","fire","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tjQCRx8UN4LQPnwJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Witchflame Kindling","sort":3400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A creature within 30 feet of the witchfire burns with witchflame</p>\n<hr />\n<p><strong>Effect</strong> The witchfire's eyes and mouth glow brightly, and the witchflame on the target creature momentarily burns much hotter, dealing [[/r {5d6[fire],5d6[negative]}]]{5d6 fire damage and 5d6 negative damage} to that creature (@Check[type:fortitude|dc:28|basic:true] save).</p>\n<p>The witchfire can't use Witchflame Kindling for [[/br 1d4 #Recharge Witchflame Kindling]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XrgT17TM6CPhwPRt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3500000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Vy1vmMm70zp1UyvJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3600000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RTwFEBzqp9GCqv9Z","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3700000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5lHQYGDmVnH5Un9p","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xtZq1SUyiX8eHGGp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Witchfire","system":{"abilities":{"cha":{"mod":6},"con":{"mod":0},"dex":{"mod":6},"int":{"mod":3},"str":{"mod":-5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"negative healing","max":125,"temp":0,"value":125},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"fire"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Spirit, Undead","level":{"value":9},"privateNotes":"","publicNotes":"<p>Manifesting as a sinuous form wreathed in sickly green flames, this incorporeal undead forms when a powerful hag or witch dies in agony or rage. The body at the center of the flames usually resembles the witch's idealized self-image, regardless of their age and appearance at the time of their death.</p>\n<p>A witchfire often resides in a bog or swamp, which slowly blackens and decays around them. These regions are often plagued by will-o'-wisps, which seem to have an uncanny relationship with the resident witchfire. A witchfire might visit villages on the edge of their home terrain to lure away villagers, but always attack victims within earshot to make sure that other villagers hear the screams. A witchfire might also ally with other hags or witches and even join their covens, but a witchfire is incapable of forming covens entirely on their own.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":18}},"spellcasting":{"rituals":{"dc":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","necril"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["incorporeal","spirit","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.6xioRweZ0T4o4X9e"}}}
{"_id":"73qJxJK8ES4Tbp2k","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ctRDT8yPATnd3gxe","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"mod":0,"value":14},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"tLyD1GZ9Oz7JtF5e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (Only when in bright light, and only to an area in bright light)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ctRDT8yPATnd3gxe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oAqYmYQEtmYfPPrI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is Blinded for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Blinded permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"ctRDT8yPATnd3gxe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cqOS2YtWi1JgiQCn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DyiD239dNS7RIxZE"}},"img":"systems/pf2e/icons/spells/searing-light.webp","name":"Searing Light","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"5d6"}}},"description":{"value":"<p>You shoot a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target is a fiend or undead, you deal an extra 5d6 good damage.</p>\n<p>If the light passes through an area of magical darkness or targets a creature affected by magical darkness, <em>searing light</em> attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double fire damage, as well as double good damage if a fiend or undead.</p>\n<p><strong>Success</strong> The target takes full damage</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 2d6, and the good damage against fiends and undead increases by 2d6.</p>\n<p>[[/r ((@item.level*2)-1)d6[good]]]{Leveled Good Damage}</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"ctRDT8yPATnd3gxe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[{"damageType":"good","diceNumber":"(@spell.level*2)-1","dieSize":"d6","key":"DamageDice","predicate":[{"or":["target:trait:fiend","target:trait:undead"]}],"selector":"{item|_id}-damage"}],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"searing-light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["attack","fire","good","light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KqQXc2eWPIYenfht","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ctRDT8yPATnd3gxe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mk6oUjvwoi5zmzxl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ctRDT8yPATnd3gxe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t5J3vqH69KCVAu9T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ctRDT8yPATnd3gxe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ffl9giPN1R9OoRus","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ctRDT8yPATnd3gxe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PhIrZg5gHgxEyw9g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hs7h8f4Z1ZNdUt3s"}},"img":"systems/pf2e/icons/spells/summon-fey.webp","name":"Summon Fey","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a fey to fight for you. This works like summon animal, except you summon a common creature that has the fey trait and whose level is -1.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Level 1</p>\n<p><strong>Heightened (3rd)</strong> Level 2</p>\n<p><strong>Heightened (4th)</strong> Level 3</p>\n<p><strong>Heightened (5th)</strong> Level 5</p>\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":4,"value":"ctRDT8yPATnd3gxe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-fey","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hwJ0tTCQMfHQA29y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hs7h8f4Z1ZNdUt3s"}},"img":"systems/pf2e/icons/spells/summon-fey.webp","name":"Summon Fey","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a fey to fight for you. This works like summon animal, except you summon a common creature that has the fey trait and whose level is -1.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Level 1</p>\n<p><strong>Heightened (3rd)</strong> Level 2</p>\n<p><strong>Heightened (4th)</strong> Level 3</p>\n<p><strong>Heightened (5th)</strong> Level 5</p>\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":3,"value":"ctRDT8yPATnd3gxe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-fey","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JzWnn3KoGale3jgX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"ej9eyswj6imzromemjpp":{"damage":"2d6+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SqmhCTwOKtI5c7BT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mote of Light","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["lurkers-glow"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d4+2","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","range-increment-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"H6d3brisQR3MDHO6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bEAhPwJXnrqxPt5i","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Blend with Light","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The lurker in light uses a move action</p>\n<p><strong>Requirements</strong> The lurker in light is in an area of bright light</p>\n<hr />\n<p><strong>Effect</strong> The lurker in light becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] until it enters an area of dim light or darkness, or until it uses a hostile action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7ibCw6e1BSbQ94NW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lurker's Glow","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature that takes damage from a lurker in light's mote of light must attempt a @Check[type:will|dc:22] save.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected and is temporarily immune to lurker's glow for 24 hours.</p>\n<p><strong>Failure</strong> The creature is lined in golden light for 1 minute and can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] during this time. If the creature becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], it is concealed rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>\n<p><strong>Critical Failure</strong> As failure, but the creature sheds bright light in a 20-foot emanation for the duration of the effect. In addition, the creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] on its first turn after failing this save.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.6E8bOkwFzFuQ3ZAw]</p>"},"requirements":{"value":""},"rules":[],"slug":"lurkers-glow","source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v2by5D3cMGyVu78a","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Ritual Gate","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The lurker in light has reduced a living creature to 0 Hit Points on this turn or its previous turn and has a <em>@UUID[Compendium.pf2e.spells-srd.hs7h8f4Z1ZNdUt3s]</em> innate spell available</p>\n<hr />\n<p><strong>Effect</strong> The lurker in light casts <em>summon fey</em> with only a verbal component, using the act of slaughter to replace the normal material and somatic components for the spell. If the fey creature summoned has the same alignment as the lurker in light, the lurker in light can sustain the <em>summon fey</em> spell for up to 1 hour instead of 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nQV7pNdpGD2GDrgl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A lurker in light's Strikes deal an additional 2d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xU1mkDABLlzRgKfW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IDaUTEaBXAlmfd7R","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NR39e9odhGYRUBgh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Uc8tR0ly2j4fW8h6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TsRybYWNknkjuSIs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lurker In Light","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":72,"temp":0,"value":72},"immunities":[{"type":"blinded"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":25},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fey","level":{"value":5},"privateNotes":"","publicNotes":"<p>These malicious and strange fey appear as fairies about 2 feet tall, with insectile wings, large eyes, and bulbous heads. They slaughter and cause mischief in a pattern only their alien intellect understands, but they've been seen to take particular umbrage against dwarves, gnomes, and creatures who live in darkness. With their grudges and pursuit of their own wicked and sadistic whims, lurkers in light deftly overturn the conventional wisdom that creatures associated with light are benign and friendly.</p>\n<p>While lurkers in light are fey and have ties to the First World, these creatures are often found elsewhere in the Great Beyond. They are particularly fond of invading the Shadow Plane to bring light to those who dwell there-not to help, but to spread misery and pain among those to whom light is agonizing.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.73qJxJK8ES4Tbp2k"}}}
{"_id":"7EppoGdIcmd0AV9B","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lxsWZN09WFvanWVx","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":14},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"U4XaNmzQkuinzHPm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"12d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"lxsWZN09WFvanWVx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wjQAuC6Dp4kc29dg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"lxsWZN09WFvanWVx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1Akxqp0av5pvkxf5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous and loses any item bonus to AC. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"lxsWZN09WFvanWVx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ilZFILDa2c1Icj4g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"lxsWZN09WFvanWVx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NT1ld9mjSd4NOulW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"lxsWZN09WFvanWVx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eAEM3PAmpICfXBTF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"lxsWZN09WFvanWVx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CbjDPYYSPr0LQHyI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"lxsWZN09WFvanWVx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aF866brRh1uTW7EA","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.XGtIUZ4ZNKuFx1uL"}},"img":"systems/pf2e/icons/equipment/weapons/falchion.webp","name":"+1 Striking Falchion","sort":900000,"system":{"MAP":{"value":""},"baseItem":"falchion","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d10"},"description":{"value":"<p>This weapon is a heavier, two‑handed version of the curved‑bladed scimitar. 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Its compact size and power make it a favorite of mounted archers. Any time an ability is specifically restricted to a shortbow, it also applies to composite shortbows unless otherwise stated.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":14}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-shortbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Qvb2uxSfyIgWy23j","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.r0ifJfoz8aqf0mwk"}},"img":"systems/pf2e/icons/equipment/armor/breastplate.webp","name":"Breastplate","sort":1100000,"system":{"armor":{"value":4},"baseItem":"breastplate","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>Though referred to as a breastplate, this type of armor consists of several pieces of plate or half‑plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. 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The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"gGqDItdgQIf2RRPw","flags":{"pf2e":{"linkedWeapon":"aF866brRh1uTW7EA"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Falchion","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"eq53uvgen4nhbmyar6fq":{"damage":"2d10+9","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","magical","reach-10","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"stKoZGNXuFFgUzxE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"fcflu2nmkjf8vvbr5x4f":{"damage":"2d8+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GeIadA4vgUJvJ926","flags":{"pf2e":{"linkedWeapon":"fhJmV9fBMZHmO72m"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite 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Opportunity","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VPVWe9JZVLpTixZC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The onidoshi takes on the appearance of an ogre. This doesn't change their Speed or Strike attack and damage.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K1QfAdhwt3kb7pAK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lSNmtS05cwArBH3D","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NUzeUfMrTvac37Og","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"shumAoR9saUjfAdg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"U15vVg0Yd0It4cBI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QVJpT11MjbaFMyx6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Onidoshi","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 7 (deactivated by acid or fire)","max":125,"temp":0,"value":125},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":30}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend, Giant, Humanoid","level":{"value":8},"privateNotes":"","publicNotes":"<p>Onidoshi, or ogre mages, are oni with the material form of an ogre. Onidoshi's supernatural prowess and overwhelming intellect are enough to awe and cow entire families of rank-and-file ogres. Because of this, onidoshi are often found at the head of ogre war parties or orchestrating these violent campaigns from behind the scenes. It's rare for onidoshi to lead solitary existences, but those who do prefer to maraud the countryside or exploit villages and hoard the spoils for themselves.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","jotun"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["fiend","giant","humanoid","oni"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.7EppoGdIcmd0AV9B"}}}
{"_id":"7SVhYtnBn967Hy8O","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LqorFNvTu3dYKgMS","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"spontaneous"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":"4","prepared":[],"value":"4"},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":"4","prepared":[],"value":"4"},"slot3":{"max":"4","prepared":[],"value":"4"},"slot4":{"max":"3","prepared":[],"value":"3"},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"item":0,"mod":0,"value":20},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Hkm57fRjKQG62Gkr","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"item":0,"mod":0,"value":18},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"giv5Y1d0kPdc1zet","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> The target follows your orders but can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr /><strong>Heightened (10th)</strong> The duration is unlimited."},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"Hkm57fRjKQG62Gkr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SVmdlo5MYPkDAO57","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Hkm57fRjKQG62Gkr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"x1dHlyNjTwID0Knb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Hkm57fRjKQG62Gkr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Uha4NjE4xORYOEc4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3AmfPO2LQRPjxE11","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal, event, or activity that will occur within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zhvXPi4J4FCa0fQ0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt"}},"img":"systems/pf2e/icons/spells/talking-corpse.webp","name":"Talking Corpse","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.</p>\n<hr /><strong>Critical Success</strong> The target can lie or refuse to answer your questions, and the target's spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.\n<p><strong>Success</strong> The target can provide false information or refuse to answer your questions.</p>\n<p><strong>Failure</strong> The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell's duration runs out before you can ask all your questions.</p>\n<p><strong>Critical Failure</strong> As failure, but the target's answers are more direct and less repetitive, though still cryptic. It takes a -2 status penalty to Deception checks to deceive or mislead you.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"talking-corpse","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wruUUKuR5ayoDDca","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GUeRTriJkMlMlVrk"}},"img":"systems/pf2e/icons/spells/bind-undead.webp","name":"Bind Undead","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a word of necromantic power, you seize control of the target. It gains the minion trait. If you or an ally uses any hostile actions against the target, the spell ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-undead","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 mindless undead creature with a level no greater than bind undead's spell level"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"90ltkkuibDiHftdr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is Blinded for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Blinded permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s8sRfs1mwS6FuAtP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sRfSBHWHdbIa0aGc"}},"img":"systems/pf2e/icons/spells/chilling-darkness.webp","name":"Chilling Darkness","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"5d6"}}},"description":{"value":"<p>You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.</p>\n<p>If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chilling-darkness","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cold","darkness","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"36CmhzOplKDvSnh4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise (At will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the Impersonate use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory trait.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Hkm57fRjKQG62Gkr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jqQDYOekY4rc3etZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mNXhtRi76DqAZ1bT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d0zXkUl2Se8z0D5N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0nhWj6eBHHw5MMwQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dLdRqT6UxTKlsPgp"}},"img":"systems/pf2e/icons/spells/death-knell.webp","name":"Death Knell","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target's @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value increases by 1.</p>\n<p><strong>Failure</strong> The target dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-knell","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature that has 0 HP"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Faz79fumsbTV2o3W","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image (At will)","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Hkm57fRjKQG62Gkr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DsWr0NyE7bmnhTiM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AvA93rcVk8y69SrG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FH0LP2MrK5PdvMwm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7ZinJNzxq0XF0oMx"}},"img":"systems/pf2e/icons/spells/bane.webp","name":"Bane","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You fill the minds of your enemies with doubt.</p>\n<p>Targets that fail their Will saves take a -1 status penalty to attack rolls as long as they are in the area.</p>\n<p>Once per turn, starting the turn after you cast bane, you can use a single action, which has the concentrate trait, to increase the emanation's radius by 5 feet and force enemies in the area that weren't yet affected to attempt another saving throw.</p>\n<p>Bane can counteract bless.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.UTLp7omqsiC36bso]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":true},"level":{"value":1},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bane","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"enemies in the area"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L37Q7gd1clbLjdAu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0g0UtXff8DhMgWue","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p7rWr63C3HZqpS21","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"m7l8dop4jgx1LSRD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AgyxH5Lg0WE5m74V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.izcxFQFwf3woCnFs"}},"img":"systems/pf2e/icons/spells/guidance.webp","name":"Guidance","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ask for divine guidance, granting the target a +1 status bonus to one attack roll, Perception check, saving throw, or skill check the target attempts before the duration ends. The target chooses which roll to use the bonus on before rolling. If the target uses the bonus, the spell ends. Either way, the target is then temporarily immune for 1 hour.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3qHKBDF7lrHw8jFK]</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"guidance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dcAVjqczPumtOgin","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AkRd9tQxyynIm1l1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tTCUQc0AmUV9ZkYA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rkBFLV1OrBNG1twP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LqorFNvTu3dYKgMS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jZget5HVHnwqjGr2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism (At will)","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Hkm57fRjKQG62Gkr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TzbvlBarJ1dDLVDB","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.FVjTuBCIefAgloUU"}},"img":"systems/pf2e/icons/equipment/weapons/staff.webp","name":"+1 Striking Staff","sort":3100000,"system":{"MAP":{"value":""},"baseItem":"staff","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d4"},"description":{"value":"<p>This long piece of wood can aid in walking and deliver a mighty blow.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"staff","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["two-hand-d8"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"HyVnK39Qbmr02ZZS","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.upzjwQ96cZG0Xlmx"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/religious-symbol-silver.webp","name":"Religious Symbol of Ydersius","sort":3200000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>This piece of wood or silver is emblazoned with an image representing a deity. Some divine spellcasters, such as clerics, can use a religious symbol of their deity as a divine focus to use certain abilities and cast some spells. A religious symbol must be held in one hand to use it.</p>"},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"quantity":1,"rules":[],"size":"med","slug":"religious-symbol-silver","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"VW6AVOrNOP6yIxHc","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.bikFUFRLwfdvX2x2"}},"img":"systems/pf2e/icons/equipment/consumables/potions/invisibility-potion.webp","name":"Invisibility Potion","sort":3300000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>An invisibility potion is colorless and oddly lightweight. Upon drinking it, you gain the effects of a 2nd-level invisibility spell.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":4},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":20}},"quantity":1,"rules":[],"size":"med","slug":"invisibility-potion","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["consumable","illusion","magical","potion"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"CXc8oBEPlsp8HDTd","flags":{"pf2e":{"linkedWeapon":"TzbvlBarJ1dDLVDB"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Staff","sort":3400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"8542b21nsmbpcekevmn5":{"damage":"2d4+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","two-hand-d8"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"AGZBKBnJMkp5NrlX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":3500000,"system":{"attack":{"value":""},"attackEffects":{"value":["serpentfolk-venom"]},"bonus":{"value":17},"damageRolls":{"sw9gfjvscvq9zhb41290":{"damage":"2d6+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zwROdG6waBZIlf4v","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K32GntqM2YIDwGgh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GjmjXrm0BYOCXs5E","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":3800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kAgFhMe8TiBlKO3j","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":3900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3c01H24sjgfJHyvI","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o4iEKaEBIwAr18XF","img":"systems/pf2e/icons/actions/Passive.webp","name":"+4 Status to Will Saves vs. Mental","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["mental"],"selector":"will","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VRDZl6y3aAge5VyP","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Raise Serpent","sort":4200000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The bone prophet animates corpses of snakes, serpentfolk, or similar serpentine creatures within a @Template[type:emanation|distance:30]. Any flesh on the bodies sloughs off, and they rise as skeletons. The bone prophet can raise one Large creature as a skeletal giant or up to three Medium creatures as skeletal champions; the equipment and attacks might be different depending on the corpses' possessions.</p>\n<p>These skeletons have the minion trait and are under the bone prophet's control; the bone prophet can give all these minions the same command with a single action that has the concentrate trait. Any skeletal minions that still remain after 10 minutes crumble to dust.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy","concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pkqZFkDwe6SFvUXX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Serpentfolk Venom","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:26]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"serpentfolk-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xjp80vo5RuCfIoeF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":4400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OkDyV33KscsKaKIw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":4500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QSSpBj3TRxQKNTY8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4600000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6gbIqYIS7KvwJbxv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":4700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tqOwMcNyauhuwaJq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":4800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lzNmUliYeVmCwmTT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":4900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tJWjJNkVh3nfhrMK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5000000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bone Prophet","system":{"abilities":{"cha":{"mod":6},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":5},"str":{"mod":3},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"+4 status to will saves vs. mental"},"hp":{"details":"","max":115,"temp":0,"value":115},"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"type":"poison","value":10}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Humanoid","level":{"value":8},"privateNotes":"","publicNotes":"<p>The speakers for the dead known as bone prophets hold an esteemed place as voices for their decapitated god. Burial rites, necromantic rituals, and the delivery of cryptic utterances supposedly whispered to them by Ydersius all fall under the dominion of these priests. Bone prophets often raise fallen aapophs as skeletons.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"; +1 status to all saves vs. magic","value":19}},"spellcasting":{"rituals":{"dc":28}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["aklo","common","necril","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["humanoid","serpentfolk"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.7SVhYtnBn967Hy8O"}}}
{"_id":"7UBCht1tQfeba2Ih","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3CKGWY5tOmbNJznT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"ndzpfo6yy7djls78v8y3":{"damage":"2d8+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TzQpE2J6oD8ijpuC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Splinter","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":16},"damageRolls":{"mdywnbjtpwp6nsmf4pii":{"damage":"2d4+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VOzKuytxsOHWyPEJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"L8tZphaG7qnpPLpQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-family-ability-glossary.r34QDwKiWZoVymJa"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Golem Antimagic","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>harmed by fire ([[/r {4d8}]]{4d8 damage}, [[/r {2d6}]]{2d6 damage} from areas or persistent damage); healed by plant (area [[/r 2d6[healing]]]{2d6 Hit Points}); slowed by earth</p>\n<hr />\n<p>A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. These exceptions are listed in shortened form in the golem's stat block, with the full rules appearing here. If an entry lists multiple types (such as \"cold and water\"), either type of spell can affect the golem.</p>\n<ul>\n<li><strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical.</li>\n<li><strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical.</li>\n<li><strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 2d6 #rounds]]{2d6 rounds} instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's slowed 1 for that round.</li>\n<li><strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":"golem-golem-antimagic","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CquGR1meZf8Szzmo","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Splinter","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The wood golem takes physical damage</p>\n<hr />\n<p><strong>Effect</strong> A jagged, sizable splinter of wood lances out at the golem's attacker. The golem makes a splinter Strike against an adjacent creature without triggering reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CGd3B4KwGynCutU4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Shape Wood","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A wood golem targeted by <em>@UUID[Compendium.pf2e.spells-srd.CXICME10TkEJxz0P]</em> takes [[/r {2d8}]]{2d8 damage} per spell level, with a basic Fortitude save against the caster's spell DC.</p>\n<p>On a critical failure, the golem is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for [[/br 1d4 #Shape Wood Immobilization]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D1R03gCQbWQLLgtL","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Splinter Volley","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The wood golem makes up to four splinter Strikes, each against a different target.</p>\n<p>These attacks count toward the wood golem's multiple attack penalty, but the multiple attack penalty doesn't increase until after the wood golem makes all of its attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4etq0MEDYFuMrqiC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wood Golem","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"immunities":[{"type":"magic"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"exceptions":["adamantine"],"type":"physical","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":6},"privateNotes":"","publicNotes":"<p>Wood golems are often given vaguely humanoid shapes, almost as if cobbled together from scraps of firewood and discarded burls. It's less common for wood golems to have artistic embellishments such as engraved patterns, or to be carved in the shapes of different types of creatures to meet the tastes of their owners. While wealthy patrons have been known to commission wood golems to be painstakingly carved to resemble themselves or their ancestors, to serve dual purposes of protection and ego bolstering, most wood golem crafters don't bother. Druids and creatures who protect woodlands, such as arboreals, typically see wood golems as an affront or an abomination, akin to the horror humanoids often feel when facing a carrion or flesh golem. As a result, it is rare to see such creatures serving as guardians for fey or druidic holy sites, despite the thematic match between the wood golem's appearance and such locations.</p>\n<hr />\n<p>The shape and structure of a golem are limited only by the power and creativity of its crafter. Over the ages, skilled minds and hands have refined the formulas for creating specific types of golems, resulting in the development of common forms. The secrets of creating the types of golems presented here may be guarded within the halls of famous golemworks or the forgotten libraries of many worlds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.7UBCht1tQfeba2Ih"}}}
{"_id":"7lL7APeHQgkVxU1B","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xPTfLI21EUbrSp4Z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"auQwzWmfz2NSN0Rk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0BVpj3wkSrFlhgdK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Agile Swimmer","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Fire jellyfish swarms use Acrobatics to @UUID[Compendium.pf2e.actionspf2e.c8TGiZ48ygoSPofx].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lugrDlIHRd8kGDKs","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Burning Swarm","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 3d8[poison]]] damage (@Check[type:reflex|dc:24|basic:true] save) and is exposed to fire jelly venom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nhcCpe4q2AuE5rBl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fire Jelly Venom","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:24]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 3} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ojdl1rejycnn5ymf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fire Jellyfish Swarm","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":-5},"str":{"mod":-4},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":13},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"resistances":[{"type":"bludgeoning","value":9},{"type":"piercing","value":9},{"type":"poison","value":10},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":0},"weaknesses":[{"type":"area-damage","value":7},{"type":"splash-damage","value":7}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":6},"privateNotes":"","publicNotes":"<p>While individually one of these fist-sized jellyfish is merely a nuisance, in great numbers, fire jellyfish can form into dangerous swarms. Bobbing in the water, they create a cloud of stinging tentacles. They were named in part for their bright coloration, but those who are stung by fire jellyfish learn the larger reason for their name-the pain of their stings is comparable to being burned alive.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["animal","aquatic","mindless","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.7lL7APeHQgkVxU1B"}}}
{"_id":"7oiIDnLBDpC2r2AA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qBIJw1s6aIrNQQaJ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":19},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"TefNOks0Dhbbymy8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sRfSBHWHdbIa0aGc"}},"img":"systems/pf2e/icons/spells/chilling-darkness.webp","name":"Chilling Darkness","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"7d6"}}},"description":{"value":"<p>You shoot an utterly cold ray of darkness tinged with unholy energy. Make a ranged spell attack against the target. You deal 5d6 cold damage, plus 5d6 evil damage if the target is a celestial.</p>\n<p>If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the light. If you need to determine whether the ray passes through an area of light, draw a line between yourself and the spell's target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 2d6, and the evil damage against celestials increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"qBIJw1s6aIrNQQaJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chilling-darkness","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["attack","cold","darkness","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kCFPpZ4UlJYM6n4h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"qBIJw1s6aIrNQQaJ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WqAfn6xBB95rkCnJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Barbed Chain","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"2d8+9","damageType":"piercing"},"1":{"damage":"1d6","damageType":"evil"},"2":{"damage":"2d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-10","trip","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"urEbuoDUEyOj6f0A","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ulrrbkt4l6SBi1z8","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painsight","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A velstrac automatically knows whether a creature it sees has any of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv], @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1], and @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] conditions, as well as the value of those conditions</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fuxGM2FMqoHqXPJ4","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IHM0ZFUpH2qKKM7E","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 10 (Deactivated by Good or Silver)","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["good","silver"],"key":"FastHealing","type":"regeneration","value":10}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kCNQjJs87QDFBoGR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9UD8fQB0IDkl7w1X","img":"systems/pf2e/icons/actions/Passive.webp","name":"Staggering Servitude","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it sees a vision of the sacristan groveling in pitiable servitude. The creature must succeed at a @Check[type:will|dc:27] save or become @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"staggering-servitude","traits":["aura","divine","enchantment","fear","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tRLWCHj0DJ8Jb78B","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Gaze","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The sacristan stares at a creature they can see within 30 feet. The creature must immediately attempt a Will save against Staggering Servitude. In addition, if the creature was already @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix], on a failed save its revulsion toward the sacristan's presence causes it to be @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 minute. After attempting this save, the creature is then temporarily immune until the start of the sacristan's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZwOinMaTzmRM28rJ","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Shadow Scream","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The sacristan opens their mouth to unloose the wailing howls and mind-twisting darkness of the Shadow Plane. This creates a @Template[type:emanation|distance:30] of darkness and wailing sounds around the sacristan. Creatures with @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6] can't see through this darkness. The sacristan can Sustain Shadow Scream for up to 1 minute. Non-velstrac creatures in the area when the ability is used, as well as those who enter or start their turn in the area, must attempt a @Check[type:will|dc:28|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is then temporarily immune for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] and deafened for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature takes [[/r 20[mental]]] damage, and is confused and deafened for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","concentrate","darkness","divine","evocation","mental","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Dlc6qVqSJH9JcvZh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Qy5C3ejQuMO1noqf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kd62tHNGsestLsOD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dk6seW9sZ2OaNhv8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PRT7NwigGETAdytk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Torture Lore","sort":1700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sacristan","system":{"abilities":{"cha":{"mod":2},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 10 (deactivated by good or silver)","max":175,"temp":0,"value":175},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"good","value":10},{"type":"silver","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend","level":{"value":10},"privateNotes":"","publicNotes":"<p>Sacristans are failures among the velstracs, creatures whose bodies and minds have been utterly broken by the velstracs' torments. These unfortunates are assembled from scrap metal, nerveless flesh, and bits of darkness into loyal agents who take ecstatic pleasure in serving other velstracs. Sacristans are empowered by a miniature gateway to the Shadow Plane deep in their mouths. By distending their jaws, they can howl with the shrieks and windstorms of that plane. Sacristans vary in appearance but are the size of maimed humans. Their features are redundant or absent and they are wrapped in barbed and rusted chains.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","infernal","shadowtongue"]},"rarity":"common","senses":{"value":"greater darkvision, painsight"},"size":{"value":"med"},"value":["fiend","velstrac"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.7oiIDnLBDpC2r2AA"}}}
{"_id":"89isDKkB1UCbsSvU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6leNSciOB3vrO7El","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":14},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"I3FM5oy2JXCDfB6k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"6leNSciOB3vrO7El"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lbq6fgMbgb0uvetE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ppA1StEigPLKEQqR"}},"img":"systems/pf2e/icons/spells/wanderer's-guide.webp","name":"Wanderer's Guide","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the beyond to guide your route. When you Cast this Spell, choose a destination; you receive an inspired route to that destination, allowing you and allies who travel overland with you to reduce the movement penalty from difficult terrain by half for the duration, as long as you don't deviate from the inspired route. This doesn't have any effect on movement during encounters. If you use this ability again before the duration is over, this effect ends and is replaced by that of the new route.</p>"},"duration":{"value":"until your next daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"6leNSciOB3vrO7El"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wanderers-guide","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8vvlKfwG2KuafsIJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions (At will)","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"6leNSciOB3vrO7El"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vfydvSQqy3EAqzEF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"6leNSciOB3vrO7El"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nZPaZth5uZ2ou63x","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5pwK2FZX6QwgtfqX"}},"img":"systems/pf2e/icons/spells/inveigle.webp","name":"Inveigle","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare oils worth a total value of 10 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You win over the target's mind, causing it to see you as a close and trusted friend and look upon your every suggestion as reasonable. The target is helpful toward you, so it will go out of its way to help you. As with any other helpful creature, there are limits to what you can ask of it. If you ever ask the target to do something completely against its nature or needlessly harmful to the target or its interests, not only does it refuse, but it also can attempt a Will save to end the effect early. Because of the casting time and range, it's generally difficult to cast this ritual unless the target is willing (perhaps convinced the ritual will have some other effect) or restrained. If the creature is unwilling to accept the ritual, it can attempt a Will save to negate the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The ritual succeeds and the target takes a -4 status penalty to Will saves to end the effect.</p>\n<p><strong>Success</strong> The ritual succeeds.</p>\n<p><strong>Failure</strong> The ritual fails.</p>\n<p><strong>Critical Failure</strong> The ritual fails and the target instead hates you, becoming hostile to you for the duration.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can use <em>inveigle</em> on a creature up to 1 mile away throughout the casting, as long as you have a lock of hair, a drop of blood, or some other piece of the creature's body, which you mix into the oils used in the cost. The base cost increases to 100 gp. The duration is shorter than normal, based on how large a piece of the creature's body you use. Blood, hair, scales, and the like cause the ritual to last 1 week, while a hand or other substantial body part causes the ritual to last 1 month.</p>"},"duration":{"value":"1 year or until dismissed"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"inveigle","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the inveigle ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mYwX123h9UrKMwNA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"6leNSciOB3vrO7El"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PL5g787SIbTNx7ZH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6leNSciOB3vrO7El"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nMVv9cAH945ESnI9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"2d6+2","damageType":"slashing"},"1":{"damage":"2d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"eZpQaoruvmngTW6T","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zCBg1ZpignZBuhdE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EakALyMQUSW9bDgO","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painsight","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A velstrac automatically knows whether a creature it sees has any of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv], @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1], and @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] conditions, as well as the value of those conditions</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vP6KGkCy0KpMQarQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sense Portal","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The ostiarius always knows the direction and distance to the closest portal between the Shadow Plane and the Material Plane. This sense functions only on these two planes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oLxdFwYmbkBdHCgB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vLuAkberNsYeDSD0","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Lmym2mXsN2UYnCLA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 5 (Deactivated by Good or Silver)","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["good","silver"],"key":"FastHealing","type":"regeneration","value":5}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RFcZ8BNKEh3WWl6j","img":"systems/pf2e/icons/actions/Passive.webp","name":"Whispering Wounds","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it hears the wounds on the ostiarius's body whisper obscene truths. The creature must succeed at a @Check[type:will|dc:21] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"whispering-wounds","traits":["aura","divine","enchantment","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"snHGvNo3Y3eluuUN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Compel Courage","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The ostiarius inspires their willing allies and themself by whispering words of courage from their wounds. The ostiarius and their allies in a @Template[type:emanation|distance:50] gain a +1 status bonus to attack rolls, damage rolls, and saves against fear effects. The ostiarius can Sustain Compel Courage.</p>\n<p>Non-velstracs who accept this compelled courage find bleeding wounds opening on their own bodies to whisper in thanks. They take [[/r 1[bleed]]] damage and can't attempt a flat check to end this damage as long as they're compelled.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","divine","emotion","enchantment","linguistic","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t3cnDaUX26zIroa8","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Gaze","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The ostiarius stares at a creature they can see within 30 feet. The creature must immediately attempt a Will save against Whispering Wounds. In addition, if the creature was already @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] and fails its save, the creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the ostiarius and can't use hostile actions. This fascination lasts for 1 round or until the ostiarius takes any hostile action against the creature or the creature's allies. Whether the creature succeeds at or fails the save, it is temporarily immune for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","enchantment","fear","incapacitation","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oQt067cG9nT7SMQE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1oKdtv6GOqbVbkYg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"v8utDx8iaA9KRSKo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2200000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KMZGsc1OcnBdCOU6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2300000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OYVS9MMFTlvd37io","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BlCEwmbLQjpsyFMQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Torture Lore","sort":2500000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ostiarius","system":{"abilities":{"cha":{"mod":5},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 5 (deactivated by good or silver)","max":67,"temp":0,"value":67},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"good","value":5},{"type":"silver","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend","level":{"value":5},"privateNotes":"","publicNotes":"<p>Ostiariuses, as emissaries of the velstracs, tend to the portals between the Shadow Plane and the Material Plane. They not only escort other velstracs into the world of mortals, but also work to entice mortals into the realms of the velstracs- from which most mortals never leave. Among the most pleasant and persuasive of the velstracs, ostiariuses are prepared to converse for hours upon any topic, and they are skilled at returning, again and again, to the subject of the delights found in their perverse philosophies. Ostiariuses stand over 6 feet tall, and individuals range from skeletally thin to hugely corpulent.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":13}},"spellcasting":{"rituals":{"dc":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","infernal","shadowtongue"]},"rarity":"common","senses":{"value":"greater darkvision, painsight, sense portal"},"size":{"value":"med"},"value":["fiend","velstrac"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.89isDKkB1UCbsSvU"}}}
{"_id":"8HJNH3aDTJyJi3pU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gsfeTAQtmgDaEQI7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SaUKY4rTuI0N39ad","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j8BUnBP4Ahs3QmLx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gI0Pt3FCseRtdPpl","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Bites","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 1d8[piercing]]] damage (@Check[type:reflex|dc:18|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4E9LyoZYDWBr9f1r","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CHo6Cqt2O6kaVo3f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cockroach Swarm","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":2},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"type":"bludgeoning","value":2},{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"fly","value":15}],"value":20},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>While cockroaches tend to gather in cramped spaces, a disturbed colony is sometimes prone to swarming, where hundreds or even thousands of the insects scurry out of their hiding places in a raft of shiny brown and black carapaces on thousands of skittering legs. Given how disgusting many find cockroaches to be, encountering such a swarm can be alarming to even the most seasoned adventurers. The creatures are relentless when disturbed; in contrast to the insects' normally skittish and harmless nature, as swarms they pursue the creature or creatures that provoked them and harry them with thousands of stinging bites.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.8HJNH3aDTJyJi3pU"}}}
{"_id":"8IyfadYYpYXBvlXN","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FrTdGO6BqbRvBLu9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["drink-blood"]},"bonus":{"value":17},"damageRolls":{"97cwhiod2ricovm20fon":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PskJTiEThXOJo4hH","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"xazre9c2gajsxtmyioio":{"damage":"2d6+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"1eb07HNvWyOOELI3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"c4mDZBMrkh9kwIHn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GnAoSJeodjtFoanm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Feral Possession","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p><strong>Trigger</strong> The vrykolakas is reduced to 0 Hit Points, and an animal is within 100 feet</p>\n<hr />\n<p><strong>Effect</strong> Unlike most other undead, a vrykolakas isn't destroyed when it reaches 0 HP. Instead, it attempts to cast its spirit into an animal within 100 feet, which must attempt @Check[type:will|dc:24] save. On a failure, the animal is possessed. This has the effects of the <em>@UUID[Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m]</em> spell, but it lasts a number of days equal to the vrykolakas's level. This possession can't be counteracted with magic (though remove curse works against it normally).</p>\n<p>If the animal succeeds at its save, the vrykolakas can attempt to possess a different animal within 100 feet. If at any point an animal critically succeeds at its save or no animal is within 100 feet, the vrykolakas fails to possess anything and is destroyed.</p>\n<p>A vrykolakas possessing an animal seeks out its burial site (see Burial Site Bound below) immediately, burying itself there. 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Beneath it, rain begins to fall, and gales impose a -4 circumstance penalty to physical ranged attacks and weapon ranged attacks, and the air in the area becomes greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain the Spell, you can choose one of the following storm effects. You can't choose the same effect twice in a row.</p>\n<ul>\n<li><strong>Acid Rain</strong> Each creature in the storm takes 4d8 acid damage with no saving throw.</li>\n<li><strong>Hail</strong> The storm deals 4d10 bludgeoning damage to creatures beneath it (basic Fortitude save).</li>\n<li><strong>Lightning</strong> Up to 10 bolts of lightning strike down, targeting creatures of your choice in the storm. No more than one bolt can target any one creature. Each bolt deals 7d6 electricity damage (basic Reflex save). Rain and Wind Heavy rain and whipping wind reduce visibility and mobility, making the area under the storm cloud difficult terrain and making everything seen within or through the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</li>\n<li><strong>Thunderclap</strong> Each creature in the storm must succeed at a Fortitude save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 10 minutes. A creature that succeeds is temporarily immune to thunderclaps from storm of vengeance for 1 hour.</li>\n</ul>\n<hr />\n<p><strong>Heightened (10th)</strong> The range increases to 2,200 feet, and the cloud is a 1,000-foot burst.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"800 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"storm-of-vengeance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PA9LFOAUQWDLlYrM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4MOew29Z1oCX8O28"}},"img":"systems/pf2e/icons/spells/moment-of-renewal.webp","name":"Moment of Renewal","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets experience a day's worth of recovery in an instant. Any detrimental effects that would be gone after 24 hours end, though this doesn't shorten the duration of any active spells affecting the targets. The targets regain Hit Points and recover from conditions as if they had taken 24 hours of rest, but they do not make their daily preparations again or gain any benefits of rest other than healing. The targets are then temporarily immune for 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"moment-of-renewal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"up to 6 creatures"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IE6O9e8tC8v1hwaF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wi405lBjPcbF1DeR"}},"img":"systems/pf2e/icons/spells/punishing-winds.webp","name":"Punishing Winds","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Violent winds and a powerful downdraft fill the area, forming a cyclone. All flying creatures in the area descend 40 feet. The entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing. Any creature that ends its turn Flying within the area descends 20 feet. Any creature pushed into a surface by this spell's winds takes bludgeoning damage as though it had fallen. The squares at the outside vertical edges of the cylinder prevent creatures from leaving. These squares are greater difficult terrain, and a creature attempting to push through must succeed at an Athletics check or Acrobatics check to Maneuver in Flight against your spell DC to get through. A creature that fails ends its current action but can try again.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"punishing-winds","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n5LtVj1vSi7CLE6u","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.U0hL0LLaprcnAyzC"}},"img":"systems/pf2e/icons/spells/wind-walk.webp","name":"Wind Walk","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>When you cast this spell, each target transforms into a vaguely cloud-like form and is picked up by a wind moving in the direction of your choice. 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The wind carries the targets at a Speed of 20 miles per hour, but if any of the targets make an attack, Cast a Spell, come under attack, or otherwise enter encounter mode, the spell ends for all targets just after they roll initiative, and they drift gently to the ground.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"mQUpigRG6jKJbeLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wind-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to five creatures touched"},"time":{"value":"10 minutes"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LpA1uQXz5Iy7xxmN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 5 to acid, cold, electricity, fire, force, negative, positive, and sonic damage.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.4Lo2qb5PmavSsLNk]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The resistances increase to 10.</p>"},"duration":{"value":"24 hours"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"energy-aegis","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gRxackGZjrlqSgGq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AXagZKnv9Gg1fvIz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bVtkBJvGLP69qVGI"}},"img":"systems/pf2e/icons/spells/unfettered-pack.webp","name":"Unfettered Pack","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You free those who travel alongside you from environmental hindrances. Targets don't take circumstance penalties to Speed from vegetation, rubble, winds, or other properties of the environment, whether or not the environment is magical, and they ignore difficult terrain from such environmental properties.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The targets also ignore greater difficult terrain from environmental properties.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"unfettered-pack","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 creatures"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"esipvcjPOsVwOCsw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PT4yk64PKognX8Zd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW"}},"img":"systems/pf2e/icons/spells/banishment.webp","name":"Banishment","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a material component to give the creature a -2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, and not from a material component pouch. This spell fails if you aren't on your home plane when you cast it.</p>\n<hr />\n<p><strong>Critical Success</strong> The target resists being banished and you are @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Success</strong> The target resists being banished.</p>\n<p><strong>Failure</strong> The target is banished.</p>\n<p><strong>Critical Failure</strong> The target is banished and can't return by any means to the plane it's banished from for 1 week.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures. The extra material component affects targets to which it is anathema.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"banishment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature that isn't on its home plane"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h0aaj0TNkpmHZrxU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"mQUpigRG6jKJbeLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BIIf2CZ8yc7FCo0P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YvXKGlHOt7mdW2jZ"}},"img":"systems/pf2e/icons/spells/death-ward.webp","name":"Death Ward","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield a creature from the ravages of negative energy.</p>\n<p>It receives a +4 status bonus to saves against death and negative effects, gains negative resistance 10, and suppresses the effects of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] condition.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.s6CwkSsMDGfUmotn]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-ward","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 living creature touched"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"F2uGHMKT1e3txJqa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.115Xp9E38CJENhNS"}},"img":"systems/pf2e/icons/spells/passwall.webp","name":"Passwall","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a visible tunnel through the wall in the chosen area, replacing the area with empty space. If the wall is thicker than 10 feet, the tunnel ends 10 feet in. Even a small layer of metal in the wall prevents this spell from functioning. This spell doesn't reduce the integrity of the structure. When the spell ends, anyone inside the tunnel is shunted to the nearest exit.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The tunnel can be up to 20 feet deep. The areas of the wall that contain your tunnel's entrance appear completely normal (unless viewed with true seeing or a similar effect), despite the tunnel's existence. The tunnel's entrance functions as a solid wall, but you can specify a password or a trigger, allowing creatures to enter the tunnel freely.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"passwall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"uncommon","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JgxnJGSVKg2QTQAM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rJ7AdRxufg0jAASh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At Will)","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"mQUpigRG6jKJbeLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K0ERMPEIdxOQmcCC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8pSslS7Gad58lq0T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"mQUpigRG6jKJbeLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"553jgTuSJDDuaCqf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zpCGLXqUH07afHBV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc"}},"img":"systems/pf2e/icons/spells/wall-of-wind.webp","name":"Wall of Wind (At Will)","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.</p>\n<ul>\n<li>Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of similar size-can't pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a -2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don't create physical objects pass through the wall with no penalty.</li>\n<li>The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"mQUpigRG6jKJbeLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aUS8GTCHVTPvRRwp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hAGIImgaaDkCJSAZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GyVJEG3dq6wbPDKV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UYnal4LVXgesFfGx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":2400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nk7DpzBvSVVqh80z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YD2c3E7pYAR7vpMZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hMSclqgepxDDHkd2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":2700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bBJShOl105GOdUxr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3DV8vJxJmFMwhbKK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zyMHbj8a72ccnnoG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n2kG3POSNmWMxbRq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kBhaPuzLUSwS6vVf"}},"img":"systems/pf2e/icons/spells/electric-arc.webp","name":"Electric Arc","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"electricity"},"value":"1d4"}}},"description":{"value":"<p>An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"electric-arc","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 or 2 creatures"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kB8QM2SNDg7WXUtL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ENLxLSMd661LPqkb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SH3hirddAQWPR39d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0fKHBh5goe2eiFYL"}},"img":"systems/pf2e/icons/spells/negate-aroma.webp","name":"Negate Aroma","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target loses its odor, preventing creatures from passively noticing its presence via smell alone, even if the creatures have precise or imprecise scent. A creature attempting a Perception check to Seek with scent and other senses might notice the lack of natural scent. If the target has any abilities that result from its smell, such as an overpowering scent, those abilities are also negated.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"negate-aroma","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PoN7NOsXkFY7FLUm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M5VJyNWbe1FJFR48","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WMleg9lr4YeJxoGR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r3NeUnsgt9mS03Sn"}},"img":"systems/pf2e/icons/spells/shocking-grasp.webp","name":"Shocking Grasp","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"2d12"}}},"description":{"value":"<p>You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes [[/r 1d4[persistent,electricity]]] damage on a hit. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12, and the persistent electricity damage increases by 1.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"223kLr85XBsNkrd0"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shocking-grasp","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IVUIIQ9KDB8DHfvL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3800000,"system":{"attack":{"value":""},"attackEffects":{"value":["thundering-bite"]},"bonus":{"value":36},"damageRolls":{"sqwik031cgtkgeiaaglw":{"damage":"3d10+17","damageType":"piercing"},"qbj6yqoqh1fvicetm5qt":{"damage":"2d12","damageType":"electricity"},"nvbrz9tc9ge492v470t6":{"damage":"4d6","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","magical","reach-20","sonic"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wwbxcuqrl4U2FZiP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":36},"damageRolls":{"6q0jh92s8tqqmxbeccgs":{"damage":"4d10+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tisbaQ4bvix6pdXR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":4000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":34},"damageRolls":{"adjn6z3hlvmfegolekg6":{"damage":"4d12+17","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XCa5wvlPu21MNSQl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":4100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"3d12+17","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d12","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LbTesuVUtAbIzLRY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"H6WOpA1s4iRwT9Ik","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JIKJPPU6aBax4pjD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a cloud dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eFQH0YR5OMYZyD7n","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tAdSWqK8N7bxwjab","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gJMFRPJuO2fffH1c","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflecting Cloud","sort":4700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is the target of a ranged attack</p>\n<p><strong>Requirements</strong> The dragon is aware of the attack and has a free wing</p>\n<hr />\n<p><strong>Effect</strong> The cloud dragon flexes a wing and creates a billowing cloud of mist. The dragon is treated as if they were @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] for the purposes of resolving the triggering attack, so normally the attacker must succeed at a @Check[type:flat|dc:11] to target them. The dragon also gains a +4 circumstance bonus to AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xgEzGbuJSMIIkD79","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":4800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:40]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hvQmC6GTFeQoVTYG","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a thundercloud that deals [[/r 20d6[electricity]]] damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:41|basic:true] save). This cloud remains in the area for [[/br 1d4 #rounds]]{1d4 rounds}, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>. A creature that ends its turn inside of the cloud takes [[/r 10d6[electricity]]] damage (@Check[type:reflex|dc:41|basic:true] save).</p>\n<p>The cloud dragon can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cuHB5zR7MVWma2MD","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Cloud Form","sort":5000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The cloud dragon's body becomes vaporous and misty. They gain the effects of <em>@UUID[Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG]</em>, except their fly Speed remains unchanged. The cloud dragon can use this action again to return to physical form.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EuS6s6eoD5RfY7jI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cloud Walk","sort":5100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The cloud dragon can tread on clouds or fog as though on solid ground.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"msIyAn6AsHKdGxMu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Thundering Bite","sort":5200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An ancient cloud dragon's jaws Strike creates a deafening clap of thunder when it damages a foe. A creature that takes damage from the dragon's jaws Strike must succeed at a @Check[type:fortitude|dc:41] save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 minute (or permanently on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":"thundering-bite","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ji8AOvhSgGBNqS99","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":5300000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SlwP2im6BLJgjmBo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5400000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jvpv3FdCj77zma1X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5500000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0PSIh8r0iv8yIyDA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":5600000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PtEEXFBHFj2Dn1wY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5700000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"H2eHoV4QFEtPaciB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5800000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cxsidHQfFXKjJ673","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TSnKaL8l4Y0PItQJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":6000000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Cloud Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Cloud Dragon"},"system":{"abilities":{"cha":{"mod":7},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":44},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":355,"temp":0,"value":355},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":34},"speed":{"details":"cloud walk","otherSpeeds":[{"type":"fly","value":160}],"value":60}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":19},"privateNotes":"","publicNotes":"<p>At heart, cloud dragons are wanderers, explorers, and travelers who enjoy nothing more than seeing new lands and meeting unusual creatures. Cloud dragons range in color from light blue to a pale, milky white and have thick, curling horns and rather short snouts. They keep lairs among the extreme altitudes of the highest mountain peaks but are away on their many journeys as often as they're at home. Cloud dragons spend long hours surveying the lands they fly over from great heights, but they are creatures of whim, making it hard to predict what will pique their curiosity and bring them winging down to converse or investigate something on the ground. Cloud dragons seldom perform acts of outright malice, but they are not often charitable either. A cloud dragon is as likely to simply pluck something they desire off the ground and fly away with it as they are to bargain fairly.</p>\n<p>A cloud dragon's ever-changing interests never seem to stray toward the complicated schemes and long-term plans of other dragons. These rovers are creatures of the moment, and although they are as mentally gifted as other true dragons, their interests remain in the here and now. Yet the cloud dragon's penchant for living in the moment is not a personality flaw-they're more than capable of anticipating long-term results of their actions and won't make foolish choices simply to pursue a current interest. At the same time, cloud dragons have little interest in worrying about the future and are as confident in their ability to handle tomorrow's problems as they are today's.</p>\n<p>Cloud dragon hoards tend to be well-guarded or well-hidden, as a natural result of their roving habits often taking them away from their lairs for extended periods. Their treasuries include a wide variety of items-they are driven to gather a broad range of prizes rather than collecting one type of item intensively. To a cloud dragon, a diversified hoard is a perfect hoard.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":36},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran","common","draconic","jotun","sylvan"]},"rarity":"rare","senses":{"value":"darkvision, mist vision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["air","dragon","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.8MQXM56Rm0rmzaxY"}}}
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They are social predators who hunt shallow seas and rivers in large family groups called pods. Sailors are fond of bottlenose dolphins and frequently tell tales of how they save drowning fishers or kill sharks with blows from their powerful snouts.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"aquatic echolocation 120 feet, low-light vision"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.8usfZlFqdD9cchPJ"}}}
{"_id":"9sUx2sV4E7Sy3vJT","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zMMs9T5D7z0TyE6H","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":18},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"hljYIMEGFNQ7w61Z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"zMMs9T5D7z0TyE6H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L76jkfjiOmqS76Ki","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"zMMs9T5D7z0TyE6H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HjN3rhspRowtojsJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"zMMs9T5D7z0TyE6H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wcDfMXX6FyYVQaqM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"zMMs9T5D7z0TyE6H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KS75Uq9CorMJknlS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"zMMs9T5D7z0TyE6H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Iz6wFQPGyQGsaoEk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"value":"zMMs9T5D7z0TyE6H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HFkcZ1nOSR051BQ2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"zMMs9T5D7z0TyE6H"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1XkYeoX7X4ORnOlo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E"}},"img":"systems/pf2e/icons/spells/geas.webp","name":"Geas","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act. A <em>geas</em> to perform an act is usually conditional, such as, \"Always offer hospitality to strangers seeking a place to stay.\" An unconditional <em>geas</em> to perform a certain act doesn't require the target to perform that act exclusively, though it must prioritize the task above all leisurely pursuits. The most common <em>geas</em> to refrain from carrying out an act is a specification to avoid violating a contract. In those cases, the secondary caster usually takes charge of making sure the wording of the contract is attuned correctly with the ritual's magic. Because the target is willing, <em>geas</em> can have a duration that lasts for as long as the target agrees to. If the target is unable to fulfill the <em>geas</em>, it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and the sickened condition increases by 1 for each consecutive day it is prevented from following the <em>geas</em>, to a maximum of sickened 4. The sickened condition ends immediately when it follows the <em>geas</em> again; it can't remove the sickened condition in any other way. Only powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell can remove the effects of <em>geas</em> from a willing target.</p>\n<hr />\n<p><strong>Critical Success</strong> The <em>geas</em> succeeds, and the target receives a +1 status bonus to skill checks that directly uphold the <em>geas</em> (at the GM's discretion).</p>\n<p><strong>Success</strong> The <em>geas</em> succeeds.</p>\n<p><strong>Failure</strong> The <em>geas</em> fails.</p>\n<p><strong>Critical Failure</strong> The <em>geas</em> fails, and you are instead affected by the <em>geas</em> you were attempting to place on the target. You are considered an unwilling target, so the <em>geas</em> can be counteracted with a <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> spell.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can use <em>geas</em> on an unwilling creature; it can attempt a Will save to negate the effect. If the target fails this Will save, the <em>geas</em> lasts up to 1 week. A <em>remove curse</em> spell can counteract a <em>geas</em> on an unwilling creature, in addition to powerful magic such as a <em>wish</em> spell. A clever unwilling creature can subvert the <em>geas</em> by contriving situations that prevent it from complying, but in that case it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] (as described above).</p>\n<p><strong>Heightened (7th)</strong> As 5th level, but the <em>geas</em> lasts for up to 1 year on an unwilling creature.</p>\n<p><strong>Heightened (9th)</strong> As 5th level, but the <em>geas</em> lasts for a duration you choose (even unlimited) on an unwilling creature.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Society or Legal Lore"},"slug":"geas","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the geas ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental","curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lY7Ggtouj0iOizqY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Chain","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":["knockdown"]},"bonus":{"value":21},"damageRolls":{"4uuu0qr6fjc22e8nfyoi":{"damage":"2d10+6","damageType":"slashing"},"1tn3rxun53ocietumm9a":{"damage":"2d6","damageType":"electricity"},"98ceewvhncfg00yh535p":{"damage":"1d6","damageType":"lawful"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["lawful","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Kzxltf72FUB0IXJp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TxRwH6kafpwqJtmQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Truespeech","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A zelekhut can speak with and understand any creature with a language.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yW0bi5z1ngsdOjTv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DfefDz8ZxlBybpoa","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iZA7ek0jbfpt5FDo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qfkx0yR9a3Qh4LsT","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Double Attack","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The zelekhut makes two chain Strikes, each targeting a different creature. Each Strike counts toward the zelekhut's multiple attack penalty, but the penalty doesn't increase until after it has made both attacks. If the zelekhut subsequently uses the @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu] action, it affects all creatures it hit with Double Attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qxh5yKErE5FpGPnf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hZEu7Tqz6RebveO8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w7ARr5jbLTtNsXnS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LCzHgVdDCfLFTsdX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Axis Lore","sort":2000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"j7boczN8qbsJIOzp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9E67q4C5Qrwk0OqK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"When Tracking","predicate":["action:track"],"selector":"survival","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+23 when Tracking","options":"action:track"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Zelekhut","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":160,"temp":0,"value":160},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"emotion"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":40},"weaknesses":[{"type":"chaotic","value":10}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Monitor","level":{"value":9},"privateNotes":"","publicNotes":"<p>A zelekhut is a bounty hunter and executioner. The zelekhut resembles a mechanical centaur crafted from silvery metal with golden clockwork wings adorning its back. Instead of hands, the zelekhut's arms end in long, barbed chains that crackle with electricity. Whether sent by the powers of Axis or summoned by mortal authorities, the zelekhut seeks out those who continually evade justice-either through active flight, or by abusing their power and station-so as to bring justice to the multiverse's most notorious fugitives and criminals. Indeed, many a zelekhut's quarry are as famous for their ability to evade capture as for the crimes they commit.</p>\n<p>Though the zelekhut is implacable and unrelenting in enforcing sentences, it does not pass judgments of its own or take the initiative in pursuing targets of opportunity. While hunting a condemned serial killer or notorious thief across half a dozen planes, the zelekhut wouldn't shift a single hoof to capture a corrupt ruler whose offenses are far greater. All zelekhuts understand that laws can and must differ from place to place, and it is not the zelekhut's job to moralize, merely to obey its rightful assignments and track down those who seek to flee their punishment.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":18}},"spellcasting":{"rituals":{"dc":32}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"truespeech","selected":[],"value":["celestial","infernal","utopian"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["aeon","inevitable","monitor"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.9sUx2sV4E7Sy3vJT"}}}
{"_id":"ABMn623izSLHA0sx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0QCPtkVtKzuuVVaK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bladed Limb","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d6+8","damageType":"slashing"},"1":{"damage":"1d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cNnj1mdRc6n47fUX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kcRvfKLlgq9sdmsj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Golem Antimagic","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>harmed by sonic ([[/r 6d6]], [[/r 2d6]] from areas or persistent damage); healed by fire (area [[/r 2d6]] HP); slowed by cold</p>\n<hr />\n<p>A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. If an entry lists multiple types (such as “cold and water”), either type of spell can affect the golem.</p>\n<p><strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical.</p>\n<p><strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical.</p>\n<p><strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/r 2d6]] rounds instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's slowed 1 for that round.</p>\n<p><strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LwBTFYgYLRf8gXzt","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Spell Reflection","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The glass golem is targeted by a spell</p>\n<hr />\n<p><strong>Effect</strong> The glass golem positions its magical, reflective surfaces to turn the spell back on the caster. It tries to counteract the spell by attempting an Acrobatics check for its counteract check. If it successfully counteract the spell, the effect is turned back on the caster.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4cuSJxJLUg7icXmj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Shatter","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A glass golem is affected by the <em>@UUID[Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9]</em> spell as though the golem were an unattended object.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lQZGx8hWnzcG2R6l","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dazzling Brilliance","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The glass golem creates waves of scintillating luminosity that cast bright light in a @Template[type:emanation|distance:60] (and dim light for the next 60 feet). The light lasts until the start of the glass golem's next turn, after which the glass golem can't use Dazzling Brilliance for [[/br 1d4 #rounds]]{1d4 rounds}. A creature within the bright light or that enters the bright light must attempt a @Check[type:will|dc:23] save.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and then dazzled for an additional 4 rounds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SP5pBAml6exvLDd7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WkbHtRK0i5RC5iDW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dP30PsYs11dAxPFk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Glass Golem","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":135,"temp":0,"value":135},"immunities":[{"type":"magic"}],"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"exceptions":["adamantine","bludgeoning"],"type":"physical","value":10}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":8},"privateNotes":"","publicNotes":"<p>Crafted of hardened glass and held together by magically treated lead, glass golems are both deadly guardians and works of exquisite art. Glass golems most often protect grand cathedrals or opulent palaces-testaments to the wealth and power of those they serve, or once served. Once spurred into action by the commands of their creators, glass golems are quicker and more agile than most other golems. Their sharp, blade-like limbs can easily sever veins and arteries, creating wounds that bleed profusely.</p>\n<p>Of all the various types of golems, the glass golem is the one most akin to a work of art. Just as powerful aristocrats might use an ice golem for temperature regulation or a wood golem as an ego-boosting statue, a glass golem's colorful glass construction can elevate the beauty of any chamber by its mere presence.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ABMn623izSLHA0sx"}}}
{"_id":"ABrzFoOqQohQqU6C","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FhV61jMMGaGgOnmc","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":1,"prepared":[],"value":1},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":2,"prepared":[],"value":2},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":8,"prepared":[],"value":8},"slot9":{"max":4,"prepared":[],"value":4}},"slug":null,"source":{"value":""},"spelldc":{"dc":44,"mod":0,"value":34},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"mPayGcbtvnoFgxdC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U"}},"img":"systems/pf2e/icons/spells/miracle.webp","name":"Miracle","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request aid directly from your divine source. Your divine source always refuses a request out of line with its nature, and it might grant a different request (potentially more powerful or better fitting its nature) than the one you asked for. A casting of <em>miracle</em> can do any of the following things.</p>\n<ul>\n<li>Duplicate any divine spell of 9th level or lower.</li>\n<li>Duplicate any non-divine spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>The GM might allow you to try using <em>miracle</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"miracle","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oIMm9n6YxonIWVGS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HpIJTVqgXorH9X0L"}},"img":"systems/pf2e/icons/spells/revival.webp","name":"Revival","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"10d8+40"}}},"description":{"value":"<p>A burst of healing energy soothes living creatures and temporarily rouses those recently slain. All living targets regain 10d8+40 Hit Points.</p>\n<p>In addition, you return any number of dead targets to life temporarily, with the same effects and limitations as <em>@UUID[Compendium.pf2e.spells-srd.IkGYwHRLhkuoGReG]</em>. The raised creatures have a number of temporary Hit Points equal to the Hit Points you gave living creatures, but no normal Hit Points. The raised creatures can't regain Hit Points or gain temporary Hit Points in other ways, and once revival's duration ends, they lose all temporary Hit Points and die.</p>\n<p>Revival can't resurrect creatures killed by disintegrate or a death effect. It has no effect on undead.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"revival","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"dead creatures and living creatures of your choice within range"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hzBBpY4XdhIZXued","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rtkb4zATnhPhuzjC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg"}},"img":"systems/pf2e/icons/spells/bind-soul.webp","name":"Bind Soul","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":"black sapphire with a gp value of at least the target's level × 100"},"damage":{"value":{}},"description":{"value":"<p>You wrench the target's soul away before it can pass on to the afterlife and imprison it in a black sapphire. While the soul is in the gem, the target can't be returned to life through any means, even powerful magic such as wish. If the gem is destroyed or bind soul is counteracted on the gem, the soul is freed. The gem has AC 16 and Hardness 10. A gem can't hold more than one soul, and any attempt wastes the spell.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-soul","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature that died within the last minute"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hbiHQ3usPqONA9OK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FEsuyf203wTNE2et"}},"img":"systems/pf2e/icons/spells/wail-of-the-banshee.webp","name":"Wail of the Banshee","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"8d10"}}},"description":{"value":"<p>Your scream chills the souls of enemies that hear it. Each living enemy in the area takes 8d10 negative damage and must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full damage.</p>\n<p><strong>Failure</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] [[/r 1d4]].</p>\n<p><strong>Critical Failure</strong> The target takes double damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 4}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wail-of-the-banshee","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["auditory","death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E1MzmGgHfnWja2Js","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"10d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"uses":{"max":3,"value":3},"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1HfJIE1sWtboNrY7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"uses":{"max":3,"value":3},"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bkCaLIqe3uOIBHIP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ht35SDf9PDStJfoC"}},"img":"systems/pf2e/icons/spells/spirit-song.webp","name":"Spirit Song","sort":900000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"18d6"}}},"description":{"value":"<p>Your eldritch song sends pulsing waves of ethereal energy to attack creatures' spirits in the area, dealing 18d6 force damage. Because spirit song affects creatures' spirits, it can damage a target projecting its consciousness (such as via project image) or possessing another creature even if the target's body is elsewhere. The vibrating waves of spiritual song penetrate into, but not through, solid barriers, damaging incorporeal creatures hiding in solid objects in the area but not passing onward to damage creatures in other rooms. Possessed creatures aren't harmed by the song. The song doesn't harm creatures that have no spirit, such as constructs.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"3d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spirit-song","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kAOELDveFqUTYs5H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7Iela4GgVeO3LfAo"}},"img":"systems/pf2e/icons/spells/wall-of-force.webp","name":"Wall of Force","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] wall of pure magical force up to 50 feet long and up to 20 feet high. The wall has no discernible thickness. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall has AC 10, Hardness 30, and 60 Hit Points, and it's immune to critical hits and precision damage. The wall blocks physical effects from passing through it, and because it's made of force, it blocks incorporeal and ethereal creatures as well. Teleportation effects can pass through the barrier, as can visual effects (since the wall is invisible). Wall of force is immune to counteracting effects of its level or lower, but the wall is automatically destroyed by a disintegrate spell of any level or by contact with a rod of cancellation or sphere of annihilation.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of the wall increases by 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-force","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mdENTrOylOUUBo1V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gsYEuWv04XTDxe91"}},"img":"systems/pf2e/icons/spells/call-spirit.webp","name":"Call Spirit","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare candles and incense worth a total value of 50 gp"},"damage":{"value":{}},"description":{"value":"<p>You tear the veil to the afterlife and call a spirit from its final resting place. You must call the spirit by name, and you must provide a connection to the spirit, such as a possession, a garment, or a piece of its corpse. A spirit unwilling to heed your call can attempt a Will save to avoid it; on a critical success, a trickster spirit impersonates the spirit you meant to call. The DC of the Will save is 2 lower if you haven't met the spirit in life. Either way, the spirit appears as a wispy form of the creature you meant to call. Each minute of the duration, you can ask the spirit a question. It can answer how it pleases or even refuse to answer. If the spirit isn't in the afterlife (such as if it's an undead), all results other than critical failures use the failure effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The spirit is particularly cooperative, and even if it has strong reasons to deceive you, it takes a -2 circumstance penalty to its Deception checks.</p>\n<p><strong>Success</strong> You call the spirit.</p>\n<p><strong>Failure</strong> You fail to call a spirit.</p>\n<p><strong>Critical Failure</strong> One or more evil spirits appear and attack.</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Occultism (expert) or Religion (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Occultism or Religion (whichever isn't used for the primary check)"},"slug":"call-spirit","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 hour"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yfqMmmrCpEGsye6G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T4ROoWQsVb4LvmqB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe (At will)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TLbvy6hnr9w51Bvz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO"}},"img":"systems/pf2e/icons/spells/resurrect.webp","name":"Resurrect","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"diamonds worth a total value of 75 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You attempt to call forth the target's soul and return it to its body. This requires the target's body to be present and relatively intact. The target must have died within the past year. If @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] has decided that the target's time has come or the target doesn't wish to return, this ritual automatically fails, but you discover this after the successful Religion check and can end the ritual without paying the cost.</p>\n<hr />\n<p><strong>Critical Success</strong> You resurrect the target. They return to life with full Hit Points and the same spells prepared and points in their pools they had when they died, and still suffering from any long-term debilitations of the old body. The target meets an agent of their deity during the resurrection who inspires them, granting them a +1 status bonus to attack rolls, Perception, saving throws, and skill checks for 1 week. The target is also permanently changed in some way by their time in the afterlife, such as gaining a slight personality shift, a streak of white in the hair, or a strange new birthmark.</p>\n<p><strong>Success</strong> As critical success, except the target returns to life with 1 Hit Point and no spells prepared or points in any pools, and still is affected by any long-term debilitations of the old body. Instead of inspiring them, the character's time in the Boneyard has left them temporarily debilitated. The target is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 week; these conditions can't be removed or reduced by any means until the week has passed.</p>\n<p><strong>Failure</strong> Your attempt is unsuccessful.</p>\n<p><strong>Critical Failure</strong> Something goes horribly wrong-an evil spirit possesses the body, the body transforms into a special kind of undead, or some worse fate befalls the target.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can resurrect a target of up to 12th level, and the base cost is 125 gp.</p>\n<p><strong>Heightened (7th)</strong> You can use resurrect even with only a small portion of the body; the ritual creates a new body on a success or critical success. The target must have died within the past decade. The ritual requires four secondary casters, each of whom must be at least half the target's level. The target can be up to 14th level, and the base cost is 200 gp.</p>\n<p><strong>Heightened (8th)</strong> As 7th level, but the target can be up to 16th level and the base cost is 300 gp.</p>\n<p><strong>Heightened (9th)</strong> You can use resurrect even without the body as long as you know the target's name and have touched a portion of its body at any time. The target must have died within the past century, and it doesn't gain the negative conditions on a success. The ritual requires eight secondary casters, each of whom must be at least half the target's level. The target can be up to 18th level, and the base cost is 600 gp.</p>\n<p><strong>Heightened (10th)</strong> As 9th level, except it doesn't matter how long ago the target died. The ritual requires 16 secondary casters, each of whom must be at least half the target's level. The target can be up to 20th level, and the ritual's base cost is 1,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Medicine, Society"},"slug":"resurrect","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dead creature of up to 10th level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z9au4VFLE4WAEL1A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MtJJyoNybmpJDQTC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"value":"FhV61jMMGaGgOnmc"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2J8nRu7ryhdxrn6Q","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab","spirit-touch","yamaraj-venom"]},"bonus":{"value":38},"damageRolls":{"zol8du7s2ji7ea8sbgk1":{"damage":"4d8+18","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vOhew2ogdaZmv4TY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["spirit-touch"]},"bonus":{"value":38},"damageRolls":{"x31eehad9oo9jhbtgl5x":{"damage":"4d4+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4PAeJHUBsggCTLYw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["spirit-touch"]},"bonus":{"value":38},"damageRolls":{"3oyr6a4mtnqdpqok4w70":{"damage":"4d10+18","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rp6F9XDfGE9qOef0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GZeUcgFbUA7B68BW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0UKsJtM3fEth21iR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder 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/>\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":60,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1ENGsx3BESdgdHnk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lightning Drinker","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Whenever a yamaraj would take electricity damage if not for its immunity, its fast healing increases to 40 on its next turn.</p>\n<p>During that turn, if it uses its breath weapon, the beetles crackle with electricity and deal [[/r 2d12[electricity]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VKysBYdqHBzZ3aOg","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The yamaraj breathes a blast of beetles in a @Template[type:cone|distance:50] that deals [[/r 14d8[slashing]]] damage and [[/r 4d8[persistent,slashing]]] damage to creatures in the area (@Check[type:reflex|dc:42|traits:damaging-effect] save).</p>\n<p>The Yamaraj can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes no damage.</p>\n<p><strong>Success</strong> The creature takes half damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nEZNMODnNpwrnUPC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Final Judgment","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A yamaraj's miracle spells are used only to pronounce judgment, typically either to restore a dead or destroyed creature to life, bind a creature to the Boneyard, 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A yamaraj resembles an immense dragon with dark, feathery scales and an emotionless, dispassionate gaze behind a feathered mask. When not serving as the senior magistrates, lords, and generals of the Boneyard, yamarajes pursue highly individualistic hobbies, such as gardening or literature. They are willing to halt in their duties to converse with mortals whose expertise matches their interests.</p>\n<hr />\n<p>Many psychopomps are intimately involved with the Boneyard's massive bureaucracy. Few pursue mercy, justice, or personal gain; their duties to Pharasma and her Boneyard are supreme. 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{"_id":"ARw4pyNmuQxoZDke","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Lc0XTAOFODosmzys","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":7},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"LQ6KEeXVOelad40y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. 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You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Lc0XTAOFODosmzys"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bNbPPpEgnT6EWV5B","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"k68gmepg31gi7fgykmn9":{"damage":"1d6+1","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jK8jhXaoNnEEDRLV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0IwQxSLxEqwPcB3q","img":"systems/pf2e/icons/actions/Passive.webp","name":"Steam Vision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The steam mephit ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from mist and steam.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CpVMSme8RWwiT0UY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 2 (in boiling water or steam)","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":2}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uyXWXmerHoFxX1jU","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Boiling Rain","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The steam mephit calls down a rain boiling water that surrounds them in a @Template[type:emanation|distance:10]. Creatures in the area take [[/r 2d8[fire]]] damage (@Check[type:reflex|dc:17|basic:true] save), and small unattended flames (such as torches) are extinguished.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","conjuration","fire","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j9L9BPR6t7eHpHAt","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The steam mephit spits a cloud of steam in a @Template[type:cone|distance:15] that deals [[/r 2d6[fire]]] damage to each creature within the area (@Check[type:reflex|dc:17|basic:true] save).</p>\n<p>The steam mephit can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wFGHqJap0m9Yknlr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XpBKIpOx8RlWJbqF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Steam Mephit","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-2},"str":{"mod":1},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"(fast healing 2 (in boiling water or steam))","max":19,"temp":0,"value":19},"immunities":[{"type":"bleed"},{"type":"fire"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":3},"speed":{"otherSpeeds":[{"type":"fly","value":25},{"type":"swim","value":25}],"value":20},"weaknesses":[{"type":"cold","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":1},"privateNotes":"","publicNotes":"<p>These brash and arrogant creatures are among the more energetic mephits. They are quick to nominate themselves the leaders of any group, barking out orders in shrill, high-pitched voices and insisting on having everything done their way. Even when they aren't bossing others around, the constant hiss of steam escaping from their pores ensures that there is never a quiet moment.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","ignan"]},"rarity":"uncommon","senses":{"value":"darkvision, steam vision"},"size":{"value":"sm"},"value":["elemental","fire","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ARw4pyNmuQxoZDke"}}}
{"_id":"Aa652cDdKTani3DY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"JfR3IkhT8g6aU9ry","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Scythe Branch","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"fhca8blkgkdwsghskt0y":{"damage":"2d10+9","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["backswing","deadly-d10","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fm5cOYL11qhzHV3G","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hwXxwT85s7KyKoWq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VyJyNz5V3NR5Gylr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Axe Vulnerability 5","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A scythe tree takes 5 additional damage from axes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ALbbJNuSFbicqOfo","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ripping Disarm","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature rolls a critical failure on a melee weapon Strike against the scythe tree</p>\n<hr />\n<p><strong>Effect</strong> The scythe tree attempts to @UUID[Compendium.pf2e.actionspf2e.Dt6B1slsBy8ipJu9] the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hFDR91zB1cjh1UHv","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dead Tree","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Until the scythe tree acts, it appears to be a dead tree. It has an automatic result of 35 on Deception checks and DCs to pass as a dead tree.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XCr9jxxE59Egb2R1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Woodland Ambush","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The scythe tree is using Dead Tree in forested terrain, and a creature that hasn't detected it is within 30 feet</p>\n<hr />\n<p><strong>Effect</strong> The scythe tree Strides up to 25 feet toward the triggering creature. Once the creature is in reach, the scythe tree makes a scythe branch Strike against it. The creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rT7IPvDM1KXyfDm8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kynHGhmwcc8qJ5T8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[{"key":"FlatModifier","predicate":["terrain:stealth"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+14 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Scythe Tree","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":105,"temp":0,"value":105},"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"type":"bludgeoning","value":5},{"type":"piercing","value":5}],"speed":{"otherSpeeds":[],"value":15},"weaknesses":[{"type":"axe-vulnerability","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Plant","level":{"value":6},"privateNotes":"","publicNotes":"<p>Malevolent, vicious, and cruel, scythe trees pose as normal trees near deep forest paths, where they wait to slaughter passersby. Instead of drawing sustenance from light and soil, scythe trees gorge themselves on the flesh, blood, and bone of sapient creatures. Nothing is more delectable to scythe trees than a kind-hearted gnome or an altruistic dryad who believes that a scythe tree can be redeemed. The screams and whimpers of these victims are music to these cruel plants and add an extra dimension of flavor to the meal.</p>\n<p>Scythe trees are solitary creatures by nature, and their size and power mean that they don't need to compete for food with other carnivorous plants. Once food sources dwindle in an area, scythe trees move on to another location. When a scythe tree dwells in a location for many months or years, it leaves traces of its bark and roots in the soil. Over time, these blood-nourished fragments might grow into a new scythe tree, but the progenitor will most likely have already moved on to new hunting grounds long before the new scythe tree reaches maturity.</p>\n<p>Scythe trees appear as dead or dying deciduous trees with long, twisted branches that end in scythe-like blades. These carnivorous plants have dark-brown bark that is nearly black near the bottom of the trunk and rusty brown leaves that remain attached year-round. Scythe trees' disturbing mouths remain closed when not eating, appearing as a jagged gash on the trunk. When scythe trees deign to speak, their voices are rough, deep, and mocking, particularly when discussing arboreals, whom scythe trees universally find to be insufferable and worthy of little more than being hacked to pieces.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","arboreal","sylvan"]},"rarity":"common","senses":{"value":"lifesense 30 feet, low-light vision"},"size":{"value":"huge"},"value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Aa652cDdKTani3DY"}}}
{"_id":"B4TJHP0yX8SXHQ4x","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5E9Da5IYp7uvbZKT","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":24},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"bAoxPN5utcqPpk0I","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wzLkNU3AAqOSKFPR"}},"img":"systems/pf2e/icons/spells/sound-burst.webp","name":"Sound Burst","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"7d10"}}},"description":{"value":"<p>A cacophonous noise blasts out, dealing 2d10 sonic damage. Each creature must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage, is Deafened for 1 minute, and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sound-burst","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NtIpDzRj4gDzjdYb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KqvqNAfGIE5a9wSv"}},"img":"systems/pf2e/icons/spells/heroism.webp","name":"Heroism","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You tap into the target's inner heroism, granting it a +1 status bonus to attack rolls, Perception checks, saving throws, and skill checks.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The status bonus increases to +2.</p>\n<p><strong>Heightened (9th)</strong> The status bonus increases to +3.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.l9HRQggofFGIxEse]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heroism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9P5T3IdYVzh4FE5B","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYD0XZ4t3tQq6shc"}},"img":"systems/pf2e/icons/spells/zealous-conviction.webp","name":"Zealous Conviction","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You bypass your targets' rational minds, instilling them with unshakable conviction and zeal. The targets each gain 12 temporary Hit Points and a +2 status bonus to Will saves against mental effects, as their faith overrides the signals from their own bodies and minds. If you tell a target to do something, it must comply with your request, though if it would normally find the task repugnant, it can attempt a Will save at the end of its turn each round due to the cognitive dissonance. On a success, it ends the spell's effects on itself entirely.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zealous-conviction","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 willing creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3CjTSsbYfLgUvs9r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW"}},"img":"systems/pf2e/icons/spells/banishment.webp","name":"Banishment","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a material component to give the creature a -2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, and not from a spell component pouch. This spell fails if you aren't on your home plane when you cast it.</p>\n<hr /><strong>Critical Success</strong> The target resists being banished and you are @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.\n<p><strong>Success</strong> The target resists being banished.</p>\n<p><strong>Failure</strong> The target is banished.</p>\n<p><strong>Critical Failure</strong> The target is banished and can't return by any means to the plane it's banished from for 1 week.</p>\n<hr /><strong>Heightened (9th)</strong> You can target up to 10 creatures. The extra material component affects targets to which it is anathema."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"banishment","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature that isn't on its home plane"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B86WW4Taom0ujma6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qT91ezbxbLydVEdW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BDA6jFei5doNakee","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3cOLTqxhMIIVbLaC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mpGCMTldMVa0pWYs"}},"img":"systems/pf2e/icons/spells/circle-of-protection.webp","name":"Circle of Protection (Against evil only)","sort":900000,"system":{"ability":{"value":""},"area":{"details":"10-foot emanation centered on the touched creature","type":"emanation","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature and those nearby against a specified alignment. Choose chaotic, evil, good, or lawful; this spell gains the opposing trait. Creatures in the area gain a +1 status bonus to AC against attacks by creatures of the chosen alignment and to saves against effects from such creatures. This bonus increases to +3 against effects from such creatures that directly control the target and attacks made by summoned creatures of the chosen alignment. Summoned creatures of the chosen alignment can't willingly enter the area without succeeding at a Will save; repeated attempts use the first save result.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"uses":{"max":2,"value":2},"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"circle-of-protection","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yZRDv2nvR2V58CKr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":7,"uses":{"max":2,"value":2},"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"er8Z7yCWcpJYpGf4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5E9Da5IYp7uvbZKT"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KJp32QDhePr24crV","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.6KWYmeRMxsQfWhhJ"}},"img":"systems/pf2e/icons/equipment/weapons/bastard-sword.webp","name":"+2 Striking Bastard Sword","sort":1200000,"system":{"MAP":{"value":""},"baseItem":"bastard-sword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>This broad-bladed sword, sometimes called the hand-and-a-half sword, has a longer grip so it can be held in one hand or used with two hands to provide extra piercing or slashing power.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":4}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"bastard-sword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["two-hand-d12"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"E2cmnuR9GJnpvSmN","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Gq1cZWSKOtJhKd2p"}},"img":"systems/pf2e/icons/equipment//armor/fullplate.webp","name":"+1 Resilient Full Plate","sort":1300000,"system":{"armor":{"value":6},"baseItem":"full-plate","category":"heavy","check":{"value":-3},"containerId":null,"description":{"value":"<p>Plate mail consists of interlocking plates that encase nearly the entire body in a carapace of steel. It is costly and heavy, and the wearer often requires help to don it correctly, but it provides some of the best defense armor can supply. A suit of this armor comes with an undercoat of padded armor and a pair of gauntlets.</p>"},"dex":{"value":0},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":"4"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":30}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":"resilient"},"rules":[],"size":"med","slug":"full-plate","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":18},"traits":{"rarity":"common","value":["bulwark"]},"usage":{"value":"wornarmor"},"weight":{"value":"5"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"TSzAkKreLHo2kCCD","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.3ld14dsn2RLu9owg"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/musical-instrument-handheld-virtuoso-handheld.webp","name":"Virtuoso Trumpet","sort":1400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>Handheld instruments include bagpipes, a small set of chimes, small drums, fiddles and viols, flutes and recorders, small harps, lutes, trumpets, and similarly sized instruments. The GM might rule that an especially large handheld instrument (like a tuba) has greater Bulk. Heavy instruments such as large drums, a full set of chimes, and keyboard instruments are less portable and generally need to be stationary while played. A virtuoso instrument gives a +1 item bonus to Performance checks using that instrument.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":3},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":50}},"quantity":1,"rules":[{"key":"FlatModifier","label":"Virtuoso Instrument (playing it)","predicate":["playing"],"selector":"performance","type":"item","value":1}],"size":"med","slug":"musical-instrument-virtuoso-handheld","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"iuqPDrdlLQjQi1NU","flags":{"pf2e":{"linkedWeapon":"KJp32QDhePr24crV"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bastard Sword","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"whspauxzzh0ugg53i94v":{"damage":"2d12+13","damageType":"slashing"},"qp78or0c3ta9ttylsg07":{"damage":"2d6","damageType":"sonic"},"8adkwcnp5jw9q3ui5yim":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mlnT94tqOlTGgqXM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2ABnFaydFGtobnZC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0uYLHfv1lvXE4qG4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3EzYscL7vFw5pVbn","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EEQTDYHn0GwNCqRL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.IQtb58p4EaeUzTN1"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Retributive Strike","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Damage Reduction</strong> 16</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.RetributiveStrike]</p>"},"requirements":{"value":""},"rules":[],"slug":"retributive-strike","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"B26U4dSQygOAKMgv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Archon's Door","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Once per day, if an archon sees another creature cast <em>@UUID[Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8]</em>, the archon can use dimension door (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door.</p>\n<p>If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either creature used dimension door.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p18BSmeidbDDfJ2D","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Kind Word","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The trumpet archon offers an ally praise or encouragement. The archon attempts to counteract one emotion effect on the ally (with a counteract modifier of +24), and the archon and the ally both gain a +1 status bonus to attack rolls and saving throws for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","divine","emotion","enchantment","linguistic","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FdZZPAWhuFULerJd","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Trumpet Blast","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The trumpet archon blows mightily on their horn, creating a tone of such beauty and grandeur those who hear it are paralyzed in awe. Non-archons within 100 feet must attempt a @Check[type:fortitude|dc:34] save.</p>\n<p>They are temporarily immune for 10 minutes.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg].</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} and flat-footed as long as it's stunned.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","divine","emotion","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sDdC8m4mi8ZMO71n","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SqXvWn4lAVmE7NT4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2500000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tRxzSnyiOTjLzHpe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"53RosRnruQsNtyoB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2700000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"D8C99VJHtaVZaN2b","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2800000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SP3FeGY0KYRxo83x","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2900000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dYIICZKYDxKDHFPv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Trumpet Archon","system":{"abilities":{"cha":{"mod":8},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":285,"temp":0,"value":285},"initiative":{"statistic":"perception"},"perception":{"value":26},"resistances":[{"type":"sonic","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":35},"weaknesses":[{"type":"evil","value":15}]},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"Celestial","level":{"value":14},"privateNotes":"","publicNotes":"<p>Trumpet archons are messengers, emissaries, and storytellers-embodiments of the virtue of kindness. They use stories and allegories to prevent bloodshed, and among all archons they are the most likely to work together with angels, perhaps leading to the similarities in their forms. When diplomacy is impossible, trumpet archons rally the righteous to battle-one reassuring glance from a trumpet archon is often all it takes to instill a shaken ally with resounding courage once again.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":24},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["archon","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.B4TJHP0yX8SXHQ4x"}}}
{"_id":"B8dOh27iarR7rZI3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AmgNn4ZAhXxVpdtv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"vyek5u11f5p64nwrrm0o":{"damage":"1d12+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"eFL7EhhQB0m79mqu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"kc0lvmvwccv0clvqp435":{"damage":"1d8+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8g9m2H7zav2ekCFO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7MiqMH6uob5zPB4e","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Spotlight","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Bright light shines from the blindheim's eyes in a @Template[type:emanation|distance:30] (also creating dim light to 60 feet). Each creature in the bright light when the blindheim uses this action, or who enters it while the light continues, must attempt a @Check[type:fortitude|dc:18] save. It is then temporarily immune for 1 hour. This light remains until the blindheim dims its eyes by using this action again.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<p><strong>Critical Failure</strong> The creature is Blinded for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","light"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ExnpIomBx2KO9JbJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L0IZRmIosB8Icqo0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"To Leap or Swim","predicate":[{"or":["action:leap","action:swim"]}],"selector":"athletics","value":3}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+9 to Leap or Swim","options":"action:leap, action:swim"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YkY9GmcZIaBLFWBy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Blindheim","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":2},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":27,"temp":0,"value":27},"immunities":[{"type":"blinded"},{"type":"light"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"climb","value":15},{"type":"swim","value":15}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>Inhabitants of damp, subterranean caves, blindheims resemble stubby humanoids with oversized, frog-like heads and bulbous eyes. Their eyes emit a soft glow at all times, but a blindheim can draw back the heavy membrane that normally covers them to emit an intense light as bright as day. These simple creatures use their lights to draw in or disorient prey, mostly small animals like lizards, rodents, or fish. However, they might go after larger prey if trying to feed their young. When they encounter creatures their own size or larger they retreat, flashing their eyes to facilitate their escape if necessary. They often hunt in pairs or small packs. Using their lights to coordinate from a distance, they slowly close in on the creatures they hunt. One common hunting pattern involves one blindheim diving deep and using its light to chase fish to the surface, while another up above snatches them up and tosses them onto the land to eat later.</p>\n<p>Blindheims make their nests in damp caverns, especially grottoes next to underground lakes or bogs. An ideal nest rests in a cozy cavern with plenty of fungus to eat, a few fish swimming in a lake, and the comforting drip of water from the ceiling. Blindheims prefer to lead quiet and serene lives, and even when first born they emit only the meekest of vocalizations. A blindheim is born shining, and its parents cuddle over it to dim the light so as to avoid attracting predators.</p>\n<p>It's not just animals that endanger blindheims. Underground peoples find the creatures useful and attempt to capture them for specialized purposes. Duergars use them as \"raid frogs,\" placing heavy hoods over blindheims' heads and revealing them suddenly during raids to blind their foes. They sometimes send the creatures along with their slaves that lack darkvision into the mines as a source of light. Drow use them for some of these same purposes, and some nobles have been known to treat the creatures as mere lanterns, having them hoisted to the ceilings of their halls. Neither duergars nor drow take good care of the captive creatures, so blindheims rarely last long in captivity.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.B8dOh27iarR7rZI3"}}}
{"_id":"BE5GH4dwZ76qV7rH","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"l8iqEFTf53TY4e9n","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"vq2aanwlrigln2c5kl9n3":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"S2jsW7P3mTUPKBHZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Maelstrom","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Maelstrom</strong> The shapeless appear as half-melted reflections of their former mortal selves</p>\n<ul>\n<li><strong>Alignment</strong> CN;</li>\n<li><strong>Language</strong> Protean;</li>\n<li><strong>Additional Ability</strong> immune to critical hits and precision;</li>\n<li><strong>Melee</strong> fist +7, <strong>Damage</strong> 1d8+2 bludgeoning</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Maelstrom)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"immunities":[{"type":"critical-hits"},{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The shapeless appear as half-melted reflections of their former mortal selves.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["protean"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["monitor","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.BE5GH4dwZ76qV7rH"}}}
{"_id":"BJoM8LAVP8MA5o8v","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"61EkmT4Ba451hMDC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":25},"damageRolls":{"3hqhm56utzrj9p9c5xsi":{"damage":"3d10+13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"76jTiA45mzSvkuz1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Antler","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":25},"damageRolls":{"ex5t6iaxgr70nu8tu4qh":{"damage":"3d12+13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"B2rF8mguredueRbP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"w6s1xfgrdx0jakzak2if":{"damage":"3d10+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uD7Sv3Sf3fTDECXG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x8pzzu8VRuRa5sdg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stench","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering the aura or starting its turn in the aura must succeed at a @Check[type:fortitude|dc:30] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for as long as itʼs sickened on a critical failure).</p>\n<p>While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"stench","traits":["aura","olfactory","disease"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","olfactory","disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XucZtbvC1QhYV0HW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ferocity","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Ferocity]</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VDW4W2k1N88INhBp","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The catoblepas breathes a @Template[type:cone|distance:60] of horrid fumes, dealing [[/r 13d6[poison]]] damage (@Check[type:fortitude|dc:32|basic:true] save). The area of this cone is reduced to 30 feet underwater. Targets that fail their saving throw also become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>\n<p>The catoblepas can't use its Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","poison","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lPlAVVeLD4qqvZ8q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, hoof, @Check[type:reflex|dc:32|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n1h3WbQIKj2qkLO1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MsMFrTVX1n1oLXOA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w2BCKUoJdnaAE7ty","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[{"key":"FlatModifier","predicate":["terrain:swamp"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+24 in swamps","options":"terrain:swamp"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Rs4rgNWepnTWtlzl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1200000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Catoblepas","system":{"abilities":{"cha":{"mod":2},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":215,"temp":0,"value":215},"immunities":[{"type":"disease"},{"type":"poison"},{"type":"olfactory"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":35}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Beast","level":{"value":12},"privateNotes":"","publicNotes":"<p>The catoblepas is an aggressive beast at the best of times. Though it prefers swamps, the catoblepas has been know to forage in plains and forests for short periods, leaving behind hunting grounds tainted by its foul breath and noxious waste that other predators and prey alike avoid for days or even weeks thereafter. The catoblepas bullies those creatures it believes are a match for it, and eats everything weaker.</p>\n<p>A catoblepas is 15 feet long and weighs 2,200 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.BJoM8LAVP8MA5o8v"}}}
{"_id":"BNizhfieKEditLGb","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ZPQhdXF3s5ZiNwMc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Cinder","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"raqphfd4zkbjzyfohi905":{"damage":"1d8+2","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4z5ULy6UhFHErn4I","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Plane of Fire","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Plane of Fire</strong> Fire pneuma appear as versions of their mortal selves shaped from flame</p>\n<ul>\n<li><strong>Alignment</strong> any;</li>\n<li><strong>Language</strong> Ignan;</li>\n<li><strong>Additional Ability</strong> immunity to fire;</li>\n<li><strong>Melee</strong> cinder +7 (fire), <strong>Damage</strong> 1d8+2 fire</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Plane of Fire)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>Fire pneuma appear as versions of their mortal selves shaped from flame.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["ignan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fire","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.BNizhfieKEditLGb"}}}
{"_id":"BSlvgDdLkTXU9hRF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"DFZPLEk0MQcqSi9v","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":42,"item":0,"mod":0,"value":32},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"xVCxqAbT5oquohdL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.10VcmSYNBrvBphu1"}},"img":"systems/pf2e/icons/spells/massacre.webp","name":"Massacre","sort":200000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d6"}}},"description":{"value":"<p>You unleash a wave of necromantic energy to snuff out the life force of those in its path. Each creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn't kill even a single creature, the negative energy violently explodes back toward you, dealing an additional 30 negative damage to every creature in the line (even those above 17th level) and 30 negative damage to you.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes 9d6 negative damage.</p>\n<p><strong>Failure</strong> The creature takes 100 negative damage.</p>\n<p><strong>Critical Failure</strong> The creature dies.</p>\n<hr /><strong>Heightened (10th)</strong> The spell can affect creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"DFZPLEk0MQcqSi9v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"massacre","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zSJNdELBxJk00I4X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"DFZPLEk0MQcqSi9v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kue84Wm3utwGMAga","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"90"}}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. You deal 70 negative damage to the target. If the damage from finger of death reduces the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"DFZPLEk0MQcqSi9v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"finger-of-death","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4odHwJFcqXI8CpPg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"16d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"DFZPLEk0MQcqSi9v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B2XsgB3WjM0q9j54","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead (Shadows Only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ogGSbdU8ci6UjW0v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DFZPLEk0MQcqSi9v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A9SIfdrB8Hk28o23","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":["drain-vigor"]},"bonus":{"value":38},"damageRolls":{"124yockjd0kpza76b43m":{"damage":"4d10+18","damageType":"piercing"},"uxn5o9o4rk0zc5hgop8g":{"damage":"4d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["negative","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0TCobRYKQCosWffG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":38},"damageRolls":{"abinz3ophon8gwul83ud":{"damage":"4d10+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"l0J79vRF4TUP2DXP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":36},"damageRolls":{"5l9ov5kvnewvr1celopl":{"damage":"4d12+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"znnYZfV4tw03wze8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":36},"damageRolls":{"hc6nxqclc5bcme2jqxqv":{"damage":"3d10+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"stSp4FJbtoFzokE9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"neGWW2ZDslwlxS5Y","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uuI2Msz0ObGGd1kj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7RZaK7BB8AYtaXJb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Qx0Uh3ktQIh1dVKT","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k7IjtCkUuIzOv0dz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:40]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kDZcpk5GUe5jUU73","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Jaws Only)","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Jaws only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SXISaBxf4jsnV512","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The umbral dragon breathes in one of two ways. They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<ul>\n<li><strong>Negative</strong> The dragon breathes a blast of darkness in a @Template[type:cone|distance:50] that deals [[/r 21d6[negative]]] damage (@Check[type:reflex|dc:42|basic:true] save). Undead creatures take [[/r 25d6[force]]] damage instead of the negative damage.</li>\n<li><strong>Shadows</strong> The dragon breathes a blast of shadows in a @Template[type:cone|distance:50]. Each creature within the cone must attempt a @Check[type:fortitude|dc:42] save.\n<ul>\n<li><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} for 1 round.</p></li>\n<li><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} for 1 minute. </li>\n<li><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} for 1 minute and @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round.</li>\n</ul>\n</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","negative","primal","shadow"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A5NdjSB3IdJS5DAb","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one wing Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BRAhQrI56OQkBhNy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jJMWnNtJ3dst8bcj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Vigor","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the dragon deals negative damage to a living creature with its jaws Strike, the umbral dragon gains 20 temporary Hit Points and the creature must succeed at a @Check[type:fortitude|dc:41] save or become @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}. Further damage dealt by the dragon's jaws Strike increases the enfeebled condition value by 2 on a failed save, to a maximum of enfeebled 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-vigor","source":{"value":""},"traits":{"rarity":"common","value":["primal","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wYU3mjAP9KQSofkn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ghost Bane","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An umbral dragon's Strikes affect incorporeal creatures with the effects of a @UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R] property rune, and an umbral dragon's jaws deal an additional [[/r 8d6[force]]] damage to undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incorporeal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D3ADe0u8LQnTgLYJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hoAH4T8LI0tjkl26","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TjZTM0EKGOVJ0S0X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hkuXxOxuPmTFWjDI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7bhNad90ExDDqoOJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2800000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"34sEZPEBqssJnsdh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AvdxOQerXrCnLU7o","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Umbral Dragon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":6},"str":{"mod":10},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":375,"temp":0,"value":375},"immunities":[{"type":"negative"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":36},"speed":{"otherSpeeds":[{"type":"fly","value":200}],"value":60}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Dragon","level":{"value":20},"privateNotes":"","publicNotes":"<p>While the other primal dragons hail from the Elemental Planes, the cruel and unceasingly malicious umbral dragons originate in the depths of the Shadow Plane. Their sleek black scales and serpentine grace allow them to strike from hiding, and they are known for playing with their prey before finally finishing it. These creatures of shadowy energy and unwholesome appetites prefer the necrotic flesh of undead creatures to any other meal. This strange hunger can be of accidental benefit to nearby humanoid societies, but ultimately they hunt and kill undead creatures for the taste, rather than out of any desire to protect others from the undead. The benefit is always short-lived, however. When umbral dragons exhaust their preferred prey, they turn on whatever living creatures happen to be nearby. Umbral dragons sometimes go to great lengths to obtain their favorite meals, even creating undead creatures that they then feast upon.</p>\n<p>For all their power, umbral dragons are uninterested in fair battles. When faced with foes that pose any kind of actual danger to them, umbral dragons flee into the shadows and seek to strike back through pawns or minions rather than risk their own lives. Their treasure hoards are varied and diverse, often augmented by loot stolen from crypts the dragons have turned into feeding grounds. They have a strong respect for and interest in traditions and heirlooms, and they often seek to augment their hoards with items of great value that have been handed down through the generations of those whose corpses and ghosts they've fed upon.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":35},"reflex":{"saveDetail":"","value":33},"will":{"saveDetail":"","value":38}},"spellcasting":{"rituals":{"dc":42}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","daemonic","draconic","necril","shadowtongue"]},"rarity":"rare","senses":{"value":"greater darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.BSlvgDdLkTXU9hRF"}}}
{"_id":"BTQ2ARKulg5Egueg","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"eQwYRUkwKCcTxqhO","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":7},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"bLC7xRvNHJ4AKy5A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal, event, or activity that will occur within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"eQwYRUkwKCcTxqhO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B9WXIQL1NOFAJfEw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"uses":{"max":2,"value":2},"value":"eQwYRUkwKCcTxqhO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dpEhxEZJBrgXwlIw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"uses":{"max":3,"value":3},"value":"eQwYRUkwKCcTxqhO"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ikNxoYgM7rGUcHtr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"eQwYRUkwKCcTxqhO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7HuZlfRX4ZQI1GwE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Blade","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d4-1","damageType":"slashing"},"1":{"damage":"1d4","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"C4MfMpmGULlKKhXy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZcS1mFdodf2L8MND","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painsight","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A velstrac automatically knows whether a creature it sees has any of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv], @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1], and @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] conditions, as well as the value of those conditions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VpzTcikdwnBsqtN8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 2 (Deactivated by Good or Silver)","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["good","silver"],"key":"FastHealing","type":"regeneration","value":2}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tCt2b8QlMXslGLNM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Feel the Blades","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it feels the sharp barbs of the augur's blades on its skin. The creature must succeed at a @Check[type:will|dc:17] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"feel-the-blades","traits":["aura","divine","enchantment","fear","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mj4CtMHXmN85o3tJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Gaze","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The augur stares at a creature they can see within 30 feet. The target must immediately attempt a Will save against Feel the Blades. After attempting this save, the creature is then temporarily immune until the start of the augur's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"irQzM9Rv3zR8bh6X","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Whirling Slice","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The augur Flies or Strides, whirling as they move. The augur deals the damage of their blade Strike to each creature whose space they enter (@Check[type:reflex|dc:16|basic:true] save). Each creature is affected only once, even if the augur moves through its space multiple times.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Rau2rzLKNOKB6oTk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yY2mYCtdWlBvcagm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1400000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2ttlcvdJd6cqUz0F","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sSVnjY2heo5qpS5N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1600000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7ytwSvBnBUUGVrbK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2Kexngs6KXliJ7qM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Torture Lore","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Augur","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":2},"str":{"mod":-1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"regeneration 2 (deactivated by good or silver)","max":14,"temp":0,"value":14},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":20},"weaknesses":[{"type":"good","value":5},{"type":"silver","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend","level":{"value":1},"privateNotes":"","publicNotes":"<p>These spherical knots of sinewy muscle, serrated blades, and bloody metal are the most common velstracs on the Shadow Plane. Each augur has only a single eye, from which they can see the horrors inflicted by other velstracs, who train the augur to expect and appreciate pain. Augurs are 1 foot in diameter and weigh 30 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common","infernal","shadowtongue"]},"rarity":"common","senses":{"value":"greater darkvision, painsight"},"size":{"value":"tiny"},"value":["fiend","velstrac"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.BTQ2ARKulg5Egueg"}}}
{"_id":"BbIyNJDPkGKLK0Rt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5UAZUiojo21FxrFI","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":7},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"9vF2tkiHC5988WQF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WAib3GichxLjp5p"}},"img":"systems/pf2e/icons/spells/alarm.webp","name":"Alarm","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward an area to alert you when creatures enter without your permission. When you cast alarm, select a password. Whenever a Small or larger corporeal creature enters the spell's area without speaking the password, alarm sends your choice of a mental alert (in which case the spell gains the mental trait) or an audible alarm with the sound and volume of a hand bell (in which case the spell gains the auditory trait). Either option automatically awakens you, and the bell allows each creature in the area to attempt a DC 15 Perception check to wake up. A creature aware of the alarm must succeed at a Stealth check against the spell's DC or trigger the spell when moving into the area.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can specify criteria for which creatures sound the alarm spell-for instance, orcs or masked people.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5UAZUiojo21FxrFI"},"materials":{"value":"3 gp silver bell focus"},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"alarm","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OCFk3iCVqq5gJIDj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5UAZUiojo21FxrFI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zQJ23ARlWdRYdTL2","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.mlrmkpOlwpnGkw4I"}},"img":"systems/pf2e/icons/equipment/weapons/maul.webp","name":"Maul","sort":400000,"system":{"MAP":{"value":""},"baseItem":"maul","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d12"},"description":{"value":"<p>Mauls are massive warhammers that must be swung with two hands.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"hammer","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"maul","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["shove"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"YBhZi6V0xuvRTBkT","flags":{"pf2e":{"linkedWeapon":"zQJ23ARlWdRYdTL2"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Maul","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":["destructive-smash"]},"bonus":{"value":8},"damageRolls":{"epiozrr49l007cxbirnk":{"damage":"1d12+1","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MZYIlatBEX5yoG4G","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"swsk33gnkbhbficmyv9c":{"damage":"1d6+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"boC55Edo1J7Heynq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u4BcgBmwi4zY27Ei","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clacking Exoskeleton","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A creature that can hear gains a +2 circumstance bonus to its Perception DC against a vexgit's attempts to @UUID[Compendium.pf2e.actionspf2e.VMozDqMMuK5kpoX4].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wA3oz36wHS6e53Sa","img":"systems/pf2e/icons/actions/Passive.webp","name":"Destructive Smash","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A vexgit's maul Strike against an object deals ignores up to 5 of the object's Hardness.</p>"},"requirements":{"value":""},"rules":[],"slug":"destructive-smash","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HQfx53oV60UYo0lg","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Gremlin Snare","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The vexgit creates a snare of their level or lower that normally takes 1 minute to craft at no cost. A single vexgit can maintain one gremlin snare at a time-if they create a new snare, the previously created one vanishes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8og5NF6ejbQcG1bF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rusting Grasp","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> The vexgit makes a [[/r {1d20+9}#Spell Attack]]{+9 spell attack} against a creature or unattended object. If they succeed, the vexgit deals [[/r 1d6]] damage (doubled on a critical hit) to a metal item the target is wearing or holding, ignoring its Hardness. If they hit an unattended metal item, the item takes this damage automatically.</p>\n<p>If a creature uses @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.m4HQ2o5aPxjXf2kY] with a metal shield against this attack, the shield is automatically @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3], but no other item is rusted on that attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AiGQomtSZwNKsTr9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Speedy Sabotage","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a vexgit succeeds or critically succeeds at a check to @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6]{Disable a Device}, they gain an additional success toward disabling a complex device.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jh5zI4dkoBtH1r18","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aiSj8AWOk9Xcca2e","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ViIeviMg3Zbi0PdS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.CraftTrap","predicate":["action:craft-traps"],"selector":"crafting","type":"untyped","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+8 traps","options":"action:craft-traps"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"n1fyDMaQJDB8XDe6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"e3XyV4HjxKBZucFh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"variants":{"0":{"label":"See Clacking Exoskeleton","options":""}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lhRM7EezsfH8Jf93","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vexgit","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":24,"temp":0,"value":24},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":20},"weaknesses":[{"type":"cold-iron","value":2}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fey","level":{"value":1},"privateNotes":"","publicNotes":"<p>These gremlins are covered head-to-toe by a crustacean-like exoskeleton that clacks and rattles whenever a vexgit moves. They delight in sabotaging the works of other creatures, often turning these works into dangerous traps. An individual vexgit might jam a door lock, loosen the wheels on a carriage, or remove nails from a boat hull. Buildings infested by vexgits become filled with traps like portcullises descending suddenly, water pipes exploding violently, and clock towers disgorging an avalanches of gears.</p>\n<p>Aware of their own physical weakness, vexgits carry hammers and other tools to leverage pieces apart or smash whatever they're unable to disassemble. Indeed, a hammer sized for a human becomes a maul in the tiny hands of a vexgit.</p>\n<p>Vexgit infestations range from one to a score. Larger groups are often led by a more powerful vexgit with additional skill in thievery or primal magic. Trained giant rats, vipers, and rat swarms are common in vexgit lairs.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["undercommon"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["fey","gremlin"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.BbIyNJDPkGKLK0Rt"}}}
{"_id":"Bz5wgKEVsHAyaYEx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"E283z5pYuHL8XdzA","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":7},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"fAMWaK2fMYLvV1ks","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"E283z5pYuHL8XdzA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pT1xpkQICFklLesg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":6},"damageRolls":{"apb89l16tdq89ig8fjc5":{"damage":"1d8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6Mfkl1CejuYcVcXf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Seed","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":6},"damageRolls":{"rr8qd0oju4aw7383rszc":{"damage":"1d6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cJFgwvR7wtsldJBw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G3Qoqz5IMBvs9EYb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Verdant Burst","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a sunflower leshy dies, a burst of primal energy explodes from its body, restoring [[/r 1d8[healing]]]{1d8 Hit Points} to each plant creature in a @Template[type:emanation|distance:30]. This area immediately fills with sunflowers, becoming difficult terrain.</p>\n<p>If the terrain is not a viable environment for these sunflowers, they wither after 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","plant"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LwAD4kqFgkuoaJ0b","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The sunflower leshy transforms into a Small flower. This ability otherwise uses the effects of <em>@UUID[Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu]</em>.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LQBlltvEb0rVnJYA","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Heliotrope","sort":800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p><strong>Requirements</strong> The sunflower leshy begins its turn in an area of bright light</p>\n<hr />\n<p><strong>Effect</strong> The sunflower leshy reflects the sun or another source of bright light from their face. Each creature that ends its turn in the emanation must attempt a @Check[type:will|dc:16] save.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected and is temporarily immune to heliotrope for 24 hours.</p>\n<p><strong>Failure</strong> The creature is distracted by the light, becoming @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature is also @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["heliotrope-active"],"radius":20,"slug":"heliotrope","traits":["aura","evocation","light","primal"]},{"domain":"all","key":"RollOption","option":"heliotrope-active","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","evocation","light","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h20KMmp1wuDSm1Oa","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Seed Spray","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sunflower leshy launches a deluge of seeds from their head in a @Template[type:cone|distance:15], dealing [[/r 2d6[bludgeoning]]] damage to creatures within the area (@Check[type:reflex|dc:16|basic:true] save).</p>\n<p>It gains a +2 status bonus to this damage against @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] creatures.</p>\n<p>The sunflower leshy can't use Seed Spray again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LZzJcBZP0tRTeqCG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Jm8lk484ObqxnUMK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1100000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JIJ3EubEkjUYDIDY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1200000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DaEyWm5jXzV5uoY8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sunflower Leshy","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Plant","level":{"value":1},"privateNotes":"","publicNotes":"<p>Sunflower leshys are the ambassadors and social leaders of their kind. Their petals radiate from their heads in various hues with a serrated, leafy, beard-like ruff. When particularly excited, their eyes and petals glow with collected sunlight, and when they become depressed or saddened, their usually vibrant coloration grows correspondingly muted. These shifts in coloration are echoed in sunflower leshy art, which can lead to unexpected color palettes for artworks. For example, a human artist might illustrate Hell as a place of glowing lava and flickering flames, drawing upon many vibrant colors, but to a sunflower leshy, the only proper way to depict a place like Hell is in morose grays, blacks, and whites.</p>\n<p>The more adventurous sunflower leshys leave their communities to grow bonds with nearby settlements of humanoids. When interacting with humanoids, sunflower leshys are some of the most likely to act friendly and give strangers a chance to prove their good intentions, though they remain cautious. They're often accompanied by other, more powerful leshys.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Plants (Sunflowers Only)","selected":[],"value":["common","druidic","sylvan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["leshy","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Bz5wgKEVsHAyaYEx"}}}
{"_id":"C7LvY2Xxzm2xRL1M","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FUbGjkLswPM3bxUL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":8},"damageRolls":{"1tpmxj0cqipf3kw8csyx":{"damage":"1d10+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"g2gB3rKzB7uL7Kxn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d8+1","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7j5B40DMWHBTShLl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hEsUevgpSNSIcNzB","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant solifugid Strides and makes a Strike at the end of that movement. If the giant solifugid began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], it remains hidden until after this ability's Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k6tK5Cya0h5SEzNQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5bIes3D45XZ86gU0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3eHMbsPPKUTU9Ucm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tJgewoTin1AzHV0a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Deserts","predicate":["terrain:desert"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+10 in Deserts","options":"terrain:desert"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Solifugid","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":1},"privateNotes":"","publicNotes":"<p>The smallest of giant solifugids are still large enough to harry desert traders and their mounts.</p>\n<hr />\n<p>These monstrous vermin have six legs and two large feeding appendages easily mistaken for an additional pair of legs. They are often called camel spiders, sun spiders, or wind scorpions, despite the fact that they are neither spiders nor scorpions.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.C7LvY2Xxzm2xRL1M"}}}
{"_id":"CrAsEzLl3F2vejd3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"J83izDOsrGU2y7y6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Lance Arm","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["lancing-charge"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d8+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Nz33adJeSgdyaAw6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"zz3rsf1t3kjh4booxjkv":{"damage":"2d6+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QHdmWY86UyD9ECHR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lSfQ3gfSsjhNS3HW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eIV0ZcgzUZI0e8VM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Earth Glide","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An earthen destrier can @UUID[Compendium.pf2e.actionspf2e.H6v1VgowHaKHnVlG] through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"st5T6nXfjzQXbUOB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lancing Charge","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If the destrier moved at least 10 feet directly before its lance arm Strike, it gains a +2 circumstance bonus to its damage roll.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["lancing-charge"],"selector":"strike-damage","type":"circumstance","value":2},{"domain":"damage-roll","key":"RollOption","option":"lancing-charge","toggleable":true}],"slug":"lancing-charge","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AKHyZQZIqFBrYLLC","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Tilting Strike","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The earthen destrier tramples a creature</p>\n<hr />\n<p><strong>Effect</strong> The earthen destrier makes a lance arm Strike against the creature it's trampling at a -5 penalty.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["tilting-strike"],"selector":"attack-roll","value":-5},{"domain":"attack-roll","key":"RollOption","option":"tilting-strike","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yokGmVR1dAkRTCmE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, hoof, @Check[type:reflex|dc:20|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YlowWWESfjg9S6YE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Earthen Destrier","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":1},"int":{"mod":-1},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":72,"temp":0,"value":72},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"burrow","value":30}],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":4},"privateNotes":"","publicNotes":"<p>This wave of dirt takes the crude likeness of the melded forequarters of a charging warhorse and a rocky knight wielding a rudimentary lance of gray stone.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["terran"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.CrAsEzLl3F2vejd3"}}}
{"_id":"CvO6MAoxDFO0J5qm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"THUDJyCpb4at07bz","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"mod":0,"value":13},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"CDjlG2fah9XGWqVZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"THUDJyCpb4at07bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2mXUYLr8NYh6u9sO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"THUDJyCpb4at07bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"J4CUy9ast0rJmMr4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qJQADktwD0x8kLAy"}},"img":"systems/pf2e/icons/spells/resilient-sphere.webp","name":"Resilient Sphere","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an immobile sphere of force to either trap or protect the target, blocking anything that would pass through the sphere. The sphere has AC 5, Hardness 10, and 40 Hit Points. It's immune to critical hits and precision damage. Disintegrate destroys the sphere instantly. If the target is unwilling, the effects of the sphere depend on the target's Reflex save.</p>\n<hr /><strong>Critical Success</strong> The target disrupts the sphere's integrity, causing it to collapse entirely.\n<p><strong>Success</strong> The sphere functions normally but has only 10 Hit Points instead of 40.</p>\n<p><strong>Failure</strong> The sphere has its normal effect.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"THUDJyCpb4at07bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resilient-sphere","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 Large or smaller creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"olhTnROSvVAatlLm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n"}},"img":"systems/pf2e/icons/spells/resist-energy.webp","name":"Resist Energy","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A shield of elemental energy protects a creature against one type of energy damage. Choose acid, cold, electricity, fire, or sonic damage. The target and its gear gain resistance 5 against the damage type you chose.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The resistance increases to 10, and you can target up to two creatures.</p>\n<p><strong>Heightened (7th)</strong> The resistance increases to 15, and you can target up to five creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":2,"value":2},"value":"THUDJyCpb4at07bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"resist-energy","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"enxYeRQrmaDvo3Xb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"THUDJyCpb4at07bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y0ynp2XvcVuQFib8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"value":"THUDJyCpb4at07bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"77Ovsa7RPcbu3FQW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"THUDJyCpb4at07bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z0tSvLqh0IK6Y4TT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LvezN4a3kYf1OHMg"}},"img":"systems/pf2e/icons/spells/floating-disc.webp","name":"Floating Disk (At will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A disk of magical force materializes adjacent to you. This disk is 2 feet in diameter and follows 5 feet behind you, floating just above the ground. It holds up to 5 Bulk of objects (though they must be able to fit and balance on its surface). Any objects atop the disk fall to the ground when the spell ends.</p>\n<p>The spell ends if a creature tries to ride atop the disk, if the disk is overloaded, if anyone tries to lift or force the disk higher above the ground, or if you move more than 30 feet away from the disk.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"THUDJyCpb4at07bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"floating-disk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ybZoLDhRr9Dy4RFI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.xqmHD8JIjak15lRk"}},"img":"systems/pf2e/icons/spells/unseen-servant.webp","name":"Unseen Servant (At will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You summon an unseen servant, which you can command as part of Sustaining the Spell. It serves you until its Hit Points are reduced to 0, at which point the spell ends, or until you stop Sustaining the Spell. The unseen servant gains the summoned trait.</p>\n<p><strong>Unseen Servant</strong> [Creature] [-1] [No Alignment] [Medium]</p>\n<hr />\n<p><strong>AC</strong> 13, <strong>Fort</strong> +0, <strong>Ref</strong> +4, <strong>Will</strong> +0 <strong>HP</strong> 4</p>\n<p><strong>Immunities</strong> disease, mental, non-magical attacks, paralysis, poison, precision, unconscious</p>\n<p><strong>Resistances</strong> all damage 5 (except force or ghost touch)</p>\n<p><strong>Speed</strong> fly 30 feet</p>\n<p><strong>Force Body</strong> An unseen servant's physical body is made of force. It can't use attack actions. It can move and use Interact actions to do things such as fetch objects, open unstuck or unlocked doors, hold chairs, and clean. It can't pass through solid objects.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"THUDJyCpb4at07bz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"unseen-servant","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wJkawABLUtrnlz3Y","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UfurZQK6H6SgOjqe"}},"img":"systems/pf2e/icons/equipment/weapons/ranseur.webp","name":"+1 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FqRKnuudm93xTutr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bMypsTuAesTEDTll","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f4JPwXqfZM8fy4Zp","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Absorb Force","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<p><strong>Trigger</strong> A <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> is fired at the witchwyrd, and the witchwyrd is aware of it and has a free hand</p>\n<hr />\n<p><strong>Effect</strong> The witchwyrd \"catches\" the missile, absorbing it and causing that hand to glow while it holds this energy. A hand that's holding energy can't be used for any other purpose except to use Force Bolt. The energy lasts for 6 rounds or until it is released.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","force"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eohTEKJnqW3cF8U8","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Force Bolt","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>1 to 3 actions</p>\n<p>The witchwyrd fires one <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> per action spent (dealing [[/r (1d4+1)[force]]] damage each). They can't spend more actions on this ability than they have free hands. If they use a hand that has Absorbed Force, that hand hurls two missiles instead of one, expending the held energy.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","force"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9ONTjzUo2qngSIHO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uKtopIuTtxMiAT2H","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"szZwRP9mgNAivMcn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"j086JS96ezs39PtC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Desert Lore","sort":2200000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZgcztSBEyQ6ehY3g","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4CFcbG3UppfROnyi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2C1Wu7Y8e0BUVKgV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"One or more Lore skills related to a specific plane","sort":2500000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Witchwyrd","system":{"abilities":{"cha":{"mod":5},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":4},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":null},"hp":{"details":"","max":110,"temp":0,"value":110},"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"type":"force","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Humanoid","level":{"value":6},"privateNotes":"","publicNotes":"<p>Witchwyrds conceal most of their faces, leaving only their eyes unmasked. Their inscrutability is a boon to one of their most significant interests-mercantilism- and many haughty witchwyrds openly revel in the befuddlement inspired by their mysterious guises and mannerisms. Witchwyrds have a keen eye for new opportunities and markets, and a witchwyrd almost always knows when someone is trying to pull one over on them.</p>\n<p>These four-armed humanoid creatures have hairless blue-gray skin, are typically 6-1/2 feet tall, and weigh 300 pounds. Their hands have three evenly sized and spaced digits in a tripod-like arrangement. When not trying to blend in with the local community, witchwyrds favor outlandish, loose-fitting clothes in bright reds or yellows and a signature conical hat. They tend to prefer the driest, warmest regions of the lands they visit-perhaps an indicator of their mysterious home world. This, however, is the only indicator; witchwyrds are notoriously close-mouthed about details of this distant world, and with good reason: most witchwyrds on Golarion have never visited their ancestral home. To these witchwyrds, the notion of a home planet is a constant thorn in their side, and when asked, many choose to ignore the question altogether. Others are so agitated by these queries that they respond with impatience or even violence. Some scholars have theorized a connection between witchwyrds and several other four-armed creatures, but like with questions of their place of origin, witchwyrds have little to say about the topic.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"One or More Planar Languages, Tongues","selected":[],"value":["common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.CvO6MAoxDFO0J5qm"}}}
{"_id":"CwrVQsRAeqlr1Vh0","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Xmq08HzwUTnliDuF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"3d12+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YXm2W59CMTMhb25j","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["athach-venom"]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"3d8+13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qhgcqwFp1hE2jFbu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":25},"damageRolls":{"z3k1tkk6ps98123w7u1g":{"damage":"3d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"E8ICm8MwDDWyjgKR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"3d8+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YfFUNMAKaJ0wspVA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ym0WhQCJHDGT3v4z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Special)","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An athach gains an extra reaction at the start of each of its turns that it can use only to make an Attack of Opportunity with its claw. It can't use more than one Attack of Opportunity triggered by the same action.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bl1xW54BlfiFnU8h","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uG0Z8PsyZtsYuvGR"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Catch Rock","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.CatchRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"catch-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"deytOmtiZjHFzGRU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Athach Venom","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:32]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}</p>\n<p><strong>Stage 2</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}</p>"},"requirements":{"value":""},"rules":[],"slug":"athach-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yJ6tSdgHei2VkcFn","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Swift Claw","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The athach hits a creature with two fist Strikes</p>\n<hr />\n<p><strong>Effect</strong> The athach makes a claw Strike with no multiple attack penalty against the creature it hit with its fist Strikes. This claw attack does not increase the athach's multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Wez6v2oJoatkzzVp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WPnwmhQg5TpIR7iH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TaD5aGLAeJSVJtOV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Athach","system":{"abilities":{"cha":{"mod":3},"con":{"mod":7},"dex":{"mod":3},"int":{"mod":-1},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":250,"temp":0,"value":250},"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Giant, Humanoid","level":{"value":12},"privateNotes":"","publicNotes":"<p>The towering and brutish giants known as athaches are reviled for both their monstrosity and their cruelty. Beyond an athach's filthy habits, this giant is made stranger by the gangly third arm that protrudes from their torso and ends in a twitching, long-fingered claw. Huge, tusk-like fangs descend from an athach's upper jaw and prop their mouth open, leaking long strands of viscous drool that is itself is a toxic venom and coats the athach's fangs.</p>\n<p>Athachs despise civilization almost as much as they despise their own kind, and they delight in committing sadistic acts and terrorizing victims. An athach does not keep a traditional territory of their own, but rather wanders the hinterlands of settled territories until they find a suitably easy settlement of smaller humanoids to target. Once the athach has chosen their target, the giant establishes a hidden lair in a location like an abandoned farmhouse or cave, and from there they launch their reign of torment. After a few weeks of harassing, capturing, and torturing victims, the athach bores of their games. The giant then goes on a final rampage, destroying every dwelling and eating every creature they can find. Sometimes, the giant allows a survivor or two to escape, forcing these terrified victims to spend the rest of their lives spreading word of the athach's fearsomeness.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["jotun"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["giant","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.CwrVQsRAeqlr1Vh0"}}}
{"_id":"DC9b8mG1KdyXZkLp","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"8JPlEU0ps7X2hfP6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Flower","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"6jtqjitcb7rbc4i6aqqh":{"damage":"2d6+4","damageType":"bludgeoning"},"bff47yltgms7ls4fqt7e":{"damage":"1d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ELI8vuFBdrN99fE3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"hp3hheadiy88iwq7fca9":{"damage":"2d4+4","damageType":"slashing"},"io70pw7bl1m9vybi1656":{"damage":"1d4","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7TyKfwJXlkKJmSp1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s9PF3C48raLmLaNG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rdri6pl6hY1glOfy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cold Healing","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Calathgars are healed by cold. Anytime a calathgar would take cold damage, it instead regains [[/r 1d6[healing]]]{1d6 Hit Points} (regardless of the amount of damage the cold effect would have caused).</p>\n<p>In severe cold or colder environments, calathgars gain fast healing 1.</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","predicate":["cold-healing"],"value":1},{"domain":"all","key":"RollOption","option":"cold-healing","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UbbiLTnNP4WGrar5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mold Mulch","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a calathgar is reduced to 0 Hit Points, it immediately decays and dies, transforming into a 5-foot patch of mold (or a 10-foot patch of mold if it was killed by fire damage). This patch of mold persists for 1 minute, during which time it deals [[/r 3d6[cold]]] damage to any creature that begins its turn in this area, or [[/r 1d6[cold]]] damage to any creature that begins its turn in an adjacent square. The mold patch decays away after an hour, but it can be destroyed before then (treat each 5-foot square as an object with Hardness 0, 10 Hit Points, BT 5, immunity to cold, piercing, and slashing damage; the mold deals half its regular cold damage once it's broken).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s23ZMm1sJc7XLyKW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Seed Spray","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The calathgar expels thorny, frozen seeds in a @Template[type:cone|distance:15], dealing [[/r 1d6[piercing]]] damage and [[/r 4d6[cold]]] damage (@Check[type:reflex|dc:20|basic:true] save).</p>\n<p>In mild cold or colder environments, these seeds cling to living creatures they strike, dealing [[/r 1d4[persistent,cold]]] damage.</p>\n<p>The calathgar can't use Seed Spray again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CcUJFERkKvRuIMAs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0nbllSjgpyGsghXe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Calathgar","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":-2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":75,"temp":0,"value":75},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":20},"weaknesses":[{"type":"fire","value":5},{"type":"slashing","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Plant","level":{"value":4},"privateNotes":"","publicNotes":"<p>Calathgars are mysterious predatory plants that grow in the depths of the densest frozen forests, realms where icicles rarely melt from snow-cloaked trees. A calathgar's blue flowers grow from 3 to 5 feet across (with specimens as wide as 10 feet reported), while the plant itself stands just under 4 feet in height and weighs up to 50 pounds when heavy with seeds.</p>\n<p>Calathgars' psyches are alien to most sapient creatures. They have little interest in emotion, culture, or ambition, yet they have nearly flawless memories and can share experiences with other calathgars by scent (imprecise) as easily as humanoids can pass on information by speech. While calathgars themselves can't speak, they can typically be reasoned with-though like most protective parents, an incensed calathgar defending its young is rarely in a mood to listen.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Can't Speak","selected":[],"value":["sylvan"]},"rarity":"common","senses":{"value":"darkvision, scent 30 feet"},"size":{"value":"sm"},"value":["cold","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.DC9b8mG1KdyXZkLp"}}}
{"_id":"DEo5AEY1i9s0kWYZ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FUdyjRGkgKWx4So9","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"spontaneous"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":"4","prepared":[],"value":"4"},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":"4","prepared":[],"value":"4"},"slot3":{"max":"4","prepared":[],"value":"4"},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":16},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"uwOuEKMTn3vp2BAf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":200000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iCPzBNZVGINeE63n","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UXCjR55lResmcyV4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jXny5JviCYJI6KDd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KnbFCkt3bvONtIoj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MRpiLIWl06gh501e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9s5tqqXNzcoKamWx"}},"img":"systems/pf2e/icons/spells/web.webp","name":"Web","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a sticky web in the area that impedes creatures' movement each time they try to move through it. Squares filled with the web are difficult terrain. Each square can be cleared of the web by a single attack or effect that deals at least 5 slashing damage or 1 fire damage. A square has AC 5, and it automatically fails its saving throws.</p>\n<p>Each time a creature in the web begins to use a move action or enters the web during a move action, it must attempt an Athletics check or Reflex save against your spell DC to avoid taking a circumstance penalty to its Speeds or becoming @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe]. A creature that gets out of the web ceases to take a circumstance penalty to its Speed from the web.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, and it doesn't need to attempt further Athletics checks or saving throws against the web this turn. If it used an Athletics check, it clears the web from every square it leaves after leaving the square.</p>\n<p><strong>Success</strong> The creature is unaffected during its action. If it used an Athletics check, it clears the web from every square it leaves after leaving the square.</p>\n<p><strong>Failure</strong> The creature takes a -10-foot circumstance penalty to its Speeds until the start of its next turn.</p>\n<p><strong>Critical Failure</strong> The creature is Immobilized until the start of its next turn, after which it takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape to remove its Immobilized condition.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's area increases to a 20-foot burst, and its range increases to 60 feet.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"web","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"m8RDA7ynMclQRmXJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9pVCeYIOHrvomrsm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sQiiwNafFi2K3G4F","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OYGTYAiWBb7ORaF1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1xZG8bG1NvXFVTNW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aEM2cttJ2eYcLssW"}},"img":"systems/pf2e/icons/spells/fleet-step.webp","name":"Fleet Step","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a +30-foot status bonus to your Speed.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fleet-step","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HMg69kovOB82rtmt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"l0rYXzcGtfFf8gvK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s2B616eqVPXfe536","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6oFo0GeFmex2gc58","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"F3kBsjnVh6J7v8ON","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DYdvMZ8G2LiSLVWw"}},"img":"systems/pf2e/icons/spells/spider-sting.webp","name":"Spider Sting","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"poison"},"value":"1d4"}}},"description":{"value":"<p>You magically duplicate a spider's venomous sting. You deal 1d4 piercing damage to the touched creature and afflict it with spider venom. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 1d4 poison damage.</p>\n<p><strong>Failure</strong> The target is afflicted with spider venom at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with spider venom at stage 2.</p>\n<hr />\n<p><strong>Spider Venom</strong> (poison)</p>\n<p><strong>Level 1;</strong></p>\n<p><strong>Maximum Duration</strong> 4 rounds.</p>\n<p><strong>Stage 1</strong> 1d4 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> 1d4 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FUdyjRGkgKWx4So9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spider-sting","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2BHwzsnFNAsPoULp","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["lunar-naga-venom"]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d6+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FjdhY5Rvi0x7AdX0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ipGw6L7E6GUS565c","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Hypnosis","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The lunar naga twists the coils of their serpentine body, causing the starlike motes on their scales to shift and move as they glow brighter, creating a mesmerizing swirl of light and darkness. All creatures within a 30.foot emanation must succeed at a @Check[type:will|dc:21] save or become @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] until the end of the naga's next turn (on a critical failure, fascinated creatures drop whatever items they are carrying as well). The lunar naga can Sustain a Spell on Hypnosis. If the naga moves, affected creatures are compelled to remain within 30 feet of the naga and must spend each of its actions moving closer to the naga as expediently as possible on its next turn. If a creature is unable to end its turn within 30 feet of the naga, the effect ends for that creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","enchantment","incapacitation","mental","primal","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OxPw5pr9S1edjy8S","img":"systems/pf2e/icons/actions/Passive.webp","name":"Lunar Naga Venom","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> DC 24</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> as stage 1 (1 round)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 round)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] (1 round). Once a creature falls unconscious from lunar naga venom, they remain asleep for [[/r 1d8 #hours]]{1d8 hours} unless woken.</p>"},"requirements":{"value":""},"rules":[],"slug":"lunar-naga-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison","sleep"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GYBHjam26KVVWyf0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bHdiDlV2uqMjzq0I","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Astronomy Lore","sort":2300000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Rz5yEQSswO61pmJS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FldNTFWz3z87mLLx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w1Sc21EvgxfdZqE2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4oL6VNjwJcEPQSOk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2700000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lunar Naga","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":2},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":100,"temp":0,"value":100},"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Aberration","level":{"value":6},"privateNotes":"","publicNotes":"<p>Lunar nagas are skilled diviners and astrologers whose dark scales and white hair sparkle with motes of light that mimic the night skies to which they are forever drawn. 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For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XNiRhq7aYA36Trsm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OOELvfkTedBMlWtq"}},"img":"systems/pf2e/icons/spells/spell-turning.webp","name":"Spell Turning","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>This abjuration reflects spells cast at you back at their caster. When a spell targets you, you can spend a reaction to attempt to reflect it. This uses the rules for counteracting the spell, but if the spell is successfully counteracted, the effect is turned back on the caster. Whether or not the counteract attempt is successful, spell turning then ends. Spell turning can't affect spells that aren't targeted (such as area spells). If spell turning reflects a spell back at a caster who is also under the effect of spell turning, their spell turning can attempt to reflect their own spell back at you again; if they do so, their counteract attempt automatically succeeds.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-turning","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"i8jhwRq7ZLhjfxZm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"14d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 14d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr /><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"80MKxLyFpgUiegnF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA"}},"img":"systems/pf2e/icons/spells/flesh-to-stone.webp","name":"Flesh to Stone","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You try to turn the target's flesh into stone. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the Slowed condition increases by 1 (or 2 on a critical failure). A successful save reduces the Slowed condition by 1. When a creature is unable to act due to the Slowed condition from flesh to stone, the creature is permanently non-magically @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg]. The spell ends if the creature is Petrified or the Slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flesh-to-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature made of flesh"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6luAiC41F7rForSS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YIMampGpij4Y30yE"}},"img":"systems/pf2e/icons/spells/stone-tell.webp","name":"Stone Tell","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from natural or worked stone. While stone is not intelligent, you speak with the natural spirits of the stone, which have a personality colored by the type of stone, as well as by the type of structure the stone is part of, for worked stone. A stone's perspective, perception, and knowledge give it a worldview different enough from a human's that it doesn't consider the same details important. Stones can mostly answer questions about creatures that touched them in the past and what is concealed beneath or behind them.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stone-tell","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"uncommon","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L8jN9KO9fFdNiLlO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["primal","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8trr7xxdu0zRbgIl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.forsqeofEszBNtLq"}},"img":"systems/pf2e/icons/spells/chromatic-wall.webp","name":"Chromatic Wall","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an opaque wall of light in a single vibrant color. The wall is straight and vertical, stretching 60 feet long and 30 feet high. If the wall would pass through a creature, the spell is lost. The wall sheds bright light for 20 feet on each side, and dim light for the next 20 feet. You can ignore the wall's effects.</p>\n<p>Roll 1d4 to determine the color of the wall. Each color has a particular effect on items, effects, or creatures that attempt to pass through. Chromatic wall can't be counteracted normally; rather, each color is automatically counteracted when targeted by a specific spell, even if that spell's level is lower than that of chromatic wall.</p>\n<ol>\n<li><strong>Red</strong> The wall destroys ranged weapon ammunition (such as arrows and crossbow bolts) that would pass through, and it deals 20 fire damage to anyone passing through, with a basic Reflex save. Cone of cold can counteract a red chromatic wall.</li>\n<li><strong>Orange</strong> The wall destroys thrown weapons that would pass through, and it deals 25 acid damage to anyone passing through, with a basic Reflex save. Gust of wind can counteract an orange chromatic wall.</li>\n<li><strong>Yellow</strong> The wall stops acid, cold, electricity, fire, force, negative, positive, and sonic effects from passing through, and it deals 30 electricity damage to anyone passing through, with a basic Reflex save. Disintegrate can counteract a yellow chromatic wall.</li>\n<li><strong>Green</strong> The wall stops toxins, gases, and breath weapons from passing through. It deals 10 poison damage to anyone passing through and makes them @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute. A basic Fortitude save reduces the damage and negates the Enfeebled condition on a success. Passwall can counteract a green chromatic wall.<hr /></li>\n</ol>\n<p><strong>Heightened (7th)</strong> The spell's duration increases to 1 hour. Roll 1d8 to determine the wall's color; the results for 5-8 are below. A red, orange, yellow, or green wall deals an extra 10 damage.</p>\n<ol start=\"5\">\n<li><strong>Blue</strong> The wall stops auditory, petrification, sonic and visual effects from passing through, and creatures passing through are subject to the effects of flesh to stone. Magic missile can counteract a blue chromatic wall.</li>\n<li><strong>Indigo</strong> The wall stops divination and mental effects from passing through, and those passing through are subject to the effects of warp mind. Searing light can counteract an indigo chromatic wall.</li>\n<li><strong>Violet</strong> The wall prevents spells from targeting the other side (area effects still cross as normal). Creatures passing through must succeed at a Will save or they are @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute; on a critical failure, the creature is instead sent to another plane, with the effect of plane shift. Dispel magic can counteract a violet chromatic wall.</li>\n<li><strong>Reroll</strong>, and creatures that pass through the wall take a -2 circumstance penalty to their saves.</li>\n</ol>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chromatic-wall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hxEPaVlaJkfrpvXB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TCk2MDwf5L5OYjFC"}},"img":"systems/pf2e/icons/spells/cloak-of-colors.webp","name":"Cloak of Colors","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A cloak of swirling colors shrouds the target. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while adjacent to it, and attacking the target causes a brilliant flash of light. A creature that hits the target with a melee attack must attempt a Will save.The creature is temporarily immune until the end of its turn; this effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Success</strong> The attacker is unaffected.</p>\n<p><strong>Failure</strong> The attacker is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round.</p>\n<p><strong>Critical Failure</strong> The attacker is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 round.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloak-of-colors","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"suHOl0iw2xKYTAE3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kOa055FIrO9Smnya"}},"img":"systems/pf2e/icons/spells/wall-of-stone.webp","name":"Wall of Stone","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape a wall of solid stone. You create a 1-inch-thick wall of stone up to 120 feet long, and 20 feet high. You can shape the wall's path, placing each 5 feet of the wall on the border between squares. The wall doesn't need to stand vertically, so you can use it to form a bridge or set of stairs, for example. You must conjure the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 14, and 50 Hit Points, and it's immune to critical hits and precision damage. A destroyed section of the wall can be moved through, but the rubble created from it is difficult terrain.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 15.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r7FWovzcCyjEFPIT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"u616UqxiPxcAMOOo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qHT3Z5TCtNBDNGRf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NKnVWNeYu94OmDTu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A2koiV00hXcuiAP2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"6 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"buj6GwDfNq7DUnUI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern (At Will)","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jqOlohqvZjFmn6lE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vh1RpbWfqdNC4L3P"}},"img":"systems/pf2e/icons/spells/meld-into-stone.webp","name":"Meld into Stone","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You merge with an adjacent block of stone with enough volume to fit you and your worn and held possessions. You must touch the stone when you Cast the Spell. You can hear, but not see, what's going on outside the stone, and you can cast spells while in the stone as long as they don't require line of effect beyond the stone.</p>\n<p>Significant physical damage to the stone while you are inside it expels you and deals 10d6 damage to you. Passwall expels you without dealing damage and ends meld into stone. You can Dismiss this spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meld-into-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GxC9RbHMQzyMKzQZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ze8wzm0pHcoS3nHk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":2100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4irhhdrSS6R8cngA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust (At Will)","sort":2200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yx8MEmjuZdG2RlcF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["primal","sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0ODNsZ6th57SXfiA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray (At Will)","sort":2400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pQc9FkGKX0szVfER","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tMN7ecC5EoHELTVf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"00xdGcgaVj95miE1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","detection","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"b97J75JM7gvBsE96","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ym42jZb79Zm7hx5J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MqszsOkyVfwG7rLr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY"}},"img":"systems/pf2e/icons/spells/mending.webp","name":"Mending","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You can target a non-magical object of 1 Bulk or less.</p>\n<p><strong>Heightened (3rd)</strong> You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"2":{"target":{"value":"non-magical object of 1 Bulk or less"}},"3":{"target":{"value":"non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"non-magical object of light Bulk or less"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YX2TlxeOPkhNDgUa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M3ankq02BiJPRZ5m","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ywFXQIKPmBo0Kq0m","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"wlmBL32OvWdlwr0B"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2HOhVTSCzGdbcfjr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"8g35pnouqnvlbzwyikh6":{"damage":"3d8+17","damageType":"slashing"},"vogswsu32dq6rrkkozsm":{"damage":"4d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"s1CEAQqJM8T6nqR4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"qzum2fpfv0oz4ffjkfz5":{"damage":"3d8+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rasNjBJHTsaP5LFC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":3600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":31},"damageRolls":{"2bn9xpgmyrahyhh3qtod":{"damage":"2d10+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"oifiHjSHVsJGyQiE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"onjhPnLTGiThJjTI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":3800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eyEiaf2KwHBA5miS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":3900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A2KzHDp53CpDVtv5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jKCuP9xlPQoqlnGq","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eb6RXroslhq0fMd9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Extra Reaction","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The dragon gains 2 reactions at the start of each of their turns.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PbQYJStaqe1nhRUn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:37]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JLqzN2RUPFKa8beH","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Reflect Spell","sort":4400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The crystal dragon is targeted by a ranged spell attack roll</p>\n<hr />\n<p><strong>Effect</strong> The crystal dragon adjusts a wing to try to reflect the spell and gains a +4 circumstance bonus to AC against the triggering attack. If the attack misses, the spell is reflected back at the caster, who must roll a second ranged spell attack roll against their own AC to determine if the spell hits them instead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f7niepbS8VyknoBK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Scintillating Aura","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<p>A swirling vortex of reflected color and light shimmers around the crystal dragon. Creatures in this aura's emanation are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh]. Each creature that ends its turn in the emanation must succeed at a @Check[type:will|dc:34] saving throw or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} (or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3} on a critical failure). Once a creature succeeds at this save, it is temporarily immune to the stunning effect for 1 minute. The crystal dragon can turn this aura on or off using a single action, which has the concentrate trait, and it can choose not to affect allies.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["scintillating-aura-active"],"radius":30,"slug":"scintillating-aura","traits":["aura","concentrate","evocation","incapacitation","primal","visual"]},{"domain":"all","key":"RollOption","option":"scintillating-aura-active","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","concentrate","evocation","incapacitation","primal","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o19lnL3xo6DpdVgZ","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Twisting Tail","sort":4600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using</p>\n<hr />\n<p><strong>Effect</strong> The dragon makes a tail Strike at the creature with a -2 penalty. If it hits, the dragon disrupts the creature's action.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack","key":"RollOption","option":"twisting-tail","toggleable":true},{"key":"FlatModifier","predicate":["twisting-tail"],"selector":"tail-attack","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h69jYWXNKYbuTyzE","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a flurry of piercing crystals that deals [[/r 17d6[piercing]]] damage in a @Template[type:cone|distance:50] (@Check[type:reflex|dc:38|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ot3tRiGqqRheUAKs","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Crystallize Flesh","sort":4800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The crystal dragon damages a creature made of flesh with a jaws Strike</p>\n<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon embeds transformative crystals in the creature's flesh. The creature must attempt a @Check[type:fortitude|dc:37] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round as portions of its flesh turn crystalline.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the slowed condition value increases by 1 (or by 2 on a critical failure). A successful save reduces the slowed condition value by 1. A creature unable to act due to the slowed condition from Crystallize Flesh is @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] permanently, transforming into a crystalline statue. The effect ends if the creature is petrified or the slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FrQGRJ5KB8nz2ifr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gpkU8d2nPkQozjui","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5000000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"p2kyICb3IwQjUZ2S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5100000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"u9V7fAHjOzCqs61i","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5200000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"62XT8aELCa6TTlRa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"g5IQ2u8cttV7T58k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5400000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YmuzPnNa3ib50Rrf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":5500000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Crystal Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Crystal Dragon"},"system":{"abilities":{"cha":{"mod":7},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":42},"adjustment":null,"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":275,"temp":0,"value":275},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"otherSpeeds":[{"type":"burrow","value":40},{"type":"fly","value":140}],"value":60},"weaknesses":[{"type":"sonic","value":15}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":16},"privateNotes":"","publicNotes":"<p>Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a source of great pride but is also something of a weakness, as crystal dragons are easily angered by insults about their appearance. Despite their relatively benign natures when compared to other true dragons, crystal dragons can be short tempered and prone to finding insults where none were intended. Although their opinions are changeable, crystal dragons prefer orderly environments and are not fond of sudden interruptions or distractions.</p>\n<p>Crystal dragons build their lairs in underground grottoes, where they cultivate environments of great beauty. Their exacting standards and vivid imaginations mean that they are always working to improve the appearance or layout of some part of their lair. These lairs are unique to each individual crystal dragon, but there are always plenty of reflective surfaces that allow the dragon to observe their own appearance. These range from crystals to reflecting pools to finely crafted mirrors, which are arranged throughout the lair in a pleasing array. Gifts of well-crafted or magical mirrors are an excellent way to curry favor with a crystal dragon.</p>\n<p>Although crystal dragons are easily distracted by their sparkling collections or their vanity, they remain good-hearted creatures at the core and make friends quickly. While a crystal dragon tends to find evil creatures uncouth and unpleasant, any other nearby denizen or inhabitant of their home could become fast friends or beloved pets, depending upon the creature's capacity for conversation (and for providing the frequent praise and compliments that crystal dragons hunger for).</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":29}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["celestial","common","draconic","terran","undercommon"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.DWEk6i42qAhckgqF"}}}
{"_id":"DWQzgPL1WjXfu4rV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"RRuGVF2WBzHvPAD4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Vine","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d8+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"61nmK3yvcoeX2PbG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nvEMR0N4HLFwMTMQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ljlBgsFIBKMNCZPZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Camouflage","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The assassin vine can @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa] in natural environments even if it doesn't have cover.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"imFNV40cUextfevX","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Grasping Foliage","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The assassin vine detects a creature within 20 feet via @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW]</p>\n<hr />\n<p><strong>Effect</strong> The assassin vine causes vegetation within a @Template[type:emanation|distance:20] to writhe for 1 round, turning this area into difficult terrain. When a creature starts its turn in this area, it must attempt a @Check[type:reflex|dc:20] save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. A creature can attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] to remove these effects.</p>\n<p>Assassin vines are immune to Grasping Foliage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jQ0BoxOUmGdOkGIf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d8+4)[bludgeoning]]], @Check[type:fortitude|dc:20|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IeAmIUQMEYZdSbaq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RZHkoi3YAaKReEBK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UaG0xt5nSwesLzma","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"In Forests or Grasslands","predicate":[{"or":["terrain:forest","terrain:grasslands"]}],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+11 in forests or grasslands","options":"terrain:forest,terrain:grasslands"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Assassin Vine","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":0},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":68,"temp":0,"value":68},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[],"value":5},"weaknesses":[{"type":"fire","value":5},{"type":"slashing","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Plant","level":{"value":3},"privateNotes":"","publicNotes":"<p>The assassin vine is a carnivorous plant with a voracious appetite. Rather than consuming creatures directly, it creates its own fertilizer by entangling prey and squeezing the life from it. Once the plant has killed a creature, it pulls the carcass over to its roots to feed from the decaying flesh. Although an assassin vine lacks eyes, it can detect and track prey through a combination of using its root systems to detect vibrations through topsoil and its leaves to detect heat changes in the vicinity. Although the assassin vine has no real intelligence, its learned behaviors mimic those of cunning ambush hunters.</p>\n<p>As it is slow moving, the assassin vine typically remains rooted in a single area for as long as it has sufficient prey. Though most often found along woodland trails or swamps, these plants can also be encountered in more rural settlements, poorly tended fields, and vineyards. While assassin vines can't be trained in the classical sense, they can be used as defenses, and woodland-dwelling creatures like goblins and fey have been known to cultivate assassin vines as guardians for less-used routes into their lairs. In such cases, the tenders often seek to make the path more obvious than its disuse would otherwise suggest, while simultaneously working to ensure the bones of the vines' victims are removed to keep their presence a secret, resulting in what appears to be an easy approach to the den but is actually an organic ambush.</p>\n<p>Mature assassin vines grow to 20 feet long and have smaller vines extending off the main trunk that reach from to 5 to 10 feet in length. The smallest of these vines sprout every 6 inches or so; they tend to grow clusters of full leaves and occasionally bear small berries. A recently fed assassin vine can have bunches of plump, blood-red berries that are juicy and tart but leave a slightly unpleasant iron aftertaste, as if from the faint taste of blood from a bitten lip.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense 30 feet, low-light vision"},"size":{"value":"lg"},"value":["mindless","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.DWQzgPL1WjXfu4rV"}}}
{"_id":"DYBZniwR1Ip4inVr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3wXaoTh5a7RPagBa","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.c58wczIzH2gzeXQL"}},"img":"systems/pf2e/icons/equipment/weapons/club.webp","name":"Club","sort":100000,"system":{"MAP":{"value":""},"baseItem":"club","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>This is a piece of stout wood shaped or repurposed to bludgeon an enemy. 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They attempt a @Check[type:crafting] check against the construct's or hazard's Fortitude DC. The morlock can't succeed if the target's level is more than double the morlock's.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains [[/r 4d6[healing]]]{4d6 Hit Points} and a +1 circumstance bonus to attack rolls for 1 minute.</p>\n<p><strong>Success</strong> The target gains [[/r 2d6[healing]]]{2d6 Hit Points}.</p>\n<p><strong>Critical Failure</strong> The morlock injures itself, taking [[/r {2d6}]]{2d6 damage} (typically bludgeoning, piercing, or slashing, but potentially a different type at the GM's discretion).</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.TEzLEXBZzNCp6flg]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HaYQ8Cd4C0hYSFdc","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Leap Attack","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The morlock Strides up to twice its Speed, during which it attempts a @UUID[Compendium.pf2e.actionspf2e.2HJ4yuEFY1Cast4h] or a @UUID[Compendium.pf2e.actionspf2e.JUvAvruz7yRQXfz2]. 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Their wiry frames mask the strength of their limbs and their swift reactions, and their arms are long enough that they can drop into an uncanny, four-limbed shuffle for speed or stealth. They no longer remember the lives their ancestors led on the surface, although many morlocks still dwell in the shattered ruins of their ancient homes. Some morlocks worship the statues of humans from these bygone eras as gods, but others now worship Lamashtu, Rovagug, or other violent deities.</p>\n<p>Morlock young are insatiable and clamor for even the slightest morsel of food, even consuming their siblings if no other meal presents itself. Most morlocks encourage the practice to ensure their ancestral group as a whole grows stronger.</p>\n<p>A typical morlock stands just over 5 feet tall and weighs roughly 150 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["undercommon"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.DYBZniwR1Ip4inVr"}}}
{"_id":"DxV2vH17H789bJ6y","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"SPkIUm3665kXInNU","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"item":0,"mod":0,"value":26},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"vf2CVyDXwp015q57","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CeSh8QcVnqP5OlLj"}},"img":"systems/pf2e/icons/spells/discern-location.webp","name":"Discern Location","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the name of the target's exact location (including the building, community, and country) and plane of existence. You can target a creature only if you've seen it in person, have one of its significant belongings, or have a piece of its body. To target an object, you must have touched it or have a fragment of it. Discern location automatically overcomes protections against detection and divination of lower level than this spell, even if they would normally have a chance to block it.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"SPkIUm3665kXInNU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"unlimited"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-location","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sEsOeFVLRgeVuTuS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"SPkIUm3665kXInNU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nf00ohLsRUnZIFHj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"SPkIUm3665kXInNU"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vP4HLadiYHRnGSF4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"SPkIUm3665kXInNU"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Aeu3hLK3x9HeXzhD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"SPkIUm3665kXInNU"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L5ZFJW0b6yk1YBeo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"SPkIUm3665kXInNU"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"slug":"dimensional-anchor","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FftOeyQrS5sfIaq4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"SPkIUm3665kXInNU"},"materials":{"value":""},"prepared":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"slug":"silence","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7bBfssnA85s4P79e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray with the power to sap a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save in order to determine the spell's effect. If you critically succeed on your attack roll, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SPkIUm3665kXInNU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IvFL4oT7wjrxQZqw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d6+15","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","cold-iron"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JdsDXPVL1v4JEQt5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"2d6+15","damageType":"piercing"},"1":{"damage":"2d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold-iron","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"00zSyT0a2tdDQnmZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PjBdBCA31o7FcQvI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V8J7D9aK5N4MpaBI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dW28Q4hMeEWpDtay","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q0VRtsqm6etoZxCa","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shadow Doubles","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>(1 to 3 actions)</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> For each action spent to use this ability, the ankou creates one shadowy duplicate of themself anywhere within 60 feet of themself. Shadow doubles have the same statistics as an ankou, but they have the summoned trait, have 84 Hit Points, can't use Shadow Doubles or innate spells, and have an attack bonus of +25 for their Strikes. A shadow double that attempts a saving throw against a light effect can't get a result better than failure. Each double remains for 1 round, until it's reduced to 0 Hit Points, or until it moves further than 120 feet from the ankou, whichever comes first. Each round thereafter, the ankou can spend a single action that has the concentrate trait to extend the duration of surviving duplicates by 1 round, to a maximum duration of 1 minute. The ankou can see through the eyes of all of the shadow doubles at once. A character who @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ]{Seeks} can identify an ankou as real or a shadow double with a successful @Check[type:perception|dc:39] check.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","occult","shadow","summoned","light","concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Bpm9xvzcp3dBpCvp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An ankou's Strikes deal an additional 2d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P2C8c96XkNyQ3hFF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1xwRuCp2v4xn3P5G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"annamTdYpiqqvlKD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2000000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WXMDZRzOVdI3WDuo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2100000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"e0nNrkzrrqQpWVm9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ankou","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":8},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":""},"hp":{"details":"","max":280,"temp":0,"value":280},"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[{"type":"fly","value":75}],"value":0},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fey","level":{"value":14},"privateNotes":"","publicNotes":"<p>Ankous are shadowy killers who serve powerful fey creatures, or even the Eldest- the demigods of the First World. Amid the courts of the Eldest or of powerful fey rulers, these sinister assassins lurk overhead as they await the call to action-implied threats akin to deadly weapons hung as decor in a royal hall. Ankous never speak aloud; when they feel the need to communicate at all, they do so in a telepathic whisper directly into a victim's mind. While an ankou's body is made of strange, fleshy material, their claws and the cruel hooks on their wings are made of razor-sharp cold iron, a quality that makes them much feared among other fey. A typical ankou is 10 feet tall and has an 8-foot wingspan but weighs less than 80 pounds.</p>\n<p>While most ankous serve powerful masters, some of these murderous fey are left to their own devices and serve none but their own capricious, cruel whims. In some cases, their master may have been slain, while in others the ankou may have been released from service for any number of reasons. An ankou left to indulge their own whims unrestrained is often the most dangerous ankou of them all!</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["aklo","common","sylvan"]},"rarity":"common","senses":{"value":"lifesense 120 feet, low-light vision"},"size":{"value":"lg"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.DxV2vH17H789bJ6y"}}}
{"_id":"E4aJhHWyFDxgJcy9","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LqIsXOTw0kTELToc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Antler","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"wy1yold13inb06yq31dv":{"damage":"1d12+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dXKhtDCdlXRIWq2O","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"7zwdybwda7dc26tht1a4":{"damage":"1d8+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"32RMKlAce7FfxW8e","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"osi4ctAQErnOa2BZ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Heart Ripper","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The peryton rips out the heart of an adjacent corpse with their jaws. The creature must have died in the last minute. As the peryton rips the heart free and swallows it whole, they regain [[/r {2d6} #hit points]]{2d6 HP}, and any non-peryton that witnesses this event must succeed at a @Check[type:will|dc:21] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (or @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack","emotion","fear","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BZfKFoVLNm5bmKHc","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Mimic Shadow","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The target must be casting a shadow</p>\n<hr />\n<p><strong>Effect</strong> The peryton Flies, going no higher than 20 feet over the target creature. The target creature must succeed at a @Check[type:will|dc:21] save or the peryton's shadow changes to match that cast by the target creature. With their shadow so transformed, the peryton gains a +2 status bonus to attack and damage rolls against that creature.</p>\n<p>In addition, each time the peryton successfully Strikes that creature, the creature must succeed at a @Check[type:will|dc:21] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}, or increase its frightened condition by 1 if it's already frightened. This is an emotion and fear effect. The shadow remains transformed for 1 hour or until the peryton Mimics a Shadow again, whichever comes first.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["mimic-shadow"],"selector":"attack","type":"status","value":2},{"key":"FlatModifier","predicate":["mimic-shadow"],"selector":"strike-damage","type":"status","value":2},{"domain":"all","key":"RollOption","option":"mimic-shadow","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult","shadow","emotion","fear"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pzFnK1WJO7CUnzjL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SQt3ydpVVOvRBQUF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mLG81JPpnT55XHAd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Peryton","system":{"abilities":{"cha":{"mod":3},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Beast","level":{"value":4},"privateNotes":"","publicNotes":"<p>The peryton is an amalgam of horror, merging the features of a stag, wolf, and hawk. They love using shadows to stalk their victims before ripping out their still-beating hearts and relishing the dying pulse as they swallow them whole, so the doomed victims spends their last moments watching as their flesh is consumed.</p>\n<p>Despite perytons' animalistic appearance and brutal behavior, they are viciously cunning and as intelligent as humans. Their preferred tactic is to find a lone traveler and stalk it from on high. Most perytons are loners who loathe all other creatures. These feelings extend to other perytons as well, and adult males attack each other on sight as surely as they attack anything else.</p>\n<p>Once per year, perytons mate. The males offer up hearts they have collected from humanoids to attract females. Those that manage to secure a mate rarely survive long though, as their mating ritual is short and violent. Female perytons generally abandon their eggs after laying them, so newly hatched perytons must fend for themselves from the moment they emerge.</p>\n<p>A lone peryton typically builds a nest in a rocky overhang or an exceptionally tall and strong tree where they can observe nearby lands. Although they aren't particularly interested in wealth, perytons do like to collect small objects from their victims. During those times between hunts, they sometimes study these trophies in order to relive the memories of victims' last moments and the taste of victims' hearts.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.E4aJhHWyFDxgJcy9"}}}
{"_id":"EKbnknpDZEMkZSF4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"UuxtWMTDYGzdEzIA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Glowing Touch","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"v8hgnbqeiceysabb6s13x":{"damage":"1d8+2","damageType":"positive"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CkFeQyjFwtsMRJY8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SuO1iTdYnYyeXOGq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 5","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":5}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Positive Energy Plane","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Positive Energy Plane</strong> The enlightened appear as diaphanous, radiant versions of their mortal selves</p>\n<ul>\n<li><strong>Alignment</strong> any good;</li>\n<li><strong>Language</strong> Jyoti;</li>\n<li><strong>Additional Ability</strong> fast healing 5;</li>\n<li><strong>Melee</strong> glowing touch +7, <strong>Damage</strong> 1d8+2 positive</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Positive Energy Plane)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"(fast healing 5)","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The enlightened appear as diaphanous, radiant versions of their mortal selves.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["jyoti"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["petitioner","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.EKbnknpDZEMkZSF4"}}}
{"_id":"EOiOqs1vHCxZAj3T","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cS4RQnXm1y1xugCt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["clawing-fear"]},"bonus":{"value":13},"damageRolls":{"8aeqhx0p2nux3ynautq4":{"damage":"2d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"j45FbeObppNsRIhN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TAIcUgt3JKg5c7fV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Scarecrow's Leer","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:40]{40 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The scarecrow's eyes flicker with an unnerving glow. A creature can't reduce its @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] condition below 1 as long as it is in the aura's emanation. When a creature enters or starts its turn in the aura, it must attempt a @Check[type:will|dc:18] save. Birds and other avian creatures take a -2 circumstance penalty to this save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is then temporarily immune for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} and is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the scarecrow until the end of its next turn.</p>\n<p><strong>Critical Failure</strong> As failure, but @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3}.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":40,"slug":"scarecrows-leer","traits":["aura","emotion","fear","mental","occult","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","fear","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1V1IFVEwiJA8p72B","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Baleful Glow","sort":400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The scarecrow's head bursts into ghostly, heatless flame that sheds bright light in a @Template[type:emanation|distance:20] (and dim light to the next 20 feet). If the scarecrow uses this ability on the first round of combat, any creature that has not acted yet is startled and becomes @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against the scarecrow for 1 round. It can suppress the light by using this action again.</p>"},"requirements":{"value":""},"rules":[{"key":"TokenLight","predicate":["baleful-glow"],"value":{"animation":{"intensity":4,"speed":1,"type":"torch"},"bright":20,"color":"#9b7337","dim":40,"shadows":0.2}},{"domain":"all","key":"RollOption","option":"baleful-glow","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oYtncLyCKuBAQThk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Clawing Fear","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The scarecrow's strikes deal an additional [[/r 1d6[mental]]] damage to @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] creatures.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","label":"Target is Frightened","option":"clawing-fear","toggleable":true},{"damageType":"mental","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":[{"or":["target:condition:frightened","clawing-fear"]}],"selector":"strike-damage"}],"slug":"clawing-fear","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NTWIBx9lvUwV7F1W","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Mundane Appearance","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Until it acts, the scarecrow resembles an ordinary scarecrow. It has an automatic result of 32 on Deception checks and DCs to pass as an ordinary scarecrow.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gHW1gSiQAd3XJNUH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Scarecrow","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"immunities":[{"type":"mental"}],"initiative":{"statistic":"perception"},"perception":{"value":11},"resistances":[{"exceptions":["slashing"],"type":"physical","value":5}],"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":4},"privateNotes":"","publicNotes":"<p>A ramshackle collection of materials in a human shape, the scarecrow construct is indistinguishable from a normal scarecrow until it slowly creaks to life. As it animates, its carved pumpkin or sackcloth face bursts into eldritch flame, sending fear creeping into the air around it. Each scarecrow is handcrafted and unique in its appearance, though most are 5 to 6 feet tall and constructed of a combination of wood, cloth, rope, straw, sawdust, discarded husks and cobs, and similar materials, all dressed in ragged pastoral garments. This rudimentary construction makes a scarecrow somewhat fragile, prone to snapping limbs in the crush of battle. Yet its structure is adaptable, allowing it to reshape another piece of itself into a clawed limb or grip a severed portion of itself to swat at its foes.</p>\n<p>When a scarecrow is created, it must be anointed with a drop of its creator's blood into each of its eyes. This blood soaks into the material and siphons a tiny sliver of the creator's soul away-not enough to harm the creator, but more than enough to imbue the scarecrow with an instinctive intellect that allows it to follow commands as eagerly as a well-trained guard dog. When a scarecrow is destroyed, the blood leaks back out from its eyes, but the portion of the creator's soul never returns.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.EOiOqs1vHCxZAj3T"}}}
{"_id":"EWoJAp5LJeL1Qfye","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6LuECgP1a3GGskbB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":8},"damageRolls":{"qmm6604of0cjil0qdmov":{"damage":"1d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xA6uZnqBzxOvjJYs","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tongue","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tongue-grab"]},"bonus":{"value":8},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qdKGH0iZztLLCCPz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YhTp7RIQLVLYYNUn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sticky Feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Giant frogs are not flat-footed when @UUID[Compendium.pf2e.actionspf2e.M76ycLAqHoAgbcej]{Balancing} on a narrow surface, and they gain a +4 bonus to Reflex saves to avoid falling.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["avoid-fall"],"selector":"reflex","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YlO5up5kkSrroKf6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tongue Grab","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the giant frog's tongue becomes @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the giant frog. The creature isn't @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], but it can't move beyond the reach of the frog's tongue. A creature can sever the tongue with a Strike against AC 13 that deals at least 2 slashing damage.</p>\n<p>This deals no damage to the frog but prevents it from using its tongue Strike until it regrows its tongue, which takes a week.</p>"},"requirements":{"value":""},"rules":[],"slug":"tongue-grab","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V7yL5WF6xEMuHMIf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dizug9tTM81CY1uX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"48eItql3Drlle3Rb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HighJumpOrLongJump","predicate":[{"or":["action:long-jump","action:high-jump"]}],"selector":"athletics","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+10 to High Jump or Long Jump","options":"action:high-jump,action:long-jump"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DGMDe89FRlzXb7HH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Frog","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":1},"privateNotes":"","publicNotes":"<p>Giant frogs can grow up to 6 feet long and weigh over 200 pounds, with rows of razor-sharp teeth lining their gaping mouths.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.EWoJAp5LJeL1Qfye"}}}
{"_id":"EXeR2HC4xsvHcf6K","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"4R3SAD3faLDXH2p1","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":31,"mod":0,"value":21},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"g5rwTnTVQV6uUEBo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"6d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Slyjq8kHQV7TtBms","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BRGbUyYqdkR7mhnN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr"}},"img":"systems/pf2e/icons/spells/remove-curse.webp","name":"Remove Curse","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch grants a reprieve to a cursed creature. You attempt to counteract one curse afflicting the target. If the curse comes from a cursed item or other external source, a success indicates that the target creature can rid itself of the cursed item, but it doesn't remove the curse from the item.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-curse","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"l31lHBcCN2bPx0YG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RneiyehRO6f7LP44"}},"img":"systems/pf2e/icons/spells/remove-disease.webp","name":"Remove Disease","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Healing magic purges disease from a creature's body. You attempt to counteract one disease afflicting the target.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-disease","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0zIaHG1OhATYOc8j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TUj8eugNqAvB1vVR"}},"img":"systems/pf2e/icons/spells/creation.webp","name":"Creation","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a temporary object from eldritch energy. It must be of vegetable matter (such as wood or paper) and 5 cubic feet or smaller. It can't rely on intricate artistry or complex moving parts, never fulfills a cost or the like, and can't be made of precious materials or materials with a rarity of uncommon or higher. It is obviously temporarily conjured, and thus can't be sold or passed off as a genuine item.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The item is metal and can include common minerals, like feldspar or quartz.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"creation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L46NLNTA4EdAQeVl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EfFMLVbmkBWmzoLF"}},"img":"systems/pf2e/icons/spells/remove-fear.webp","name":"Remove Fear","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a touch, you ease a creature's fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-fear","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VjrbFMGP6O3PLlyp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UoqlM8eQ01nnBoES","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sgAI2bN5p9QHXare","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sK83JjjOvzT42Akg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.joEruBVz31Uxczzq"}},"img":"systems/pf2e/icons/spells/angelic-messenger.webp","name":"Angelic Messenger","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport yourself to either a celestial plane or a world on the Material Plane where worshippers of your patron can be found. You must be of no higher level than double <em>angelic messenger's</em> spell level</p>\n<hr />\n<p><strong>Critical Success</strong> As success, but if you've never visited that plane or world before, you appear right in front of the message's intended recipient.</p>\n<p><strong>Success</strong> You arrive on the target plane or world at the last location you visited on that plane or world, or to a random location within 10d10 miles of your message's intended recipient if you've never visited that plane or world before.</p>\n<p><strong>Failure</strong> You don't travel.</p>\n<p><strong>Critical Failure</strong> You accidentally travel to the wrong plane, possibly a dangerous plane.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be an angel)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"angelic-messenger","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4O37hYlL21BWJ3M8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Evil only)","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rqNVNgBrqbBTdVXn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":6,"value":"4R3SAD3faLDXH2p1"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MBviE2DY2Z7xnOS6","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.9iDqOLNFKxiTcFKE"}},"img":"systems/pf2e/icons/equipment/weapons/mace.webp","name":"Mace","sort":1400000,"system":{"MAP":{"value":""},"baseItem":"mace","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>With a stout haft and a heavy metal head, a mace is sturdy and allows its wielder to deliver powerful blows and dent armor.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"mace","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["shove"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"KF7pVWIzuG4o2wMP","flags":{"pf2e":{"linkedWeapon":"MBviE2DY2Z7xnOS6"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Holy Mace","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["solid-blow"]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"2d6+15","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"force"},"2":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","magical","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4AlhbRnSYawCodcB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0vByzvft4IIwjZh2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Gz3flOxBg3X75q6s","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OlCiQCdanvjrjD3s","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DmYndlktCCjOahA2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spiritual Warden","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Allies in the aura gain a +2 status bonus to saving throws against death effects and effects that target or manipulate their souls.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.kOGRUuyK04MjLc3m]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"allies","events":["enter"],"includesSelf":false,"uuid":"Compendium.pf2e.bestiary-effects.kOGRUuyK04MjLc3m"}],"key":"Aura","radius":20,"slug":"spiritual-warden","traits":["abjuration","divine"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","aura","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ujc2l5skhi8bH1Ue","img":"systems/pf2e/icons/actions/Passive.webp","name":"Holy Armaments","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any weapon gains the effect of a @UUID[Compendium.pf2e.equipment-srd.DH0kB9Wbr5pDeunX] property rune while a monadic deva wields it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vm77jtXXqIjODOmX","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rebuke Soul","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The monadic deva speaks a word to cause a creature's soul to recoil at its sins or an undead creature to recoil at its lack of a soul. One non-good living or undead target within 40 feet takes [[/r 5d10[good]]] damage and must attempt a @Check[type:fortitude|dc:32|traits:damaging-effect] save.</p>\n<p>Regardless of the outcome, the target is then temporarily immune for 10 minutes.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>\n<p><strong>Critical Failure</strong> The target takes double damage and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 4}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","divine","enchantment","good","incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sLqxJoKDLd1T2p2i","img":"systems/pf2e/icons/actions/Passive.webp","name":"Solid Blow","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a monadic deva hits a target for the second time during its turn with its mace, it deals an additional [[/r 2d12[force]]] damage as its weapon shimmers with ripples of power.</p>"},"requirements":{"value":""},"rules":[{"damageType":"force","diceNumber":2,"dieSize":"d12","key":"DamageDice","predicate":["solid-blow"],"selector":"strike-damage"},{"domain":"all","key":"RollOption","option":"solid-blow","toggleable":true}],"slug":"solid-blow","source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","force"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oYn0Qtsn8Zo2u9Ey","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zeFcn9uvLyOJgf3Y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2500000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cGFWnY9QBoUE3oLo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"624Wpv8Kl4EdmmQd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2700000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uk7RhE69XbwnfdWN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nNCL6tksX09HboRi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Monadic Deva","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":"+1 to all saves vs. magic"},"hp":{"details":"","max":245,"temp":0,"value":245},"immunities":[{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":30},"weaknesses":[{"type":"evil","value":10}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Celestial","level":{"value":12},"privateNotes":"","publicNotes":"<p>Monadic devas stand vigil along the River of Souls as it passes from the mortal realm into the Ethereal Plane. Those who seek to fish souls out for their own use stalk this metaphysical river, and it is against these predators that monadic devas fight. At other times, monadic devas work to guide newcomers to the River of Souls who might be in danger of drifting from the current and lingering as ghosts. Monadic devas often find their tasks place them in alliances with psychopomps, and they work well with the monitors despite the philosophical divide between their views on a soul's inherent goodness. A monadic deva is 7 feet tall and weighs 220 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":20}},"spellcasting":{"rituals":{"dc":32}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["angel","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.EXeR2HC4xsvHcf6K"}}}
{"_id":"Et2784TVZOXIbtM1","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Zxd709xPY5MAZhIj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":1,"prepared":[],"value":1},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":4,"prepared":[],"value":4},"slot5":{"max":1,"prepared":[],"value":1},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":1,"prepared":[],"value":1},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"item":0,"mod":0,"value":23},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"NPRORdlBK4J6mXJz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self only) (To the Material Plane or Shadow Plane only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Zxd709xPY5MAZhIj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UDXoBQjc0tyY3qtw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Zxd709xPY5MAZhIj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T8XEZJYgHmvL38pa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnaLVgxZ9ryUFmUr"}},"img":"systems/pf2e/icons/spells/restoration.webp","name":"Restoration","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to reduce the stage of the same exposure to a given toxin.</p>\n<ul>\n<li><strong>Lessen a Toxin</strong> Reduce the stage of one toxin the target suffers from by one stage. This can't reduce the stage below stage 1 or cure the affliction.</li>\n<li><strong>Reduce a Condition</strong> Reduce the value of the target's @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg] condition by 2. You can instead reduce two of the listed conditions by 1 each.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> Add @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] to the list of conditions you can reduce. When you lessen a toxin, reduce the stage by two. You also gain a third option that allows you to reduce the target's @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] value by 1. You can't use this to reduce a permanent Doomed condition.</p>\n<p><strong>Heightened (6th)</strong> As the 4th-level restoration, but you can reduce a permanent Doomed condition if you add a spellcasting action and a material component while Casting the Spell, during which you provide 100 gp worth of diamond dust as a cost.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":2,"value":2},"value":"Zxd709xPY5MAZhIj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restoration","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T15eZTknkbdcVEDH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"uses":{"max":2,"value":2},"value":"Zxd709xPY5MAZhIj"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ve6gsftWONByJQPc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Zxd709xPY5MAZhIj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DT1P11EFBYdmCUeQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"3d10+13","damageType":"slashing"},"1":{"damage":"2d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-2d10","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dkgK1et0DFUYLpwT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hVmOEk3NrvvmFkKg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painsight","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A velstrac automatically knows whether a creature it sees has any of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv], @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1], and @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] conditions, as well as the value of those conditions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EXLaDRArP4bsh7XH","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fFFM3BNDIa0yq0lg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Good or Silver)","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["good","silver"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QD2iwjozawGYYqOf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cMrE7oz3K11aJZtC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Glimpse of Stolen Flesh","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it sees pieces of its own body amid the interlocutor's form. The creature must succeed at a @Check[type:will|dc:29] save or become @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"glimpse-of-stolen-flesh","traits":["aura","divine","enchantment","fear","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sjk7gsZB7YAEVqjS","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Gaze","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The interlocutor stares at a creature they can see within 30 feet. The creature must immediately attempt a Will save against glimpse of stolen flesh. In addition, if the creature was already @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix], on a failed save, it feels its internal organs twist and writhe, and is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} for 1 minute.</p>\n<p>After attempting this save, the creature is then temporarily immune until the start of the interlocutor's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T5aqHU7uB2IvWwrg","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Surgical Rend","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>This functions as the @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1] ability, dealing claw damage. In addition, if the target is a living creature with organs and muscle, the interlocutor opens a precise wound. Until the creature is restored to its maximum Hit Points, thus closing the wound, Strikes against the creature deal 1d6 extra precision damage.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.9iL6CeZlmtIuAZOJ]</p>"},"requirements":{"value":""},"rules":[{"diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:effect:surgical-rend"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RlsP5ktPTyvyZkSe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XIeSqagI3L9jCuKJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[{"key":"FlatModifier","predicate":["scuplt-flesh"],"selector":"crafting","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+24 scuplting flesh","options":"scuplt-flesh"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9d1RMtRliHt291Va","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pmVRgeXdJOLus1Hh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":1900000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6Hao8ywGrro8ZLfe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hg0P7dT1hCSk79HP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dmYyiqu2DVxTAvbq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Torture Lore","sort":2200000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Interlocutor","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 20 (deactivated by good or silver)","max":215,"temp":0,"value":215},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[],"value":40},"weaknesses":[{"type":"good","value":15},{"type":"silver","value":15}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":12},"privateNotes":"","publicNotes":"<p>Interlocutors are the most talented surgeon-sculptors of the velstracs, carving away flesh and replacing it with new body parts of muscle, sinew, and metal. Each interlocutor structures their individual appearance carefully, but all are towering, multi-limbed amalgamations of the strongest limbs, densest bone, and sharpest metal they can find. They continually search for new material to graft to their forms, and their slain foes are rarely found intact, as little is more valuable to interlocutors than a powerful opponent's legs, eyes, or even brain. Interlocutors average 9 feet tall and weigh approximately 800 pounds.</p>\n<hr />\n<p>The search for ultimate sensation through self-mutilation is the horrifying preoccupation of the shadow-dwelling fiends known as velstracs. They transcend their stoic detachment only when inflicting pain and terror upon their victims, practicing new forms of torture, or when turning their agonizing practices back on themselves. Velstracs consider themselves enlightened beings, transcending such limitations as morality or mortal taboos, but their victims know them as emotionless tormentors who inflict sadistic suffering. These fiends claim to seek perfection in thought, form, and action, although they don't recognize any refinement that doesn't require the painful excision of the flesh or spirit.</p>\n<p>Velstracs manifest from the souls of the most extreme masochistic or sadistic mortals who are judged and sent on to the Shadow Plane. They take on forms that suit their vile predilections, ranging from the low-ranking augurs to the maestros of suffering and mutilation called eremites. The process of transformation warps the soul step by step, with other velstracs conveying their new members through untold chambers of pain among the dark reaches of the Shadow Plane.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","infernal","shadowtongue"]},"rarity":"common","senses":{"value":"greater darkvision, painsight"},"size":{"value":"lg"},"value":["fiend","velstrac"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Et2784TVZOXIbtM1"}}}
{"_id":"F5QibbbxUeO8A3Kj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"T7rl8xICznuEuEmm","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"mod":0,"value":14},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"XVfrAtghcOeESC3D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"T7rl8xICznuEuEmm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yKsDx2B2NYEUDn51","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c"}},"img":"systems/pf2e/icons/spells/wall-of-thorns.webp","name":"Wall of Thorns","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.</p>\n<p>Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"T7rl8xICznuEuEmm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-thorns","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6zHk4Qr5S1DoGDO9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":400000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"T7rl8xICznuEuEmm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7mDCOFtfVKL4nXHw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"T7rl8xICznuEuEmm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IP4DJaMIbIn2Emjp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu"}},"img":"systems/pf2e/icons/spells/tree-shape.webp","name":"Tree Shape","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"T7rl8xICznuEuEmm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-shape","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L1omvPzWD2RwttPp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"T7rl8xICznuEuEmm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["plant","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iRcU8dloUGz1q7VC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":["grimstalker-sap"]},"bonus":{"value":15},"damageRolls":{"49nzw4e8c9rn1n9gpid8":{"damage":"2d6+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"eESVKEI54htLp14a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bKkmonWLmkkxYnh2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Camouflage","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A grimstalker can @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa] in natural environments, even if it doesn't have cover.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vKcQxEXLQx45iyeq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grimstalker Sap","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round),</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"grimstalker-sap","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"brun3T7XF65PG2xu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Woodland Stride","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A grimstalker can always find a path, almost as if foliage parts before it. A grimstalker ignores difficult terrain caused by plants, such as bushes, vines, and undergrowth. Even plants manipulated by magic don't impede its progress.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RlXZtxHIbAG6z1CR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ppbxxjgEuoBqGdbM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fkkDvWKKbAZgcI7R","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1500000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UHN8BmzHsE1omxPj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ih4P6iGXfqjl6wBr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Grimstalker","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"details":"woodland stride","otherSpeeds":[{"type":"climb","value":20}],"value":40},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fey","level":{"value":5},"privateNotes":"","publicNotes":"<p>These violently murderous fey have one purpose: to stealthily hunt down and slay humanoids brazen enough to dare set foot in the wilderness. Though they prefer to hunt from the shadows, grimstalkers do not fear taking their grisly work to the very edges of civilization. This boldness serves as a reminder that nature can be cruel, capricious, and owes no debt to humanity. Grimstalkers are happy to perform nature's dirty work and particularly enjoy targeting loggers, hunters, and explorers, regardless of whether they respect the natural setting they work or travel within.</p>\n<p>Grimstalkers are gaunt and hairless, and their mottled, green and brown flesh gives them the appearance of moss-draped bark. When damaged, they bleed a thick, sap-like blood. They mark their territories by lopping off the heads of their victims and stringing them up in the surrounding trees, a practice that often lures dangerous scavengers into their lands. Carnivorous and thorny plants are often found in wilds where grimstalkers dwell, filling roles that pets might in human society, though grimstalkers tend to treat these \"pets\" poorly at best.</p>\n<p>There are few accounts of grimstalkers working with other fey-for the most part, grimstalkers see their kin from the First World as cowards or weaklings, or perhaps both. Even notoriously violent fey such as redcaps shy from them, as grimstalkers consider their own kind the only company worth keeping.</p>\n<p>Grimstalkers hunt in small bands, using stealth to approach their targets. They surround enemies first, then work to unnerve them by knocking on trees or howling out threats in Aklo to distract and panic their quarry. Of course, a band of grimstalkers won't stay together for long, quickly succumbing to bickering and infighting. These violent arguments are common pastimes among grimstalkers, often ending with each grimstalker going its own way. Not even the presence of more powerful fey or commanding creatures can keep grimstalkers from their predisposed bickering. Some scholars theorize that this quality speaks to an ancient curse that once afflicted fey who were judged too cantankerous, but in truth, it's just part of what makes a grimstalker what it is: ill-tempered, confrontational, and bitter.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.F5QibbbxUeO8A3Kj"}}}
{"_id":"FERUCyMwvy4Nejou","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qeIQpw65yitumRkB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"dobfm2lz79d0dpvmtzqy":{"damage":"2d12+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mLqIKRgLPV3i0SWY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"plz990ck0lcf43y073q9":{"damage":"2d8+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VtQnDFC3P9Efec5Z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zuY7RRh4sY8cLE7O","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1UzzAnKlRhYDkzDO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oC5vZAEFIISSmofG","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ubj0ypG0da0nRirb","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fade into the Light","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The hellcat begins its turn in bright light</p>\n<hr />\n<p><strong>Effect</strong> The hellcat becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] until its no longer in bright light. If the hellcat uses a hostile action, the invisibility ends after that hostile action is completed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","illusion"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eKrrD4BYO7xl9vPo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fearful Attack","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The hellcat deals an additional 1d6 precision damage to @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL] creatures.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","label":"Target is frightened","option":"fearful-attack","toggleable":true},{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":[{"or":["fearful-attack","target:condition:frightened"]}],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8Mkj5lFXbki11UgV","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Infernal Mindlink","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hellcat telepathically link its senses to all other hellcats within 100 feet for 10 minutes. It loses this contact with any hellcat that moves out of a 100-foot radius.</p>\n<p>While linked to at least one ally, the hellcat can't be flanked and gains a +2 status bonus to Will saving throws.</p>"},"requirements":{"value":""},"rules":[{"domain":"will","key":"RollOption","option":"infernal-mindlink","toggleable":true},{"key":"FlatModifier","predicate":["infernal-mindlink"],"selector":"will","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","divination"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mgA0es28Vb0TAr40","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Menacing Growl","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hellcat produces a low growl to disorient and frighten foes. The hellcat can cause this vocalization to originate from somewhere else within 30 feet. Non-fiends in a @Template[type:burst|distance:15] must attempt a @Check[type:will|dc:25] save.</p>\n<p>The hellcat can't issue another Menacing Growl for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HT78d5cKcguY6IcL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hellcat Strides and makes a Strike at the end of that movement. If the hellcat began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], it remains hidden until after the ability's Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1s3jGcpujOk6zztR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yPdRQY2DZLkUni71","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bjVGaspyGnkD3vF0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"v20aKCzChVLwTplO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cUlwSij716KalBOm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1600000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hellcat","system":{"abilities":{"cha":{"mod":1},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":110,"temp":0,"value":110},"initiative":{"statistic":"perception"},"perception":{"value":16},"resistances":[{"type":"fire","value":10},{"exceptions":["silver"],"type":"physical","value":5}],"speed":{"otherSpeeds":[],"value":35},"weaknesses":[{"type":"good","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Beast, Fiend","level":{"value":7},"privateNotes":"","publicNotes":"<p>Hellcats are devious predators native to the fiery pits of Hell. While the fiendish creatures appears as skeletal smilodons, their bones smoking with heat and dripping with boiling blood, they are not undead. They are living hellspawn with transparent flesh that reveals their burning skeletons. A typical hellcat is 9 feet long and weighs 1,000 pounds.</p>\n<p>Left to their own devices, hellcats spend their time hunting-that is, seeking and stalking prey just for the thrill of the chase. As fiendish creatures, they do not require mortal sustenance, but they do devour their prey for the sheer pleasure of inflicting pain. They are also far more intelligent than most assume, and they resent being treated as unintelligent animals; those who treat a hellcat as a one may find themself made into a trophy for its pack, as a hellcat goes to great lengths to coordinate elaborate revenge upon those who fail to show proper respect.</p>\n<p>Though they can't speak, hellcats know Infernal and can communicate by telepathy with any creature capable of speech. They rarely say much except to make whispered threats and to acknowledge the orders of their diabolic masters.</p>\n<p>Hellcats are quick to retreat if they are clearly outmatched or up against foes they're unable to reach, but they never forget prey that escapes them. They often track potential victims and recruit allies, including other hellcats, to make coordinated attacks or ambushes against their foes.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Can't Speak Any Language, Telepathy 100 feet","selected":[],"value":["infernal"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["beast","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.FERUCyMwvy4Nejou"}}}
{"_id":"FHnWzK7DsniqZWzG","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"DEz7gcf0AumMmDO8","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":1,"prepared":[],"value":1},"slot5":{"max":4,"prepared":[],"value":4},"slot6":{"max":1,"prepared":[],"value":1},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":19},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"VgQyT5O8X59xTXWs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.lpT6LotUaQPfinjj"}},"img":"systems/pf2e/icons/spells/summon-elemental.webp","name":"Summon Elemental (Water Elementals only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an elemental to fight for you. This works like summon animal, except you summon a common creature that has the elemental trait and whose level is 1 or lower.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> Level 2</p>\n<p><strong>Heightened (4th)</strong> Level 3</p>\n<p><strong>Heightened (5th)</strong> Level 5</p>\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"DEz7gcf0AumMmDO8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-elemental","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n6W3CJsR2E2yRSUD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"DEz7gcf0AumMmDO8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YtRTdI3UAqH6vZVL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1K6AYGisvo9gqdhs"}},"img":"systems/pf2e/icons/spells/elemental-form.webp","name":"Elemental Form (Water only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the power of the planes to transform into a Medium elemental battle form. When you cast this spell, choose air, earth, fire, or water. While in this form, you gain the corresponding trait and the elemental trait. You have hands in this battle form and can take manipulate actions. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities regardless of which battle form you choose:</p>\n<ul>\n<li>AC = 19 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>10 temporary Hit Points.</li>\n<li>Darkvision.</li>\n<li>One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use. You're trained with them. Your attack modifier is +18, and your damage bonus is +9. These are Dexterity based (air or fire) or Strength based (earth or water). If your corresponding unarmed attack modifier is higher, you can use it instead.</li>\n<li>Acrobatics (air or fire) or Athletics (earth or water) modifier of +20; ignore this change if your own modifier is higher.</li>\n</ul>\n<p>You also gain specific abilities based on the type of elemental you choose:</p>\n<ul>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.kxMBdANwCcF841uA]{Water}</strong>\n<ul>\n<li>Speed 20 feet, swim Speed 60 feet; fire resistance 5;</li>\n<li><strong>Melee <span class=\"pf2-icon\">1</span></strong> wave, <strong>Damage</strong> 1d12 bludgeoning, and you can spend an action immediately after a hit to push the target 5 feet with the effects of a successful Shove.</li>\n</ul>\n</li>\n</ul>\n<hr />\n<p><strong>Heightened (6th)</strong> Your battle form is Large and your attacks have 10-foot reach. You must have space to expand or the spell is lost. You instead gain AC = 22 + your level, 15 temporary HP, an attack modifier of +23, a damage bonus of +13, and Acrobatics or Athletics +23.</p>\n<p><strong>Heightened (7th)</strong> Your battle form is Huge and your attacks have 15-foot reach. You must have space to expand or the spell is lost. You instead gain AC = 22 + your level, 20 temporary HP, an attack modifier of +25, a damage bonus of +11, double the number of damage dice (including @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]), and Acrobatics or Athletics +25.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":3,"value":3},"value":"DEz7gcf0AumMmDO8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"elemental-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ulj8sLZQJDbHJQ19","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"DEz7gcf0AumMmDO8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pke6bvuCCSuidMVb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Poisonous Touch","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"ynha4qoh4aa82bptfudl":{"damage":"6d6","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LFvM7oAwEJD1soNx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MuzXu4bDzodvaZ7w","img":"systems/pf2e/icons/actions/Passive.webp","name":"Watery Transparency","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When underwater, the nereid's body is @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. The nereid can dismiss or resume this transparency as an action that has the concentrate trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gpZkw015Ns4Dbplk","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Drowning Touch","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The nereid touches a creature and causes water from its own body to flow into the creature's lungs. If the creature cannot breathe water, it must attempt a @Check[type:fortitude|dc:29] save.</p>\n<p><strong>Success</strong> The creature is unaffected and is temporarily immune to for 24 hours.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 3} as it chokes on the water.</p>\n<p><strong>Critical Failure</strong> The creature chokes on the water and runs out of air. It falls unconscious and starts drowning. If the creature is above water, it recovers from drowning as soon as it succeeds at a saving throw against suffocation.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","incapacitation","primal","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nd0M4055DPNvjNvf","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Manifest Shawl","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The nereid divests themself of part of their connection to the First World and imbues this essence into a flowing shawl that enables them to function on land. The nereid can Dismiss this effect as long as they are touching the shawl. As long as the shawl exists, the nereid gains the amphibious trait. A non-nereid who carries the shawl also gains the amphibious trait.</p>\n<p>If a nereid's shawl is destroyed rather than Dismissed, the nereid can't Manifest a Shawl for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mKdD7XKIAXJx8KnC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Swim","predicate":["action:swim"],"selector":"athletics","value":6}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+18 to Swim","options":"action:swim"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fFyfNZ0eRjoVekjJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1200000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KMNZcg0CdqBV5ciP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4XJ7tYqUYA5EiD50","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nereid","system":{"abilities":{"cha":{"mod":7},"con":{"mod":5},"dex":{"mod":7},"int":{"mod":3},"str":{"mod":0},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"immunities":[{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[{"type":"swim","value":50}],"value":25},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>Nereids are aquatic fey with deep ties to water. They share some similarities with naiads, but they are not guardians and do not bind themselves to a specific body of water. Although they are primarily aquatic creatures, their unique ability to imbue their vitality into a supernatural shawl allows them to travel on land as well. A nereid must be careful when manifesting a shawl, however, as their life essence is bound to it, so it can be stolen or destroyed to threaten the nereid.</p>\n<p>Nereids prefer to exist in isolation. Left to their own devices, they avoid combat, but when forced to fight, their ability to transform the natural waters in their flesh into poison serves them as well as any weapon.</p>\n<p>Often, ignorant sailors lump all water-dwelling fey into a single category of \"aquatic tempters\", regardless of the fey's type or gender, using these creatures' names interchangeably to represent the concept of a beautiful figure who exists to lure mortals to a drowning death. Whereas naiads have more patience and often seek to educate the ignorant regarding the harm that stereotypes can cause, nereids and rusalkas have little patience for such methods. Rusalkas are the primary source for the legends of fey preying upon sailors, and nereids loathe them for that, as they prefer to live apart from humanity and enjoy the beauty of the natural world in peace.</p>\n<p>When a nereid learns of a rusalka's increased activity, it often seeks out the rusalka to route them-not so much out of an urge to protect humanoids (in whom nereids traditionally have little interest), but to prevent the rusalka from inadvertently riling up violent responses from humanoids who can't be bothered to note the difference between a murderous fey and one who just wants to be left alone.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["aquatic","fey","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.FHnWzK7DsniqZWzG"}}}
{"_id":"FJr7Rc9MQEwxjAcz","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"i3JP3msktn7Ld1pK","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"mod":0,"value":15},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"jOS9PRfyB0vV8k2W","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"i3JP3msktn7Ld1pK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dHdL4mc20NPll2Iv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"i3JP3msktn7Ld1pK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GpkN630aBwqxc2Sr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dLdRqT6UxTKlsPgp"}},"img":"systems/pf2e/icons/spells/death-knell.webp","name":"Death Knell","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target's @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value increases by 1.</p>\n<p><strong>Failure</strong> The target dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"i3JP3msktn7Ld1pK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-knell","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature that has 0 HP"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nm6SpVLCsZtyeAPo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8ViwItUgwT4lOvvb"}},"img":"systems/pf2e/icons/spells/false-life.webp","name":"False Life","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a reservoir of vitality from necromantic energy, gaining a number of temporary Hit Points equal to 6 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The temporary Hit Points increase by 3.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"i3JP3msktn7Ld1pK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"false-life","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2CJjwBgkIpTZc1ut","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Vpohy4XH1DaH95hT"}},"img":"systems/pf2e/icons/spells/daemonic-pact.webp","name":"Daemonic Pact","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the powers of Abaddon to grant you the assistance of a daemon. You call upon a daemon whose level can be no more than double <em>daemonic pact's</em> spell level, two daemons whose levels are each at least 2 less than double the spell level, or three daemons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the daemon or daemons, and they require nothing in return for their service.</p>\n<p><strong>Success</strong> You conjure the daemon or daemons, who serve you willingly, but require a sacrifice in the form of spilled blood (either another creature's or your own).</p>\n<p><strong>Failure</strong> You don't conjure any daemons.</p>\n<p><strong>Critical Failure</strong> You don't conjure any daemons, and the self-sacrifice required to perform the ritual leaves you @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (or @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} if the spell level is 5 or higher).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a daemon or an urdefhan)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daemonic-pact","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cXiAbItR9q9FYi5R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall (Self only)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"i3JP3msktn7Ld1pK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3VORr9peDbXidFSQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":800000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"2d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"i3JP3msktn7Ld1pK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8lW3t7a7vhVy9IkU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"i3JP3msktn7Ld1pK"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"raZSPfbGPmMFsqqt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray with the power to sap a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save in order to determine the spell's effect. If you critically succeed on your attack roll, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"i3JP3msktn7Ld1pK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5hJ3b0ZkfA2yOGLc","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rXt4629QSg7KDTgJ"}},"img":"systems/pf2e/icons/equipment/weapons/warhammer.webp","name":"Warhammer","sort":1100000,"system":{"MAP":{"value":""},"baseItem":"warhammer","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d8"},"description":{"value":"<p>This weapon has a wooden shaft ending in a large, heavy metal head. The head of the hammer might be single‑sided or double‑sided, but it's always capable of delivering powerful bludgeoning blows.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"hammer","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"warhammer","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["shove"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"cqI7kqooduGDEqz6","flags":{"pf2e":{"linkedWeapon":"5hJ3b0ZkfA2yOGLc"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Warhammer","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":12},"damageRolls":{"ge27nhikrjgkhovj4b5x":{"damage":"1d8+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"DLcmdOFICEUjArKs","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":["wicked-bite"]},"bonus":{"value":14},"damageRolls":{"x81ahj505p9rsse842ir":{"damage":"2d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fJJc56GDg0EB3oit","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6no2LBNfSHP8w9DB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g5TUPRPR9gHfXrfU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Necrotic Decay","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body.</p>\n<p>This gas deals [[/r 5d6[negative]]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:21|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J2UWT1TZOpg7ODbW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Stoke the Fervent","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The urdefhan lets out a battle cry, sending itself and its allies into a fanatical frenzy. Each ally that hears the call gains a +1 status bonus to attack rolls, damage rolls, and saving throws, and takes a -1 status penalty to AC. Affected allies must use at least one of their actions to Strike each round, if they are able (even if it means attacking an ally, object, or thin air).</p>\n<p>This lasts for [[/br 2d4 #rounds]]{2d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","divine","emotion","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cLUNjff4ATgKuIj8","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wicked Bite","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The urdefhan damaged a creature with a jaws Strike on its last action</p>\n<hr />\n<p><strong>Effect</strong> The urdefhan maintains contact, turning the creature's flesh translucent around the site of the injury. The urdefhan chooses one of two options, each of which requires a @Check[type:fortitude|dc:22] save. If the jaws Strike was a critical hit, the creature suffers both effects, using the same save result for both.</p>\n<ul>\n<li><strong>Drain Blood</strong> The urdefhan drinks some of the creature's blood. On a failed save, the creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and the urdefhan regains 5 HP (or, on a critical failure, it's @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and the urdefhan regains 10 HP).</li>\n<li><strong>Drain Vitality</strong> The urdefhan draws out some of the creature's vital essence. The creature becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 hour on a failed save (or @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 hour on a critical failure).</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":"wicked-bite","source":{"value":""},"traits":{"rarity":"common","value":["necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s0kSpdrfeKqV4Khs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fr8SOKw3oF9rTqXg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fo2bGDwPf74qqLLI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5hRjDawWOXRXUEqK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2200000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4UbcGVVRUxOmzzSR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Urdefhan Tormentor","system":{"abilities":{"cha":{"mod":2},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":2},"str":{"mod":3},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"(negative healing)","max":77,"temp":0,"value":77},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"positive","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Humanoid","level":{"value":5},"privateNotes":"","publicNotes":"<p>Urdefhan spellcasters with a knack for the divine are invariably unholy worshippers of daemonkind, typically taking on one of Abaddon's Four Horsemen of the Apocalypse as their patron deity. With their unholy gifts, these urdefhan tormentors summon daemons into battle and bolster their allies with profane magic, preferring to stick to the sidelines rather than enter the fray directly.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":15}},"spellcasting":{"rituals":{"dc":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","daemonic","undercommon"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["humanoid","urdefhan"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.FJr7Rc9MQEwxjAcz"}}}
{"_id":"FMU6L5vbiUxa1ZF7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qs95uKqjbpoxk48D","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":13},"damageRolls":{"wl96qxpclcjxcycfknna":{"damage":"2d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZZAHwe62kuHct1sT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XGTj8sfNa1YvUTdZ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Captivating Lure","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The kelpie instills an overwhelming attraction to itself within the mind of a single creature within 60 feet. The target perceives the kelpie as a desirable person (if the kelpie is in humanoid form) or a valuable steed (if the kelpie is in equine form) and must attempt a @Check[type:will|dc:23] saving throw.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to Captivating Lure for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round and is then temporarily immune to Captivating Lure for 24 hours.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg], and it must spend each of its actions to move closer to the kelpie as expediently as possible while avoiding obvious dangers. If a captivated creature is adjacent to the kelpie, it either attempts to mount the kelpie (if the kelpie is in equine form) or stays still and doesn't act. If the creature is attacked by the kelpie, or if it can't breathe water and enters an area of water, the creature is freed from captivation at the end of the kelpie's turn.</p>\n<p><strong>Critical Failure</strong> As failure, but the target doesn't consider water a danger and will enter an area of water even if it can't swim or breathe water. If it is attacked by the kelpie or starts to drown, it can attempt a new save at the start of its next turn, but it isn't freed automatically.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","emotion","enchantment","incapacitation","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kj7lFKS7xdj7h83n","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The kelpie can take on the appearance of any Medium or Large animal of an equine nature (such as a @UUID[Compendium.pf2e.pathfinder-bestiary.In2nNwo3JL1RXQhj]{Horse}, @UUID[Compendium.pf2e.pathfinder-bestiary-2.z39LYFGYmOsoGVSh], or @UUID[Compendium.pf2e.pathfinder-bestiary.YUk9S6caKqheRsUQ]{Pony}), or any Small or Medium humanoid. This doesn't change its Speeds or its attack and damage modifiers with its Strikes.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sBfOfFAVZjz8e2Sk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wfFkPv7AZfUKBJ7j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1k5avEyncEfzPSLt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":700000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3G4NmWMcD1XTUubP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Kelpie","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-1},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":11},"resistances":[{"type":"fire","value":5}],"speed":{"otherSpeeds":[{"type":"swim","value":35}],"value":35},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fey","level":{"value":4},"privateNotes":"","publicNotes":"<p>Kelpies are malevolent amphibious fey shapechangers intent on luring mortals to their doom. These cruel predators lurk in and around areas of water, slightly preferring freshwater over saltwater. Kelpies lure or drag their prey underwater then drown and devour them, leaving behind only the victim's heart and liver- the only parts of a meal kelpies find unpleasant. Kelpies are fond of magically disguising itself as fine steeds or attractive strangers to draw in victims, but its true appearance takes the form of a hideous equine with slimy, green flesh resembling aquatic plants.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["amphibious","fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.FMU6L5vbiUxa1ZF7"}}}
{"_id":"FRTpT9rLxUBKGdin","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oJLAT2NTlht6zFtA","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":43,"mod":0,"value":33},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"dZxitAJyf8eFqelH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is Blinded for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Blinded permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"oJLAT2NTlht6zFtA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uMuBekFbVesDX2T3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4WS7HrFjwNvTn8T2"}},"img":"systems/pf2e/icons/spells/implosion.webp","name":"Implosion","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"75"}}},"description":{"value":"<p>You crush the target by causing it to collapse in on itself, dealing 75 damage. The first time you Sustain this Spell each round, you must choose a new target to be subject to the same effect; the same creature can never be targeted more than once with a single casting of this spell. You also can't affect more than one creature per turn with implosion. You can't target a creature that's incorporeal, gaseous, or liquid, or one that otherwise lacks a solid form.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"oJLAT2NTlht6zFtA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"implosion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corporeal creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Qi65W31wRZTKB79K","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.a3aQxCpoj1q1NQxC"}},"img":"systems/pf2e/icons/spells/sunburst.webp","name":"Sunburst","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"10d10"}}},"description":{"value":"<p>A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to creatures and objects in the area, plus 8d10 additional positive damage to undead creatures. Each creature and object in the area must attempt a Reflex save. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.</p>\n<hr /><strong>Critical Success</strong> The creature or object is unaffected.\n<p><strong>Success</strong> The creature or object takes half damage.</p>\n<p><strong>Failure</strong> The creature or object takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature or object takes full damage. If it's a creature, it becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] permanently.</p>\n<hr /><strong>Heightened (+1)</strong> The fire damage increases by 1d10, and the positive damage against undead increases by 1d10."},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"oJLAT2NTlht6zFtA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sunburst","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["fire","light","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"v0PquzxfhbUI3szg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"oJLAT2NTlht6zFtA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mzVH7SLTrdxDaZ3j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"oJLAT2NTlht6zFtA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Smdoyyl5YDYwYVyx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"oJLAT2NTlht6zFtA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y12tfuxEBFbR9qgU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"oJLAT2NTlht6zFtA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mjBHvn4bdXCaG65R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"oJLAT2NTlht6zFtA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nVhbMhfdxBKqoQdp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":7,"value":"oJLAT2NTlht6zFtA"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KRlaXOK9VXp9mlCh","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Mv2I6M70bagbaBPn"}},"img":"systems/pf2e/icons/equipment/weapons/starknife.webp","name":"+2 Greater Striking Starknife","sort":1100000,"system":{"MAP":{"value":""},"baseItem":"starknife","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>From a central metal ring, four tapering metal blades extend like points on a compass rose. When gripping a starknife from the center, the wielder can use it as a melee weapon. It can also be thrown short distances.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"starknife","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["agile","deadly-d6","finesse","thrown-20","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"3KU5Y0WaS2TkXwb0","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Gq1cZWSKOtJhKd2p"}},"img":"systems/pf2e/icons/equipment//armor/fullplate.webp","name":"+2 Greater Resilient Full Plate","sort":1200000,"system":{"armor":{"value":6},"baseItem":"full-plate","category":"heavy","check":{"value":-3},"containerId":null,"description":{"value":"<p>Plate mail consists of interlocking plates that encase nearly the entire body in a carapace of steel. It is costly and heavy, and the wearer often requires help to don it correctly, but it provides some of the best defense armor can supply. A suit of this armor comes with an undercoat of padded armor and a pair of gauntlets.</p>"},"dex":{"value":0},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":"4"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":2},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":30}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":"greaterResilient"},"rules":[],"size":"med","slug":"full-plate","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":18},"traits":{"rarity":"common","value":["bulwark"]},"usage":{"value":"wornarmor"},"weight":{"value":"5"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"lgHFmVhsmZOzCgFm","flags":{"pf2e":{"linkedWeapon":"KRlaXOK9VXp9mlCh"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Returning 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GmbRFl9ktqpdH1WE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"agTNdZe3k9VHuHav","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LPLiXKoxMuJu4ifi","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xmYe9vSGZokROsE8","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blinding Soul","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Whenever the star archon takes slashing damage, bright light pours from their wounds. Non-archons within 10 feet must attempt a @Check[type:fortitude|dc:38] save.</p>\n<p>On a failure, a creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round. On a critical failure, the creature is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for [[/br 1d4 #rounds]]{1d4 rounds} instead.</p>\n<p>The creature is then temporarily immune for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","light","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XuX1YKa36ctJmZJH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Explosive Rebirth","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When killed, the star archon explodes in a blinding flash of holy energy that deals [[/r 12d6[fire]]] damage and [[/r 12d6[good]]] damage to anything in a @Template[type:emanation|distance:100], with a @Check[type:reflex|dc:40|basic:true] save.</p>\n<p>A non-archon creature that sees the explosion and critically fails its save is permanently @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] as well.</p>\n<p>The slain star archon reincarnates [[/br 1d4 #rounds]]{1d4 rounds} later as a shield archon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death","divine","evocation","fire","good"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x3aksJFYweZk98OP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.IQtb58p4EaeUzTN1"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Retributive Strike","sort":2100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Damage Reduction</strong> 21</p>\n<p>A star archon can also make a Retributive Strike by throwing its starknife, and the enemy and ally can be within 60 feet instead of 15 feet.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.RetributiveStrike]</p>"},"requirements":{"value":""},"rules":[],"slug":"retributive-strike","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NqdW9zuvmBwHZScr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Archon's Door","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Once per day, if an archon sees another creature cast dimension door, the archon can use <em>@UUID[Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8]</em> (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door. If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either creature used dimension door.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OJA9CljFVtmCuzlZ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Prudent Asterism","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The star archon calculates a celestial constellation and sends their starknife flying along that path from one foe to the next. It makes a starknife Strike against a target within 60 feet. If the Strike hits, it can make another Strike at a different target within 60 feet of the first target, and so on, until it misses with a Strike or runs out of targets it hasn't attacked within range of the most recent target.</p>\n<p>The star archon can attack a given target only once per use of this ability. These attacks don't apply any range increment penalty, and the star archon resolves all the attacks before increasing the multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4vXxT21tf3Cmc1kD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"K8xUDBV8BvvRvWIj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3c8Ql2Za59rD0wQs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vrCilLmvRAHewghC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2700000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1vYeZC6zXP4z0P3G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4Hpu8aUHoVYPzQNe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2900000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6UVXNxjjMysEUy11","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3000000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gQo3zvpHGqTPixAz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3100000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YjPhCJNyJk71S8rV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Warfare Lore","sort":3200000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Star Archon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":9},"int":{"mod":9},"str":{"mod":8},"wis":{"mod":9}},"attributes":{"ac":{"details":"","value":43},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":400,"temp":0,"value":400},"initiative":{"statistic":"perception"},"perception":{"value":35},"resistances":[{"type":"fire","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":75}],"value":35},"weaknesses":[{"type":"evil","value":15}]},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"Celestial","level":{"value":19},"privateNotes":"","publicNotes":"<p>Embodiments of the virtue of prudence, star archons serve as philosophers and administrators, and in times of war as the tacticians, strategists, and generals of archon armies. Star archons burn with the glory and intensity of a sun, and their sense of duty and desire to defeat evil are as indefatigable as the light of the stars. While their dazzling intellects and unmatched strategic cunning make them most useful in war rooms rather than on battlefields, star archons are fierce opponents when motivated to enter the fray. Those who witness the self-sacrifice of a star archon and live to tell the tale describe the experience in terms that might befit the sight of a supernova at the instant the star collapses in on itself.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"med"},"value":["archon","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.FRTpT9rLxUBKGdin"}}}
{"_id":"FnLuqlzLl4zCE9pJ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"eO5aWydhyXcR1nGE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":6},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":31,"item":0,"mod":0,"value":23},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"OlEMHzm2vPkpFx3l","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y6rAdMK6EFlV6U0t"}},"img":"systems/pf2e/icons/spells/burning-hands.webp","name":"Burning Hands (At Will)","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"12d6"}}},"description":{"value":"<p>Gouts of flame rush from your hands. You deal 12d6 fire damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"eO5aWydhyXcR1nGE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"burning-hands","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RmX8OdrO08JM0AmG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"6d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"eO5aWydhyXcR1nGE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5QK8En6tcwzzpyVx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 6d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 6d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":""},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"eO5aWydhyXcR1nGE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VDFewubyHTGzI0bL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N1bssKPKGqtiKwNk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magma 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TxgMLxy2ap1ZIMWz","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BsxGfhkuyAGxetGI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful 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Deflection","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted with an attack</p>\n<hr />\n<p><strong>Effect</strong> The dragon raises a wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, they descend 10 feet after the attack.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"wing-deflection","toggleable":true},{"key":"FlatModifier","predicate":["wing-deflection"],"selector":"ac","type":"circumstance","value":2}],"slug":"wing-deflection","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GBMDJeuQSv0Q6T5o","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of magma that deals [[/r 9d6[fire]]] damage and [[/r 4d12[bludgeoning]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:33|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JLgWzofKmiq0ajpJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one horn Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tO053EeFkQRNiOBR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"is74odjgQwqelbqi","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Volcanic Purge","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>If the next action the dragon uses is Breath Weapon, the magma clings to those it damages. Each creature that fails its save against the Breath Weapon takes [[/r 4d6[persistent,fire]]] damage, and as long as it has this persistent fire damage, it also takes a -10-foot status penalty to its Speeds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TX5aGJwDMLJ6Hml6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"emG68MPnzxJut8C3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1sYXNE8LidpkMISq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aEjI4ntaaaM7ldJo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2300000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IwFJkJUDJjHxEgmh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2400000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DMB41Ku3JPp3D8ic","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Bip6PpXS9R567sKI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2600000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Magma Dragon","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":270,"temp":0,"value":270},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"details":"magma swim","otherSpeeds":[{"type":"fly","value":140},{"type":"swim","value":40}],"value":40},"weaknesses":[{"type":"cold","value":15}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":13},"privateNotes":"","publicNotes":"<p>Magma dragons have a reputation among other dragons for being unpredictable and brash. Their temperament and tendency for violent outbursts ensure that the typical magma dragon lives a solitary life, with hatchlings often bickering or fighting to establish dominance among themselves before they leave the nest. A magma dragon always has a reason for their outbursts and can always justify their sudden turns in mood, yet they rarely feel the need to do so.</p>\n<p>Magma dragons build lairs within volcanically active mountains or deep underground amid vast lakes of bubbling magma. As with all true dragons, magma dragons keep hoards of treasure, but the nature of their searing lairs limits the type of valuables they collect to metals, gems, and items capable of resisting the heat of a volcano's core.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","ignan","terran"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["dragon","elemental","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.FnLuqlzLl4zCE9pJ"}}}
{"_id":"GBBVBEAsznP8A5gv","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ULCc7i4GlRFlcgmM","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"mod":0,"value":28},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ON93LdRTVxghn2w7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ihbRf964JDXztcy3"}},"img":"systems/pf2e/icons/spells/disjunction.webp","name":"Disjunction","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Crackling energy disjoins the target. You attempt to counteract it. If you succeed, it's deactivated for 1 week. On a critical success, it's destroyed. If it's an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"uses":{"max":2,"value":2},"value":"ULCc7i4GlRFlcgmM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disjunction","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BNtTt4rbMDmj6cYA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"ULCc7i4GlRFlcgmM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OlwLivQfLQIh0ut7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magic Sense","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The leydroth detects the source and school of each source of magic within 60 feet as an imprecise sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X3x7z0KsDNoqFpey","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JxE1ccJO8ctrpivc","img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status to All Saves vs. Magic","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G7P9My2HYy017m1O","img":"systems/pf2e/icons/actions/Passive.webp","name":"36 AC vs. Non-Magical","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fKqimVsLOPsE2xN0","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Menace to Magic","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 60 feet Casts a Spell</p>\n<hr />\n<p><strong>Effect</strong> The leydroth attempts an Intimidation check to counteract the triggering spell.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ixt0Bpsg2FgwTGiy","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dispelling Roar","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The leydroth unleashes a bestial roar that reverberates within a @Template[type:emanation|distance:30]. It rolls an Intimidation check and compares the result to the Will DC of each creature in the area, with the effects of @UUID[Compendium.pf2e.actionspf2e.2u915NdUyQan6uKF].</p>\n<p>It also uses this result to attempt to counteract each spell or magical effect in the area, plus one item or effect on each creature in the area, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em>.</p>\n<p>The leydroth can't use Dispelling Roar again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","auditory","emotion","fear","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q3683RHwk5skFzWi","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Dispelling Strike","sort":1400000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<p><strong>Trigger</strong> The leydroth hits a creature, object, or spell effect with a Strike</p>\n<hr />\n<p><strong>Effect</strong> The leydroth casts its innate <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em>, targeting one effect on the creature struck.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j4OHhvOuFnXfbDjB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spell Feedback","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any time a leydroth counteracts a spell or item, the spell's caster or the creature holding the item takes [[/r 8d6[mental]]] damage (@Check[type:will|dc:38|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N9Bm80NChajRGCuz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CBFAStfkyWLfjVgX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SZN9UM9XyekO44SR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Wwrje5tPNi1GUEzx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1UNnNoftUPvXkjm0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1zgEdqiylGRRy0Lw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2100000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Leydroth","system":{"abilities":{"cha":{"mod":5},"con":{"mod":9},"dex":{"mod":7},"int":{"mod":-3},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"or 36 vs. non-magical","value":40},"allSaves":{"value":"+2 status to all saves vs. magic"},"hp":{"details":"","max":315,"temp":0,"value":315},"initiative":{"statistic":"perception"},"perception":{"value":30},"resistances":[{"exceptions":["non-magical"],"type":"all-damage","value":15}],"speed":{"otherSpeeds":[],"value":50}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Beast","level":{"value":17},"privateNotes":"","publicNotes":"<p>In ancient times, a cabal of primalists imbued an amalgam of beasts with both supernatural might and a hatred of magic itself, hoping to achieve a potent weapon for use against arcane spellcasters. Effective beyond expectation, the first leydroths broke free and turned on their creators. Worse, the leydroths bred true, and these reclusive predators have long outlived their original creators.</p>\n<p>Leydroths look like distorted, apelike felines with many-branching horns growing from the backs of their heads. Their thickly muscled limbs end in glowing claws.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":28}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"uncommon","senses":{"value":"darkvision, magic sense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.GBBVBEAsznP8A5gv"}}}
{"_id":"Ge5Q5I7TTksf7QyN","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lIhEV7aWkpaAEZbm","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":26},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"wFwYkevdZGRjwibC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (plant creatures only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"lIhEV7aWkpaAEZbm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AmhN2VVSY4N5oZHo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c"}},"img":"systems/pf2e/icons/spells/wall-of-thorns.webp","name":"Wall of Thorns","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"7d4"}}},"description":{"value":"<p>Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.</p>\n<p>Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"lIhEV7aWkpaAEZbm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-thorns","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6JJdqYYhIoqVcIMD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pZc8ZwtsyWnxUUW0"}},"img":"systems/pf2e/icons/spells/primal-call.webp","name":"Primal Call (doesn't require secondary casters)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"faerie circle ingredients worth a total value of 1 gp × the spell level × the target's level"},"damage":{"value":{}},"description":{"value":"<p>This functions as <em>@UUID[Compendium.pf2e.spells-srd.vgy00hnqxN9VoeoF]</em> except you craft a faerie circle and call an animal, beast, fey, fungus, or plant from within 100 miles.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":"4"},"secondarycheck":{"value":"Crafting, Diplomacy, Survival"},"slug":"primal-call","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 animal, beast, fey, fungus, or plant"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vqR4nrqtUpZboScH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JbAcSLu62TU1OgNF"}},"img":"systems/pf2e/icons/spells/tangling-creepers.webp","name":"Tangling Creepers","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a -10- foot circumstance penalty to its Speeds while in the area. Once per round, you can make a vine lash out from any square within the expanse of creepers by using a single action, which has the concentrate trait. This vine has a 15-foot reach and makes a makes a melee spell attack roll against the target. If the attack succeeds, the vine pulls the target into the creepers and makes it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round or until the creature Escapes (against your spell DC), whichever comes first.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"lIhEV7aWkpaAEZbm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tangling-creepers","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nKbqv1xmh9TRdOzU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD"}},"img":"systems/pf2e/icons/spells/blight.webp","name":"Blight","sort":600000,"system":{"ability":{"value":""},"area":null,"areatype":{"value":"radius circle centered on you"},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You twist and stunt plants in the area, causing them to wither. In addition to other dangers from failing plant life, this decreases the crop yield for farms. If you cast this ritual in an area affected by plant growth, blight attempts to counteract plant growth instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Completely spoil the crop yield in the area, or decrease the yield by half in an area with up to a 1-mile radius.</p>\n<p><strong>Success</strong> Decease the crop yield in the area by half.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unexpected way, determined by the GM but generally as contradictory to your true desires as possible (for instance, enriching crops when you would prefer to blight them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"blight","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["negative","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kLLeChOJXdIzmkQc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZhJ8d9Uk4lwIx86b"}},"img":"systems/pf2e/icons/spells/plant-growth.webp","name":"Plant Growth","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the plants within the area to be healthier and more fruitful. In addition to other benefits of healthy plants, this increases the crop yield for farms, depending on your success. If you cast it in the area of a <em>@UUID[Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD]</em>, <em>plant growth</em> attempts to counteract the <em>blight</em> instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Double the crop yield in the area, or increase the area to a 1-mile radius.</p>\n<p><strong>Success</strong> Increase the crop yield in the area by one-third.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, blighting crops when you would prefer to enrich them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Farming Lore or Survival"},"slug":"plant-growth","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["plant","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q61EcGc9xdoDN1Kb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"lIhEV7aWkpaAEZbm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y1x0konn0h3qSBqY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"lIhEV7aWkpaAEZbm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W5c599K6o0Z10LCq","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":33},"damageRolls":{"2nkg4de5hrraadqpi5vk":{"damage":"3d12+17","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5QKXjFlhvGGdNcxf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"etavvhns058y83sro2r8":{"damage":"3d8+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Xnn4xjhGBTSE9KtK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"oodf01kxiaaismhm0ouw":{"damage":"3d10+17","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"H7ZdigvTaI99Ab76","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kGnrd8Q7x3x8myE3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qu9kOE72tZH2eGQ1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"grFGZyZ8952tQ9yF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Entombing Breath","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The zomok blasts forth a @Template[type:cone|distance:60] of earth and gravel, dealing [[/r 17d6[bludgeoning]]] damage (@Check[type:reflex|dc:34|basic:true] save); @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] creatures take a -2 circumstance penalty to this saving throw. Creatures touching the ground that fail their saves take a 10-foot circumstance penalty to their Speeds and are @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] (Escape DC 34) on a critical failure.</p>\n<p>The zomok can't use Entombing Breath again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<p>The bodies of creatures slain by Entombing Breath instantly decompose and are destroyed-they can be restored to life only by a 7th-level or higher spell or ritual that restores life. The creature's equipment is unharmed but buried under 5 feet of earth.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","earth","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Rid4PCaJM2edDiKh","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Forest Step","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The zomok teleports itself with the effects of a 5th-level <em>@UUID[Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8]</em> spell, but the zomok must begin and end the teleportation effect in forest terrain. The zomok regains [[/r 10d10[healing]]]{10d10 Hit Points} during this teleportation. Creatures swallowed by the zomok are left behind.</p>\n<p>The zomok can't use Forest Step again for [[/br 1d6+1 #rounds]]{1d6+1 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","healing","necromancy","primal","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DfbcYHdJzDXVkgEs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Huge, [[/r (3d12+9)[bludgeoning]]] damage, Rupture 35</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"osogPaHrRMKqt4Fw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Huge or smaller, tail, @Check[type:reflex|dc:32|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pYiWNLrYh7MbvSRl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":2000000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x1TPPZ5D6llMUk9b","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"N6QLzZmqS9cAF1Zc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SaqCh61WEqeOwnOh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2300000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8iecRqOAGfWjuBD8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BIwwBOszLqH4Z2LR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2500000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Zomok","system":{"abilities":{"cha":{"mod":6},"con":{"mod":9},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":""},"hp":{"details":"","max":310,"temp":0,"value":310},"immunities":[{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"},{"type":"stunned"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"otherSpeeds":[{"type":"fly","value":80}],"value":30},"weaknesses":[{"type":"fire","value":15}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Dragon, Plant","level":{"value":16},"privateNotes":"","publicNotes":"<p>Mighty plant-dragons, zomoks prowl the woodlands, defending their homes from destructive forces while healing and restoring the woods following natural disasters and ravaging intruders. Zomoks vary in appearance with the seasons, growing verdant green in the spring and summer, changing to autumnal colors in the fall, and decaying to brown in winter. While zomoks can and often do swallow their foes, they have no real need to eat. Any creature they gulp down is typically left behind as a mangled corpse the next time the zomok travels via their Forest Step ability. Zomoks reach 35 to 40 feet in length and weigh 30 tons.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":28}},"spellcasting":{"rituals":{"dc":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Plants","selected":[],"value":["arboreal","common","sylvan","terran"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Ge5Q5I7TTksf7QyN"}}}
{"_id":"GfJLotTcrZmn6tay","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XUErBTnVDmhG16lW","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"item":0,"mod":0,"value":27},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"A9kkHxHLm5RzLGuk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg"}},"img":"systems/pf2e/icons/spells/bind-soul.webp","name":"Bind Soul","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":"black sapphire with a gp value of at least the target's level × 100"},"damage":{"value":{}},"description":{"value":"<p>You wrench the target's soul away before it can pass on to the afterlife and imprison it in a black sapphire. While the soul is in the gem, the target can't be returned to life through any means, even powerful magic such as wish. If the gem is destroyed or bind soul is counteracted on the gem, the soul is freed. The gem has AC 16 and Hardness 10. A gem can't hold more than one soul, and any attempt wastes the spell.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"XUErBTnVDmhG16lW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-soul","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature that died within the last minute"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3Npxxnx9hKVezthB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"10d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"XUErBTnVDmhG16lW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qofxGPd94Uwt51pl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"11d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"XUErBTnVDmhG16lW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"twKiUhRMNXeXL0zR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.E3X2RbzWHCdz7gsk"}},"img":"systems/pf2e/icons/spells/rain-of-fire.webp","name":"Flame Strike","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"12d6"}}},"description":{"value":"<p>You call a rain of divine fire that plummets down from above, dealing 8d6 fire damage. Because the flame is infused with divine energy, creatures in the area apply only half their usual fire resistance. Creatures that are immune to fire, instead of gaining the usual benefit of immunity, treat the results of their saving throws as one degree of success better.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"XUErBTnVDmhG16lW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flame-strike","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kngoRAcVOHKhbvaR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"XUErBTnVDmhG16lW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"v4FHOiOqxoo52YTS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"XUErBTnVDmhG16lW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FXLDmTnOEOQuPmlk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"XUErBTnVDmhG16lW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K5z1UHEznk6ZV8GU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"XUErBTnVDmhG16lW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I1dP96sPZylIIzoF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Good only)","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"XUErBTnVDmhG16lW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UpvwE0gzoIhEpwom","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.vlnzTSsRmWeSkt9O"}},"img":"systems/pf2e/icons/equipment/weapons/glaive.webp","name":"+2 Greater Striking Glaive","sort":1100000,"system":{"MAP":{"value":""},"baseItem":"glaive","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>This polearm consists of a long, single‑edged blade on the end of a 7‑foot pole. It is extremely effective at delivering lethal cuts at a 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Magic","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CsNzwFbWatN4ivRP","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hurl Weapon","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The purrodaemon causes a weapon that has steeped in their flesh (see Steep Weapon) to telekinetically launch from their flesh. The purrodaemon makes a hurled weapon Strike without using their hands.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1Z3FZ39brRJH2cIs","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Recall Weapon","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A steeped weapon that's no longer sheathed in the purrodaemon's body is within 120 feet of the daemon</p>\n<hr />\n<p><strong>Effect</strong> The steeped weapon swiftly flies through the air to resheath itself in the purrodaemon's body. If a creature is along this flight path, the purrodaemon can make a hurled weapon Strike against the target; if it hits, the weapon drops to the ground in a square adjacent to the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oKEblFTjM5UV6Lwa","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Steep Weapon","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The purrodaemon sheathes a weapon in their own flesh. This deals no damage to the purrodaemon, which can have up to 10 weapons sheathed in their body at a time. A steeped weapon must be one that deals piercing or slashing damage.</p>\n<p>If a purrodaemon @UUID[Compendium.pf2e.actionspf2e.pvQ5rY2zrtPI614F]{Interacts} to crush a soul gem, one weapon of their choice sheathed in their flesh becomes enchanted with the daemon's fiendish power and becomes a +2 greater striking weapon that can be used in place of their glaive or hurled at targets (with a +2 item bonus to the hurled weapon's attack modifier and an extra d10 of damage). This magical quality fades 24 hours after it ceases being sheathed in the daemon's living body. A steeped weapon can be @UUID[Compendium.pf2e.actionspf2e.Dt6B1slsBy8ipJu9]{Disarmed}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LN7JypAnmAunS0lg","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Twist the Blade","sort":2400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The purrodaemon has fewer than 10 weapons sheathed in their body</p>\n<p><strong>Trigger</strong> The purrodaemon is hit with a weapon that deals piercing damage</p>\n<hr />\n<p><strong>Effect</strong> The purrodaemon seizes the triggering weapon. The weapon's wielder must attempt a @Check[type:reflex|dc:40] save. On a failure, the weapon is disarmed and falls to an adjacent square. On a critical failure, the weapon is sheathed in the purrodaemon's body as though the daemon had used Steep Weapon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A30O9Sn8Iax6ZVQQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TIrTvGbxLOCBAXNj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Q8mZjnB0u6Q8V4Nc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2700000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"P4ZsXzubW0v7zhcI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"roajlqyUdXEYCu9x","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2900000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"We8X2oHUEJqX1ikE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Warfare Lore","sort":3000000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Purrodaemon","system":{"abilities":{"cha":{"mod":7},"con":{"mod":7},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":9},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":43},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":335,"temp":0,"value":335},"immunities":[{"type":"bleed"},{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"resistances":[{"type":"piercing","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":25},"weaknesses":[{"type":"good","value":15}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fiend","level":{"value":18},"privateNotes":"","publicNotes":"<p>Few creatures embody war's sheer amount of bloodshed and loss of life as deeply as the purrodaemons, deacons of war. These giant humanoid daemons are bedecked in black, unholy armor, with weapons piercing their flesh at every opening. Far from wounds, however, these weapons are the purrodaemon's arsenal. A purrodaemon can, with frightening swiftness and nauseating ease, extract a weapon from its own flesh as though drawing a sword from a sheath, and their blood is so tainted with evil that weapons steeped in it become powerful tools of war.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":33},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":29}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["daemon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.GfJLotTcrZmn6tay"}}}
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{"_id":"GvjCh1Q6NEXnBHcD","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"a3nL0MNgY6YXvvP9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"suhwfrxjju8y9jf709f2":{"damage":"2d12+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yoc8sNwSb16TykKF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"9vjm05ds3x0whf0tygp6":{"damage":"2d10+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"T30LeVWTmp9xhLg7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kV8qUZKG2gXQGCKq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5RsDoTAVa9W8gKnx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Resistance","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A dracolisk has resistance 10 to the type of damage it produces with its breath weapon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dZoSOjCNPr4EIzGG","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Petrifying Glance","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 30 feet that the dracolisk can see starts its turn</p>\n<hr />\n<p><strong>Effect</strong> The target must attempt a @Check[type:fortitude|dc:26] save. If it fails, it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute as its body stiffens.</p>"},"requirements":{"value":""},"rules":[],"slug":"petrifying-glance","source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","transmutation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KQAihkBcgo2L9lGv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk breathes a gout of energy based on its draconic heritage, as noted below. 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If it fails and has not already been slowed by Petrifying Glance or this ability, it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}. If the creature already was slowed by this ability or Petrifying Glance, a failed save causes the creature to be @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] permanently.</p>\n<p>A creature petrified in this manner can be instantly restored to flesh by being coated (not just splashed) with fresh dracolisk or basilisk blood no more than 1 hour old. A single dracolisk contains enough blood to coat [[/r 1d4+2 #Medium creatures]] Medium creatures in this manner.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","concentrate","incapacitation","transmutation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OUEVYrICDhOs5NML","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Savage Jaws","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk makes a single Strike with its jaws. If the attack hits, it deals [[/r (4d12+16)[piercing]]] damage (versatile S). 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It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"purLutaIQJ6evyLg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jrBa9deU2ULFWvSl"}},"img":"systems/pf2e/icons/spells/meteor-swarm.webp","name":"Meteor Swarm","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"7d10"}}},"description":{"value":"<p>You call down four meteors that explode in a fiery blast. Each meteor deals 6d10 bludgeoning damage to any creatures in the 10-foot burst at the center of its area of effect before exploding, dealing 14d6 fire damage to any creatures in its 40-foot burst. The meteors' central 10-foot bursts can't overlap, and a creature takes the same amount of fire damage no matter how many overlapping explosions it's caught in. The saving throw applies to both the bludgeoning and the fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The bludgeoning damage increases by 1d10, and the fire damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":10},"location":{"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meteor-swarm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9lvTqGmBN1mGdrHe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BKIet436snMNcnez"}},"img":"systems/pf2e/icons/spells/polar-ray.webp","name":"Polar Ray","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"14d8"}}},"description":{"value":"<p>You fire a blue-white ray of freezing air and sleet fthat deals 10d8 cold damage. Make a spell attack roll against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<p><strong>Success</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d8</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":1,"type":"interval"},"level":{"value":10},"location":{"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"polar-ray","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SIJ7HfHEQIY6elBp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.a3aQxCpoj1q1NQxC"}},"img":"systems/pf2e/icons/spells/sunburst.webp","name":"Sunburst","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"10d10"}}},"description":{"value":"<p>A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to creatures and objects in the area, plus 8d10 additional positive damage to undead creatures. Each creature and object in the area must attempt a Reflex save. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.</p>\n<hr /><strong>Critical Success</strong> The creature or object is unaffected.\n<p><strong>Success</strong> The creature or object takes half damage.</p>\n<p><strong>Failure</strong> The creature or object takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature or object takes full damage. If it's a creature, it becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] permanently.</p>\n<hr /><strong>Heightened (+1)</strong> The fire damage increases by 1d10, and the positive damage against undead increases by 1d10."},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":10},"location":{"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sunburst","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["fire","light","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ybPZgyruroPBZ9gc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3n0E4BJ7jYbNm4ux","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7YfzTpnNt105EkEf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":800000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DHeuMtKpoIuXcAyK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AlbpWWN87yGegoAF"}},"img":"systems/pf2e/icons/spells/true-target.webp","name":"True Target","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You delve into the possible futures of the next few seconds to understand all the ways your foe might avoid harm, then cast out a vision of that future to those around you. Designate a creature. The first time each target makes an attack roll against that creature during true target's duration, the attacker rolls twice and uses the better result. The attacker also ignores circumstance penalties to the attack roll and any flat check required due to the designated creature being @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] or @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC].</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"uses":{"max":3,"value":3},"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-target","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"4 creatures"},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["fortune","prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"J4tA5p2FocTTJvgQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RQjSQVZRG497cJhX"}},"img":"systems/pf2e/icons/spells/vibrant-pattern.webp","name":"Vibrant Pattern","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of lights that pulses with intensity. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it's inside the pattern when you cast it, enters the pattern, ends its turn within the pattern, or uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] by the pattern doesn't need to attempt new saving throws.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is Blinded by the pattern. If it exits the pattern, it can attempt a new save to recover from the Blinded condition at the end of each of its turns, to a maximum duration of 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Blinded for 1 minute.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vibrant-pattern","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2VooFbfGeZCEGVLM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"CFncnCOk0MBxjpim"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"x6cH9h8wAkR78uX9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":40},"damageRolls":{"14m5ylqb6eypq5salyoy":{"damage":"4d8+20","damageType":"bludgeoning"},"i6kst0oqbji1iad2vnu6":{"damage":"2d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","lawful","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MkwxsOzEbMfQNQfG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P0VFneuZMPCfZ35e","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uW30KxL4NUlDPAi5","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QPrrVmViA5QTr6tE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bastion Aura","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:50]{50 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>All good-aligned creatures in the aura have fast healing 30 for as long as they remain in range, and they gain a +2 status bonus to attack rolls and damage rolls.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.4tGVIEqwH4TQoF0O]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"all","events":["enter"],"predicate":["target:trait:good"],"uuid":"Compendium.pf2e.bestiary-effects.4tGVIEqwH4TQoF0O"}],"key":"Aura","radius":50,"slug":"bastion-aura","traits":["divine","good","healing","necromancy"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","good","healing","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CYtByJ7KaQiXTAWv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.IQtb58p4EaeUzTN1"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Retributive Strike","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Damage Reduction</strong> 22</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.RetributiveStrike]</p>"},"requirements":{"value":""},"rules":[],"slug":"retributive-strike","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2KSiu60tktdQLiFE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ultimate Sacrifice","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the bastion archon is slain by an evil creature, it explodes in a geyser of holy light, restoring 140 HP to all good-aligned creatures in a @Template[type:emanation|distance:40]. The ground in the affected area is also subjected to a level 10 <em>@UUID[Compendium.pf2e.spells-srd.Dbd5W6G8U2vzWolN]</em> ritual, and the ground is consecrated for 10 years (or only 24 hours if the ultimate sacrifice took place in Hell, Abaddon, or the Abyss).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","good","healing","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xa0P6lS6jAgU3iPX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Archon's Door","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Once per day, if an archon sees another creature cast <em>@UUID[Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8]</em>, the archon can use dimension door (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door. If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either creature used dimension door.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LpnkFiQmJ2nxDYm5","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Blinding Beams","sort":2000000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The bastion archon hits a creature with two fist Strikes this turn and can use its Holy Beam</p>\n<hr />\n<p><strong>Effect</strong> The bastion archon fires its Holy Beam at only the creature it hit twice. The creature's save result is one degree of success worse than the result it rolled.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"itoyZJLBh98BavI1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Entrench","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The bastion archon locks itself in place, becoming voluntarily @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe]. While Entrenched, the archon can't be forcibly moved or tripped, and it gains a +2 circumstance bonus to AC and Reflex saves. Entrench ends automatically as soon as the bastion archon uses another move action.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"entrench","toggleable":true},{"key":"FlatModifier","predicate":["entrench"],"selector":"ac","type":"circumstance","value":2},{"key":"FlatModifier","predicate":["entrench"],"selector":"reflex","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DpIIIQSKrhsFKToW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Holy Beam","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The bastion archon releases a blinding beam of holy light in a @Template[type:line|distance:500] that deals [[/r 20d6[good]]] damage to non-archons in the area, with a @Check[type:reflex|dc:38|traits:damaging-effect] save.</p>\n<p>The bastion archon can't use Holy Beam again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is blinded permanently.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","good","incapacitation","light"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VvWdBUQSkH9G9mMG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nsmQJuFe17ZRJOKI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2400000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TpQrryQeS3hpOJGU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DHYD7JEG5QTeGMvt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2600000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bastion Archon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":10},"dex":{"mod":7},"int":{"mod":6},"str":{"mod":10},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":47},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"(fast healing 30)","max":280,"temp":0,"value":280},"initiative":{"statistic":"perception"},"perception":{"value":37},"speed":{"otherSpeeds":[],"value":70},"weaknesses":[{"type":"evil","value":15}]},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"Celestial","level":{"value":20},"privateNotes":"","publicNotes":"<p>The mightiest of archon-kind form in the heat of battle from incredibly uncommon circumstances. When a gathering of lantern archons converges into a gestalt in order to defend allies in a fight that seems all but lost, a fellow archon of significant strength-such as a star archon-can commit a brave act of self-sacrifice by dimensionally transposing itself with the gestalt. If the circumstances are just right and luck is with the archons, the result is not a glorious sacrifice, but instead the earth-rocking emergence of a bastion archon. In this way, the lowliest of archons-the lanterns-can, in an instant, become their kind's greatest hope.</p>\n<p>Bastion archons are massive beings made of the very stone of Heaven's Holy Mountain, with their visages obscured by a blinding light surrounding the gestalt that originally formed the bastion. Tireless in their embodiment of the virtue of sacrifice, a bastion archon almost always protects the area where they manifested, and even when they are destroyed they leave an indelible mark of righteousness upon the surrounding region.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":38},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"huge"},"value":["archon","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.H37tfTiLiUhpYxaS"}}}
{"_id":"H8KNSMb9uo2mJF3P","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"x7o1u8JU3bkG8XjR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"s68jratooz3axw3sx1ak":{"damage":"1d10+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"W7Wjl7sNOZeiCQDu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Splinter","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"rfgtfia2k34nqvsi8iv9":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d6","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JkVCc433MJHRl0qG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1abnSJGdHEvG6Lyl","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Bramble Jump","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The twigjack is in undergrowth</p>\n<hr />\n<p><strong>Effect</strong> The twigjack scrambles into the undergrowth and instantly teleports to a square of undergrowth within 60 feet. This movement doesn't trigger reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","plant","primal","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dOcDYCNGkTD6GGcZ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Splinter Spray","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The twigjack sprays a barrage of splinters and brambles from its body in a @Template[type:cone|distance:15], dealing [[/r 4d6[piercing]]] damage (@Check[type:reflex|dc:20|basic:true] save).</p>\n<p>It can't use Splinter Spray again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xhSkVKWTlwQkrANQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"msY470Eqmbnh9rrM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TIPP6f5EQXpBTs1f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QPiWYBmruskvrOsZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Twigjack","system":{"abilities":{"cha":{"mod":1},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fey, Plant","level":{"value":3},"privateNotes":"","publicNotes":"<p>Maladjusted forest denizens, twigjacks form from the cruel and prankish combination of fey and the very woods in which they reside. A twigjack's body is made up of prickly brambles woven with vines. Shaggy, mossy growth, not unlike hair, tops a twigjack's head. Its mouth is just a canyon of splintered and broken sticks bisecting its face. Leaves and sprigs of new growth randomly sprout from the creature's body. Many dense forests on Golarion have at least a handful of twigjacks living in the undergrowth.</p>\n<p>While truculent and violent, twigjacks care deeply for what they consider to be their forests. These creatures harass outsiders who delve deep into their wooded domains, forcing back even the most determined explorers, foresters, and travelers, especially when those intruders cut roads through the forest. However, they are not terribly territorial when it comes to other forest creatures. When sylvan creatures, especially fey, rally against an outside threat, twigjacks in the area eagerly arrive to fight, even if they were not invited.</p>\n<p>Less seasoned travelers who encounter twigjacks in their canopied homes often mistake them for leshys, a tendency that frustrates twigjacks, as they have a low opinion of such creatures. More broadly, twigjacks resent being considered mere animated plants at all. Rather, they embrace their fey heritage-often to a foolish end. Twigjacks go out of their way to ingratiate themselves to the fey creatures they live among. Several popular comic songs weave the tale of a twigjack attempting to woo a powerful and graceful dryad, only to be comically disgraced after many loutish attempts. Many fey seem embarrassed by these strange cousins, but some spriggans, quicklings, and redcaps harness the twigjacks' violent urges and disruptive behavior for their own purposes.</p>\n<p>While twigjacks are fey, and as such are often found in the First World, it's somewhat curious that those twigjacks who find religion only rarely turn to the Eldest of the First World. Instead, twigjacks tend to worship false deities of their own design: figures spotted in tangles of tree branches, clots of undergrowth, or other hidden nooks in the natural world. These religions are always highly localized, and while these faiths do not support clerics, they often inspire zealous crusades against non-fey.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["fey","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.H8KNSMb9uo2mJF3P"}}}
{"_id":"HBkk9MYLomjKDKr4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"DvGdYVJB2tQSEu99","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"mod":0,"value":12},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"2jyVTKEFsVOqWRWH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"DvGdYVJB2tQSEu99"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5kLTjDQN7XI3SO30","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"DvGdYVJB2tQSEu99"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jvSYXv8F2X2C1b5z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3x6eUCm17n6ROzUa"}},"img":"systems/pf2e/icons/spells/crisis-of-faith.webp","name":"Crisis of Faith","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"6d6"}}},"description":{"value":"<p>You assault the target's faith, riddling the creature with doubt and mental turmoil that deal 6d6 mental damage, or 6d8 mental damage if it can cast divine spells. The effects are determined by its Will save.</p>\n<p>To many deities, casting this spell on a follower of your own deity without significant cause is anathema.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage.</p>\n<p><strong>Failure</strong> The target takes full damage; if the target can cast divine spells, it's @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Critical Failure</strong> The target takes double damage, is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round, and can't cast divine spells for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 (or by 2d8 if the target is a divine spellcaster).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"DvGdYVJB2tQSEu99"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"crisis-of-faith","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hMovExHmhZdAT7lC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":3},"location":{"value":"DvGdYVJB2tQSEu99"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZjFBeIg1YZiw3vpZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"3d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"DvGdYVJB2tQSEu99"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YQiTNcRkdUrTJ2UM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlSE7Ly8vi1Dgddv"}},"img":"systems/pf2e/icons/spells/hideous-laughter.webp","name":"Hideous Laughter","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target is overtaken with uncontrollable laughter. It must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is plagued with uncontrollable laugher. It can't use reactions.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>\n<p><strong>Critical Failure</strong> The target falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] and can't use actions or reactions for 1 round. It then suffers the failure effects.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"DvGdYVJB2tQSEu99"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hideous-laughter","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2k1TYJ74qItzuakS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (Lawful only)","sort":800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DvGdYVJB2tQSEu99"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h1bIOksYIZLff4Jb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":15},"damageRolls":{"vvxip3ef8zhgchg0o3ip":{"damage":"2d10+4","damageType":"piercing"},"t3o2vbi5scyyx7v008af":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5nazHNTE9SHWxEH5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":15},"damageRolls":{"qyfqtnehhcbdgebxl98t":{"damage":"2d8+4","damageType":"slashing"},"ax8ty0z0e2ni4hz3ljg8":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dOkhtnPU3mvJbRar","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":13},"damageRolls":{"9uuee8018rkz46gjb5mt":{"damage":"2d12+4","damageType":"bludgeoning"},"66csqm139b4a42mw5gxb":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5ASzxj6oyeWu6gWM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sMNeAt05PFEaDVIK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entropy Sense","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An azuretzi can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the azuretzi the ability to sense creatures within the listed range. A creature under the effects of <em>@UUID[Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU]</em> or that is otherwise shielded from divination and prediction cannot be noticed via entropy sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","prediction"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0G6ZKuqCpYAAIPki","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FuTchIYowgou1HIa","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Uus1jecX7kww8spI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 2","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":2}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yAPG78TDrcEUnBIP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Protean Anatomy 8","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An azuretzi's vital organs shift and change shape and position constantly. Immediately after the azuretzi takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.</p>\n<p>The azuretzi is immune to polymorph effects unless it is a willing target. If @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR], the azuretzi automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation","polymorph"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"czBySBdDeH7WSORn","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Spell Pilfer","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature with an active spell effect within 30 feet of the azuretzi fails to resist another azuretzi's Mocking Touch</p>\n<hr />\n<p><strong>Effect</strong> The azuretzi attempts to counteract one ongoing spell effect on the target creature with a Thievery check. If it is successful, it transfers the ongoing spell effect to itself. The creature then becomes temporarily immune to Spell Pilfer for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xRcOZkgwBwJLmsbr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r 1d12[bludgeoning]]], @Check[type:fortitude|dc:22|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b9sqjjGGkWII8xxu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Mimic Form","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>As @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97] but an azuretzi can assume the specific form of a Medium or smaller creature it Seeks with a successful @Check[type:perception|dc:25] check. It can return to its true form as a free action. It can retain access to only one exact appearance at a time.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"voMMMHUogUu7LSeF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Mocking Touch","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The azuretzi is not currently using Mocking Touch on a spell</p>\n<hr />\n<p><strong>Effect</strong> The azuretzi mocks a creature's magical ability with a touch. The azuretzi must attempt a Thievery check against the target's Will DC.</p>\n<hr />\n<p><strong>Critical Success</strong> The azuretzi chooses one spell of up to 3rd level that the target creature has available to cast. The azuretzi gains that spell as a mock divine innate spell, and it can cast that spell once as an innate divine spell using its own DC and spell attack. It must do so before 24 hours pass or the mock spell is lost. The creature touched cannot cast the mock spell until the azuretzi casts it first or the 24 hour period passes, whichever comes first.</p>\n<p><strong>Success</strong> As critical success, but the azuretzi has 1 hour to cast the mock spell before it is lost, and the creature touched can cast the spell normally.</p>\n<p><strong>Failure</strong> As critical success, but the azuretzi must cast the mock spell before the end of its next turn or it is lost, and the creature touched can cast the spell normally.</p>\n<p><strong>Critical Failure</strong> Mocking Touch has no effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MDX9dw99EkjeyPM0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IWw6OzY9mt96zkMw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zlb8nXCr30gCR1ou","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Srxnc7xpnlJ6KRbI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L2d0kpkdRdXHYZF0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bU2yrkeFHnDFurfz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iCFZVLmyC75NbFJh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"e8dWxRjUPiCchl7p","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zSvZDHDUCMBMwojm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":3000000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Azuretzi","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"(fast healing 2)","max":75,"temp":0,"value":75},"initiative":{"statistic":"perception"},"perception":{"value":11},"resistances":[{"type":"precision","value":5},{"type":"protean-anatomy","value":8}],"speed":{"otherSpeeds":[{"type":"fly","value":25},{"type":"swim","value":25}],"value":25},"weaknesses":[{"type":"lawful","value":5}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Monitor","level":{"value":5},"privateNotes":"","publicNotes":"<p>Azuretzis are sinuous, serpentine creatures with dagger-sharp teeth, covered in brilliant blue scales with mottled purple and pink highlights that shimmer in a pareidolic approximation of leering, laughing faces. The Maelstrom's chaotic forces spawn these small proteans from a variety of sources: physical mating between older azuretzis, the paradoxical promotion of bestial naunets, and possibly from mortal petitioners, though azuretzis may just be confusing putative mortal memories with experiences gained from games of mimicry. Never expect azuretzis to operate by any rational, self-consistent rules.</p>\n<p>Azuretzis represent the humor of chaos, particularly in the form of mockery and parody via exaggerated mimicry, twisting a target's features into a laughingstock.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","celestial","protean"]},"rarity":"common","senses":{"value":"darkvision, entropy sense (imprecise) 30 feet"},"size":{"value":"sm"},"value":["monitor","protean"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.HBkk9MYLomjKDKr4"}}}
{"_id":"HI7SecILsRTmOtky","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ki1JmOjsmc5eRI42","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"y7g3vaxy88ksli79v3h7":{"damage":"1d8+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Q7nRRCF8dXONTqKt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shock","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"2d6","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["nonlethal","range-increment-5"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XcpCwjEjd7OKbKnx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6qDqRA2Nq93rsvx9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Electrolocation","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A shocker lizard can sense minute electrical charges in living creatures, which it can use as a precise sense at a range of 20 feet. This distance increases to 100 feet against any creature that has used an electricity effect within the last minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"le0p8FsNfX4jkVzn","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Amplify Voltage","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> A shocker lizard within 20 feet makes a shock Strike or uses Discharge</p>\n<hr />\n<p><strong>Effect</strong> The shocker lizard lends some of its electrical power to the nearby lizard. This either causes the other lizard's shock Strike to lose the nonlethal trait or increases the DC of its Discharge to 20.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["nonlethal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IPLCR3K5wWzQiSHK","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Discharge","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The shocker lizard releases a blast of lightning from its body. Creatures within a @Template[type:emanation|distance:10] take [[/r 3d6[electricity]]] damage (@Check[type:reflex|dc:18|basic:true] save).</p>\n<p>The shocker lizard can't use Discharge for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JakacQ9SCpgoCpCp","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Shocking Burst","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The shocker lizard hunkers down and begins to spark with electricity, which it releases in a @Template[type:emanation|distance:10] that deals [[/r 3d8[electricity]]] damage (@Check[type:reflex|dc:18|basic:true] save).</p>\n<p>The shocker lizard can't use Shocking Burst again for 1 minute.</p>\n<p>Up to four shocker lizards can combine their Shocking Bursts. In this case, the lizards can delay the release of their electricity until any other shocker lizard within 30 feet completes its Shocking Burst. The combined Shocking Bursts create an emanation with the combined area from all participating shocker lizards. For each additional shocker lizard that joins the burst, the damage increases by 3d8 and the save DC increases by 1 (to a maximum of four lizards dealing 12d8 damage with a DC 21 save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QP1QSIQFqeeiv02L","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4DQbZTNCC5wU8xLa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vD5OcT4I55VLg00L","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shocker Lizard","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":32,"temp":0,"value":32},"immunities":[{"type":"electricity"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"climb","value":15},{"type":"swim","value":15}],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>These brightly colored reptiles share the rough size and pack mentality of guard dogs, roaming in small groups. Shocker lizards have specialized glands under their scales that accumulate static electricity, and they can unleash blasts of lightning strong enough to harm significantly larger foes. Though they're meek and docile when encountered alone, shocker lizards are significantly more aggressive in packs, when they can amplify each other's electrical attacks.</p>\n<p>Shocker lizards are notoriously difficult to domesticate because they're dangerously hostile as part of a pack, but will also swiftly wither and die if kept alone in captivity without constant attention. A shocker lizard is 3 feet long and weighs 25 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, greater electrolocation 20 feet"},"size":{"value":"sm"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.HI7SecILsRTmOtky"}}}
{"_id":"HNEUSYnInffvGPHK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zjVbARImBBAx6EKv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Vile Touch","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":16},"damageRolls":{"0":{"damage":"2d8+8","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"12e8csvZLJdg2OS8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V9Ei1dwq0RUilrjT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet (With Spectral Thralls Only)","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wtvDPCazUVSsqJ2O","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9wolaUuOroFk0cOg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:22]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RGaUdIjwMpgnNYGg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pain Starvation","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A specter that goes for more than a month without dealing negative damage to a living humanoid becomes desperate and almost feral. It changes alignment from lawful evil to chaotic evil, loses control of any corrupted thralls it might have, and becomes @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl]. It can use its additional action only to make vile touch Strikes against humanoid targets. At the end of any turn in which it deals any amount of negative damage to a living humanoid, it reverts to lawful evil and is no longer quickened, but any thralls it lost control of remain free.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qh8LFXVLWjILfZZx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sunlight Powerlessness","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A specter caught in sunlight is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for as long as it remains in the sunlight.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OSiq1CXChzTT7udW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spectral Corruption","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The specter makes a Vile Touch Strike. If it damages a living creature, the specter gains [[/r 5 #Temporary Hit Points]]{5 temporary Hit Points} and the target creature must attempt a @Check[type:will|dc:24] save to avoid becoming corrupted.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to spectral corruption for 1 minute.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 hour.</p>\n<p><strong>Failure</strong> The creature succumbs to the corruption and becomes a spectral thrall temporarily. The creature is @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] by the specter, obeying the specter's telepathic or spoken orders, though a spectral thrall does not obey obviously self-destructive orders. This lasts until the end of the thrall's next turn, at which point it is no longer controlled but becomes stupefied 2 for 1 hour.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is unlimited. The thrall can attempt a new Will save at the end of each of its turns; on a success, it is no longer controlled by the specter but becomes stupefied 2 for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"R9IAepGCjja3f9FP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7Sy3VLJjVY7IdW0F","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"C1gCdCYUAoqjpkXr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Specter","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":0},"str":{"mod":-5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"negative healing","max":95,"temp":0,"value":95},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Undead","level":{"value":7},"privateNotes":"","publicNotes":"<p>When an evil mortal creature dies, it sometimes returns to haunt the area of its death as a specter, a hateful remnant, always seeking to slay others-particularly humanoids-in an attempt to distribute its pain among as many souls as it can. A specter maintains a strange semblance of its prior identity, but with a corrupted sense of purpose. It cannot be reasoned with.</p>\n<p>A specter denied the opportunity to harm living humanoids grows increasingly agonized and irrational, akin to the mindset of a starving person forever denied a release from agony through death.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet (With Spectral Thralls Only)","selected":[],"value":["common","necril"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["incorporeal","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.HNEUSYnInffvGPHK"}}}
{"_id":"HXWT5QxmOCn0poMt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"TpfBgK9H4iQNfMgS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sting","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["stingray-venom"]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tcE3BBuNT8JtsDJQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r3hGo7TAQ3TtGwLY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Electrolocation","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A stingray in water can use its electrolocation as an imprecise sense at the listed range to detect living creatures that are in the same body of water as itself.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"c2nQF7qTMD3mwnrM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stingray Venom","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:16]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"stingray-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Lt0xspVca9438kML","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hIPbQweZg2Od3MHu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Stingray","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":0},"privateNotes":"","publicNotes":"<p>Found in salt or fresh water, stingrays are normally passive creatures, but when threatened or cornered, they lash out with their tails to lance foes with their toxic stingers. Stingrays often bury themselves in mud, sand, or sea grass, and unfortunately for those wading in shallow waters, stepping on an unseen stingray is a surefire way to receive a painful sting.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"electrolocation (imprecise) 30 feet, low-light vision"},"size":{"value":"med"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.HXWT5QxmOCn0poMt"}}}
{"_id":"HhSoTr6mpwV09Y4k","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gH06P6rp2bswuGya","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"3frcv0yi2cnpe50zp9jj":{"damage":"2d12+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kJAxB9HM1zsPkPDC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["mind-lash"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d8+11","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iPIBtZVZ5TaPEFp6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bxjYZ892TLi9AizW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o40ddeHAtx8cJ0uY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mind Lash","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A non-evil creature hit by an irnakurse's tentacle is overwhelmed with corrupted images of a ruined life and must succeed at a @Check[type:will|dc:28] save or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} (or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 4} on a critical failure).</p>\n<p>After attempting this save, a creature is temporarily immune to Mind Lash for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":"mind-lash","source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3AqKPdexSndZxd5X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Tentacle</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jr6lRjG0ZeZgW116","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Soul Scream","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The irnakurse unleashes an alien shriek of nightmarish horror and pain. All non-evil creatures within a @Template[type:emanation|distance:10] must attempt a @Check[type:will|dc:28] save. The irnakurse can Sustain Soul Scream for up to 6 rounds; each time it does, it repeats the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected, and is temporarily immune to Soul Scream for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is stupefied 1. Further failed saves against Soul Scream increase the condition value by 1, to a maximum of stupefied 4. Each time the character gets a full night's rest, the stupefied condition gained from Soul Scream decreases by 1.</p>\n<p><strong>Critical Failure</strong> As failure, except the stupefied value increases by 2 instead of by 1.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","concentrate","emotion","enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ml69ZMPwkVsbCTC7","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Storm of Tentacles","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The irnakurse makes up to four tentacle Strikes, each against a different target. These attacks count toward the irnakurse's multiple attack penalty, but the multiple attack penalty doesn't increase until after it makes all of its attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SVAyaWNQdLEB8T8O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SKVDodNz8cPMHoc8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5pLdy4qjWpi4yWh8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Irnakurse","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":-2},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":152,"temp":0,"value":152},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[],"value":15}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration","level":{"value":9},"privateNotes":"","publicNotes":"<p>Irnakurse are surface elves who drow have subjected to particularly cruel and humiliating fleshwarping practices, as drow take special delight in the torment of their surface-dwelling kin. The process of crafting an irnakurse involves twisting an unfortunate elf into a deformed mass of misplaced limbs, loose flesh, and bony protrusions-parts that should be internal are often left on full display to the world. Irnakurse are subject to mental conditioning that causes them to hate their prior forms, and these creatures prefer to attack surface elves over all other targets.</p>\n<hr />\n<p>Horrid abominations reshaped by vile alchemical magic, the two fleshwarps presented here were created by drow, who transform captured elves or xulgaths into twisted monstrosities that can then be loosed to cause havoc and terror.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["abyssal","elven","undercommon"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.HhSoTr6mpwV09Y4k"}}}
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Like a spear, it can be wielded with one hand or 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wy1mkkY0rhH0B5oL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Defender of the Seas","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The triton Interacts to raise their trident, gaining a +1 circumstance bonus to AC until the start of their next turn. During this time, any of their allies also gains the bonus while adjacent to the triton.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NNPWYZUGqcGbUeZI","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Summon Aquatic Ally","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The triton blows into a conch shell, casting a 2nd-level <em>@UUID[Compendium.pf2e.spells-srd.4YnON9JHYqtLzccu]</em> spell. The triton can summon only an aquatic creature, such as a dolphin, octopus, ray, sea snake, or electric eel. This creature remains until it is slain, the triton Dismisses it, or the triton summons another ally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1sJzdFy2FuXDUNgj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"luP8GOZOeqmbZzjR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1000000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BVMBtL79IrU01wHD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1100000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NYgzDY2xgumET82K","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1200000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cveT7cmDzsu1QzQn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Triton","system":{"abilities":{"cha":{"mod":0},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":null},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"swim","value":35}],"value":5}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Humanoid","level":{"value":2},"privateNotes":"","publicNotes":"<p>While sometimes understandably mistaken for merfolk-both species live underwater and have a blend of features from both humans and fish-tritons have two legs instead of a tail. This gives tritons the ability to operate on land, though they are neither as comfortable nor as skilled above water as below.</p>\n<p>The arms and legs of a triton feature fins that assist in swimming, and their entire body is covered in fine scales that range in color from silver to cerulean blue to seaweed green. Their amphibious nature shows in the webbing between the digits of their feet and hands, as well as the fact that they have both gills and a human-shaped nose and mouth. Triton hair grows in wide strands like seagrass, commonly green in shade but in some cases blue or white. Their eyes range in color from sea blue to golden.</p>\n<p>Many tritons see themselves as defenders of the deep, dedicating their lives to protecting the inhabitants of the seas from evil creatures and intruders-whether they come from underwater or the surface world. Primary among triton foes are sea devils and alghollthu, both of whom have amphibious forces that tritons have had to fight underwater and on land.</p>\n<p>In their quest to fight underwater evil, tritons sometimes ally with dolphins and sea turtles (both of which make excellent mounts), water elemental, and sometimes even sharks and sea serpents. Tritons can summon such allies using a conch shell as a trumpet. When it comes to other intelligent undersea species, however, tritons take pride in their self-sufficiency, rarely trading with other underwater peoples such as merfolk, and even more rarely forming established alliances.</p>\n<p>Tritons live in natural-grown villages on the sea floor, forging dwellings out of colorful coral reefs, in rift valleys heated by volcanic activity, and even in underwater canyons- though they avoid settling in extreme depths due to the risk of encountering krakens or worse. They like to decorate their homes with aquatic plants, bioluminescent fish, and attractive trinkets recovered from shipwrecks.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["amphibious","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.HjmqeJuWdmY5imiz"}}}
{"_id":"HmeEHIXL46rBQWAa","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"JIyCqtR0vVtOsgT0","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.LGgvev6AV0So8tP9"}},"img":"systems/pf2e/icons/equipment/weapons/hatchet.webp","name":"Hatchet","sort":100000,"system":{"MAP":{"value":""},"baseItem":"hatchet","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>This small axe can be used in close combat or 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xA2n38BHDGmSP4wZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"J1Ubqzo0TmFbSu61","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1200000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BaHGpidON71GmhBJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Frost Troll","system":{"abilities":{"cha":{"mod":2},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"regeneration 15 (deactivated by acid or fire)","max":90,"temp":0,"value":90},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"fire","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Giant","level":{"value":4},"privateNotes":"","publicNotes":"<p>Frost trolls are nightmarish frozen monsters of rime-stained claws and hoarfrost teeth. Possessing wits superior to those of common trolls, frost trolls often hunt in packs of three-one attacking their quarry openly while the remaining two pause to assess weaknesses before moving in for the kill. Frost trolls relish the taste of human flesh and adjust their hunting grounds seasonally to remain in close proximity to their favorite prey. Of slighter frame than common trolls, a typical frost troll stands 11 feet tall when not hunched and weighs 900 pounds. Their sickly, cracked flesh is of an icy, cerulean pallor. Frost trolls often adorn themselves with trophies of bone and hide flayed from their kills.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","jotun"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["cold","giant","troll"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.HmeEHIXL46rBQWAa"}}}
{"_id":"Ho1Dx2dXlQZYLApP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QJPVgPHSpiwbcJS5","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Mv2I6M70bagbaBPn"}},"img":"systems/pf2e/icons/equipment/weapons/starknife.webp","name":"Starknife","sort":100000,"system":{"MAP":{"value":""},"baseItem":"starknife","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>From a central metal ring, four tapering metal blades extend like points on a compass rose. When gripping a starknife from the center, the wielder can use it as a melee weapon. It can also be thrown short distances.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"starknife","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","deadly-d6","finesse","thrown-20","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"snPFgG3gSmuGIAKt","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":200000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"lB6z7CfDLMd5lPpG","flags":{"pf2e":{"linkedWeapon":"QJPVgPHSpiwbcJS5"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Starknife","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"t27ga7dqmvpxktywhnmf39":{"damage":"1d4+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","deadly-d6","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rajOpAe3FLG1J8uc","flags":{"pf2e":{"linkedWeapon":"QJPVgPHSpiwbcJS5"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Starknife","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":9},"damageRolls":{"cwi5obveuyjy4x6elpg3bc":{"damage":"1d4+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","deadly-d6","thrown-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sRJgd3DpiEABxebP","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflecting Gale","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The sylph sneak is the target of a physical ranged attack</p>\n<p><strong>Requirements</strong> The sylph sneak is aware of the attack</p>\n<hr />\n<p><strong>Effect</strong> A swift gale whips up between the sylph sneak and the source of the ranged attack, giving the sneak a +3 status bonus to AC against the triggering attack. If the attack misses, the wind deflected it. The wind can't deflect unusually large or heavy ranged projectiles (such as boulders or ballista bolts).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HhUiMTB8Qa8ySlVM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The sylph sneak's Strikes deal 1d6 extra precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["finesse","agile",{"and":["ranged",{"not":"thrown"}]}]}],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DcQizfyqoLcJASk7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Surprise Attacker","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>On the first round of combat, creatures that haven't acted yet are @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] to the sylph sneak.</p>"},"requirements":{"value":""},"rules":[{"key":"EphemeralEffect","predicate":["encounter:round:1",{"lt":["self:participant:initiative:rank","target:participant:initiative:rank"]}],"selectors":["strike-attack-roll","spell-attack-roll","strike-damage","attack-spell-damage"],"uuid":"Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U64zKLjgQG2MzhAS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wind's Guidance","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the sylph sneak attacks with a thrown weapon, the range increment increases by 10 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Born of unions between mortals and djinn, sylphs are quick-witted and creative, but they are prone to flights of fancy and tend to be easily distracted.</p>\n<p>Sylphs are notorious for their practice of \"listening to the wind,\" which most others dismiss as a fancy name for eavesdropping. Yet this custom means much more to sylphs, who spend hours listening to the stories brought to them on the proverbial breeze. While some less scrupulous sylphs may use the information they learn to blackmail or abuse others, most of them see listening to the wind as their way of staying connected to the world around them while still keeping it comfortably at arm's length. Certainly the typical sylph sneak doesn't seek to use what they learn for ill, but instead tries to warn others of dangers yet unrealized or to prepare themself for a dangerous task.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran","common"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid","sylph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Ho1Dx2dXlQZYLApP"}}}
{"_id":"Hwy4YrNVVr7NnsMC","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lt0GXB5vawxWhRLk","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d8+4","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xomzu6MJJ9pOCVdY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8wrcvKK8xk5AIIva","img":"systems/pf2e/icons/actions/Passive.webp","name":"Muddy Field","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The ground in the area is difficult terrain for all non-mudwretch creatures.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"muddy-field","traits":[]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FlbbYL5EQllXYKjc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Susceptible to Desiccation","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If a mudwretch takes any damage from <em>@UUID[Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv]</em> or a similar effect, takes 10 or more fire damage from a single effect, or spends more than 24 hours outside of a source of sufficient hydration (such as a swamp, river, well, or recent rainfall), it becomes dehydrated.</p>\n<p>While dehydrated, the mudwretch can't Spew Mud, is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}, and is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it either fully immerses in water, spends 1 minute in the rain, or rehydrates in another way (such as via Gory Hydration).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zWcMhsfvgxLXuw4D","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d8+2)[bludgeoning]]] damage, @Check[type:fortitude|dc:18|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wdSBw6qGzwcD9eZu","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Gory Hydration","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The mudwretch is dehydrated</p>\n<p><strong>Trigger</strong> The mudwretch deals Constrict damage to a living creature that has blood</p>\n<hr />\n<p><strong>Effect</strong> The mudwretch squeezes harder, dealing [[/r 1d6[bleed]]] to the target. The mudwretch absorbs this blood, removing any penalties it had as a result of being dehydrated.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gmtlsmLh9eNdpNrk","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Mud Puddle","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Until it next acts, the mudwretch appears to be an ordinary puddle of mud. It has an automatic result of 20 on Deception checks to pass as a mud puddle and can make a fist Strike against a creature that walks onto the mud puddle as a reaction.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EDGqAUdAUwkbCzQK","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Spew Mud","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The mudwretch spews a @Template[type:line|distance:20] of pressurized mud that deals [[/r 2d10[bludgeoning]]] damage (@Check[type:reflex|dc:18|basic:true] save). On a critical failure, a creature also takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>The mudwretch can't Spew Mud again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lvSGUnxmrOKOF2tT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7uRsuCKXumJJZRex","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xkdJTU02c9QmRrna","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mudwretch","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":0},"int":{"mod":-2},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":40,"temp":0,"value":40},"immunities":[{"type":"bleed"},{"type":"critical-hits"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"type":"acid","value":3},{"exceptions":["bludgeoning"],"type":"physical","value":3}],"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":20},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":2},"privateNotes":"","publicNotes":"<p>In its resting form, a mudwretch looks like a large puddle of thick, dark mud, heaped at the center in a slightly drier patch of loam. When a living creature approaches, though, the mudwretch lurches upward, piling its muddy flesh upon itself to form a roughly humanoid shape, often in vague mockery of the approaching creature's general form in cases where the creature is a humanoid itself.</p>\n<p>Mudwretches possess a low level of intellect, and while they do not form societies or cultures of their own, they are attracted to ruins or abandoned settlements. They have little need to eat, but without a constant source of moisture, a mudwretch dries out, suffering from low throbbing aches until it can resaturate. Often, blood from living creatures has to do-a dried mudwretch is more dangerous to intruders than one that's comfortably wallowing on a river bank.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":4},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["terran"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["earth","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Hwy4YrNVVr7NnsMC"}}}
{"_id":"HzeOxVy3VXxaJmC5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tO16N6Get5HonzDM","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":7},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":28},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"D1Dv5T7CBXZtJx8F","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"tO16N6Get5HonzDM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dkco8erimRsObven","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA"}},"img":"systems/pf2e/icons/spells/shadow-walk.webp","name":"Shadow Walk","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You access the Shadow Plane, using its warped nature to spread your travels. The targets enter the edge of the Shadow Plane where it borders the Material Plane. Targets can't see the Material Plane while on the Shadow Plane (although elements of that plane can sometimes be a hazy reflection of the Material Plane). While on the Shadow Plane, the targets are exposed to potential encounters with that plane's denizens. The shadows on the border between the planes bend space, speeding up your movement with respect to the Material Plane. Every 3 minutes the targets travel along this border, they move as far as they would through the Material Plane in 1 hour. At any point, a target can Dismiss the spell's effects, although this affects only that target. The shadow bending is inexact, so when the spell ends, the targets appear roughly 1 mile from their intended location on the Material Plane (though those who are traveling together and Dismiss the spell at the same point on the Plane of Shadow appear together).</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"tO16N6Get5HonzDM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 9 willing creatures touched"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["shadow","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6BCsp7Bqs8ioBsSj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"14d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 14d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"tO16N6Get5HonzDM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dzZAf5uXwiK3tApd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"tO16N6Get5HonzDM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TlRvAbAXlF8M2LXl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["ghost-bane"]},"bonus":{"value":30},"damageRolls":{"2m7di3dp813fwa2zxvht":{"damage":"3d10+14","damageType":"piercing"},"kvd3henptyexx47d73da":{"damage":"3d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["negative","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HphLKNRNlCVczAuz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["ghost-bane"]},"bonus":{"value":30},"damageRolls":{"9r3gjxg8tsicnh22l6ga":{"damage":"3d10+14","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Bo7Y34vNrq537uhA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["ghost-bane"]},"bonus":{"value":28},"damageRolls":{"3m5b1l7imtp5hgaaw0dy":{"damage":"3d12+14","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"DL16zUuUzuYySm31","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["ghost-bane"]},"bonus":{"value":28},"damageRolls":{"vqgo57yfvp6mmueg6gl2":{"damage":"2d10+14","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yFIIVeKjDVqU6qlw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1zvM86hRPPnGLOEW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NrafRXoflRlcVm6H","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TPKGkvgCAQz8TKeC","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mUpNn76jylw99mXr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:34]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sDghWo7WoJwJ3FPJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Jaws Only)","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Jaws only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"58HvfTTw56mTEDsj","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The umbral dragon breathes in one of two ways. They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<ul>\n<li><strong>Negative</strong> The dragon breathes a blast of darkness in a @Template[type:cone|distance:40] that deals [[/r 16d6[negative]]] damage (@Check[type:reflex|dc:36|basic:true] save). Undead creatures take [[/r 19d6[force]]] damage instead of the negative damage.</li>\n<li><strong>Shadows</strong> The dragon breathes a blast of shadows in a @Template[type:cone|distance:40]. Each creature within the cone must attempt a @Check[type:fortitude|dc:36] save.\n<ul>\n<li><strong>Critical Success</strong> The creature is unaffected. </li>\n<li><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 round. </li>\n<li><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. </li>\n<li><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute and @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round.</li>\n</ul>\n</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","negative","primal","shadow"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j8GeF2Jp36lFRgyF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one wing Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VwEDItuYmaW2BAkI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jtcA1Dklz2pAKWhI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ghost Bane","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An umbral dragon's Strikes affect incorporeal creatures with the effects of a @UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R] property rune, and an umbral dragon's jaws deal an additional [[/r 6d6[force]]] damage to undead.</p>"},"requirements":{"value":""},"rules":[],"slug":"ghost-bane","source":{"value":""},"traits":{"rarity":"common","value":["incorporeal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3PB9m2HPwZEsymQF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FsFNltlwz4GreGQU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VXcUxko1aEjXuOje","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"naCk6w5svftUOISm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VnlaJrVW1uUmZolB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RYwO3HsTA6YtbZZ1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lcyOQYvFFhNcgiUw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2600000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Umbral Dragon","system":{"abilities":{"cha":{"mod":5},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":275,"temp":0,"value":275},"immunities":[{"type":"negative"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":29},"speed":{"otherSpeeds":[{"type":"fly","value":180}],"value":50}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Dragon","level":{"value":15},"privateNotes":"","publicNotes":"<p>While the other primal dragons hail from the Elemental Planes, the cruel and unceasingly malicious umbral dragons originate in the depths of the Shadow Plane. Their sleek black scales and serpentine grace allow them to strike from hiding, and they are known for playing with their prey before finally finishing it. These creatures of shadowy energy and unwholesome appetites prefer the necrotic flesh of undead creatures to any other meal. This strange hunger can be of accidental benefit to nearby humanoid societies, but ultimately they hunt and kill undead creatures for the taste, rather than out of any desire to protect others from the undead. The benefit is always short-lived, however. When umbral dragons exhaust their preferred prey, they turn on whatever living creatures happen to be nearby. Umbral dragons sometimes go to great lengths to obtain their favorite meals, even creating undead creatures that they then feast upon.</p>\n<p>For all their power, umbral dragons are uninterested in fair battles. When faced with foes that pose any kind of actual danger to them, umbral dragons flee into the shadows and seek to strike back through pawns or minions rather than risk their own lives. Their treasure hoards are varied and diverse, often augmented by loot stolen from crypts the dragons have turned into feeding grounds. They have a strong respect for and interest in traditions and heirlooms, and they often seek to augment their hoards with items of great value that have been handed down through the generations of those whose corpses and ghosts they've fed upon.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","necril","shadowtongue"]},"rarity":"uncommon","senses":{"value":"greater darkvision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["dragon","shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.HzeOxVy3VXxaJmC5"}}}
{"_id":"JCoILqEvwovT7tkj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"t8m638wy4P8pa4PZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":11},"damageRolls":{"bzogvfqg81qjurxuluev":{"damage":"1d10+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"npIgzch2HZkhFifI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"s3rtyn2pu29sh70nnc3u":{"damage":"1d6+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XSrKkFryn35jFMnz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"abGmJgduMKED2VeX","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Chupar","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The chupacabra has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The chupacabra sucks blood from the grabbed creature. The chupacabra gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition for 1 minute and can use the extra action only for Strike and Stride actions. A chupacabra can't use Chupar again while it is quickened in this way.</p>\n<p>A creature that has its blood drained by a chupacabra is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} until it receives healing (of any kind or amount).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UmF9ATrgifYyt9He","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The chupacabra Strides and makes a Strike at the end of that movement. If the chupacabra began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], it remains hidden until after this ability's Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hegoW9J1eMFWn0I6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OQE9ap0Mj3pykdzk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HighJumpOrLongJump","predicate":["action:high-jump","action:long-jump"],"selector":"acrobatics","type":"untyped","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+11 to Leap","options":"action:high-jump,action:long-jump"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gfmpjwebcEUzSXoN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"In undergrowth or rocky terrain","predicate":[{"or":["terrain:undergrowth","terrain:rocky"]}],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+11 in undergrowth or rocky areas","options":"terrain:undergrowth,terrain:rocky"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Chupacabra","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast","level":{"value":3},"privateNotes":"","publicNotes":"<p>These notorious predators have an undeniable thirst for blood. Chupacabras prefer to prey upon the weak and slow, often hiding in wait and watching potential prey for long periods before attacking. Spry and stealthy, they most often make their homes in areas of high grass and protective rock, their slightly reflective scales allowing them to blend in well with such surroundings.</p>\n<p>Chupacabras prefer to eat lone travelers and farm animals (particularly goats), and leave little evidence of their presence apart from the grisly, blood-drained husks of their meals. Their tendency to stay out of sight combined with their naturally nocturnal activity often leads superstitious locals to conclude the worst, imagining that a particularly reckless vampire lives in the area.</p>\n<p>A typical chupacabra measures nearly 5-1/2 feet from its muzzle to the tip of its spiny tail, and it stands just under 4 feet tall. With their slight build and lightweight bones, most weigh close to 100 pounds. They mate rarely and only during the hottest months, with the females each producing a single egg that hatches into a tiny, dehydrated creature. The mother typically leaves helpless prey in her cave so the hatchling can immediately feed.</p>\n<p>Although chupacabras are typically solitary creatures, they have been known to form small gangs in bountiful areas. Members of these groups work well together, growing bold enough to attack larger animals, small herds, and otherwise more dangerous prey. Stories of chupacabras attacking travelers or laying siege to farmhouses typically stem from the hunting practices of such gangs. Regions where chupacabra activity like this is more common often have complex and colorful myths and tall tales about chupacabra capabilities or motive-and a few of the claims, such as that some chupacabras can fly, are all too true.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["aklo"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.JCoILqEvwovT7tkj"}}}
{"_id":"JJKxWVExhUEno9j0","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NzMuO5EzlGKw4nGq","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mouth","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d4+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0FwbXedAmkMCm8OR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense 30 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OQMwQiE7vGLPMasL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Blood Drain","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The giant leech has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM]</p>\n<hr />\n<p><strong>Effect</strong> The giant leech drains blood from the creature it has grabbed. This deals [[/r 2d4]] damage. A creature that has its blood drained by a giant leech is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} until it receives any kind or amount of healing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wQeIEyoNfxwL2mn1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fuO7ZNtdyNvPL0uu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OuJTjcNcTEDYSlbN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Leech","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":32,"temp":0,"value":32},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":5},"weaknesses":[{"type":"salt","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>Capable of growing to lengths of nearly 5 feet, giant leeches have circular maws filled with hook-like teeth. They prefer to dwell in stagnant or slow-moving shallow water or in damp, moist undergrowth. Horses and larger animals are their favorite prey, but they won't balk at a chance to latch onto a human- or halfling-sized meal.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense 30 feet"},"size":{"value":"med"},"value":["amphibious","animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.JJKxWVExhUEno9j0"}}}
{"_id":"JKBO2qqNrRezSb7d","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"esTHEOJBat1zXzXY","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":8},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":40,"item":0,"mod":0,"value":32},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"boE5n1kGWU3PGXxn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y6rAdMK6EFlV6U0t"}},"img":"systems/pf2e/icons/spells/burning-hands.webp","name":"Burning Hands (At Will)","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"16d6"}}},"description":{"value":"<p>Gouts of flame rush from your hands. You deal 2d6 fire damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"burning-hands","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"36ilDI41BLeisTly","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"16d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ump4s3SQmPTp8c0K","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire (At Will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"8d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2s2y3NKDRdpdH6gx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YrzBLPLd3r9m6t1p"}},"img":"systems/pf2e/icons/spells/fire-shield.webp","name":"Fire Shield (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"2d6"}}},"description":{"value":"<p>You wreathe yourself in ghostly flames, gaining cold resistance 5. Additionally, adjacent creatures that hit you with a melee attack, as well as creatures that touch you or hit you with an unarmed attack, take 2d6 fire damage each time they do.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The cold resistance increases by 5, and the fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fire-shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nwKiflfj6AoldOfM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MZE5l2QagOF7ICxV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RFGL24YZ4ufhBCRM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dfO2vkmoVzinZBdb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0IfzoP16zRxLRIJ3","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Cl2tanuHvlyyksIz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:37]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TUaSPYJP2yuCkKh9","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Wing Deflection","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted with an attack</p>\n<hr />\n<p><strong>Effect</strong> The dragon raises a wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, they descend 10 feet after the attack.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"wing-deflection","toggleable":true},{"key":"FlatModifier","predicate":["wing-deflection"],"selector":"ac","type":"circumstance","value":2}],"slug":"wing-deflection","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0eRwevoxA5zdvqb9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of magma that deals [[/r 10d6[fire]]] damage and [[/r 5d12[bludgeoning]]] damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:40|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TVOxysBVf9C1u5wF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one horn Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4mqhPMJ1Yzc6mTFk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fx1cIpK2KgNbm7Rz","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magma Swim","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A magma dragon's swim Speed functions only when the dragon is Swimming through magma or molten lava.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ab1sWqDegn71eEve","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Magma Tomb","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Once per day, the dragon can spit a molten boulder at a target within 120 feet. This deals [[/r 12d6[fire]]] damage and [[/r 5d12[bludgeoning]]] damage, with a @Check[type:reflex|dc:42|basic:true] save. If the creature fails its save, it's encased in magma that instantly cools and has Hardness 10, HP 40, and BT 20. The encased creature can't breathe and is @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] (Escape DC 42).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lZ9B89A9j1PjYcdf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Volcanic Purge","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>If the next action the dragon uses is Breath Weapon, the magma clings to those it damages. Each creature that fails its save against the Breath Weapon takes [[/r 5d6[persistent,fire]]] damage, and as long as it has this persistent fire damage, it also takes a -10-foot status penalty to its Speeds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CrJvpP9vL1YwxlZH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"N7PBQ4x9hF7gAiUr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PucxnraHXs8PeF9U","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6zkIb1fUcKD5nnDX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CjfLxrWInDxWFL1I","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Nsp0qDjUn9QhITgg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kMPTN4y3kzfRzV5v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Magma Dragon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":390,"temp":0,"value":390},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"details":"magma swim","otherSpeeds":[{"type":"fly","value":200},{"type":"swim","value":50}],"value":50},"weaknesses":[{"type":"cold","value":15}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":18},"privateNotes":"","publicNotes":"<p>Magma dragons have a reputation among other dragons for being unpredictable and brash. Their temperament and tendency for violent outbursts ensure that the typical magma dragon lives a solitary life, with hatchlings often bickering or fighting to establish dominance among themselves before they leave the nest. A magma dragon always has a reason for their outbursts and can always justify their sudden turns in mood, yet they rarely feel the need to do so.</p>\n<p>Magma dragons build lairs within volcanically active mountains or deep underground amid vast lakes of bubbling magma. As with all true dragons, magma dragons keep hoards of treasure, but the nature of their searing lairs limits the type of valuables they collect to metals, gems, and items capable of resisting the heat of a volcano's core.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":31}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","ignan","terran","undercommon"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","elemental","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.JKBO2qqNrRezSb7d"}}}
{"_id":"JgePINrFINmlsvn3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5rxGka9M6pYlIoVb","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"item":0,"mod":0,"value":11},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"eoyTbZPJoPxTTOyy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CeSh8QcVnqP5OlLj"}},"img":"systems/pf2e/icons/spells/discern-location.webp","name":"Discern Location","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the name of the target's exact location (including the building, community, and country) and plane of existence. You can target a creature only if you've seen it in person, have one of its significant belongings, or have a piece of its body. To target an object, you must have touched it or have a fragment of it. Discern location automatically overcomes protections against detection and divination of lower level than this spell, even if they would normally have a chance to block it.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"5rxGka9M6pYlIoVb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"unlimited"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-location","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"u8XSL6IJkNnSXZQo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"5rxGka9M6pYlIoVb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mpLgYJ7Kf0kCg1U9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"5rxGka9M6pYlIoVb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SsKI4W1DhiDZ7aOP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"5rxGka9M6pYlIoVb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QTK9hewzSwMZUHHY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (Self only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"5rxGka9M6pYlIoVb"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"l4eGICy0QK1EEERs","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"zrgzv4npig5r7aqbqvbp":{"damage":"2d10+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gNhak3Nf3ve1ouhK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"4s9mssbao9ibwqpz830k":{"damage":"2d8+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"RrDmY99gWZJtFtjo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u6tuxFGclP3Cf3u2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Otherworldly Mind","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Whenever a creature targets the hound with a mental effect, that creature takes [[/r 4d6[mental]]] damage (@Check[type:will|dc:25|basic:true] save). On a critical failure, it also becomes @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1IvCoMHs0qGTlw8J","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ripping Gaze","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30] @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The hound of Tindalos's eyes glow balefully, causing painful but bloodless wounds to rip open in the body of a creature that meets its awful gaze. When a creature ends its turn in the aura's emanation, it takes [[/r 4d6[slashing]]] damage (@Check[type:fortitude|dc:25|basic:true] save).</p>\n<p>A creature that critically succeeds at its save is temporarily immune for 24 hours.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"ripping-gaze","traits":["aura","evocation","occult","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","evocation","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kuV1kCq4ZEiH9DzH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Curved Space","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a hound of Tindalos is not adjacent to a structural angle of 90º (or more acute), its resistance to physical damage is suppressed and it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. It can't recover from this sickened condition, but the condition ends automatically once the hound is again adjacent to a suitable angle.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.V60TWjo1G1r5ZtPM]</p>"},"requirements":{"value":""},"rules":[{"key":"Resistance","predicate":[{"not":"self:effect:vulnerable-to-curved-space"}],"type":"physical","value":10}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xq3V1P1OXiEGcqZs","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Angled Entry","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The hound of Tindalos casts a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8]</em> spell, but it must transport itself into a space adjacent to an angle of 90º (or more acute) in the structure or environment around it. For example, it could teleport to a space adjacent to a wall (using the angle between the wall and floor) or a corner in a room, or adjacent to a sizable tree growing straight up out of the ground, but not to a flat plain or a room with only curved corners and edges.</p>\n<p>Once per day, the hound can use this ability to plane shift to or from the Dimension of Time, with the same restrictions on what angles it can appear next to.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ikDHIV8Zw6vNIhO4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kitHT9GPZwE9HvKY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Dy4UKooat9t4mHZW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1600000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"x2G5H5lE8xlmb8sP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ysZ3MQQymY3E22BQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","predicate":["action:track"],"selector":"survival","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+17 to Track","options":"action:track"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hound Of Tindalos","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":6},"int":{"mod":6},"str":{"mod":4},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":90,"temp":0,"value":90},"immunities":[{"type":"controlled"},{"type":"emotion"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"type":"mental","value":10},{"type":"poison","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Aberration, Time","level":{"value":7},"privateNotes":"","publicNotes":"<p>Lean and athirst, the hounds of Tindalos are drawn to those who tamper with the flow of time, travel through time, or use magic or rare alchemical drugs to send their thoughts or perception back or forward in time. Powerful spellcasters can draw them from the Dimension of Time via rare rituals, but doing so attracts the hounds' ire, so few who traffic in such rituals live long enough to spread their knowledge. While the hounds possess great cunning and cruel intellect, they rarely interact with other creatures-other than to hunt and destroy those who have attracted their unblinking attention.</p>\n<p>Once a hound catches scent of a mortal to hunt, it calls others of its ilk. The pack then pursues its victim through all space and time until it catches, slays and devours them. Those pursued can escape only by avoiding all angles, as hounds of Tindalos could step through them from nothingness at any time.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"rare","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["aberration","time"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.JgePINrFINmlsvn3"}}}
{"_id":"JqnzS6RhUnOjnUdb","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"jWt4W1OUjOcKKBNI","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":6},"description":{"value":""},"displayLevels":{"0":false,"1":false,"2":false,"3":false,"4":false,"5":false,"6":false},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"xRRp9FkHJ7cOl5XG"},"1":{"id":"zAxbPqEdppgllPqT"},"2":{"id":"F0Y0Ka2zVW5ZRYNs"},"3":{"id":"oHUDGZrZ8LjDqYRv"},"4":{"id":"ik7DwOjyrS0SpA2D"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"q3wXYAwk5Ibr504G"},"1":{"id":"JTId278IImW6WG7b"},"2":{"id":"S6BwpeJQQbJXDSLm"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"vU2mrN6sUbxUIiFA"},"1":{"id":"YHjnYeNXmsFGxhg6"},"2":{"id":"wDZCORZLcptmgsTw"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"RZE1Z4nfLcRlbZ5A"},"1":{"id":"GbEtqzmvDsNMEVd3"},"2":{"id":"LpydeJc1B4nYmHfG"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"KH1PdmNV7sNzHHii"},"1":{"id":"wuKCPkLniVQ8xIR0"},"2":{"id":"3LnZ7eprXMHQN7Vo"}},"value":0},"slot5":{"max":3,"prepared":{"0":{"id":"o9xFwr1oZGA09K9U"},"1":{"id":"tWxDS0H1Y8xTlyX3"},"2":{"id":"mzhyT50rGJhGsNeW"}},"value":0},"slot6":{"max":3,"prepared":{"0":{"id":"fYfoFWfYyPfrWoXP"},"1":{"id":"GNYnhOv7gOQ9R4DW"},"2":{"id":"20K8Y9iIm2sQRH2X"}},"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":29},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"gzQlpS0D81W4iCub","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"item":0,"mod":0,"value":28},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"20K8Y9iIm2sQRH2X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"o9xFwr1oZGA09K9U","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW"}},"img":"systems/pf2e/icons/spells/banishment.webp","name":"Banishment","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a material component to give the creature a -2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, and not from a material component pouch. This spell fails if you aren't on your home plane when you cast it.</p>\n<hr />\n<p><strong>Critical Success</strong> The target resists being banished and you are @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Success</strong> The target resists being banished.</p>\n<p><strong>Failure</strong> The target is banished.</p>\n<p><strong>Critical Failure</strong> The target is banished and can't return by any means to the plane it's banished from for 1 week.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures. The extra material component affects targets to which it is anathema.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"banishment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature that isn't on its home plane"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tWxDS0H1Y8xTlyX3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YvXKGlHOt7mdW2jZ"}},"img":"systems/pf2e/icons/spells/death-ward.webp","name":"Death Ward","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield a creature from the ravages of negative energy.</p>\n<p>It receives a +4 status bonus to saves against death and negative effects, gains negative resistance 10, and suppresses the effects of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] condition.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.s6CwkSsMDGfUmotn]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-ward","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 living creature touched"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mzhyT50rGJhGsNeW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.115Xp9E38CJENhNS"}},"img":"systems/pf2e/icons/spells/passwall.webp","name":"Passwall","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a visible tunnel through the wall in the chosen area, replacing the area with empty space. If the wall is thicker than 10 feet, the tunnel ends 10 feet in. Even a small layer of metal in the wall prevents this spell from functioning. This spell doesn't reduce the integrity of the structure. When the spell ends, anyone inside the tunnel is shunted to the nearest exit.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The tunnel can be up to 20 feet deep. The areas of the wall that contain your tunnel's entrance appear completely normal (unless viewed with true seeing or a similar effect), despite the tunnel's existence. The tunnel's entrance functions as a solid wall, but you can specify a password or a trigger, allowing creatures to enter the tunnel freely.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"passwall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"uncommon","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KH1PdmNV7sNzHHii","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wuKCPkLniVQ8xIR0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3LnZ7eprXMHQN7Vo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RZE1Z4nfLcRlbZ5A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GbEtqzmvDsNMEVd3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GNYnhOv7gOQ9R4DW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LpydeJc1B4nYmHfG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wPKjjiFehMY8xQM7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc"}},"img":"systems/pf2e/icons/spells/wall-of-wind.webp","name":"Wall of Wind","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.</p>\n<ul>\n<li>Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of similar size-can't pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a -2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don't create physical objects pass through the wall with no penalty.</li>\n<li>The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"gzQlpS0D81W4iCub"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vU2mrN6sUbxUIiFA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YHjnYeNXmsFGxhg6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LvgsOjqlWG5jltps","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At Will)","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"gzQlpS0D81W4iCub"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y1e8OHh4rBwTSsqh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"gzQlpS0D81W4iCub"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wDZCORZLcptmgsTw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xRRp9FkHJ7cOl5XG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zAxbPqEdppgllPqT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"F0Y0Ka2zVW5ZRYNs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kBhaPuzLUSwS6vVf"}},"img":"systems/pf2e/icons/spells/electric-arc.webp","name":"Electric Arc","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"electricity"},"value":"1d4"}}},"description":{"value":"<p>An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"electric-arc","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 or 2 creatures"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"q3wXYAwk5Ibr504G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fYfoFWfYyPfrWoXP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JTId278IImW6WG7b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0fKHBh5goe2eiFYL"}},"img":"systems/pf2e/icons/spells/negate-aroma.webp","name":"Negate Aroma","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target loses its odor, preventing creatures from passively noticing its presence via smell alone, even if the creatures have precise or imprecise scent. A creature attempting a Perception check to Seek with scent and other senses might notice the lack of natural scent. If the target has any abilities that result from its smell, such as an overpowering scent, those abilities are also negated.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"negate-aroma","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oHUDGZrZ8LjDqYRv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ik7DwOjyrS0SpA2D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"S6BwpeJQQbJXDSLm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r3NeUnsgt9mS03Sn"}},"img":"systems/pf2e/icons/spells/shocking-grasp.webp","name":"Shocking Grasp","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"2d12"}}},"description":{"value":"<p>You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes [[/r 1d4[persistent,electricity]]] damage on a hit. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12, and the persistent electricity damage increases by 1.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"jWt4W1OUjOcKKBNI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shocking-grasp","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hQdMdV8u5o7eWZEV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d10+15","damageType":"piercing"},"1":{"damage":"2d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"D5p47qiv8jIAcjoL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d10+15","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"numgrwQUdlF3fy51","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":3100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d12+15","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"072UUA8WXrWV6tPc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":3200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"2d12+13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"K7yXQ4PZPINLQXnj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OhlQui33tv2Wq8Ur","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":3400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NDhBBYbkfa48lqzj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":3500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a cloud dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IpYr4SLkhnzKvpdC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FBO25NSysfQagiQl","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T4cC9H9vxNTUqnco","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflecting Cloud","sort":3800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is the target of a ranged attack</p>\n<p><strong>Requirements</strong> The dragon is aware of the attack and has a free wing</p>\n<hr />\n<p><strong>Effect</strong> The cloud dragon flexes a wing and creates a billowing cloud of mist. The dragon is treated as if they were @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] for the purposes of resolving the triggering attack, so normally the attacker must succeed at a @Check[type:flat|dc:11] to target them. The dragon also gains a +4 circumstance bonus to AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vID81IzA60CV6yD2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:32]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4KxhR1H4vfF5teNe","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a thundercloud that deals [[/r 15d6[electricity]]] damage in a @Template[type:cone|distance:50] (@Check[type:reflex|dc:35|basic:true] save). They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0v7H9KCVbUUdkdU7","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Cloud Form","sort":4100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The cloud dragon's body becomes vaporous and misty. They gain the effects of <em>@UUID[Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG]</em>, except their fly Speed remains unchanged. 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These rovers are creatures of the moment, and although they are as mentally gifted as other true dragons, their interests remain in the here and now. Yet the cloud dragon's penchant for living in the moment is not a personality flaw-they're more than capable of anticipating long-term results of their actions and won't make foolish choices simply to pursue a current interest. At the same time, cloud dragons have little interest in worrying about the future and are as confident in their ability to handle tomorrow's problems as they are today's.</p>\n<p>Cloud dragon hoards tend to be well-guarded or well-hidden, as a natural result of their roving habits often taking them away from their lairs for extended periods. Their treasuries include a wide variety of items-they are driven to gather a broad range of prizes rather than collecting one type of item intensively. 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If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DTueWbXsCq2jzY7N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. 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You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["primal","sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"web8mvWLP9u3cPeC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"1"}}}},"5":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"2"}}}},"7":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"3"}}}},"9":{"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"4d6"},"gcovwqxwitqchoin":{"applyMod":false,"type":{"categories":[],"subtype":"splash","value":"acid"},"value":"4"}}}}},"type":"fixed"},"level":{"value":1},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","attack","cantrip","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TkVPAxzuEus9JBtC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":900000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":3,"value":"znBZYCY2qwfdxbV3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"otjBEB6cFNam8rsm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"znBZYCY2qwfdxbV3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lbtwX4yaGOgWTUvf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","detection","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s93VBMEif2ReKi2P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BJZ2ogJ1F6GO1Wp9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yC5WCLBsMKZTM3ug","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY"}},"img":"systems/pf2e/icons/spells/mending.webp","name":"Mending","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You can target a non-magical object of 1 Bulk or less.</p>\n<p><strong>Heightened (3rd)</strong> You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"2":{"target":{"value":"non-magical object of 1 Bulk or less"}},"3":{"target":{"value":"non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"non-magical object of light Bulk or less"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"odR6Dx1ehIFjxdFW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"area":{"areaType":"emanation","value":"20"},"range":{"value":"20 feet"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cqChSwphUXVpy2nt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cJMPNMml7bMbDMtm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack roll against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr />\n<p><strong>Critical Success</strong> You deal double damage.</p>\n<p><strong>Success</strong> You deal full damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"zYBZpthuiwKFQuoR"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"orQ7bvmsL70g6qk9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"1gmvzx3nnkq3lfb6qg6l":{"damage":"2d8+8","damageType":"slashing"},"mx9mgdksu7ygtg78o5z6":{"damage":"2d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["sonic","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Y810sLO1OzrK8e4z","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"vhej8i51jspm16icv6fe":{"damage":"2d6+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"98pkTquG5m1vBxbt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":16},"damageRolls":{"laxd05l54zkn06pijerj":{"damage":"1d10+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vu53NeOG28PzBXPL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BNs4e17E8TlmQdRh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Sei3FrQPmhMHMkTo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2M8fHq1jWvJybtt9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:25]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G5NJxlLVYCrXX8Jv","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Twisting Tail","sort":2500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using</p>\n<hr />\n<p><strong>Effect</strong> The dragon makes a tail Strike at the creature with a -2 penalty. If it hits, the dragon disrupts the creature's action.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack","key":"RollOption","option":"twisting-tail","toggleable":true},{"key":"FlatModifier","predicate":["twisting-tail"],"selector":"tail-attack","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JLM9pHvLtJxtkDH5","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a flurry of piercing crystals that deal [[/r 8d6[piercing]]] damage in a @Template[type:cone|distance:30] (@Check[type:reflex|dc:25|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PvSWIH9C84FIcxCe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vwvHmTux8fppV1GI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JJmcJAQe2fsraAn7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FSt93piodAQLdzBF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7sOp3ateROM3qz30","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6y0OokhZEsA6yg1p","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jquhvADqoP6HSdDR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Crystal Dragon (Spellcaster)","prototypeToken":{"name":"Young Crystal Dragon"},"system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":1},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":105,"temp":0,"value":105},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"burrow","value":30},{"type":"fly","value":100}],"value":40},"weaknesses":[{"type":"sonic","value":5}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":7},"privateNotes":"","publicNotes":"<p>Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a source of great pride but is also something of a weakness, as crystal dragons are easily angered by insults about their appearance. Despite their relatively benign natures when compared to other true dragons, crystal dragons can be short tempered and prone to finding insults where none were intended. Although their opinions are changeable, crystal dragons prefer orderly environments and are not fond of sudden interruptions or distractions.</p>\n<p>Crystal dragons build their lairs in underground grottoes, where they cultivate environments of great beauty. Their exacting standards and vivid imaginations mean that they are always working to improve the appearance or layout of some part of their lair. These lairs are unique to each individual crystal dragon, but there are always plenty of reflective surfaces that allow the dragon to observe their own appearance. These range from crystals to reflecting pools to finely crafted mirrors, which are arranged throughout the lair in a pleasing array. Gifts of well-crafted or magical mirrors are an excellent way to curry favor with a crystal dragon.</p>\n<p>Although crystal dragons are easily distracted by their sparkling collections or their vanity, they remain good-hearted creatures at the core and make friends quickly. While a crystal dragon tends to find evil creatures uncouth and unpleasant, any other nearby denizen or inhabitant of their home could become fast friends or beloved pets, depending upon the creature's capacity for conversation (and for providing the frequent praise and compliments that crystal dragons hunger for).</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","terran"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 30 feet"},"size":{"value":"lg"},"value":["dragon","earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Km07kb7vPbSXO7EL"}}}
{"_id":"Kr5LtF0bqZJAC2Wn","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fxuqMIJcFuZQworq","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["ogre-spider-venom"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CQ9x9wMLcGSsM5wK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Web","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["web-trap"]},"bonus":{"value":13},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jzVssayBq4mzMU9u","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5lCoU2D6djePIJZT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Web Sense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The ogre spider has imprecise @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW] to detect the vibrations of creatures touching its web.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v65HAbd7O3gZv2VP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Eerie Flexibility","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An ogre spider can fit through tight spaces as if it were a Large creature. While @UUID[Compendium.pf2e.actionspf2e.kMcV8e5EZUxa6evt]{Squeezing}, it can move at its full speed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6qaFJjq9JjlhZbaw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ogre Spider Venom","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 4</strong> [[/r 2d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"ogre-spider-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Pxxc4fNbFR6zlG0y","img":"systems/pf2e/icons/actions/Passive.webp","name":"Web Trap","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the ogre spider's web attack is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] and stuck to the nearest surface until it @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} (DC 22).</p>"},"requirements":{"value":""},"rules":[],"slug":"web-trap","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Zlp080daUckORMZd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BQmLlekhOx0gF2aD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ogre Spider","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"climb","value":30}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":5},"privateNotes":"","publicNotes":"<p>These terrifying creatures grow as large as elephants. The placement of their eyes above their wide mandibles evokes the grimacing visage of an ogre's leer. Ogres themselves find the appearance of ogre spider faces simultaneously amusing and adorable, but in most cases, ogres' attempts to keep these spiders as pets result in dead ogres and well-fed spiders.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, web sense"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Kr5LtF0bqZJAC2Wn"}}}
{"_id":"Kw4UUxt5rorsGjsK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"So7Gr127G3zbRJAt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-push","pollen-touch"]},"bonus":{"value":11},"damageRolls":{"jbe6v7kpoqegnfrxu25n":{"damage":"1d12+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2FR8eBARbXfskcJR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HQ205X1b6CWTHXfU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slow","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A yellow musk brute is permanently @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and can't use reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6t0iHm0ru1bcVGTw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entangling Tendrils","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:5]{5 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Grasping tendrils extend out from the brute. When the brute ends its movement next to a creature, or a creature ends its turn next to the brute, that creature must succeed at a @Check[type:reflex|dc:15] save or be @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the tendrils.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":5,"slug":"entangling-tendrils","traits":["aura"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JqWD8UssH8Z7OeZz","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Limb Extension","sort":500000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The yellow musk brute is reduced to 15 HP or fewer</p>\n<hr />\n<p><strong>Effect</strong> Creeper tendrils tear through the brute's limbs, causing its forearms to tear loose. The brute's melee reach increases by 5 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Lv1GZd4xpvCGfjkz","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pollen Touch","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the brute strikes a creature, that creature is exposed to yellow musk creeper pollen, as Spray Pollen (DC 15). The creature is fascinated by the yellow musk creeper that spawned the brute, not by the brute itself. The affected creature must attempt a @Check[type:will|dc:15] save.</p>\n<p>Once a creature succeeds at any save against Spray Pollen, it becomes temporarily immune for 24 hours.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg]. For as long as it is fascinated, it must spend each of its actions to move closer to the yellow musk creeper that spawned the brute as expediently as possible, while avoiding obvious dangers. If the creature is adjacent to the yellow musk creeper, it stays still and doesn't act.</p>\n<p><strong>Critical Failure</strong> As failure, but the condition doesn't end automatically. The creature can attempt a new save at the end of each of its turns. On a success, the fascinated condition and other effects end.</p>"},"requirements":{"value":""},"rules":[],"slug":"pollen-touch","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oApMO7ZwPJkW1mn1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.6l7e7CHQLESlI57U"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Push","sort":700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedPush]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LYvznG6ZahC5jjSH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Yellow Musk Brute","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":4},"dex":{"mod":-3},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"fire","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Plant","level":{"value":2},"privateNotes":"","publicNotes":"<p>A creature transformed by a yellow musk creeper's tendrils boring into its brain becomes a yellow musk thrall if it's Small or Medium, or a yellow musk brute if Large (a Small creature becomes a Small thrall rather than a Medium one). The transformation takes 1 hour. A yellow musk thrall takes only the most rudimentary of actions: bringing the yellow musk creeper water and new creatures to infest. After a few days (or if the creeper dies), the thrall wanders off into the wilderness and falls dead within 24 hours. The body of a deceased thrall sprouts a new yellow musk creeper within hours of its death, becoming a fully grown plant within 24 hours.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":3},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["mindless","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Kw4UUxt5rorsGjsK"}}}
{"_id":"LQL8HU6tISXZwlOw","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ChobeFNcesw2DX01","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["ghoul-fever","paralysis"]},"bonus":{"value":15},"damageRolls":{"j7rd51qs71pxtb0qhtg9":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rMTD8eLYVnpfvpCd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["paralysis"]},"bonus":{"value":15},"damageRolls":{"yc9bzqdu6ogljimuiiiv":{"damage":"2d4+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wKTyf3x01s0VjUOw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h35hRTaiSXOfVZFA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Echolocation","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A skaveling can use its hearing as a precise sense at the listed range</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x183YuDiYXsrOlKc","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Bone-Chilling Screech","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The skaveling unleashes a horrifying screech that chills the very bones of those close enough to feel it. The screech can be heard for miles, but each creature in a @Template[type:emanation|distance:20] must also attempt a @Check[type:will|dc:22] save.</p>\n<p>The skaveling can't use Bone-Chilling Screech again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to Bone- Chilling Screech for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} by fear.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","fear","mental","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aOFgYZJ7qXDOoWDH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ghoul Fever","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[negative]]] damage and regains half as many Hit Points from all healing (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> [[/r 2d6[negative]]] damage and gains no benefit from healing (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead, and rises as a ghoul the next midnight</p>"},"requirements":{"value":""},"rules":[],"slug":"ghoul-fever","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2doPyPIBLoDzjzk9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Paralysis","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature hit by the skaveling's Strikes must attempt a @Check[type:fortitude|dc:22] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF]. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each save.</p>"},"requirements":{"value":""},"rules":[],"slug":"paralysis","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","occult","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"59rpN6yqE5erc5e6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nZ0oFTBll0eOeM6N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5LMRIjOumSRfg1IW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Skaveling","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":6},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":80,"temp":0,"value":80},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":15}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Undead","level":{"value":5},"privateNotes":"","publicNotes":"<p>Hideous necromantic rituals give rise to skavelings, or ghoul bats, monstrosities that are not true ghouls but instead are specifically crafted undead creatures. Their creators are the bloodsucking urdefhans of the Darklands, who create skavelings from giant bats specially raised on diets of toxic fungus and the flesh of ghouls-especially brains harvested from these undead. Upon reaching maturity, these giant bats are ritually slain via the use of cytillesh oil. While this poison simply rots away the flesh of most creatures, one of these specially prepared bats will immediately rise from death as a skaveling after succumbing to its effects.</p>\n<p>Despite its tattered wings and sagging skin, a skaveling is more than capable of flight, even when carrying a creature mounted on its back-urdefhans often use skavelings as mounts in this way. Their intelligence is more advanced than that of the typical giant bat, and in combat they function more as allies than as mere mounts, capable of making their own tactical decisions. Yet even though they can reason and think, skavelings remain loyal to the urdefhans who created them, and they never take actions in a fight that would knowingly put their masters in harm's way.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, echolocation 40 feet"},"size":{"value":"lg"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.LQL8HU6tISXZwlOw"}}}
{"_id":"LZp7LLcFzDBlrwod","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"p23AKjDuFSYrPgZz","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"zPuNQGhi5TybPxEI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"p23AKjDuFSYrPgZz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"p3okmanJApgDvPTD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"uses":{"max":3,"value":3},"value":"p23AKjDuFSYrPgZz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vc5rrDmiuz7SKiHr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr /><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 2d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"p23AKjDuFSYrPgZz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"109W7aPnwhNHkrHE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"gcrxdk823lys1eaawh6c":{"damage":"1d6","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vu2E8xDlE75Jm0Mt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4tddCK0S1FejzHcG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wild Empathy","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The nixie can use Diplomacy to @UUID[Compendium.pf2e.actionspf2e.OX4fy22hQgUHDr0q] on and make very simple Requests of aquatic or amphibious animals.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eqGZhn9lsZI6JDYE","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kbzgtxi6mitCaLGP","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Grant Desire","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The nixie can duplicate any 1st-level spell or produce any effect with a power level in line with a 1st-level spell, but only in response to the request or desire of a non-fey creature. The creature whose desire is granted can never again benefit from that particular nixie's Grant Desire ability.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"noKSfSwO66bK5PKc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UypfKmoOeg9V0LDc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1100000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aqL7MM6xu7OmasxG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nixie","system":{"abilities":{"cha":{"mod":4},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":0},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":25,"temp":0,"value":25},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":20},"weaknesses":[{"type":"cold-iron","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Fey","level":{"value":1},"privateNotes":"","publicNotes":"<p>These aquatic fey often guard ponds, rivers, lakes, and springs, protecting their bucolic homes from the advances of predators and careless humanoids alike. Nixies tend to be reclusive and try to keep their presence hidden from humanoids, hoping trespassers won't give them cause to act. Stories of minor miracles granted by nixies to those they befriend encourage humanoids to seek out these reclusive fey, and ironically make it even more unlikely for a nixie to grant such a boon. On the other hand, if someone approaches a nixie with respect, or even better, a positive attitude that displays just the right amount of humility and easygoing openness, a nixie is far more likely to respond positively to any requests for aid. Often a nixie will ask those who seek their assistance to perform a task for them first; such requests can be minor acts of entertainment (such as telling a rousing story or performing a requested song), but in other cases the nixie might need more significant aid, such as driving off an unwanted local predator or investigating the source of pollution near their home.</p>\n<p>Nixies resort to violence only if no other tactic works. They much prefer solutions that rely upon primal magic to defuse conflicts before they can escalate to bloodshed. In pursuit of such resolutions, nixies rely on their ability to charm individuals and, when they can establish magical influence, encourage intruders to leave peacefully. While some nixies try to confuse intruders and subtly guide them from the area, others use local animals and beasts to scare off trespassers. Occasionally, nixies recruit charmed humanoids to act as protectors or help with a task that is simply too big for them to deal with. If this task is underwater, nixies use their magic to temporarily grant the ability to breathe water to the charmed creature. Only those who manage to befriend a nixie are given invitations to return to swim or dine with the fey, and only the most trusted of allies are granted a minor wish.</p>\n<p>Nixies appear as aquatic humanoids the size of a child, with large eyes, catfish-like whiskers, and webbed fingers and toes. They have scaly skin, pointed ears, and long hair the color of seaweed. Nixies often form small communities, even building underwater societies if their numbers are great enough. In many cultures' folklore, there are stories of nixie nations hidden at the bottom of particularly large lakes.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["aquatic","fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.LZp7LLcFzDBlrwod"}}}
{"_id":"LcdQZ2NTG2eJswXA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"9AHoo6l3g2enrpEz","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"XVkyY4kzKloGXvNV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"9AHoo6l3g2enrpEz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"J16voyC4kNhv1KEc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"9AHoo6l3g2enrpEz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iz9JLTYVW4t7DfDD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"value":"9AHoo6l3g2enrpEz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s9tNMP3sWLksMakJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"9AHoo6l3g2enrpEz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rGNB6prEZLVhr1Ec","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIdDLrbswTV3OBJy"}},"img":"systems/pf2e/icons/spells/silence.webp","name":"Silence","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target makes no sound, preventing creatures from noticing it using hearing or other senses alone. The target can't use sonic attacks, nor can it use actions with the auditory trait. This prevents it from casting spells that include verbal components.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell effect emanates from the touched creature, silencing all sound in or passing through a 10- foot radius and preventing any auditory and sonic effects in the affected area. While within the radius, creatures are subject to the same effects as the target. Depending upon the position of the effect, a creature might notice the lack of sound reaching it (blocking off the noise coming from a party, for example).</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"9AHoo6l3g2enrpEz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"silence","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rdF2WyJnlLWHidpF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"9AHoo6l3g2enrpEz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WdMRCLsmtx1oYd8V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"uses":{"max":4,"value":4},"value":"9AHoo6l3g2enrpEz"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zDdJpAQ7FmnjLelY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["drain-life"]},"bonus":{"value":18},"damageRolls":{"nzlaimz6py6hmfo9s14d":{"damage":"2d6+4","damageType":"piercing"},"0353w91a5zw95gapc8np":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HilJh22elkeshhLj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"2w9q5oshop4hccs49smm":{"damage":"2d6+4","damageType":"slashing"},"vae6tk7dx7mj62sca8cy":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pwHxPg0sBxXkBROU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7GHhkRMg6SxILo1W","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sGGppAnKyKB4kipq","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bJVD9JQb7YrlkdAs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Void Child","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Sceaduinars have neither souls nor the ability to create. A sceaduinar is immune to effects that target a soul (such as bind soul or resurrect) or that require knowledge of a creature's identity (such as scrying), and critically fails Crafting checks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["scrying"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pXVSNEwIRE2uBaw6","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Wing Flash","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature attempts a melee attack against a sceaduinar or an Acrobatics check to @UUID[Compendium.pf2e.actionspf2e.21WIfSu7Xd7uKqV8] the sceaduinar's space</p>\n<hr />\n<p><strong>Effect</strong> The sceaduinar flexes its wings to emit a brief pulse of negative energy that deals [[/r 4d6[negative]]] damage to the triggering creature (@Check[type:reflex|dc:22|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"H3y3IbgMpQWevqRk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Life","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the sceaduinar damages a living creature with its jaws Strike, the sceaduinar gains 5 temporary Hit Points and the creature must succeed at a @Check[type:fortitude|dc:25] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>\n<p>Further damage dealt to the creature by the sceaduinar increases the drained value by 1 on a failed save, to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-life","source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SNtv0J2CRa2RFhi9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entropic Touch","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Negative damage dealt by a sceaduinar damages undead and creatures with negative healing as if it were positive damage. The sceaduinar's melee Strikes have the benefits of the @UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R] property rune on attacks against incorporeal undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incorporeal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IXlrl2U5ZFlMGC5U","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zSvriH6iLGTlLDal","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tMoLRreH3BJRzwt3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2000000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"k4Ln0P86ANbkQ64j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LK4toHHaShAfO0Ae","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sceaduinar","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":100,"temp":0,"value":100},"immunities":[{"type":"death-effects"},{"type":"drained"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"exceptions":["adamantine"],"type":"physical","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":30},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Aberration, Negative","level":{"value":7},"privateNotes":"","publicNotes":"<p>Strange creatures born from jagged crystals in the heart of the Negative Energy Plane, sceaduinar are fueled by its negative energy and driven to extinguish all life. Resembling crystalline gargoyles with serrated limbs and sharp, bat-like faces, sceaduinar stand about 7 feet tall and weigh around 100 pounds.</p>\n<p>These malevolent beings sometimes gather in great packs of their own kind. Despite their intelligence, they act like cunning, feral beasts for the most part, though they occasionally build tools to aid them in extinguishing life. Sceaduinar sail through the great voids of their home plane, seeking to destroy any sparks of life that find their way into that deadly realm-even the twisted sparks found in undead creatures.</p>\n<p>When they discover portals to other planes, sceaduinar swarm through in great numbers, slaughtering all they come across. While dwelling outside the Negative Energy plane is uncomfortable for sceaduinar, they can exist for extended periods of time apart from their home. Of course, the feeling of a plane where negative energy isn't the rule doesn't improve these creatures' attitude, and as a result, they tend to be particularly cruel and violent when encountered in such realms.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"rare","senses":{"value":"greater darkvision, lifesense 120 feet"},"size":{"value":"med"},"value":["aberration","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.LcdQZ2NTG2eJswXA"}}}
{"_id":"LtaVzD7ADtWmBWap","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Wrwp9diMkabKorJn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["skrik-nettle-venom"]},"bonus":{"value":17},"damageRolls":{"wwut45uaqbpb9m8urxgt":{"damage":"2d8+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FKpHGfQVea81uMo2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Motionsense","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A flying skrik nettle can detect the movement of nearby creatures and objects from the tiny gusts of wind created by their movements. This is a precise sense at the listed range, but it works only against creatures and objects that moved through air in the previous round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FYiiFhvRvIKkTu5v","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 5","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":5}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4CALESo8Bdrqe3vE","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Spill Venom","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The skrik nettle takes piercing or slashing damage</p>\n<hr />\n<p><strong>Effect</strong> The skrik nettle ejects its venom onto an adjacent creature. That creature is exposed to skrik nettle venom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oAxtReNr1iwTRmKX","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Negate Levitation","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The skrik nettle attempts to counteract (with a modifier of +17) a single effect currently levitating a creature it can detect with its motionsense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"APChG7D4rcYDlQ8m","img":"systems/pf2e/icons/actions/Passive.webp","name":"Skrik Nettle Venom","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:27]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and levitate upward 5 feet (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} and levitate upward 10 feet (1 round)</p>\n<p>A levitating creature takes a -2 circumstance penalty to attack rolls. It can spend an Interact action to stabilize itself and negate this penalty for the remainder of its turn. If it's adjacent to a fixed object or stable terrain, it can move across the surface by climbing (if the surface is vertical) or crawling (if the surface is horizontal, such as a ceiling).</p>\n<p>A flying creature can move normally but still increases its altitude as appropriate from the venom. A creature that can't fly falls as soon as it recovers from skrik nettle venom.</p>"},"requirements":{"value":""},"rules":[],"slug":"skrik-nettle-venom","source":{"value":""},"traits":{"rarity":"common","value":["evocation","poison","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PfBZyjKI9y9I92zV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Skrik Nettle","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"(fast healing 5)","max":130,"temp":0,"value":130},"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":10},"weaknesses":[{"type":"piercing","value":5},{"type":"slashing","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Aberration","level":{"value":6},"privateNotes":"","publicNotes":"<p>The expansive skies of the First World are home to skrik nettles-delicate, bizarre-looking creatures that resemble large jellyfishes. A fringe of brightly colored feathers circles their bodies, and long tendrils trail from their center, each ending in a snapping beak. Known for their eerie, chirping melodies, skrik nettles soar above the First World in flocks of a dozen or more, diligently scavenging for food in the fey realm's cutthroat ecosystem. When hunting or provoked, skrik nettles attack their foes by injecting them with a magical poison that causes the victim to float helplessly up into the sky. Skrik nettles continuously inject this poison into their helpless prey until it dies or is so high up that the skrik nettle needs only wait for the poison to end, its meal crashing helplessly to the ground below.</p>\n<p>Skrik nettles that find their way to the Material Plane tend to be much more aggressive, for the planar energies that they find comforting and soothing on the First World are conspicuously absent. The first few minutes after a skrik nettle arrives on any plane but the First World tend to be filled with violence and fear, as the panicking creature lashes out at any nearby creatures in the mistaken notion that these others are somehow responsible for the discomforting change. After 10 minutes or so, assuming the skrik nettle survives its bout of violence, the creature calms down somewhat and does its best to acclimate to its new home. Yet even skrik nettles who find themselves marooned beyond the First World for years never lose their longing for home, and they instinctively seek out portals to this plane for the rest of their lives.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"motionsense 30 feet"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.LtaVzD7ADtWmBWap"}}}
{"_id":"M2BkGD9YwEmCvD9D","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"jdfDA1e2B3iIQzhU","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"item":0,"mod":0,"value":16},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"J8gjFlA8Gb7zM2ZT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m"}},"img":"systems/pf2e/icons/spells/possession.webp","name":"Possession (range touch)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send your mind and soul into the target's body, attempting to take control. The target must attempt a Will save. You can choose to use the effects of a degree of success more favorable to the target if you prefer. While you're possessing a target, your own body is @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and can't wake up normally. You can sense everything the possessed target does. You can Dismiss this spell. If the possessed body dies, the spell ends and you must succeed at a Fortitude save against your spell DC or be @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 hour, or 24 hours on a critical failure. If the spell ends during an encounter, you act just before the possessed creature's initiative count.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> You possess the target but can't control it. You ride along in the body while the spell lasts.</p>\n<p><strong>Failure</strong> You possess the target and take partial control of it. You no longer have a separate turn; instead, you might control the target. At the start of each of the target's turns, it attempts another Will save. If it fails, it's @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] by you on that turn; if it succeeds, it chooses its own actions; and if it critically succeeds, it forces you out and the spell ends.</p>\n<p><strong>Critical Failure</strong> You possess the target fully, and it can only watch as you manipulate it like a puppet. The target is Controlled by you.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The duration is 10 minutes, and you can physically enter the creature's body, protecting your physical body while the spell lasts.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"jdfDA1e2B3iIQzhU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"possession","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental","possession"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W33IhUnEYFNvTX9G","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"jdfDA1e2B3iIQzhU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"snzYqfsmcsonqRiI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG"}},"img":"systems/pf2e/icons/spells/shadow-blast.webp","name":"Shadow Blast","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"5d8"}}},"description":{"value":"<p>You shape the quasi-real substance of the Shadow Plane into a blast. Choose acid, bludgeoning, cold, electricity, fire, force, piercing, slashing, or sonic damage, and choose a 30-foot cone, a 15-foot burst within 120 feet, or a 50-foot line. The blast deals 5d8 damage of the type you chose to each creature in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"jdfDA1e2B3iIQzhU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-blast","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OvIHz3UNI9OqQdUJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"jdfDA1e2B3iIQzhU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kxdTx8XfluDNDeWc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"jdfDA1e2B3iIQzhU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"k6iWr1zMQSSciyJ2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"jdfDA1e2B3iIQzhU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QOfBoGBUkrqsfeIT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double <em>Abyssal pact's</em> spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a demon)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cM4VruGLPmuMWkWR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack attack against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr /><strong>Critical Success</strong> You deal double damage.\n<p><strong>Success</strong> You deal full damage.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"jdfDA1e2B3iIQzhU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s43Ks62ECjo1B5kX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"6u9ie9655zs3laetxd7n":{"damage":"2d8","damageType":"cold"},"7wvc7t6dley1ik6sbjr1":{"damage":"2d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VdCpMDU3TyIElL0X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xgZ1NJFG41NW7CFG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Z1OJoOqn3eSaMnv3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CpTRDv42ZCA5jHZL","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TtqhvUO0vvhjbIFp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Exorcism Vulnerability","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If an invidiak attempts to possess a creature and the creature rolls a critical success on its saving throw to resist <em>@UUID[Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m]</em>, or if an invidiak's possession of a creature is ended prematurely, such as via a successful <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em>, the invidiak takes [[/r 6d6[mental]]] damage and cannot use possession for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tIiXnBCscCuQi4WY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Favored Host","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Each invidiak has a particular type of creature they prefer possessing, chosen from the following list:</p>\n<ul>\n<li>aberration</li>\n<li>animal</li>\n<li>beast</li>\n<li>any humanoid (such as dwarf)</li>\n</ul>\n<p>In most cases, the favored type of target is human. When an invidiak uses possession against a favored host, the duration of possession increases to unlimited, and the effect lasts until dispelled or until the invidiak dismisses it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aberration","beast","dwarf","human"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OJg4VMV8aMk40kBm","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Shadow Blend","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The invidiak Strides up to twice their speed. If the invidiak ends their movement in an area of dim light, they become hidden as long as they don't move and the lighting in the area they're in doesn't grow brighter than dim light.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","illusion"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fDEMKsDuC7SNDbx6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unbodied Possession","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An invidiak leaves no body behind when using <em>@UUID[Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m]</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DybmBVtjNk9Qvvt1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HZcujs7rPiTJXQun","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BmRgvttbemXSIzc1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2100000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yMiLReYO4KTtLQXk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2ZrdrNnRm2qmFLIG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Invidiak","system":{"abilities":{"cha":{"mod":5},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":-5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":"+1 to all saves vs. magic"},"hp":{"details":"","max":90,"temp":0,"value":90},"immunities":[{"type":"disease"},{"type":"poison"},{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":0},"weaknesses":[{"type":"cold-iron","value":5},{"type":"good","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":7},"privateNotes":"","publicNotes":"<p>For most demons, possessing a creature requires a ritual, magic item, or condition, but for invidiaks, who lack a body, possession is akin to donning a suit of clothing. Known also as shadow demons, invidiaks are formed from envious mortal souls.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":13}},"spellcasting":{"rituals":{"dc":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["demon","fiend","incorporeal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.M2BkGD9YwEmCvD9D"}}}
{"_id":"M4mDroIJlrBYfHkM","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"4J4DJgMerRgq1mfr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tOMw33x9d2qXTKwi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yb7yQZeKyk9xJFnV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u6T8tsZkOcFjvrzG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"l6ptuF1kw5FfVHfl","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Pus Burst","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The giant crawling hand takes piercing or slashing damage</p>\n<hr />\n<p><strong>Effect</strong> A random creature adjacent to the giant crawling hand is sprayed with vile pus that deals [[/r 4d6[negative]]] damage. The affected creature must attempt a @Check[type:reflex|dc:21|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes no damage.</p>\n<p><strong>Success</strong> The creature takes half damage and becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature takes full damage and becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QACVidUBGQoHHpqW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mark Quarry","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A crawling hand can be assigned a quarry by anointing the hand with a drop of the intended quarry's blood. If the hand ever has no quarry, it automatically gains the next creature it damages as its quarry. The hand gains a +1 circumstance bonus to Perception checks when it @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ]{Seeks} its quarry, to Survival checks when it @UUID[Compendium.pf2e.actionspf2e.EA5vuSgJfiHH7plD]{Tracks} its quarry, and damage rolls when it Strikes its quarry.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"mark-quarry","toggleable":true},{"key":"FlatModifier","predicate":["mark-quarry","action:seek"],"selector":"perception","type":"circumstance","value":1},{"key":"FlatModifier","predicate":["mark-quarry","action:track"],"selector":"survival","type":"circumstance","value":1},{"key":"FlatModifier","predicate":["mark-quarry"],"selector":"strike-damage","type":"circumstance","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LJ98Uh0Kt9H0AdSx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KSS7ML0lEoIc3MzV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"82foRjeeiLAS5xWc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HR1ZXTLW4lSEfiYs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Crawling Hand","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"negative healing","max":75,"temp":0,"value":75},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Undead","level":{"value":5},"privateNotes":"","publicNotes":"<p>A giant crawling hand is the appendage of a very large creature, such as a giant.</p>\n<hr />\n<p>Typically, crawling hands are formed when severed appendages are endowed with a crude sentience by evil necromantic energies that turn them into tireless killers. Yet crawling hands can also arise spontaneously, usually when a creature loses an appendage in a place rife with necromantic energy or with a connection to the Negative Energy Plane.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"lifesense 30 feet, tremorsense (imprecise) 30 feet"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.M4mDroIJlrBYfHkM"}}}
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A creature that fails its save also takes [[/r 2d6[bleed]]].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YdcYSwBDfJFctOhL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant wolverine Strides and makes a Strike at the end of that movement. If the giant wolverine begins this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], it remains hidden until after the attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PKHHueFUrRyFJPxL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jzbdXMuXge2oT2ol","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wolverine Rage","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant wolverine enters a state of pure rage that lasts either for 1 minute, until there are no enemies it can perceive, or until it falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], whichever comes first. While raging, the giant wolverine has AC 20, its jaws Strike deals 2d6+11 damage, and its claw Strike deals 2d4+11 damage. While raging, the giant wolverine can't use actions that have the concentrate trait, except for @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ].</p>\n<p>After it's stopped raging, a giant wolverine can't use Wolverine Rage again for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["wolverine-rage"],"selector":"ac","value":-1},{"domain":"all","key":"RollOption","option":"wolverine-rage","toggleable":true},{"key":"FlatModifier","predicate":["wolverine-rage"],"selector":"strike-damage","value":3}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ubttzSAG6qyejH25","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tGufEOZPLgCR6kni","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"C3R1pVQegFgHPx8T","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Wolverine","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":65,"temp":0,"value":65},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"climb","value":10}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":4},"privateNotes":"","publicNotes":"<p>Giant wolverines grow to the approximate size of horses and claim even more expansive territories than their more diminutive wolverine cousins. While a smaller wolverine will defend its prey from armed humanoids, a giant wolverine is unafraid to stalk and kill such creatures.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.MCZgXBC0I4Oovcjd"}}}
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Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. 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The spriggan warlord's reach increases by 5 feet. They regain 15 Hit Points and gain a +2 status bonus to melee attack and damage rolls.</p>\n<p>This effect continues until the end of the spriggan warlord's next turn, but on any turn in which the spriggan warlord deals damage to another creature and is not @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw], the effect extends until the end of the following turn.</p>\n<p>When Enraged Growth ends, the spriggan warlord is fatigued for 1 hour.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"enraged-growth","toggleable":true},{"key":"FlatModifier","predicate":["enraged-growth"],"selector":"attack","type":"status","value":2},{"key":"FlatModifier","predicate":["enraged-growth"],"selector":"strike-damage","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YHmyiWDMvEgujfl1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Bully's Bludgeon","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The spriggan warlord makes a morningstar Strike with a +2 circumstance bonus to its attack roll. 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specialization effects for crossbows and morningstars, and the reload of any crossbow they wield is reduced by 1 (to a minimum of 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Warlord","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":120,"temp":0,"value":120},"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Humanoid","level":{"value":7},"privateNotes":"","publicNotes":"<p>While the leaders of larger spriggan enclaves tend to be uniquely trained warriors with highly specialized skills, spriggan warlords are fond of the traditional spriggan weaponry of morningstar and crossbow, valuing this traditional fighting style for its simplicity and for using both weapons to their full potential. Spriggan warlords often serve as sub-commanders in large groups, filling roles in spriggan society akin to captains of the guard or bodyguards to spriggan royalty. In smaller groups or remote outposts, a single spriggan warlord is typically in charge of a band of spriggan bullies.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["gnome","humanoid","spriggan"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.MDdbC8XDUPFg4FCv"}}}
{"_id":"MUVc2ZjwGtlpcuX1","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Jqh53awrV2X4sb81","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":22},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"yG0onVpPIfYNDkVu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"11d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9XKJzTq2enufKhIv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"14d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60], and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JyqjxOXJ1gP0llAD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NuEgphSmVUJ0sXiL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vqOr05zoGat1tBPH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GP3wewkQXEPrLxYj"}},"img":"systems/pf2e/icons/spells/subconscious-suggestion.webp","name":"Subconscious Suggestion","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs. You suggest a course of action to the target. Your directive must be phrased in such a way as to seem like a logical course of action to the target, and it can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The suggestion remains in the target's subconscious until the next time you prepare. If the trigger occurs before then, the target immediately follows your suggestion. The effect has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 hour.</p>\n<hr /><strong>Heightened (9th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"subconscious-suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FTXcnHtnfqkMUfeO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BilnTGuXrof9Dt9D"}},"img":"systems/pf2e/icons/spells/synaptic-pulse.webp","name":"Synaptic Pulse","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You emit a pulsating mental blast that penetrates the minds of all enemies in the area. Each creature in the area must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"synaptic-pulse","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PYpTwTM9SFGR0Vc5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FdC19G3BNUl9gcZj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mBMMlfFgcCdPrBxy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FzAtX8yXBjTaisJK"}},"img":"systems/pf2e/icons/spells/undetectable-alignment.webp","name":"Undetectable Alignment","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature in wards that hide its alignment. The target appears to be neutral to all effects that would detect its alignment.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"undetectable-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GtwWugg549ThkLhZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1xxnG5XEw3i3Uphb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack attack against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr /><strong>Critical Success</strong> You deal double damage.\n<p><strong>Success</strong> You deal full damage.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Jqh53awrV2X4sb81"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2YDmS6mB4lt2kYvF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"7oj577t1kn94hbtojh8p":{"damage":"2d10+7","damageType":"piercing"},"lujcw15kktg1s3lnxpju":{"damage":"1d10","damageType":"mental"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HHRUhEQ6DJPe6kyX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"uv940cvhk2hscgto4fqi":{"damage":"2d8+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hHqx5bavcH4BYz5s","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AU14pBO1YZPWAEH5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WKWzTrWyiPJNihmZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Thoughtsense","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The gosreg senses a creature's mental essence as a precise sense with the listed range; it cannot sense mindless creatures with thoughtsense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult","mindless"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qoqJdxMXA4DPeMal","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UIgdlwmkkFjjq6Kl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unsettled Aura","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Gosregs project a field of discordant energy that unsettles the minds of thinking creatures. Any non-mindless creature within 30 feet of a gosreg takes a -1 status penalty to Will saves.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.aOpSI5tApXF5xHCM]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"all","events":["enter"],"includesSelf":false,"predicate":[{"not":"target:trait:mindless"}],"uuid":"Compendium.pf2e.bestiary-effects.aOpSI5tApXF5xHCM"}],"key":"Aura","radius":30,"slug":"unsettled-aura","traits":["mental","occult"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Fp4obYTKAlnrpeFi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The gosreg takes on the appearance of any Small or Medium humanoid. This doesn't change its Speed or its attack and damage modifiers with its Strikes, but it might change the damage type its Strikes deal (typically to bludgeoning).</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","occult","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pTowxMM6c9JCvVGF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Mind Bolt","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>A gosreg concentrates its field of discordant mental energy and projects it into the mind of an enemy within 60 feet. The target takes [[/r 6d6[mental]]] damage (@Check[type:will|dc:30|basic:true] save). On a critical failure, the creature is also @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F1p1axHF5omZDd1M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VyxvqaQwB4FKvkKq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5VFWW8iYMxcnwqTs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2400000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0JWnjwH7IlfuHufx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iHC2QOjCOdPyMThx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2600000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Gosreg","system":{"abilities":{"cha":{"mod":7},"con":{"mod":3},"dex":{"mod":6},"int":{"mod":6},"str":{"mod":3},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":195,"temp":0,"value":195},"immunities":[{"type":"confused"}],"initiative":{"statistic":"perception"},"perception":{"value":21},"resistances":[{"type":"mental","value":10}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration","level":{"value":11},"privateNotes":"","publicNotes":"<p>Gosregs are agents of the Dominion of the Black that insinuate themselves into humanoid societies to foster the goals of their sinister alien masters. They act as spies and special forces that can mingle with humanoid society while enacting plans for the rest of the Dominion in secret.</p>\n<p>In their natural forms, gosregs dart about in a jerky gallop due to their stumpy legs and gangly arms. They take on the appearances of humanoids to infiltrate societies, and they drop their disguises only when they feel they are ultimately compromised and must resort to physical violence to protect their agendas. Their brain-like heads and bestial legs suggest a potential link with a similar Dominion of the Black agent: the dreaded intellect devourer.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["aklo","common","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, thoughtsense 60 feet"},"size":{"value":"med"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.MUVc2ZjwGtlpcuX1"}}}
{"_id":"MYE3jqYh3CrdWolX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kVPXtEyRgZTAdwiv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"wl4e9zyb37nmg7uo204t9":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9KZUjyVAnGC6gEbC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Heaven","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Heaven</strong> The elect have golden halos and ghostly wings, but they otherwise appear as their mortal forms</p>\n<ul>\n<li><strong>Alignment</strong> LG;</li>\n<li><strong>Language</strong> Celestial;</li>\n<li><strong>Additional Ability</strong> fly Speed 20 feet;</li>\n<li><strong>Melee</strong> wing +7, <strong>Damage</strong> 1d8+2 bludgeoning</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Heaven)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"fly","value":20}],"value":25}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The elect have golden halos and ghostly wings, but they otherwise appear as their mortal forms.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["celestial"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["celestial","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.MYE3jqYh3CrdWolX"}}}
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Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HViM44dkUyHEWK31","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"090u49BTBz9TdQi7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 15 (Deactivated by Cold Iron)","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["cold-iron"],"key":"FastHealing","type":"regeneration","value":15}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h4MdAekw9ZoGZc2Q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Tail Only)","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Tail only.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mcsK2cK4pMrDIfZJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Curse of Endless Storms","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature slays a taiga linnorm, it must succeed at a @Check[type:will|dc:46] save or permanently gain weakness 20 to 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The electrified mist persists for [[/br 1d4 #rounds]]{1d4 rounds}, dealing [[/r 6d6[electricity]]] damage (@Check[type:reflex|dc:41|basic:true] save) to each creature that ends its turn in the mist.</p>\n<p>The taiga linnorm can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qCZyXHHj5OMACPYY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Taiga Linnorm Venom","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:42]</p>\n<p><strong>Maximum Duration</strong> 10 rounds</p>\n<p><strong>Stage 1</strong> [[/r 7d6[electricity]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 10d6[electricity]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"taiga-linnorm-venom","source":{"value":""},"traits":{"rarity":"common","value":["electricity","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r7aL4DHJpi1R2n6Z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Jj5SccQZAsMdDKhs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IsChE2dqNOxlI8xx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MsoMaD7MSVWrWdHz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Taiga Linnorm","system":{"abilities":{"cha":{"mod":7},"con":{"mod":8},"dex":{"mod":6},"int":{"mod":-2},"str":{"mod":10},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":44},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 15 (deactivated by cold iron)","max":385,"temp":0,"value":385},"immunities":[{"type":"curse"},{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"otherSpeeds":[{"type":"fly","value":100},{"type":"swim","value":50}],"value":40},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Dragon","level":{"value":19},"privateNotes":"","publicNotes":"<p>Taiga linnorms are covered in hundreds of quill-like black spines as sharp as spears. Wise hunters native to linnorm-infested lands know to watch for spines stuck in the bark of conifers-a sure sign that a taiga linnorm has recently passed through. Sometimes this means of tracking isn't enough to avoid an encounter, however; taiga linnorms, like their tarn and tor brethren, are skilled stalkers. They prefer to lurk in half-frozen bogs or swampy marshlands with their heads poking just above the water's surface, ever watchful for unwary prey.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":35},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":29}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","draconic","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, true seeing"},"size":{"value":"grg"},"value":["dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.NAy7eUqFI8tGm3Ug"}}}
{"_id":"NQ6qRvpD9DIwVxt3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ABqHj13JWyqTUohA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Misty Tendril","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["blood-siphon"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"2d6","damageType":"slashing"},"1":{"damage":"1d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"DuUso0h1BlAS0Ch3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ba5N4O9vroJScmAq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Misty Form","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A vampiric mist's body is composed of a semisolid red mist similar in consistency to thick foam. This enables a vampiric mist to move through spaces as narrow as 1 inch in diameter with no reduction to its Speed. However, a vampiric mist can't wear or interact with objects. It also can't enter water or other fluids, and it's treated as Tiny for the purpose of how wind affects it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QBq3x8HUuGt0wVZm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sense Blood (Imprecise) 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A vampiric mist can sense creatures that have blood within 60 feet. It can sense exposed blood within a mile.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ojlZFCKNrXd0MjTG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blood Siphon","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a vampiric mist damages a creature with a misty tendril Strike, the creature must attempt a @Check[type:fortitude|dc:20] save. If the Strike was a critical hit, the outcome of the creature's save is one degree worse than the result of the saving throw. Any temporary Hit Points the vampiric mist gains from Blood Siphon fade after 1 hour.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and the vampiric mist gains [[/r 5 #Temporary Hit Points]]{5 temporary Hit Points}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}. The vampiric mist gains [[/r 10 #Temporary Hit Points]]{10 temporary Hit Points} and takes on an intense red until the end of its next turn. During this time, it gains a +2 status bonus to AC and saves and is @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl]. It can use its extra action only to Strike.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.ceOkHxhJNTcvZkCy]</p>"},"requirements":{"value":""},"rules":[],"slug":"blood-siphon","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6dVWYi9IJBmMuw5R","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3BOHfpZ33MYwqK71","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vampiric Mist","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":-1},"str":{"mod":-5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":35,"temp":0,"value":35},"immunities":[{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"type":"physical","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Aberration","level":{"value":3},"privateNotes":"","publicNotes":"<p>Though they're often mistaken for vampires in gaseous form or an unusual type of air elemental, vampiric mists are in fact strange aberrant life-forms. With an amorphous body that consists as much of fluid as it does of air, these creatures dwell in swamps or moist underground regions where their vulnerability to heat isn't as much of a concern. Still, they prefer to lair near the fringes of such areas, as a vampiric mist needs a constant supply of fresh blood for sustenance. While blood drawn from animals is just as nutritious as blood from anything else, these sadistic monsters vastly prefer the flavor of blood drawn from thinking creatures. Like will-o'-wisps, vampiric mists find that fear flavors the blood, though they gain no particular advantage by feeding on the frightened.</p>\n<p>Although somewhat intelligent, vampiric mists do not form societies. They sometimes group into small gangs, but even then they show little interest in working together. Vampiric mists spend most of their time seeking prey-a pursuit they approach with great creativity. The mists' propensity for taking on vague, skeletal forms of the creatures whose blood they drink further adds to their mystique and fuels rumors that they have connections to the undead. Indeed, many vampiric mists enjoy using this common misconception to their advantage, leading foes to apply foolish tactics-such as tricking spellcasters into attempting to use positive energy against them as if they were undead monsters.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"common","senses":{"value":"darkvision, sense blood (imprecise) 60 feet"},"size":{"value":"med"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.NQ6qRvpD9DIwVxt3"}}}
{"_id":"Nk3Inn5jel1VQMLt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cjXnGrEMkDDki8sC","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"mod":0,"value":28},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"xvjReMwS5blhUJlo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"cjXnGrEMkDDki8sC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WvG2vWCiIYFR2A0V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3XygMbzrZMgV1y3"}},"img":"systems/pf2e/icons/spells/collective-transposition.webp","name":"Collective Transposition","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You teleport the targets to new positions within the area. The creatures must each be able to fit in their new space, and their positions must be unoccupied, entirely within the area, and in your line of sight. Unwilling creatures can attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target can teleport if it wants, but it chooses the destination within range.\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> You teleport the target and choose its destination.</p>\n<hr /><strong>Heightened (+1)</strong> The number of targets increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"uses":{"max":3,"value":3},"value":"cjXnGrEMkDDki8sC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"collective-transposition","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"up to 2 creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E2ruzxAmd93uBAcY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uEyfLoFQsRKBRIcB"}},"img":"systems/pf2e/icons/spells/scintillating-pattern.webp","name":"Scintillating Pattern","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A field of cascading, ever-changing colors manifests in the air. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern, as are those within 20 feet of the pattern's area. A creature must attempt a Will save if it is inside the pattern when you cast it, enters the pattern, ends its turn within the pattern, or uses a Seek or Interact action on the pattern. A creature currently affected by the pattern doesn't need to attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for [[/br 1d4 #rounds]]{1d4 rounds}. After the Stunned condition ends, the creature is Confused for the remaining duration of the spell.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"cjXnGrEMkDDki8sC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scintillating-pattern","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RYYoNUNevVCWIBOW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XZE4BawIlTf88Yl9"}},"img":"systems/pf2e/icons/spells/dimensional-lock.webp","name":"Dimensional Lock","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shimmering barrier that attempts to counteract teleportation effects and planar travel into or out of the area, including items that allow access to extradimensional spaces (such as a bag of holding). Dimensional lock tries to counteract any attempt to summon a creature into the area but doesn't stop the creature from departing when the summoning ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"cjXnGrEMkDDki8sC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-lock","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1lvk6RN05ZoaL1vF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":600000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"cjXnGrEMkDDki8sC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aTbUZmqX3wxWV8hR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"cjXnGrEMkDDki8sC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tikGFRXVhGNo3ahM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hammer","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["radiant-blow"]},"bonus":{"value":32},"damageRolls":{"3stgh3u6whf7ffx69nij":{"damage":"3d12+15","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LzoVt6l20KHm15wv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Radiant Beam","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":32},"damageRolls":{"2lu9f0yjajft9t86gbzg":{"damage":"4d10","damageType":"force"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Y2i3TiK6GDsS9UIv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BOGJAY8I1abQRm7S","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iRmxw9CTYdvk3WOX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Gatekeeper Aura","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:60]{60 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature that uses a teleportation ability within the aura's emanation or enters it via a teleportation ability must succeed a @Check[type:will|dc:38] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and have its destination changed to a point of the radiant warden's choosing within the emanation. On a successful save, the creature arrives as intended but is still sickened 1.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":60,"slug":"gatekeeper-aura","traits":["abjuration","aura","occult","teleportation"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","aura","occult","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S31hZB9EKGtsEZ7B","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Orrery","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Until it acts, the radiant warden appears to be an orrery (or similar large mechanical contraption, such as a telescope). It has an automatic result of 53 on Deception checks and DCs to convincingly pass as such a machine.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xOfT1xQ4weGRsYHu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Radiant Blast","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The radiant warden releases a @Template[type:cone|distance:50] of bright energy that deals [[/r 10d12[force]]] damage (@Check[type:reflex|dc:38|basic:true] save). The radiant warden can't use Radiant Blast for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","force","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vu4nBmfeMF19jeah","img":"systems/pf2e/icons/actions/Passive.webp","name":"Radiant Blow","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a creature is hit by the radiant warden's hammer Strike, a flash of radiant energy attempts to anchor the creature in place. The creature must attempt a @Check[type:will|dc:38] save; on a failure, the creature can't use any teleportation effects for 1 minute. On a critical failure, the creature is also permanently @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2].</p>"},"requirements":{"value":""},"rules":[],"slug":"radiant-blow","source":{"value":""},"traits":{"rarity":"common","value":["teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NSYWaYtysfMLy3w2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1600000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4s8ELNWXmsGfFB7V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Astronomy Lore","sort":1700000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dX7uopu8XlFTz48X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dhR85wTJj3FB4cx5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1900000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Radiant Warden","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":6},"int":{"mod":6},"str":{"mod":9},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":""},"hp":{"details":"","max":300,"temp":0,"value":300},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":30},"resistances":[{"type":"mental","value":15},{"exceptions":["adamantine"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":17},"privateNotes":"","publicNotes":"<p>The enigmatic and strange radiant wardens were constructed thousands of years ago to protect observatories and scholars against the incursion of alien aggressors from the Dominion of the Black. Over time, their roles as guardians expanded to include watching over any region where the laws of time and space have worn thin, particularly near portals and permanent gates between planets, planes, or dimensions.</p>\n<p>Named for both the radial nature of the concentric rings that make up their bodies as well as the glowing radiance of their attacks, radiant wardens carry on their orders, defending sites from invasion with single-minded purpose.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":32},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":28}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Any One Ancient Language ","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"grg"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Nk3Inn5jel1VQMLt"}}}
{"_id":"NlMqwcN2ZaALOVSY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"N9O6ClFh2arDGR4l","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pseudopod","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":26},"damageRolls":{"85p60bgiv5x8ffqpwbbx":{"damage":"2d12+12","damageType":"bludgeoning"},"8byb3g3w2um8puz85po5":{"damage":"2d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UTaJ0rJXzssLeINs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Motion Sense","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A carnivorous blob can sense nearby creatures through vibration and air or water movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ByGE43xowJglhHxP","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Reactive Strikes","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The carnivorous blob takes damage from any source</p>\n<hr />\n<p><strong>Effect</strong> The blob makes a pseudopod Strike against an adjacent target. If an adjacent creature dealt the triggering damage, that creature is the target of this Reactive Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kryZwH2P5QUcvtyI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Split","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a carniverous blob that has 10 or more HP is hit by an attack that would deal piercing or slashing damage, it splits into two identical oozes, each with half the original's HP. One ooze is in the same space as the original, and the other is in an adjacent, unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or heavy to push).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xNfSi1bsS4hwfcXU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Carnivorous Blob Acid","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A carnivorous blob's acid damages only flesh-not bone, stone, wood, or other materials- but is nonetheless devastating. Whenever a creature takes damage from this acid, it must succeed at a @Check[type:fortitude|dc:33] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (drained 2 on a critical failure). On each subsequent failure, the drained condition value increases by 1 (or by 2 on a critical failure), to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hPXSQxaDWNJRZg36","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r 2d12[bludgeoning]]] damage plus [[/r 2d6[acid]]] damage, @Check[type:fortitude|dc:33|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i8KkA2JGZTsQSxta","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.zU3Ovaet4xQ5Gmvy"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Engulf","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>DC 33, [[/r 4d10[acid]]] damage, Escape DC 33, Rupture 20</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Engulf]</p>"},"requirements":{"value":""},"rules":[],"slug":"engulf","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xURZboPgZokTtHAT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ltOlXMrT54tOTgrs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Carnivorous Blob","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":6},"dex":{"mod":-3},"int":{"mod":-5},"str":{"mod":8},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":300,"temp":0,"value":300},"immunities":[{"type":"acid"},{"type":"critical-hits"},{"type":"piercing"},{"type":"precision"},{"type":"slashing"},{"type":"sonic"},{"type":"unconscious"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"swim","value":20}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Ooze","level":{"value":13},"privateNotes":"","publicNotes":"<p>Carnivorous blobs are the ravenous spawn of shattered worlds far beyond the stars, born across the galaxy in inert form until they fall like meteorites onto unsuspecting worlds. These massive beings can lie dormant for years in desolate caverns or barren wastelands. When a carnivorous blob perceives living creatures nearby, it lurches to gelatinous life, seeking out and consuming every creature it can catch until it is destroyed or until it has been unable to locate food for 24 hours, at which point it returns to hibernation. Often, keeping food away from a carnivorous blob is the safest way to defeat it. The blob's ability to split into smaller oozes that might stay hidden after a fight means it can be hard to fully eradicate these mindless predators.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"motion sense 240 feet, no vision"},"size":{"value":"grg"},"value":["mindless","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.NlMqwcN2ZaALOVSY"}}}
{"_id":"NoCtPLRoVvloZe63","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gzQlpS0D81W4iCub","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"item":0,"mod":0,"value":28},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"wPKjjiFehMY8xQM7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc"}},"img":"systems/pf2e/icons/spells/wall-of-wind.webp","name":"Wall of Wind","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.</p>\n<ul>\n<li>Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of similar size-can't pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a -2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don't create physical objects pass through the wall with no penalty.</li>\n<li>The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"gzQlpS0D81W4iCub"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LvgsOjqlWG5jltps","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At Will)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"gzQlpS0D81W4iCub"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y1e8OHh4rBwTSsqh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"gzQlpS0D81W4iCub"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hQdMdV8u5o7eWZEV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d10+15","damageType":"piercing"},"1":{"damage":"2d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"D5p47qiv8jIAcjoL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d10+15","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"numgrwQUdlF3fy51","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d12+15","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"072UUA8WXrWV6tPc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"2d12+13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"K7yXQ4PZPINLQXnj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OhlQui33tv2Wq8Ur","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NDhBBYbkfa48lqzj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a cloud dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IpYr4SLkhnzKvpdC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FBO25NSysfQagiQl","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T4cC9H9vxNTUqnco","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflecting Cloud","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is the target of a ranged attack</p>\n<p><strong>Requirements</strong> The dragon is aware of the attack and has a free wing</p>\n<hr />\n<p><strong>Effect</strong> The cloud dragon flexes a wing and creates a billowing cloud of mist. The dragon is treated as if they were @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] for the purposes of resolving the triggering attack, so normally the attacker must succeed at a @Check[type:flat|dc:11] to target them. The dragon also gains a +4 circumstance bonus to AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vID81IzA60CV6yD2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:32]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4KxhR1H4vfF5teNe","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a thundercloud that deals [[/r 15d6[electricity]]] damage in a @Template[type:cone|distance:50] (@Check[type:reflex|dc:35|basic:true] save). They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0v7H9KCVbUUdkdU7","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Cloud Form","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The cloud dragon's body becomes vaporous and misty. They gain the effects of <em>@UUID[Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG]</em>, except their fly Speed remains unchanged. The cloud dragon can use this action again to return to physical form.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LUG7zInRwnS0c3vJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cloud Walk","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The cloud dragon can tread on clouds or fog as though on solid ground.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UQft7JhW6zhtWCy2","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one horn Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GkMCAxjpf2Y5nfdv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kCj8IX6h9b7gz7Ap","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FpbzngbGybZCG5uA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OaeR3WCLrzI8tybS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ic6041S5FMBvdsqJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2400000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zNe5zizoyrjmjsvJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0GjanOFdAoocpuoN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2600000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KwOfIFwmlbt1oehD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2700000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xCDwx9g12BYyIPRx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2800000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Cloud Dragon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":4},"str":{"mod":7},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":254,"temp":0,"value":254},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"details":"cloud walk","otherSpeeds":[{"type":"fly","value":160}],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":14},"privateNotes":"","publicNotes":"<p>At heart, cloud dragons are wanderers, explorers, and travelers who enjoy nothing more than seeing new lands and meeting unusual creatures. Cloud dragons range in color from light blue to a pale, milky white and have thick, curling horns and rather short snouts. They keep lairs among the extreme altitudes of the highest mountain peaks but are away on their many journeys as often as they're at home. Cloud dragons spend long hours surveying the lands they fly over from great heights, but they are creatures of whim, making it hard to predict what will pique their curiosity and bring them winging down to converse or investigate something on the ground. Cloud dragons seldom perform acts of outright malice, but they are not often charitable either. A cloud dragon is as likely to simply pluck something they desire off the ground and fly away with it as they are to bargain fairly.</p>\n<p>A cloud dragon's ever-changing interests never seem to stray toward the complicated schemes and long-term plans of other dragons. These rovers are creatures of the moment, and although they are as mentally gifted as other true dragons, their interests remain in the here and now. Yet the cloud dragon's penchant for living in the moment is not a personality flaw-they're more than capable of anticipating long-term results of their actions and won't make foolish choices simply to pursue a current interest. At the same time, cloud dragons have little interest in worrying about the future and are as confident in their ability to handle tomorrow's problems as they are today's.</p>\n<p>Cloud dragon hoards tend to be well-guarded or well-hidden, as a natural result of their roving habits often taking them away from their lairs for extended periods. Their treasuries include a wide variety of items-they are driven to gather a broad range of prizes rather than collecting one type of item intensively. To a cloud dragon, a diversified hoard is a perfect hoard.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran","common","draconic","jotun"]},"rarity":"uncommon","senses":{"value":"darkvision, mist vision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["air","dragon","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.NoCtPLRoVvloZe63"}}}
{"_id":"NtezcliwnH4R1tJw","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fEKfgiJvpDVUGTI9","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":40,"mod":0,"value":30},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"jADVibWMFkXhsljb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA"}},"img":"systems/pf2e/icons/spells/flesh-to-stone.webp","name":"Flesh to Stone","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You try to turn the target's flesh into stone. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the Slowed condition increases by 1 (or 2 on a critical failure). A successful save reduces the Slowed condition by 1. When a creature is unable to act due to the Slowed condition from flesh to stone, the creature is permanently non-magically @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg]. The spell ends if the creature is Petrified or the Slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"uses":{"max":3,"value":3},"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flesh-to-stone","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature made of flesh"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gevBFFfu6hD8xSvl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"17d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sreXsfDQ1tKOgEFS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yhlcSZF88RwErXcb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.nsQvjNyg4Whw2mek"}},"img":"systems/pf2e/icons/spells/divine-aura.webp","name":"Divine Aura (Chaotic only)","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Divine power wards the targets, granting each a +1 status bonus to AC and saves while in the area.</p>\n<p>Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. The bonuses granted by the spell increase to +2 against attacks by-and effects created by-creatures with an alignment opposite to the spell (lawful if you chose chaotic, evil if you chose good). These bonuses increase to +4 against effects created by such creatures that attempt to impose the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition on a target of your divine aura, as well as against attacks made by creatures summoned by anything opposite in alignment to your divine aura.</p>\n<p>When a creature of opposite alignment hits a target with a melee attack, the creature must succeed at a Will save or be @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 minute. It's then temporarily immune for 1 minute.</p>\n<p>The first time you Sustain the Spell each round, the divine aura's radius grows 10 feet.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-aura","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"allies in the area"},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5kY50OvZXGwzw1RS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C"}},"img":"systems/pf2e/icons/spells/divine-decree.webp","name":"Divine Decree (Chaotic only)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"7d10"}}},"description":{"value":"<p>You utter a potent litany from your faith, a mandate that harms those who oppose your ideals. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 7d10 damage to creatures in the area; each creature must attempt a Fortitude save. Creatures with an alignment that matches the one you chose are unaffected by the spell. Those that neither match nor oppose it treat the result of their saving throw as one degree better and don't suffer effects other than damage.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 minute. On your home plane, a creature that critically fails is banished with the effect of a failed <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em> save. A 10th-level creature or lower must attempt a Will save. On a failure, it's @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 minute; on a critical failure, it dies.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the level of creatures that must attempt a second save on a critical failure increases by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-decree","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"w1v8ePB16wHgmxVf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2CNqkt2s2IYkVnv6"}},"img":"systems/pf2e/icons/spells/imprisonment.webp","name":"Imprisonment","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"reagents to construct the magical prison worth a total value of 800 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You perform a ritual to imprison a creature in one of several forms. While some versions of this ritual offer all of the forms, others include only a single form or only a few of them. Whichever form you use, the effect can't be counteracted, though it can be ended by <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em>. Some forms of <em>imprisonment</em> can be ended by other means. Because the ritual requires the target to remain within 10 feet at all times, it typically requires you to subdue the target first.</p>\n<ul>\n<li><strong>Chains</strong> You bind the creature with chains, rendering it unable to use any actions other than to speak. Other creatures that attempt to approach, harm the chains, or free the trapped creature in any way must succeed at a Will save or be unable to do so forever. The chains have Hardness equal to 5 × the <em>imprisonment</em> ritual's spell level, and double that many Hit Points. Destroying the chains frees the target.</li>\n<li><strong>Object (9th level or higher)</strong> You either shrink the creature to an inch in height or transform it into an insubstantial form whose body trails away into wisps below its head. Either way, you trap it inside a gem, jar, bottle, lamp, or similar container. The creature ceases aging and doesn't require food or drink. The creature is still aware of its surroundings and can move within the container and speak, but it can't use any other actions. Destroying the container kills the target rather than freeing it. This form of <em>imprisonment</em> is also transmutation magic.</li>\n<li><strong>Oubliette (10th level only)</strong> You entomb the target in a state of suspended animation deep beneath the surface of the ground and out of tune with reality so that it can't be reached by any means. You also prevent divinations from revealing the location where the <em>imprisonment</em> occurred. Powerful magic such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> can reveal the location of the imprisonment, but even such magic can't free the target from the oubliette; only a 10th-level <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em> ritual can do so.</li>\n<li><strong>Prison</strong> You render the creature completely unable to leave a particular confined area or structure of your choice, such as a jail cell or sealed cave. The magic also prevents the creature from damaging its prison, either directly or indirectly, to break free. If the creature's prison is entirely destroyed by some external force, the creature is freed, though for some larger or natural prisons, this might be unfeasible.</li>\n<li><strong>Slumber (sleep effect)</strong> You put the creature into an eternal sleep. It ceases aging and doesn't require food or drink. A single sincere physical display of affection from a creature who genuinely loves the target-whether romantically, filially, or otherwise-frees it from the slumber. This form of <em>imprisonment</em> is also enchantment magic.</li>\n<li><strong>Temporal Stasis</strong> You send the creature into a state of suspended animation outside the flow of time. The creature doesn't grow older and can't be affected by any effect from within the normal timestream. While casting this ritual, you can optionally name any amount of time for the stasis; after this duration elapses, the stasis ends. Unlike other forms of <em>imprisonment</em>, temporal stasis can be counteracted by a <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> or <em>@UUID[Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4]</em> spell. This form of <em>imprisonment</em> is also transmutation magic.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You imprison the target. You can either use a form of <em>imprisonment</em> that usually requires 1 additional spell level, or give any creatures trying to use a <em>freedom</em> ritual to rescue the target a -2 circumstance penalty to checks associated with that ritual.</p>\n<p><strong>Success</strong> You imprison the target.</p>\n<p><strong>Failure</strong> You fail to imprison the target.</p>\n<p><strong>Critical Failure</strong> You imprison yourself and the secondary casters in the same way you intended to imprison the target.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can use the object form of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 18th level. The base cost increases to 2,000 gp.</p>\n<p><strong>Heightened (10th)</strong> You can use the object and oubliette forms of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 20th level. The base cost increases to 6,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (legendary) or Occultism (legendary)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"6"},"secondarycheck":{"value":"Crafting, Society"},"slug":"imprisonment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of up to 16th level"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UO7lvK22BCdlRb6f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"16d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60], and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"uses":{"max":3,"value":3},"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4ZSHbIHLoSyA3IbG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Dc4o0DNBB2mCvOPt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vz2xdhsoi4Vg6Gej","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2oWZ7fawQR7xWA6j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"haHyNwNcOTBVXk4D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"fEKfgiJvpDVUGTI9"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ErIhDSVTBd7aGHeC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stinger","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["thulgant-venom"]},"bonus":{"value":35},"damageRolls":{"huzvknk7b6u8hmjvi3en":{"damage":"3d12+17","damageType":"piercing"},"vx54nrz3d4ijpqbaqp4q":{"damage":"3d6","damageType":"mental"},"mkaiifeyttkn08f7m7t4":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0q3s792vZI0wANuc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":35},"damageRolls":{"t9efyopvlpo9m265akng":{"damage":"3d8+17","damageType":"bludgeoning"},"den3ioiwpktxuzm8ez3l":{"damage":"2d6","damageType":"acid"},"txbffwogx9runtkyuq6k":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GIj7axAUfLMpl5DN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P4BV5OJUyj3rfr1E","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qWb7LRbSfICoEdcJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0dNqhk5KI3nAaTlu","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Demon Hunter","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The thulgant causes a demon within 30 feet to suffer the effect of its sinful vulnerability.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2R71xX6zTcFcPntf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r {(2d6+17)[bludgeoning],1d6[acid]}]]{2d6+17 bludgeoning and 1d6 acid}, @Check[type:fortitude|dc:40|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"34NmTbXjw24GQVju","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Mind-Rending Sting","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The thulgant hits the same enemy with two consecutive sting Strikes in the same round</p>\n<hr />\n<p><strong>Effect</strong> The thulgant deals [[/r (3d12+17)[mental]]] damage to the enemy. If the enemy is affected by thulgant venom, that poison gains the virulent trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["virulent"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uY2J1JrUYcVbFp2j","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Stunning Display","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The thulgant rises up on its twitching limbs and presents its numerous tentacles and stingers in a horrifying display of awfulness. Creatures in a @Template[type:emanation|distance:30] must attempt a @Check[type:will|dc:40] save, after which they are temporarily immune to further Stunning Displays for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 4}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 8}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","emotion","enchantment","fear","incapacitation","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p1rxtsKx33vjytn0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Thulgant Venom","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:40]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 3d6[poison]]] damage and the victim gains one of the following at random: @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}, or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[poison]]] damage and the victim gains two of the following at random: @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}, or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 9d6[poison]]] damage and the victim gains all three of the following: @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 3}, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}, and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"thulgant-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1BrHXN7JmOnmyeOk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ldyH87qpdUJnPKMg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"D3HL44dVRXEhpclP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QnCsdCiOFYzT45kQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2700000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hJAWGolFE2LLR7Tl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2800000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Thulgant","system":{"abilities":{"cha":{"mod":9},"con":{"mod":6},"dex":{"mod":6},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":""},"hp":{"details":"","max":305,"temp":0,"value":305},"immunities":[{"type":"controlled"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":30},"resistances":[{"type":"mental","value":15},{"exceptions":["cold-iron"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"climb","value":30},{"type":"fly","value":50}],"value":30},"weaknesses":[{"type":"lawful","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":18},"privateNotes":"","publicNotes":"<p>Although they spend most of their time hunting and battling demons for control of the Abyss, thulgants amuse themselves with a variety of diversions, such as maintaining galleries of petrified mortals or building massive, hive-like lairs filled with enslaved minions. Each of these qlippoth is a horrific tangle of limbs, with spiderlike legs, writhing tentacles emerging from the top of its head, and three scorpion-like stingers.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":32}},"spellcasting":{"rituals":{"dc":40}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal"]},"rarity":"uncommon","senses":{"value":"greater darkvision, true seeing"},"size":{"value":"lg"},"value":["fiend","qlippoth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.NtezcliwnH4R1tJw"}}}
{"_id":"O69kXMo6shkA606k","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xS1M3nE7TiguYe63","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Arm","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["strangling-fingers"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+3","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pP0EwdXTDTjgDpZA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n5uTPxg5zF7PKMZF","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Yank","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An enemy targets the choker with an attack</p>\n<hr />\n<p><strong>Effect</strong> The choker tries to pull a creature it has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] into the path of the attack. The choker attempts an Athletics check, including its bonus to @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD]. If it succeeds against the grabbed or restrained creature's Fortitude DC, the choker redirects the attack to that creature, and the attacker compares its attack roll result against the new target's AC. The choker must move the creature into a space adjacent to itself. The creature must also be moved within the attacker's reach against a melee attack or into a space between itself and the attacker against a ranged attack. The choker can't use this ability to make the attacker target itself, even if it's grabbing or restraining the attacker.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z8DPFDp5ksGcM6bT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d6+3)[bludgeoning]]], @Check[type:fortitude|dc:19|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WIlbTCI5PaEEizfq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hidden Movement","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If the choker starts its turn @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] from or @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] by a creature, that creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against the choker's attacks until the end of the turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vuAvJlvQLWub8gyW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Strangling Fingers","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature hit by a choker's arm Strike is automatically @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], and the choker begins to strangle the target. The creature is suffocating and can't speak as long as it's strangled. This prevents it from casting spells with a verbal component or activating items with a command component.</p>"},"requirements":{"value":""},"rules":[],"slug":"strangling-fingers","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OOgOPxe66wl8FqEm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Grapple","predicate":["action:grapple"],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+11 to Grapple","options":"action:grapple"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jZ2FrHuO08Yr5pbi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Choker","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":-3},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":28,"temp":0,"value":28},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":20}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration","level":{"value":2},"privateNotes":"","publicNotes":"<p>With long, cartilaginous limbs and gray skin, chokers easily hide in stony alcoves, rocky fissures, and darkened staircases to ambush their prey. The strange little aberrations prefer to pick off weak and solitary creatures, especially those that wander off from their packs or communities. A choker's long, spongy arms are flexible but deceptively strong. The fingers can tighten rapidly and are ridged with spiky, tooth-like structures that provide an incredible grip. A choker typically strangles its prey to death, then drags the body off or dismembers it using crude tools if the body is too big to carry. If confronted or outnumbered, a choker tries to escape, often compressing into a tight passage to get away. Chokers that encounter humanoids exhibit intense curiosity about their culture, society, and the products of art and industry. This interest isn't very deep-it just results in chokers that like killing people and collecting any of their items that seem sophisticated, such as jewelry, nice clothing, or written texts.</p>\n<p>Chokers sometimes gather in settlements, usually sticking to slums or abandoned structures. These chokers stalk at night, flopping across rooftops, tapping at windows, and scuttling through sewers, gutters, and chimneys to get at prey. An urban choker that finds prey early on its hunt-a wandering pet, a person who is out alone-might spend the rest of the night indulging its curiosity about the products of society. A curious choker might abscond with all sorts of odd items, from tavern signs to library books to roof tiles. A choker usually pilfers only one item at a time, but as its collection grows, it might need to find a larger nest to accommodate its collection, then move its pieces one by one to the new home.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","undercommon"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.O69kXMo6shkA606k"}}}
{"_id":"O9LzsedLTUVFtOix","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5OLDndk87U2qEJ5p","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pincer","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d12+15","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hPjYRtGf041nnmLw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stinger","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["black-scorpion-venom"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d8+15","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"oabwo3FEBY2CjPRM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cGXZfGlgZYjzMBP8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PBcYVDE3HZByWRI7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Black Scorpion Venom","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:36]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d12[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d12[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 4d12[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 4}, and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"black-scorpion-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KovaVbwNiKoGj4DJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d12+12)[bludgeoning]]] damage, @Check[type:fortitude|dc:36|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bk1rrI0FiHN6P4an","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rapid Stinging","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The black scorpion makes three stinger Strikes, each against a different target. Its multiple attack penalty applies to each attack, but the penalty increases only after all the attacks have been made.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gCwKF48GST0z9EEa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ahYB7VKidgoUw59l","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Black Scorpion","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":38},"allSaves":{"value":""},"hp":{"details":"","max":275,"temp":0,"value":275},"initiative":{"statistic":"perception"},"perception":{"value":27},"speed":{"otherSpeeds":[],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":15},"privateNotes":"","publicNotes":"<p>With a carapace the color of polished obsidian and a penchant for attacking villages, this humongous scorpion is one of the desert's most frightening predators. A black scorpion measures 60 feet from tip to the base of its stinger.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":29},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 90 feet"},"size":{"value":"grg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.O9LzsedLTUVFtOix"}}}
{"_id":"OERK0GGnaEOthcdV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"VDwn97NFRX24iTjv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d10+6","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"28TZFvjgwHVKS489","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Filament","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["sticky-filament"]},"bonus":{"value":11},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xBrIiF2AXw27mMmW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TdOAA9HgzD5psJwW","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pull Filament","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The cave fisher pulls a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by its filament toward itself, even suspending the target vertically if necessary. The cave fisher attempts an Athletics check against the creature's Fortitude DC. On a success, the cave fisher pulls the creature 15 feet closer to it (30 feet closer on a critical success).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xCffJ5CYclgmYzmC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sticky Filament","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature hit by the cave fisher's sticky filament is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]. The cave fisher can move while it has a creature grabbed with its filament, but it automatically releases the creature if the cave fisher moves beyond the filament's 60-foot length. The cave fisher can use only one filament at a time, and it can sever the filament and release any creature grabbed by it as a free action. The filament can be severed by a Strike that deals at least 10 slashing damage to it. This doesn't deal any damage to the cave fisher itself. The filament has AC 17, and its @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] DC is 19.</p>"},"requirements":{"value":""},"rules":[],"slug":"sticky-filament","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xuE0J5N80gQFRRoL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"evxf6hZb8yTvsexD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cave Fisher","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":15}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>Cave fishers lurk in dark corners near the ceilings of caves and underground structures, lying in wait for prey to approach. When it does, the cave fisher excretes thin, tough, and very sticky filaments at its prey with lightning speed to capture it.</p>\n<p>A cave fisher eats just about any live prey smaller than itself, though anything smaller than a rat isn't much of a meal for it. When a cave fisher captures such a creature, it often leaves the hapless animal entangled, using it as bait to attract larger creatures. Because the adhesive on its filament doesn't last long, the fisher frequently needs to eat one filament and excrete a new one. The filaments are translucent and can be hard to see when they're still and in darkness.</p>\n<p>Cave fishers hatch with the ability to excrete filaments, but they molt many times before reaching their adult size of about 7 feet long and 400 pounds. They often leave shed shells in conspicuous locations as decoys.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.OERK0GGnaEOthcdV"}}}
{"_id":"OFHr8UhsBOOgj0ef","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lCfKYASIe4pKTiK3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"mod":0,"value":19},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"u0ElbDdImQ4e4b9J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"lCfKYASIe4pKTiK3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r7VY95UxnSnIfoue","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JOdOpbPDl7nqvJUm"}},"img":"systems/pf2e/icons/spells/globe-of-invulnerability.webp","name":"Globe of Invulnerability","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an immobile globe around yourself that attempts to counteract any spell from outside the globe whose area or targets enter into the globe, as if the globe were a <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> spell 1 level lower than its actual spell level.</p>\n<p>If the counteract attempt succeeds, it prevents only the portion of the spell that would have entered the globe (so if the spell also has targets outside the globe, or part of its area is beyond the globe, those targets or that area is affected normally).</p>\n<p>You must form the sphere in an unbroken open space, so its edges don't pass through any creatures or objects, or the spell is lost (though creatures can enter the globe after the spell is cast).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"heightenedLevel":4,"value":"lCfKYASIe4pKTiK3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"globe-of-invulnerability","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BRZmIeDyE0plbDfv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc"}},"img":"systems/pf2e/icons/spells/gentle-repose.webp","name":"Gentle Repose","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targeted corpse doesn't decay, nor can it be transformed into an undead. If the corpse is subject to a spell that requires the corpse to have died within a certain amount of time (for example, raise dead), do not count the duration of gentle repose against that time. This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell's duration is unlimited, but the spell takes one more action to cast and requires a material component and a cost (embalming fluid worth 6 gp).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"time":{"value":"3"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"lCfKYASIe4pKTiK3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gentle-repose","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2q5Hz0vUEER1aViF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"lCfKYASIe4pKTiK3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1RcuxgvvscX2wpNJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mkbq9xlAUxHUHyR2"}},"img":"systems/pf2e/icons/spells/paranoia.webp","name":"Paranoia (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the target to see all other creatures as dire threats. The target is stricken by intense paranoia toward all creatures around it and must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target believes everyone it sees is a potential threat. It becomes @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] to all creatures to which it wasn't already hostile, even those that were previously allies. It treats no one as an ally. The spell ends after 1 round.</p>\n<p><strong>Failure</strong> As success, but the effect lasts 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, except the target believes that everyone it sees is a mortal enemy. It uses its reactions and free actions against everyone, regardless of whether they were previously its allies, as determined by the GM. It otherwise acts as rationally as it normally does and likely prefers to attack creatures that are actively attacking or hindering it over those leaving it alone.</p>\n<hr /><strong>Heightened (6th)</strong> You can target up to 5 creatures."},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"5 creatures"}}},"type":"fixed"},"level":{"value":2},"location":{"heightenedLevel":2,"value":"lCfKYASIe4pKTiK3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paranoia","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uNSjvQVZ5v72gpEx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"lCfKYASIe4pKTiK3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Sv1f9lzuigDrIgpC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"lCfKYASIe4pKTiK3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UG0YOIddjYulzBvb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"lCfKYASIe4pKTiK3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ak9w3QGyVaUwbmsr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.szIyEsvihc5e1w8n"}},"img":"systems/pf2e/icons/spells/soothe.webp","name":"Soothe","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"1d10+4"}}},"description":{"value":"<p>You grace the target's mind, boosting its mental defenses and healing its wounds. The target regains 1d10+4 Hit Points when you Cast the Spell and gains a +2 status bonus to saves against mental effects for the duration.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.nkk4O5fyzrC0057i]</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing increases by 1d10+4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10+4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"lCfKYASIe4pKTiK3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"soothe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["emotion","healing","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BXp3Iqh8AykJCF9i","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"8iz8jy8cya72qmajrc3y":{"damage":"2d10+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wTAXkMHuxjJpD8OH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NZhUsB0mdsYLr6UX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MY7iImbmJzLQjtsK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 60 feet","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"InHy3ZKl3MHOyTX4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dYvQOwzgoNuS9cG8","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Body Thief","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The intellect devourer reduces in size and burrows into the brain of a creature dead for no longer than 1 day. At the start of the intellect devourer's next turn, the body revives at its maximum Hit Points, controlled by the devourer. The intellect devourer is conscious and can sense everything the possessed body could.</p>\n<p>Any effect that ends the possession kills the host body with the same effects as Exit Body. The intellect devourer can't use any of the host creature's spells with Body Thief but can use its own spells.</p>\n<p>The host body slowly decays while inhabited by the intellect devourer, becoming uninhabitable after 7 days unless preserved with <em>@UUID[Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc]</em> or a similar effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate","necromancy","occult","possession"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GCGNJYiHP5GMdDAQ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Exit Body","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The intellect devourer is controlling a body with Body Thief</p>\n<hr />\n<p><strong>Effect</strong> The intellect devourer leaves its host body, which dies instantly and is no longer a suitable host for any Body Thief ability. The intellect devourer appears at full size in an adjacent space.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pHckdhGspQesS1nl","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Ravage","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The intellect devourer makes two talon Strikes against a @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], or @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] creature, using the same attack modifier as its highest attack modifier.</p>\n<p>These Strikes gain the death trait. If Ravage kills the target, the intellect devourer may use Body Thief against it as a free action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wHsOiFn1P7QcaaJ2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stolen Identity","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>While an intellect devourer uses Body Thief, it gains the ability to understand and speak all languages known by the host, as well as knowledge of the host body's abilities, identity, role in society, and personality. However, it does not gain the specific memories or knowledge of the host body.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nG5qYwqEftSaQfzz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MOKOEKvwECu0fPbL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8VdmW6zNiGNu9DXw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eaIwAoGYAYs3ZXCP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sKBn0b6TOp0t2CkV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2400000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y5LNVX9zaPLHmIkq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Intellect Devourer","system":{"abilities":{"cha":{"mod":6},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":5},"str":{"mod":2},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":130,"temp":0,"value":130},"immunities":[{"type":"blinded"},{"type":"controlled"},{"type":"emotion"},{"type":"possession"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration","level":{"value":8},"privateNotes":"","publicNotes":"<p>Intellect devourers serve as advance scouts and infiltrators for the powerful force of alien beings called the Dominion of the Black. These monsters roam the Darklands, from which they mount secret invasions of the world above. When an intellect devourer infiltrates a society, its first priority is to acquire a body. It might first seek out a graveyard for a fresh corpse, as this is easier than fighting and killing someone. When the aberration compresses itself into the host's brain cavity, its real body goes dull to sensation as it connects to the nervous system of its host. If found out, an intellect devourer might quickly inhabit a new body to make its escape, preferably something inconspicuous such as a domestic animal.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language), Telepathy 100 feet","selected":[],"value":["aklo","common","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, lifesense 60 feet"},"size":{"value":"sm"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.OFHr8UhsBOOgj0ef"}}}
{"_id":"OVRvL7fKERLsM4KP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"JSpF7t2LpyYp70eW","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"mod":0,"value":12},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"n4QlRoK5PAp1rD9a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"JSpF7t2LpyYp70eW"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KdVfLfgHwYXdIYXG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jVgZ19s2KzgHUo1a","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":["knockdown"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"1d10+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xAxdPG2ftegyTaUj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Water Jet","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"3d6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4Ok3T9qk3DEMSviw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P48WRIeVuuAB8JWK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Death Flood","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a grodair dies, its body explodes in a blast of pressurized water that deals [[/r 4d6[bludgeoning]]] damage to creatures within a @Template[type:emanation|distance:15] (@Check[type:reflex|dc:22|basic:true] save). A creature that fails its save is pushed 5 feet (or 10 feet on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","primal","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8J1VrbhC0fQxs0Xu","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Muddy Field","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The grodair transforms all soil, sand, or similar sediment in a @Template[type:emanation|distance:10] into mud for 1 round. 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Their supernatural physiology includes a strange organ with an extradimensional space capable of storing thousands of gallons of water. This grants grodairs the ability to create a suitable environment for themselves anywhere by releasing the water, quickly transforming any surrounding land into a shallow bog. When grodairs wish to leave for a new location, they simply suck up all the water back up. When necessary, grodairs can also travel on land by walking upon the tangle of long, fleshy tentacles that dangle from their bellies.</p>\n<p>Grodairs have two sets of eyes that function independently. While this makes the creatures difficult to surprise, it also makes them easy to distract. During conversations, they have a tendency to lose focus quickly and have difficulty remembering things. Still, they are avid conversationalists and enjoy hearing tales about the world. While this quality makes grodairs quite likable, they aren't reliable. They have difficulty following plans or schedules, and they can keep a secret only if they happen to forget it first. For these reasons, grodairs don't always make the best allies.</p>\n<p>Grodairs are voracious and curious omnivores who love trying new foods-in fact, the pursuit of new and interesting food is the most common reason that they venture out of First World. They can also capture and store within their throats any small animals and plants easily suspended in water, and eject them for consumption at a later time.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","sylvan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["amphibious","beast","fey","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.OVRvL7fKERLsM4KP"}}}
{"_id":"OaKx1ZaU25i3cypS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ziM5W7Pshzb5HJ4L","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":17},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"mLsKErBN02PEpFEb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury (At will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ziM5W7Pshzb5HJ4L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Tf3u5yoDCB47nhgw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ziM5W7Pshzb5HJ4L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zqitjHLLiA5pOVLh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"value":"ziM5W7Pshzb5HJ4L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QiCBFOYQLK20mcyP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ziM5W7Pshzb5HJ4L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y85iRqr2qwg0ztx5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V"}},"img":"systems/pf2e/icons/spells/outcastss-curse.webp","name":"Outcast's Curse","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ziM5W7Pshzb5HJ4L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TQVq481FRrNZwzZ3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr"}},"img":"systems/pf2e/icons/spells/remove-curse.webp","name":"Remove Curse","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch grants a reprieve to a cursed creature. You attempt to counteract one curse afflicting the target. If the curse comes from a cursed item or other external source, a success indicates that the target creature can rid itself of the cursed item, but it doesn't remove the curse from the item.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"value":"ziM5W7Pshzb5HJ4L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-curse","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IiSweZti0rFAI1CE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ziM5W7Pshzb5HJ4L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W8JEzdgAKFqvYuEU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.CQb8HtQ1BPeZmu9h"}},"img":"systems/pf2e/icons/spells/touch-of-idiocy.webp","name":"Touch of Idiocy","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dull the target's mind; the target must attempt a Will save.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ziM5W7Pshzb5HJ4L"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"touch-of-idiocy","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"feGscobFSFo5sD1g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E"}},"img":"systems/pf2e/icons/spells/geas.webp","name":"Geas","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act. A <em>geas</em> to perform an act is usually conditional, such as, \"Always offer hospitality to strangers seeking a place to stay.\" An unconditional <em>geas</em> to perform a certain act doesn't require the target to perform that act exclusively, though it must prioritize the task above all leisurely pursuits. The most common <em>geas</em> to refrain from carrying out an act is a specification to avoid violating a contract. In those cases, the secondary caster usually takes charge of making sure the wording of the contract is attuned correctly with the ritual's magic. Because the target is willing, <em>geas</em> can have a duration that lasts for as long as the target agrees to. If the target is unable to fulfill the <em>geas</em>, it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and the sickened condition increases by 1 for each consecutive day it is prevented from following the <em>geas</em>, to a maximum of sickened 4. The sickened condition ends immediately when it follows the <em>geas</em> again; it can't remove the sickened condition in any other way. Only powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell can remove the effects of <em>geas</em> from a willing target.</p>\n<hr />\n<p><strong>Critical Success</strong> The <em>geas</em> succeeds, and the target receives a +1 status bonus to skill checks that directly uphold the <em>geas</em> (at the GM's discretion).</p>\n<p><strong>Success</strong> The <em>geas</em> succeeds.</p>\n<p><strong>Failure</strong> The <em>geas</em> fails.</p>\n<p><strong>Critical Failure</strong> The <em>geas</em> fails, and you are instead affected by the <em>geas</em> you were attempting to place on the target. You are considered an unwilling target, so the <em>geas</em> can be counteracted with a <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> spell.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can use <em>geas</em> on an unwilling creature; it can attempt a Will save to negate the effect. If the target fails this Will save, the <em>geas</em> lasts up to 1 week. A <em>remove curse</em> spell can counteract a <em>geas</em> on an unwilling creature, in addition to powerful magic such as a <em>wish</em> spell. A clever unwilling creature can subvert the <em>geas</em> by contriving situations that prevent it from complying, but in that case it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] (as described above).</p>\n<p><strong>Heightened (7th)</strong> As 5th level, but the <em>geas</em> lasts for up to 1 year on an unwilling creature.</p>\n<p><strong>Heightened (9th)</strong> As 5th level, but the <em>geas</em> lasts for a duration you choose (even unlimited) on an unwilling creature.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Society or Legal Lore"},"slug":"geas","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the geas ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental","curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zzv3YiVwAfvq91jl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"44fn8liiunlsbt5kfyzb":{"damage":"2d10+4","damageType":"bludgeoning"},"fruhrl4eefeyek6o6shr":{"damage":"1d6","damageType":"lawful"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["lawful","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wveW1LFrPr2tdNpt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["fate-drain"]},"bonus":{"value":17},"damageRolls":{"57y5u65ffija25dhpnfw":{"damage":"2d8+4","damageType":"slashing"},"ka3ge3h7dadf25cf5vye":{"damage":"1d6","damageType":"lawful"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","lawful","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JqoRYjfcXOg9zHSr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RFPvW7U5w3NRyp3q","img":"systems/pf2e/icons/actions/Passive.webp","name":"Envisioning","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>When a theletos conveys information, it does so wordlessly through psychic projections. This acts as @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA] with a range of 100 feet but is understandable to all creatures regardless of whether they have a language. The meaning to non-aeons can be vague and is often mysterious. A theletos can use this ability to communicate flawlessly with any other aeon on the same plane.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x0tIw8t8mhFgH7ab","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wSYxanQKAbTVaazk","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f3X4SLxmMSok3p65","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fate Drain","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature damaged by the theletos's tentacle must succeed at a @Check[type:will|dc:22] save or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1}.</p>\n<p>As long as the creature is stupefied, it can no longer benefit from fortune effects. If the target fails additional saves against this ability, the condition value increases by 1 (to a maximum of stupefied 4). This condition value decreases by 1 every 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":"fate-drain","source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","mental","fortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sA3oeWc14avc7CPO","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Wrath of Fate","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The theletos releases a @Template[type:cone|distance:60] of energy from its center. Creatures in the cone become overwhelmed with the knowledge of various fates that destiny has in store for them and lack of clear pathways to these potential futures. They must succeed at a @Check[type:will|dc:26] save or be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} indefinitely.</p>\n<p>An affected creature can choose to roll twice when it attempts an attack, saving throw, or skill check and take the lower result. Regardless of the outcome, that creature is no longer slowed after that roll.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.QSy3KaLI1AYTR7rP]</p>\n<p>The theletos can't use Wrath of Fate again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","mental","misfortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TQskQ7pLBdaYrRPf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gGdO5EHj4D4LJvXt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Pm7tD3CUXXdEso9j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FylgB5M1LjUw4Fzs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Theletos","system":{"abilities":{"cha":{"mod":3},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":4},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":125,"temp":0,"value":125},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":25},"weaknesses":[{"type":"chaotic","value":5}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Monitor","level":{"value":7},"privateNotes":"","publicNotes":"<p>Theletoses maintain the balance between fate and free will. A theletos is a roughly spherical mass of crystals from which emerge four limbs, each split at the elbow and ending in three-fingered hands. A pair of crystalline tentacles also emerges from its body. Those who have been damaged by a theletos's tentacles describe a disorienting dilemma as they simultaneously feel forced to make a single choice while also being overwhelmed by the endless options available to choose from. Theletoses are more likely than most aeons to interfere in non-aeon societies, particularly in regions with draconian laws. Their involvement is twofold; a theletos concerns itself with both the freedom of individuals and the laws that restrict these individuals, even when the two are in opposition.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":18}},"spellcasting":{"rituals":{"dc":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Envisioning","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aeon","monitor"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.OaKx1ZaU25i3cypS"}}}
{"_id":"OaNtHZAraCrVLuSo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"NshCFgqhon7NfWbq","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d10+9","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LUKxBKPHrzVKWWNz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tongue","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["paralysis"]},"bonus":{"value":20},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"M14sGTx3h9uOKf65","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LV58uBPdmRP5wve2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HXNPKNUC1fSgSuTM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mohrg Spawn","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A living creature slain by a mohrg that had a lower level than the mohrg rises as a mohrg spawn after [[/br 1d4 #rounds]]{1d4 rounds}, on its turn. This mohrg spawn is under the command of the mohrg that created it. If the creator of the mohrg spawn is destroyed, the mohrg spawn is destroyed as well, immediately collapsing into a pile of decayed flesh and bones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["occult","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zJ48k7LkzzGzYZXF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Paralysis","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living creature hit by a mohrg's tongue Strike must succeed at a @Check[type:fortitude|dc:26] save or become @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF]. The creature can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 on each attempt.</p>"},"requirements":{"value":""},"rules":[],"slug":"paralysis","source":{"value":""},"traits":{"rarity":"common","value":["occult","incapacitation","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"967GKOeV0EqG2hzn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TJX2IhSoL0wAayF8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2rCpz2wxBCdpA77B","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"E9xsKxeos9X4P7Bw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KpgpzvbKgHJdJqZD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rmXO4Tk66Rcr4GOp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mohrg","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"negative healing","max":120,"temp":0,"value":120},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"type":"piercing","value":10},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":8},"privateNotes":"","publicNotes":"<p>The weight of murder wears heavy on the soul. With souls marked by a lifetime of dealing death, these killers, whether mass murderers, bloodthirsty soldiers, or sadistic executioners, sometimes do not let judgment and lawful execution stanch their slaying sprees. When such individuals are brought to justice, they may rise after death as mohrgs to continue their ruinous work.</p>\n<p>Drawn to others of their kind, mohrgs prefer to hunt in small groups, occasionally in partnership with weaker free-willed undead such as shadows and wights. They seek out weak prey and revel in causing drawn-out suffering. Some mohrgs haunt locations they favored in life, reenacting old crimes on new victims. They may even skulk about in public, wearing rags, cloaks, or freshly harvested skins to hide their nature. The most dangerous mohrgs are those who grow powerful enough to no longer fear being struck down again and openly assault settlements in an attempt to turn living towns into mass graves.</p>\n<p>Since those slain by a mohrg rise soon thereafter as mohrg spawn, the murders of a mohrg rarely go unnoticed for long, even when they take extra care to prey only on a society's dregs. Since mohrg spawn remain under a mohrg's control, a canny mohrg might order its spawn to remain in hiding to keep its presence secret until a point where it feels confident unleashing its undead army upon a doomed settlement.</p>\n<p>Mohrgs retain a twisted sentimentality for the crimes of their mortal life, seeking out trinkets that remind them of favorite murders. When not out hunting, mohrgs arrange their mementos into disturbing shrines. Often, these trinkets are valuable objects, and might even provide important clues to ongoing mysteries.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.OaNtHZAraCrVLuSo"}}}
{"_id":"OuimMwM3yFRy5tRK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"F40AJYqQ0BCC2TF0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Chain","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["impaling-chain"]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d8+7","damageType":"piercing"},"1":{"damage":"1d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disarm","evil","magical","reach-10","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"L19PpXXqJh02tp7Q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x97vWevUTEMqeOCJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painsight","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A velstrac automatically knows whether a creature it sees has any of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv], @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1], and @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] conditions, as well as the value of those conditions</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6rslY3YCHH1EYxYL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FNBiiooVEkzVDOTE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 10 (Deactivated by Good or Silver)","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["good","silver"],"key":"FastHealing","type":"regeneration","value":10}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZWe69IC3j34b3dqx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TM2S9CZ5bTyxKkXp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Unnerving Gaze","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it sees the face of a departed loved one in place of the evangelist's face. The creature must succeed at a @Check[type:will|dc:21] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} on a critical failure).</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"unnerving-gaze","traits":["aura","divine","enchantment","fear","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pJ6eBDUVUixzX9UL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Animate Chains","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Chains in the evangelist's vicinity sprout barbs and writhe menacingly. The evangelist can make chain Strikes against any creature that is adjacent to an unattended chain within 20 feet, in addition to those within the reach of the evangelist's chain Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EHjIsHVK3BSAzKZW","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Gaze","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The evangelist stares at a creature they can see within 30 feet. The target must immediately attempt a @Check[type:will|dc:21] save against Unnerving gaze. In addition, if the creature was already @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL], on a failed save, the evangelist is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from the creature for as long as the creature remains frightened.</p>\n<p>After attempting this save, the creature is then temporarily immune until the start of the evangelist's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5e5FND78feSKXP99","img":"systems/pf2e/icons/actions/Passive.webp","name":"Impaling Chain","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the evangelist critically hits with a chain Strike, the target is impaled and anchored in place, becoming @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the chain. The creature is unable to recover from @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Bleed Damage} damage until it gets free (@UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] DC 25).</p>"},"requirements":{"value":""},"rules":[],"slug":"impaling-chain","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xgs04FEGUFQZNe6J","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2ZLcb6YaJSLH6uwI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"sVprGEfE0LLavlFZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1300000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nXkGhW9oSZZBFUit","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"f9IFJFpAiTTkfyhz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1500000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ujbUCBlQf3V81dRB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Torture Lore","sort":1600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Evangelist","system":{"abilities":{"cha":{"mod":1},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 10 (deactivated by good or silver)","max":90,"temp":0,"value":90},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"good","value":5},{"type":"silver","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend","level":{"value":6},"privateNotes":"","publicNotes":"<p>Evangelists, the velstracs' unofficial ambassadors, roam the farthest reaches of the planes to spread the word of their kind's abhorrent belief in perfection through pain. They are therefore the most frequently encountered velstracs on the Material Plane, leading covens of hedonistic mortal flesh-sculptors or serving as wardens of horrific dungeons. In regions ruled by infernal powers, evangelists may serve as lieutenants or advisors, whispering secret paths to power in exchange for mortal's souls or choice mortal flesh. Evangelists are the same size as humans, although with the heavy chains that always drape their forms, they often weigh 350 pounds or more.</p>\n<hr />\n<p>The search for ultimate sensation through self-mutilation is the horrifying preoccupation of the shadow-dwelling fiends known as velstracs. They transcend their stoic detachment only when inflicting pain and terror upon their victims, practicing new forms of torture, or when turning their agonizing practices back on themselves. Velstracs consider themselves enlightened beings, transcending such limitations as morality or mortal taboos, but their victims know them as emotionless tormentors who inflict sadistic suffering. These fiends claim to seek perfection in thought, form, and action, although they don't recognize any refinement that doesn't require the painful excision of the flesh or spirit.</p>\n<p>Velstracs manifest from the souls of the most extreme masochistic or sadistic mortals who are judged and sent on to the Shadow Plane. They take on forms that suit their vile predilections, ranging from the low-ranking augurs to the maestros of suffering and mutilation called eremites. The process of transformation warps the soul step by step, with other velstracs conveying their new members through untold chambers of pain among the dark reaches of the Shadow Plane.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","infernal","shadowtongue"]},"rarity":"common","senses":{"value":"greater darkvision, painsight"},"size":{"value":"med"},"value":["fiend","velstrac"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.OuimMwM3yFRy5tRK"}}}
{"_id":"PAGytLw1QnAiNYC2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"cJf7dfR7gJ442K2d","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"item":0,"mod":0,"value":11},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"FX0xVEua5MlbZsx5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"cJf7dfR7gJ442K2d"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IlW1FymNgiZZvNAV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the Impersonate use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory trait.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"cJf7dfR7gJ442K2d"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jZN7KNxo55eAkwom","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image (At will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"cJf7dfR7gJ442K2d"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y1vZf9cXWJAE7Ig5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism (At will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"cJf7dfR7gJ442K2d"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"71g0SWEjsG2UdWJN","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.XyA6PKV46aNlLXOd"}},"img":"systems/pf2e/icons/equipment/weapons/hand-crossbow.webp","name":"Hand Crossbow","sort":600000,"system":{"MAP":{"value":""},"baseItem":"hand-crossbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>Sometimes referred to as an alley bow by rogues or ruffians, this small crossbow fires small bolts that are sometimes used to deliver poison to the target. It's small enough to be shot one-handed, but it still requires two hands to load.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":"1"},"rules":[],"size":"med","slug":"hand-crossbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"XmFPi0ulG5DMVJZ9","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"Shortsword","sort":700000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"shortsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"qgiKMS65kElFwvbJ","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.zvLyCVD8g2PdHJAc"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/thieves-tools.webp","name":"Thieves' Tools","sort":800000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>You need thieves' tools to Pick Locks or Disable Devices (of some types) using the Thievery skill.</p>\n<p>If your thieves' tools are broken, you can repair them by replacing the lock picks with @UUID[Compendium.pf2e.equipment-srd.Sw7MBLASN3xK4Y44]{Replacement Picks} appropriate to your tools; this doesn't require using the Repair action.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":""},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":3}},"quantity":1,"rules":[],"size":"med","slug":"thieves-tools","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"gqW1keCEb4soHBZS","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.AITVZmakiu3RgfKo"}},"img":"systems/pf2e/icons/equipment/weapons/bolts.webp","name":"Bolts","sort":900000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Shorter than traditional arrows but similar in construction, bolts are the ammunition used by crossbows.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"bolts","source":{"value":""},"stackGroup":"bolts","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"N3MQXNILnl2r60hK","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.5RGNjhDxZ0yMhTds"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/hunting-spider-venom.webp","name":"Hunting Spider Venom","sort":1000000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>This venom erodes its target's defenses, aiding the spider in securing prey.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> DC 21 Fortitude</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d10[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d12[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, and flat-footed (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, and flat-footed (1 round)</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":5},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":25}},"quantity":1,"rules":[],"size":"med","slug":"hunting-spider-venom","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":["alchemical","consumable","injury","poison"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"H8b5ywUVrI7pjhB8","flags":{"pf2e":{"linkedWeapon":"XmFPi0ulG5DMVJZ9"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["serpentfolk-venom"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2yuX2a5ufNBYmWHK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["serpentfolk-venom"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d6+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"umE4aR6ccDxLqz3l","flags":{"pf2e":{"linkedWeapon":"71g0SWEjsG2UdWJN"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hand Crossbow (Hunting Spider Venom)","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["hunting-spider-venom"]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-60","reload-1"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bMLV80N79GMyKDyo","flags":{"pf2e":{"linkedWeapon":"71g0SWEjsG2UdWJN"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hand Crossbow (Serpentfolk Venom)","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["serpentfolk-venom"]},"bonus":{"value":10},"damageRolls":{"aa3c7ng0jxg1gx20fg4zty":{"damage":"1d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-60","reload-1"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qEh64WzRoljm53JB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BdObP5U0rM3c59uD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Er19GkrGFluxc3FN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x4vlJSFL6WnsbK82","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DUJLW3KPZ4HNw8je","img":"systems/pf2e/icons/actions/Passive.webp","name":"+4 Status to Will Saves vs. Mental","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["mental"],"selector":"will","type":"status","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0jpjkgun2zt97YLL","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Deceptive Reposition","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The Coil spy Strides up to half their Speed and attempts a @UUID[Compendium.pf2e.actionspf2e.QNAVeNKtHA0EUw4X], in either order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q2KJwlgmVEKQMJPb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Maintain Disguise","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A Coil spy can maintain an ongoing illusory disguise as long as they are conscious without having to re-cast the spell; they need only Cast the Spell again to reassume their illusory disguise if they wish to change their appearance or if the active spell is dispelled. Coil spies typically seek privacy when they need to sleep, as an ongoing illusory disguise ends an hour after they fall @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WLcykyc9hp2QiTO4","img":"systems/pf2e/icons/actions/Passive.webp","name":"Serpentfolk Venom","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:19]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"serpentfolk-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YRhZxIyDuKIuiHky","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The Coil spy's Strikes deal an extra 2d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder 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When it is @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2]{wounded 3}, it can no longer use this ability</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1hAg7EO8EWvjt3O4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Yk05Q7Rd4oR0qPcc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Badger","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":2},"dex":{"mod":1},"int":{"mod":-5},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"burrow","value":10}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":0},"privateNotes":"","publicNotes":"<p>The typical badger has dark, brownish-gray fur highlighted with white markings, particularly on the head, giving it a striped mask of fur around its eyes. A threatened badger can swiftly become a ferocious combatant that typically fights until slain.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.PKAs8bMBMpnegmwq"}}}
{"_id":"PXTQ8wTvnd5qF1hW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zhHzZbCi9Wd6r7hj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":24},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"nDXHIXsHFIs4XUZK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":200000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"8d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering those that are its path and possibly pushing them away from you. 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On a hit, the target takes [[/r 4d6[persistent,acid]]] damage, and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} from the pain of salt and brine in its wounds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ax8IJyIaesSgfUVD","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one wing Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V5Py4m6Gm8m9Z8I2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Rpbd4Ykv6diHLrf5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2EOC06RSbprOpEHs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AXHyP0hP6B2Mumbk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1wberxj26wb1JuAo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NN1FgljoT95lIODZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"g7vfS8I0ZtZJg1r2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"79FfloQ5Ofa9ABvK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2400000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Brine Dragon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":222,"temp":0,"value":222},"immunities":[{"type":"acid"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[{"type":"fly","value":120},{"type":"swim","value":60}],"value":40}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":12},"privateNotes":"","publicNotes":"<p>Brine dragons are usually blue-green in color, with shiny scales, crests that help them glide through the water, and sweeping neck frills. 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You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"FWHFEirBNdz22BqV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Cvcdr8l0DxG0Fszv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Lawful only)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"FWHFEirBNdz22BqV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fGdHkWCD2CrB0Pot","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mkbq9xlAUxHUHyR2"}},"img":"systems/pf2e/icons/spells/paranoia.webp","name":"Paranoia","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the target to see all other creatures as dire threats. The target is stricken by intense paranoia toward all creatures around it and must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target believes everyone it sees is a potential threat. It becomes @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] to all creatures to which it wasn't already hostile, even those that were previously allies. It treats no one as an ally. The spell ends after 1 round.</p>\n<p><strong>Failure</strong> As success, but the effect lasts 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, except the target believes that everyone it sees is a mortal enemy. It uses its reactions and free actions against everyone, regardless of whether they were previously its allies, as determined by the GM. It otherwise acts as rationally as it normally does and likely prefers to attack creatures that are actively attacking or hindering it over those leaving it alone.</p>\n<hr /><strong>Heightened (6th)</strong> You can target up to 5 creatures."},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"FWHFEirBNdz22BqV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paranoia","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sKmHwzlv4UfZs7CS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"FWHFEirBNdz22BqV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6H89y4nwsrC7o3X5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"FWHFEirBNdz22BqV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YGcSWGHQ23i4cezW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"2d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60], and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"FWHFEirBNdz22BqV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y3O7AOvH1wkpSV2Z","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tangle-spores"]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d10+1","damageType":"piercing"},"1":{"damage":"1d4","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bcYwNYN6KGrhljcb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1qBTVbPZxVREvpnT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy (Touch only)","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"H5oOhIYYYiEvkna6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Kv1pkf5Ma30A8n58","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Sickening Display","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The cythnigot presents its awful appearance fully, and creatures in a @Template[type:emanation|distance:10] must attempt a @Check[type:will|dc:17] save. Once a creature attempts this save, it's temporarily immune to further Sickening Displays for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until its next turn.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and is flat-footed for as long as it's sickened.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and is flat-footed for as long as it's sickened.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","emotion","enchantment","fear","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GCC6Zf1NaPihfEJ0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tangle Spores","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature bitten by a cythnigot becomes afflicted by fast-growing spores that swiftly grow into twitching spikes and hideous pallid growths of hairlike fibers. These growths erupt from the bite wound and writhe and wrap around the creature's limbs. Plant creatures take a -2 circumstance penalty to save against tangle spores</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:17]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 2</strong> Clumsy 1 and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, flat-footed, and if you attempt a manipulate action, you must succeed at a @Check[type:flat|dc:5] or it's lost; roll the check after spending the action, but before any effects are applied (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":"tangle-spores","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tbxCDIoILGpPVcai","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"C6plWmDhlaBuJGZx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OacRo3gWvFvRV2jx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cythnigot","system":{"abilities":{"cha":{"mod":1},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":2},"str":{"mod":1},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":14,"temp":0,"value":14},"immunities":[{"type":"controlled"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":5},"resistances":[{"type":"mental","value":3},{"exceptions":["cold-iron"],"type":"physical","value":3}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":30},"weaknesses":[{"type":"lawful","value":3}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":1},"privateNotes":"","publicNotes":"<p>The cythnigot is a foul fungal parasite that grows and thrives in the corpses of small creatures. It wears these bodies like a suit, but also adjusts and tailors the fleshy covering to suit its needs, and the body ends up looking as alien as anything else spawned from the Abyssal depths. The cythnigot's most identifying feature is the long stalk of fungal material that extends from creature's body, ending in a surprisingly strong set of fanged jaws.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy (touch only)","selected":[],"value":["abyssal"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["fiend","qlippoth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.QR3AC4mkpfz6KPSh"}}}
{"_id":"QpTRWkbZ6k6xP4tR","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"60d6TRr07HgWYE5B","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Current","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"j61wz6dosfqf4lymosq7":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["water"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4z5ULy6UhFHErn4I","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Plane of Water","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Plane of Water</strong> Water pneuma appear as versions of their mortal selves formed of flowing water</p>\n<ul>\n<li><strong>Alignment</strong> any;</li>\n<li><strong>Language</strong> Aquan;</li>\n<li><strong>Additional Ability</strong> amphibious, swim Speed 20 feet;</li>\n<li><strong>Melee</strong> current +7 (water), <strong>Damage</strong> 1d8+2 bludgeoning</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Plane of Water)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.QpTRWkbZ6k6xP4tR"}}}
{"_id":"R0YrD0izubtQYbTU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oqcxPwDIMJ2bu4Ul","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"mod":0,"value":10},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"H7F1ajhtMxHuDbzJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt a Perception check to disbelieve the spell as a free action. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4ladEpfVsE5icP17","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fUotsbKaORew1RjV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (Self only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Tg8KiAOzSU6uR8OO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gsSCKgcp2ueqH7pG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N5Y4366wR1xTC3jJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8GKYXVtFKrYqeMJB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YeTDQ0SbMLQfFSnp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HbZSdgkub22FlJIM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.s3abwDbTV43pGFFW"}},"img":"systems/pf2e/icons/spells/shillelagh.webp","name":"Shillelagh","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target grows vines and leaves, brimming with primal energy. The target becomes a <em>+1 striking weapon</em> while in your hands, gaining a +1 item bonus to attack rolls and increasing the number of weapon damage dice to two. Additionally, as long as you are on your home plane, attacks you make with the target against aberrations, extraplanar creatures, and undead increase the number of weapon damage dice to three.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.deG1dtfuQph03Kkg]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shillelagh","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 non-magical club or staff you hold"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AeOcLCHuvcCCMovI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack attack against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr /><strong>Critical Success</strong> You deal double damage.\n<p><strong>Success</strong> You deal full damage.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DnjTrioSgapqhuKT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"oqcxPwDIMJ2bu4Ul"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1A17VJOGWG0BFypA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Club","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6+3","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZVXPGw1qzr4AJYst","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qZaBb2z6mE2zLL2u","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Create Object","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The leprechaun produces an item out of their hat, from behind their jacket, from within a hole in a tree stump, or from any other unexpected location. This conjured item must be no more than 1 Bulk and must be made of relatively commonplace material (such as cloth, wood, stone, or even low-value metal like iron or lead). It can't rely on intricate artistry or complex moving parts, never fulfills a Cost or the like, and can't be made of precious materials or materials with a rarity of uncommon or higher.</p>\n<p>The created object is temporary and lasts for 1 hour or until the leprechaun creates a new item, whichever comes first.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"uncommon","value":["conjuration","manipulate","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ixXRVHF3jg0IMuKw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Leprechaun Magic","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a leprechaun uses their innate spells to deceive, trick, or humiliate a creature, the spell DC increases to 20 and the attack modifier to +11.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sBEbrfaWhxmkNvsc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qYlEyaltnSjCMdCC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2I1FvVi46bCoWd1l","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Gold Lore","sort":1900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1lkz3z1CFluRLA1E","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"a3DRscP7QUXGs8pa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2100000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eThE9U5S23nCiRjG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2200000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Leprechaun","system":{"abilities":{"cha":{"mod":4},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":25,"temp":0,"value":25},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Fey","level":{"value":2},"privateNotes":"","publicNotes":"<p>Leprechauns are mostly jovial tricksters who prefer mischief over conflict. They fill their days with as much fun, wine, and food as possible. Mostly found in forested regions, leprechauns respect nature and those who protect it.</p>\n<p>Leprechauns do not attack on sight. Rather, they engage in conversation and try to charm, cajole, or trick those they meet into doing favors for them or freely giving over a treasured item, usually in return for illusory wealth or false promises of wealth and success. These small tricksters are masters at discerning the desires of those they meet-a knack that puts them in a powerful position when bargaining for goods or favors. They aren't above turning people against each other for their own benefit but generally not to an extent that causes harm.</p>\n<p>In most cases, a leprechaun doesn't keep a purloined possession for long. The leprechaun most often returns such stolen prizes just in time to defuse tensions, often as they point out the humor of the situation, hoping to share their amusement and mirth with the victim. In cases where a leprechaun's trick goes too far and results in an incensed victim, the leprechaun quickly flees the conflict rather than engage in combat. This willingness to return stolen goods or to flee from battles fades as leprechauns grow older. Ancient leprechauns who have lived for thousands of years often spiral into dark bitterness and increasingly use their powers and illusions to lure those who offend them or fail to appreciate a joke into danger... or even death.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.R0YrD0izubtQYbTU"}}}
{"_id":"R0dyG06kbNYiCqRW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3KyuJoHTxD577UTr","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"mod":0,"value":28},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"bBvElJOqG1OLTvkg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"11d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"3KyuJoHTxD577UTr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DokJPfWj2cEd5X6v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"11d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"3KyuJoHTxD577UTr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A1Jg6isNRXtE1HSR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"3KyuJoHTxD577UTr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UK2QC8TMC5DHG3Tb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"16d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering those that are its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save. Creatures that fail the save are also knocked back 5 feet (10 feet on a critical failure).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"3KyuJoHTxD577UTr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-torrent","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cOqmT9M74QEp6QXX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water (At will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"3KyuJoHTxD577UTr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Rc2s4opWwN3H4nTw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"3KyuJoHTxD577UTr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ht0WtsqaB8Vgc9wP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"3KyuJoHTxD577UTr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QX2KJ9zKwYbtaPba","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"3KyuJoHTxD577UTr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZbNsXG0791f7GcKW","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.aXuJh4i8HqSu6NYV"}},"img":"systems/pf2e/icons/equipment/weapons/longspear.webp","name":"+2 Greater Striking Longspear","sort":1000000,"system":{"MAP":{"value":""},"baseItem":"longspear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This very long spear, sometimes called a pike, is purely for thrusting rather than throwing. Used by many soldiers and city watch for crowd control and defense against charging enemies, it must be wielded with two 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Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tlcUEtC6qZlc69zv","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X8BOiH4KPnC3n94o","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 15 (Deactivated by Acid or Fire)","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["acid","fire"],"key":"FastHealing","type":"regeneration","value":15}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hbf277SQgtMCjjWF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":2000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i2d0NrqSfbRm2l1Y","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shocking Douse","sort":2100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 100 feet casts a fire spell</p>\n<hr />\n<p><strong>Effect</strong> The water yai flourishes their kimono and attempts a Performance check to counteract the spell before it comes into effect. If the yai counters the spell, the triggering creature takes [[/r 9d6[electricity]]] damage from electrified water that sprays from the kimono (@Check[type:reflex|dc:35|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"H97yITJBuctoMctx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The water yai takes on the appearance of a @UUID[Compendium.pf2e.pathfinder-bestiary.B0QyZEjAXUG5TsJU]. This doesn't change their Speed or Strike attack and damage. The yai can also turn into a puddle of water, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG]</em> except they retain their land Speed, double their swim Speed, and can't fly.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kSySgkElvNOAzAXn","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Enveloping Kimono","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The water yai's last action was a successful kimono Strike</p>\n<hr />\n<p><strong>Effect</strong> The water yai extends a portion of their kimono to attempt to envelop a creature within 15 feet. The water yai must attempt a Performance check against the creature's Reflex DC.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes [[/r 20d6[electricity]]] damage and is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] until the end of its next turn.</p>\n<p><strong>Success</strong> As critical success, but only [[/r 10d6[electricity]]] damage.</p>\n<p><strong>Failure</strong> The target takes [[/r 5d6[electricity]]] damage but is not grabbed.</p>\n<p><strong>Critical Failure</strong> The target is unaffected.</p>"},"requirements":{"value":""},"rules":[],"slug":"enveloping-kimono","source":{"value":""},"traits":{"rarity":"common","value":["electricity","manipulate","primal","transmutation","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jBm94o5VVoS6T03h","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L57VsS35eaK0PaYs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yBBRJMvPIRMMTO7z","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KFrIa9XdpqJcOI2y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ysH9ZLP3KzgWnYuJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"v0d6yBRuTzXd8lR4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2900000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SIDo3lAYeCiSCUBF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":3000000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Water Yai","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":6},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":9}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 15 (deactivated by acid or fire)","max":295,"temp":0,"value":295},"immunities":[{"type":"electricity"}],"initiative":{"statistic":"perception"},"perception":{"value":32},"speed":{"otherSpeeds":[{"type":"fly","value":40},{"type":"swim","value":50}],"value":40}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend, Giant, Humanoid","level":{"value":17},"privateNotes":"","publicNotes":"<p>Among the most powerful yai are those who emulate the form of storm giants. Rather than lord over their giant-kin like most oni, though, water yai prefer to lurk alone in the world's oceans (or, much more rarely, large and remote fresh-water lakes). When a water yai must interact with mortals beneath the waves, they prefer to do so while disguised as a storm giant. Water yai pursue the acquisition of material wealth and riches above all other interests, garbing themselves in richly colored, magically waterproofed kimonos and adorning their monstrous faces with all manner of jewelry. These yai can infuse their kimonos with eerie magical properties, and in combat, they can also fire bolts of electricity from their third eye.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":29},"will":{"saveDetail":"","value":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","jotun"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"huge"},"value":["fiend","giant","humanoid","oni","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.R0dyG06kbNYiCqRW"}}}
{"_id":"RFCxaIS4OkacCpxD","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"aSfa8TllpzF0cq1p","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d12+14","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qWcmE7mc3EOqNR3L","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"i9N4Fg8nJJdpMQUf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tongue","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["barbed-tongue"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"2d10+14","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-30"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"L97RozqSBXjCukbA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zdW63lmShrSpZWkm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Otherworldly Vision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A froghemoth's alien eyes allow it to perceive creatures within 30 feet, even if they are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] or ethereal. It can still be fooled by successful Stealth checks to @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa], but it has @Check[type:perception|dc:38|traits:action:seek] in such cases. It also sees through and is unaffected by illusions with the visual trait if they are within 30 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XPEavSJTuusA8TlU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pfYqWHlnkQUBpJIo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Electric Torpor","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Though a froghemoth is immune to electricity damage, it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round whenever it would have otherwise taken electricity damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dydhZgaxaoJL5dXx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.HBrBrUzjfvj2gDXB"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Aquatic Ambush","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>40 feet</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AquaticAmbush]</p>"},"requirements":{"value":""},"rules":[],"slug":"aquatic-ambush","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2KNgUCdMbbr8kaE7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Barbed Tongue","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the froghemoth's tongue becomes @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the froghemoth. The creature isn't @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], but it can't move beyond the reach of the froghemoth's tongue. A creature can sever the tongue with a successful Strike against AC 31 that deals at least 15 slashing damage.</p>\n<p>This deals no damage to the froghemoth but prevents it from using its tongue Strike until it regrows its tongue, which takes 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":"barbed-tongue","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tVBujCEfyKPKjA2Q","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Flailing Tentacles","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The froghemoth makes up to four tentacle Strikes, each against a different target. These count toward the froghemoth's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VLwTahhYo1OObMUv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.OmV6E3aELvq9CkK1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Greater Constrict","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d6+12)[bludgeoning]]] damage, @Check[type:fortitude|dc:33|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterConstrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BfQDGpd8cSNGgENd","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Retract Tongue","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The froghemoth pulls a creature grabbed by its tongue toward itself. The froghemoth rolls an Athletics check against the creature's Fortitude DC. 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The cloud dissipates after 1 minute.</p>\n<p>The octopus can't use Ink Cloud again for [[/br 2d6 #rounds]]{2d6 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"loahwrlFxvmp2CXy","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Jet","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The reef octopus moves up to 80 feet in a straight line through the water without triggering reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sUall0U5UbL2KkEE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Reef Octopus Venom","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:17]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage and Flat-Footed (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d8[poison]]] damage and Flat-Footed (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"reef-octopus-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u58XzFLTCWAEQCJN","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Writhing Arms","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The reef octopus makes up to four arm Strikes with different arms, each against a different target. 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Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. 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You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Ys2OTavkoyvMU7QG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"self"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7mFOVtfsZH0xfmvA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. 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Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Ys2OTavkoyvMU7QG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YUz09EspRNJy3rdB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY"}},"img":"systems/pf2e/icons/spells/mending.webp","name":"Mending","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You can target a non-magical object of 1 Bulk or less.</p>\n<p><strong>Heightened (3rd)</strong> You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":3,"value":"Ys2OTavkoyvMU7QG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"non-magical object of light Bulk or less"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tfQ85QOj94AwZEzl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Ys2OTavkoyvMU7QG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uSBFcPYJzR9d3RNh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Ys2OTavkoyvMU7QG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Z9EN9iqfapijEiP2","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"Shortsword","sort":700000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":0},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"tiny","slug":"shortsword","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"uze31xboBPgWCYgP","flags":{"pf2e":{"linkedWeapon":"Z9EN9iqfapijEiP2"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"wz2kanx7cdo14d3qj7nc":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"1DfgmZUiWL8m4tiP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4Uoy7JHv0Ea9SrCr","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Baffling Bluff","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The brownie's antics can confuse and disorient a creature. When the brownie uses Baffling Bluff, it targets a single creature within 30 feet; that creature must attempt a @Check[type:will|dc:17] save.</p>\n<p>The target is temporarily immune to Baffling Bluff for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is fooled momentarily and is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against the next melee Strike the brownie makes against it before the end of the brownie's next turn.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is confused for 1 minute. It can attempt a new save at the end of each of its turns to end the confused condition.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IFL553jTKKghj3T7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Jpzo0uRbvdeac7xs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1200000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cerr1RfbDHFO7wkn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LDkwdlT7RUmHyZZa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Brownie","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":-2},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":25,"temp":0,"value":25},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"cold-iron","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Fey","level":{"value":1},"privateNotes":"","publicNotes":"<p>Brownies make their homes in the trunks of hollow trees, small earthy burrows, and even under porches or within the crawl spaces of farmhouses. Often attired in clothes that appear to be made of plants or leaves, brownies wear belts lined with pouches and tools. Whatever language they choose to speak is often is riddled with odd pronunciations and colloquialisms. Their manner of speaking might call upon turns of phrase that are decades or even centuries out of vogue, for example, or they might mix up their metaphors in strange ways. It almost seems as if brownies adopt these quirky ways of speaking intentionally-certainly they do not react favorably to corrections to their chatter. There's often no swifter way to annoy a brownie than to try to correct its grammar. Brownies stand barely 2 feet tall and weigh about 20 pounds.</p>\n<p>When facing danger, brownies rarely engage in combat, preferring instead to confound and confuse their attackers in order to buy enough time for escape. Content with honest toil and the love of their kin, brownies maintain a pacifist nature, harassing creatures only to run them off or punish them for an insult. Despite this nature, all brownies carry a blade. They refer to their swords with a hint of disgust, and jokingly call their blades their \"final trick,\" reserving their use for the direst of circumstances.</p>\n<p>Honest to a fault, brownies take freely but always repay their debt through work or leave something behind as an offering. They may eat an apple from a farmer's orchard but harvest the entire tree as repayment. A brownie might eat an entire pie left on a windowsill, only to straighten up the kitchen or wash the dishes. A brownie can share a home with a family for years and years while avoiding detection. A family that is aware of a brownie in their midst usually finds this a beneficial relationship and leaves dishes of milk, pieces of fruit, trinkets, and sometimes even wine as gifts. In exchange, the resident brownie keeps the home clean, mends clothes, repairs tools, and shoos away vermin and small predators. Bragging about having a brownie in the house is the best way to lose one. Brownies distrust foxes and fear wolves, and they avoid farms with dogs.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","elven","gnomish","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"tiny"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.SFpMOxBwiS529dJk"}}}
{"_id":"SG8fOxo4SS7bXpav","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"IU4BIjbp2aJTgtrV","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.tOhoGvmCMw4JpWcS"}},"img":"systems/pf2e/icons/equipment/weapons/spear.webp","name":"Spear","sort":100000,"system":{"MAP":{"value":""},"baseItem":"spear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>A long metal shaft ending with a metal spike, a spear can be used one‑handed as a melee weapon and can be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"spear","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"spear","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"IS3gEsPD4NPPUSOk","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.T8EopYZLT137CsdW"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/net.webp","name":"Net","sort":200000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>You can use a net either on its own or attached to a rope. When attached to a rope, you can use the net to @UUID[Compendium.pf2e.actionspf2e.PMbdMWc2QroouFGD] a Medium or smaller creature up to 10 feet away (instead of only adjacent creatures). You can continue to Grapple to keep your hold on the target so long as the target remains within 10 feet and you continue to hold the net. The @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] creature gains a +2 circumstance bonus to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] unless you are adjacent to them, and it can attempt a @Check[type:athletics|dc:16|traits:action:force-open] check to @UUID[Compendium.pf2e.actionspf2e.SjmKHgI7a5Z9JzBx] the net entirely. Once the target is no longer grabbed, the net is unwieldy until refolded as a Concentrate action that requires two hands; if used without being refolded, Grapple checks made with the net take a -2 penalty.</p>\n<p>When the net is unattached, you can attempt a ranged attack roll against a Medium or smaller creature within 20 feet. On a hit, the target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] and takes a -10-foot circumstance penalty to its Speeds until it Escapes, and on a critical hit, it's also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] until it Escapes. The Escape DC is 16. A creature adjacent to the target can @UUID[Compendium.pf2e.actionspf2e.pvQ5rY2zrtPI614F] to remove the net.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":1,"rules":[],"size":"med","slug":"net","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"90V4TwzjxTH7bK7r","flags":{"pf2e":{"linkedWeapon":"IU4BIjbp2aJTgtrV"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BbeKEw6uMpYbSxue","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":8},"damageRolls":{"0":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9oJwSlJ6tyt3KuRl","flags":{"pf2e":{"linkedWeapon":"IU4BIjbp2aJTgtrV"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spear","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"0":{"damage":"1d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tjv4Luss5zUtzkrn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EguLo1LUzA4CQ1Qi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deep Breath","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A bog strider can hold their breath for 2 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eVlxUKYnPRCGVP58","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vEMwAfv76TagQTy9","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hurl Net","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The bog strider is holding a net in two hands</p>\n<hr />\n<p><strong>Effect</strong> The bog strider hurls their net to hamper a foe. They make a ranged Strike (with a +10 modifier) against a Medium or smaller creature within 20 feet. On a hit, the target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] and takes a -10-foot circumstance penalty to its Speeds. On a critical hit, the creature is instead @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM]. The DC to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] the net is 16. A creature adjacent to the target can @UUID[Compendium.pf2e.actionspf2e.pvQ5rY2zrtPI614F] with the net to remove it from the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"W8NWW39lZmTUYk0e","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Water Sprint","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The bog strider Strides up to three times in a straight line across smooth water. They can make a single Strike against a creature at the end of this movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CwSvR6GqNWvMMxwR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Water Stride","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The bog strider can stand and move on the surface of water or other liquids without falling through. The bog strider can go underwater if they wish, but they must @UUID[Compendium.pf2e.actionspf2e.c8TGiZ48ygoSPofx] to do so.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"water-stride","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ii5QAwwyYnQHUwH2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"To Leap while Water Striding or Swimming","predicate":["action:leap",{"or":["action:swim","water-stride"]}],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+10 to Leap while Water Striding or Swimming","options":"action:leap"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rKGn1SECTCyKh5fs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ffuFijv1ywxgeNjA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1400000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bog Strider","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Aberration","level":{"value":2},"privateNotes":"","publicNotes":"<p>The insectile bog striders call themselves seshes, but they take no offense at those who use the more common vernacular to refer to them. They resemble upright water striders with four legs, two arms, and powerful mandibles. Bog striders can move about on water like solid ground, chasing down prey or fleeing from predators across the water. They rarely leave the swampy rivers and lakes they call home. Bog striders stand 5 feet tall and weigh approximately 150 pounds.</p>\n<p>A bog strider's diet consists almost entirely of meat, but they prefer to feed only on animals, as they consider the consumption of the flesh of any sapient creature a taboo.</p>\n<p>In sesh society, each individual is expected to serve equally in all efforts to ensure the society's survival against the more aggressive creatures often found in or near their swampland homes. In addition, each member of the community is expected to develop a skill that contributes to the community's prosperity, and by extension, the continued survival of the species. Traditionally, female bog striders are builders and artisans while males are hunters and gatherers, but often such roles aren't limited to a single gender, as every member of a small community pitches in to help as they can.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan"]},"rarity":"uncommon","senses":{"value":"darkvision, wavesense 120 feet"},"size":{"value":"med"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.SG8fOxo4SS7bXpav"}}}
{"_id":"SKooDsYDMEloMG16","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"uYHwkATnIk2mUvIu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["jellyfish-venom"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d8+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6a1pfDWvzEsw0JWE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8Xjni4fPUr5P0Dl9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Jellyfish Venom","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:25]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d10[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"jellyfish-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F2cUCIHpa06Qkqy2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Squeeze","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A giant jellyfish can fit into tight spaces as if it were a Medium creature. It can move at its full Speed while @UUID[Compendium.pf2e.actionspf2e.kMcV8e5EZUxa6evt]{Squeezing}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DJj484VrzDr7ThEp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tKJgBiA2cZMNJHV5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fyIfmO5QU5DkAuNK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Jellyfish","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":165,"temp":0,"value":165},"immunities":[{"type":"precision"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"type":"bludgeoning","value":10},{"type":"poison","value":10}],"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":0},"weaknesses":[{"type":"piercing","value":5},{"type":"slashing","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":7},"privateNotes":"","publicNotes":"<p>Unlike its smaller cousins, the giant jellyfish is an active predator that chases down its prey through reefs or open water. It can even squeeze its enormous bell-shaped body into the tight confines of shipwrecks to drape its mane of tentacles across the exposed flesh of its prey.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":1}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["animal","aquatic","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.SKooDsYDMEloMG16"}}}
{"_id":"SY8pvLPqc2EgP9Xj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zbxStPzCzfkdF5cZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["mind-numbing-touch"]},"bonus":{"value":19},"damageRolls":{"fzh9wrfb3wm3wyoiy255":{"damage":"2d6+3","damageType":"slashing"},"fzxgvh9f2tpitbj1n3jx":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"AJ75IwgP2pUKWDa2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Lt5U1QzZ5Wx4rMiJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Caster Link","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A conjured soul eater forms a mental link with its conjurer. While both are on the same plane, the soul eater knows the location of its conjurer per its find target ability. If the soul eater's target dies before the soul eater can drain its soul, or if the soul eater is defeated (but not destroyed) by the target, the soul eater returns to its conjurer and tries to kill them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["detection","divine","divination"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YS1pxmdE8Ebmyy23","img":"systems/pf2e/icons/actions/Passive.webp","name":"Find Target","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>When a soul eater is conjured to the Material Plane to find a specific creature, it gains the benefits of a 5th-level <em>@UUID[Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP]</em> spell that isn't blocked by lead or running water. The conjurer must have seen the target and must speak the target's name while conjuring the soul eater in order to grant this ability.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["detection","divine","divination"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lqG3xn6Di5qPS55E","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Drain Soul","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The soul eater is adjacent to a @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] creature</p>\n<hr />\n<p><strong>Effect</strong> The soul eater attempts to devour the dying creature's soul. The creature must attempt a @Check[type:will|dc:25] save. A creature that dies as a result of Drain Soul can't be restored to life except by a spell or ritual of 8th level or higher. If the soul eater that used Drain Soul on a creature is slain within 100 feet of that creature's corpse and the creature has been dead no longer than 1 minute, the creature's soul returns to its body and is restored to life, leaving the creature @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and dying 1 but no longer @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv].</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}, or increases its doomed value by 1 if it was already doomed.</p>\n<p><strong>Failure</strong> As success, but @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 2}.</p>\n<p><strong>Critical Failure</strong> As success, but @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death","divine","manipulate","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CwxYoKcoC0dSFuhX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mind-Numbing Touch","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a soul eater hits a creature with its claw Strike, the creature must succeed at a @Check[type:fortitude|dc:23] save or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (@UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} on a critical failure).</p>\n<p>Further damage dealt by the soul eater increases the stupefied value by 1 on a failed save, to a maximum of stupefied 4. This condition value decreases by 1 each time the creature gets a full night's rest. As long as the creature is stupefied by a soul eater, rest does not decrease any @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] value that creature might have.</p>"},"requirements":{"value":""},"rules":[],"slug":"mind-numbing-touch","source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5H5M7ucca4W3guPv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Abaddon Lore","sort":700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"P4VimjFKa7O09lOU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xgfHuCYsYIIbtjwz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jaF864bUYkmqmrC8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.DarknessOrSmoke","predicate":["lighting:darkness","terrain:smoke"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+19 in darkness or smoke","options":"lighting:darkness,terrain:smoke"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Soul Eater","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":-1},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":80,"temp":0,"value":80},"immunities":[{"type":"critical-hits"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"type":"physical","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":25},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fiend","level":{"value":7},"privateNotes":"","publicNotes":"<p>Only the most desperate or foolhardy conjurers call upon the aid of these strange fiends from the inky swamps of Abaddon.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["daemonic"]},"rarity":"uncommon","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.SY8pvLPqc2EgP9Xj"}}}
{"_id":"SYaC46yrqcyp16Dq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ewPaxkwRS28GoetB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["curse-of-the-weretiger","grab"]},"bonus":{"value":14},"damageRolls":{"75692ru4cojuuqc3btob":{"damage":"2d6+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4ZdMoPLM5L40W4TK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"r31xw9h9do0qewmtzmic":{"damage":"2d4+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"W1PoKy0P1n1NYE7q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ayFG0wkvOvyHre59","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NSLdgH5UqohAav11","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tiger Empathy","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The weretiger can communicate with felines.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aBIEnRecRBiBmpU4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3IQSdTZPneapXwVf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The werecreature changes into their humanoid, hybrid, or animal shape. Each shape has a specific, persistent appearance. A true werecreature's natural form is their hybrid shape. In humanoid shape, the werecreature uses their original humanoid size, loses their jaws and claw Strikes, and gains a melee fist Strike that deals bludgeoning damage equal to the slashing damage dealt by their claw. In animal shape, their Speed and size change to that of the animal, they gain any special Strike effects of the animal that they didn't already have (such as @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr]), and they lose their weapon Strikes.</p>n<p>Human with fist +14 for [[/r (1d4+7)[bludgeoning]]] damage, or @UUID[Compendium.pf2e.pathfinder-bestiary.ypLkUfuHHfNDsVUQ] with Speed 30 feet and Wrestle.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RCjZk0ilv6kHRuT5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Curse of the Weretiger","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>This curse affects only humanoids</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:18].</p>\n<p>On each full moon, the cursed creature must succeed at another Fortitude save or turn into the same kind of werecreature until dawn. The creature is under the GM's control and goes on a rampage for half the night before falling unconscious until dawn.</p>"},"requirements":{"value":""},"rules":[],"slug":"curse-of-the-weretiger","source":{"value":""},"traits":{"rarity":"common","value":["curse","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AKOKPl5zfFti3EZh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Moon Frenzy","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a full moon appears in the night sky, the werecreature must enter hybrid form, can't Change Shape thereafter, becomes one size larger, increases their reach by 5 feet, and increases the damage of their jaws Strike (or a similar Strike) by 2. When the moon sets or the sun rises, the werecreature returns to humanoid form and is @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] for [[/br 2d4 #hours]] hours.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["full-moon"],"selector":"jaws-damage","value":2},{"domain":"damage-roll","key":"RollOption","label":"Full moon","option":"full-moon","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3t8p1OnCR5iUrhxt","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The weretiger Strides and makes a Strike at the end of that movement. If the weretiger began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], they remain hidden until after this ability's Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p8Evyqv8pdGxIXIQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9ONTjzUo2qngSIHO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A1KZNwXPlDk3vyVw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mknCl7yjWHtox3vh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dDQCYNYry6rTjhJ3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OADDjivCmZ6vRqon","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QL3V4qwhWaaFHkf8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Weretiger","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":3},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":75,"temp":0,"value":75},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"silver","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Beast, Humanoid","level":{"value":4},"privateNotes":"","publicNotes":"<p>These ferocious werecreatures stalk prey with the cunning and skill of a true apex predator. Weretigers typically view all life as a potential meal. Powerful nocturnal hunters with excellent senses that help them ambush prey, weretigers are adaptable to an extreme range of environments. However, weretigers living in densely populated cities (potentially as courtesans, assassins, or guild leaders) often struggle to suppress their killer instincts, becoming overwhelmed by the urge to hunt. They prefer to wear loose-fitting clothing and rely on their claws and jaws in a fight.</p>\n<hr />\n<p>Werecreatures transform into animals and animal-humanoid hybrids under the light of the full moon. The doomed fate of these shapechanging creatures derives from an ancient primal curse that they can, in turn, transmit through their own bites. The stat blocks in this section reflect werecreatures in their hybrid forms.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tiger Empathy","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["beast","human","humanoid","werecreature"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.SYaC46yrqcyp16Dq"}}}
{"_id":"SfPoGbcaQqPlgJ85","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EVtI5ReFhXPbGsa8","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":14},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Wj4PwJFZfcVXdLml","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading (At will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr />\n<p><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.</p>\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"EVtI5ReFhXPbGsa8"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E5KXLULpkukpqygI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d6+6","damageType":"slashing"},"1":{"damage":"1d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"P8P9UmFHbSmMnTnd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jTkhIBakBrDpEBuu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fxZztiCJybeYYeOI","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Captivating Dance","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The baobhan sith sways rhythmically and Strides up to their Speed. Each creature within 30 feet of the baobhan sith at the end of their movement must attempt a @Check[type:will|dc:25] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to Captivating Dance for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round and is temporarily immune to Captivating Dance for 24 hours.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg], and it must spend at least 1 of its actions on each of its turns to move closer to the baobhan sith as expediently as possible, while avoiding obvious dangers. If the creature ends its movement or turn adjacent to the fey, it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of its next turn.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature must spend each of its actions moving closer to the baobhan sith, and if it ends its movement or turn adjacent to the fey, it is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] until the end of its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","incapacitation","mental","primal","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KIhN4LqmxLYnSLJj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The baobhan sith can transform into a large raven, with the effects from the bird option in the <em>@UUID[Compendium.pf2e.spells-srd.NzXpEzcZAjuDTZjK]</em> spell.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bJUTz62klSlUEuTo","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drink Blood","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A bleeding creature is within the baobhan sith's reach</p>\n<hr />\n<p><strong>Effect</strong> The baobhan sith tries to Drink the Blood from the bleeding creature's wounds. The baobhan sith attempts an Athletics check against the victim's Fortitude DC. On a success, the victim becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and the baobhan sith regains 10 HP, gaining any Hit Points in excess of their maximum Hit Points as temporary Hit Points.</p>\n<p>Drinking Blood from a victim that's already drained doesn't restore any Hit Points to the baobhan sith but increases the victim's drained value by 1. A victim's drained condition decreases by 1 per week. A blood transfusion, which requires 10 minutes, a successful @Check[type:medicine|dc:20] check, and sufficient blood or a blood donor, reduces the drained value by 1.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tH2GyTGfLAtE91X1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"R6niOCuaew3HW5UD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lr7AWP1ngjEXnyk3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7ovDTTZtTBqn2eJ6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[{"key":"FlatModifier","predicate":["action:dance"],"selector":"performance","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+17 when dancing","options":"action:dance"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"m45V3sUVaIpQ9yDi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Baobhan Sith","system":{"abilities":{"cha":{"mod":5},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":105,"temp":0,"value":105},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fey","level":{"value":6},"privateNotes":"","publicNotes":"<p>Undeath is rare in the fey realm of the First World, for that plane's infusion with the raw power of life makes undead uncomfortable at best. Yet a few fey have adopted the vile practices and habits of notorious undead while still being living themselves, as seen in the blood-drinking habits of the murderous baobhan sith.</p>\n<p>A baobhan sith avoids confrontations when outnumbered, and although territorial, they won't reveal their true nature to larger groups. They prefer to drink blood from victims they find attractive, and they avoid drinking blood from animals and beasts entirely, as they consider such activities to be uncultured.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","sylvan"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.SfPoGbcaQqPlgJ85"}}}
{"_id":"SpnJQIHLeiJOjEWR","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"J5vFJlvjFoW7YiFc","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.zi9ovfoRp2fMhfpO"}},"img":"systems/pf2e/icons/equipment/weapons/spiked-chain.webp","name":"+1 Striking Spiked Chain","sort":100000,"system":{"MAP":{"value":""},"baseItem":"spiked-chain","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>This 4‑foot‑long length of chain is covered with barbs and has spikes on one or both ends. 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On a critical failure, this condition doesn't heal naturally and can be removed only with magic.</p>"},"requirements":{"value":""},"rules":[],"slug":"pall-of-shadow","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy","shadow"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PDPYyeFFpfksUoXK","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shadowcloak","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The shadow giant becomes shrouded in shadows and becomes @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]. As the nature of this effect leaves the giant's location obvious, it can't use this concealment to @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa] or @UUID[Compendium.pf2e.actionspf2e.VMozDqMMuK5kpoX4]. This effect lasts for 1 minute or until it is exposed to direct sunlight, whichever comes first.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","illusion","shadow"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n94Dl501br4UFyL1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TLHGT236Ue23xa5c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KfqefWVAj0eO7iKx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nWSidIDFacSNApv8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HideInDim","predicate":["action:hide","lighting:dim-light"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+23 to Hide in dim light","options":"action:hide,lighting:dim-light"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shadow Giant","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":8},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":275,"temp":0,"value":275},"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Giant, Humanoid","level":{"value":13},"privateNotes":"","publicNotes":"<p>Shadow giants are fierce natives of the Shadow Plane, where they have dwelled in perpetual twilight for millennia. 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The iguanodon is capable of moving on two feet or on four, quickly switching from one stance to the other depending on whether it needs to move through dense foliage or to reach delectable morsels hanging up in the canopy.</p>\n<p>Although iguanodons are herbivores, they are notoriously quick to anger. Their thumb spikes make their claws particularly devastating weapons. A well-placed blow from one of these claws can turn a hungry predator into a cowering beast with one swift strike. Iguanodons are 30 feet long and weigh 6,000 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["animal","dinosaur"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.SsR4wiSWA7xhlkH9"}}}
{"_id":"T3low0wQNMO0SEtr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"mNQAWCGl6DU8cQUP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jagged Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fatal-d10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8UGnwgNXjFG8VCZU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"x10db7tms7drmb52l9jy":{"damage":"2d4+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8r5XXqPZOhI0JSfB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lSdAwlGX28qPPhdE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kBxRAEuGBWNPM636","img":"systems/pf2e/icons/actions/Passive.webp","name":"Language Adaptation","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A leucrotta can learn any language it hears spoken for at least 10 minutes, adding it to its languages known and replacing the language it previously learned using this ability. Typically, a leucrotta knows Gnoll as the language granted by this ability.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"obCe64sZedFgSWGQ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Luring Cry","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>60 feet</p>\n<p><strong>Requirements</strong> The leucrotta's last action was Sound Mimicry</p>\n<hr />\n<p><strong>Effect</strong> The leucrotta utters a plaintive cry to draw its prey closer. Each creature within the emanation that was deceived by Sound Mimicry must succeed at a @Check[type:will|dc:19] save or become @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] and compelled to move toward the sound of the leucrotta's voice on their turn. Fascinated creatures are also @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg].</p>\n<p>If the leucrotta attacks, the fascinated condition ends only for the creature that is attacked. 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The leucrotta can't imitate speech in languages it doesn't know.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"sound-mimicry","toggleable":true},{"key":"FlatModifier","predicate":["sound-mimicry"],"selector":"deception","value":4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bAOnwpnz35NwSfOG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XCHVB7ZlxfJ1dvct","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"em4mqjubpGXYyYM7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Leucrotta","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":85,"temp":0,"value":85},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":50}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Beast","level":{"value":5},"privateNotes":"","publicNotes":"<p>The vile and vicious offspring of a demon lord and a monstrous species of hyenas, leucrottas are intelligent and cruel beasts. They use their astounding vocal mimicry to lure unsuspecting creatures near so that they can first torment and then devour them. Leucrottas measure 5 feet at the shoulder and weigh 800 pounds, and they are perpetually filthy. A leucrotta's oversized jaws are lined with rows of jagged, hardened bony ridges rather than teeth, and it can shear through flesh, bone, and even steel with ease.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"One Additional Language (Usually Gnoll)","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.T3low0wQNMO0SEtr"}}}
{"_id":"T9vzmpvpRL5xjrhd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"N5U9pyyTitN5UDgN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"5kb9d4d118ue9qqi83sp":{"damage":"1d8+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lVmzxYHnjQBBZTN4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"yszko4h8s5qmztnw4om0":{"damage":"1d6+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Mg0QNEtZXzZdfn88","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V0hJjrywdDfeOIZf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RUPrm8gIOS2f852a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ferocity","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Ferocity]</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iSVPM2m77YXV78mJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Badger Rage","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant badger enters a state of pure rage that lasts for 1 minute, until there are no enemies it can perceive, or until it falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], whichever comes first.</p>\n<p>While raging, the giant badger has AC 17, its jaws Strike deals 1d8+8 damage, and its claw Strike deals 1d6+6 damage. While raging, the giant badger also can't use actions that have the concentrate trait except for @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ].</p>\n<p>After it has stopped raging, a giant badger can't use Badger Rage again for 1 minute.</p>\n<p>@UUID[Compendium.pf2e.feat-effects.z3uyCMBddrPK5umr]</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["self:effect:rage"],"selector":"ac","value":-1},{"key":"FlatModifier","predicate":["self:effect:rage"],"selector":"jaws-damage","value":4},{"key":"FlatModifier","predicate":["self:effect:rage"],"selector":"claw-damage","value":2},{"key":"ActiveEffectLike","mode":"override","path":"flags.pf2e.rageTempHP","value":0}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","emotion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"67eX7rZmAtnezxFc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Wk1ChBRstDgMcCUF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Badger","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"burrow","value":10}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>The violent, territorial giant badger is a relentless predator. An obligate carnivore, its prey ranges from rabbits to deer, livestock, and even the occasional traveler or adventurer. A giant badger's claws are sharp and strong enough to carve tunnels from solid rock. They typically stand 4 feet tall at the shoulder and weigh 500 pounds.</p>\n<hr />\n<p>The burrowing badger is plentiful in most temperate forests. All badgers are naturally fierce and tenacious, and their squat stature belies their strength and speed.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.T9vzmpvpRL5xjrhd"}}}
{"_id":"TCFurVn1aWhukqxb","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"mjWf3inPCmf7NzIh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"xbmgi68hqnan2e23ls0qw":{"damage":"1d8+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"X9SDgPuuF9AwEVsK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Dead Vault","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Dead Vault</strong> The caged are sent to Rovagug's prison plane, the Dead Vault; they appear as chained versions of their mortal bodies, save that their faces are hideous insectile visages</p>\n<ul>\n<li><strong>Alignment</strong> CE;</li>\n<li><strong>Language</strong> Abyssal;</li>\n<li><strong>Additional Ability</strong> @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1] bite;</li>\n<li><strong>Melee</strong> bite +7, <strong>Damage</strong> 1d8+2 piercing </li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HqvJxFfKrYlRxHWC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Bite</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Dead Vault)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The caged are sent to Rovagug's prison plane, the Dead Vault; they appear as chained versions of their mortal bodies, save that their faces are hideous insectile visages.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.TCFurVn1aWhukqxb"}}}
{"_id":"TKlnOKpYJkg1dNwb","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pRC5IW45o7eWNos1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"hvvi0mxfnn96jfxp2swg":{"damage":"2d6+7","damageType":"piercing"},"dzbzkq8qa7rpotpu8mds":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"iVrKx2VXmKTgxWvi","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"wmz0xtraos8esasirf58":{"damage":"2d8+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"27ggnHd24eNbhg9e","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3MKqU2vGsb11kD4j","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MSbm9DhCPOKdhf7m","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drink Flesh","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The totenmaske hit the same enemy with two claw Strikes this turn and is still adjacent to it</p>\n<hr />\n<p><strong>Effect</strong> The totenmaske drains flesh from the creature's body. The creature becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} unless it succeeds at a @Check[type:fortitude|dc:25] save (@UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JHlhwEGUybavtbTq","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Living Form","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The totenmaske takes the appearance of a Medium or smaller humanoid creature. This is either its form from before it became undead, or the form of the last creature it successfully hit with Drink Flesh.</p>\n<p>This doesn't change the totenmaske's Speed or the attack and damage bonuses for its Strikes, but might change the damage type its Strikes deal (typically to bludgeoning).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DteZBAInF0ur5LIY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shape Flesh","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>After spending 1 minute in contact with a @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], or willing creature, a totenmaske can reshape the target's face, causing flesh to cover vital features.</p>\n<p>The target can attempt a @Check[type:fortitude|dc:25] save to resist; a critical success grants temporary immunity to Shape Flesh for 24 hours.</p>\n<p>Each time the totenmaske Shapes Flesh, it chooses one feature: ears (target becomes @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR]), eyes (target becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2]), mouth (target can't speak or eat), or nose (target can't smell). A creature with both its nose and mouth sealed can't breathe and begins to suffocate.</p>\n<p>Changes are permanent until reversed by removing this curse, or the sealed flesh can be surgically opened with a @Check[type:medicine|dc:25] check that takes [[/br 1d4 #rounds]]{1d4 rounds} and deals [[/r 1d6[slashing]]] damage per round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"laUeQd4cAlNiMkph","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LjNgDfVWJYrL33o2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MMQf3D5rEzkjBDLT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lrGDHOOogPlox54k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Totenmaske","system":{"abilities":{"cha":{"mod":3},"con":{"mod":2},"dex":{"mod":6},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"(negative healing)","max":128,"temp":0,"value":128},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Undead","level":{"value":7},"privateNotes":"","publicNotes":"<p>Spawned by the same unnatural and self-destructive obsessions that drove them when they were alive, totenmaskes are the undead remnants of the most self-indulgent and sinful among us. Though unable to sate their perverse desires, these foul undead can drain the very flesh from their victims so as to wrap themselves in a perverse mockery of life that allows them to pursue their base wants. Totenmaskes' specific longings vary-one might be obsessed with food or drink, while another might be vain and desirous of an attractive form to marvel at in a mirror, while yet another could simply long for the scent of blood. Whatever the sensation the totenmaske seeks, it is always a vice taken to extreme, for this sin is what helped condemn it to unlife in the first place. A totenmaske obsessed with food, for example, might find itself assaulting bakeries or breweries, while a vain totenmaske obsessed with glamor could quickly grow bored of each new look and switch its victims out daily, or even hourly.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.TKlnOKpYJkg1dNwb"}}}
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Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"tO16N6Get5HonzDM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dkco8erimRsObven","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA"}},"img":"systems/pf2e/icons/spells/shadow-walk.webp","name":"Shadow Walk","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You access the Shadow Plane, using its warped nature to spread your travels. The targets enter the edge of the Shadow Plane where it borders the Material Plane. Targets can't see the Material Plane while on the Shadow Plane (although elements of that plane can sometimes be a hazy reflection of the Material Plane). While on the Shadow Plane, the targets are exposed to potential encounters with that plane's denizens. The shadows on the border between the planes bend space, speeding up your movement with respect to the Material Plane. Every 3 minutes the targets travel along this border, they move as far as they would through the Material Plane in 1 hour. At any point, a target can Dismiss the spell's effects, although this affects only that target. The shadow bending is inexact, so when the spell ends, the targets appear roughly 1 mile from their intended location on the Material Plane (though those who are traveling together and Dismiss the spell at the same point on the Plane of Shadow appear together).</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"tO16N6Get5HonzDM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 9 willing creatures touched"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["shadow","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6BCsp7Bqs8ioBsSj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"14d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 14d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"tO16N6Get5HonzDM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"deLbnTPdIWKu8f58","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tdFgJ2bI7td1gKFL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Kyl4EklcXdDWpi1T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":800000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"12d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"j7bjGpOJvMPlj0ip","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":900000,"system":{"ability":{"value":""},"area":{"details":"20-foot burst adjacent to a flat surface","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KzK2DZ2IAFN9HUUZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG"}},"img":"systems/pf2e/icons/spells/shadow-blast.webp","name":"Shadow Blast","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"5d8"}}},"description":{"value":"<p>You shape the quasi-real substance of the Shadow Plane into a blast. Choose acid, bludgeoning, cold, electricity, fire, force, piercing, slashing, or sonic damage, and choose a 30-foot cone, a 15-foot burst within 120 feet, or a 50-foot line. The blast deals 5d8 damage of the type you chose to each creature in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-blast","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cqRMJFlx7bnqZdM6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tcwT97RWKxsJiefG"}},"img":"systems/pf2e/icons/spells/shadow-siphon.webp","name":"Shadow Siphon","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> A spell or magical effect deals damage.</p>\n<hr />\n<p>Exchanging material energy with that of the Shadow Plane, you transform the triggering spell into a partially illusory version of itself. Attempt to counteract the target spell. If the attempt is successful, any creatures that would be damaged by the spell instead take only half as much damage, but the spell otherwise works as normal. Treat shadow siphon's counteract level as 2 higher for this attempt.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-siphon","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering spell"},"time":{"value":"reaction"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MzysjXa9hokbBYqZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I2ZX1nCJSI9nsfOo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cMLysl9EkaAGRQeJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BdfDXONAFxa2ZjiT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GUeRTriJkMlMlVrk"}},"img":"systems/pf2e/icons/spells/bind-undead.webp","name":"Bind Undead","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a word of necromantic power, you seize control of the target. It gains the minion trait. If you or an ally uses any hostile actions against the target, the spell ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 mindless undead creature with a level no greater than bind undead's spell level"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5cogbnErYF0V8FKQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is Blinded for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Blinded permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KZurBiCKQWrx4y8i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AGFbrInHGuvPJ9jk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dLdRqT6UxTKlsPgp"}},"img":"systems/pf2e/icons/spells/death-knell.webp","name":"Death Knell","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target's @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value increases by 1.</p>\n<p><strong>Failure</strong> The target dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-knell","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature that has 0 HP"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r4aRTF0hZuSo7lPv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc"}},"img":"systems/pf2e/icons/spells/gentle-repose.webp","name":"Gentle Repose","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targeted corpse doesn't decay, nor can it be transformed into an undead. If the corpse is subject to a spell that requires the corpse to have died within a certain amount of time (for example, raise dead), do not count the duration of gentle repose against that time. This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell's duration is unlimited, but the spell takes one more action to cast and requires a material component and a cost (embalming fluid worth 6 gp).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gentle-repose","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uqGK8zCkdvu2Zc9B","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6NIWGhB3utuMThEZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gT8Z1s3wcCsCK0Px","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dzZAf5uXwiK3tApd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"tO16N6Get5HonzDM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E4fdLkwaPjd9F328","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nXzRpo4aE2rIXyRE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4ZGte0i9YbLh4dRi"}},"img":"systems/pf2e/icons/spells/item-facade.webp","name":"Item Facade","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make the target object look and feel as though it were in much better or worse physical condition. When you cast this spell, decide whether you want to make the object look decrepit or perfect. An item made to look decrepit appears @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] and shoddy. An intact item made to look better appears as though it's brand new and highly polished or well maintained. A Broken item appears to be intact and functional. Destroyed items can't be affected by this spell. A creature that Interacts with the item can attempt to disbelieve the illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration is 24 hours.</p>\n<p><strong>Heightened (3rd)</strong> The duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"item-facade","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object no more than 10 feet by 10 feet by 10 feet"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AVsMIjEBF2l4IRZo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZyeXg9MO0OGnPvbq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"JpDIWcdXAS2ZFRY1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ryhSUQYEMf7TcxWu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. 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You deal 2d6 fire damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"burning-hands","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LMAZZUIXJbCnpkmS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand.</p>\n<ul>\n<li><strong>Shaking Ground</strong> The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks.</li>\n<li><strong>Fissures</strong> Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require successful @Check[type:athletics|dc:15|traits:action:climb] to Climb.</li>\n<li><strong>Collapse</strong> Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"36ilDI41BLeisTly","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"16d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mKUjRZCyWUR7BShG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H2jsRThGeTP8n5hQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7PJSqUeKxTqOVrPk"}},"img":"systems/pf2e/icons/spells/power-word-stun.webp","name":"Power Word Stun","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You stun the target with an arcane word of power. Once targeted, the target is then temporarily immune for 10 minutes.</p>\n<p>The effect of the spell depends on the target's level.</p>\n<ul>\n<li><strong>13th or Lower</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for [[/r 1d6 #rounds]]{1d6 rounds}.</li>\n<li><strong>14th-15th</strong> The target is Stunned for 1 round.</li>\n<li><strong>16th or Higher</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-stun","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":["auditory","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ump4s3SQmPTp8c0K","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire (At Will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"8d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V1Vf44I7L5nsyN0c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XS7Wyh5YC0NWeWyB"}},"img":"systems/pf2e/icons/spells/fiery-body.webp","name":"Fiery Body","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"3d6"}}},"description":{"value":"<p>You become living flame, giving you fire immunity, resistance 10 to precision damage, and weakness 5 to cold and to water. Any creature that touches you or damages you with an unarmed attack or non-reach melee weapon takes 3d6 fire damage. Your unarmed attacks deal 1d4 additional fire damage, and your fire spells deal one additional die of fire damage (of the same damage die the spell uses). You can cast produce flame as an innate spell; the casting is reduced from 2 actions to 1. In fire form, you have a fly Speed of 40 feet and don't need to breathe.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.uIMaMzd6pcKmMNPJ]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> Creatures touching you take 4d6 fire damage instead of 3d6, your unarmed attacks deal 2d4 additional fire damage, and you have a fly Speed of 60 feet.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.U2eD42cGwdvQMdN0]</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fiery-body","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"umkNo9KaXkMxHrQb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1WF9zKe8sBX7eRiz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"14d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 14d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr /><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ph6a4k45UQRjIp1Z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kuoYff1csM5eAcAP"}},"img":"systems/pf2e/icons/spells/fire-seeds.webp","name":"Fire Seeds","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>Four acorns grow in your hand, their shells streaked with pulsing red and orange patterns. You or anyone else who has one of the acorns can toss it up to 30 feet with an Interact action. It explodes in a 5-foot burst, dealing 4d6 fire damage. The save uses your spell DC, even if someone else throws the acorn. Flames continue to burn on the ground in the burst for 1 minute, dealing 2d6 fire damage to any creature that enters the flames or ends its turn within them. A creature can take damage from the continuing flames only once per round, even if it's in overlapping areas of fire created by different acorns. When the spell ends, any remaining acorns rot and turn to ordinary soil.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> The burst's damage increases to 5d6, and the continuing flames damage increases to 3d6.</p>\n<p><strong>Heightened (9th)</strong> The burst's damage increases to 6d6, and the continuing flames damage increases to 3d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fire-seeds","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tIH2Q7KzRo79spk4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA"}},"img":"systems/pf2e/icons/spells/flesh-to-stone.webp","name":"Flesh to Stone","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You try to turn the target's flesh into stone. The target must attempt a Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the Slowed condition increases by 1 (or 2 on a critical failure). A successful save reduces the Slowed condition by 1. When a creature is unable to act due to the Slowed condition from flesh to stone, the creature is permanently non-magically @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg]. The spell ends if the creature is Petrified or the Slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flesh-to-stone","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature made of flesh"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VPLuTWscERSXz4kp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Xdnek2vYnMl3boK6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rIJ5BmSCE8PZeDXB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1K6AYGisvo9gqdhs"}},"img":"systems/pf2e/icons/spells/elemental-form.webp","name":"Elemental Form","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the power of the planes to transform into a Medium elemental battle form. When you cast this spell, choose air, earth, fire, or water. While in this form, you gain the corresponding trait and the elemental trait. You have hands in this battle form and can take manipulate actions. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities regardless of which battle form you choose:</p>\n<ul>\n<li>AC = 19 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>10 temporary Hit Points.</li>\n<li>Darkvision.</li>\n<li>One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use. You're trained with them. Your attack modifier is +18, and your damage bonus is +9. These are Dexterity based (air or fire) or Strength based (earth or water). If your corresponding unarmed attack modifier is higher, you can use it instead.</li>\n<li>Acrobatics (air or fire) or Athletics (earth or water) modifier of +20; ignore this change if your own modifier is higher.</li>\n</ul>\n<p>You also gain specific abilities based on the type of elemental you choose:</p>\n<ul>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.DliizYpHcmBG130w]{Air}</strong>\n<ul>\n<li>fly Speed 80 feet, movement doesn't trigger reactions;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> gust, <strong>Damage</strong> 1d4 bludgeoning.</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.8eWLR0WCf5258z8X]{Earth}</strong>\n<ul>\n<li>Speed 20 feet, burrow Speed 20 feet;</li>\n<li><strong>Melee <span class=\"pf2-icon\">1</span></strong> fist, <strong>Damage</strong> 2d10 bludgeoning.</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.phIoucsDa3iplMm2]{Fire}</strong>\n<ul>\n<li>Speed 50 feet; fire resistance 10, weakness 5 to cold and 5 to water;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tendril , <strong>Damage</strong> 1d8 fire plus [[/r 1d4[persistent,fire]]] damage.</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.kxMBdANwCcF841uA]{Water}</strong>\n<ul>\n<li>Speed 20 feet, swim Speed 60 feet; fire resistance 5;</li>\n<li><strong>Melee <span class=\"pf2-icon\">1</span></strong> wave, <strong>Damage</strong> 1d12 bludgeoning, and you can spend an action immediately after a hit to push the target 5 feet with the effects of a successful @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731].</li>\n</ul>\n</li>\n</ul>\n<hr />\n<p><strong>Heightened (6th)</strong> Your battle form is Large and your attacks have 10-foot reach. You must have space to expand or the spell is lost. You instead gain AC = 22 + your level, 15 temporary HP, an attack modifier of +23, a damage bonus of +13, and Acrobatics or Athletics +23.</p>\n<p><strong>Heightened (7th)</strong> Your battle form is Huge and your attacks have 15-foot reach. You must have space to expand or the spell is lost. You instead gain AC = 22 + your level, 20 temporary HP, an attack modifier of +25, a damage bonus of +11, double the number of damage dice (including @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]), and Acrobatics or Athletics +25.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"elemental-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yifvL6xH1bbmMcYE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.E3X2RbzWHCdz7gsk"}},"img":"systems/pf2e/icons/spells/rain-of-fire.webp","name":"Flame Strike","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"8d6"}}},"description":{"value":"<p>You call a rain of divine fire that plummets down from above, dealing 8d6 fire damage. Because the flame is infused with divine energy, creatures in the area apply only half their usual fire resistance. Creatures that are immune to fire, instead of gaining the usual benefit of immunity, treat the results of their saving throws as one degree of success better.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flame-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2s2y3NKDRdpdH6gx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YrzBLPLd3r9m6t1p"}},"img":"systems/pf2e/icons/spells/fire-shield.webp","name":"Fire Shield (Constant)","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"2d6"}}},"description":{"value":"<p>You wreathe yourself in ghostly flames, gaining cold resistance 5. Additionally, adjacent creatures that hit you with a melee attack, as well as creatures that touch you or hit you with an unarmed attack, take 2d6 fire damage each time they do.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The cold resistance increases by 5, and the fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fire-shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WSVg8ThVWrJHRd2s","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nJADNcLvYKrqCn8k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9vpgziXemWCgzr60","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n3tDXD2A6tRIakSq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fxri4cSajhYk8jFD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"66ztrLyBt9Xd2REW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":2400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RwI3lSLJhCYIBNmz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":2500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VvWCBCIyv4cjnLUY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":2600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BAvvzYItcM0KccxA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Et8RSCLx8w7uOLvo"}},"img":"systems/pf2e/icons/spells/restore-senses.webp","name":"Restore Senses","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You attempt to counteract a single effect imposing the @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] conditions on the target, restoring its vision or hearing. This can counteract both temporary magic and permanent consequences of magic, but it doesn't cure someone who does not have the sense due to some natural state or effect, such as from birth or from a non-magical wound or toxin.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures. You can choose the effect to counteract separately for each selected creature.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restore-senses","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CIhAkbgb7Kuff4Ga","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.W69zswpj0Trdy5rj"}},"img":"systems/pf2e/icons/spells/air-bubble.webp","name":"Air Bubble","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A bubble of pure air appears around the target's head, allowing it to breathe normally. The effect ends as soon as the target returns to an environment where it can breathe normally.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-bubble","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9Wl6UuMjvzjVxaTY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tZ74Dw0KK2UM64t6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6UnM4rdFK6Gnab6f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CM2hexKrMvdhUaio","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nwKiflfj6AoldOfM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"esTHEOJBat1zXzXY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aHJQ8IQHIvkIw87N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ESpP0xTBUNFTHVtk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d6kEoJaqGPme51w0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"dEH0bojR7ga9l8vX"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cantrip","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AAyJQ8CViWWMXWPU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":36},"damageRolls":{"9awy6upwv5jw440hoiqu":{"damage":"3d10+16","damageType":"piercing"},"ejxdsg4ch9tooydn8si1":{"damage":"4d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"VaxEKl3gTn1iAnvf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":36},"damageRolls":{"etvyiwjeuqpxhtktcxvy":{"damage":"3d10+16","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"reBkTZBqwYPgsiFb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":3900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":34},"damageRolls":{"u46gftfg6c8eten04syv":{"damage":"3d12+16","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"O0YSsVnEBCg6oJnT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horns","sort":4000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":34},"damageRolls":{"9fwn6rnh4lbvs41wg87c":{"damage":"3d10+16","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"X5uycRcoYkauIGYQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MZE5l2QagOF7ICxV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RFGL24YZ4ufhBCRM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dfO2vkmoVzinZBdb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0IfzoP16zRxLRIJ3","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Cl2tanuHvlyyksIz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful 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Deflection","sort":4700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted with an attack</p>\n<hr />\n<p><strong>Effect</strong> The dragon raises a wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, they descend 10 feet after the attack.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"wing-deflection","toggleable":true},{"key":"FlatModifier","predicate":["wing-deflection"],"selector":"ac","type":"circumstance","value":2}],"slug":"wing-deflection","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0eRwevoxA5zdvqb9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of magma that deals [[/r 10d6[fire]]] damage and [[/r 5d12[bludgeoning]]] damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:40|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fx1cIpK2KgNbm7Rz","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magma Swim","sort":4900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A magma dragon's swim Speed functions only when the dragon is Swimming through magma or molten lava.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ab1sWqDegn71eEve","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Magma Tomb","sort":5000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Once per day, the dragon can spit a molten boulder at a target within 120 feet. This deals [[/r 12d6[fire]]] damage and [[/r 5d12[bludgeoning]]] damage, with a @Check[type:reflex|dc:42|basic:true] save. If the creature fails its save, it's encased in magma that instantly cools and has Hardness 10, HP 40, and BT 20. The encased creature can't breathe and is @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] (Escape DC 42).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lZ9B89A9j1PjYcdf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Volcanic Purge","sort":5100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>If the next action the dragon uses is Breath Weapon, the magma clings to those it damages. Each creature that fails its save against the Breath Weapon takes [[/r 5d6[persistent,fire]]] damage, and as long as it has this persistent fire damage, it also takes a -10-foot status penalty to its Speeds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CrJvpP9vL1YwxlZH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":5200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"N7PBQ4x9hF7gAiUr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5300000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PucxnraHXs8PeF9U","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5400000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6zkIb1fUcKD5nnDX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5500000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CjfLxrWInDxWFL1I","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5600000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Nsp0qDjUn9QhITgg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5700000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kMPTN4y3kzfRzV5v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":5800000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Magma Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Magma Dragon"},"system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":390,"temp":0,"value":390},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"details":"magma swim","otherSpeeds":[{"type":"fly","value":200},{"type":"swim","value":50}],"value":50},"weaknesses":[{"type":"cold","value":15}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":18},"privateNotes":"","publicNotes":"<p>Magma dragons have a reputation among other dragons for being unpredictable and brash. Their temperament and tendency for violent outbursts ensure that the typical magma dragon lives a solitary life, with hatchlings often bickering or fighting to establish dominance among themselves before they leave the nest. A magma dragon always has a reason for their outbursts and can always justify their sudden turns in mood, yet they rarely feel the need to do so.</p>\n<p>Magma dragons build lairs within volcanically active mountains or deep underground amid vast lakes of bubbling magma. As with all true dragons, magma dragons keep hoards of treasure, but the nature of their searing lairs limits the type of valuables they collect to metals, gems, and items capable of resisting the heat of a volcano's core.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":31}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","ignan","terran","undercommon"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","elemental","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.TeUO57XO1Mqk1cTl"}}}
{"_id":"TzdLLC68qlgrn91m","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"nQJ4bCNSLy7MFyXP","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"mod":0,"value":20},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Pf5vvLRmAkPaLN0r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"nQJ4bCNSLy7MFyXP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NS4Sroct6rpeddeR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8hRqLJaxBVhF1u0"}},"img":"systems/pf2e/icons/spells/acid-arrow.webp","name":"Acid Arrow (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"7d8"}}},"description":{"value":"<p>You conjure an arrow of acid that continues corroding the target after it hits. Make a spell attack against the target. On a hit, you deal 3d8 acid damage plus [[/r 1d6[persistent,acid]]] damage. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The initial damage increases by 2d8, and the persistent acid damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":2,"type":"interval"},"level":{"value":4},"location":{"value":"nQJ4bCNSLy7MFyXP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-arrow","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mbr0k4VLD5DblIlR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"nQJ4bCNSLy7MFyXP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AVCJ2SYe5pptCOsw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear (At will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"nQJ4bCNSLy7MFyXP"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zhw2nm585TNwCDjL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EWOsMDPiDiwsUVSL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aRmGycM99xyVkKnJ","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Caustic Blood","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The nyogoth takes piercing or slashing damage</p>\n<hr />\n<p><strong>Effect</strong> The nyogoth sprays its acidic blood on adjacent creatures, dealing [[/r 6d6[acid]]] damage (@Check[type:reflex|dc:29|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V5mIlHkiRCxhndVN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Feeding Frenzy","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The nyogoth has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] a creature</p>\n<hr />\n<p><strong>Effect</strong> The nyogoth slavers and chews at the grabbed creature, dealing [[/r (2d6+7)[slashing]]] damage and [[/r 1d6[acid]]] damage (@Check[type:fortitude|dc:29|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mcIvTT80sYixnl9W","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Nauseating Display","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The nyogoth untangles its tentacles and prolapses its many mouths, turning itself inside out in a truly nauseating display. Creatures in a @Template[type:emanation|distance:30] must attempt a @Check[type:will|dc:29] save, after which they are temporarily immune to further Nauseating Displays for 1 minute.</p>\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3} and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 5} and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","emotion","enchantment","fear","incapacitation","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U6lHO1793L8PN4Hc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oxh0AN3d64PaBvfW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RNCaxNKe0fP3GZrH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1KzZ99vspEesje49","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"So5AzMmLIqsvZO9N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vb3SSp042FiIfRBm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nyogoth","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":29},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"immunities":[{"type":"acid"},{"type":"controlled"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"resistances":[{"type":"mental","value":10},{"exceptions":["cold-iron"],"type":"physical","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":5},"weaknesses":[{"type":"lawful","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":10},"privateNotes":"","publicNotes":"<p>Little more than a coiled mass of intestines encircling a massive gaping maw, this qlippoth is an Abyssal scavenger, subsisting on the filth and leftovers of demons and qlippoth alike, although it relishes any opportunity to consume living prey. Despite this seeming lowly role in the Abyssal ecosystem, a nyogoth is far from a stupid beast and can orchestrate cunning ambushes to secure its next meal.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fiend","qlippoth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.TzdLLC68qlgrn91m"}}}
{"_id":"U2hAALepVC90CNhQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"X4O8mzTQLp0lBKqY","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":35,"item":0,"mod":0,"value":25},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"HSgvSQ1CqyZNesYm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"X4O8mzTQLp0lBKqY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A0HFdfwZ7P5RQBJw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"X4O8mzTQLp0lBKqY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vQBJ6UOCVxfLLwKL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water (At will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"X4O8mzTQLp0lBKqY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qZpXsMwmncbpw5Dw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"X4O8mzTQLp0lBKqY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AaUkJlN6zMw3tT9b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist (At will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"X4O8mzTQLp0lBKqY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XqbsPpZkRYLwrQDg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tresses","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":24},"damageRolls":{"r7omxzegz92dujqbdhkw":{"damage":"3d8+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8qlQbmcwGPfRmLYu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IWIgUhii4TYY31l7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1BBbgSS3coktFqQA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PLo6RE4lIKmw9DQL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blurred Form","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A rusalka is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while underwater.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aJhxWGibV6WOF98e","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Beckoning Call","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The rusalka cries out a compelling invitation. Each non-fey creature within a @Template[type:emanation|distance:300] must attempt a @Check[type:will|dc:27] save. The effect lasts for 1 round, but if the rusalka uses Beckoning Call again on subsequent rounds, the duration extends by 1 round for all affected creatures. Once a creature succeeds at any save against Beckoning Call, that creature is temporarily immune for 24 hours.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] and must spend each of its actions to move closer to the rusalka, avoiding obvious dangers. If a beckoned creature is adjacent to the rusalka, it stays still and doesn't act. If attacked by the rusalka, the creature is freed from captivation at the end of the rusalka's turn.</p>\n<p><strong>Critical Failure</strong> As failure, but if attacked by the rusalka, the creature can attempt a new save only at the start of its next turn, rather than being freed at the end of the rusalka's turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","concentrate","enchantment","incapacitation","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WjdPeEIa3jf7j8U2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d8+10)[bludgeoning]]], @Check[type:fortitude|dc:32|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZvUTgfQlDSMlOtEP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entangling Tresses","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A rusalka can have up to eight creatures grabbed within their tresses at a time.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GYQMiGEbQopeX3bK","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Flowing Hair","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The rusalka attempts an Athletics check against each grabbed creature's Fortitude DC. The rusalka moves each creature they succeed against up to 10 feet and each creature they critically succeed against up to 20 feet. This movement must all be within reach of its tresses.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FVDPg3HIsGffnOjd","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shameful Touch","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The rusalka touches a creature within 5 feet using their hand, stirring up memories of regret and shame. The target must attempt a @Check[type:will|dc:35] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, and it must use its first action on its next turn to Strike itself, automatically hitting.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"edEJeTPVOOPPaCiE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3X84vuykqUc28zwa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5qHOt03uyKDUhK7E","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"r5sf8V68hXxHkiIS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DCWk7RI35GQpbPx0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"v8OAQqqr7t92aRqz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ihi2vOTXGjRtjggj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2300000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[{"key":"FlatModifier","predicate":["action:sing"],"selector":"performance","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+25 to sing","options":"action:sing"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2PdO2a4ofjptrzDM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Rusalka","system":{"abilities":{"cha":{"mod":7},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":230,"temp":0,"value":230},"initiative":{"statistic":"perception"},"perception":{"value":22},"resistances":[{"type":"fire","value":10}],"speed":{"otherSpeeds":[{"type":"swim","value":50}],"value":25},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fey","level":{"value":12},"privateNotes":"","publicNotes":"<p>These androgynous, river-dwelling fey delight in manipulating the emotions of those unfortunate enough to fall into their grasp, using humiliation to break their victims' wills. Rusalkas enjoy keeping their broken toys nearby, both for continuing entertainment and to aid in the rusalkas' defense, as the shame their captives feel often drives them to become obsessively loyal to these fey.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["aquatic","fey","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.U2hAALepVC90CNhQ"}}}
{"_id":"UJHJVPPvV0VbQqlW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5p5UO2vVsNmY2INe","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":5},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":22},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"oQjTRFZOlHji5NuG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"uses":{"value":1},"value":"5p5UO2vVsNmY2INe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QqYXmt1NJAm6Tmco","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":3,"uses":{"value":1},"value":"5p5UO2vVsNmY2INe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bJfWZztywGVsSkR2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"5p5UO2vVsNmY2INe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AKMBTSdyUVQ7F2CS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"5p5UO2vVsNmY2INe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ar1bSS3EJOZsaTMx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"},"1":{"damage":"3d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["sonic","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FXPT5cs0LSYkZOku","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"aT4z6HhNe6Rlop3y","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":22},"damageRolls":{"0":{"damage":"1d10+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3F8tYJDQeeHlPY6p","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cWj2CNZYq3EWCKZF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4LgyNabFsMIjCO9s","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4d37i0818MYTgBAF","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2hyOsL9cmbYO1koQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:30]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"so21bQRtejWVxF5S","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Twisting Tail","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using</p>\n<hr />\n<p><strong>Effect</strong> The dragon makes a tail Strike at the creature with a -2 penalty. If it hits, the dragon disrupts the creature's action.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack","key":"RollOption","option":"twisting-tail","toggleable":true},{"key":"FlatModifier","predicate":["twisting-tail"],"selector":"tail-attack","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jEaI3soXVIxnAcPe","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a flurry of piercing crystals that deal [[/r 12d6[piercing]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:30|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #Breath Weapon Recharge]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jC3hvioFdJ495oDv","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Crystallize Flesh","sort":1600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The crystal dragon damages a creature made of flesh with a jaws Strike</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon embeds transformative crystals in the creature's flesh. The creature must attempt a @Check[type:fortitude|dc:30] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round as portions of its flesh turn crystalline.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the slowed condition value increases by 1 (or by 2 on a critical failure). A successful save reduces the slowed condition value by 1. A creature unable to act due to the slowed condition from Crystallize Flesh is @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] permanently, transforming into a crystalline statue. The effect ends if the creature is petrified or the slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0SmjbTrLS51rwGcc","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one tail Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FZaWBsctyw8LDdfD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they critically hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"59LYFVOetYgXqpXc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GJy3mdu7KdDgpClA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rQn7uJUpbpIdmAhn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2100000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xcbafy59Z332WFws","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2200000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dBL9bYczw6aUnNMK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZKv8Lsf4dfgpWrhk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MucCN2iE2bwrMaZF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2500000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Crystal Dragon","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":185,"temp":0,"value":185},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[{"type":"burrow","value":35},{"type":"fly","value":120}],"value":50},"weaknesses":[{"type":"sonic","value":10}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":11},"privateNotes":"","publicNotes":"<p>Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a source of great pride but is also something of a weakness, as crystal dragons are easily angered by insults about their appearance. Despite their relatively benign natures when compared to other true dragons, crystal dragons can be short tempered and prone to finding insults where none were intended. Although their opinions are changeable, crystal dragons prefer orderly environments and are not fond of sudden interruptions or distractions.</p>\n<p>Crystal dragons build their lairs in underground grottoes, where they cultivate environments of great beauty. Their exacting standards and vivid imaginations mean that they are always working to improve the appearance or layout of some part of their lair. These lairs are unique to each individual crystal dragon, but there are always plenty of reflective surfaces that allow the dragon to observe their own appearance. These range from crystals to reflecting pools to finely crafted mirrors, which are arranged throughout the lair in a pleasing array. Gifts of well-crafted or magical mirrors are an excellent way to curry favor with a crystal dragon.</p>\n<p>Although crystal dragons are easily distracted by their sparkling collections or their vanity, they remain good-hearted creatures at the core and make friends quickly. While a crystal dragon tends to find evil creatures uncouth and unpleasant, any other nearby denizen or inhabitant of their home could become fast friends or beloved pets, depending upon the creature's capacity for conversation (and for providing the frequent praise and compliments that crystal dragons hunger for).</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","terran","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 30 feet"},"size":{"value":"huge"},"value":["dragon","earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.UJHJVPPvV0VbQqlW"}}}
{"_id":"URYQ5goPCmrQvJf5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"iSvQy8CUUD5u4nsG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TvDY3FqPJsHE5Bz7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stinger","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["giant-ant-venom"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CUcADH9CrR1t2kkL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Am3HvCv3WfgNu9sm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"izA7GPk45mKcDG02","img":"systems/pf2e/icons/actions/Passive.webp","name":"Giant Ant Venom","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:18]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d8[poison]]] and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d10[poison]]] and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d12[poison]]] and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"giant-ant-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EhmJLz0h6EUzbywV","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Haul Away","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The giant ant has a Large or smaller creature grabbed</p>\n<hr />\n<p><strong>Effect</strong> The giant ant Strides up to its full Speed, carrying the grabbed creature with it. It is @UUID[Compendium.pf2e.conditionitems.D5mg6Tc7Jzrj6ro7] if the grabbed creature is Medium or larger.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Zt3p0OLPOAG0F5xm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DB2qMYbHvVyxJ7kw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fQZqqVxO0ziNIZnl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Ant","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":4},"dex":{"mod":1},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>Giant ants are much like their smaller kin in their industrious habits, though growing to the size of ponies makes them much deadlier.</p>\n<hr />\n<p>Ants are industrious insects that aid the natural processes of decay and renewal.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.URYQ5goPCmrQvJf5"}}}
{"_id":"UTnrcGoCIXR95zKi","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gmjig3Ov1aG6tBOx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["whiptail-centipede-venom"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d10+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"O0uewbc9915uqqlD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["knockdown"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"RSXc4NTQGKjlqt3X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U69lb7BfCPLfTsfG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Tail Only)","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Tail Only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gd4pTa9mCV6qrbcN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Undulate","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant whiptail centipede Strides or Steps. During this movement, it can pass through spaces as narrow as 5 feet without Squeezing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JTKyH2bv7vq73eF0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Whiptail Centipede Venom","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:19]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d10[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d10[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d10[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"whiptail-centipede-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6XMcWttuyRBueX73","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ICyb0XSs327fWRJb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PpW5x7kfNPjxpeto","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KbhahHEqpDhr6Xct","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Whiptail Centipede","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[{"type":"climb","value":30}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":3},"privateNotes":"","publicNotes":"<p>Whiptail centipedes are sleek and swift tunnel predators.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.UTnrcGoCIXR95zKi"}}}
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{"_id":"Ud6Iy1GolgtwrKQK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Joyek0dGuGD8dX9d","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":14},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Uhmbp34AreSHkUcw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Joyek0dGuGD8dX9d"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5oQstrPyIsACaBES","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Joyek0dGuGD8dX9d"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d3GX5vViofz5foXq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Joyek0dGuGD8dX9d"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"egzevoekmVgU35rZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Joyek0dGuGD8dX9d"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nKiy4NonRhEJEh4D","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double <em>Abyssal pact's</em> spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. 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The ahuizotl can make a jaws Strike against the creature.</p>\n<p><strong>Success</strong> If the creature is 10 feet away from the ahuizotl, it is dragged into a square adjacent to the ahuizotl.</p>\n<p><strong>Failure</strong> The creature is not dragged.</p>\n<p><strong>Critical Failure</strong> The creature is not dragged and the ahuizotl no longer has the creature grabbed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AYVzOquWiUdDuNN3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hGLCWBWFRlqi9oBC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"neZCdGIJBKYWKN5Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[{"key":"FlatModifier","predicate":["voice-imitation"],"selector":"deception","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+19 when using Voice Imitation","options":"voice-imitation"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1rKficgLqk8orqB7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ahuizotl","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-1},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":105,"temp":0,"value":105},"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"swim","value":35}],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Beast","level":{"value":6},"privateNotes":"","publicNotes":"<p>The ahuizotl is a vicious, semi-aquatic predator that resembles a hideous cross between a badger and an otter, with disturbingly web-fingered paws supplemented by a fifth hand at the end of a long, serpentine tail. A clever and stealthy hunter, the ahuizotl lures unwary prey to their doom by mimicking the cries of people in distress. The ahuizotl's macabre habit of feeding on a victim's eyes, fingernails, and teeth leaves the corpses of its kills uniquely mutilated. Some say the creatures consider these body parts delicacies, while others insist ahuizotls collect them as tribute to a powerful but unknown entity. The fact that an ahuizotl does not eat the actual flesh of its victims, instead depositing their savaged and waterlogged corpses in locations where the remains are sure to be found by friends or family, points to a third and perhaps more likely possibility-the ahuizotl simply enjoys using its violent dietary quirks to spread fear and despair.</p>\n<p>An ahuizotl walks on all fours, but its hands are capable of manipulating simple tools and other objects. Ahuizotls have roughly mustelid features and an extra membrane covering their eyes, giving their eyes a dull color suggestive of cataracts and somewhat blunting the creature's vision. Yet despite their bestial appearance, ahuizotls are nearly as intelligent as the average human, and wiser than most. Although they don't form societies of their own, they have been known to ally with violent cults or conclaves of monsters, and even to found small shrines and temples to sinister deities. The cult of Charon, the horseman of Death, is particularly popular among certain ahuizotls, who look forward to an afterlife spent wallowing in the waters of the River Styx.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["amphibious","beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.UgEN8JYAT6tLbryy"}}}
{"_id":"UnWr8QSMq2VZUQhX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Cp1loMnqFXw0uGPS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"v7p77lwh03ak998z4u6s":{"damage":"1d8+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NSdZME2VBfcmBDQA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"gbzrbxx68fk0yt89gjka":{"damage":"1d6+6","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FKgN8Ya6AS8vCOry","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sN3JKaIDG5kFRAvC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Natural Camouflage","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A tatzlwyrm's green, gray, and brown scales provide it natural camouflage. In areas of dense undergrowth, a tatzlwyrm can move at its full Speed when @UUID[Compendium.pf2e.actionspf2e.VMozDqMMuK5kpoX4]{Sneaking}, and it gains a +4 circumstance bonus to @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8prRtWLrblxto9pO","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Poison Gasp","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The tatzlwyrm belches a puff of poisonous vapor into the face of an adjacent creature, which must attempt a @Check[type:fortitude|dc:15|traits:damaging-effect] save; the creature takes a -2 circumstance penalty to this save if it's @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg].</p>\n<p>The tatzlwyrm can't use Poison Gasp again for 2 rounds.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The target takes [[/r 2d6[poison]]] damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round.</p>\n<p><strong>Critical Failure</strong> The target takes [[/r 4d6[poison]]] damage and is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SVNPndcQFo8m5xja","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3R0XlauQgvaEArWG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"enHul59XydUyQGIV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":800000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rDF1JnkaU4V307WK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":900000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9d7CO809RJ39OE5r","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tatzlwyrm","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":-3},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"climb","value":30}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Dragon","level":{"value":2},"privateNotes":"","publicNotes":"<p>Tatzlwyrms resemble human-sized snakes with two arms and a dragon's head. Distant relatives of true dragons, tatzlwyrms possess only a meager level of intelligence. They can speak Draconic (with a thick, hissing accent), but their ability to reason is limited and they can't use magic. They do possess a level of cunning, however, and some have been known to build rudimentary traps and even lairs. They are not treasure-hoarders, though, so don't expect to find a tatzlwyrm sitting atop a bed of coins.</p>\n<p>Some tatzlwyrms have managed to forge working relationships with dragons, though it's a rare occurrence. From time to time, dragons have used them as messengers (because they can speak their language, however crudely), scouts (due to their smaller size), guides (when they're familiar with a particular mountain), and even muscle (harassing foes not worthy of a dragon's direct attention).</p>\n<p>Tatzlwyrms don't work with kobolds, though-tatzlwyrms eat kobolds.</p>\n<p>Tatzlwyrms hibernate in cold weather, and when they feel winter approaching they seek out underground lairs, mountain crevices, or even hay lofts. On one notable occasion, townsfolk reported being briefly overrun by tatzlwyrms after a conflict between spellcasters in the nearby hills caused a sudden blizzard. Local scholars still debate whether the cause of the influx was the sudden change in weather or if the creatures were drawn to one of the other magic users staying in town who were part of the same pilgrimage as those doing battle.</p>\n<p>When confronted, tatzlwyrms are more likely to attack than retreat. Indeed, they sometimes lie in wait on purpose, taking advantage of their scales' natural camouflage and awaiting the chance to unleash their signature move: belching poisonous vapor into an opponent's face. Since this breath attack doesn't have much range, the wyrms usually need to grab their foes first and bring them close to their mouth.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["draconic"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.UnWr8QSMq2VZUQhX"}}}
{"_id":"UqFObUjgFAlWrriA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"njNLaG6BmpA7LInp","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":15},"damageRolls":{"xkp3yb5lhuq5g1kcn3q0":{"damage":"2d8+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qcCotjUp5yYyWkjT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"S0ETALXebRGPPFPv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SLw6k2GamdDXVK6d","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JGCkaVnAvnwAxWOp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mauler","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The polar bear gains a +3 circumstance bonus to damage rolls against creatures it has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei].</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["target:condition:grabbed"],"selector":"strike-damage","type":"circumstance","value":3},{"domain":"all","key":"RollOption","label":"Target is grabbed","option":"target:condition:grabbed","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ktdazJyPHLCoWXur","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The polar bear's Strikes deal an additional 1d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ujQKL0Ru853GDYUK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The bear's last action was a success with a Strike that lists Grab in its damage entry, or it has a creature grabbed using this action.</p>\n<hr />\n<p><strong>Effect</strong> The bear automatically Grabs the target until the end of the bear's next turn. The creature is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by whichever body part the bear attacked with, and that body part can't be used to Strike creatures until the grab is ended. Using Grab extends the duration of the monster's Grab until the end of its next turn for all creatures grabbed by it. A grabbed creature can use the @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] action to get out of the grab, and the Grab ends for a grabbed creatures if the bear moves away from it.</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"incV0DXnC2umvX5c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jsZXrLmJJQhLrRL0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"In Icy or Snowy Areas","predicate":[{"or":["terrain:icy","terrain:snow"]}],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+14 in icy areas","options":"terrain:icy"},"1":{"label":"+14 in snowy areas","options":"terrain:snow"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4LkPSggrvcK8SJH8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Polar Bear","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":5},"dex":{"mod":1},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":73,"temp":0,"value":73},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[{"type":"swim","value":15}],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":5},"privateNotes":"","publicNotes":"<p>Polar bears are known for their pale fur, with black eyes, lips, and toe pads. They are aggressively predatory creatures, stalking prey for miles on land or across the icy waters of frozen oceans. They are also amazing ambush predators, leaping from the water to ambush seals resting on ice floes. If they are desperate, polar bears hunt not only other animals but also humanoids.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.UqFObUjgFAlWrriA"}}}
{"_id":"V6OBYa51VcehPj22","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"TnT0MH1u6Ixly1UZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pseudopod","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":13},"damageRolls":{"jimkrp7gijc7yfihumag":{"damage":"1d6+5","damageType":"bludgeoning"},"naaonnx1ihb9zmtttm8i":{"damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vApfqAgqE1h1XDQe","img":"systems/pf2e/icons/actions/Passive.webp","name":"Motion Sense","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A gray ooze can sense nearby creatures through vibration and air or water 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initiative.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8nLUnVkKYxkXvAZs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r 1d6[bludgeoning]]] damage plus [[/r 1d6[acid]]] damage, @Check[type:fortitude|dc:21|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder 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Easily masquerading as pools of clear water or patches of wet stone, gray oozes lie in wait for unwary victims to reach down for a drink or step into what appears to be a puddle, then lash out with whiplike pseudopods to ensnare and consume their hapless prey.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"motion sense 60 feet, no vision"},"size":{"value":"med"},"value":["mindless","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.V6OBYa51VcehPj22"}}}
{"_id":"VHXsmfnOBRBXB6TL","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"yKOp4n7Sk96x65EX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab","megalania-venom"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d10+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uzav7YxjDugksaRl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light 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@UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"megalania-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o6dcBgCrq9s6bVuO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r (2d10+7)[bludgeoning]]], Rupture 16</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder 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This thereafter has the same effect as if the amoeba had @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.zU3Ovaet4xQ5Gmvy]{Engulfed} the creature (DC 17, [[/r 1d6[acid]]] damage, Escape DC 17, Rupture 3).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eQGUATVlHv8iZ97x","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weak Acid","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A giant amoeba's acid damages only organic material-not metal, stone, or other inorganic substances.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zcMAmOWmYshvH5lq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mq4HQpwFjnG8ZZCS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"c8R6Ee1LI7lY9vfT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Amoeba","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":2},"dex":{"mod":-2},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":8},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"immunities":[{"type":"acid"},{"type":"critical-hits"},{"type":"precision"},{"type":"unconscious"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":4},"speed":{"otherSpeeds":[{"type":"climb","value":10},{"type":"swim","value":10}],"value":10},"weaknesses":[{"type":"slashing","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Ooze","level":{"value":1},"privateNotes":"","publicNotes":"<p>These blobs of nearly transparent protoplasm are identical in form and behavior to the microscopic creatures from which they have evolved, except their outlandish size makes them all the more dangerous. 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If the elasmosaurus succeeds, the foe is forcibly moved 5 feet toward the elasmosaurus's body. If the elasmosaurus critically succeeds, the foe is moved 10 feet towards the elasmosaurus's body.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PF6tfwJNh5sVOavs","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Thrashing Retreat","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>A swimming elasmosaurus thrashes the area around it as it attempts to flee. It makes two paddle Strikes, each of which must be against separate targets, and each of which takes the normal multiple attack penalty. It then Swims up to its swim Speed. 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Although not truly a dinosaur, elasmosauruses are often found in similar locations and are similarly titanic creatures. Keeping their massive bodies underwater, elasmosauruses use their long necks to catch prey and snorkel air to their massive lungs while remaining mostly hidden from the surface above. An elasmosaurus is 30 feet long and weighs 6,000 pounds.</p>\n<p>As rare and reclusive as they are, elasmosauruses are sometimes mistaken for even rarer creatures called water orms, legendary aquatic denizens of remote lakes known for their elusiveness and craftiness. Whereas elasmosauruses are mundane creatures of animalistic intelligence, water orms are magical beings with near-humanoid intelligence and a curious fascination with mortals, and they seem to delight in confounding onlookers. As a result, it's theorized that a typical water orm is more than happy to lead a group of spectators to a lost elasmosaurus, both to throw its pursuers off its tail and for the hilarity that will inevitably ensue.</p>\n<p>While elasmosauruses are often found in lost worlds and unsettled regions, those who dwell in the oceans of the world do not contain their hunting grounds to specific regions. As a result, it's not unheard of for a wandering specimen to find its way to coastal waters. Those that do often find the ports of small towns or even large cities to be wondrous banquets and are usually hunted down by coastal guards or adventurers. When a wayward elasmosaurus like this finds its way into a city's sewer system or reservoirs, though, it can become the stuff of urban legends.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.VYEPG1G64OaCQmwf"}}}
{"_id":"Va2LUALLnnfWX3wq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"yinuvv1DAaHpt2dq","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":43,"mod":0,"value":33},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"D8ZnN3huVkGhtjgw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.10VcmSYNBrvBphu1"}},"img":"systems/pf2e/icons/spells/massacre.webp","name":"Massacre","sort":200000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"9d6"}}},"description":{"value":"<p>You unleash a wave of necromantic energy to snuff out the life force of those in its path. Each creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn't kill even a single creature, the negative energy violently explodes back toward you, dealing an additional 30 negative damage to every creature in the line (even those above 17th level) and 30 negative damage to you.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes 9d6 negative damage.</p>\n<p><strong>Failure</strong> The creature takes 100 negative damage.</p>\n<p><strong>Critical Failure</strong> The creature dies.</p>\n<hr /><strong>Heightened (10th)</strong> The spell can affect creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"yinuvv1DAaHpt2dq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"massacre","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cpMaSfIMMoWIXVuG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m3lcOFm400lQCUps"}},"img":"systems/pf2e/icons/spells/power-word-kill.webp","name":"Power Word Kill","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"untyped"},"value":"50"}}},"description":{"value":"<p>You utter the most powerful arcane word of power. Once targeted, the target is then temporarily immune for 10 minutes. The effect of the spell depends on the target's level. 14th or Lower The target dies instantly. 15th If the target has 50 Hit Points or fewer, it dies instantly; otherwise, it drops to 0 Hit Points and becomes @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]{Dying 1}, or increases its Dying condition by 1 if it's already Dying. 16th or Higher The target takes 50 damage; if this brings the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"yinuvv1DAaHpt2dq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-kill","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["auditory","death","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ofdZqzjPhDPVRnDN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":400000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"18d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"yinuvv1DAaHpt2dq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Lh76AcElldqXaErp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"yinuvv1DAaHpt2dq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3NHClQSDi7To4Gye","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2Vkd1IxylPceUAAF"}},"img":"systems/pf2e/icons/spells/regeneration.webp","name":"Regenerate","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>An infusion of positive energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition can't increase to a value that would kill it (this stops most creatures from going beyond dying 3), though if its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] value becomes 4 or higher, it stays @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn. Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"yinuvv1DAaHpt2dq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"regenerate","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zmGi1QNStSaYC6ai","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"yinuvv1DAaHpt2dq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LFMYOAZVijC6GmzA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"yinuvv1DAaHpt2dq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"luwTUgLS5cuyzmIt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double <em>Abyssal pact's</em> spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a demon)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5tiASMinDzyHUAEv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":38},"damageRolls":{"xfyb2s0sgthdl7cu2z2m":{"damage":"4d12+16","damageType":"piercing"},"vc2d6vll09cgk5drn317":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uLuSAexGwbZSdlkF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Black Flame Knife","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":38},"damageRolls":{"75iocc468xryzwp6yw8m":{"damage":"3d4+16","damageType":"piercing"},"f9qdw1y9ljne27k4uzr1":{"damage":"2d6","damageType":"negative"},"44bh7rzlocr0a5e4t7wc":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PFAC6dSt4RN7aRDz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stinger","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["mindwarping"]},"bonus":{"value":38},"damageRolls":{"ffnpb7at0iv3nqz2nhlc":{"damage":"4d8+16","damageType":"piercing"},"13iig2sy959ssl2yx23l":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"1RcwWRNvn63MNFhB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7rYYffte0B1eDFDt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"c9Aq0MMPKh2wKXXy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"c1COFBWgk0baYBNq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QNvBVG4wk0atHVo9","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"28xyMG8bDPJrcRsP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Death-Stealing Gaze","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a non-demon ends its turn in the aura, it must attempt a @Check[type:fortitude|dc:38] save. If it fails, it becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"death-stealing-gaze","traits":["aura","divine","necromancy","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","necromancy","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FQZGypLzxjxM8v3a","img":"systems/pf2e/icons/actions/Passive.webp","name":"Black Flame Knives","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A vrolikai can manifest a dagger-shaped blade of what looks like crystallized black flame in each of their four hands. These weapons function as <em>+2 Striking Daggers</em>, although they fade away into nothingness 1 minute after a vrolikai no longer carries them.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Nl0sqXtr54YzMawN","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Consume Death","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The vrolikai focuses their death-stealing gaze upon a single target they can see within 30 feet. The target must immediately attempt a Fortitude save against death-stealing gaze.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is affected by death-stealing gaze and becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}. If the creature was already drained 1 by the death-stealing gaze before attempting the save, a failed save increases the value of the drained condition by 1, to a maximum of drained 4. The vrolikai gains 10 temporary Hit Points, and the drained creature is temporarily immune until the start of the vrolikai's next turn.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature increases the amount of drain by 2.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","necromancy","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ej0lyLnZuPKMNMnI","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Focused Flames","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The vrolikai attacks a single target with all of its black flame knives. The demon makes a black flame knife Strike. On a successful attack, the vrolikai deals the damage from a black flame knife Strike to the target, plus an additional [[/r 2d6[negative]]] damage for every black flame knife they wield beyond the first (typically [[/r 6d6[negative]]] damage). Even on a failed attack, the vrolikai deals the damage from one black flame knife to the target, though they still miss completely on a critical failure. On a critical hit, the victim becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} as the focused attack drains pure life essence as well as damage.</p>\n<p>This counts toward the vrolikai's multiple attack penalty as a number of attacks equal to the number of black flame knives the demon wields.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JS74Gdm0nVhPpG4k","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mindwarping","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The sting of a vrolikai is mind-warping. A creature struck must attempt a @Check[type:will|dc:44] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 minute.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1}. Further failed saves against mindwarping increase the condition value by 1, to a maximum of stupefied 4.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature also becomes @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":"mindwarping","source":{"value":""},"traits":{"rarity":"common","value":["emotion","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ij85zXU5FdthHI5o","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stolen Death","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature that dies while suffering drain from a vrolikai's death-stealing gaze rises as a ghoul the next midnight.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LEhJbAAeJXCrIzgj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NL2V6g4HV0I1q03l","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WPkg810gXiwx9gJy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4RhTE50538YPph9w","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1yo7iEi51uy1yeyl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1sVkEFlSeVN1csc9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vGU8w3oZaeQKdThL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vrolikai","system":{"abilities":{"cha":{"mod":8},"con":{"mod":9},"dex":{"mod":6},"int":{"mod":6},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":44},"allSaves":{"value":"+1 to all saves vs. magic"},"hp":{"details":"","max":375,"temp":0,"value":375},"immunities":[{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":35},"weaknesses":[{"type":"cold-iron","value":15},{"type":"good","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":19},"privateNotes":"","publicNotes":"<p>Unlike other demons, the dread vrolikai doesn't form from a sinful soul-they instead manifest from a nabasu once the nabasu finally satisfies their hunger and returns to the Abyss, and as such vrolikais suffer from no vulnerability associated with a specific sin. A vrolikai who survives this process and the period of vulnerability that follows gains great power and in time can claim large regions of the Abyss as their own domain. Also known as death demons, these murderous monsters often serve demon lords as executioners or assassins.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":31}},"spellcasting":{"rituals":{"dc":43}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","draconic","necril"]},"rarity":"uncommon","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["demon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Va2LUALLnnfWX3wq"}}}
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While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BEzJHXObzhtBlAy8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. 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Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WhEo1EwHSWqnF9yB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1mlYkepK4qIT9waR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oFgG2osuggf1gWER","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3WJMQXeQsVw4Toja","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mA36YMUQRwwNijf6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Wcm7XUq5lL4z0GDE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HRb2doyaLtaoCfi3"}},"img":"systems/pf2e/icons/spells/faerie-fire.webp","name":"Faerie Fire","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>All creatures in the area when you cast the spell are limned in colorful, heatless fire of a color of your choice for the duration. Visible creatures can't be @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] while affected by faerie fire. If the creatures are @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], they are Concealed while affected by faerie fire, rather than being @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf].</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"faerie-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NnmXzGxHXOFBjy02","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"7Hht50p2jc8ZG7Xq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q1VM2mztIz5CEX04","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ag8LoYeqBWtsJab7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fSvL2tt222zIYVDm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kZGDVQQhmZI057w1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kBhaPuzLUSwS6vVf"}},"img":"systems/pf2e/icons/spells/electric-arc.webp","name":"Electric Arc","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"electricity"},"value":"1d4"}}},"description":{"value":"<p>An arc of lightning leaps from one target to another. You deal electricity damage equal to 1d4 plus your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"electric-arc","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 or 2 creatures"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BmuZ6wDzEpgujZl9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SwC3pb24zjBolDvy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At Will)","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"7Hht50p2jc8ZG7Xq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TlWoz6iK2NJMds1X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0fKHBh5goe2eiFYL"}},"img":"systems/pf2e/icons/spells/negate-aroma.webp","name":"Negate Aroma","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target loses its odor, preventing creatures from passively noticing its presence via smell alone, even if the creatures have precise or imprecise scent. A creature attempting a Perception check to Seek with scent and other senses might notice the lack of natural scent. If the target has any abilities that result from its smell, such as an overpowering scent, those abilities are also negated.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"negate-aroma","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2WaIAsgVnA4OYaEV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zlA3mYJwwGwWoxad","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BqQXUcHqynxsY3yt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r3NeUnsgt9mS03Sn"}},"img":"systems/pf2e/icons/spells/shocking-grasp.webp","name":"Shocking Grasp","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"2d12"}}},"description":{"value":"<p>You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes [[/r 1d4[persistent,electricity]]] damage on a hit. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12, and the persistent electricity damage increases by 1.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"O4epuzV9B2OOYJXy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shocking-grasp","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tZhV19HIQBeAjdki","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"c0hu7aulnewkeka9ptmc":{"damage":"2d10+13","damageType":"piercing"},"1wohy770i3nopjeay7p1":{"damage":"1d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"V4TPpwFX1g237Ekq","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"oggoes16rkv3lobu3og8":{"damage":"2d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Hmb2WHTATQHONj7o","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"bb2e8v4adbp2dmzawwrm":{"damage":"2d12+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Fd4JoDpXliyIpcvN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":2500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"1d12+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gQnxWI3DPgkoWjmj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ksfJahOG38JYy8bt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QxUxl1vPtZ72uSOi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a cloud dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"E9d31Pl4TeWAIjWG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pGaSnoNG83zKVZkX","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflecting Cloud","sort":3000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is the target of a ranged attack</p>\n<p><strong>Requirements</strong> The dragon is aware of the attack and has a free wing</p>\n<hr />\n<p><strong>Effect</strong> The cloud dragon flexes a wing and creates a billowing cloud of mist. The dragon is treated as if they were @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] for the purposes of resolving the triggering attack, so normally the attacker must succeed at a @Check[type:flat|dc:11] check to target them. The dragon also gains a +4 circumstance bonus to AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YcPEa5pOVPtksEtZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:26]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tpQDVH3NwAokh2NC","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a thundercloud that deals [[/r 11d6[electricity]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:29|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0DOPtcRBzrEKku1I","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cloud Walk","sort":3300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The cloud dragon can tread on clouds or fog as though on solid 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Cloud dragons range in color from light blue to a pale, milky white and have thick, curling horns and rather short snouts. They keep lairs among the extreme altitudes of the highest mountain peaks but are away on their many journeys as often as they're at home. Cloud dragons spend long hours surveying the lands they fly over from great heights, but they are creatures of whim, making it hard to predict what will pique their curiosity and bring them winging down to converse or investigate something on the ground. Cloud dragons seldom perform acts of outright malice, but they are not often charitable either. A cloud dragon is as likely to simply pluck something they desire off the ground and fly away with it as they are to bargain fairly.</p>\n<p>A cloud dragon's ever-changing interests never seem to stray toward the complicated schemes and long-term plans of other dragons. These rovers are creatures of the moment, and although they are as mentally gifted as other true dragons, their interests remain in the here and now. Yet the cloud dragon's penchant for living in the moment is not a personality flaw-they're more than capable of anticipating long-term results of their actions and won't make foolish choices simply to pursue a current interest. At the same time, cloud dragons have little interest in worrying about the future and are as confident in their ability to handle tomorrow's problems as they are today's.</p>\n<p>Cloud dragon hoards tend to be well-guarded or well-hidden, as a natural result of their roving habits often taking them away from their lairs for extended periods. Their treasuries include a wide variety of items-they are driven to gather a broad range of prizes rather than collecting one type of item intensively. 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{"_id":"VrkmTQKB3Ln7wVTr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zVAwB8xvMUpj9BcX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d12+10","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d12","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zbGgj0YXNPQnaWxc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d8+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"eTTwVRhxdeVx0PRD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zhobc1PADu4qQ2LB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deep Breath","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The behemoth hippopotamus can hold its breath for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hWi2Ff37mvsMC81Y","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.HBrBrUzjfvj2gDXB"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Aquatic Ambush","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>40 feet</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AquaticAmbush]</p>"},"requirements":{"value":""},"rules":[],"slug":"aquatic-ambush","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IWyA3McLAMxHc0jq","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capsize","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The behemoth hippopotamus tries to capsize an adjacent aquatic vessel of its size or smaller. The behemoth hippopotamus must succeed at an Athletics check with a DC of 30 (reduced by 5 for each size smaller the vessel is than the hippo) or the pilot's Sailing Lore DC, whichever is higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nyh1lXyTGoUctOzo","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Double Chomp","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The behemoth hippo makes a jaws Strike targeting two creatures adjacent to each other. Roll the attack and damage once, and apply it to each creature separately. 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The giant takes any remaining damage; if it does, the spirits depart and the giant is no longer protected by the ancestors.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TW4FUgjb7YgD89jt","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Ancestral Guardian","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The taiga giant must be protected by the ancestors</p>\n<hr />\n<p><strong>Effect</strong> The taiga giant calls upon their ancestors' spirits to rise up and protect them, causing a cloak of spectral faces to shimmer and swirl around them. The taiga giant's AC increases to 34 until the start of its next turn.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"ancestral-guardian","toggleable":true},{"key":"FlatModifier","predicate":["ancestral-guardian"],"selector":"ac","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ir6SQ9XsXTFTSPKi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Protected by the Ancestors","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A taiga giant's prayers to their ancestors grant them spiritual protection. If a taiga giant loses this protection (such as by taking too much damage when using Guardian Spirit, or if the ancestors are counteracted by <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em>), it loses its immunity to the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition and its status bonus to saving throws against enchantment and illusion effects. A taiga giant can once again be Protected by the Ancestors by performing a 10-minute prayer as an activity that has the concentrate trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2wZs6OKCKOsMAU1a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"n7zJDrDOxeJIHdrP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q0drSu1C5WWWuGEa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Genealogy Lore","sort":1500000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"daKHkCUu80JICPt6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1600000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kHGiew7m0qu0wSCx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Undergrowth","predicate":["terrain:undergrowth"],"selector":"stealth","value":12}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+22 in undergrowth","options":"terrain:undergrowth"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"H1rkg8AYuErmF9b5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Taiga Giant","system":{"abilities":{"cha":{"mod":2},"con":{"mod":5},"dex":{"mod":1},"int":{"mod":1},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":32},"allSaves":{"value":"+2 status to all saves vs. enchantment and illusion effects"},"hp":{"details":"","max":230,"temp":0,"value":230},"immunities":[{"type":"controlled"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Giant, Humanoid","level":{"value":12},"privateNotes":"","publicNotes":"<p>Taiga giants prefer a nomadic lifestyle, both to keep from depleting any one area's resources while satiating their massive appetites and to satisfy a constant wanderlust. They are deeply spiritual and frequently commune with their ancestors' spirits for guidance and knowledge. Taiga giants are happiest when they are left alone to live out their traditional lives, and their impressive size and strength are enough to persuade all but the most dangerous foes to do so.</p>\n<p>Taiga giants subsist on migratory herds of aurochs, mammoths, and elk. They occasionally raid humanoid villages, but such cases are opportunistic rather than malicious, with a focus on stealing away livestock for food rather than people. Nevertheless, the arrival of a group of taiga giants is a potentially devastating event to any town or village, so many communities attempt to placate the giants by creating a yearly offering at those times when they know the giants are scheduled to come close.</p>\n<p>Most taiga giants venerate their ancestors and seek to honor their works in everything they do. This deep connection makes them ferociously proud of those legacies, and little can compel taiga giants to go to war more swiftly than insulting their ancestors. Merely mentioning the false rumors that ancient taiga giant spellcasters were responsible for the creation of the first rune giants is a surefire way to earn a taiga giant's unending wrath.</p>\n<p>A taiga giant stands 20 feet tall and weighs 10,000 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","jotun"]},"rarity":"common","senses":{"value":"low-light vision, see invisibility"},"size":{"value":"huge"},"value":["giant","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.W1OXnXGF22uybovO"}}}
{"_id":"W2gd0emEVbD8EGmf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"SOapd5GiFsybvQAC","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"item":0,"mod":0,"value":13},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"j34Fi56CTrZXtEGG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"SOapd5GiFsybvQAC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Yde51S9ffNgHJlgB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"SOapd5GiFsybvQAC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M9OmJbde6QeKYhrF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. 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You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"SOapd5GiFsybvQAC"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zkvNDt3HOWSmCOid","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.NApB2Fl7i8wzp7RX"}},"img":"systems/pf2e/icons/equipment/weapons/gaff.webp","name":"+1 Striking Gaff","sort":500000,"system":{"MAP":{"value":""},"baseItem":"gaff","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>Many marsh giants fight with oversized gaffs-lengths of wood with a single metal spike affixed to the tip. 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The giant attempts an Athletics check against the target's Fortitude DC.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes [[/r (6d6+14)[piercing]]] damage and loses 5 rounds' worth of air if they were holding their breath.</p>\n<p><strong>Success</strong> The target takes [[/r (3d6+14)[piercing]]] damage and loses 3 rounds' worth of air if they were holding their breath.</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<p><strong>Critical Failure</strong> As failure, but the giant drops its gaff as well.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2X26aYIXJXcffHKZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eoLK3mAvvXiMTLnH","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Twist the Hook","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The marsh giant makes a melee Strike with its gaff. If it hits, it twists and yanks the gaff to create an awful wound, dealing [[/r 3d6[bleed]]] to the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XPU456weyUjt0crA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"epEm7zv2Q51ck7Ha","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zosQTQ1T96peL0jR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Marsh Giant","system":{"abilities":{"cha":{"mod":1},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":150,"temp":0,"value":150},"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":35}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Giant, Humanoid","level":{"value":8},"privateNotes":"","publicNotes":"<p>Dwellers of brackish coastal salt marshes and fetid bogs and swamps, marsh giants are hideous in appearance indeed, with fishlike mouths, slimy gray-green skin, and dark, beady eyes. They prefer to eat the flesh of those they slay in battle, but many are also cannibals. It is perhaps this vicious behavior that keeps the creatures in check, for if a fellow marsh giant becomes too dangerous and powerful, it runs the risk of being ambushed and consumed by its clan.</p>\n<p>Marsh giants are insular and mysterious, dedicating much of their lives to zealous worship of sea-dwelling deities or stranger entities. While there is no central religion followed by all marsh giants, many are known to venerate the demon lord Dagon, while others worship even more powerful monstrosities from the Elder Mythos, such as distant, dreaming Cthulhu.</p>\n<p>Only rarely do more than a dozen marsh giants settle together in a location, but when they do it is often for a religious purpose. Whatever call from the deep draws them together also tugs at nearby creatures such as boggards or skum, who look upon marsh giants in fear and reverence. The grim, terrifying chants and screams coming from such an encampment are a sure sign of terror to come for any other residents of the area.</p>\n<p>Barely topping 11 feet tall and 1,000 pounds, marsh giants are small for giants but make up for their relatively diminutive stature with their zealotry.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","jotun"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["amphibious","giant","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.W2gd0emEVbD8EGmf"}}}
{"_id":"WKsogmP2X2F68Zdm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"yI8fil9Hp8Ob0BcY","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":31,"mod":0,"value":21},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"zreCqcITRrrLbItP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5BbU1V6wGSGbrmRD"}},"img":"systems/pf2e/icons/spells/feeblemind.webp","name":"Feeblemind","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You drastically reduce the target's mental faculties. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected. The effects of this curse can be removed only through remove curse or another effect that targets curses.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4} with an unlimited duration.</p>\n<p><strong>Critical Failure</strong> The target's intellect is permanently reduced below that of an animal, and it treats its Charisma, Intelligence, and Wisdom modifiers as -5. It loses all class abilities that require mental faculties, including all spellcasting. If the target is a PC, they become an NPC under the GM's control.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"yI8fil9Hp8Ob0BcY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feeblemind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["curse","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BjEU1XQw2QuAZp2t","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"yI8fil9Hp8Ob0BcY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QiSv1MMURWMhocma","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"yI8fil9Hp8Ob0BcY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3doForP0E1THISrz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"yI8fil9Hp8Ob0BcY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A4uTm2iKIjlq0c0S","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GUeRTriJkMlMlVrk"}},"img":"systems/pf2e/icons/spells/bind-undead.webp","name":"Bind Undead","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a word of necromantic power, you seize control of the target. It gains the minion trait. If you or an ally uses any hostile actions against the target, the spell ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"yI8fil9Hp8Ob0BcY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-undead","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 mindless undead creature with a level no greater than bind undead's spell level"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WRN1Hv86e4EgDc7w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"yI8fil9Hp8Ob0BcY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"80Cc6iuTrINoZxal","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e2XBaG3jb5ZCerH3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dLdRqT6UxTKlsPgp"}},"img":"systems/pf2e/icons/spells/death-knell.webp","name":"Death Knell","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target's @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value increases by 1.</p>\n<p><strong>Failure</strong> The target dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"yI8fil9Hp8Ob0BcY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-knell","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature that has 0 HP"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1OH8BtvGWIO8Vtl9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"yI8fil9Hp8Ob0BcY"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"L8z6SDNKm57PB639","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["drain-life"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d10+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"q0kSVZllWCY1CwD2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MeT5lDeI05fBDoW3","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XJ7A5MPGGNFZpxXP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N9qNd1NMgEeyNwcF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spell Deflection","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A spellcaster who targets a devourer with a mental spell, <em>@UUID[Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW]</em>, <em>@UUID[Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg]</em>, <em>@UUID[Compendium.pf2e.spells-srd.sX2o0HH4RjJDAZ8C]</em>, <em>@UUID[Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J]</em>, <em>@UUID[Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m]</em>, <em>@UUID[Compendium.pf2e.spells-srd.PHVHBbdHeQRfjLmE]</em>, or <em>@UUID[Compendium.pf2e.spells-srd.Ht35SDf9PDStJfoC]</em> can attempt a counteract check to free a soul the devourer has trapped with Devour Soul. If this counteract attempt succeeds, the trapped soul is released (though the creature remains dead), and the devourer can't use any soul charges from that creature.</p>\n<p>Devourers are otherwise immune to these spells.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","divine","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bMX8ZvBxeu0Ty5cl","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Devour Soul","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The devourer touches a creature within reach, dealing [[/r 8d6[negative]]] damage (@Check[type:fortitude|dc:26|basic:true] save). If a creature is slain by this attack, its soul becomes trapped within the devourer. While its soul is trapped, a creature can't be resurrected except by powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell. Destroying the devourer or successfully counteracting Devour Soul (see spell deflection) releases the soul. The devourer can hold only one soul at a time.</p>\n<p>A soul has 5 soul charges per level of the originating creature (see the soul spells ability below). The devourer can expend these charges to cast spells. If the soul is freed and the creature returns to life, the creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} for every 5 soul charges expended. If reduced to 0 soul charges, the soul is consumed and can be restored to life only by powerful magic such as <em>wish</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2a2eONlkTBanM6W0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Life","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the devourer damages a living creature with its claw Strike, the devourer gains 10 temporary Hit Points and the creature must succeed at a @Check[type:fortitude|dc:24] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}. Further damage dealt by the devourer increases the condition value by 1 on a failed save, to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-life","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hu1SdyNVG4WJmNcx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Soul Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A devourer casts occult innate spells, but to do so it must expend a number of soul charges equal to the spell's level (similar to casting a spell using charges from a staff). It can heighten any spell to a maximum of 6th level by expending more charges as it Casts the Spell. When encountered, a devourer typically has one trapped soul with 10 soul charges.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9RblIhgpAIkvXhF8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yG9FIYj2H4oaIcl4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vGVQJxXoMxXarr3E","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oCZVrbX6Rp7CzDyW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2200000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NqUSk1Xz2L7yQckG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Devourer","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":5},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"(negative healing)","max":175,"temp":0,"value":175},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"spell-deflection"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Undead","level":{"value":11},"privateNotes":"","publicNotes":"<p>When fiends and powerful evil spellcasters are lost beyond the farthest reaches of the multiverse, they sometimes return as horrific undead called devourers that consume the souls of the living to fuel their arcane machinations. Their bodies are ruined and rebuilt, hollow and twisted, even as their minds undergo a spiritual transformation. They gain the ability to bind other souls to their own and drain their essence for magical power, yet can never be sated in their pursuit of it. Seething masses of distorted ghostly shapes surge within their hollow rib cages-manifestations of the devourers' most recently consumed souls.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":24}},"spellcasting":{"rituals":{"dc":31}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","celestial","common","infernal","necril"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.WKsogmP2X2F68Zdm"}}}
{"_id":"WMiPblOVq5w2Fa1x","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pE48e3bWFRDs19oA","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":40,"item":0,"mod":0,"value":30},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"4Pg0aWLpvKg5oEEp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"pE48e3bWFRDs19oA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"v3MNBWrVRN9SQv9V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Seaah9amXg70RKw2"}},"img":"systems/pf2e/icons/spells/water-walk.webp","name":"Water Walk (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on the surface of water and other liquids without falling through. It can go underwater if it wishes, but in that case it must Swim normally. This spell doesn't grant the ability to breathe underwater.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell's range increases to 30 feet, the duration increases to 1 hour, and you can target up to 10 creatures.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"pE48e3bWFRDs19oA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0Y47YuHl29LzryME","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Trunk","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":35},"damageRolls":{"r2lckep3jreotls6x1vo":{"damage":"5d10+17","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20","sweep","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YMLwRoRwaGIKGsjv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"7msmlljaq39ysm9bisid":{"damage":"5d8+15","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZzXV8so5F6pu1j3r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bEnEcBaXcq0xrckT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Flawless Hearing","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An aolaz has an incredible sense of hearing. It can hear any sound made within 1,000 feet as though it were only 5 feet away from the source of the sound, and any sound within 1 mile as though it were only 30 feet away from the source of the sound. An aolaz's hearing is a precise sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yKM6d3CSPA4ymKUk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QleXAKxC6oYMhWIK","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Roll","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The aolaz tucks its head down and rolls up into an armored sphere. While Rolling, an aolaz has AC 44, Fort +37, Ref +29, Will +33, and Speed 100 feet, but it can't use its trunk Strikes or its Ultrasonic Blast. It can make foot Strikes while rolling, but only as part of a @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3]. The aolaz can use this action again to unroll and resume its standing form.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["aolaz-roll"],"selector":["ac","saving-throw"],"value":2},{"domain":"all","key":"RollOption","option":"aolaz-roll","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KmdxRqIdBe3pc6XL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Huge or smaller, foot, @Check[type:reflex|dc:40|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IZ5Q9oQE8jylYahf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Ultrasonic Blast","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The aolaz releases a tremendous blast of sonic energy from its trunk in a @Template[type:line|distance:150], dealing [[/r 12d10[sonic]]] damage. The frequency of this sound is such that it is completely imperceptible to humanoids, but the damage it wreaks is all too evident. Each creature in the area must attempt a @Check[type:fortitude|dc:40|traits:damaging-effect] save.</p>\n<p>The aolaz can't use Ultrasonic Blast again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mHMefxDyPXjW4mKt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4wnGA1UoNU8uFCzy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Aolaz","system":{"abilities":{"cha":{"mod":3},"con":{"mod":8},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":""},"hp":{"details":"","max":255,"temp":0,"value":255},"immunities":[{"type":"sonic"}],"initiative":{"statistic":"perception"},"perception":{"value":33},"resistances":[{"exceptions":["adamantine"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"Air Walk","value":25},{"type":"Water Walk","value":25}],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":18},"privateNotes":"","publicNotes":"<p>Aolazes are great beasts carved from stone and metal and magically imbued with the essence of life. The exact means of their creation is a long-lost secret, and they are so rare that scholars have little opportunity to study active specimens. The best-known aolazes are museum pieces or battlefield relics destroyed or deactivated centuries ago, though fragmented records suggest that many more were made and might remain, yet to be unearthed.</p>\n<p>Most aolazes are built in the shape of great land-bound beasts, such as elephants, rhinoceroses, or dinosaurs. Regardless of the specific creature an aolaz has been constructed to resemble, it is not bound to walk the earth like its inspirations are-it's imbued with the magical ability to pursue across water and even through the air. Few can escape an aolaz's wrath once it is earned.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":35},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":31}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"low-light vision, flawless hearing"},"size":{"value":"grg"},"value":["construct"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.WMiPblOVq5w2Fa1x"}}}
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Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IUeoqUwPpJLdhwKX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m2xFMNyQiUKQDRaj"}},"img":"systems/pf2e/icons/spells/energy-aegis.webp","name":"Energy Aegis","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You protect the target with a powerful, long-lasting energy barrier. The target gains resistance 5 to acid, cold, electricity, fire, force, negative, positive, and sonic damage.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.4Lo2qb5PmavSsLNk]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The resistances increase to 10.</p>"},"duration":{"value":"24 hours"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"energy-aegis","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mEeiz5YYyX3TGPcg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"s3ZgLNhBaqstomvI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2Vkd1IxylPceUAAF"}},"img":"systems/pf2e/icons/spells/regeneration.webp","name":"Regenerate","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>An infusion of positive energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition can't increase to a value that would kill it (this stops most creatures from going beyond dying 3), though if its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] value becomes 4 or higher, it stays @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn. Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.dXq7z633ve4E0nlX]</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"regenerate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vVJop7NRTkHp6FDi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CAPONuiPj7xEFjGV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":800000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"12d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering those that are its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save. Creatures that fail the save are also knocked back 5 feet (10 feet on a critical failure).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-torrent","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"csVnnWhvJ9eXHtJR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DYxg50dywP22ELkW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"12d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Amy3IYyx3Etum3TI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":3,"value":3},"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3kcCEyNY4tYG5lWW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>\n<hr />\n<p><strong>Area</strong> 50 ft long by 50 ft wide</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3xG14RFp5mrSG9le","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes Sickened 1 and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes Sickened 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3pImbulQmRC3DL7s","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SC4N6lGO3C6ziPv9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lXQliwvymgmvcvQS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c19tAQpDeptWNyHM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push (At Will)","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"9d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr /><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 2d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aO9yC0TQ3hBNeO78","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist (At Will)","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yN0IgoDMBb4sZyYK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SBzbzb3xIkjgK6ar","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cuOq6T2KnHVXgbgB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":2100000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pN4dP8RuisClKKoB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"inLyKV94NFxjKfwG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vcpSDfW9wvwGmD1i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xBSWH7FImD9qnExf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KRSkXSlU9XN33tUi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ejHrGpG5tXPzMbsE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"3d6+3"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr style=\"border-top: 1px solid var(--color-border-light-primary); border-bottom: 1px solid var(--color-border-light-highlight);\">\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"htXpz6FFAIeu0gTT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mdPb0kbXvG3kvAQT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2900000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MNRxjSmkiswlBggB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"E51f0t8dvz7sSzg2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0fKHBh5goe2eiFYL"}},"img":"systems/pf2e/icons/spells/negate-aroma.webp","name":"Negate Aroma","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target loses its odor, preventing creatures from passively noticing its presence via smell alone, even if the creatures have precise or imprecise scent. A creature attempting a Perception check to Seek with scent and other senses might notice the lack of natural scent. If the target has any abilities that result from its smell, such as an overpowering scent, those abilities are also negated.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"negate-aroma","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LALTbvKds7YmIaQL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YC0v3oeXTfSBYewz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N755rjZC1KzwzckU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Q7E6X7VR38S4QJfL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Pxxr235CKBdgLZ6y","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":3500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":34},"damageRolls":{"cf4hgt9f6wm6y1mu080p":{"damage":"3d10+17","damageType":"piercing"},"gj7pgoz8n5r7m8wyr1zl":{"damage":"5d4","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GWbkONUjqsTF8hP7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":3600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":34},"damageRolls":{"gatglugbz8inewcv7ovr":{"damage":"3d10+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"nceXlZk44iBehzvl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":3700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":32},"damageRolls":{"gqwk7jlbi99qq6gqczid":{"damage":"3d12+17","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8sphOZAnVIS4eVZ6","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":3800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":32},"damageRolls":{"9c0ta6816ad6a97orj2y":{"damage":"2d12+17","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZDynxQcPOYUqgupw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LKQ6v7y7Jr6HEaPh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o6CQEcEj0w3RIaZB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":4100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8BGsf6kEIrCtKGgo","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CSHQvYrfiR0GmczO","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Brine Spit","sort":4300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature the brine dragon observes within 30 feet uses a concentrate action</p>\n<hr />\n<p><strong>Effect</strong> The dragon spits a glob of caustic salt water at the creature. The creature takes [[/r 7d6[acid]]] damage (@Check[type:reflex|dc:36|basic:true] save). On a failure, the concentrate action is disrupted.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gozNFecLMRX00Wzz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:36]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oMj0SiABPgORm6t3","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":4500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a spray of acidic salt water that deals [[/r 18d6[acid]]] damage in a @Template[type:line|distance:120] (@Check[type:reflex|dc:38|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qV74gNViCaiEVUy2","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capsize","sort":4600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The dragon tries to capsize an adjacent aquatic vessel of their size or smaller. They must succeed at an Athletics check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the turtle) or the pilot's Sailing Lore DC, whichever is higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KtjrcbTPGagKVhSc","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Desiccating Bite","sort":4700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes a jaws Strike. On a hit, the target takes [[/r 6d6[persistent,acid]]] damage, and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 3} from the pain of salt and brine in its wounds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gPCpNSHZ6SvXUhij","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painful Strikes","sort":4800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The brine dragon's body is encrusted with salty, acidic crystals. When a target takes damage from one of the dragon's melee Strikes, it must succeed at a @Check[type:fortitude|dc:38] Save or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} (@UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3} on a critical failure). The target then becomes temporarily immune for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mc5vX0qRbf8Taf3o","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zocrD274K12LjFux","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5000000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jNA1opgJnVvioAYn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5100000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DZOAz0JIvPiBhrEz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5200000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5NLGhbbGIxX7JZNM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5300000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"E6wXP9rbPtSDbnzD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":5400000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Dcg2sN6Nd0xPPVTw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":5500000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Brine Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Brine Dragon"},"system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":330,"temp":0,"value":330},"immunities":[{"type":"acid"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":32},"speed":{"otherSpeeds":[{"type":"fly","value":140},{"type":"swim","value":70}],"value":50}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":17},"privateNotes":"","publicNotes":"<p>Brine dragons are usually blue-green in color, with shiny scales, crests that help them glide through the water, and sweeping neck frills. They care little for either good or evil. As they are both opinionated and willing to impose their sense of order on others, many brine dragons eventually seek to rule over a meticulously crafted community. These communities are orderly and well-planned, with rigid standards of courtesy and unchanging laws set down by the dragon themself. A settlement seeded by a brine dragon can be made of members of almost any ancestry, but the most common inhabitants are humans, merfolk, tengus, or sahuagin.</p>\n<p>Depending on the dragon's personality, their community members might view their brine dragon ruler as anything from a benevolent force of order to a fearful tyrant. Regardless, the typical brine dragon has little patience for kindness or philanthropy, and the strength and health of their settlement as a whole are of greater concern than individuals' well-being. A notable exception to this dispassion rises when an outside force encroaches on their lands. In these cases, the brine dragon is quick to step in and aid in the defense of their community.</p>\n<p>Although brine dragons enjoy cultivating settlements, they rarely make their lairs within the city limits, instead preferring to dwell in sea caves or cliffside grottoes overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate and display their gathered wealth in a place where they feel safe spreading out their treasures. 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Each creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn't kill even a single creature, the negative energy violently explodes back toward you, dealing an additional 30 negative damage to every creature in the line (even those above 17th level) and 30 negative damage to you.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes 9d6 negative damage.</p>\n<p><strong>Failure</strong> The creature takes 100 negative damage.</p>\n<p><strong>Critical Failure</strong> The creature dies.</p>\n<hr /><strong>Heightened (10th)</strong> The spell can affect creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"DFZPLEk0MQcqSi9v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"massacre","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zSJNdELBxJk00I4X","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"DFZPLEk0MQcqSi9v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HRB8dSGbFXoA43BB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ihbRf964JDXztcy3"}},"img":"systems/pf2e/icons/spells/disjunction.webp","name":"Disjunction","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Crackling energy disjoins the target. You attempt to counteract it. If you succeed, it's deactivated for 1 week. On a critical success, it's destroyed. If it's an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disjunction","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kue84Wm3utwGMAga","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"90"}}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. 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Each living creature of 17th level or lower in the line must attempt a Fortitude save. If the damage from massacre reduces a creature to 0 Hit Points, that creature dies instantly. If massacre doesn't kill even a single creature, the negative energy violently explodes back toward you, dealing an additional 30 negative damage to every living creature in the line (even those above 17th level) and 30 negative damage to you.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes 9d6 negative damage.</p>\n<p><strong>Failure</strong> The creature takes 100 negative damage.</p>\n<p><strong>Critical Failure</strong> The creature dies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The spell can affect living creatures up to 19th level. Increase the damage to 10d6 on a success, and to 115 on a failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"massacre","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HbOeaNrC7ue2Sjm4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qDjeG6dxT4aEEC6J"}},"img":"systems/pf2e/icons/spells/weird.webp","name":"Weird","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"16d6"}}},"description":{"value":"<p>You fill the targets' minds with terrifying images of fearsome creatures, each drawn from the targets' worst fears. Only the targets can see their assailants. Each target takes 16d6 mental damage and must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid, it might instantly die. It must attempt a Fortitude saving throw. If the target succeeds, it takes double damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and it's also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn unless it critically succeeded. If it fails, it is reduced to 0 Hit Points and dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weird","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X0nfmm9F7Y1mHsbd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wfleiawxsfhpRRwf"}},"img":"systems/pf2e/icons/spells/disapperance.webp","name":"Disappearance","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature from others' senses. The target becomes @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf], not just to sight but to all senses, allowing the target to count as @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] no matter what precise and imprecise senses an observer might have. It's still possible for a creature to find the target by Seeking, looking for disturbed dust, hearing gaps in the sound spectrum, or finding some other way to discover the presence of an otherwise-undetectable creature.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disappearance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"G4Ry26ph5C2BgL5C","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.M0jQlpQYUr0pp2Sv"}},"img":"systems/pf2e/icons/spells/horrid-wilting.webp","name":"Horrid Wilting","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d10"}}},"description":{"value":"<p>You pull the moisture from the targets' bodies, dealing 10d10 negative damage. Creatures made of water (such as water elementals) and plant creatures use the outcome for one degree of success worse than the result of their saving throw. Creatures whose bodies contain no significant moisture (such as earth elementals) are immune to horrid wilting.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"horrid-wilting","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of living creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2mND6n6YFza2Uq6b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Oj1PJBMQD9vuwCv7"}},"img":"systems/pf2e/icons/spells/maze.webp","name":"Maze","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport the target into an extradimensional maze of eldritch origin and trap it there. Once each turn, the target can spend 1 action to attempt a Survival check or Perception check against your spell DC to escape the maze. The possible outcomes are as follows. Teleportation magic doesn't help the creature escape unless the magic can transport across planes, such as plane shift. When the spell ends, either because the target escaped or the duration ran out, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.</p>\n<hr /><strong>Critical Success</strong> The target escapes and the spell ends.\n<p><strong>Success</strong> The target is on the right path to the exit. If the target was already on the right path, it escapes the maze and the spell ends.</p>\n<p><strong>Failure</strong> The target makes no progress toward escape.</p>\n<p><strong>Critical Failure</strong> The target makes no progress toward escape, and if it was on the right path, it no longer is.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"maze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["extradimensional","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4odHwJFcqXI8CpPg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"16d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. 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You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"DFZPLEk0MQcqSi9v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5XBIOKVAJEA25V94","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0jadeyQIItIuRgeH"}},"img":"systems/pf2e/icons/spells/eclipse-burst.webp","name":"Eclipse Burst","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"cold"},"value":"8d10"},"v1pnjhfu6e9akqe0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"negative"},"value":"8d4"}}},"description":{"value":"<p>A globe of freezing darkness explodes in the area, dealing 8d10 cold damage to creatures in the area, plus 8d4 additional negative damage to living creatures. Each creature in the area must attempt a Reflex save. If the globe overlaps with an area of magical light or affects a creature affected by magical light, eclipse burst attempts to counteract the light effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] by the darkness for an unlimited duration.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The cold damage increases by 1d10 and the negative damage against the living increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10","v1pnjhfu6e9akqe0":"1d4"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"eclipse-burst","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["cold","darkness","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X7ixlw6R66hxxybV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O6VQC1Bs4aSYDa6R"}},"img":"systems/pf2e/icons/spells/mask-of-terror.webp","name":"Mask of Terror","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target appears to be a gruesome and terrifying creature. The effect is unique to each observer, so a human viewing the target might see a demon with bloody fangs, but a demon observing the target might see a glowing angelic visage. When any creature attempts a hostile action against the target, the creature must attempt a Will save. It is then temporarily immune until the end of its next turn.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} before using its action.</p>\n<p><strong>Critical Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and its action fails and is wasted.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 5 creatures. If a creature uses a hostile action or reaction that affects multiple targets simultaneously, it needs to attempt only one save against mask of terror.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mask-of-terror","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"erpOzZylcJoPyMX0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EkuHuF4gnMca7M5M","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> You control the target. It gains the @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr] condition, but it can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The duration is unlimited.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2DiZVtrvEV8pXl1y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HD5yge5Zkb92MDrj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":1800000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"12d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T01v55mgiuIZauYF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":1900000,"system":{"ability":{"value":""},"area":{"details":"20-foot burst adjacent to a flat surface","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WGF3ab8Lx2XGqADL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG"}},"img":"systems/pf2e/icons/spells/shadow-blast.webp","name":"Shadow Blast","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"5d8"}}},"description":{"value":"<p>You shape the quasi-real substance of the Shadow Plane into a blast. Choose acid, bludgeoning, cold, electricity, fire, force, piercing, slashing, or sonic damage, and choose a 30-foot cone, a 15-foot burst within 120 feet, or a 50-foot line. The blast deals 5d8 damage of the type you chose to each creature in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-blast","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8u0oE7A2aEaWIpUH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tcwT97RWKxsJiefG"}},"img":"systems/pf2e/icons/spells/shadow-siphon.webp","name":"Shadow Siphon","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> A spell or magical effect deals damage.</p>\n<hr />\n<p>Exchanging material energy with that of the Shadow Plane, you transform the triggering spell into a partially illusory version of itself. Attempt to counteract the target spell. If the attempt is successful, any creatures that would be damaged by the spell instead take only half as much damage, but the spell otherwise works as normal. Treat shadow siphon's counteract level as 2 higher for this attempt.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-siphon","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering spell"},"time":{"value":"reaction"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SDNLTUCDEHSLjzWW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cviudeeFhXH1awof","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":2300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5041mVYjgotHAC23","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SIvjyy4WVQCEO9og","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GUeRTriJkMlMlVrk"}},"img":"systems/pf2e/icons/spells/bind-undead.webp","name":"Bind Undead","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a word of necromantic power, you seize control of the target. It gains the minion trait. If you or an ally uses any hostile actions against the target, the spell ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 mindless undead creature with a level no greater than bind undead's spell level"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7uDRN0Duh6rE7SFT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is Blinded for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Blinded permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7LiLgoIn6CsmFjP4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"B2XsgB3WjM0q9j54","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead (Shadows Only)","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rK6JbCmCWWDfkRqK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dLdRqT6UxTKlsPgp"}},"img":"systems/pf2e/icons/spells/death-knell.webp","name":"Death Knell","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target's @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value increases by 1.</p>\n<p><strong>Failure</strong> The target dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-knell","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature that has 0 HP"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aQP20IPR4rNs0ZON","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc"}},"img":"systems/pf2e/icons/spells/gentle-repose.webp","name":"Gentle Repose","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targeted corpse doesn't decay, nor can it be transformed into an undead. If the corpse is subject to a spell that requires the corpse to have died within a certain amount of time (for example, raise dead), do not count the duration of gentle repose against that time. This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell's duration is unlimited, but the spell takes one more action to cast and requires a material component and a cost (embalming fluid worth 6 gp).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gentle-repose","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CuEKWAFHUhi3H56N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pQSEczjnsefxgU4E","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dC4fdQMqDgQQywni","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ogGSbdU8ci6UjW0v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"DFZPLEk0MQcqSi9v"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZrJ3QSsaJ1950Xqs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":3500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A6U6ZfxxwBWHIWvf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4ZGte0i9YbLh4dRi"}},"img":"systems/pf2e/icons/spells/item-facade.webp","name":"Item Facade","sort":3600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make the target object look and feel as though it were in much better or worse physical condition. When you cast this spell, decide whether you want to make the object look decrepit or perfect. An item made to look decrepit appears @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] and shoddy. An intact item made to look better appears as though it's brand new and highly polished or well maintained. A Broken item appears to be intact and functional. Destroyed items can't be affected by this spell. A creature that Interacts with the item can attempt to disbelieve the illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration is 24 hours.</p>\n<p><strong>Heightened (3rd)</strong> The duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"item-facade","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object no more than 10 feet by 10 feet by 10 feet"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"slXfy69uZN38rWSw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fM73soBSZwgxEnUN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":3800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zDC7WgHLHHElexdm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8YfktETyC5YEOQOa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":4000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0IEitR672ZSYf8Jn"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A9SIfdrB8Hk28o23","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":4100000,"system":{"attack":{"value":""},"attackEffects":{"value":["drain-vigor"]},"bonus":{"value":38},"damageRolls":{"124yockjd0kpza76b43m":{"damage":"4d10+18","damageType":"piercing"},"uxn5o9o4rk0zc5hgop8g":{"damage":"4d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["negative","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0TCobRYKQCosWffG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":4200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":38},"damageRolls":{"abinz3ophon8gwul83ud":{"damage":"4d10+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"l0J79vRF4TUP2DXP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":4300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":36},"damageRolls":{"5l9ov5kvnewvr1celopl":{"damage":"4d12+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"znnYZfV4tw03wze8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":4400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":36},"damageRolls":{"hc6nxqclc5bcme2jqxqv":{"damage":"3d10+18","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"stSp4FJbtoFzokE9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater 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Spells","sort":4800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Qx0Uh3ktQIh1dVKT","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":4900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k7IjtCkUuIzOv0dz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":5000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:40]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kDZcpk5GUe5jUU73","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Jaws Only)","sort":5100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Jaws only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SXISaBxf4jsnV512","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":5200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The umbral dragon breathes in one of two ways. They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<ul>\n<li><strong>Negative</strong> The dragon breathes a blast of darkness in a @Template[type:cone|distance:50] that deals [[/r 21d6[negative]]] damage (@Check[type:reflex|dc:42|basic:true] save). Undead creatures take [[/r 25d6[force]]] damage instead of the negative damage.</li>\n<li><strong>Shadows</strong> The dragon breathes a blast of shadows in a @Template[type:cone|distance:50]. Each creature within the cone must attempt a @Check[type:fortitude|dc:42] save.\n<ul>\n<li><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} for 1 round.</p></li>\n<li><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} for 1 minute. </li>\n<li><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} for 1 minute and @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round.</li>\n</ul>\n</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","negative","primal","shadow"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jJMWnNtJ3dst8bcj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Vigor","sort":5300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the dragon deals negative damage to a living creature with its jaws Strike, the umbral dragon gains 20 temporary Hit Points and the creature must succeed at a @Check[type:fortitude|dc:41] save or become @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}. Further damage dealt by the dragon's jaws Strike increases the enfeebled condition value by 2 on a failed save, to a maximum of enfeebled 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-vigor","source":{"value":""},"traits":{"rarity":"common","value":["primal","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wYU3mjAP9KQSofkn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ghost Bane","sort":5400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An umbral dragon's Strikes affect incorporeal creatures with the effects of a @UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R] property rune, and an umbral dragon's jaws deal an additional [[/r 8d6[force]]] damage to undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incorporeal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D3ADe0u8LQnTgLYJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":5500000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hoAH4T8LI0tjkl26","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":5600000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TjZTM0EKGOVJ0S0X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":5700000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hkuXxOxuPmTFWjDI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":5800000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7bhNad90ExDDqoOJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":5900000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"34sEZPEBqssJnsdh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":6000000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AvdxOQerXrCnLU7o","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":6100000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Umbral Dragon (Spellcaster)","prototypeToken":{"name":"Ancient Umbral Dragon"},"system":{"abilities":{"cha":{"mod":6},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":6},"str":{"mod":10},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":375,"temp":0,"value":375},"immunities":[{"type":"negative"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":36},"speed":{"otherSpeeds":[{"type":"fly","value":200}],"value":60}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Dragon","level":{"value":20},"privateNotes":"","publicNotes":"<p>While the other primal dragons hail from the Elemental Planes, the cruel and unceasingly malicious umbral dragons originate in the depths of the Shadow Plane. Their sleek black scales and serpentine grace allow them to strike from hiding, and they are known for playing with their prey before finally finishing it. These creatures of shadowy energy and unwholesome appetites prefer the necrotic flesh of undead creatures to any other meal. This strange hunger can be of accidental benefit to nearby humanoid societies, but ultimately they hunt and kill undead creatures for the taste, rather than out of any desire to protect others from the undead. The benefit is always short-lived, however. When umbral dragons exhaust their preferred prey, they turn on whatever living creatures happen to be nearby. Umbral dragons sometimes go to great lengths to obtain their favorite meals, even creating undead creatures that they then feast upon.</p>\n<p>For all their power, umbral dragons are uninterested in fair battles. When faced with foes that pose any kind of actual danger to them, umbral dragons flee into the shadows and seek to strike back through pawns or minions rather than risk their own lives. Their treasure hoards are varied and diverse, often augmented by loot stolen from crypts the dragons have turned into feeding grounds. They have a strong respect for and interest in traditions and heirlooms, and they often seek to augment their hoards with items of great value that have been handed down through the generations of those whose corpses and ghosts they've fed upon.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":35},"reflex":{"saveDetail":"","value":33},"will":{"saveDetail":"","value":38}},"spellcasting":{"rituals":{"dc":42}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","daemonic","draconic","necril","shadowtongue"]},"rarity":"rare","senses":{"value":"greater darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.WfzhHOqGb3bR1e7e"}}}
{"_id":"WjZCNuHNKfeeHCQS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0zl5InxQA7HuiemZ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"spontaneous"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":"4","prepared":[],"value":"4"},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":"4","prepared":[],"value":"4"},"slot3":{"max":"4","prepared":[],"value":"4"},"slot4":{"max":"4","prepared":[],"value":"4"},"slot5":{"max":"4","prepared":[],"value":"4"},"slot6":{"max":"4","prepared":[],"value":"4"},"slot7":{"max":"3","prepared":[],"value":"3"},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":26},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"HQATB0CvrxvteWMX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"14d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9SHkN1p1cmAOzGMY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jBGAYmR0BkkbpJvG"}},"img":"systems/pf2e/icons/spells/visions-of-danger.webp","name":"Visions of Danger","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d8"}}},"description":{"value":"<p>An illusion of horrific creatures fills the spell's area. The creatures look like Tiny swarming monsters with a specific appearance of your choice, such as Hellish flies or animated saw blades. The burst deals 8d8 mental damage to each creature that's inside the burst when it's created, enters the burst, or starts its turn inside the burst. A creature that critically succeeds at its will save can immediately attempt to disbelieve the illusion. A creature that tries to Interact with the monsters or observes one with a Seek action can attempt to disbelieve the illusion. Creatures that disbelieve the illusion take no damage from the illusion thereafter.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The mental damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"visions-of-danger","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["auditory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PmuixewWXC1C3mXN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wtrK0ZgAOHDWgzIo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M7eLKmZKRez4v01Q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> The target follows your orders but can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr /><strong>Heightened (10th)</strong> The duration is unlimited."},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"G67wPPBJUmyqKPyZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mkbq9xlAUxHUHyR2"}},"img":"systems/pf2e/icons/spells/paranoia.webp","name":"Paranoia","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the target to see all other creatures as dire threats. The target is stricken by intense paranoia toward all creatures around it and must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target believes everyone it sees is a potential threat. It becomes @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] to all creatures to which it wasn't already hostile, even those that were previously allies. It treats no one as an ally. The spell ends after 1 round.</p>\n<p><strong>Failure</strong> As success, but the effect lasts 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, except the target believes that everyone it sees is a mortal enemy. It uses its reactions and free actions against everyone, regardless of whether they were previously its allies, as determined by the GM. It otherwise acts as rationally as it normally does and likely prefers to attack creatures that are actively attacking or hindering it over those leaving it alone.</p>\n<hr /><strong>Heightened (6th)</strong> You can target up to 5 creatures."},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paranoia","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6M7k8qj89WLeonJR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i1TvBID5QLyXrUCa"}},"img":"systems/pf2e/icons/spells/summon-entity.webp","name":"Summon Entity","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an aberration to fight for you. This works like summon animal, except you summon a common creature that has the aberration trait and whose level is 5 or lower.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-entity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y14aXvsNgUvBVQaX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Gi0AKNIUXViAP3W2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XvqQQQv5MdOuHewu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"10d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60], and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"J4gmu0HwTM2eff0y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GP3wewkQXEPrLxYj"}},"img":"systems/pf2e/icons/spells/subconscious-suggestion.webp","name":"Subconscious Suggestion","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs. You suggest a course of action to the target. Your directive must be phrased in such a way as to seem like a logical course of action to the target, and it can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The suggestion remains in the target's subconscious until the next time you prepare. If the trigger occurs before then, the target immediately follows your suggestion. The effect has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 hour.</p>\n<hr /><strong>Heightened (9th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"subconscious-suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NL2eP1TzGEo2dEkz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sQEr1uOjUeW1JmqT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xTfUFx4JBSb2ka8P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4cATgd1ckKkeNZDl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hkfH9Z53hPzcOwNB"}},"img":"systems/pf2e/icons/spells/veil.webp","name":"Veil","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You disguise the targets as other creatures of the same body shape and roughly similar height (within 6 inches) and weight (within 50 pounds). The disguise can hide the targets' identities or let them appear to be of another ancestry, but it's not precise enough to impersonate specific individuals. The spell doesn't change voice, scent, or mannerisms. You choose the disguise for each target; for example, you could make one target appear to be a dwarf and another an elf. Casting veil counts as setting up a disguise for the purpose of the Impersonate action. It allows the target to ignore any circumstance penalties they might take for being disguised as dissimilar creatures, and it gives the targets a +4 status bonus to Deception checks to prevent others from seeing through their disguises, and add their level even if untrained. You can Dismiss any or all of these disguises.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell also disguises the targets' voices and scents; it gains the auditory trait.</p>\n<p><strong>Heightened (7th)</strong> The targets can appear as any creature of the same size, even specific individuals. You must have seen an individual to reproduce their appearance. The spell also disguises the targets' voices and scents; it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"veil","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fy5kZjCoOC9fG91B","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ikAR9Bz36M9GF4V1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rHihSyHEOp3K3mhH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZYoC630tNGutgbE0"}},"img":"systems/pf2e/icons/spells/hypercognition.webp","name":"Hypercognition","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You rapidly catalog and collate information relevant to your current situation. You can instantly use up to 6 Recall Knowledge actions as part of Casting this Spell. For these actions, you can't use any special abilities, reactions, or free actions that trigger when you Recall Knowledge.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypercognition","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ag7QGYon4GedxLkf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"g1WbAhLxregFmJVZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY"}},"img":"systems/pf2e/icons/spells/comprehend-language.webp","name":"Comprehend Language","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand the meaning of a single language it is hearing or reading when you cast the spell. This doesn't let it understand codes, language couched in metaphor, and the like (subject to GM discretion). If the target can hear multiple languages and knows that, it can choose which language to understand; otherwise, choose one of the languages randomly.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target can also speak the language.</p>\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures, and targets can also speak the language.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"comprehend-language","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mhwxSipqtrj0STqH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly"}},"img":"systems/pf2e/icons/spells/illusory-creature.webp","name":"Illusory Creature","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory image of a Large or smaller creature. It generates the appropriate sounds, smells, and feels believable to the touch. If you and the image are ever farther than 500 feet apart, the spell ends.</p>\n<p>The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice as appropriate. You might need to attempt a Deception or Performance check to mimic the creature, as determined by the GM. This is especially likely if you're trying to imitate a specific person and engage with someone that person knows.</p>\n<p>In combat, the illusion can use 2 actions per turn, which it uses when you Sustain the Spell. It uses your spell attack roll for attack rolls and your spell DC for its AC. Its saving throw modifiers are equal to your spell DC - 10. It is substantial enough that it can flank other creatures. If the image is hit by an attack or fails a save, the spell ends.</p>\n<p>The illusion can cause damage by making the target believe the illusion's attacks are real, but it cannot otherwise directly affect the physical world. If the illusory creature hits with a Strike, the target takes mental damage equal to 1d4 plus your spellcasting ability modifier. This is a mental effect. The illusion's Strikes are nonlethal. If the damage doesn't correspond to the image of the monster-for example, if an illusory Large dragon deals only 5 damage-the GM might allow the target to attempt a Perception check to disbelieve the spell as a free action. Any relevant resistances and weaknesses apply if the target thinks they do, as judged by the GM. For example, if the illusion wields a warhammer and attacks a creature resistant to bludgeoning damage, the creature would take less mental damage. However, illusory damage does not deactivate regeneration or trigger other effects that require a certain damage type. The GM should track illusory damage dealt by the illusion.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion. When a creature disbelieves the illusion, it recovers from half the damage it had taken from it (if any) and doesn't take any further damage from it.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage of the image's Strikes increases by 1d4, and the maximum size of creature you can create increases by one (to a maximum of Gargantuan).</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-creature","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mZakVmxNkLYmz7UZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DnU3KyUfB6K0tQg6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FzAtX8yXBjTaisJK"}},"img":"systems/pf2e/icons/spells/undetectable-alignment.webp","name":"Undetectable Alignment","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature in wards that hide its alignment. The target appears to be neutral to all effects that would detect its alignment.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"undetectable-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0EfAOEb9fQ6e6I15","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XFUrkAPWNsAymfX9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YtVYS3Y94KOFm5YU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zRgnUSU7wYBxfrzJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory trait.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e2Dg3CtJUG3Vai6y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"80LmrjPqdb608oWq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VvwVLGO6VORrRxuI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.D442XMADp01qJ7Cs"}},"img":"systems/pf2e/icons/spells/mindlink.webp","name":"Mindlink","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You link your mind to the target's mind and mentally impart to that target an amount of information in an instant that could otherwise be communicated in 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mindlink","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AmkhtfoTNzsHrhve","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray with the power to sap a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save in order to determine the spell's effect. If you critically succeed on your attack roll, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9XDMtu7UbU5ieoaK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0zl5InxQA7HuiemZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5hqdjh4Jn5wtzqGs","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tendril","sort":3400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"Mu0nQpYrhmvGpPno":{"category":"persistent","damage":"4d8+14","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WOqo2UC99RfWFqA0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":3500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RjfMaoY3Fp7Ouab8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TKjiZlqXKYAz5MTX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2hG90mAiBnKHWoxc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 10","sort":3800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":10}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lP5ul9ZfSW3FEFpa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":3900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"49xv61tdfV6J6P29","img":"systems/pf2e/icons/actions/Passive.webp","name":"Discorporate","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the worm that walks is reduced to 0 HP, it discorporates and the component worms that make up its body disperse in every direction. If even a single worm escapes, the worm that walks will eventually re-form using a process that typically takes [[/r 1d10 #days]]{1d10 days}.</p>\n<p>While the exact circumstances and surroundings determine how long the worm that walks's foes have to dispatch the fleeing worms before they escape, usually its foes have only a single round. Typically, this requires the application of an area effect or splash weapon within 1 round to the space where the worm that walks collapsed. After any amount of area or splash damage is dealt to that space, the character dealing the damage must attempt a @Check[type:flat|dc:15] check. Each subsequent area or splash damage effect performed on the area reduces the DC of this flat check by 2, to a minimum of DC 5. If any of these flat checks succeed, none of the worms escape, and the worm that walks is destroyed permanently.</p>\n<p>At the GM's discretion, clever means of trapping or otherwise detaining the vermin may extend the time allowed to finish off the worm that walks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["splash"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zNeDe02hwHzcyE1s","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Squirming Embrace","sort":4100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The worm that walks Strides, ending its movement sharing a space with a creature, and deals [[/r 5d8[piercing]]] damage to the creature. The creature can attempt a @Check[type:reflex|dc:32|basic:true] save.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DfyikbxEMRuzW77m","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarm Shape","sort":4200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The worm that walks collapses into a shapeless swarm of worms. It drops all held, worn, and carried items. While discorporated, the worm that walks can't use attack actions and can't cast spells, but it can move through areas small enough for its individual worms to fit without having to @UUID[Compendium.pf2e.actionspf2e.kMcV8e5EZUxa6evt]. It can use the same action to coalesce back into its normal form.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uBt2uuvdmGkPupIE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4300000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WaBACTTO50PjXIKl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":4400000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7z7VdWMRJ0eslqIi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4500000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aY0IjQWtfRqRciyz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":4600000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1mPITN4rjf0FZihb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":4700000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IxxLZWPzseSlsPHY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Worm That Walks Cultist","system":{"abilities":{"cha":{"mod":8},"con":{"mod":5},"dex":{"mod":8},"int":{"mod":5},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"all-around vision","value":36},"allSaves":{"value":""},"hp":{"details":"(fast healing 10)","max":200,"temp":0,"value":200},"immunities":[{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"swarm-mind"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":25},"resistances":[{"type":"physical","value":10}],"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"area-damage","value":10},{"type":"splash-damage","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration","level":{"value":14},"privateNotes":"","publicNotes":"<p>This worm that walks was a cultist of the Great Old One Hastur in its prior life. It continues its conspiracies and strives to further its evil plots in its new life.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"uncommon","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"med"},"value":["aberration","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.WjZCNuHNKfeeHCQS"}}}
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/>\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"atrOWDXVF87vS3KI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Curse of the Crooked Cane","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature slays a cairn linnorm, it must succeed at a @Check[type:will|dc:44] save or become permanently @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}. In addition, the victim ages at an accelerated rate, aging 1 year every day, eventually causing it to die of old age if the curse is left untended.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7D3xnmgdDZGumRA4","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The cairn linnorm expels a @Template[type:cone|distance:60] of negative energy-infused acid, dealing [[/r 19d6[acid]]] damage to creatures in the area (@Check[type:reflex|dc:40|basic:true] save). The acid also saps the life out of affected creatures. At the beginning of the linnorm's next turn, each creature that failed the Reflex save must succeed at a @Check[type:fortitude|dc:40|traits:damaging-effect] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (@UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} on a critical failure).</p>\n<p>The cairn linnorm can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8yVRt0M6F9WbgdWV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cairn Linnorm Venom","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:41]</p>\n<p><strong>Maximum Duration</strong> 10 rounds</p>\n<p><strong>Stage 1</strong> [[/r 6d6[acid]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 8d6[acid]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"cairn-linnorm-venom","source":{"value":""},"traits":{"rarity":"common","value":["acid","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3bHndJ6sRVOw7gwC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wUgQoFEJzx8ieKer","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0BxEYF5FsUKkZ3bf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cairn Linnorm","system":{"abilities":{"cha":{"mod":7},"con":{"mod":8},"dex":{"mod":6},"int":{"mod":-2},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":43},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 15 (deactivated by cold iron)","max":360,"temp":0,"value":360},"immunities":[{"type":"acid"},{"type":"curse"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"otherSpeeds":[{"type":"climb","value":40},{"type":"fly","value":100},{"type":"swim","value":40}],"value":35},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Dragon","level":{"value":18},"privateNotes":"","publicNotes":"<p>Cairn linnorms are disturbing, even by linnorm standards. They make their homes in necropolises, burial grounds, and the sites of immense and gory battles. Some point out that cairn linnorms feast on shambling undead and thus provide a service to the living, but these beasts are not choosy and will happily consume any creature, whether or not it draws breath.</p>\n<p>Some tales state that cairn linnorms will not-or cannot-enter a tomb without the permission of a descendant of the deceased (or the permission of the deceased itself, in the instance that it has risen from the dead). Likewise, once a cairn linnorm has entered a tomb, it won't leave until it has secured permission to do so. Whether such legends are true or not is anyone's guess; nevertheless, reports of a cairn linnorm in the vicinity are harrowing enough to dissuade even the most foolhardy grave robber from peeking into too many crypts or mausoleums.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","draconic","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, true seeing"},"size":{"value":"grg"},"value":["dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Wtok8DP7ybbEJ1fB"}}}
{"_id":"WxSpfUReYJb4StxG","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"M6lP0K1hMi81OdrJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["blue-ringed-octopus-venom"]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mLaikYbAsRTru36r","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Arms","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":6},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"DtSPqabFqLrQDfGC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RniBjxUV8FfeP05P","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blue-Ringed Octopus Venom","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:17]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"blue-ringed-octopus-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iJjnT8l7EIEaChZu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Camouflage","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The blue-ringed octopus can change the color of its skin to @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa] even if it doesn't have cover.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DA9qmvZn2NX8sUkj","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Jet","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The blue-ringed octopus moves up to 60 feet in a straight line through the water without triggering reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mqsn67bFzywwGQ10","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Toxic Bite","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The blue-ringed octopus has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The blue-ringed octopus makes a beak Strike against the grabbed creature. If it hits, it injects additional poison, causing its venom to gain the virulent trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["virulent"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sdQC9PYloWzpJd9P","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MGzvLkj1F9WukATV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wloe8wDD7U4IySTG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Blue-Ringed Octopus","system":{"abilities":{"cha":{"mod":0},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"type":"cold","value":2}],"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":0},"privateNotes":"","publicNotes":"<p>While relatively small, the blue-ringed octopus is particularly venomous for its size.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":3},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"tiny"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.WxSpfUReYJb4StxG"}}}
{"_id":"XCNRztCxn6EbJ0gr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hw7F7aaLP2U1MYZy","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":42,"mod":0,"value":32},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"eiif4YWDshtMsiDY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.C2w3YfBKjIRS07DP"}},"img":"systems/pf2e/icons/spells/mind-blank.webp","name":"Mind Blank (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Powerful wards hide a creature from divination magic. The target gains a +4 status bonus to saves against mental effects. Mind blank attempts to counteract any detection, revelation, and scrying effects as if its spell level were 1 higher than its actual level. On a success, the divination effect functions normally except that it detects nothing about the target and its possessions. For instance, detect magic would still detect other magic in the area, but not any magic on the target.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-blank","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mZvuvF0dBbVV7ps0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1dsahW4g1ggXtypx"}},"img":"systems/pf2e/icons/spells/time-stop.webp","name":"Time Stop","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You temporarily stop time for everything but yourself, allowing you to use several actions in what appears to others to be no time at all. Immediately after casting time stop, you can use up to 9 actions in 3 sets of up to 3 actions each.</p>\n<p>After each set of actions, 1 round passes, but only for you, effects specifically targeting or affecting you, and effects you create during the stoppage. All other creatures and objects are invulnerable to your attacks, and you can't target or affect them with anything.</p>\n<p>Once you have finished your actions, time begins to flow again for the rest of the world. If you created an effect with a duration that extends beyond the time stop's duration, such as wall of fire, it immediately affects others again, but it doesn't have any of the effects that happen only when you first cast the spell.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"time-stop","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"x9WaNwW8LODf3mt3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qgSdrZvWfACQ129g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uGgDWOR4973loKKB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m3lcOFm400lQCUps"}},"img":"systems/pf2e/icons/spells/power-word-kill.webp","name":"Power Word Kill","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"untyped"},"value":"50"}}},"description":{"value":"<p>You utter the most powerful arcane word of power. Once targeted, the target is then temporarily immune for 10 minutes. The effect of the spell depends on the target's level. 14th or Lower The target dies instantly. 15th If the target has 50 Hit Points or fewer, it dies instantly; otherwise, it drops to 0 Hit Points and becomes @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]{Dying 1}, or increases its Dying condition by 1 if it's already Dying. 16th or Higher The target takes 50 damage; if this brings the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-kill","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["auditory","death","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zc7o4dDo0NNvY8ye","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rsZ5c0AUyywe5yoK"}},"img":"systems/pf2e/icons/spells/retrocognition.webp","name":"Retrocognition","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening your mind to occult echoes, you gain impressions from past events that occurred in your current location. Retrocognition reveals psychic impressions from events that occurred over the course of the last day throughout the first minute of the duration, followed by impressions from the next day back the next minute, and so on. These echoes don't play out like a vision but instead reveal impressions of emotions and metaphors that provide cryptic clues and details of the past. If you witness a traumatic or turbulent event through an impression, the spell ends unless you succeed at a Will save with a DC of at least 30 and possibly as much as 50, depending on the severity of the event. The GM determines whether an event is traumatic and chooses the DC.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You gain impressions of events that occurred over the previous year for each minute you concentrate, instead of the previous day, though the details diminish, making it harder to distinguish impressions from all but the most major events.</p>\n<p><strong>Heightened (9th)</strong> You gain impressions of events that occurred over the previous century for each minute you concentrate, instead of the previous day, though the details diminish, making it almost impossible to distinguish impressions from all but the most major events.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"retrocognition","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cGNP5Kc9gQZosFCZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qDjeG6dxT4aEEC6J"}},"img":"systems/pf2e/icons/spells/weird.webp","name":"Weird","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"16d6"}}},"description":{"value":"<p>You fill the targets' minds with terrifying images of fearsome creatures, each drawn from the targets' worst fears. Only the targets can see their assailants. Each target takes 16d6 mental damage and must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes half damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid, it might instantly die. It must attempt a Fortitude saving throw. If the target succeeds, it takes double damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}, and it's also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn unless it critically succeeded. If it fails, it is reduced to 0 Hit Points and dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"weird","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZaMbyey7j1EGLQhk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Oj1PJBMQD9vuwCv7"}},"img":"systems/pf2e/icons/spells/maze.webp","name":"Maze","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport the target into an extradimensional maze of eldritch origin and trap it there. Once each turn, the target can spend 1 action to attempt a Survival check or Perception check against your spell DC to escape the maze. The possible outcomes are as follows. Teleportation magic doesn't help the creature escape unless the magic can transport across planes, such as plane shift. When the spell ends, either because the target escaped or the duration ran out, the target returns to the space it occupied when it was banished, or to the nearest space if the original is now filled.</p>\n<hr /><strong>Critical Success</strong> The target escapes and the spell ends.\n<p><strong>Success</strong> The target is on the right path to the exit. If the target was already on the right path, it escapes the maze and the spell ends.</p>\n<p><strong>Failure</strong> The target makes no progress toward escape.</p>\n<p><strong>Critical Failure</strong> The target makes no progress toward escape, and if it was on the right path, it no longer is.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"maze","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["extradimensional","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pQHsY9ZCT6KbfdTj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.U0hL0LLaprcnAyzC"}},"img":"systems/pf2e/icons/spells/wind-walk.webp","name":"Wind Walk","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>When you cast this spell, each target transforms into a vaguely cloud-like form and is picked up by a wind moving in the direction of your choice. You can change the wind's direction by using a single action, which has the concentrate trait. The wind carries the targets at a Speed of 20 miles per hour, but if any of the targets make an attack, Cast a Spell, come under attack, or otherwise enter encounter mode, the spell ends for all targets just after they roll initiative, and they drift gently to the ground.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wind-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to five creatures touched"},"time":{"value":"10 minutes"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cfgD8ZaLXL5H6PyY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KaSQAjtrjEvrKp19","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hp6Q64dl7xbdn4gQ"}},"img":"systems/pf2e/icons/spells/legend-lore.webp","name":"Legend Lore","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 300 gp"},"damage":{"value":{}},"description":{"value":"<p>You attempt to learn useful legends about a particular subject, which must be an important person, place, or thing. If the subject is present, increase the degree of success of your primary skill check by one step. If you have only vague information about the subject before attempting the ritual, decrease the degree of success of your primary skill check by one step. These modifiers cancel each other out if you have a subject present with little to no baseline information.</p>\n<hr />\n<p><strong>Critical Success</strong> You recite legends, tales, and lore about the subject over the course of an hour after the ritual ends. The information is mostly coherent, emphasizing more accurate or useful legends over those exaggerated over time.</p>\n<p><strong>Success</strong> You recite mysterious legends, tales, and lore about the subject over the course of an hour after the ritual ends. These provide useful information for further inquiry but are generally incomplete or enigmatic. As is the nature of legends, you are likely to learn multiple contradictory versions.</p>\n<p><strong>Failure</strong> You fail to learn any useful legends.</p>\n<p><strong>Critical Failure</strong> Your mind becomes lost in the past. You can't sense or respond to anything in the present for 1 week except to perform necessities like breathing and sleeping. When you return, however, you can retrain one of your skills into a Lore based on the knowledge of the past you were uncontrollably viewing, as if you had spent 1 week retraining.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Occultism (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Performance, Society"},"slug":"legend-lore","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pyDtidglBpduEzvf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens (At will)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal, event, or activity that will occur within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ygKRMmKOt3k4RrRs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8Umt1AzYfFbC4fui"}},"img":"systems/pf2e/icons/spells/spellwrack.webp","name":"Spellwrack (At will)","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause any spells cast on the target to spill out their energy in harmful surges. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> Whenever the target becomes affected by a spell with a duration, the target takes [[/r 2d12[persistent,force]]] damage. Each time it takes persistent force damage from spellwrack, it reduces the remaining duration of spells affecting it by 1 round. Only a successful Arcana check against your spell DC can help the target recover from the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]; the curse and the Persistent Damage end after 1 minute.</p>\n<p><strong>Failure</strong> As success, but the curse and Persistent Damage do not end on their own.</p>\n<p><strong>Critical Failure</strong> As failure, but the persistent force damage is 4d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spellwrack","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OH2bw1x7oHTZUSXe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E"}},"img":"systems/pf2e/icons/spells/geas.webp","name":"Geas","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act. A <em>geas</em> to perform an act is usually conditional, such as, \"Always offer hospitality to strangers seeking a place to stay.\" An unconditional <em>geas</em> to perform a certain act doesn't require the target to perform that act exclusively, though it must prioritize the task above all leisurely pursuits. The most common <em>geas</em> to refrain from carrying out an act is a specification to avoid violating a contract. In those cases, the secondary caster usually takes charge of making sure the wording of the contract is attuned correctly with the ritual's magic. Because the target is willing, <em>geas</em> can have a duration that lasts for as long as the target agrees to. If the target is unable to fulfill the <em>geas</em>, it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and the sickened condition increases by 1 for each consecutive day it is prevented from following the <em>geas</em>, to a maximum of sickened 4. The sickened condition ends immediately when it follows the <em>geas</em> again; it can't remove the sickened condition in any other way. Only powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell can remove the effects of <em>geas</em> from a willing target.</p>\n<hr />\n<p><strong>Critical Success</strong> The <em>geas</em> succeeds, and the target receives a +1 status bonus to skill checks that directly uphold the <em>geas</em> (at the GM's discretion).</p>\n<p><strong>Success</strong> The <em>geas</em> succeeds.</p>\n<p><strong>Failure</strong> The <em>geas</em> fails.</p>\n<p><strong>Critical Failure</strong> The <em>geas</em> fails, and you are instead affected by the <em>geas</em> you were attempting to place on the target. You are considered an unwilling target, so the <em>geas</em> can be counteracted with a <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> spell.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can use <em>geas</em> on an unwilling creature; it can attempt a Will save to negate the effect. If the target fails this Will save, the <em>geas</em> lasts up to 1 week. A <em>remove curse</em> spell can counteract a <em>geas</em> on an unwilling creature, in addition to powerful magic such as a <em>wish</em> spell. A clever unwilling creature can subvert the <em>geas</em> by contriving situations that prevent it from complying, but in that case it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] (as described above).</p>\n<p><strong>Heightened (7th)</strong> As 5th level, but the <em>geas</em> lasts for up to 1 year on an unwilling creature.</p>\n<p><strong>Heightened (9th)</strong> As 5th level, but the <em>geas</em> lasts for a duration you choose (even unlimited) on an unwilling creature.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Society or Legal Lore"},"slug":"geas","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the geas ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental","curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MgMNZTUTynKhqwV7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic (Constant) (10th)","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"hw7F7aaLP2U1MYZy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"giVESjdTpw33NygU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Norn Shears","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["sever-fate"]},"bonus":{"value":38},"damageRolls":{"m31d5ibb8tfu7nl7c6d7":{"damage":"4d6+15","damageType":"slashing"},"f3fwsftclq7er5y6p63p":{"damage":"5d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6oTpSA3IXew7MulO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hand Of Fate","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["sever-fate"]},"bonus":{"value":38},"damageRolls":{"t6813mp6bcj3af014krf":{"damage":"4d10+15","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"avWzQnKIoQnTzxDr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OLwbn1vkUwxatzY5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eQAeRO9fMIqYp05Q","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sense Fate","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A norn automatically rolls a 20 when she rolls initiative.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","selector":"initiative","text":"<p><strong>{item|name}</strong></p><p>{item|system.description.value}</p>"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rkxRbGfC97VpayNy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Triumvirate","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>This functions as the @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.52CdldlWMiVTZk1F] ability, except only norns can join a triumvirate, and it functions only as long as exactly three norns are part of the triumvirate. A triumvirate grants the following spells: <em>@UUID[Compendium.pf2e.spells-srd.h8zxY9hTeHtWsBVW]</em> (once per day), <em>@UUID[Compendium.pf2e.spells-srd.wLIvH0AT1u7oa64N]</em>, <em>@UUID[Compendium.pf2e.spells-srd.CeSh8QcVnqP5OlLj]</em>, <em>@UUID[Compendium.pf2e.spells-srd.qsNeG9KZpODSACMq]</em>, and <em>@UUID[Compendium.pf2e.spells-srd.HpIJTVqgXorH9X0L]</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"efL2PrxRnB9GLHmZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K5BMaVGszyeB9sm8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"guUOsE03Ck5JEoBu","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3LE8g6DKV4fZYrQq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Cold Iron)","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["cold-iron"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D0L9Y3ZIku07uMOk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fated","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a creature is subject to a fortune effect from a norn and a misfortune effect from any source other than a norn (or vice versa), the norn's effect automatically counteracts the other effect and then takes place normally, rather than the two effects canceling each other out. If both the fortune and misfortune effect are from a norn, then the two cancel each other out as normal. At the GM's discretion, powerful entities related to fate or luck, like Desna, Magdh, or Pharasma, count as a norn for the purpose of this ability.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fortune","misfortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TNAO4qk6h9SrlrOP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sever Fate","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a norn deals negative damage with a Strike, she regains [[/r 10]] Hit Points. The target must succeed at a @Check[type:fortitude|dc:39] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (@UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} on a critical failure).</p>\n<p>Further negative damage dealt by the norn increases the drained condition value by 1 on a failed save (or by 2 on a critical failure), to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"sever-fate","source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EPXehWRhcO5caYov","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shift Fate","sort":2900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> A creature within 120 feet attempts a saving throw</p>\n<hr />\n<p><strong>Effect</strong> The creature rolls the saving throw twice, and then the norn decides which result applies. If the norn chooses the lower roll, this is a misfortune effect; if she chooses the higher roll, it's a fortune effect; if they're the same, she decides which trait to apply.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","occult","misfortune","fortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P92CxO5qbGv9LPbu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Snip Thread","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The norn produces a golden thread linked to the fate of a creature within 100 feet of her, then snips it short with her shears. The target takes [[/r 100[negative]]] damage (@Check[type:fortitude|dc:42|basic:true] save). If the target is reduced to 0 Hit Points from this damage, the thread is completely severed and the creature dies immediately. A creature slain by Snip Thread can't be restored to life except by <em>@UUID[Compendium.pf2e.spells-srd.YfJTXyVGzLhM6V8U]</em>, <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em>, or similarly powerful magic; or by divine intervention. Regardless of the outcome of their saving throw, a creature targeted by Snip Thread then becomes temporarily immune for 24 hours. The norn can't use Snip Thread again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death","manipulate","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4PkFwN9fBjly2SDo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":3100000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pzouky29LFafHirl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3200000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"15QeixRuzp0gVHjI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3300000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"D5coiskeAG5F1V0f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Lore (All)","sort":3400000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bJSOlR6sOfstSP7L","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":3500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LXu0hRmH2gKjOvc8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3600000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jirUcDjKs9uxuHr2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":3700000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"f9vBPYUZVONQbukA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3800000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Norn","system":{"abilities":{"cha":{"mod":7},"con":{"mod":6},"dex":{"mod":6},"int":{"mod":6},"str":{"mod":7},"wis":{"mod":10}},"attributes":{"ac":{"details":"","value":46},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 20 (deactivated by cold iron)","max":375,"temp":0,"value":375},"immunities":[{"type":"flat-footed"},{"type":"negative"}],"initiative":{"statistic":"perception"},"perception":{"value":41},"speed":{"otherSpeeds":[{"type":"fly","value":35}],"value":35},"weaknesses":[{"type":"cold-iron","value":20}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Fey","level":{"value":20},"privateNotes":"","publicNotes":"<p>Ancient beyond imagining, norns are powerful fey women who hold in their hands the physical manifestation of fate and destiny in the form of golden thread. They watch over all life, intervening with reluctance when called upon-or with a vengeance when the strands of fate are twisted and abused by lesser beings.</p>\n<p>Norns' relationship with the Eldest of the First World is complex. Many among norns serve Magdh the Three, the triune Eldest who some norns believe to be the first norn triumvirate bound together into one entity, as Magdh has three bodies: a Maiden, a Mother, and a Matriarch. Magdh claims to be watching the threads of fate for some ominous prophesied cataclysm, and in addition to assisting in her divinations, Magdh expects the norns who serve her to follow her cryptic commands to help nudge the future away from the brink. However, norns are powerful beings in their own right, themselves capable of granting divine power, and many balk at serving the enigmatic demigod. These norns find the other Eldest even more alien and challenging to interact with, for they believe that while the Eldest wield great power, even these powerful beings should not be granted leave to meddle with fate as much as they desire.</p>\n<p>While even the weakest of the Eldest could destroy an unaffiliated norn with ease, they tend to obey the proclamations and judgments of norns when they are spoken. These norns, for their part, use their perceived neutrality judiciously. They know better than to issue too many demands to the Eldest, lest the capricious demigods grow frustrated and tired of norns' interference. And so the balance of power remains tenuous between unaffiliated norns and the Eldest, as it has for eons. However, norns know that it's merely a matter of time before the Eldest lose their respect for this tradition and start acting entirely as they please, despite norns' best efforts to rein in their most disruptive actions.</p>\n<p>A norn stands 14 feet tall and weighs 800 pounds.</p>\n<p>Worshipping Norns On the Material Plane, some mortals worship norns as deities, while others, especially witches and bards, admire them as patrons or muses. Those who uphold norns as deities are known as Followers of Fate. Norns do little to discourage this veneration, but neither do they go out of their way to support such worship. Clerics who venerate norns might worship a specific norn or norn triumvirate, or all norns as a whole, but they gain the same benefits regardless of their choice. The religious symbol of Followers of Fate is a pair of shears cutting a golden thread, and their areas of concern are destiny, fate, and the aging process.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":34},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":38}},"spellcasting":{"rituals":{"dc":42}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["common","jotun","sylvan"]},"rarity":"rare","senses":{"value":"detect magic, greater darkvision, lifesense 120 feet, true seeing"},"size":{"value":"lg"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.XCNRztCxn6EbJ0gr"}}}
{"_id":"XZZdG5RosoYsF237","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Pq25te8zoxBzUMRN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["compsognathus-venom"]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bYuZrlYxVWLd0lD3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GPSk2dGRxJdcBtW7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BIjOxLctW7PgHsOt","img":"systems/pf2e/icons/actions/Passive.webp","name":"Compsognathus Venom","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:16]</p>\n<p><strong>Maximum Duration</strong> 4 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d8[poison]]] damage and Enfeebled 1 (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"compsognathus-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qtKwm63cuDnee66A","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SzSDuBJX1vbFWV8X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Compsognathus","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":8,"temp":0,"value":8},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[{"type":"swim","value":15}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":-1},"privateNotes":"","publicNotes":"<p>The compsognathus is a small bipedal dinosaur that moves in swift, darting motions. Its bite injects a venom that causes numbness and weakness, a trait that the animal uses to bring down larger prey, although it prefers to scavenge food or snatch up insects and other smaller creatures for its meals. The compsognathus is curious to a fault; most encounters that result in combat with these diminutive dinosaurs result not from the creatures' hunger but from frightened defensive reactions when the dinosaurs' inquisitive natures compel them to enter into situations that inadvertently put them at odds with surprised adventurers.</p>\n<p>A compsognathus measures 3 feet long from its head to the tip of its tail and weighs 15 pounds. It is small enough to serve as a house pet or even as a familiar for a spellcaster. In cases where magical links aren't involved, however, those encountering or keeping the creatures would be well-advised to treat them with the same caution one might extend to a pet viper or other poisonous reptile, as they are at best partly tame.</p>\n<hr />\n<p>Dinosaurs encompass a staggering range of creatures, from tiny but still dangerous scavengers like the compsognathus to lumbering giants like the ravenous spinosaurus to ornery herbivores like iguanodons. Often sought out and partially domesticated to serve as exotic pets for eccentric aristocrats or dangerous guardians for those eager to protect their holdings with frightening but tamable creatures, dinosaurs are far from limited to lurking in primeval \"lost worlds\"</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"tiny"},"value":["animal","dinosaur"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.XZZdG5RosoYsF237"}}}
{"_id":"Xb0uY2tg1Cd3kZd0","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Ky9wR2NCUma8mVz1","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":20},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"AkJGy4UNkt4hmfaw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW"}},"img":"systems/pf2e/icons/spells/banishment.webp","name":"Banishment","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the target back to its home plane. The target must attempt a Will save. You can spend an extra action while Casting this Spell and add a material component to give the creature a -2 circumstance penalty to its save. The component must be a specially gathered object that is anathema to the creature, and not from a material component pouch. This spell fails if you aren't on your home plane when you cast it.</p>\n<hr />\n<p><strong>Critical Success</strong> The target resists being banished and you are @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Success</strong> The target resists being banished.</p>\n<p><strong>Failure</strong> The target is banished.</p>\n<p><strong>Critical Failure</strong> The target is banished and can't return by any means to the plane it's banished from for 1 week.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can target up to 10 creatures. The extra material component affects targets to which it is anathema.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"9":{"target":{"value":"10 creatures that aren't on their home plane"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"Ky9wR2NCUma8mVz1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"banishment","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature that isn't on its home plane"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RgkTj82ErpY4s0lz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"Ky9wR2NCUma8mVz1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5WhjLzaxXT8ZnLqN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"Ky9wR2NCUma8mVz1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Wy0UGjxHDXyS2jME","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DyiD239dNS7RIxZE"}},"img":"systems/pf2e/icons/spells/searing-light.webp","name":"Searing Light","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"5d6"}}},"description":{"value":"<p>You shoot a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target is a fiend or undead, you deal an extra 5d6 good damage.</p>\n<p>If the light passes through an area of magical darkness or targets a creature affected by magical darkness, <em>searing light</em> attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double fire damage, as well as double good damage if a fiend or undead.</p>\n<p><strong>Success</strong> The target takes full damage</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 2d6, and the good damage against fiends and undead increases by 2d6.</p>\n<p>[[/r ((@item.level*2)-1)d6[good]]]{Leveled Good Damage}</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":4,"value":"Ky9wR2NCUma8mVz1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[{"damageType":"good","diceNumber":"(@spell.level*2)-1","dieSize":"d6","key":"DamageDice","predicate":[{"or":["target:trait:fiend","target:trait:undead"]}],"selector":"{item|_id}-damage"}],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"searing-light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["attack","fire","good","light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7b2KO1sQZyuqCVVv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnaLVgxZ9ryUFmUr"}},"img":"systems/pf2e/icons/spells/restoration.webp","name":"Restoration","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to reduce the stage of the same exposure to a given toxin.</p>\n<ul>\n<li><strong>Lessen a Toxin</strong> Reduce the stage of one toxin the target suffers from by one stage. This can't reduce the stage below stage 1 or cure the affliction.</li>\n<li><strong>Reduce a Condition</strong> Reduce the value of the target's @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg] condition by 2. You can instead reduce two of the listed conditions by 1 each.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> Add @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] to the list of conditions you can reduce. When you lessen a toxin, reduce the stage by two. You also gain a third option that allows you to reduce the target's @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] value by 1. You can't use this to reduce a permanent Doomed condition.</p>\n<p><strong>Heightened (6th)</strong> As the 4th-level restoration, but you can reduce a permanent Doomed condition if you add a spellcasting action and a material component while Casting the Spell, during which you provide 100 gp worth of diamond dust as a cost.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"uses":{"max":3,"value":3},"value":"Ky9wR2NCUma8mVz1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restoration","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FrgU1P2AJXosULoA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kcelf6IHl3L9VXXg"}},"img":"systems/pf2e/icons/spells/disrupt-undead.webp","name":"Disrupt Undead","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"positive"},"value":"1d6"}}},"description":{"value":"<p>You lance the target with energy. You deal 1d6 positive damage plus your spellcasting ability modifier. The target must attempt a basic Fortitude save. If the creature critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Ky9wR2NCUma8mVz1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"disrupt-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 undead creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AGVZRlve8xJxvdB6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"uses":{"max":3,"value":3},"value":"Ky9wR2NCUma8mVz1"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FEKCGEVLk8gFFAj3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"Ky9wR2NCUma8mVz1"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YsP1tt1DgURdVU79","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"}},"img":"systems/pf2e/icons/spells/light.webp","name":"Light","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. If you cast this spell again on a second object, the light spell on the first object ends.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.cVVZXNbV0nElVOPZ]</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The object sheds bright light in a 60-foot radius (and dim light for the next 60 feet).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Ky9wR2NCUma8mVz1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object of 1 Bulk or less, either unattended or possessed by you or a willing ally"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tN60VOoNQEIM0XvA","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.aXuJh4i8HqSu6NYV"}},"img":"systems/pf2e/icons/equipment/weapons/longspear.webp","name":"Longspear","sort":1100000,"system":{"MAP":{"value":""},"baseItem":"longspear","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This very long spear, sometimes called a pike, is purely for thrusting rather than throwing. 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5f6mJgvaVADXCaAz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"R3HSbrKclMuhH014","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Acclimation","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The jabberwock always treats the plane it is currently located on as its home plane.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vYo1emHFZe2lLLBo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gZfWtX8zkOoe49o7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 25 (Deactivated by Vorpal Weapons)","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["vorpal"],"key":"FastHealing","type":"regeneration","value":25}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yZCKHSiJwqO7N1sy","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Claws That Catch","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within the jabberwock's reach uses a manipulate action or a move action, leaves a square during a move action, makes a ranged attack, or uses a concentrate action</p>\n<hr />\n<p><strong>Effect</strong> The jabberwock makes a claw Strike against the triggering creature. If the Strike hits, the jabberwock disrupts the triggering action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate","move","concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Xc15ip4V31NZTNdq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:100]{100 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:43]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":100,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JJTobEFnvJPV524S","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vorpal Fear","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A jabberwock damaged by a vorpal weapon becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} (or @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4} on a critical hit).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XhhOGnxq5cUHkcEd","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Burble","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The jabberwock creates a blast of strange noises and shouted nonsense in the various languages it knows (and invariably some languages it doesn't know), creating one of two effects.</p>\n<p>The jabberwock can't Burble again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<ul>\n<li><strong>Confusion</strong> 60 feet. Each creature in the emanation must succeed at a @Check[type:will|dc:46] save or become @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for [[/br 1d4 #rounds]]{1d4 rounds}.</li>\n<li><strong>Sonic Beam</strong> The jabberwock focuses its Burbling into a 60 foot line of sonic energy that deals [[/r 24d6[sonic]]] damage to creatures in the area (@Check[type:reflex|dc:46|basic:true] save).</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","enchantment","mental","primal","evocation","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o38MzuC03KOCw8wS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Jaws That Bite","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If the jabberwock makes a jaws attack and rolls a natural 19 on the d20 roll, the attack is a critical hit. This has no effect if the 19 would be a failure.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eN9AmHu7Wb5ZVY5F","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Whiffling","sort":1800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The jabberwock Flies or makes a wing Strike</p>\n<hr />\n<p><strong>Effect</strong> The jabberwock's wings whiffle, creating severe winds within a @Template[type:emanation|distance:30]. These winds move outward from the jabberwock, and they persist until the start of the jabberwock's next turn. During this time, flight of any kind in the emanation requires a successful <span data-pf2-action=\"maneuverInFlight\" data-pf2-dc=\"43\" data-pf2-glyph=\"A\" data-pf2-show-dc=\"gm\">Acrobatics</span> check to @UUID[Compendium.pf2e.actionspf2e.Qf1ylAbdVi1rkc8M], and creatures flying toward the jabberwock are moving through greater difficult terrain. Creatures on the ground in the emanation must succeed at a @Check[type:athletics|dc:43|name:Approach Jabberwock] check to approach the jabberwock.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VzK5CD8g2ofWRIkk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1900000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cRTNLnVuzisUG7kl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.LbnsT8yXchHMQT3t"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Knockdown","sort":2000000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedKnockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ULPKwcBSXIGI7ZpY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SSL88LGbwlOBpD9K","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":44},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SJqlLnIYiaIRAi2q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2300000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"n7hrSiuJ1q5kU6Bg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2400000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MG21QVsLEbh4GCIc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2500000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Jabberwock","system":{"abilities":{"cha":{"mod":8},"con":{"mod":10},"dex":{"mod":7},"int":{"mod":4},"str":{"mod":11},"wis":{"mod":9}},"attributes":{"ac":{"details":"","value":49},"allSaves":{"value":""},"hp":{"details":"regeneration 25 (deactivated by vorpal weapons)","max":500,"temp":0,"value":500},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":40},"resistances":[{"type":"fire","value":20}],"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":35},"weaknesses":[{"type":"vorpal","value":20}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Dragon","level":{"value":23},"privateNotes":"","publicNotes":"<p>Few beasts have inspired as many legends, poems, songs, and myths in as many cultures, as this bizarre draconic creature. The jabberwock hails from the fey realm of the First World and is part of a group of powerful First World creatures known collectively as the Tane.</p>\n<p>Like all members of the Tane, jabberwocks are living creatures that age, eat, drink, and sleep, but do not reproduce normally. Instead, they are created directly by the godlike Eldest who rule the First World, and they serve at the pleasure of these capricious and mysterious entities. Believed to be the most powerful of all the Tane, jabberwocks are typically only ever created with one purpose: to wreak destruction and havoc upon the Material Plane. One of the Eldest might send a jabberwock to devastate a country, continent, or even entire world in order to get revenge for some slight made against them by a single mortal. Sometimes, no specific insult or injury is required, as some of the Eldest resent the very existence of the Material Plane and periodically create jabberwocks simply to express the wrath of the First World against its younger and less chaotic sibling.</p>\n<p>Once a jabberwock arrives on the Material Plane, its first order of business is to seek out a lair. It prefers dwelling in remote forest locations about a day's flight from civilization-the more dangerous the woodland is to those who might eventually come hunting it, the better!</p>\n<p>The relationship between jabberwocks and vorpal weapons is the subject of much debate and speculation among scholars, and the various poems, songs, and legends about the jabberwock do little to clarify the issue, conflicting and diverging on this point. Some believe that vorpal weapons were first created specifically to combat jabberwocks, but others take the story one step further. They cite evidence in certain ancient myths that there may once have been only a single, unique jabberwock, so powerful that nothing could so much as scratch it-nothing, that is, except for the first vorpal sword, crafted for that very purpose. So epic was the resulting battle that it created strange echoes throughout reality, and as a result, these echoes, in the form of vorpal weapons, can now be found on many worlds. Those who subscribe to this belief claim that the jabberwocks seen today are but pale imitations of this proto-jabberwock, and they speculate that only the combined efforts of several Eldest would be sufficient to create such a creature again.</p>\n<p>Variant JabberwocksThe Eldest have sometimes altered certain aspects of the jabberwocks they create. Some of the more notorious or legendary variant jabberwocks include the following.</p>\n<p>Frumious Jabberwock: Frumious jabberwocks have two heads. They are level 24 and gain an extra action on each of their turns they can use only to make a jaws Strike.</p>\n<p>Mimsy Jabberwock: Typically hailing from wintry regions of the First World, mimsy jabberwocks have glowing blue-white scales, resist cold instead of fire, and have eyes that burn with blue flames that deal cold damage instead of fire damage.</p>\n<p>Slithy Jabberwock: Wreaking destruction beneath the waves, these sinuous and slimy jabberwocks are amphibious, have a swim Speed of 80 feet instead of the normal fly Speed, and do not have a wing Strike. A slithy jabberwock's whiffling aura is activated whenever it swims, makes a tail Strike, or Burbles.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":39},"reflex":{"saveDetail":"","value":37},"will":{"saveDetail":"","value":40}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","draconic","gnomish","sylvan"]},"rarity":"rare","senses":{"value":"darkvision, scent 120 feet, true seeing"},"size":{"value":"huge"},"value":["dragon","tane"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Y0qsrBFTFMbaiLzr"}}}
{"_id":"Y1jsLqhsbqoXiGQe","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Nz9xljPpg09kcxBl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d8+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jOuIuz89du1DGTFh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tongue","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tongue-grab"]},"bonus":{"value":11},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lbG9FKqt6rVqqKrM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X8NPEY2f1Z9LKe53","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AhfsEZ9fBUS6e02P","img":"systems/pf2e/icons/actions/Passive.webp","name":"Poisonous Warts","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Any creature that hits the giant toad with an unarmed Strike or otherwise touches the toad is exposed to giant toad poison.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KQBI90QlI48BEPP3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Giant Toad Poison","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:19]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} and @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yFWK77O4rMtMcEmp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Medium, [[/r (1d8+2)[bludgeoning]]] damage, Rupture 8</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tmi63gM84pc6s5qK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tongue Grab","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the giant toad's tongue becomes @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the giant toad. The creature isn't @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], but it can't move beyond the reach of the toad's tongue. A creature can sever the tongue with a successful Strike against AC 15 that deals at least 6 slashing damage.</p>\n<p>This deals no damage to the toad but prevents it from using its tongue Strike until it regrows its tongue, which takes a week.</p>"},"requirements":{"value":""},"rules":[],"slug":"tongue-grab","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pntbmMiiU6IArfJX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CdF08U1FHM2c2DIB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.HighJumpOrLongJump","predicate":[{"or":["action:long-jump","action:high-jump"]}],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+11 to High Jump or Long Jump","options":"action:high-jump,action:long-jump"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HjBFE3QqJwgGK76Y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Toad","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":36,"temp":0,"value":36},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>Most giant toads live in dry environments, particularly deserts, and eagerly eat almost any creature smaller than themselves. They're known to eat giant rats, then take over the rats' burrows as homes. Giant toads have large poison glands behind their eyes that enable them to coat their skin with poison. This leads to them having very few natural predators, and populations can quickly explode if left unchecked. While most consider giant toads dangerous pests, some groups of ogres and hill giants cultivate them to collect their poison for recreational use.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Y1jsLqhsbqoXiGQe"}}}
{"_id":"Y1lwEf06O1ijOnwt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EjSQcYiJF0lhuXqk","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":31,"mod":0,"value":21},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"sCQvzLM4bDnpiOMd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"EjSQcYiJF0lhuXqk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EIdtAM7xwNBSLKYz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":3,"value":3},"value":"EjSQcYiJF0lhuXqk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EILiYrpIKrSD8lNU","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["rotting-curse"]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"3d12+14","damageType":"piercing"},"1":{"damage":"4d6","damageType":"bleed"},"2":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uvi6KWWlZsgw6kYw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sting","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"3d8+14","damageType":"slashing"},"1":{"damage":"4d6","damageType":"bleed"},"2":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","magical","finesse","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GyMOxyS6WyN6PNVC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"a9NvSrt50HRCakM8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"54xjK61C3DBrqHe7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hd5SG091X71rJV1D","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Confusing Display","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The augnagar's writhing limbs and flesh seethe and squirm in a disorienting and unsettling manner. Creatures in a @Template[type:emanation|distance:30] must attempt a @Check[type:will|dc:34] save, after which they are temporarily immune to further Confusing Displays for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} and @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature can't attempt a flat check to recover from confusion whenever it takes damage from an attack or spell.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","emotion","enchantment","fear","incapacitation","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kuW4IJohw5LunECQ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Inhale Vitality","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The augnagar inhales sharply, drawing life force out of creatures in a @Template[type:cone|distance:50]. Creatures in the area take [[/r 14d6[negative]]] damage (@Check[type:fortitude|dc:34|basic:true] save, and the creature is fatigued on a failure). The augnagar becomes @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] for 1 round on its next turn, and it can use the extra action only to Stride or Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UatC9BxVJopPgwJd","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rotting Curse","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:34]</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and the creature displays hideous, festering wounds exuding a horrific stench. Any creature within 30 feet of the victim must succeed at a @Check[type:fortitude|dc:34] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} on a critical failure, for as long as it's sickened).</p>\n<p>While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute. The victim of the disease doesn't roll a save, but takes the failure effects automatically and can't reduce its sickened value below 1 (1 day).</p>"},"requirements":{"value":""},"rules":[],"slug":"rotting-curse","source":{"value":""},"traits":{"rarity":"common","value":["curse","disease","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gmM19b2ossIbo6hl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ec5eMWNYHs52Hgxq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"u7WnzVypxN5cvyhx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Augnagar","system":{"abilities":{"cha":{"mod":4},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":-2},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":""},"hp":{"details":"","max":225,"temp":0,"value":225},"immunities":[{"type":"controlled"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":27},"resistances":[{"type":"mental","value":15},{"exceptions":["cold-iron"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"climb","value":40},{"type":"fly","value":40}],"value":40},"weaknesses":[{"type":"lawful","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":14},"privateNotes":"","publicNotes":"<p>The brutish and gluttonous augnagar live to feast- preferably on rotten flesh, and when possible, demon flesh. But to them, the greatest delicacy is the flesh of other augnagars. Augnagars have spiderlike legs with leathery membranes like a bat's wings, and three tails ending in hooked claws perfect for slicing flesh.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":28},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":25}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal"]},"rarity":"uncommon","senses":{"value":"greater darkvision, scent (imprecise) 30 feet, true seeing"},"size":{"value":"huge"},"value":["fiend","qlippoth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Y1lwEf06O1ijOnwt"}}}
{"_id":"Y5uPBnABTaAnpdqz","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"HnkrKvCxJTmladAk","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{"0":false,"1":false,"2":false,"3":false,"4":false},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"wIZCczWfbRltysNU"},"1":{"id":"GdhGUXdlvBFCrwzQ"},"2":{"id":"7s28Q5gmhrXxmZTi"},"3":{"id":"ow4mdD4eur4Xydr6"},"4":{"id":"DHxliw9GJPGsupnt"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"MGoH3EcTFSwiXDHT"},"1":{"id":"92jVRSo5jycSM8by"},"2":{"id":"qNeztDm2dTwPja2T"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"JjQ87xLCuzfIAYkY"},"1":{"id":"x7AyqttMztrwjl1H"},"2":{"id":"dlvgAsQkwBY7mNKv"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"m03JKtxlyIgjO3XY"},"1":{"id":"RBpFs5w7n0P09GAz"},"2":{"id":"JyRdkAzaHE4Ipdqo"}},"value":0},"slot4":{"max":3,"prepared":{"0":{"id":"FaTm62fmBYOQlbL9"},"1":{"id":"hZ9NIKhFtmZBTGNX"},"2":{"id":"x6Fx0o3DKt1aRugD"}},"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":24},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"tCTtMSu5Ius1bg6U","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":20},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"fnNSOVjwo7uPR1bw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"tCTtMSu5Ius1bg6U"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FaTm62fmBYOQlbL9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous. It loses any item bonus to AC and all other effects and bonuses from armor, and it uses its proficiency modifier for unarmored defense. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.sILRkGTwoBywy0BU]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hZ9NIKhFtmZBTGNX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"x6Fx0o3DKt1aRugD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"m03JKtxlyIgjO3XY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GUeRTriJkMlMlVrk"}},"img":"systems/pf2e/icons/spells/bind-undead.webp","name":"Bind Undead","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a word of necromantic power, you seize control of the target. It gains the minion trait. If you or an ally uses any hostile actions against the target, the spell ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-undead","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 mindless undead creature with a level no greater than bind undead's spell level"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RBpFs5w7n0P09GAz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VosLNn2M8S7JH67D"}},"img":"systems/pf2e/icons/spells/blindness.webp","name":"Blindness","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You blind the target. The effect is determined by the target's Fortitude save. The target then becomes temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] until its next turn begins.</p>\n<p><strong>Failure</strong> The target is Blinded for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Blinded permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blindness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["incapacitation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JyRdkAzaHE4Ipdqo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JjQ87xLCuzfIAYkY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dLdRqT6UxTKlsPgp"}},"img":"systems/pf2e/icons/spells/death-knell.webp","name":"Death Knell","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target's @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value increases by 1.</p>\n<p><strong>Failure</strong> The target dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-knell","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature that has 0 HP"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"x7AyqttMztrwjl1H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc"}},"img":"systems/pf2e/icons/spells/gentle-repose.webp","name":"Gentle Repose","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targeted corpse doesn't decay, nor can it be transformed into an undead. If the corpse is subject to a spell that requires the corpse to have died within a certain amount of time (for example, raise dead), do not count the duration of gentle repose against that time. This spell also prevents ordinary bugs and pests (such as maggots) from consuming the body.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell's duration is unlimited, but the spell takes one more action to cast and requires a material component and a cost (embalming fluid worth 6 gp).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gentle-repose","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dlvgAsQkwBY7mNKv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MGoH3EcTFSwiXDHT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wIZCczWfbRltysNU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BKwFkiw998At3pXQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"tCTtMSu5Ius1bg6U"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GdhGUXdlvBFCrwzQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a"}},"img":"systems/pf2e/icons/spells/ghost-sound.webp","name":"Ghost Sound","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an auditory illusion of simple sounds that has a maximum volume equal to four normal humans shouting. The sounds emanate from a square you designate within range. You can't create intelligible words or other intricate sounds (such as music).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range increases to 60 feet.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 120 feet.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ghost-sound","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"92jVRSo5jycSM8by","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4ZGte0i9YbLh4dRi"}},"img":"systems/pf2e/icons/spells/item-facade.webp","name":"Item Facade","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make the target object look and feel as though it were in much better or worse physical condition. When you cast this spell, decide whether you want to make the object look decrepit or perfect. An item made to look decrepit appears @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] and shoddy. An intact item made to look better appears as though it's brand new and highly polished or well maintained. A Broken item appears to be intact and functional. Destroyed items can't be affected by this spell. A creature that Interacts with the item can attempt to disbelieve the illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration is 24 hours.</p>\n<p><strong>Heightened (3rd)</strong> The duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"item-facade","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object no more than 10 feet by 10 feet by 10 feet"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qNeztDm2dTwPja2T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray that saps a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save to determine the spell's effect. If your attack roll is a critical success, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7s28Q5gmhrXxmZTi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gYjPm7YwGtEa1oxh"}},"img":"systems/pf2e/icons/spells/ray-of-frost.webp","name":"Ray of Frost","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"cold"},"value":"1d4"}}},"description":{"value":"<p>You blast an icy ray. Make a spell attack roll. The ray deals cold damage equal to 1d4 + your spellcasting ability modifier.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and takes a -10-foot status penalty to its Speeds for 1 round.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.I4PsUAaYSUJ8pwKC]</p>\n<p><strong>Success</strong> The target takes normal damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-frost","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ow4mdD4eur4Xydr6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DHxliw9GJPGsupnt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HnkrKvCxJTmladAk"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5qArY8oNtsZLv3Lg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d10+13","damageType":"piercing"},"1":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["negative","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qJQGpBBEACoUjdFY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"be8rip7h7ro9zfa161go":{"damage":"2d10+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ctng3iJDIMkFh490","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":22},"damageRolls":{"69ia2sk9fho9tunmofde":{"damage":"2d12+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GryMTmkSRqTAW3ol","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":2500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":22},"damageRolls":{"tis5yocu7tlw5djhmtjb":{"damage":"1d10+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2avn7E9oKYvrvNGl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lNktyL9mwqYhh5mh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8UOucEsn2oF9O2uX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:26]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YV7bdMpIOclaEmMg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Jaws Only)","sort":2900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Jaws only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qoSUaPSmr9BrJU8V","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of darkness that deals [[/r 12d6[negative]]] damage in a @Template[type:cone|distance:30] (@Check[type:reflex|dc:30|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<p>Undead creatures take [[/r 14d6[force]]] damage instead of the negative damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","negative","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"W1bCVUm0sI8Wl7Bs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ghost Bane","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An umbral dragon's Strikes affect incorporeal creatures with the effects of a @UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R] property rune, and an umbral dragon's jaws deal an additional [[/r 4d6[force]]] damage to undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incorporeal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QupzRRpnLREDKpXU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y7PN6mEJNhscyB8d","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fcNfRXyp5RsmGez1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"d4fA9x6VRTH8uAyu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3500000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1B4nJoaKSJsaLEx2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3600000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jDGcdlhcPFNH9F1m","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3700000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qgezuh0AMaCcDwKh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Umbral Dragon (Spellcaster)","prototypeToken":{"name":"Young Umbral Dragon"},"system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":""},"hp":{"details":"","max":195,"temp":0,"value":195},"immunities":[{"type":"negative"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[{"type":"fly","value":140}],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Dragon","level":{"value":11},"privateNotes":"","publicNotes":"<p>While the other primal dragons hail from the Elemental Planes, the cruel and unceasingly malicious umbral dragons originate in the depths of the Shadow Plane. Their sleek black scales and serpentine grace allow them to strike from hiding, and they are known for playing with their prey before finally finishing it. These creatures of shadowy energy and unwholesome appetites prefer the necrotic flesh of undead creatures to any other meal. This strange hunger can be of accidental benefit to nearby humanoid societies, but ultimately they hunt and kill undead creatures for the taste, rather than out of any desire to protect others from the undead. The benefit is always short-lived, however. When umbral dragons exhaust their preferred prey, they turn on whatever living creatures happen to be nearby. Umbral dragons sometimes go to great lengths to obtain their favorite meals, even creating undead creatures that they then feast upon.</p>\n<p>For all their power, umbral dragons are uninterested in fair battles. When faced with foes that pose any kind of actual danger to them, umbral dragons flee into the shadows and seek to strike back through pawns or minions rather than risk their own lives. Their treasure hoards are varied and diverse, often augmented by loot stolen from crypts the dragons have turned into feeding grounds. They have a strong respect for and interest in traditions and heirlooms, and they often seek to augment their hoards with items of great value that have been handed down through the generations of those whose corpses and ghosts they've fed upon.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","shadowtongue"]},"rarity":"uncommon","senses":{"value":"greater darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Y5uPBnABTaAnpdqz"}}}
{"_id":"Y9SDbANT1DWI1DKU","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oNmHvve4Vcwj6IiO","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"item":0,"mod":0,"value":16},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"g1FnlFZZNMskWnnI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"oNmHvve4Vcwj6IiO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CTBtapRqTyHVFJWP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"oNmHvve4Vcwj6IiO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Cu4GjxIbZn5PoFvz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Uqj344bezBq3ESdq"}},"img":"systems/pf2e/icons/spells/nightmare.webp","name":"Nightmare","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send disturbing nightmares to your target. The next time the target falls asleep, it must attempt a Will save. If you know the target only by name and have never met them, the target gets a +4 circumstance bonus to the Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target suffers no adverse effects and is temporarily immune for 1 week.</p>\n<p><strong>Success</strong> The target experiences the nightmares but suffers no adverse effects other than unpleasant memories.</p>\n<p><strong>Failure</strong> The target experiences the nightmares and awakens @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target experiences the nightmares, awakens Fatigued, and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} until it is no longer Fatigued.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"oNmHvve4Vcwj6IiO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"nightmare","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature you know by name"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GxKkSafrCIi3HPL3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"oNmHvve4Vcwj6IiO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IZcrQH4hXndRs6uP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"oNmHvve4Vcwj6IiO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Vql1HT3LgnsWlQ98","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"oNmHvve4Vcwj6IiO"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AHglfvlj1P2w1uM8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Nightmare Tendril","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["endless-nightmare"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"4d8","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wOmBOkeQmHwUzF7p","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cQTIij6l7HjJwqQW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pztBMGaCTnjDqJCY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hychIP30Jt5HOYED","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pepIdjNqJtUTl9Wn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Endless Nightmare","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An animate dream's touch fills the victim's mind with terrifying visions</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:26]</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] (1 day)</p>\n<p><strong>Stage 2</strong> fatigued and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 day)</p>\n<p><strong>Stage 3</strong> The victim falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] and can't be awakened as long as they remain at this stage (1 day).</p>"},"requirements":{"value":""},"rules":[],"slug":"endless-nightmare","source":{"value":""},"traits":{"rarity":"common","value":["curse","emotion","enchantment","fear","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hxOD96n7uanVJvUC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MBNSpRmYpZqss21H","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CCEmlDodDQLTC0h5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GMkca19IzpzyQR49","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CbtprTcV3E0wiLeB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Animate Dream","system":{"abilities":{"cha":{"mod":6},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":-5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":110,"temp":0,"value":110},"immunities":[{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","negative"],"type":"all-damage","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":0}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Dream","level":{"value":8},"privateNotes":"","publicNotes":"<p>An animate dream coalesces from centuries of stray fragments of reverie and dream left behind as slumbering minds drift through the Dimension of Dreams. In most cases, these fragments simply disperse on their own, but when dreamers flee from nightmares back to the waking world, these fragments can take on a supernatural life of their own. They have little reasoning and intent except to seek similar fragments, absorb them, and grow. When enough of them gather together, they merge into a horrific form as an animate dream.</p>\n<p>Individually, animate dreams can hold a wide range of appearances, but most take on rudimentary shapes akin to the living forms of the minds that spawned them. Animate dreams that rise from slumbering humanoids, the most commonly encountered, thus appear humanoid, but with distorted, nightmarish shapes that incorporate additional twisted limbs and frightening features. In these forms, animate dreams find their way out of the Dreamlands and into the waking world, only to discover they have no way of returning and suffer a relentless hunger that only new nightmares can sate.</p>\n<p>An animate dream thrives on the terror fueled by nightmares and fear and uses its supernatural abilities to invoke such feelings in the minds of its victims, cursing its prey by creating a permanent link to that individual's dreams. Thereafter, the victim is subjected to all manner of reoccurring nightmares. As the nightmares continue, the victim finds it more and more difficult to remain awake. In the end, the victim plunges into an accursed slumber from which it cannot return. These victims provide the animate dream with the purest form of fear and are its preferred sustenance.</p>\n<p>An animate dream can subsist on the ambient fear generated by regular nightmares, but these lesser fears aren't as satisfying, often driving the animate dream to seek out new victims. Left without a source of fear, an animate dream won't starve to death, but it will grow increasingly violent and desperate. Famished animate dreams are the ones most often encountered, as they have been forced to abandon subtlety to pursue more blatant methods of harvesting fear. Yet such animate dreams also tend to be the least powerful of their kind. Those who have grown metaphysically fat on fear have generally done so by adopting a specific nightmare theme, such as being buried alive, being swept away by ocean waves, or being consumed by wild beasts. Such animate dreams often have similarly themed innate spells to augment their powers.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["dream","incorporeal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Y9SDbANT1DWI1DKU"}}}
{"_id":"YFvur5htRwt9EfQs","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"CApABKQSTABj5rMd","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"mod":0,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"83i1Mly3u0zLBhqX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"CApABKQSTABj5rMd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dn5ea2u6XAYAM5M7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tlcrVRqW1MSKJ5IC"}},"img":"systems/pf2e/icons/spells/phantasmal-killer.webp","name":"Phantasmal Killer","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"8d6"}}},"description":{"value":"<p>You create a phantasmal image of the most fearsome creature imaginable to the target. Only the spell's target can see the killer, though you can see the vague shape of the illusion as it races forth to attack. The effect of the killer is based on the outcome of the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 4d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target takes 8d6 mental damage and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is so afraid it might die. It must attempt a Fortitude save; if the target fails, it dies. On a successful Fortitude save, the target takes 12d6 mental damage, is @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] until the end of its next turn, and is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 4}. This effect has the incapacitation trait.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6 on a failure and by 3d6 on a critical failure.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"CApABKQSTABj5rMd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-killer","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["death","emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cSMVsA07MjyHL4gy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"CApABKQSTABj5rMd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0ow21SxETTigbnC9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"CApABKQSTABj5rMd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"92vCOzCAnkOL6uGy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"CApABKQSTABj5rMd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ssAIunrLup8ltVOz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"CApABKQSTABj5rMd"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nKHp4Fk7EvpSS3N9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"b8hr0an0wt6v89jklb76":{"damage":"2d10+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WKRlqiMNA7n19s8U","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"gwvaie5ceqlg6kdsj3s6":{"damage":"2d6+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"h3krrxTbAiZjVs8m","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vvGfXGSxCsVkyVlu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OygWVWtANgUBztcL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GL5oMe9C6pcXxqcU","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xcs2mYc8h9YshZle","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Hoof Only)","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Hoof only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QuXauTCFwPyxjFZ6","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Accursed Breath","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The Sandpoint Devil breathes a @Template[type:cone|distance:30] of flame that deals [[/r 6d10[fire]]] damage. Each creature in the area must attempt a @Check[type:reflex|dc:26|traits:damaging-effect] save.</p>\n<p>The Sandpoint Devil can't use Accursed Breath for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p>Failure The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} by the agonizing pain of its burns.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is cursed. The victim's flesh appears charred and burned, and the pain of being burned alive never fully vanishes. The cursed creature takes a -2 status penalty to all checks from the constant pain. Healing doesn't alter the appearance of the burns or lessen the penalty, but removing the curse does.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","evocation","fire","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1gwUpyZY3w0LloLq","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Devil's Howl","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The Sandpoint Devil unleashes a bloodcurdling howl that can be heard for miles. Each creature within a @Template[type:emanation|distance:100] must succeed at a @Check[type:will|dc:26] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and fleeing as long as it remains frightened on a critical failure).</p>\n<p>Creatures that attempt this Will save are then immune to Devil's Howl for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","fear","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"B6PM6Ak7BCncLxYT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, hoof, @Check[type:reflex|dc:23|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rH25U3yLK1AYIdeT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DXlZcOYMf16qJcsn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Y2d3ktDkfRpQ6IBR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WlxVhGpp64x5PmJb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3bnJND8kd8HIj6Ch","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sandpoint Devil","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":165,"temp":0,"value":165},"immunities":[{"type":"fire"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":35},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Beast, Fiend","level":{"value":8},"privateNotes":"","publicNotes":"<p>While some creatures have been fused to create a new entity that's graceful and beautiful, the Sandpoint Devil is the opposite. It has the hooves and body of a powerful horse, but it walks on its hind legs in a perverse parody of a humanoid gait. Its equine face has been distorted and elongated with skeletal, yellowed fangs and milky eyes. The pox-spotted hide along the creature's back bears a draconic tail with dark, spiny plates and two torn, bat-like wings.</p>\n<p>The legendary Sandpoint Devil appears only on moonless nights when mists gather around the coast. Most encounters end with missing livestock or children, with little left behind other than oddly placed hoofprints that reek of brimstone.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","varisian"]},"rarity":"rare","senses":{"value":"greater darkvision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["beast","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.YFvur5htRwt9EfQs"}}}
{"_id":"YUZF9WhDmfzma3dE","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"sP3rroIKBiOI5Xug","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":24},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"u3M9UJPCkvUJAvTB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"sP3rroIKBiOI5Xug"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5NefesVuKspxsI22","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"6d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"sP3rroIKBiOI5Xug"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wbilAnBHlo9UFygH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"sP3rroIKBiOI5Xug"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uwyJfHNFgSFFvIwm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"sP3rroIKBiOI5Xug"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zmdWFf8TYR11NSvB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object (At will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"sP3rroIKBiOI5Xug"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Z9Qm5DGAbFw04kMI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"sP3rroIKBiOI5Xug"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SzwqvQTY0oK8jcZR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double <em>Abyssal pact's</em> spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a demon)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"joBz08Vy0TnC5ELN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"efgcnz3h4fmtua7nah59":{"damage":"3d12+14","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cCv1bOaozCwd4fB5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"ord6qjws7hx3ag96g08r":{"damage":"3d8+14","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NYqhdSbPLiwcvxjs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZAKbxZPkQhVGL09z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ggo5fsSPiaSiT5ot","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bR35AECKKuKfjL3N","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I1XiJaJSXxln1l7V","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y7LW92BfHBvUX6RP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Forfeiture Aversion","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A nalfeshnee's greed is such that losing possessions causes them harm. If an item is stolen from a nalfeshnee, the demon takes [[/r (3d6+10)[mental]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fon9lS38svdiFHZJ","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Greedy Grab","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature critically fails a weapon Strike against the nalfeshnee</p>\n<hr />\n<p><strong>Effect</strong> The nalfeshnee attempts to @UUID[Compendium.pf2e.actionspf2e.Dt6B1slsBy8ipJu9] the weapon used in the triggering Strike at a -2 circumstance penalty. On a success, the nalfeshnee steals the weapon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6N8zQ0TKFxKlkOTG","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Claim Wealth","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The nalfeshnee steals all unattended items glowing with its Light of Avarice into an extradimensional space. The demon can @UUID[Compendium.pf2e.actionspf2e.pvQ5rY2zrtPI614F] to regurgitate any number of these items into their hand or onto the ground. If the demon dies, is affected by a teleportation effect, or consumes an extradimensional space (such as a bag of holding), they vomit up all the items.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","divine","extradimensional","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gyVj6MqUbxY54dB9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Light of Avarice","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per hour</p>\n<hr />\n<p><strong>Effect</strong> Beams of unholy light shoot from the nalfeshnee toward four items within 60 feet. If someone is holding or wearing a targeted item, they can keep it from being affected with a successful @Check[type:reflex|dc:34] save. For 1 minute, the affected items glow in nauseating colors. Any non-demon is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} as long as it holds, wears, or touches a glowing item.</p>\n<p>Recovering from the sickness requires a successful @Check[type:will|dc:29] save instead of a Fortitude save. Ending the sickness this way ends the slowed condition and makes the creature temporarily immune to Light of Avarice for 24 hours.</p>\n<p>If the creature removes or drops the item, both conditions end immediately but the creature doesn't become immune to Light of Avarice.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","light","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kVbm9Ksg6rWgtnjS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Abyss Lore","sort":2000000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TLcEaORvjtHkfr0x","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2100000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"loAVEUSszDBhdh8t","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vTVxko3RbxHOrbTT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EGEBLOJ3K4LQXvyr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2400000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q2OZMS3I4BkqTxon","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"93fpQtpwNFa5YPky","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2600000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nalfeshnee","system":{"abilities":{"cha":{"mod":4},"con":{"mod":8},"dex":{"mod":2},"int":{"mod":5},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":365,"temp":0,"value":365},"initiative":{"statistic":"perception"},"perception":{"value":25},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":30},"weaknesses":[{"type":"cold-iron","value":15},{"type":"good","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":14},"privateNotes":"","publicNotes":"<p>Nalfeshnees are huge, corpulent, boar-headed demons that hoard treasures and knowledge alike and form from the souls of avaricious mortals. Few demons understand the inner workings of the Abyss itself like nalfeshnees, and it's not unusual for a nalfeshnee to see itself as a servitor of the Abyss itself first rather than bow before a demon lord. Some claim stewardship over the fleshy realms that birth new demons, while others guard sites of particular significance deep in the plane's secret reaches. A nalfeshnee's realm in the Abyss can easily surpass the strength and size of the largest mortal kingdoms, for nalfeshnees display a singular gift for managing and manipulating the chaos of the Abyss.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":28},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":23}},"spellcasting":{"rituals":{"dc":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","draconic"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"huge"},"value":["demon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.YUZF9WhDmfzma3dE"}}}
{"_id":"YZeJRw4hvKyBrNFx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"UK2ayZO6tmbwgHBL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"ek3zzlti21dl9i45g48zqm":{"damage":"1d8+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0s7Elyqvdpp0ck2s","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Hell","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Hell</strong> The damned look like terribly scarred or mutilated versions of their mortal selves</p>\n<ul>\n<li><strong>Alignment</strong> LE;</li>\n<li><strong>Language</strong> Infernal;</li>\n<li><strong>Additional Ability</strong> immune to fire;</li>\n<li><strong>Melee</strong> jaws +7, <strong>Damage</strong> 1d8+2 piercing</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Hell)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The damned look like terribly scarred or mutilated versions of their mortal selves.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fiend","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.YZeJRw4hvKyBrNFx"}}}
{"_id":"Yv0005Vym1peVKHq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"FBiCgn8XESVcHSPx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d8+16","damageType":"piercing"},"1":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"E1FAcXClkBLXXYC9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d4+16","damageType":"slashing"},"1":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"R30Gee8hs5TPUNYY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mZb7eFQ1yel73da5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Soulsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A ravener senses the spiritual essence of living and undead creatures within the listed range. Creatures whose material bodies are one unit with their souls, like celestials and fiends, appear brighter to this sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tjcUq4Pdk5hq6KqX","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Boneshatter","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The ravener husk takes any amount of bludgeoning damage</p>\n<hr />\n<p><strong>Effect</strong> The ravener's brittle bones shatter, spraying bone shards everywhere. Every creature within a @Template[type:emanation|distance:10] of the ravener husk takes [[/r 7d6[piercing]]] damage (@Check[type:reflex|dc:31|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I6QwINd18HEwJGWW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:31]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xmBUGoRIvL3UEoqs","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The ravener husk breathes a torrent of negative energy that deals [[/r 16d6[negative]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:34|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VN24JoB39HXPdS3r","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Ravenous Repast","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The ravener husk makes a jaws Strike against a deceased creature that has been dead no longer than 1 minute, was good aligned, and was at least level 15 in life. The ravener attempts a @Check[type:flat|dc:5] check; if successful, they transform back into a ravener with 1 Hit Point in their soul ward.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4htw546fu8aoNfS7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZHXYCFvPngmx02O5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ravener Husk","system":{"abilities":{"cha":{"mod":4},"con":{"mod":6},"dex":{"mod":0},"int":{"mod":-5},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":35},"allSaves":{"value":""},"hp":{"details":"","max":325,"temp":0,"value":325},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":26},"speed":{"otherSpeeds":[{"type":"fly","value":180}],"value":60},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Dragon, Undead","level":{"value":14},"privateNotes":"","publicNotes":"<p>Raveners require a steady diet of souls, and a ravener that's unable to feed for too long eventually cannibalizes their own soul. Should a ravener's soul ward ever be reduced to 0 Hit Points by hunger while the ravener has more than 1 Hit Point (see Soul Ward), they lose all traces of their former identity and descend into a feral, nearly mindless state. Even if a ravener husk later consumes soul energy, the transformation can be reversed only via Ravenous Repast.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":28},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision, soulsense 60 feet"},"size":{"value":"grg"},"value":["dragon","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Yv0005Vym1peVKHq"}}}
{"_id":"Z2v611Np3J1MBkpv","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"DQRNNHu5GqCVAno4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["dream-spider-venom"]},"bonus":{"value":7},"damageRolls":{"z50086pt3ik18sk2yzkxaw":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kqeAoYGDfSoyJUyC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Web","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["dream-spider-venom","web-trap"]},"bonus":{"value":7},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"43K5JpJ2j1VBI70k","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TFsDNtIHhwteQUz9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Web Sense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The dream spider has imprecise @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW] to detect the vibrations of creatures touching its web.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bR7DFykvg3BJRRmV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dream Spider 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@UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] and stuck to the nearest surface until it @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} (DC 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{"_id":"Z4eI4EhXBWDs8bl8","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0xLF0LRnkscCWi8p","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"spontaneous"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"uTYt777rmxzqgumS","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Sorcerer Bloodline Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"focus"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":1,"prepared":[],"value":1},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"MbHK1AUsbrMpXUI6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"1d6+1"}}},"description":{"value":"<p>You splash a glob of acid that splatters creatures. 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You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0xLF0LRnkscCWi8p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"csxyQ64NZw4jsN7f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0JUOgbbFCapp3HlW"}},"img":"systems/pf2e/icons/spells/elemental-toss.webp","name":"Elemental Toss","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"focus"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"1d8"}}},"description":{"value":"<p>With a flick of your wrist, you fling a chunk of your elemental matter at your foe. 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If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"0xLF0LRnkscCWi8p"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bO7bnA3XSFZkyNCb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr /><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 2d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"0xLF0LRnkscCWi8p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wzkvEQq2WSiwHLk7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tXa5vOu5giBNCjdR"}},"img":"systems/pf2e/icons/spells/know-direction.webp","name":"Know Direction","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0xLF0LRnkscCWi8p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"know-direction","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dY8lMoqtFfdWRyzM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0xLF0LRnkscCWi8p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1I6KxHjziOqZ0C7P","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"0xLF0LRnkscCWi8p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["plant","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1AnZH1AMUtm3y61G","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":1200000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"rDl9ZNp0ry5Tek3B","flags":{"pf2e":{"linkedWeapon":"1AnZH1AMUtm3y61G"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UGoT9Ax8vT4G0yrI","flags":{"pf2e":{"linkedWeapon":"1AnZH1AMUtm3y61G"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WmtoVVdwxrWY8Lm4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1500000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HEj4RbDlSvyetvc8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VYDkcDmJYZXoFDZm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Jm1Kj9dQurCSm2OH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FNz2ZqN4YJNdgKk6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1900000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"f9ucEBRRG1dRjYSd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2000000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Undine Hydromancer","system":{"abilities":{"cha":{"mod":4},"con":{"mod":1},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":0},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":25}},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"Humanoid","level":{"value":1},"privateNotes":"","publicNotes":"<p>Undines are infused with elemental water-the churning power of the briny deep flows through them. These planar scions are often athletic and lithe, but they are easily distracted by auditory sensations because of how much louder and clearer sound rings above the waves.</p>\n<p>Undines are perhaps the most settled of all geniekin, often forming communities along the coast or even on the water itself. In the latter case, they prefer to settle in ship-towns that sometimes number dozens of vessels in all shapes and sizes. The undines who fill these communities are similarly diverse, bringing aspects of multiple cultures together to form one whole. Ship-towns are permanent, but fluid-they grow, recede, and migrate constantly as undine families add their ships to or remove them from the flotilla. An undine town like this may remain at sea for years, its residents coming ashore only on rare occasions to collect wood for cookfires or to repair their homes. The paradoxically ever-shifting permanence of these communities reflects the undine virtues of adaptability and freedom, while also maintaining the prime importance of the community.</p>\n<p>Undine hydromancers are quite valued on these floating settlements, if only for their ability to create fresh drinking water while adrift on the sea.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":4},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["amphibious","human","humanoid","undine"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Z4eI4EhXBWDs8bl8"}}}
{"_id":"Z9rOUqCqAaMjvgBc","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AySAWmXmOwHrjkuG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Vine","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":17},"damageRolls":{"2a15yojztylfwchrlrvn":{"damage":"2d8+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PMVviZt2FjDHt7QV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy 100 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CmBRVSLQzMzJ4WUR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 120 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QY55zAJAyvaoflJY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Nature Empathy","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The drainberry bush can use Diplomacy to @UUID[Compendium.pf2e.actionspf2e.OX4fy22hQgUHDr0q] on and make very simple @UUID[Compendium.pf2e.actionspf2e.DCb62iCBrJXy0Ik6]{Requests} of animals and plant creatures.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LmNbsiKPocWzw1cu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blood Berries","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The drainberry bush must drain blood from living creatures for sustenance. This causes clusters of bright red berries to grow among its branches.</p>\n<p>Each cluster of berries lasts for 1 day, and a drainberry bush typically has [[/r 1d6+3 #clusters]]{1d6+3 clusters} when encountered. When consumed, a cluster restores [[/r (2d8+10)[healing]]]{2d8+10 Hit Points}. This effect has the healing, necromancy, and primal traits.</p>\n<p>A creature can pluck a cluster of berries with a successful unarmed Strike or Thievery check against the bush's AC.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uh97rOTxqm9aQTwC","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Consume Berries","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The bush draws nourishment from one cluster of blood berries, regaining [[/r (2d8+10)[healing]]]{2d8+10 Hit Points}. That berry cluster wrinkles and dies.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","necromancy","positive","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8r06lqp1MccJLeUV","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drain Blood","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The drainberry bush has at least one living creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] with one of its vines</p>\n<hr />\n<p><strong>Effect</strong> The bush's hollow thorns siphon blood from creatures it has grabbed. Each creature must succeed at a @Check[type:fortitude|dc:25|traits:damaging-effect] save or take [[/r 2d8+10]] damage and become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (double damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} on a critical failure). For every creature damaged this way, a cluster of blood berries immediately grows along the bush's branches.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9UqGqGPYi6N8yk6X","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Storm of Vines","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The drainberry bush makes up to four vine Strikes, each against a different target. These attacks count toward the bush's multiple attack penalty, but the multiple attack penalty doesn't increase until after the bush makes all these attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qARQ5Sntem4thRiy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":900000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hMAODjNBTeNVzemW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QgyrSEPWGReUQW6K","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6GIrVoxvZYMg80pl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rENE9pS1elfosnly","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wmiM8DltOKYLxzz0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"To Appear as a Bush","predicate":["bush"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+15 to appear as a bush","options":"bush"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Drainberry Bush","system":{"abilities":{"cha":{"mod":2},"con":{"mod":6},"dex":{"mod":2},"int":{"mod":-2},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":23},"allSaves":{"value":""},"hp":{"details":"","max":135,"temp":0,"value":135},"initiative":{"statistic":"perception"},"perception":{"value":16},"resistances":[{"type":"negative","value":10}],"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":25},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Plant","level":{"value":7},"privateNotes":"","publicNotes":"<p>Drainberry bushes are floating bushes that originate from the First World, with long, thorny vines and dense clusters of bright-red berries. Their hollow thorns quickly siphon blood, which is how these carnivorous plants feed, and they rapidly turn consumed blood into fresh batches of delicious berries. Drainberry bushes exude a faint white glow that is a result of stored positive energy.</p>\n<p>Drainberry bushes exhibit unusually high intelligence and have an astute sense of value. They typically become insulted when creatures attempt to harvest their berries. Creatures that attempt to converse with drainberry bushes finds the plants telepathically convey only short and simple phrases: most commonly, \"Money please,\" \"Deal good,\" \"Deal no good,\" \"Want that,\" (with a gesture toward an item it covets), \"Thank you, customer,\" and if necessary, \"No refunds.\" Though a drainberry bush considers the market value of its berries to be 25 gp, it greatly prefers interesting art objects as payment-even ones of significantly lower value.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Can't Speak Any Language; Telepathy 100 feet","selected":[],"value":["aklo","common","sylvan"]},"rarity":"common","senses":{"value":"lifesense 120 feet"},"size":{"value":"lg"},"value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.Z9rOUqCqAaMjvgBc"}}}
{"_id":"ZBTqN3DNjdreXCu7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"sUR4J0lzNGl0KfsK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tusk","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"3d8+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HIn5PSEUsrEdOYWT","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Trunk","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grabbing-trunk"]},"bonus":{"value":21},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KXvcedAJNDy7eaCz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2B1o26m73tHgV6UJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aPrPuIOSdVOf8LwX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fJwNiBKQ1mE1NNbz","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dual Tusks","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The mastodon makes two tusk Strikes, each against a different creature. This counts as one attack for the mastodon's multiple attack penalty, and the penalty doesn't increase until after both attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"t9eUo7KSFGGelyru","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Large or smaller, foot, @Check[type:reflex|dc:27|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zVVCyjKNSDxZD2Oy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grabbing Trunk","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A Medium or smaller creature hit by the mastodon's trunk is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]. If the mastodon moves, it can bring the grabbed creature along with it.</p>"},"requirements":{"value":""},"rules":[],"slug":"grabbing-trunk","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Bc2i1Wm6l4Z2ZaON","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0nDkqMrdHtJWYur0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mastodon","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":5},"dex":{"mod":0},"int":{"mod":-4},"str":{"mod":8},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[],"value":45}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":9},"privateNotes":"","publicNotes":"<p>Not to be confused with the larger mammoth, mastodons are primeval elephants who dwell predominantly in temperate forests. There, they travel in close-knit social groups and feed on the forest vegetation.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ZBTqN3DNjdreXCu7"}}}
{"_id":"ZGEf08j9q4fIPDFd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bOe2DBNsKt2ZttfX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spectral Hand","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["drain-life"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+7","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yn2c3QvZMZCfu55r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u12odfdEyxk5GPY5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 60 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yH19s0CEMs71KZgv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Positive","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["positive"],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UjEJBgE9VWnbTMRQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"flCrHBNNesdvv5af","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AytjsrleVTlWADIi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draining Presence","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering the aura must succeed at a @Check[type:fortitude|dc:26] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}. It recovers after it has been out of the aura for 1 minute. This drained condition value is cumulative with the drained value caused by drain life, but not with multiple draining presence auras.</p>\n<p>A creature that succeeds at its save is temporarily immune to draining presence for 24 hours.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"draining-presence","traits":["aura","negative"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hy3Lxy9hFGa73bQP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sunlight Powerlessness","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A dread wraith caught in sunlight is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KDUeQyj1J71Vb3Q1","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Absorb Wraith","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dread wraith extends its hand toward another wraith creature within 100 feet. The target wraith dissolves and streaks toward the dread wraith in a straight line, dealing [[/r 6d10[negative]]] damage to each creature along the line (@Check[type:fortitude|dc:28|basic:true] save).</p>\n<p>The dread wraith absorbs the essence of the target wraith, becoming @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] and gaining a +10-foot status bonus to its fly Speed for a number of rounds equal to the level of the absorbed wraith. It can use its extra action only to Fly or Strike.</p>\n<p>An unwilling target can attempt a @Check[type:will|dc:28] save to resist being absorbed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V5c6DTpIF11FCsWw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Life","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the dread wraith damages a living creature with its spectral hand Strike, the wraith gains [[/r 10 #Temporary Hit Points]]{10 temporary Hit Points} and the target must succeed at a @Check[type:fortitude|dc:28] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}. Further damage dealt by the wraith increases the drained condition value by 1 on a failed save, to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-life","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"y7wcFxhYodNrBPwL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wraith Spawn","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living humanoid slain by a wraith's spectral hand Strike rises as a @UUID[Compendium.pf2e.pathfinder-bestiary.HbROgIcU9Z9m6XuD]{Wraith Spawn} after [[/br 1d4 #Wraith Spawn Transformation]]{1d4 rounds}. This wraith spawn is under the command of the dread wraith that killed it. It doesn't have drain life or wraith spawn. If the creator of the wraith spawn dies, the wraith spawn becomes a full-fledged, autonomous wraith; it regains its free will and gains drain life and wraith spawn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hBVCP2h82Sjo5K40","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ytOHTpLR0TBy2SOj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"35zaP7AVXg4cwX8l","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Dread Wraith","system":{"abilities":{"cha":{"mod":6},"con":{"mod":3},"dex":{"mod":6},"int":{"mod":3},"str":{"mod":-5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":"+1 status to all saves vs. positive"},"hp":{"details":"negative healing","max":130,"temp":0,"value":130},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"precision"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"resistances":[{"doubleVs":["non-magical"],"exceptions":["force","ghost-touch","positive"],"type":"all-damage","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":0}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Undead","level":{"value":9},"privateNotes":"","publicNotes":"<p>These menacing spiritual remnants of wicked warlords or bloodthirsty generals are towering specters of shadow and death. Like other wraiths, dread wraiths haunt the shadowy places of the world, but dread wraiths are more likely to travel greater distances to sow terror or amass influence, often sticking to dark glades or sinister ruins when journeying across sun-dappled lands. Dread wraiths tends to be arrogant and rarely form a pack with others of their kind, preferring instead to dominate groups of ordinary wraiths. A particularly powerful necromancer might compel packs of dread wraiths into service, however, while a particularly malevolent goal-such as to eradicate a bastion of light and life-might draw several dread wraiths together in a common purpose.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"common","senses":{"value":"darkvision, lifesense 60 feet"},"size":{"value":"lg"},"value":["incorporeal","undead","wraith"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ZGEf08j9q4fIPDFd"}}}
{"_id":"ZKTz1ABoPTtlgYIy","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"VTh3x19pApL0tjtU","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":19,"item":0,"mod":0,"value":9},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"HsTNpm0qjSAwEMqC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"VTh3x19pApL0tjtU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NkgTE9YedJl3PYr6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"VTh3x19pApL0tjtU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qcrxjG7sF60PcZZ4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"VTh3x19pApL0tjtU"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kEtbGNlkw1JOmnau","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UX71GkWBL9g41VwM"}},"img":"systems/pf2e/icons/equipment/weapons/greatsword.webp","name":"Greatsword","sort":500000,"system":{"MAP":{"value":""},"baseItem":"greatsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d12"},"description":{"value":"<p>This immense two‑handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close‑quarter fights.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"greatsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["versatile-p"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"vLhFtkb5LNeJTurb","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Gq1cZWSKOtJhKd2p"}},"img":"systems/pf2e/icons/equipment//armor/fullplate.webp","name":"Full Plate","sort":600000,"system":{"armor":{"value":6},"baseItem":"full-plate","category":"heavy","check":{"value":-3},"containerId":null,"description":{"value":"<p>Plate mail consists of interlocking plates that encase nearly the entire body in a carapace of steel. It is costly and heavy, and the wearer often requires help to don it correctly, but it provides some of the best defense armor can supply. A suit of this armor comes with an undercoat of padded armor (see below) and a pair of gauntlets.</p>"},"dex":{"value":0},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":"4"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":30}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"full-plate","source":{"value":""},"speed":{"value":-10},"stackGroup":null,"strength":{"value":18},"traits":{"rarity":"common","value":["bulwark"]},"usage":{"value":"wornarmor"},"weight":{"value":"5"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"hWE70sgsZXn7ZEa7","flags":{"pf2e":{"linkedWeapon":"kEtbGNlkw1JOmnau"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Greatsword","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d12+6","damageType":"slashing"},"1":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rPjj6ZCE5pwwVZg1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"bta22ccyaanotew23nj7":{"damage":"1d6+6","damageType":"piercing"},"s0th8vqnpwomfqm9zjo3":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","good","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Kk860My0b7DPBnAo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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/>\n<p>@Localize[PF2E.NPC.Abilities.Glossary.RetributiveStrike]</p>"},"requirements":{"value":""},"rules":[],"slug":"retributive-strike","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2SKe9OcSUJ5AXTPf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Archon's Door","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Once per day, if an archon sees another creature cast <em>@UUID[Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8]</em>, the archon can use dimension door (heightened to 5th level) within 1 round to attempt to follow that creature to the maximum distance of the archon's dimension door. If the archon's dimension door has enough distance, the archon appears the same distance and direction from the creature as before either creature used dimension door.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lWwRydUGrcy5WmZf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>A hound archon can take the appearance of any canid animal of Small to Large size. This doesn't change their Speed or the attack and damage bonuses for their Strikes, but if the canid's bite attack has the Knockdown ability, then the hound archon's bite attack gains that ability while they are in that form.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3mOfCebY1QT6qHAG","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Diligent Assault","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hound archon carefully makes one greatsword Strike and one jaws Strike in any order. These attacks count toward the hound archon's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Pbc4D2Xj1O5lcK9o","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mCGi2PEaJ0G2pW7S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VOjR3Dfkq1MY9mDl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1800000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0by53XYshVyUdPIk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hound Archon","system":{"abilities":{"cha":{"mod":2},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[],"value":35},"weaknesses":[{"type":"evil","value":5}]},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"Celestial","level":{"value":4},"privateNotes":"","publicNotes":"<p>Among the rank-and-file soldiers of Heaven's armies, few individuals are more dependable and truer to the cause than the noble hound archons, embodiments of the virtue of diligence. Unlike horned archons, who perform at a similar level along Heaven's grand hierarchy, hound archons do not scout ahead for evil or perform reconnaissance missions in hostile territory. A hound archon's role is as a soldier in the heart of battle or, occasionally, as a sentinel tasked with protecting a particular strategic location or holy site.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["archon","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ZKTz1ABoPTtlgYIy"}}}
{"_id":"ZrDGTNxlISyxNAKX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"X4D3vNjnicVrqgiG","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"item":0,"mod":0,"value":14},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"zD1p5wo8W7il4Xw4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"X4D3vNjnicVrqgiG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ManCGXxwaYWyKQzU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous and loses any item bonus to AC. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"X4D3vNjnicVrqgiG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fd51lscyy2bNAfem","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":400000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"X4D3vNjnicVrqgiG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rBvJlXdpGSu2AeJ7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc"}},"img":"systems/pf2e/icons/spells/wall-of-wind.webp","name":"Wall of Wind","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.</p>\n<ul>\n<li>Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of similar size-can't pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a -2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don't create physical objects pass through the wall with no penalty.</li>\n<li>The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"X4D3vNjnicVrqgiG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vaOqYM45BeGuHpIv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b515AZlB0sridKSq"}},"img":"systems/pf2e/icons/spells/calm-emotions.webp","name":"Calm Emotions","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You forcibly calm creatures in the area, soothing them into a nonviolent state; each creature must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> Calming urges impose a -1 status penalty to the creature's attack rolls.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the target is subject to hostility from any other creature, it ceases to be affected by calm emotions.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"X4D3vNjnicVrqgiG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"calm-emotions","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Cj6s7OuIDPePwy5R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At will)","sort":700000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"X4D3vNjnicVrqgiG"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jWHjwipGm0037mgm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"X4D3vNjnicVrqgiG"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V2Qq9JcpjIeBP5L4","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dUC8Fsa6FZtVikS3"}},"img":"systems/pf2e/icons/equipment/weapons/composite-longbow.webp","name":"Composite Longbow","sort":900000,"system":{"MAP":{"value":""},"baseItem":"composite-longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow's range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil's favored weapon, it also applies to composite longbows unless otherwise stated.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":20}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-longbow","source":{"value":"Pathfinder Core 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Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BAJs3gJ34CxRZX5W","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fair Competition","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Once per day, a bralani can spend 1 minute to bless willing creatures within 100 feet who are about to participate in a contest. This blessing lasts 24 hours. If a blessed creature cheats or uses the contest to harm another, the creature grows visibly ill, becoming @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and unable to remove this condition for the duration or until they withdraw from the competition. At the end of the contest, participants who competed fairly find it easier to negotiate and understand their opponent's perspective. For 1 hour, they gain a +2 status bonus to Diplomacy checks and @UUID[Compendium.pf2e.actionspf2e.1OagaWtBpVXExToo] checks that directly pertain to their opponents.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"arLLxzC2PfddWyB8","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Whirlwind Blast","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The bralani generates a @Template[type:line|distance:20] of scouring wind that deals [[/r 7d6[bludgeoning]]] damage (@Check[type:reflex|dc:24|basic:true] save). It can't use this ability again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"scNTrSPuw9K5tRtq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Wind Form","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A bralani flies at full Speed in <em>@UUID[Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG]</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LvnygGfBzHCaLLQA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"veGyuaGcOY60WSsS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lE9Ytgh3PluRvETu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"T2RZcW0Xl08THP7f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Games Lore","sort":2200000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uDzmccJVTIpTFFdd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bralani","system":{"abilities":{"cha":{"mod":5},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":5},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":120,"temp":0,"value":120},"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"type":"electricity","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":80}],"value":30},"weaknesses":[{"type":"cold-iron","value":5},{"type":"evil","value":5}]},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"Celestial","level":{"value":6},"privateNotes":"","publicNotes":"<p>Bralanis embody the freedom of fair competition, embracing opportunities to test their skills against worthy foes and bring mortals together with the thrill of good-natured sports and contests. Their interest in constructive conflict also extends to higher stakes, such as diplomatic negotiations. In these cases, bralanis ensure that neither side's desires are crushed by the other's and work as mediators when needed. They believe in friendly contests to diffuse tension. When discussions are going well, bralanis step back, allowing the participants to shape their own futures. They delight in sailing through violent storms as wind, basking in the raw energy.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["azata","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ZrDGTNxlISyxNAKX"}}}
{"_id":"ZyZMJ19Ea0cfydK4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7QTkBSoDwgvNiBiC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Chain","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"n54phf6zlk6uji0bd45hq":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0xGnS3VP3WvvpnSI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Shadow Plane","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Shadow Plane</strong> The mutilated appear as they did in their mortal lives, yet are covered in wounds or partially adorned or wrapped in chains</p>\n<ul>\n<li><strong>Alignment</strong> any evil;</li>\n<li><strong>Language</strong> Shadowtongue;</li>\n<li><strong>Additional Ability</strong> immune to bleed and fear;</li>\n<li><strong>Melee</strong> chain +7, <strong>Damage</strong> 1d8+2 bludgeoning</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Shadow Plane)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"immunities":[{"type":"bleed"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The mutilated appear as they did in their mortal lives, yet are covered in wounds or partially adorned or wrapped in chains.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["shadowtongue"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fiend","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ZyZMJ19Ea0cfydK4"}}}
{"_id":"a6TY4fgTz5MbpkRR","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"IqEYrNctOMJsWe6k","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Prepared Spells","sort":100000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{"0":false,"1":false,"2":false,"3":false,"4":false},"prepared":{"flexible":false,"value":"prepared"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":5,"prepared":{"0":{"id":"M2m1kK00DFN4SWQb"},"1":{"id":"TUnqeTfuaBUaVj0r"},"2":{"id":"3usi095mMOA2kAwX"},"3":{"id":"HNPY5MEDu9qIys1T"},"4":{"id":"MJMvHjzCqYVMAGg7"}},"value":0},"slot1":{"max":3,"prepared":{"0":{"id":"971gbN735eR21r1f"},"1":{"id":"eqchrMfpcGXVkm9y"},"2":{"id":"z3YmjsnpYRHlgwvh"}},"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":3,"prepared":{"0":{"id":"IBDXwhtnYCsq99M3"},"1":{"id":"CbO1KivvfLAuhLyl"},"2":{"id":"AFlWTfj9hE5fZaWG"}},"value":0},"slot3":{"max":3,"prepared":{"0":{"id":"U69HUlQwTrEiiQ8v"},"1":{"id":"lNtMfbeM6RRfhwZ1"},"2":{"id":"tkqdjKO4AqEEHvD6"}},"value":0},"slot4":{"max":2,"prepared":{"0":{"id":"KXmmmW74AYAoT3eW"},"1":{"id":"Kjl6tsagH8d0FUVr"}},"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":20},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"LxYfnrKWPcZkzYgL","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":200000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"item":0,"mod":0,"value":18},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"cPd8aBLUXVC2uVQc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.y6rAdMK6EFlV6U0t"}},"img":"systems/pf2e/icons/spells/burning-hands.webp","name":"Burning Hands (At Will)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"8d6"}}},"description":{"value":"<p>Gouts of flame rush from your hands. You deal 2d6 fire damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"LxYfnrKWPcZkzYgL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"burning-hands","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KXmmmW74AYAoT3eW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Kjl6tsagH8d0FUVr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U69HUlQwTrEiiQ8v","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lNtMfbeM6RRfhwZ1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tkqdjKO4AqEEHvD6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IBDXwhtnYCsq99M3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CbO1KivvfLAuhLyl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AFlWTfj9hE5fZaWG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Et8RSCLx8w7uOLvo"}},"img":"systems/pf2e/icons/spells/restore-senses.webp","name":"Restore Senses","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You attempt to counteract a single effect imposing the @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] conditions on the target, restoring its vision or hearing. This can counteract both temporary magic and permanent consequences of magic, but it doesn't cure someone who does not have the sense due to some natural state or effect, such as from birth or from a non-magical wound or toxin.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures. You can choose the effect to counteract separately for each selected creature.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restore-senses","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"971gbN735eR21r1f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.W69zswpj0Trdy5rj"}},"img":"systems/pf2e/icons/spells/air-bubble.webp","name":"Air Bubble","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A bubble of pure air appears around the target's head, allowing it to breathe normally. The effect ends as soon as the target returns to an environment where it can breathe normally.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-bubble","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"M2m1kK00DFN4SWQb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eqchrMfpcGXVkm9y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"z3YmjsnpYRHlgwvh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TUnqeTfuaBUaVj0r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YGU1HbtXy5K9drVx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"LxYfnrKWPcZkzYgL"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3usi095mMOA2kAwX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HNPY5MEDu9qIys1T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MJMvHjzCqYVMAGg7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"IqEYrNctOMJsWe6k"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 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/>\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MVRIjPsJ2e4QYHM9","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Wing Deflection","sort":2900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted with an attack</p>\n<hr />\n<p><strong>Effect</strong> The dragon raises a wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, they descend 10 feet after the attack.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"wing-deflection","toggleable":true},{"key":"FlatModifier","predicate":["wing-deflection"],"selector":"ac","type":"circumstance","value":2}],"slug":"wing-deflection","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J1OKxBmPeSehcjj9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of magma that deals [[/r 5d6[fire]]] damage and [[/r 3d12[bludgeoning]]] damage in a @Template[type:cone|distance:30] (@Check[type:reflex|dc:28|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Pd7VzQqoVyctHCLg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magma Swim","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A magma dragon's swim Speed functions only when the dragon is swimming through magma or molten lava.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4u1kzNF7blVv4xFG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZMKzzhnRRnlATCN2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YMvO3iO8PKT8hjmB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3400000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2TfW0LBM8MmUbRN5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3500000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0vgUSDDXzGnsWnL2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3600000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hHaGFbunsGBu4JW0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XaHLYE8tKnqW6M6Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Magma Dragon (Spellcaster)","prototypeToken":{"name":"Young Magma Dragon"},"system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":1},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"details":"magma swim","otherSpeeds":[{"type":"fly","value":100},{"type":"swim","value":30}],"value":30},"weaknesses":[{"type":"cold","value":10}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":9},"privateNotes":"","publicNotes":"<p>Magma dragons have a reputation among other dragons for being unpredictable and brash. Their temperament and tendency for violent outbursts ensure that the typical magma dragon lives a solitary life, with hatchlings often bickering or fighting to establish dominance among themselves before they leave the nest. A magma dragon always has a reason for their outbursts and can always justify their sudden turns in mood, yet they rarely feel the need to do so.</p>\n<p>Magma dragons build lairs within volcanically active mountains or deep underground amid vast lakes of bubbling magma. As with all true dragons, magma dragons keep hoards of treasure, but the nature of their searing lairs limits the type of valuables they collect to metals, gems, and items capable of resisting the heat of a volcano's core.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","ignan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","elemental","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.a6TY4fgTz5MbpkRR"}}}
{"_id":"a8Ih1RIr4UUV4QCL","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"mlQrjH8yonwvq4Td","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"item":0,"mod":0,"value":24},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ypsWnyFWJmAXFYyg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XS7Wyh5YC0NWeWyB"}},"img":"systems/pf2e/icons/spells/fiery-body.webp","name":"Fiery Body","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"3d6"}}},"description":{"value":"<p>You become living flame, giving you fire immunity, resistance 10 to precision damage, and weakness 5 to cold and to water. Any creature that touches you or damages you with an unarmed attack or non-reach melee weapon takes 3d6 fire damage. Your unarmed attacks deal 1d4 additional fire damage, and your fire spells deal one additional die of fire damage (of the same damage die the spell uses). You can cast produce flame as an innate spell; the casting is reduced from 2 actions to 1. In fire form, you have a fly Speed of 40 feet and don't need to breathe.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> Creatures touching you take 4d6 fire damage instead of 3d6, your unarmed attacks deal 2d4 additional fire damage, and you have a fly Speed of 60 feet.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"mlQrjH8yonwvq4Td"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fiery-body","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WBRaGEAPJ9MCYWKl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"14d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"uses":{"max":4,"value":4},"value":"mlQrjH8yonwvq4Td"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KGMA89mnueruAZwQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.E3X2RbzWHCdz7gsk"}},"img":"systems/pf2e/icons/spells/rain-of-fire.webp","name":"Flame Strike","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"12d6"}}},"description":{"value":"<p>You call a rain of divine fire that plummets down from above, dealing 8d6 fire damage. Because the flame is infused with divine energy, creatures in the area apply only half their usual fire resistance. Creatures that are immune to fire, instead of gaining the usual benefit of immunity, treat the results of their saving throws as one degree of success better.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"mlQrjH8yonwvq4Td"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flame-strike","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cpQUZ97RDdgiOIwb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"7d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"mlQrjH8yonwvq4Td"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"x4kebXF05jYd6U2i","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"mlQrjH8yonwvq4Td"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1iJUycL1SGSdB4Ga","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"mlQrjH8yonwvq4Td"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BqQWyGeCtcOIeGh9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous and loses any item bonus to AC. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"mlQrjH8yonwvq4Td"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YVBJxmLTHes9asum","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"mlQrjH8yonwvq4Td"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iznQySJVx9S3aKAQ","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Y1dkRsRd1Z7Jf2y6"}},"img":"systems/pf2e/icons/equipment/weapons/katana.webp","name":"+2 Striking Katana","sort":1000000,"system":{"MAP":{"value":""},"baseItem":"katana","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>A katana is a curved, single‑edged sword known for its wickedly sharped blade.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"katana","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"uncommon","value":["deadly-d8","two-hand-d10","versatile-p"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"k4Emo2tqftGwEdIo","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.r0ifJfoz8aqf0mwk"}},"img":"systems/pf2e/icons/equipment/armor/breastplate.webp","name":"+1 Resilient Breastplate","sort":1100000,"system":{"armor":{"value":4},"baseItem":"breastplate","category":"medium","check":{"value":-2},"containerId":null,"description":{"value":"<p>Though referred to as a breastplate, this type of armor consists of several pieces of plate or half‑plate armor that protect the torso, chest, neck, and sometimes the hips and lower legs. It strategically grants some of the protection of plate while allowing greater flexibility and speed.</p>"},"dex":{"value":1},"equipped":{"carryType":"worn","inSlot":false,"invested":false},"equippedBulk":{"value":"2"},"group":"plate","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":1},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":8}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":"resilient"},"rules":[],"size":"med","slug":"breastplate","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":16},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"3"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"XMTEsGgReo4d8QMB","flags":{"pf2e":{"linkedWeapon":"iznQySJVx9S3aKAQ"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Katana","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"2d6+16","damageType":"slashing"},"1":{"damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.SpecificRule.TwoHanded.Katana","option":"two-handed","toggleable":true},{"key":"DamageDice","label":"PF2E.TraitTwoHandD10","override":{"dieSize":"d10"},"predicate":["two-handed"],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","magical","reach-10","two-hand-d10","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LyhMcP0ruqAc5kCP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"2d6+16","damageType":"bludgeoning"},"1":{"damage":"2d6","damageType":"fire"},"2":{"category":"persistent","damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lD6n6NYRsC4x82eE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fire 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Magic","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U9ZtZBoz8oQqwrWa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 15 (Deactivated by Acid or 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Opportunity","sort":1900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J0ri0JZTtI3g3kxN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The fire yai takes on the appearance of a @UUID[Compendium.pf2e.pathfinder-bestiary.80TiZrVvIBW7E6L2]. This doesn't change their Speed or Strike attack and damage.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0t8zkWyTQVqJBcMG","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Impaling Push","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The fire yai attempts a katana Strike. If it hits, the fire yai attempts an Athletics check against the target creature's Fortitude DC.</p>\n<hr />\n<p><strong>Critical Success</strong> The fire yai Strides or Flies up to half its Speed in any direction. The struck creature takes [[/r 4d6[bleed]]] and is pushed along with the yai an equal distance. The creature is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] until the yai's next turn or until the yai makes a katana Strike.</p>\n<p><strong>Success</strong> As critical success, but the creature takes [[/r 2d6[bleed]]].</p>\n<p><strong>Failure</strong> The struck creature is pushed back 5 feet.</p>\n<p><strong>Critical Failure</strong> The struck creature is unaffected.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lJ7R0wPVIxspGA72","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Smoke Form","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The fire yai transforms into a cloud of smoke and then Flies up to its fly speed. This movement does not trigger reactions, and the fire yai can move through spaces occupied by other creatures. The fire yai returns to its physical form after this move, and must end the movement in a space in which it can fit.</p>\n<p>All creatures in spaces through which the fire yai moves with Smoke Form must succeed at a @Check[type:fortitude|dc:34] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 3}.</p>\n<p>The fire yai cannot use Smoke Form for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LWOsHwIh6YDOjmMt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vntO4VayjTPkYLkH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2400000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XKLSCMuM1gKvtOBs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QMkbMwlH6Pr0L71r","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2600000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ApPPdaAB3XrYfgK8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2KxSKtgzpe00UjzE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Wgd8zUZyyhObzVUs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fire Yai","system":{"abilities":{"cha":{"mod":8},"con":{"mod":6},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 15 (deactivated by acid or cold)","max":250,"temp":0,"value":250},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":26},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":40},"weaknesses":[{"type":"cold","value":15}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend, Giant, Humanoid","level":{"value":14},"privateNotes":"","publicNotes":"<p>Fire yai take the form of fire giants. Like fire giants, fire yai are shrewd and militaristic and have an incredible appetite for the thrill of war. While they engage in battle to conquer and control others, fire yai also love the thrill of war, fighting for the sheer joy of it. Presenting a fire yai with a true challenge in combat can potentially earn their mercy and an offer to join and serve at their side. Fire yai's third eyes shoot forth burning missiles of fire.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":28},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","jotun"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"lg"},"value":["fiend","fire","giant","humanoid","oni"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.a8Ih1RIr4UUV4QCL"}}}
{"_id":"aATQbGnSA0KOWG53","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vC8tzGqfa79am1Xm","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tusk","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":19},"damageRolls":{"qs4m70fhbtikf178xlxg":{"damage":"2d12+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0wGgpxEStAnmfi0k","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"x4jxqrma7tdrtyo5axpq":{"damage":"2d10+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pVbWqNxbj50FvZ38","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light 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anancus.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WxQaTAkwrgm4KeCf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gOxtoRkPQbRXNFp6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Anancus","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":5},"dex":{"mod":0},"int":{"mod":-4},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":8},"privateNotes":"","publicNotes":"<p>The anancus is an ancient species of elephant with unusually long tusks and a trunk shorter than its more modern cousins.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.aATQbGnSA0KOWG53"}}}
{"_id":"aFRGgQWWCDIiBlUl","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kFNxTYgL056it5oI","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":1,"prepared":[],"value":1},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":19,"item":0,"mod":0,"value":9},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"olvPYkQEIgtlun6u","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (Self only) (To Shadow Plane only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"kFNxTYgL056it5oI"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OxEJ1NOQewlXZjZh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":12},"damageRolls":{"rx98900a3om9l0312uzf":{"damage":"1d10+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"D1QeVZDcMpO7hdmk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zoC1ICbBEHFarVuk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Z1uxEMSqDnZV9SCY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Glow","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The colorful runes that decorate a d'ziriak's body create dim light. The natural bioluminescence is specially adapted to the Shadow Plane, able to overcome magical darkness as if it were magical light of the d'ziriak's level.</p>"},"requirements":{"value":""},"rules":[{"key":"TokenLight","predicate":["glowing"],"value":{"animation":{"intensity":1,"speed":3,"type":"pulse"},"color":"#fff9a3","dim":20,"shadows":0.1}},{"domain":"all","key":"RollOption","option":"glowing","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","light"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nuNIIa81vZ9PT2RL","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dazzling Burst","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The d'ziriak causes its body to flare with intense colorful light. Non-d'ziriaks in a @Template[type:emanation|distance:20] must attempt a @Check[type:fortitude|dc:20] save. After using this ability, the d'ziriak loses its glow for 24 hours; during this time it can't use again.</p>\n<p>A creature that attempts this save is immune to all Dazzling Bursts for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and dazzled for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["light","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Cxm87AR1TJom2drt","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Double Claw","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The d'ziriak makes two claw Strikes. If both hit the same creature, combine their damage for the purpose of resistances and weaknesses. This counts as two attacks for the d'ziriak's multiple attack penalty, and the penalty doesn't increase until after both attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MYqKmarB9FZYI0To","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LRCZ2rK23bSL8Zez","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LPOg42wpN79mpk6R","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1100000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MwqgYoSWKaOWgsOL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iIOycPFD1EONq9SM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"D'ziriak","system":{"abilities":{"cha":{"mod":4},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"","level":{"value":3},"privateNotes":"","publicNotes":"<p>These strange creatures are native to the Plane of Shadows, where their colorful nature is in opposition to that realm's overwhelmingly monochromatic palette. Averaging 7 feet in height, d'ziriaks have four arms, two legs, and a termitelike abdomen. The larger pair of arms, used for most tasks, have five‑fingered hands with sharp, insectile claws. The smaller pair of arms are reserved for fine manipulations and are not effective in combat.</p>\n<p>D'ziriaks' otherwise dull brown carapaces are decorated with numerous runes glowing in bright colors. These tattoo-like runes indicate an individual's role in d'ziriak society, and set them apart from their home plane's other native inhabitants. The runes glow with natural bioluminescence, and d'ziriaks can make them flare brightly for an instant, at the expense of overstressing the biochemical glands that create and maintain the runes for an extended time. The color and shape of the runes are partially natural, but can be shaped and customized carefully over time to fit the individual's station. The D'ziriak language is a mix of buzzes and chitters, and is spoken by few other creatures. D'ziriaks prefer to communicate with other species using telepathy rather than endure the sound of their language being \"butchered by fleshy throats.\" D'ziriaks organize into hive cities led by a king and queen. These hive cities consist of impressive spires, yet these towers are only the foremost part of the settlement, with many more chambers reaching deep below for residences, workshops, and fungus farms. D'ziriak settlements are lit inside and out with alchemical and magical light sources, often in the shapes of runes. These dimly glowing towers provide travelers with landmarks, and perhaps promise safe havens, on the otherwise gloomy Shadow Plane.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["dziriak","shadowtongue"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aberration","shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.aFRGgQWWCDIiBlUl"}}}
{"_id":"aMIb3Xm64NzRj8YP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Ar58HUSjCtqUCBWd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":14},"damageRolls":{"aw8qbg71ilfmw9o2jqx6":{"damage":"2d8+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xqB9FvxJUsDUDs15","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Thorny Vine","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["mandragora-venom"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d4+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ExsxFy6Bmcgsy0GX","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZvqnxVWvm9QdJZVi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blood Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A mandragora can smell creatures with blood as an imprecise sense at a range of 30 feet, and it can smell demons, fey, and sorcerers with blood as a precise sense at a range of 30 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fey"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uQFiXxjHXOCxLHe8","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerability to Supernatural Darkness","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Whenever a mandragora begins its turn in an area of magical darkness, it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} on that turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sfWdhP3dRBdtmiol","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Blood Drain","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The mandragora has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The mandragora drains blood from the creature it has grabbed, dealing [[/r 2d6]] damage. If the creature is a demon, fey, or sorcerer, the mandragora gains temporary Hit Points equal to the damage dealt.</p>\n<p>A creature that has its blood drained by a mandragora is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} until it receives healing of any kind or amount.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fey"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wrisTXltKN2ggF1B","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mandragora Venom","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:21]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ], and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ], and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"mandragora-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"w0XMZ6GmkzJcCRyO","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Piercing Shriek","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The mandragora emits an unsettling shriek. Each non-mandragora creature within @Template[type:emanation|distance:30]{30 feet} must attempt a @Check[type:will|dc:25] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}. As long as the creature remains sickened, this slowed condition value can't be reduced below 1.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","evocation","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vda7kHsnuwSQWtXd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iWX9xJurU9y34sZ8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DGvSLoUDiyqdqwn6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rs8cxUHAMnuhP7nv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Vegetation","predicate":["terrain:vegetation"],"selector":"stealth","value":8}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+20 in vegetation","options":"terrain:vegetation"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mandragora","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":-1},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":11},"resistances":[{"type":"bludgeoning","value":5},{"type":"electricity","value":5}],"speed":{"otherSpeeds":[{"type":"burrow","value":10},{"type":"climb","value":30}],"value":30},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Plant","level":{"value":4},"privateNotes":"","publicNotes":"<p>A mandragora looks like a freshly pulled tuber that has grown into the malformed shape of a child with a grotesque face and hideously bloated body. These insidious little plants typically form when a mandrake root is watered with a demon's blood. Upon absorbing the otherworldly properties of the demon's blood, the root animates and is forced to seek out blood to feast from, lest it die of thirst.</p>\n<p>Always famished and in search for sustenance, mandragoras live haunted, pained lives and perform vile and desperate acts to acquire the blood they crave. While they prefer magically infused blood such as that of unicorns, fey, or sorcerers, and they can also feed off of potions, alchemical bombs, and other magical elixirs, a mandragora can subsist on the blood of non-magical creatures. They find the flavor of mundane blood to be bland and bitter, and they do not blanch at voicing these complaints to the creatures from which they drink.</p>\n<p>While the typical mandragora is the size of a human child, some of these evil plants continue to grow and grow, reaching sizes more comparable to those of giants. Sometimes as they grow, they form additional limbs or rudimentary faces, eventually transforming into truly hideous mockeries of the human form.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","common"]},"rarity":"common","senses":{"value":"blood scent, low-light vision"},"size":{"value":"sm"},"value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.aMIb3Xm64NzRj8YP"}}}
{"_id":"aVf2IojxU9ZZ64M5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LRu9rZ2D08Nr5Wa4","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":15,"item":0,"mod":0,"value":5},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"TNfduKabCjNGvHGp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory trait.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"LRu9rZ2D08Nr5Wa4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8DsdSzWnUcWOnZyf","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":300000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"DZAfKgLUPURcf74R","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.MPcM4Wt6KmWE2kGL"}},"img":"systems/pf2e/icons/equipment/armor/chainshirt.webp","name":"Chain Shirt","sort":400000,"system":{"armor":{"value":2},"baseItem":"chain-shirt","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>Sometimes called a hauberk, this is a long shirt constructed of the same metal rings as chainmail. However, it is much lighter than chainmail and protects only the torso, upper arms, and upper legs of its wearer.</p>"},"dex":{"value":3},"equipped":{"carryType":"worn","inSlot":false,"invested":null},"equippedBulk":{"value":"1"},"group":"chain","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":5}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"chain-shirt","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":12},"traits":{"rarity":"common","value":["flexible","noisy"]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"hyT0NpcWHdpgo5lt","flags":{"pf2e":{"linkedWeapon":"8DsdSzWnUcWOnZyf"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"OR27Y1Vkv8bMFjHO","flags":{"pf2e":{"linkedWeapon":"8DsdSzWnUcWOnZyf"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0uU20iNCnRv4spmg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P6oJVM0MDCy82QgU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shadow Blending","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When the fetchling scout is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] as a result of dim light, the flat check to target them has a DC of 7, not 5.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PpVuZdKsS2ms3K3h","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shadow Stride","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The fetchling is in dim light</p>\n<hr />\n<p><strong>Effect</strong> The fetchling Strides. They have a +10-foot status bonus to their Speed during this Stride. The DC from shadow blending increases to 11 during this Stride, and the fetchling remains @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] by dim light until the end of the movement, even if they leave dim light during the Stride.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["illusion","occult","shadow"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mcOn5wJPK3EDRCeU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The fetchling scout's Strikes deal an additional 1d6 precision damage to @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] creatures.</p>\n<p>When the monster Strikes a creature that has the flat-footed condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kVkDlwzo9oc8Gy37","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mHaYCKWe3YJRbQBx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gFqb42ztpnK1huKl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1300000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qlNorqbv7cLYIAUt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":1400000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZmJh3JBBaxJEd8rP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":1500000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OybX1dOVVjqkoSjQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SJhzZFQ8N0xdaZxw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fetchling Scout","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":1},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":18,"temp":0,"value":18},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Humanoid","level":{"value":1},"privateNotes":"","publicNotes":"<p>The people known today as fetchlings are a distinct ancestry descended from generations of humans who became trapped ages ago on the Shadow Plane. No longer human at all, these people, who call themselves kayals, have become monochromatic in coloration, with flesh tones and hair colors varying between white, black, and all shades of gray. Their limbs are lithe and willowy, and their eyes are generally solid yellow, yellow-green, or white, though a rare few have a purple or blue glow.</p>\n<p>Fetchlings have developed their own complex societies in the Shadow Plane, often under the tolerance of or in servitude to the strange, malignant creatures there, such as the sinister velstracs or the enigmatic d'ziriaks. While individual fetchlings can be any alignment, they are all survivors in a harsh environment, which leads to a tendency toward pragmatism. Fetchling clothing mimics the regions they dwell in, with drab colors tending toward darker shades. When they trade with humans or other societies on the Material Plane, they often wear masks or concealing clothing to hide their appearance.</p>\n<p>Typical fetchling communities are insular and swiftly close ranks in the event of an intruder. Though individual fetchlings don't mind traveling to and blending in with other societies to facilitate trade, they often hide or even react defensively if they have their own visitors. When one considers the nature of the other denizens of the Shadow Plane, however, this tendency to assume the worst of interlopers might make sense to some.</p>\n<p>Fetchlings are not as common on the Material Plane; most of those who dwell there are loners by choice who have left their home to seek out adventure elsewhere, exiles who were banished from their homelands, or planar castaways with no ability to return to the Shadow Plane. This last category, the lost and stranded, are the most likely to be found in larger groups. In cities of significant size, one can sometimes even find a small community of a few dozen or more fetchlings living among humans, although they often do so subtly by dyeing their hair, wearing brightly colored clothing, and utilizing layers of makeup to hide their pallid complexions.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","shadowtongue"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fetchling","humanoid","shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.aVf2IojxU9ZZ64M5"}}}
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At the end of your turn, you vanish and reappear as above.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The resistance increases by 3.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"QUWT5qx8jyGSWpIM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blink","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XAlgM7i880ZyByZC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"QUWT5qx8jyGSWpIM"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T7rTM38nfnCsn85I","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"emgi68yuz37goovlvyhk":{"damage":"1d6+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"W1abGwpcG9yJOB9j","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h155XUVgiUJ5onse","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blink Resistances","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Due to the constant <em>@UUID[Compendium.pf2e.spells-srd.zR67Rt3UMHKC5evy]</em> spell, we have added resistance to all 5 (except force) to the stat block, even though it is not listed in the official book.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YSVs60IJmBC8CFXN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pack Attack","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The blink dog's Strikes deal an additional [[/r 1d4]] damage to creatures within the reach of at least two of the blink dog's allies.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"pack-attack","toggleable":true},{"diceNumber":1,"dieSize":"d4","key":"DamageDice","predicate":["pack-attack"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"heyUA94i0ZzGJoZ1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4hsthtVAIMAK04Gv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4jy6ANBxbwmVd6Eo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Blink Dog","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":1},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"exceptions":["force"],"type":"all-damage","value":5}],"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"LG"},"blurb":"","creatureType":"Beast","level":{"value":2},"privateNotes":"","publicNotes":"<p>At first glance, blink dogs seem to be little more than long-eared, bearded canines with tawny coats. Yet their intelligent eyes and the blue nimbus of energy that dances across their fur hint at not only the blink dog's inherent intelligence, but also of their connection to the occult energies and mysteries that hide beyond the sight of the untrained eye. These honorable creatures are as intelligent as most humanoids. They live and hunt in large packs, roaming forests, plains, and the hidden places of the world in hunt for evil creatures-particularly those that dwell in the depths of the Ethereal Plane.</p>\n<p>Unless acting in concert with specific allies who have proven that their goals are shared, blink dogs tend to avoid other creatures if at all possible. Their packs are constantly on the move and hidden from those that would seek them out. But in times of need, they have been known to come to the rescue of villages and lost travelers. While they have no innate ability to travel to the Ethereal Plane for extended periods of time, all blink dogs constantly shimmer and ripple between the Material Plane and the Ethereal. They do their best to use their ability to blink to snatch glimpses into the Ethereal Plane and keep track of potential threats that might be building there, but in practice this tactic yields more of a constant stream of hunches and estimations of Ethereal-based threats. Of course, to a blink dog, this constant state of flux is as natural as breathing.</p>\n<p>Pack leadership always falls to a pair-an elder blink dog (called an alpha) who relies upon the valued guidance of a trusted pack mate (the sage). Honor and tradition are keystones of blink dog society. They are fiercely loyal, defending the pack or creatures they befriend to the death and maintaining oaths handed down from litter to litter. Though different packs hold different traditions and oaths, their connection through the tales and stories told among their kind and the shared experience of the movement of stars above weave all blink dogs into an extended family, a great pack. Through their myths and folklore, blink dogs have names for celestial phenomena, note births under auspicious stars, and read omens from unusual stellar conjunctions. These celestial signs are woven into blink dogs' lifeways; their names contain a reference to the specific constellation under which they were born, and a pack's sage watches the heavens for signs to help them decide when a pup is old enough for their first hunt.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.b0jMGY65XVyuKUjf"}}}
{"_id":"b5b6J3TqbcXnmKyy","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"iT766eWfAydCiJYK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d12+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2GNdGYBXQOD8VlC7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"psRycYQDP439XLGm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vVt7KeVPbqT0jHZQ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Clutch","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The giant dragonfly has a Medium or smaller creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] in its mandibles</p>\n<hr />\n<p><strong>Effect</strong> The dragonfly tries to transfer the grabbed creature to be clutched by its legs. The giant dragonfly attempts an Athletics check against the creature's Reflex DC. On a success, it transfers the creature (which remains grabbed) to its legs, freeing its mandibles to attack. The dragonfly can have only one creature clutched at a time.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DPcRdZIL38qcDj2I","img":"systems/pf2e/icons/actions/Passive.webp","name":"Snatch","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The giant dragonfly can Fly at half Speed while it has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] by Clutch, carrying that creature along with it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xXv6eUeKYXjO80rc","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Swoop","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The giant dragonfly Flies up to its Speed and makes one mandible Strike at any point during that movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MzmPJ00qwdaxKPhE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8EaMfqK0UpEoUqcg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"To Maneuver in Flight","predicate":["action:maneuver-in-flight"],"selector":"acrobatics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+12 to Maneuver in Flight","options":"action:maneuver-in-flight"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"P7B2xzxJN5UWYl05","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WdI2Dl8bBIPecr1a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Dragonfly","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[{"type":"fly","value":60}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":4},"privateNotes":"","publicNotes":"<p>These buzzing insects are the size of a small horse. They are ambush predators known to hunt beasts and humanoids alike, capable of using impressive aerial acrobatics to swoop down from above and snatch away their prey.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, wavesense (imprecise) 30 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.b5b6J3TqbcXnmKyy"}}}
{"_id":"bAaVfrdNLfFh7iHv","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"GYPODdG0fWWAPk5y","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Frond","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["basidirond-spores"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MiX1rLReSocMJdta","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cold Lethargy","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Although a basidirond is immune to cold damage, any effect that deals cold damage causes it to become @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 1d4 #rounds]]{1d4 rounds}. During this time, it cannot use its Hallucinogenic Cloud or basidirond spores.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2OIZKsg9vZrNrBBw","img":"systems/pf2e/icons/actions/Passive.webp","name":"Basidirond Spores","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d10[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d12[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"basidirond-spores","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3GOGRqIhDzmef7he","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Hallucinogenic Cloud","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The basidirond releases a cloud of invisible spores in a @Template[type:emanation|distance:20]. Each creature in the area must succeed at a @Check[type:fortitude|dc:22] save or experience powerful hallucinations as long as it remains in the cloud, plus an additional [[/br 1d4 #rounds]]{1d4 rounds} after leaving the area. A creature must attempt a new save each round it remains within the area. The cloud persists for 5 rounds unless dispersed before then by a strong wind. Each hallucinating creature rolls [[/r 1d6]] each round to determine what it hallucinates that round.</p>\n<ol>\n<li>The target is sinking in quicksand. It falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] and spends 1 action on its next turn flailing its limbs as if attempting to swim.</li>\n<li>The target is attacked by a swarm of spiders. It spends 2 actions on its next turn attacking the floor with a melee weapon (drawing a weapon if needed). It is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against all attacks.</li>\n<li>An item the target is holding turns into a viper. The target @UUID[Compendium.pf2e.actionspf2e.wQYmDStjdjn0I26t] the item and spends its next turn fleeing from it.</li>\n<li>The target is suffocating. It holds its breath and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3}.</li>\n<li>The target shrinks to 1/10 its normal size. For 1 round it is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 4}, and takes a -10-foot status penalty to its Speed.</li>\n<li>The target is melting. It drops everything it's holding and becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 4} for 1 round.</li>\n</ol>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","mental","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YuQIr9mj4GEfu8SF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PEfs4Ol5SVjXe74g","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Basidirond","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":80,"temp":0,"value":80},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"slashing","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Fungus","level":{"value":5},"privateNotes":"","publicNotes":"<p>The basidirond, also called a mindfrond, is a fungal creature that crawls about on woody tendrils. The large, bowl-shaped pod atop its body collects mineral-rich moisture--whether runoff from cave walls or fresh blood--for sustenance. It uses hallucinogenic spores to incapacitate prey long enough for it to beat its prey to a bloody pulp, then deposits the deliciously tenderized remains into this pod for consumption. A basidirond is over 6 feet tall and 3 to 4 feet wide, and weighs nearly 300 pounds when saturated.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, tremorsense (imprecise) 30 feet"},"size":{"value":"med"},"value":["fungus","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.bAaVfrdNLfFh7iHv"}}}
{"_id":"bpwaqRoO1wYo15T5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"VKqHnTDh4E88cAGN","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"mod":0,"value":8},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Dk2Hi8NKJRU0f6dH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"VKqHnTDh4E88cAGN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GAmi14gPbcq15zxM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"VKqHnTDh4E88cAGN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yhSxwECxI3ZqfQaI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"VKqHnTDh4E88cAGN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XWuKKn5ujtZB8lbG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r3NeUnsgt9mS03Sn"}},"img":"systems/pf2e/icons/spells/shocking-grasp.webp","name":"Shocking Grasp","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"2d12"}}},"description":{"value":"<p>You shroud your hands in a crackling field of lightning. Make a melee spell attack roll. On a hit, the target takes 2d12 electricity damage. If the target is wearing metal armor or is made of metal, you gain a +1 circumstance bonus to your attack roll with shocking grasp, and the target also takes [[/r 1d4[persistent,electricity]]] damage on a hit. On a critical hit, double the initial damage, but not the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60].</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12, and the persistent electricity damage increases by 1.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"VKqHnTDh4E88cAGN"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shocking-grasp","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0F96cEU48FezVgKB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":11},"damageRolls":{"gcwobxz4c7g1ofknjv94":{"damage":"1d8+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"he0x5StuDg4yge3c","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"2mst99rv9j95hxss4w62":{"damage":"1d6+1","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"n5nOO8opkHkd9ZDW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FhwufRLfw0dtrKFI","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Kneecapper","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A Medium creature within the nuglub's reach leaves a square during its move action</p>\n<hr />\n<p><strong>Effect</strong> The nuglub lashes out at the triggering creature's knees and tries to knock them @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. The nuglub makes an @Check[type:acrobatics] check against the creature's Reflex DC. On a success, the target falls and lands prone.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GtJ8PtIPDvGSAIHU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A nuglub's Strikes deal an additional 1d6 precision damage to flat-footed targets, or 1d10 precision damage if the target is @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["finesse","agile","ranged"]},{"not":"target:condition:prone"}],"selector":"strike-damage"},{"category":"precision","diceNumber":1,"dieSize":"d10","key":"DamageDice","predicate":["target:condition:prone",{"or":["finesse","agile","ranged"]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WmPbJSiwT9lndOlq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gBRsPA3qG680Uxu2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nwepl5Un9QYNK5Gk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1300000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Traps","predicate":["action:craft:trap"],"selector":"crafting","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+7 traps","options":"action:craft:trap"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pTuQKFyY2ynEh71O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oZZl91QMnixRSPu8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nuglub","system":{"abilities":{"cha":{"mod":1},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-1},"str":{"mod":1},"wis":{"mod":-1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":34,"temp":0,"value":34},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":30},"weaknesses":[{"type":"cold-iron","value":2}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fey","level":{"value":2},"privateNotes":"","publicNotes":"<p>The \"towering\" hunchbacked nuglubs are among the largest gremlins, though they're not quite three feet tall. Nuglubs have three glowing blue eyes and black, oily hair on their head and back that covers them like a cloak. Nuglubs enjoy killing with a glee that other gremlins reserve for sabotage. Indeed, they spend long hours preparing ambushes for unwary travelers or plotting the murders of sleeping villagers. Though less technically inclined than their kin, nuglubs do enjoy building traps. They delight in stealthily constructing traps in places their victims consider familiar, such as front doors and the floors around beds. If someone else gets blamed for the mayhem the nuglub creates, all the better.</p>\n<p>In combat, nuglubs focus on targets wearing metal armor. Some attribute this to envy on the part of the nuglubs, who find it difficult to fit armor on their twisted bodies. Nuglubs are particularly talented at causing those nearby to stumble over them and fall prone. Once an enemy falls to the ground, all the nuglubs descend upon the target, biting and scratching until nothing remains.</p>\n<p>Nuglubs rarely gather in groups larger than half a dozen, as quarrels often lead to violence and cannibalism. A lone nuglub who bullies a group of smaller gremlins is more likely to get their way, and thus less likely to attack their allies.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["undercommon"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["fey","gremlin"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.bpwaqRoO1wYo15T5"}}}
{"_id":"c4uQKZaRWv9n9IHo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ZuY8xngBTZhm5ag1","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":3,"prepared":[],"value":3},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":1,"prepared":[],"value":1},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":1,"prepared":[],"value":1},"slot5":{"max":2,"prepared":[],"value":2},"slot6":{"max":1,"prepared":[],"value":1},"slot7":{"max":2,"prepared":[],"value":2},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":6,"prepared":[],"value":6}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":36},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Vh6Pwc7NgtJeCALD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h0EZFRSOjyHLlf5b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (Constant) (Evil only)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JT4IR9J0cRBztgLK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7PJSqUeKxTqOVrPk"}},"img":"systems/pf2e/icons/spells/power-word-stun.webp","name":"Power Word Stun","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You stun the target with an arcane word of power. Once targeted, the target is then temporarily immune for 10 minutes.</p>\n<p>The effect of the spell depends on the target's level.</p>\n<ul>\n<li><strong>13th or Lower</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for [[/br 1d6 #rounds]]{1d6 rounds}.</li>\n<li><strong>14th-15th</strong> The target is Stunned for 1 round.</li>\n<li><strong>16th or Higher</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-stun","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":["auditory","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"93zhDXjUFRF5MSM6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr"}},"img":"systems/pf2e/icons/spells/remove-curse.webp","name":"Remove Curse","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch grants a reprieve to a cursed creature. You attempt to counteract one curse afflicting the target. If the curse comes from a cursed item or other external source, a success indicates that the target creature can rid itself of the cursed item, but it doesn't remove the curse from the item.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-curse","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lR6sdA0Bnc7MZeq9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RneiyehRO6f7LP44"}},"img":"systems/pf2e/icons/spells/remove-disease.webp","name":"Remove Disease","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Healing magic purges disease from a creature's body. You attempt to counteract one disease afflicting the target.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-disease","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9rLjPMIf3IR6dIbe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HpIJTVqgXorH9X0L"}},"img":"systems/pf2e/icons/spells/revival.webp","name":"Revival","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"10d8+40"}}},"description":{"value":"<p>A burst of healing energy soothes living creatures and temporarily rouses those recently slain. All living targets regain 10d8+40 Hit Points.</p>\n<p>In addition, you return any number of dead targets to life temporarily, with the same effects and limitations as <em>@UUID[Compendium.pf2e.spells-srd.IkGYwHRLhkuoGReG]</em>. The raised creatures have a number of temporary Hit Points equal to the Hit Points you gave living creatures, but no normal Hit Points. The raised creatures can't regain Hit Points or gain temporary Hit Points in other ways, and once revival's duration ends, they lose all temporary Hit Points and die.</p>\n<p>Revival can't resurrect creatures killed by disintegrate or a death effect. It has no effect on undead.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"revival","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"dead creatures and living creatures of your choice within range"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Fzzx1tAOIDLb7AC0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cMsllioMOMLPtc53","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":10},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lSIa7PfqOouOg8nP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GvryyTDzenpiMkbt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fkDeKktdmbeplYRY"}},"img":"systems/pf2e/icons/spells/overwhelming-presence.webp","name":"Overwhelming Presence","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You surround yourself with supernatural splendor, appearing to be a god or similarly majestic being. You choose the aspects of your new majestic appearance. This causes the targets to pay tribute to you by bowing or using some other action in keeping with your appearance. The number of times a target must do this depends on the result of their Will save. Paying tribute is a manipulate action or move action, as chosen by the creature paying tribute. A creature under this effect must pay tribute to you at least once on each of its turns if possible. While affected by this spell, a creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by you and can't use hostile actions against you. The target is then temporarily immune for 1 minute.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target must pay tribute twice.</p>\n<p><strong>Failure</strong> The target must pay tribute six times.</p>\n<p><strong>Critical Failure</strong> As failure, and the target must spend all its actions paying tribute if possible.</p>"},"duration":{"value":"until full tribute is paid"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"overwhelming-presence","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"any number of creatures"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["auditory","incapacitation","mental","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R9gy7Klz1ipCNEEF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Yk3t4ekEiFIoEz9c"}},"img":"systems/pf2e/icons/spells/power-word-blind.webp","name":"Power Word Blind","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You utter an arcane word of power that can make the target @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] upon hearing it. Once targeted, the target is then temporarily immune for 10 minutes. The effect of the spell depends on the target's level.</p>\n<hr />\n<p><strong>11th or Lower</strong> The target is Blinded permanently.</p>\n<p><strong>12th-13th</strong> The target is Blinded for [[/br 1d4 #minutes]]{1d4 minutes}.</p>\n<p><strong>14th or Higher</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-blind","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":["auditory","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FWLvYATjbBY527BI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.m3lcOFm400lQCUps"}},"img":"systems/pf2e/icons/spells/power-word-kill.webp","name":"Power Word Kill","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"untyped"},"value":"50"}}},"description":{"value":"<p>You utter the most powerful arcane word of power. Once targeted, the target is then temporarily immune for 10 minutes. The effect of the spell depends on the target's level. 14th or Lower The target dies instantly. 15th If the target has 50 Hit Points or fewer, it dies instantly; otherwise, it drops to 0 Hit Points and becomes @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]{Dying 1}, or increases its Dying condition by 1 if it's already Dying. 16th or Higher The target takes 50 damage; if this brings the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-kill","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["auditory","death","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e0o9aFu8cGQ4wc9c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.a3aQxCpoj1q1NQxC"}},"img":"systems/pf2e/icons/spells/sunburst.webp","name":"Sunburst","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"10d10"}}},"description":{"value":"<p>A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to creatures and objects in the area, plus 8d10 additional positive damage to undead creatures. Each creature and object in the area must attempt a Reflex save. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.</p>\n<hr /><strong>Critical Success</strong> The creature or object is unaffected.\n<p><strong>Success</strong> The creature or object takes half damage.</p>\n<p><strong>Failure</strong> The creature or object takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature or object takes full damage. If it's a creature, it becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] permanently.</p>\n<hr /><strong>Heightened (+1)</strong> The fire damage increases by 1d10, and the positive damage against undead increases by 1d10."},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sunburst","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["fire","light","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vEbVleil97dWlqpH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG"}},"img":"systems/pf2e/icons/spells/freedom.webp","name":"Freedom","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"valuable oils and objects associated with the target worth a total value of 100 gp × the spell level × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You perform a ritual to free a creature imprisoned, petrified, or otherwise put into stasis by any magical effects from all such effects, even effects like <em>@UUID[Compendium.pf2e.spells-srd.2CNqkt2s2IYkVnv6]</em> that don't have a duration, as long as <em>freedom</em>'s spell level is equal to or higher than the effect's spell level. To perform the ritual, you must be within 10 feet of the target, or within 10 feet of the place where the target was imprisoned (in the case of effects that trap the creature in an unreachable prison, like the oubliette form of Imprisonment). You must know the name of the creature and details of its background; if the creature is not a close associate, a failure or critical failure on a secondary Society check reduces even a critical success on the primary check to a failure.</p>\n<hr />\n<p><strong>Critical Success</strong> You free the target from all magical effects imprisoning it, petrifying it, or putting it into stasis. It gains a +1 status bonus to saving throws to resist those same magical effects for 1 week.</p>\n<p><strong>Success</strong> You free the target from all magical effects imprisoning it, petrifying it, or putting it into stasis.</p>\n<p><strong>Failure</strong> You fail to free the target.</p>\n<p><strong>Critical Failure</strong> The magical effects imprisoning the target, petrifying the target, or putting it into stasis affect you and all secondary casters.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (legendary) or Occultism (legendary)"},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Society"},"slug":"freedom","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"A3kQkCf3BfDLCy5u","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2CNqkt2s2IYkVnv6"}},"img":"systems/pf2e/icons/spells/imprisonment.webp","name":"Imprisonment","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"reagents to construct the magical prison worth a total value of 800 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You perform a ritual to imprison a creature in one of several forms. While some versions of this ritual offer all of the forms, others include only a single form or only a few of them. Whichever form you use, the effect can't be counteracted, though it can be ended by <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em>. Some forms of <em>imprisonment</em> can be ended by other means. Because the ritual requires the target to remain within 10 feet at all times, it typically requires you to subdue the target first.</p>\n<ul>\n<li><strong>Chains</strong> You bind the creature with chains, rendering it unable to use any actions other than to speak. Other creatures that attempt to approach, harm the chains, or free the trapped creature in any way must succeed at a Will save or be unable to do so forever. The chains have Hardness equal to 5 × the <em>imprisonment</em> ritual's spell level, and double that many Hit Points. Destroying the chains frees the target.</li>\n<li><strong>Object (9th level or higher)</strong> You either shrink the creature to an inch in height or transform it into an insubstantial form whose body trails away into wisps below its head. Either way, you trap it inside a gem, jar, bottle, lamp, or similar container. The creature ceases aging and doesn't require food or drink. The creature is still aware of its surroundings and can move within the container and speak, but it can't use any other actions. Destroying the container kills the target rather than freeing it. This form of <em>imprisonment</em> is also transmutation magic.</li>\n<li><strong>Oubliette (10th level only)</strong> You entomb the target in a state of suspended animation deep beneath the surface of the ground and out of tune with reality so that it can't be reached by any means. You also prevent divinations from revealing the location where the <em>imprisonment</em> occurred. Powerful magic such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> can reveal the location of the imprisonment, but even such magic can't free the target from the oubliette; only a 10th-level <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em> ritual can do so.</li>\n<li><strong>Prison</strong> You render the creature completely unable to leave a particular confined area or structure of your choice, such as a jail cell or sealed cave. The magic also prevents the creature from damaging its prison, either directly or indirectly, to break free. If the creature's prison is entirely destroyed by some external force, the creature is freed, though for some larger or natural prisons, this might be unfeasible.</li>\n<li><strong>Slumber (sleep effect)</strong> You put the creature into an eternal sleep. It ceases aging and doesn't require food or drink. A single sincere physical display of affection from a creature who genuinely loves the target-whether romantically, filially, or otherwise-frees it from the slumber. This form of <em>imprisonment</em> is also enchantment magic.</li>\n<li><strong>Temporal Stasis</strong> You send the creature into a state of suspended animation outside the flow of time. The creature doesn't grow older and can't be affected by any effect from within the normal timestream. While casting this ritual, you can optionally name any amount of time for the stasis; after this duration elapses, the stasis ends. Unlike other forms of <em>imprisonment</em>, temporal stasis can be counteracted by a <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> or <em>@UUID[Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4]</em> spell. This form of <em>imprisonment</em> is also transmutation magic.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You imprison the target. You can either use a form of <em>imprisonment</em> that usually requires 1 additional spell level, or give any creatures trying to use a <em>freedom</em> ritual to rescue the target a -2 circumstance penalty to checks associated with that ritual.</p>\n<p><strong>Success</strong> You imprison the target.</p>\n<p><strong>Failure</strong> You fail to imprison the target.</p>\n<p><strong>Critical Failure</strong> You imprison yourself and the secondary casters in the same way you intended to imprison the target.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can use the object form of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 18th level. The base cost increases to 2,000 gp.</p>\n<p><strong>Heightened (10th)</strong> You can use the object and oubliette forms of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 20th level. The base cost increases to 6,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (legendary) or Occultism (legendary)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"6"},"secondarycheck":{"value":"Crafting, Society"},"slug":"imprisonment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of up to 16th level"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MhLojyciYwO7fSWt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jRw5SkXrC7GWOpXb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EfFMLVbmkBWmzoLF"}},"img":"systems/pf2e/icons/spells/remove-fear.webp","name":"Remove Fear (At will)","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a touch, you ease a creature's fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-fear","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"b88vNXkalAte3tvf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnaLVgxZ9ryUFmUr"}},"img":"systems/pf2e/icons/spells/restoration.webp","name":"Restoration (At will)","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to reduce the stage of the same exposure to a given toxin.</p>\n<ul>\n<li><strong>Lessen a Toxin</strong> Reduce the stage of one toxin the target suffers from by one stage. This can't reduce the stage below stage 1 or cure the affliction.</li>\n<li><strong>Reduce a Condition</strong> Reduce the value of the target's @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg] condition by 2. You can instead reduce two of the listed conditions by 1 each.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> Add @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] to the list of conditions you can reduce. When you lessen a toxin, reduce the stage by two. You also gain a third option that allows you to reduce the target's @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] value by 1. You can't use this to reduce a permanent Doomed condition.</p>\n<p><strong>Heightened (6th)</strong> As the 4th-level restoration, but you can reduce a permanent Doomed condition if you add a spellcasting action and a material component while Casting the Spell, during which you provide 100 gp worth of diamond dust as a cost.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restoration","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HWeJrND2ObTwd7lH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GvPyYIOB7rLy67pg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gsYEuWv04XTDxe91"}},"img":"systems/pf2e/icons/spells/call-spirit.webp","name":"Call Spirit","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare candles and incense worth a total value of 50 gp"},"damage":{"value":{}},"description":{"value":"<p>You tear the veil to the afterlife and call a spirit from its final resting place. You must call the spirit by name, and you must provide a connection to the spirit, such as a possession, a garment, or a piece of its corpse. A spirit unwilling to heed your call can attempt a Will save to avoid it; on a critical success, a trickster spirit impersonates the spirit you meant to call. The DC of the Will save is 2 lower if you haven't met the spirit in life. Either way, the spirit appears as a wispy form of the creature you meant to call. Each minute of the duration, you can ask the spirit a question. It can answer how it pleases or even refuse to answer. If the spirit isn't in the afterlife (such as if it's an undead), all results other than critical failures use the failure effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The spirit is particularly cooperative, and even if it has strong reasons to deceive you, it takes a -2 circumstance penalty to its Deception checks.</p>\n<p><strong>Success</strong> You call the spirit.</p>\n<p><strong>Failure</strong> You fail to call a spirit.</p>\n<p><strong>Critical Failure</strong> One or more evil spirits appear and attack.</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Occultism (expert) or Religion (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Occultism or Religion (whichever isn't used for the primary check)"},"slug":"call-spirit","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 hour"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZdJRNF63zBtJIcLG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YvXKGlHOt7mdW2jZ"}},"img":"systems/pf2e/icons/spells/death-ward.webp","name":"Death Ward","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield a creature from the ravages of negative energy.</p>\n<p>It receives a +4 status bonus to saves against death and negative effects, gains negative resistance 10, and suppresses the effects of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] condition.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.s6CwkSsMDGfUmotn]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-ward","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 living creature touched"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fr4sjJ0XZ6uIGOrW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO"}},"img":"systems/pf2e/icons/spells/resurrect.webp","name":"Resurrect","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"diamonds worth a total value of 75 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You attempt to call forth the target's soul and return it to its body. This requires the target's body to be present and relatively intact. The target must have died within the past year. If @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] has decided that the target's time has come or the target doesn't wish to return, this ritual automatically fails, but you discover this after the successful Religion check and can end the ritual without paying the cost.</p>\n<hr />\n<p><strong>Critical Success</strong> You resurrect the target. They return to life with full Hit Points and the same spells prepared and points in their pools they had when they died, and still suffering from any long-term debilitations of the old body. The target meets an agent of their deity during the resurrection who inspires them, granting them a +1 status bonus to attack rolls, Perception, saving throws, and skill checks for 1 week. The target is also permanently changed in some way by their time in the afterlife, such as gaining a slight personality shift, a streak of white in the hair, or a strange new birthmark.</p>\n<p><strong>Success</strong> As critical success, except the target returns to life with 1 Hit Point and no spells prepared or points in any pools, and still is affected by any long-term debilitations of the old body. Instead of inspiring them, the character's time in the Boneyard has left them temporarily debilitated. The target is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 week; these conditions can't be removed or reduced by any means until the week has passed.</p>\n<p><strong>Failure</strong> Your attempt is unsuccessful.</p>\n<p><strong>Critical Failure</strong> Something goes horribly wrong-an evil spirit possesses the body, the body transforms into a special kind of undead, or some worse fate befalls the target.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can resurrect a target of up to 12th level, and the base cost is 125 gp.</p>\n<p><strong>Heightened (7th)</strong> You can use resurrect even with only a small portion of the body; the ritual creates a new body on a success or critical success. The target must have died within the past decade. The ritual requires four secondary casters, each of whom must be at least half the target's level. The target can be up to 14th level, and the base cost is 200 gp.</p>\n<p><strong>Heightened (8th)</strong> As 7th level, but the target can be up to 16th level and the base cost is 300 gp.</p>\n<p><strong>Heightened (9th)</strong> You can use resurrect even without the body as long as you know the target's name and have touched a portion of its body at any time. The target must have died within the past century, and it doesn't gain the negative conditions on a success. The ritual requires eight secondary casters, each of whom must be at least half the target's level. The target can be up to 18th level, and the base cost is 600 gp.</p>\n<p><strong>Heightened (10th)</strong> As 9th level, except it doesn't matter how long ago the target died. The ritual requires 16 secondary casters, each of whom must be at least half the target's level. The target can be up to 20th level, and the ritual's base cost is 1,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Medicine, Society"},"slug":"resurrect","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dead creature of up to 10th level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NjjDQDdWwJEhS8MF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor (At will)","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aJTEcN2fsbronHXh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sLzPzk7DJnfuORJ0"}},"img":"systems/pf2e/icons/spells/animate-object.webp","name":"Animate Object","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare oils, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an animated object with a level up to that allowed by Table 7-1 and of a type corresponding to the object (so a broom would become an animated broom).</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an animated object of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an animated object that doesn't become your minion stays in place and attacks anyone that attacks it or tries to steal or move it, rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the animated object.</p>\n<p><strong>Critical Failure</strong> You create the animated object, but it goes berserk and attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Crafting"},"slug":"animate-object","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dNj8c8AVjkHbymGx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CrAL4A9y3rFRfPTv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.joEruBVz31Uxczzq"}},"img":"systems/pf2e/icons/spells/angelic-messenger.webp","name":"Angelic Messenger","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport yourself to either a celestial plane or a world on the Material Plane where worshippers of your patron can be found. You must be of no higher level than double <em>angelic messenger's</em> spell level</p>\n<hr />\n<p><strong>Critical Success</strong> As success, but if you've never visited that plane or world before, you appear right in front of the message's intended recipient.</p>\n<p><strong>Success</strong> You arrive on the target plane or world at the last location you visited on that plane or world, or to a random location within 10d10 miles of your message's intended recipient if you've never visited that plane or world before.</p>\n<p><strong>Failure</strong> You don't travel.</p>\n<p><strong>Critical Failure</strong> You accidentally travel to the wrong plane, possibly a dangerous plane.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be an angel)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"angelic-messenger","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XYGjHcHcFMePR1K2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"value":"ZuY8xngBTZhm5ag1"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iQNp3D21Ql8PiDZA","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UX71GkWBL9g41VwM"}},"img":"systems/pf2e/icons/equipment/weapons/greatsword.webp","name":"+3 Major Striking Greatsword","sort":2900000,"system":{"MAP":{"value":""},"baseItem":"greatsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d12"},"description":{"value":"<p>This immense two‑handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close‑quarter fights.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"greatsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"majorStriking"},"traits":{"rarity":"common","value":["versatile-p"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"mANOW81qmnDzn8ZY","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.MVAWttmT0QDa7LsV"}},"img":"systems/pf2e/icons/equipment/weapons/longbow.webp","name":"+3 Major Striking Longbow","sort":3000000,"system":{"MAP":{"value":""},"baseItem":"longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This 5‑foot‑tall bow, usually made of a single piece of elm, hickory, or yew, has a powerful draw and is excellent at propelling arrows with great force and at an extreme distance. You must use two hands to fire a longbow, and it can't be used while mounted.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":6}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"longbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"majorStriking"},"traits":{"rarity":"common","value":["deadly-d10","volley-30"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"KO7ETr6PiZ0HJeHK","flags":{"pf2e":{"linkedWeapon":"iQNp3D21Ql8PiDZA"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Holy Greatsword","sort":3100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":44},"damageRolls":{"94zjmtce8nes7el4g61n":{"damage":"4d12+22","damageType":"slashing"},"jh4f1w6lh4hbjo1t1ye7":{"damage":"2d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["good","magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ObPZcbNErqRJbu6p","flags":{"pf2e":{"linkedWeapon":"mANOW81qmnDzn8ZY"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Holy 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Spells","sort":3500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qHEzK4MngkQB6vhD","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":3600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oUmLwF6HrGb0Y9yj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Evil)","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["evil"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZiB2QG6oo1w3v4H2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Aura of Protection","sort":3800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Allies in the solar's aura gain a +2 status bonus to AC against evil creatures and a +2 status bonus to saves against effects from evil creatures. The bonus increases to +4 against control by evil creatures and attacks by evil summoned creatures. When the solar or an ally is hit by an attack from a creature in the aura, that foe must succeed at a @Check[type:will|dc:43|traits:incapacitation] save or be blinded for 1 minute (this is an incapacitation effect). It's then temporarily immune for 1 minute.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.s16XQpDz2HNzR9BB]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"allies","events":["enter"],"includesSelf":false,"uuid":"Compendium.pf2e.bestiary-effects.s16XQpDz2HNzR9BB"}],"key":"Aura","radius":20,"slug":"aura-of-protection","traits":["abjuration","divine"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","aura","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y9QK094iVscecdmW","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Animate Weapon","sort":3900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The solar hits with a melee weapon Strike while Animate Weapon is not already in effect</p>\n<hr />\n<p><strong>Effect</strong> The solar's weapon leaps into the air and moves with the solar as if held with both hands. The weapon gains the effects of the dancing weapon rune for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NZRABrBe5xEzlWlP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Arrow of Mortality","sort":4000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The solar doesn't need to provide ammunition for their bow. When they draw their bow, they create a magical arrow of light that sheds bright light in a 20-foot radius until the end of the solar's next turn.</p>\n<p>On a critical hit with the arrow, if the target has 75 or fewer Hit Points after taking the damage, it drops to 0 Hit Points and becomes @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]{Dying 1} (or, if it was already dying, increases its dying value by 3).</p>"},"requirements":{"value":""},"rules":[],"slug":"arrow-of-mortality","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"92YIjzpVzdYw3ZQC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":4100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The solar can take on the appearance of any Small or Medium humanoid. This doesn't change their Speed or Strikes.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gnL5MFzMfrbfAapT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Holy Armaments","sort":4200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any weapon gains the effect of a @UUID[Compendium.pf2e.equipment-srd.DH0kB9Wbr5pDeunX] property rune while a solar wields it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0UNU5vi6gSA2kx9L","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":4300000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YiggoqLlx0A6GuZ9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":4400000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hkakPMVsDVEID6ud","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":4500000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rPk2kOiWW967TjNc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":4600000,"system":{"description":{"value":""},"mod":{"value":43},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gIlL1o8ySUESyqKd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4700000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2z4TXBLacfcXwt1S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4800000,"system":{"description":{"value":""},"mod":{"value":46},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Solar","system":{"abilities":{"cha":{"mod":10},"con":{"mod":8},"dex":{"mod":6},"int":{"mod":5},"str":{"mod":10},"wis":{"mod":9}},"attributes":{"ac":{"details":"","value":49},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 20 (deactivated by evil)","max":500,"temp":0,"value":500},"initiative":{"statistic":"perception"},"perception":{"value":40},"speed":{"otherSpeeds":[{"type":"fly","value":100}],"value":35},"weaknesses":[{"type":"evil","value":25}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"","level":{"value":23},"privateNotes":"","publicNotes":"<p>Solars are among the greatest of all angels, ranking just below empyreal lords. Many solars serve at the right hand of a deity or champion a cause that benefits an entire world. Most archangels resemble humanoids, but not all-they can adopt more unusual forms as needed. A typical solar is about 9 feet tall and weighs about 500 pounds, with a commanding voice that is impossible to ignore. Most have silvery or golden skin.</p>\n<p>Solars are legendary trackers; the most masterful of them are said to be able to follow the centuries-old passage of a pit fiend flying through the Astral Plane.</p>\n<hr />\n<p>Angels are benevolent messengers who aid good forces in the fight against evil. Each angel has a special aura that assists in their individual tasks, and each angel delivers certain types of messages and performs other duties for the angelic hosts. While most angels live in the enlightened realm of Nirvana, some serve the forces of Heaven and Elysium, especially in the case of the angel empyreal lords within those two realms. Angels organize themselves into choirs depending on their ranks and roles.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":40},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":37}},"spellcasting":{"rituals":{"dc":46}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"rare","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["angel","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.c4uQKZaRWv9n9IHo"}}}
{"_id":"cKu0rrZtEAFCosej","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"4eJg9N0UmfD2Yt6C","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":8},"damageRolls":{"xs5fzqhj1sbpq5t2kw2a":{"damage":"1d6+3","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"newbZPBnDfEIJX5y","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Feeding Tendril","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["feed-on-blood"]},"bonus":{"value":6},"damageRolls":{"qn7bahapr9ob5e7l0mal":{"damage":"1d4+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"boC55Edo1J7Heynq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"W7bXRQuNuOabEMJg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mdEZdShzE63nlTQK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Salt Water Vulnerability","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Salt water acts as an extremely strong acid on the larval akata inside the void zombie. Full immersion in salt water deals [[/r 4d6[acid]]] damage per round. On any round in which the void zombie takes damage due to its salt water weakness, the larval akata retreats to the depths of the void zombie's body, causing the void zombie to become @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of its next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"19Ayra6rX2M49iPG","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Feed on Blood","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The void zombie's previous action was a successful feeding tendril Strike against the target creature</p>\n<hr />\n<p><strong>Effect</strong> The void zombie uses its feeding tendril to drain blood from the creature struck. The void zombie regains 4 Hit Points, and the creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} until it receives healing of any kind or amount.</p>"},"requirements":{"value":""},"rules":[],"slug":"feed-on-blood","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PN5RGbC9La9O6468","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Void Zombie","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":2},"dex":{"mod":-2},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":13},"allSaves":{"value":""},"hp":{"details":"(negative healing)","max":26,"temp":0,"value":26},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":3},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"salt-water","value":5},{"type":"slashing","value":2}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Undead","level":{"value":1},"privateNotes":"","publicNotes":"<p>A void zombie arises when a humanoid dies from an akata's void death affliction. This walking corpse is animated by a larval akata attached to the deceased creature's brain, using a grotesque feeding tendril that emerges from the corpse's mouth to drink blood from its victims.</p>\n<p>A void zombie typically exists for only a few months before it collapses and the larval akata crawls free from the motionless shell. When it feels the natural end of its unlife approaching, a void zombie finds a secluded place to vomit forth the nearly mature akata larva, then withers away. The disgorged larva metamorphizes into a full-grown akata several hours later, usually eating the corpse as its first meal.</p>\n<p>The name \"void zombie\" is something of a misnomer; though still compelled by necromantic energies, a void zombie is a host in the life cycle of a parasitic alien, not a mindless, reanimated corpse (despite their similar appearances). The fact that a typical void zombie shares the neutral alignment of the larval akata within, rather than the intrinsically evil nature of other zombies, has caused some scholars to push to reclassify them under other names. Suggestions have included \"void dead,\" \"akata spawn,\" or \"bloodwalker,\" but the visceral and compelling commonplace name has proven difficult to shed.</p>\n<p>The driving force behind a void zombie's violence rises from the ravenous hunger of the alien parasite that serves as the channel for its animating negative energies. Necromancers have tried often to duplicate the void zombie, but without a larval akata hosted within, the result is simply a zombie with missing jaws or, at best, one that moves faster than normal. Others have compared a captive void zombie to a captive yellow musk thrall in an attempt to discover a potential link between the two- after all, both are animated bodies controlled by a parasitic outside force. Strangely, a void zombie becomes particularly violent when encountering a yellow musk thrall, making direct comparisons of the two creatures particularly difficult, or even dangerous. The fact that a void zombie, unlike a yellow musk thrall, is actually undead may hold some clues as to the source of this strange behavior.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":3},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.cKu0rrZtEAFCosej"}}}
{"_id":"cPX0NmB242FqSRxa","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"j8i5xeCEDDiWbh3z","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":37},"damageRolls":{"0":{"damage":"4d8+18","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"lJ35tuNxwPc194AM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":37},"damageRolls":{"0":{"damage":"4d10+18","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-10","versatile-b"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QSAMSi294JHAumur","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":37},"damageRolls":{"0":{"damage":"2d12+18","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-150"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"AjxbFK9De8rRPATh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u7R9PDTQDTEJeQAX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Keen Hearing","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Grendel's hearing is a precise sense to a range of 120 feet.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g9enKXrvCUkwck8W","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Special)","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Grendel gains an extra reaction at the start of each of his turns that he can use only to make an Attack of Opportunity with his claw. He can't use more than one Attack of Opportunity triggered by the same action.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VD3WAa6HAnP9FYx6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ferocity","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Ferocity]</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder 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Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5djM8sO4U2PY23bG","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Unstoppable","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> Grendel would take @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] or gain one of the following conditions: @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2], @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm], @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ], @UUID[Compendium.pf2e.conditionitems.9qGBRpbX9NEwtAAr], @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh], @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR], @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv], @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg], @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw], @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D], @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL], @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg], @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18], @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3], @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix], or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]</p>\n<hr />\n<p><strong>Effect</strong> The persistent damage or condition from the triggering effect doesn't affect Grendel.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PSqd8jopT7V35lJt","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hands of the Murderer","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Grendel's fist Strikes deal 18 bludgeoning damage on a failure (but no damage on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"j8Wq9vNUrxbBHNGK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw 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On a hit, the creature also takes [[/r 2d6[bleed]]] damage and becomes @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2]{Wounded 1}, or increases its wounded value by 1 if already wounded. On a critical hit, the creature instead becomes wounded 2, or increases its wounded value by 2 if already wounded. If a creature dies from Tooth Grind, Grendel regains 40 HP; this is a healing effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3DQQAVyagZHfe2VD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1300000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8yZkRd9wXjTN3B3M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Hj3XCFt0nezKeMzS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RLYyHLv97u0LsWoW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KuDbfqr5rn107o7s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Vm8ymLFZFFz4wjBi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Grendel","system":{"abilities":{"cha":{"mod":5},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":10},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":44},"allSaves":{"value":""},"hp":{"details":"","max":360,"temp":0,"value":360},"initiative":{"statistic":"perception"},"perception":{"value":35},"resistances":[{"exceptions":["unarmed-attacks"],"type":"all-damage","value":15}],"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Humanoid","level":{"value":19},"privateNotes":"","publicNotes":"<p>This reaver of the cold marsh is not just a monster; he is a force of nature. Where there is peace and prosperity in the world, Grendel strikes, eager to prove that tranquility is transitory and death is the only constant. He stalks the edge of his fens, seeking settlements where joy holds sway. He strikes under cover of night, primarily targeting celebrations or festivals. The more happiness or joy he can extinguish, the better.</p>\n<p>Although Grendel is a unique creature, killing him won't save the world from his ravages for long. Once Grendel's mother instinctively feels the pain of her violent son's death, she soon births a replacement. The new Grendel seems to avoid the sites his elder brothers terrorized, as if he instinctively knows that such a place hosts heroes powerful enough to defeat him.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":36},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":31}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"unique","senses":{"value":"darkvision, keen hearing 120 feet"},"size":{"value":"lg"},"value":["humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.cPX0NmB242FqSRxa"}}}
{"_id":"cd2IaNGpdmHHZnrN","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"jURll9yGhDX2eIFe","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":24,"mod":0,"value":14},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"rijZTMFR5Ee6MsQm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (To Ethereal Plane or Material Plane only) (Self only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"jURll9yGhDX2eIFe"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BrL7yO7TVS8Vo0MQ","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.MVAWttmT0QDa7LsV"}},"img":"systems/pf2e/icons/equipment/weapons/longbow.webp","name":"+1 Longbow","sort":300000,"system":{"MAP":{"value":""},"baseItem":"longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This 5‑foot‑tall bow, usually made of a single piece of elm, hickory, or yew, has a powerful draw and is excellent at propelling arrows with great force and at an extreme distance. 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Though more expensive than wooden shields, they are much more durable.</p>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Hardness</th>\n<th>HP</th>\n<th>BT</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>5</td>\n<td>20</td>\n<td>10</td>\n</tr>\n</tbody>\n</table>"},"dex":{"value":0},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":null,"hardness":5,"hp":{"brokenThreshold":10,"max":20,"value":20},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"steel-shield","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":0},"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"8tjoXgZ7nx31g3OK","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":700000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":40,"rules":[],"size":"med","slug":"arrows","source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"VTmtaRNVlzTpmhif","flags":{"pf2e":{"linkedWeapon":"pf2mH4AvzmTobzGj"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Scimitar","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":16},"damageRolls":{"nsx50vii3x8yiquosmgr":{"damage":"2d6+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ew7CBGn58KzAoHsQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["xill-paralysis"]},"bonus":{"value":16},"damageRolls":{"47n4wtpjfee6pc1irbnr":{"damage":"2d8+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gVRJ2KRIYk9slxtI","flags":{"pf2e":{"linkedWeapon":"BrL7yO7TVS8Vo0MQ"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Longbow","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"n7v34g7n2xk14qhnac8q":{"damage":"2d8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","magical","range-increment-100","reload-0","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ql5PVdfgunDKXI5N","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T4TOIiPyHfghQy04","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gvU3ZMNnU7PcbF4v","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.m4HQ2o5aPxjXf2kY"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Shield Block","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ShieldBlock]</p>"},"requirements":{"value":""},"rules":[],"slug":"shield-block","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cJ2jYiJRZR43AJCJ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Double Slash","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The xill makes two scimitar Strikes against a single target. If both hit, combine their damage for the purpose of the target's resistances and weaknesses. The xill applies its multiple attack penalty to each strike normally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["flourish"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bysIJ8d5SoGqSABO","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Implant","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The xill is adjacent to a @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf], willing, or @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] creature</p>\n<hr />\n<p><strong>Effect</strong> The xill implants xill eggs in the creature's flesh.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"J8KaQAnTGQqYov9e","img":"systems/pf2e/icons/actions/Passive.webp","name":"Xill Eggs","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] condition from xill eggs doesn't improve on its own until the disease is cured or runs its course. It can be cured with a 10-minute operation that requires a successful @Check[type:medicine|dc:26|name:Remove Xill Eggs] check and deals [[/r 4d6[slashing]]] damage to the host</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:24]</p>\n<p><strong>Maximum Duration</strong> 24 hours</p>\n<p><strong>Stage 1</strong> infested with no ill effect (8 hours)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (8 hours)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} (4 hours)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and [[/r 2d6[bleed]]] as larval xills burrow out of the body and immediately fade away into the Ethereal Plane (1 hour)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ERoazbmYgnuBSYsk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Xill Paralysis","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the xill's bite Strike must attempt a @Check[type:fortitude|dc:24] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is immune to xill paralysis for 1 minute.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is paralyzed. It can attempt a new save at the end of each of its turns to recover, and the save DC decreases by 1 each round.</p>"},"requirements":{"value":""},"rules":[],"slug":"xill-paralysis","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"87CsjiBE7ODupetG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DdTBjSV81eJiSXEE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"x5Yu8D7agSUB59a4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2MTCYvVZPoiUdtUq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7nOPEN83zLuzsSXW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4OYFMbbC38lWGl4D","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Warfare Lore","sort":2300000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Xill","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":100,"temp":0,"value":100},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Aberration, Ethereal","level":{"value":6},"privateNotes":"","publicNotes":"<p>Xills visit the Material Plane, where they're often known as ethereal stalkers, primarily to maraud and to kidnap creatures back to their native Ethereal Plane. These four-armed, warmongering monsters paralyze their victims before implanting them with eggs using an ovipositor normally kept retracted behind their mandibles. Their single-minded drive to expand and conquer is so all-encompassing that while they work together dutifully and without dissent, there is little else in their lives.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aberration","ethereal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.cd2IaNGpdmHHZnrN"}}}
{"_id":"cijMuXBk8YUw2RoB","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"opNwYrwABCLTV4vZ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"mod":0,"value":12},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"rcWb1X7tL04A2SNN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness (At Will)","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"opNwYrwABCLTV4vZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Hp62DUOGaWaAPA8r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dLdRqT6UxTKlsPgp"}},"img":"systems/pf2e/icons/spells/death-knell.webp","name":"Death Knell","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target's @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value increases by 1.</p>\n<p><strong>Failure</strong> The target dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"opNwYrwABCLTV4vZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-knell","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature that has 0 HP"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PJOR80vFh20QH5qO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rthC6dGm3nNrt1xN"}},"img":"systems/pf2e/icons/spells/spectral-hand.webp","name":"Spectral Hand","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a semicorporeal hand out of your essence that delivers touch spells for you. Whenever you Cast a Spell with a range of touch, you can have the hand crawl to a target within range along the ground, touch it, and then crawl back to you. When making a melee spell attack with the hand, you use your normal bonuses. The hand can move as far as it needs to within range. The hand has your AC and saves, but any damage to the hand destroys it and causes you to take 1d6 damage.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"opNwYrwABCLTV4vZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spectral-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AccE0fme1xuVdjv5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"opNwYrwABCLTV4vZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K3wq9Adoadc6GXj6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"opNwYrwABCLTV4vZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"u2Swu9GqcWTekOge","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":700000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"opNwYrwABCLTV4vZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"k0MusTb6YfsJIQth","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"2d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":2,"value":"opNwYrwABCLTV4vZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fGJY7HWPzlpF9aZi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TVKNbcgTee19PXZR"}},"img":"systems/pf2e/icons/spells/shield.webp","name":"Shield","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You raise a magical shield of force. This counts as using the Raise a Shield action, giving you a +1 circumstance bonus to AC until the start of your next turn, but it doesn't require a hand to use.</p>\n<p>While the spell is in effect, you can use the @UUID[Compendium.pf2e.feats-srd.jM72TjJ965jocBV8] reaction with your magic shield. The shield has Hardness 5. After you use Shield Block, the spell ends and you can't cast it again for 10 minutes. Unlike a normal Shield Block, you can use the spell's reaction against the <em>@UUID[Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM]</em> spell.</p>\n<p>Heightening the spell increases the shield's Hardness.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.Jemq5UknGdMO7b73]</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The shield has Hardness 10.</p>\n<p><strong>Heightened (5th)</strong> The shield has Hardness 15.</p>\n<p><strong>Heightened (7th)</strong> The shield has Hardness 20.</p>\n<p><strong>Heightened (9th)</strong> The shield has Hardness 25.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"opNwYrwABCLTV4vZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JCt4Rcga5mbhfwPx","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.TDrO7Xdyn7juFy3c"}},"img":"systems/pf2e/icons/equipment/weapons/kukri.webp","name":"Kukri","sort":1000000,"system":{"MAP":{"value":""},"baseItem":"kukri","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>The blade of this foot‑long knife curves inward and lacks a cross guard at the hilt.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":6}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"sm","slug":"kukri","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"uncommon","value":["agile","finesse","trip"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"SO2jaHTafmBJ8DGi","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.cTBmQgWUyf50x3dY"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/black-lotus-extract.webp","name":"Black Smear Poison","sort":1100000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Many calignis use a debilitating poison crafted from subterranean fungi.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">T</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:16]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> As stage 1</p>\n<p><strong>Stage 3</strong> [[/r 1d6[poison]]] damage, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>"},"equipped":{"carryType":"held","handsHeld":1},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":5}},"quantity":2,"rules":[],"size":"med","slug":"black-smear-poison","source":{"value":"Pathfinder Bestiary"},"stackGroup":null,"traits":{"rarity":"uncommon","value":["alchemical","consumable","injury","poison"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"eUBZ8xXpWH2Gvg39","flags":{"pf2e":{"linkedWeapon":"JCt4Rcga5mbhfwPx"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Kukri","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["black-smear-poison"]},"bonus":{"value":11},"damageRolls":{"9ojmzf0ma9smuor9raee":{"damage":"1d6+3","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uzTaJDrIHuQpGZCH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VLQ2Vi92N8KogGpN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.I0HYG0ctCLP5JRsW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Blindness","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LightBlindness]</p>"},"requirements":{"value":""},"rules":[],"slug":"light-blindness","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gINTMtPPDP3qyAhd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sMQewzNATahHc65F","img":"systems/pf2e/icons/actions/Passive.webp","name":"Death Implosion","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the caligni slayer dies, their body implodes violently into nothingness, dealing [[/r 3d10[sonic]]] damage to creatures in a @Template[type:emanation|distance:10]. Each creature in the area must attempt a @Check[type:fortitude|dc:20|traits:damaging-effect] save.</p>\n<p>The slayer's gear and treasure are unaffected by the implosion and are left in a pile where they died.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is deafened for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s7GGq81IzCx73D2B","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Call to Blood","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Each caligni within 30 feet gains a +2 status bonus to attack rolls against @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] creatures. This bonus lasts for 1 minute.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.v54mj5jknAynlCM9]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WtPKkX18bEjTQBFy","img":"systems/pf2e/icons/actions/Passive.webp","name":"Soul Harvest","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The caligni slayer deals an additional [[/r 2d6[negative]]] damage to @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] creatures.</p>"},"requirements":{"value":""},"rules":[{"damageType":"negative","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uSy9TqYc4K5yZpqA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0EvxKSJxBXUaOvxw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IPT71neh2xagjt7i","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nT8CGvRUrSHtD6bI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2200000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JTzQfOFiMxRHo2p1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Caligni Slayer","system":{"abilities":{"cha":{"mod":2},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":1},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"death implosion","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Humanoid","level":{"value":3},"privateNotes":"","publicNotes":"<p>Caligni slayers possess greater occult talents than others of their kind. In most other calignis, the power bartered from the long-lost demigods known as the Forsaken merely burns within. But in caligni slayers, this power is a deep and terrible hunger. Slayers embrace their evil impulses as a result, and they seek to feed on others with their soul harvest ability to keep this supernatural hunger sated. Slayers denied the opportunity to feed descend into paranoia and, eventually, murderous rage.</p>\n<p>Delayed feeding improves but never fully restores their composure and patience. Perhaps the greatest manifestation of a slayer's hunger appears at the moment of their death. Upon its last breath, a slayer collapses into itself in a violent, lightless implosion, rather than the blinding eruption of other calignis' deaths, consuming the body itself in a final attempt at satiation.</p>\n<p>Slayers view themselves as the cleverest and most gifted of the calignis. They seethe with ill-concealed envy at the position of power caligni stalkers occupy, ever scheming to displace them and claim that power for their own. For their part, stalkers tolerate these machinations as an acceptable price for the talents slayers contribute to an enclave. If necessary, any slayer who grows too ambitious can become a brave sacrifice in battle, for the good of the enclave. In physical stature, slayers fall between the willowy caligni dancers and the diminutive creepers. Stalkers tower above most slayers-yet another source of slayers' envy and resentment.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["caligni","undercommon"]},"rarity":"uncommon","senses":{"value":"greater darkvision"},"size":{"value":"sm"},"value":["caligni","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.cijMuXBk8YUw2RoB"}}}
{"_id":"cmuCFkXdn1JuVTK4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"wPLUpFiWxDX00EQJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d12+10","damageType":"piercing"}},"description":{"value":""},"rules":[{"diceNumber":1,"dieSize":"d12","key":"DamageDice","label":"Powerful Charge","predicate":["powerful-charge"],"selector":"strike-damage"},{"key":"FlatModifier","label":"Powerful Charge","predicate":["powerful-charge"],"selector":"strike-damage","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"B4lZzVAkZocFD4OC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hoof","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d6+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"SOgonEKuJHWkgeNc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z3wK3ehfyd0WrBic","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OC4UGWpbAZyLbFb6","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The gorgon breathes a @Template[type:cone|distance:60] of green gas. Each creature in the area must attempt a @Check[type:fortitude|dc:25] save.</p>\n<p>The gorgon can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature's body hardens and stiffens, causing it to become @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] for 1 minute. It can attempt a new save at the end of each of its turns.</p>\n<p><strong>Critical Failure</strong> The creature becomes petrified permanently.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["earth","incapacitation","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Stt8YZwfNCRzNgkQ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Powerful Charge","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The gorgon Strides twice, then makes a horn Strike. If it moved at least 20 feet from its starting position, the Strike's damage is increased to 3d12+12.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"powerful-charge","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9EJRdPBHkHMyY0yk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, hoof, @Check[type:reflex|dc:26|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"a0chtSi61FwCDXcS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Gorgon","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":135,"temp":0,"value":135},"immunities":[{"type":"petrified"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast","level":{"value":8},"privateNotes":"","publicNotes":"<p>Though they may resemble constructs to the untrained eye due to their metallic, interlocking armor plates that look and feel like polished stone, gorgons are a creature of flesh and bone. These ill-tempered beasts greet interlopers with a charge or trample accompanied with belches of petrifying breath. Gorgons are dangerous on their own, and when they band together in herds, they become especially deadly.</p>\n<p>Gorgons typically subsist on petrified flesh or fossils. These supernatural beasts can gain sustenance from natural stone if they must, though they find raw stone flavorless, so it's not a preferred food source. In battle, gorgons use their petrifying breath to turn their prey into stone. They break up the resulting statues with their hooves or horns and swallow the stony chunks with loud chewing bites. Gorgons cannot digest unpetrified organic material, and if they try, they experience sickness and great gastrointestinal peril. Such discomforts are not life threatening to gorgons, but they do make the creatures even more ill tempered than usual-much to the chagrin of anyone they subsequently encounter.</p>\n<p>Gorgon flesh tastes vaguely like beef, but with a gritty, earthy texture and aftertaste that most meat connoisseurs find off-putting. Creatures with a close association to earth and stone are more likely to find the flavor appetizing; stone giants in particular consider gorgon steaks to be delicacies. Some cultures, notably dwarven cultures, consider the preparation of gorgon for meals as both a physical and a culinary challenge. Chefs who work with gorgon flesh can find renown for their skill in creating palatable dishes from such naturally unpalatable meat.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.cmuCFkXdn1JuVTK4"}}}
{"_id":"coNTMrHerjBIf2ig","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"GS4ThRRm7cy5BuYJ","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.9iDqOLNFKxiTcFKE"}},"img":"systems/pf2e/icons/equipment/weapons/mace.webp","name":"Oar (Functions as Mace)","sort":100000,"system":{"MAP":{"value":""},"baseItem":"mace","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>With a stout haft and a heavy metal head, a mace is sturdy and allows its wielder to deliver powerful blows and dent armor.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"mace","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["shove"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"mRiJSf4IJmyEQ9Rp","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Oiq3QgLrM4i3W5Hg"}},"img":"systems/pf2e/icons/equipment/weapons/ogre-hook.webp","name":"Fish Hook","sort":200000,"system":{"MAP":{"value":""},"baseItem":"ogre-hook","bonus":{"value":0},"bonusDamage":{"value":0},"category":"advanced","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d10"},"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"pick","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"ogre-hook","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"uncommon","value":["thrown-30","trip"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"FnwUcB0l68viXYtQ","flags":{"pf2e":{"linkedWeapon":"mRiJSf4IJmyEQ9Rp"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fish Hook","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":["hooked"]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d10+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UYeaGbpn427tN1hJ","flags":{"pf2e":{"linkedWeapon":"GS4ThRRm7cy5BuYJ"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Oar","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2rJdPiiHOrVnLUyK","flags":{"pf2e":{"linkedWeapon":"mRiJSf4IJmyEQ9Rp"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fish Hook","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":["hooked"]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d10+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0Q0S3Hd1xOjt3Ked","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bJzQGcgwU0vilj1V","img":"systems/pf2e/icons/actions/Passive.webp","name":"Culdewen's Curse","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A culdewen that captures a creature is compelled to immediately retreat to a secluded place to eat, typically journeying by boat. The travel to the secluded place always takes at least 1 day. Their captive is cursed to vanish on the journey-typically being lost in the water or consumed by aquatic creatures-and can be recovered only by a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell or similarly powerful magic.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","label":"Against Curses","predicate":["curse"],"selector":"saving-throw","type":"status","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","enchantment","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GYapjknILGOMiV84","img":"systems/pf2e/icons/actions/Passive.webp","name":"-2 Status Bonus on Saves vs. Curses","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["curse"],"selector":"saving-throw","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"suaF5gRPb1TibfpQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hooked","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature struck by the culdewen's fish hook is skewered, taking [[/r 1d4[bleed]]] as long as the hook remains stuck in it. The fish hook can be removed if a creature @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} (@Check[type:athletics|dc:25]), pulling it free.</p>"},"requirements":{"value":""},"rules":[],"slug":"hooked","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bKdGH4QNZyOm2rhg","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Land the Fish","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A creature is hooked by the culdewen's fish hook and adjacent to the culdewen</p>\n<hr />\n<p><strong>Effect</strong> The culdewen hoists the creature over their shoulder, as though it weighs no more than a fish. Unless the creature is unable to act, the culdewen must attempt an Athletics check against the creature's Fortitude DC. On a success, the creature is @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] by the culdewen. @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escaping} from the restrained condition (DC 25) also allows a creature to remove the hook.</p>\n<p>While hoisting a creature, the culdewen gains a +20-foot status bonus to their Speeds and is compelled to escape with it (see culdewen's curse above).</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"land-the-fish","toggleable":true},{"key":"FlatModifier","predicate":["land-the-fish"],"selector":"speed","type":"status","value":20}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Da6b96ZUkpdT5y8i","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Reel In","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The culdewen pulls the rope attached to their hook. If they have no creature hooked, the fish hook returns to the culdewen's hand. If a creature is hooked, the culdewen attempts an Athletics check against the creature's Fortitude DC, pulling it up to 30 feet closer on a success (60 feet on a critical success).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fiJwhvqSCYbkgaJg","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swear","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The culdewen unleashes a string of invectives. Each creature that hears them must attempt a @Check[type:will|dc:25] save, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY]</em> and is then temporarily immune for 24 hours. Even on a failed save, the curse ends automatically after 1 day.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","curse","enchantment","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AevXyX3kjfxDe5b7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Zxyzb6A22CLmRa4s","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1400000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"peYASIN4EIrXTM85","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oR3DFRZDU8nGWqxh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"27VDcYxOuStCRZ4n","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Sailing Lore","sort":1700000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oZXN7eVVqC9suxhr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NeyskunH8O5jCfE3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Culdewen","system":{"abilities":{"cha":{"mod":4},"con":{"mod":1},"dex":{"mod":5},"int":{"mod":-1},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":"-2 status to all saves vs. curses"},"hp":{"details":"","max":105,"temp":0,"value":105},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":40},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fey","level":{"value":7},"privateNotes":"","publicNotes":"<p>Perpetually cursed to hunger and failure, a culdewen plies waterways in search of appealing fish to catch-the bigger the better. Of course, this diminutive, emaciated fey calls every living creature a \"fish.\" Only other fey are exempt, and they tend to consider culdewens lost causes. A culdewen can never find satisfaction. Each time they catch a fish, a magical curse forces them to hunt for an appealing spot to dine-an island, cove, or abandoned dock or shack where they can eat in peace. By the time they arrive, their catch will be gone. Every time. Forever.</p>\n<p>A foul mood hovers over a culdewen, causing them to swear colorfully, smack things with their oar, and shake their tiny fists at the sky. Conversation with a culdewen is fruitless, as they talk in circles, speaking only of fishing and the weather. Capturing a \"fish\" gives a culdewen a rare moment of happiness; the culdewen capers and ululates, pleased with their catch, and rushes off to their boat.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["amphibious","fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.coNTMrHerjBIf2ig"}}}
{"_id":"cu6Bl5pFByrpinxd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xzuxIMk5QK7iPQ9j","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"mod":0,"value":29},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"dbOkQYP7WwCgZOu4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n9MAvIwdPob15PdI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"8d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aCECKfDgfb3PoSkf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand. Shaking Ground The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks. Fissures Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require @Check[type:athletics|dc:15|traits:action:climb] to Climb. Collapse Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UjykjBnpxp7xQ7Io","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7PJSqUeKxTqOVrPk"}},"img":"systems/pf2e/icons/spells/power-word-stun.webp","name":"Power Word Stun","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You stun the target with an arcane word of power. Once targeted, the target is then temporarily immune for 10 minutes.</p>\n<p>The effect of the spell depends on the target's level.</p>\n<ul>\n<li><strong>13th or Lower</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for [[/br 1d6 #rounds]]{1d6 rounds}.</li>\n<li><strong>14th-15th</strong> The target is Stunned for 1 round.</li>\n<li><strong>16th or Higher</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-stun","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":["auditory","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sd6ThosFkLyZxwFM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.a3aQxCpoj1q1NQxC"}},"img":"systems/pf2e/icons/spells/sunburst.webp","name":"Sunburst","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"9d10"}}},"description":{"value":"<p>A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to creatures and objects in the area, plus 8d10 additional positive damage to undead creatures. Each creature and object in the area must attempt a Reflex save. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.</p>\n<hr /><strong>Critical Success</strong> The creature or object is unaffected.\n<p><strong>Success</strong> The creature or object takes half damage.</p>\n<p><strong>Failure</strong> The creature or object takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature or object takes full damage. If it's a creature, it becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] permanently.</p>\n<hr /><strong>Heightened (+1)</strong> The fire damage increases by 1d10, and the positive damage against undead increases by 1d10."},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sunburst","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["fire","light","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aknEGthXml9EVrs1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TNXqM4US8kfBfMOP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aK8hjW8uWawfmA33","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Yk3t4ekEiFIoEz9c"}},"img":"systems/pf2e/icons/spells/power-word-blind.webp","name":"Power Word Blind","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You utter an arcane word of power that can make the target @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] upon hearing it. Once targeted, the target is then temporarily immune for 10 minutes. The effect of the spell depends on the target's level.</p>\n<hr />\n<p><strong>11th or Lower</strong> The target is Blinded permanently.</p>\n<p><strong>12th-13th</strong> The target is Blinded for [[/br 1d4 #minutes]]{1d4 minutes}.</p>\n<p><strong>14th or Higher</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The levels at which each outcome applies increase by 2.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"power-word-blind","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane"]},"traits":{"rarity":"uncommon","value":["auditory","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ofun5QHmnppWzdgV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EfFMLVbmkBWmzoLF"}},"img":"systems/pf2e/icons/spells/remove-fear.webp","name":"Remove Fear (At will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a touch, you ease a creature's fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-fear","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"47RvePSvdLYXjHac","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"7d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0BT4rsp6NVFOXHYe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ehfIdAzcCZ4S6g8h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Hnc7eGi7vyZenAIm"}},"img":"systems/pf2e/icons/spells/breath-of-life.webp","name":"Breath of Life","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"healing"},"value":"4d8"}}},"description":{"value":"<p><strong>Trigger</strong> A living creature within range would die.</p>\n<hr />\n<p>Your blessing revives a creature at the moment of its death. You prevent the target from @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] and restore Hit Points to the target equal to 4d8 plus your spellcasting ability modifier. You can't use breath of life if the triggering effect was disintegrate or a death effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"breath-of-life","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qFXoY7Kx7yafyTFR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gsYEuWv04XTDxe91"}},"img":"systems/pf2e/icons/spells/call-spirit.webp","name":"Call Spirit","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare candles and incense worth a total value of 50 gp"},"damage":{"value":{}},"description":{"value":"<p>You tear the veil to the afterlife and call a spirit from its final resting place. You must call the spirit by name, and you must provide a connection to the spirit, such as a possession, a garment, or a piece of its corpse. A spirit unwilling to heed your call can attempt a Will save to avoid it; on a critical success, a trickster spirit impersonates the spirit you meant to call. The DC of the Will save is 2 lower if you haven't met the spirit in life. Either way, the spirit appears as a wispy form of the creature you meant to call. Each minute of the duration, you can ask the spirit a question. It can answer how it pleases or even refuse to answer. If the spirit isn't in the afterlife (such as if it's an undead), all results other than critical failures use the failure effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The spirit is particularly cooperative, and even if it has strong reasons to deceive you, it takes a -2 circumstance penalty to its Deception checks.</p>\n<p><strong>Success</strong> You call the spirit.</p>\n<p><strong>Failure</strong> You fail to call a spirit.</p>\n<p><strong>Critical Failure</strong> One or more evil spirits appear and attack.</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Occultism (expert) or Religion (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Occultism or Religion (whichever isn't used for the primary check)"},"slug":"call-spirit","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 hour"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H0tHTzxLJdapxSTJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YvXKGlHOt7mdW2jZ"}},"img":"systems/pf2e/icons/spells/death-ward.webp","name":"Death Ward","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield a creature from the ravages of negative energy.</p>\n<p>It receives a +4 status bonus to saves against death and negative effects, gains negative resistance 10, and suppresses the effects of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] condition.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.s6CwkSsMDGfUmotn]</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-ward","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 living creature touched"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iQ847whFi4kDiEDu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (Constant) (Evil only)","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GqxW8S3qcM8jVqqJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"W3iM7tfpYxqNf3Bi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnaLVgxZ9ryUFmUr"}},"img":"systems/pf2e/icons/spells/restoration.webp","name":"Restoration","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to reduce the stage of the same exposure to a given toxin.</p>\n<ul>\n<li><strong>Lessen a Toxin</strong> Reduce the stage of one toxin the target suffers from by one stage. This can't reduce the stage below stage 1 or cure the affliction.</li>\n<li><strong>Reduce a Condition</strong> Reduce the value of the target's @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm], @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], or @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg] condition by 2. You can instead reduce two of the listed conditions by 1 each.</li>\n</ul>\n<hr />\n<p><strong>Heightened (4th)</strong> Add @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] to the list of conditions you can reduce. When you lessen a toxin, reduce the stage by two. You also gain a third option that allows you to reduce the target's @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] value by 1. You can't use this to reduce a permanent Doomed condition.</p>\n<p><strong>Heightened (6th)</strong> As the 4th-level restoration, but you can reduce a permanent Doomed condition if you add a spellcasting action and a material component while Casting the Spell, during which you provide 100 gp worth of diamond dust as a cost.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":3,"value":3},"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restoration","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XFEIF7hbHDH4Ht0r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO"}},"img":"systems/pf2e/icons/spells/resurrect.webp","name":"Resurrect","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"diamonds worth a total value of 75 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You attempt to call forth the target's soul and return it to its body. This requires the target's body to be present and relatively intact. The target must have died within the past year. If @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] has decided that the target's time has come or the target doesn't wish to return, this ritual automatically fails, but you discover this after the successful Religion check and can end the ritual without paying the cost.</p>\n<hr />\n<p><strong>Critical Success</strong> You resurrect the target. They return to life with full Hit Points and the same spells prepared and points in their pools they had when they died, and still suffering from any long-term debilitations of the old body. The target meets an agent of their deity during the resurrection who inspires them, granting them a +1 status bonus to attack rolls, Perception, saving throws, and skill checks for 1 week. The target is also permanently changed in some way by their time in the afterlife, such as gaining a slight personality shift, a streak of white in the hair, or a strange new birthmark.</p>\n<p><strong>Success</strong> As critical success, except the target returns to life with 1 Hit Point and no spells prepared or points in any pools, and still is affected by any long-term debilitations of the old body. Instead of inspiring them, the character's time in the Boneyard has left them temporarily debilitated. The target is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 week; these conditions can't be removed or reduced by any means until the week has passed.</p>\n<p><strong>Failure</strong> Your attempt is unsuccessful.</p>\n<p><strong>Critical Failure</strong> Something goes horribly wrong-an evil spirit possesses the body, the body transforms into a special kind of undead, or some worse fate befalls the target.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can resurrect a target of up to 12th level, and the base cost is 125 gp.</p>\n<p><strong>Heightened (7th)</strong> You can use resurrect even with only a small portion of the body; the ritual creates a new body on a success or critical success. The target must have died within the past decade. The ritual requires four secondary casters, each of whom must be at least half the target's level. The target can be up to 14th level, and the base cost is 200 gp.</p>\n<p><strong>Heightened (8th)</strong> As 7th level, but the target can be up to 16th level and the base cost is 300 gp.</p>\n<p><strong>Heightened (9th)</strong> You can use resurrect even without the body as long as you know the target's name and have touched a portion of its body at any time. The target must have died within the past century, and it doesn't gain the negative conditions on a success. The ritual requires eight secondary casters, each of whom must be at least half the target's level. The target can be up to 18th level, and the base cost is 600 gp.</p>\n<p><strong>Heightened (10th)</strong> As 9th level, except it doesn't matter how long ago the target died. The ritual requires 16 secondary casters, each of whom must be at least half the target's level. The target can be up to 20th level, and the ritual's base cost is 1,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Medicine, Society"},"slug":"resurrect","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dead creature of up to 10th level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MKjUJB31R5kiPnhA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cMrDWgOf9PHIIIZT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R1yZI6IRZc1d6a6H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0GQHGctw4eKLa0VU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BCuHKrDeJ4eq53M6"}},"img":"systems/pf2e/icons/spells/remove-paralysis.webp","name":"Remove Paralysis","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A surge of energy frees a @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] creature. You can attempt to counteract a single effect imposing the Paralyzed condition on the target. This does not cure someone who is Paralyzed from some natural state or effect, such as paralysis caused by non-magical wounds or toxins.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-paralysis","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yniZCJzh538SdgOX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.joEruBVz31Uxczzq"}},"img":"systems/pf2e/icons/spells/angelic-messenger.webp","name":"Angelic Messenger","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport yourself to either a celestial plane or a world on the Material Plane where worshippers of your patron can be found. You must be of no higher level than double <em>angelic messenger's</em> spell level</p>\n<hr />\n<p><strong>Critical Success</strong> As success, but if you've never visited that plane or world before, you appear right in front of the message's intended recipient.</p>\n<p><strong>Success</strong> You arrive on the target plane or world at the last location you visited on that plane or world, or to a random location within 10d10 miles of your message's intended recipient if you've never visited that plane or world before.</p>\n<p><strong>Failure</strong> You don't travel.</p>\n<p><strong>Critical Failure</strong> You accidentally travel to the wrong plane, possibly a dangerous plane.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be an angel)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"angelic-messenger","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yniZCJzh538SdgOX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.joEruBVz31Uxczzq"}},"img":"systems/pf2e/icons/spells/angelic-messenger.webp","name":"Angelic Messenger","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport yourself to either a celestial plane or a world on the Material Plane where worshippers of your patron can be found. You must be of no higher level than double <em>angelic messenger's</em> spell level</p>\n<hr />\n<p><strong>Critical Success</strong> As success, but if you've never visited that plane or world before, you appear right in front of the message's intended recipient.</p>\n<p><strong>Success</strong> You arrive on the target plane or world at the last location you visited on that plane or world, or to a random location within 10d10 miles of your message's intended recipient if you've never visited that plane or world before.</p>\n<p><strong>Failure</strong> You don't travel.</p>\n<p><strong>Critical Failure</strong> You accidentally travel to the wrong plane, possibly a dangerous plane.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be an angel)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"angelic-messenger","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JmDgxqqc3eNEkSE7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":8,"value":"xzuxIMk5QK7iPQ9j"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ED7Sb3O9SLxFnTRr","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO"}},"img":"systems/pf2e/icons/spells/resurrect.webp","name":"Resurrect","sort":2700000,"system":{"ability":{"value":""},"area":null,"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"total":32,"value":32},"brokenThreshold":{"value":0},"bulkCapacity":{"value":""},"category":{"value":"ritual"},"collapsed":false,"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"damageType":"slashing","die":"3d12+16","value":{}},"damageRolls":{"0":{"damage":"3d12+16","damageType":"slashing"},"1":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"duration":{"value":""},"equipped":{"value":false},"equippedBulk":{"value":""},"hardness":{"value":0},"hasCounteractCheck":{"value":false},"hp":{"value":0},"identification":{"status":"identified"},"identified":{"value":false},"invested":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"maxHp":{"value":0},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Medicine, Society"},"slug":"resurrect","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dead creature of up to 10th level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["healing","cantrip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YBf7cE1gXS2MxYx2","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.UX71GkWBL9g41VwM"}},"img":"systems/pf2e/icons/equipment/weapons/greatsword.webp","name":"Greatsword","sort":2800000,"system":{"MAP":{"value":""},"baseItem":"greatsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d12"},"description":{"value":"<p>This immense two‑handed sword is nearly as tall as its wielder. Its lower blade is often somewhat dulled to allow it to be gripped for extra leverage in close‑quarter fights.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":2},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":2}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"lg","slug":"greatsword","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["versatile-p"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"ED7Sb3O9SLxFnTRr","flags":{"pf2e":{"linkedWeapon":"YBf7cE1gXS2MxYx2"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Holy 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The area in the aura is difficult terrain for evil creatures.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.I5Fd4TkIKRJT6WXf]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"allies","events":["enter"],"includesSelf":false,"uuid":"Compendium.pf2e.bestiary-effects.I5Fd4TkIKRJT6WXf"}],"key":"Aura","radius":20,"slug":"aura-of-righteousness","traits":["divine","evocation"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q57wXsK3JdmLYoDR","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Blade of Justice","sort":3700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The planetar makes a greatsword Strike against a target it detects as evil. 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They exist to destroy evil that cannot be redeemed, and they often leave prolonged dialogue to other angels. Of course, no planetar ignores the importance of diplomacy, but they know that others among the angelic hosts are better suited to that task, while they focus on the larger picture. In angelic armies, planetars serve as commanders or generals. 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A Medium or smaller creature struck by this attack must succeed at a @Check[type:reflex|dc:24] save or be automatically @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731]{Shoved} back 5 feet and knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] by the force of the blow.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"rhinoceros-charge","toggleable":true},{"diceNumber":1,"key":"DamageDice","predicate":["rhinoceros-charge"],"selector":"horn-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vorcYiRkw5YIs0Qy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, foot, @Check[type:reflex|dc:21|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ElcwRl4Jmj2OkZWA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XVc8kZ1rqWctIdcW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":900000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Woolly Rhinoceros","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":5},"dex":{"mod":1},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":"+2 status to all saves vs. cold"},"hp":{"details":"","max":100,"temp":0,"value":100},"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":6},"privateNotes":"","publicNotes":"<p>Even bulkier than their non-woolly cousins, these rhinoceroses have a shaggy pelt of long, thick fur and a huge crescent-shaped horn. Woolly rhinos inhabit areas of arid tundra and cold steppes, spending much of their day grazing for sustenance.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.dBUiB3Hyh0hN8Exc"}}}
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This Strike doesn't count toward the peluda's multiple attack penalty, and the peluda's multiple attack penalty doesn't apply to this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QmK15RaSe9yfdYIR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable Tail","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If the peluda takes 30 or more slashing damage from a critical hit, the attacker severs the peluda's tail. The peluda takes [[/r 2d6[bleed]]] and can't make tail attacks until their tail grows back (in about 1 week).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"djpxVgfWCno4NZwq","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The peluda breathes a torrent of flames that deals [[/r 7d10[fire]]] damage in a @Template[type:line|distance:60] (@Check[type:reflex|dc:29|basic:true] save).</p>\n<p>They can't use their Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MwuE7Ua1AaKVpFBo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Peluda Venom","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:29]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}, and flat-footed (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}, and flat-footed (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"peluda-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"71Xez8c9broSGKbf","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Quill Barrage","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The peluda bristles their quills and shakes, sending dozens of spear-like barbs in every direction. All creatures within 30 feet take [[/r 11d6[piercing]]] damage (@Check[type:reflex|dc:29|basic:true] save) and are exposed to peluda venom if they take any damage.</p>\n<p>The peluda can't use Quill Barrage again for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LYl70MYcQUy11TXM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.LbnsT8yXchHMQT3t"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Knockdown","sort":1100000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedKnockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r8yekdeHps8BPgSo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FgFcScByP17pySbQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Peluda","system":{"abilities":{"cha":{"mod":3},"con":{"mod":5},"dex":{"mod":3},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":170,"temp":0,"value":170},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":30}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Dragon","level":{"value":10},"privateNotes":"","publicNotes":"<p>Peludas are wild and savage dragons that favor reedy marshlands, sparsely forested bogs, and river valleys for lairs. A single peluda typically claims a stretch of waterways a few miles in length, then systematically drives off any potential rivals so that the peluda can despoil the land as they please, leaving clawed footprints on muddy riverbanks, toppling trees, and impaling half-eaten corpses on their quills as trophies left to rot. They venture beyond their domains to hunt, roasting prey with their breath or pulverizing them with their tails, burning and killing for cruel sport before slithering, sated, back to their mucky lairs.</p>\n<p>Peludas despise weakness and loathe creatures smaller than themselves, especially humanoids, whom they see as fragile and soft, good only for eating or breaking. In contrast, peludas have a massive inferiority complex regarding more impressive creatures-especially larger and stronger dragons. Peludas will try anything to become stronger, including ingesting shiny coins, gems, and jewelry, which old folk tales claim will strengthen their quills and fire breath.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["draconic"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["dragon","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.drtCZDDoESPSUqH7"}}}
{"_id":"duaHanGHvRGhUtB5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3jVmH3McNsX8B0Od","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":27},"damageRolls":{"247m15psslctq68fxody":{"damage":"3d6+11","damageType":"piercing"},"nedx8huf1rg8l20eu00y":{"damage":"3d6","damageType":"poison"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"frIks1GEvtVQAPPw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Vine","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":27},"damageRolls":{"coidn8flg365fwu7za0w":{"damage":"3d10+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"61GyOh9BdFBPZCUD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S7QInhdroOaf7k84","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cDS4azJaDaRZITrQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cold Vulnerability","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When exposed to a cold effect, the viper vine is overwhelmed by lethargy, becoming @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UcQu3REAJGDNFfE0","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Captivating Pollen","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The viper vine releases a @Template[type:emanation|distance:60] of invisible pollen that stays in the air for 5 rounds unless dispersed by a moderate or stronger wind. Each creature that enters or starts its turn in the area must attempt a @Check[type:will|dc:33] save or be captivated.</p>\n<p>The viper vine can't use Captivating Pollen for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to Captivating Pollen for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg], and it must spend each of its actions to move closer to the viper vine as expediently as possible while avoiding obvious dangers. If a captivated creature is adjacent to the viper vine, it stays still and doesn't act. It ceases to be fascinated if it's no longer in the pollen aura at the end of its turn.</p>\n<p><strong>Critical Failure</strong> As failure, plus the creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","incapacitation","mental","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MWff0Ro0CLotg930","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (3d8+8)[bludgeoning]]] damage, @Check[type:fortitude|dc:33|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6gwNFiImkw2H0QWA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KRXpXn3HE9STwBuO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"T6q7EUEzuFX5iDu5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Viper Vine","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":-4},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":270,"temp":0,"value":270},"initiative":{"statistic":"perception"},"perception":{"value":22},"resistances":[{"type":"poison","value":15}],"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Plant","level":{"value":13},"privateNotes":"","publicNotes":"<p>A voracious, flesh-eating carnivore, the viper vine has a single enormous blossom arising from a thick, leafy tangle of snake-like vines. When the plant senses the approach of suitable prey through its sensitive, shallowly buried root system, it rises up like an agitated snake and unfurls its brightly colored bloom, an act that releases a cloud of mind-numbing pollen. Persistent stories claim the viper vine can lure prey into its clutches by swaying with a hypnotic motion, but this effect is in fact created by this invisible, odorless pollen cloud.</p>\n<p>Since a viper vine gains nourishment by consuming creatures rather than through ingesting moisture and soil, it has developed rudimentary locomotion and can drag itself along the ground with its tentacle-like roots. It even has a form of rudimentary sentience, allowing it to not only discern differences in prey and make limited tactical decisions, but also to avoid creatures that are particularly large or dangerous-looking.</p>\n<p>The area around viper vine hunting grounds is often strewn with the partially devoured remains of victims. It's not unusual to find the rotting corpses of wild animals, ill-fated adventurers, and even giants in the plant's immediate vicinity, along with a scattering of incidental treasure left behind on the corpses. A viper vine rarely returns to the carcass of a creature it killed earlier, preferring to hunt fresh meat.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":24},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, tremorsense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.duaHanGHvRGhUtB5"}}}
{"_id":"dvZM7hGNDu8olV7A","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Hu5L9AYzwJsXxIDY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense 30 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"storTBRDZBrko2mc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ome4gBGaz20PH3OU","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Blood Draining Bites","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 2d6[bleed]]] and is exposed to brood leech swarm venom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SZrUoVGK2e5HE1dm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Brood Leech Swarm Venom","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:21]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and -5-foot status penalty to Speed (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and -10-foot status penalty to Speed (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AFK5kD0lLwRXX5ZJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"khLwAHd9okdy49Or","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Brood Leech Swarm","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":0},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":40,"temp":0,"value":40},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"type":"bludgeoning","value":2},{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"swim","value":20}],"value":5},"weaknesses":[{"type":"area-damage","value":5},{"type":"salt","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":4},"privateNotes":"","publicNotes":"<p>Most smaller species of leeches do not tend to swarm, but brood leeches are prone to gathering in seething, undulant mats of squirming gluttony. When they gather in sufficient numbers to swarm, they eschew the stealth of a lone leech's feeding methods in favor of swift and merciless feeding. In these situations, their mild venom can affect much larger creatures than their usual prey.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"tremorsense 30 feet"},"size":{"value":"lg"},"value":["amphibious","animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.dvZM7hGNDu8olV7A"}}}
{"_id":"dwyt7e1EZPjw9KBB","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ElDo5C9tGNaFEyUo","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"0":{"damage":"2d6+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"8PpUoIkvn5HDKBBp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U7WoIw4znbFwFj7t","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CeExWr00cFSdrZ4J","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.nZMQh4AaBr291TUf"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Buck","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>DC 28</p>\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Buck]</p>"},"requirements":{"value":""},"rules":[],"slug":"buck","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FNSLMfCQHDGPvjsv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Sudden Retreat","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The giant hippocampus makes a tail Strike, then Swims with a +10-foot circumstance bonus to its swim Speed. It gains a +2 circumstance bonus to AC against reactions triggered by this movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rxZATN4131erNplj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TV9oeybcaVUrHYFb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Hippocampus","system":{"abilities":{"cha":{"mod":1},"con":{"mod":7},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[{"type":"swim","value":80}],"value":10}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":8},"privateNotes":"","publicNotes":"<p>Living in the deepest reaches of the ocean, giant hippocampi haven't been sighted near the shore and are often regarded as legends made up by sailors.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.dwyt7e1EZPjw9KBB"}}}
{"_id":"e0PXAtnDnJo4ggFX","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"aeyCi4yAR1t8VtMz","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"mod":0,"value":23},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"3uRLdLFqMcwv98J5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"14d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"uses":{"max":3,"value":3},"value":"aeyCi4yAR1t8VtMz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jZKxpsarp1yG1Sgo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"uses":{"max":3,"value":3},"value":"aeyCi4yAR1t8VtMz"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GJECjnP6onECplMu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":["drink-blood"]},"bonus":{"value":27},"damageRolls":{"2y21efogfq2jp7zz5tbj":{"damage":"3d10+17","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"roCv7KuzhfzP7hQD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":27},"damageRolls":{"gy4qy1vhl4pc3uty8i60":{"damage":"3d6+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KqYkMZZ4hM5T9rej","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8GQKAYkj3NIJHurF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Children of the Night","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The presence of a vrykolakas ancient inspires savage creatures to crawl forth to do its bidding, including rat swarms, wargs, werewolves, and similar creatures. The vrykolakas ancient can give telepathic orders to these creatures within 100 feet, but they can't communicate back.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tTPvWYYvp1PgybyK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swift Tracker","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The vrykolakas moves at full Speed while @UUID[Compendium.pf2e.actionspf2e.EA5vuSgJfiHH7plD]{Tracking}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zUZAQv67fQN1itGn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WPVTRIdQSTbDZImk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Feral Possession","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p><strong>Trigger</strong> The vrykolakas is reduced to 0 Hit Points, and an animal is within 100 feet</p>\n<hr />\n<p><strong>Effect</strong> Unlike most other undead, a vrykolakas isn't destroyed when it reaches 0 HP. Instead, it attempts to cast its spirit into an animal within 100 feet, which must attempt a Will save (DC 33). On a failure, the animal is possessed. This has the effects of the <em>@UUID[Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m]</em> spell, but it lasts a number of days equal to the vrykolakas's level. This possession can't be counteracted with magic (though remove curse works against it normally).</p>\n<p>If the animal succeeds at its save, the vrykolakas can attempt to possess a different animal within 100 feet. If at any point an animal critically succeeds at its save or no animal is within 100 feet, the vrykolakas fails to possess anything and is destroyed.</p>\n<p>A vrykolakas possessing an animal seeks out its burial site (see Burial Site Bound) immediately, burying itself there. While the vrykolakas is in this state of recovery, its animal host is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], and beheading it destroys the vrykolakas and kills its host. Removing the curse destroys the vrykolakas and returns the animal to normal.</p>\n<p>After [[/r 1d4 #days]]{1d4 days}, if the vrykolakas hasn't been destroyed, the animal dies and the vrykolakas rises in a new body that's identical to its previous one, formed from the animal's remains.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","incapacitation","mental","necromancy","possession"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sSAVmevencpx75UB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pestilential Aura","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:5]{5 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:fortitude|dc:33]</p>\n<p>Creatures beginning their turn in the area while the vrykolakas is in its true form are exposed to bubonic plague.</p>\n<hr />\n<p><strong>Bubonic Plague</strong></p>\n<p>This widespread illness can sweep through entire communities, leaving few unaffected. The first indication of the disease is a telltale swelling of glands. In some cases, the disease can move into your lungs (pneumonic plague) or blood (septicemic plague), which is even more fatal.</p>\n<p>If you have bubonic plague, you can't remove the @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] condition while affected.</p>\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> fatigued (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and fatigued (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}, fatigued, and take [[/r 1d6[bleed]]] every [[/r 1d20 #minutes]]{1d20 minutes}</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":5,"slug":"pestilential-aura","traits":["aura","divine","necromancy"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JGEy5BcX7MQ17sdA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vrykolakas Vulnerabilities","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Vrykolakas all have the following vulnerabilities.</p><ul><li><strong>Burial Site Bound</strong> A vrykolakas is bound to the place of its death or interment. It must return to this location once per week and bury itself in the earth for 24 hours, during which time it is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] and can be beheaded. If it is unable to return to this site, it is reduced to 0 Hit Points and attempts to use Feral Corruption; if this host animal can't return to the burial site before the possession effect ends, the vrykolakas is destroyed and the animal host returns to normal.</li><li><strong>Vulnerable to Decapitation</strong> A vrykolakas that is beheaded can't use its Feral Possession, and a beheaded corpse cannot rise as a vrykolakas.</li></ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x1kqxURcucjG3BaP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>A vrykolakas ancient can transform into a form resembling the body it had in life, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV]</em> but with unlimited duration. It loses its fangs and claw Strikes but gains a +2 circumstance bonus to Deception checks to @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} in this form.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"change-shape","toggleable":true},{"key":"FlatModifier","label":"Impersonating while Shape Changed","predicate":["change-shape","action:impersonate"],"selector":"deception","type":"circumstance","value":2}],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DC3068Ne4eQKeeW1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Create Spawn","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If a creature dies after being reduced to 0 HP by Drink Blood, a vrykolakas ancient can turn this creature into a vrykolakas spawn by donating some of its own blood to the creature and burying it in earth for 3 nights.</p>\n<p>Such vrykolakas spawn are generally friendly to the vrykolakas that created them, but they are not under its control and typically wander off on their own rampage within [[/r 1d6 #days]]{1d6 days} of their creation.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","downtime","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G0D3kQHUd2mouA90","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dominate Animal","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>DC 33,</p>\n<p>The vrykolakas can cast <em>@UUID[Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P]</em> at will as a divine innate spell that affects only animals. A creature that succeeds is immune to that vrykolakas's Dominate Animal for 24 hours. Destroying the vrykolakas ends the effect, but reducing it to 0 HP does not.</p>\n<p>A dominated animal takes a -4 circumstance penalty to saving throws against the vrykolakas's Feral Possession.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pTjXZs6ZwSF31KLb","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drink Blood","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The vrykolakas' last action was a successful fangs Strike</p>\n<hr />\n<p><strong>Effect</strong> The vrykolakas sinks its fangs into that creature to drink its blood. This requires an Athletics check against the creature's Fortitude DC. On a success, the creature becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}, and the vrykolakas regains 25 HP, gaining any excess HP as temporary Hit Points.</p>\n<p>Drinking Blood from a creature that's already drained doesn't restore any HP to the vampire, but it increases the creature's drained condition value by 1. A vrykolakas can also consume blood that's been emptied into a vessel for sustenance, but it gains no HP from doing so.</p>\n<p>The target creature's drained condition value decreases by 1 per week.</p>\n<p>A blood transfusion, which requires a successful @Check[type:medicine|dc:20] check and sufficient blood or a blood donor, reduces the drained value by 1 after 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":"drink-blood","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5PvfqR4GcUsfw2mR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mtkrvum6bboSrXtq","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Sanguine Mauling","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The vrykolakas ancient's last action was to Drink Blood</p>\n<hr />\n<p><strong>Effect</strong> The vrykolakas ancient makes two claw Strikes. Both count toward its multiple attack penalty, but the penalty increases only after it makes both attacks. If it hits with both claws, the target takes [[/r 1d6[bleed]]].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uot20BQOy52S73qO","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Steal Breath","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The vrykolakas ancient is adjacent to an @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] creature</p>\n<hr />\n<p><strong>Effect</strong> The vrykolakas ancient steals the creature's breath. The unconscious creature begins suffocating, can't be awakened for 1 round, and must attempt a @Check[type:fortitude|dc:33] save. If a creature is targeted with this ability in consecutive rounds, the save DC decreases by 2 each round after the first.</p>\n<hr />\n<p><strong>Critical Success</strong> The target immediately awakens and is then temporarily immune to Steal Breath for 24 hours.</p>\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target takes [[/r 1d10]] damage.</p>\n<p><strong>Critical Failure</strong> The target is reduced to 0 HP and becomes @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]{Dying 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b4sjYX72WTc2SCZ7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7GWu8xG1F4IGPMPt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Z4jT41vColfjLOsW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"frtT7ai9flp23PcI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"w8mscZmgnMxWSuL2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2400000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kNdejtImCXUk3JDq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AMuQp9AELHSASZuT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2600000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vrykolakas Ancient","system":{"abilities":{"cha":{"mod":8},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":0},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":""},"hp":{"details":"(negative healing)","max":250,"temp":0,"value":250},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Undead","level":{"value":13},"privateNotes":"","publicNotes":"<p>Vrykolakas ancients are the sinister overlords of their kind, stealing blood, breath, and life to feed their immortal hunger.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":24},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead","vampire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.e0PXAtnDnJo4ggFX"}}}
{"_id":"e0YvEWJ5zpU946G4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LpxpKBeM4lLjGR0o","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pincer","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":9},"damageRolls":{"9pwzeqav3ld3ocrc75fu":{"damage":"1d8+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MYTvAqtXzKikO4tg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stinger","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["cave-scorpion-venom"]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Kmh2fOosCcnUFq1X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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Venom","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:17]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 1d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":"cave-scorpion-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5IQ8tiyhCdSfyPEo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder 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Scorpion","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":1},"privateNotes":"","publicNotes":"<p>Cave scorpions prefer to reside in underground lairs. Most have lost nearly all of their pigmentation, making them appear ghostly when they lurk at the edge of the light. While they prefer to eat large insects, cave scorpions can and will attack humanoids. Some Darklands societies have developed techniques to herd or lure scorpions into pest-infested tunnels and warrens at the edge of their settlements, where the scorpions thrive in a dual role of exterminators and guardians.</p>\n<hr />\n<p>Scorpions are frightening enough at their normal diminutive size, but when they grow to reach or surpass the size of a human, they become absolutely terrifying.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.e0YvEWJ5zpU946G4"}}}
{"_id":"e5yE4RkwLQojRYHm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"sZ3V72jPCOJ8oK7p","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"3Fuh02OgcrhEFaMl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dLdRqT6UxTKlsPgp"}},"img":"systems/pf2e/icons/spells/death-knell.webp","name":"Death Knell","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You snuff the life out of a creature on the brink of death. The target must attempt a Will save. If this kills it, you gain 10 temporary HP and a +1 status bonus to attack and damage rolls for 10 minutes.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target's @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] value increases by 1.</p>\n<p><strong>Failure</strong> The target dies.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"sZ3V72jPCOJ8oK7p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"death-knell","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature that has 0 HP"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MPie4KH85kEeFZ7y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TTwOKGqmZeKSyNMH"}},"img":"systems/pf2e/icons/spells/feather-fall.webp","name":"Feather Fall (Self only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> a creature within range is falling</p>\n<hr />\n<p>You cause the air itself to arrest a fall. The target's fall slows to 60 feet per round, and the portion of the fall during the spell's duration doesn't count when calculating falling damage. If the target reaches the ground while the spell is in effect, it takes no damage from the fall. The spell ends as soon as the target lands.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sZ3V72jPCOJ8oK7p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feather-fall","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 falling creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ywjZXRZCn91owikR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J7Y7tl0bbdz7TcCc"}},"img":"systems/pf2e/icons/spells/ray-of-enfeeblement.webp","name":"Ray of Enfeeblement","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A ray with the power to sap a foe's strength flashes from your hand. Attempt a ranged spell attack against the target. If you succeed, that creature attempts a Fortitude save in order to determine the spell's effect. If you critically succeed on your attack roll, use the outcome for one degree of success worse than the result of its save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}.</p>\n<p><strong>Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}.</p>\n<p><strong>Critical Failure</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"sZ3V72jPCOJ8oK7p"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ray-of-enfeeblement","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["attack"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FnfyCweSW2HlAzvu","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.dUC8Fsa6FZtVikS3"}},"img":"systems/pf2e/icons/equipment/weapons/composite-longbow.webp","name":"Composite Longbow","sort":500000,"system":{"MAP":{"value":""},"baseItem":"composite-longbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This projectile weapon is made from horn, wood, and sinew laminated together to increase the power of its pull and the force of its projectile. Like all longbows, its great size also increases the bow's range and power. You must use two hands to fire it, and it cannot be used while mounted. Any time an ability is specifically restricted to a longbow, such as Erastil's favored weapon, it also applies to composite longbows unless otherwise stated.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":20}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":100,"reload":{"value":"0"},"rules":[],"size":"med","slug":"composite-longbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive","volley-30"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Axe5L3i8OXoYZuLk","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.k8V3wTG1gMU5ksUr"}},"img":"systems/pf2e/icons/equipment/weapons/rhoka-sword.webp","name":"Rhoka Sword","sort":600000,"system":{"MAP":{"value":""},"baseItem":"rhoka-sword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"advanced","containerId":null,"damage":{"damageType":"slashing","dice":0,"die":"d8"},"description":{"value":"<p>The rhoka sword is the preferred weapon of urdefhan soldiers, though all urdefhans know how to wield these instruments of war.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":4}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"rhoka-sword","source":{"value":""},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"uncommon","value":["deadly-d8","two-hand-d10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"6ZxkrvZT6bIAUKQ3","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ewQZ0VeL38v3qFnN"}},"img":"systems/pf2e/icons/equipment/armor/studded-leather-armor.webp","name":"Studded Leather Armor","sort":700000,"system":{"armor":{"value":2},"baseItem":"studded-leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>This leather armor is reinforced with metal studs and sometimes small metal plates, providing most of the flexibility of leather armor with more robust protection.</p>"},"dex":{"value":3},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"studded-leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":12},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"ChyMLJEvDfv19jH7","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":800000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":20,"rules":[],"size":"med","slug":"arrows","source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"ZdHLSjspChUCaebu","flags":{"pf2e":{"linkedWeapon":"Axe5L3i8OXoYZuLk"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rhoka Sword","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":12},"damageRolls":{"u6frvkq9886mxcoxgq48":{"damage":"1d8+6","damageType":"slashing"}},"description":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"PF2E.SpecificRule.TwoHanded.RhokaSword","option":"two-handed","toggleable":true},{"key":"DamageDice","label":"PF2E.TraitTwoHandD10","override":{"dieSize":"d10"},"predicate":["two-handed"],"selector":"{item|_id}-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","two-hand-d10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sMafmLEOWxv5RH1h","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":["wicked-bite"]},"bonus":{"value":12},"damageRolls":{"vg2aedjaycb23stecb2y":{"damage":"1d6+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mgF7v4Mg6J6e9WVv","flags":{"pf2e":{"linkedWeapon":"FnfyCweSW2HlAzvu"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Composite Longbow","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"1acdb6od10ijgs49fxab":{"damage":"1d8+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","propulsive","range-increment-100","volley-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0a9bxpI79rMpqyXh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder 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2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"w1UuelNH4N0BPFBe","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"M5bYj5m7ymoWlabG","img":"systems/pf2e/icons/actions/Passive.webp","name":"Necrotic Decay","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When an urdefhan dies, its invisible flesh quickly rots away and sublimates into a foul-smelling gas that fills a @Template[type:emanation|distance:5] around the body.</p>\n<p>This gas deals [[/r 3d6[negative]]] damage to creatures in this area as their flesh curdles and rots as well (@Check[type:fortitude|dc:17|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cOypeEDeaznFsSdO","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ravenous Attack","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The urdefhan makes one rhoka sword Strike and one jaws Strike against a single creature. Its multiple attack penalty doesn't increase until after both attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tONGWAraS1nSA49Y","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Wicked Bite","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The urdefhan damaged a creature with a jaws Strike on its last action</p>\n<hr />\n<p><strong>Effect</strong> The urdefhan maintains contact, turning the creature's flesh translucent around the site of the injury. The urdefhan chooses one of two options, each of which requires a @Check[type:fortitude|dc:20] save. If the jaws Strike was a critical hit, the creature suffers both effects, using the same save result for both.</p>\n<ul>\n<li><strong>Drain Blood</strong> The urdefhan drinks some of the creature's blood. On a failed save, the creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and the urdefhan regains 5 HP (or, on a critical failure, it's @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and the urdefhan regains 10 HP).</li>\n<li><strong>Drain Vitality</strong> The urdefhan draws out some of the creature's vital essence. The creature becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 hour on a failed save (or @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 hour on a critical failure).</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":"wicked-bite","source":{"value":""},"traits":{"rarity":"common","value":["necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"914inMbd8YcSpKU4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DTDGreGMf8s1qp3t","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xD3m3pIYjOtvYoc5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YQUUBmJWjRzQYBJn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2100000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Urdefhan Warrior","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":1},"int":{"mod":0},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"(negative healing)","max":55,"temp":0,"value":55},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"positive","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Humanoid","level":{"value":3},"privateNotes":"","publicNotes":"<p>From the moment they are born, urdefhans are prepared for war. Urdefhan warriors are among the least powerful urdefhans one might encounter outside of their eerie underground cities.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","daemonic","undercommon"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["humanoid","urdefhan"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.e5yE4RkwLQojRYHm"}}}
{"_id":"eD1kydftMIp4CL2K","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"OKh9LnvuAtiEOz1f","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"mod":0,"value":31},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"cnoet1FSlwBhvZjS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl"}},"img":"systems/pf2e/icons/spells/storm-of-vengeance.webp","name":"Storm of Vengeance","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":360},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A massive storm cloud forms in the air in a 360-foot burst. Beneath it, rain begins to fall, and gales impose a -4 circumstance penalty to physical ranged attacks and weapon ranged attacks, and the air in the area becomes greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain the Spell, you can choose one of the following storm effects. You can't choose the same effect twice in a row.</p>\n<ul>\n<li><strong>Acid Rain</strong> Each creature in the storm takes 4d8 acid damage with no saving throw.</li>\n<li><strong>Hail</strong> The storm deals 4d10 bludgeoning damage to creatures beneath it (basic Fortitude save).</li>\n<li><strong>Lightning</strong> Up to 10 bolts of lightning strike down, targeting creatures of your choice in the storm. No more than one bolt can target any one creature.Each bolt deals 7d6 electricity damage (basic Reflex save). Rain and Wind Heavy rain and whipping wind reduce visibility and mobility, making the area under the storm cloud difficult terrain and making everything seen within or through the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</li>\n<li><strong>Thunderclap</strong> Each creature in the storm must succeed at a Fortitude save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 10 minutes. A creature that succeeds is temporarily immune to thunderclaps from storm of vengeance for 1 hour.</li>\n</ul>\n<hr />\n<p><strong>Heightened (10th)</strong> The range increases to 2,200 feet, and the cloud is a 1,000-foot burst.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"OKh9LnvuAtiEOz1f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"800 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"storm-of-vengeance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qUW0IwnKj9NAkPZu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather (Doesn't require secondary casters)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eXcUD18YPOjYoF3d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wi405lBjPcbF1DeR"}},"img":"systems/pf2e/icons/spells/punishing-winds.webp","name":"Punishing Winds","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Violent winds and a powerful downdraft fill the area, forming a cyclone. All flying creatures in the area descend 40 feet. The entire area is greater difficult terrain for Flying creatures, and difficult terrain for creatures on the ground or Climbing. Any creature that ends its turn Flying within the area descends 20 feet. Any creature pushed into a surface by this spell's winds takes bludgeoning damage as though it had fallen. The squares at the outside vertical edges of the cylinder prevent creatures from leaving. These squares are greater difficult terrain, and a creature attempting to push through must succeed at an Athletics check or Acrobatics check to Maneuver in Flight against your spell DC to get through. A creature that fails ends its current action but can try again.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"OKh9LnvuAtiEOz1f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"punishing-winds","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ds54DfGeTnXoNNQm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.F1qxaqsEItmBura2"}},"img":"systems/pf2e/icons/spells/tree-stride.webp","name":"Tree Stride","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You step into a living tree with a trunk big enough for you to fit inside it and instantly teleport to any tree of the same species within 5 miles that also has a sufficiently large trunk. Once you enter the first tree, you instantly know the rough locations of other sufficiently large trees of the same species within range and can exit from the original tree, if you prefer. You can't carry extradimensional spaces with you; if you attempt to do so, the spell fails.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The tree you exit can be up to 50 miles away.</p>\n<p><strong>Heightened (8th)</strong> The tree you exit can be up to 500 miles away.</p>\n<p><strong>Heightened (9th)</strong> The tree you exit can be anywhere on the same planet.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"OKh9LnvuAtiEOz1f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-stride","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"uncommon","value":["plant","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T6Fo7xK3QCGTOIjY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"9d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"uses":{"max":3,"value":3},"value":"OKh9LnvuAtiEOz1f"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional 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Vision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fHcej8vlhHnCFoab","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G2PIvLQqH98WKNaK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Acclimation","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The sard treats the plane it is located on as its home plane.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KQ5qTss6bA4fQLVK","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FFRvTDGH1FEnAKjH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Splintering Death","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When the sard dies, its body explodes in a @Template[type:emanation|distance:30]. All creatures in the area take [[/r 10d6[electricity]]] damage and [[/r 10d6[piercing]]] damage (@Check[type:reflex|dc:43|basic:true] save). Any creature that takes piercing damage is also exposed to sard venom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UE4WlNSLrotRauZG","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Lightning-Struck Curse","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The sard is about to damage a creature that has electricity resistance</p>\n<hr />\n<p><strong>Effect</strong> An instant before the target takes the electricity damage from the triggering event, the sard's electrical sparks glow red. The target must succeed at a @Check[type:will|dc:41] save or lose any electricity resistance it has until this curse is lifted.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"R2a5AYr0RbUoKiK3","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sard Venom","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:41]</p>\n<p><strong>Maximum Duration</strong> 10 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[electricity]]] damage, [[/r 2d6[poison]]] damage, and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[electricity]]] damage, [[/r 3d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 4d6[electricity]]] damage, [[/r 4d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"sard-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison","primal","virulent"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LXMgaHhqx5CpVHAu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Thorn Volley","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sard makes up to four thorn Strikes, each against a different target. The sard's multiple attack penalty doesn't increase until after all the attacks have been made.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uDxnASCZGKnXfoQw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Huge or smaller, root, @Check[type:reflex|dc:39|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NIxsJzXYkmeiWjel","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AcKBhnQVj4Bwykr9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QQAbjKw9LwpFG6nt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sard","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":6},"int":{"mod":2},"str":{"mod":10},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":43},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":400,"temp":0,"value":400},"immunities":[{"type":"electricity"}],"initiative":{"statistic":"perception"},"perception":{"value":35},"resistances":[{"type":"fire","value":15},{"exceptions":["slashing"],"type":"physical","value":15}],"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":40},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Plant","level":{"value":19},"privateNotes":"","publicNotes":"<p>An immense, gnarled, tree awoken with raw, primal power by one of the fey Eldest of the First World, this monster-one of the legendary Tane-skitters on huge, spidery roots and thrashes its branches as fiery lightning courses within its blackened bark, a living manifestation of the violent clash between ancient forest and stormy sky.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":35},"reflex":{"saveDetail":"","value":31},"will":{"saveDetail":"","value":33}},"spellcasting":{"rituals":{"dc":39}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","arboreal","common","sylvan"]},"rarity":"rare","senses":{"value":"low-light vision, tremorsense 120 feet"},"size":{"value":"grg"},"value":["electricity","plant","tane"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.eD1kydftMIp4CL2K"}}}
{"_id":"ePUTKSr45H7S5dQs","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hyuJvmXFcS4R6bfc","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":42,"mod":0,"value":32},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"PdBEp2mT1BlLgcrf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wLIvH0AT1u7oa64N"}},"img":"systems/pf2e/icons/spells/cataclysm.webp","name":"Cataclysm","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"3d10"}}},"description":{"value":"<p>You call upon the unimaginable power of world-ending cataclysms, ripping a small piece of each cataclysm and combining them together into one horrifically powerful attack. The following effects come down upon all creatures in the area. Treat the resistances of creatures in the area as if they were 10 lower for the purpose of determining the cataclysm's damage. Each creature attempts one basic Reflex save that applies to all six types of damage.</p>\n<ul>\n<li>Flesh-dissolving acid rain deals 3d10 acid damage.</li>\n<li>A roaring earthquake shakes and bludgeons creatures on the ground, dealing 3d10 bludgeoning damage.</li>\n<li>A blast of freezing wind deals 3d10 cold damage.</li>\n<li>Incredible lightning lashes the area, dealing 3d10 electricity damage.</li>\n<li>Beating winds churn across the sky, dealing 3d10 bludgeoning damage to creatures flying in the area.</li>\n<li>An instant tsunami sweeps over creatures in the area, dealing 3d10 bludgeoning damage with the water trait (doubled for creatures swimming in the area).</li>\n<li>A massive wildfire burns in a sudden inferno, dealing 3d10 fire damage. </li>\n</ul>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1,000 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cataclysm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","cold","earth","electricity","fire","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qxGCsUCI43v3qoRC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MLNeD5sAunV0E23j"}},"img":"systems/pf2e/icons/spells/primal-phenomenon.webp","name":"Primal Phenomenon (Once per year)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You request a direct intercession from the natural world. Nature always refuses unnatural requests and might grant a different request (potentially more powerful or better fitting its character) than the one you asked for. A <em>primal phenomenon</em> spell can do any of the following things.</p>\n<ul>\n<li>Duplicate any primal spell of 9th level or lower.</li>\n<li>Duplicate any non-primal spell of 7th level or lower.</li>\n<li>Produce any effect whose power level is in line with the above effects.</li>\n<li>Reverse certain effects that refer to the <em>wish</em> spell.</li>\n</ul>\n<p>At the GM's discretion, you can try to use <em>primal phenomenon</em> to produce greater effects than these, but doing so may be dangerous, or the spell may have only a partial effect.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"primal-phenomenon","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5UtjlyksOFdxQt2b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HpIJTVqgXorH9X0L"}},"img":"systems/pf2e/icons/spells/revival.webp","name":"Revival","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"healing"},"value":"10d8+40"}}},"description":{"value":"<p>A burst of healing energy soothes living creatures and temporarily rouses those recently slain. All living targets regain 10d8+40 Hit Points.</p>\n<p>In addition, you return any number of dead targets to life temporarily, with the same effects and limitations as <em>@UUID[Compendium.pf2e.spells-srd.IkGYwHRLhkuoGReG]</em>. The raised creatures have a number of temporary Hit Points equal to the Hit Points you gave living creatures, but no normal Hit Points. The raised creatures can't regain Hit Points or gain temporary Hit Points in other ways, and once revival's duration ends, they lose all temporary Hit Points and die.</p>\n<p>Revival can't resurrect creatures killed by disintegrate or a death effect. It has no effect on undead.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"revival","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"dead creatures and living creatures of your choice within range"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5AQMHCwBWHE6c3p1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX"}},"img":"systems/pf2e/icons/spells/endure-elements.webp","name":"Endure Elements (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shield the target against dangerous temperatures. Choose severe cold or heat. The target is protected from the temperature you chose (but not extreme cold or heat).</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The target is protected from severe cold and heat.</p>\n<p><strong>Heightened (5th)</strong> The target is protected from severe cold, severe heat, extreme cold, and extreme heat.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"endure-elements","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V36tT2G4lUfNUNVI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Tc5NLaMu71vrGTJQ"}},"img":"systems/pf2e/icons/spells/natures-enmity.webp","name":"Nature's Enmity","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":500},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Animals and plants in the area turn against the targets. Each target suffers from the following effects as long as it remains in the area.</p>\n<ul>\n<li>Vegetation springs up from every surface, giving each target a -10-foot circumstance penalty to its Speed any time it's adjacent to the plants.</li>\n<li>Aggressive animals attack unpredictably. At the start of its turn, each target rolls a @Check[type:flat|dc:8]. On a failure, it's attacked by swarming creatures that deal 2d10 slashing damage. The target attempts a basic Reflex save, and it is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on any outcome other than a critical success.</li>\n<li>The target loses any connection to nature or natural creatures. The target has to succeed at a @Check[type:flat|dc:5] when casting any primal spell or the spell fails. Furthermore, animal or plant creatures become hostile to it, even one with a strong bond to the target, such as an animal companion.</li>\n</ul>\n<p>The GM might decide that you can't subject some creatures, such as an emissary of a nature deity, to the ire of nature.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"natures-enmity","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tyjmT6FqntX2DtkL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2Vkd1IxylPceUAAF"}},"img":"systems/pf2e/icons/spells/regeneration.webp","name":"Regenerate","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>An infusion of positive energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition can't increase to a value that would kill it (this stops most creatures from going beyond dying 3), though if its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] value becomes 4 or higher, it stays @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn. Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"uses":{"max":3,"value":3},"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"regenerate","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4wGOi1Y9QjvOIUWd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BBvV7qoXGdw09q1C"}},"img":"systems/pf2e/icons/spells/speak-with-animals.webp","name":"Speak with Animals (Constant)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of, receive answers from, and use the Diplomacy skill with animals. The spell doesn't make them more friendly than normal. Cunning animals are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-animals","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X8HPyH2dWuDAiYT3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants (Constant)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"25JdBG28HLwUSdVB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl"}},"img":"systems/pf2e/icons/spells/storm-of-vengeance.webp","name":"Storm of Vengeance","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":360},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A massive storm cloud forms in the air in a 360-foot burst. Beneath it, rain begins to fall, and gales impose a -4 circumstance penalty to physical ranged attacks and weapon ranged attacks, and the air in the area becomes greater difficult terrain for flying creatures. When you Cast this Spell and the first time each round you Sustain the Spell, you can choose one of the following storm effects. You can't choose the same effect twice in a row.</p>\n<ul>\n<li><strong>Acid Rain</strong> Each creature in the storm takes 4d8 acid damage with no saving throw.</li>\n<li><strong>Hail</strong> The storm deals 4d10 bludgeoning damage to creatures beneath it (basic Fortitude save).</li>\n<li><strong>Lightning</strong> Up to 10 bolts of lightning strike down, targeting creatures of your choice in the storm. No more than one bolt can target any one creature. Each bolt deals 7d6 electricity damage (basic Reflex save). Rain and Wind Heavy rain and whipping wind reduce visibility and mobility, making the area under the storm cloud difficult terrain and making everything seen within or through the area @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</li>\n<li><strong>Thunderclap</strong> Each creature in the storm must succeed at a Fortitude save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 10 minutes. A creature that succeeds is temporarily immune to thunderclaps from storm of vengeance for 1 hour.</li>\n</ul>\n<hr />\n<p><strong>Heightened (10th)</strong> The range increases to 2,200 feet, and the cloud is a 1,000-foot burst.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"800 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"storm-of-vengeance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["air","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"r9Vti0pP2In1fPgO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Um9w32ZfDOZ1WfA3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.F1qxaqsEItmBura2"}},"img":"systems/pf2e/icons/spells/tree-stride.webp","name":"Tree Stride (At will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You step into a living tree with a trunk big enough for you to fit inside it and instantly teleport to any tree of the same species within 5 miles that also has a sufficiently large trunk. Once you enter the first tree, you instantly know the rough locations of other sufficiently large trees of the same species within range and can exit from the original tree, if you prefer. You can't carry extradimensional spaces with you; if you attempt to do so, the spell fails.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The tree you exit can be up to 50 miles away.</p>\n<p><strong>Heightened (8th)</strong> The tree you exit can be up to 500 miles away.</p>\n<p><strong>Heightened (9th)</strong> The tree you exit can be anywhere on the same planet.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-stride","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"uncommon","value":["plant","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ajiWSW5GFwz1c2fZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.BKIet436snMNcnez"}},"img":"systems/pf2e/icons/spells/polar-ray.webp","name":"Polar Ray (At will)","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"10d8"}}},"description":{"value":"<p>You fire a blue-white ray of freezing air and sleet that deals 10d8 cold damage. Make a spell attack roll against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<p><strong>Success</strong> The target takes full damage and is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d8</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d8"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"polar-ray","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IHpzMqwVP4Qwisa6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.a3aQxCpoj1q1NQxC"}},"img":"systems/pf2e/icons/spells/sunburst.webp","name":"Sunburst (At will)","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"9d10"}}},"description":{"value":"<p>A powerful globe of searing sunlight explodes in the area, dealing 8d10 fire damage to creatures and objects in the area, plus 8d10 additional positive damage to undead creatures. Each creature and object in the area must attempt a Reflex save. If the globe overlaps with an area of magical darkness, sunburst attempts to counteract the darkness effect.</p>\n<hr /><strong>Critical Success</strong> The creature or object is unaffected.\n<p><strong>Success</strong> The creature or object takes half damage.</p>\n<p><strong>Failure</strong> The creature or object takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature or object takes full damage. If it's a creature, it becomes @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] permanently.</p>\n<hr /><strong>Heightened (+1)</strong> The fire damage increases by 1d10, and the positive damage against undead increases by 1d10."},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sunburst","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["fire","light","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D9BfwwIVIzWhCpUv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.B4dDkYsHFo1H0CIF"}},"img":"systems/pf2e/icons/spells/awaken-animal.webp","name":"Awaken Animal","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"herbs, 1/5 the value on Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You grant intelligence to the target, transforming it into a beast. If it was previously an animal companion or minion, it can no longer serve as one.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target's Intelligence, Wisdom, and Charisma modifiers each increase to +2 if they were lower, and it becomes helpful to you for awakening it.</p>\n<p><strong>Success</strong> The target's Intelligence, Wisdom, and Charisma modifiers increase to +0 if they were worse and it becomes friendly to you for awakening it.</p>\n<p><strong>Failure</strong> You fail to awaken the target.</p>\n<p><strong>Critical Failure</strong> You accidentally awaken the target with a pure bestial hatred toward you. The target's Intelligence, Wisdom, and Charisma modifiers increase to -2 if they were worse. It becomes hostile to you, attempting to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"3"},"secondarycheck":{"value":"Lore (any), Society, Survival"},"slug":"awaken-animal","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 animal up to the level on Table 7-1"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T1jTn0jRuZqV93CM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph (At will)","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KXrIkSl1mRbTOAp9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.l4LFwY7iuzX6sDXr"}},"img":"systems/pf2e/icons/spells/commune-with-nature.webp","name":"Commune with Nature","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense worth a total value of 60 gp"},"damage":{"value":{}},"description":{"value":"<p>As <em>@UUID[Compendium.pf2e.spells-srd.7DN13ILADW2N9Z1t]</em>, except you contact the primal spirits of nature, which know about animals, beasts, fey, plants, topography, and natural resources within a 3-mile radius of the ritual's location.</p>"},"duration":{"value":"up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Nature"},"slug":"commune-with-nature","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LYMSwprRmVDrg9ff","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pZc8ZwtsyWnxUUW0"}},"img":"systems/pf2e/icons/spells/primal-call.webp","name":"Primal Call","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"faerie circle ingredients worth a total value of 1 gp × the spell level × the target's level"},"damage":{"value":{}},"description":{"value":"<p>This functions as <em>@UUID[Compendium.pf2e.spells-srd.vgy00hnqxN9VoeoF]</em> except you craft a faerie circle and call an animal, beast, fey, fungus, or plant from within 100 miles.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":"4"},"secondarycheck":{"value":"Crafting, Diplomacy, Survival"},"slug":"primal-call","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 animal, beast, fey, fungus, or plant"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ISGa39OKNaOBS5Rb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JbAcSLu62TU1OgNF"}},"img":"systems/pf2e/icons/spells/tangling-creepers.webp","name":"Tangling Creepers (At will)","sort":1900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a -10- foot circumstance penalty to its Speeds while in the area. Once per round, you can make a vine lash out from any square within the expanse of creepers by using a single action, which has the concentrate trait. This vine has a 15-foot reach and makes a makes a melee spell attack roll against the target. If the attack succeeds, the vine pulls the target into the creepers and makes it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round or until the creature Escapes (against your spell DC), whichever comes first.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"hyuJvmXFcS4R6bfc"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tangling-creepers","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qlQkPQOoS7RYB9wR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD"}},"img":"systems/pf2e/icons/spells/blight.webp","name":"Blight","sort":2000000,"system":{"ability":{"value":""},"area":null,"areatype":{"value":"radius circle centered on you"},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You twist and stunt plants in the area, causing them to wither. In addition to other dangers from failing plant life, this decreases the crop yield for farms. If you cast this ritual in an area affected by plant growth, blight attempts to counteract plant growth instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Completely spoil the crop yield in the area, or decrease the yield by half in an area with up to a 1-mile radius.</p>\n<p><strong>Success</strong> Decease the crop yield in the area by half.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unexpected way, determined by the GM but generally as contradictory to your true desires as possible (for instance, enriching crops when you would prefer to blight them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"blight","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["negative","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7lPIuEFcNVgxhBh3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ZhJ8d9Uk4lwIx86b"}},"img":"systems/pf2e/icons/spells/plant-growth.webp","name":"Plant Growth","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the plants within the area to be healthier and more fruitful. In addition to other benefits of healthy plants, this increases the crop yield for farms, depending on your success. If you cast it in the area of a <em>@UUID[Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD]</em>, <em>plant growth</em> attempts to counteract the <em>blight</em> instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Double the crop yield in the area, or increase the area to a 1-mile radius.</p>\n<p><strong>Success</strong> Increase the crop yield in the area by one-third.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, blighting crops when you would prefer to enrich them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Farming Lore or Survival"},"slug":"plant-growth","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["plant","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eLOO8mH9LsAlGzZc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gIVaSCrLhhBzGHQY"}},"img":"systems/pf2e/icons/spells/reincarnate.webp","name":"Reincarnate","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare herbs worth a total value of the target's level (minimum 1) × 25 gp"},"damage":{"value":{}},"description":{"value":"<p>You call forth the target's soul and attempt to incarnate it into a brand-new body. As the soul won't be returning to the original body, only a small portion of the creature's remains are required.</p>\n<p>These remains must have been part of the original body at the time of death, and the target must have died within the past week. If Pharasma has decided that the target's time has come or the target's soul is trapped or doesn't wish to return, this ritual automatically fails, but you discover this after you succeed at the Religion check and can end the ritual without paying the cost.</p>\n<p>If the ritual is successful, the target's new body has a random ancestry. First roll [[/r 1d20]]. On a result of 1 through 14, the new body is one of a common ancestry, while on a 15 through 20 they become a member of an uncommon or rare ancestry. The GM chooses possible ancestries based on those found in the region and then rolls randomly between them. For instance, the GM could roll [[/r 1d6]] to choose a common ancestry from the Core Rulebook. The target replaces their ancestry Hit Points, size, Speeds, ability boosts, ability flaws, traits, and special abilities with those of their new ancestry. The target loses their heritage and ancestry feats, selecting replacements from their new ancestry. The target's background, class features, and known languages remain unaltered.</p>\n<hr />\n<p><strong>Critical Success</strong> You reincarnate the target into a new adult body. This new body has full HP and has the same spells prepared and points in their pools as the original did when it died.</p>\n<p><strong>Success</strong> As critical success, except the new body has 1 HP and no spells prepared or points in any pools. The soul takes some time to adjust to their new body, leaving them @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} for 1 week; these conditions can't be removed or reduced by any means until the week has passed.</p>\n<p><strong>Failure</strong> You fail to reincarnate the target.</p>\n<p><strong>Critical Failure</strong> The target's soul becomes trapped in an unintelligent animal creature of the GM's choosing, with a level no greater than half the target's level. While trapped, the target has an Intelligence score of 1 (-5 modifier) and can't use any of their own abilities.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The maximum level of the target increases to 10. The cost is the target's level (minimum 1) × 40 gp.</p>\n<p><strong>Heightened (5th)</strong> The maximum level of the target increases to 12. The cost is the target's level (minimum 1) × 75 gp.</p>\n<p><strong>Heightened (6th)</strong> The maximum level of the target increases to 14. The cost is the target's level (minimum 1) × 125 gp. The target must have died within the past month.</p>\n<p><strong>Heightened (7th)</strong> The maximum level of the target increases to 16. The cost is the target's level (minimum 1) × 200 gp. The target must have died within the past month.</p>\n<p><strong>Heightened (8th)</strong> The maximum level of the target increases to 18. The cost is the target's level (minimum 1) × 300 gp. The target must have died within the past year.</p>\n<p><strong>Heightened (9th)</strong> The maximum level of the target increases to 20. The cost is the target's level (minimum 1) × 600 gp. The target must have died within the past decade.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"2"},"secondarycheck":{"value":"Occultism, Religion"},"slug":"reincarnate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature of up to 8th level"},"time":{"value":"4 hours"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EssSQ9C23oiWZPwy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Dbd5W6G8U2vzWolN"}},"img":"systems/pf2e/icons/spells/consecrate.webp","name":"Consecrate","sort":2300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare incense and offerings worth a total value of 20 gp × the spell level"},"damage":{"value":{}},"description":{"value":"<p>You consecrate a site to your deity, chanting praises and creating a sacred space. While within the area, worshippers of your deity gain a +1 status bonus to attack rolls, skill checks, saving throws, and Perception checks, and creatures anathema to your deity (such as undead for @UUID[Compendium.pf2e.deities.QZD0u1jxwz0kj8uI] or @UUID[Compendium.pf2e.deities.BNycwu3I21dTh4D9]) take a -1 status penalty to those checks. Attacks made by worshippers of your deity within the area deal 1 damage of one of your deity's alignment types (your choice); if your deity is true neutral, you don't gain this benefit.</p>\n<hr />\n<p><strong>Critical Success</strong> The consecration succeeds, and it either lasts for 10 years instead of 1 or covers an area with twice the radius. Occasionally, with your deity's favor, this might produce an even more amazing effect, such as a permanently consecrated area or the effect covering an entire cathedral.</p>\n<p><strong>Success</strong> The consecration succeeds.</p>\n<p><strong>Failure</strong> The consecration fails.</p>\n<p><strong>Critical Failure</strong> The consecration fails spectacularly and angers your deity, who sends a sign of displeasure. For at least 1 year, further attempts to consecrate the site fail.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The consecrated area also gains the effects of the <em>@UUID[Compendium.pf2e.spells-srd.XZE4BawIlTf88Yl9]</em> spell, but the effect doesn't attempt to counteract teleportation by worshippers of your deity. The cost increases to 200 gp × the spell level.</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion"},"range":{"value":"40 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"2, must be worshippers of your religion"},"secondarycheck":{"value":"Crafting, Performance"},"slug":"consecrate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3 days"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H1AVYB6nbAL4PkmI","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ynnBwzkzsR6B73iO"}},"img":"systems/pf2e/icons/equipment/weapons/sickle.webp","name":"+3 Greater Striking Sickle","sort":2400000,"system":{"MAP":{"value":""},"baseItem":"sickle","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d4"},"description":{"value":"<p>Originally a farming tool used for reaping grain, this one‑handed weapon has a short wooden handle ending in a curved blade, sometimes sharpened on both sides.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"sickle","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["agile","finesse","trip"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"ImVU4G37cmGJMDoA","flags":{"pf2e":{"linkedWeapon":"H1AVYB6nbAL4PkmI"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sickle","sort":2500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":39},"damageRolls":{"swqwj60nhfc3lkbgaxdp":{"damage":"3d4+16","damageType":"slashing"},"p9f60a8iqaenayq74fni":{"damage":"4d6","damageType":"cold"},"melrhns65ikzvvrxypgu":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"PgZtqgPtRR9DRaGz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Vine","sort":2600000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":39},"damageRolls":{"zwinwhqg1v7flo8hc7er":{"damage":"4d12+16","damageType":"bludgeoning"},"rmy1co11loai1cqfqtmj":{"damage":"1d6","damageType":"good"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3tFe6InN38WdT6ps","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QVlwvsf0cmEupKV2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ur31aU2yqO6lWSV2","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vPzVhI5rLf9ZTI5N","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9WzRmRmcle5Fmp7N","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Alter Weather","sort":3100000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The veranallia dramatically alters weather patterns in the surrounding area, producing any of the results of a successful 9th-level <em>@UUID[Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05]</em> ritual.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iCMR05ML275h0Gek","img":"systems/pf2e/icons/actions/Passive.webp","name":"Rebirth","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The veranallia spends a minute to encase a creature that has been dead for no more than a year in a cocoon. After 24 hours, the creature is restored to life, and the cocoon explodes in a shower of colorful blossoms. If the veranallia's chooses, Rebirth can change the creature's ancestry or heritage, typically into an aasimar.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Z8OBbNUnb8R13SCr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":3300000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7LFGtuGckP24hqsU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3400000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"iOitcc8baJaqc9WC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3500000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L2QMzyLsM7LjAINP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3600000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vcS0yHPna8VNFFeW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Elysium Lore","sort":3700000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vjvFsLIxEtkJ6oOa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3800000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kMjQsrFJ3zmAGReT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":3900000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0TKeCa2Mb39HqaCR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":4000000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Kybbek2hc2ysc3dp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4100000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Veranallia","system":{"abilities":{"cha":{"mod":8},"con":{"mod":8},"dex":{"mod":6},"int":{"mod":6},"str":{"mod":8},"wis":{"mod":10}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":""},"hp":{"details":"","max":475,"temp":0,"value":475},"initiative":{"statistic":"perception"},"perception":{"value":38},"resistances":[{"type":"fire","value":20},{"type":"cold","value":20}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":40},"weaknesses":[{"type":"cold-iron","value":20},{"type":"evil","value":20}]},"details":{"alignment":{"value":"CG"},"blurb":"","creatureType":"Celestial","level":{"value":20},"privateNotes":"","publicNotes":"<p>Veranallias represent the freedom of life to grow, change, and adapt. They rarely interact directly with non-azatas, as most other beings find their nature hard to comprehend, but those who secure their aid find them powerful allies. The lower half of a veranallia's body is made of vegetation that constantly repeats a dizzying cycle of sprouting, blooming, thriving, and wilting. The upper half of their body appears as that of a humanoid of any gender-it is rare for a veranallia to remain consistent in their gender for more than a few seasons at a time.</p>\n<p>Veranallias transform the landscape in their wake, bringing creation and destruction alike. The world around them overflows with an abundance of vegetation, with plenty of food for nearby animals, and when they bring destruction, they do so without cruelty, as it is sometimes necessary to make room for new life. They trigger forest fires in woodlands before dry brush piles up to dangerous levels, and bring bitter winters to areas plagued with parasites that thrive in hot weather.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":36},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":38}},"spellcasting":{"rituals":{"dc":42}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Animals, Speak With Plants, Tongues","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 120 feet"},"size":{"value":"med"},"value":["azata","celestial"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ePUTKSr45H7S5dQs"}}}
{"_id":"elb0mL1cfknHxskr","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"WuwpqYb5cVctrCUQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"ifebablffet6zfg7cp5m":{"damage":"1d8+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uMr0g5ycTJTsxsHh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Nirvana","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Nirvana</strong> The cleansed take on animal forms that match their personalities in life</p>\n<ul>\n<li><strong>Alignment</strong> NG;</li>\n<li><strong>Language</strong> Celestial;</li>\n<li><strong>Additional Ability</strong> speed 35 feet;</li>\n<li><strong>Melee</strong> claw +7, <strong>Damage</strong> 1d8+2 slashing</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Nirvana)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The cleansed take on animal forms that match their personalities in life.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["celestial"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["celestial","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.elb0mL1cfknHxskr"}}}
{"_id":"fRLrlY25qXkOMBNG","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ZRC02nGn0m7GLUtZ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":18},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"GD79FEdETWoVSjoM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"ZRC02nGn0m7GLUtZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d2FtSayBxb502VD4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD"}},"img":"systems/pf2e/icons/spells/blight.webp","name":"Blight","sort":300000,"system":{"ability":{"value":""},"area":null,"areatype":{"value":"radius circle centered on you"},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You twist and stunt plants in the area, causing them to wither. In addition to other dangers from failing plant life, this decreases the crop yield for farms. If you cast this ritual in an area affected by plant growth, blight attempts to counteract plant growth instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Completely spoil the crop yield in the area, or decrease the yield by half in an area with up to a 1-mile radius.</p>\n<p><strong>Success</strong> Decease the crop yield in the area by half.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unexpected way, determined by the GM but generally as contradictory to your true desires as possible (for instance, enriching crops when you would prefer to blight them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"blight","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["negative","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ExVe9TQjx8F5rSGt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"ZRC02nGn0m7GLUtZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 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A nuckelavee can't heal from damage when it's in an area that isn't polluted (subject to GM discretion).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JCHWJ2nJ8ZmLOBs5","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The nuckelavee breathes a @Template[type:cone|distance:30] of foulness, dealing [[/r 8d6[negative]]] damage (@Check[type:fortitude|dc:28|basic:true] save) to living creatures in the area. A creature that fails also takes [[/r 2d6[bleed]]].</p>\n<p>The nuckelavee can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease","necromancy","poison","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1FR8UtVfDAC3RoWh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mortasheen","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The target can't recover from the @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] condition caused by mortasheen until the disease is cured. Mortasheen gains the virulent trait against animals and plants @Check[type:fortitude|dc:28|name:Mortasheen (Animal or Plant)]</p>\n<hr />\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:28]</p>\n<p><strong>Stage 1</strong> Carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and fatigued (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} and fatigued (1 day)</p>\n<p><strong>Stage 4</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":"mortasheen","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sJmlL0pxIhzEUZxO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, hoof, @Check[type:reflex|dc:28|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PJX1nUXHA0dcEO7n","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pRFeFbHNbuYTHHRr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mukoI26wEWz7L2TV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FP4Q83cs64loE2VX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"R8d2oOfAXm1nTjys","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nuckelavee","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":190,"temp":0,"value":190},"immunities":[{"type":"disease"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":40},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fey","level":{"value":9},"privateNotes":"","publicNotes":"<p>When pollution despoils a natural waterway, it draws the dreaded nuckelavee to it from the First World. This spirit of wrath is a grisly sight to behold: a horselike monstrosity with the gnarled upper body of a humanoid growing directly from its back. Further enhancing the awfulness, not a patch of skin exists on the misshapen hybrid form, as though it survived its own flaying.</p>\n<p>When a nuckelavee rides forth from its domain, it wreaks a trail of destruction across the lands surrounding its path. Nuckelavees are considered among the cruelest and most monstrous fey, seen by some as just desserts visited upon those who would befoul the waters of their homes. A nuckelavee, though, doesn't discriminate between those who pollute and those who merely have the misfortune to be in the wrong place at the wrong time.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":20}},"spellcasting":{"rituals":{"dc":28}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["amphibious","fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.fRLrlY25qXkOMBNG"}}}
{"_id":"fVvRASaKa6SkQkYG","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lPV8I6T6I09MjTy3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":22},"damageRolls":{"cx04wnpol657f3gkp1ul":{"damage":"2d12+10","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"OL5iKgpKK0q9NrD1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yf4k8ikFfqMlrB2E","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FcafMwq1Bll5o21K","img":"systems/pf2e/icons/actions/Passive.webp","name":"Deep Breath","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The giant snapping turtle can hold its breath for 2 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eE4KRcdYFo35NqFR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capsize","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The turtle tries to capsize an adjacent aquatic vessel of its size or smaller. The turtle must succeed at a @Check[type:athletics|dc:35] check (reduced by 5 for each size smaller the vessel is than the turtle) or the pilot's Sailing Lore DC, whichever is higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack","move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YRXnBeKMp7iUfdDz","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Shell Defense","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant snapping turtle retracts its limbs and head into its shell and ends its turn. This increases its AC to 30, but it can't act except to reemerge, which it can do as a single action.</p>"},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["shell-defense"],"selector":"ac","value":2},{"domain":"ac","key":"RollOption","option":"shell-defense","toggleable":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LGmgWdigRZKEMwNq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r (2d12+7)[bludgeoning]]] damage, Rupture 30</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PMbE9CQyp5uM7Whu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7maFJIfKXX59jznM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Snapping Turtle","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":4},"dex":{"mod":0},"int":{"mod":-4},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":9},"privateNotes":"","publicNotes":"<p>If the regular-sized snapping turtle is foul-tempered, then the giant snapping turtle seems to be willfully violent toward anything that dares intrude upon its domain. Measuring over 20 feet long and weighing thousands of pounds, this creature is capable of swallowing a humanoid whole. Swamp-dwelling societies, particularly boggards and lizardfolk, have often tried to domesticate giant snapping turtles to serve as powerful guardians, but in most cases the casualties pile up quickly. Those unfortunate enough to be swallowed whole by a giant snapping turtle find that even the creature's stomach is somewhat armored, making it difficult to cut through.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"grg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.fVvRASaKa6SkQkYG"}}}
{"_id":"fizcFuAe2WPauA2U","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LGq3APZstgY9LM9o","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"nucz0b63csd3q5u8kfn7m":{"damage":"1d8+2","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"odZw9mK4mxnlp6qz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Boneyard","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Boneyard</strong> The dead appear as animated skeletons of the type of creature they were when they were alive</p>\n<ul>\n<li><strong>Alignment</strong> N;</li>\n<li><strong>Language</strong> Requian;</li>\n<li><strong>Additional Ability</strong> resist piercing and slashing 3;</li>\n<li><strong>Melee</strong> claw +7, <strong>Damage</strong> 1d8+2 slashing</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Boneyard)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"resistances":[{"type":"piercing","value":3},{"type":"slashing","value":3}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The dead appear as animated skeletons of the type of creature they were when they were alive.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["requian"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["monitor","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.fizcFuAe2WPauA2U"}}}
{"_id":"fpBJiCOoHDlefgpO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oeKkvXrgefM5UhPG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather","sort":100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"weN7yMZk4CWGAypb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"1547pusm81kglm93klt4":{"damage":"2d6+12","damageType":"piercing"},"pinzll2yhzptobv7xyyz":{"damage":"3d6","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GcML4HwZyqVy7XVw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Talon","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"4qemjkt5wdytl5ospcnc":{"damage":"2d8+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tZ28zS8D4Ibrkmjl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Thunderbolt","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["thunderstrike"]},"bonus":{"value":23},"damageRolls":{"ymv26g275ppzc5xkmy8f":{"damage":"3d6","damageType":"electricity"},"h722qh238fu6bm5aq3jo":{"damage":"3d6","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-200"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rGG9CbH3CnQNbztb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Jd5I0ORcv8JckftL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stormsight","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Wind, precipitation, and clouds don't impair a thunderbird's vision; it ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from storms, mist, precipitation, and the like.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Jw5v3XqSesAoiBsp","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Reactive Shock","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature enters the thunderbird's reach or uses a move action within their reach</p>\n<hr />\n<p><strong>Effect</strong> A lightning bolt dancing on the thunderbird's body leaps onto the creature, dealing [[/r 8d6[electricity]]] damage (@Check[type:reflex|dc:30|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IoE3s3hLaVewsjSQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Storm Aura","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:100]{100 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>The thunderbird is surrounded by a cyclone of wind and driving rain. This area is greater difficult terrain for flying creatures, who must successfully @UUID[Compendium.pf2e.actionspf2e.Qf1ylAbdVi1rkc8M] (DC 27) or be blown 30 feet away from the thunderbird. Creatures on the ground must succeed at a @Check[type:reflex|dc:27] save to perform any move action and are knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] on a critical failure.</p>\n<p>The driving rain in the storm aura imposes a -2 circumstance penalty on Perception checks and extinguishes smaller flames.</p>\n<p>A thunderbird can deactivate or activate the storm aura as a free action with the concentrate trait.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":100,"slug":"storm-aura","traits":["air","aura","evocation","primal","water","move","concentrate"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","aura","evocation","primal","water","move","concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4BH9uwuYigIuBuzB","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Lightning Blast","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The thunderbird spreads their wings and blasts their foe with thunderous bolts of lightning. Each creature in a @Template[type:emanation|distance:30] takes [[/r 6d6[electricity]]] damage and [[/r 6d6[sonic]]] damage (@Check[type:reflex|dc:30|basic:true] save). The thunderbird can't use Lightning Blast for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LcmY1jYUhcSTLbed","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stormflight","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A thunderbird can move in wind with ease. They don't treat wind as difficult terrain or need to @UUID[Compendium.pf2e.actionspf2e.Qf1ylAbdVi1rkc8M] in high winds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KBUEqfW6m7bI5a0g","img":"systems/pf2e/icons/actions/Passive.webp","name":"Thunderstrike","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature that takes damage from a thunderbird's thunderbolt Strike must succeed at a @Check[type:fortitude|dc:28] save or be knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] and @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":"thunderstrike","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hda6inKYShosTxUv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hZgfoHLvXiDGJxY2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gjyBa27nqHXhclXR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1400000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"EtyspNOIELWBHwPN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1500000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Thunderbird","system":{"abilities":{"cha":{"mod":3},"con":{"mod":7},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":""},"hp":{"details":"","max":200,"temp":0,"value":200},"immunities":[{"type":"electricity"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"resistances":[{"type":"sonic","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":80}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast","level":{"value":11},"privateNotes":"","publicNotes":"<p>Thunderbirds bring storms on their wings. In times of drought, they are welcomed. Other times, they are offered gifts in hopes they might leave before flooding begins. When angered, they call down hurricanes and lay waste to entire villages, so many settlements conduct extensive rites to appease and honor local thunderbirds.</p>\n<p>Thunderbird parents carry their newly hatched offspring to hidden mountaintop nests, where the young are struck by their first bolts of lightning and learn the mysteries of the storm.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":22}},"spellcasting":{"rituals":{"dc":30}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran","common"]},"rarity":"uncommon","senses":{"value":"darkvision, stormsight"},"size":{"value":"grg"},"value":["air","beast","electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.fpBJiCOoHDlefgpO"}}}
{"_id":"fv91xoQJlogVbruW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bGvbye9bjRk5bV7R","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.grmaV4GdoGD7sKbn"}},"img":"systems/pf2e/icons/equipment/weapons/scimitar.webp","name":"Scimitar","sort":100000,"system":{"MAP":{"value":""},"baseItem":"scimitar","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>This one‑handed curved blade is sharp on one 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HTGkYCrWWOoIvAja","img":"systems/pf2e/icons/actions/Passive.webp","name":"Serpentfolk Venom","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:20]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d4[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"serpentfolk-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0ToPGrofmnFDeqOe","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Slithering Attack","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The aapoph serpentfolk makes one scimitar or fangs Strike and one tail Strike, each targeting a different creature. These attacks both count toward the aapoph's multiple attack penalty, but the penalty doesn't increase until after the aapoph makes both attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I2ICHtXckQoNKHcm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YGLUn1o4VCCS7a4Q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"UCkNwj5YdpCzHTMd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"K5TVmP8jioy5NMXu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Aapoph Serpentfolk","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-3},"str":{"mod":4},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":"+2 status to all saves vs. mental"},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"type":"poison","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Humanoid","level":{"value":3},"privateNotes":"","publicNotes":"<p>Aapophs possess greater strength and stronger venom than their zyss kin, but they lack zyss' intelligence and innate magic. Unlike their selfish superiors, aapophs are communal and group together to hunt, wrestle, and sleep curled together in pits. Though they're looked down upon and insulted by zyss, most aapophs lack the higher brain functions to recognize when they're being insulted, much less plan or execute a rebellion. Aapophs often have unusual physical mutations-horns, vestigial tails, or spines protruding from their scales-yet these variations have little impact on their overall combat prowess- and combat prowess is the measure by which zyss judge them.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["aklo","undercommon"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["humanoid","mutant","serpentfolk"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.fv91xoQJlogVbruW"}}}
{"_id":"fwjDIGzmuEJN81Qq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"p9ZGDxOXXXlq8PuH","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["bloodfire-fever","knockdown"]},"bonus":{"value":11},"damageRolls":{"za86nrxw3rczla2y7kh6":{"damage":"1d12+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"APd8zemC3kgQClDQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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by Acid or Fire)","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["acid","fire"],"key":"FastHealing","type":"regeneration","value":15}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0DDWtKSDSWdXnkgj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bloodfire Fever","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:18]</p>\n<p><strong>Stage 1</strong> carrier with no ill effect (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 3</strong> Enfeebled 1 and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 day)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 day)</p>\n<p><strong>Stage 5</strong> Enfeebled 2, Clumsy 2, and @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"bloodfire-fever","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RNDT57aD8UzBIRVk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pack Attack","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The trollhound deals an extra [[/r 1d6]] damage to any creature within reach of at least two of the trollhound's allies.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"pack-attack","toggleable":true},{"diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["pack-attack"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"de8ASlT2fs4snv5M","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Knockdown","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Knockdown]</p>"},"requirements":{"value":""},"rules":[],"slug":"knockdown","source":{"value":"Pathfinder 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Requiring vast quantities of meat to fuel their regenerative metabolisms, packs of wild trollhounds prowl the foothills of regions where trolls dwell, their voracious hunger driving them to slaughter and consume any prey they encounter. In some regions, trolls breed trollhounds as pets, utilizing the trollhounds' keen sense of smell to aid in the hunt.</p>\n<p>Covered in fetid, weeping sores, trollhounds are carriers of a debilitating contagion known as bloodfire fever. Creatures that contract the disease through the bite of a trollhound experience deep internal pain, as if their blood were on fire. Additional symptoms include loss of muscle coordination, pus-filled blisters, and overall lethargy and fatigue. Other than suffering from skin irritation, both trolls and trollhounds are immune to the major effects of the disease.</p>\n<p>Trollhounds are fearless on the hunt and in combat, relying on their ability to regenerate to carry them through. Not even the threat of fire is enough to repel them, as the beasts don't recognize the danger it represents. Nevertheless, fire is one of the most effective tools in combating trollhounds; canny hunters know to burn every last remnant of a supposedly slain trollhound, for their regenerative powers are potent indeed.</p>\n<p>While trolls themselves have had great success in domesticating, training, and even befriending trollhounds, the same cannot be said for other would-be masters. Whether impeded by constant exposure to trollhounds' diseased slobber, their ravenous hunger that never seems to be fully sated, or simply their foul personality and quick-to-bite temperament, most attempts to use trollhounds in place of more reliable guardians end in pain, misery, and a pack of feral trollhounds escaping into the hinterlands. Left to their own devices, a pack of escaped trollhounds can breed relatively quickly, and it can take less than a year for a small pack to multiply into a significant threat to the countryside. Best to leave the trollhounds to the trolls, as they say!</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["beast","troll"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.fwjDIGzmuEJN81Qq"}}}
{"_id":"g1htYgARxNKxc7MV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"oC4rXv11i7sVgw4k","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Radula","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["mucus"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GBBCSikxVuTyL14m","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["mucus"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d8+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WdzuTa2nPDcswvjz","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Disgorged Mucus","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["mucus"]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"3d6","damageType":"acid"},"1":{"category":"splash","damage":"1d6","damageType":"acid"},"2":{"category":"persistent","damage":"1d4","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-50","splash"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"B3HRE3VYFmesNO4i","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HPPj6Nf4GtdwCAEx","img":"systems/pf2e/icons/actions/Passive.webp","name":"No Hearing","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A giant slug has no auditory senses. It is immune to auditory effects, automatically critically fails Perception checks that require it to hear, and takes a -2 status penalty to Perception checks (but not initiative rolls) that involve sound but also rely on other senses.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5WLytdwKYQa3JLh7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Malleable","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The giant slug can fit through tight spaces as if it were a Large creature. While @UUID[Compendium.pf2e.actionspf2e.kMcV8e5EZUxa6evt]{Squeezing}, it can move at its full Speed. It can Squeeze through spaces that typically fit only a Medium creature, but it does so at the usual Speed for Squeezing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"72YvqHEAOHV34zLK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mucus","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature hit by the giant slug or that moves into its mucus trail is coated in sticky, caustic mucus. It takes [[/r 1d4[persistent,acid]]] damage and takes a -5-foot status penalty to its Speeds while the damage persists.</p>"},"requirements":{"value":""},"rules":[],"slug":"mucus","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3s66FP7raqgSCnP1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mucus Trail","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any square the giant slug moves into is coated in mucus. These spaces are difficult terrain, and any creature that moves into one or ends its turn in one is subjected to the slug's mucus. After an hour, the mucus dries and the area is no longer difficult terrain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GIop4yLHoN44KXN5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Large or smaller, foot, @Check[type:reflex|dc:27|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UNiSMnzzbAPqSBPl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Slug","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":7},"dex":{"mod":-1},"int":{"mod":-5},"str":{"mod":7},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":165,"temp":0,"value":165},"initiative":{"statistic":"perception"},"perception":{"value":14},"resistances":[{"type":"acid","value":10}],"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":20},"weaknesses":[{"type":"salt","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":8},"privateNotes":"","publicNotes":"<p>These massive, primeval relatives of ordinary slugs squirm slowly through swamps and grasslands. Giant slugs are always voracious and prefer to eat flesh or plants high in water content. They frequently consume livestock or strip bare entire orchards or melon crops. For cattle, pigs, or other sizable meals, they first shred the creatures using their radula-tongue-like appendages covered in teeth- to make them easier to consume. The mucus secreted by a giant slug is powerfully acidic and viscous. Wherever it travels, the creature leaves a trailing brown strip that kills most vegetation. Farmers and ranchers, especially those living near swamps known to contain giant slugs, keep close tabs on these journeys. Many almanacs go into great detail on slug migration and mating seasons. Since each giant slug needs its own wide hunting ground, the creatures typically come into proximity to mate only once a year. Either or both slugs can become impregnated, and any that do typically lay a clutch of around 100 eggs. They usually lay these eggs in a shallow bog or a cool, humid cave.</p>\n<p>Giant slugs tend to travel at night, as the creatures dislike sunlight and dry weather. They have been known to seek out locations like barns, the undersides of bridges, or even fortifications like castles for shelter as dawn starts to break. Woe to the unprepared farmer who ambles out at sunrise to milk the cows but instead finds that a giant slug has made the barn its home! Subterranean giant slugs don't have to worry about sunlight, and crawl about on no schedule in particular. Narrow tunnels pose little obstacle for them, as the creatures can easily compress their bodies. These factors make their movements very unpredictable, so they pose quite a menace for underground peoples like kobolds or xulgaths.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"no hearing, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.g1htYgARxNKxc7MV"}}}
{"_id":"g41X4b3q2iDMLRt3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XRAQMcQEssAaMi02","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":44,"item":0,"mod":0,"value":34},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"8gcJAk8CnEreKNfO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire (At Will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"8d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"XRAQMcQEssAaMi02"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7rYfyAQXss9duKBu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"XRAQMcQEssAaMi02"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cl53LLrZpaVbVWIa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"XRAQMcQEssAaMi02"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Y2wvaDI6zWT0tn0T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"XRAQMcQEssAaMi02"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CTeYc8gFkSPfWH7F","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"4d10+17","damageType":"piercing"},"1":{"damage":"3d6","damageType":"fire"},"2":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"eBR0R2mRoSAc5xwp","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"4d8+17","damageType":"slashing"},"1":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Oz0PpydQ8KCagat3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":37},"damageRolls":{"0":{"damage":"4d10+15","damageType":"slashing"},"1":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Xb5fg9Wf3Iiz5qeu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":37},"damageRolls":{"0":{"damage":"3d8+15","damageType":"slashing"},"1":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"K8JEIxdXOOyv0Mm6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"E9aF47rwjTOQ1OTC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HHscPOBzNRjg9IJ5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Smoke doesn't impair an ancient red ravener's vision; it ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0dTEwPV9TXqDzFno","img":"systems/pf2e/icons/actions/Passive.webp","name":"Soulsense","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A ravener senses the spiritual essence of living and undead creatures within the listed range. Creatures whose material bodies are one unit with their souls, like celestials and fiends, appear brighter to this sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OBbctD8lNz3bU0yf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rCDCEl5KfuYha1bo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Jaws Only)","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Jaws only.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gKqI8aZDucHlpC9C","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cowering Fear","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:42]</p>\n<p>A ravener's frightful presence causes creatures to cower in fear as well. As long as a creature is at least @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} or more as a result of the ravener's frightful presence, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] from the fear.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"cowering-fear","traits":["aura","emotion","fear","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Qzr8MBWWm4DE5P8H","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Discorporate","sort":1700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The ravener takes excess damage to their soul ward but still has at least 51 Hit Points in their soul ward</p>\n<hr />\n<p><strong>Effect</strong> The ravener draws deeply into their soul ward, discorporating their body into soul energy in order to escape. They take 50 damage to their soul ward and their physical body vanishes, reappearing [[/r 1d4 #hours]]{1d4 hours} later in a random location within 1 mile from the location where they used Discorporate.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Smr9bqHYQl1EI48C","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dragon Heat","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>[[/r 4d6[fire]]] damage (@Check[type:reflex|dc:41|basic:true] save)</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"dragon-heat","traits":["arcane","aura","evocation","fire"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"d68HrWYDDAvuRFIR","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Redirect Fire","sort":1900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 100 feet casts a fire spell, or a fire spell otherwise comes into effect from a source within 100 feet</p>\n<hr />\n<p><strong>Effect</strong> The ravener makes all the choices to determine the targets, destination, and other effects of the spell, as though they were the caster.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kxiMCVyD0e1fsT96","img":"systems/pf2e/icons/actions/Passive.webp","name":"Soul Ward","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>200 HP</p>\n<p>An intangible field of necromantic energy protects a ravener from total destruction. A soul ward has 150 maximum Hit Points, or 200 if the ravener is level 21 or higher. Whenever a ravener would be reduced below 1 Hit Point, all damage in excess of what would reduce them to 1 Hit Point is instead dealt to their soul ward. If this damage reduces the soul ward to fewer than 0 Hit Points, the ravener is destroyed. A soul ward's Hit Points can be restored only via specific ravener abilities such as Consume Soul, ravenous breath, or vicious criticals. A ravener who goes more than a week without successfully using Consume Soul to feed on a dying creature starves, and their soul ward loses [[/r 1d4[healing]]]{1d4 Hit Points} each day until they feed. If the ravener's soul ward loses all its Hit Points while the ravener still has more than 1 HP, they become a ravener husk.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v8A5DhitrEJIAAL1","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Consume Soul","sort":2100000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>DC 44</p>\n<p><strong>Trigger</strong> A living creature within 30 feet of the ravener dies</p>\n<hr />\n<p><strong>Effect</strong> The ravener tears the creature's soul from its body with their maw and gulps it down. The dying creature must attempt a Fortitude save with the same DC as the ravener's Breath Weapon.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The ravener tears off a small chunk of the creature's soul. If the victim is restored to life, they are @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} in addition to any other side effects of returning to life. The ravener adds a number of Hit Points to their soul ward equal to half the creature's level.</p>\n<p><strong>Failure</strong> As success, but the creature's soul is ravaged. The creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 3} and the ravener adds a number of Hit Points to their soul ward equal to the creature's level.</p>\n<p><strong>Critical Failure</strong> As failure, but the ravener devours the entire soul. The victim can't be restored to life as long as the ravener exists except via a 10th-level effect such as miracle or wish, and the ravener adds a number of Hit Points to their soul ward equal to twice the creature's level.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RwVJwyaaTesWbfgR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Manipulate Flames","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The ravener attempts to take control of a magical fire or a fire spell within 100 feet. If it succeeds at a counteract check (counteract level 10, counteract modifier +34), the original caster loses control of the spell or magical fire, control is transferred to the ravener, and this action counts as the ravener having Sustained the Spell with the action (if applicable). The ravener can choose to end the spell instead of taking control, if they choose.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","concentrate","transmutation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uMVIaXXt18rDrOPn","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ravenous Breath Weapon","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The ravener breathes a blast of flame that deals [[/r 20d6[fire]]] damage plus [[/r 4d6[persistent,negative]]] damage (@Check[type:reflex|dc:44|basic:true] save). A creature that fails its save is also @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (or @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} on a critical failure). If a creature is drained by the ravener's Ravenous Breath Weapon, the ravener's soul ward gains 5 HP.</p>\n<p>The ravener can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation","fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kGZni5n9AHCuIa7c","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vicious Criticals","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The ravener treats an attack roll as a critical hit on a roll of 19 or 20, as long as the attack roll was a success. Additionally, whenever the ravener makes a critical hit with one of their Strikes, the target must succeed on a Fortitude save or gain the @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} condition. If the target already has a drained value of greater than 0, their drained value instead increases by 1, to a maximum of drained 4.</p>\n<p>Whenever the ravener applies drain to a creature in this way, their soul ward gains 5 Hit Points.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UsvWoGaz9V9piz6f","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MjG41ptTU99BBYfi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2600000,"system":{"description":{"value":""},"mod":{"value":37},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zXgQZaFIA1HU2BrX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":39},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VkFCfo3t0JSmzGYt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2800000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hLRmDjpKPKzfcKaM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2900000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QpFJATwapNHhXm33","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3000000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xcD1BXXKVwKBekbV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3100000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ravener","system":{"abilities":{"cha":{"mod":8},"con":{"mod":9},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":47},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":500,"temp":0,"value":500},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"fire"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":37},"speed":{"otherSpeeds":[{"type":"fly","value":180}],"value":60},"weaknesses":[{"type":"cold","value":20},{"type":"good","value":20}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Dragon, Undead","level":{"value":21},"privateNotes":"","publicNotes":"<p>The ravener presented here was once an ancient red dragon.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":38},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":37}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","common","draconic","dwarven","jotun","necril","orcish"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet, smoke vision, soulsense 60 feet"},"size":{"value":"grg"},"value":["dragon","fire","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.g41X4b3q2iDMLRt3"}}}
{"_id":"gOjrie9YndQPomU8","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tByLKFHCnMANfCJV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["blinding-sand"]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d8+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bIfz2rvBHXjIjmyK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2MrVVGinZvjfZN22","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O5P2324cJfYLLpmm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Glass Armor","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When the sand sentry takes fire or lightning damage, its outer layer of sand fuses into sheets of hardened glass for 1 minute. 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A sand sentry can't use earth glide while glass armor is active.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"glass-armor","toggleable":true},{"key":"FlatModifier","predicate":["glass-armor"],"selector":"ac","value":2},{"key":"Resistance","predicate":["glass-armor"],"type":["acid","cold","electricity","fire","force","piercing","slashing"],"value":5}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6NgDd3kvRPxleBuE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Blinding Sand","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the sand sentry critically hits with a fist Strike, the target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":"blinding-sand","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XHjNDrJBXaCEsi2i","img":"systems/pf2e/icons/actions/Passive.webp","name":"Earth Glide","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A sand sentry can @UUID[Compendium.pf2e.actionspf2e.H6v1VgowHaKHnVlG] through earthen matter, including rock. 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The sand sentry is often called upon by spellcasters to stand guard over an area of great importance-these elementals are patient participants in such roles, making them well suited for long-term service.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["terran"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 60 feet"},"size":{"value":"med"},"value":["earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.gOjrie9YndQPomU8"}}}
{"_id":"gVNKimslRe1k2hdV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fRuyuldjZkDBFASw","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":41,"mod":0,"value":31},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"yWhzcp0E6Y1EwhLf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"20d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"fRuyuldjZkDBFASw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cSrbbHBdzubu6hzG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tgIhRUFtgDSELpJE"}},"img":"systems/pf2e/icons/spells/spell-immunity.webp","name":"Spell Immunity","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You ward a creature against the effects of a single spell. Choose a spell and name it aloud as part of the verbal component. Spell immunity attempts to counteract that spell whenever spell immunity's target is the target of the named spell or in that spell's area. Successfully counteracting a spell that targets an area or multiple targets with spell immunity negates the effects only for the target affected by spell immunity.</p>"},"duration":{"value":"24 hours"},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"value":"fRuyuldjZkDBFASw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spell-immunity","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cJa6v9WyqOoh2IVC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":400000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"9d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"fRuyuldjZkDBFASw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"R6Uthab3PRxESLLo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2Vkd1IxylPceUAAF"}},"img":"systems/pf2e/icons/spells/regeneration.webp","name":"Regenerate","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>An infusion of positive energy grants a creature continuous healing. The target temporarily gains regeneration 15, which restores 15 Hit Points to it at the start of each of its turns. While it has regeneration, the target can't die from damage and its @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition can't increase to a value that would kill it (this stops most creatures from going beyond dying 3), though if its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] value becomes 4 or higher, it stays @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] until its wounds are treated. If the target takes acid or fire damage, its regeneration deactivates until after the end of its next turn. Each time the creature regains Hit Points from regeneration, it also regrows one damaged or ruined organ (if any). During the spell's duration, the creature can also reattach severed body parts by spending an Interact action to hold the body part to the area it was severed from.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> The regeneration increases to 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"fRuyuldjZkDBFASw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"regenerate","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7p38bExu8L9jgQ5N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"fRuyuldjZkDBFASw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fY6vB2duDFos8Z4w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8Umt1AzYfFbC4fui"}},"img":"systems/pf2e/icons/spells/spellwrack.webp","name":"Spellwrack","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause any spells cast on the target to spill out their energy in harmful surges. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> Whenever the target becomes affected by a spell with a duration, the target takes [[/r 2d12[persistent,force]]] damage. Each time it takes persistent force damage from spellwrack, it reduces the remaining duration of spells affecting it by 1 round. Only a successful Arcana check against your spell DC can help the target recover from the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]; the curse and the Persistent Damage end after 1 minute.</p>\n<p><strong>Failure</strong> As success, but the curse and Persistent Damage do not end on their own.</p>\n<p><strong>Critical Failure</strong> As failure, but the persistent force damage is 4d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"uses":{"max":3,"value":3},"value":"fRuyuldjZkDBFASw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"spellwrack","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UsbkDyHC2hPJ3Xb5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"fRuyuldjZkDBFASw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5Ds8GMXoIjWg9j7Q","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["hallucinatory-brine"]},"bonus":{"value":33},"damageRolls":{"slnq4zg9etru3hs16e19":{"damage":"3d10+16","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XyAMzK7AwDLSUd1X","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Water Blast","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["hallucinatory-brine"]},"bonus":{"value":33},"damageRolls":{"hkamipuzdzmizy5zeuru":{"damage":"2d8+16","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","magical","range-increment-100","water"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JoBMwImgYPvlh4zo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xiOTeaVvejTPBrhk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6A6lheQTnhAryrxG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RHRtFPGTQDqJ0cER","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yNsJmPBe7WVLrPiX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Magic-Warping Aura","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A vaspercham's shell distorts nearby magic. Any creature in the aura who Casts a Spell must attempt a @Check[type:will|dc:37] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell is unaffected and the caster is temporarily immune to the magic-warping aura for 1 minute.</p>\n<p><strong>Success</strong> The spell is unaffected, but if the spell allows a saving throw, the vaspercham gains a +1 circumstance bonus to save against it.</p>\n<p><strong>Failure</strong> If the spell has a target and there are one or more viable targets within its range, the spell's target changes, determined randomly by the GM. If there is no other possible target within range or the spell has no target, the spell is disrupted.</p>\n<p><strong>Critical Failure</strong> The caster instead Casts another Spell, choosing randomly from their spell repertoire, prepared spells, or available focus spells (as appropriate) and selecting any targets at random.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"magic-warping-aura","traits":["arcane","aura","transmutation"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lL32oAteqyTNi0nT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hallucinatory Brine","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the vaspercham's Strikes or Mindwarping Tide must attempt a @Check[type:fortitude|dc:38] save. On a failure, the creature is overwhelmed with phantasmal visions, becoming @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round (1 minute on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":"hallucinatory-brine","source":{"value":""},"traits":{"rarity":"common","value":["arcane","illusion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YwNfN5E1fuqbDqG5","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Mindwarping Tide","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The vaspercham releases an effusion of noxious water from its shell. Creatures within a @Template[type:emanation|distance:15] must save against the vaspercham's hallucinatory brine.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WbbgLFwKjXAiRHsC","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Whipping Tentacles","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The vaspercham makes four tentacle Strikes, each against a different target. These attacks count toward the vaspercham's multiple attack penalty, but the multiple attack penalty doesn't increase until after the vaspercham makes all of their attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5BsEmHC8c637JXcO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1900000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rVpz67jYztEpfNIT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WyLE83FhBX87eTRP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2100000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PCKHZd9xN19WzRch","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2200000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wtTc3hKG8EYcuNer","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Sea Lore","sort":2300000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vaspercham","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":8},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":41},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":335,"temp":0,"value":335},"initiative":{"statistic":"perception"},"perception":{"value":30},"resistances":[{"type":"cold","value":10},{"type":"electricity","value":10}],"speed":{"otherSpeeds":[{"type":"swim","value":50}],"value":20},"weaknesses":[{"type":"fire","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration","level":{"value":17},"privateNotes":"","publicNotes":"<p>The darkly intelligent vaspercham, an aquatic horror who delights in violence and destruction, lurks in the shallows near shorelines. Once a vaspercham settles on a new home, they stubbornly stay there, regardless of any communities dwelling nearby. A vaspercham's physical might and magic-warping abilities make them incredibly hard to dislodge once entrenched, and many seaside communities have relocated after a vaspercham came calling. The monster responds only to strength, so one must best a vaspercham in combat to gain their begrudging cooperation. But once the creature recovers their strength, they inevitably betray any temporary alliance.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":32}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"common","senses":{"value":"darkvision, see invisibility"},"size":{"value":"huge"},"value":["aberration","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.gVNKimslRe1k2hdV"}}}
{"_id":"h4SZ3U9at7aT0ASv","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ZCOJIf8Nr9RxA4Pj","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Spontaneous Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"spontaneous"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":4,"prepared":[],"value":4},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":4,"prepared":[],"value":4},"slot3":{"max":4,"prepared":[],"value":4},"slot4":{"max":4,"prepared":[],"value":4},"slot5":{"max":3,"prepared":[],"value":3},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"mod":0,"value":20},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"DOihMsQlvxGBJLxK","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Coven Spells","sort":200000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"mod":0,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"onlDGyordoKV4Kdf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XkDCzMIyc0YOjw05"}},"img":"systems/pf2e/icons/spells/control-weather.webp","name":"Control Weather","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the weather, making it calm and normal for the season or choosing up to two effects based on the season.</p>\n<p>You can't specifically control the manifestations, such as the exact path of a tornado or the targets of lightning strikes.</p>\n<ul>\n<li><strong>Autumn</strong> cold weather, fog, mild heat, sleet</li>\n<li><strong>Spring</strong> drizzle, heat, hurricane, sleet, thunderstorm, tornado</li>\n<li><strong>Summer</strong> drizzle, downpour, extreme heat, hail, heat</li>\n<li><strong>Winter</strong> blizzard, mild cold, extreme cold, thaw</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You change the weather as desired and can affect a larger area (up to a 5-mile-radius circle), or a longer duration (any number of additional d12 hours, up to 16d12).</p>\n<p><strong>Success</strong> You change the weather as desired.</p>\n<p><strong>Failure</strong> You fail to change the weather as desired.</p>\n<p><strong>Critical Failure</strong> The weather changes in an unanticipated way, determined by the GM but generally as contradictory to your true desires as possible (for instance, a terrible storm emerges when you would prefer good weather).</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can create unseasonable weather and contradictory weather effects, such as extreme cold and a hurricane. You can make the weather calm and normal weather for a different season or choose weather effects from any season's list.</p>"},"duration":{"value":"4d12 hours"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"control-weather","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Uba5oBqtMh4q9DMs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dN8QBNuTiaBHCKUe"}},"img":"systems/pf2e/icons/spells/baleful-polymorph.webp","name":"Baleful Polymorph","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform the target creature into a harmless animal appropriate to the area, with effects based on its Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's body gains minor features of the harmless animal. Its insides churn as they partially transform, causing it to be @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. When it recovers from the Sickened condition, its features revert to normal.</p>\n<p><strong>Failure</strong> The target transforms for 1 minute but keeps its mind. If it spends all its actions on its turn concentrating on its original form, it can attempt a Will save to end the effect immediately.</p>\n<p><strong>Critical Failure</strong> The target is transformed into the chosen harmless animal, body and mind, for an unlimited duration.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"heightenedLevel":8,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"baleful-polymorph","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["incapacitation","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7FzPy7uiVjVqqVXo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":500000,"system":{"ability":{"value":""},"area":{"details":"20-foot burst adjacent to a flat surface","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HxdLY9CLba5Auelu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.U58aQWJ47VrI36yP"}},"img":"systems/pf2e/icons/spells/hallucination.webp","name":"Hallucination","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target consistently detects one thing as another, can't detect something that's there, or detects something that's not there, though it doesn't alter their beliefs. You choose which of these effects applies, and you determine the specifics of the hallucination. For example, you could make the target see all elves as humans, be unable to detect the presence of their brother, see their beloved pocket watch on their person even when it isn't, or see a tower in the center of town. The target can attempt an initial Will save, with effects below. They also receive a Will save to disbelieve the hallucination every time they Seek or directly interact with the hallucination. For example, the target could attempt to disbelieve the hallucination each time they interacted with an elf, bumped into their brother accidentally, tried to check their pocket watch, or studied the tower. The target can attempt to disbelieve with a large circumstance bonus in situations determined by the GM, such as if the target attempted to climb the nonexistent tower.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature perceives what you chose until it disbelieves, but it knows what the hallucination is.</p>\n<p><strong>Failure</strong> The creature perceives what you chose until it disbelieves.</p>\n<p><strong>Critical Failure</strong> The creature perceives what you chose until it disbelieves, and it trusts its false senses, taking a -4 circumstance penalty to saves to disbelieve.</p>\n<hr /><strong>Heightened (6th)</strong> Choose to either target up to 10 creatures or change the spell's duration to until the next time you make your daily preparations.\n<p><strong>Heightened (8th)</strong> Choose to either target any number of creatures or change the spell's duration to unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{"target":{"value":"1 or 10 creatures"}},"7":{"target":{"value":"1 or any number of creatures"}}},"type":"fixed"},"level":{"value":5},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucination","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EfPQe7nOgGwSHA6W","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","olfactory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xuz9sQCj07NVH9cm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bpaP4y3JzrzA5ftX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ek5XI0aEdZhBgm21"}},"img":"systems/pf2e/icons/spells/prying-eye.webp","name":"Prying Eye","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML], floating eye, 1 inch in diameter, at a location you can see within 500 feet. It sees in all directions with your normal visual senses and continuously transmits what it sees to you. The first time you Sustain the Spell each round, you can either move the eye up to 30 feet, seeing only things in front of the eye, or move it up to 10 feet, seeing everything in all directions around it. There is no limit to how far from you the eye can move, but the spell ends immediately if you and the eye ever cease to be on the same plane of existence. You can attempt Seek actions through the eye if you want to attempt Perception checks with it. Any damage dealt to the eye destroys it and ends the spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"see text"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prying-eye","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gVA4GPf8aSlFgqZD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X2aLkKNyD7PSTviL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GP3wewkQXEPrLxYj"}},"img":"systems/pf2e/icons/spells/subconscious-suggestion.webp","name":"Subconscious Suggestion","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You implant a subconscious suggestion deep within the target's mind for them to follow when a trigger you specify occurs. You suggest a course of action to the target. Your directive must be phrased in such a way as to seem like a logical course of action to the target, and it can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The suggestion remains in the target's subconscious until the next time you prepare. If the trigger occurs before then, the target immediately follows your suggestion. The effect has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the duration is 1 hour.</p>\n<hr /><strong>Heightened (9th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"heightenedLevel":5,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"subconscious-suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LdDFj8yQA8XcXNzE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DmhV1uAJVb6T98Yp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"g83U1mjxo3VZg0lZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY"}},"img":"systems/pf2e/icons/spells/confusion.webp","name":"Confusion","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You befuddle your target with strange impulses, causing it to act randomly. The effects are determined by the target's Will save. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target babbles incoherently and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 minute. It can attempt a new save at the end of each of its turns to end the confusion.</p>\n<p><strong>Critical Failure</strong> The target is Confused for 1 minute, with no save to end early.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"confusion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yXsCXHBtJlv801hG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"t2u3hl7a4eIBmOLZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"6":{}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8guBWdrmkdNtYwmP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BJNYp655WDTYO6Zd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt"}},"img":"systems/pf2e/icons/spells/talking-corpse.webp","name":"Talking Corpse","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.</p>\n<hr /><strong>Critical Success</strong> The target can lie or refuse to answer your questions, and the target's spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.\n<p><strong>Success</strong> The target can provide false information or refuse to answer your questions.</p>\n<p><strong>Failure</strong> The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell's duration runs out before you can ask all your questions.</p>\n<p><strong>Critical Failure</strong> As failure, but the target's answers are more direct and less repetitive, though still cryptic. It takes a -2 status penalty to Deception checks to deceive or mislead you.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"talking-corpse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y5S935YJpB5rOlXo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vtYKFCoNts4RAqfe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":2000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"C6dvgVLldDDdEi3M","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14"}},"img":"systems/pf2e/icons/spells/dream-message.webp","name":"Dream Message","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send a message to your target's dream. The message is one-way, up to 1 minute of speech (roughly 150 words). If the target is asleep, they receive the message instantly. If not, they receive it the next time they sleep. As soon as they receive it, the spell ends, and you know the message was sent.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can target up to 10 creatures you know by name and have met in person. You must send the same message to all of them; the spell ends for each creature individually.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"4":{"target":{"value":"10 creatures you know by name and have met in person"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dream-message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature you know by name and have met in person"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pNmXuIHc5IOk1yAd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zZ66cqA21IvRbl04","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"7":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"opYyAK3jXGoleEX3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"6d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":3,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JAkbON2RxsaUuRL8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VrD1VA7LxHyDhziQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3JG1t3T4mWn6vTke"}},"img":"systems/pf2e/icons/spells/blur.webp","name":"Blur","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's form appears blurry. It becomes @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]. As the nature of this effect still leaves the target's location obvious, the target can't use this concealment to Hide or Sneak.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blur","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ezVV1tB5q86HhsaC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6ySHxb5QsPbwRrSm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5pwK2FZX6QwgtfqX"}},"img":"systems/pf2e/icons/spells/inveigle.webp","name":"Inveigle","sort":2800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare oils worth a total value of 10 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You win over the target's mind, causing it to see you as a close and trusted friend and look upon your every suggestion as reasonable. The target is helpful toward you, so it will go out of its way to help you. As with any other helpful creature, there are limits to what you can ask of it. If you ever ask the target to do something completely against its nature or needlessly harmful to the target or its interests, not only does it refuse, but it also can attempt a Will save to end the effect early. Because of the casting time and range, it's generally difficult to cast this ritual unless the target is willing (perhaps convinced the ritual will have some other effect) or restrained. If the creature is unwilling to accept the ritual, it can attempt a Will save to negate the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The ritual succeeds and the target takes a -4 status penalty to Will saves to end the effect.</p>\n<p><strong>Success</strong> The ritual succeeds.</p>\n<p><strong>Failure</strong> The ritual fails.</p>\n<p><strong>Critical Failure</strong> The ritual fails and the target instead hates you, becoming hostile to you for the duration.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can use <em>inveigle</em> on a creature up to 1 mile away throughout the casting, as long as you have a lock of hair, a drop of blood, or some other piece of the creature's body, which you mix into the oils used in the cost. The base cost increases to 100 gp. The duration is shorter than normal, based on how large a piece of the creature's body you use. Blood, hair, scales, and the like cause the ritual to last 1 week, while a hand or other substantial body part causes the ritual to last 1 month.</p>"},"duration":{"value":"1 year or until dismissed"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"inveigle","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the inveigle ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VINzbmLx9TJdvNk3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":2900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"82ypfTahP1EXqzyn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mrDi3v933gsmnw25"}},"img":"systems/pf2e/icons/spells/telekinetic-maneuver.webp","name":"Telekinetic Maneuver","sort":3000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a rush of telekinetic power, you move a foe or something they carry. You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-maneuver","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BupmYstpzwi2XyQ3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":3100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bLM0m5VH03oUPuOQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":3200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"8":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EoOiT7kuZdslSEZI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":3300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"target":{"value":"10 creatures"}}},"type":"fixed"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"j2sVcSIilVNcvcQ0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":3400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bhHtf5BItsngQL42","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":3500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HmxV1ppT1nB6JorZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":3600000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"2d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":1,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KTKdx0PNV5WCkGpR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":3700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory and olfactory traits.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.3Ktyd5F9lOPo4myk]</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"DOihMsQlvxGBJLxK"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iFL0lEB8g7oghziU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":3800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"1 unattended object with a Bulk of 1 or less"}},"5":{"range":{"value":"60 feet"}},"7":{"target":{"value":"1 unattended object with a Bulk of 2 or less"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KRA2rfc43BdAM0KG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":3900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"3":{"target":{"value":"10 objects"}},"6":{"target":{"value":"any number of objects"}}},"type":"fixed"},"level":{"value":1},"location":{"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cnAgQec4dGH7FFWG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":4000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DFKkIQ8FU6GUz3fR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.xqmHD8JIjak15lRk"}},"img":"systems/pf2e/icons/spells/unseen-servant.webp","name":"Unseen Servant","sort":4100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You summon an unseen servant, which you can command as part of Sustaining the Spell. It serves you until its Hit Points are reduced to 0, at which point the spell ends, or until you stop Sustaining the Spell. The unseen servant gains the summoned trait.</p>\n<hr />\n<p>@UUID[Compendium.pf2e.pathfinder-bestiary.j7NNPfZwD19BwSEZ] (No Alignment)</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":1,"value":"ZCOJIf8Nr9RxA4Pj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"unseen-servant","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1BD5jRohvhbGdDwq","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":4200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["spirit-naga-venom"]},"bonus":{"value":19},"damageRolls":{"hvk7aysgwgt6m9xnf40r":{"damage":"2d8+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mMCpgVRLUjGayWTB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":4300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Jspfa7SNI6gNhPK4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.52CdldlWMiVTZk1F"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Coven","sort":4400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A spirit naga adds <em>@UUID[Compendium.pf2e.spells-srd.U58aQWJ47VrI36yP]</em>, <em>@UUID[Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3]</em>, and <em>@UUID[Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H]</em> to their coven's spells.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Coven]</p>"},"requirements":{"value":""},"rules":[],"slug":"coven","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["divination","mental","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QTnEqxIt2MaL0WlZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spirit Naga Venom","sort":4500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:28]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"spirit-naga-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jGPwWiwX01k1Y3hA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1jrmZj8lq2dpuAxN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":4700000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5gSTBWiAB0WLoEv5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":4800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Bg8Ciyg1wkyTjOdu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q5GRiC3bTiqfMYzb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":5000000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GLr79GYpuyn1aNHO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":5100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Spirit Naga","system":{"abilities":{"cha":{"mod":5},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":160,"temp":0,"value":160},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[{"type":"swim","value":15}],"value":25}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Aberration","level":{"value":9},"privateNotes":"","publicNotes":"<p>In naga culture, the foul-tempered, unkempt spirit naga holds a contemptible place similar to that of hags in humanoid cultures. These decrepit creatures live out lives of solitude, sought out only by those who are foolish or brave enough to think they can benefit from the spirit naga's powers without paying a heavy price-for most who dare to show such hubris, the price is their own lives.</p>\n<p>Spirit nagas seek out desolate ruins and places long associated with death and corruption. These sinister, serpentine beings can be found in abandoned graveyards, crumbled fortresses, rotting swamps, and blighted woodlands. Though they may know little of the actual history of such places, the nagas are nonetheless attracted to the psychic remnants of evil deeds and tormented spirits that remain within the earth and stones there.</p>\n<p>Despite their hideous appearance and treatment as pariahs by other nagas, spirit nagas feel a profound pride in their abilities and even in their hermetic existences. They see themselves as connected to a greater force whose mysteries are revealed only to those who can cast off the trappings and morals of \"civilized\" society. Even so, spirit nagas gleefully accept the worship of other creatures willing to bow to their capricious whims. They often form cults around themselves, using their charm spells and rituals to ensnare the minds of a few key individuals who spread the nagas' foul influence throughout a community.</p>\n<hr />\n<p>Nagas are identifiable by their serpentine bodies and strange, humanlike heads. All nagas have magical abilities and great intelligence, which they combine to advance their own agendas.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":18}},"spellcasting":{"rituals":{"dc":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.h4SZ3U9at7aT0ASv"}}}
{"_id":"hFbfXmjMkGEzMkQ1","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"rGvREWDBZrWzdUhd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Beak","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":7},"damageRolls":{"cf1wmftdxktdhni8cepj":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sfq8i9rLngOZhIeU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4zEyOGGm0vwVrtmi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cunning","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A raven can use simple items as tools, such as poking a stick at an opening to tease out a piece of food. They are also quite adept at stealing objects. A raven can't use Thievery to @UUID[Compendium.pf2e.actionspf2e.ijZ0DDFpMkWqaShd], @UUID[Compendium.pf2e.actionspf2e.cYdz2grcOcRt4jk6], or @UUID[Compendium.pf2e.actionspf2e.2EE4aF4SZpYf0R6H], but it can use Thievery to @UUID[Compendium.pf2e.actionspf2e.RDXXE7wMrSPCLv5k] light objects that it can carry in its beak or talons or to accomplish other relatively simple tasks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3PgP9zejZh2VWd7V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":400000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oNFj4LHCZGHscvHI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":500000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Raven","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":-3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":7,"temp":0,"value":7},"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":10}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":-1},"privateNotes":"","publicNotes":"<p>These omnivorous birds are cunning and opportunistic scavengers. Capable of solving simple puzzles in order to retrieve desired items, ravens gather at the periphery of civilization, raiding it as needed when they are not hunting in the wilds. Whether singularly, in pairs, or as a flock, ravens live off scraps as often as they do carrion or prey. They are also unusually social among their own kind, even alerting other ravens to large carcasses with loud, croaking cries; it is rumored that this extends between flocks as well.</p>\n<hr />\n<p>Few birds are as cunning and social as the raven.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":2},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"tiny"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.hFbfXmjMkGEzMkQ1"}}}
{"_id":"hIWzgjW2E2K6ImPA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"8SCH000Zv6X9BFPf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["bog-rot"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+5","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"IFp4VK6X80nXiTJu","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"khwh43CDMROkIfgf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QaqXp54jr3aKQjWN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HLcMADTgT1nixxce","img":"systems/pf2e/icons/actions/Passive.webp","name":"Breath of the Bog","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature that begins its turn within the area feels as if its lungs were filling with water and must succeed at a @Check[type:fortitude|dc:19] save or be unable to speak or breathe. The creature can still hold its breath and can attempt a new saving throw at the end of its turn.</p>\n<p>A creature that succeeds is temporarily immune to breath of the bog for 24 hours.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"breath-of-the-bog","traits":["aura","divine","enchantment","mental"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AWNveQn0EQ1aYORU","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Rise Up","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature walks on top of a bog mummy that lies buried in the mud or peat below</p>\n<p><strong>Requirements</strong> Initiative has not yet been rolled</p>\n<hr />\n<p><strong>Effect</strong> The bog mummy automatically notices the creature and Burrows before rolling initiative.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XmKUjz23s0dNFOYW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bog Rot","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>This affliction can't be reduced below stage 1, nor can the damage from it be healed, until it's successfully treated with <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> or a similar effect; the affliction can then be removed as normal for a disease. A creature killed by bog rot melts into a noxious sludge and can't be resurrected except by a 7th‑level <em>@UUID[Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO]</em> ritual or similar magic</p>\n<hr />\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:21]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect (1 minute)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[negative]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"bog-rot","source":{"value":""},"traits":{"rarity":"common","value":["curse","disease","divine","necromancy","negative"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3IrzjRB89Xfvuqf2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bo6bsp0fKrJ9ddNK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Buried","predicate":["buried"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+13 while buried in a bog","options":"buried"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bog Mummy","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":2},"int":{"mod":0},"str":{"mod":5},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"negative healing","max":85,"temp":0,"value":85},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"type":"fire","value":5}],"speed":{"otherSpeeds":[{"type":"burrow","value":15}],"value":20},"weaknesses":[{"type":"cold","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":5},"privateNotes":"","publicNotes":"<p>The cultural practice of mummifying the dead is not the only way a body can become preserved, nor is it the only route that gives rise to these disease-spreading undead monstrosities.</p>\n<p>Bog mummies (also called peat mummies or mire mummies) rarely, if ever, leave their marshy realms. Less powerful than their more notorious artificially preserved kin, bog mummies are preserved not by agents introduced during rituals but by the natural elements present in the airless, acidic morass of a peat bog or muddy swamp. While corpses preserved in this manner can certainly rise from the mire as bog mummies as the result of a curse by fell powers or the directed influence of a necromancer, the vast majority of them animate from a seething need for vengeance or to pursue some dire agenda left unfinished at the time of death-often because the creature was slain or otherwise betrayed. The nature of tthis emotional tie to life and the emotional power of the deceased compel unlife beyond death, while the preservative qualities of the bog within which the body was disposed of does the rest.</p>\n<p>Although most bog mummies are motivated by vengeance, many fulfill their dark yearnings with general violence. Filled with wrath and hatred for the living, they mercilessly attack any living creatures that dare to venture into their dismal domains. Their agonized moans echo over their putrid homes, driving away most natural life dwelling therein and often alerting travelers to the potential danger that lies beneath the surface.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"med"},"value":["mummy","undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.hIWzgjW2E2K6ImPA"}}}
{"_id":"hmnNDCNV425MisdA","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7XnqXwEoetjKQZg4","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":1,"prepared":[],"value":1},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":5,"prepared":[],"value":5},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":1,"prepared":[],"value":1}},"slug":null,"source":{"value":""},"spelldc":{"dc":42,"mod":0,"value":32},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"SsMbL4GFi2xewu7H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GYmXvS9NJ7QwfWGg"}},"img":"systems/pf2e/icons/spells/bind-soul.webp","name":"Bind Soul","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":"black sapphire with a gp value of at least the target's level × 100"},"damage":{"value":{}},"description":{"value":"<p>You wrench the target's soul away before it can pass on to the afterlife and imprison it in a black sapphire. While the soul is in the gem, the target can't be returned to life through any means, even powerful magic such as wish. If the gem is destroyed or bind soul is counteracted on the gem, the soul is freed. The gem has AC 16 and Hardness 10. A gem can't hold more than one soul, and any attempt wastes the spell.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"bind-soul","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature that died within the last minute"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"d8mmytFdKZUzx3IF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"10d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RMx9nCK6DAwno36f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IqJ9URobmJ9L9UBG"}},"img":"systems/pf2e/icons/spells/shadow-blast.webp","name":"Shadow Blast","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"9d8"}}},"description":{"value":"<p>You shape the quasi-real substance of the Shadow Plane into a blast. Choose acid, bludgeoning, cold, electricity, fire, force, piercing, slashing, or sonic damage, and choose a 30-foot cone, a 15-foot burst within 120 feet, or a 50-foot line. The blast deals 5d8 damage of the type you chose to each creature in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-blast","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LdMlE7uRJEkPdKUA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA"}},"img":"systems/pf2e/icons/spells/shadow-walk.webp","name":"Shadow Walk (At will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You access the Shadow Plane, using its warped nature to spread your travels. The targets enter the edge of the Shadow Plane where it borders the Material Plane. Targets can't see the Material Plane while on the Shadow Plane (although elements of that plane can sometimes be a hazy reflection of the Material Plane). While on the Shadow Plane, the targets are exposed to potential encounters with that plane's denizens. The shadows on the border between the planes bend space, speeding up your movement with respect to the Material Plane. Every 3 minutes the targets travel along this border, they move as far as they would through the Material Plane in 1 hour. At any point, a target can Dismiss the spell's effects, although this affects only that target. The shadow bending is inexact, so when the spell ends, the targets appear roughly 1 mile from their intended location on the Material Plane (though those who are traveling together and Dismiss the spell at the same point on the Plane of Shadow appear together).</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 9 willing creatures touched"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["shadow","teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c8DVpWzqdTXj4S64","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":9},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ELRyRo1aX0f7EdAK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2CNqkt2s2IYkVnv6"}},"img":"systems/pf2e/icons/spells/imprisonment.webp","name":"Imprisonment","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"reagents to construct the magical prison worth a total value of 800 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You perform a ritual to imprison a creature in one of several forms. While some versions of this ritual offer all of the forms, others include only a single form or only a few of them. Whichever form you use, the effect can't be counteracted, though it can be ended by <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em>. Some forms of <em>imprisonment</em> can be ended by other means. Because the ritual requires the target to remain within 10 feet at all times, it typically requires you to subdue the target first.</p>\n<ul>\n<li><strong>Chains</strong> You bind the creature with chains, rendering it unable to use any actions other than to speak. Other creatures that attempt to approach, harm the chains, or free the trapped creature in any way must succeed at a Will save or be unable to do so forever. The chains have Hardness equal to 5 × the <em>imprisonment</em> ritual's spell level, and double that many Hit Points. Destroying the chains frees the target.</li>\n<li><strong>Object (9th level or higher)</strong> You either shrink the creature to an inch in height or transform it into an insubstantial form whose body trails away into wisps below its head. Either way, you trap it inside a gem, jar, bottle, lamp, or similar container. The creature ceases aging and doesn't require food or drink. The creature is still aware of its surroundings and can move within the container and speak, but it can't use any other actions. Destroying the container kills the target rather than freeing it. This form of <em>imprisonment</em> is also transmutation magic.</li>\n<li><strong>Oubliette (10th level only)</strong> You entomb the target in a state of suspended animation deep beneath the surface of the ground and out of tune with reality so that it can't be reached by any means. You also prevent divinations from revealing the location where the <em>imprisonment</em> occurred. Powerful magic such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> can reveal the location of the imprisonment, but even such magic can't free the target from the oubliette; only a 10th-level <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em> ritual can do so.</li>\n<li><strong>Prison</strong> You render the creature completely unable to leave a particular confined area or structure of your choice, such as a jail cell or sealed cave. The magic also prevents the creature from damaging its prison, either directly or indirectly, to break free. If the creature's prison is entirely destroyed by some external force, the creature is freed, though for some larger or natural prisons, this might be unfeasible.</li>\n<li><strong>Slumber (sleep effect)</strong> You put the creature into an eternal sleep. It ceases aging and doesn't require food or drink. A single sincere physical display of affection from a creature who genuinely loves the target-whether romantically, filially, or otherwise-frees it from the slumber. This form of <em>imprisonment</em> is also enchantment magic.</li>\n<li><strong>Temporal Stasis</strong> You send the creature into a state of suspended animation outside the flow of time. The creature doesn't grow older and can't be affected by any effect from within the normal timestream. While casting this ritual, you can optionally name any amount of time for the stasis; after this duration elapses, the stasis ends. Unlike other forms of <em>imprisonment</em>, temporal stasis can be counteracted by a <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> or <em>@UUID[Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4]</em> spell. This form of <em>imprisonment</em> is also transmutation magic.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You imprison the target. You can either use a form of <em>imprisonment</em> that usually requires 1 additional spell level, or give any creatures trying to use a <em>freedom</em> ritual to rescue the target a -2 circumstance penalty to checks associated with that ritual.</p>\n<p><strong>Success</strong> You imprison the target.</p>\n<p><strong>Failure</strong> You fail to imprison the target.</p>\n<p><strong>Critical Failure</strong> You imprison yourself and the secondary casters in the same way you intended to imprison the target.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can use the object form of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 18th level. The base cost increases to 2,000 gp.</p>\n<p><strong>Heightened (10th)</strong> You can use the object and oubliette forms of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 20th level. The base cost increases to 6,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (legendary) or Occultism (legendary)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"6"},"secondarycheck":{"value":"Crafting, Society"},"slug":"imprisonment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of up to 16th level"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KceVAfrBOyOgCGUj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vQbJjCDlunRjIDwz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XZE4BawIlTf88Yl9"}},"img":"systems/pf2e/icons/spells/dimensional-lock.webp","name":"Dimensional Lock","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shimmering barrier that attempts to counteract teleportation effects and planar travel into or out of the area, including items that allow access to extradimensional spaces (such as a bag of holding). Dimensional lock tries to counteract any attempt to summon a creature into the area but doesn't stop the creature from departing when the summoning ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-lock","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RTunxYN9r4ztOeQC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (To Material Plane or Shadow Plane only)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZYBGyu05L6Ve0V1r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tcwT97RWKxsJiefG"}},"img":"systems/pf2e/icons/spells/shadow-siphon.webp","name":"Shadow Siphon (At will)","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p><strong>Trigger</strong> A spell or magical effect deals damage.</p>\n<hr />\n<p>Exchanging material energy with that of the Shadow Plane, you transform the triggering spell into a partially illusory version of itself. Attempt to counteract the target spell. If the attempt is successful, any creatures that would be damaged by the spell instead take only half as much damage, but the spell otherwise works as normal. Treat shadow siphon's counteract level as 2 higher for this attempt.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shadow-siphon","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering spell"},"time":{"value":"reaction"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MRAwXeV8j55N2Ar2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T0Q6bqPcnUIFLrsJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":2,"value":2},"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cZsE5u7hG7NfQqCc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":9,"uses":{"max":2,"value":2},"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TVBLN5VvK2Dr9e9K","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"7XnqXwEoetjKQZg4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LVDdXXZ03SwDUNZ8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["exquisite-pain"]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"4d8+19","damageType":"piercing"},"1":{"damage":"2d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kO1NYbSXz3VNkr4L","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["exquisite-pain","improved-grab"]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"3d6+19","damageType":"slashing"},"1":{"damage":"2d6","damageType":"bleed"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bQ7xqBShE3D6pEMf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"InntbXg8SWCGpsZF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gAdwnZ4OP8sPpuOg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painsight","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A velstrac automatically knows whether a creature it sees has any of the @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv], @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1], and @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2] conditions, as well as the value of those conditions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b9pe5dbiY9560pAA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MdeM9TcCMZeHBGEs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fBpvD0xb43MGDESG","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3Ut3Piu4ATI3yyUU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 25 (Deactivated by Good or Silver)","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["good","silver"],"key":"FastHealing","type":"regeneration","value":25}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NsRn4K2Tli8P3WKm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ignore Pain","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An eremite's actions can't be disrupted due to damage or Strikes (such as @UUID[Compendium.pf2e.feats-srd.NMWXHGWUcZGoLDKb]).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UEAEQewstiRA9wbc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Paralytic Perfection","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it feels compelled to offer pieces of its own flesh to the eremite. The creature must succeed at a @Check[type:will|dc:40] save or become @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"paralytic-perfection","traits":["aura","divine","enchantment","fear","incapacitation","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","fear","incapacitation","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BfXMGYIBKEZIaKVV","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Evisceration","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The eremite has a creature grabbed</p>\n<hr />\n<p><strong>Effect</strong> The eremite excises flesh or bone from a creature it has grabbed. The target takes [[/r 6d10[bleed]]].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pmHXQt1EgMIVwD1i","img":"systems/pf2e/icons/actions/Passive.webp","name":"Exquisite Pain","sort":2800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An eremite's knowledge of pressure points and pain centers is unsurpassed. A creature hit by an eremite's melee Strikes must succeed at a @Check[type:fortitude|dc:40] save or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2} (@UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 4} on a critical failure).</p>\n<p>A creature that critically succeeds is temporarily immune for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":"exquisite-pain","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4b9FtRKJfWmjYbQR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Gaze","sort":2900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The eremite stares at a creature they can see within 30 feet. The creature must immediately attempt a Will save against paralytic perfection.</p>\n<p>In addition, if the creature was already paralyzed, on a failed save, its unnatural longing causes it to become @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1}.</p>\n<p>After attempting this save, the creature is then temporarily immune until the start of the eremite's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"03MMQCPuK2UJR1Z6","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Graft Flesh","sort":3000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The eremite holds a piece of flesh they collected via Evisceration</p>\n<hr />\n<p><strong>Effect</strong> The eremite attaches the stolen flesh to themself. They either regain 100 Hit Points; reduce the value of their clumsy, drained, enfeebled, or stupefied condition by 3; or reduce the stage of any affliction affecting them by 3.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"isUs3BDvVUggXstu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shadow Traveler","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When an eremite uses <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> or <em>@UUID[Compendium.pf2e.spells-srd.rxvS7EMJ7qmexAyA]</em>, they arrive at exactly their intended destination.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","divination"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wY6wIEuFcKjcTbGS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":3200000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DnttDLBuKkugs4ih","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3300000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RyxQ6OUgibgD4j8S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3400000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HAxI71DzXEquBbxr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3500000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yQuA6mPdwm4lI8fp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3600000,"system":{"description":{"value":""},"mod":{"value":40},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hIeyG3fAJQVgX206","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":3700000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"B62dldUMTetj6HZr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3800000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"nmpgJog6ks8388Mr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3900000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HH2FpUMFgxmQCgXz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Torture Lore","sort":4000000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Eremite","system":{"abilities":{"cha":{"mod":10},"con":{"mod":7},"dex":{"mod":6},"int":{"mod":6},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":45},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 25 (deactivated by good or silver)","max":375,"temp":0,"value":375},"immunities":[{"type":"cold"},{"type":"fear-effects"},{"type":"nonlethal-attacks"}],"initiative":{"statistic":"perception"},"perception":{"value":34},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":30},"weaknesses":[{"type":"good","value":20},{"type":"silver","value":20}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"","level":{"value":20},"privateNotes":"","publicNotes":"<p>Eremites roam the planes to seek out ideal portions of other creatures, such as a hero's sword-arm or an angel's pinions. Eremites capture these specimens to clinically test their true limits, then harvest specimens and add them to their own bodies. An eremite might attach tongues to their hand as extra fingers or a fist to the back of their neck in a horrid \"improvement.\" Eremites average 7 feet tall and weigh approximately 200 pounds.</p>\n<hr />\n<p>The search for ultimate sensation through self-mutilation is the horrifying preoccupation of the shadow-dwelling fiends known as velstracs. They transcend their stoic detachment only when inflicting pain and terror upon their victims, practicing new forms of torture, or when turning their agonizing practices back on themselves. Velstracs consider themselves enlightened beings, transcending such limitations as morality or mortal taboos, but their victims know them as emotionless tormentors who inflict sadistic suffering. These fiends claim to seek perfection in thought, form, and action, although they don't recognize any refinement that doesn't require the painful excision of the flesh or spirit.</p>\n<p>Velstracs manifest from the souls of the most extreme masochistic or sadistic mortals who are judged and sent on to the Shadow Plane. They take on forms that suit their vile predilections, ranging from the low-ranking augurs to the maestros of suffering and mutilation called eremites. The process of transformation warps the soul step by step, with other velstracs conveying their new members through untold chambers of pain among the dark reaches of the Shadow Plane.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":37},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":34}},"spellcasting":{"rituals":{"dc":42}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","infernal","shadowtongue"]},"rarity":"common","senses":{"value":"greater darkvision, painsight, true seeing"},"size":{"value":"med"},"value":["fiend","velstrac"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.hmnNDCNV425MisdA"}}}
{"_id":"hvKRgNiQtQJhHk9u","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Q6cQBmJGmIcB0lWr","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"item":0,"mod":0,"value":19},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"5bKss2WF7slQalcn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Fr5qkcXedIhkCZgH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4TTBHqodJtZulkHb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath (Chaotic)","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"5d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5YlTAo1gWzpHdw8N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R9xqCBblkS5KE4y7"}},"img":"systems/pf2e/icons/spells/sending.webp","name":"Sending","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send the creature a mental message of 25 words or fewer, and it can respond immediately with its own message of 25 words or fewer.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sending","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature with whom you are familiar"},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RM8PNh1GNliHv6hz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"D3TjWLRTDEM8eT9C","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TUj8eugNqAvB1vVR"}},"img":"systems/pf2e/icons/spells/creation.webp","name":"Creation","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a temporary object from eldritch energy. It must be of vegetable matter (such as wood or paper) and 5 cubic feet or smaller. It can't rely on intricate artistry or complex moving parts, never fulfills a cost or the like, and can't be made of precious materials or materials with a rarity of uncommon or higher. It is obviously temporarily conjured, and thus can't be sold or passed off as a genuine item.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The item is metal and can include common minerals, like feldspar or quartz.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"creation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4rEcF7higflYgkOC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y7xDGYy2BAsv28Gu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3aNiBvD4ZoqBTrmF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"4d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4ANme1q1Gn9WhIXb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Clqa3hPPI2gPQmy5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY"}},"img":"systems/pf2e/icons/spells/mending.webp","name":"Mending","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repair the target item. You restore 5 Hit Points per spell level to the target, potentially removing the @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3] condition if this repairs it past the item's Broken Threshold. You can't replace lost pieces or repair an object that's been completely destroyed.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You can target a non-magical object of 1 Bulk or less.</p>\n<p><strong>Heightened (3rd)</strong> You can target a non-magical object of 2 Bulk or less, or a magical object of 1 Bulk or less.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mending","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"non-magical object of light Bulk or less"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MCDakvIKrZUTyLaF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kWh8sJH7yawidMyW"}},"img":"systems/pf2e/icons/spells/shrink-item.webp","name":"Shrink Item","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shrink the target to roughly the size of a coin. This reduces it to negligible Bulk. You can Dismiss the spell, and the spell ends if you toss the object onto a solid surface. The object can't be used to attack or cause damage during the process of it returning to normal size. If there isn't room for the object to return to normal size when the spell ends, the spell's duration continues until the object is in a location large enough to accommodate its normal size.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shrink-item","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 non-magical object up to 20 cubic feet in volume and up to 80 Bulk"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q1XJUK9CpSeXphe5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nv8kWBvEcv3diNEd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Lawful only)","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Q6cQBmJGmIcB0lWr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wWilHEuB4DGYHQdO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["warpwave-strike"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d10+11","damageType":"piercing"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HAxp8tP3tYXocejD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"8lyex0pbd4nnhjfcqez5":{"damage":"2d6+11","damageType":"slashing"},"s46r0af2jcluaddrryag":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ERoYflv6bErPQNP2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d10+11","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uQ1bRoDBDEldN87d","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4fUKQrOX75rYdFV8","img":"systems/pf2e/icons/actions/Passive.webp","name":"Entropy Sense","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An imentesh can anticipate the most likely location of a creature through their supernatural insight into the forces of chaotic probabilities and chance. This grants the imentesh the ability to sense creatures within the listed range. A creature under the effects of <em>@UUID[Compendium.pf2e.spells-srd.EoKBlgf6Smt8opaU]</em> or that is otherwise shielded from divination and prediction cannot be noticed via entropy sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","divine","prediction"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3zjA9MZy3tcHkLRD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6mmZWINTcnrrNQcU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KTc5frqwQnvcjRY9","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ed300vUjktB7yhD7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 5","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","value":5}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UVvsMOpzGvjOBeG1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Protean Anatomy 15","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An imentesh's vital organs shift and change shape and position constantly. Immediately after the imentesh takes acid, electricity, or sonic damage, it gains the listed amount of resistance to that damage type. This lasts for 1 hour or until the next time the protean takes damage of one of the other types (in which case its resistance changes to match that type), whichever comes first.</p>\n<p>The imentesh is immune to polymorph effects unless it is a willing target. If @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR], the imentesh automatically recovers at the end of its next turn as new sensory organs grow to replace the compromised ones.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation","polymorph"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XaAIKVkn76K7fFFS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The imentesh takes the appearance of any Large or smaller creature. This doesn't change its Speed or its attack and damage bonuses with its Strikes, but might change the damage type its Strikes deal.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","transmutation","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8qYHl9oKTV79IZ6r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d10+11)[bludgeoning]]] damage, @Check[type:fortitude|dc:29|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IukwgU6DfXFrQy49","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Inflict Warpwave","sort":2800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>An imentesh inflicts a warpwave on a creature within 100 feet (@Check[type:fortitude|dc:29] save to resist).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dEiJsJoECS4hvDnB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":2900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An imentesh's Strikes deal an additional 2d6 precision damage to flat-footed targets.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9FcMZnkENPj4z3q0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Warpwave Strike","sort":3000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any creature struck and damaged by an imentesh's jaws Strike must succeed at a @Check[type:fortitude|dc:29] save or be subject to a warpwave.</p>"},"requirements":{"value":""},"rules":[],"slug":"warpwave-strike","source":{"value":""},"traits":{"rarity":"common","value":["divine","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uDrkrfwjoPByW5Zs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Warpwaves","sort":3100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Many proteans can subject their foes to disorienting alterations perceived in time and space by creating ripples of unstable reality in the environment called warpwaves.</p>\n<p>When a creature fails its saving throw and is affected by a warpwave, roll [[/r 1d8]] and consult the table below for the specific effect on that creature.</p>\n<p>Unless indicated otherwise, a warpwave effect lasts for [[/br 1d4 #rounds]]{1d4 rounds}, and a new warpwave effect negates any previous warpwave effect already affecting a creature.</p>\n<hr />\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>d8</th>\n<th>Warpwave Effect</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>@UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (@UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 3} on a critical failure)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>@UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] and gains [[/r 4d6 #Temporary Hit Points]]{4d6 temporary Hit Points}</td>\n</tr>\n<tr>\n<td>3</td>\n<td>@UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] (permanent on a critical failure)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>@UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (@UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} on a critical failure)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>@UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] by filaments of energy</td>\n</tr>\n<tr>\n<td>6</td>\n<td>@UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] (Stride, Strike, or Step only)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>@UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}</td>\n</tr>\n<tr>\n<td>8</td>\n<td>@UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} (@UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 3} on a critical failure)</td>\n</tr>\n</tbody>\n</table>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iqDrSwSZaUvRJKuG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":3200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"L2zhsdZJNsYYBvcS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3T1cKTYzKnZ9gLv9","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3400000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tWq1IITKpF8vGFSX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3500000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SlC297M4G4w0cljR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3600000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZJdADqNuoAuFzc6I","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":3700000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SDFPNg7c8Ui7Like","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3800000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RXyXGglPW3G397Sj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":3900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Imentesh","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":7},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":"+1 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Imenteshes are cunning, curiously diplomatic, and profoundly whimsical. They travel beyond the Maelstrom for their work, frequently adopting extravagant personal attire and decorations that often border upon the garish, all to curry favor with less chaotic beings.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["abyssal","celestial","protean"]},"rarity":"common","senses":{"value":"darkvision, entropy sense (imprecise) 60 feet"},"size":{"value":"lg"},"value":["monitor","protean"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.hvKRgNiQtQJhHk9u"}}}
{"_id":"hvoIxruNUei1auQT","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QaWyk1afljYBga0c","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wind Gust","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["push"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d10+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HpLHoXbsdK98PiDh","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Solid Refrain","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d8+10","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["range-increment-70"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"42LsnRw0ara1e2xW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T0vnmUhrqmtMKLQD","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Hostile Duet","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A hostile creature within 30 feet creates an effect with the auditory trait that provides bonuses to itself or its allies</p>\n<hr />\n<p><strong>Effect</strong> The melody on the wind recreates the auditory effect, gaining the bonuses for itself and its allies as long as the original effect persists.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rSpxgtewFq1FNp4L","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Retune","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The melody on the wind is targeted by a spell with the auditory trait</p>\n<hr />\n<p><strong>Effect</strong> The melody on the wind attempts to counteract the spell. If it succeeds, the spell effect is caught in a blast of wind that sweeps it back to its origin, affecting the caster. Targets of the triggering effect other than the melody on the wind are still affected normally.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RJUajmwcmdSx0tQb","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Mesmerizing Melody","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The melody on the wind sings in a sonorous chorus. Any creature in a @Template[type:emanation|distance:30] must attempt a @Check[type:will|dc:30] save to resist becoming fascinated by the melody on the wind. A creature that succeeds at its save is temporarily immune for 24 hours.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] for 1 round.</p>\n<p><strong>Failure</strong> The creature is fascinated for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","concentrate","enchantment","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rOyG05jMYSlAcSS5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swiftness","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The melody on the wind's movement doesn't trigger reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"B0ACGOBzm6iH5fdI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":"push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8F9DzwfA0pkg7eVi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hvrEDK9CilJcTv7G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":1000000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7razkL4hs9Vkd59M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Melody On The Wind","system":{"abilities":{"cha":{"mod":6},"con":{"mod":2},"dex":{"mod":6},"int":{"mod":2},"str":{"mod":4},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"details":"swiftness","otherSpeeds":[{"type":"fly","value":100}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":10},"privateNotes":"","publicNotes":"<p>This cloud of song and sound has been caught by the wind and carried across the air. While the melody on the wind might enjoy the beauty of music, it is by nature a destructive elemental force.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["air","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.hvoIxruNUei1auQT"}}}
{"_id":"i8C4jqI3VdozylBL","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"e45FiBhbCxHP7Had","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":28},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"WCQlFC5ws7lGO3JY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":5,"value":"e45FiBhbCxHP7Had"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SOdblsm3svF3C9dl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"levels":{"5":{"range":{"value":"1 mile"}}},"type":"fixed"},"level":{"value":4},"location":{"heightenedLevel":4,"value":"e45FiBhbCxHP7Had"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LhTXxiflh9Y0Qgrd","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":7,"uses":{"max":2,"value":2},"value":"e45FiBhbCxHP7Had"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Z8uKG92WFDWOytoo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":500000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":7,"uses":{"max":2,"value":2},"value":"e45FiBhbCxHP7Had"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XUgPw2gwxeasXIwN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you successfully counteract a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"heightenedLevel":7,"value":"e45FiBhbCxHP7Had"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xkejELkWzoE9Cjs1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.30BBep9U4BDV0EgQ"}},"img":"systems/pf2e/icons/spells/infernal-pact.webp","name":"Infernal Pact","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service. 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Opportunity","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O10CpdkrcpxqCHHH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Circle of Protection","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A constant <em>@UUID[Compendium.pf2e.spells-srd.mpGCMTldMVa0pWYs]</em> against good is centered on the cornugon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","aura","divine","evil"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Fu1B7hcvnk9S79DA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Commander's Aura","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:100]{100 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Allied evil creatures in the aura of lower level than the devil's gain a +1 circumstance bonus to attack rolls, damage rolls, AC, saves, and skill checks.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.5NSWRxAsJuvwyl0E]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"allies","events":["enter"],"includesSelf":false,"predicate":["target:trait:evil",{"lt":["target:level","self:level"]}],"uuid":"Compendium.pf2e.bestiary-effects.5NSWRxAsJuvwyl0E"}],"key":"Aura","radius":100,"slug":"commanders-aura","traits":["divine","enchantment"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ssitSO6O1esw1YHS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:34]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":10,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rQn75QJUJH2hQKpE","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Chain of Malebolge","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The cornugon's last action was a success with a spiked chain Strike.</p>\n<hr />\n<p><strong>Effect</strong> The devil pulls the creature 5 feet closer and @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]{Grabs} it with the spiked chain (@UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] DC 42). The creature is automatically freed if the devil makes another spiked chain attack or moves away.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pUwo9wumwrjtvid1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Infernal Wound","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A cornugon's tail Strike deals [[/r 4d6[bleed]]].</p>\n<p>The DC of the flat check to stop the bleeding starts at @Check[type:flat|dc:20] and is reduced to @Check[type:flat|dc:15] only if someone successfully assists. The DC to @UUID[Compendium.pf2e.actionspf2e.MHLuKy4nQO2Z4Am1] to a creature with an infernal wound increases by 10.</p>\n<p>A spellcaster or item using healing magic on an infernally wounded creature must succeed at a DC 34 counteract check or the magic fails to heal the creature.</p>"},"requirements":{"value":""},"rules":[{"damageType":"bleed","diceNumber":4,"dieSize":"d6","key":"DamageDice","selector":"tail-damage"},{"key":"Note","selector":"tail-damage","text":"{item|system.description.value}","title":"{item|name}","visibility":"owner"}],"slug":"infernal-wound","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WHISh35la4f2ULAj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stunning Chain","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If the cornugon critically hits with its spiked chain Strike, the target must succeed at a @Check[type:fortitude|dc:34] save or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 round ([[/br 1d4 #Duration Stun]]{1d4 rounds} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":"stunning-chain","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4PqianJlx2X9zAfH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uirz13zvqBHsHzYo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RJcmTllg4E6om5sj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vpnn4TqNo8EKefwr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2600000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cswg9pAmFYh6M7yT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2700000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TWwOYkc75X6kXsmZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Warfare Lore","sort":2800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cornugon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":7},"dex":{"mod":6},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":38},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":300,"temp":0,"value":300},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"resistances":[{"exceptions":["silver"],"type":"physical","value":15},{"type":"poison","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":25},"weaknesses":[{"type":"good","value":15}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend","level":{"value":16},"privateNotes":"","publicNotes":"<p>Hell's armies contain legions upon legions of different devils all suited precisely to their roles. But such an army needs able commanders, and it is this role that cornugons fill. Their mere presence inspires those under their command to improved performance- often through fear of the horrible torments that a cornugon can unleash as punishment for failure. Forged in the fires of Malebolge from the most renowned warriors among lesser devilkind, even the least cornugon is among the fiercest warriors of the multiverse. The greatest among them on occasion ascend further still, becoming those rare and feared legends of Hell called malebranche.</p>\n<hr />\n<p>Each type of devil plays a particular role in Hell's bureaucracies and hierarchies, though some have far more specialized functions than others.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":26}},"spellcasting":{"rituals":{"dc":36}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["celestial","common","draconic","infernal"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"lg"},"value":["devil","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.i8C4jqI3VdozylBL"}}}
{"_id":"iLZpGlyBWxS4Idbi","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"vIzThDo5KtpM1fnu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["emperor-cobra-venom"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6lnr0C4QK4LAkOa1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"U6mlSBSkzcgtivnv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1MWjpvCpwBy0BFwq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Emperor Cobra Venom","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:22] ,</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d8[poison]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 1d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"emperor-cobra-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LvD2kKe3HyLRK3Gr","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Flare Hood","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The emperor cobra flares its hood. Each non-emperor cobra creature within a @Template[type:emanation|distance:20] must attempt a @Check[type:will|dc:22] save. The creature is then temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CBkFBi0FLAbQspot","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rymbElW88gu9wbxJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YwamhApTtf9z6laS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Emperor Cobra","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":4},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":80,"temp":0,"value":80},"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"climb","value":25},{"type":"swim","value":25}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":5},"privateNotes":"","publicNotes":"<p>These aggressive serpents infest bogs and lowlands. Despite a length of over 16 feet and weighing over 200 pounds, they can climb trees in seconds. An emperor cobra wards off predators by flaring its hood and hissing at its attacker.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.iLZpGlyBWxS4Idbi"}}}
{"_id":"iW6WKMVV3Ug8sa2q","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6mCb1o0EW6yQ0NfB","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":1,"prepared":[],"value":1},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":1,"prepared":[],"value":1},"slot5":{"max":1,"prepared":[],"value":1},"slot6":{"max":3,"prepared":[],"value":3},"slot7":{"max":2,"prepared":[],"value":2},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":34,"mod":0,"value":24},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"lPHvBGYu9z42HqQj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"47adK772iLegHVjJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Z9OrRXKgAPv6Hn5l"}},"img":"systems/pf2e/icons/spells/finger-of-death.webp","name":"Finger of Death","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You point your finger toward the target and speak a word of slaying. You deal 70 negative damage to the target. If the damage from finger of death reduces the target to 0 Hit Points, the target dies instantly.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"finger-of-death","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["death"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CTeOUny3G8ZgKMct","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (At Will; Self Plus Skiff and Passengers Only; Astral, Ethereal, and Evil Planes Only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gNS385YqYBCaIyqI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9ejFXBhPxifD2amI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Sg04hx7Aij4u8pRo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NR9cUfF2CIKIXxvB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fd31tAHSSGXyOxW6"}},"img":"systems/pf2e/icons/spells/vampiric-exsanguination.webp","name":"Vampiric Exsanguination","sort":800000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"12d6"}}},"description":{"value":"<p>You draw in the blood and life force of other creatures through your outstretched arms. You deal 12d6 negative damage to living creatures in the area. You gain temporary Hit Points equal to half the damage a single creature takes from this spell; calculate these temporary Hit Points using the creature that took the most damage. You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"uses":{"max":2,"value":2},"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-exsanguination","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0cbt6k28Rbh7tDMj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iDFRh2jZ2ogL63IM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fA1NyBde7AV9plJY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.c3b6LdLlQDPngNIb"}},"img":"systems/pf2e/icons/spells/create-undead.webp","name":"Create Undead","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"black onyx, see Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You transform the target into an undead creature with a level up to that allowed in Table 7-1. There are many versions of this ritual, each specific to a particular type of undead (one ritual for all zombies, one for skeletons, one for ghouls, and so on), and the rituals that create rare undead are also rare. Some forms of undead, such as liches, form using their own unique methods and can't be created with a version of <em>create undead</em>.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target becomes an undead creature of the appropriate type. If it's at least 4 levels lower than you, you can make it a minion. This gives it the minion trait, meaning it can use 2 actions when you command it, and commanding it is a single action that has the auditory and concentrate traits. You can have a maximum of four minions under your control. If it's intelligent and doesn't become a minion, the undead is helpful to you for awakening it, though it's still a horrid and evil creature. If it's unintelligent and doesn't become a minion, you can give it one simple command. It pursues that goal single-mindedly, ignoring any of your subsequent commands.</p>\n<p><strong>Success</strong> As critical success, except an intelligent undead that doesn't become your minion is only friendly to you, and an unintelligent undead that doesn't become your minion leaves you alone unless you attack it. It marauds the local area rather than following your command.</p>\n<p><strong>Failure</strong> You fail to create the undead.</p>\n<p><strong>Critical Failure</strong> You create the undead, but its soul, tortured by your foul necromancy, is full of nothing but hatred for you. It attempts to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Religion"},"slug":"create-undead","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dead creature"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BuPE1MFIbw6ZThvx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (Good Only) (At Will)","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6mCb1o0EW6yQ0NfB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jF73rxKIbYkxXiUW","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.hMYdSFmMWzidzHih"}},"img":"systems/pf2e/icons/equipment/weapons/bo-staff.webp","name":"+1 Striking Bo Staff","sort":1300000,"system":{"MAP":{"value":""},"baseItem":"bo-staff","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d8"},"description":{"value":"<p>This strong but slender staff is tapered at the ends and well balanced. It's designed to be an offensive and defensive weapon.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"bo-staff","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"common","value":["monk","parry","reach","trip"]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"1n37HSEuc8iJMxun","img":"systems/pf2e/icons/default-icons/mystery-man.svg","name":"Soul Gem","sort":1400000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{}},"quantity":2,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"PwSEiS1mqX6rqjJa","flags":{"pf2e":{"linkedWeapon":"jF73rxKIbYkxXiUW"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bo Staff","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"value":["draining-strike"]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"3d8+14","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"negative"},"2":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","parry","reach-10","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"KYPHjX89IxHU4Sz3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1600000,"system":{"attack":{"value":""},"attackEffects":{"value":["draining-strike"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d6+14","damageType":"slashing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FHQiK6c7jZUggMXg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ENtN1odPFGnOKcBk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EEVNlijtDn2A6Y9J","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iRZgPtkf6Lw3MzYm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GHcUVfhfs6mcm7mS","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5fPhzfjVfDH0Ssgz","img":"systems/pf2e/icons/actions/Passive.webp","name":"Terrifying Gaze","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a creature ends its turn in the aura, it must attempt a @Check[type:will|dc:30] save. If the creature fails, it becomes @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}. The creature is then temporarily immune to terrifying gaze (but not Focus Gaze) for 24 hours.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"terrifying-gaze","traits":["aura","divine","emotion","enchantment","fear","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","emotion","enchantment","fear","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yHiEUWvnlHVJLlCA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draining Strike","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a thanadaemon damages a living creature with a melee Strike, the creature must succeed at a @Check[type:fortitude|dc:33] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}. Further damage dealt by the thanadaemon increases the drained condition value by 1 on a failed save, to a maximum of @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 4}.</p>"},"requirements":{"value":""},"rules":[],"slug":"draining-strike","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e7rgKN11dqX1fsSq","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focus Gaze","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The thanadaemon glares at a single creature they can see within 30 feet. If the target wasn't already @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL], they must immediately attempt a @Check[type:will|dc:33] save against the thanadaemon's terrifying gaze. If the target was already frightened, they must attempt a @Check[type:will|dc:33] save or become @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for [[/br 1d4 #rounds]]{1d4 rounds}; this second effect has the incapacitation trait. After attempting its save, the creature is temporarily immune to this ability until the start of the thanadaemon's next turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","fear","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mKh47XLxTvXG71TF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Soul Crush","sort":2500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The thanadaemon has a soul gem</p>\n<hr />\n<p><strong>Effect</strong> The thanadaemon crushes the soul gem in one hand and gains fast healing 15 for 1 minute.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.oKNFSWJW2jat8Dli]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NmXc3S0j7VRZX4kS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"J5Mah1mfPaLkZmjC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NVxnNVFpqoe8Qdvh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MyPP3fspaRFbp363","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MgWcgCTxwxAVsQWD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Styx Lore","sort":3000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Thanadaemon","system":{"abilities":{"cha":{"mod":7},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":270,"temp":0,"value":270},"immunities":[{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":26},"speed":{"otherSpeeds":[{"type":"Air Walk","value":25}],"value":25},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":13},"privateNotes":"","publicNotes":"<p>Also known as the deacons of death, thanadaemons represent death via old age. They are among the most patient daemons, and prefer to bide their time to enact far-reaching, decades-long plans rather than fight (though they are still deadly foes). Like the Horseman of Death, they ply the waters of the River Styx in search of wayward souls. Rarely are thanadaemons seen without a trademark oar (which they wield as a bo staff), a tool they use to navigate the river's muck-ridden channels and turbulent rapids.</p>\n<hr />\n<p>Daemons form from the most despicable souls and personify forms of death.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":26}},"spellcasting":{"rituals":{"dc":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"med"},"value":["daemon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.iW6WKMVV3Ug8sa2q"}}}
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You deal 12d6 fire damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"eO5aWydhyXcR1nGE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"burning-hands","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nY41CsQxP4gI5HtT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kuoYff1csM5eAcAP"}},"img":"systems/pf2e/icons/spells/fire-seeds.webp","name":"Fire Seeds","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>Four acorns grow in your hand, their shells streaked with pulsing red and orange patterns. You or anyone else who has one of the acorns can toss it up to 30 feet with an Interact action. It explodes in a 5-foot burst, dealing 4d6 fire damage. The save uses your spell DC, even if someone else throws the acorn. Flames continue to burn on the ground in the burst for 1 minute, dealing 2d6 fire damage to any creature that enters the flames or ends its turn within them. A creature can take damage from the continuing flames only once per round, even if it's in overlapping areas of fire created by different acorns. When the spell ends, any remaining acorns rot and turn to ordinary soil.</p>\n<hr />\n<p><strong>Heightened (8th)</strong> The burst's damage increases to 5d6, and the continuing flames damage increases to 3d6.</p>\n<p><strong>Heightened (9th)</strong> The burst's damage increases to 6d6, and the continuing flames damage increases to 3d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fire-seeds","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2T43mAC0bA9T4eqY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RmX8OdrO08JM0AmG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"6d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"eO5aWydhyXcR1nGE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wMrJHVjfvqDaJjLm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MlpbeZ61Euhl0d60"}},"img":"systems/pf2e/icons/spells/cloudkill.webp","name":"Cloudkill","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"poison"},"value":"6d8"}}},"description":{"value":"<p>You conjure a poisonous fog. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except the area moves 10 feet away from you each round. You deal 6d8 poison damage to each breathing creature that starts its turn in the spell's area. You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ykH8autIcnG992qA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1K6AYGisvo9gqdhs"}},"img":"systems/pf2e/icons/spells/elemental-form.webp","name":"Elemental Form","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the power of the planes to transform into a Medium elemental battle form. When you cast this spell, choose air, earth, fire, or water. While in this form, you gain the corresponding trait and the elemental trait. You have hands in this battle form and can take manipulate actions. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities regardless of which battle form you choose:</p>\n<ul>\n<li>AC = 19 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>10 temporary Hit Points.</li>\n<li>Darkvision.</li>\n<li>One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use. You're trained with them. Your attack modifier is +18, and your damage bonus is +9. These are Dexterity based (air or fire) or Strength based (earth or water). If your corresponding unarmed attack modifier is higher, you can use it instead.</li>\n<li>Acrobatics (air or fire) or Athletics (earth or water) modifier of +20; ignore this change if your own modifier is higher.</li>\n</ul>\n<p>You also gain specific abilities based on the type of elemental you choose:</p>\n<ul>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.DliizYpHcmBG130w]{Air}</strong>\n<ul>\n<li>fly Speed 80 feet, movement doesn't trigger reactions;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> gust, <strong>Damage</strong> 1d4 bludgeoning.</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.8eWLR0WCf5258z8X]{Earth}</strong>\n<ul>\n<li>Speed 20 feet, burrow Speed 20 feet;</li>\n<li><strong>Melee <span class=\"pf2-icon\">1</span></strong> fist, <strong>Damage</strong> 2d10 bludgeoning.</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.phIoucsDa3iplMm2]{Fire}</strong>\n<ul>\n<li>Speed 50 feet; fire resistance 10, weakness 5 to cold and 5 to water;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">1</span> tendril , <strong>Damage</strong> 1d8 fire plus [[/r 1d4[persistent,fire]]] damage.</li>\n</ul>\n</li>\n<li><strong>@UUID[Compendium.pf2e.spell-effects.kxMBdANwCcF841uA]{Water}</strong>\n<ul>\n<li>Speed 20 feet, swim Speed 60 feet; fire resistance 5;</li>\n<li><strong>Melee <span class=\"pf2-icon\">1</span></strong> wave, <strong>Damage</strong> 1d12 bludgeoning, and you can spend an action immediately after a hit to push the target 5 feet with the effects of a successful @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731].</li>\n</ul>\n</li>\n</ul>\n<hr />\n<p><strong>Heightened (6th)</strong> Your battle form is Large and your attacks have 10-foot reach. You must have space to expand or the spell is lost. You instead gain AC = 22 + your level, 15 temporary HP, an attack modifier of +23, a damage bonus of +13, and Acrobatics or Athletics +23.</p>\n<p><strong>Heightened (7th)</strong> Your battle form is Huge and your attacks have 15-foot reach. You must have space to expand or the spell is lost. You instead gain AC = 22 + your level, 20 temporary HP, an attack modifier of +25, a damage bonus of +11, double the number of damage dice (including @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]), and Acrobatics or Athletics +25.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"elemental-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"op0iMQa6fNbDuETW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.E3X2RbzWHCdz7gsk"}},"img":"systems/pf2e/icons/spells/rain-of-fire.webp","name":"Flame Strike","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"8d6"}}},"description":{"value":"<p>You call a rain of divine fire that plummets down from above, dealing 8d6 fire damage. Because the flame is infused with divine energy, creatures in the area apply only half their usual fire resistance. Creatures that are immune to fire, instead of gaining the usual benefit of immunity, treat the results of their saving throws as one degree of success better.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"flame-strike","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IpF8b2vyifE1BH3V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":1000000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IYQg7xsN4GKFlATt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2BV2yYPfVJ5zirZt"}},"img":"systems/pf2e/icons/spells/stone-skin.webp","name":"Stoneskin","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target's skin hardens like stone. It gains resistance 5 to physical damage, except adamantine. Each time the target is hit by a bludgeoning, piercing, or slashing attack, stoneskin's duration decreases by 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The resistance increases to 10.</p>\n<p><strong>Heightened (8th)</strong> The resistance increases to 15.</p>\n<p><strong>Heightened (10th)</strong> The resistance increases to 20.</p>"},"duration":{"value":"20 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stoneskin","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wAajZxHVNgWOThFl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"4d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"63PeAjydaFtm9qDh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iW9VpUWJwQQQ6lkl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zkpPZdSnFZHH4uhA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":1500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IFOTLR2RQO8cpY1R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8aEKRKonGLMXlUrm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DFhunvAO1dyXyZ9j","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Et8RSCLx8w7uOLvo"}},"img":"systems/pf2e/icons/spells/restore-senses.webp","name":"Restore Senses","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You attempt to counteract a single effect imposing the @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] or @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] conditions on the target, restoring its vision or hearing. This can counteract both temporary magic and permanent consequences of magic, but it doesn't cure someone who does not have the sense due to some natural state or effect, such as from birth or from a non-magical wound or toxin.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures. You can choose the effect to counteract separately for each selected creature.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":2},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"restore-senses","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"25YxitfHwuwc8u6L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.W69zswpj0Trdy5rj"}},"img":"systems/pf2e/icons/spells/air-bubble.webp","name":"Air Bubble","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A bubble of pure air appears around the target's head, allowing it to breathe normally. The effect ends as soon as the target returns to an environment where it can breathe normally.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-bubble","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"the triggering creature"},"time":{"value":"reaction"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"k9iyidrtMml2fiPN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y4FL7AujWw0C9dVs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DMZj5pNhtkSV9stg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MwmUKhegSu9v1OQM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oOmmgTt4K1nBCHuD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5QK8En6tcwzzpyVx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 6d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 6d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"eO5aWydhyXcR1nGE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","cantrip","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZPETzWTDrAvwLBZc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":2600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CrqGnyhqqXmyi8RW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":2700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SLi7KeKZZiNBPdi5"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 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Presence","sort":3700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:30]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1lYZ7v9sRWUarCls","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Wing Deflection","sort":3800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is targeted with an attack</p>\n<hr />\n<p><strong>Effect</strong> The dragon raises a wing, gaining a +2 circumstance bonus to AC against the triggering attack. If the dragon is Flying, they descend 10 feet after the attack.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"wing-deflection","toggleable":true},{"key":"FlatModifier","predicate":["wing-deflection"],"selector":"ac","type":"circumstance","value":2}],"slug":"wing-deflection","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GBMDJeuQSv0Q6T5o","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of magma that deals [[/r 9d6[fire]]] damage and [[/r 4d12[bludgeoning]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:33|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"is74odjgQwqelbqi","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Volcanic Purge","sort":4000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>If the next action the dragon uses is Breath Weapon, the magma clings to those it damages. Each creature that fails its save against the Breath Weapon takes [[/r 4d6[persistent,fire]]] damage, and as long as it has this persistent fire damage, it also takes a -10-foot status penalty to its Speeds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TX5aGJwDMLJ6Hml6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":4100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"emG68MPnzxJut8C3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":4200000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1sYXNE8LidpkMISq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":4300000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aEjI4ntaaaM7ldJo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IwFJkJUDJjHxEgmh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":4500000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DMB41Ku3JPp3D8ic","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":4600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Bip6PpXS9R567sKI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4700000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Magma Dragon (Spellcaster)","prototypeToken":{"name":"Adult Magma Dragon"},"system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":270,"temp":0,"value":270},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"details":"magma swim","otherSpeeds":[{"type":"fly","value":140},{"type":"swim","value":40}],"value":40},"weaknesses":[{"type":"cold","value":15}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":13},"privateNotes":"","publicNotes":"<p>Magma dragons have a reputation among other dragons for being unpredictable and brash. Their temperament and tendency for violent outbursts ensure that the typical magma dragon lives a solitary life, with hatchlings often bickering or fighting to establish dominance among themselves before they leave the nest. A magma dragon always has a reason for their outbursts and can always justify their sudden turns in mood, yet they rarely feel the need to do so.</p>\n<p>Magma dragons build lairs within volcanically active mountains or deep underground amid vast lakes of bubbling magma. As with all true dragons, magma dragons keep hoards of treasure, but the nature of their searing lairs limits the type of valuables they collect to metals, gems, and items capable of resisting the heat of a volcano's core.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":26},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","ignan","terran"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["dragon","elemental","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.iZ3B52CYBCfqAaOo"}}}
{"_id":"j43O2vBu8eu2wC5z","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lxYAhoN0aTLMmh5g","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":19},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"iFNgDJLo3loGypju","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"10d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"uses":{"max":3,"value":3},"value":"lxYAhoN0aTLMmh5g"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["death","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3VLESb5TxqYRhEQu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"uses":{"max":3,"value":3},"value":"lxYAhoN0aTLMmh5g"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ISiKvYdK9qbVBsG0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":["drink-blood"]},"bonus":{"value":23},"damageRolls":{"ey7grlq57mcz9oambwlz":{"damage":"2d12+13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ySwL52AguRVZG0uO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"w1wxodrjom0shqe6ao4r":{"damage":"2d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4w3vvxZvUVrs2iWm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iYT6OEbdoPMem0XE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Children of the Night","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The presence of a vrykolakas master inspires savage creatures to crawl forth to do its bidding, including rat swarms, wargs, werewolves, and similar creatures. The vrykolakas master can give telepathic orders to these creatures within 100 feet, but they can't communicate back.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zZs4I9L8EkJWK9UP","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swift Tracker","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The vrykolakas moves at full Speed while @UUID[Compendium.pf2e.actionspf2e.EA5vuSgJfiHH7plD]{Tracking}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"D8xygwrc0WQBOje8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gm4ckzxne8UYVaZg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Feral Possession","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p><strong>Trigger</strong> The vrykolakas is reduced to 0 Hit Points, and an animal is within 100 feet</p>\n<hr />\n<p><strong>Effect</strong> Unlike most other undead, a vrykolakas isn't destroyed when it reaches 0 HP. Instead, it attempts to cast its spirit into an animal within 100 feet, which must attempt a Will save (DC 29). On a failure, the animal is possessed. This has the effects of the <em>@UUID[Compendium.pf2e.spells-srd.wU6hNzK8Yfqdmc8m]</em> spell, but it lasts a number of days equal to the vrykolakas's level. This possession can't be counteracted with magic (though remove curse works against it normally).</p>\n<p>If the animal succeeds at its save, the vrykolakas can attempt to possess a different animal within 100 feet. If at any point an animal critically succeeds at its save or no animal is within 100 feet, the vrykolakas fails to possess anything and is destroyed.</p>\n<p>A vrykolakas possessing an animal seeks out its burial site (see Burial Site Bound below) immediately, burying itself there. While the vrykolakas is in this state of recovery, its animal host is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF], and beheading it destroys the vrykolakas and kills its host. Removing the curse destroys the vrykolakas and returns the animal to normal.</p>\n<p>After [[/r 1d4 #days]]{1d4 days}, if the vrykolakas hasn't been destroyed, the animal dies and the vrykolakas rises in a new body that's identical to its previous one, formed from the animal's remains.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","incapacitation","mental","necromancy","possession"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2ESgkLReH2zyxUIl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pestilential Aura","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:5]{5 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:fortitude|dc:29]</p>\n<hr />\n<p>Creatures beginning their turn in the area while the vrykolakas is in its true form are exposed to bubonic plague.</p>\n<hr />\n<p><strong>Bubonic Plague</strong></p>\n<p>This widespread illness can sweep through entire communities, leaving few unaffected. The first indication of the disease is a telltale swelling of glands. In some cases, the disease can move into your lungs (pneumonic plague) or blood (septicemic plague), which is even more fatal.</p>\n<p>If you have bubonic plague, you can't remove the @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] condition while affected.</p>\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> fatigued (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and fatigued (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3}, fatigued, and take [[/r 1d6[bleed]]] every [[/r 1d20 #minutes]]{1d20 minutes}</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":5,"slug":"pestilential-aura","traits":["aura","divine","necromancy"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lIiFggTlCNveUaJM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vrykolakas Vulnerabilities","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Vrykolakas all have the following vulnerabilities.</p><ul><li><strong>Burial Site Bound</strong> A vrykolakas is bound to the place of its death or interment. It must return to this location once per week and bury itself in the earth for 24 hours, during which time it is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] and can be beheaded. If it is unable to return to this site, it is reduced to 0 Hit Points and attempts to use Feral Corruption; if this host animal can't return to the burial site before the possession effect ends, the vrykolakas is destroyed and the animal host returns to normal.</li><li><strong>Vulnerable to Decapitation</strong> A vrykolakas that is beheaded can't use its Feral Possession, and a beheaded corpse cannot rise as a vrykolakas.</li></ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MvqmGM4ha7aQt1CR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>A vrykolakas master can transform into a form resembling the body it had in life, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV]</em> but with unlimited duration. It loses its fangs and claw Strikes but gains a +2 circumstance bonus to Deception checks to @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} in this form.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"change-shape","toggleable":true},{"key":"FlatModifier","label":"Impersonating while Shape Changed","predicate":["change-shape","action:impersonate"],"selector":"deception","type":"circumstance","value":2}],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I06QLdoJMbnJD3Pu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Create Spawn","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If a creature dies after being reduced to 0 HP by Drink Blood, a vrykolakas master can turn this creature into a vrykolakas spawn by donating some of its own blood to the creature and burying it in earth for 3 nights.</p>\n<p>Such vrykolakas spawn are generally friendly to the vrykolakas that created them, but they are not under its control and typically wander off on their own rampage within [[/r 1d6 #days]]{1d6 days} of their creation.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","downtime","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kvsmf0ENkLJSdBP2","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Dominate Animal","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>DC 29</p>\n<p>The vrykolakas can cast <em>@UUID[Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P]</em> at will as a divine innate spell that affects only animals. A creature that succeeds is immune to that vrykolakas's Dominate Animal for 24 hours. Destroying the vrykolakas ends the effect, but reducing it to 0 HP does not.</p>\n<p>A dominated animal takes a -4 circumstance penalty to saving throws against the vrykolakas's Feral Possession.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cjFyZppcDxVUaRJD","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Drink Blood","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The vrykolakas' last action was a successful fangs Strike</p>\n<hr />\n<p><strong>Effect</strong> The vrykolakas sinks its fangs into that creature to drink its blood. This requires an Athletics check against the creature's Fortitude DC. On a success, the creature becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}, and the vrykolakas regains 19 HP, gaining any excess HP as temporary Hit Points.</p>\n<p>Drinking Blood from a creature that's already drained doesn't restore any HP to the vampire, but it increases the creature's drained condition value by 1. A vrykolakas can also consume blood that's been emptied into a vessel for sustenance, but it gains no HP from doing so.</p>\n<p>The target creature's drained condition value decreases by 1 per week.</p>\n<p>A blood transfusion, which requires a successful @Check[type:medicine|dc:20] check and sufficient blood or a blood donor, reduces the drained value by 1 after 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":"drink-blood","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5PvfqR4GcUsfw2mR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7wwnsYnLSdmxnteW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4gTng7hC1xLNgfGy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lVN5Ue1AtpCzTZCX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"03kWRFT6cjMOsNGd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JumAJlFrHhRzOZKV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"i2bXowk02bXOPsIt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vrykolakas Master","system":{"abilities":{"cha":{"mod":5},"con":{"mod":3},"dex":{"mod":5},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"(negative healing)","max":190,"temp":0,"value":190},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Undead","level":{"value":10},"privateNotes":"","publicNotes":"<p>Vrykolakas masters are sinister shapechangers. They walk undetected among the living and prey upon them like a wolf among sheep, often leaving the corpses to rise as vrykolakas spawn.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead","vampire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.j43O2vBu8eu2wC5z"}}}
{"_id":"jCF9HjF42SPXTptP","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"bYqHLnt7oqthGfZi","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":1,"prepared":[],"value":1},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":7,"prepared":[],"value":7},"slot7":{"max":3,"prepared":[],"value":3},"slot8":{"max":2,"prepared":[],"value":2},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":28},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"mIOq0PXOl5SbojXf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YrzBLPLd3r9m6t1p"}},"img":"systems/pf2e/icons/spells/fire-shield.webp","name":"Fire Shield","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"6d6"}}},"description":{"value":"<p>You wreathe yourself in ghostly flames, gaining cold resistance 5. Additionally, adjacent creatures that hit you with a melee attack, as well as creatures that touch you or hit you with an unarmed attack, take 2d6 fire damage each time they do.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The cold resistance increases by 5, and the fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"uses":{"max":1,"value":1},"value":"bYqHLnt7oqthGfZi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fire-shield","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OrBDDf8Yt8tATPsV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"16d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"uses":{"max":1,"value":1},"value":"bYqHLnt7oqthGfZi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ftyJjjKcXegKOZO6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1K6AYGisvo9gqdhs"}},"img":"systems/pf2e/icons/spells/elemental-form.webp","name":"Elemental Form (Fire Elemental only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call upon the power of the planes to transform into a Medium elemental battle form. When you cast this spell, choose air, earth, fire, or water. While in this form, you gain the corresponding trait and the elemental trait. You have hands in this battle form and can take manipulate actions. You can Dismiss the spell.</p>\n<p>You gain the following statistics and abilities regardless of which battle form you choose:</p>\n<ul>\n<li>AC = 19 + your level. Ignore your armor's check penalty and Speed reduction.</li>\n<li>10 temporary Hit Points.</li>\n<li>Darkvision.</li>\n<li>One or more unarmed melee attacks specific to the battle form you choose, which are the only attacks you can use. You're trained with them. Your attack modifier is +18, and your damage bonus is +9. These are Dexterity based (air or fire) or Strength based (earth or water). If your corresponding unarmed attack modifier is higher, you can use it instead.</li>\n<li>Acrobatics (air or fire) or Athletics (earth or water) modifier of +20; ignore this change if your own modifier is higher.</li>\n</ul>\n<p>You also gain specific abilities based on the type of elemental you choose:</p>\n<ul>\n<li><strong>Fire</strong>\n<ul>\n<li>Speed 50 feet;</li>\n<li>fire resistance 10,</li>\n<li>weakness 5 to cold and 5 to water;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">a</span> tendril, <strong>Damage</strong> 1d8 fire plus [[/r 1d4[persistent,fire]]] damage.</li>\n</ul>\n</li>\n</ul>\n<hr />\n<p><strong>Heightened (6th)</strong> Your battle form is Large and your attacks have 10-foot reach. You must have space to expand or the spell is lost. You instead gain AC = 22 + your level, 15 temporary HP, an attack modifier of +23, a damage bonus of +13, and Acrobatics or Athletics +23.</p>\n<p><strong>Heightened (7th)</strong> Your battle form is Huge and your attacks have 15-foot reach. You must have space to expand or the spell is lost. You instead gain AC = 22 + your level, 20 temporary HP, an attack modifier of +25, a damage bonus of +11, double the number of damage dice (including @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]), and Acrobatics or Athletics +25.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"bYqHLnt7oqthGfZi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"elemental-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2RWRcxUlChKfe9s9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O7ZEqWjwdKyo2CUv"}},"img":"systems/pf2e/icons/spells/volcanic-eruption.webp","name":"Volcanic Eruption","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"14d6"}}},"description":{"value":"<p>The ground opens up, spraying a column of lava high into the air in a vertical cylinder, dealing 14d6 fire damage to creatures in the area. The lava rapidly cools and encases creatures in the area. A creature encased in rock is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} and takes a -10-foot status penalty to its Speeds. All normal terrain is difficult terrain to a flying creature, and such creatures immediately descend 20 feet the moment they're encased, but they don't take damage from this fall. A creature encased in rock can attempt to Escape against your spell DC to end the effect. Otherwise, the creature remains encased until it takes a total of 50 damage, freeing it from the rock. Additionally, creatures in the area and those within 5 feet of the lava column automatically take 3d6 fire damage from the intense heat, regardless of the results of their saving throws.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is encased.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased.</p>\n<hr /><strong>Heightened (+1)</strong> The damage in the area increases by 2d6, and the damage from the intense heat increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"bYqHLnt7oqthGfZi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"volcanic-eruption","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4aeQKMFCFxKPPDpL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IarZrgCeaiUqOuRu"}},"img":"systems/pf2e/icons/spells/wall-of-fire.webp","name":"Wall of Fire","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"7d6"}}},"description":{"value":"<p>You raise a blazing wall that burns creatures passing through it. You create either a 5-foot-thick wall of flame in a straight line up to 60 feet long and 10 feet high, or a 5-foot-thick, 10-foot-radius ring of flame with the same height. The wall stands vertically in either form; if you wish, the wall can be of a shorter length or height. Everything on each side of the wall is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] from creatures on the opposite side. Any creature that crosses the wall or is occupying the wall's area at the start of its turn takes 4d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"bYqHLnt7oqthGfZi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-fire","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1JQ0EDkjIezvUDEb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.dileJ0Yxqg76LMvu"}},"img":"systems/pf2e/icons/spells/tree-shape.webp","name":"Tree Shape (At will) (Appears as a burnt, dead tree)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform into a Large tree. Perception checks don't reveal your true nature, but a successful Nature or Survival check against your spell DC reveals that you appear to be a tree that is strangely new to the area. While in tree form, you can observe everything around you, but you can't act other than to end the spell, and your turn, by using a single action, which has the concentrate trait. As a tree, your AC is 20, and only status bonuses, status penalties, circumstance bonuses, and circumstance penalties affect you. Any successes and critical successes you roll on Reflex saves are failures.</p>"},"duration":{"value":"8 hours"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"bYqHLnt7oqthGfZi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tree-shape","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant","polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XlHuRJgLBntHLPht","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YrzBLPLd3r9m6t1p"}},"img":"systems/pf2e/icons/spells/fire-shield.webp","name":"Fire Shield","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"2d6"}}},"description":{"value":"<p>You wreathe yourself in ghostly flames, gaining cold resistance 5. Additionally, adjacent creatures that hit you with a melee attack, as well as creatures that touch you or hit you with an unarmed attack, take 2d6 fire damage each time they do.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.1RsScTvNdGD9zGWe]</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The cold resistance increases by 5, and the fire damage increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"heightenedLevel":6,"uses":{"max":3,"value":3},"value":"bYqHLnt7oqthGfZi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fire-shield","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ySM9oRdfNqAcjTY3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":900000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"6d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"heightenedLevel":6,"uses":{"max":3,"value":3},"value":"bYqHLnt7oqthGfZi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"LfUMUMr2STyaPdSE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"bYqHLnt7oqthGfZi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pvqYJHUkKVxUx3Q2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d6+14","damageType":"slashing"},"1":{"damage":"3d6","damageType":"fire"},"2":{"category":"persistent","damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"6xKgrVRYAjGEO0p7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Flame Jet","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"6d6","damageType":"fire"},"1":{"category":"persistent","damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","range-increment-40"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"v6dHZF6ZJriIUH9V","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yjgVEFL2BwjC3Ylc","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iKbhKQt4aD8JDvDd","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Absorb Flame","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The marrmora is targeted by a fire spell or effect, or is in the area of a fire effect</p>\n<hr />\n<p><strong>Effect</strong> The marrmora is healed by the fire damage, regaining Hit Points equal to half the damage the fire effect would have dealt.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EYtHIPWgwGTdjCBp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fascination of Flame","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature that enters or begins its turn in this aura's emanation must attempt a @Check[type:will|dc:33] save. Regardless of the result of the saving throw, the creature is temporarily immune for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature loses any resistance to fire for 1 round.</p>\n<p><strong>Failure</strong> The creature loses any resistance to fire for 1 hour.</p>\n<p><strong>Critical Failure</strong> The creature loses any resistance to fire for 1 hour and gains weakness 15 to fire for the same duration.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"fascination-of-flame","traits":["aura","emotion","enchantment","mental","primal"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","emotion","enchantment","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TOzSzGQn4MrKg3wy","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Igniting Assault","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The marrmora is not under the effect of fire shield</p>\n<hr />\n<p><strong>Effect</strong> The marrmora makes a claw Strike. If it hits, it can immediately cast one of its available fire shield innate spells as a free action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UF9LxdXhnHPKOgep","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qEVE4LJ5ntFMu3U4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DcdC1noENfr4jv04","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2000000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CnYx3HaljUykyYWM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gKsRxbE52Cadb8SQ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OFEHcfMupkYtPoOx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gCvKHamIR2cFdgM4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2400000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Marrmora","system":{"abilities":{"cha":{"mod":8},"con":{"mod":8},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":6},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":""},"hp":{"details":"","max":280,"temp":0,"value":280},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":27},"resistances":[{"exceptions":["slashing"],"type":"physical","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":30},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":15},"privateNotes":"","publicNotes":"<p>On the First World, marrmoras dwell in ruined wildlands perpetually scourged by fire and rarely, if ever, travel elsewhere. When a wildfire devastates a wilderness region on the Material Plane and results in the death of other fey, marrmoras can be drawn across the planar boundary to revel in the resulting destruction. They seek to reignite the fires that beckoned them, to gather up and feed upon the charred remains of those who perished within (particularly the bodies of dead fey), though they do grow homesick if they spend too much time away from the First World. They are burdened by a capricious but persistent rage and are unfailingly cruel. While they are capable of negotiation and intelligent interaction, they almost never bargain in good faith and typically interact with others only as a means to more efficiently spread their fiery devastation.</p>\n<p>A marmorra's twisted appearance evokes the look of an arboreal whose bark has been burnt down to charcoal. They have nearly featureless faces and hands ending in long, sharp claws. Their broken flesh looks like charcoal‑burnt wood, riddled with cracks that still glow with an unwholesome heat. They trail ash wherever they walk, and wisps of smoke curl off of their bodies. Though marrmoras enjoy the sight of any woodland and its inhabitants roasting in the flames of their carefully curated fires, there is little that brings more pleasure to a marrmora than the sight of good-aligned plant creatures cooking to a crisp.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":29},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","elven","sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["fey","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.jCF9HjF42SPXTptP"}}}
{"_id":"jCJUvzs1FaL6PAkq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"PGeuRIZhMLp88mYc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":18},"damageRolls":{"wcghqptu0cixr0caaupl":{"damage":"2d6+6","damageType":"bludgeoning"},"bsihdlqsnwo6e6j69tji":{"damage":"1d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"swAWlgrj8JoJq6xB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HL1pjayMZJpK1JID","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 60 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o4uNCohL2RA2ShrG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KswFDiMoMctr0zFY","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Draining Glance","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A living creature within 30 feet that the bodak can perceive with its @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg] starts its turn</p>\n<hr />\n<p><strong>Effect</strong> The target must attempt a @Check[type:fortitude|dc:23] save. If it fails, the bodak regains 5 Hit Points and the target becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","death","necromancy","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mS3DC54HONPgp9Pg","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sunlight Vulnerability","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If exposed to direct sunlight, the bodak can't use actions with the death trait and it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}. The slowed value increases by 1 each time the bodak ends its turn in sunlight. If the bodak loses all its actions this way, it is destroyed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z3NGGrVV1V5tnFUX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bodak Spawn","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Any humanoid who dies while @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR] or @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] by a bodak rises as an autonomous bodak 24 hours after its death.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Sg3CFomZepZdIWcH","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Death Gaze","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The bodak stares at a living creature within 30 feet that it can sense with its @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg]. That creature must attempt a @Check[type:fortitude|dc:26] save. If the target becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR], the bodak gains a number of temporary Hit Points equal to 5 times the value of the drained condition the target gained.</p>\n<p>Multiple exposures to this ability can increase a creature's drained condition to a maximum of 4. If the bodak is destroyed, any @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv] condition a creature has gained from Death Gaze are removed.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.3uh1r86TzbQvosxv]{Doomed 1} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}.</p>\n<p><strong>Critical Failure</strong> The creature is doomed 1 and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 4}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death","necromancy","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"e76HWovtPRHOVF6v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WBkrC7dY8oFt2xG6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZLSIDPctSGiWpdEL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GPMWVB4Qlq7V3v4E","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bodak","system":{"abilities":{"cha":{"mod":5},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":3},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"negative healing","max":160,"temp":0,"value":160},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Undead","level":{"value":8},"privateNotes":"","publicNotes":"<p>When a living, sentient humanoid is exposed to an extreme expression of supernatural evil, the experience can irrevocably damn the victim, crushing their mind and ripping out their soul in an appalling, unholy transformation that results in a creature that's anathema to life-the bodak.</p>\n<p>The shreds of physicality that survive this absolute corruption serve only to enhance the humanoid's profoundly disturbing appearance. The bodak's body is horrifically twisted, as though it's locked in a convulsion of agony and terror. Its desiccated and hairless flesh bears an otherworldly, pearlescent sheen, strung taut across a malformed skeleton that reduces its gait to a slow shamble. But most disturbing of all are its eyes, set in a drooping, melted visage with scant remains of its former facial structure. These eyes, sunken deep into their sockets, nevertheless glow with an unholy light, stare with unremitting malevolence, and constantly weep noxious vapor.</p>\n<p>Fragmented memories of a prior existence filtered through a vengeful hatred of the living lead the bodak to try to return to those places it once knew. If successful, it assaults former friends, acquaintances, and loved ones with its murderous gaze and an incomprehensible torrent of gibberish laced with vile curses, accusations, and threats-an assault that often leads to the victims rising as newly formed bodaks themselves.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","common"]},"rarity":"uncommon","senses":{"value":"darkvision, lifesense 60 feet"},"size":{"value":"med"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.jCJUvzs1FaL6PAkq"}}}
{"_id":"jQ7zBVDCEhuMOOTl","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7dOMKFcaiBcHkgt1","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"mod":0,"value":16},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"6H6kKykQSFwWoYEo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"7dOMKFcaiBcHkgt1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SZFg9OyW2ROGepvG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"7dOMKFcaiBcHkgt1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2teXPnkEgB7V5PgR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.k34hDOfIIMAxNL4a"}},"img":"systems/pf2e/icons/spells/grim-tendrils.webp","name":"Grim Tendrils","sort":400000,"system":{"ability":{"value":""},"area":{"type":"line","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"8d4"}}},"description":{"value":"<p>Tendrils of darkness curl out from your fingertips and race through the air. You deal 2d4 negative damage and [[/r 1[bleed]]] damage to living creatures in the line. Each living creature in the line must attempt a Fortitude save.</p>\n<hr /><strong>Critical Success</strong> The creature is unaffected.\n<p><strong>Success</strong> The creature takes half the negative damage and no persistent bleed damage.</p>\n<p><strong>Failure</strong> The creature takes full damage.</p>\n<p><strong>Critical Failure</strong> The creature takes double negative damage and double persistent bleed damage.</p>\n<hr /><strong>Heightened (+1)</strong> The negative damage increases by 2d4, and the persistent bleed damage increases by 1."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"7dOMKFcaiBcHkgt1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grim-tendrils","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H12xUtD6yWdWfauL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"7dOMKFcaiBcHkgt1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sa64ESg0Q76ft7kR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.N1Z1oLPdBxaSgrEE"}},"img":"systems/pf2e/icons/spells/vampiric-touch.webp","name":"Vampiric Touch","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"negative"},"value":"8d6"}}},"description":{"value":"<p>Your touch leeches the lifeblood out of a target to empower yourself. You deal 6d6 negative damage to the target. You gain temporary Hit Points equal to half the negative damage the target takes (after applying resistances and the like). You lose any remaining temporary Hit Points after 1 minute.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"7dOMKFcaiBcHkgt1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"vampiric-touch","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"W6gUfzomGXvlnDjI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder 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Magic","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X9B0ICfO4bmtJ9pv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Death-Stealing Gaze","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>When a non-demon ends its turn in the aura, it must attempt a @Check[type:fortitude|dc:23] save. If it fails, it becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"death-stealing-gaze","traits":["aura","divine","necromancy","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","necromancy","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x7QZQO50H5BxEvkk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Starvation Vulnerability","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A nabasu denied food suffers painful backlash as their demonic nature feeds on their own corrupted spirituality. If a nabasu's Consume Death is disrupted (such as by a fighter using Disruptive Stance) or a creature resists the effect with a critical success, the nabasu takes [[/r 4d6[mental]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gS1EUP1J8sgiDyR1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Consume Death","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The nabasu focuses their death-stealing gaze upon a single target they can see within 30 feet. The target must immediately attempt a Fortitude save against death-stealing gaze.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and the nabasu suffers starvation vulnerability.</p>\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is affected by death-stealing gaze and becomes @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}. If the creature was already drained 1 by the death-stealing gaze before attempting the save, a failed save increases the value of the drained condition by 1, to a maximum of drained 4. The nabasu gains 10 temporary Hit Points, and the drained creature is temporarily immune until the start of the nabasu's next turn.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature increases the amount of drain by 2.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","divine","necromancy","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RvyDbBs5muX2yHdI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stolen Death","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature that dies while suffering drain from a nabasu's death-stealing gaze rises as a ghoul the next midnight.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eCzLVQ0D1vBiwVog","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"d62p7w6qOciiXdJm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CKoCfnxvbPQsvU7D","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"coEWydmqsA3kQCdd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BDOELMk92cJa5WoK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Nabasu","system":{"abilities":{"cha":{"mod":4},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"+1 to all saves vs. magic"},"hp":{"details":"","max":165,"temp":0,"value":165},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":25},"weaknesses":[{"type":"cold-iron","value":5},{"type":"good","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":8},"privateNotes":"","publicNotes":"<p>Nabasus are birthed directly into the Material Plane from the Abyss, an invasive infestation that releases the newly formed and ravenously hungry demons directly into the midst of their favored prey: mortal life. Nabasus feed on sapient creatures, but they never quite manage to sate their eternal hunger, even as they grow more and more powerful. Once they have sufficiently feasted, the demons become worthy to make the return trip to the Abyss, where they undergo a vile transformation, finally digesting their accumulated meals and deforming further into powerful vrolikais.</p>\n<p>Nabasus form from the souls of evil gluttons, particularly from cannibals, blood-drinkers, and those who prefer the tang of undead flesh.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":16}},"spellcasting":{"rituals":{"dc":26}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","draconic"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["demon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.jQ7zBVDCEhuMOOTl"}}}
{"_id":"jgMFqFDNUWsrnnBH","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"W8H9WsxFN6hIlghm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4UMDwIzgdxumhvIf","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nKL6rZMmn2WdRk3g","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Cling","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature leaves the swarm's space</p>\n<hr />\n<p><strong>Effect</strong> The swarm takes [[/r {1d6}]]{1d6 damage} as ticks cling to the creature and continue biting, dealing [[/r 3d6[bleed]]]. Immersion in water reduces the DC of the flat check to end this persistent damage to 5, and any area damage dealt to the creature destroys these clinging ticks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fVaZtygxTBUfppLk","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Bites","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 3d6[piercing]]] damage (@Check[type:reflex|dc:28|basic:true] save) plus Cling and exposure to tick fever.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PQ87JPdxzlCptXn6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tick Fever","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:27]</p>\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 day).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6ZiffWCYeETQNijK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MAUBm3OPQ25CtAzj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tick Swarm","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":6},"int":{"mod":-5},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":130,"temp":0,"value":130},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"type":"bludgeoning","value":5},{"type":"piercing","value":10},{"type":"slashing","value":10}],"speed":{"otherSpeeds":[{"type":"climb","value":25}],"value":25},"weaknesses":[{"type":"area-damage","value":10},{"type":"splash-damage","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":9},"privateNotes":"","publicNotes":"<p>This swarm of thousands of fist-sized ticks forms a moving carpet of bloated insects-a nauseating and intimidating sight.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.jgMFqFDNUWsrnnBH"}}}
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Most ifrits are second-class citizens who serve under the iron heel of the efreeti and their Dominion of Flame, but those born outside the efreet hierarchy or who choose to flee it live lives of passion in search of fame, glory, and power.</p>\n<p>Ifrits are fond of fire, but this doesn't mean they all embrace fire's destructive nature. Those who seek more productive roles in a society find inspiration in the way flames flit and dance, and they pride themselves in their skills as acrobats or dancers. The church of Sarenrae particularly welcomes ifrit fire dancers, both in appreciation of their skill and to help ensure these ifrits have a safe place apart from their more violent kin.</p>\n<p>But by and large, ifrits are drawn to professions and callings that allow them to wallow in the glories of fire. Ifrit pyrochemists apply this calling to alchemical teachings, seeing purity in every single bomb thrown or conflagration lit.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","ignan"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid","ifrit"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.jhr6WpTeY8GXXwK1"}}}
{"_id":"jpjhbGvaduK4iqwq","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"GVFq98KDosC4rgkt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d4+5","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LTcf2lgijfe0Cv96","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qbm10J9qDUiFCQDn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Arc Lightning","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The spark bat transforms into lightning that arcs to a large piece of metal within 100 feet, such as a suit of metal armor or a metal weapon. The bat then returns to its normal form in a space adjacent to the metal. This movement doesn't trigger reactions.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move","electricity","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JXanUzrO2gMYCG7j","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":400000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BbbQvpdCFz5peKj2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Spark Bat","system":{"abilities":{"cha":{"mod":0},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":18,"temp":0,"value":18},"immunities":[{"type":"bleed"},{"type":"electricity"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":5}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":2},"privateNotes":"","publicNotes":"<p>Spark bats congregate around volatile weather in the Plane of Air.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":5},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["air","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.jpjhbGvaduK4iqwq"}}}
{"_id":"kElZCC1zMQVftoi9","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"boOcmJoGp5w8sRkS","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"item":0,"mod":0,"value":22},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"soHNrEzb2wv2aGuK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JbAcSLu62TU1OgNF"}},"img":"systems/pf2e/icons/spells/tangling-creepers.webp","name":"Tangling Creepers","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":40},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Dense, twitching creepers sprout from every surface and fill any bodies of water in the area. Any creature moving on the land, or Climbing or Swimming within the creepers, takes a -10-foot circumstance penalty to its Speeds while in the area. Once per round, you can make a vine lash out from any square within the expanse of creepers by using a single action, which has the concentrate trait. This vine has a 15-foot reach and makes a makes a melee spell attack roll against the target. If the attack succeeds, the vine pulls the target into the creepers and makes it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round or until the creature Escapes (against your spell DC), whichever comes first.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"boOcmJoGp5w8sRkS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tangling-creepers","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8bjYzhRxsm7Nlnlb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"boOcmJoGp5w8sRkS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"h67Ean1BYGruHE1T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle (At will)","sort":400000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"boOcmJoGp5w8sRkS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"V7vNf3uVQRSiMAfU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"boOcmJoGp5w8sRkS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DfffftC2BwZMqeyZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist (At will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"boOcmJoGp5w8sRkS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9tPZMhAImnch102N","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.A2JfEKe6BZcTG1S8"}},"img":"systems/pf2e/icons/spells/fly.webp","name":"Fly","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can soar through the air, gaining a fly Speed equal to its Speed or 20 feet, whichever is greater.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration increases to 1 hour.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"boOcmJoGp5w8sRkS"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fly","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xcR6U3f522zyqbzQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. 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Mind","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GRiHxWvHx9rf0zcF","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Expel Infestation","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The isqulug expels larvae from the hivemind in its head in a @Template[type:cone|distance:30]. Creatures in this area take [[/r 6d10[piercing]]] damage as the swarm feeds on their flesh (@Check[type:reflex|dc:30|basic:true] save). Any creature that takes damage is exposed to isqulugia.</p>\n<p>The isqulug becomes @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for [[/br 1d4 #Stupified Duration]]{1d4 rounds}, during which it can't Expel Infestation.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CwEVrNGC8oHJQrv0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Isqulugia","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Isqulugia's @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18], @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3], and @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] conditions can't be removed until this affliction is removed</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:30]</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 hour)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} (1 day)</p>\n<p><strong>Stage 3</strong> fatigued and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 day)</p>\n<p><strong>Stage 4</strong> paralyzed (1 day)</p>\n<p><strong>Stage 5</strong> the creature dies, and its body violently transforms into a new isqulug. <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em>, similar magic, or a 9th-level <em>@UUID[Compendium.pf2e.spells-srd.kqhPt9344UkcGVYO]</em> ritual can return the victim to life. The new isqulug remains even if the victim is brought back to life.</p>"},"requirements":{"value":""},"rules":[],"slug":"isqulugia","source":{"value":""},"traits":{"rarity":"common","value":["disease","incapacitation","primal","transmutation","virulent"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u3s5y4pE6L6HfEAq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Malleability","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The isqulug can @UUID[Compendium.pf2e.actionspf2e.kMcV8e5EZUxa6evt] through tight spaces as if it were a Small creature. While Squeezing, it can move at its full Speed. The isqulug can even Squeeze through spaces that typically fit only a Tiny creature, but does so at the standard speed for Squeezing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WtMCu7aRag8Z4ewh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swamp Stride","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An isqulug ignores difficult terrain that's caused by typical features of swamps.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3GrXL94MPGU1JHuW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"15T0a1oBmYK3pMnc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WmtEm4Hpqk5yDur0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YaYwJ14iIrycxVVi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2300000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Isqulug","system":{"abilities":{"cha":{"mod":5},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":7}},"attributes":{"ac":{"details":"all-around vision","value":31},"allSaves":{"value":""},"hp":{"details":"regeneration 10 (deactivated by cold)","max":230,"temp":0,"value":230},"immunities":[{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"resistances":[{"type":"fire","value":10}],"speed":{"details":"swamp stride","otherSpeeds":[{"type":"swim","value":25}],"value":25},"weaknesses":[{"type":"cold","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Aberration","level":{"value":11},"privateNotes":"","publicNotes":"<p>The isqulug's appearance, though unsettling, might be its least awful aspect. The creature resembles a bipedal amphibian with tentacles instead of arms and a head composed of an undulant mass of what appear to be shifting, slimy transparent eggs filled with writhing larvae. In truth, these larvae constitute the mind and consciousness of the isqulug-its \"body\" is little more than an organic suit manufactured from the flesh of those it has consumed, analogous to the complex web of a spider or the hive of a colony of bees, but fully capable of movement and violence.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"uncommon","senses":{"value":"greater darkvision, host scent 30 feet"},"size":{"value":"med"},"value":["aberration","amphibious"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.kElZCC1zMQVftoi9"}}}
{"_id":"kIzBE6VaHQbJ3kdx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"a3nL0MNgY6YXvvP9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"3vs1zwkrx0n1d29nwson":{"damage":"2d12+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yoc8sNwSb16TykKF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"v3vq4grqzhzz3riwdllk":{"damage":"2d10+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pheseepJ6Q1YF17G","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aSFQMPlhrSWqprUV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4au76ROiAjb1dHdY","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Resistance","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A dracolisk has resistance 10 to the type of damage it produces with its breath weapon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zLE5uQwBNSB8wfkR","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Petrifying Glance","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 30 feet that the dracolisk can see starts its turn</p>\n<hr />\n<p><strong>Effect</strong> The target must attempt a @Check[type:fortitude|dc:26] save. If it fails, it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute as its body stiffens.</p>"},"requirements":{"value":""},"rules":[],"slug":"petrifying-glance","source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","transmutation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cVEH8toDyk2cQnEC","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk breathes a gout of energy based on its draconic heritage, as noted below. This breath weapon deals [[/r 6d10[fire]]] damage, with a @Check[type:reflex|dc:28|basic:true] save.</p>\n<p>The dracolisk can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Red</strong> @Template[type:cone|distance:30] of fire</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"W86zITZjQ9sKIM3N","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Petrifying Gaze","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk stares at a creature it can see within 30 feet. That creature must attempt a @Check[type:fortitude|dc:28] save. If it fails and has not already been slowed by Petrifying Glance or this ability, it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}. If the creature already was slowed by this ability or Petrifying Glance, a failed save causes the creature to be @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] permanently.</p>\n<p>A creature petrified in this manner can be instantly restored to flesh by being coated (not just splashed) with fresh dracolisk or basilisk blood no more than 1 hour old. A single dracolisk contains enough blood to coat [[/r 1d4+2 #Medium creatures]] Medium creatures in this manner.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","concentrate","incapacitation","transmutation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PWBjM1JecEFdjzo0","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Savage Jaws","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk makes a single Strike with its jaws. If the attack hits, it deals [[/r (4d12+16)[piercing]]] damage (versatile S). This counts as two attacks for its multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0MhzhkarMs2ZDKgz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RpIdozSI8gaXv29A","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"X8rWLxO3gyBZN3ak","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Kjnn907wCwU1waU3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Red Dracolisk","system":{"abilities":{"cha":{"mod":1},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":-3},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"immunities":[{"type":"paralyzed"},{"type":"petrified"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"type":"fire","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast, Dragon","level":{"value":9},"privateNotes":"","publicNotes":"<p>Dracolisks are rare magical crossbreeds of chromatic dragons and basilisks. None now know how they first came to be, but they have proven viable and can breed with one another as well as with basilisks. While a dracolisk appears much like a young true dragon of its parent type, its eight legs are an immediate indication that it is something more. Its coloration varies, depending on the nature of its draconic ancestry, though it's lighter on its underside and darker near its wing tips. A typical dracolisk is 15 feet long and weighs 3,000 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"lg"},"value":["beast","dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.kIzBE6VaHQbJ3kdx"}}}
{"_id":"kKH3uMHbVZQmEtxj","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"0NKzpP896UuTepW0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":29},"damageRolls":{"0":{"damage":"3d12+14","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ujOn2cOoDTqdrh70","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":29},"damageRolls":{"wx8rvzj6nlmutay10wek":{"damage":"3d10+14","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jXcwI039VI8MCBIE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"2d12+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yxVTa3OmhUhlgNqp","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ND8R6Z5H3eqFpdDz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 40 (Deactivated by Acid or Fire)","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["acid","fire"],"key":"FastHealing","type":"regeneration","value":40}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mnNaEVfu4nEmEwem","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"otBr1P6MKia09fCt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uG0Z8PsyZtsYuvGR"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Catch Rock","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.CatchRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"catch-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nneVdsY6tUBGsScQ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Head Regrowth","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A jotund troll ordinarily has nine heads, and they can use regeneration to regrow a head that is severed from an effect like a @UUID[Compendium.pf2e.equipment-srd.6xaxxKfvXED6LfIY] weapon. After regaining Hit Points from regeneration, the jotund troll attempts a @Check[type:flat|dc:8] check. On a success, one missing head is fully restored; on a critical success, two missing heads are fully restored. If a jotund troll loses their last remaining head, they die immediately.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eKSzSgT3W8A9oNzs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Multiple Opportunities","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A jotund troll gains an extra reaction per round for each of their heads beyond the first, which they can use only to make Attacks of Opportunity with their jaws or to Fast Swallow. They can't use more than 1 reaction for the same triggering action, even if a creature leaves several squares within their reach, and the jotund troll must use a different head for each Attack of Opportunity they make. Whenever one of the jotund troll's heads is severed, the troll loses 1 of their extra reactions per round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IZVxmKtbXiti9BZx","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Cacophonous Roar","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The jotund troll emits a cacophonous roar from all their heads with a mystical power that distorts the listener's mind. Each non-troll creature within 100 feet must attempt a @Check[type:will|dc:34] save.</p>\n<p>The jotund troll can't use Cacophonous Roar for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to Cacophonous Roar for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is confused for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","enchantment","incapacitation","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0mzc60K0kDFbeLL4","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fast Swallow","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The jotund troll @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr]{Grabs} a creature with their jaws</p>\n<hr />\n<p><strong>Effect</strong> The troll uses Swallow Whole.</p>"},"requirements":{"value":""},"rules":[],"slug":"fast-swallow","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v0kg2s0AeP7Pv7zn","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ravenous Jaws","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The jotund troll makes a number of jaws Strikes up to their number of heads, each against a different target. These attacks count toward the troll's multiple attack penalty, but the penalty doesn't increase until after the jotund troll makes all of these attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NCrNtLcBDV1QPiXn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yZgxFF5bgFKbTkUO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Medium, [[/r (3d12+8)[bludgeoning]]] damage, Rupture 36</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tF3KNEXj3uSK3cil","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XjOd9AFFHI4FPSpJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ifu1NHFopaY3Uvln","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Jotund Troll","system":{"abilities":{"cha":{"mod":4},"con":{"mod":8},"dex":{"mod":4},"int":{"mod":-1},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"all-around vision","value":35},"allSaves":{"value":""},"hp":{"details":"regeneration 40 (deactivated by acid or fire)","max":360,"temp":0,"value":360},"initiative":{"statistic":"perception"},"perception":{"value":29},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":30},"weaknesses":[{"type":"fire","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Giant","level":{"value":15},"privateNotes":"","publicNotes":"<p>Jotund trolls are gigantic, nine-headed horrors who prowl frigid moors, marshes, and wastelands, always alone and always enraged. While each of the jotund troll's nine heads possess their own brains and senses, they work much more in tandem than the dual-minded nature of the two-headed troll. Despite this, the heads often argue and bicker, particularly over which head gets to eat. The fact that all nine maws lead to the same shared stomach makes little difference in such culinary disagreements.</p>\n<p>Prevailing wisdom holds that the jotund troll represents a primordial, if not original, shape and design for the first trolls to plague the world, arising from a mythical realm in the Great Beyond known as Jotungard. This sprawling domain, said to be nestled in a remote reach of Elysium, is the legendary home of the deities of giant-kind. Whether the jotund troll was created in Jotungard to plague the Material Plane as punishment or challenge, or if it's merely an evocative legend told by scholars, is unknown. In any case, the jotund trolls themselves likely care little.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["jotun"]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["giant","mutant","troll"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.kKH3uMHbVZQmEtxj"}}}
{"_id":"kapPWNOxXOLcd4VF","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fO8E1sNI1DHDU5Dq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Motion Sense 60 feet","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An amoeba swarm can sense nearby creatures through vibration and air or water movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DsM9HKBiut2efUZZ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Slither","sort":200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The amoeba swarm slithers over each creature in its space, dealing [[/r 1d6[acid]]] damage (@Check[type:reflex|dc:14|basic:true] save). A creature that critically fails is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zEg1F3xL2SCNwVj7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Weak Acid","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An amoeba's acid damages only organic material-not metal, stone, or other inorganic substances.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1yoCf7iLNmn7SD5D","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":400000,"system":{"description":{"value":""},"mod":{"value":1},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Water","predicate":["terrain:water"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+3 in Water","options":"terrain:water"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Amoeba Swarm","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":3},"dex":{"mod":-2},"int":{"mod":-5},"str":{"mod":0},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":9},"allSaves":{"value":""},"hp":{"details":"","max":35,"temp":0,"value":35},"immunities":[{"type":"acid"},{"type":"critical-hits"},{"type":"precision"},{"type":"unconscious"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":3},"resistances":[{"type":"slashing","value":4},{"type":"piercing","value":4}],"speed":{"otherSpeeds":[{"type":"climb","value":5},{"type":"swim","value":10}],"value":5},"weaknesses":[{"type":"area-damage","value":3},{"type":"fire","value":3},{"type":"splash-damage","value":3}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Ooze","level":{"value":1},"privateNotes":"","publicNotes":"<p>An amoeba swarm consists of thousands of individual single-celled organisms held together by acrid-smelling slime. As ravenous as they are mindless, amoeba swarms use no tactics.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":1},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"motion sense 60 feet, no vision"},"size":{"value":"lg"},"value":["amphibious","mindless","ooze","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.kapPWNOxXOLcd4VF"}}}
{"_id":"l3kFjH4n9Shet6bz","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ffxbLuQioRQZCSba","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AGm4GoMUxx5xAmpo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jwprc3z4QABxyA1y","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pyrexic Malaria","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The victim can't reduce its @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] condition while it's affected by pyrexic malaria</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:20]</p>\n<p><strong>Onset</strong> 4 days</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] (1 day)</p>\n<p><strong>Stage 5</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9O71o5KF846nZWVa","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Bites","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Each enemy in the swarm's space takes [[/r 1d6[piercing]]] damage (@Check[type:reflex|dc:20|basic:true] save) and is exposed to pyrexic malaria. Creatures that fail the saving throw also take [[/r 1d4[bleed]]].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6PBmZbfnHDCIuphV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rzqZzKhsR9LRi4wv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fen Mosquito Swarm","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":0},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":25,"temp":0,"value":25},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"type":"bludgeoning","value":2},{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":25}],"value":5},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":3},"privateNotes":"","publicNotes":"<p>When deadly fen mosquitoes gather in large numbers, they form into lethal swarms capable of draining blood at a truly alarming rate. Fen mosquito swarms are typically encountered only in tropical swamps or bogs, but during humid months in spring or summer they can drift into riverine areas or even through the waterfront reaches of settlements.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.l3kFjH4n9Shet6bz"}}}
{"_id":"l4UOJbphMT7jZ0xB","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"68hstcNYAfYsk65j","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":10},"damageRolls":{"an2nrw2pk2i92t5n07xg":{"damage":"1d10+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"YnfFdQs1dxCIBHYJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ez4TlFP9ir8diYv7","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Scuttle","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature that the giant crab can see targets the crab with an attack</p>\n<hr />\n<p><strong>Effect</strong> The giant crab scuttles to the side and gains a +2 circumstance bonus to AC against the triggering attack. After the attack resolves, the crab can Stride up to its speed in a straight line as part of the reaction.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WXEuGWzgAk5JMfEE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Prone","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>If a creature critically succeeds on a check to @UUID[Compendium.pf2e.actionspf2e.ge56Lu1xXVFYUnLP] the giant crab, the crab is flipped over onto its back in addition to the usual effects. A giant crab that is flipped onto its back has a particularly hard time defending itself; instead of taking the normal -2 circumstance penalty to AC for being @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg], it takes a -4 circumstance penalty to AC.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"vulnerable-prone","toggleable":true},{"key":"FlatModifier","predicate":["vulnerable-prone"],"selector":"ac","value":-4}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iHR7yRqYeZST3uB5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d6+4)[bludgeoning]]] damage, @Check[type:fortitude|dc:18|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TfK9D77zOoU9jjxj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"w57RLg30jZEOB4Qn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"xMv2XGvEPJsPOVpO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"n96a9FpHfeBVCjTr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Crab","system":{"abilities":{"cha":{"mod":-3},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":24,"temp":0,"value":24},"initiative":{"statistic":"perception"},"perception":{"value":8},"resistances":[{"exceptions":["bludgeoning"],"type":"physical","value":3}],"speed":{"otherSpeeds":[{"type":"swim","value":15}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>Crabs are scavenging crustaceans known for their hard shells and iconic sideways gait. They use their claws to defend themselves, hunt, and fight other crabs for territory. When confronted with threats from outside their species, most crabs prefer to flee, but when retreat isn't possible, they clamp on to their foes as tightly as they can.</p>\n<p>The statistics presented here represent giant crabs that live close to the water's surface. Crabs that live deeper underwater often exhibit more extreme adaptations to their environment. Crabs who live in the depths where little light reaches gain darkvision and cold resistance, and those adapted to the most hostile reaches of the deep sea can detect nearby creatures through subtle shifts in ocean currents.</p>\n<p>These skittering creatures are prized for their delicious meat, but their size makes them dangerous targets for harvesting.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.l4UOJbphMT7jZ0xB"}}}
{"_id":"lUYlClIPITmhzepe","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6Bd2x6FFN1j5sTZ1","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.c58wczIzH2gzeXQL"}},"img":"systems/pf2e/icons/equipment/weapons/club.webp","name":"Club","sort":100000,"system":{"MAP":{"value":""},"baseItem":"club","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>This is a piece of stout wood shaped or repurposed to bludgeon an enemy. Clubs can be intricately carved pieces of martial art or as simple as a tree branch or piece of wood.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"club","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["thrown-10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"zA4dkHLp5wB4ZlmE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"o7446z1hyowue5tef5xk":{"damage":"2d12+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"pYBvVxfTXqJhnpWd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"xebw0ftyq99z48okpcug":{"damage":"2d8+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"AoPor6Ll5rYacPzT","flags":{"pf2e":{"linkedWeapon":"6Bd2x6FFN1j5sTZ1"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Club","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"5xc8w7c1v74ddz6tvsc2":{"damage":"2d6+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zTHlNe6zIRCEQ1Gh","flags":{"pf2e":{"linkedWeapon":"6Bd2x6FFN1j5sTZ1"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Club","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"g51oc6j9s340yp5cqa0w":{"damage":"2d6+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wOW7iWJBYxXBP4Dm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ngIT9cdBAAOK2wzV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Independent Brains","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Each of a two-headed troll's heads rolls their own initiative and has their own turn. Neither head can @UUID[Compendium.pf2e.actionspf2e.A72nHGUtNXgY5Ey9]. At the start of a head's turn, that head gets 2 actions and 1 reaction. Each brain controls one of the troll's arms, but both can move the legs.</p>\n<p>Any ability that would sever a two-headed troll's head (such as the @UUID[Compendium.pf2e.equipment-srd.6xaxxKfvXED6LfIY] weapon property) doesn't cause the two-headed troll to die if they still have their other head, but does cause them to lose the turns, actions, and reactions of the severed head.</p>\n<p>Mental effects that target a single creature affect only one of the troll's heads.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hykxILVZRpdseaRk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 25 (Deactivated by Acid or Fire)","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["acid","fire"],"key":"FastHealing","type":"regeneration","value":25}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OXfHyEExXIhlnUp7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cPD60wC9FBtIdzPL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Head Regrowth","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A two-headed troll's regeneration can regrow a severed head. After regaining Hit Points from regeneration, the two-headed troll attempts a @Check[type:flat|dc:10] check. On a success, the missing head is fully restored.</p>\n<p>If a two-headed troll loses their last remaining head, they die immediately.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RUcTjfOyyFNcxgIK","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Reactive Chomp","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> On one head's initiative, the troll hits the same enemy with two consecutive claw Strikes in the same round</p>\n<hr />\n<p><strong>Effect</strong> While the prey is distracted with unrelenting claw attacks, the head that's not taking its turn makes a jaws Strike against the enemy.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"L6j2KnFgEXl9AeMM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IrySAue39AjWUWKx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Two-Headed Troll","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":1},"int":{"mod":-2},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"regeneration 25 (deactivated by acid or fire)","max":190,"temp":0,"value":190},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[],"value":30},"weaknesses":[{"type":"fire","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Giant","level":{"value":8},"privateNotes":"","publicNotes":"<p>Two-headed trolls are savage, dual-minded monsters with an unquenchable thirst for bloodshed, and dread tales of their ravenous appetites are whispered of in homesteads throughout the lands of the Inner Sea. Indeed, it is a custom for parents to invoke the two-headed troll as a warning to misbehaving children. \"Finish your chores,\" a parent might say to a stubborn child, \"or a two-headed troll will snatch you away at night and swallow you whole!\" It's unclear why such a morbid tradition gained traction with parents, but it's an undeniable fact that two-headed trolls have an appetite for \"nibbles\"-creatures small enough to devour with one bite.</p>\n<p>Mature two-headed trolls stand 13 feet in height, weighing roughly 1,700 pounds. Unlike common trolls, two-headed trolls share the upright gait of their ettin ancestry and do not walk hunched over.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":15},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["jotun"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["giant","troll"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.lUYlClIPITmhzepe"}}}
{"_id":"le7VaOJyQQnl37Wa","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"n6zbDHFEoD3NyVNv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hypostome","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["attach","tick-fever"]},"bonus":{"value":8},"damageRolls":{"75dpbzy6gi92o7whl7z4qq":{"damage":"1d6+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XErVBE2Mmnzz099t","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UHFNjGmcb7jCzvBE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Attach","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the giant tick Strikes a creature larger than itself, its barbed hypostome attaches it to that creature. This is similar to Grabbing the creature, but the giant tick moves with that creature rather than holding it in place. The giant tick is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] while attached. If the giant tick is killed or pushed away while attached to a creature on which it has used Blood Drain, that creature takes [[/r 1[bleed]]] damage. Escaping the attachment or removing the giant tick in other ways doesn't cause bleed damage.</p>"},"requirements":{"value":""},"rules":[],"slug":"attach","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eOpB0SxDMEU65Oyy","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Blood Drain","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The giant tick is attached to a creature</p>\n<hr />\n<p><strong>Effect</strong> The giant tick uses its hypostome to drain blood from the creature it's attached to. This deals [[/r 1d4]] damage, and the giant tick gains temporary Hit Points equal to the damage dealt. A creature that has its blood drained by a giant tick is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} until it receives healing (of any kind or amount).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mzdRGmCygfrC7SXm","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tick Fever","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:17]</p>\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 day)</p>"},"requirements":{"value":""},"rules":[],"slug":"tick-fever","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nc7CvcePMmSv7P3G","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"C1EPinotALulFIgy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Tick","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-5},"str":{"mod":1},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":15}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":1},"privateNotes":"","publicNotes":"<p>This grotesque tick is the size of a dog and scurries with surprising speed.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":4}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.le7VaOJyQQnl37Wa"}}}
{"_id":"luPebMfNmwtOZcWR","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"m079lrhvpcahyNqy","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"mod":0,"value":27},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"eaAeSDb88zeKI7ii","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport (Self and rider only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":9},"location":{"value":"m079lrhvpcahyNqy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6vHpvXfI8ykMKIr4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"m079lrhvpcahyNqy"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QxyFIrwmpIpYQQ6g","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 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[[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bMW69DQKTMLqLasp","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rider's Bond","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The thrasfyr designates one creature as its rider by touching the rider with its claw. The thrasfyr and rider can communicate with each other telepathically at any range on the same plane and are aware of each other's present state, direction from each other, distance from each other, and any conditions affecting either.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sbPAeP8uZ3oiRj7q","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Tangling Chains","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The thrasfyr thrashes its chains in all directions. Each creature in a @Template[type:emanation|distance:15] takes [[/r 18d6[bludgeoning]]] damage (@Check[type:reflex|dc:38|basic:true] save); creatures that fail are @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] until the start of the thrasfyr's next turn.</p>\n<p>The thrasfyr can't use Tangling Chains or make chain Strikes for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3IExZ0tOTpB3Neuc","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Whirling Frenzy","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The thrasfyr makes a jaws Strike, a horn Strike, and two claw Strikes, each against a different target. 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Every thrasfyr is wrapped in animated chains psychically linked to the creature's mind.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":35},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","sylvan"]},"rarity":"rare","senses":{"value":"darkvision, see invisibility"},"size":{"value":"huge"},"value":["beast","fire","tane"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.luPebMfNmwtOZcWR"}}}
{"_id":"lvvLNyZpbb4Ydz3U","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"I2sDX6PHhRSYYUZN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"tjlj7auny29tfm3vtbnxea":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"C6IiDSyc4X1neQwS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Axis","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Axis</strong> The unmade appear as parchment-skinned humanoids covered in lines of close black script</p>\n<ul>\n<li><strong>Alignment</strong> LN;</li>\n<li><strong>Language</strong> Utopian;</li>\n<li><strong>Additional Ability</strong> immune to emotion and fear;</li>\n<li><strong>Melee</strong> fist +7, <strong>Damage</strong> 1d8+2 bludgeoning\n</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Axis)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"immunities":[{"type":"fear-effects"},{"type":"emotion"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The unmade appear as parchment-skinned humanoids covered in lines of close black script.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["utopian"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["monitor","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.lvvLNyZpbb4Ydz3U"}}}
{"_id":"m40M5R7wcm5DSVK2","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"d7lY0T9fiGJzH2O1","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":1,"prepared":[],"value":1},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":9},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"wkfYgUsRswp65NJ3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"d7lY0T9fiGJzH2O1"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"m0MCsCQ2HU7X7Rr2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"tlgxyvjtnno52f1y9bf6":{"damage":"1d6+1","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HNfXE0yusiYA2juN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LA4f99Yw7Dk1e16d","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 2 (in dust or sand)","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":2}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3t3ulXs6r1EL76F0","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dust mephit breathes a cloud of dust in a @Template[type:cone|distance:15] that deals [[/r 2d6[slashing]]] damage to each creature within the area (@Check[type:reflex|dc:17|basic:true] save).</p>\n<p>The dust mephit can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["air","arcane","earth"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JX0O22WaLkicYD34","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZyuUV29SLIFdjIws","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Dust Mephit","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":-2},"str":{"mod":1},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"fast healing 2 (in dust or sand)","max":16,"temp":0,"value":16},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":3},"speed":{"otherSpeeds":[{"type":"fly","value":35}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":1},"privateNotes":"","publicNotes":"<p>Whining and self-important creatures, dust mephits are known for their tendency to pronounce doom and gloom at every opportunity, lamenting every insignificant and minor difficulty as though it were an insurmountable obstacle and making themselves out to be heroes for struggling valiantly against their cruel fates. They tend to be thin and gaunt, with dusky brown and gray skin and wings.</p>\n<hr />\n<p>Mephits are small, weak creatures that serve at the whims of other elemental entities. The mephits presented here are less common than air mephits, earth mephits, and the like, as they are a blend of two different elements rather than focusing on one alone.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran","terran"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["air","earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.m40M5R7wcm5DSVK2"}}}
{"_id":"mZLOTDHhChme6mfh","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"znBZYCY2qwfdxbV3","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":3},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":17},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"TkVPAxzuEus9JBtC","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":3,"value":"znBZYCY2qwfdxbV3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"otjBEB6cFNam8rsm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"znBZYCY2qwfdxbV3"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core 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/>\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G5NJxlLVYCrXX8Jv","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Twisting Tail","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using</p>\n<hr />\n<p><strong>Effect</strong> The dragon makes a tail Strike at the creature with a -2 penalty. If it hits, the dragon disrupts the creature's action.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack","key":"RollOption","option":"twisting-tail","toggleable":true},{"key":"FlatModifier","predicate":["twisting-tail"],"selector":"tail-attack","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JLM9pHvLtJxtkDH5","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a flurry of piercing crystals that deal [[/r 8d6[piercing]]] damage in a @Template[type:cone|distance:30] (@Check[type:reflex|dc:25|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 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Crystal Dragon","system":{"abilities":{"cha":{"mod":4},"con":{"mod":3},"dex":{"mod":1},"int":{"mod":1},"str":{"mod":5},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":105,"temp":0,"value":105},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[{"type":"burrow","value":30},{"type":"fly","value":100}],"value":40},"weaknesses":[{"type":"sonic","value":5}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":7},"privateNotes":"","publicNotes":"<p>Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a source of great pride but is also something of a weakness, as crystal dragons are easily angered by insults about their appearance. Despite their relatively benign natures when compared to other true dragons, crystal dragons can be short tempered and prone to finding insults where none were intended. Although their opinions are changeable, crystal dragons prefer orderly environments and are not fond of sudden interruptions or distractions.</p>\n<p>Crystal dragons build their lairs in underground grottoes, where they cultivate environments of great beauty. Their exacting standards and vivid imaginations mean that they are always working to improve the appearance or layout of some part of their lair. These lairs are unique to each individual crystal dragon, but there are always plenty of reflective surfaces that allow the dragon to observe their own appearance. These range from crystals to reflecting pools to finely crafted mirrors, which are arranged throughout the lair in a pleasing array. Gifts of well-crafted or magical mirrors are an excellent way to curry favor with a crystal dragon.</p>\n<p>Although crystal dragons are easily distracted by their sparkling collections or their vanity, they remain good-hearted creatures at the core and make friends quickly. While a crystal dragon tends to find evil creatures uncouth and unpleasant, any other nearby denizen or inhabitant of their home could become fast friends or beloved pets, depending upon the creature's capacity for conversation (and for providing the frequent praise and compliments that crystal dragons hunger for).</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":15}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","terran"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 30 feet"},"size":{"value":"lg"},"value":["dragon","earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.mZLOTDHhChme6mfh"}}}
{"_id":"mZxVXRI1Zh3HUXxn","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"BbzYprMJVagq4zOn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Gust","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["push"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QwsbmnGAaEHYU0ut","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Lightning Bolt","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","range-increment-50"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CR1qaOcpKevyIuQj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RwPr1Ik2tKeFrL0r","img":"systems/pf2e/icons/actions/Passive.webp","name":"Swiftness","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The living thunderclap doesn't trigger reactions when it moves.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KvQg0sUQsjltpY39","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Thunderbolt","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The living thunderclap emits a bolt of lightning that crashes with deafening thunder. The living thunderclap makes a lightning bolt Strike that deals [[/r 1d12[electricity]]] damage. If it hits, the target and any creatures within a @Template[type:emanation|distance:15] around the target take [[/r 2d6[sonic]]] damage and must attempt a @Check[type:fortitude|dc:18|basic:true] save.</p>\n<p>Any creature that fails its save is also @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CEREyXabBiMwUJlQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.t6cx9FOODmeZQNYl"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Push","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Push]</p>"},"requirements":{"value":""},"rules":[],"slug":"push","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hjmn8VSVKcHQGBAM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VzSOuICDgFmgKdDG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Thunderclap","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":-3},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"},{"type":"sonic"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"details":"swiftness","otherSpeeds":[{"type":"fly","value":50}],"value":0}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":4},"privateNotes":"","publicNotes":"<p>A living thunderclap is a humanoid-shaped storm cloud that cracks and booms with thunder.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["air","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.mZxVXRI1Zh3HUXxn"}}}
{"_id":"mpBOeFrbtx1wMrNn","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"zcW44MHFdHDFSbQ5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"3d8+10","damageType":"piercing"},"1":{"category":"persistent","damage":"2d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9bMQUXIt8V0ivYCg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MPJFQqOrPfQloQLr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Death Throes","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a frost worm dies, it explodes in a @Template[type:burst|distance:100] of searing cold blood. All creatures and objects in range take [[/r 10d8[cold]]] damage (@Check[type:reflex|dc:29|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jISdvlh9f3wIBxZ8","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Freezing Blood","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The frost worm takes piercing or slashing damage</p>\n<hr />\n<p><strong>Effect</strong> The frost worm's freezing blood sprays out on a random creature within 10 feet of the frost worm. That creature takes [[/r 7d6[cold]]] damage (@Check[type:reflex|dc:29|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GFW3IASGrcBSyETb","img":"systems/pf2e/icons/actions/Passive.webp","name":"Worm Chill","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:5]{5 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature that enters or begins its turn in the emanation takes [[/r 3d6[cold]]] damage (@Check[type:reflex|dc:29|basic:true] save).</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":5,"slug":"worm-chill","traits":["aura","cold","evocation","primal"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","cold","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BdPJLN1AK4im8nIu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The frost worm exhales a blast of frost, dealing [[/r 13d6[cold]]] damage to creatures in a @Template[type:cone|distance:50] (@Check[type:reflex|dc:32|basic:true] save).</p>\n<p>It can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KtIqgI2Oe8cbrguF","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Worm Trill","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The frost worm emits a hypnotic trill. Each non-frost worm creature within 100 feet must attempt a @Check[type:will|dc:32] save. The effects of Worm Trill last for 1 round, but if the frost worm uses this ability again on subsequent rounds, it extends this duration by 1 round for any creature already affected.</p>\n<p><strong>Success</strong> The creature is unaffected and is immune to Worm Trill for 24 hours.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the frost worm.</p>\n<p><strong>Critical Failure</strong> As failure, but the fascinated condition doesn't end if the frost worm uses hostile actions against the creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","concentrate","enchantment","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UHBwT9OkIzBLCG1V","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0DWjvOoTNOT0cP4O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"In Ice and Snow","predicate":[{"or":["terrain:icy","terrain:snow"]}],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+24 in ice and snow","options":"terrain:icy,terrain:snow"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Frost Worm","system":{"abilities":{"cha":{"mod":0},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":""},"hp":{"details":"","max":225,"temp":0,"value":225},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"otherSpeeds":[{"type":"burrow","value":10}],"value":25},"weaknesses":[{"type":"fire","value":15}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":12},"privateNotes":"","publicNotes":"<p>The frost worm's single round, red eye gleams prominently at the head of its monstrous mass, white as a winter snowfall. What appears to be a bifurcated lower jaw is actually two spiky parapodia that the worm uses to shovel food into its lamprey-like mouth. An adult frost worm measures 35 feet long and weighs 8,000 pounds.</p>\n<p>A frost worm is an apex predator that uses camouflage, burrowing, and deceit to ambush its prey. When it attacks, a frost worm produces a distinctive, high-pitched trill. Though some survivors of frost worm attacks have compared it to a wailing lament, the trill has a captivating effect on nearby creatures, causing them to stop and listen even as the monstrous creature approaches.</p>\n<p>The cold shed by a frost worm is as dangerous as its trill or its jaws, and while it is not fond of warmer climates, neither is it particularly hampered in such regions. A frost worm that somehow finds itself in temperate or even tropical environs causes the immediate area to chill and ice over with frost over time, creating seemingly impossible pockets of frozen terrain.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":24},"reflex":{"saveDetail":"","value":22},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["animal","cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.mpBOeFrbtx1wMrNn"}}}
{"_id":"n1jTYFRCaqF1nQrf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"HrUGB7et2xcTkWSB","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["titan-centipede-venom"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZwbFx8gGrqv10yY5","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":19},"damageRolls":{"na5b4tm832wd8pr5ql71":{"damage":"2d8+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ne1X80xmcoz2KP6a","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fDD7cIf8ZsYLF8fv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Impaling Critical","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a titan centipede scores a critical hit with its mandibles, the target is painfully pierced with barbed spines and bristles, taking [[/r 1d6[bleed]]] and becoming @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] as long as the bleed damage continues.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bu97rur2OngJhlHv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Titan Centipede Venom","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:28]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d8[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 2d10[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"titan-centipede-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jWc6dwkDJvfVXXtk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Huge or smaller, foot, @Check[type:reflex|dc:28|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9hRQJlQwiVSfsdc2","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Undulate","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The titan centipede Strides up to its Speed or Steps. During this movement, it can pass through spaces as narrow as 10 feet without @UUID[Compendium.pf2e.actionspf2e.kMcV8e5EZUxa6evt]{Squeezing}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Up29ncHABTukgZ3w","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RWOu9uUpZ3UKDCxI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Titan Centipede","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":5},"dex":{"mod":1},"int":{"mod":-5},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[{"type":"climb","value":50}],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":9},"privateNotes":"","publicNotes":"<p>These colossal, solitary centipedes claim vast hunting grounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"grg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.n1jTYFRCaqF1nQrf"}}}
{"_id":"n6cv7eCzPSs4dbHn","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"THkJV9WgvlzdR1Ll","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Arcane Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"mod":0,"value":16},"tradition":{"value":"arcane"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"4bebyufvW8I4fdkN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"THkJV9WgvlzdR1Ll"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zSdkC5bHVECvhK79","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"value":"THkJV9WgvlzdR1Ll"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mPEjtBeir2ZzYvPq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.JOdOpbPDl7nqvJUm"}},"img":"systems/pf2e/icons/spells/globe-of-invulnerability.webp","name":"Globe of Invulnerability","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an immobile globe around yourself that attempts to counteract any spell from outside the globe whose area or targets enter into the globe, as if the globe were a <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> spell 1 level lower than its actual spell level.</p>\n<p>If the counteract attempt succeeds, it prevents only the portion of the spell that would have entered the globe (so if the spell also has targets outside the globe, or part of its area is beyond the globe, those targets or that area is affected normally).</p>\n<p>You must form the sphere in an unbroken open space, so its edges don't pass through any creatures or objects, or the spell is lost (though creatures can enter the globe after the spell is cast).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":4},"location":{"value":"THkJV9WgvlzdR1Ll"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"globe-of-invulnerability","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sinEXpm7xMjuylIj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic (Constant)","sort":500000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"THkJV9WgvlzdR1Ll"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lcdESp8kjoyZyuYE","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d10+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ROXOsK91xVXF9I3t","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d8+7","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"AfwRVW7rPHMx2CVt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xAlvzCWOjUqsTXiK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ax2F85HRXfPDtO6x","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YBrJf0B8ODS54eSM","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SaVJfclmAsjFCBke","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GVP9BghiDShSeHpL","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Alter Dweomer","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dweomercat is targeted by a spell or is within the area of a spell as it is cast</p>\n<hr />\n<p><strong>Effect</strong> The dweomercat gains an effect related to the school of the triggering spell. This effect occurs before the dweomercat is affected by the triggering spell. The effect lasts for 1 minute, until the dweomercat uses this ability again, or until the dweomercat Dismisses the effect, whichever comes first.</p>\n<ul>\n<li><strong>Abjuration</strong> The dweomercat gains a +1 status bonus to AC. </li>\n<li><strong>Conjuration</strong> A cloud of fog appears in a @Template[type:burst|distance:5] centered on a corner of the dweomercat's space. Anything in the cloud is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W]. </li>\n<li><strong>Divination</strong> The dweomercat gains a +1 status bonus to all skill checks.</li>\n<li><strong>Enchantment</strong> The dweomercat gains a +1 status bonus to all saves.</li>\n<li><strong>Evocation</strong> Magical feedback deals [[/r 4d6[force]]] damage to the triggering spellcaster (@Check[type:reflex|dc:22|basic:true] save).</li>\n<li><strong>Illusion</strong> The dweomercat becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This effect ends if the dweomercat uses a hostile action, in addition to the normal end conditions.</li>\n<li><strong>Necromancy</strong> The dweomercat gains 10 temporary HP.</li>\n<li><strong>Transmutation</strong> The dweomercat gains a +1 status bonus to all attack rolls.</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","arcane"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nrHgXy7XizFWsPFe","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dweomer Leap","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Prerequisites</strong> The dweomercat has at least one <em>@UUID[Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8]</em> spell remaining</p>\n<hr />\n<p><strong>Effect</strong> The dweomercat casts <em>dimension door</em>, then can make a melee Strike against one creature adjacent to it at the end of its teleport. If the dweomercat ends its teleport adjacent to a creature under an ongoing spell effect or who cast a spell since the dweomercat's last turn, this does not expend a casting of <em>dimension door</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","conjuration","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"s9Def6M7z5ceOIoj","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The dweomercat Strides and makes a Strike at the end of that movement. If the dweomercat began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], it remains hidden until after this ability's Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"awrAfsHw9vT0Y612","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bL26vKv4aR3R2tHP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PDi8Z9z7Md4Lo01y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1800000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"aCmUhFCrJNwkW6Yh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DZDqLwFvF7rn3wRs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KDw3qFwroClvuyr6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Dweomercat","system":{"abilities":{"cha":{"mod":5},"con":{"mod":3},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":4},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":100,"temp":0,"value":100},"initiative":{"statistic":"perception"},"perception":{"value":15},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Beast","level":{"value":7},"privateNotes":"","publicNotes":"<p>Dweomercats are magically gifted felines from the First World, where they prey upon other creatures and feed upon their primal energy. They are sometimes encountered in areas of the Material Plane where the veil to the First World is thin, or in regions where magic has been irreparably warped. Dweomercats are famous for their ability to twist the metaphorical strings of spells cast on or near them, which they can transform into their own defensive magic or tap into to instantly teleport across the battlefield.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, detect magic, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.n6cv7eCzPSs4dbHn"}}}
{"_id":"nOAQehZL3045YMX1","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"tCTtMSu5Ius1bg6U","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":4},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":30,"mod":0,"value":20},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"fnNSOVjwo7uPR1bw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"tCTtMSu5Ius1bg6U"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BKwFkiw998At3pXQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":300000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"tCTtMSu5Ius1bg6U"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5qArY8oNtsZLv3Lg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d10+13","damageType":"piercing"},"1":{"damage":"2d6","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["negative","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qJQGpBBEACoUjdFY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"be8rip7h7ro9zfa161go":{"damage":"2d10+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ctng3iJDIMkFh490","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":22},"damageRolls":{"69ia2sk9fho9tunmofde":{"damage":"2d12+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GryMTmkSRqTAW3ol","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":22},"damageRolls":{"tis5yocu7tlw5djhmtjb":{"damage":"1d10+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2avn7E9oKYvrvNGl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater 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Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YV7bdMpIOclaEmMg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Jaws Only)","sort":1100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Jaws only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qoSUaPSmr9BrJU8V","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a blast of darkness that deals [[/r 12d6[negative]]] damage in a @Template[type:cone|distance:30] (@Check[type:reflex|dc:30|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<p>Undead creatures take [[/r 14d6[force]]] damage instead of the negative damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["necromancy","negative","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eR8AFynWU8vfsTA9","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one wing Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5SaRw4TGk2D0VBTZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"W1bCVUm0sI8Wl7Bs","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ghost Bane","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An umbral dragon's Strikes affect incorporeal creatures with the effects of a @UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R] property rune, and an umbral dragon's jaws deal an additional [[/r 4d6[force]]] damage to undead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incorporeal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QupzRRpnLREDKpXU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"y7PN6mEJNhscyB8d","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fcNfRXyp5RsmGez1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"d4fA9x6VRTH8uAyu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1B4nJoaKSJsaLEx2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2000000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jDGcdlhcPFNH9F1m","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qgezuh0AMaCcDwKh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2200000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young 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Their sleek black scales and serpentine grace allow them to strike from hiding, and they are known for playing with their prey before finally finishing it. These creatures of shadowy energy and unwholesome appetites prefer the necrotic flesh of undead creatures to any other meal. This strange hunger can be of accidental benefit to nearby humanoid societies, but ultimately they hunt and kill undead creatures for the taste, rather than out of any desire to protect others from the undead. The benefit is always short-lived, however. When umbral dragons exhaust their preferred prey, they turn on whatever living creatures happen to be nearby. Umbral dragons sometimes go to great lengths to obtain their favorite meals, even creating undead creatures that they then feast upon.</p>\n<p>For all their power, umbral dragons are uninterested in fair battles. When faced with foes that pose any kind of actual danger to them, umbral dragons flee into the shadows and seek to strike back through pawns or minions rather than risk their own lives. Their treasure hoards are varied and diverse, often augmented by loot stolen from crypts the dragons have turned into feeding grounds. They have a strong respect for and interest in traditions and heirlooms, and they often seek to augment their hoards with items of great value that have been handed down through the generations of those whose corpses and ghosts they've fed upon.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","draconic","shadowtongue"]},"rarity":"uncommon","senses":{"value":"greater darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["dragon","shadow"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.nOAQehZL3045YMX1"}}}
{"_id":"nRsH7unLIRWq0ZHC","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"gu96K11Wqu5OcYew","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["void-death"]},"bonus":{"value":9},"damageRolls":{"7iflybnxd781gj6cypzr":{"damage":"1d6+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tKbplFnGrHjbOkKF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sIL9AEoQV1qcrskK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sYzEwjtXD4GsP03b","img":"systems/pf2e/icons/actions/Passive.webp","name":"Hibernation","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>After 3 or more days without eating, an akata can secrete resin that encases it in a noqual cocoon. 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As long as the cocoon remains intact, the akata can't be harmed, and it doesn't need to eat or drink.</p>\n<p>While inside the cocoon, the akata gains @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg] 30 feet.</p>\n<p>The akata remains in a state of hibernation until it is exposed to extreme heat or senses a living creature, at which point it can burst free of its cocoon in [[/r 1d4 #minutes]]{1d4 minutes}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rsf1q6ooMNJFjdfh","img":"systems/pf2e/icons/actions/Passive.webp","name":"No Hearing","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>An akata has no auditory senses. 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Full immersion in salt water deals [[/r 4d6[acid]]] damage per round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"L17R2FDChGWE5pgD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Void Death","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An akata implants its parasitic larval young into any creature it bites, but only Medium or Small humanoids make suitable hosts; all other creatures are immune to this disease</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:17]</p>\n<p><strong>Stage 1</strong> carrier with no ill effect 1 (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> drained 2 and @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] (1 day)</p>\n<p><strong>Stage 5</strong> as stage 4 (1 day)</p>\n<p><strong>Stage 6</strong> dead and corpse rises as a void zombie in [[/br 2d4 #hours]]{2d4 hours}</p>"},"requirements":{"value":""},"rules":[],"slug":"void-death","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dEX4jjRgP7x6Inft","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"KTneCZuwFneAV8zy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IH1C7smhu6S4jiS0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Akata","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":15,"temp":0,"value":15},"immunities":[{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"type":"fire","value":5},{"type":"poison","value":5}],"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":30},"weaknesses":[{"type":"salt-water","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Aberration","level":{"value":1},"privateNotes":"","publicNotes":"<p>An akata is a hairless, blue-skinned quadruped with fearsome jaws, glowing eyes, a pair of thin tails, and a mane of writhing tentacles. It is a strangely silent beast, as it lacks the lungs and vocal chords necessary to vocalize. It also lacks ears, but it has heightened visual and olfactory senses.</p>\n<p>When food is scarce, an akata secretes a resin from its pores that forms into a sturdy cocoon of pale green crystal-the skymetal noqual. An akata can hibernate in this cocoon without needing to eat or drink for centuries, though it retains a rudimentary sense of its surroundings and can break out in only a few minutes' time. These cocoons allow the creatures to travel through the void of space, seeking new worlds where they can infect suitable humanoid hosts with their larval young. Once a victim succumbs to this infection, the offspring fight among themselves until one proves the strongest. The surviving akata then animates the corpse-now a void zombie-which shambles about of its own accord.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision, no hearing, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.nRsH7unLIRWq0ZHC"}}}
{"_id":"nSDXAfFOF2gEKmkM","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3R5GHgg08mxLJg23","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":19},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"g73RJiw6vPiBv1Hh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.B4dDkYsHFo1H0CIF"}},"img":"systems/pf2e/icons/spells/awaken-animal.webp","name":"Awaken Animal","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"herbs, 1/5 the value on Table 7-1"},"damage":{"value":{}},"description":{"value":"<p>You grant intelligence to the target, transforming it into a beast. If it was previously an animal companion or minion, it can no longer serve as one.</p>\n<h2>Table 7-1: Creatures Creation Rituals</h2>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>Creature Level</th>\n<th>Spell Level Required</th>\n<th>Cost</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>-1 or 0</td>\n<td>2</td>\n<td>15 gp</td>\n</tr>\n<tr>\n<td>1</td>\n<td>2</td>\n<td>60 gp</td>\n</tr>\n<tr>\n<td>2</td>\n<td>3</td>\n<td>105 gp</td>\n</tr>\n<tr>\n<td>3</td>\n<td>3</td>\n<td>180 gp</td>\n</tr>\n<tr>\n<td>4</td>\n<td>4</td>\n<td>300 gp</td>\n</tr>\n<tr>\n<td>5</td>\n<td>4</td>\n<td>480 gp</td>\n</tr>\n<tr>\n<td>6</td>\n<td>5</td>\n<td>750 gp</td>\n</tr>\n<tr>\n<td>7</td>\n<td>5</td>\n<td>1,080 gp</td>\n</tr>\n<tr>\n<td>8</td>\n<td>6</td>\n<td>1,500 gp</td>\n</tr>\n<tr>\n<td>9</td>\n<td>6</td>\n<td>2,100 gp</td>\n</tr>\n<tr>\n<td>10</td>\n<td>7</td>\n<td>3,000 gp</td>\n</tr>\n<tr>\n<td>11</td>\n<td>7</td>\n<td>4,200 gp</td>\n</tr>\n<tr>\n<td>12</td>\n<td>8</td>\n<td>6,000 gp</td>\n</tr>\n<tr>\n<td>13</td>\n<td>8</td>\n<td>9,000 gp</td>\n</tr>\n<tr>\n<td>14</td>\n<td>9</td>\n<td>13,500 gp</td>\n</tr>\n<tr>\n<td>15</td>\n<td>9</td>\n<td>19,500 gp</td>\n</tr>\n<tr>\n<td>16</td>\n<td>10</td>\n<td>30,000 gp</td>\n</tr>\n<tr>\n<td>17</td>\n<td>10</td>\n<td>45,000 gp</td>\n</tr>\n</tbody>\n</table>\n<p><strong>Critical Success</strong> The target's Intelligence, Wisdom, and Charisma modifiers each increase to +2 if they were lower, and it becomes helpful to you for awakening it.</p>\n<p><strong>Success</strong> The target's Intelligence, Wisdom, and Charisma modifiers increase to +0 if they were worse and it becomes friendly to you for awakening it.</p>\n<p><strong>Failure</strong> You fail to awaken the target.</p>\n<p><strong>Critical Failure</strong> You accidentally awaken the target with a pure bestial hatred toward you. The target's Intelligence, Wisdom, and Charisma modifiers increase to -2 if they were worse. It becomes hostile to you, attempting to destroy you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (master)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":"3"},"secondarycheck":{"value":"Lore (any), Society, Survival"},"slug":"awaken-animal","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 animal up to the level on Table 7-1"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SyHOGTqgd6F9QfXZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"5d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"3R5GHgg08mxLJg23"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qx6XJ6X1irO0CKpk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr"}},"img":"systems/pf2e/icons/spells/remove-curse.webp","name":"Remove Curse","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch grants a reprieve to a cursed creature. You attempt to counteract one curse afflicting the target. If the curse comes from a cursed item or other external source, a success indicates that the target creature can rid itself of the cursed item, but it doesn't remove the curse from the item.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"3R5GHgg08mxLJg23"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-curse","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lIWue1HWh8zKxvx6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.RneiyehRO6f7LP44"}},"img":"systems/pf2e/icons/spells/remove-disease.webp","name":"Remove Disease","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Healing magic purges disease from a creature's body. You attempt to counteract one disease afflicting the target.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"3R5GHgg08mxLJg23"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-disease","source":{"value":""},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["healing"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"04Nutx8pkrrB6Saj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.EfFMLVbmkBWmzoLF"}},"img":"systems/pf2e/icons/spells/remove-fear.webp","name":"Remove Fear","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a touch, you ease a creature's fears. You can attempt to counteract a single fear effect that the target suffers from. This frees only the target, not any other creatures under the fear effect.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> The spell's range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":5},"location":{"value":"3R5GHgg08mxLJg23"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"remove-fear","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VpnCsS6gaS1m1Imz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"3R5GHgg08mxLJg23"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BsRUj3WI17ZsAODL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mt6ZzkVX8Q4xigFq"}},"img":"systems/pf2e/icons/spells/create-food.webp","name":"Create Food","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create enough food to feed six Medium creatures for a day. This food is bland and unappealing, but it is nourishing. After 1 day, if no one has eaten the food, it decays and becomes inedible. Most Small creatures eat one-quarter as much as a Medium creature (one-sixteenth as much for most Tiny creatures), and most Large creatures eat 10 times as much (100 times as much for Huge creatures and so on).</p>\n<hr />\n<p><strong>Heightened (4th)</strong> You can feed 12 Medium creatures.</p>\n<p><strong>Heightened (6th)</strong> You can feed 50 Medium creatures.</p>\n<p><strong>Heightened (8th)</strong> You can feed 200 Medium creatures.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"3R5GHgg08mxLJg23"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-food","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 hour"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FkEMFgT2F1YJ8CJN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"3R5GHgg08mxLJg23"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qWhf6kT6sA6YZA4f","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.joEruBVz31Uxczzq"}},"img":"systems/pf2e/icons/spells/angelic-messenger.webp","name":"Angelic Messenger","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transport yourself to either a celestial plane or a world on the Material Plane where worshippers of your patron can be found. You must be of no higher level than double <em>angelic messenger's</em> spell level</p>\n<hr />\n<p><strong>Critical Success</strong> As success, but if you've never visited that plane or world before, you appear right in front of the message's intended recipient.</p>\n<p><strong>Success</strong> You arrive on the target plane or world at the last location you visited on that plane or world, or to a random location within 10d10 miles of your message's intended recipient if you've never visited that plane or world before.</p>\n<p><strong>Failure</strong> You don't travel.</p>\n<p><strong>Critical Failure</strong> You accidentally travel to the wrong plane, possibly a dangerous plane.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be an angel)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"angelic-messenger","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OMt6ba5mjMd0d6WH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Evil only)","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"3R5GHgg08mxLJg23"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y3dCLEVFwaMYV8GA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.rfZpqmj0AIIdkVIs"}},"img":"systems/pf2e/icons/spells/heal.webp","name":"Heal","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"positive"},"value":"1d8"}}},"description":{"value":"<p>You channel positive energy to heal the living or damage the undead. If the target is a willing living creature, you restore 1d8 Hit Points. If the target is undead, you deal that amount of positive damage to it, and it gets a basic Fortitude save. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing a living creature, increase the Hit Points restored by 8</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, somatic, verbal)</strong> You disperse positive energy in a 30-foot emanation. This targets all living and undead creatures in the burst.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"uses":{"max":3,"value":3},"value":"3R5GHgg08mxLJg23"},"materials":{"value":""},"overlays":{"37gy7l19tik74o4s":{"_id":"37gy7l19tik74o4s","name":"Heal (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"time":{"value":"2"}}},"7qdtetowq348s9oc":{"_id":"7qdtetowq348s9oc","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"7vbvdrv2cl87sqta":{"_id":"7vbvdrv2cl87sqta","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"lfxcoz2d3f8j2zq1":{"_id":"lfxcoz2d3f8j2zq1","name":"Heal (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"spellType":{"value":"save"},"target":{"value":"1 undead"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"heal","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"heal"},"sustained":{"value":false},"target":{"value":"1 willing living creature or 1 undead"},"time":{"value":"1 to 3"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["healing","positive"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tOHJkoP70gzyQa0q","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.6KWYmeRMxsQfWhhJ"}},"img":"systems/pf2e/icons/equipment/weapons/bastard-sword.webp","name":"Bastard Sword","sort":1300000,"system":{"MAP":{"value":""},"baseItem":"bastard-sword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>This broad‑bladed sword, sometimes called the hand‑and‑a‑half sword, has a longer grip so it can be held in one hand or used with two hands to provide extra piercing or slashing 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Animals in the aura of 12th level or lower don't attack the movanic deva or the deva's allies unless they are controlled or otherwise forced to attack.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.RjrsiEloXs7ze1TZ]</p>"},"requirements":{"value":""},"rules":[{"effects":[{"affects":"allies","events":["enter"],"includesSelf":false,"uuid":"Compendium.pf2e.bestiary-effects.RjrsiEloXs7ze1TZ"}],"key":"Aura","radius":20,"slug":"aura-of-vitality","traits":["abjuration","divine"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["abjuration","aura","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NEWDCp6ZApgJEtMx","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Dispelling Field","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The movanic deva attempts to unravel unwelcome magic effects on allies within its aura of vitality to protect them from malevolent forces. 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As long as the curse of drowning persists, the character must spend 3 actions when drinking any liquid. Attempting to drink liquid faster causes the victim to begin drowning, immediately running out of air and falling unconscious.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","primal","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CThMS3QhSA3Obh7Z","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The shoal linnorm exhales scalding steam that deals [[/r 12d8[fire]]] damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:36|basic:true] save). The steam lingers until the end of the linnorm's next turn; anyone who enters the area or begins their turn in the area takes [[/r 6d8[fire]]] damage (@Check[type:reflex|dc:36|traits:damaging-effect] save negates). During this time, the steam is so thick that it impedes movement as well as sight, turning the area into difficult terrain. All creatures in the steam become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the steam become concealed to creatures within it.</p>\n<p>The shoal linnorm can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hREXXxR78zjxAtPW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Shoal Linnorm Venom","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:36]</p>\n<p><strong>Maximum Duration</strong> 10 rounds</p>\n<p><strong>Stage 1</strong> [[/r 4d6[fire]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[fire]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round).</p>"},"requirements":{"value":""},"rules":[],"slug":"shoal-linnorm-venom","source":{"value":""},"traits":{"rarity":"common","value":["fire","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Y24jpiGNojJwV4RQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k16YT8M3zYzci1Wm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"E8KSNW23KrolLigE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kFllTAvFwLSsenw0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shoal Linnorm","system":{"abilities":{"cha":{"mod":7},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":-3},"str":{"mod":8},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":38},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 10 (deactivated by cold iron)","max":295,"temp":0,"value":295},"immunities":[{"type":"curse"},{"type":"fire"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":27},"speed":{"otherSpeeds":[{"type":"fly","value":100},{"type":"swim","value":100}],"value":35},"weaknesses":[{"type":"cold-iron","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Dragon","level":{"value":15},"privateNotes":"","publicNotes":"<p>Shoal linnorms occupy rocky shoreline shallows and slither along lonely coastlines. While they do not intentionally seek out large settlements, these linnorms nonetheless beleaguer fishers headed out from small coastal towns, and they may even follow skiffs back to their home port to appraise the town's defenses and plan a raid. Shoal linnorms tend to hunt large prey, both underwater and on land. Their preferred quarries includes giant squid and grizzly bears-meals rich in fat, which the linnorms metabolize into the fiery steam that courses through their veins.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":29},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","draconic","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, true seeing"},"size":{"value":"grg"},"value":["amphibious","dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.nipVBTEgG6itWJSW"}}}
{"_id":"nxR3nseHT01YmOQo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"6ITLmA9FU1LuwZNY","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"mod":0,"value":19},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"X0BO31EonqURKGZG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"6ITLmA9FU1LuwZNY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lWOARoBijDLtXC58","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"6ITLmA9FU1LuwZNY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8oLHlw5rfwbhighX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.GKpEcy9WId6NJvtx"}},"img":"systems/pf2e/icons/spells/stinking-cloud.webp","name":"Stinking Cloud","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a cloud of putrid mist in the area. The cloud functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em> except it sickens creatures that end their turns within the cloud. (The @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition is not a poison effect.)</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} while in the cloud.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until it leaves the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"6ITLmA9FU1LuwZNY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stinking-cloud","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ysmXZKOimV2eOJdk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"6ITLmA9FU1LuwZNY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"moM05QmLZeKsreVi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Good Only)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6ITLmA9FU1LuwZNY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Q3rKZnaS5mmSsg1J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QqxwHeYEVylkYjsO"}},"img":"systems/pf2e/icons/spells/detect-poison.webp","name":"Detect Poison (At will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You detect whether a creature is venomous or poisonous, or if an object is poison or has been poisoned. You do not ascertain whether the target is poisonous in multiple ways, nor do you learn the type or types of poison. Certain substances, like lead and alcohol, are poisons and so mask other poisons.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn the number and types of poison.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"6ITLmA9FU1LuwZNY"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-poison","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object or creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"NnMlHBLwjpkBjx4v","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":23},"damageRolls":{"sq3ahiyn9ks43c7h1gnb":{"damage":"2d10+12","damageType":"slashing"},"l2j40pi3m8habtnwysqn":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JRi9pHjxAIEGIlv1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["piscovenom"]},"bonus":{"value":23},"damageRolls":{"73zgjxlq3nem0gnbx9x6":{"damage":"2d6+12","damageType":"bludgeoning"},"sw31752uh7bmvi3xei02":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"oG07EBWnvzNPv4hk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sy1d3enT3AxVwNJ9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ROfUBzcM8hE66OL5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MvxbkaVb0xvmWEgv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pLNcYnrUhpwxDo9b","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LcHF4msXaAScrZFk","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jfL2tU9w9oSiQlmg","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Enhance Venom","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 30 feet attempts a saving throw against piscovenom</p>\n<hr />\n<p><strong>Effect</strong> The creature takes an additional [[/r 2d8[poison]]] damage even if it succeeds at its save.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","misfortune","necromancy","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LXXg3Endpf7Vtn3r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (2d10+6)[bludgeoning]]] damage, @Check[type:fortitude|dc:30|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A46dQA87Lnn71IzJ","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Gory Rend","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The piscodaemon makes two claw Strikes against the same creature. If both hit, the creature takes [[/r 2d10[bleed]]] and is exposed to piscovenom.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mSpMpLaDOLKbXWns","img":"systems/pf2e/icons/actions/Passive.webp","name":"Piscovenom","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:30]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 1d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 4d8[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"piscovenom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ehOgYBBQ86ktUisv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V98WdXU4Vri7i9wZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kLKneYJU0eyVXU79","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2200000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TYHEjq9ybrs1zY37","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2300000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Yit2odxGYrZznjPo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OpFFFtl7e6gfc5lH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2500000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Piscodaemon","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":200,"temp":0,"value":200},"immunities":[{"type":"death-effects"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"speed":{"otherSpeeds":[{"type":"swim","value":40}],"value":25},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fiend","level":{"value":10},"privateNotes":"","publicNotes":"<p>Scions of death by poisoning, piscodaemons are cruel even by daemonic standards, delighting in slow and painful suffering. To a piscodaemon, death is but the icing on a putrescent cake-its true pleasure comes from watching, hearing, smelling, and even tasting raw anguish. While poisons and venoms are piscodaemons' preferred tools, their cruel claws are more than capable of tearing enemies asunder if necessary.</p>\n<p>Piscodaemons dwell in fetid swamps and noxious waterways, including the River Styx, the Bile Sluice, and the Drowning Court of Charon, Horseman of Death. They are often accompanied by cadres of hydrodaemons-representations of death by drowning. While they are cunning commanders, piscodaemons are apt to forget their station in the heat of battle and slice their way to the center of the fray.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"darkvision, see invisibility"},"size":{"value":"med"},"value":["amphibious","daemon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.nxR3nseHT01YmOQo"}}}
{"_id":"nzLGh9GKCk7imto3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"h7vIylds9BVXZM8F","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"item":0,"mod":0,"value":17},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"Ls9N1RlhjwbpZEaD","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX"}},"img":"systems/pf2e/icons/spells/hallucinatory-terrain.webp","name":"Hallucinatory Terrain","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":50},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes natural terrain to look, sound, feel, and smell like a different kind of terrain. This doesn't disguise any structures or creatures in the area. Any creature that touches the illusion or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> Your image can also disguise structures or create illusory structures (but still doesn't disguise creatures).</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"h7vIylds9BVXZM8F"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hallucinatory-terrain","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6eDbZRIUx5KcyviY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam"}},"img":"systems/pf2e/icons/spells/modify-memory.webp","name":"Modify Memory","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You alter the target's memories, either erasing a memory, enhancing a memory's clarity, altering a memory, or adding a false memory. The target can attempt a Will save to resist the spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and realizes you tried to alter its memory.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of modify memory, unless it identifies the spell.</p>\n<p><strong>Failure</strong> During the first 5 minutes of the spell's duration, you can Sustain the Spell to modify a memory once each round. When you do, you imagine up to 6 seconds of memory to modify, to a maximum of 5 continuous minutes of memory.</p>\n<p>Any memories you've altered remain changed as long as the spell is active. If the target moves out of range before the 5 minutes is up, you can't alter any further memories.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can cast the spell on a willing target to suppress all memory of a particular topic, detailed in 50 words or fewer. The effect is permanent, and it patches these omissions with an indistinct haze.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"h7vIylds9BVXZM8F"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"modify-memory","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2OoFotjHgz9iKPeG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o4lRVTwSxnOOn5vl"}},"img":"systems/pf2e/icons/spells/sleep.webp","name":"Sleep","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":5},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Each creature in the area becomes drowsy and might fall asleep. A creature that falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] from this spell doesn't fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] or release what it's holding. This spell doesn't prevent creatures from waking up due to a successful Perception check, limiting its utility in combat.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes a -1 status penalty to Perception checks for 1 round.</p>\n<p><strong>Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls Unconscious. If it's still Unconscious after 1 hour, it wakes up automatically.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The creatures fall Unconscious for 1 round on a failure or 1 minute on a critical failure. They fall Prone and release what they're holding, and they can't attempt Perception checks to wake up. When the duration ends, the creature is sleeping normally instead of automatically waking up.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"h7vIylds9BVXZM8F"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sleep","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental","sleep"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5pXnmJAJ3WP1fA9Z","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants (Constant)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"h7vIylds9BVXZM8F"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Xb8yqAn69wcsbIH2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KsWhliKfUs3IpW3c"}},"img":"systems/pf2e/icons/spells/wall-of-thorns.webp","name":"Wall of Thorns","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"piercing"},"value":"3d4"}}},"description":{"value":"<p>Over the course of a minute, you cause a thick wall of thorny brambles to grow from the ground. You create a 5-foot-thick wall of brambles and thorns in a straight line up to 60 feet long and 10 feet high. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall stands vertically. If you wish, the wall can be of a shorter length or height. Everything on each side of the wall has cover from creatures on the opposite side, and the wall's spaces are difficult terrain. For every move action a creature uses to enter at least one of the wall's spaces, that creature takes 3d4 piercing damage.</p>\n<p>Each 5-foot-by-5-foot section of the wall has AC 10, Hardness 10, and 20 Hit Points. It's immune to critical hits and precision damage. A destroyed section can be moved through freely.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The Hit Points of each section of the wall increase by 5, and the piercing damage increases by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"h7vIylds9BVXZM8F"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-thorns","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WZCf5Zmb7cqV8ezN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.J6vNvrUT3b1hx2iA"}},"img":"systems/pf2e/icons/spells/entangle.webp","name":"Entangle","sort":700000,"system":{"ability":{"value":""},"area":{"details":"all squares in a 20-foot-radius burst that contain plants","type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Plants in the area entangle creatures. The area counts as difficult terrain. Each round that a creature starts its turn in the area, it must attempt a Reflex save. On a failure, it takes a -10-foot circumstance penalty to its Speeds until it leaves the area, and on a critical failure, it is also @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] for 1 round. Creatures can attempt to Escape at entangle's DC to remove these effects.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"uses":{"max":3,"value":3},"value":"h7vIylds9BVXZM8F"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"entangle","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xB5fDRQkh61Qd8QN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"h7vIylds9BVXZM8F"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gLuXDwShMpsvSVSH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uZK2BYzPnxUBnDjr"}},"img":"systems/pf2e/icons/spells/tanglefoot.webp","name":"Tanglefoot","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A vine covered in sticky sap appears from thin air, flicking from your hand and lashing itself to the target. Attempt a spell attack against the target.</p>\n<hr />\n<p><strong>Critical Success</strong> The target gains the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition and takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty and the @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] condition.</p>\n<p><strong>Success</strong> The target takes a -10-foot circumstance penalty to its Speeds for 1 round. It can attempt to Escape against your spell DC to remove the penalty.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.TwtUIEyenrtAbeiX]</p>\n<p><strong>Failure</strong> The target is unaffected.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The effects last for 2 rounds.</p>\n<p><strong>Heightened (4th)</strong> The effects last for 1 minute.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"h7vIylds9BVXZM8F"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tanglefoot","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 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animals.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KgYaEP7QLp7DpYYS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8RH2spsc79xmzAXn","img":"systems/pf2e/icons/actions/Passive.webp","name":"Allergen Aura","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<p>A blodeuwedd exudes a 30-foot aura of pollen and irritating allergens. A non-plant living creature that begins its turn in the aura must succeed at a @Check[type:fortitude|dc:22] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}. A creature that succeeds at its save is then temporarily immune to the allergen aura for 24 hours.</p>\n<p>A blodeuwedd can suppress this aura or activate it again as a free action.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["allergen-aura-active"],"radius":30,"slug":"allergen-aura","traits":["primal"]},{"domain":"all","key":"RollOption","option":"allergen-aura-active","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JtEaK5YV5AgypBAF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Change Shape","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>A blodeuwedd can take on the appearance of a single unique humanoid or the form of a prairie owl.</p>\n<p>When in humanoid form, the blodeuwedd loses its claw attack.</p>\n<p>In owl form, its statistics change as follows:</p>\n<ul>\n<li><strong>Size</strong> Small;</li>\n<li><strong>Speed</strong> fly 60 feet;</li>\n<li><strong>Melee</strong> <span class=\"pf2-icon\">a </span>talons [[/r {1d20+15} #Attack]]{+15}, Damage [[/r (1d3+1)[slashing]]]{1d3+1}.</li>\n</ul>\n<p>A blodeuwedd can return to their normal form as a free action.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CAKfIK6WRhkgpCW2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Living Footsteps","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Every Stride action taken by a blodeuwedd causes small plants, grasses, and wildflowers to sprout from the ground, though they can suppress this effect if they desire. In a region or terrain that wouldn't normally support plant life, these plants thrive for 1 minute before withering away.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VwEyLSgIQwBeoPyV","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Nature's Infusion","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> While surrounded by any field or fertile plain, a blodeuwedd can infuse themself with borrowed life energy from nearby plants and nutrients in the ground. The blodeuwedd gains 15 temporary Hit Points that last for 1 hour.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"q8nxgHwIbNunxJfk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5cWZn1uEJaIwr1gx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dgf69j69qsaKrlbT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"IpzMeBxqOSLFRyNw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2300000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QaRhnU95T3Ie2dFP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[{"key":"FlatModifier","predicate":["terrain:grasslands"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+17 in grasslands","options":"terrain:grasslands"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"E9djGt4ZQEXbQRxP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2500000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Blodeuwedd","system":{"abilities":{"cha":{"mod":5},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":105,"temp":0,"value":105},"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Fey, Plant","level":{"value":6},"privateNotes":"","publicNotes":"<p>The mysterious blodeuwedds dwell in those parts of the world where the boundaries between the Material Plane and the First World have worn thin, or around portals between the two planes. Their link with such regions of the natural world is so strong that it rivals the bond shared between nymphs and places of great natural beauty, yet none would look upon a blodeuwedd and mistake them for something as elegant as a nymph.</p>\n<p>Although blodeuwedds share certain traits with nymphs, their role as guardians of the pathways between this world and the First World prevents them from forming as powerful a magical bond with the natural world. Never truly a part of either reality yet forced to keep watch over both, blodeuwedds tend to grow cynical and sharp-tongued toward any who would seek travel from one realm to the other, regardless of their actual goals.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Plants","selected":[],"value":["aklo","common","sylvan"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"med"},"value":["fey","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.nzLGh9GKCk7imto3"}}}
{"_id":"o2IbtStBj11QCRvS","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"YvhSv5FSqLRo98YJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d8+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2aU81mgG4GTqpajQ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Foot","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"2d6+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LaDtFmUzWtxdlYPv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OeHuAJLeUtdJFHfo","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rhinoceros Charge","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The rhinoceros Strides twice, then makes a horn Strike. As long as the rhinoceros moved at least 20 feet, the Strike's damage increases to [[/r (3d8+6)[piercing]]] damage. A Medium or smaller creature struck by this attack must succeed at a @Check[type:reflex|dc:21] save or be automatically @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731]{Shoved} back 5 feet and knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] by the force of the blow.</p>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","option":"rhinoceros-charge","toggleable":true},{"diceNumber":1,"key":"DamageDice","predicate":["rhinoceros-charge"],"selector":"horn-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VQZuQhcA0A15y8kQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, foot, @Check[type:reflex|dc:18|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"luXeoxXlictCYDLp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ip6vdHSgaYZd47wL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Rhinoceros","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":0},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":4},"privateNotes":"","publicNotes":"<p>Rhinoceroses are short-tempered, territorial, and easily startled, and these traits combined with their innate ferocity means their natural instinct when disturbed is to attack. When intruders disturb or surprise rhinoceroses, the animals respond by charging directly at the interlopers and then lashing out with their mighty horns.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.o2IbtStBj11QCRvS"}}}
{"_id":"oKogG9AwUZ9iBsm3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"HL22Gfjw3DN4v0Sx","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":32,"mod":0,"value":22},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"2UHZp2JLcI6aSHmH","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.peCF6VArm8urfwxZ"}},"img":"systems/pf2e/icons/spells/blade-barrier.webp","name":"Blade Barrier","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"7d8"}}},"description":{"value":"<p>Blades of force form a churning wall. The wall is a straight line 20 feet high, 120 feet long, and 2 inches thick, and it provides cover. The wall deals 7d8 force damage to each creature that's in the wall's space when it is created, that attempts to pass through the wall, or that ends its turn inside the wall. A basic Reflex save reduces the damage. A creature that succeeds at this save when the wall is created is pushed to the nearest space on the side of its choice. Creatures trying to move through the wall fail to do so if they critically fail the save, ending their movement adjacent to the wall.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"HL22Gfjw3DN4v0Sx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"blade-barrier","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"641IAvHIWYmCo22k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5BbU1V6wGSGbrmRD"}},"img":"systems/pf2e/icons/spells/feeblemind.webp","name":"Feeblemind","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You drastically reduce the target's mental faculties. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected. The effects of this curse can be removed only through remove curse or another effect that targets curses.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 4} with an unlimited duration.</p>\n<p><strong>Critical Failure</strong> The target's intellect is permanently reduced below that of an animal, and it treats its Charisma, Intelligence, and Wisdom modifiers as -5. It loses all class abilities that require mental faculties, including all spellcasting. If the target is a PC, they become an NPC under the GM's control.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"uses":{"max":3,"value":3},"value":"HL22Gfjw3DN4v0Sx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"feeblemind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["curse","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QA06oxiBx2Bj99VS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"HL22Gfjw3DN4v0Sx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fVJKjuH7SYz6QQHp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"HL22Gfjw3DN4v0Sx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ot1UCPxTvpQLgwz3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Good only)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"HL22Gfjw3DN4v0Sx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Wbgjzf3goWRWkItA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"3d8+10","damageType":"slashing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d12","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"V4aoUtsug8TREjXX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Swarm Spit","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"2d6+13","damageType":"piercing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3141UeEi3hFz0moy","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IZKppOuI7oVJKs5K","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lzbAKcAmDlWaRGOF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JgV2QrmvVWjF51JT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TBsuxObKIaeVagO5","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8PnlI5NzEir5W7Il","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Derghodaemon's Stare","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>A non-evil target must succeed at a @Check[type:will|dc:32] save or become @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round, or 1 minute on a critical failure. It is temporarily immune for 10 minutes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","emotion","enchantment","incapacitation","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x2IF1MX8EodRyzeW","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SHBwJIixLi2Gr8Lx","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Savage Assault","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The derghodaemon makes up to five claw Strikes, each against a different target. These attacks count toward the derghodaemon's multiple attack penalty, but the penalty doesn't increase until after all the attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h282lP6zRpC6R83o","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Swarming Infestation","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The derghodaemon spews a large swarm, making a swarm spit Strike against up to two adjacent targets within range. Whether or not the targets are hit, each must attempt a @Check[type:reflex|dc:31|traits:damaging-effect] save (at a -2 circumstance penalty if it was actually hit by the swarm spit).</p>\n<p>@UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Piercing Damage} caused by the swarming infestation ends as soon as the creature takes any amount of damage from an area effect.</p>\n<p>The derghodaemon can't use this ability for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The swarm disperses as soon as it deals its swarm spit Strike damage.</p>\n<p><strong>Success</strong> The swarm clings to the target and infests it, dealing [[/r 1d6[persistent,piercing]]] damage.</p>\n<p><strong>Failure</strong> The swarm clings to the target and infests it, dealing [[/r 2d6[persistent,piercing]]] damage.</p>\n<p><strong>Critical Failure</strong> As failure, but the hissing sounds caused by the infestation also cause the target to become @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round; this additional effect has the auditory, emotion, and mental traits.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","emotion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ce7zwNDx9lfaA2vJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oV4t9ccRPIsuVTJi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vxMFkR7GwmL8TJ6g","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"V3kXCTCA6ScCqnl2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2100000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Derghodaemon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":6},"int":{"mod":1},"str":{"mod":7},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":240,"temp":0,"value":240},"immunities":[{"exceptions":[],"type":"death-effects"},{"exceptions":[],"type":"swarm-attacks"},{"exceptions":[],"type":"confused"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"speed":{"otherSpeeds":[],"value":35},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fiend","level":{"value":12},"privateNotes":"","publicNotes":"<p>Derghodaemons represent death through unfathomable violence and being eaten alive. Whether in life a ravenous murderer hacked them to bits for stew, a werewolf tore them limb from limb, or they simply succumbed to the elements and became worm meat, derghodaemons seek to inflict the same twisted and bloody ends upon any they come across. Unlike some daemons, derghodaemons derive little pleasure from prolonged deaths-to these fiends, the quicker they can enact a gory demise, the sooner they can turn their attentions to their next victim and repeat the violent cycle.</p>\n<p>Derghodaemons look like walking masses of razor-sharp insect claws connected to equally menacing chitinous limbs, but few linger on their appearance for long- the gaze of a derghodaemon is enough to cause others in the vicinity to experience severe visual warping. The derghodaemon's appearance becomes more and more twisted as those who stare at it experience vicious hallucinations and ravenous urges to inflict harm on and devour others. Perhaps the most horrific attack derghodaemons can unleash upon their victims, though, is their swarming infestation-the daemons cough up a crawling, buzzing cloud of ravenous insects that cling to those targeted and chew them to death, provided the mind-numbing, half-whispered threats made by the rasp of the insects' bodies don't drive them to violent fury first!</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":24},"will":{"saveDetail":"","value":22}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["daemon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.oKogG9AwUZ9iBsm3"}}}
{"_id":"oMZaSpBmWddKZ1KN","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"wea1MnyUIhvtedhE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"mod":0,"value":30},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"CAPONuiPj7xEFjGV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Y3G6Y6EDgCY0s3fq"}},"img":"systems/pf2e/icons/spells/hydraulic-torrent.webp","name":"Hydraulic Torrent","sort":200000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"12d6"}}},"description":{"value":"<p>A swirling torrent of water manifests along a straight line, battering those that are its path and possibly pushing them away from you. The torrent deals 8d6 bludgeoning damage. Each creature in the area must attempt a basic Fortitude save. Creatures that fail the save are also knocked back 5 feet (10 feet on a critical failure).</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-torrent","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Amy3IYyx3Etum3TI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zfn5RqAdF63neqpP"}},"img":"systems/pf2e/icons/spells/control-water.webp","name":"Control Water","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>By imposing your will upon the water, you can raise or lower the level of water in the chosen area by 10 feet. Water creatures in the area are subjected to the effects of <em>@UUID[Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3]</em>.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"uses":{"max":3,"value":3},"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"control-water","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3xG14RFp5mrSG9le","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.z2mfh3oPnfYqXflY"}},"img":"systems/pf2e/icons/spells/mariners-curse.webp","name":"Mariner's Curse","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with the curse of the roiling, unforgiving sea. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. Reducing its Sickened condition to 0 ends the curse.</p>\n<p><strong>Failure</strong> The target becomes Sickened 1 and can't reduce its Sickened condition below 1 while the curse remains. The curse can be lifted by remove curse or similar magic. Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes Sickened 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"c19tAQpDeptWNyHM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push (At Will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"9d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr /><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 2d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aO9yC0TQ3hBNeO78","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist (At Will)","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"wea1MnyUIhvtedhE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 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Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8BGsf6kEIrCtKGgo","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CSHQvYrfiR0GmczO","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Brine Spit","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature the brine dragon observes within 30 feet uses a concentrate action</p>\n<hr />\n<p><strong>Effect</strong> The dragon spits a glob of caustic salt water at the creature. The creature takes [[/r 7d6[acid]]] damage (@Check[type:reflex|dc:36|basic:true] save). On a failure, the concentrate action is disrupted.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gozNFecLMRX00Wzz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:36]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oMj0SiABPgORm6t3","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a spray of acidic salt water that deals [[/r 18d6[acid]]] damage in a @Template[type:line|distance:120] (@Check[type:reflex|dc:38|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qV74gNViCaiEVUy2","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capsize","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The dragon tries to capsize an adjacent aquatic vessel of their size or smaller. They must succeed at an Athletics check with a DC of 35 (reduced by 5 for each size smaller the vessel is than the turtle) or the pilot's Sailing Lore DC, whichever is higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KtjrcbTPGagKVhSc","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Desiccating Bite","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes a jaws Strike. On a hit, the target takes [[/r 6d6[persistent,acid]]] damage, and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 3} from the pain of salt and brine in its wounds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2IZWaM2O4amLWbye","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one wing Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xJOBW00PxizZ4M8X","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gPCpNSHZ6SvXUhij","img":"systems/pf2e/icons/actions/Passive.webp","name":"Painful Strikes","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The brine dragon's body is encrusted with salty, acidic crystals. When a target takes damage from one of the dragon's melee Strikes, it must succeed at a @Check[type:fortitude|dc:38] Save or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} (@UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3} on a critical failure). The target then becomes temporarily immune for 1 minute.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Mc5vX0qRbf8Taf3o","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zocrD274K12LjFux","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jNA1opgJnVvioAYn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2500000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"DZOAz0JIvPiBhrEz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2600000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5NLGhbbGIxX7JZNM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2700000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"E6wXP9rbPtSDbnzD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Dcg2sN6Nd0xPPVTw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2900000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Brine Dragon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":330,"temp":0,"value":330},"immunities":[{"type":"acid"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":32},"speed":{"otherSpeeds":[{"type":"fly","value":140},{"type":"swim","value":70}],"value":50}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":17},"privateNotes":"","publicNotes":"<p>Brine dragons are usually blue-green in color, with shiny scales, crests that help them glide through the water, and sweeping neck frills. They care little for either good or evil. As they are both opinionated and willing to impose their sense of order on others, many brine dragons eventually seek to rule over a meticulously crafted community. These communities are orderly and well-planned, with rigid standards of courtesy and unchanging laws set down by the dragon themself. A settlement seeded by a brine dragon can be made of members of almost any ancestry, but the most common inhabitants are humans, merfolk, tengus, or sahuagin.</p>\n<p>Depending on the dragon's personality, their community members might view their brine dragon ruler as anything from a benevolent force of order to a fearful tyrant. Regardless, the typical brine dragon has little patience for kindness or philanthropy, and the strength and health of their settlement as a whole are of greater concern than individuals' well-being. A notable exception to this dispassion rises when an outside force encroaches on their lands. In these cases, the brine dragon is quick to step in and aid in the defense of their community.</p>\n<p>Although brine dragons enjoy cultivating settlements, they rarely make their lairs within the city limits, instead preferring to dwell in sea caves or cliffside grottoes overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate and display their gathered wealth in a place where they feel safe spreading out their treasures. Brine dragon hoards often consist of a mix of offerings and taxes paid by those they rule over and strange discoveries salvaged from sunken ships.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":30},"will":{"saveDetail":"","value":30}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common","draconic","sylvan","utopian"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["amphibious","dragon","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.oMZaSpBmWddKZ1KN"}}}
{"_id":"oSQ3Q9tzTohksAtf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"HvL4pznzaaZwsFkA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":7},"damageRolls":{"0":{"damage":"1d4+1","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kN2uT5XwOWMjkzA5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 30 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"twuwqjXSZmaqi54S","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rCFV63sVu1lfxToK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.TTCw5NusiSSkJU1x"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Negative Healing","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.NegativeHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.hp.negativeHealing","value":true}],"slug":"negative-healing","source":{"value":"Pathfinder Bestiary 2"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iThujq9Fhag6Jad2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Grip Throat","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A Medium or smaller creature that is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the crawling hand has difficulty speaking and must spend an extra action to perform any action with the verbal trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gOjlMNwWXWNHohGo","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mark Quarry","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A crawling hand can be assigned a quarry by anointing the hand with a drop of the intended quarry's blood. If the hand ever has no quarry, it automatically gains the next creature it damages as its quarry. The hand gains a +1 circumstance bonus to Perception checks when it @UUID[Compendium.pf2e.actionspf2e.BlAOM2X92SI6HMtJ] its quarry, to Survival checks when it @UUID[Compendium.pf2e.actionspf2e.EA5vuSgJfiHH7plD]{Tracks} its quarry, and damage rolls when it Strikes its quarry.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"mark-quarry","toggleable":true},{"key":"FlatModifier","label":"To Seek Quarry","predicate":["mark-quarry","action:seek"],"selector":"perception","value":1},{"key":"FlatModifier","label":"To Track Quarry","predicate":["mark-quarry","action:track"],"selector":"survival","value":1},{"key":"FlatModifier","label":"Marked Quarry","predicate":["mark-quarry"],"selector":"strike-damage","type":"circumstance","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"b67N2gXUAWetXEVH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NOAddlSPqULpFeOe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5Z52feLbqIgEAyoH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"udUaP1rVfWbhk789","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":2},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Crawling Hand","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":1},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":12},"allSaves":{"value":""},"hp":{"details":"negative healing","max":8,"temp":0,"value":8},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":5},"speed":{"otherSpeeds":[{"type":"climb","value":30}],"value":30}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Undead","level":{"value":-1},"privateNotes":"","publicNotes":"<p>Typically, crawling hands are formed when severed appendages are endowed with a crude sentience by evil necromantic energies that turn them into tireless killers. Yet crawling hands can also arise spontaneously, usually when a creature loses an appendage in a place rife with necromantic energy or with a connection to the Negative Energy Plane.</p>\n<hr />\n<p>A crawling hand formed from the appendage of a Medium creature is quick and agile, skittering in the shadows until it can strike its prey.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":2},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":2}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"lifesense 30 feet, tremorsense (imprecise) 30 feet"},"size":{"value":"tiny"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.oSQ3Q9tzTohksAtf"}}}
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Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. 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Whenever the target is Sickened and on the water at least a mile from shore, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<p><strong>Critical Failure</strong> As failure, but the target becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mariners-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lHTw5Xlr0m9J2TFk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. 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This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"I9O3f2rB532yomn1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"AcUH32Iyae4hf30x","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"7d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes 14d6 bludgeoning damage and is knocked back 10 feet.</p>\n<p><strong>Success</strong> The target takes 7d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"uses":{"max":3,"value":3},"value":"zhHzZbCi9Wd6r7hj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uurHzZolioLDxX1k","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9AAkVUCwF6WVNNY2"}},"img":"systems/pf2e/icons/spells/lightning-bolt.webp","name":"Lightning Bolt","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"line","value":120},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"electricity"},"value":"4d12"}}},"description":{"value":"<p>A bolt of lightning strikes outward from your hand, dealing 4d12 electricity damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"lightning-bolt","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gqqaa5GRgsIf7zXG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FjUal2dC6O97mxgf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yhz9fF69uwRhnHix"}},"img":"systems/pf2e/icons/spells/animal-messenger.webp","name":"Animal Messenger","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You offer food, and an ordinary Tiny animal within range approaches to eat it. You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. The spell ends after the message is delivered or after 24 hours, whichever comes first.</p>\n<p>If there are no Tiny wild animals in range, the spell is lost.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"animal-messenger","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nnMR4WjT6ydPe5oQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2qGqa33E4GPUCbMV"}},"img":"systems/pf2e/icons/spells/humanoid-form.webp","name":"Humanoid Form","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You transform your appearance to that of a Small or Medium humanoid, such as a dwarf, elf, goblin, halfling, human, orc, or lizardfolk. You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You gain darkvision or low-light vision if the form you assume has that ability.</p>\n<p><strong>Heightened (5th)</strong> You can take on the appearance of a Large humanoid. If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jZaoR0BSqLnP7tnh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":1600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"zhHzZbCi9Wd6r7hj"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Qzj9240vRTuejqPT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"wtc5fkZu5ErOS6ix","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"2d6+2"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"APMl90Vp2xhqtpQn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water","sort":1900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"X2nKS5Ld4GeMYfEc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":2000000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rGCqmGo4bWEwk8zk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":2100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Sym8t5HNL4tOKsFE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0fKHBh5goe2eiFYL"}},"img":"systems/pf2e/icons/spells/negate-aroma.webp","name":"Negate Aroma","sort":2200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target loses its odor, preventing creatures from passively noticing its presence via smell alone, even if the creatures have precise or imprecise scent. A creature attempting a Perception check to Seek with scent and other senses might notice the lack of natural scent. If the target has any abilities that result from its smell, such as an overpowering scent, those abilities are also negated.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"negate-aroma","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DmCmfmdxxYqwlW0h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":2300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"oAmf13KsWZuk8J2a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":2400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a week. The time before the mark fades increases depending on your heightened level.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The sigil instead fades after 1 month.</p>\n<p><strong>Heightened (5th)</strong> The sigil instead fades after 1 year.</p>\n<p><strong>Heightened (7th)</strong> The sigil never fades.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6KgN1PM9WredalVs","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":2500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"YYnsAUH8Foo8uFnr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying 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Magic","sort":3200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uJuFK46gaxSPryGB","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Brine Spit","sort":3300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature the brine dragon observes within 30 feet uses a concentrate action</p>\n<hr />\n<p><strong>Effect</strong> The dragon spits a glob of caustic salt water at the creature. The creature takes [[/r 5d6[acid]]] damage (@Check[type:reflex|dc:30|basic:true] save). On a failure, the concentrate action is disrupted.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"R2ziTTF38PwKFQr7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":3400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:30]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h68Rp5GCPIpGGeyq","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":3500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a spray of acidic salt water that deals [[/r 13d6[acid]]] damage in a @Template[type:line|distance:100] (@Check[type:reflex|dc:32|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GcxVApKgeD5WO9Wh","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Desiccating Bite","sort":3600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes a jaws Strike. On a hit, the target takes [[/r 4d6[persistent,acid]]] damage, and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} from the pain of salt and brine in its wounds.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Rpbd4Ykv6diHLrf5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":3700000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2EOC06RSbprOpEHs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3800000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AXHyP0hP6B2Mumbk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3900000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1wberxj26wb1JuAo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":4000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NN1FgljoT95lIODZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":4100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"g7vfS8I0ZtZJg1r2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":4200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"79FfloQ5Ofa9ABvK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":4300000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Adult Brine Dragon (Spellcaster)","prototypeToken":{"name":"Adult Brine Dragon"},"system":{"abilities":{"cha":{"mod":6},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":33},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":222,"temp":0,"value":222},"immunities":[{"type":"acid"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":23},"speed":{"otherSpeeds":[{"type":"fly","value":120},{"type":"swim","value":60}],"value":40}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":12},"privateNotes":"","publicNotes":"<p>Brine dragons are usually blue-green in color, with shiny scales, crests that help them glide through the water, and sweeping neck frills. They care little for either good or evil. As they are both opinionated and willing to impose their sense of order on others, many brine dragons eventually seek to rule over a meticulously crafted community. These communities are orderly and well-planned, with rigid standards of courtesy and unchanging laws set down by the dragon themself. A settlement seeded by a brine dragon can be made of members of almost any ancestry, but the most common inhabitants are humans, merfolk, tengus, or sahuagin.</p>\n<p>Depending on the dragon's personality, their community members might view their brine dragon ruler as anything from a benevolent force of order to a fearful tyrant. Regardless, the typical brine dragon has little patience for kindness or philanthropy, and the strength and health of their settlement as a whole are of greater concern than individuals' well-being. A notable exception to this dispassion rises when an outside force encroaches on their lands. In these cases, the brine dragon is quick to step in and aid in the defense of their community.</p>\n<p>Although brine dragons enjoy cultivating settlements, they rarely make their lairs within the city limits, instead preferring to dwell in sea caves or cliffside grottoes overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate and display their gathered wealth in a place where they feel safe spreading out their treasures. Brine dragon hoards often consist of a mix of offerings and taxes paid by those they rule over and strange discoveries salvaged from sunken ships.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":21}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common","draconic","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"huge"},"value":["amphibious","dragon","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.pqqe4IKAmUXdf7VM"}}}
{"_id":"prNJZOU8tdRIZITT","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Z487oTtboxJKexiF","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":28,"item":0,"mod":0,"value":18},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"5u6wc1mpLV2mconA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jwK43yKsHTkJQvQ9"}},"img":"systems/pf2e/icons/spells/see-invisibility.webp","name":"See Invisibility (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can see @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] creatures and objects. They appear to you as translucent shapes, and they are @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] to you.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell has a duration of 8 hours.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"Z487oTtboxJKexiF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"see-invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H7is94BX3CDB78hl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["improved-grab"]},"bonus":{"value":30},"damageRolls":{"sn7uj4903iczutt96f4s8b":{"damage":"3d8+16","damageType":"bludgeoning"},"yrk56wwihlkhg0mhdquwen":{"damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"FKd8OWhPrCEcBKFC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1lSOq5grKxoZhTWw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"38cGo2E7vYZ2PNb5","img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status Bonus to Saves vs. Fear","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","label":"vs Fear","predicate":["fear"],"selector":"saving-throw","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AJ6r1HXEEIIyvlnh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 20 (Deactivated by Cold)","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["cold"],"key":"FastHealing","type":"regeneration","value":20}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lWr6fzaJ1ya4uUVM","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflect Arrow","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The doprillu is the target of a physical ranged attack</p>\n<p><strong>Requirements</strong> The doprillu is aware of the attack, isn't @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] against it, and has a hand free</p>\n<hr />\n<p><strong>Effect</strong> The doprillu gains a +4 circumstance bonus to its AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gkiQGmXDkxDHGY7j","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mask of Power","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A doprillu's unique wooden mask is the source of its power.</p>\n<p>A doprillu deprived of its mask loses its regeneration and its immunity to Enfeebled and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3], and it immediately becomes @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}. The Enfeebled value increases by 1 at the start of each of the doprillu's turns, to a maximum of Enfeebled 4. If the mask is put back on, the doprillu immediately regains its abilities and loses the Enfeebled condition.</p>\n<p>A creature can pull off the mask with a successful <span data-pf2-action=\"forceOpen\" data-pf2-dc=\"34\" data-pf2-glyph=\"A\" data-pf2-label=\"Mask of Power DC\" data-pf2-show-dc=\"gm\">Athletics</span> check to @UUID[Compendium.pf2e.actionspf2e.SjmKHgI7a5Z9JzBx].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BIIDNJTjlW3lJ1b2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Volcanic Veins","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Fiery magma runs through the doprillu's veins. A creature that starts its turn @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the doprillu takes [[/r 7d6[fire]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Cj8UIWLOhEQ5yNgA","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Body Strike","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The doprillu has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The doprillu swings the grabbed creature as a weapon. This Strike has a +30 attack modifier and deals [[/r (3d8+16)[bludgeoning]]] damage. The Strike is magical and has a reach of 10 feet. On a hit, the grabbed creature takes half the damage dealt to the target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XHAPOvUbe2eKOW7E","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Whirlwind Throw","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The doprillu has a creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The doprillu whirls the grabbed creature about, making a Body Strike against each creature in reach. After that Strike, the doprillu can hurl the grabbed creature up to 50 feet as a ranged Strike. This Strike has the same attack modifier and damage as Body Strike, but has the thrown 20 feet weapon trait.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"i0ue3QRUsYmGAJDm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1300000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HSapr6bWMkIMvs4K","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9Vpi6rDGviA2oMse","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Fbw0tgk0DcYhE5g7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LWAbyFCnDyV092XW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Doprillu","system":{"abilities":{"cha":{"mod":2},"con":{"mod":7},"dex":{"mod":6},"int":{"mod":1},"str":{"mod":8},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":"+2 status to all saves vs. fear"},"hp":{"details":"regeneration 20 (deactivated by cold)","max":260,"temp":0,"value":260},"initiative":{"statistic":"perception"},"perception":{"value":22},"resistances":[{"type":"fire","value":15}],"speed":{"otherSpeeds":[{"type":"climb","value":40}],"value":40}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Aberration","level":{"value":14},"privateNotes":"","publicNotes":"<p>The aberrations known as doprillus are hulks with banded muscles who wear ornate masks at all times that fill their wearers with magical strength and fighting spirit. Doprillus love to battle, especially by grappling, and are eager to start brawls. On neutral ground, a doprillu offers to duel the strongest-looking opponent, but when a doprillu's home turf is invaded, no rules apply to the confrontation. As befits the superheated blood that fuels them, doprillus make their homes in warm locations: hot jungles, sunny deserts, and underground caverns near sulfur vents.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","undercommon"]},"rarity":"common","senses":{"value":"darkvision, see invisibility"},"size":{"value":"med"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.prNJZOU8tdRIZITT"}}}
{"_id":"pxlZ8QbxMK6b3l5w","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QoW8rIq8ikH4Ebpr","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"mod":0,"value":23},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ZwTQYhVwvbqvzaHX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UBh6q9BB0ga12cdc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TanTXAIbWmvfNYpc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WlOwGvGnktAlp047","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hkfH9Z53hPzcOwNB"}},"img":"systems/pf2e/icons/spells/veil.webp","name":"Veil","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You disguise the targets as other creatures of the same body shape and roughly similar height (within 6 inches) and weight (within 50 pounds). The disguise can hide the targets' identities or let them appear to be of another ancestry, but it's not precise enough to impersonate specific individuals. The spell doesn't change voice, scent, or mannerisms. You choose the disguise for each target; for example, you could make one target appear to be a dwarf and another an elf. Casting veil counts as setting up a disguise for the purpose of the Impersonate action. It allows the target to ignore any circumstance penalties they might take for being disguised as dissimilar creatures, and it gives the targets a +4 status bonus to Deception checks to prevent others from seeing through their disguises, and add their level even if untrained. You can Dismiss any or all of these disguises.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The spell also disguises the targets' voices and scents; it gains the auditory trait.</p>\n<p><strong>Heightened (7th)</strong> The targets can appear as any creature of the same size, even specific individuals. You must have seen an individual to reproduce their appearance. The spell also disguises the targets' voices and scents; it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"veil","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 10 creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9YXmoX2GgLtxIcc4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs"}},"img":"systems/pf2e/icons/spells/warp-mind.webp","name":"Warp Mind","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You scramble a creature's mental faculties and sensory input. The target must attempt a Will saving throw. Regardless of the result of that save, the target is then temporarily immune for 10 minutes. Warp mind's effects happen instantly, so dispel magic and other effects that counteract spells can't counteract them. However, alter reality, miracle, primal phenomenon, restoration, or wish can still counteract the effects.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target spends the first action on its next turn with the @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] condition.</p>\n<p><strong>Failure</strong> The target is Confused for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Confused permanently.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"warp-mind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EleUzZiErH8bXKXG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Ucf8eynbZMfUucjE"}},"img":"systems/pf2e/icons/spells/illusory-scene.webp","name":"Illusory Scene","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an imaginary scene that includes up to 10 discrete creatures or objects of various sizes, all of which must be within the spell's area. These elements generate appropriate sounds and smells, and they feel right to the touch. Elements of an illusory scene are incapable of speech. Unlike with the <em>@UUID[Compendium.pf2e.spells-srd.f8SBoXiXQjlCKqly]</em> spell, creatures in your scene lack combat abilities and statistics. Your scene doesn't include changes to the environment around it, though you can place your scene within the illusory environment of a <em>@UUID[Compendium.pf2e.spells-srd.HBJPsonQnWcC3qdX]</em> spell.</p>\n<p>When you create the scene, you can choose to have it be static or follow a program. Though a static scene is stationary, it includes basic natural movement. For example, wind blowing on an illusory piece of paper would rustle it. A program can be up to 1 minute long and repeats when finished. For instance, you could create a scene of two orcs fighting each other, and the fight would go the same way for each repetition. If you create a loop, the two fighters end up in the same place at the start of the scene and at the end of it, but you can smooth the program so it's hard to tell when the loop ends and begins. Anyone observing the scene for more than a few minutes almost always notices it looping. You're unable to alter the program after you create the illusion.</p>\n<p>Any creature that touches any part of the image or uses the Seek action to examine it can attempt to disbelieve your illusion. If they interact with a portion of the illusion, they disbelieve only that portion. They disbelieve the entire scene only on a critical success.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Creatures or objects in your scene can speak. You must speak the specific lines for each actor when creating your program. The spell disguises your voice for each actor.</p>\n<p><strong>Heightened (8th)</strong> As the 6th-level version, and the duration is unlimited.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-scene","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qK3xWtozlVQtqihP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WPXzPl7YbMEIGWfi"}},"img":"systems/pf2e/icons/spells/mislead.webp","name":"Mislead","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You turn yourself @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] and create an illusory duplicate of yourself. When you Sustain the Spell, you can mentally dictate a course of action for your duplicate to follow that round. Your duplicate acts as though it had your full number of actions, though it can't actually affect anything in the environment. Both the duplicate and your invisibility persist for the spell's duration. Performing a hostile action doesn't end mislead's invisibility, just like a 4th-level invisibility spell. A creature that determines the duplicate is an illusion doesn't necessarily know you're invisible, and one that can see your invisible form doesn't necessarily know your duplicate is an illusion.</p>\n<p>If you Cast a Spell, attack, or otherwise interact with another creature, as a part of that action you can attempt a Deception check against observers' Perception DCs to convince them your duplicate used that action. This doesn't fool anyone who's aware your duplicate is an illusion, nor does it work if the attack obviously couldn't have come from the duplicate. For instance, if you fired a ray, you could make it look like it came from the duplicate as long as the duplicate was positioned appropriately, but if you attacked with a sword and your duplicate was across the room from the target, your Deception check would automatically fail.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mislead","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zASVgADeY9jpMqVt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uiFP5b5cehMBMM7b","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YGVlqNtd12h0Jimh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"QoW8rIq8ikH4Ebpr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6U0xCdudnhZPawQv","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Web War Flail","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d10+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["disarm","magical","reach-15","sweep","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fcCuiTHr7ed8LhqK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["leng-spider-venom"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d12+14","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Wvss2Toe2q47z9GS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Leg","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"3d8+14","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"sR5alX5hZopxwTLw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Web Bola","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":28},"damageRolls":{"0":{"damage":"2d6+14","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","nonlethal","ranged-trip","thrown-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"NEE6cuy1OUxkBe2Q","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iw7xcu7OkpYHYyQ2","img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Web Sense","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>While touching its webs, the Leng spider has precise @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW] to detect the vibrations of creatures touching its web.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N8OPQrQXn7YLXcis","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KJKzoE0ci2sMwyFX","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iINgbpwr9zD0DJ0d","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 10","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":10}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"snsO2nPGYHe6pZx0","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Create Web Weaponry","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The Leng spider creates a weapon by applying a cord of webbing to heavy objects, such as rocks or chunks of metal, either attaching two heavy objects together to create a web bola or fastening one to its leg to create a web war flail.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0hkOF2WHkLhHAEjQ","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Descend on a Web","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The Leng spider moves straight down up to 120 feet, suspended by a web line. It can hang from the web or drop off. The distance it Descends on a Web doesn't count when calculating falling damage.</p>\n<p>The web can be severed by a Strike that deals slashing damage (AC 30, Hardness 15, 25 HP), causing the Leng spider to fall.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sWbaqjXgO4EigI5j","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Lay Web Trap","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The Leng spider spins a web within 20 feet of itself to create a @UUID[Compendium.pf2e.equipment-srd.TFnr9Gq7VXPJu0GQ], @UUID[Compendium.pf2e.equipment-srd.a2XaerM1KkPyLIPM], or @UUID[Compendium.pf2e.equipment-srd.XU8u9F3uoesGDjgM]. The Leng spider's web provides all the raw materials it needs. All save and @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] DCs associated with web traps use the Leng spider's Crafting DC for traps (DC 36). A web trap decays after 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k4tbzCH8jMb0d1Qk","img":"systems/pf2e/icons/actions/Passive.webp","name":"Leng Spider Venom","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:33]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 2d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ], and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 round); the confused effect has the emotion and mental traits.</p>"},"requirements":{"value":""},"rules":[],"slug":"leng-spider-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison","emotion","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iZxDrmolCkhIxWO6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Ranged Trip","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A Leng spider can use a web bola to @UUID[Compendium.pf2e.actionspf2e.ge56Lu1xXVFYUnLP] a target with the Athletics skill. The skill check takes a -2 circumstance penalty. A web bola deals no damage when used to Trip.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gtWrrP9GBOoUzSnu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"x7Y0Zpk3Y446XOAh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3ekp1Wmg9yNIy9iX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2800000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"To Make Traps","predicate":["make-traps"],"selector":"crafting","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+26 to make traps","options":"make-traps"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VlPSSWRUgQvXYIyW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2900000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"THu8UnX4unevNdrd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3000000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NhRkH5WQzyiyWsum","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":3100000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2MXzMSBzfka7wgdd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3200000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Leng Spider","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":7},"int":{"mod":7},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"(fast healing 10)","max":235,"temp":0,"value":235},"immunities":[{"type":"cold"},{"type":"confused"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"resistances":[{"type":"poison","value":15},{"type":"sonic","value":15}],"speed":{"otherSpeeds":[{"type":"climb","value":40}],"value":40}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration, Dream","level":{"value":13},"privateNotes":"","publicNotes":"<p>The monstrous, bloated spiders from the windswept realm of Leng build eerie, dangerous lairs with the aid of magically compelled slaves. Leng spiders have anywhere from five to 13 legs, but never an even number.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["aklo"]},"rarity":"uncommon","senses":{"value":"darkvision, detect magic, greater web sense"},"size":{"value":"huge"},"value":["aberration","dream"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.pxlZ8QbxMK6b3l5w"}}}
{"_id":"q6FDEqLZQVjZfJ3x","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"injH2iWqg5QjQiqs","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Blade","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"4ahm8hw7fvslackjoqg9":{"damage":"2d12+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","sweep"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"7dxhRfITiiUW00kr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gPcAYqbYyOADoHwc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Top-Heavy","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A spiral centurion's top-like design makes it susceptible to effects that would cause it to fall prone. The DC of any attempt to knock the spiral centurion @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] is reduced by 5. If the spiral centurion attempts a check or saving throw to resist being knocked prone, it takes a -5 status penalty. A spiral centurion that has been knocked prone can't use any actions other than to attempt to Stand, but it must succeed at a @Check[type:acrobatics|dc:30] check to do so.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xijGvHanHygeHGCM","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Hurl Blade","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The spiral centurion hurls one of its blades with an angled spin to ensure a swooping flight path. The blade deals [[/r 6d6[slashing]]] damage to each creature in a @Template[type:line|distance:40] (@Check[type:reflex|dc:30|basic:true] save).</p>\n<p>At the start of the spiral centurion's next turn, the blade swoops around and returns along the same flight path, again dealing [[/r 6d6[slashing]]] damage (@Check[type:reflex|dc:30|basic:true] save) to each creature along the same line.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LOsTy4ZSFM2RSN4k","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rev Up","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The spiral centurion has not acted yet this turn</p>\n<hr />\n<p><strong>Effect</strong> The spiral centurion Strides up to its Speed. It then gains a +2 circumstance bonus to attack and damage rolls until the end of its turn.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"rev-up","toggleable":true},{"key":"FlatModifier","predicate":["rev-up"],"selector":"strike-damage","type":"circumstance","value":2},{"key":"FlatModifier","predicate":["rev-up"],"selector":"attack","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xPid5CwljZFADBGF","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.UNah0bxXxkcZjxO3"}},"img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Trample","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>Medium or smaller, blade, @Check[type:reflex|dc:30|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Trample]</p>"},"requirements":{"value":""},"rules":[],"slug":"trample","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3cCzIUJ7cXhefnQ1","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Whirling Death","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The spiral centurion spins furiously in place, its blades extended to slice through nearby creatures. It makes up to five melee blade Strikes. No single creature can be targeted by more than one blade Strike during one use of this ability. These attacks count toward the spiral centurion's multiple attack penalty, but the multiple attack penalty doesn't increase until after all the attacks are made.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lBfUyoRfYBKRFBxm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":800000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ht8rm3qJOLN7RWYy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Spiral Centurion","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":5},"dex":{"mod":6},"int":{"mod":-5},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":""},"hardness":{"value":10},"hp":{"details":"","max":170,"temp":0,"value":170},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":20},"speed":{"otherSpeeds":[],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":11},"privateNotes":"","publicNotes":"<p>These mechanical constructs were created to serve as guardians in an ancient and bygone era, although exactly who made them and the secrets of their construction have long since been lost to history. From the waist up, they resemble humanoids made of metal, but from the waist down their bodies take the form of spinning metal tops ringed with blades, which excel at cutting down nearby foes. Most spiral centurions can be directed to stand down with a password, although often these command phrases have been lost to the mists of time. In rare cases, a spiral centurion may also wield manufactured weapons or a shield in addition to its built-in weapons, giving it access to additional actions besides those listed below.</p>\n<p>Most spiral centurions are hundreds or even thousands of years old, only staying functional because of the powerful magic used in their creation. Still, millennia of neglect have caused many spiral centurions to develop small glitches or malfunctions.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.q6FDEqLZQVjZfJ3x"}}}
{"_id":"qdlP3qTZtjzZXpmQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kM1AoSQF8Q3phCJt","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"mod":0,"value":10},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"7Vb2mYee5rJnsRGM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"kM1AoSQF8Q3phCJt"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZHbNERC3lcen4DEq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. 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Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kM1AoSQF8Q3phCJt"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1ytk7SFDM4cSthnF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"kM1AoSQF8Q3phCJt"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"us5Pv3VbrB1QfWYs","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.62nnVQvGhoVLLl2K"}},"img":"systems/pf2e/icons/equipment/weapons/crossbow.webp","name":"Crossbow","sort":500000,"system":{"MAP":{"value":""},"baseItem":"crossbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d8"},"description":{"value":"<p>This ranged weapon has a bow-like assembly mounted on a handled frame called a tiller. 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The spriggan bully's reach increases by 5 feet. They regain 5 Hit Points and gain a +2 status bonus to melee attacks and damage rolls. This effect continues until the end of the spriggan bully's next turn, but on any turn in which the spriggan bully deals damage to another creature and is not @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw], the effect extends until the end of the following turn.</p>\n<p>When Enraged Growth ends, the spriggan bully is fatigued for 1 hour.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"enraged-growth","toggleable":true},{"key":"FlatModifier","predicate":["enraged-growth"],"selector":"attack","type":"status","value":2},{"key":"FlatModifier","predicate":["enraged-growth"],"selector":"strike-damage","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5CgVbeYygEXhZf6y","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Bully's Bludgeon","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The spriggan bully makes a morningstar Strike with a +2 circumstance bonus to its attack roll. 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They train to use weapons in nonlethal ways that inflict the maximum amount of pain even as they guard against accidental death. When not bullying prisoners or hunting for new victims, spriggan bullies enjoy drinking, watching others fight, and fighting among themselves.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["gnome","humanoid","spriggan"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.qdlP3qTZtjzZXpmQ"}}}
{"_id":"qjAtPDIi7OyUGsNy","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xoV74Ad4ZTLkT5re","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"item":0,"mod":0,"value":27},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"fjNBgwnXVFm9Yc36","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury (At will)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"xoV74Ad4ZTLkT5re"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GXXWozDHxwpERohz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2CNqkt2s2IYkVnv6"}},"img":"systems/pf2e/icons/spells/imprisonment.webp","name":"Imprisonment (Temporal stasis only)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"reagents to construct the magical prison worth a total value of 800 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You perform a ritual to imprison a creature in one of several forms. While some versions of this ritual offer all of the forms, others include only a single form or only a few of them. Whichever form you use, the effect can't be counteracted, though it can be ended by <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em>. Some forms of <em>imprisonment</em> can be ended by other means. Because the ritual requires the target to remain within 10 feet at all times, it typically requires you to subdue the target first.</p>\n<ul>\n<li><strong>Chains</strong> You bind the creature with chains, rendering it unable to use any actions other than to speak. Other creatures that attempt to approach, harm the chains, or free the trapped creature in any way must succeed at a Will save or be unable to do so forever. The chains have Hardness equal to 5 × the <em>imprisonment</em> ritual's spell level, and double that many Hit Points. Destroying the chains frees the target.</li>\n<li><strong>Object (9th level or higher)</strong> You either shrink the creature to an inch in height or transform it into an insubstantial form whose body trails away into wisps below its head. Either way, you trap it inside a gem, jar, bottle, lamp, or similar container. The creature ceases aging and doesn't require food or drink. The creature is still aware of its surroundings and can move within the container and speak, but it can't use any other actions. Destroying the container kills the target rather than freeing it. This form of <em>imprisonment</em> is also transmutation magic.</li>\n<li><strong>Oubliette (10th level only)</strong> You entomb the target in a state of suspended animation deep beneath the surface of the ground and out of tune with reality so that it can't be reached by any means. You also prevent divinations from revealing the location where the <em>imprisonment</em> occurred. Powerful magic such as <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> can reveal the location of the imprisonment, but even such magic can't free the target from the oubliette; only a 10th-level <em>@UUID[Compendium.pf2e.spells-srd.4ddJSjC9Zz5DX0oG]</em> ritual can do so.</li>\n<li><strong>Prison</strong> You render the creature completely unable to leave a particular confined area or structure of your choice, such as a jail cell or sealed cave. The magic also prevents the creature from damaging its prison, either directly or indirectly, to break free. If the creature's prison is entirely destroyed by some external force, the creature is freed, though for some larger or natural prisons, this might be unfeasible.</li>\n<li><strong>Slumber (sleep effect)</strong> You put the creature into an eternal sleep. It ceases aging and doesn't require food or drink. A single sincere physical display of affection from a creature who genuinely loves the target-whether romantically, filially, or otherwise-frees it from the slumber. This form of <em>imprisonment</em> is also enchantment magic.</li>\n<li><strong>Temporal Stasis</strong> You send the creature into a state of suspended animation outside the flow of time. The creature doesn't grow older and can't be affected by any effect from within the normal timestream. While casting this ritual, you can optionally name any amount of time for the stasis; after this duration elapses, the stasis ends. Unlike other forms of <em>imprisonment</em>, temporal stasis can be counteracted by a <em>@UUID[Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG]</em> or <em>@UUID[Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4]</em> spell. This form of <em>imprisonment</em> is also transmutation magic.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> You imprison the target. You can either use a form of <em>imprisonment</em> that usually requires 1 additional spell level, or give any creatures trying to use a <em>freedom</em> ritual to rescue the target a -2 circumstance penalty to checks associated with that ritual.</p>\n<p><strong>Success</strong> You imprison the target.</p>\n<p><strong>Failure</strong> You fail to imprison the target.</p>\n<p><strong>Critical Failure</strong> You imprison yourself and the secondary casters in the same way you intended to imprison the target.</p>\n<hr />\n<p><strong>Heightened (9th)</strong> You can use the object form of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 18th level. The base cost increases to 2,000 gp.</p>\n<p><strong>Heightened (10th)</strong> You can use the object and oubliette forms of <em>imprisonment</em> in addition to the other options, and you can target a creature of up to 20th level. The base cost increases to 6,000 gp.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (legendary) or Occultism (legendary)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":"6"},"secondarycheck":{"value":"Crafting, Society"},"slug":"imprisonment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of up to 16th level"},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"plVz8IeAopj42hFb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"xoV74Ad4ZTLkT5re"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8toWUIsIb9u5JpnA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"xoV74Ad4ZTLkT5re"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iw4o6IxQrcRCakGv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XZE4BawIlTf88Yl9"}},"img":"systems/pf2e/icons/spells/dimensional-lock.webp","name":"Dimensional Lock","sort":600000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shimmering barrier that attempts to counteract teleportation effects and planar travel into or out of the area, including items that allow access to extradimensional spaces (such as a bag of holding). Dimensional lock tries to counteract any attempt to summon a creature into the area but doesn't stop the creature from departing when the summoning ends.</p>"},"duration":{"value":"1 day"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"xoV74Ad4ZTLkT5re"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-lock","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MSXVqnTnNsepUGYw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4"}},"img":"systems/pf2e/icons/spells/haste.webp","name":"Haste","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Magic empowers the target to act faster. It gains the @UUID[Compendium.pf2e.conditionitems.nlCjDvLMf2EkV2dl] condition and can use the extra action each round only for Strike and Stride actions.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 6 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"xoV74Ad4ZTLkT5re"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"haste","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"vvep5bKps7VshJDV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"xoV74Ad4ZTLkT5re"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0GEb6GJGULHkb9BF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3"}},"img":"systems/pf2e/icons/spells/slow.webp","name":"Slow","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You dilate the flow of time around the target, slowing its actions.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is Slowed 1 for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is Slowed 2 for 1 minute.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"xoV74Ad4ZTLkT5re"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"slow","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rChIZqOgM2sc4XDf","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor (At will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"xoV74Ad4ZTLkT5re"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aNHpJbgvbOZz2Kpc","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":32},"damageRolls":{"snqdn3iz77ft5l7qn9wh":{"damage":"2d8+16","damageType":"bludgeoning"},"l8b14f45irgc27ppo4sb":{"damage":"2d8","damageType":"cold"},"hkgifkpvl9igpg38667b":{"damage":"2d8","damageType":"lawful"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["lawful","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vtC1BWVjxbgjcJ2H","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"52OH24WzpzdT3ptJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Envisioning","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>When a bythos conveys information, it does so wordlessly through psychic projections. This acts as @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA] with a range of 100 feet but is understandable to all creatures regardless of whether they have a language.</p>\n<p>The meaning to non-aeons can be vague and is often mysterious. A bythos can use this ability to communicate flawlessly with any other aeon on the same plane.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3c01H24sjgfJHyvI","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v1Nae4WDwZunhsHt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 15 (Deactivated by Chaotic)","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["chaotic"],"key":"FastHealing","type":"regeneration","value":15}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ai8J0A4OuhkDr7Cx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Confusing Gaze","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature that ends its turn in the aura must attempt a @Check[type:will|dc:34] save. If it fails, it's @UUID[Compendium.pf2e.conditionitems.yblD8fOR1J8rDwEQ] for 1 round (or [[/br 1d4 #rounds]]{1d4 rounds} on a critical failure).</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"confusing-gaze","traits":["aura","divine","enchantment","emotion","incapacitation","mental","visual"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","enchantment","emotion","incapacitation","mental","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"x5lmNBtvBd1z0Azh","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Temporal Reversion","sort":1700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The bythos fails or critically fails a check</p>\n<p><strong>Frequency</strong> once per day</p>\n<hr />\n<p><strong>Effect</strong> The bythos rerolls the triggering check and takes the better result.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"4PafOhYr090tdIQE","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Aging Strikes","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The bythos make two fist Strikes against a single target. If both Strikes hit, the target attempts a @Check[type:fortitude|dc:37] save. Creatures that don't get weaker with age or don't age are immune (GM's discretion).</p>\n<p>If a creature becomes clumsy 4, drained 4, and enfeebled 4 due to Aging Strikes, it dies of old age.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature becomes @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1}, or increases each of these conditions by 1. This effect is cumulative with other aging strikes from bythoses, to a maximum of clumsy 4, drained 4, and enfeebled 4.</p>\n<p><strong>Critical Failure</strong> As failure, but the creature becomes @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2}, @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2}, and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2}, or increases these conditions by 2.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WPlqW6SIzbL8jscs","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Focused Gaze","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The bythos focuses its gaze on a creature it can see within 30 feet. The target must attempt a save against the bythos's confusing gaze. A bythos can't use this ability against the same creature more than once per turn.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Qgjku7yO52q21NCG","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Temporal Flurry","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The bythos makes four fist Strikes. Its multiple attack penalty increases normally with each attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bBQMy1lr5xW6rBgj","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Temporal Strike","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The bythos touches a creature or object to displace it from time. The target attempts a @Check[type:fortitude|dc:37|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> Time flows around the target; the target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The target disappears from the present moment and reappears in the same location [[/br 1d4 #rounds]]{1d4 rounds} later as if no time had passed for it. If a creature or object occupies that space when the target returns, the target appears in the closest available space to its original location.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for an extra [[/br 1d4 #rounds]]{1d4 rounds} after it returns.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","conjuration","incapacitation","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UDVKJjSo1G0YpMX1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2200000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Nj11eKYaW38swS39","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2300000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ce4c2m1dlhexN5PV","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2400000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Q5D7wdmjjLhJkZdU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2500000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vQhehU6CUeiDM3OB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2600000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wfPsMvVpV5TIxShE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2700000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HSCCRqLNi64KlbDp","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2800000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jJLIFnkZXQxiA4uv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bythos","system":{"abilities":{"cha":{"mod":5},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":7},"str":{"mod":8},"wis":{"mod":8}},"attributes":{"ac":{"details":"","value":39},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 15 (deactivated by chaotic)","max":245,"temp":0,"value":245},"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"otherSpeeds":[{"type":"fly","value":35}],"value":0},"weaknesses":[{"type":"chaotic","value":15}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Monitor","level":{"value":16},"privateNotes":"","publicNotes":"<p>The bythos is a guardian of space and time, and at all times seeks out those who misuse planar and temporal magic. A bythos is a roughly humanoid creature with four arms and a body made of swirling clouds and mist. Despite its appearance, its body feels like dry stone. A bythos seeks out paradoxes caused by irresponsible planar or dimensional travelers and repairs breaches where the barriers between planes have become thin or damaged. If the mortals responsible remain in the area and cannot be convinced to cease their activities, the bythos has no qualms about removing them. Using its ability to manipulate time, a bythos might cause an opponent to quickly die of old age as time speeds up around them, or cause a target to disappear from time and space.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":25},"reflex":{"saveDetail":"","value":26},"will":{"saveDetail":"","value":30}},"spellcasting":{"rituals":{"dc":37}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Envisioning","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["aeon","monitor"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.qjAtPDIi7OyUGsNy"}}}
{"_id":"r3yLNfqS00g8sdrT","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"coCCw9uVbyTHhKfl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"4d10+17","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Vm3TYdn6BMYCQ0MR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":35},"damageRolls":{"0":{"damage":"3d10+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"O4cx0ZHztve08mHY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5QMBo1Vy2JZTTsNV","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xKGmyTmllHIjiYO0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Earth Shaker","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Each turn, the first time the duneshaker solifugid is adjacent to a Large or smaller creature during a move action it's using, that creature must succeed at a @Check[type:reflex|dc:39] save or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qwrA1CcDM9QaJlc5","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Pounce","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The duneshaker solifugid Strides and makes a Strike at the end of that movement. If the duneshaker solifugid began this action @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC], it remains hidden until after this ability's Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KkNlymsNYCYGKgtS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.3JOi2cMcGhT3eze1"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rend","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Claw</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Rend]</p>"},"requirements":{"value":""},"rules":[],"slug":"rend","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dUfRUEqARe3yHUZM","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Venom Spray","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The duneshaker solifugid spews toxic barbs at all creatures in a @Template[type:cone|distance:30]. Each creature within the area takes [[/r 10d6[poison]]] damage (@Check[type:fortitude|dc:39|basic:true] save). A creature that fails its saving throw is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for [[/br 1d6 #rounds]]{1d6 rounds} (or permanently on a critical failure).</p>\n<p>The duneshaker solifugid can't use Venom Spray again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wm9ceEqUa4Ii0iPn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"6WsnV1GvmcbcEZT4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"riXFy1Pv58M1KCDb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Duneshaker Solifugid","system":{"abilities":{"cha":{"mod":-4},"con":{"mod":7},"dex":{"mod":7},"int":{"mod":-5},"str":{"mod":9},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":""},"hp":{"details":"","max":340,"temp":0,"value":340},"initiative":{"statistic":"perception"},"perception":{"value":30},"speed":{"otherSpeeds":[{"type":"burrow","value":25},{"type":"climb","value":25}],"value":50}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":18},"privateNotes":"","publicNotes":"<p>The largest solifugids, duneshakers, are so immense that their movements make the terrain around them tremble. They can prey on creatures the size of mammoths or even larger.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":31},"reflex":{"saveDetail":"","value":33},"will":{"saveDetail":"","value":28}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"grg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.r3yLNfqS00g8sdrT"}}}
{"_id":"r5i3MkSNgNBYa5Cm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AcMqqRGXMA4crSZt","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Burning Lash","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"2d6+3","damageType":"bludgeoning"},"1":{"category":"persistent","damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"TWEbrceKTc0P1GrD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ember Ball","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"1d6+3","damageType":"bludgeoning"},"1":{"category":"persistent","damage":"1d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3cCdl7Qgc7kTT6at","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F7GzmZlJ6PXy8Cm5","img":"systems/pf2e/icons/actions/Passive.webp","name":"Smoke Vision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The filth fire ignores the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from smoke.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nxblqBzJUsncnJ9t","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Noxious Burst","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>Toxic materials and churning rubbish within the filth fire's body explode in one of three ways. The filth fire chooses the effect, but it can't make the same choice twice in a row.</p>\n<ul>\n<li><strong>Fiery Beam</strong> (evocation, fire, primal) The filth fire expels a @Template[type:line|distance:30] of flame that deals [[/r 3d6[fire]]] damage with a @Check[type:reflex|dc:21|basic:true|traits:evocation,fire,primal|overrideTraits:true] save.</li>\n<li><strong>Shrapnel Blast</strong> (evocation, primal) The filth fire shoots jagged rubbish out in a @Template[type:emanation|distance:5] that deals [[/r 2d12[piercing]]] damage with a @Check[type:reflex|dc:21|basic:true|traits:evocation,primal|overrideTraits:true] save.</li>\n<li><strong>Toxic Fumes</strong> (evocation, poison, primal) The filth fire belches a @Template[type:cone|distance:15] of toxic smoke that deals [[/r 2d6[poison]]] damage (@Check[type:fortitude|dc:21|basic:true|traits:evocation,poison,primal|overrideTraits:true] save). A creature that fails is also @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (or @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","fire","primal","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gS2LKyhge1gOmyOc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":600000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"2GjrFPTkBk1x5WAl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Filth Fire","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":-2},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":70,"temp":0,"value":70},"immunities":[{"type":"bleed"},{"type":"fire"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold","value":5}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Elemental","level":{"value":4},"privateNotes":"","publicNotes":"<p>These creatures look like roiling clouds of black smoke churning above a mound of burning refuse. Leering faces form and fade in the smoke above, while the burning trash writhes in spasmodic lurches, obviously alive.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language)","selected":[],"value":["ignan"]},"rarity":"common","senses":{"value":"darkvision, smoke vision"},"size":{"value":"med"},"value":["elemental","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.r5i3MkSNgNBYa5Cm"}}}
{"_id":"r9L6tdT44kYeN1FV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"5Ygh7NnWAZBamFaS","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":12},"damageRolls":{"0":{"damage":"1d10+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"bLGN7Biu5pB1bqtL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tongue","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["tongue-grab"]},"bonus":{"value":12},"damageRolls":{},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Znvln0bJmtXz7d7o","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qbn93YsujSFI6TMZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Camouflage","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The giant chameleon can change its coloration to match its surroundings. It doesn't need cover to attempt to @UUID[Compendium.pf2e.actionspf2e.XMcnh4cSI32tljXa] with a Stealth check.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eDciSvI59Etta4Vh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.9qV49KjZujZnSp6w"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"All-Around Vision","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AllAroundVision]</p>"},"requirements":{"value":""},"rules":[{"key":"ActiveEffectLike","mode":"override","path":"system.attributes.flanking.flankable","value":false}],"slug":"all-around-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sguXTwhSIa1swJ1p","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tongue Grab","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>If the giant chameleon hits a creature with a tongue Strike, that creature becomes @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] by the giant chameleon. The target isn't @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], but it can't move beyond the reach of the giant chameleon's tongue. A creature can sever the tongue with an attack that hits AC 15 and deals at least 4 slashing damage. Though this doesn't deal any damage to the giant chameleon, it prevents it from using its tongue Strike until it regrows its tongue, which takes a week.</p>"},"requirements":{"value":""},"rules":[],"slug":"tongue-grab","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UvjHmCtGgBMatBA4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vOVPKQFfOLMWV7F2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Hide","predicate":["action:hide"],"selector":"stealth","value":3}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+13 to Hide","options":"action:hide"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Chameleon","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":1},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":5},"wis":{"mod":3}},"attributes":{"ac":{"details":"all-around vision","value":18},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":3},"privateNotes":"","publicNotes":"<p>Giant chameleons are legendary for their ability to change their skin color in response to their surroundings. Their eyes are capable of peering in different directions independently, making them almost as difficult to sneak up on as they are to notice in the first place.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.r9L6tdT44kYeN1FV"}}}
{"_id":"rZdaxjM7CFVAEq2e","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"WpPQsA9BHFxmr54k","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Skull","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d10+6","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["forceful","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MUg2W7zTfRWFuMZY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hxGtO1RrJyi0gVvQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uAKDE9WbARcraQJx","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Clobbering Charge","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The pachycephalosaurus Strides up to its Speed. If it ends its movement within melee reach of a target, it can make a skull Strike against that target. If the pachycephalosaurus critically hits with this Strike, the creature hit is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aFiPts0pbbuzRaLf","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Sudden Shove","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The pachycephalosaurus damages a Medium or smaller foe with its skull Strike</p>\n<hr />\n<p><strong>Effect</strong> The pachycephalosaurus digs in and flings its head up, shoving its foe away. It attempts an Athletics check against the target's Fortitude DC.</p>\n<hr />\n<p><strong>Critical Success</strong> The pachycephalosaurus pushes the opponent up to 10 feet away from itself and knocks the target @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Success</strong> The pachycephalosaurus pushes the opponent back 5 feet.</p>\n<p><strong>Failure</strong> The pachycephalosaurus fails to push the opponent.</p>\n<p><strong>Critical Failure</strong> As failure, but the failed attempt leaves the pachycephalosaurus @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gMkHuzQOOWXmrAyI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1hNpSdQSCutOJYLZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Pachycephalosaurus","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":65,"temp":0,"value":65},"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":3},"privateNotes":"","publicNotes":"<p>Pachycephalosauruses are normally peaceful herbivorous dinosaurs, but they grow much more violent during their mating season, when they fight one another to win over mates and warn away interlopers. They also defend themselves vehemently when potential predators stray too close to their herd. The pachycephalosaurus's skull has a distinctive dome-shaped crown surrounded by numerous blunt, bony horns. This feature, combined with the dinosaur's powerful, compact neck, allows it to make battering-ram-like charges capable of inflicting great damage.</p>\n<p>Some humanoid groups have successfully trained pachycephalosauruses for use as mounts, but the creatures aren't particularly well suited to the task.</p>\n<p>Pachycephalosauruses grow to a length of 15 feet and weigh 1,400 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":7}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal","dinosaur"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.rZdaxjM7CFVAEq2e"}}}
{"_id":"ril4ohkYrf5mGwHO","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Lt44trsI3w4Nptsb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["steal-breath"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ope3wpbKSAJOWCJD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bony Hand","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["steal-voice"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"2d10","damageType":"negative"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ehUknW9WZvN9eNjb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"981IVfc2IS4Qnd3U","img":"systems/pf2e/icons/actions/Passive.webp","name":"Aura of Sobs","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:10]{10 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>An attic whisperer enshrouds itself in a tapestry of stolen voices. Each living creature that enters or starts their turn in the aura must succeed at a @Check[type:will|dc:19] save or the unnerving, bitter sobs render them distraught and they become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for as long as they remain within the aura. A creature that succeeds is temporarily immune for 1 hour.</p>\n<p>The attic whisperer can activate or deactivate the aura with a single free action, which has the concentrate trait.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["aura-of-sobs-active"],"radius":10,"slug":"aura-of-sobs","traits":["auditory","aura","emotion","enchantment","mental","occult","concentrate"]},{"domain":"all","key":"RollOption","option":"aura-of-sobs-active","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","aura","emotion","enchantment","mental","occult","concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0DR36G32rpPd9PIN","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Whispered Despair","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature with an active emotion effect enters an attic whisperer's aura of sobs</p>\n<hr />\n<p><strong>Effect</strong> The attic whisperer attempts to counteract the emotion effect, with a counteract modifier of +13.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DI1RbgDDypEQJCMq","img":"systems/pf2e/icons/actions/Passive.webp","name":"Steal Breath","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The attic whisperer siphons the breath from living creatures, sapping their strength. A living creature hit by a jaws Strike must attempt a @Check[type:fortitude|dc:21] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 24 hours and @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw].</p>\n<p><strong>Critical Failure</strong> The target is enfeebled 1 for 24 hours, is fatigued, and falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf].</p>"},"requirements":{"value":""},"rules":[],"slug":"steal-breath","source":{"value":""},"traits":{"rarity":"common","value":["curse","incapacitation","necromancy","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"El38bC5IzKKtBdcW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Steal Voice","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When an attic whisperer hits a living creature with a bony hand Strike, it tries to pull the victim's voice into its aura. The victim must attempt a @Check[type:will|dc:21] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's voice is weak for 1 minute. Anytime it attempts an action with the auditory trait, it must succeed at a @Check[type:flat|dc:5] check or the action is lost.</p>\n<p><strong>Failure</strong> The target loses the ability to speak for 1 hour, until the curse is removed, or until the attic whisperer is destroyed, whichever comes first. During this time, the attic whisperer can perfectly mimic the target's voice, and the target takes a -2 circumstance penalty to saving throws against that attic whisperer's aura of sobs.</p>\n<p><strong>Critical Failure</strong> As failure, but the effects lasts until the attic whisperer is destroyed or the curse is removed.</p>"},"requirements":{"value":""},"rules":[],"slug":"steal-voice","source":{"value":""},"traits":{"rarity":"common","value":["curse","necromancy","occult","auditory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ZAlnlAO5mciEfwdK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"R3gCKXKVLIGly70O","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":900000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YS4sMWjeHer8A3D5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Attic Whisperer","system":{"abilities":{"cha":{"mod":3},"con":{"mod":0},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":10},"speed":{"otherSpeeds":[],"value":20}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Undead","level":{"value":4},"privateNotes":"","publicNotes":"<p>Beware the haunting sobs of the attic whisperer, for they carry the pained wrath of an abandoned child who perished due to the neglect or absence of their caretakers. Animated by loneliness, the embittered spirit binds itself to the material world in a body made of bits and oddments of a lost childhood-wooden blocks, scraps of blankets, ratty dolls, buttons, carved trinkets, and glass marbles. To give themselves the semblance of a head, they top their patchwork bodies with a small animal's skull.</p>\n<p>Attic whisperers most frequently lurk in old infirmaries, orphanages, and other such institutions where children were forgotten, and they lay dormant for decades in hopes that they might one day find a playmate to ease their eternal loneliness. When they sense the living, attic whisperers attempt to lure them into their clutches by calling out to them using the voice of a small child. Though attic whisperers intend only to play with those they encounter, they drain the breath and voice from living creatures as their dark impulses take over.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["undead"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ril4ohkYrf5mGwHO"}}}
{"_id":"rpq2rHlZjy5g31xo","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EWXMssWRUz6KBBF9","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.Tt4Qw64fwrxhr5gT"}},"img":"systems/pf2e/icons/equipment/weapons/dart.webp","name":"Dart","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dart","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This thrown weapon is larger than an arrow but shorter than a javelin. It typically has a short shaft of wood ending in a metal tip and is sometimes stabilized by feathers or fur.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"dart","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"cp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":20,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dart","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","thrown"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"CNRT9u2VKF6qLvci","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.ynnBwzkzsR6B73iO"}},"img":"systems/pf2e/icons/equipment/weapons/sickle.webp","name":"Sickle","sort":200000,"system":{"MAP":{"value":""},"baseItem":"sickle","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d4"},"description":{"value":"<p>Originally a farming tool used for reaping grain, this one‑handed weapon has a short wooden handle ending in a curved blade, sometimes sharpened on both sides.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"sickle","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","trip"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"8d8F5PjzoZUXxsd3","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.4tIVTg9wj56RrveA"}},"img":"systems/pf2e/icons/equipment/armor/leather-armor.webp","name":"Leather Armor","sort":300000,"system":{"armor":{"value":1},"baseItem":"leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>A mix of flexible and molded boiled leather, a suit of this type of armor provides some protection with maximum flexibility.</p>"},"dex":{"value":4},"equipped":{"carryType":"worn","inSlot":true,"invested":null},"equippedBulk":{"value":"1"},"group":"leather","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potency":{},"potencyRune":{"value":0},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"resiliencyRune":{"value":""},"rules":[],"size":"med","slug":"leather-armor","source":{"value":""},"speed":{"value":0},"stackGroup":null,"strength":{"value":10},"traits":{"rarity":"common","value":[]},"usage":{"value":"wornarmor"},"weight":{"value":"2"},"schema":{"version":0.84,"lastMigration":null}},"type":"armor"},{"_id":"sf9D67bYwYhHax5M","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.T8EopYZLT137CsdW"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/net.webp","name":"Net","sort":400000,"system":{"baseItem":null,"containerId":null,"description":{"value":"<p>You can use a net either on its own or attached to a rope. When attached to a rope, you can use the net to Grapple a Medium or smaller creature up to 10 feet away (instead of only adjacent creatures). You can continue to Grapple to keep your hold on the target so long as the target remains within 10 feet and you continue to hold the net. The grabbed creature gains a +2 circumstance bonus to Escape unless you are adjacent to them, and it can attempt a @Check[type:athletics|dc:16|traits:action:force-open] check to Force Open the net entirely. Once the target is no longer grabbed, the net is unwieldy until refolded as a Concentrate action that requires two hands; if used without being refolded, Grapple checks made with the net take a -2 penalty.</p>\n<p>When the net is unattached, you can attempt a ranged attack roll against a Medium or smaller creature within 20 feet. On a hit, the target is flat-footed and takes a -10- foot circumstance penalty to its Speeds until it Escapes, and on a critical hit, it's also immobilized until it Escapes. The Escape DC is 16. A creature adjacent to the target can Interact to remove the net.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":1}},"quantity":1,"rules":[],"size":"med","slug":"net","source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-two-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"equipment"},{"_id":"EBnYEijsgTINPs3Y","flags":{"pf2e":{"linkedWeapon":"CNRT9u2VKF6qLvci"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Sickle","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4+1","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","trip"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hA4DPWIY7hQbSa0i","flags":{"pf2e":{"linkedWeapon":"EWXMssWRUz6KBBF9"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dart","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d4+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"cQH5uYYBW0hseijL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IwPCTJvgvDQC90Yj","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hurl Net","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The grippli is wielding a net in two hands</p>\n<hr />\n<p><strong>Effect</strong> The grippli makes a ranged Strike (with a +9 modifier) against a Medium or smaller creature within 20 feet. On a hit, the target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] and takes a -10-foot circumstance penalty to its Speeds. On a critical hit, the creature is @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] instead. The DC to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] the net is 16. A creature adjacent to the target can Interact with the net to remove it.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kziZybKPrc34cUoX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Jungle Stride","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Gripplis ignore difficult terrain in forests and jungles.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A6bL0aT5wOWv8wT0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4PREIZjrUP3hPbNn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"khyoo9J1lZrnlA8c","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1200000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Tml8KbX9Hdipnofj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Forests","predicate":["terrain:forest"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+9 in forests","options":"terrain:forest"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"n8IpWQ01abjZ43VZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1400000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Grippli Scout","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"climb","value":20}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Humanoid","level":{"value":1},"privateNotes":"","publicNotes":"<p>Gripplis make their homes in the treetops of tropical jungles and forests. These frog-like humanoids are uniquely adapted to their environment, with oversized eyes that give them keen vision in both light and dark and large toes that allow them to easily scale trees. Gripplis vary widely in physical appearance, with their physiologies influenced by their surrounding environment. Those who live in verdant forests, for example, typically have bright green skin and red eyes. In contrast, gripplis who live in regions of rot and decay have mottled-brown coloration, and those who dwell near lakes or streams may bear bright blue and orange stripes. Typical gripplis stand just over 2 feet tall and weigh approximately 30 pounds.</p>\n<p>Whatever region they come from, gripplis tend to be peaceful hunter-gatherers. Due to their modest understanding of agriculture, gripplis don't maintain typical farms like other humanoids do. Rather, they cultivate mushroom patches and gather a wide array of fruits from the surrounding wilderness. While most gripplis hunt insects, some societies also capture and breed them, nurturing herds of giant dragonflies or beetles that they eventually slaughter for food. Particularly enterprising gripplis might even seek out and tame larger flying insects to use as mounts during their hunts. The rearing of such massive insects is no easy feat, however, so gripplis who manage to do so are often heralded as local heroes.</p>\n<p>Gripplis usually construct their villages in particularly dense copses, stringing thin rope bridges between wide wooden platforms built around each trunk. They make use of broad leaves and thick branches to further obscure their villages, making them especially difficult to spot from the forest floor, and riddle the surrounding forest with labyrinthine trails that only they can navigate.</p>\n<p>Grippli scouts typically keep watch on the outskirts of grippli settlements. More potent gripplis inhabit the settlements, be they religious leaders, powerful druids, or agile warriors that, due to their small size, focus more on finesse weapons and ranged attacks than on melee tactics.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","grippli"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["grippli","humanoid"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.rpq2rHlZjy5g31xo"}}}
{"_id":"s0wn50S5mGxagSAa","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"yZqrximA9jX4lr29","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"mod":0,"value":8},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"RDBnEuMvSkK8ZmQS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"yZqrximA9jX4lr29"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FtmumZg3l3SZaIex","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"yZqrximA9jX4lr29"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"CZh0sJkqcSdR6tyg","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise (At will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the @UUID[Compendium.pf2e.action-macros.k5nW4jGyXD0Oq9LR]{Impersonate} use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory trait.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yZqrximA9jX4lr29"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3M2SYWM5VaJw4Y1F","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism (At will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"yZqrximA9jX4lr29"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Brztek7MLSGyYbuS","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":600000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be thrown.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":2}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"dagger","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","thrown-10","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"WZgY6eiyGO5xYpBn","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.hIgqLgH3YcLZBeoT"}},"img":"systems/pf2e/icons/equipment/weapons/shortbow.webp","name":"Shortbow","sort":700000,"system":{"MAP":{"value":""},"baseItem":"shortbow","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>This smaller bow is made of a single piece of wood and favored by skirmishers and cavalry.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"bow","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":3}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":60,"reload":{"value":"0"},"rules":[],"size":"med","slug":"shortbow","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["deadly-d10"]},"usage":{"value":"held-in-one-plus-hands"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"O8DVFkpUzHAwB2xB","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.w2ENw2VMPcsbif8g"}},"img":"systems/pf2e/icons/equipment/weapons/arrows.webp","name":"Arrows","sort":800000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>These projectiles are the ammunition for bows. The shaft of an arrow is made of wood. It is stabilized in flight by fletching at one end and bears a metal head on the other.</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"per":10,"value":{"sp":1}},"quantity":30,"rules":[],"size":"med","slug":"arrows","source":{"value":""},"stackGroup":"arrows","traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"FHyqgRwAZouh37Gw","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fangs","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["serpentfolk-venom"]},"bonus":{"value":10},"damageRolls":{"m8u4jpatozoqnci8govx":{"damage":"1d6+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ewIhUHZqcxVqsG7x","flags":{"pf2e":{"linkedWeapon":"Brztek7MLSGyYbuS"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Dagger","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["serpentfolk-venom"]},"bonus":{"value":10},"damageRolls":{"nleb3b1urx87y17t6d6g":{"damage":"1d4+1","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wY7gOSBgpUJ4wcUI","flags":{"pf2e":{"linkedWeapon":"WZgY6eiyGO5xYpBn"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortbow","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["serpentfolk-venom"]},"bonus":{"value":10},"damageRolls":{"stdf0qsk4b8z16kx2thv":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d10","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uXmhD5XQjEMFuZSJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 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Each creature in the water in the area must attempt a @Check[type:reflex|dc:30|traits:damaging-effect] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of its next turn.</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sW9lqWGbyXr7xeXh","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Medium, [[/r 2d12[bludgeoning]]] damage, Rupture 19</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yRTlpaC9IkrTE5xd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"F1aqe9kQ9qupC7V5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":900000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ICtnIf0c4SkY2NnB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Swim","predicate":["action:swim"],"selector":"athletics","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+25 to Swim","options":"action:swim"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Spinosaurus","system":{"abilities":{"cha":{"mod":1},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":-4},"str":{"mod":8},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":200,"temp":0,"value":200},"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":11},"privateNotes":"","publicNotes":"<p>The spinosaurus is more than just one of the largest carnivorous dinosaurs-it's also one of the most unusual in appearance, with a large, sail-like fin running along its spine. Often quite colorful, this sail allows the spinosaurus to attract mates, aids in swimming, and makes it appear to be even larger than it actually is. A swimming spinosaurus can also use the sail as part of a unique means of staggering prey by slapping the water with it to make a crushing wave.</p>\n<p>The spinosaurus is equally at home in water as it is on land, and its long, toothy maw is well-adapted to catching swimming prey. Attempts by giants to capture spinosauruses to serve as guardians typically go poorly, for these headstrong dinosaurs do not domesticate well. Their surly attitudes and striking appearances make them better suited for bloodsports, and they are popular prizes for those who run arenas specializing in battles that pit gladiators against hungry animals or beasts. Of course, an angry dinosaur forced to fight for the amusement of others won't discriminate between potential meals on the battleground and ones seated in the surrounding stands.</p>\n<p>The spinosaurus's appearance and strength make it attractive to more than just giants and bloodsport organizers. Spellcasters who mutate and transform animals into magical guardians have long been intrigued by the spinosaurus's potential. More so than any other dinosaurs, spinosauruses have been subjected to fleshwarping procedures, crossbreeding with monsters, and other magical techniques to enhance the creatures' viability as effective guardians.</p>\n<p>A spinosaurus can measure up to 60 feet in length and weighs 25,000 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":21},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"grg"},"value":["animal","dinosaur"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.s8EjxYqdN4gOvcBh"}}}
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The target must succeed at a @Check[type:fortitude|dc:26] saving throw or become @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (or @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} on a critical failure). Further failed saves against calcification increase the value of the slowed condition. Once a creature's actions are reduced to 0 by calcification, that creature becomes @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg]. If the creature isn't petrified, the slowed conditions end once 1 minute passes without the creature failing a save against calcification.</p>\n<p>Every 24 hours after it was petrified, the creature can attempt a @Check[type:fortitude|dc:26] save to recover. On a success, it becomes flesh again, but is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for the next 24 hours. On a critical success, the creature recovers and isn't slowed. On a failure, the creature remains petrified, but can try again in 24 hours. On a critical failure, the petrification is permanent, and the creature can't attempt any more saves.</p>"},"requirements":{"value":""},"rules":[],"slug":"calcification","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hwZzmzZjVpUb64cH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Earth Glide","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A granite glyptodont can @UUID[Compendium.pf2e.actionspf2e.H6v1VgowHaKHnVlG] through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VKlqZSP3j5rltrFu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Granite Glyptodont","system":{"abilities":{"cha":{"mod":0},"con":{"mod":6},"dex":{"mod":1},"int":{"mod":0},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":145,"temp":0,"value":145},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"burrow","value":20}],"value":30}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":8},"privateNotes":"","publicNotes":"<p>This squat and stony creature looks like an armadillo with a large raised back and a flail-like tail. The granite glyptodont has no true need to feed, as with all elementals, yet it does seem to linger after transforming the flesh of those it calcifies, as if the mere proximity of flesh fossilizing into stone pleases it somehow.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, tremorsense (imprecise) 90 feet"},"size":{"value":"lg"},"value":["earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.sGI1gh7EPVSRadhY"}}}
{"_id":"sHKhlvs40YywkYw4","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EaiT42eaTUXQMPIu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"bq03ebfmd4oj87amolmoun":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dYdv3Ex4iHyirwUo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eiefYuDeu60ebYAN","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Circumstance Bonus on all Saving Throws","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","selector":"saving-throw","type":"circumstance","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Dimension of Dreams","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Dimension of Dreams</strong> The dreamers appear as their ideal appearance, age, and gender from their mortal bodies</p>\n<ul>\n<li><strong>Alignment</strong> any;</li>\n<li><strong>Language</strong> Aklo;</li>\n<li><strong>Additional Ability</strong> +1 circumstance bonus on all saving throws;</li>\n<li><strong>Melee</strong> fist +7, <strong>Damage</strong> 1d8+2 bludgeoning</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Dimension of Dreams)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The dreamers appear as their ideal appearance, age, and gender from their mortal bodies.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["aklo"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["dream","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.sHKhlvs40YywkYw4"}}}
{"_id":"sMNqIHHxcVBXG08h","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AJgASdfsJa1ONVaU","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.LJdbVTOZog39EEbi"}},"img":"systems/pf2e/icons/equipment/weapons/longsword.webp","name":"Longsword","sort":100000,"system":{"MAP":{"value":""},"baseItem":"longsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d8"},"description":{"value":"<p>Longswords can be one‑edged or two‑edged swords. 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It doesn't gain any temporary HP from drain life on this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gixaFzYqsyV9bsLi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cairn Wight Spawn","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living humanoid slain by a cairn wight's weapon or claw Strike rises as a @UUID[Compendium.pf2e.pathfinder-bestiary-2.sMNqIHHxcVBXG08h]{Spawned Wight} after [[/br 1d4 #Cairn Wight Spawn Transformation]]{1d4 rounds}. This spawned wight is under the command of the cairn wight that killed it. It doesn't have drain life or cairn wight spawn and is @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} for as long as it is a spawned wight. If its creator dies, the spawned wight becomes a full-fledged, autonomous cairn wight; it regains its free will, gains drain life and cairn wight spawn, and is no longer clumsy.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KTxjm0shb9zyrh0z","img":"systems/pf2e/icons/actions/Passive.webp","name":"Drain Life","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the cairn wight damages a living creature with a melee Strike, using an unarmed attack or its bound weapon, the cairn wight gains [[/r 5 #Temporary Hit Points]]{5 temporary Hit Points} and the creature must succeed at a @Check[type:fortitude|dc:18] save or become @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1}. Further damage dealt by the cairn wraith increases the drained condition value by 1 on a failed save, to a maximum of drained 4.</p>"},"requirements":{"value":""},"rules":[],"slug":"drain-life","source":{"value":""},"traits":{"rarity":"common","value":["divine","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eG5iE2SpiXdvquWh","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Funereal Dirge","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The cairn wight chants a low, haunting melody. Living creatures within @Template[type:emanation|distance:50]{50 feet} must attempt a @Check[type:will|dc:21] save.</p>\n<p>The cairn wight can't chant a new Funereal Dirge for [[/br 1d4 #Recharge Funereal Dirge]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} and takes a -2 status penalty to saving throws against drain life.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","divine","emotion","fear","mental","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fuuGAY04tbUDDeqx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0ekwaPrTn1YfyTWm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1200000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4tzOyqfix4KfPwQq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1300000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"GOvb7C1QraiUo8Ar","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1400000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Cairn Wight","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"negative healing","max":67,"temp":0,"value":67},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"paralyzed"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":11},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Undead","level":{"value":4},"privateNotes":"","publicNotes":"<p>Jealous guardians of tombs, barrows, and sepulchers, cairn wights usually spawn from necromantic rituals. For those mortals who cannot abide the thought of separation from their earthly possessions, the undead existence offered by transformation into a cairn wight can be tempting. Perhaps as frequently, particularly avaricious and wealthy royalty or merchants seek out victims to transform into cairn wights to guard their precious wealth for all time.</p>\n<p>Only in the rarest instances is the greed of a mortal strong enough to spontaneously transform them into a cairn wight without a dark ritual or the intercession of a powerful divine being. On those occasions, however, the resultant wight exhibits unmatched viciousness and likely owns rare treasure indeed.</p>\n<p>As guardians of material possessions, cairn wights are supernaturally bound to the armaments they wore during the ritual used to create them. They can spread their necromantic powers into the weapons they wield. A slash from a cairn wight's sword channels life from the victim into the wight.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":12},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","necril"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["undead","wight"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.sMNqIHHxcVBXG08h"}}}
{"_id":"sY3VkazdyPiMgMj1","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"hA360VLZ8uHZCZxF","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"item":0,"mod":0,"value":27},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"pX8XlXGbLapNVOQT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aqRYNoSvxsVfqglH"}},"img":"systems/pf2e/icons/spells/freedom-of-movement.webp","name":"Freedom of Movement (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You repel effects that would hinder a creature or slow its movement. While under this spell's effect, the target ignores effects that would give them a circumstance penalty to Speed. When they attempt to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] an effect that has them @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe], @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei], or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM], they automatically succeed unless the effect is magical and of a higher level than the freedom of movement spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"hA360VLZ8uHZCZxF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"freedom-of-movement","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature touched"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XSu8EpdK6CVQXvZe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":6},"location":{"value":"hA360VLZ8uHZCZxF"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tnyUum6cGLUvry3c","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["fjord-linnorm-venom"]},"bonus":{"value":33},"damageRolls":{"0":{"damage":"3d12+17","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"u6jbIfe9u8XJ6Pe0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"02txa00fdj42n31tx1gw":{"damage":"3d10+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"q5XLED0zxjExmJp2","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":33},"damageRolls":{"0":{"damage":"3d6+15","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hNAE5swsHtvsyity","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ipf389K0Mqyu4zcP","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FnRuOLk9xVqNWtrD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JWaVcBKV9F51VWja","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lPGPRMZYecowSzGA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 10 (Deactivated by Cold Iron)","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["cold-iron"],"key":"FastHealing","type":"regeneration","value":10}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zIgTjSPfr6rcIZod","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Tail Only)","sort":1200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Tail only</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0gNZbOZYyi010Pow","img":"systems/pf2e/icons/actions/Passive.webp","name":"Curse of Stolen Breath","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a creature slays a fjord linnorm, it must succeed at a @Check[type:will|dc:41] save or become unable to ever breathe underwater (either via a natural ability or a spell such as water breathing). In addition, the victim can hold its breath only half as long as normal, and whenever it holds its breath it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","primal","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mBjJ5gUJvowlXzIH","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The fjord linnorm expels a @Template[type:line|distance:120] of icy bile, dealing [[/r 17d6[cold]]] damage to creatures within the area (@Check[type:reflex|dc:37|basic:true] save). Any creature that fails its save is covered by the ice, which freezes and fuses with the creature's skin, giving it a -10-foot penalty to Speed. A creature can @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] or @UUID[Compendium.pf2e.actionspf2e.SjmKHgI7a5Z9JzBx] the ice (DC 34) to free itself; otherwise, the ice remains for 1 minute.</p>\n<p>The fjord linnorm can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wyy8wN5QiLr4fV2L","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fjord Linnorm Venom","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:37]</p>\n<p><strong>Maximum Duration</strong> 10 rounds</p>\n<p><strong>Stage 1</strong> [[/r 4d6[cold]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 6d6[cold]]] damage and @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"fjord-linnorm-venom","source":{"value":""},"traits":{"rarity":"common","value":["cold","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tjoCXlFjIMoeCEAO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":1600000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Rlf5VCy8Db9Hv6Oq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"p4ffOivi5dN1cmoH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"O2C3T6lxHwowAnhF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Fjord Linnorm","system":{"abilities":{"cha":{"mod":7},"con":{"mod":8},"dex":{"mod":5},"int":{"mod":-3},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":40},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 10 (deactivated by cold iron)","max":315,"temp":0,"value":315},"immunities":[{"type":"cold"},{"type":"curse"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"otherSpeeds":[{"type":"fly","value":75},{"type":"swim","value":50}],"value":35},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Dragon","level":{"value":16},"privateNotes":"","publicNotes":"<p>Fjord linnorms make their homes in damp caves behind ice-cold waterfalls in the river-veined coastal reaches of the north. While they may appear graceful as they swim up the fjords for which they're named, they are as vile as any other of their species and take pleasures in capsizing river boats before gobbling up their terrified crews.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":28},"will":{"saveDetail":"","value":24}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","draconic","sylvan"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet, true seeing"},"size":{"value":"grg"},"value":["amphibious","dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.sY3VkazdyPiMgMj1"}}}
{"_id":"sbVdWfLZ2rdPh9Ec","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"jNQXKdaz3dr7h6s3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["filth-fever"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d10+4","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ZDqmS7tceuWsp4M1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["filth-fever"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+4","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"U291oOsn8aI5u9Za","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OEYNgSplNvqswLPK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Golem Antimagic","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>harmed by fire ([[/r 4d6]], [[/r 1d8]] from areas or persistent damage); healed by electricity (area [[/r 1d6]] HP); slowed by cold</p>\n<p>A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. If an entry lists multiple types (such as “cold and water”), either type of spell can affect the golem.</p>\n<p><strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical.</p>\n<p><strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical.</p>\n<p><strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 2d6 #rounds]]{2d6 rounds} instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that round.</p>\n<p><strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hswGSODfM3HdK8zC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stench","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:40]{40 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering the aura or starting its turn in the aura must succeed at a @Check[type:fortitude|dc:19] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for as long as it's sickened on a critical failure). While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":40,"slug":"stench","traits":["aura","olfactory","disease"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","olfactory","disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AldxbbHYC1u6qB4A","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Gentle Repose","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Casting a <em>@UUID[Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc]</em> spell on a carrion golem causes it to grow stiff. The golem attempts a @Check[type:fortitude|dc:19] save. It's unaffected on a critical success, @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 1d4 #rounds]]{1d4 rounds} on a success, and on a failure is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] and slowed for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k2d7PB0MeYOIfjcj","img":"systems/pf2e/icons/actions/Passive.webp","name":"Filth Fever","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] and @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] conditions from filth fever can't end or be reduced until the disease is cured.</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:19]</p>\n<p><strong>Stage 1</strong> carrier with no ill effect ([[/br 1d4 #hours]]{1d4 hours})</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} as long as it remains sickened (1 day)</p>\n<p><strong>Stage 4</strong> unconscious (1 day)</p>\n<p><strong>Stage 5</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":"filth-fever","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3Cj87sD6ahks4syM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Carrion Golem","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":3},"dex":{"mod":-2},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":60,"temp":0,"value":60},"immunities":[{"type":"electricity"},{"type":"magic"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"resistances":[{"exceptions":["adamantine","slashing"],"type":"physical","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":4},"privateNotes":"","publicNotes":"<p>Carrion golems are foul-smelling and fly-swarmed amalgams of putrefied parts stitched together from many different creatures. Unlike most golems, carrion golems only rarely are given a humanoid form, instead appearing more twisted and bestial in frame. As a result, some students of golem crafting claim that the carrion golem isn't a \"true golem,\" but regardless of those claims these foul constructs certainly share other golem-like traits, including their significant immunities. What is true is that most who craft carrion golems don't do so out of true interest in the technique of golem crafting, but for the golem's ability to spread disease. The crafters of carrion golems send their mindless minions to cause immediate destruction and leave wakes of illness and death behind them.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":13},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.sbVdWfLZ2rdPh9Ec"}}}
{"_id":"scSsdEmG0jkEnyLV","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"n61gabHGuCegRfKD","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":26,"mod":0,"value":18},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"STIpeIAvCmYYma2a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"n61gabHGuCegRfKD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f788Sw5wLyNJycG1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr /><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 2d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"uses":{"max":2,"value":2},"value":"n61gabHGuCegRfKD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2SEpmpzrfI3iTOKV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"xlq29ypl6qencolcnnao":{"damage":"2d10+8","damageType":"piercing"},"5ynt40jlbpfyndu2sv3v":{"damage":"2d4","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5d1k1jwifXVc23o0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"muqsxekn2ss7fojjwpzl":{"damage":"2d8+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yl8CvIWxZx0c6fcn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"067ddys7zzd6btf8j2fu":{"damage":"2d12+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5gLIoGOoPN1ReZMD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"6h7n6tbed3gd3d3t2jqo":{"damage":"1d12+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"OqJWwPCeEzKsYH8X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vl5TAyZBV7YfjwyO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cUtNYZ935fPsgj8x","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Brine Spit","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature the brine dragon observes within 30 feet uses a concentrate action</p>\n<hr />\n<p><strong>Effect</strong> The dragon spits a glob of caustic salt water at the creature. The creature takes [[/r 3d6[acid]]] damage (@Check[type:reflex|dc:26|basic:true] save). On a failure, the concentrate action is disrupted.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AjxhxqAsiBgHNq9P","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:24]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"URm0Bj51PHUjgnXS","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a spray of acidic salt water that deals [[/r 9d6[acid]]] damage in an @Template[type:line|distance:80] (@Check[type:reflex|dc:26|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qxkuhugvyoxDpt7N","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one wing Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GpD6rwvIzYFSvtUC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3droqBhXBe1fR0cU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ymjoeWKxKgs8j9Z5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZGer8eGsnOCjH3qj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Q9AXM9p3b4apl9NG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AUp2H938souED3P7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1900000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L9beGy1ris4QfSqq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":2000000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yKoCmYm4EZR7MmAs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Brine Dragon","system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":142,"temp":0,"value":142},"immunities":[{"type":"acid"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[{"type":"fly","value":100},{"type":"swim","value":50}],"value":30}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":8},"privateNotes":"","publicNotes":"<p>Brine dragons are usually blue-green in color, with shiny scales, crests that help them glide through the water, and sweeping neck frills. They care little for either good or evil. As they are both opinionated and willing to impose their sense of order on others, many brine dragons eventually seek to rule over a meticulously crafted community. These communities are orderly and well-planned, with rigid standards of courtesy and unchanging laws set down by the dragon themself. A settlement seeded by a brine dragon can be made of members of almost any ancestry, but the most common inhabitants are humans, merfolk, tengus, or sahuagin.</p>\n<p>Depending on the dragon's personality, their community members might view their brine dragon ruler as anything from a benevolent force of order to a fearful tyrant. Regardless, the typical brine dragon has little patience for kindness or philanthropy, and the strength and health of their settlement as a whole are of greater concern than individuals' well-being. A notable exception to this dispassion rises when an outside force encroaches on their lands. In these cases, the brine dragon is quick to step in and aid in the defense of their community.</p>\n<p>Although brine dragons enjoy cultivating settlements, they rarely make their lairs within the city limits, instead preferring to dwell in sea caves or cliffside grottoes overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate and display their gathered wealth in a place where they feel safe spreading out their treasures. Brine dragon hoards often consist of a mix of offerings and taxes paid by those they rule over and strange discoveries salvaged from sunken ships.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["amphibious","dragon","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.scSsdEmG0jkEnyLV"}}}
{"_id":"t8XwrLnvMnz3Z1al","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"pqUWKgysApGeGzWo","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"mod":0,"value":12},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"jw75q6Yh45aJWTbt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"pqUWKgysApGeGzWo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Dpy1b6hLZeJBHww3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"pqUWKgysApGeGzWo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"56O2v35BcXiX1Ksi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FM3SmEW8N1FCRjqt"}},"img":"systems/pf2e/icons/spells/talking-corpse.webp","name":"Talking Corpse (At will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You grant the target corpse a semblance of life, which it uses to speak the answers to three questions posed to it. This spell calls on the physical body's latent memories rather than summoning back the deceased's spirit, so the corpse must be mostly intact for the spell to function. The more damage the corpse has taken, the more inaccurate or patchwork its answers are, and it must have a throat and mouth to speak at all. If anyone has previously cast this spell on the corpse in the last week, the spell automatically fails. The corpse can attempt a Will save to resist answering the questions using the statistics of the original creature at its time of death, with the following effects.</p>\n<hr /><strong>Critical Success</strong> The target can lie or refuse to answer your questions, and the target's spirit haunts you for 24 hours, bothering you and causing you to be unable to gain any rest for that time.\n<p><strong>Success</strong> The target can provide false information or refuse to answer your questions.</p>\n<p><strong>Failure</strong> The target must answer truthfully, but its answers can be brief, cryptic, and repetitive. It can still mislead you or attempt to stall so that the spell's duration runs out before you can ask all your questions.</p>\n<p><strong>Critical Failure</strong> As failure, but the target's answers are more direct and less repetitive, though still cryptic. It takes a -2 status penalty to Deception checks to deceive or mislead you.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"pqUWKgysApGeGzWo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"talking-corpse","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 corpse"},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0PK932hY5wJSLdUT","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i35dpZFI7jZcRoBo"}},"img":"systems/pf2e/icons/spells/illusory-disguise.webp","name":"Illusory Disguise","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusion that causes you to appear as another creature of the same body shape, and with roughly similar height (within 6 inches) and weight (within 50 pounds), as yourself. The disguise is typically good enough to hide your identity, but not to impersonate a specific individual. The spell doesn't change your voice, scent, or mannerisms. You can change the appearance of your clothing and worn items, such as making your armor look like a dress. Held items are unaffected, and any worn item you remove returns to its true appearance.</p>\n<p>Casting illusory disguise counts as setting up a disguise for the Impersonate use of Deception; it ignores any circumstance penalties you might take for disguising yourself as a dissimilar creature, it gives you a +4 status bonus to Deception checks to prevent others from seeing through your disguise, and you add your level even if you're untrained. You can Dismiss this spell.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell also disguises your voice and scent, and it gains the auditory trait.</p>\n<p><strong>Heightened (3rd)</strong> You can appear as any creature of the same size, even a specific individual. You must have seen an individual to take on their appearance. The spell also disguises your voice and scent, and it gains the auditory trait.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"pqUWKgysApGeGzWo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-disguise","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fJsYqRu8WagF6tZb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"pqUWKgysApGeGzWo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SrV6uqrpWurfpKGI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"pqUWKgysApGeGzWo"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aUo4Cxd0YTiFEabx","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["spirit-touch"]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BKpd3Xf4hwQIvXYT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"44O3eEgI5o0mZpbU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VGBhMtipbBzkkHbO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"r8zcJu9p3TzgNHoU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cHiKqfceiHjpXqNg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oPWhso0y4ezQpGaJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"chnUQOapjPm4tXAS","img":"systems/pf2e/icons/actions/Passive.webp","name":"Calming Presence","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature that begins its turn within the area must attempt a @Check[type:will|dc:18] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune to calming presence for 24 hours.</p>\n<p><strong>Success</strong> The creature's attack rolls take a -1 status penalty for 1 round.</p>\n<p><strong>Failure</strong> Any emotion effects that would affect the creature are suppressed and the creature can't use hostile actions. If the creature is subjected to hostility from any other creature, it ceases to be affected by calming presence and is temporarily immune to calming presence for 24 hours.</p>\n<p><strong>Critical Failure</strong> As failure, but hostility doesn't end the effect.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"calming-presence","traits":["aura","divine","emotion","enchantment","incapacitation"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine","emotion","enchantment","incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sabgo6OVGbFhpOOA","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Compel Condemned","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The catrina telepathically compels a creature within 30 feet to approach and allow the catrina to kiss them, in preparation for using Kiss of Death. The target must attempt a @Check[type:will|dc:22] save.</p>\n<p><strong>Success</strong> The creature is unaffected and is temporarily immune to Compel Condemned for 24 hours.</p>\n<p><strong>Failure</strong> The creature must spend each of its actions to move closer to the catrina as quickly as possible, while avoiding obvious dangers. If the compelled creature is adjacent to the catrina, it stays still and doesn't act. If the creature takes any damage, the effect ends and the creature is temporarily immune to Compel Condemned for 24 hours. This effect lasts for 1 round, but if the catrina uses this ability again on subsequent rounds, it extend the duration by 1 round for all affected creatures.</p>\n<p><strong>Critical Failure</strong> As failure, but damage does not end the effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6gE7wfS2bLW0PuDW","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Kiss of Death","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The catrina gives a long, passionate kiss to an @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] or willing creature, dealing [[/r 3d6[negative]]] damage.</p>\n<p>Any creature damaged by the same catrina's Kiss of Death for 3 consecutive rounds becomes unconscious and is @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1]{Dying 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["death","divine","manipulate","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jwZ2PMloPddIckyK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spirit Touch","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An catrina's Strikes affect incorporeal creatures with the effects of a @UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R] property rune and deal [[/r 1d6[negative]]] damage to living creatures and [[/r 1d6[positive]]] damage to undead.</p>"},"requirements":{"value":""},"rules":[],"slug":"spirit-touch","source":{"value":""},"traits":{"rarity":"common","value":["incorporeal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"8qtHAAlViAUXCPdc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"zie4H1Ei8xqTDKSd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Boneyard Lore","sort":2000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"5R2wnKqb3bSNYttT","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Hlku7zmgj22TqAwB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2200000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mrOGHXXhjigxs6Ew","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Medicine","sort":2300000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8P6MHF2cfmgzhHy8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2400000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HnKdf8noWnEj0cOS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2500000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Catrina","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":75,"temp":0,"value":75},"immunities":[{"type":"death-effects"},{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"resistances":[{"type":"negative","value":5},{"type":"poison","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Monitor","level":{"value":5},"privateNotes":"","publicNotes":"<p>Not all spirits who enter the Boneyard realize they have died. Catrinas meet these souls, helping to convince them of the finality of their fate to ease a spirit's passing. Catrinas are more likely to intervene when a mortal can't accept their death. They perform their task to keep the afterlife calm, rather than out of true compassion for a mortal's grief. Catrinas only rarely visit the Material Plane, typically to help an extremely important mortal pass on.</p>\n<p>Catrinas resemble skeletons dressed in bright flowers and colorful dresses, giving them a simultaneously festive and macabre appearance. Though most catrinas present as feminine, masculine catrinas still dress in bright colors and carry garlands of flowers.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 120 feet, Tongues","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"common","senses":{"value":"darkvision, lifesense 60 feet"},"size":{"value":"med"},"value":["monitor","psychopomp"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.t8XwrLnvMnz3Z1al"}}}
{"_id":"tCJEjNDUxyV1GzE3","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Nbea4sMv3ZuYKikA","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"mod":0,"value":21},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"55BqVP2MXMWDAZ4J","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Nbea4sMv3ZuYKikA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"g0gdzzzvux4ApSD5","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW"}},"img":"systems/pf2e/icons/spells/glyph-of-warding.webp","name":"Glyph of Warding (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You craft a trap by binding a hostile spell into a symbol. While Casting this Spell, you also Cast a Spell of a lower spell level to store in the glyph. The stored spell must take 3 actions or fewer to cast, have a hostile effect, and target one creature or have an area. You can set a password, a trigger, or both for the glyph. Any creature that moves, opens, or touches the target container or enters the target area that doesn't speak the password or that matches the trigger activates the glyph, releasing the harmful spell within.</p>\n<p>Once a spell is stored in the glyph, the glyph gains all the traits of that spell. If the stored spell targets one or more creatures, it targets the creature that set off the glyph. If it has an area, that area is centered on the creature that set off the glyph. Glyph of warding's duration ends when the glyph is triggered. The glyph counts as a magical trap, using your spell DC for both the Perception check to notice it and the Thievery check to disable it; both checks require the creature attempting them to be trained in order to succeed.</p>\n<p>You can Dismiss glyph of warding. The maximum number of glyphs of warding you can have active at a time is equal to your spellcasting ability modifier.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Nbea4sMv3ZuYKikA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glyph-of-warding","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 container or a 10-foot-by-10-foot area"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"y8TePj5x2rTRtyMK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Nbea4sMv3ZuYKikA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"9YJxKhab6P3T91Ly","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW"}},"img":"systems/pf2e/icons/spells/paralyze.webp","name":"Paralyze","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You block the target's motor impulses before they can leave its mind, threatening to freeze the target in place. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] for 1 round.</p>\n<p><strong>Critical Failure</strong> The target is Paralyzed for 4 rounds. At the end of each of its turns, it can attempt a new Will save to reduce the remaining duration by 1 round, or end it entirely on a critical success.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can target up to 10 creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"uses":{"max":2,"value":2},"value":"Nbea4sMv3ZuYKikA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paralyze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hORrBVjOQUdtm6GW","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":3,"value":"Nbea4sMv3ZuYKikA"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jjKRsrJ25ItiuiCt","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.30BBep9U4BDV0EgQ"}},"img":"systems/pf2e/icons/spells/infernal-pact.webp","name":"Infernal Pact","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service. If you succeed, the devil sends you its choice of one devil whose level is no more than double <em>infernal pact's</em> level, two devils whose levels are each at least 2 less than double the spell level, or three devils whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> The devils are sent to you and serve you for [[/r 1d4 #weeks]]{1d4 weeks}.</p>\n<p><strong>Success</strong> The devils are sent to you and serve you for [[/r 1d4 #days]]{1d4 days}.</p>\n<p><strong>Failure</strong> Your request is denied.</p>\n<p><strong>Critical Failure</strong> Not only is your request denied, but the powerful devil sends word of its displeasure to your master.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a devil)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"infernal-pact","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0DumWoVcnIDTiRBZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Nbea4sMv3ZuYKikA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nuV1GkHwu5pqVXnI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Barb","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["bloodletting"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"3d8+13","damageType":"piercing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jICQ6Y5JgzCUZXC3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Hurled Barb","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["bloodletting"]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d8+13","damageType":"piercing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"t8ToZMzymYUk47az","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"v6WETOqHL0U4nwur","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RF4DrP2dezs9NRn8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WJHihy42QBNSUonW","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nQuUyJS1AvKyFrA0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Special)","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Barb only. A hamatula gains an extra reaction at the start of each of its turns that it can use only to make an Attack of Opportunity. It can't use more than one Attack of Opportunity triggered by the same action. In addition to the normal trigger, a hamatula can make an Attack of Opportunity against a creature that touches it or an adjacent creature that attempts a melee Strike against it.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BVXX982lJiCTVido","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bloodletting","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>On a critical hit, the hamatula's barbs deal [[/r 3d6[bleed]]].</p>"},"requirements":{"value":""},"rules":[{"critical":true,"damageType":"bleed","diceNumber":3,"dieSize":"d6","key":"DamageDice","predicate":[{"or":["item:slug:barb","item:slug:hurled-barb"]}],"selector":"strike-damage"}],"slug":"bloodletting","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UuUlz5A5IwoGhe6n","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Frightful Strike","sort":1700000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The hamatula hits a creature with a barb Strike</p>\n<hr />\n<p><strong>Effect</strong> The creature struck must succeed at a @Check[type:will|dc:27] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} (or @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} on a critical failure). Regardless of the result of its saving throw, the creature is then temporarily immune to Frightful Strike for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","emotion","enchantment","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vMYnNlSJnYJepYe8","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Impaling Barb","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The hamatula makes a barb Strike, then Strides up to half its Speed without triggering reactions. If the Strike hits, the hamatula impales the target with one of its barbs and snaps the barb free as it moves away from the target. This deals an additional [[/r 2d8[piercing]]] damage to the target and pins it to an adjacent surface, rendering it @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] (Escape DC 29).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QK7BnQXUv5A7jm84","img":"systems/pf2e/icons/actions/Passive.webp","name":"Warden of Erebus","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A hamatula's <em>@UUID[Compendium.pf2e.spells-srd.o0l57UfBm9ScEUMW]</em> innate spell can contain any common spell from the Core Rulebook that meets the criteria in glyph of warding; the hamatula doesn't need to provide the spell.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"odzxgvMebv49TH5M","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZtJ6kfJ5JBKgrcLs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BRGK2ITt0AprZfw4","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2200000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"1Am8divKRxlb5dGI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2300000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ifS0Tv6Fq27cRyhF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Q7TjtWtNjAlXqhFF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2500000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hamatula","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":6},"int":{"mod":1},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":165,"temp":0,"value":165},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":24},"resistances":[{"exceptions":["silver"],"type":"physical","value":10},{"type":"poison","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":30}],"value":25},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend","level":{"value":11},"privateNotes":"","publicNotes":"<p>Hamatulas are forged in Erebus to protect infernal vaults from those foolish enough to try to rob the archdevil Mammon. In case the vicious spines protruding from their bodies and ability to teleport weren't deadly enough, they are also clever wielders of warding glyphs. They are effective conjured guardians, though they resent being pulled away from their duties in Hell. Unlike most fiends, hamatulas are formed from several souls that lack any features distinctive enough to merit another role.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":20}},"spellcasting":{"rituals":{"dc":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"med"},"value":["devil","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.tCJEjNDUxyV1GzE3"}}}
{"_id":"tIDbOvltrFsgnwgf","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ZnwcqtkzrHYsNa9W","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["briny-wound"]},"bonus":{"value":17},"damageRolls":{"0":{"damage":"2d8+9","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"2uyZOjTUnURaOWQp","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":17},"damageRolls":{"u9pdawpzqpccweuqxfv0":{"damage":"2d6+9","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Eqk7JKBf2mGkZbCf","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jXl0E4vOdMPzQ3Hi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Hsh9yw0IW6kN2n8t","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Electrified Blood","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> An adjacent creature deals piercing or slashing damage to the sea drake</p>\n<hr />\n<p><strong>Effect</strong> An arc of electricity courses through the sea drake's blood. The triggering creature takes [[/r 1d6[electricity]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hTuKXeGWvUSUobx7","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Ball Lightning Breath","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sea drake spews a ball of electricity that strikes a primary target within 100 feet, dealing [[/r 7d6[electricity]]] damage (@Check[type:reflex|dc:24|basic:true] save). The lightning then arcs to up to three secondary targets within 30 feet of the primary target, striking the closest available targets first. The secondary bolts each strike one secondary target and deal the same rolled damage value as the primary bolt (@Check[type:reflex|dc:22|basic:true] save).</p>\n<p>The sea drake can't use Ball Lightning Breath again for [[/br 1d6 #rounds]]{1d6 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","electricity","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iWYCpNJjdadjk8JX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Briny Wound","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A sea drake's saliva carries a large quantity of salt, making its bite wounds even more painful. When a creature takes damage from a sea drake's jaws Strike, the creature must attempt a @Check[type:fortitude|dc:24] save; the creature is then temporarily immune to briny wound for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<p><strong>Critical Failure</strong> The creature is Sickened 2 and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} as long as it's sickened.</p>"},"requirements":{"value":""},"rules":[],"slug":"briny-wound","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"uhW4OwaKUkyMz6W3","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Capsize","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The drake tries to capsize an adjacent aquatic vessel of its size or smaller. The drake must succeed at an Athletics check with a DC of 25 (reduced by 5 for each size smaller the vessel is than the drake) or the pilot's Sailing Lore DC, whichever is higher.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gBFFibeJFk4MB72C","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The sea drake makes one jaws Strike and two tail Strikes in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AbCU1QPQN43QSP6d","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Speed Surge","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The sea drake Strides, Flies, or Swims twice.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QkxKVhRYX9ktobSh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vDIcLSAxxtZB8LNd","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"o66NLnnBm2IvMXpc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1300000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Sea Drake","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-1},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":95,"temp":0,"value":95},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":14},"speed":{"otherSpeeds":[{"type":"fly","value":40},{"type":"swim","value":50}],"value":15}},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Dragon","level":{"value":6},"privateNotes":"","publicNotes":"<p>Long and slender, sea drakes have fins down the length of their backs and webbing between their talons, making them just as adapted for gliding through ocean waves as the skies above. More solitary than most drakes, they hunt and live alone. Although most sea drakes make their roosts high on ocean-facing cliffs, it isn't unheard of for them to dwell in underwater caves, living entirely aquatic lives.</p>\n<hr />\n<p>Distant cousins to dragons, drakes menace and terrorize settlements.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":14},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["draconic"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["amphibious","dragon","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.tIDbOvltrFsgnwgf"}}}
{"_id":"tOVGYQueeJwLtn0v","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Oevi96zftiaBjAOH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"mod":0,"value":19},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"UhmNFs8XmS6fveKv","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V"}},"img":"systems/pf2e/icons/spells/outcastss-curse.webp","name":"Outcast's Curse","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You afflict the target with a curse that makes its presence abrasive and off-putting. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> For 10 minutes, the target must roll twice and use the worse result whenever attempting a Deception, Diplomacy, Intimidation, or Performance check, and creatures they encounter have an initial attitude toward them of one step worse (for instance, @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] instead of @UUID[Compendium.pf2e.conditionitems.fuG8dgthlDWfWjIA]).</p>\n<p><strong>Failure</strong> As success, but the effect is permanent.</p>\n<p><strong>Critical Failure</strong> As failure, and creatures that the target encounters have an initial attitude toward them of two steps worse.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"outcasts-curse","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["curse","mental","misfortune"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pwfYZPOHWPCR4mJA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aV7tH63nZZOcXqzb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SwUiVavHKMWG7t5K"}},"img":"systems/pf2e/icons/spells/tongues.webp","name":"Tongues (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can understand all words regardless of language and also speak the languages of other creatures. When in a mixed group of creatures, each time the target speaks, it can choose a creature and speak in a language that creature understands, even if the target doesn't know what language that is.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> The duration is 8 hours.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"tongues","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nihlPTy2AUBLiZ0e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zmUoePqyRZMYnxWh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fI20AVwOzJMHXRdo"}},"img":"systems/pf2e/icons/spells/levitate.webp","name":"Levitate","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You defy gravity and levitate the target 5 feet off the ground. For the duration of the spell, you can move the target up or down 10 feet with a single action, which has the concentrate trait. A creature floating in the air from levitate takes a -2 circumstance penalty to attack rolls. A floating creature can spend an Interact action to stabilize itself and negate this penalty for the remainder of its turn. If the target is adjacent to a fixed object or terrain of suitable stability, it can move across the surface by climbing (if the surface is vertical, like a wall) or crawling (if the surface is horizontal, such as a ceiling). The GM determines which surfaces can be climbed or crawled across.</p>\n<p>@UUID[Compendium.pf2e.spell-effects.JqrTrvwV7pYStMXz]</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"levitate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object or willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"sWtdWgTNEA7VSiQ3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1NOpA1MC7Kdu1RKF","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC"}},"img":"systems/pf2e/icons/spells/mind-reading.webp","name":"Mind Reading","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>With a cursory mental touch, you attempt to read the target's mind. It must attempt a Will save. The target then becomes temporarily immune to your mind reading for 1 hour.</p>\n<hr /><strong>Critical Success</strong> The target perceives vague surface thoughts from you when you Cast the Spell.\n<p><strong>Success</strong> You find out whether the target's Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Failure</strong> You perceive vague surface thoughts from the target when you Cast the Spell, and you find out whether its Intelligence modifier is higher than, equal to, or lower than yours.</p>\n<p><strong>Critical Failure</strong> As failure, and for the duration of the spell, you can Sustain the Spell to detect the target's surface thoughts again. The target doesn't receive any additional saves.</p>"},"duration":{"value":"1 round or sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":3,"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-reading","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["detection","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TfoVFyxIvY0uSWIe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.j8vIoIEWElvpwkcI"}},"img":"systems/pf2e/icons/spells/mirror-image.webp","name":"Mirror Image","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Three illusory images of you swirl about your space, potentially causing those who attack you to hit one of the images instead of you. Any attack that would hit you has a random chance of hitting one of your images instead of you. If all three images remain, there is a 1 in 4 chance of hitting you (1 on 1d4). With two images remaining, there is a 1 in 3 chance of hitting you (1-2 on 1d6). With only one image, the chances are 1 in 2 (1-3 on 1d6).</p>\n<p>Once an image is hit, it is destroyed. If an attack roll fails to hit your AC but doesn't critically fail, it destroys an image but has no additional effect (even if the attack would normally have an effect on a failure). If an attack roll is a critical success and would hit one of the images, one of the images is destroyed and the attack roll becomes a success against you. Once all the images are destroyed, the spell ends.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mirror-image","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iRUsDsthfs8dbjho","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.mAMEt4FFbdqoRnkN"}},"img":"systems/pf2e/icons/spells/chill-touch.webp","name":"Chill Touch","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"negative"},"value":"1d4"}}},"description":{"value":"<p>Siphoning negative energy into yourself, your hand radiates a pale darkness. Your touch weakens the living and disorients undead, possibly even causing them to flee. The effect depends on whether the target is living or undead.</p>\n<ul>\n<li><strong>Living Creature</strong> The spell deals negative damage equal to 1d4 plus your spellcasting modifier. The target attempts a basic Fortitude save, but is also @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round on a critical failure.</li>\n<li><strong>Undead Creature</strong> The target is @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] for 1 round on a failed Fortitude save. On a critical failure, the target is also @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round unless it succeeds at a Will save.</li>\n</ul>\n<hr />\n<p><strong>Heightened (+1)</strong> The negative damage to living creatures increases by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chill-touch","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living or undead creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ngnDEklmNIpdoIWS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1100000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0FXvx3BSVJXplwT2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PqxmKuBUYQIh8XjB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uIAsDwihFkXQYvWY","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":4,"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xzZ10Rezr9qnYyCl","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Oevi96zftiaBjAOH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0mexpNYfz6rpTLXa","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.TDrO7Xdyn7juFy3c"}},"img":"systems/pf2e/icons/equipment/weapons/kukri.webp","name":"Kukri","sort":1600000,"system":{"MAP":{"value":""},"baseItem":"kukri","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"slashing","dice":1,"die":"d6"},"description":{"value":"<p>The blade of this foot‑long knife curves inward and lacks a cross guard at the hilt.</p>"},"equipped":{"carryType":"held","handsHeld":1,"invested":null},"equippedBulk":{"value":""},"group":"knife","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":1},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":6}},"propertyRune1":{"value":null},"propertyRune2":{"value":null},"propertyRune3":{"value":null},"propertyRune4":{"value":null},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"kukri","source":{"value":"Pathfinder Core Rulebook"},"splashDamage":{"value":null},"stackGroup":null,"strikingRune":{"value":"striking"},"traits":{"rarity":"uncommon","value":["agile","finesse","trip"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"2wByf3NmPbP0YRzy","img":"systems/pf2e/icons/equipment/treasure/gems/moderate-precious-stones/ruby.webp","name":"Leng 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Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"M7sZToYvFNrig8TH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hr8UQcvJzWfTNGoH","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Fast Healing","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A denizen of Leng maintains a connection to Leng at all times, and when away from Leng, they have fast healing 5. They lose this ability on Leng or in areas where planar connections do not function. If killed, their body dissolves into nothingness in [[/br 1d4 #Dissolve Body]]{1d4 rounds}, leaving behind their equipment. A slain denizen reforms in Leng; they can be permanently killed only when their planar fast healing doesn't function.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","predicate":["planar-fast-healing"],"value":5},{"domain":"all","key":"RollOption","option":"planar-fast-healing","toggleable":true,"value":true}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2dHPDZu3BYN1GauB","img":"systems/pf2e/icons/actions/Passive.webp","name":"No Breath","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Denizens of Leng don't need to breathe.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MJktJ33e2ejK5I1o","img":"systems/pf2e/icons/actions/Passive.webp","name":"Debilitating Bite","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature that takes damage from a denizen's bite must succeed at a @Check[type:fortitude|dc:27] save or become @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1}. Each time a target fails an additional save against this ability, the condition value increases by 1 (to a maximum of Clumsy 4). This condition value decreases by 1 every 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":"debilitating-bite","source":{"value":""},"traits":{"rarity":"common","value":["curse","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"C91ggah5Ye65LrMH","img":"systems/pf2e/icons/actions/Passive.webp","name":"Leng Ruby","sort":2500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Many denizens of Leng carry strange rubies mined from quarries in Leng. As long as a creature holds a Leng ruby that it willingly accepted as a gift or payment from a denizen of Leng, any denizen of Leng can target that creature with <em>@UUID[Compendium.pf2e.spells-srd.KSAEhNfZyXMO7Z7V]</em>, <em>@UUID[Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD]</em>, or <em>@UUID[Compendium.pf2e.spells-srd.KHnhPHL4x1AQHfbC]</em> at a range of 1 mile, and the bearer uses an outcome one degree of success worse than the result of its saving throw against <em>Outcast's Curse</em>.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aSKLp73Uigj9P64e","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"BMpgqI5XsyuovbLX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"j2L7RAMu3VCR623q","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2800000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"fPCSiCfZgtdaZ7XN","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"LUdvij5KTX4oc3yH","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Sailing Lore","sort":3000000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oBvyfVRkGq69310g","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VXmFUM63fGh50aRO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":3200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Denizen of Leng","system":{"abilities":{"cha":{"mod":5},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":6},"str":{"mod":3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"planar fast healing 5","max":100,"temp":0,"value":100},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"type":"critical-hits","value":10}],"speed":{"otherSpeeds":[],"value":30}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration, Dream","level":{"value":8},"privateNotes":"","publicNotes":"<p>Slavers and raiders from the cold, windswept dimension of Leng, these malevolent humanoids range across reality in ominous black ships capable of sailing beyond the borders of dimensions and planes. Although most denizens of Leng seek slaves and plunder like any pirate, others operate as self-styled ambassadors and merchants, sowing discord with far-ranging plots. While the inscrutable denizens dress themselves in flowing robes, veils, and broad turbans to appear human, their aberrant physiology, when glimpsed, is evident from their crown of stubby horns and tentacled jaws to their furry, goat-like legs.</p>\n<p>Above the fierce captains who command the infamous black ships are an even higher caste of denizens of Leng. These cultists and musicians serve as high priests, laboring to appease the frightening gods who look down upon the Nightmare Realm with cold malice.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Tongues","selected":[],"value":["aklo"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["aberration","dream"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.tOVGYQueeJwLtn0v"}}}
{"_id":"tZkiE8hnN5e9KIzi","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"SITpZWO5sj03l95G","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":15},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"PzLTY3gnc31w8TgP","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE"}},"img":"systems/pf2e/icons/spells/clairvoyance.webp","name":"Clairvoyance","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating eye at a location within range (even if it's outside your line of sight or line of effect). The eye can't move, but you can see in all directions from that point as if using your normal visual senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"SITpZWO5sj03l95G"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairvoyance","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FIRbAh3UyXC4Fgph","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pkcOby5prOausy1k"}},"img":"systems/pf2e/icons/spells/read-omens.webp","name":"Read Omens","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You peek into the future. Choose a particular goal, event, or activity that will occur within 1 week. You learn a cryptic clue or piece of advice that could help with the chosen event, often in the form of a rhyme or omen.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"SITpZWO5sj03l95G"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-omens","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"GKCpsf26DHbBP7mk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"SITpZWO5sj03l95G"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"51KOLvmqLumG69uG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.HXhWYJviWalN5tQ2"}},"img":"systems/pf2e/icons/spells/clairaudience.webp","name":"Clairaudience","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] floating ear at a location within range (even if it's outside your line of sight or line of effect). It can't move, but you can hear through the ear as if using your normal auditory senses.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"SITpZWO5sj03l95G"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"clairaudience","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"q9HSghWmxd24WDoa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gPvtmKMRpg9I9D7H"}},"img":"systems/pf2e/icons/spells/earthbind.webp","name":"Earthbind","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Using the weight of earth, you hamper a target's flight, with effects based on its Fortitude save. If the creature reaches the ground safely, it doesn't take falling damage.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target falls safely up to 120 feet.</p>\n<p><strong>Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 round.</p>\n<p><strong>Critical Failure</strong> The target falls safely up to 120 feet. If it hits the ground, it can't Fly, levitate, or otherwise leave the ground for 1 minute.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"SITpZWO5sj03l95G"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthbind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 flying creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uRbNro9mLAqvYrrE","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.41TZEjhO6D1nWw2X"}},"img":"systems/pf2e/icons/spells/augury.webp","name":"Augury","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You gain a vague glimpse of the future. During the casting of this spell, ask about the results of a particular course of action. The spell can predict results up to 30 minutes into the future and reveals the GM's best guess among the following outcomes:</p>\n<ul>\n<li><strong>Weal</strong> The results will be good.</li>\n<li><strong>Woe</strong> The results will be bad.</li>\n<li><strong>Weal</strong> and Woe The results will be a mix of good and bad.</li>\n<li><strong>Nothing</strong> There won't be particularly good or bad results.</li>\n</ul>\n<p>The GM rolls a secret @Check[type:flat|dc:6|traits:secret]. On a failure, the result is always \"nothing.\" This makes it impossible to tell whether a \"nothing\" result is accurate. If anyone asks about the same topic as the first casting of augury during an additional casting, the GM uses the secret roll result from the first casting. If circumstances change, though, it's possible to get a different result.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"SITpZWO5sj03l95G"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"augury","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"10 minutes"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["prediction"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"22i7T9AvltpAyPj3","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.FzAtX8yXBjTaisJK"}},"img":"systems/pf2e/icons/spells/undetectable-alignment.webp","name":"Undetectable Alignment","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shroud a creature in wards that hide its alignment. The target appears to be neutral to all effects that would detect its alignment.</p>"},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"SITpZWO5sj03l95G"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"undetectable-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"1 minute"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ba20g1oqqEUqrauO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tXa5vOu5giBNCjdR"}},"img":"systems/pf2e/icons/spells/know-direction.webp","name":"Know Direction","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>In your mind's eye, you see a path northward. You immediately know which direction is north (if it exists at your current location).</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You can instead know the direction to a familiar location, such as a previous home or a favorite tavern.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SITpZWO5sj03l95G"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"know-direction","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"KYBiHpTK4gEf1wzZ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA"}},"img":"systems/pf2e/icons/spells/read-aura.webp","name":"Read Aura","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You focus on the target object, opening your mind to perceive magical auras. When the casting is complete, you know whether that item is magical, and if it is, you learn the school of magic.</p>\n<p>If the object is illusory, you detect this only if the effect's level is lower than the level of your read aura spell.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to 10 objects.</p>\n<p><strong>Heightened (6th)</strong> You can target any number of objects.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"SITpZWO5sj03l95G"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"read-aura","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 object"},"time":{"value":"1 Minute"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5ImSwYK5kXJKpZbH","img":"systems/pf2e/icons/equipment/treasure/gems/moderate-precious-stones/emerald.webp","name":"Gemstone","sort":1100000,"system":{"baseItem":null,"containerId":null,"description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":25}},"quantity":1,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":""},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"treasure"},{"_id":"IWSVjUBcLTretOIM","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["stone-curse"]},"bonus":{"value":17},"damageRolls":{"r7saozl4ezhpg4iu4lkx":{"damage":"2d6+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"fiKhFiynAYN8X5if","img":"systems/pf2e/icons/actions/Passive.webp","name":"Gemsight","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>As long as the stygira holds a gemstone, they can see through the gem with @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6] and the effects of <em>@UUID[Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki]</em>. The stygira is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] when they are not holding a gem in a hand.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LqnyBEmxdZr7oIfJ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Light Sickness","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A stygira in an area of bright light is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gYBpkJDYJYKODQRK","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gem Gaze","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The stygira holds aloft a gem and gazes into the mind of a creature within 30 feet, infusing the creature's thoughts with visions of the creature's own dead body slowly petrifying.</p>\n<p>The creature must succeed at a @Check[type:will|dc:25] save or become @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["emotion","fear","mental","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pSl7SmKRkTYkQI1N","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stone Curse","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Wounds dealt by the stygira's claws leave the flesh bleached of color and turn the blood that runs from them dark gray. Each time a creature is damaged by the stygira's claw Strike, it must succeed at a @Check[type:fortitude|dc:25] save or become permanently @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (slowed 2 on a critical failure) as its flesh stiffens like stone. If a creature is reduced to 0 Hit Points from the stygira's claw Strike and fails the saving throw against stone curse, it is @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg]. A creature that spends 8 hours in direct sunlight can attempt a new saving throw to remove the effects of stone curse, even if it has been petrified.</p>"},"requirements":{"value":""},"rules":[],"slug":"stone-curse","source":{"value":""},"traits":{"rarity":"common","value":["curse","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CEv0u8JMNWSzeLUE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wzFzcYS2Zv7zST70","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SEbaazZFQvxYSyns","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Gem Lore","sort":1900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"NwVYHHOLnl0R6yBY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dXcLSGRA8yc7J27x","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2100000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Stygira","system":{"abilities":{"cha":{"mod":2},"con":{"mod":5},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":4},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":26},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":80,"temp":0,"value":80},"immunities":[{"type":"paralyzed"},{"type":"petrified"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":17},"resistances":[{"exceptions":["adamantine"],"type":"physical","value":10}],"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fey","level":{"value":7},"privateNotes":"","publicNotes":"<p>Withered hermits wrapped in tattered rags, these scarred, eyeless creatures command strange secrets of the earth and interpret the fateful energies of the subterranean depths. In some regions, stygiras are worshipped as seers or even gods, although they lack the ability to grant spells to clerics and are often not aware of their worshippers at all. In other areas, they have strange ties to the ancient empires of the cyclopes, often dwelling in the oversized ruins those creatures left behind long ago. To many stygiras, gemstones harvested from ancient cyclopean mosaics have even greater magical properties than other crystals.</p>\n<p>Although technically blind, stygiras do have vestigial eyes hidden beneath the stony, scarred flesh of their faces. Capable of sensing bright lights even through their scars, stygiras are sickened and distracted by these flashing glimpses, so they keep to their caves during the day and wander into the world above only after nightfall. Far from benevolent, they seek out unwary travelers or explorers to capture and reduce them down to the base chemicals and supernatural humors the stygiras require to infuse gemstones with the capacity to give them sight and magical power.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","cyclops","jotun","terran"]},"rarity":"uncommon","senses":{"value":"gemsight"},"size":{"value":"med"},"value":["earth","fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.tZkiE8hnN5e9KIzi"}}}
{"_id":"tdCyjq57rgfPezjT","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"EungEyymZcbKAl61","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":18,"mod":0,"value":8},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"wJAzn02M6Mv8HeZj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.fI20AVwOzJMHXRdo"}},"img":"systems/pf2e/icons/spells/levitate.webp","name":"Levitate (At will) (Self only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You defy gravity and levitate the target 5 feet off the ground. For the duration of the spell, you can move the target up or down 10 feet with a single action, which has the concentrate trait. A creature floating in the air from levitate takes a -2 circumstance penalty to attack rolls. A floating creature can spend an Interact action to stabilize itself and negate this penalty for the remainder of its turn. If the target is adjacent to a fixed object or terrain of suitable stability, it can move across the surface by climbing (if the surface is vertical, like a wall) or crawling (if the surface is horizontal, such as a ceiling). The GM determines which surfaces can be climbed or crawled across.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":"EungEyymZcbKAl61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"levitate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"Self only"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6gW1hm9JXR5wT2TK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"EungEyymZcbKAl61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1Hex7UaPya8easf7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q7QQ91vQtyi1Ux36"}},"img":"systems/pf2e/icons/spells/jump.webp","name":"Jump (At will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your legs surge with strength, ready to leap high and far. You jump 30 feet in any direction without touching the ground. You must land on a space of solid ground within 30 feet of you, or else you fall after using your next action.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The range becomes touch, the target changes to one touched creature, and the duration becomes 1 minute, allowing the target to jump as described whenever it takes the Leap action.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"EungEyymZcbKAl61"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"jump","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["move"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kIvuH6nOKhB0zVQI","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":5},"damageRolls":{"cqsx6yvhmp9vif61926k":{"damage":"1d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"aRTvrHip6K9YL4qq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"43BphUu4vcCAeieN","img":"systems/pf2e/icons/actions/Passive.webp","name":"Carbuncle Empathy","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The carbuncle can @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA]{Telepathically} send mild feelings and sensations to nearby creatures. It can't use this ability to communicate in language or hinder a target, but it might convey a feeling of dread or the scent of food cooking nearby.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gYXpVKd4NC2QDwe3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nnl33KWF4lCqql97","img":"systems/pf2e/icons/actions/Passive.webp","name":"Easy to Influence","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Any mental spell can affect a carbuncle, regardless of creature type limitations. Against a <em>@UUID[Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H]</em> spell, a carbuncle always gets an outcome one degree of success worse than it rolled on its saving throw.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ysLsaBnQ2SlAerXO","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Fatal Faker","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The carbuncle takes damage</p>\n<hr />\n<p><strong>Effect</strong> The carbuncle feigns death by teleporting away and leaving a replica of its corpse behind, creating a colorful flash of light and a croaking sound. The real carbuncle transports to a clear space within 30 feet that it can see, and a hollow shell remains behind. The fake body appears solid until it is touched, at which point it crumbles to dust.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","conjuration","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XaaNqqz2ZFyt0c4o","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Specious Suggestion","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The carbuncle concentrates on a creature it can see and tries to manipulate that creature. The target must attempt a @Check[type:will|dc:18] save. The target then becomes temporarily immune for 24 hours.</p>\n<hr />\n<p><strong>Critical Success</strong> The attempt backfires and bolsters the target's mind instead, granting it a +1 status bonus to Will saving throws for 1 hour.</p>\n<p><strong>Success</strong> The target briefly experiences an unusual but harmless sensation like an unexpected flavor or scent, an urge to eat something strange, or an amusing half-forgotten memory.</p>\n<p><strong>Failure</strong> The target is compelled to spend all of its actions on its next turn performing harmless, pointless, and usually embarrassing actions.</p>\n<p><strong>Critical Failure</strong> As failure, but the compulsion persists for 1 minute. The target can attempt a new save at the end of its turn each round to end the effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","incapacitation","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NEQLZhd63z6qQPXJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":3},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"In Grass or Undergrowth","predicate":[{"or":["terrain:grass","terrain:undergrowth"]}],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+7 in grass or undergrowth","options":"terrain:grass,terrain:undergrowth"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"28h5iIfNfzTkMILw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Carbuncle","system":{"abilities":{"cha":{"mod":0},"con":{"mod":3},"dex":{"mod":0},"int":{"mod":-2},"str":{"mod":-3},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":16},"allSaves":{"value":""},"hp":{"details":"","max":20,"temp":0,"value":20},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":15}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast","level":{"value":1},"privateNotes":"","publicNotes":"<p>Never have legend and misinformation met upon a more inauspicious brow than that of the lowly carbuncle. At first glance, carbuncles appear to be little more than ungainly reptiles. What sets them apart is their strange magical abilities and the gemstone-like horn protruding from between their goggling eyes. Although rumors suggest various uses for carbuncle horns, ranging from miracle cure-alls to potent magical components, the truth is much more mundane: a carbuncle's horn is merely a highly reflective growth, not unlike a fingernail.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":3},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Carbuncle Empathy 30 feet","selected":[],"value":[]},"rarity":"rare","senses":{"value":"darkvision"},"size":{"value":"tiny"},"value":["beast"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.tdCyjq57rgfPezjT"}}}
{"_id":"tieZOKf2qX7GsL9H","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fRtY0qdhDDIRBRWj","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+7","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","versatile-p"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"xRPyNMWHvevzaNHI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1LmOy2NMwi2RqSKT","img":"systems/pf2e/icons/actions/Passive.webp","name":"Golem Antimagic","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>harmed by fire ([[/r 4d6]], [[/r 1d10]] from areas or persistent damage); healed by cold (area [[/r 1d6]] HP); slowed by water</p>\n<hr />\n<p>A golem is immune to spells and magical abilities other than its own, but each type of golem is affected by a few types of magic in special ways. If an entry lists multiple types (such as “cold and water”), either type of spell can affect the golem.</p>\n<p><strong>Harmed By</strong> Any magic of this type that targets the golem causes it to take the listed amount of damage (this damage has no type) instead of the usual effect. If the golem starts its turn in an area of magic of this type or is affected by a persistent effect of the appropriate type, it takes the damage listed in the parenthetical.</p>\n<p><strong>Healed By</strong> Any magic of this type that targets the golem makes the golem lose the slowed condition and gain HP equal to half the damage the spell would have dealt. If the golem starts its turn in an area of this type of magic, it gains the HP listed in the parenthetical.</p>\n<p><strong>Slowed By</strong> Any magic of this type that targets the golem causes it to be @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for [[/br 2d6 #rounds]]{2d6 rounds} instead of the usual effect. If the golem starts its turn in an area of this type of magic, it's @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for that round.</p>\n<p><strong>Vulnerable To</strong> Each golem is vulnerable to one or more specific spells, with the effects described in its stat block.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2svyNegNoV205Fbp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Icy Demise","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When an ice golem is destroyed, its body explodes in a blast of frigid air and razor-sharp ice, dealing [[/r 2d6[slashing]]] damage and [[/r 2d6[cold]]] damage to creatures in a @Template[type:emanation|distance:20], with a @Check[type:reflex|dc:19|basic:true] save.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","cold","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CUl4eRbkbnzMJ2kZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Vulnerable to Endure Elements","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An ice golem can be targeted with <em>@UUID[Compendium.pf2e.spells-srd.5esP2GVzvxWsMgaX]</em> even if it's not willing. If it is targeted, for 1 round it can't use Breath Weapon or benefit from creeping cold, and its fist attack doesn't deal cold damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"W3rITonxbyLEARlP","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The ice golem exhales a blast of freezing mist that deals [[/r 6d6[cold]]] damage in a @Template[type:cone|distance:30] (@Check[type:reflex|dc:22|basic:true] save).</p>\n<p>It can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","cold","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dj9YzVTLAtPASMHB","img":"systems/pf2e/icons/actions/Passive.webp","name":"Creeping Cold","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the ice golem gets a critical hit with a fist Strike, the target also takes [[/r 2d6[persistent,cold]]] damage and is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","cold","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yF1jNeudBFweJ2pZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ice Golem","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":0},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":""},"hp":{"details":"","max":80,"temp":0,"value":80},"immunities":[{"type":"cold"},{"type":"electricity"},{"type":"magic"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"exceptions":["adamantine","bludgeoning"],"type":"physical","value":5}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":5},"privateNotes":"","publicNotes":"<p>Ice golems are either carved from massive blocks of ice, or pieced together from individual components that are then fused together through heat and refreezing. In most cases, the resulting shape is little more than a crude approximation of a humanoid form, but given the right talent, an ice golem could be an exquisitely carved statue of a mythical creature, famous persona, or even a deity.</p>\n<p>While ice golems most frequently serve as guardians in freezing climates, the magic that holds an ice golem together keeps it from melting in warmer temperatures. This, combined with the fact that ice golems lie on the lower end of the scale as far as cost and difficulty to create, gives these constructs unusual features that puts them in great demand. The rich and powerful in hot, arid regions often commission ice golems not only as guardians for their estates and vaults, but for comfort-the presence of an ice golem standing quietly sentinel in the corner of a room can help to keep the chamber at a comfortable temperature. The truly decadent use ice golems as servants to keep drinks cold.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["cold","construct","golem","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.tieZOKf2qX7GsL9H"}}}
{"_id":"tu31BdhnxNknt7kK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LfTrwLmDBA7f2MCm","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"mod":0,"value":27},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"nzHApOLkuTxQ7ZED","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.b5sGjGlBf58f8jn0"}},"img":"systems/pf2e/icons/spells/air-walk.webp","name":"Air Walk (Constant)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target can walk on air as if it were solid ground. It can ascend and descend in this way at a maximum of a 45-degree angle.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"air-walk","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"gVUXS1mzXzT9lt5e","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.TDNlDWbYb58Y55Da"}},"img":"systems/pf2e/icons/spells/chain-lightning.webp","name":"Chain Lightning","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"electricity"},"value":"10d12"}}},"description":{"value":"<p>You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on. You can end the chain at any point. You can't target the same creature more than once, and you must have line of effect to all targets. Roll the damage only once, and apply it to each target (halving or doubling as appropriate for its saving throw outcome). The chain ends if any one of the targets critically succeeds at its save.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d12.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d12"},"interval":1,"type":"interval"},"level":{"value":8},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"chain-lightning","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature, plus any number of additional creatures"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["electricity"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Kv81ozARmIjV3d3A","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Ubkz0SZWmHVHXp8r","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand. Shaking Ground The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks. Fissures Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require @Check[type:athletics|dc:15|traits:action:climb] to Climb. Collapse Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uBJYf08dJnWbAhyX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":8},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zbxpsTWp1bMx6BeR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pvveFNOUcMcXojfQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Lo2xgLLoFvLxoZTX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7Iela4GgVeO3LfAo"}},"img":"systems/pf2e/icons/spells/wall-of-force.webp","name":"Wall of Force","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You form an @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] wall of pure magical force up to 50 feet long and up to 20 feet high. The wall has no discernible thickness. You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. The wall has AC 10, Hardness 30, and 60 Hit Points, and it's immune to critical hits and precision damage. The wall blocks physical effects from passing through it, and because it's made of force, it blocks incorporeal and ethereal creatures as well. Teleportation effects can pass through the barrier, as can visual effects (since the wall is invisible). Wall of force is immune to counteracting effects of its level or lower, but the wall is automatically destroyed by a disintegrate spell of any level or by contact with a rod of cancellation or sphere of annihilation.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of the wall increases by 20.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-force","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0jPeZLe3QiEtmbnm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf"}},"img":"systems/pf2e/icons/spells/command.webp","name":"Command","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shout a command that's hard to ignore. You can command the target to approach you, run away (as if it had the @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] condition), release what it's holding, drop @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60], or stand in place. It can't Delay or take any reactions until it has obeyed your command. The effects depend on the target's Will save.</p>\n<hr /><strong>Success</strong> The creature is unaffected.\n<p><strong>Failure</strong> For the first action on its next turn, the creature must use a single action to do as you command.</p>\n<p><strong>Critical Failure</strong> The target must use all its actions on its next turn to obey your command.</p>\n<hr /><strong>Heightened (5th)</strong> You can target up to 10 creatures."},"duration":{"value":"until the end of the target's next turn"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"command","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"1FsVsoaDe4E8WPiw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ARiXN5DX2BVzOvCn","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hhpowY4LTX66tVxi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E"}},"img":"systems/pf2e/icons/spells/geas.webp","name":"Geas","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act. A <em>geas</em> to perform an act is usually conditional, such as, \"Always offer hospitality to strangers seeking a place to stay.\" An unconditional <em>geas</em> to perform a certain act doesn't require the target to perform that act exclusively, though it must prioritize the task above all leisurely pursuits. The most common <em>geas</em> to refrain from carrying out an act is a specification to avoid violating a contract. In those cases, the secondary caster usually takes charge of making sure the wording of the contract is attuned correctly with the ritual's magic. Because the target is willing, <em>geas</em> can have a duration that lasts for as long as the target agrees to. If the target is unable to fulfill the <em>geas</em>, it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and the sickened condition increases by 1 for each consecutive day it is prevented from following the <em>geas</em>, to a maximum of sickened 4. The sickened condition ends immediately when it follows the <em>geas</em> again; it can't remove the sickened condition in any other way. Only powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell can remove the effects of <em>geas</em> from a willing target.</p>\n<hr />\n<p><strong>Critical Success</strong> The <em>geas</em> succeeds, and the target receives a +1 status bonus to skill checks that directly uphold the <em>geas</em> (at the GM's discretion).</p>\n<p><strong>Success</strong> The <em>geas</em> succeeds.</p>\n<p><strong>Failure</strong> The <em>geas</em> fails.</p>\n<p><strong>Critical Failure</strong> The <em>geas</em> fails, and you are instead affected by the <em>geas</em> you were attempting to place on the target. You are considered an unwilling target, so the <em>geas</em> can be counteracted with a <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> spell.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can use <em>geas</em> on an unwilling creature; it can attempt a Will save to negate the effect. If the target fails this Will save, the <em>geas</em> lasts up to 1 week. A <em>remove curse</em> spell can counteract a <em>geas</em> on an unwilling creature, in addition to powerful magic such as a <em>wish</em> spell. A clever unwilling creature can subvert the <em>geas</em> by contriving situations that prevent it from complying, but in that case it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] (as described above).</p>\n<p><strong>Heightened (7th)</strong> As 5th level, but the <em>geas</em> lasts for up to 1 year on an unwilling creature.</p>\n<p><strong>Heightened (9th)</strong> As 5th level, but the <em>geas</em> lasts for a duration you choose (even unlimited) on an unwilling creature.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Society or Legal Lore"},"slug":"geas","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the geas ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental","curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yZ0ADPkNF4CKlLcq","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wdA52JJnsuQWeyqz"}},"img":"systems/pf2e/icons/spells/harm.webp","name":"Harm","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"value":"negative"},"value":"1d8"}}},"description":{"value":"<p>You channel negative energy to harm the living or heal the undead. If the target is a living creature, you deal 1d8 negative damage to it, and it gets a basic Fortitude save. If the target is a willing undead creature, you restore that amount of Hit Points. The number of actions you spend when Casting this Spell determines its targets, range, area, and other parameters.</p>\n<p><span class=\"pf2-icon\">1</span> <strong>(somatic)</strong> The spell has a range of touch.</p>\n<p><span class=\"pf2-icon\">2</span> <strong>(verbal, somatic)</strong> The spell has a range of 30 feet. If you're healing an undead creature, increase the Hit Points restored by 8.</p>\n<p><span class=\"pf2-icon\">3</span> <strong>(material, verbal, somatic)</strong> You disperse negative energy in a 30-foot emanation. This targets all living and undead creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The amount of healing or damage increases by 1d8, and the extra healing for the 2-action version increases by 8.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":8,"value":"LfTrwLmDBA7f2MCm"},"materials":{"value":""},"overlays":{"4gyp3qlsv5ywdyjq":{"_id":"4gyp3qlsv5ywdyjq","name":"Harm (vs. Undead)","overlayType":"override","sort":3,"system":{"components":{"somatic":true,"verbal":true},"damage":{"value":{"0":{"value":"1d8+8"}}},"heightening":{"damage":{"0":"1d8+8"}},"range":{"value":"30 feet"},"save":{"basic":"","value":""},"spellType":{"value":"heal"},"target":{"value":"1 willing undead creature"},"time":{"value":"2"}}},"pq7cxntbz4s8g5ik":{"_id":"pq7cxntbz4s8g5ik","overlayType":"override","sort":1,"system":{"components":{"somatic":true},"range":{"value":"touch"},"time":{"value":"1"}}},"rvhoa43rqqqp8izn":{"_id":"rvhoa43rqqqp8izn","overlayType":"override","sort":4,"system":{"area":{"type":"emanation","value":30},"components":{"material":true,"somatic":true,"verbal":true},"range":{"value":""},"target":{"value":"all living and undead creatures"},"time":{"value":"3"}}},"z04svm1cvfcxtplb":{"_id":"z04svm1cvfcxtplb","name":"Harm (vs. Living)","overlayType":"override","sort":2,"system":{"components":{"somatic":true,"verbal":true},"range":{"value":"30 feet"},"target":{"value":"1 living creature"},"time":{"value":"2"}}}},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"varies"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"harm","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 living creature or 1 willing undead creature"},"time":{"value":"1 to 3"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":["negative"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dG6wdlMkywKsurgA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":1500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["fists-of-thunder-and-lightning"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d8+11","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"lawful"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["lawful","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"BkmdLBAIea36UOWC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0MEzU0e7MJtwV7WA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Truespeech","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A marut can speak with and understand any creature with a language.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"y5Va61hQuxXJ9dhb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jGhebYMT6hWNMixj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kakyXBG5WA8c6Zfd"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Constant Spells","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ConstantSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"constant-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MtM4AVZZ5pbVijPC","img":"systems/pf2e/icons/actions/Passive.webp","name":"+2 Status to All Saves vs. Magic","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Zttbe7aDN1s4zibB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 15 (Deactivated by Chaotic)","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["chaotic"],"key":"FastHealing","type":"regeneration","value":15}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jgUPBrXeWbjnI6f1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":2200000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ezme3D83xTKiLkhR","img":"systems/pf2e/icons/actions/Passive.webp","name":"Final End","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The marut is anathema to beings that unnaturally extend their existence, including undead. Its fists bypass such creatures' resistances to damage and apply the creatures' highest weakness to damage. If a marut kills a creature that rejuvenates, like a lich or ghost, it always knows that the creature isn't fully defeated.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JK7loVXQ7UJJt3F9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fists of Thunder and Lightning","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Each time the marut makes a fist Strike, it chooses either lightning or thunder.</p>\n<ul>\n<li>If it chooses lightning, the attack deals an additional [[/r 2d12[electricity]]] damage and the target must succeed at a @Check[type:fortitude|dc:33] save or be @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 minute.</li>\n<li>If it chooses thunder, the attack deals an additional [[/r 3d8[sonic]]] damage and the target must succeed at a @Check[type:fortitude|dc:36] save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 minute.</li>\n</ul>"},"requirements":{"value":""},"rules":[{"domain":"damage-roll","key":"RollOption","label":"Fists of Thunder","option":"thunder-fists","toggleable":true},{"domain":"damage-roll","key":"RollOption","label":"Fists of Lightning","option":"lightning-fists","toggleable":true},{"damageType":"electricity","diceNumber":2,"dieSize":"d12","key":"DamageDice","label":"Fists of Lightning","predicate":["lightning-fists"],"selector":"strike-damage"},{"damageType":"sonic","diceNumber":3,"dieSize":"d8","key":"DamageDice","label":"Fists of Thunder","predicate":["thunder-fists"],"selector":"strike-damage"}],"slug":"fists-of-thunder-and-lightning","source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation","incapacitation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"X7JjawVNZAu6WQ8N","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":31},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"khAWacLm5F3BV7QU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Axis Lore","sort":2600000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qapXcJGx2a2sNZk2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2700000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Qgpw5UvdNAY72B6l","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ilkcp03AbX8eZkuh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2900000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Bhd790Z24SZ2Vxlw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Marut","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":"+2 status to all saves vs. magic"},"hp":{"details":"regeneration 15 (deactivated by chaotic)","max":230,"temp":0,"value":230},"immunities":[{"type":"death-effects"},{"type":"disease"},{"type":"emotion"},{"type":"poison"},{"type":"unconscious"}],"initiative":{"statistic":"perception"},"perception":{"value":26},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"chaotic","value":15}]},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Monitor","level":{"value":15},"privateNotes":"","publicNotes":"<p>A marut is tasked with hunting mortals who cheat death by artificially extending their lifespans. This includes those who seek undeath, such as liches and vampires, but also includes those who use powerful magic to cling to their youth, use divination to discover and avoid an appointed death, or call too often on the power of resurrection. Once the marut has selected its target, the inevitable pursues its quarry without surcease or deviation until either it or the target is dead.</p>\n<p>Maruts seem to be carved from stone and clad in golden armor, yet they move with the deliberate grace of a creature made of flesh and bone. A marut never rushes, but its thunderous footfalls are relentless as it pursues its target. Though able to speak any language, the marut is taciturn even among inevitables.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":26}},"spellcasting":{"rituals":{"dc":36}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"truespeech","selected":[],"value":["celestial","infernal","utopian"]},"rarity":"common","senses":{"value":"darkvision, true seeing"},"size":{"value":"lg"},"value":["aeon","inevitable","monitor"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.tu31BdhnxNknt7kK"}}}
{"_id":"uBG93M52pa84qIt5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lflIfQcsvaJJEVL7","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Proboscis","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab","septic-malaria"]},"bonus":{"value":17},"damageRolls":{"1fez90dkmv1oa6lro6xd":{"damage":"2d10+7","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"98N9e0IqCp7WoRHr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DVIJX5RWBUIXJUk5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"43gvQaRJhhjmfG3Z","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Blood Drain","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The giant mosquito has a creature grabbed</p>\n<hr />\n<p><strong>Effect</strong> The giant mosquito uses its proboscis to drain blood from the grabbed creature. This deals [[/r 3d6]] damage, and the giant mosquito gains temporary Hit Points equal to the damage dealt. A creature that has its blood drained by a giant mosquito is @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} until it receives healing of any kind or amount.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eFiZ1wgGbxx9AVu1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Septic Malaria","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The victim can't reduce its @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] condition while it's affected by septic malaria</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:24|traits:disease]</p>\n<p><strong>Onset</strong> 1 day</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} and @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (1 day)</p>\n<p><strong>Stage 3</strong> as stage 2 (1 day)</p>\n<p><strong>Stage 4</strong> @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] (1 day)</p>\n<p><strong>Stage 5</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":"septic-malaria","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NUrrmWCh8zDwdKFw","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dDP1rwfIDCma4JLf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":700000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"vrKny5cgsXYdkV0v","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":800000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Mosquito","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":2},"dex":{"mod":5},"int":{"mod":-5},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"","max":80,"temp":0,"value":80},"initiative":{"statistic":"perception"},"perception":{"value":17},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":6},"privateNotes":"","publicNotes":"<p>These horrifically enlarged versions of the common mosquito often prey upon megafauna like dinosaurs and other large creatures, but they won't turn down a chance to drink the blood of a smaller target-such as a humanoid.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":14},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":12}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.uBG93M52pa84qIt5"}}}
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You imprint the image, direction, and distance of an obvious place or landmark well known to you within the animal. You can also attach a small object or note up to light Bulk to it. The animal does its best to reach the destination; if it makes it there, it waits nearby and allows nonhostile creatures to approach and remove the attached object. 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You gain the humanoid trait in addition to your other traits while in this form, as well as any trait related to the creature's kind (such as goblin or human). If this transformation reduces your size, it reduces your reach accordingly (as the shrink spell). This transformation doesn't change your statistics in any way, and you don't gain any special abilities of the humanoid form you assume. You can still wear and use your gear, which changes size (if necessary) to match your new form. If items leave your person, they return to their usual size.</p>\n<p>Humanoid form grants you a +4 status bonus to Deception checks to pass as a generic member of the chosen ancestry, and you add your level even if you're untrained, but you can't make yourself look like a specific person. If you want to Impersonate an individual, you still need to create a disguise, though the GM won't factor in the difference in ancestry when determining the DC of your Deception check. 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If this increases your size, you gain the effects of the enlarge spell.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"humanoid-form","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"STIpeIAvCmYYma2a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"n61gabHGuCegRfKD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3uTS2zpd51IZLh4a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.MZGkMsPBztFN0pUO"}},"img":"systems/pf2e/icons/spells/water-breathing.webp","name":"Water Breathing","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The targets can breathe underwater.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to until your next daily preparations.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"water-breathing","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"up to 5 creatures"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"cHfmsuKPxj9hKUzV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt"}},"img":"systems/pf2e/icons/spells/acid-splash.webp","name":"Acid Splash","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"subtype":"","value":"acid"},"value":"1d6+1"}}},"description":{"value":"<p>You splash a glob of acid that splatters your target and nearby creatures. Make a spell attack. If you hit, you deal 1d6 acid damage plus [[/r (1[splash])[acid]]]{1 splash acid damage}. On a critical success, the target also takes [[/r 1[persistent,acid]]] damage.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The initial damage increases to 1d6 + your spellcasting ability modifier, and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] increases to [[/r 2[persistent,acid]]].</p>\n<p><strong>Heightened (5th)</strong> The initial damage increases to 2d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 3[persistent,acid]]], and the splash damage increases to [[/r (2[splash])[acid]]].</p>\n<p><strong>Heightened (7th)</strong> The initial damage increases to 3d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 4[persistent,acid]]], and the splash damage increases to [[/r (3[splash])[acid]]].</p>\n<p><strong>Heightened (9th)</strong> The initial damage increases to 4d6 + your spellcasting ability modifier, the Persistent Damage increases to [[/r 5[persistent,acid]]], and the splash damage increases to [[/r (4[splash])[acid]]].</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"acid-splash","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","acid","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"kjEDBRYH14UVzUG0","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.WzLKjSw6hsBhuklC"}},"img":"systems/pf2e/icons/spells/create-water.webp","name":"Create Water","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>As you cup your hands, water begins to flow forth from them. You create 2 gallons of water. If no one drinks it, it evaporates after 1 day.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"0 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"create-water","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bZ2HrYqzk0Ig2q4w","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1200000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iVI3Bmyi0EWPVK4V","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Wu0xFpewMKRK3HG8"}},"img":"systems/pf2e/icons/spells/grease.webp","name":"Grease","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure grease, with effects based on choosing area or target.</p>\n<ul>\n<li><strong>Area</strong> <strong>[4 contiguous 5-foot squares]</strong> All solid ground in the area is covered with grease. Each creature standing on the greasy surface must succeed at a Reflex save or an Acrobatics check against your spell DC or fall @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. Creatures using an action to move onto the greasy surface during the spell's duration must attempt either a Reflex save or an Acrobatics check to Balance. A creature that Steps or Crawls doesn't have to attempt a check or save.</li>\n<li><strong>Target</strong> <strong>[1 object of Bulk 1 or less]</strong> If you cast the spell on an unattended object, anyone trying to pick up the object must succeed at an Acrobatics check or Reflex save against your spell DC to do so. If you target an attended object, the creature that has the object must attempt an Acrobatics check or Reflex save. On a failure, the holder or wielder takes a -2 circumstance penalty to all checks that involve using the object; on a critical failure, the holder or wielder releases the item. The object lands in an adjacent square of the GM's choice. If you cast this spell on a worn object, the wearer gains a +2 circumstance bonus to Fortitude saves against attempts to grapple them.</li>\n</ul>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"grease","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 object of Bulk 1 or less"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"f788Sw5wLyNJycG1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jfVCuOpzC6mUrf6f"}},"img":"systems/pf2e/icons/spells/hydraulic-push.webp","name":"Hydraulic Push","sort":1400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p>You call forth a powerful blast of pressurized water that bludgeons the target and knocks it back. Make a ranged spell attack roll.</p>\n<hr /><strong>Critical Success</strong> The target takes 6d6 bludgeoning damage and is knocked back 10 feet.\n<p><strong>Success</strong> The target takes 3d6 bludgeoning damage and is knocked back 5 feet.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 2d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"uses":{"max":2,"value":2},"value":"n61gabHGuCegRfKD"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hydraulic-push","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lOK46xiaapRkI1tL","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0fKHBh5goe2eiFYL"}},"img":"systems/pf2e/icons/spells/negate-aroma.webp","name":"Negate Aroma","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target loses its odor, preventing creatures from passively noticing its presence via smell alone, even if the creatures have precise or imprecise scent. A creature attempting a Perception check to Seek with scent and other senses might notice the lack of natural scent. If the target has any abilities that result from its smell, such as an overpowering scent, those abilities are also negated.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 30 feet, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"negate-aroma","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8QtGlvm05hpPBcXG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"uHc2jfGUvplxMcvc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.AUctDF2fqPZN2w4W"}},"img":"systems/pf2e/icons/spells/sigil.webp","name":"Sigil","sort":1700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You harmlessly place your unique magical sigil, which is about 1 square inch in size, on the targeted creature or object. The mark can be visible or invisible, and you can change it from one state to another by using an Interact action to touch the target. The mark can be scrubbed or scraped off with 5 minutes of work. If it's on a creature, it fades naturally over the course of a month.</p>"},"duration":{"value":"unlimited"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"sigil","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature or object"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"MtH6QTZAIQGHgRh8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.SnjhtQYexDtNDdEg"}},"img":"systems/pf2e/icons/spells/stabelize.webp","name":"Stabilize","sort":1800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Positive energy shuts death's door. The target loses the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, though it remains @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] at 0 Hit Points.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"iaO10SxubynwqoL4"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stabilize","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 dying creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["divine","primal"]},"traits":{"rarity":"common","value":["positive","healing","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2SEpmpzrfI3iTOKV","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"xlq29ypl6qencolcnnao":{"damage":"2d10+8","damageType":"piercing"},"5ynt40jlbpfyndu2sv3v":{"damage":"2d4","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5d1k1jwifXVc23o0","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":2000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":20},"damageRolls":{"muqsxekn2ss7fojjwpzl":{"damage":"2d8+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yl8CvIWxZx0c6fcn","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":2100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"067ddys7zzd6btf8j2fu":{"damage":"2d12+8","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"5gLIoGOoPN1ReZMD","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Wing","sort":2200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"6h7n6tbed3gd3d3t2jqo":{"damage":"1d12+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"OqJWwPCeEzKsYH8X","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vl5TAyZBV7YfjwyO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":2400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cUtNYZ935fPsgj8x","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Brine Spit","sort":2500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature the brine dragon observes within 30 feet uses a concentrate action</p>\n<hr />\n<p><strong>Effect</strong> The dragon spits a glob of caustic salt water at the creature. The creature takes [[/r 3d6[acid]]] damage (@Check[type:reflex|dc:26|basic:true] save). On a failure, the concentrate action is disrupted.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AjxhxqAsiBgHNq9P","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":2600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:24]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"URm0Bj51PHUjgnXS","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a spray of acidic salt water that deals [[/r 9d6[acid]]] damage in an @Template[type:line|distance:80] (@Check[type:reflex|dc:26|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3droqBhXBe1fR0cU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2800000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ymjoeWKxKgs8j9Z5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2900000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZGer8eGsnOCjH3qj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Q9AXM9p3b4apl9NG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3100000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"AUp2H938souED3P7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":3200000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L9beGy1ris4QfSqq","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Society","sort":3300000,"system":{"description":{"value":""},"mod":{"value":16},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yKoCmYm4EZR7MmAs","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3400000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Young Brine Dragon (Spellcaster)","prototypeToken":{"name":"Young Brine Dragon"},"system":{"abilities":{"cha":{"mod":4},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":""},"hp":{"details":"","max":142,"temp":0,"value":142},"immunities":[{"type":"acid"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"speed":{"otherSpeeds":[{"type":"fly","value":100},{"type":"swim","value":50}],"value":30}},"details":{"alignment":{"value":"LN"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":8},"privateNotes":"","publicNotes":"<p>Brine dragons are usually blue-green in color, with shiny scales, crests that help them glide through the water, and sweeping neck frills. They care little for either good or evil. As they are both opinionated and willing to impose their sense of order on others, many brine dragons eventually seek to rule over a meticulously crafted community. These communities are orderly and well-planned, with rigid standards of courtesy and unchanging laws set down by the dragon themself. A settlement seeded by a brine dragon can be made of members of almost any ancestry, but the most common inhabitants are humans, merfolk, tengus, or sahuagin.</p>\n<p>Depending on the dragon's personality, their community members might view their brine dragon ruler as anything from a benevolent force of order to a fearful tyrant. Regardless, the typical brine dragon has little patience for kindness or philanthropy, and the strength and health of their settlement as a whole are of greater concern than individuals' well-being. A notable exception to this dispassion rises when an outside force encroaches on their lands. In these cases, the brine dragon is quick to step in and aid in the defense of their community.</p>\n<p>Although brine dragons enjoy cultivating settlements, they rarely make their lairs within the city limits, instead preferring to dwell in sea caves or cliffside grottoes overlooking the coastline. Here they can retreat for privacy as needed, or can accumulate and display their gathered wealth in a place where they feel safe spreading out their treasures. Brine dragon hoards often consist of a mix of offerings and taxes paid by those they rule over and strange discoveries salvaged from sunken ships.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":16},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan","common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["amphibious","dragon","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.uIYl2DKLlcFLHNKo"}}}
{"_id":"uQBfbNaIHdt0l2QB","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QNLWcv6w045fE1oE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":20,"mod":0,"value":12},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"cVfHRPZi7XcYG3gk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"2d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":2},"location":{"value":"QNLWcv6w045fE1oE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"laeRdkgYSi3ibISG","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"QNLWcv6w045fE1oE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["light","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aquTXQg9m3BdTV3Y","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Qw3fnUlaUbnn7ipC"}},"img":"systems/pf2e/icons/spells/prestidigitation.webp","name":"Prestidigitation","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The simplest magic does your bidding. You can perform simple magical effects for as long as you Sustain the Spell. Each time you Sustain the Spell, you can choose one of four options.</p>\n<ul>\n<li><strong>Cook</strong> Cool, warm, or flavor 1 pound of nonliving material.</li>\n<li><strong>Lift</strong> <strong>Slowly</strong> lift an unattended object of light Bulk or less 1 foot off the ground.</li>\n<li><strong>Make</strong> Create a temporary object of negligible Bulk, made of congealed magical substance. The object looks crude and artificial and is extremely fragile-it can't be used as a tool, weapon, or spell component.</li>\n<li><strong>Tidy</strong> Color, clean, or soil an object of light Bulk or less. You can affect an object of 1 Bulk with 10 rounds of concentration, and a larger object a 1 minute per Bulk.</li>\n</ul>\n<p>Prestidigitation can't deal damage or cause adverse conditions. Any actual change to an object (beyond what is noted above) persists only as long as you Sustain the Spell.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"QNLWcv6w045fE1oE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prestidigitation","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":"1 object (cook, lift, or tidy only)"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bssstGAMN5DZN8Zz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.yV7Ouzaoe7DHLESI"}},"img":"systems/pf2e/icons/spells/ventriloquism.webp","name":"Ventriloquism","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Whenever you speak or make any other sound vocally, you can make your vocalization seem to originate from somewhere else within 60 feet, and you can change that apparent location freely as you vocalize. Any creature that hears the sound can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The spell's duration increases to 1 hour, and you can also change the tone, quality, and other aspects of your voice. Before a creature can attempt to disbelieve your illusion, it must actively attempt a Perception check or otherwise use actions to interact with the sound.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"QNLWcv6w045fE1oE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"ventriloquism","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["auditory"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FS1iX2ShhtCPk1Wr","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.7tKkkF8eZ4iCLJtp"}},"img":"systems/pf2e/icons/equipment/weapons/shortsword.webp","name":"Shortsword","sort":600000,"system":{"MAP":{"value":""},"baseItem":"shortsword","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d6"},"description":{"value":"<p>These blades come in a variety of shapes and styles, but they are typically 2 feet long.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"sword","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"sp":9}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"shortsword","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"TDLmq0dVU6v9wYfK","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.zo0ophqfKunJFxZN"}},"img":"systems/pf2e/icons/equipment/alchemical-items/alchemical-poisons/lethargy-poison.webp","name":"Lethargy Poison","sort":700000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":1,"value":1},"consumableType":{"value":"potion"},"consume":{"value":""},"containerId":null,"description":{"value":"<p>Lethargy poison is commonly used in hit-and-run tactics by drow and others who want their victims alive; the ambusher retreats until the poison sets in and the victim falls unconscious. Further exposure to lethargy poison does not require the target to attempt additional saving throws; only failing an saving throw against an ongoing exposure can progress its stage.</p>\n<hr />\n<p><strong>Activate</strong> <span class=\"pf2-icon\">D</span> Interact (Injury)</p>\n<p><strong>Saving Throw</strong> DC 18 Fortitude</p>\n<p><strong>Maximum Duration</strong> 4 hours</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} (1 round)</p>\n<p><strong>Stage 2</strong> slowed 1 (1 minute)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] with no Perception check to wake up (1 round)</p>\n<p><strong>Stage 4</strong> unconscious with no Perception check to wake up ([[/br 1d4 #hours]]{1d4 hours}).</p>"},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":2},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"gp":7}},"quantity":3,"rules":[],"size":"med","slug":"lethargy-poison","source":{"value":""},"stackGroup":null,"traits":{"rarity":"uncommon","value":["alchemical","conjuration","incapacitation","injury","poison","sleep"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"QIzXNCE3GPZBj5sy","flags":{"pf2e":{"linkedWeapon":"FS1iX2ShhtCPk1Wr"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Shortsword","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":["lethargy-poison"]},"bonus":{"value":11},"damageRolls":{"dvihderv7skrqm5qfdub":{"damage":"1d6+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JzdZZiLkLG0WmOid","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dynvtBdr79KGnqBo","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Can't Catch Me","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The quickling is targeted by a Strike</p>\n<hr />\n<p><strong>Effect</strong> The quickling darts aside, gaining a +2 circumstance bonus to AC, then Strides up to half their Speed after the Strike resolves.</p>"},"requirements":{"value":""},"rules":[{"domain":"ac","key":"RollOption","option":"cant-catch-me","toggleable":true},{"key":"FlatModifier","predicate":["cant-catch-me"],"selector":"ac","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jCQO2RfqPLKqDeuF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Slow Susceptibility","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The quickling takes a -2 status penalty to saving throws against effects that cause the @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3] condition. If the quickling ever becomes slowed, they lose their supernatural speed, can't Fade from View, and become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} for the duration of the slow. They also can't reduce this sickened condition for the duration of the slowed effect.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sNUoqbThXZbfj5S7","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Fade from View","sort":1200000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The quickling used no attack, manipulate, or move actions in the previous round</p>\n<hr />\n<p><strong>Effect</strong> The quickling becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML] until it uses an attack, manipulate, or move action.</p>\n<p>The quickling can't use Fade from View again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3BSxL95mz6QjoWi1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The quickling's Strikes deal an extra 1d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WIPFxMzyJ87R3t7k","img":"systems/pf2e/icons/actions/Passive.webp","name":"Supernatural Speed","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The quickling's speed, combined with nearly instantaneous acceleration and deceleration, enables them to move in astonishing ways. As long as they have a firm surface to travel across, they can Stride their full movement vertically or horizontally. They can even run across unstable surfaces, such as water, in the same way, although dangerous surfaces (acid, lava, etc.) harm them as normal. They must end their movement on a horizontal surface capable of bearing their weight or else they fall.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ENHdoCU7UnOYRPap","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"dQdaPpfQIBG7HgIU","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"X2fjzvkjViN6iKlJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1700000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7F8pY20r7KmRaA7K","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":1800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"J9tLQ3xVexNc2dQb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"mxlvG7dihFDWfddS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2000000,"system":{"description":{"value":""},"mod":{"value":6},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"3jCVaJa9SSrhNKeb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":2100000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Quickling","system":{"abilities":{"cha":{"mod":3},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":3},"str":{"mod":0},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":22},"allSaves":{"value":""},"hp":{"details":"","max":25,"temp":0,"value":25},"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":100},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fey","level":{"value":3},"privateNotes":"","publicNotes":"<p>Few creatures can match a quickling's speed. These malicious fey creatures delight in striking with blinding speed and accuracy, racing in to stab and slash at foes before scampering away for cover with maddening- even frightening-swiftness. Stories of people simply doubling over, bleeding from what appear to be spontaneously opening wounds, are often eyewitness accounts of quickling attacks.</p>\n<p>Quicklings actively hate the \"slow-paced dullards\" they encounter every day, delighting in inflicting suffering and pain on creatures they deem too sluggish to matter. While they are related to kinder fey such as brownies and pixies, quicklings care only for their own merriment. They see their own cruel pranks as the height of humor and have full confidence that their speed and invisibility will keep them safe from harm. They occasionally form gangs of up to a dozen individuals, although the group usually devolves very quickly into mayhem, as they inevitably perform increasingly deadly pranks against each other.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":6},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aklo","common","sylvan"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.uQBfbNaIHdt0l2QB"}}}
{"_id":"uiTUtcXixZ6TdKYE","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"d2h0zilfslOI1NGH","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":22,"mod":0,"value":12},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"TW9UaJCQCAEvG08q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"d2h0zilfslOI1NGH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"O09US7v1AHXJRsXA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"d2h0zilfslOI1NGH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"svtYYWyZEOKfvnKi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP"}},"img":"systems/pf2e/icons/spells/locate.webp","name":"Locate","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You learn the direction to the target (if you picked a specific object, such as \"my mother's sword\") or the nearest target (if you picked a type of object, such as \"swords\"). If the target is a specific object, you must have observed it directly with your own senses. If it's a type of object, you still need to have an accurate mental image of the type of object. If there's lead or running water between you and the target, this spell can't locate the object. This means you might find a type of object farther away if the nearest one is behind lead or running water.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can target a specific creature or ancestry instead of an object, but you must have met or seen up close the creature or ancestry you want to target.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"uses":{"max":3,"value":3},"value":"d2h0zilfslOI1NGH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"locate","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 specific object or type of object"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YQkdDJbGiXtDxDUu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.DyiD239dNS7RIxZE"}},"img":"systems/pf2e/icons/spells/searing-light.webp","name":"Searing Light","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"fire"},"value":"5d6"}}},"description":{"value":"<p>You shoot a blazing ray of light tinged with holy energy. Make a ranged spell attack. The ray deals 5d6 fire damage. If the target is a fiend or undead, you deal an extra 5d6 good damage.</p>\n<p>If the light passes through an area of magical darkness or targets a creature affected by magical darkness, <em>searing light</em> attempts to counteract the darkness. If you need to determine whether the light passes through an area of darkness, draw a line between yourself and the spell's target</p>\n<hr />\n<p><strong>Critical Success</strong> The target takes double fire damage, as well as double good damage if a fiend or undead.</p>\n<p><strong>Success</strong> The target takes full damage</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The fire damage increases by 2d6, and the good damage against fiends and undead increases by 2d6.</p>\n<p>[[/r ((@item.level*2)-1)d6[good]]]{Leveled Good Damage}</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":3},"location":{"uses":{"max":3,"value":3},"value":"d2h0zilfslOI1NGH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[{"damageType":"good","diceNumber":"(@spell.level*2)-1","dieSize":"d6","key":"DamageDice","predicate":[{"or":["target:trait:fiend","target:trait:undead"]}],"selector":"{item|_id}-damage"}],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"searing-light","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["attack","fire","good","light"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lzENfKBITeCmLlWo","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"d2h0zilfslOI1NGH"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 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Opportunity","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mzcBU4P7MDB5Kav4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:22]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":20,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"de7GnRXapzBCdDoL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Infuse Weapon","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A vanth's scythe is its symbol of office and gains a measure of its personal power. This scythe becomes a <i>+1 scythe</i> and is treated as if it were adamantine while the vanth wields it. A vanth whose scythe is taken or destroyed can infuse a new one with an hour of work.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oBV1Ybwqj4dpXeff","img":"systems/pf2e/icons/actions/Passive.webp","name":"Spirit Touch","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An vanth's Strikes affect incorporeal creatures with the effects of a @UUID[Compendium.pf2e.equipment-srd.JQdwHECogcTzdd8R] property rune and deal [[/r 2d6[negative]]] damage to living creatures and [[/r 2d6[positive]]] damage to undead.</p>"},"requirements":{"value":""},"rules":[],"slug":"spirit-touch","source":{"value":""},"traits":{"rarity":"common","value":["incorporeal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Sep8lU0AriLntZmy","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Vanth's Curse","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The vanth bestows a curse on a creature by touching it with its scythe. The creature must attempt a @Check[type:will|dc:25] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and is temporarily immune to Vanth's Curse for 24 hours.</p>\n<p><strong>Success</strong> The target feels a momentary shudder of doom and is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 minute by the distracting sensation.</p>\n<p><strong>Failure</strong> The target becomes morose and glum as it accepts its own inevitable fate. For 1 hour, the target is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}. Each time the target gains the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition, the stupefied condition value increases by 1, to a maximum value of stupefied 4.</p>\n<p><strong>Critical Failure</strong> As failure, but the effect is permanent.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["curse","divine","enchantment","misfortune"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KIpypuVK9O4KIgXD","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1800000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YnWJroY52byrTS4l","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"T3B78udYCNXsT35C","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Boneyard Lore","sort":2000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"h9zzuszZX58qoZeR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2100000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Glj8dOOswcSjxd0K","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":2200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"WUYXkg2sqKrMR93U","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2300000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"rkrB7nRbDEMxYxTx","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Vanth","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":2},"str":{"mod":6},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":105,"temp":0,"value":105},"immunities":[{"type":"death-effects"},{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"type":"negative","value":10},{"type":"poison","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Monitor","level":{"value":7},"privateNotes":"","publicNotes":"<p>Protecting the Boneyard are the stern and resolute guardians of the dead known as vanths, psychopomps who resemble skeletons with raven-like wings and a mask resembling a vulture's skull. Vanths carry black scythes to fight against those who would disturb the natural progression of souls, and they consider any visitor to the Boneyard a potential troublemaker. When the psychopomp armies go to war, vanths serve as front-line soldiers. They rarely speak and even more rarely show any emotion other than a grim adherence to duty.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":15},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["abyssal","celestial","infernal","requian"]},"rarity":"common","senses":{"value":"darkvision, lifesense 60 feet"},"size":{"value":"med"},"value":["monitor","psychopomp"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.uiTUtcXixZ6TdKYE"}}}
{"_id":"vHTvuteLd2kYX3ib","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"J7vnMM93liaoRzjV","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"item":0,"mod":0,"value":11},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"LT6oWxpqREVlxa54","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qvwIwJ9QBihy8R0t"}},"img":"systems/pf2e/icons/spells/speak-with-plants.webp","name":"Speak with Plants","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from plants, but the spell doesn't make them more friendly or intelligent than normal. Most normal plants have a distinctive view of the world around them, so they don't recognize details about creatures or know anything about the world beyond their immediate vicinity. Cunning plant monsters are likely to be terse and evasive, while less intelligent ones often make inane comments.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"J7vnMM93liaoRzjV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"speak-with-plants","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fzBqMI482NGprKwU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr"}},"img":"systems/pf2e/icons/spells/pass-without-trace.webp","name":"Pass Without Trace","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You obscure the tracks you leave behind and make it harder for others to find you. The DC of checks to Track you gains a +4 status bonus or is equal to your spell DC, whichever results in a higher DC. You can benefit from only one pass without trace spell at a time.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> The duration increases to 8 hours.</p>\n<p><strong>Heightened (4th)</strong> The duration increases to 8 hours. The spell has a range of 20 feet and an area of a 20-foot-emanation, affecting up to 10 creatures of your choice within that area.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"J7vnMM93liaoRzjV"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"pass-without-trace","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"k8MjR75C6SWEa6gd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Flytrap Mouth","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["flytrap-toxin"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"1d8+6","damageType":"piercing"},"1":{"damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LkKOdtSgJydv1rSu","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Flytrap Hand","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["flytrap-toxin"]},"bonus":{"value":13},"damageRolls":{"0":{"damage":"1d6+6","damageType":"piercing"},"1":{"damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","versatile-s"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"EPlZiO8molN6azkO","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Spittle","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["flytrap-toxin"]},"bonus":{"value":11},"damageRolls":{"0":{"damage":"1d6+6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","range-increment-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"EelpjpvvyRcCSTCg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mXh2p5FT7dkLC4KJ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":800000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"yooFGlf4aPfCD1vV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Verdant Burst","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>When a flytrap leshy dies, a burst of primal energy explodes from its body, restoring [[/r 3d6[healing]]]{3d6 Hit Points} to each plant creature in a @Template[type:emanation|distance:30].</p>\n<p>This area immediately fills with flytraps, becoming difficult terrain. If the terrain is not a viable environment for these flytraps, they wither after 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["healing","plant"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"qxsT5YmSCH2dqJAT","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Amalgam","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>A flytrap leshy can combine itself with an adjacent and willing flytrap leshy that is not currently affected by Amalgam. The leshy using Amalgam physically merges with the target, restoring [[/r 3d8[healing]]]{3d8 Hit Points} to the target.</p>\n<p>The leshy can Sustain a Spell to continue Amalgam, but once they stop, the target leshy takes [[/r {3d8}]]{3d8 damage}. If the target leshy dies, Amalgam ends at once and the original leshy gains the @UUID[Compendium.pf2e.conditionitems.yZRUzMqrMmfLu0V1] condition or increases their dying condition value by 1 if they were already dying.</p>\n<p>As long as Amalgam is sustained, the target leshy gains a +1 status bonus to attack rolls and saving throws, its AC increases to 21, and it gains an additional reaction at the start of each turn.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"amalgam","toggleable":true},{"key":"FlatModifier","predicate":["amalgam"],"selector":"ac","value":1},{"key":"FlatModifier","predicate":["amalgam"],"selector":"attack-roll","type":"status","value":1},{"key":"FlatModifier","predicate":["amalgam"],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BJelgf4pdEHXMd9u","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The flytrap leshy transforms into a Small flytrap. 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This unusual form of communal defense suffuses flytrap leshy society, and they often form relationships between multiple individuals that would confuse or even scandalize more uptight humanoids-to a flytrap leshy, though, there's nothing strange about sharing your innermost secrets with people you literally merged together with to defend your home from an enemy.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Speak With Plants (Carnivorous Plants Only)","selected":[],"value":["common","druidic","sylvan"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"sm"},"value":["leshy","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.vHTvuteLd2kYX3ib"}}}
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The creature must succeed at a @Check[type:reflex|dc:20] save or become @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] until it @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9]{Escapes} or it is no longer in the mist cloud's emanation.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["primal","transmutation","water"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"y9b4KGpxjtDbtBFO","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TKDl5Dc4IJMmgbyS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"QQrIUazz6cEu0DNY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":12},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Mist Stalker","system":{"abilities":{"cha":{"mod":0},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":""},"hp":{"details":"","max":58,"temp":0,"value":58},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"speed":{"otherSpeeds":[{"type":"climb","value":20},{"type":"swim","value":30}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":4},"privateNotes":"","publicNotes":"<p>The tentacled mist stalker shrouds itself in a cloak of mist through which its single, never-blinking eye can see with clarity, allowing it an advantage when stalking its prey.</p>\n<hr />\n<p>Water elementals that become infused with cold or mist have increased mobility in regions outside of bodies of water.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":11}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["aquan"]},"rarity":"common","senses":{"value":"darkvision, mist vision"},"size":{"value":"med"},"value":["amphibious","elemental","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.vXXEdDy8ciGJxt3i"}}}
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sense.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2tplJgSAMF7CmPNN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V9cC85qOc8a3vbBc","img":"systems/pf2e/icons/actions/Passive.webp","name":"Abyssal Rot","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The drained condition from Abyssal rot is cumulative, to a maximum of drained 4.</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:29]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 3d6[negative]]] damage (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[negative]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 3d6[negative]]] damage and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":"abyssal-rot","source":{"value":""},"traits":{"rarity":"common","value":["disease","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KtaZ7mxQIQwm19ZM","img":"systems/pf2e/icons/actions/Passive.webp","name":"Dimensional Tether","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A creature hit by the bebilith's web Strike is @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] and tethered to the bebilith, preventing it from moving further away from the bebilith. The restrained creature is also under the effects of a <em>@UUID[Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN]</em> spell (DC 29) with a duration that lasts as long as the creature remains tethered. The bebilith can have only one creature tethered at a time.</p>\n<p>The DC to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] or @UUID[Compendium.pf2e.actionspf2e.SjmKHgI7a5Z9JzBx] the tether is 29. The tether can be severed with a Strike (AC 20, Hardness 2, HP 20); this ends the dimensional anchor effect but does not free the restrained creature.</p>"},"requirements":{"value":""},"rules":[],"slug":"dimensional-tether","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MLD9Fi3IkozFjlXZ","img":"systems/pf2e/icons/actions/Passive.webp","name":"Penetrating Strike","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Against demons, a bebilith's Strikes count as cold iron and good.</p>"},"requirements":{"value":""},"rules":[{"key":"AdjustStrike","mode":"add","predicate":["target:trait:demon"],"property":"materials","value":"cold-iron"},{"key":"DamageDice","override":{"damageType":"good"},"predicate":["target:trait:demon"],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dkkUjv5x6b1hYzeu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1400000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"N37TFjnUDYpIUdqt","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8aKBxnNqFP6ffFL7","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"yWEM34IwMtd0VGHc","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1700000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Bebilith","system":{"abilities":{"cha":{"mod":5},"con":{"mod":6},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":200,"temp":0,"value":200},"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[{"type":"climb","value":15}],"value":35},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"","level":{"value":10},"privateNotes":"","publicNotes":"<p>While demons control much of the Abyss, even they are hunted in the wilder regions of this horrific plane. The most notorious of these predators-though not the deadliest-is the bebilith. These fiends resemble elephant-sized spiders with glowing eyes, barbed chitin, and a fanged maw dripping caustic fluid.</p>\n<p>Many demons and planar travelers have underestimated bebiliths' devious intellects, believing them to be little more than oversized vermin. Bebiliths take advantage of this, ambushing foes with unexpected tactics. While they lash out at any creatures they encounter, they take great pleasure in chewing on demonic flesh. Qlippoth are the only creatures bebiliths never consume.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":19},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"(Can't Speak Any Language), Telepathy 100 feet","selected":[],"value":["abyssal"]},"rarity":"common","senses":{"value":"darkvision, scent demons 60 feet, scent (imprecise) 30 feet"},"size":{"value":"huge"},"value":["beast","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.vg3nE7p855SXkXbz"}}}
{"_id":"vjEHKCgMunMHKl7r","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"xu4Ey7cMBzu9UdAt","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rQWaJhI5Bko5x14Z"}},"img":"systems/pf2e/icons/equipment/weapons/dagger.webp","name":"Dagger","sort":100000,"system":{"MAP":{"value":""},"baseItem":"dagger","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"piercing","dice":1,"die":"d4"},"description":{"value":"<p>This small, bladed weapon is held in one hand and used to stab a creature in close combat. It can also be 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Leather Armor","sort":200000,"system":{"armor":{"value":2},"baseItem":"studded-leather-armor","category":"light","check":{"value":-1},"containerId":null,"description":{"value":"<p>This leather armor is reinforced with metal studs and sometimes small metal plates, providing most of the flexibility of leather armor with more robust 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Vision","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OymgeOQy6WJ5jvF1","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LqV3ag2bSeXmlk7D","img":"systems/pf2e/icons/actions/Passive.webp","name":"Boar Empathy","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The wereboar can communicate with boars and pigs.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"sy7gZgu0yKjVGQB8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ferocity","sort":1000000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Ferocity]</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lA1KEaw1II1i4twA","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Boar Charge","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The wereboar Strides twice and then makes a melee Strike. As long as they moved at least 20 feet, they gain a +2 circumstance bonus to their attack roll.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"boar-charge","toggleable":true},{"key":"FlatModifier","predicate":["boar-charge"],"selector":"attack","type":"circumstance","value":2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hwnMtKzru4aBoOu3","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The werecreature changes into their humanoid, hybrid, or animal shape. Each shape has a specific, persistent appearance. A true werecreature's natural form is their hybrid shape. In humanoid shape, the werecreature uses their original humanoid size, loses their jaws and claw Strikes, and gains a melee fist Strike that deals bludgeoning damage equal to the slashing damage dealt by their claw. In animal shape, their Speed and size change to that of the animal, they gain any special Strike effects of the animal that they didn't already have (such as @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr]), and they lose their weapon Strikes.</p>\n<p>Human with fist +10 for [[/r (1d4+2)[bludgeoning]]] damage, or @UUID[Compendium.pf2e.pathfinder-bestiary.4MwjCsa5O9aAjxSm] with Speed 40 feet and tusk for [[/r (2d6+4)[piercing]]] damage.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5g1Keo0L3GpJZyQp","img":"systems/pf2e/icons/actions/Passive.webp","name":"Curse of the Wereboar","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>This curse affects only humanoids</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:15].</p>\n<p>On each full moon, the cursed creature must succeed at another Fortitude save or turn into a wearboar until dawn. The creature is under the GM's control and goes on a rampage for half the night before falling unconscious until dawn.</p>"},"requirements":{"value":""},"rules":[],"slug":"curse-of-the-wereboar","source":{"value":""},"traits":{"rarity":"common","value":["curse","necromancy","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hSvaFFK9ERUSfUry","img":"systems/pf2e/icons/actions/Passive.webp","name":"Moon Frenzy","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When a full moon appears in the night sky, the werecreature must enter hybrid form, can't Change Shape thereafter, becomes one size larger, increases their reach by 5 feet, and increases the damage of their jaws Strike (or a similar Strike) by 2. When the moon sets or the sun rises, the werecreature returns to humanoid form and is @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] for [[/br 2d4 #hours]]{2d4 hours}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kARJlZ7KAn328vUS","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"FwJnr9sqrQeoHFBz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"bP5ihnhPkmjCNEOK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HnK2ZAQgEWPu8Qxl","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Wereboar","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":1},"int":{"mod":0},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":45,"temp":0,"value":45},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"silver","value":5}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Beast, Humanoid","level":{"value":2},"privateNotes":"","publicNotes":"<p>Wereboars tend to be aggressive and stubborn, and often live with their own kind in small, remote communities. Even when they're inclined to interact with others, wereboars' short tempers and hostile nature lead other creatures to avoid them. Lone wereboars who settle down-often on remote farms-are extremely territorial, though others are content to roam and explore lands far from home. Their other habits also vary widely from individual to individual, right down to diet: some wereboars might feast on human flesh, while others are mostly vegetarian.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Boar Empathy","selected":[],"value":["common"]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"med"},"value":["beast","human","humanoid","werecreature"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.vjEHKCgMunMHKl7r"}}}
{"_id":"wBGUIPJMm9Van9GQ","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"QrWMNrtokpcMTBMi","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":33,"item":0,"mod":0,"value":23},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"zjJH1ydlM4RpAuF6","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.3puDanGfpEt6jK5k"}},"img":"systems/pf2e/icons/spells/cone-of-cold.webp","name":"Cone of Cold","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"16d6"}}},"description":{"value":"<p>Icy cold rushes forth from your hands. You deal 12d6 cold damage to creatures in the area.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"uses":{"max":4,"value":4},"value":"QrWMNrtokpcMTBMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cone-of-cold","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"K1Upl0bwITonmypB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R5FHRv7VqyRnxg2t"}},"img":"systems/pf2e/icons/spells/wall-of-ice.webp","name":"Wall of Ice","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"cold"},"value":"4d6"}}},"description":{"value":"<p>You sculpt a barrier of ice that blocks sight and, once shattered, freezes foes. You create either a 1-foot-thick wall of ice in a straight line up to 60 feet long and 10 feet high (the wall doesn't have to be vertical, but it must be anchored on both sides to a solid surface) or a 1-foot-thick, 10-foot radius hemisphere of ice. The ice that makes up the wall is opaque. If you wish, the wall can be of a smaller length, height, or radius.</p>\n<p>You must create the wall in an unbroken open space so its edges don't pass through any creatures or objects, or the spell is lost. Each 10-foot-by-10-foot section of the wall has AC 10, Hardness 10, and 40 Hit Points, and it's immune to critical hits, cold damage, and precision damage. A section also has weakness to fire 15; a section of the wall destroyed by fire melts, evaporating into water and steam. A section destroyed by means other than fire leaves behind a chilling mass of ice that is difficult terrain and deals 2d6 cold damage to any creature passing through it.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The Hit Points of each section of the wall increase by 10, and the cold damage dealt to creatures crossing a destroyed section increases by 1d6.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"QrWMNrtokpcMTBMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-ice","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["cold","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"iXjybNrajxBtvBeI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"QrWMNrtokpcMTBMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"UBXYaZLGcV3JuOQc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4GE2ZdODgIQtg51c"}},"img":"systems/pf2e/icons/spells/darkness.webp","name":"Darkness","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a shroud of darkness that prevents light from penetrating or emanating within the area. Light does not enter the area and any non-magical light sources, such as a torch or lantern, do not emanate any light while inside the area, even if their light radius would extend beyond the darkness. This also suppresses magical light of your darkness spell's level or lower. Light can't pass through, so creatures in the area can't see outside. From outside, it appears as a globe of pure darkness.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> Even creatures with darkvision (but not greater darkvision) can barely see through the darkness. They treat targets seen through the darkness as @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W].</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"QrWMNrtokpcMTBMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"darkness","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["darkness"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"FRDNtXxnGaT1PSPh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous and loses any item bonus to AC. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"QrWMNrtokpcMTBMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"fmRIFVmYUEzuRP6c","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"QrWMNrtokpcMTBMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eXhIeUv9hE9Bnejj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At will) (Self only)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"QrWMNrtokpcMTBMi"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"QuK27vpZ1PXmKcRW","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["frozen-strike"]},"bonus":{"value":27},"damageRolls":{"0":{"damage":"2d8+16","damageType":"bludgeoning"},"1":{"damage":"2d6","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"3f1Y7j76I98KPIWK","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Ice Missile","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["frozen-strike"]},"bonus":{"value":25},"damageRolls":{"0":{"damage":"2d10+12","damageType":"cold"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["cold","evil","magical","range-increment-60"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"hwNl8SFYu6kOmwly","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DyfwddYc7CkBo0HK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lhaBLbyRbWQceU9t","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2waLtCSTbFL4Q6ta","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.lR9R5Vld8Eu2Dha5"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Regeneration 15 (Deactivated by Acid or Fire)","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Regeneration]</p>"},"requirements":{"value":""},"rules":[{"deactivatedBy":["acid","fire"],"key":"FastHealing","type":"regeneration","value":15}],"slug":"regeneration","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zZd6BogevnvvWpQx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eaXk793zko55RRmG","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Icy Deflection","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The ice yai is targeted by a ranged Strike or spell attack roll that doesn't have the fire trait</p>\n<hr />\n<p><strong>Effect</strong> The ice yai creates a reflective blockade of ice, gaining a +4 circumstance bonus to AC against the triggering attack roll. If the attack misses, the ice yai redirects the attack to another creature within 20 feet of the yai. The attacker rerolls the attack roll against the new target.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["fire"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"N4XGBKf3QWAL89KZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The frost yai takes on the appearance of a @UUID[Compendium.pf2e.pathfinder-bestiary.oSvWsqFnQLS5wlvg]. This doesn't change their Speed or Strike attack and damage.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","polymorph","transmutation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CpDQG0xz9auLn9gr","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Double Punch","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per round</p>\n<hr />\n<p><strong>Effect</strong> The ice yai makes two fist Strikes.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oc2KzcT2MuHsRZ1k","img":"systems/pf2e/icons/actions/Passive.webp","name":"Frozen Strike","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>On a critical hit with a fist Strike or a hit with an ice missile Strike, the target creature must attempt a @Check[type:fortitude|dc:33] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} for 1 round.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 3} for 1 round.</p>"},"requirements":{"value":""},"rules":[],"slug":"frozen-strike","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"C99lSTody4VfRzWb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2000000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Kdz2sfZd5s4FbdOm","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2100000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hhhJSepI1NDBobrA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Eip2RogqhTW4nb4L","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2300000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"m4SkNnCnJu3NmJOe","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2400000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"pFgJyKpdOjmDFG1n","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2500000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"lDUwyS7g4QFSoIz3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2600000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ice Yai","system":{"abilities":{"cha":{"mod":8},"con":{"mod":5},"dex":{"mod":5},"int":{"mod":4},"str":{"mod":8},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":34},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"regeneration 15 (deactivated by acid or fire)","max":230,"temp":0,"value":230},"immunities":[{"type":"cold"}],"initiative":{"statistic":"perception"},"perception":{"value":26},"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":40},"weaknesses":[{"type":"fire","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend, Giant, Humanoid","level":{"value":13},"privateNotes":"","publicNotes":"<p>Ice yai combine the brutality of frost giants with the grace of martial artists. More than any other oni, ice yai delight not in the pleasures of the flesh, but in flesh itself-rather than indulging in oft-destructive mortal vices like drink or lust, ice yai pursue physical perfection, reveling in the process of turning their bodies into powerful fighting machines.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":23}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","jotun"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"lg"},"value":["cold","fiend","giant","humanoid","oni"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wBGUIPJMm9Van9GQ"}}}
{"_id":"wByXwxI5r7YRlkAK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"8yvIS9Nt5mat9qnA","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":23,"mod":0,"value":13},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"l4qNo9Avqs4ooSvk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":4,"value":4},"value":"8yvIS9Nt5mat9qnA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Nq6nu6UgOuEzUXy1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"8yvIS9Nt5mat9qnA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nfZC7lB88hoqK8LV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mkbq9xlAUxHUHyR2"}},"img":"systems/pf2e/icons/spells/paranoia.webp","name":"Paranoia","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the target to see all other creatures as dire threats. The target is stricken by intense paranoia toward all creatures around it and must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target believes everyone it sees is a potential threat. It becomes @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] to all creatures to which it wasn't already hostile, even those that were previously allies. It treats no one as an ally. The spell ends after 1 round.</p>\n<p><strong>Failure</strong> As success, but the effect lasts 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, except the target believes that everyone it sees is a mortal enemy. It uses its reactions and free actions against everyone, regardless of whether they were previously its allies, as determined by the GM. It otherwise acts as rationally as it normally does and likely prefers to attack creatures that are actively attacking or hindering it over those leaving it alone.</p>\n<hr /><strong>Heightened (6th)</strong> You can target up to 5 creatures."},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"8yvIS9Nt5mat9qnA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paranoia","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zbeV6ngyPWIUNh7m","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"8yvIS9Nt5mat9qnA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"TI8XxzDQbTfM2D3M","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":600000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"8yvIS9Nt5mat9qnA"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6ZtjeB9jdEW4o2QJ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":18},"damageRolls":{"u55e9gqrxidlm2u8hwjh":{"damage":"2d12+8","damageType":"piercing"},"a8kdcauwupahecfm1hz3":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["chaotic","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Dsz0LBZEAi6Jkmmo","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pincer","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":18},"damageRolls":{"kccstziuk7o0pyfq6wzu":{"damage":"2d8+8","damageType":"slashing"},"gm3q1j9akgcgvmoljzt0":{"damage":"1d6","damageType":"chaotic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","chaotic","magical","reach-10","versatile-b"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UcRrxW2Ay0vhDBrn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eWih1h98kRb5uo3E","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hwX8mlw73yOCgwYw","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Braincloud","sort":1100000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The shoggti caresses a creature with a tentacle and supernaturally erodes the creature's capability for thought as it does so. The target must succeed at a @Check[type:will|dc:25] save or become @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 2}, with an unlimited duration. The target can attempt the save to remove the stupefied condition again once per day when it makes its daily preparations.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack","enchantment","mental","occult","open"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3gCf4mj9ynEcSXVi","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":1200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r (1d10+8)[bludgeoning]]] damage, @Check[type:fortitude|dc:25|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"KpGCXx2t9NN3a85q","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Fascinating Display","sort":1300000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The shoggti writhes its tentacles and shifts its coloration to put on an unnaturally fascinating hypnotic display. Creatures in a @Template[type:emanation|distance:30] must attempt a @Check[type:will|dc:25] save, after which they are temporarily immune to further Fascinating Displays for 1 minute.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] for 1 minute. Once the fascination effect ends, the creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature is fascinated for 1 minute, can't use reactions while fascinated, and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} once the fascination ends.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["concentrate","emotion","enchantment","fear","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"G5e1Cf5jNqFiqF6y","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EuBkMccNeujtIXno","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1500000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SCyrTfEAWHlFOT7r","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1600000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"oTwu1LPWas8znVK5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":1700000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kp0su7NhEihg6xJ8","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1800000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Shoggti","system":{"abilities":{"cha":{"mod":6},"con":{"mod":2},"dex":{"mod":4},"int":{"mod":4},"str":{"mod":6},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":105,"temp":0,"value":105},"immunities":[{"type":"controlled"},{"type":"fear-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":13},"resistances":[{"type":"mental","value":5},{"exceptions":["cold-iron"],"type":"physical","value":5}],"speed":{"otherSpeeds":[{"type":"swim","value":25}],"value":25},"weaknesses":[{"type":"lawful","value":5}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":7},"privateNotes":"","publicNotes":"<p>Shoggti travel to other planes in roving bands to capture and charm victims, bringing them back to the Abyss where they are enslaved for unknown-but no doubt insidiously evil-purposes. These squid-like qlippoth have slick, blue skin and four suckered tentacles that end in dexterous pincers. In addition to a lamprey-like mouth at the base of its body, each has a secondary maw in the middle of its forehead that stretches from between its two bulging eyes to the back of its head.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":14}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal"]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["amphibious","fiend","qlippoth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wByXwxI5r7YRlkAK"}}}
{"_id":"wCsfRovcZMZxSdGm","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Z60YSknQUrMbR4mB","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":7},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"pp1yszjrLBogZB6a","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"Z60YSknQUrMbR4mB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"BkBEhqLM3mXNI13M","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"Z60YSknQUrMbR4mB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lQzCQf7gDhv2S88W","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"Z60YSknQUrMbR4mB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"self"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N8ZU33hWaqrMOe87","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.30BBep9U4BDV0EgQ"}},"img":"systems/pf2e/icons/spells/infernal-pact.webp","name":"Infernal Pact","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service. If you succeed, the devil sends you its choice of one devil whose level is no more than double <em>infernal pact's</em> level, two devils whose levels are each at least 2 less than double the spell level, or three devils whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> The devils are sent to you and serve you for [[/r 1d4 #weeks]]{1d4 weeks}.</p>\n<p><strong>Success</strong> The devils are sent to you and serve you for [[/r 1d4 #days]]{1d4 days}.</p>\n<p><strong>Failure</strong> Your request is denied.</p>\n<p><strong>Critical Failure</strong> Not only is your request denied, but the powerful devil sends word of its displeasure to your master.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a devil)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"infernal-pact","source":{"value":"Pathfinder Bestiary"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VHrffK2iT75MwXoK","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ"}},"img":"systems/pf2e/icons/spells/message.webp","name":"Message","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":false,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You mouth words quietly, but instead of coming out of your mouth, they're transferred directly to the ears of the target. While others can't hear your words any better than if you normally mouthed them, the target can hear your words as if they were standing next to you.</p>\n<p>The target can give a brief response as a reaction, or as a free action on their next turn if they wish, but they must be able to see you and be within range to do so. If they respond, their response is delivered directly to your ear, just like the original message.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> The spell's range increases to 500 feet.</p>"},"duration":{"value":"see below"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Z60YSknQUrMbR4mB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"message","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["auditory","cantrip","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"JLbHt0LM9WGhFhGj","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4YnON9JHYqtLzccu"}},"img":"systems/pf2e/icons/spells/summon-animal.webp","name":"Summon Animal (Swarm creatures only)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an animal to fight for you. You summon a common creature that has the animal trait and whose level is -1, such as those found in Pathfinder Bestiary volumes. Heightening the spell increases the maximum level of creature you can summon.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Level 1</p>\n<p><strong>Heightened (3rd)</strong> Level 2</p>\n<p><strong>Heightened (4th)</strong> Level 3</p>\n<p><strong>Heightened (5th)</strong> Level 5</p>\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":2,"value":"Z60YSknQUrMbR4mB"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 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By remaining in contact, the zebub can spend additional 3-action activities to replay more information.</p>\n<p>After relaying their visions to another, the zebub can't ever recall those events again.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divine","divination"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QZup3O3zcKH6TFZd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.AWvNPE4U0kEJSL1T"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Sneak Attack","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The zebub's Strikes deal an additional 1d6 precision damage to flat-footed creatures.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SneakAttack]</p>"},"requirements":{"value":""},"rules":[{"category":"precision","diceNumber":1,"dieSize":"d6","key":"DamageDice","predicate":["target:condition:flat-footed",{"or":["item:trait:agile","item:trait:finesse",{"and":["item:ranged",{"not":"item:thrown-melee"}]}]}],"selector":"strike-damage"},{"domain":"all","key":"RollOption","label":"PF2E.SpecificRule.TOTMToggle.FlatFooted","option":"target:condition:flat-footed","toggleable":"totm"}],"slug":"sneak-attack","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"I8ysw552eYzmkdhX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"625trMh18RvvBGSX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":1700000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ER47D4nLYsp4RU6F","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":1800000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MBwXQb4H6ZVzh7PF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":1900000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZRD8Somgzh43JzDB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2000000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Zebub","system":{"abilities":{"cha":{"mod":1},"con":{"mod":1},"dex":{"mod":4},"int":{"mod":0},"str":{"mod":1},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":20},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":30,"temp":0,"value":30},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":12},"resistances":[{"exceptions":["silver"],"type":"physical","value":5},{"type":"poison","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":15},"weaknesses":[{"type":"good","value":5}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend","level":{"value":3},"privateNotes":"","publicNotes":"<p>Zebubs serve as Hell's messengers and spies. Their ability to share what they've seen with other creatures makes them especially useful-not only to other devils, but also to mortal conjurers. Some infernal lords unleash them in enormous, horrid swarms upon unsuspecting lands to debase flesh and land alike while collecting secrets the infernal host might later put to use. Zebubs use any opportunity to manipulate weak-willed or easily tempted mortals into serving the zebubs' whims. While arrogant and deceitful, zebubs lack the cunning and confidence of most devils, and thus their schemes often focus on satisfying self-serving or self-destructive ambitions. Zebubs form from the souls of childish and craven mortals, reshaped by the archdevil Baalzebul in the frozen, filthy wastes of Hell's seventh layer, Cocytus.</p>\n<hr />\n<p>Each type of devil plays a particular role in Hell's bureaucracies and hierarchies, though some have far more specialized functions than others.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":8},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":8}},"spellcasting":{"rituals":{"dc":17}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["celestial","draconic","infernal"]},"rarity":"common","senses":{"value":"greater darkvision"},"size":{"value":"sm"},"value":["devil","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wCsfRovcZMZxSdGm"}}}
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They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Abyss</strong> The larvae appear as maggot-like grubs with the face the petitioners had in life</p>\n<ul>\n<li><strong>Alignment</strong> CE;</li>\n<li><strong>Language</strong> Abyssal;</li>\n<li><strong>Additional Ability</strong> immune to disease and poison;</li>\n<li><strong>Melee</strong> jaws +7, <strong>Damage</strong> 1d8+2 piercing </li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Abyss)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"immunities":[{"type":"disease"},{"type":"poison"}],"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The larvae appear as maggot-like grubs with the face the petitioners had in life.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"","selected":[],"value":["abyssal"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["fiend","petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wE9kb53ZHifUfdD8"}}}
{"_id":"wjcBMB7OvCHrnS39","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Su8xRpdikP4lRabN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"zesghrfvihb17yfp3trd9":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"dx1pnJnp1Gvp5XLN","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SRNjrRDQg8BEgVDx","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ferocity","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Ferocity]</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Material Plane","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Material Plane</strong> The remnants are among the rarest of petitioners; they appear as plain, bland versions of the ancestry of their mortal lives</p>\n<ul>\n<li><strong>Alignment</strong> any;</li>\n<li><strong>Language</strong> any one spoken in life (such as Common);</li>\n<li><strong>Additional Ability</strong> @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN];</li>\n<li><strong>Melee</strong> fist +7, <strong>Damage</strong> 1d8+2 bludgeoning</li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":600000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Material Plane)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The remnants are among the rarest of petitioners; they appear as plain, bland versions of the ancestry of their mortal lives.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"any one spoken in life (such as Common)","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wjcBMB7OvCHrnS39"}}}
{"_id":"wqiFcGPARy8zmQfd","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"wyti8UM7xKPOJOv6","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":27,"item":0,"mod":0,"value":17},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"rtHlpHZocwAeSq9Q","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"6d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}; while it is sickened, it is also @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"wyti8UM7xKPOJOv6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5PSgkuYUkPgjfh4M","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Mkbq9xlAUxHUHyR2"}},"img":"systems/pf2e/icons/spells/paranoia.webp","name":"Paranoia","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cause the target to see all other creatures as dire threats. The target is stricken by intense paranoia toward all creatures around it and must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target believes everyone it sees is a potential threat. It becomes @UUID[Compendium.pf2e.conditionitems.I1ffBVISxLr2gC4u] to all creatures to which it wasn't already hostile, even those that were previously allies. It treats no one as an ally. The spell ends after 1 round.</p>\n<p><strong>Failure</strong> As success, but the effect lasts 1 minute.</p>\n<p><strong>Critical Failure</strong> As failure, except the target believes that everyone it sees is a mortal enemy. It uses its reactions and free actions against everyone, regardless of whether they were previously its allies, as determined by the GM. It otherwise acts as rationally as it normally does and likely prefers to attack creatures that are actively attacking or hindering it over those leaving it alone.</p>\n<hr /><strong>Heightened (6th)</strong> You can target up to 5 creatures."},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"wyti8UM7xKPOJOv6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"paranoia","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"C8gEnW2hXfnNtpr1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vJuaxTd6q11OjGqA"}},"img":"systems/pf2e/icons/spells/abyssal-plague.webp","name":"Abyssal Plague","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your touch afflicts the target with Abyssal plague, which siphons fragments of their soul away to empower the Abyss. The effect is based on the target's Fortitude save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes 2 evil damage per spell level, and takes a -2 status penalty to saves against Abyssal plague for 1 day or until the target contracts it, whichever comes first.</p>\n<p><strong>Failure</strong> The target is afflicted with Abyssal plague at stage 1.</p>\n<p><strong>Critical Failure</strong> The target is afflicted with Abyssal plague at stage 2.</p>\n<hr />\n<p><strong>Abyssal Plague</strong> (disease) <strong>Level 9</strong></p>\n<p>The target can't recover from the drained condition from Abyssal plague until the disease is cured</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 2</strong> Drained increases by 2 (1 day).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"wyti8UM7xKPOJOv6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-plague","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"common","value":["chaotic","disease","evil"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"3psMK3itwliArCko","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"wyti8UM7xKPOJOv6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"WPQ1raXXoxWpzoAu","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD"}},"img":"systems/pf2e/icons/spells/blight.webp","name":"Blight","sort":600000,"system":{"ability":{"value":""},"area":null,"areatype":{"value":"radius circle centered on you"},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You twist and stunt plants in the area, causing them to wither. In addition to other dangers from failing plant life, this decreases the crop yield for farms. If you cast this ritual in an area affected by plant growth, blight attempts to counteract plant growth instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Completely spoil the crop yield in the area, or decrease the yield by half in an area with up to a 1-mile radius.</p>\n<p><strong>Success</strong> Decease the crop yield in the area by half.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unexpected way, determined by the GM but generally as contradictory to your true desires as possible (for instance, enriching crops when you would prefer to blight them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"blight","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["negative","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"DbvMliTitDLEnD8H","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"wyti8UM7xKPOJOv6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"5FQFNi5wNLjJfVVi","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.hVU9msO9yGkxKZ3J"}},"img":"systems/pf2e/icons/spells/divine-wrath.webp","name":"Divine Wrath (At will)","sort":800000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"untyped"},"value":"4d10"}}},"description":{"value":"<p>You can channel the fury of your deity against foes of opposed alignment. Choose an alignment your deity has (chaotic, evil, good, or lawful). You can't cast this spell if you don't have a deity or your deity is true neutral. This spell gains the trait of the alignment you chose. You deal 4d10 damage of the alignment you chose; each creature in the area must attempt a Fortitude save. Creatures that match the alignment you chose are unaffected. Those that neither match nor oppose it treat the result of their saving throw as one degree better.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<p><strong>Critical Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"wyti8UM7xKPOJOv6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"divine-wrath","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xFsAYu8FKw3hIjXa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG"}},"img":"systems/pf2e/icons/spells/gaseous-form.webp","name":"Gaseous Form","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>The target transforms into a vaporous state. In this state, the target is amorphous and loses any item bonus to AC. It gains resistance 8 to physical damage and is immune to precision damage. It can't cast spells, activate items, or use actions that have the attack or manipulate trait. It gains a fly Speed of 10 feet and can slip through tiny cracks. The target can Dismiss the spell.</p>"},"duration":{"value":"5 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"wyti8UM7xKPOJOv6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gaseous-form","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["polymorph"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xwRRNoICwtnxbBt2","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tsKnoBuBbKMXkiz5"}},"img":"systems/pf2e/icons/spells/abyssal-pact.webp","name":"Abyssal Pact","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call in a favor from another demon whose level is no more than double <em>Abyssal pact's</em> spell level, two demons whose levels are each at least 2 less than double the spell level, or three demons whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> You conjure the demon or demons. They are eager to pursue the task, so they don't ask for a favor.</p>\n<p><strong>Success</strong> You conjure the demon or demons. They are not eager to pursue the task, so they require a favor in return.</p>\n<p><strong>Failure</strong> You don't conjure any demons.</p>\n<p><strong>Critical Failure</strong> The demon or demons are angry that you disturbed them. They appear before you, but they immediately attack you.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a demon)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"abyssal-pact","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"lssPHJEGxZtK2T3A","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d12+13","damageType":"piercing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"9zIzERdEdvnnEjwe","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":24},"damageRolls":{"1l0aic2tayic06yr5pmx":{"damage":"2d8+13","damageType":"slashing"},"zb7x3v1fvcr0wo5or56e":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"68RVtURJJY5N5dTK","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6jVS5MIWVjrSMBki","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DBzHso7FlJtYCeiU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ghbtjQahExs1AvpE","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fZOolgYWKm1a27op","img":"systems/pf2e/icons/actions/Passive.webp","name":"Purity Vulnerability","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A hezrou revels in the foulness it exudes and becomes distraught when contaminations are purified. The first time in a round when a contamination is purified (such as via purify food and drink) or a toxin is neutralized (such as via neutralize poison) within 30 feet of a hezrou, the demon takes [[/r 6d6[mental]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gEADE2ZlQ0vRnps7","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stench","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering the aura or starting its turn in the aura must succeed at a @Check[type:fortitude|dc:27] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for as long as itʼs sickened on a critical failure).</p>\n<p>While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"stench","traits":["aura","olfactory","disease"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","olfactory","disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nHTCIVLK6QSJqHd3","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Poisonous Pustules","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The hezrou is grappling a creature</p>\n<hr />\n<p><strong>Effect</strong> Toxic fluids spurt from burst boils and weeping wens on the hezrou's body. A creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] or @UUID[Compendium.pf2e.conditionitems.VcDeM8A5oI6VqhbM] by the hezrou takes [[/r (2d12+6)[poison]]] damage (@Check[type:fortitude|dc:30|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rRJmbyj1idfcUw82","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vcSikhi5xrRF2gtZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tW4wTLF2xeWZ7WE1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2200000,"system":{"description":{"value":""},"mod":{"value":24},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PK0cHLID9tqw5EkO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2300000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"kk0U4TyvtgBAzAAR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2400000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Swamps","predicate":["terrain:swamp"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+24 in swamps","options":"terrain:swamp"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Hezrou","system":{"abilities":{"cha":{"mod":4},"con":{"mod":6},"dex":{"mod":3},"int":{"mod":4},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 to all saves vs. magic"},"hp":{"details":"","max":245,"temp":0,"value":245},"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":30},"weaknesses":[{"type":"cold-iron","value":10},{"type":"good","value":10}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Fiend","level":{"value":11},"privateNotes":"","publicNotes":"<p>Hezrous dwell in the vast and endless Abyssal swamps, mires, and waterways and are equally at home on land and in the water. A hezrou's presence has an obvious effect on nearby flora and water, causing plant life to twist and knot and infusing water with a foul odor and brackish taste-signs much easier to spot on the Material Plane than in the Abyss. Long exposure to this corruption can cause vile transformations and hideous mutations, and entire miserable communities of corrupted creatures sometimes rise in swamplands where a hezrou dwells. Hezrous themselves prefer simple pleasures, and they often waste their considerable intellect in the pursuit of comfortable places to slumber, squealing meals to eat, or objects of beauty to deface. They do not seek out cults to fawn over them but will not turn away those who seek to worship on their own. Hezrous form from the souls of those who abused and polluted their environs or neighbors, either through the introduction of toxins to the region or the insidious spread of drugs and poisons through a society.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":22}},"spellcasting":{"rituals":{"dc":27}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["abyssal","celestial","draconic"]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"lg"},"value":["amphibious","demon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wqiFcGPARy8zmQfd"}}}
{"_id":"wqsmnoby2n3BOvKu","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"SDF2zWv6zGkmcQH9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d10+10","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"MvwGFLtsnf8ZFqhG","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Root","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d8+10","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"4SqlNn1QJhVGrfJb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"7pxsxbazh1PpK8A4","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fJSNOw4zHGbIm4bZ"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Fast Healing 10","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.FastHealing]</p>"},"requirements":{"value":""},"rules":[{"key":"FastHealing","type":"fast-healing","value":10}],"slug":"fast-healing","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JVxGmdUEcMuZmGlg","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Light Pulse","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>@Template[type:emanation|distance:50]{50 feet}</p>\n<p>The moonflower releases a pulse of bright light. Each non-moonflower creature in the emanation must attempt a @Check[type:fortitude|dc:23] save.</p>\n<p>The moonflower can't use Light Pulse again for [[/br 1d4 #Recharge Light Pulse]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for [[/br 1d4 #Duration Dazzled]]{1d4 rounds}.</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for [[/br 1d4 #Duration Blinded]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","light","primal","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6Psn5RSYm8UGDpwM","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Pod Prison","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The moonflower has swallowed a creature</p>\n<hr />\n<p><strong>Effect</strong> The swallowed creature is wrapped in a tight cocoon and extruded from the moonflower's body into an adjacent square. The creature continues to be Swallowed Whole. It can't use Acrobatics to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] a pod, but other creatures can attempt to Rupture the pod. The cocooned creature takes half damage from any damage dealt to the cocoon. Once the cocoon is Ruptured, it deflates and decays.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Uoxf8sSuS6pG7QQF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Pod Spawn","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>Should a Small or larger creature die within a pod prison, the pod transforms into an adult moonflower with full Hit Points after [[/br 1d4 #Moonflower Transformation]]{1d4 hours} of growth.</p>\n<p>The newly formed moonflower has its own consciousness, but some aspect of its trunk or blossoms resembles the creature that died within. The dead creature's equipment remains inside the new moonflower and can be retrieved if the moonflower is slain.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kjaeBRLTBCSOl9cS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r {(2d10 + 10)[bludgeoning],2d6[acid]}]]{2d10 + 10 bludgeoning and 2d6 acid}, Rupture 21</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0D7DkzCzV4iv9Q0r","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"SlJZiCxXuBW155d5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"variants":{"0":{"label":"Can't Jump or Swim","options":""}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"JzkjkxNi7EFlzsmZ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.ThickVegetation","predicate":["terrain:vegetation"],"selector":"stealth","value":4}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+18 in Thick Vegetation","options":"terrain:vegetation"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Moonflower","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":0},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":24},"allSaves":{"value":""},"hp":{"details":"fast healing 10","max":120,"temp":0,"value":120},"immunities":[{"type":"electricity"}],"initiative":{"statistic":"perception"},"perception":{"value":16},"resistances":[{"exceptions":["slashing"],"type":"physical","value":10}],"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"fire","value":10}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Plant","level":{"value":8},"privateNotes":"","publicNotes":"<p>These enormous plants have thick, knotted trunks festooned with fanged blossoms. A gaping mouth sits at the top of the trunk, capable of swallowing most creatures smaller than the moonflower whole. Moonflowers can move slowly on their powerful roots or use them to attack, but usually they dig them deeply into the surrounding ground and remain stationary to await prey.</p>\n<p>Though moonflowers can't speak in the conventional sense, they communicate telepathically with other moonflowers. Explorers who encounter a single moonflower can thus be assured that any other moonflowers in the vicinity will be prepared for them. Those who manage to intercept a moonflower's telepathic communications are assaulted by visions of dreadful, primeval jungles ruled over by titanic plant life. Whether this is some vision of the past or a dream of the future shared by all moonflowers is unknown.</p>\n<p>Moonflowers are alien life-forms from a long-dead planet, but their proliferation throughout the galaxy has been ensured through the machinations of the Dominion of the Black, a sinister, alien organization from the dark places between the stars.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":18},"reflex":{"saveDetail":"","value":10},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 1 mile (Other Moonflowers Only)","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision"},"size":{"value":"huge"},"value":["plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wqsmnoby2n3BOvKu"}}}
{"_id":"wrzlJufGEfMg5kVE","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"LDLwyqZVioLuytc9","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"AFv5FWlpT2zyryiG","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.baA0nSMhQyFyJIia"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Swarm Mind","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.SwarmMind]</p>"},"requirements":{"value":""},"rules":[],"slug":"swarm-mind","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5qgx9qhXAceS6uLh","img":"systems/pf2e/icons/actions/Passive.webp","name":"Enraged Cunning","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>There are few things as dangerously persistent in the natural world as an angry unkindness of ravens. A raven swarm can hound its prey through most barriers. Simple latches, unsecured chimney flues, loosely shuttered windows, and similar obstacles rarely keep an unkindness away. A raven swarm attempts a Thievery check to bypass many of these simple obstructions, typically against DC 20.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WVChw6DFgtcfsrAf","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swarming Beaks","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The ravens' angry pecking deals [[/r 1d8[piercing]]] damage to each enemy in the swarm's space (@Check[type:reflex|dc:20|basic:true] save). A creature that critically fails its save is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for [[/br 1d4 #Duration Blinded]]{1d4 rounds} as the ravens focus their attacks on the target's vulnerable face.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h3O9YycfNJOuEW5a","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PwSTPCauh5cGN8I2","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Thievery","sort":600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Raven Swarm","system":{"abilities":{"cha":{"mod":0},"con":{"mod":0},"dex":{"mod":3},"int":{"mod":-4},"str":{"mod":0},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":30,"temp":0,"value":30},"immunities":[{"type":"precision"},{"type":"swarm-mind"}],"initiative":{"statistic":"perception"},"perception":{"value":9},"resistances":[{"type":"bludgeoning","value":2},{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":10},"weaknesses":[{"type":"area-damage","value":5},{"type":"splash-damage","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":3},"privateNotes":"","publicNotes":"<p>A flock of ravens is known as an unkindness. Certainly the name lives up to its meaning when a swarm of ravens decides to work together. In most cases, a raven swarm like the one presented here won't attack larger foes, but when manipulated by supernatural forces or simple desperation born from hunger, an unkindness of ravens can be a surprisingly dangerous foe.</p>\n<hr />\n<p>Few birds are as cunning and social as the raven.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"lg"},"value":["animal","swarm"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wrzlJufGEfMg5kVE"}}}
{"_id":"wtxNIFVSpVFuYfmI","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"lUhvPsYzVAYDYIIZ","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":7},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":37,"mod":0,"value":29},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"KM2encwLX1cpvnSR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.d6o52BnjViNz7Gub"}},"img":"systems/pf2e/icons/spells/prismatic-spray.webp","name":"Prismatic Spray","sort":200000,"system":{"ability":{"value":""},"area":{"type":"cone","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A spray of rainbow light beams cascades from your open hand. Each creature in the area must roll 1d8 on the table below to see which beam affects it, then attempt a saving throw of the indicated type. The table notes any additional traits that apply to each type of ray. If a creature is struck by multiple beams, it uses the same d20 result for all its saving throws. For all rays, a successful saving throw negates the effect for that creature.</p>\n<h3><strong>Prismatic Spray</strong></h3>\n<table class=\"pf2-table\">\n<thead>\n<tr>\n<th>1d8</th>\n<th>Color</th>\n<th>Save</th>\n<th>Effects (Traits)</th>\n</tr>\n</thead>\n<tbody>\n<tr>\n<td>1</td>\n<td>Red</td>\n<td>Reflex</td>\n<td>50 fire damage (fire)</td>\n</tr>\n<tr>\n<td>2</td>\n<td>Orange</td>\n<td>Reflex</td>\n<td>60 acid damage (acid)</td>\n</tr>\n<tr>\n<td>3</td>\n<td>Yellow</td>\n<td>Reflex</td>\n<td>70 electricity damage (electricity)</td>\n</tr>\n<tr>\n<td>4</td>\n<td>Green</td>\n<td>Fortitude</td>\n<td>30 poison damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 minute (poison)</td>\n</tr>\n<tr>\n<td>5</td>\n<td>Blue</td>\n<td>Fortitude</td>\n<td>Affected as if by <em>@UUID[Compendium.pf2e.spells-srd.znv4ECL7ZtuiagtA]</em></td>\n</tr>\n<tr>\n<td>6</td>\n<td>Indigo</td>\n<td>Will</td>\n<td>Confused, as the <em>@UUID[Compendium.pf2e.spells-srd.8kJbiBEjMWG4VUjs]</em> spell (mental)</td>\n</tr>\n<tr>\n<td>7</td>\n<td>Violet</td>\n<td>Will</td>\n<td>Slowed for 1 minute; if a critical failure, sent to another plane, as <em>@UUID[Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ]</em> (teleportation)</td>\n</tr>\n<tr>\n<td>8</td>\n<td>Potent beam</td>\n<td>-</td>\n<td>Affected by two beams - roll twice, rerolling any duplicates or results of 8</td>\n</tr>\n</tbody>\n</table>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"prismatic-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"buj6GwDfNq7DUnUI","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.K2WpC3FFoHrqX9Q5"}},"img":"systems/pf2e/icons/spells/hypnotic-pattern.webp","name":"Hypnotic Pattern (At Will)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a pattern of shifting colors that hovers in the air in a geometric cloud. Creatures are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] while inside the pattern. In addition, a creature must attempt a Will saving throw if it is inside the pattern when you cast it, when it enters the pattern, when it ends its turn within the pattern, or if it uses a Seek or Interact action on the pattern. A creature currently @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] by the pattern doesn't attempt new saves.</p>\n<hr />\n<p><strong>Success</strong> The target is unaffected.</p>\n<p><strong>Failure</strong> The target is Fascinated by the pattern.</p>\n<p><strong>Critical Failure</strong> The target is Fascinated by the pattern. While it remains Fascinated, it can't use reactions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":5,"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"hypnotic-pattern","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4irhhdrSS6R8cngA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0qaqksrGGDj74HXE"}},"img":"systems/pf2e/icons/spells/glitterdust.webp","name":"Glitterdust (At Will)","sort":400000,"system":{"ability":{"value":""},"area":{"type":"burst","value":10},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Creatures in the area are outlined by glittering dust. Each creature must attempt a Reflex save. If a creature has its invisibility negated by this spell, it is @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] instead of @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This applies both if the creature was already Invisible and if it benefits from new invisibility effects before the end of the invisibility negation effect from this spell.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target's invisibility is negated for 2 rounds.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 minute and its invisibility is negated for 1 minute.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round and Dazzled for 10 minutes. Its invisibility is negated for 10 minutes.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":5,"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"glitterdust","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0ODNsZ6th57SXfiA","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.UKsIOWmMx4hSpafl"}},"img":"systems/pf2e/icons/spells/color-spray.webp","name":"Color Spray (At Will)","sort":500000,"system":{"ability":{"value":""},"area":{"type":"cone","value":15},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Swirling colors affect viewers based on their Will saves.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh] for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}, @UUID[Compendium.pf2e.conditionitems.XgEqL1kFApUbl5Z2] for 1 round, and Dazzled for 1 minute.</p>\n<p><strong>Critical Failure</strong> The creature is Stunned for 1 round and Blinded for 1 minute.</p>"},"duration":{"value":"1 or more rounds (see below)"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"heightenedLevel":5,"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"color-spray","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","primal","visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pQc9FkGKX0szVfER","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.kl2q6JvBZwed4B6v"}},"img":"systems/pf2e/icons/spells/dancing-lights.webp","name":"Dancing Lights","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create up to four floating lights, no two of which are more than 10 feet apart. Each sheds light like a torch. When you Sustain the Spell, you can move any number of lights up to 60 feet. Each light must remain within 120 feet of you and within 10 feet of all others, or it winks out.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"lUhvPsYzVAYDYIIZ"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dancing-lights","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":true},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["cantrip","light","primal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"2HOhVTSCzGdbcfjr","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"8g35pnouqnvlbzwyikh6":{"damage":"3d8+17","damageType":"slashing"},"vogswsu32dq6rrkkozsm":{"damage":"4d6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"s1CEAQqJM8T6nqR4","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":33},"damageRolls":{"qzum2fpfv0oz4ffjkfz5":{"damage":"3d8+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rasNjBJHTsaP5LFC","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":31},"damageRolls":{"2bn9xpgmyrahyhh3qtod":{"damage":"2d10+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"oifiHjSHVsJGyQiE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"onjhPnLTGiThJjTI","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense (Imprecise) 60 feet","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eyEiaf2KwHBA5miS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 60 feet","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"A2KzHDp53CpDVtv5","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jKCuP9xlPQoqlnGq","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eb6RXroslhq0fMd9","img":"systems/pf2e/icons/actions/Passive.webp","name":"Extra Reaction","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>The dragon gains 2 reactions at the start of each of their turns.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"PbQYJStaqe1nhRUn","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:37]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JLqzN2RUPFKa8beH","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Reflect Spell","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The crystal dragon is targeted by a ranged spell attack roll</p>\n<hr />\n<p><strong>Effect</strong> The crystal dragon adjusts a wing to try to reflect the spell and gains a +4 circumstance bonus to AC against the triggering attack. If the attack misses, the spell is reflected back at the caster, who must roll a second ranged spell attack roll against their own AC to determine if the spell hits them instead.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"f7niepbS8VyknoBK","img":"systems/pf2e/icons/actions/Passive.webp","name":"Scintillating Aura","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<p>A swirling vortex of reflected color and light shimmers around the crystal dragon. Creatures in this aura's emanation are @UUID[Compendium.pf2e.conditionitems.TkIyaNPgTZFBCCuh]. Each creature that ends its turn in the emanation must succeed at a @Check[type:will|dc:34] saving throw or be @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} (or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3} on a critical failure). Once a creature succeeds at this save, it is temporarily immune to the stunning effect for 1 minute. The crystal dragon can turn this aura on or off using a single action, which has the concentrate trait, and it can choose not to affect allies.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","predicate":["scintillating-aura-active"],"radius":30,"slug":"scintillating-aura","traits":["aura","concentrate","evocation","incapacitation","primal","visual"]},{"domain":"all","key":"RollOption","option":"scintillating-aura-active","toggleable":true,"value":true}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","concentrate","evocation","incapacitation","primal","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"o19lnL3xo6DpdVgZ","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Twisting Tail","sort":1900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within reach of the dragon's tail uses a move action or leaves a square during a move action it's using</p>\n<hr />\n<p><strong>Effect</strong> The dragon makes a tail Strike at the creature with a -2 penalty. If it hits, the dragon disrupts the creature's action.</p>"},"requirements":{"value":""},"rules":[{"domain":"attack","key":"RollOption","option":"twisting-tail","toggleable":true},{"key":"FlatModifier","predicate":["twisting-tail"],"selector":"tail-attack","value":-2}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"h69jYWXNKYbuTyzE","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a flurry of piercing crystals that deals [[/r 17d6[piercing]]] damage in a @Template[type:cone|distance:50] (@Check[type:reflex|dc:38|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","primal","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ot3tRiGqqRheUAKs","img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Crystallize Flesh","sort":2100000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> The crystal dragon damages a creature made of flesh with a jaws Strike</p>\n<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The dragon embeds transformative crystals in the creature's flesh. The creature must attempt a @Check[type:fortitude|dc:37] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round as portions of its flesh turn crystalline.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} and must attempt a Fortitude save at the end of each of its turns; this ongoing save has the incapacitation trait. On a failed save, the slowed condition value increases by 1 (or by 2 on a critical failure). A successful save reduces the slowed condition value by 1. A creature unable to act due to the slowed condition from Crystallize Flesh is @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] permanently, transforming into a crystalline statue. The effect ends if the creature is petrified or the slowed condition is removed.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is initially @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1M2I2905EVmXay9H","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one tail Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Vf0GMSeZbKtccykV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they critically hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"FrQGRJ5KB8nz2ifr","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":22},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gpkU8d2nPkQozjui","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"p2kyICb3IwQjUZ2S","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"u9V7fAHjOzCqs61i","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2700000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"62XT8aELCa6TTlRa","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2800000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"g5IQ2u8cttV7T58k","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2900000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YmuzPnNa3ib50Rrf","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3000000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Crystal Dragon","system":{"abilities":{"cha":{"mod":7},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":42},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":275,"temp":0,"value":275},"immunities":[{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"speed":{"otherSpeeds":[{"type":"burrow","value":40},{"type":"fly","value":140}],"value":60},"weaknesses":[{"type":"sonic","value":15}]},"details":{"alignment":{"value":"NG"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":16},"privateNotes":"","publicNotes":"<p>Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Their beauty is a source of great pride but is also something of a weakness, as crystal dragons are easily angered by insults about their appearance. Despite their relatively benign natures when compared to other true dragons, crystal dragons can be short tempered and prone to finding insults where none were intended. Although their opinions are changeable, crystal dragons prefer orderly environments and are not fond of sudden interruptions or distractions.</p>\n<p>Crystal dragons build their lairs in underground grottoes, where they cultivate environments of great beauty. Their exacting standards and vivid imaginations mean that they are always working to improve the appearance or layout of some part of their lair. These lairs are unique to each individual crystal dragon, but there are always plenty of reflective surfaces that allow the dragon to observe their own appearance. These range from crystals to reflecting pools to finely crafted mirrors, which are arranged throughout the lair in a pleasing array. Gifts of well-crafted or magical mirrors are an excellent way to curry favor with a crystal dragon.</p>\n<p>Although crystal dragons are easily distracted by their sparkling collections or their vanity, they remain good-hearted creatures at the core and make friends quickly. While a crystal dragon tends to find evil creatures uncouth and unpleasant, any other nearby denizen or inhabitant of their home could become fast friends or beloved pets, depending upon the creature's capacity for conversation (and for providing the frequent praise and compliments that crystal dragons hunger for).</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":30},"reflex":{"saveDetail":"","value":27},"will":{"saveDetail":"","value":29}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["celestial","common","draconic","terran","undercommon"]},"rarity":"rare","senses":{"value":"darkvision, scent (imprecise) 60 feet, tremorsense (imprecise) 60 feet"},"size":{"value":"grg"},"value":["dragon","earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wtxNIFVSpVFuYfmI"}}}
{"_id":"wxBQsGLdti2xcGVT","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Z5Ph0zkg0xMl6iK6","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Occult Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":38,"mod":0,"value":30},"tradition":{"value":"occult"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"ImbIoU6tUsMYU4XS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"qYpRrwFEK2Zy3LUe","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"e6X6WCrA1Ebb5knX","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.i1TvBID5QLyXrUCa"}},"img":"systems/pf2e/icons/spells/summon-entity.webp","name":"Summon Entity","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure an aberration to fight for you. This works like summon animal, except you summon a common creature that has the aberration trait and whose level is 5 or lower.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> Level 7</p>\n<p><strong>Heightened (7th)</strong> Level 9</p>\n<p><strong>Heightened (8th)</strong> Level 11</p>\n<p><strong>Heightened (9th)</strong> Level 13</p>\n<p><strong>Heightened (10th)</strong> Level 15</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"summon-entity","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"xyXgdmWKwLUAPRnU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.0XP2XOxT9VSiXFDr"}},"img":"systems/pf2e/icons/spells/phantasmal-calamity.webp","name":"Phantasmal Calamity","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"13d6"}}},"description":{"value":"<p>A vision of apocalyptic destruction fills the mind of each creature in the area. The vision deals 11d6 mental damage (basic Will save). On a critical failure, the creature must also succeed at a Reflex save or believe it's trapped (stuck in a fissure, adrift at sea, or some other fate in keeping with its vision). If it fails the second save, it's also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix] for 1 minute. It can attempt a new Will save at the end of each of its turns, and on a success, it disbelieves the illusion and recovers from the Stunned condition.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":7},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantasmal-calamity","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"yrFtdYrGyzKP1R3R","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.69L70wKfGDY66Mk9"}},"img":"systems/pf2e/icons/spells/teleport.webp","name":"Teleport","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and the targets are instantly transported to any location within range, as long as you can identify the location precisely both by its position relative to your starting position and by its appearance (or other identifying features). Incorrect knowledge of the location's appearance usually causes the spell to fail, but it could instead lead to teleporting to an unwanted location or some other unusual mishap determined by the GM. Teleport is not precise over great distances. The targets appear at a distance from the intended destination equal to roughly 1 percent of the total distance traveled, in a direction determined by the GM. For short journeys, this lack of precision is irrelevant, but for long distances this could be up to 1 mile.</p>\n<hr />\n<p><strong>Heightened (7th)</strong> You and the other targets can travel to any location within 1,000 miles.</p>\n<p><strong>Heightened (8th)</strong> You and the other targets can travel to any location on the same planet. If you travel more than 1,000 miles, you arrive only 10 miles off target.</p>\n<p><strong>Heightened (9th)</strong> You and the other targets can travel to any location on another planet within the same solar system. Assuming you have accurate knowledge of the location's position and appearance, you arrive on the new planet 100 miles off target.</p>\n<p><strong>Heightened (10th)</strong> As the 9th-level version, but you and the other targets can travel to any planet within the same galaxy.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"100 miles"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"teleport","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"you and up to 4 targets touched, either willing creatures or objects roughly the size of a creature."},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"b5BiTicjJDT6lJTb","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.r784cIz17eWujtQj"}},"img":"systems/pf2e/icons/spells/scrying.webp","name":"Scrying","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You magically spy on a creature of your choice. Scrying works like <em>@UUID[Compendium.pf2e.spells-srd.zvKWclOZ7A53DObE]</em>, except that the image you receive is less precise, insuficient for teleport and similar spells. Instead of creating an eye in a set location within 500 feet, you instead create an eye that manifests just above the target. You can choose a target either by name or by touching one of its possessions or a piece of its body. If you haven't met the target in person, scrying's DC is 2 lower, and if you are unaware of the target's identity (perhaps because you found an unknown creature's fang at a crime scene), the DC is instead 10 lower. The effect of scrying depends on the target's Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The spell fails and the target is temporarily immune for 1 week. The target also gains a glimpse of you and learns its rough distance and direction from you.</p>\n<p><strong>Success</strong> The spell fails and the target is temporarily immune for 1 day.</p>\n<p><strong>Failure</strong> The spell succeeds.</p>\n<p><strong>Critical Failure</strong> The spell succeeds, and the eye follows the target if it moves, traveling up to 60 feet per round.</p>"},"duration":{"value":"sustained up to 10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"uses":{"max":3,"value":3},"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"planetary"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"scrying","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["scrying"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hYDyNv5iN58yeeg1","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H"}},"img":"systems/pf2e/icons/spells/suggestion.webp","name":"Suggestion (At will)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your honeyed words are difficult for creatures to resist. You suggest a course of action to the target, which must be phrased in such a way as to seem like a logical course of action to the target and can't be self-destructive or obviously against the target's self-interest. The target must attempt a Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected and knows you tried to control it.\n<p><strong>Success</strong> The target is unaffected and thinks you were talking to them normally, not casting a spell on them.</p>\n<p><strong>Failure</strong> The target immediately follows your suggestion. The spell has a duration of 1 minute, or until the target has completed a finite suggestion or the suggestion becomes self-destructive or has other obvious negative effects.</p>\n<p><strong>Critical Failure</strong> As failure, but the base duration is 1 hour.</p>\n<hr /><strong>Heightened (8th)</strong> You can target up to 10 creatures."},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"suggestion","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["incapacitation","linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"anSe09sUoNwtRyCS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9BnhadUO8FMLmeZ3"}},"img":"systems/pf2e/icons/spells/mind-probe.webp","name":"Mind Probe (At will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You cast your thoughts through a creature's mind, sifting for information. You access the target's memories and knowledge unless it fends you off with a Will save.</p>\n<hr /><strong>Success</strong> The target is unaffected.\n<p><strong>Failure</strong> Each round of the spell's duration, you can Sustain the Spell to ask a different question and attempt to uncover the answer. For each question, the target can attempt a Deception check against your spell DC; if the target succeeds, you don't learn the answer, and on a critical success, the target gives you a false answer that you believe is truthful Once you've asked the target a given question, asking it again, even with a separate casting of mind probe, produces the same result.</p>\n<p><strong>Critical Failure</strong> As failure, and the target takes a -4 circumstance penalty to Deception checks against your questions.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mind-probe","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 minute"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["linguistic","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zpkYVcLlyvOVqOdx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.tpLTLbJUrYcMWGld"}},"img":"systems/pf2e/icons/spells/telekinetic-haul.webp","name":"Telekinetic Haul (At will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You move the target up to 20 feet, potentially suspending it in midair. When you Sustain the Spell, you can do so again, or you can choose a different eligible target to move.</p>"},"duration":{"value":"sustained up to 1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-haul","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of up to 80 Bulk with no dimension longer than 20 feet"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"YnwuoOC8rnEfmUkJ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.Q690d3mw3TUrKX7E"}},"img":"systems/pf2e/icons/spells/geas.webp","name":"Geas","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You enforce a magic rule on a willing target, forcing it to either perform or refrain from carrying out a certain act. A <em>geas</em> to perform an act is usually conditional, such as, \"Always offer hospitality to strangers seeking a place to stay.\" An unconditional <em>geas</em> to perform a certain act doesn't require the target to perform that act exclusively, though it must prioritize the task above all leisurely pursuits. The most common <em>geas</em> to refrain from carrying out an act is a specification to avoid violating a contract. In those cases, the secondary caster usually takes charge of making sure the wording of the contract is attuned correctly with the ritual's magic. Because the target is willing, <em>geas</em> can have a duration that lasts for as long as the target agrees to. If the target is unable to fulfill the <em>geas</em>, it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}, and the sickened condition increases by 1 for each consecutive day it is prevented from following the <em>geas</em>, to a maximum of sickened 4. The sickened condition ends immediately when it follows the <em>geas</em> again; it can't remove the sickened condition in any other way. Only powerful magic such as a <em>@UUID[Compendium.pf2e.spells-srd.6dDtGIUerazSHIOu]</em> spell can remove the effects of <em>geas</em> from a willing target.</p>\n<hr />\n<p><strong>Critical Success</strong> The <em>geas</em> succeeds, and the target receives a +1 status bonus to skill checks that directly uphold the <em>geas</em> (at the GM's discretion).</p>\n<p><strong>Success</strong> The <em>geas</em> succeeds.</p>\n<p><strong>Failure</strong> The <em>geas</em> fails.</p>\n<p><strong>Critical Failure</strong> The <em>geas</em> fails, and you are instead affected by the <em>geas</em> you were attempting to place on the target. You are considered an unwilling target, so the <em>geas</em> can be counteracted with a <em>@UUID[Compendium.pf2e.spells-srd.OyFCwQuw8XRazsNr]</em> spell.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> You can use <em>geas</em> on an unwilling creature; it can attempt a Will save to negate the effect. If the target fails this Will save, the <em>geas</em> lasts up to 1 week. A <em>remove curse</em> spell can counteract a <em>geas</em> on an unwilling creature, in addition to powerful magic such as a <em>wish</em> spell. A clever unwilling creature can subvert the <em>geas</em> by contriving situations that prevent it from complying, but in that case it becomes @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18] (as described above).</p>\n<p><strong>Heightened (7th)</strong> As 5th level, but the <em>geas</em> lasts for up to 1 year on an unwilling creature.</p>\n<p><strong>Heightened (9th)</strong> As 5th level, but the <em>geas</em> lasts for a duration you choose (even unlimited) on an unwilling creature.</p>"},"duration":{"value":"see text"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Society or Legal Lore"},"slug":"geas","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the geas ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental","curse"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"damtL0HHd12aDY2L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5pwK2FZX6QwgtfqX"}},"img":"systems/pf2e/icons/spells/inveigle.webp","name":"Inveigle","sort":1200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":"rare oils worth a total value of 10 gp × the target's level"},"damage":{"value":{}},"description":{"value":"<p>You win over the target's mind, causing it to see you as a close and trusted friend and look upon your every suggestion as reasonable. The target is helpful toward you, so it will go out of its way to help you. As with any other helpful creature, there are limits to what you can ask of it. If you ever ask the target to do something completely against its nature or needlessly harmful to the target or its interests, not only does it refuse, but it also can attempt a Will save to end the effect early. Because of the casting time and range, it's generally difficult to cast this ritual unless the target is willing (perhaps convinced the ritual will have some other effect) or restrained. If the creature is unwilling to accept the ritual, it can attempt a Will save to negate the effect.</p>\n<hr />\n<p><strong>Critical Success</strong> The ritual succeeds and the target takes a -4 status penalty to Will saves to end the effect.</p>\n<p><strong>Success</strong> The ritual succeeds.</p>\n<p><strong>Failure</strong> The ritual fails.</p>\n<p><strong>Critical Failure</strong> The ritual fails and the target instead hates you, becoming hostile to you for the duration.</p>\n<hr />\n<p><strong>Heightened (6th)</strong> You can use <em>inveigle</em> on a creature up to 1 mile away throughout the casting, as long as you have a lock of hair, a drop of blood, or some other piece of the creature's body, which you mix into the oils used in the cost. The base cost increases to 100 gp. The duration is shorter than normal, based on how large a piece of the creature's body you use. Blood, hair, scales, and the like cause the ritual to last 1 week, while a hand or other substantial body part causes the ritual to last 1 month.</p>"},"duration":{"value":"1 year or until dismissed"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Arcana (expert), Occultism (expert), or Religion (expert)"},"range":{"value":"10 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"inveigle","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature of a level no greater than double the inveigle ritual's level"},"time":{"value":"1 day"},"traditions":{"custom":"","value":[]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"7ctdRrXTaMdI2zsQ","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4gBIw4IDrSfFHik4"}},"img":"systems/pf2e/icons/spells/daze.webp","name":"Daze","sort":1300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"mental"},"value":"0"}}},"description":{"value":"<p>You cloud the target's mind and daze it with a mental jolt. The jolt deals mental damage equal to your spellcasting ability modifier; the target must attempt a basic Will save. If the target critically fails the save, it is also @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> The damage increases by 1d6.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":2,"type":"interval"},"level":{"value":1},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"60 feet"},"rules":[],"save":{"basic":"basic","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"daze","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":["cantrip","mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"k9UHlbcKndqZYBaw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gpzpAAAJ1Lza2JVl"}},"img":"systems/pf2e/icons/spells/detect-magic.webp","name":"Detect Magic","sort":1400000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You send out a pulse that registers the presence of magic. You receive no information beyond the presence or absence of magic. You can choose to ignore magic you're fully aware of, such as the magic items and ongoing spells of you and your allies.</p>\n<p>You detect illusion magic only if that magic's effect has a lower level than the level of your detect magic spell. However, items that have an illusion aura but aren't deceptive in appearance (such as an invisibility potion) typically are detected normally.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You learn the school of magic for the highest-level effect within range that the spell detects. If multiple effects are equally strong, the GM determines which you learn.</p>\n<p><strong>Heightened (4th)</strong> As 3rd level, but you also pinpoint the source of the highest-level magic. Like for an imprecise sense, you don't learn the exact location, but can narrow down the source to within a 5-foot cube (or the nearest if larger than that).</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["detection","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nMFs05JQIps4iQsh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w"}},"img":"systems/pf2e/icons/spells/mage-hand.webp","name":"Mage Hand","sort":1500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a single magical hand, either invisible or ghostlike, that grasps the target object and moves it slowly up to 20 feet. Because you're levitating the object, you can move it in any direction. When you Sustain the Spell, you can move the object an additional 20 feet. If the object is in the air when the spell ends, the object falls.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (5th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 1 or less.</p>\n<p><strong>Heightened (7th)</strong> The range increases to 60 feet, and you can target an unattended object with a Bulk of 2 or less.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"mage-hand","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object of light Bulk or less"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"hN6dBuDArnF7yjz7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.60sgbuMWN0268dB7"}},"img":"systems/pf2e/icons/spells/telekinetic-projectile.webp","name":"Telekinetic Projectile","sort":1600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"untyped"},"value":"1d6"}}},"description":{"value":"<p>You hurl a loose, unattended object that is within range and that has 1 Bulk or less at the target. Make a spell attack attack against the target. If you hit, you deal bludgeoning, piercing, or slashing damage-as appropriate for the object you hurled-equal to 1d6 plus your spellcasting ability modifier. No specific traits or magic properties of the hurled item affect the attack or the damage.</p>\n<hr /><strong>Critical Success</strong> You deal double damage.\n<p><strong>Success</strong> You deal full damage.</p>\n<hr /><strong>Heightened (+1)</strong> The damage increases by 1d6."},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d6"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"Z5Ph0zkg0xMl6iK6"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"telekinetic-projectile","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["attack","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Oe7KNrqiGTrNfkV9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1700000,"system":{"attack":{"value":""},"attackEffects":{"value":["improved-grab"]},"bonus":{"value":28},"damageRolls":{"kiutlq99czqq0wb13rkj":{"damage":"3d12+13","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"l6mRpAGFCZ7gTIb1","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rasping Tongue","sort":1800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":28},"damageRolls":{"alr0w76iolkzat3sddh9":{"damage":"3d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","fatal-d10","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"k2HAX2N3qaYcbpb8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zKvBvpelIhRXPoSW","img":"systems/pf2e/icons/actions/Passive.webp","name":"Thoughtsense","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>The neothelid uses its mind as a precise sense at the listed range to notice all non-mindless creatures.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["divination","mental","occult","mindless"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jppcxZjbxQ0e8W30","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YwEDGRZpJYEj2PKw","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"p9eUNDT8mPVTSS1D","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Dimensional Wormhole","sort":2300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature the neothelid is aware of uses a teleportation effect</p>\n<hr />\n<p><strong>Effect</strong> The neothelid creates an extradimensional wormhole at the triggering creature's initial location that persists for up to 1 minute. If the neothelid moves into the wormhole's space, the neothelid teleports to the same destination as the triggering creature.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","occult","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VWC3NNUYpN6qbf09","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":2400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The neothelid breathes a spray of acid that deals [[/r 16d6[acid]]] damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:38|basic:true] save).</p>\n<p>The neothelid can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","evocation","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aHamTcS3vkrZLHGN","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Instant Suggestion","sort":2500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Trigger</strong> A creature fails a Will save against a spell or effect created by the neothelid</p>\n<hr />\n<p><strong>Effect</strong> The neothelid casts a <em>@UUID[Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H]</em> spell it has available on the creature that failed its Will save.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9cHX93V0XpVb7b7b","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Lashing Tongues","sort":2600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The neothelid's four tongues lash out in a frenzy at several targets. It makes up to four rasping tongue Strikes, each against a different target. These attacks count toward the neothelid's multiple attack penalty, but the multiple attack penalty doesn't increase until after the neothelid makes all of its attacks.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"V4WvWjukxtroI8Xs","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":2700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r 2d12[bludgeoning]]] damage plus [[/r 2d12[acid]]] damage, Rupture 27</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WyzkB1NHDFF0YsAm","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.i18TlebMzwONyPhI"}},"img":"systems/pf2e/icons/actions/FreeAction.webp","name":"Improved Grab","sort":2800000,"system":{"actionType":{"value":"free"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ImprovedGrab]</p>"},"requirements":{"value":""},"rules":[],"slug":"improved-grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hHi2cp56UbS1B61i","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2900000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Dy3e0rvoJK7LtPSv","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":3000000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"qljzgEWaJHJ0HlLG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":3100000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"MMKGHm78TwElNGXE","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":3200000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"StOoHn8HFasTOsq3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":3300000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Ktnk67h3xXLXhdiM","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Occultism","sort":3400000,"system":{"description":{"value":""},"mod":{"value":29},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Neothelid","system":{"abilities":{"cha":{"mod":8},"con":{"mod":6},"dex":{"mod":4},"int":{"mod":8},"str":{"mod":9},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":37},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":345,"temp":0,"value":345},"immunities":[{"type":"acid"}],"initiative":{"statistic":"perception"},"perception":{"value":29},"resistances":[{"type":"mental","value":15}],"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":30},"weaknesses":[{"type":"cold-iron","value":15}]},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration","level":{"value":15},"privateNotes":"","publicNotes":"<p>This gigantic, mauve worm has a hooked mouth with multiple circular bands of teeth and four barbed tongues. A wielder of terrible occult powers and a vast alien intellect, the neothelid serves the ageless horrors that dwell in strange dimensions beyond known reality-the Outer Gods and Great Old Ones of the Elder Mythos. Neothelids pass down these mysteries to the eerie wormlike creatures they spawn and create in preparation for a future where the worms below shall rule-a time when all other life is nothing more than food.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":27},"reflex":{"saveDetail":"","value":23},"will":{"saveDetail":"","value":29}},"spellcasting":{"rituals":{"dc":38}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["aklo","alghollthu","undercommon"]},"rarity":"uncommon","senses":{"value":"greater darkvision, thoughtsense 100 feet"},"size":{"value":"grg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.wxBQsGLdti2xcGVT"}}}
{"_id":"xIvv8vKBa0YsTEzt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7j5ta80hcHB60jDE","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":21,"item":0,"mod":0,"value":11},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"1TCqj8kbjw1hCdiN","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.YIMampGpij4Y30yE"}},"img":"systems/pf2e/icons/spells/stone-tell.webp","name":"Stone Tell","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You can ask questions of and receive answers from natural or worked stone. While stone is not intelligent, you speak with the natural spirits of the stone, which have a personality colored by the type of stone, as well as by the type of structure the stone is part of, for worked stone. A stone's perspective, perception, and knowledge give it a worldview different enough from a human's that it doesn't consider the same details important. Stones can mostly answer questions about creatures that touched them in the past and what is concealed beneath or behind them.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":6},"location":{"value":"7j5ta80hcHB60jDE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"stone-tell","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"VFViUEQww0BRVE03","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.McnPlLFvKtQVXNcG"}},"img":"systems/pf2e/icons/spells/shape-stone.webp","name":"Shape Stone (At will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You shape the stone into a rough shape of your choice. The shaping process is too crude to produce intricate parts, fine details, moving pieces, or the like. Any creatures standing atop the stone when you reshape it must each attempt a Reflex save or Acrobatics check.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] atop the stone.</p>\n<p><strong>Critical Failure</strong> The creature falls off the stone (if applicable) and lands Prone.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"7j5ta80hcHB60jDE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"transmutation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shape-stone","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"cube of stone 10 feet across or smaller"},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"mkhUcjzL4QL7a659","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.1xbFBQDRs0hT5xZ9"}},"img":"systems/pf2e/icons/spells/shatter.webp","name":"Shatter (At will)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"sonic"},"value":"4d10"}}},"description":{"value":"<p>A high-frequency sonic attack shatters a nearby object. You deal 2d10 sonic damage to the object, ignoring the object's Hardness if it is 4 or lower.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d10, and the Hardness the spell ignores increases by 2.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":4},"location":{"value":"7j5ta80hcHB60jDE"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"shatter","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 unattended object"},"time":{"value":"2"},"traditions":{"value":["occult","primal"]},"traits":{"rarity":"common","value":["sonic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"H7iUWnlkN1mRWihi","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.c58wczIzH2gzeXQL"}},"img":"systems/pf2e/icons/equipment/weapons/club.webp","name":"Club","sort":500000,"system":{"MAP":{"value":""},"baseItem":"club","bonus":{"value":0},"bonusDamage":{"value":0},"category":"simple","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d6"},"description":{"value":"<p>This is a piece of stout wood shaped or repurposed to bludgeon an enemy. Clubs can be intricately carved pieces of martial art or as simple as a tree branch or piece of wood.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"club","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":null},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":"-"},"rules":[],"size":"med","slug":"club","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":""},"traits":{"rarity":"common","value":["thrown-10"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"Hc2v6MiajU4rABkT","img":"systems/pf2e/icons/equipment/consumables/ammunition/stone-bullet.webp","name":"Rock","sort":600000,"system":{"autoDestroy":{"value":true},"baseItem":null,"charges":{"max":0,"value":0},"consumableType":{"value":"ammo"},"consume":{"value":""},"containerId":"HKqAzVBtd2gZsgNk","description":{"value":""},"equipped":{"carryType":"worn","handsHeld":0},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{}},"quantity":5,"rules":[],"size":"med","slug":null,"source":{"value":""},"stackGroup":null,"traits":{"rarity":"common","value":[]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"-"},"schema":{"version":0.84,"lastMigration":null}},"type":"consumable"},{"_id":"HKqAzVBtd2gZsgNk","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.DujblC14ytJEZMaz"}},"img":"systems/pf2e/icons/equipment/adventuring-gear/sack.webp","name":"Pouch","sort":700000,"system":{"baseItem":null,"bulkCapacity":{"value":"8"},"collapsed":false,"containerId":null,"description":{"value":"<p>A sack can hold up to 8 Bulk worth of items. A sack containing 2 Bulk or less can be worn on the body, usually tucked into a belt. You can carry a sack with one hand, but must use two hands to transfer items in and out.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"preciousMaterial":{"value":""},"preciousMaterialGrade":{"value":""},"price":{"value":{"cp":1}},"quantity":1,"rules":[],"size":"med","slug":"sack","source":{"value":"Pathfinder Core Rulebook"},"stackGroup":"sacks","stowing":false,"traits":{"rarity":"common","value":[]},"usage":{"value":"worn"},"weight":{"value":"L"},"schema":{"version":0.84,"lastMigration":null}},"type":"backpack"},{"_id":"7cdnWouJZ6KDhfxj","flags":{"pf2e":{"linkedWeapon":"H7iUWnlkN1mRWihi"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Club","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"1l60ijq1vq8jdk1vgkcw":{"damage":"2d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kVhpKM2gcWYaxWvb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"1d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"0USgUg4kKiE4rcKV","flags":{"pf2e":{"linkedWeapon":"H7iUWnlkN1mRWihi"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Club","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":14},"damageRolls":{"0":{"damage":"2d6+7","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["thrown-10"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"swPjSgGgOFitRVM8","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"T7tMkEUVA0Pq90Yo","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"K80GtqxqKN7Og68w","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BdJy1HqrIlkJp8rF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Animated Hair","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:5]{5 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<p>The korred's long, animated hair reaches out and interferes with creatures in the area. The korred can select which targets are affected by their animated hair. An affected creature that ends its turn in the emanation must succeed at a @Check[type:reflex|dc:18] save or become @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 1} (@UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} on a critical failure) as long as it remains in the aura.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":5,"slug":"animated-hair","traits":["aura","primal","transmutation"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zglT7mSqeYfcswev","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Hair Snare","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The korred causes a long, tangled length of their hair to detach from their body and snake out to coil around an adjacent creature. The creature must attempt a @Check[type:reflex|dc:21] save.</p>\n<p>The korred cannot use Hair Snare again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Success</strong> The creature is unaffected.</p>\n<p><strong>Failure</strong> The hair wraps around the creature. The creature takes a -10-foot circumstance penalty to all of its Speeds until it Escapes (DC 21) or until the korred uses Hair Snare again (at which point the previous snare drops to the ground, no longer animated).</p>\n<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] until it Escapes (DC 21) or the korred uses Hair Snare again.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"fPGmCfWuF8oqK8hX","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Otherworldly Laugh","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> three times per day</p>\n<hr />\n<p><strong>Effect</strong> The korred unleashes an otherworldly laugh. Each non-fey creature within a @Template[type:burst|distance:30] must attempt a @Check[type:fortitude|dc:21] save. On a failure, the creature is @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round (or @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","evocation","incapacitation","primal","sonic","fey"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oIucCyy3YvC5FoCA","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Stone Stride","sort":1700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The korred steps into a block of stone large enough for them to fit inside and instantly teleports to any other stone within 30 feet that has the same minimum size. Once the korred enters the stone, they instantly know the rough locations of other sufficiently large stones within 30 feet. They can exit from the original stone, if they prefer. They can't carry extradimensional spaces with them when they Stone Stride; if the korred attempts to do so, Stone Stride fails.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["conjuration","earth","primal","teleportation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aisovzPKcYvcneL7","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"itCkasaITlcuigxn","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1900000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ZEM08HIje6XtVEp5","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":2000000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"ouGQRW9vHze5zJ3P","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2100000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"f8PP2OiqVt8VoPzC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Performance","sort":2200000,"system":{"description":{"value":""},"mod":{"value":13},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"uYi7II3KbzGxtNPy","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2300000,"system":{"description":{"value":""},"mod":{"value":11},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Korred","system":{"abilities":{"cha":{"mod":5},"con":{"mod":2},"dex":{"mod":3},"int":{"mod":1},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":21},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":65,"temp":0,"value":65},"initiative":{"statistic":"perception"},"perception":{"value":12},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"cold-iron","value":5}]},"details":{"alignment":{"value":"CN"},"blurb":"","creatureType":"Fey","level":{"value":4},"privateNotes":"","publicNotes":"<p>Korreds are reclusive fey in the form of small, hirsute individuals with long, animated manes of hair. While korreds have a natural affinity and admiration for stones and boulders, they prefer to dwell aboveground in areas of rocky forest or wooded hills rather than in caves. Korreds are a private people who don't take kindly to intruders, and they invariably work to drive off or kill any non-fey who stumble into their territory. Staunchly proud of their hair, korreds choose their minimal attire so as to allow their body hair to flow freely, often wearing only a belt with a pouch for throwing rocks and trimming shears-though this belt and pouch are rarely visible under their wild manes.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","sylvan"]},"rarity":"uncommon","senses":{"value":"low-light vision"},"size":{"value":"sm"},"value":["fey"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.xIvv8vKBa0YsTEzt"}}}
{"_id":"xUtl7Nkb6iJpPUMK","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"SpQLyhSHuzpd81GZ","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d8+10","damageType":"piercing"},"1":{"damage":"1d8","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"kHid4k2E9vYIzPDP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":20},"damageRolls":{"0":{"damage":"2d8+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gHUajYINDeCp7360","img":"systems/pf2e/icons/actions/Passive.webp","name":"Echolocation 120 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A destrachan can use its hearing as a precise sense at the listed range.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"g56aPVqelhyIjRuv","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+4 Status to All Saves vs. Sonic","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":["sonic"],"selector":"saving-throw","type":"status","value":4}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"DVQrLVPCYEJyvk5s","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Destructive Harmonics","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The destrachan emits a harsh sonic cry that deals [[/r 9d6[sonic]]] damage (@Check[type:reflex|dc:26|basic:true] save) in either a @Template[type:cone|distance:60] or a @Template[type:burst|distance:30].</p>\n<p>It can't use Destructive Harmonics again for [[/br 1d4 #Recharge Destructive Harmonics]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","evocation","occult","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gcdD70PvUw3sfPCK","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Painful Harmonics","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The destrachan emits a sonic cry in either a @Template[type:cone|distance:60] or a @Template[type:burst|distance:30]. This discordant ululation resonates along the nerves and bones of living creatures in the area, manifesting as waves of incapacitating pain washing over the victims. Each living creature in the area must attempt a @Check[type:fortitude|dc:26] save.</p>\n<p>The destrachan can't use Painful Harmonics again for [[/br 1d4 #Recharge Painful Harmonics]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 3 rounds and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 2}.</p>\n<p><strong>Critical Failure</strong> The creature is deafened for 1 minute and @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["auditory","evocation","incapacitation","occult"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"lXe9Yv9DRWtrP5OH","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Shattering Harmonics","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The destrachan focuses its harmonics against a single item within 60 feet that is made of crystal, metal, stone, or wood. The target object takes [[/r 7d8[sonic]]] damage. If the item is attended, its bearer can attempt a @Check[type:reflex|dc:26|basic:true] save for the item.</p>\n<p>The destrachan can't use Shattering Harmonics again for [[/br 1d4 #Recharge Shattering Harmonics]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evocation","occult","sonic"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ga86wB1gy3pE5wZj","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":800000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"trT2w3CKkP2P0QLg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":900000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"feC2gqJfuNM4moEX","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1000000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Destrachan","system":{"abilities":{"cha":{"mod":3},"con":{"mod":4},"dex":{"mod":3},"int":{"mod":3},"str":{"mod":6},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":27},"allSaves":{"value":"+4 status to all saves vs. sonic"},"hp":{"details":"","max":135,"temp":0,"value":135},"immunities":[{"type":"blinded"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":20},"resistances":[{"type":"sonic","value":15}],"speed":{"otherSpeeds":[],"value":25}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration","level":{"value":8},"privateNotes":"","publicNotes":"<p>This underground reptilian horror walks on two powerful hind legs. Its forelimbs are armed with sharp curving claws, and its toothy, eyeless, tubular head has three hypersensitive frilled ears that turn toward any sound made in its vicinity. This cruel monster's true weapon, however, is an amplified version of the sonic cry that it uses to navigate, communicate, and hunt. It communicates with others of its kind through a complex series of clicks, shrieks, and whistles, but it is intelligent enough to understand other languages. Most destrachans understand at least one other language-usually Undercommon-and can often be reasoned with.</p>\n<p>An obligate carnivore, the destrachan relishes fresh meat but won't hesitate to make a meal of carrion it finds in its path. When traveling in packs, the creatures take great delight in stalking travelers through miles of tunnels before attacking and subduing them, then devouring them alive.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":16},"reflex":{"saveDetail":"","value":13},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Can Speak Only Destrachan","selected":[],"value":["destrachan","undercommon"]},"rarity":"common","senses":{"value":"echolocation 120 feet, no vision"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.xUtl7Nkb6iJpPUMK"}}}
{"_id":"xarabMfYuo7yvD1N","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"AasR87d76iiM7CAd","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":12},"damageRolls":{"lac0w77jvjjvey0h9gmz":{"damage":"1d10+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mey0HoXRCPNAYCqa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vLZK0xL9O8b27GxA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.VdSMQ6yRZ3YXNXHL"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Wavesense (Imprecise) 30 feet","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Wavesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"wavesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"clxrPF7TPJ4sS2A6","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Extend Mandibles","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The giant dragonfly nymph extends its jaws to a surprising distance. The dragonfly nymph makes a mandibles Strike with a reach of 10 feet, but the mandibles lose the agile trait for this Strike.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"O1oftjEpjV6jhWMW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":500000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"OT4mRkq8mC5ESE4d","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":600000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Water","predicate":["terrain:water"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+11 in Water","options":"terrain:water"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Dragonfly Nymph","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":46,"temp":0,"value":46},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[{"type":"swim","value":30}],"value":10}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":3},"privateNotes":"","publicNotes":"<p>The aquatic, wingless offspring of dragonflies are called dragonfly nymphs. Giant dragonfly nymphs can be several feet in length and mostly hunt in shallow waters, eating carrion and ambushing living creatures with their fully grown counterparts. They are not daunted by larger creatures, compelled by their instinct to eat as much as possible to sustain their growth.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":9},"will":{"saveDetail":"","value":6}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, wavesense (imprecise) 30 feet"},"size":{"value":"sm"},"value":["animal","aquatic"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.xarabMfYuo7yvD1N"}}}
{"_id":"xdIHvCBspeSXRL6A","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"kRAvWqrWJqwc6KU3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d12+10","damageType":"piercing"},"1":{"category":"persistent","damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"d7HHzvbGGdWbPEMo","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":23},"damageRolls":{"0":{"damage":"2d10+10","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"vrswuJTbGgycV77r","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Vomit","sort":300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["fleshgout"]},"bonus":{"value":19},"damageRolls":{"0":{"damage":"5d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["acid","range-increment-20"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"rBN7VRWeDcgG0c1C","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"P5TjcVC1dN5jLmFb","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent (Imprecise) 30 feet","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"GEb3KusxBDvL8CkC","img":"systems/pf2e/icons/actions/Passive.webp","name":"Stench","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:30]{30 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A creature entering the aura or starting its turn in the aura must succeed at a @Check[type:fortitude|dc:26] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (plus @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for as long as it's sickened on a critical failure).</p>\n<p>While within the aura, affected creatures take a -2 circumstance penalty to saves against disease and to recover from the sickened condition. A creature that succeeds at its save is temporarily immune for 1 minute.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.wX9L6fbqVMLP05hn]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":30,"slug":"stench","traits":["aura","olfactory"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","olfactory"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pmfr4MB1abUN5RbW","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Feed","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The ghonhatine is adjacent to the corpse of a creature that died within the last hour</p>\n<hr />\n<p><strong>Effect</strong> The ghonhatine devours a chunk of the corpse. For 1 minute, the ghonhatine gains fast healing 5 and a +2 status bonus to damage rolls. It can gain these benefits from any given corpse only once.</p>\n<p>@UUID[Compendium.pf2e.bestiary-effects.wPW6kVscJgBLPVKZ]</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["manipulate"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HIRmU6WblxuDmWc6","img":"systems/pf2e/icons/actions/Passive.webp","name":"Fleshgout","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A ghonhatine's vomit carries an awful disease that, over time, can cause a suffering creature's flesh to develop painful boils that eventually slough away, leaving gaping wounds</p>\n<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:28]</p>\n<hr />\n<p><strong>Stage 1</strong> carrier with no ill effect ([[/r 1d4 #Incubation]]{1d4 hours})</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 1} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 2} (1 day)</p>\n<p><strong>Stage 4</strong> enfeebled 2 and @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 3} (1 day)</p>\n<p><strong>Stage 5</strong> @UUID[Compendium.pf2e.conditionitems.4D2KBtexWXa6oUMR]{Drained 4}, enfeebled 2, and @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf] (1 day)</p>\n<p><strong>Stage 6</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":"fleshgout","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WUa96nPUfR1mbzx0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"hQmS1aiu5Rvikpva","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1000000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"akQDp3dZxjjZeZmi","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ghonhatine","system":{"abilities":{"cha":{"mod":3},"con":{"mod":6},"dex":{"mod":3},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"immunities":[{"type":"disease"}],"initiative":{"statistic":"perception"},"perception":{"value":19},"resistances":[{"type":"acid","value":10}],"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"CE"},"blurb":"","creatureType":"Aberration","level":{"value":10},"privateNotes":"","publicNotes":"<p>In transforming xulgaths, drow fleshwarpers sought not to create a new type of creature but to recapture a form of xulgath predecessor believed entirely vanished from Golarion. Ghonhatines are the result-hulking reptilian beasts who prefer to crawl on all fours and tear at their foes with bestial fury.</p>\n<hr />\n<p>Horrid abominations reshaped by vile alchemical magic, the two fleshwarps presented here were created by drow, who transform captured elves or xulgaths into twisted monstrosities that can then be loosed to cause havoc and terror.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":19}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["undercommon"]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["aberration"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.xdIHvCBspeSXRL6A"}}}
{"_id":"xfcFXLbadD3KdlHW","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"ej30s3gZXMNhiGRr","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":1,"prepared":[],"value":1},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":1,"prepared":[],"value":1},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":1,"prepared":[],"value":1},"slot8":{"max":1,"prepared":[],"value":1},"slot9":{"max":2,"prepared":[],"value":2}},"slug":null,"source":{"value":""},"spelldc":{"dc":46,"mod":0,"value":36},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"fv0uY3OTjnkkpn5d","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.wLIvH0AT1u7oa64N"}},"img":"systems/pf2e/icons/spells/cataclysm.webp","name":"Cataclysm","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"acid"},"value":"3d10"}}},"description":{"value":"<p>You call upon the unimaginable power of world-ending cataclysms, ripping a small piece of each cataclysm and combining them together into one horrifically powerful attack. The following effects come down upon all creatures in the area. Treat the resistances of creatures in the area as if they were 10 lower for the purpose of determining the cataclysm's damage. Each creature attempts one basic Reflex save that applies to all six types of damage.</p>\n<ul>\n<li>Flesh-dissolving acid rain deals 3d10 acid damage.</li>\n<li>A roaring earthquake shakes and bludgeons creatures on the ground, dealing 3d10 bludgeoning damage.</li>\n<li>A blast of freezing wind deals 3d10 cold damage.</li>\n<li>Incredible lightning lashes the area, dealing 3d10 electricity damage.</li>\n<li>Beating winds churn across the sky, dealing 3d10 bludgeoning damage to creatures flying in the area.</li>\n<li>An instant tsunami sweeps over creatures in the area, dealing 3d10 bludgeoning damage with the water trait (doubled for creatures swimming in the area).</li>\n<li>A massive wildfire burns in a sudden inferno, dealing 3d10 fire damage. </li>\n</ul>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":10},"location":{"value":"ej30s3gZXMNhiGRr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"1,000 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cataclysm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["acid","cold","earth","electricity","fire","water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"XqYb2FnNHShaRyop","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.sxQZ6yqTn0czJxVd"}},"img":"systems/pf2e/icons/spells/fireball.webp","name":"Fireball","sort":300000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"fire"},"value":"18d6"}}},"description":{"value":"<p>A roaring blast of fire appears at a spot you designate, dealing 6d6 fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d6"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"ej30s3gZXMNhiGRr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fireball","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"EEnO5a9s4vceIrOS","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.jrBa9deU2ULFWvSl"}},"img":"systems/pf2e/icons/spells/meteor-swarm.webp","name":"Meteor Swarm","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"6d10"}}},"description":{"value":"<p>You call down four meteors that explode in a fiery blast. Each meteor deals 6d10 bludgeoning damage to any creatures in the 10-foot burst at the center of its area of effect before exploding, dealing 14d6 fire damage to any creatures in its 40-foot burst. The meteors' central 10-foot bursts can't overlap, and a creature takes the same amount of fire damage no matter how many overlapping explosions it's caught in. The saving throw applies to both the bludgeoning and the fire damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The bludgeoning damage increases by 1d10, and the fire damage increases by 2d6.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d10"},"interval":1,"type":"interval"},"level":{"value":9},"location":{"value":"ej30s3gZXMNhiGRr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"basic","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"meteor-swarm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"Yh3Jl9TWUdPMwHKx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu"}},"img":"systems/pf2e/icons/spells/earthquake.webp","name":"Earthquake","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"11d6"}}},"description":{"value":"<p>You shake the ground, topple creatures into fissures, and collapse structures. The GM might add additional effects in certain areas. Cliffs might collapse, causing creatures to fall, or a lake might drain as fissures open up below its surface, leaving a morass of quicksand. Shaking Ground The ground is difficult terrain, and creatures on it take a -2 circumstance penalty to attack rolls, AC, and skill checks. Fissures Each creature on the ground must attempt a Reflex save at the start of its turn to keep its footing and avoid falling into 40-foot-deep fissures that open beneath it. The fissures are permanent, and their sides require @Check[type:athletics|dc:15|traits:action:climb] to Climb. Collapse Structures and ceilings might collapse. The GM rolls a flat check for each (@Check[type:flat|dc:16] for a sturdy structure, @Check[type:flat|dc:14] for an average structure and most natural formations, @Check[type:flat|dc:9] for a shoddy structure, all adjusted higher or lower as the GM sees fit). A collapse deals 11d6 bludgeoning damage; each creature caught in a collapse must attempt a Reflex save to avoid it.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature takes half the collapse damage.</p>\n<p><strong>Success</strong> The creature takes half the collapse damage and falls @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60].</p>\n<p><strong>Failure</strong> The creature takes the full collapse damage and falls Prone.</p>\n<p><strong>Critical Failure</strong> The creature takes the full collapse damage and falls into a fissure.</p>\n<hr />\n<p><strong>Heightened (10th)</strong> You create a massive earthquake that can devastate a settlement. The range increases to half a mile and the area to a quarter-mile burst.</p>"},"duration":{"value":"1 round"},"hasCounteractCheck":{"value":false},"level":{"value":8},"location":{"value":"ej30s3gZXMNhiGRr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":"reflex"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"earthquake","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["earth"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"71Z5UP7uzcvxSIy9","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.5bTt2CvYHPvaR7QQ"}},"img":"systems/pf2e/icons/spells/plane-shift.webp","name":"Plane Shift (To the Material Plane, Plane of Fire, or Plane of Earth only)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You and your allies traverse the barriers between planes of existence. The targets move to another plane, such as the Plane of Fire, the Shadow Plane, or the Abyss. You must have specific knowledge of the destination plane and use a magic tuning fork created from material from that plane as a focus for the spell. While the tuning forks for most prominent planes are uncommon, just like the spell plane shift, more obscure planes and demiplanes often have rare tuning forks. The spell is highly imprecise, and you appear 1d20x25 miles from the last place one of the targets (of your choice) was located the last time that target traveled to the plane. If it's the first time traveling to a particular plane for all targets, you appear at a random location on the plane. Plane shift doesn't provide a means of return travel, though casting plane shift again allows you to return to your previous plane unless there are extenuating circumstances.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"ej30s3gZXMNhiGRr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"plane-shift","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 willing creature, or up to 8 willing creatures joining hands"},"time":{"value":"10 minutes"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"uncommon","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"juFVcQGyYfSyREij","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.O9w7r4BKgPogYDDe"}},"img":"systems/pf2e/icons/spells/produce-flame.webp","name":"Produce Flame","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":true,"type":{"categories":[],"value":"fire"},"value":"1d4"}}},"description":{"value":"<p>A small ball of flame appears in the palm of your hand, and you lash out with it either in melee or at range. Make a spell attack roll against your target's AC. This is normally a ranged attack, but you can also make a melee attack against a creature in your unarmed reach.</p>\n<p>On a success, you deal 1d4 fire damage plus your spellcasting ability modifier. On a critical success, the target takes double damage and [[/r 1d4[persistent,fire]]] damage.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> Increase the damage by 1d4 and the @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60] on a critical hit by 1d4.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"value":"ej30s3gZXMNhiGRr"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"produce-flame","source":{"value":""},"spellType":{"value":"attack"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"custom":"","value":["arcane","primal"]},"traits":{"rarity":"common","value":["attack","fire","cantrip"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"aTZDvupAiIZ4j3su","flags":{"core":{"sourceId":"Compendium.pf2e.equipment-srd.rXt4629QSg7KDTgJ"}},"img":"systems/pf2e/icons/equipment/weapons/warhammer.webp","name":"+3 Greater Striking Warhammer","sort":800000,"system":{"MAP":{"value":""},"baseItem":"warhammer","bonus":{"value":0},"bonusDamage":{"value":0},"category":"martial","containerId":null,"damage":{"damageType":"bludgeoning","dice":1,"die":"d8"},"description":{"value":"<p>This weapon has a wooden shaft ending in a large, heavy metal head. The head of the hammer might be single‑sided or double‑sided, but it's always capable of delivering powerful bludgeoning blows.</p>"},"equipped":{"carryType":"worn","handsHeld":0,"invested":null},"equippedBulk":{"value":""},"group":"hammer","hardness":0,"hp":{"brokenThreshold":0,"max":0,"value":0},"level":{"value":0},"negateBulk":{"value":"0"},"potencyRune":{"value":3},"preciousMaterial":{"value":null},"preciousMaterialGrade":{"value":null},"price":{"value":{"gp":1}},"propertyRune1":{"value":""},"propertyRune2":{"value":""},"propertyRune3":{"value":""},"propertyRune4":{"value":""},"quantity":1,"range":null,"reload":{"value":""},"rules":[],"size":"med","slug":"warhammer","source":{"value":""},"splashDamage":{"value":0},"stackGroup":null,"strikingRune":{"value":"greaterStriking"},"traits":{"rarity":"common","value":["shove"]},"usage":{"value":"held-in-one-hand"},"weight":{"value":"1"},"schema":{"version":0.84,"lastMigration":null}},"type":"weapon"},{"_id":"earmbFXXQH89tgAG","flags":{"pf2e":{"linkedWeapon":"aTZDvupAiIZ4j3su"}},"img":"systems/pf2e/icons/default-icons/melee.svg","name":"Warhammer","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":40},"damageRolls":{"0":{"damage":"4d12+18","damageType":"bludgeoning"},"1":{"category":"persistent","damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25","shove"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uzaPYD2SNbrlxuM9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"4d10+18","damageType":"piercing"},"1":{"category":"persistent","damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"mTE12ORozb0LZ81C","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Rock","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":39},"damageRolls":{"0":{"damage":"4d6+18","damageType":"bludgeoning"},"1":{"category":"persistent","damage":"2d6","damageType":"fire"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["brutal","range-increment-120"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"CDAurAI8XPZBeHsL","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cb6s0BQEA2EVpswg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity","sort":1300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nszzMLENLPQ4zPoa","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tenacious Flames","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:100]{100 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>Creatures in the emanation cannot recover from persistent fire damage.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":100,"slug":"tenacious-flames","traits":["aura","evocation","fire","primal"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"mY1TZIEvZh0l0OBD","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.a0tx6exmB9v9CUsj"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Throw Rock","sort":1500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>A lerritan can break stony scales off its body to throw; these scales reform at the end of each round, so the lerritan is never without a supply of rocks to hurl.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ThrowRock]</p>"},"requirements":{"value":""},"rules":[],"slug":"throw-rock","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JGXYh66auv2dCHDv","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Volcanic Eruption","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The volcano on the lerritan's back erupts and sends lava bombs raining down in a @Template[type:emanation|distance:30], dealing [[/r 12d12[fire]]] damage.</p>\n<p>Each creature in the area must attempt a @Check[type:reflex|dc:46|traits:damaging-effect] saving throw. The lava globules quickly cool into heavy stones, transforming the area into greater difficult terrain for non-lerritans.</p>\n<p>The lerritan can't use for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature takes half damage and is @UUID[Compendium.pf2e.conditionitems.D5mg6Tc7Jzrj6ro7] for 1 round.</p>\n<p><strong>Failure</strong> The creature takes full damage and is @UUID[Compendium.pf2e.conditionitems.eIcWbB5o3pP6OIMe] (Escape DC 46).</p>\n<p><strong>Critical Failure</strong> The creature takes double damage and is encased in a rocky crust with lava on the inside. The creature is restrained (Escape DC 46), can't breathe, takes [[/r 3d12[persistent,fire]]] damage, and can't recover from this persistent fire damage until freed.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["earth","evocation","fire","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cLHINWETTXLy2Od3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1700000,"system":{"description":{"value":""},"mod":{"value":41},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"8oIkJ2zDAdcw05Nk","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Crafting","sort":1800000,"system":{"description":{"value":""},"mod":{"value":33},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"eu4qsXBEVRd3v9EC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":1900000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"CuwQzc1k3LDHIij6","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2000000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"tqyZ21GeSPMenZuY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2100000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Lerritan","system":{"abilities":{"cha":{"mod":4},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":2},"str":{"mod":10},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":46},"allSaves":{"value":""},"hp":{"details":"","max":490,"temp":0,"value":490},"immunities":[{"type":"fire"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":35},"resistances":[{"type":"piercing","value":20},{"type":"slashing","value":20}],"speed":{"otherSpeeds":[],"value":50},"weaknesses":[{"type":"cold","value":20}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"","level":{"value":21},"privateNotes":"","publicNotes":"<p>Lerritans are unstoppable giants with skin of volcanic glass and blood of roiling lava. These malicious arsonists would see the world burned to a cinder. They pay homage to Ymeri, the evil elemental demigod of fire, and they bully other fiery creatures. When the urge to immolate grows too great to ignore, lerritans burn forests, destroy villages, and boil rivers, but they avoid large bodies of water.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":38},"reflex":{"saveDetail":"","value":34},"will":{"saveDetail":"","value":36}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","ignan","jotun","terran"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"grg"},"value":["earth","elemental","fire"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.xfcFXLbadD3KdlHW"}}}
{"_id":"xjV0TmPNfKR7UcKu","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"fM7GchX13PhXHMdp","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":1},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":true},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":25,"mod":0,"value":17},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"rwx3wkACrXjNy2oR","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":5,"value":"fM7GchX13PhXHMdp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"RojqXvZ5IxWWuBv7","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At Will)","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"fM7GchX13PhXHMdp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"T3OPyXZSTa6MS80L","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"fM7GchX13PhXHMdp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"0b6CYffDLemOqLFx","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.ksLCg62cLOojw3gN"}},"img":"systems/pf2e/icons/spells/dimensional-anchor.webp","name":"Dimensional Anchor","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You interfere with the target's ability to teleport and travel between dimensions. Dimensional anchor attempts to counteract any teleportation effect, or any effect that would move the target to a different plane. The duration is determined by the target's Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The effect's duration is 1 minute.</p>\n<p><strong>Failure</strong> The effect's duration is 10 minutes.</p>\n<p><strong>Critical Failure</strong> The effect's duration is 1 hour.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"fM7GchX13PhXHMdp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimensional-anchor","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"eOWYWx1jQYqZc5ls","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uNsliWpl8Q1JdFcM"}},"img":"systems/pf2e/icons/spells/discern-lies.webp","name":"Discern Lies","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Falsehoods ring in your ears like discordant notes. You gain a +4 status bonus to Perception checks when someone Lies.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"heightenedLevel":4,"value":"fM7GchX13PhXHMdp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"discern-lies","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult"]},"traits":{"rarity":"uncommon","value":["mental","revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"U89RBRaUiOYFrtWc","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.aewxsale5xWEPKLk"}},"img":"systems/pf2e/icons/spells/zone-of-truth.webp","name":"Zone of Truth","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You designate an area in which creatures are compelled to speak only truth. Creatures within or entering the area have difficulty lying. Each potentially affected creature must attempt a Will save when the spell is cast or when the creature first enters the area. It uses the results of this initial save if it leaves and reenters the area. Affected creatures are aware of this enchantment; therefore, they can avoid answering questions to which they would normally respond with a lie, or they can be evasive as long as they remain within the boundaries of the truth.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target takes a -2 status penalty to Deception checks.</p>\n<p><strong>Failure</strong> The target can't speak any deliberate and intentional lies, and it takes a -2 status penalty to Deception checks.</p>\n<p><strong>Critical Failure</strong> The target can't speak any deliberate and intentional lies and takes a -4 status penalty to Deception checks.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":3},"location":{"heightenedLevel":4,"value":"fM7GchX13PhXHMdp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"zone-of-truth","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ivWNCekJdUWL913h","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (At Will) (Self Only)","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. This makes it @UUID[Compendium.pf2e.conditionitems.VRSef5y1LmL2Hkjf] to all creatures, though the creatures can attempt to find the target, making it @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] to them instead. If the target uses a hostile action, the spell ends after that hostile action is completed.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The spell lasts 1 minute, but it doesn't end if the target uses a hostile action.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"heightenedLevel":2,"value":"fM7GchX13PhXHMdp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"touch"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"invisibility","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"self"},"time":{"value":"1"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"6A2UZVSGaXDpKUhz","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.30BBep9U4BDV0EgQ"}},"img":"systems/pf2e/icons/spells/infernal-pact.webp","name":"Infernal Pact","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service. If you succeed, the devil sends you its choice of one devil whose level is no more than double <em>infernal pact's</em> level, two devils whose levels are each at least 2 less than double the spell level, or three devils whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> The devils are sent to you and serve you for [[/r 1d4 #weeks]]{1d4 weeks}.</p>\n<p><strong>Success</strong> The devils are sent to you and serve you for [[/r 1d4 #days]]{1d4 days}.</p>\n<p><strong>Failure</strong> Your request is denied.</p>\n<p><strong>Critical Failure</strong> Not only is your request denied, but the powerful devil sends word of its displeasure to your master.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a devil)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"infernal-pact","source":{"value":"Pathfinder Bestiary"},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jxKOce8sxtaWcQz8","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"applyMod":false,"type":{"categories":[],"subtype":"","value":"mental"},"value":"2d4"},"1":{"applyMod":false,"type":{"categories":[],"subtype":"persistent","value":"mental"},"value":"1d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60]{Persistent Mental Damage}, and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4","1":"1d4"},"interval":1,"type":"interval"},"level":{"value":1},"location":{"heightenedLevel":5,"value":"fM7GchX13PhXHMdp"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":"Pathfinder Core Rulebook"},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"4ujIS89zTfcMbbaX","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":1100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"yavdwycc0whos8kv4s5k":{"damage":"2d10+11","damageType":"piercing"},"3zhwffigvgoft7h75vra":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"y7LC1NdSY22WtjWg","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"qarthqlnnithzskg5an6":{"damage":"2d6+11","damageType":"slashing"},"egeswqdk7hgb3dp6iqcm":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"JwstH3hUkDgNqT21","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Stinger","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["osyluth-venom"]},"bonus":{"value":21},"damageRolls":{"8470iu4w4l7zo2fo00t5":{"damage":"1d10+11","damageType":"piercing"},"mr1zwzg6qyrbxadicb30":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UUVUKTE7xQsPxDNy","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bone Shard","sort":1400000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":[]},"bonus":{"value":21},"damageRolls":{"8n9zrculh9mez2zsnted":{"damage":"2d6+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","range-increment-30"]},"weaponType":{"value":"ranged"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WopfIMXZtm7V3YUE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder 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Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"kxo11YQf1psAw6Ig","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"l5R6X6sffDy41u9i","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kquBnQ0kObZztnBc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","divine","primal","occult"]}],"selector":"saving-throw","type":"status","value":1}],"slug":"1-status-to-all-saves-vs-magic","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UgqU2m5UQKRKewoU","img":"systems/pf2e/icons/actions/Passive.webp","name":"Osyluth Venom","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:25]</p>\n<hr />\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> [[/r 2d6[poison]]] damage, @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 round)</p>\n<p><strong>Stage 2</strong> [[/r 3d6[poison]]] damage and enfeebled 1 (1 round)</p>\n<p><strong>Stage 3</strong> [[/r 3d6[poison]]] damage and @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 round). Once a creature reaches stage 3, it takes a -4 status penalty to Will saves against attempts to @UUID[Compendium.pf2e.actionspf2e.tHCqgwjtQtzNqVvd] it for 1 hour (this is a mental effect)</p>"},"requirements":{"value":""},"rules":[],"slug":"osyluth-venom","source":{"value":""},"traits":{"rarity":"common","value":["poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"jtcRrpxqpR8quMII","img":"systems/pf2e/icons/actions/Passive.webp","name":"Quick Invisibility","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The osyluth can cast innate <em>@UUID[Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB]</em> using only 1 action.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"WzWOnae18jvHd2C0","img":"systems/pf2e/icons/actions/Passive.webp","name":"Sadistic Strike","sort":2100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An osyluth deals an extra [[/r {2d6}]]{2d6 damage} whenever they Strike an @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7], @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL], or @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] creature.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","option":"sadistic-strike","toggleable":true},{"diceNumber":2,"dieSize":"d6","key":"DamageDice","predicate":[{"or":["target:condition:prone","target:condition:enfeebled","target:condition:frightened","sadistic-strike"]}],"selector":"strike-damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"aQUfPBPzpqLlkRM0","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Stygian Inquisitor","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The osyluth telepathically questions a creature affected by <em>@UUID[Compendium.pf2e.spells-srd.aewxsale5xWEPKLk]</em>. After 1 round, if the creature intentionally refuses to answer the question, it takes [[/r 2d6[mental]]] damage.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["linguistic","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ws9YoHlMJ3zrjnM1","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Tail Sweep","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The osyluth sweeps their tail in a @Template[type:cone|distance:15]. 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Oreads are stoic and slow to plan but are of steadfast resolve and unwavering in their convictions.</p>\n<p>The typical oread cherishes quiet seclusion. Yet as they age, many oreads find themselves inexplicably drawn to some far-flung location with a pull like that exerted on the needle of a compass-intangible, constant, and ultimately irresistible. The destination of this mysterious pilgrimage is unique to each oread, though it usually ends in some place of great mystical power, natural splendor, or esoteric learning. Most oreads are drawn to a place with which they are somewhat familiar, but a rare few feel drawn to travel in a seemingly random direction, departing with only their hope that they'll discover whatever mystery lies at the end of their invisible path.</p>\n<p>Many oreads find that the role of a guard suits their personality well, for in such a role they can feel as if they are helping to promote order but also find time to stand vigil as lone sentinels over a specific portion of a fortification or a remote location on a wilderness trail.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":6},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["common","terran"]},"rarity":"common","senses":{"value":""},"size":{"value":"med"},"value":["human","humanoid","oread"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.xrAx0xj0UsM4DG5T"}}}
{"_id":"xxP5FJotshmUQNtY","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"XhyjVYavWAJIwq7b","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":9},"damageRolls":{"uhi5wbkvw5tgddkpcvha":{"damage":"1d8+5","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"jeV0r6dAZqnh6sD8","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":9},"damageRolls":{"0":{"damage":"1d6+5","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"nxagDqd1qxC8w8dl","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ARmbgc05YhfVz4Vz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2xM4lSOsw2nfs2tu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mauler","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The black bear gains a +1 circumstance bonus to damage rolls against creatures it has grabbed.</p>"},"requirements":{"value":""},"rules":[{"domain":"all","key":"RollOption","label":"Target is Grabbed","option":"target:condition:grabbed","toggleable":true},{"key":"FlatModifier","predicate":["target:condition:grabbed"],"selector":"strike-damage","type":"circumstance","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"2ooN4XI8c3aPZmLa","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zs6ZVfyYS3tug2oB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"wckr3QgJb6cYb6nu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":800000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Black Bear","system":{"abilities":{"cha":{"mod":-2},"con":{"mod":3},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":3},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":18},"allSaves":{"value":""},"hp":{"details":"","max":32,"temp":0,"value":32},"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":2},"privateNotes":"","publicNotes":"<p>Contrary to the name, black bears can be cinnamon or even blond in coloration, depending on which hue is most beneficial for surviving in their local environment. Regardless of their coloration, they are opportunistic eaters who gain sustenance from berries and nuts just as often as from fish and smaller mammals. They steal food when they find it, including from humanoid camps. Although they are predators, black bears are more timid than other bears. Unless defending themselves or their young, black bears often avoid conflict or fight only until they can retreat.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":11},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":5}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"low-light vision, scent (imprecise) 30 feet"},"size":{"value":"lg"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.xxP5FJotshmUQNtY"}}}
{"_id":"y2LqIPBHv2dA0pjI","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"iKjpMK3lSakpUkFY","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["necrophidic-paralysis"]},"bonus":{"value":8},"damageRolls":{"5xs46f82ma91spxfqe3r":{"damage":"1d10+3","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","finesse"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"qfYFz5QrJfsbmJng","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"6B5ZXZm5DwAILPJ2","img":"systems/pf2e/icons/actions/ThreeActions.webp","name":"Dance of Death","sort":300000,"system":{"actionType":{"value":"action"},"actions":{"value":3},"category":"offensive","description":{"value":"<p>The necrophidius sways, its serpentine form undulating and clattering in a hypnotic rhythm. Each creature that witnesses the dance must attempt a @Check[type:will|dc:18] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and is temporarily immune for 24 hours.</p>\n<p><strong>Success</strong> The creature is unnerved by the swaying and becomes @UUID[Compendium.pf2e.conditionitems.AJh5ex99aV6VTggg] until the end of the necrophidius's next turn.</p>\n<p><strong>Failure</strong> The creature is distracted by the swaying, becoming @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1}. After it recovers, it is flat-footed until the end of the necrophidius's next turn.</p>\n<p><strong>Critical Failure</strong> As failure, but @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 3}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["enchantment","mental","occult","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"CswqTh16aa0KDlDF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Necrophidic Paralysis","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living creature bitten by a necrophidius must succeed at a @Check[type:fortitude|dc:20] save or become @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF]. It can attempt a new save at the end of each of its turns, and the DC cumulatively decreases by 1 for each save attempted. A creature that succeeds at this save is temporarily immune to necrophidic paralysis for 24 hours.</p>"},"requirements":{"value":""},"rules":[],"slug":"necrophidic-paralysis","source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","occult","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1LXvliPC588PndMb","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":500000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"V5sGVXapCraZg6cu","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":10},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"VZEN1Ncn243ccP26","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":9},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Necrophidius","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":0},"dex":{"mod":4},"int":{"mod":-5},"str":{"mod":3},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":19},"allSaves":{"value":""},"hp":{"details":"","max":50,"temp":0,"value":50},"immunities":[],"initiative":{"statistic":"perception"},"perception":{"value":9},"speed":{"otherSpeeds":[],"value":25},"weaknesses":[{"type":"bludgeoning","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Construct","level":{"value":3},"privateNotes":"","publicNotes":"<p>Although the necrophidius is a mindless construct with no particular ability to comprehend the complexities of good or evil, these sinister-looking constructs are often crafted by evil or macabre creators seeking to imbue their guardians with a frightening aesthetic.</p>\n<p>Constructed from bones harvested from serpents and humans, a necrophidius is animated by occult magic, not unlife. Each necrophidius is built from the skeleton of a large snake, but its skull has been replaced by that of a humanoid creature. Some death cults or particularly cruel crafters seek out the skulls of specific individuals against whom they bear grudges to provide the head for their necrophidius. The final step of the construction is the alteration of the teeth and jaws to give the creature a more serpentine visage, complete with fangs.</p>\n<p>If a necrophidius's creator dies, the construct follows the last series of commands it was given. If it cannot do so, the necrophidius aimlessly wanders the area near where it last served its creator and attacks any creatures it encounters. Some believe that those who know the secrets of a necrophidius's origins can command it, provided its original creator no longer exists and no one else currently commands it. There are also a number of reports concerning strangely aware and intelligent necrophidiuses that roam with a purpose and track down or hunt specific living creatures they interpret as the targets of former assassination missions.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":11},"will":{"saveDetail":"","value":9}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["construct","mindless"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.y2LqIPBHv2dA0pjI"}}}
{"_id":"y9D2wh63pBzIyI7i","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"qUtjLPzfgoNg1aAP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Mandibles","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab"]},"bonus":{"value":6},"damageRolls":{"f32vphl4xb3k75ziohgh":{"damage":"1d8+2","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"WocBezkZj15D3pxg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense 30 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"3YdQIsd5sKYMGTIc","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Regurgitation","sort":300000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The giant maggot takes damage</p>\n<hr />\n<p><strong>Effect</strong> The giant maggot regurgitates its rancid, foul meal. All creatures in a @Template[type:emanation|distance:5] must succeed at a @Check[type:fortitude|dc:16] save or become @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1} (or @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2} on a critical failure).</p>\n<p>The giant maggot can't use Regurgitation again until it spends at least an hour feeding on a corpse.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"zvArmvrursLxbgGq","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gnaw Flesh","sort":400000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The giant maggot has @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] a creature</p>\n<hr />\n<p><strong>Effect</strong> The giant maggot deals [[/r (1d8+2)[slashing]]] damage to the grabbed creature as it chews the creature's flesh (@Check[type:reflex|dc:19|basic:true] save).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Zh1eW0zEMgFfvRik","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1ZP1feaSjPPEqc15","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Giant Maggot","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":3},"dex":{"mod":-1},"int":{"mod":-5},"str":{"mod":2},"wis":{"mod":1}},"attributes":{"ac":{"details":"","value":13},"allSaves":{"value":""},"hp":{"details":"","max":18,"temp":0,"value":18},"immunities":[{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":3},"speed":{"otherSpeeds":[],"value":10}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":0},"privateNotes":"","publicNotes":"<p>Giant flies lay their eggs on the bodies of larger monsters or livestock. When they hatch, these eggs release squirming maggots the size of human children, ravenous young who voraciously consume any flesh in the immediate vicinity-typically starting with the body upon which they were born.</p>\n<hr />\n<p>Giant flies are pony-sized insects that have massive compound eyes and bodies bristling with short, stiff hairs. Their lairs are notorious for the rotting meat they stockpile to lay their eggs into. Their maggot-dens are also prime breeding grounds for virulent diseases.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":9},"reflex":{"saveDetail":"","value":3},"will":{"saveDetail":"","value":3}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"no vision, tremorsense 30 feet"},"size":{"value":"med"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.y9D2wh63pBzIyI7i"}}}
{"_id":"yBglC9GBy6p1x87t","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"3AK8xWwQNAfn8GZR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":18},"damageRolls":{"ppkivvdbo8sixu0wcv8k":{"damage":"2d10+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"UhnqMxX22JlPHncP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":18},"damageRolls":{"yknnayvl6p8qqwfuyxpj":{"damage":"2d6+11","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"ieuwqdM4zXO2i22Z","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.fFu2sZz4KB01fVRc"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Low-Light Vision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.LowLightVision]</p>"},"requirements":{"value":""},"rules":[],"slug":"low-light-vision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"z8CeXCEQdHlFMc0u","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.hFtNbo1LKYCoDy2O"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Attack of Opportunity (Tentacle Only)","sort":400000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>Tentacle only.</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.AttackOfOpportunity]</p>"},"requirements":{"value":""},"rules":[],"slug":"attack-of-opportunity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Gbcpa6lIhj2KUyH4","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Rampant Growth","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> A creature the tendriculos has Swallowed Whole has taken damage since the end of the tendriculos's last turn, and the tendriculos hasn't used any other actions this turn</p>\n<hr />\n<p><strong>Effect</strong> The tendriculos regains [[/r 3d8[healing]]]{3d8 Hit Points} and recovers from the @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw] and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3] conditions. It reduces any @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7] value it has by 2.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1zSROTRkSluSvmzR","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Swallow Whole","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>Large, [[/r (2d10+7)[acid]]] damage plus tendriculos venom, Rupture 14</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.SwallowWhole]</p>"},"requirements":{"value":""},"rules":[],"slug":"swallow-whole","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XHjjW9wEW3pVVm5K","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tendriculos Venom","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:21]</p>\n<p><strong>Maximum Duration</strong> 6 rounds</p>\n<p><strong>Stage 1</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} (1 round)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 2} (1 round)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.6uEgoh53GbXuHpTF] (1 round)</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","poison"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"HDyQbtYQNxLarefS","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NpvQxfYKWuMlQZbR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":900000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jljKVq6TmhKOQUSh","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1000000,"system":{"description":{"value":""},"mod":{"value":14},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Undergrowth","predicate":["terrain:undergrowth"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+16 in undergrowth","options":"terrain:undergrowth"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Tendriculos","system":{"abilities":{"cha":{"mod":0},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":-2},"str":{"mod":7},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":25},"allSaves":{"value":""},"hp":{"details":"","max":120,"temp":0,"value":120},"immunities":[{"type":"acid"}],"initiative":{"statistic":"perception"},"perception":{"value":15},"resistances":[{"type":"piercing","value":5},{"type":"slashing","value":5}],"speed":{"otherSpeeds":[],"value":20},"weaknesses":[{"type":"fire","value":5}]},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Fungus, Plant","level":{"value":7},"privateNotes":"","publicNotes":"<p>These strange amalgams of plant and fungus with animal tendencies form where the natural world is corrupted by foul magic or frayed planar boundaries. Tendriculoses are instinctive ambush predators who seek out lightly traveled forest paths and lie in wait in the undergrowth. A tendriculos swallows its prey as quickly as possible and lets its paralytic digestive juices finish the meal, while swiftly restoring itself with the nourishment provided by the trapped creature. When collected, neutralized, and refined, the digestive fluids of a tendriculos form a lacquer that retains some of the tendriculos's acid resistance.</p>\n<p>A tendriculos comes into being with a rudimentary understanding of the Sylvan language, but in some cases it might manifest knowing a different tongue, such as Aklo, Draconic, or even Necril. Regardless, tendriculoses have little patience for chattering from potential meals, though some determined fey and primal spellcasters have been known to form alliances or even closer bonds with tendriculoses. Befriending a tendriculos requires great patience and plentiful food-and these the gifts of food must be alive when handed over.</p>\n<p>When it has finished feeding and is out of combat, a tendriculos slips into a quiescent state for a full day, one of the few times it is safe to approach. Upon rousing, it seeks the deep forest to regurgitate the less digestible portions of its meal. These remains may contain valuables that survived digestion and indicate that a tendriculos's hunting grounds lie nearby.</p>\n<p>Tendriculoses dwell in deep woods and jungles. Those too near populated areas soon draw unwanted attention with their ravenous appetites. Well-fed tendriculoses develop fruiting bodies that cast forth millions of spores. Spores that happen to alight on carrion grow into new tendriculoses.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":12},"will":{"saveDetail":"","value":13}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["sylvan"]},"rarity":"common","senses":{"value":"low-light vision"},"size":{"value":"huge"},"value":["fungus","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.yBglC9GBy6p1x87t"}}}
{"_id":"yIpB2uLyeBWQjfsn","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"OAaAcan3IQyoJJ4X","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":36,"mod":0,"value":28},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"mSrqWHDw7GbXTmda","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9HpwDN4MYQJnW0LG"}},"img":"systems/pf2e/icons/spells/dispel-magic.webp","name":"Dispel Magic","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You unravel the magic behind a spell or effect. Attempt a counteract check against the target. If you succeed against a spell effect, you counteract it. If you succeed against a magic item, the item becomes a mundane item of its type for 10 minutes. This doesn't change the item's non-magical properties. If the target is an artifact or similar item, you automatically fail.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"OAaAcan3IQyoJJ4X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"abjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dispel-magic","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 spell effect or unattended magic item"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jqt0SoJZpFH4vCee","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.OsOhx3TGIZ7AhD0P"}},"img":"systems/pf2e/icons/spells/dominate.webp","name":"Dominate","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You take command of the target, forcing it to obey your orders. If you issue an obviously self-destructive order, the target doesn't act until you issue a new order. The effect depends on its Will save.</p>\n<hr /><strong>Critical Success</strong> The target is unaffected.\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.dfCMdR4wnpbYNTix]{Stunned 1} as it fights off your commands.</p>\n<p><strong>Failure</strong> The target follows your orders but can attempt a Will save at the end of each of its turns. On a success, the spell ends.</p>\n<p><strong>Critical Failure</strong> As a failure, but the target receives a new save only if you give it a new order that is against its nature, such as killing its allies.</p>\n<hr /><strong>Heightened (10th)</strong> The duration is unlimited."},"duration":{"value":"until the next time you make your daily preparations"},"hasCounteractCheck":{"value":false},"level":{"value":7},"location":{"value":"OAaAcan3IQyoJJ4X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dominate","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"uncommon","value":["incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pZNjrGx8hawqDqpa","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.uqlxMQQeSGWEVjki"}},"img":"systems/pf2e/icons/spells/true-seeing.webp","name":"True Seeing (Constant)","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You see things within 60 feet as they actually are. The GM rolls a secret counteract check against any illusion or transmutation in the area, but only for the purpose of determining whether you see through it (for instance, if the check succeeds against a polymorph spell, you can see the creature's true form, but you don't end the polymorph spell).</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":true},"level":{"value":7},"location":{"value":"OAaAcan3IQyoJJ4X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"true-seeing","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["revelation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"OMLL5P5rpZwz4Fxk","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2w4OpAGihn1JSHFD"}},"img":"systems/pf2e/icons/spells/black-tentacles.webp","name":"Black Tentacles","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"bludgeoning"},"value":"3d6"}}},"description":{"value":"<p><strong>Area</strong> 20-foot burst adjacent to a flat surface</p>\n<hr />\n<p>Oily black tentacles rise up and attempt to capture creatures in the area. Make spell attack rolls against the Fortitude DC of each creature in the area. Any creature you succeed against is @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei] and takes 3d6 bludgeoning damage. Whenever a creature ends its turn in the area, the tentacles attempt to grab that creature if they haven't already, and they deal [[/r 1d6[bludgeoning]]] damage to any creature already Grabbed.</p>\n<p>The tentacles' Escape DC is equal to your spell DC. A creature can attack a tentacle in an attempt to release its grip. Its AC is equal to your spell DC, and it is destroyed if it takes 12 or more damage. Even if destroyed, additional tentacles continue to grow in the area until the duration ends. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"OAaAcan3IQyoJJ4X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"black-tentacles","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"nI0ZriaHkcuSiYtU","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"OAaAcan3IQyoJJ4X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"bkk440fw7A5zFFVh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.2oH5IufzdESuYxat"}},"img":"systems/pf2e/icons/spells/illusory-object.webp","name":"Illusory Object (At will)","sort":700000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create an illusory visual image of a stationary object. The entire image must fit within the spell's area. The object appears to animate naturally, but it doesn't make sounds or generate smells. For example, water would appear to pour down an illusory waterfall, but it would be silent.</p>\n<p>Any creature that touches the image or uses the Seek action to examine it can attempt to disbelieve your illusion.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> Your image makes appropriate sounds, generates normal smells, and feels right to the touch. The spell gains the auditory trait. The duration increases to 1 hour.</p>\n<p><strong>Heightened (5th)</strong> As the 2nd-level version, but the duration is unlimited.</p>"},"duration":{"value":"10 minutes"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"OAaAcan3IQyoJJ4X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"500 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"illusory-object","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["visual"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"N25w4821kKI9PZbV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6"}},"img":"systems/pf2e/icons/spells/charm.webp","name":"Charm","sort":800000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>To the target, your words are honey and your visage seems bathed in a dreamy haze. It must attempt a Will save, with a +4 circumstance bonus if you or your allies recently threatened it or used hostile actions against it.</p>\n<p>You can Dismiss the spell. If you use hostile actions against the target, the spell ends. When the spell ends, the target doesn't necessarily realize it was charmed unless its friendship with you or the actions you convinced it to take clash with its expectations, meaning you could potentially convince the target to continue being your friend via mundane means.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and aware you tried to charm it.</p>\n<p><strong>Success</strong> The target is unaffected but thinks your spell was something harmless instead of charm, unless it identifies the spell.</p>\n<p><strong>Failure</strong> The target's attitude becomes @UUID[Compendium.pf2e.conditionitems.v66R7FdOf11l94im] toward you. If it was Friendly, it becomes @UUID[Compendium.pf2e.conditionitems.v44P3WUcU1j0115l]. It can't use hostile actions against you.</p>\n<p><strong>Critical Failure</strong> The target's attitude becomes Helpful toward you, and it can't use hostile actions against you.</p>\n<hr />\n<p><strong>Heightened (4th)</strong> The duration lasts until the next time you make your daily preparations.</p>\n<p><strong>Heightened (8th)</strong> The duration lasts until the next time you make your daily preparations, and you can target up to 10 creatures.</p>"},"duration":{"value":"1 hour"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"uses":{"max":3,"value":3},"value":"OAaAcan3IQyoJJ4X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"charm","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","occult","primal"]},"traits":{"rarity":"common","value":["emotion","incapacitation","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"PvAhmTacSiuheD52","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":900000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"OAaAcan3IQyoJJ4X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ZXR3Dqh3vpkb4MJB","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.IihxWhRfpsBgQ5jS"}},"img":"systems/pf2e/icons/spells/enthrall.webp","name":"Enthrall (At will)","sort":1000000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your words fascinate your targets. You speak or sing without interruption throughout the casting and duration. Targets who notice your speech or song might give their undivided attention; each target must attempt a Will save. The GM might grant a circumstance bonus (to a maximum of +4) if the target is of an opposing religion, ancestry, or political leaning, or is otherwise unlikely to agree with what you're saying.</p>\n<p>Each creature that comes within range has to attempt a save when you Sustain the Spell. If you're speaking, enthrall gains the linguistic trait.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected and notices that you tried to use magic.</p>\n<p><strong>Success</strong> The target needn't pay attention but doesn't notice you tried to use magic (it might notice others are enthralled).</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.AdPVz7rbaVSRxHFg] with you. It can attempt another Will save if it witnesses actions or speech with which it disagrees. If it succeeds, it's no longer Fascinated and is temporarily immune for 1 hour. If the target is subject to a hostile act, or if another creature succeeds at a Diplomacy or Intimidation check against it, the fascination ends immediately.</p>\n<p><strong>Critical Failure</strong> As failure, but the target can't attempt a save to end the fascination if it disagrees with you.</p>"},"duration":{"value":"sustained"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"OAaAcan3IQyoJJ4X"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"enthrall","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"all creatures in range"},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["auditory","emotion"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"dp4Wbp6LdI4RjBdO","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.30BBep9U4BDV0EgQ"}},"img":"systems/pf2e/icons/spells/infernal-pact.webp","name":"Infernal Pact","sort":1100000,"system":{"ability":{"value":""},"area":null,"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You make an appeal to a powerful devil, asking it to bind some of its subordinates to your service. If you succeed, the devil sends you its choice of one devil whose level is no more than double <em>infernal pact's</em> level, two devils whose levels are each at least 2 less than double the spell level, or three devils whose levels are each at least 3 less than double the spell level.</p>\n<hr />\n<p><strong>Critical Success</strong> The devils are sent to you and serve you for [[/r 1d4 #weeks]]{1d4 weeks}.</p>\n<p><strong>Success</strong> The devils are sent to you and serve you for [[/r 1d4 #days]]{1d4 days}.</p>\n<p><strong>Failure</strong> Your request is denied.</p>\n<p><strong>Critical Failure</strong> Not only is your request denied, but the powerful devil sends word of its displeasure to your master.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Religion (expert; you must be a devil)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"infernal-pact","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":[]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rl4i6PCiSzEqRVyf","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d8+12","damageType":"slashing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","finesse","magical"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GsaoA7w1bfpGuWvA","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tentacle","sort":1300000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":30},"damageRolls":{"0":{"damage":"3d12+12","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Gsx5q76S7ZPL3iXd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.4Ho2xMPEC05aSxzr"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Greater Darkvision","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.GreaterDarkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"greater-darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JMoMmAd0UH6b2Ckg","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.kdhbPaBMK1d1fpbA"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Telepathy","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Telepathy]</p>"},"requirements":{"value":""},"rules":[],"slug":"telepathy","source":{"value":"Pathfinder 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Magic","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"oqYW7IkKIsygycAY","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Reflexive Grab","sort":1900000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature leaves a square within the gylou's reach using a move action or attempts a melee Strike against the gylou</p>\n<hr />\n<p><strong>Effect</strong> The gylou lashes out with a tentacle, attempting to Grapple the triggering creature. If the triggering Strike was with a melee weapon, the attacking creature can @UUID[Compendium.pf2e.actionspf2e.wQYmDStjdjn0I26t] the weapon to cause the gylou to automatically fail the Athletics check.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["move"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"nLocPM8hKYMstnGr","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.eQM5hQ1W3d1uen97"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Change Shape","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The gylou adopts the appearance of any Small or Medium humanoid. This doesn't change their Speed or the attack and damage modifiers of their Strikes, but it might change the damage type their Strikes deal (typically to bludgeoning).</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.ChangeShape]</p>"},"requirements":{"value":""},"rules":[],"slug":"change-shape","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["concentrate","divine","polymorph","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"LZTLNHZnYh3Eg4aU","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Indispensable Savvy","sort":2100000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Frequency</strong> once per day</p>\n<p><strong>Trigger</strong> The gylou attempts a skill check but hasn't rolled yet</p>\n<hr />\n<p><strong>Effect</strong> The gylou demonstrates a preternatural ability for the task at hand. They use their Deception modifier for the triggering check and for all skill checks using the same skill thereafter until the next time the gylou uses this ability or until 24 hours have passed, whichever happens first.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RTUQPDiCd9wKvFow","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Tentacle Encage","sort":2200000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p><strong>Requirements</strong> The gylou has a Medium or smaller creature @UUID[Compendium.pf2e.conditionitems.kWc1fhmv9LBiTuei]</p>\n<hr />\n<p><strong>Effect</strong> The gylou transfers the grabbed creature into their lower body's net of encaging tentacles, freeing their limbs and tentacles to make Strikes. This has the same effects as @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.uJSseLa57HZYSMUu] (Medium, [[/r (2d12+12)[bludgeoning]]] damage, Rupture 30), except the encaged creature is not at risk of suffocation, and the gylou can bring the encaged creature with them when they cast <em>@UUID[Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8]</em>. A gylou can have only one creature encaged at a time.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["attack"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eTAHPb22Vfb1ZIIA","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2300000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"caJroOHODwzAitXG","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"YsEpJrAEusyAg18Y","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Arcana","sort":2500000,"system":{"description":{"value":""},"mod":{"value":25},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"9h3C3Q8hLTCEvPfw","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2600000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TJnzGczpqAK9zLrO","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2700000,"system":{"description":{"value":""},"mod":{"value":30},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"7P4ICZmopA9Le89z","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2800000,"system":{"description":{"value":""},"mod":{"value":28},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RV518e9QHnSIPHJW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2900000,"system":{"description":{"value":""},"mod":{"value":26},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4uTY6Aye0SK2CzTF","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3000000,"system":{"description":{"value":""},"mod":{"value":27},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Gylou","system":{"abilities":{"cha":{"mod":8},"con":{"mod":4},"dex":{"mod":7},"int":{"mod":5},"str":{"mod":4},"wis":{"mod":6}},"attributes":{"ac":{"details":"","value":36},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":240,"temp":0,"value":240},"immunities":[{"type":"fire"}],"initiative":{"statistic":"perception"},"perception":{"value":28},"resistances":[{"exceptions":["silver"],"type":"physical","value":10}],"speed":{"otherSpeeds":[{"type":"climb","value":35}],"value":35},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"LE"},"blurb":"","creatureType":"Fiend","level":{"value":14},"privateNotes":"","publicNotes":"<p>Though gylous are deeply entrenched in the expansive and complex machinations of Hell, they are highly skilled agents capable of nuanced diplomacy, masterful deception, physical finesse, and nearly any other tasks they set their minds to. This versatility has led to gylous becoming widespread throughout all layers of Hell, enabling them to filter key information to their masters regarding other devils' plots and schemes. Their allegiance is no secret, but their skills are so great that powerful devils employ one or more gylous regardless. While most gylous have a feminine form (combined with their role, this is the source of their common moniker of \"handmaiden\"), some have other gender presentations, and nearly all gylous take on carefully cultivated illusions to best suit the roles they fill. More often than not, gylous arise when lesser devils who have demonstrated exceptional utility and invaluable skills are uplifted into a new form, though on rare occasions they are shaped from the souls of evil mortals who showed unparalleled savvy within bureaucratic enterprises.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":22},"reflex":{"saveDetail":"","value":25},"will":{"saveDetail":"","value":28}},"spellcasting":{"rituals":{"dc":36}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["celestial","common","draconic","infernal"]},"rarity":"common","senses":{"value":"greater darkvision, true seeing"},"size":{"value":"med"},"value":["devil","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.yIpB2uLyeBWQjfsn"}}}
{"_id":"yXP9vS35tZ5iAUix","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"MRVG5RH41oEJ41N3","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Fist","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":7},"damageRolls":{"lurgtfrc6rh39k9ges13u":{"damage":"1d8+2","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HmU4KBbkb30WqDpU","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9yu44cM7W0Xg2Q36","img":"systems/pf2e/icons/actions/Passive.webp","name":"Planar Incarnation - Astral Plane","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>All petitioners are formed from and personify the nature of the plane on which they manifest, and their statistics are adjusted as summarized below. They also gain any trait associated with creatures from their plane.</p>\n<p><strong>Astral Plane</strong> The untethered appear as astrally projected versions of their mortal forms, yet they lack a silver cord</p>\n<ul>\n<li><strong>Alignment</strong> any;</li>\n<li><strong>Language</strong> any one spoken in life (such as Common);</li>\n<li><strong>Additional Ability</strong> fly Speed 20 feet;</li>\n<li><strong>Melee</strong> fist +7, <strong>Damage</strong> 1d8+2 bludgeoning </li>\n</ul>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Oiqxjokle1WbAEyL","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":400000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"HUJdrgu9JAWlm7bC","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Planar Lore","sort":500000,"system":{"description":{"value":""},"mod":{"value":7},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Petitioner (Astral Plane)","system":{"abilities":{"cha":{"mod":2},"con":{"mod":2},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":2},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":15},"allSaves":{"value":""},"hp":{"details":"","max":22,"temp":0,"value":22},"initiative":{"statistic":"perception"},"perception":{"value":7},"speed":{"otherSpeeds":[{"type":"fly","value":20}],"value":25}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Petitioner","level":{"value":1},"privateNotes":"","publicNotes":"<p>When a mortal dies, their soul travels to the Boneyard in the Outer Planes where they are judged by Pharasma, the goddess of the dead. Once they have been judged, their soul is sent on to their final reward or punishment in the afterlife, and in the process is transformed into a creature known as a petitioner. This process grants the soul a new body, one whose shape is the result of the prevailing philosophical forces of the plane to which it is sent. The petitioner's memories from their life are typically wiped nearly clean, allowing them to retain only a few hazy fragments akin to half-remembered dreams. Regardless of the petitioner's size, power, or nature in life, they're a Medium creature in their afterlife.</p>\n<p>Existence as a petitioner can last for eons, but this state is not necessarily eternal. Deities, powerful denizens of the Great Beyond, or even the outer planes themselves can further change the petitioner's nature by transforming them into raw quintessence, spiritual essence that is then used to expand a plane's physical manifestation, or by transforming the petitioner into a new form of supernatural life such as a celestial, monitor, or fiend. Should a petitioner die, their body breaks down in a process akin to decay, their nature reverting back to the quintessence or elements that make up their plane. This represents the true end of a soul's journey: their associated life essence travels back to the heart of the Great Beyond to be recycled into the Positive Energy plane, fueling the creation of entirely new souls.</p>\n<p>The untethered appear as astrally projected versions of their mortal forms, yet they lack a silver cord.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":7},"reflex":{"saveDetail":"","value":7},"will":{"saveDetail":"","value":7}},"traits":{"languages":{"custom":"any one spoken in life (such as Common)","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision"},"size":{"value":"med"},"value":["petitioner"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.yXP9vS35tZ5iAUix"}}}
{"_id":"yr5xSfvSt7vA45wx","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"7Hht50p2jc8ZG7Xq","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Primal Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":false},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":29,"item":0,"mod":0,"value":19},"tradition":{"value":"primal"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"NnmXzGxHXOFBjy02","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm"}},"img":"systems/pf2e/icons/spells/obscuring-mist.webp","name":"Obscuring Mist","sort":200000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You call forth a cloud of mist. All creatures within the mist become @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W], and all creatures outside the mist become Concealed to creatures within it. You can Dismiss the cloud.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":2},"location":{"value":"7Hht50p2jc8ZG7Xq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"obscuring-mist","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"SwC3pb24zjBolDvy","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At Will)","sort":300000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"7Hht50p2jc8ZG7Xq"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"tZhV19HIQBeAjdki","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":400000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"c0hu7aulnewkeka9ptmc":{"damage":"2d10+13","damageType":"piercing"},"1wohy770i3nopjeay7p1":{"damage":"1d12","damageType":"electricity"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"V4TPpwFX1g237Ekq","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":500000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":23},"damageRolls":{"oggoes16rkv3lobu3og8":{"damage":"2d8+13","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Hmb2WHTATQHONj7o","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":600000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"bb2e8v4adbp2dmzawwrm":{"damage":"2d12+13","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Fd4JoDpXliyIpcvN","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"1d12+11","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d8","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"gQnxWI3DPgkoWjmj","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ksfJahOG38JYy8bt","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QxUxl1vPtZ72uSOi","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":1000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a cloud dragon's vision; 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The dragon is treated as if they were @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] for the purposes of resolving the triggering attack, so normally the attacker must succeed at a @Check[type:flat|dc:11] check to target them. The dragon also gains a +4 circumstance bonus to AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"YcPEa5pOVPtksEtZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:26]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tpQDVH3NwAokh2NC","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1400000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a thundercloud that deals [[/r 11d6[electricity]]] damage in a @Template[type:cone|distance:40] (@Check[type:reflex|dc:29|basic:true] save).</p>\n<p>They can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0DOPtcRBzrEKku1I","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cloud Walk","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The cloud dragon can tread on clouds or fog as though on solid ground.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dFTh6F51ONxZqLHO","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":1600000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one horn Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"QAiOrfL7q6tF2GUV","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a 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Cloud Dragon","system":{"abilities":{"cha":{"mod":4},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":2},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":30},"allSaves":{"value":""},"hp":{"details":"","max":175,"temp":0,"value":175},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":22},"speed":{"details":"cloud walk","otherSpeeds":[{"type":"fly","value":140}],"value":40}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":10},"privateNotes":"","publicNotes":"<p>At heart, cloud dragons are wanderers, explorers, and travelers who enjoy nothing more than seeing new lands and meeting unusual creatures. Cloud dragons range in color from light blue to a pale, milky white and have thick, curling horns and rather short snouts. They keep lairs among the extreme altitudes of the highest mountain peaks but are away on their many journeys as often as they're at home. Cloud dragons spend long hours surveying the lands they fly over from great heights, but they are creatures of whim, making it hard to predict what will pique their curiosity and bring them winging down to converse or investigate something on the ground. Cloud dragons seldom perform acts of outright malice, but they are not often charitable either. A cloud dragon is as likely to simply pluck something they desire off the ground and fly away with it as they are to bargain fairly.</p>\n<p>A cloud dragon's ever-changing interests never seem to stray toward the complicated schemes and long-term plans of other dragons. These rovers are creatures of the moment, and although they are as mentally gifted as other true dragons, their interests remain in the here and now. Yet the cloud dragon's penchant for living in the moment is not a personality flaw-they're more than capable of anticipating long-term results of their actions and won't make foolish choices simply to pursue a current interest. At the same time, cloud dragons have little interest in worrying about the future and are as confident in their ability to handle tomorrow's problems as they are today's.</p>\n<p>Cloud dragon hoards tend to be well-guarded or well-hidden, as a natural result of their roving habits often taking them away from their lairs for extended periods. Their treasuries include a wide variety of items-they are driven to gather a broad range of prizes rather than collecting one type of item intensively. To a cloud dragon, a diversified hoard is a perfect hoard.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":21},"reflex":{"saveDetail":"","value":18},"will":{"saveDetail":"","value":20}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran","common","draconic"]},"rarity":"uncommon","senses":{"value":"darkvision, mist vision, scent (imprecise) 60 feet"},"size":{"value":"lg"},"value":["air","dragon","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.yr5xSfvSt7vA45wx"}}}
{"_id":"ytsHNgRwLzabsrZt","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"OACmutVuYdHoFbvw","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":31,"mod":0,"value":21},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"eWYkBia919BmhUz4","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.R8bqnYiThB6MYTxD"}},"img":"systems/pf2e/icons/spells/phantom-pain.webp","name":"Phantom Pain","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"mental"},"value":"12d4"}}},"description":{"value":"<p>Illusory pain wracks the target, dealing 2d4 mental damage and [[/r 1d4[persistent,mental]]]. The target must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target takes full initial damage but no @UUID[Compendium.pf2e.conditionitems.lDVqvLKA6eF3Df60], and the spell ends immediately.</p>\n<p><strong>Failure</strong> The target takes full initial and Persistent Damage, and the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 1}. If the target recovers from being Sickened, the Persistent Damage ends and the spell ends.</p>\n<p><strong>Critical Failure</strong> As failure, but the target is @UUID[Compendium.pf2e.conditionitems.fesd1n5eVhpCSS18]{Sickened 2}.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 2d4 and the Persistent Damage by 1d4.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"2d4"},"interval":1,"type":"interval"},"level":{"value":6},"location":{"value":"OACmutVuYdHoFbvw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"illusion"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"phantom-pain","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["occult"]},"traits":{"rarity":"common","value":["mental","nonlethal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"n9tpbLZJuCML2aEm","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door","sort":300000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"OACmutVuYdHoFbvw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"pSQCf3m3lML6XaSp","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D"}},"img":"systems/pf2e/icons/spells/fear.webp","name":"Fear","sort":400000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You plant fear in the target; it must attempt a Will save.</p>\n<hr />\n<p><strong>Critical Success</strong> The target is unaffected.</p>\n<p><strong>Success</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 1}.</p>\n<p><strong>Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 2}.</p>\n<p><strong>Critical Failure</strong> The target is @UUID[Compendium.pf2e.conditionitems.TBSHQspnbcqxsmjL]{Frightened 3} and @UUID[Compendium.pf2e.conditionitems.sDPxOjQ9kx2RZE8D] for 1 round.</p>\n<hr />\n<p><strong>Heightened (3rd)</strong> You can target up to five creatures.</p>"},"duration":{"value":"varies"},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"OACmutVuYdHoFbvw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"30 feet"},"rules":[],"save":{"basic":"","value":"will"},"school":{"value":"enchantment"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"fear","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"2"},"traditions":{"value":["arcane","divine","occult","primal"]},"traits":{"rarity":"common","value":["emotion","fear","mental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8lQzvlhmZk1A0Cgw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.gKKqvLohtrSJj3BM"}},"img":"systems/pf2e/icons/spells/magic-missile.webp","name":"Magic Missile (At will)","sort":500000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{"0":{"type":{"categories":[],"value":"force"},"value":"1d4+1"}}},"description":{"value":"<p>You send a dart of force streaking toward a creature that you can see. It automatically hits and deals 1d4+1 force damage. For each additional action you use when Casting the Spell, increase the number of missiles you shoot by one, to a maximum of three missiles for 3 actions. You choose the target for each missile individually. If you shoot more than one missile at the same target, combine the damage before applying bonuses or penalties to damage, resistances, weaknesses, and so forth.</p>\n<hr />\n<p><strong>Heightened (+2)</strong> You shoot one additional missile with each action you spend.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":5},"location":{"value":"OACmutVuYdHoFbvw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"magic-missile","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":"1 creature"},"time":{"value":"1 to 3"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["force"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"HBMWUpw0W3Y7kU12","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.7yWXx3qC4eFNHhxD"}},"img":"systems/pf2e/icons/spells/blight.webp","name":"Blight","sort":600000,"system":{"ability":{"value":""},"area":null,"areatype":{"value":"radius circle centered on you"},"category":{"value":"ritual"},"components":{"focus":false,"material":false,"somatic":false,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You twist and stunt plants in the area, causing them to wither. In addition to other dangers from failing plant life, this decreases the crop yield for farms. If you cast this ritual in an area affected by plant growth, blight attempts to counteract plant growth instead of producing its usual effect.</p>\n<hr />\n<p><strong>Critical Success</strong> Completely spoil the crop yield in the area, or decrease the yield by half in an area with up to a 1-mile radius.</p>\n<p><strong>Success</strong> Decease the crop yield in the area by half.</p>\n<p><strong>Failure</strong> The ritual has no effect.</p>\n<p><strong>Critical Failure</strong> The flora in the area changes in an unexpected way, determined by the GM but generally as contradictory to your true desires as possible (for instance, enriching crops when you would prefer to blight them).</p>"},"duration":{"value":"1 year"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":null},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":"Nature (expert)"},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"necromancy"},"secondarycasters":{"value":"1"},"secondarycheck":{"value":"Survival"},"slug":"blight","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"1 day"},"traditions":{"value":[]},"traits":{"rarity":"uncommon","value":["negative","plant"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"ARgSXbi7YTyqxDpw","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8"}},"img":"systems/pf2e/icons/spells/dimension-door.webp","name":"Dimension Door (At will)","sort":700000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Opening a door that bypasses normal space, you instantly transport yourself and any items you're wearing and holding from your current space to a clear space within range you can see. If this would bring another creature with you-even if you're carrying it in an extradimensional container-the spell is lost.</p>\n<hr />\n<p><strong>Heightened (5th)</strong> The range increases to 1 mile. You don't need to be able to see your destination, as long as you have been there in the past and know its relative location and distance from you. You are temporarily immune for 1 hour.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"OACmutVuYdHoFbvw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"dimension-door","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","occult"]},"traits":{"rarity":"common","value":["teleportation"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"toXHeAIIzSZkh0pV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.QnTtGCAvdWRU4spv"}},"img":"systems/pf2e/icons/spells/detect-alignment.webp","name":"Detect Alignment (At will) (Good only)","sort":800000,"system":{"ability":{"value":""},"area":{"type":"emanation","value":30},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Your eyes glow as you sense aligned auras. Choose chaotic, evil, good, or lawful. You detect auras of that alignment. You receive no information beyond presence or absence. You can choose not to detect creatures or effects you're aware have that alignment.</p>\n<p>Only creatures of 6th level or higher-unless divine spellcasters, undead, or beings from the Outer Sphere-have alignment auras.</p>\n<hr />\n<p><strong>Heightened (2nd)</strong> You learn each aura's location and strength.</p>"},"duration":{"value":""},"hasCounteractCheck":{"value":false},"level":{"value":1},"location":{"value":"OACmutVuYdHoFbvw"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":""},"school":{"value":"divination"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"detect-alignment","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["divine","occult"]},"traits":{"rarity":"uncommon","value":["detection"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"jpeqjLFSGfQaHqwb","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Bite","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["daemonic-famine"]},"bonus":{"value":24},"damageRolls":{"2p3hbmwifjbp8rk76ldcze":{"damage":"2d12+13","damageType":"piercing"},"yxh2yeelmebudlvgb1h7g":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"zHWFkxssQtSSZH42","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"custom":"","value":["grab","withering-touch"]},"bonus":{"value":24},"damageRolls":{"0":{"damage":"2d8+13","damageType":"slashing"},"1":{"damage":"1d6","damageType":"evil"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","evil","magical","reach-10"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"GY6jeRcNdp5Fd9OB","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder 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Bestiary"},"traits":{"rarity":"common","value":["aura","divination","magical"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"dTZURdZLg8n5enSz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.sebk9XseMCRkDqRg"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Lifesense","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Lifesense]</p>"},"requirements":{"value":""},"rules":[],"slug":"lifesense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9Q05lkXgY0PrqSQz","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RLJbJxbajEsFLapw","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"BmhdDSnmoRYLlefv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Consumptive Aura","sort":1600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<hr />\n<p>A meladaemon emanates an aura of intense hunger. Each round a creature begins its turn in the aura, it must attempt a @Check[type:fortitude|dc:27|traits:damaging-effect] save. On a failure, the creature takes [[/r 1d6[negative]]] damage ([[/r 2d6[negative]]] damage on a critical failure) and becomes @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw]. This fatigue ends as soon as the creature eats any food.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":20,"slug":"consumptive-aura","traits":["aura","divine"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","divine"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"rx9aGcoGrLLVPzhV","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Withering Opportunity","sort":1700000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The meladaemon is attacked by an adjacent creature and the attack misses</p>\n<hr />\n<p><strong>Effect</strong> The meladaemon swipes at the triggering creature, which must immediately attempt a save against the meladaemon's withering touch.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"S8XYYEnqxZeY5C7K","img":"systems/pf2e/icons/actions/Passive.webp","name":"Daemonic Famine","sort":1800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p><strong>Saving Throw</strong> @Check[type:fortitude|dc:29]</p>\n<p><strong>Stage 1</strong> carrier (1 day)</p>\n<p><strong>Stage 2</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 1} (1 day)</p>\n<p><strong>Stage 3</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 2} (1 day)</p>\n<p><strong>Stage 4</strong> as stage 3 (1 day)</p>\n<p><strong>Stage 5</strong> @UUID[Compendium.pf2e.conditionitems.MIRkyAjyBeXivMa7]{Enfeebled 3} (1 day)</p>\n<p><strong>Stage 6</strong> dead</p>"},"requirements":{"value":""},"rules":[],"slug":"daemonic-famine","source":{"value":""},"traits":{"rarity":"common","value":["disease"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ERMHc3Xc7e0s0qGD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Withering Touch","sort":1900000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When the meladaemon hits with a claw Strike or a creature begins its turn grabbed by the meladaemon, the creature must attempt a @Check[type:fortitude|dc:30|traits:damaging-effect] save. On a failure, the creature takes [[/r 1d6[negative]]] damage and becomes @UUID[Compendium.pf2e.conditionitems.HL2l2VRSaQHu9lUw]. This fatigue ends when the creature drinks.</p>"},"requirements":{"value":""},"rules":[],"slug":"withering-touch","source":{"value":""},"traits":{"rarity":"common","value":["divine","evil","necromancy"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"wqGETtOyNtSqKkGC","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":2000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xi3eErvKwKkpRL24","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"4KsvCatETnxW5UIR","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2200000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"M0aEzOcpuDvtXjRJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2300000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"gF3pPQmC0xeVi1KK","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Religion","sort":2400000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"V72ri7bteLYJHCgg","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":2500000,"system":{"description":{"value":""},"mod":{"value":23},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"I6yFvDK2ulGlS6A0","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":2600000,"system":{"description":{"value":""},"mod":{"value":19},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Meladaemon","system":{"abilities":{"cha":{"mod":6},"con":{"mod":6},"dex":{"mod":5},"int":{"mod":3},"str":{"mod":7},"wis":{"mod":4}},"attributes":{"ac":{"details":"","value":31},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":225,"temp":0,"value":225},"immunities":[{"type":"death-effects"}],"initiative":{"statistic":"perception"},"perception":{"value":21},"speed":{"otherSpeeds":[{"type":"fly","value":50}],"value":25},"weaknesses":[{"type":"good","value":10}]},"details":{"alignment":{"value":"NE"},"blurb":"","creatureType":"Fiend","level":{"value":11},"privateNotes":"","publicNotes":"<p>Meladaemons personify death by starvation and thirst, and revel in spreading the same despair that brought about their mortal demise. When they aren't blighting fields, massacring livestock, or tainting water supplies, they experiment on prisoners to study how long creatures can go without sustenance and the deleterious effects that result from such deprivation. Fiercely loyal to Trelmarixian, Horseman of Famine, they serve no other beings. They work alongside other daemons if Trelmarixian wills it, but are notoriously traitorous.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":23},"reflex":{"saveDetail":"","value":20},"will":{"saveDetail":"","value":19}},"spellcasting":{"rituals":{"dc":31}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"Telepathy 100 feet","selected":[],"value":["common","daemonic"]},"rarity":"common","senses":{"value":"darkvision, lifesense (imprecise) 30 feet"},"size":{"value":"lg"},"value":["daemon","fiend"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.ytsHNgRwLzabsrZt"}}}
{"_id":"yvmX4J21XE1wqDar","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"TeoUKrxXSlxbQGds","img":"systems/pf2e/icons/default-icons/spellcastingEntry.svg","name":"Divine Innate Spells","sort":100000,"system":{"autoHeightenLevel":{"value":null},"description":{"value":""},"displayLevels":{},"prepared":{"flexible":false,"value":"innate"},"proficiency":{"value":0},"rules":[],"showSlotlessLevels":{"value":true},"showUnpreparedSpells":{"value":false},"slots":{"slot0":{"max":0,"prepared":[],"value":0},"slot1":{"max":0,"prepared":[],"value":0},"slot10":{"max":0,"prepared":[],"value":0},"slot11":{"max":0,"prepared":[],"value":0},"slot2":{"max":0,"prepared":[],"value":0},"slot3":{"max":0,"prepared":[],"value":0},"slot4":{"max":0,"prepared":[],"value":0},"slot5":{"max":0,"prepared":[],"value":0},"slot6":{"max":0,"prepared":[],"value":0},"slot7":{"max":0,"prepared":[],"value":0},"slot8":{"max":0,"prepared":[],"value":0},"slot9":{"max":0,"prepared":[],"value":0}},"slug":null,"source":{"value":""},"spelldc":{"dc":17,"mod":0,"value":7},"tradition":{"value":"divine"},"schema":{"version":0.84,"lastMigration":null}},"type":"spellcastingEntry"},{"_id":"QRGAhXT66Xuc32WM","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.XXqE1eY3w3z6xJCB"}},"img":"systems/pf2e/icons/spells/invisibility.webp","name":"Invisibility (Self only)","sort":200000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":false},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>Cloaked in illusion, the target becomes @UUID[Compendium.pf2e.conditionitems.zJxUflt9np0q4yML]. 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You can Dismiss the spell.</p>\n<hr />\n<p><strong>Heightened (+1)</strong> The damage increases by 1d8.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"heightening":{"damage":{"0":"1d8"},"interval":1,"type":"interval"},"level":{"value":5},"location":{"value":"mQUpigRG6jKJbeLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"basic","value":"fortitude"},"school":{"value":"necromancy"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"cloudkill","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["death","poison"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"rJ7AdRxufg0jAASh","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.g8QqHpv2CWDwmIm1"}},"img":"systems/pf2e/icons/spells/gust-of-wind.webp","name":"Gust of Wind (At Will)","sort":400000,"system":{"ability":{"value":""},"area":{"type":"line","value":60},"category":{"value":"spell"},"components":{"focus":false,"material":false,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>A violent wind issues forth from your palm, blowing from the point where you are when you cast the spell to the line's opposite end. The wind extinguishes small non-magical fires, disperses fog and mist, blows objects of light Bulk or less around, and pushes larger objects. Large or smaller creatures in the area must attempt a Fortitude save. Large or smaller creatures that later move into the gust must attempt the save on entering.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected.</p>\n<p><strong>Success</strong> The creature can't move against the wind.</p>\n<p><strong>Failure</strong> The creature is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60]. If it was flying, it suffers the effects of critical failure instead.</p>\n<p><strong>Critical Failure</strong> The creature is pushed 30 feet in the wind's direction, knocked Prone, and takes 2d6 bludgeoning damage.</p>"},"duration":{"value":"until the start of your next turn"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"mQUpigRG6jKJbeLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":""},"rules":[],"save":{"basic":"","value":"fortitude"},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"gust-of-wind","source":{"value":""},"spellType":{"value":"save"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"2"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"8pSslS7Gad58lq0T","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.piMJO6aYeDJbrhEo"}},"img":"systems/pf2e/icons/spells/solid-fog.webp","name":"Solid Fog","sort":500000,"system":{"ability":{"value":""},"area":{"type":"burst","value":20},"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You conjure a bank of fog so thick it impedes movement as well as sight. This functions as <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>, except that the area is also difficult terrain. You can Dismiss the spell.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"mQUpigRG6jKJbeLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"conjuration"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"solid-fog","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["water"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"zpCGLXqUH07afHBV","flags":{"core":{"sourceId":"Compendium.pf2e.spells-srd.it4ZsAi6XgvGcodc"}},"img":"systems/pf2e/icons/spells/wall-of-wind.webp","name":"Wall of Wind (At Will)","sort":600000,"system":{"ability":{"value":""},"area":null,"category":{"value":"spell"},"components":{"focus":false,"material":true,"somatic":true,"verbal":true},"cost":{"value":""},"damage":{"value":{}},"description":{"value":"<p>You create a barrier of gusting winds that hinders anything moving through it. The wall of swirling winds is 5 feet thick, 60 feet long, and 30 feet high. The wall stands vertically, but you can shape its path. Though the wall of wind distorts the air, it does not hamper sight. The wall has the following effects.</p>\n<ul>\n<li>Ammunition from physical ranged attacks-such as arrows, bolts, sling bullets, and other objects of similar size-can't pass through the wall. Attacks with bigger ranged weapons, such as javelins, take a -2 circumstance penalty to their attack rolls if their paths pass through the wall. Massive ranged weapons and spell effects that don't create physical objects pass through the wall with no penalty.</li>\n<li>The wall is difficult terrain to creatures attempting to move overland through it. Gases, including creatures in gaseous form, can't pass through the wall.</li>\n<li>A creature that attempts to fly through the wall using a move action must attempt a Fortitude save.</li>\n</ul>\n<hr />\n<p><strong>Critical Success</strong> The creature can move through the wall normally this turn.</p>\n<p><strong>Success</strong> The flying creature can move through the wall this turn, but the wall is difficult terrain.</p>\n<p><strong>Failure</strong> The wall stops the movement of the flying creature, and any remaining movement from its current action is wasted.</p>\n<p><strong>Critical Failure</strong> As failure, and the creature is pushed 10 feet away from the wall.</p>"},"duration":{"value":"1 minute"},"hasCounteractCheck":{"value":false},"level":{"value":4},"location":{"value":"mQUpigRG6jKJbeLx"},"materials":{"value":""},"prepared":{"value":""},"primarycheck":{"value":""},"range":{"value":"120 feet"},"rules":[],"save":{"basic":"","value":""},"school":{"value":"evocation"},"secondarycasters":{"value":""},"secondarycheck":{"value":""},"slug":"wall-of-wind","source":{"value":""},"spellType":{"value":"utility"},"sustained":{"value":false},"target":{"value":""},"time":{"value":"3"},"traditions":{"value":["arcane","primal"]},"traits":{"rarity":"common","value":["air"]},"schema":{"version":0.84,"lastMigration":null}},"type":"spell"},{"_id":"IVUIIQ9KDB8DHfvL","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":700000,"system":{"attack":{"value":""},"attackEffects":{"value":["thundering-bite"]},"bonus":{"value":36},"damageRolls":{"sqwik031cgtkgeiaaglw":{"damage":"3d10+17","damageType":"piercing"},"qbj6yqoqh1fvicetm5qt":{"damage":"2d12","damageType":"electricity"},"nvbrz9tc9ge492v470t6":{"damage":"4d6","damageType":"sonic"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","magical","reach-20","sonic"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"wwbxcuqrl4U2FZiP","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":800000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":36},"damageRolls":{"6q0jh92s8tqqmxbeccgs":{"damage":"4d10+17","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile","magical","reach-15"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"tisbaQ4bvix6pdXR","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Tail","sort":900000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":34},"damageRolls":{"adjn6z3hlvmfegolekg6":{"damage":"4d12+17","damageType":"bludgeoning"}},"description":{"value":""},"rules":[],"slug":"tail","source":{"value":""},"traits":{"rarity":"common","value":["magical","reach-25"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"XCa5wvlPu21MNSQl","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Horn","sort":1000000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":34},"damageRolls":{"0":{"damage":"3d12+17","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["deadly-d12","magical","reach-20"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"LbTesuVUtAbIzLRY","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":1100000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"H6WOpA1s4iRwT9Ik","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":1200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"JIKJPPU6aBax4pjD","img":"systems/pf2e/icons/actions/Passive.webp","name":"Mist Vision","sort":1300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>Fog and mist don't impair a cloud dragon's vision; they ignore the @UUID[Compendium.pf2e.conditionitems.DmAIPqOBomZ7H95W] condition from fog and mist.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"eFQH0YR5OMYZyD7n","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.2YRDYVnC1eljaXKK"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"At-Will Spells","sort":1400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.AtWillSpells]</p>"},"requirements":{"value":""},"rules":[],"slug":"at-will-spells","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tAdSWqK8N7bxwjab","img":"systems/pf2e/icons/actions/Passive.webp","name":"+1 Status to All Saves vs. Magic","sort":1500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":""},"requirements":{"value":""},"rules":[{"key":"FlatModifier","predicate":[{"or":["magical","arcane","primal","occult","divine"]}],"selector":"saving-throw","type":"status","value":1}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"gJMFRPJuO2fffH1c","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Deflecting Cloud","sort":1600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> The dragon is the target of a ranged attack</p>\n<p><strong>Requirements</strong> The dragon is aware of the attack and has a free wing</p>\n<hr />\n<p><strong>Effect</strong> The cloud dragon flexes a wing and creates a billowing cloud of mist. The dragon is treated as if they were @UUID[Compendium.pf2e.conditionitems.iU0fEDdBp3rXpTMC] for the purposes of resolving the triggering attack, so normally the attacker must succeed at a @Check[type:flat|dc:11] to target them. The dragon also gains a +4 circumstance bonus to AC against the triggering attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xgEzGbuJSMIIkD79","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.etMnv73EIdEZrYYu"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Frightful Presence","sort":1700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:90]{90 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X] @Check[type:will|dc:40]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.FrightfulPresence]</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":90,"slug":"frightful-presence","traits":["aura","emotion","fear","mental"]}],"slug":"frightful-presence","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":["aura","emotion","fear","mental"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"hvQmC6GTFeQoVTYG","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":1800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon breathes a thundercloud that deals [[/r 20d6[electricity]]] damage in a @Template[type:cone|distance:60] (@Check[type:reflex|dc:41|basic:true] save). This cloud remains in the area for [[/br 1d4 #rounds]]{1d4 rounds}, with the effects of <em>@UUID[Compendium.pf2e.spells-srd.9XHmC2JgTUIQ1CCm]</em>. A creature that ends its turn inside of the cloud takes [[/r 10d6[electricity]]] damage (@Check[type:reflex|dc:41|basic:true] save).</p>\n<p>The cloud dragon can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["electricity","evocation","primal"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"cuHB5zR7MVWma2MD","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Cloud Form","sort":1900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The cloud dragon's body becomes vaporous and misty. They gain the effects of <em>@UUID[Compendium.pf2e.spells-srd.V8wXOsoejQhe6CyG]</em>, except their fly Speed remains unchanged. The cloud dragon can use this action again to return to physical form.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["polymorph","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"EuS6s6eoD5RfY7jI","img":"systems/pf2e/icons/actions/Passive.webp","name":"Cloud Walk","sort":2000000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The cloud dragon can tread on clouds or fog as though on solid ground.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"vBhPWXgs8q8icc85","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Draconic Frenzy","sort":2100000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dragon makes two claw Strikes and one horn Strike in any order.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RSov7mEf6h3jgcfL","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Momentum","sort":2200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>The dragon recharges their Breath Weapon whenever they score a critical hit with a Strike.</p>"},"requirements":{"value":""},"rules":[{"key":"Note","outcome":["criticalSuccess"],"selector":"attack","text":"{item|system.description.value}","title":"{item|name}"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"msIyAn6AsHKdGxMu","img":"systems/pf2e/icons/actions/Passive.webp","name":"Thundering Bite","sort":2300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>An ancient cloud dragon's jaws Strike creates a deafening clap of thunder when it damages a foe. A creature that takes damage from the dragon's jaws Strike must succeed at a @Check[type:fortitude|dc:41] save or be @UUID[Compendium.pf2e.conditionitems.9PR9y0bi4JPKnHPR] for 1 minute (or permanently on a critical failure).</p>"},"requirements":{"value":""},"rules":[],"slug":"thundering-bite","source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"ji8AOvhSgGBNqS99","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":2400000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"SlwP2im6BLJgjmBo","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":2500000,"system":{"description":{"value":""},"mod":{"value":38},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"jvpv3FdCj77zma1X","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Deception","sort":2600000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"0PSIh8r0iv8yIyDA","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Diplomacy","sort":2700000,"system":{"description":{"value":""},"mod":{"value":34},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"PtEEXFBHFj2Dn1wY","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Intimidation","sort":2800000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"H2eHoV4QFEtPaciB","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Nature","sort":2900000,"system":{"description":{"value":""},"mod":{"value":32},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"cxsidHQfFXKjJ673","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":3000000,"system":{"description":{"value":""},"mod":{"value":35},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"TSnKaL8l4Y0PItQJ","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":3100000,"system":{"description":{"value":""},"mod":{"value":36},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Ancient Cloud Dragon","system":{"abilities":{"cha":{"mod":7},"con":{"mod":7},"dex":{"mod":5},"int":{"mod":5},"str":{"mod":9},"wis":{"mod":7}},"attributes":{"ac":{"details":"","value":44},"allSaves":{"value":"+1 status to all saves vs. magic"},"hp":{"details":"","max":355,"temp":0,"value":355},"immunities":[{"type":"electricity"},{"type":"paralyzed"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":34},"speed":{"details":"cloud walk","otherSpeeds":[{"type":"fly","value":160}],"value":60}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Dragon, Elemental","level":{"value":19},"privateNotes":"","publicNotes":"<p>At heart, cloud dragons are wanderers, explorers, and travelers who enjoy nothing more than seeing new lands and meeting unusual creatures. Cloud dragons range in color from light blue to a pale, milky white and have thick, curling horns and rather short snouts. They keep lairs among the extreme altitudes of the highest mountain peaks but are away on their many journeys as often as they're at home. Cloud dragons spend long hours surveying the lands they fly over from great heights, but they are creatures of whim, making it hard to predict what will pique their curiosity and bring them winging down to converse or investigate something on the ground. Cloud dragons seldom perform acts of outright malice, but they are not often charitable either. A cloud dragon is as likely to simply pluck something they desire off the ground and fly away with it as they are to bargain fairly.</p>\n<p>A cloud dragon's ever-changing interests never seem to stray toward the complicated schemes and long-term plans of other dragons. These rovers are creatures of the moment, and although they are as mentally gifted as other true dragons, their interests remain in the here and now. Yet the cloud dragon's penchant for living in the moment is not a personality flaw-they're more than capable of anticipating long-term results of their actions and won't make foolish choices simply to pursue a current interest. At the same time, cloud dragons have little interest in worrying about the future and are as confident in their ability to handle tomorrow's problems as they are today's.</p>\n<p>Cloud dragon hoards tend to be well-guarded or well-hidden, as a natural result of their roving habits often taking them away from their lairs for extended periods. Their treasuries include a wide variety of items-they are driven to gather a broad range of prizes rather than collecting one type of item intensively. To a cloud dragon, a diversified hoard is a perfect hoard.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{"focus":{"max":1,"value":1}},"saves":{"fortitude":{"saveDetail":"","value":36},"reflex":{"saveDetail":"","value":32},"will":{"saveDetail":"","value":34}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":["auran","common","draconic","jotun","sylvan"]},"rarity":"rare","senses":{"value":"darkvision, mist vision, scent (imprecise) 60 feet"},"size":{"value":"grg"},"value":["air","dragon","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.zA9tCwjyViY6ZPfS"}}}
{"_id":"zAxCU99Jwky6QoBy","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Z5SqMzsLOhD9YS8w","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":10},"damageRolls":{"ozt253bhq9c5w4m1ahu2":{"damage":"1d8+6","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"QTFJOKoZto5yRgDd","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"UvIa41hvZRkj3zM0","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"1fTRsJAGDuFgPeXF","img":"systems/pf2e/icons/actions/Passive.webp","name":"Earth Glide","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A living boulder can @UUID[Compendium.pf2e.actionspf2e.H6v1VgowHaKHnVlG] through earthen matter, including rock. When it does so, it moves at its full burrow Speed, leaving no tunnels or signs of its passing.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"MJIrkULpmp4soA0F","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rolling Charge","sort":500000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The living boulder Strides twice, and can then make a Strike with its jaws. This jaws Strike gains @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.BCLvAx4Pz4MLa2pu].</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Ym8YsDLM7tdido3b","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":600000,"system":{"description":{"value":""},"mod":{"value":8},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"XhhI5NeGekRv5yOP","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":700000,"system":{"description":{"value":""},"mod":{"value":5},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"In Rocky Areas","predicate":["terrain:rocky"],"selector":"stealth","value":2}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+7 in rocky areas","options":"terrain:rocky"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Living Boulder","system":{"abilities":{"cha":{"mod":-1},"con":{"mod":4},"dex":{"mod":-1},"int":{"mod":-4},"str":{"mod":4},"wis":{"mod":2}},"attributes":{"ac":{"details":"","value":17},"allSaves":{"value":""},"hp":{"details":"","max":36,"temp":0,"value":36},"immunities":[{"type":"bleed"},{"type":"paralyzed"},{"type":"poison"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":6},"speed":{"otherSpeeds":[{"type":"burrow","value":20}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Elemental","level":{"value":2},"privateNotes":"","publicNotes":"<p>Living boulders roll and glide through the Plane of Earth, gathering gemstones and metal shards until their surfaces resemble a ship's hull covered in barnacles. Barely more intelligent than many animals, living boulders fill much the same role on the Plane of Earth as the great herd animals found on Material Plane worlds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":10},"reflex":{"saveDetail":"","value":5},"will":{"saveDetail":"","value":8}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, tremorsense 30 feet"},"size":{"value":"sm"},"value":["earth","elemental"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.zAxCU99Jwky6QoBy"}}}
{"_id":"zXZrUTQSI0WxAsF5","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"Ly9IqnJW6Zy3JQ4y","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Pseudopod","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":15},"damageRolls":{"0":{"damage":"2d6+7","damageType":"bludgeoning"},"1":{"damage":"1d6","damageType":"acid"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"Ox2rTRtNAQouxryx","img":"systems/pf2e/icons/actions/Passive.webp","name":"Motion Sense 60 feet","sort":200000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>A verdurous ooze can sense nearby creatures through vibration and air or water movement.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"whb2OZIXgagZrUoX","img":"systems/pf2e/icons/actions/Passive.webp","name":"Corrosive Surface","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A creature that hits a verdurous ooze with a metal weapon or unarmed attack must attempt a @Check[type:reflex|dc:21|traits:damaging-effect] save. On a failure, the weapon or creature takes [[/r 2d4[acid]]] damage (after dealing damage to the ooze as normal). Thrown weapons take this damage automatically with no save.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"H5H2qTd7RH9FnyiA","img":"systems/pf2e/icons/actions/Passive.webp","name":"Enliven Foliage","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>@Template[type:emanation|distance:20]{20 feet} @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.v61oEQaDdcRpaZ9X]</p>\n<p>The verdurous ooze constantly emits supernatural vapors that cause nearby plants to grow rapidly and writhe and grasp at anything and everything within the emanation. This area becomes difficult terrain for non-verdurous ooze creatures. When a creature starts its turn in this aura, it must succeed at a @Check[type:reflex|dc:21] save or take a -10-foot circumstance penalty to its Speeds until it leaves the emanation.</p>"},"requirements":{"value":""},"rules":[{"key":"Aura","radius":20,"slug":"enliven-foliage","traits":["aura","primal","transmutation"]}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["aura","primal","transmutation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Q1JyYPsUlKes2ELl","img":"systems/pf2e/icons/actions/Passive.webp","name":"Split","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>When a verdurous ooze that has 10 or more HP is hit by an attack that would deal piercing or slashing damage, it splits into two identical oozes, each with half the original's HP. One ooze is in the same space as the original, and the other is in an adjacent, unoccupied space. If no adjacent space is unoccupied, it automatically pushes creatures and objects out of the way to fill a space (the GM decides if an object or creature is too big or heavy to push).</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"okXnipjpQrYq6vGT","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.g26YiEIfSHCpLocV"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Constrict","sort":600000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>[[/r 2d6[bludgeoning]]] damage plus [[/r 1d6[acid]]] damage, @Check[type:fortitude|dc:24|basic:true]</p>\n<hr />\n<p>@Localize[PF2E.NPC.Abilities.Glossary.Constrict]</p>"},"requirements":{"value":""},"rules":[],"slug":"constrict","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"u9uoDYlFsBGEdg0u","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Sleep Gas","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The verdurous ooze adjusts its aura of supernatural vapors to affect living creatures within a @Template[type:emanation|distance:20], forcing them to attempt a @Check[type:will|dc:24] save.</p>\n<hr />\n<p><strong>Critical Success</strong> The creature is unaffected and becomes temporarily immune to Sleep Gas for 24 hours.</p>\n<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.e1XGnhKNSQIm5IXg]{Stupefied 1} for 1 round.</p>\n<p><strong>Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf]. If it's still unconscious after 1 minute, it wakes up automatically.</p>\n<p><strong>Critical Failure</strong> The creature falls @UUID[Compendium.pf2e.conditionitems.fBnFDH2MTzgFijKf]. If it's still unconscious after 1 hour, it wakes up automatically.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["incapacitation","mental","poison","sleep"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"TcRZ95uAXroBAwRv","img":"systems/pf2e/icons/actions/Passive.webp","name":"Verdurous Ooze Acid","sort":800000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>A verdurous ooze's acid damages only metal and flesh-not bone, stone, or other materials.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"k8uRKWJkW8KHtabq","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"XShGKtvsWOjzekVI","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":15},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"L3qJCQDZiZu5wjEW","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1100000,"system":{"description":{"value":""},"mod":{"value":4},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"In Tall Grass or Undergrowth","predicate":[{"or":["terrain:undergrowth","terrain:grass"]}],"selector":"stealth","value":6}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+10 in tall grass or undergrowth","options":"terrain:grass,terrain:undergrowth"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Verdurous Ooze","system":{"abilities":{"cha":{"mod":-5},"con":{"mod":5},"dex":{"mod":-4},"int":{"mod":-5},"str":{"mod":5},"wis":{"mod":0}},"attributes":{"ac":{"details":"","value":12},"allSaves":{"value":""},"hp":{"details":"","max":157,"temp":0,"value":157},"immunities":[{"type":"acid"},{"type":"critical-hits"},{"type":"piercing"},{"type":"precision"},{"type":"slashing"},{"type":"unconscious"},{"type":"visual"}],"initiative":{"statistic":"perception"},"perception":{"value":8},"speed":{"otherSpeeds":[],"value":15}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Ooze","level":{"value":6},"privateNotes":"","publicNotes":"<p>Verdurous oozes are found in temperate forests, warm jungles, or other places where plant life grows in abundance. Unlike many types of oozes, verdurous oozes are not particularly good climbers and have been known to get trapped in natural or artificial chasms. Warlords and wizards sometimes make use of that fact and keep verdurous oozes as guardians in pits around the walls of their fortresses or towers.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":17},"reflex":{"saveDetail":"","value":8},"will":{"saveDetail":"","value":10}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"motion sense 60 feet, no vision"},"size":{"value":"med"},"value":["mindless","ooze"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.zXZrUTQSI0WxAsF5"}}}
{"_id":"zjPdqdQGNjO3Kto7","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"X6lteRmVzKPr3P02","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+12","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"nflrLT1POlEJZu3H","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":["grab"]},"bonus":{"value":21},"damageRolls":{"1eysjn17ra29b1vutm42":{"damage":"2d8+12","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"uKp0N4KDIGVFsJ1T","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"pu67MUMU2zgOU5zE","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.rqfnQ5VHT5hxm25r"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Scent","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Scent]</p>"},"requirements":{"value":""},"rules":[],"slug":"scent","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"iTVvlmvMKiOcRmTQ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.N1kstYbHScxgUQtN"}},"img":"systems/pf2e/icons/actions/Reaction.webp","name":"Ferocity","sort":500000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","deathNote":true,"description":{"value":"<p><strong>Trigger</strong> The monster is reduced to 0 HP.</p>\n<hr />\n<p><strong>Effect</strong> The monster avoids being knocked out and remains at 1 HP, but its @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2]{wounded} value increases by 1. When it is @UUID[Compendium.pf2e.conditionitems.Yl48xTdMh3aeQYL2]{wounded 3}, it can no longer use this ability</p>"},"requirements":{"value":""},"rules":[],"slug":"ferocity","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"xdv7JO5TXVfEGxJr","img":"systems/pf2e/icons/actions/Passive.webp","name":"Tenacious Stance","sort":600000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>An aurumvorax gains a +4 circumstance bonus to its Fortitude or Reflex DC against @UUID[Compendium.pf2e.actionspf2e.7blmbDrQFNfdT731] and @UUID[Compendium.pf2e.actionspf2e.ge56Lu1xXVFYUnLP] attempts, and to its Athletics DC against attempts to @UUID[Compendium.pf2e.actionspf2e.SkZAQRkLLkmBQNB9] its Grab.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"RZEi7CewQZtkaHnE","img":"systems/pf2e/icons/actions/Passive.webp","name":"Bleeding Critical","sort":700000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"offensive","description":{"value":"<p>When an aurumvorax scores a critical hit, the target takes [[/r 1d6[bleed]]].</p>"},"requirements":{"value":""},"rules":[{"critical":true,"damageType":"bleed","diceNumber":1,"dieSize":"d6","key":"DamageDice","selector":"damage"}],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"bQyms0FzVu1O5MrR","img":"systems/pf2e/icons/actions/OneAction.webp","name":"Gnaw Metal","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>The aurumvorax makes a jaws Strike against a creature it has grabbed. If the attack hits, the target is knocked @UUID[Compendium.pf2e.conditionitems.j91X7x0XSomq8d60] if it is Medium or smaller. In addition, if the target is wearing armor with Hardness 10 or lower, the armor becomes @UUID[Compendium.pf2e.conditionitems.6dNUvdb1dhToNDj3]. If this Strike breaks a creature's armor or damages a creature that is unarmored or wearing broken armor, the target also takes [[/r 1d6[bleed]]]. This Strike doesn't further damage armor that's already broken.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"NCoI7vXSD3LDfPTM","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Rapid Rake","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The aurumvorax makes four claw Strikes against a creature it has grabbed. Each attack counts toward the aurumvorax's multiple attack penalty, and the multiple attack penalty increases with each attack.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"VFprYdFvs654DtJ6","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.Tkd8sH4pwFIPzqTr"}},"img":"systems/pf2e/icons/actions/OneAction.webp","name":"Grab","sort":1000000,"system":{"actionType":{"value":"action"},"actions":{"value":1},"category":"offensive","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Grab]</p>"},"requirements":{"value":""},"rules":[],"slug":"grab","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"Sv1H3JJKwu64RfI1","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[{"key":"FlatModifier","label":"PF2E.SkillVariant.Swim","predicate":["action:swim"],"selector":"athletics","value":-14}],"slug":null,"source":{"value":""},"variants":{"0":{"label":"+6 to swim","options":"action:swim"}},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"q7SXK8Lwlo8EWOcz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":18},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Aurumvorax","system":{"abilities":{"cha":{"mod":0},"con":{"mod":4},"dex":{"mod":2},"int":{"mod":-4},"str":{"mod":6},"wis":{"mod":3}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":170,"temp":0,"value":170},"initiative":{"statistic":"perception"},"perception":{"value":18},"speed":{"otherSpeeds":[{"type":"burrow","value":10}],"value":35}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Animal","level":{"value":9},"privateNotes":"","publicNotes":"<p>Aurumvoraxes are highly aggressive and territorial predators that sprint on eight legs, using their terrific strength and iron-hard claws to dig through solid stone. A typical aurumvorax is only 3 feet long but weighs more than 200 pounds, for its thick, sturdy bones are densely packed with muscle, making the creature very strong but a notoriously poor swimmer. Its fur is golden, sometimes with a silvery or russet tone depending on the metals it has ingested, and its claws are always the shiny black of seasoned iron.</p>\n<p>Aurumvorax adults claim hunting territories spanning a mile or more, driving out other predators and leading solitary lives except when they mate. They are irascible creatures, impossible to train as adults, but daring trainers can rear aurumvorax pups as deadly guard beasts, which they sell for hundreds of gold pieces to discriminating buyers. Aurumvorax pups are usually single births, and their mothers are fiercely protective, making their acquisition a dangerous proposition. Even when trained, the creatures are prone to dangerous bursts of rage.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":19},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":16}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"common","senses":{"value":"darkvision, scent (imprecise) 30 feet"},"size":{"value":"sm"},"value":["animal"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.zjPdqdQGNjO3Kto7"}}}
{"_id":"zzu3q9m4kJzgnNfl","img":"systems/pf2e/icons/default-icons/npc.svg","items":[{"_id":"a3nL0MNgY6YXvvP9","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Jaws","sort":100000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d12+8","damageType":"piercing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"yoc8sNwSb16TykKF","img":"systems/pf2e/icons/default-icons/melee.svg","name":"Claw","sort":200000,"system":{"attack":{"value":""},"attackEffects":{"value":[]},"bonus":{"value":21},"damageRolls":{"0":{"damage":"2d10+8","damageType":"slashing"}},"description":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["agile"]},"weaponType":{"value":"melee"},"schema":{"version":0.84,"lastMigration":null}},"type":"melee"},{"_id":"HR9jZiX9oYUmGloZ","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.qCCLZhnp2HhP3Ex6"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Darkvision","sort":300000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Darkvision]</p>"},"requirements":{"value":""},"rules":[],"slug":"darkvision","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"IJc6CxwwAtsS27ry","flags":{"core":{"sourceId":"Compendium.pf2e.bestiary-ability-glossary-srd.j2wsK6IsW5yMW1jW"}},"img":"systems/pf2e/icons/actions/Passive.webp","name":"Tremorsense","sort":400000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"interaction","description":{"value":"<p>@Localize[PF2E.NPC.Abilities.Glossary.Tremorsense]</p>"},"requirements":{"value":""},"rules":[],"slug":"tremorsense","source":{"value":"Pathfinder Bestiary"},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"tygj3hMG88FeH6W1","img":"systems/pf2e/icons/actions/Passive.webp","name":"Draconic Resistance","sort":500000,"system":{"actionType":{"value":"passive"},"actions":{"value":null},"category":"defensive","description":{"value":"<p>A dracolisk has resistance 10 to the type of damage it produces with its breath weapon.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"5aqMBttykiS0SKAb","img":"systems/pf2e/icons/actions/Reaction.webp","name":"Petrifying Glance","sort":600000,"system":{"actionType":{"value":"reaction"},"actions":{"value":null},"category":"defensive","description":{"value":"<p><strong>Trigger</strong> A creature within 30 feet that the dracolisk can see starts its turn</p>\n<hr />\n<p><strong>Effect</strong> The target must attempt a @Check[type:fortitude|dc:26] save. If it fails, it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 minute as its body stiffens.</p>"},"requirements":{"value":""},"rules":[],"slug":"petrifying-glance","source":{"value":""},"traits":{"rarity":"common","value":["arcane","aura","transmutation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OBXLT5RlRI6AauZ1","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Breath Weapon","sort":700000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk breathes a gout of energy based on its draconic heritage, as noted below. This breath weapon deals [[/r 6d10[acid]]] damage, with a @Check[type:reflex|dc:28|basic:true] save.</p>\n<p>The dracolisk can't use Breath Weapon again for [[/br 1d4 #rounds]]{1d4 rounds}.</p>\n<hr />\n<p><strong>Black</strong> @Template[type:line|distance:60] of acid</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","evocation"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"OxZGoHvhVubVXMm4","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Petrifying Gaze","sort":800000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk stares at a creature it can see within 30 feet. That creature must attempt a @Check[type:fortitude|dc:28] save. If it fails and has not already been slowed by Petrifying Glance or this ability, it becomes @UUID[Compendium.pf2e.conditionitems.xYTAsEpcJE1Ccni3]{Slowed 1}. If the creature already was slowed by this ability or Petrifying Glance, a failed save causes the creature to be @UUID[Compendium.pf2e.conditionitems.dTwPJuKgBQCMxixg] permanently.</p>\n<p>A creature petrified in this manner can be instantly restored to flesh by being coated (not just splashed) with fresh dracolisk or basilisk blood no more than 1 hour old. A single dracolisk contains enough blood to coat [[/r 1d4+2 #Medium creatures]] Medium creatures in this manner.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":["arcane","concentrate","incapacitation","transmutation","visual"]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"9tukJ8Am3f00bHUu","img":"systems/pf2e/icons/actions/TwoActions.webp","name":"Savage Jaws","sort":900000,"system":{"actionType":{"value":"action"},"actions":{"value":2},"category":"offensive","description":{"value":"<p>The dracolisk makes a single Strike with its jaws. If the attack hits, it deals [[/r (4d12+16)[piercing]]] damage (versatile S). This counts as two attacks for its multiple attack penalty.</p>"},"requirements":{"value":""},"rules":[],"slug":null,"source":{"value":""},"traits":{"rarity":"common","value":[]},"trigger":{"value":""},"weapon":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"action"},{"_id":"0MhzhkarMs2ZDKgz","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Acrobatics","sort":1000000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"RpIdozSI8gaXv29A","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Athletics","sort":1100000,"system":{"description":{"value":""},"mod":{"value":21},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"X8rWLxO3gyBZN3ak","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Stealth","sort":1200000,"system":{"description":{"value":""},"mod":{"value":17},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"},{"_id":"Kjnn907wCwU1waU3","img":"systems/pf2e/icons/default-icons/lore.svg","name":"Survival","sort":1300000,"system":{"description":{"value":""},"mod":{"value":20},"proficient":{"value":0},"rules":[],"slug":null,"source":{"value":""},"schema":{"version":0.84,"lastMigration":null}},"type":"lore"}],"name":"Black Dracolisk","system":{"abilities":{"cha":{"mod":1},"con":{"mod":5},"dex":{"mod":2},"int":{"mod":-3},"str":{"mod":6},"wis":{"mod":5}},"attributes":{"ac":{"details":"","value":28},"allSaves":{"value":""},"hp":{"details":"","max":155,"temp":0,"value":155},"immunities":[{"type":"paralyzed"},{"type":"petrified"},{"type":"sleep"}],"initiative":{"statistic":"perception"},"perception":{"value":18},"resistances":[{"type":"acid","value":10}],"speed":{"otherSpeeds":[{"type":"fly","value":40}],"value":20}},"details":{"alignment":{"value":"N"},"blurb":"","creatureType":"Beast, Dragon","level":{"value":9},"privateNotes":"","publicNotes":"<p>Dracolisks are rare magical crossbreeds of chromatic dragons and basilisks. None now know how they first came to be, but they have proven viable and can breed with one another as well as with basilisks. While a dracolisk appears much like a young true dragon of its parent type, its eight legs are an immediate indication that it is something more. Its coloration varies, depending on the nature of its draconic ancestry, though it's lighter on its underside and darker near its wing tips. A typical dracolisk is 15 feet long and weighs 3,000 pounds.</p>","source":{"value":"Pathfinder Bestiary 2"}},"resources":{},"saves":{"fortitude":{"saveDetail":"","value":20},"reflex":{"saveDetail":"","value":17},"will":{"saveDetail":"","value":18}},"traits":{"attitude":{"value":"hostile"},"languages":{"custom":"","selected":[],"value":[]},"rarity":"uncommon","senses":{"value":"darkvision, tremorsense (imprecise) 30 feet"},"size":{"value":"lg"},"value":["beast","dragon"]},"schema":{"version":0.84,"lastMigration":null}},"type":"npc","flags":{"core":{"sourceId":"Compendium.pf2e.pathfinder-bestiary-2.zzu3q9m4kJzgnNfl"}}}