All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
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<div class="tab spells" data-group="primary" data-tab="spells">
<ol class="entries-list">
{{#each spellcastingEntries as |entry eid|}}
<li class="spellcasting-entry item item-container" data-item-id="{{entry.id}}" {{#if entry.hasCollection}}data-container-type="spellcastingEntry" data-container-id="{{entry.id}}"{{/if}}>
<div class="header">
{{#unless entry.isRitual}}
<a class="drag-handle"><i class="fa-solid fa-fw fa-bars"></i></a>
{{/unless}}
{{#if entry.isPrepared}}
<a class="skill-name prepared-toggle" title="{{localize "PF2E.ToggleSpellVisibilityTitle"}}"><i class="fa-solid fa-fw fa-book"></i></a>
{{/if}}
<h4 class="name">
<input type="text" data-item-id="{{entry.id}}" data-item-property="name" value="{{entry.name}}"{{#if entry.isRitual}} readonly{{/if}} />
</h4>
{{#unless entry.isRitual}}
<div class="spellDC inline-field">
<label title="{{entry.statistic.dc.breakdown}}">{{localize "PF2E.NPC.Spells.DCLabel"}}</label>
<input type="number"
class="dc-input modifier adjustable{{#if entry.adjustedHigher.dc}} adjusted-higher{{/if}}{{#if entry.adjustedLower.dc}} adjusted-lower{{/if}}"
data-display-value="{{entry.statistic.dc.value}}"
data-base-property="data.items.{{eid}}.system.spelldc.dc"
value="{{entry.statistic.dc.value}}"
placeholder="0"
/>
</div>
<div class="spellAttack inline-field">
<label class="rollable" title="{{entry.statistic.check.breakdown}}">{{localize "PF2E.NPC.Spells.AttackLabel"}}</label>
<input type="number"
class="attack-input modifier adjustable{{#if entry.adjustedHigher.mod}} adjusted-higher{{/if}}{{#if entry.adjustedLower.mod}} adjusted-lower{{/if}}"
data-display-value="{{entry.statistic.check.mod}}"
data-base-property="data.items.{{eid}}.system.spelldc.value"
value="{{numberFormat entry.statistic.check.mod decimals=0}}"
placeholder="0"
/>
</div>
<div class="ability-score inline-field">
<select data-base-property="data.items.{{eid}}.system.ability.value">
{{#select entry.ability}}
<option value="str">{{localize "PF2E.AbilityId.str"}}</option>
<option value="dex">{{localize "PF2E.AbilityId.dex"}}</option>
<option value="con">{{localize "PF2E.AbilityId.con"}}</option>
<option value="int">{{localize "PF2E.AbilityId.int"}}</option>
<option value="wis">{{localize "PF2E.AbilityId.wis"}}</option>
<option value="cha">{{localize "PF2E.AbilityId.cha"}}</option>
{{/select}}
</select>
</div>
{{/unless}}
{{#if ../options.editable}}
<div class="item-controls">
{{#if (or entry.isPrepared entry.isSpontaneous entry.isInnate)}}
<a class="skill-name slotless-level-toggle" title="{{localize "PF2E.ToggleSlotlessSpellLevelsTitle"}}">
<i class="{{#if entry.showSlotlessLevels}}fa-solid{{else}}fa-regular{{/if}} fa-fw fa-list-alt"></i>
</a>
{{/if}}
{{#unless entry.isRitual}}
<a class="item-control" data-action="spellcasting-edit" title="{{localize "PF2E.EditItemTitle"}}"><i class="fa-solid fa-fw fa-edit"></i></a>
<a class="item-control" data-action="spellcasting-remove" title="{{localize "PF2E.RemoveSpellcastingEntryTitle"}}" data-type="{{eid}}"><i class="fa-solid fa-fw fa-trash"></i></a>
{{/unless}}
</div>
{{/if}}
</div>
{{#if entry.hasCollection}}
<div class="body">
{{> "systems/pf2e/templates/actors/spellcasting-spell-list.hbs" entry=entry}}
</div>
{{/if}}
</li>
{{/each}}
</ol>
{{#if options.editable}}
<div class="footer">
<button type="button" class="spellcasting-create" data-action="spellcasting-create"><i class="fas fa-plus"></i> {{localize "PF2E.AddSpellcastingEntryTitle"}}</button>
</div>
{{/if}}
</div>