All user data for FoundryVTT. Includes worlds, systems, modules, and any asset in the "foundryuserdata" directory. Does NOT include the FoundryVTT installation itself.
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

411 lines
2.6 MiB

var __defProp=Object.defineProperty;var __name=(target,value)=>__defProp(target,"name",{value,configurable:!0});var __defProp2=Object.defineProperty,__getProtoOf=Object.getPrototypeOf,__reflectGet=Reflect.get,__defNormalProp=__name((obj,key,value)=>key in obj?__defProp2(obj,key,{enumerable:!0,configurable:!0,writable:!0,value}):obj[key]=value,"__defNormalProp"),__name2=__name((target,value)=>__defProp2(target,"name",{value,configurable:!0}),"__name"),__publicField=__name((obj,key,value)=>(__defNormalProp(obj,typeof key!="symbol"?key+"":key,value),value),"__publicField"),__accessCheck=__name((obj,member,msg)=>{if(!member.has(obj))throw TypeError("Cannot "+msg)},"__accessCheck"),__privateGet=__name((obj,member,getter)=>(__accessCheck(obj,member,"read from private field"),getter?getter.call(obj):member.get(obj)),"__privateGet"),__privateAdd=__name((obj,member,value)=>{if(member.has(obj))throw TypeError("Cannot add the same private member more than once");member instanceof WeakSet?member.add(obj):member.set(obj,value)},"__privateAdd"),__privateSet=__name((obj,member,value,setter)=>(__accessCheck(obj,member,"write to private field"),setter?setter.call(obj,value):member.set(obj,value),value),"__privateSet"),__privateMethod=__name((obj,member,method)=>(__accessCheck(obj,member,"access private method"),method),"__privateMethod"),__superGet=__name((cls,obj,key)=>__reflectGet(__getProtoOf(cls),key,obj),"__superGet"),_updateSchemaRecord,updateSchemaRecord_fn,_migrateDocuments,migrateDocuments_fn,_migrateItem,migrateItem_fn,_migrateActor,migrateActor_fn,_migrateWorldJournalEntry,migrateWorldJournalEntry_fn,_migrateWorldMacro,migrateWorldMacro_fn,_migrateWorldTable,migrateWorldTable_fn,_migrateSceneToken,migrateSceneToken_fn,_migrateUser,migrateUser_fn,_diehardPromise,_featSlugs,_featsPromise,_IMAGE_PATHS,_regexp,_renameToWebP,renameToWebP_fn,_isABCK,isABCK_fn,_BASE_ARMORS,_MAGIC_ARMOR_TO_BASE,_BASE_WEAPONS,_isTrue,isTrue_fn,_testBinaryOp,testBinaryOp_fn,_testCompound,testCompound_fn,_binaryOperators,_imageOverrides,_sizeOverrides,_isTokenImageFlag,isTokenImageFlag_fn,_isTokenSizeFlag,isTokenSizeFlag_fn,_needsRuleElement,needsRuleElement_fn,_increasesByOne,_isClassFeature,isClassFeature_fn,_pathsToRemove,_isRemovableAE,isRemovableAE_fn,_isRemoveableChange,isRemoveableChange_fn,_fixClassKeyAbilities,fixClassKeyAbilities_fn,_isTokenSizeRE,isTokenSizeRE_fn,_isActorSizeAELike,isActorSizeAELike_fn,_isBracketedValue,isBracketedValue_fn,_setAncestryVision,setAncestryVision_fn,_resolveBracketedValue,resolveBracketedValue_fn,_coerceNumber,coerceNumber_fn,_traitsDictionary,traitsDictionary_get,_handleModeAffectingTrait,handleModeAffectingTrait_fn,_getDegreeAdjustment,getDegreeAdjustment_fn,_adjustDegreeOfSuccess,adjustDegreeOfSuccess_fn,_adjustDegreeByDieValue,adjustDegreeByDieValue_fn,_calculateDegreeOfSuccess,calculateDegreeOfSuccess_fn,_SKILL_LONG_FORM_PATH,_rewriteSkillLongFormPath,rewriteSkillLongFormPath_fn,_pathIsValid,pathIsValid_fn,_logChange,logChange_fn,_processEffects,processEffects_fn,_processAppearanceData,processAppearanceData_fn,_createMovementType,createMovementType_fn,_weapon,_resolveOptions,resolveOptions_fn,_renderFormula,renderFormula_fn,_prepareDamageTypes,prepareDamageTypes_fn,_getInputElements,getInputElements_fn,_getReach,getReach_fn,_isValid,isValid_fn,_constructWeapon,constructWeapon_fn,_defaultIcons,_setRollOptions,setRollOptions_fn,_prepareAC,prepareAC_fn,_prepareSenses,prepareSenses_fn,_prepareSize,prepareSize_fn,_prepareSpeeds,prepareSpeeds_fn,_prepareSkills,prepareSkills_fn,_prepareStrikes,prepareStrikes_fn,_prepareIWR,prepareIWR_fn,_suppressModifiers,suppressModifiers_fn,_filterModifier,filterModifier_fn,_suppressNotes,suppressNotes_fn,_resolveStrikeQueries,resolveStrikeQueries_fn,_resolve,_setDefaultFlag,setDefaultFlag_fn,_choicesFromArray,choicesFromArray_fn,_choicesFromPath,choicesFromPath_fn,_choicesFromOwnedItems,choicesFromOwnedItems_fn,_choicesFromAttacks,choicesFromAttacks_fn,_getPreselection,getPreselection_fn,_setRollOption,setRollOption_fn,_validate,validate_fn,_getEffect,getEffect_fn,_isValidOverride,isValidOverride_fn,_resolvedBracketsIsValid,resolvedBracketsIsValid_fn,_validateForItem,_adjustCreatureShieldData,adjustCreatureShieldData_fn,_getNewInterval,getNewInterval_fn,_createDeferredEffect,createDeferredEffect_fn,_getOnDeleteActions,getOnDeleteActions_fn,_applyChoiceSelections,applyChoiceSelections_fn,_setGrantFlags,setGrantFlags_fn,_runGrantedItemPreCreates,runGrantedItemPreCreates_fn,_createInMemoryCondition,createInMemoryCondition_fn,_trackItem,trackItem_fn,_resolveOption,resolveOption_fn,_setFlag,setFlag_fn,_setRollOption2,setRollOption_fn2,_effect,_srcIsValid,srcIsValid_fn,_disableScale,disableScale_fn,_reestablishPrototype,reestablishPrototype_fn,_disableVisionInputs,disableVisionInputs_fn,_drawBorder,drawBorder_fn,_drawTexture,drawTexture_fn,_drawLabel,drawLabel_fn,_showBordersHighlights,showBordersHighlights_get,_moveTime,_wheelListenerOptions,_onPreviewMouseMove,_onPreviewLeftClick,_onPreviewRightClick,_onPreviewMouseWheel,_squares,_prepareDerivedPerception,prepareDerivedPerception_fn,_target,_resolve2,_cancelHandler,cancelHandler_fn,_checkRuleSource,checkRuleSource_fn,_getChoices,getChoices_fn,_filterTimeout,_getUpdateData,getUpdateData_fn,_search,search_fn,_onFilterResults,onFilterResults_fn,_activeTab,_getFormHelpers,getFormHelpers_fn,_effectsMap,_addEffect,addEffect_fn,_updateEffectsMap,updateEffectsMap_fn,_deleteEffect,deleteEffect_fn,_selectedRuleElementType,_editingRuleElementIndex,_ruleElementForms,_createRuleElementForms,createRuleElementForms_fn,_initialRefresh,_damageManager,_processDeletions,processDeletions_fn,_refreshSettings,refreshSettings_fn,_registerModuleTags,registerModuleTags_fn,_getConfigRecord,getConfigRecord_fn,_updateConfigRecords,updateConfigRecords_fn,_isFlatModifier,isFlatModifier_fn,_toRuleElement,toRuleElement_fn,_rationsSourceId,_rationsPromise,_isOldRations,isOldRations_fn,_getRationRefs,getRationRefs_fn,_migrateClass,migrateClass_fn,_migrateFeature,migrateFeature_fn,_isClassFeature2,isClassFeature_fn2,_isClassFeature3,isClassFeature_fn3,_isHeritageFeature,isHeritageFeature_fn,_officialAncestries,_heritagesWithoutAncestryInName,_ancestrySlugs,_heritageFromFeat,heritageFromFeat_fn,_explorersClothingVariants,_pathPattern,_hasWellFormedFeatType,hasWellFormedFeatType_fn,_needsTrait,needsTrait_fn,_hasBrokenThreshold,hasBrokenThreshold_fn,_shadowPromise,_cascadePromise,_isEffectTargetRE,isEffectTargetRE_fn,_toChoiceSet,toChoiceSet_fn,_loadedSpells,_isChoiceSetWithSelection,isChoiceSetWithSelection_fn,_newRules,newRules_fn,_toSkip,_hasThrownTrait,hasThrownTrait_fn,_cleanText,cleanText_fn,_updateEffect,updateEffect_fn,_updateFeat,updateFeat_fn,_vivaciousRules,vivaciousRules_get,_auraOfLife,_enlightenedPresence,_eternalBlessing,_marshalsAura,_findDamageDiceRE,findDamageDiceRE_fn,_isClassFeature4,isClassFeature_fn4,_athleticStrategist,athleticStrategist_get,_deviseAStratagem,deviseAStratagem_get,_ruffianPredicate,ruffianPredicate_get,_sneakAttackPredicate,sneakAttackPredicate_get,_updateSpeed,updateSpeed_fn,_suppressNoCrowbar,suppressNoCrowbar_get,_convertToUUIDs,convertToUUIDs_fn,_getRules,getRules_fn,_preciseStrikeRules,preciseStrikeRules_get,_finishingPrecisionRules,finishingPrecisionRules_get,_otherClassDCs,_isClassFeature5,isClassFeature_fn5,_critSpec,critSpec_get,_hands,hands_get,_convertLegacyData,convertLegacyData_fn,_isOldRawPredicate,isOldRawPredicate_fn,_isArrayChoiceSet,isArrayChoiceSet_fn,_isObjectChoiceSet,isObjectChoiceSet_fn,_shapeFeats,_flatFootedToggle,flatFootedToggle_get,_isFlatFootedToggle,isFlatFootedToggle_fn,_convertToEntry,convertToEntry_fn,_modifyFlag,modifyFlag_fn,_oldIdsPattern,_colorDarkvision,colorDarkvision_get,_AREA_TYPES,_isAreaType,isAreaType_fn,_hasDetails,hasDetails_fn,_pattern,_damageTypeLabelPattern,_updateDamageFormula,updateDamageFormula_fn,_automatonEnhancements,automatonEnhancements_get,_conditionPattern,_pattern2,_updateDamageFormula2,updateDamageFormula_fn2,_getWR,getWR_fn,_oldENmappings,_parseExceptions,parseExceptions_fn,_normalizeType,normalizeType_fn,_updateWeaponMaterialData,updateWeaponMaterialData_fn,_updateChoiceSet,updateChoiceSet_fn,_bomberSetFlags,bomberSetFlags_get,_chirurgeonSetFlags,chirurgeonSetFlags_get,_mutagenistSetFlags,mutagenistSetFlags_get,_toxicologistSetFlags,toxicologistSetFlags_get,_needsRE,needsRE_fn,_splashPattern1,_splashPattern2,_damagePatternSingle,_damagePatternPair,_cleanFormula,cleanFormula_fn,_buildSplashFormula,buildSplashFormula_fn,_buildDamageFormula,buildDamageFormula_fn,_updateDamageFormula3,updateDamageFormula_fn3,_rename,rename_fn,_removeLinks,removeLinks_fn,_cloisteredClericSetFlags,cloisteredClericSetFlags_get,_warpriestSetFlags,warpriestSetFlags_get,_updateCategoryData,updateCategoryData_fn,_rename2,rename_fn2,_wrapPredicate,wrapPredicate_fn,_replaceUUID,replaceUUID_fn,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn,_updateUUIDs,updateUUIDs_fn,_idMap,_oldToNew,_oldNamePattern,_newName,_imgPattern,_aToAnUUIDPatern,_replace,replace_fn,_OLD_TO_NEW_LANGUAGES,_testHasOption,testHasOption_fn,_hasOldMaterialData,hasOldMaterialData_fn,_resilientRuneValues,_replaceStrings,replaceStrings_fn,_mightyBulwarkRules,mightyBulwarkRules_get,_updateIWR,updateIWR_fn,_sortableOnMoveData,_activateInventoryDragDrop,activateInventoryDragDrop_fn,_sortableOnMove,sortableOnMove_fn,_sortableOnEnd,sortableOnEnd_fn,_onClickDeleteItem,onClickDeleteItem_fn,_onClickBrowseEquipment,onClickBrowseEquipment_fn,_onClickCreateItem,onClickCreateItem_fn,_onClickSellAllTreasure,onClickSellAllTreasure_fn,_resolve3,_getModifierIcon,getModifierIcon_fn,_getTypeLabel,getTypeLabel_fn,_localize,localize_fn,_createTemplate,createTemplate_fn,_parseInlineParams,parseInlineParams_fn,_createCheck,createCheck_fn,_createSingleCheck,createSingleCheck_fn,_createDamageRoll,createDamageRoll_fn,_createActionOptions,createActionOptions_fn,_resolveSubstitutions,resolveSubstitutions_fn,_createTagFlavor,createTagFlavor_fn,_createResultFlavor,createResultFlavor_fn,_finalizeDamage,finalizeDamage_fn,_excludeDamage,excludeDamage_fn,_getSelectors,getSelectors_fn,_strengthBasedDamage,strengthBasedDamage_fn,_strengthModToDamage,strengthModToDamage_fn,_check,_dc,_determineLabel,determineLabel_fn,_createBonusesAndPenalties,createBonusesAndPenalties_fn,_createShieldBonus,createShieldBonus_fn,_baseMax,_currentFilter,_blastConfigSchema,_blastInfusionSchema,_prepareBlastConfigs,prepareBlastConfigs_fn,_prepareBlastInfusion,prepareBlastInfusion_fn,_getBlastConfig,getBlastConfig_fn,_createModifiedItem,createModifiedItem_fn,_strengthModToDamage2,strengthModToDamage_fn2,_resolveCheckDC,resolveCheckDC_fn,_item,_resolve4,_action,_lastClick,_onClickButton,onClickButton_fn,_rollActorSaves,rollActorSaves_fn,_onHoverIn,onHoverIn_fn,_onHoverOut,onHoverOut_fn,_initialized,_flattenNonStowing,flattenNonStowing_fn,_localize2,_initialize,initialize_fn,_handleTrickItem,handleTrickItem_fn,_assertEntryIsDocument,assertEntryIsDocument_fn,_getRitualData,getRitualData_fn,_idMap2,_slugMap,_templatePaths,_getActor,getActor_fn,_getSource,getSource_fn,_getTarget,getTarget_fn,_tokenName,tokenName_fn,_sendMessage,sendMessage_fn,_messageFlavor,messageFlavor_fn,_updateRE,updateRE_fn,_editingSettlements,_prepareSettlement,prepareSettlement_fn,_activateSettlementEvents,activateSettlementEvents_fn,_getNearestFeatSlotId,getNearestFeatSlotId_fn,_prepareAbilityBuilder,prepareAbilityBuilder_fn,_originalValue,_slider,_noRefreshHook,_hasRollOptionData,hasRollOptionData_fn,_createItemMacro,createItemMacro_fn,_createRollOptionToggleMacro,createRollOptionToggleMacro_fn,_draggingParty,_onDragHighlightFolderLike,onDragHighlightFolderLike_fn,_appendBrowseButton,appendBrowseButton_fn,_appendBrowseButton2,appendBrowseButton_fn2,_messageFromEvent,messageFromEvent_fn,_onClickDamageButton,onClickDamageButton_fn,_onClickRevertDamage,onClickRevertDamage_fn,_onClickShieldBlock,onClickShieldBlock_fn,_onClickSender,onClickSender_fn,_dragPreview,dragPreview_get,_onToggleTarget,onToggleTarget_fn,_onDropCombatant,onDropCombatant_fn,_setModuleArt,setModuleArt_fn,_getSources,getSources_fn,_createFilteredIndex,createFilteredIndex_fn,_loadSources,loadSources_fn,_getSourceFromDocument,getSourceFromDocument_fn,_domParser,_getRollTableResults,getRollTableResults_fn,_localizeCoins,_creatureTraits,_resetInitializedTabs,resetInitializedTabs_fn,_renderResultList,renderResultList_fn,_activateResultListeners,activateResultListeners_fn,_takePhysicalItem,takePhysicalItem_fn,_buyPhysicalItem,buyPhysicalItem_fn,_getPhysicalItem,getPhysicalItem_fn,_resetFilters,resetFilters_fn,_clearScrollLimit,clearScrollLimit_fn,_getRemainingDurationLabel,getRemainingDurationLabel_fn,_getEnrichedDescriptions,getEnrichedDescriptions_fn,_lastCombatantToken,_ICON_THEME_DIRS,_activateListeners,activateListeners_fn,_updateStatusIcons,updateStatusIcons_fn,_showStatusLabel,showStatusLabel_fn,_setStatusValue,setStatusValue_fn,_toggleStatus,toggleStatus_fn,_createChatMessage,createChatMessage_fn,_action2,_cost,_description,_slug,_traits,_variants,_action3,_effect2,_action4,_difficultyClass,_modifiers,_notes,_rollOptions,_statistic,_insert,insert_fn,_removeExpired,removeExpired_fn,_getArtMap,getArtMap_fn,_isModuleArt,isModuleArt_fn,_retrieve,retrieve_fn,_deposit,deposit_fn,_getDepositSpaces,getDepositSpaces_fn,_canSetAttribute,canSetAttribute_fn,_onConfigureActor,onConfigureActor_fn,_onToggleSignatureSpell,onToggleSignatureSpell_fn,_onClickBrowseActions,onClickBrowseActions_fn,_onClickBrowseSpellCompendia,onClickBrowseSpellCompendia_fn,_abpEnabled,_createButtons,createButtons_fn,_calculateAncestryBoosts,calculateAncestryBoosts_fn,_calculateBackgroundBoosts,calculateBackgroundBoosts_fn,_calculateLeveledBoosts,calculateLeveledBoosts_fn,_getBoostFlawLabels,getBoostFlawLabels_fn,_knownFormulas,_formulaQuantities,_prepareAbilities,prepareAbilities_fn,_prepareCraftingEntries,prepareCraftingEntries_fn,_getBlastData,getBlastData_fn,_activateBlastListeners,activateBlastListeners_fn,_onClickBrowseFeats,onClickBrowseFeats_fn,_onChangeAdjustStat,onChangeAdjustStat_fn,_onChangeAdjustItemStat,onChangeAdjustItemStat_fn,_onClickAdjustItemStat,onClickAdjustItemStat_fn,_getNearestFeatSlotId2,getNearestFeatSlotId_fn2,_sortFormulas,sortFormulas_fn,_prepareActions,prepareActions_fn,_prepareSaves,prepareSaves_fn,_distributeCoins,distributeCoins_fn,_lootNPCs,lootNPCs_fn,_identificationData,_padAttempts,padAttempts_fn,_prepareAbilities2,prepareAbilities_fn2,_prepareAlignment,prepareAlignment_fn,_prepareSkills2,prepareSkills_fn2,_prepareSaves2,prepareSaves_fn2,_onClickRollable,onClickRollable_fn,_rollAbility,rollAbility_fn,_prepareActions2,prepareActions_fn2,_onChangeSpellcastingEntry,onChangeSpellcastingEntry_fn,_prepareMembers,prepareMembers_fn,_prepareOverviewSummary,prepareOverviewSummary_fn,_getActorsThatUnderstand,getActorsThatUnderstand_fn,_renderRegions,renderRegions_fn,_isValidDrop,isValidDrop_fn,_formatSpellComponents,formatSpellComponents_fn,_prepareHeighteningLevels,prepareHeighteningLevels_fn,_activateRBVListeners,activateRBVListeners_fn;import{i as isNil,T as Tagify,p as pick$1,a as isObject$1,c as compact,u as uniq,D as Duration,g as groupBy$1,o as omit,m as meanBy,s as sortBy$1,k as keys,b as mapToObj,d as mapValues$1,e as equals,E as EditorView,f as basicSetup,j as json,l as linter,h as keymap,n as indentWithTab,q as autocompletion,r as syntaxTree,t as jsonParseLinter,v as fromPairs,S as Sortable,w as uniqBy,x as difference,y as maxBy,z as sumBy,A as pipe,B as filter,C as map,F as isEmpty,I as Interval,G as DateTime,H as noUiSlider,P as PipsMode,M as MiniSearch,J as omitBy}from"./vendor.mjs";const BabeleReady={listen(){Hooks.once("babele.ready",()=>{game.pf2e.ConditionManager.initialize(!0)})}},CanvasInit={listen:()=>{Hooks.on("canvasInit",async canvas2=>{SquareGrid.prototype.measureDistances=__name2(__name(function(segments,options={}){if(!options.gridSpaces)return BaseGrid.prototype.measureDistances.call(this,segments,options);let nDiagonal=0;const d=canvas2.dimensions;return segments.map(s=>{const r=s.ray,nx=Math.abs(Math.ceil(r.dx/d.size)),ny=Math.abs(Math.ceil(r.dy/d.size)),nd=Math.min(nx,ny),ns=Math.abs(ny-nx);nDiagonal+=nd;const nd10=Math.floor(nDiagonal/2)-Math.floor((nDiagonal-nd)/2);return(nd10*2+(nd-nd10)+ns)*canvas2.dimensions.distance})},"measureDistances"),"measureDistances")})}},_BaseStatistic=class{static{__name(this,"_BaseStatistic")}constructor(actor,data){__publicField(this,"actor"),__publicField(this,"slug"),__publicField(this,"label"),__publicField(this,"data"),__publicField(this,"domains"),__publicField(this,"modifiers"),this.actor=actor,this.slug=data.slug,this.label=game.i18n.localize(data.label).trim(),this.data={...data},this.domains=[...data.domains??(data.domains=[])];const modifiers=[data.modifiers??[],extractModifiers(this.actor.synthetics,this.domains)].flat();if(this.modifiers=new StatisticModifier("",modifiers).modifiers.map(m=>m.clone()),this.domains.length>0){const options=this.createRollOptions();for(const modifier of this.modifiers)modifier.test(options)}}createRollOptions(domains=this.domains){return new Set(this.actor.getRollOptions(domains))}};__name2(_BaseStatistic,"BaseStatistic");let BaseStatistic=_BaseStatistic;const _MigrationRunnerBase=class{static{__name(this,"_MigrationRunnerBase")}constructor(migrations=[]){__privateAdd(this,_updateSchemaRecord),__publicField(this,"migrations"),this.migrations=migrations.sort((a,b)=>a.version-b.version)}needsMigration(currentVersion){return currentVersion<this.constructor.LATEST_SCHEMA_VERSION}diffCollection(orig,updated){const diffs={inserted:[],deleted:[],updated:[]},origSources=new Map;for(const source of orig)origSources.set(source._id,source);for(const source of updated){const origSource=origSources.get(source._id);origSource?(JSON.stringify(origSource)!==JSON.stringify(source)&&diffs.updated.push(source),origSources.delete(source._id)):diffs.inserted.push(source)}for(const source of origSources.values())diffs.deleted.push(source._id);return diffs}async getUpdatedActor(actor,migrations){var _a,_b,_c,_d,_e,_f,_g;const currentActor=deepClone(actor);for(const migration of migrations)for(const currentItem of currentActor.items)await((_a=migration.preUpdateItem)==null?void 0:_a.call(migration,currentItem,currentActor)),currentItem.type==="consumable"&&currentItem.system.spell&&await((_b=migration.preUpdateItem)==null?void 0:_b.call(migration,currentItem.system.spell));for(const migration of migrations){await((_c=migration.updateActor)==null?void 0:_c.call(migration,currentActor));for(const currentItem of currentActor.items)await((_d=migration.updateItem)==null?void 0:_d.call(migration,currentItem,currentActor)),currentItem.type==="consumable"&&currentItem.system.spell&&await((_e=migration.updateItem)==null?void 0:_e.call(migration,currentItem.system.spell,currentActor))}if("game"in globalThis){const latestMigration=migrations.slice(-1)[0];(_f=currentActor.system).schema??(_f.schema={version:null,lastMigration:null}),__privateMethod(this,_updateSchemaRecord,updateSchemaRecord_fn).call(this,currentActor.system.schema,latestMigration);for(const itemSource of currentActor.items)(_g=itemSource.system).schema??(_g.schema={version:null,lastMigration:null}),__privateMethod(this,_updateSchemaRecord,updateSchemaRecord_fn).call(this,itemSource.system.schema,latestMigration)}return currentActor}async getUpdatedItem(item,migrations){var _a,_b,_c,_d;const current=deepClone(item);for(const migration of migrations)await((_a=migration.preUpdateItem)==null?void 0:_a.call(migration,current)),current.type==="consumable"&&current.system.spell&&await((_b=migration.preUpdateItem)==null?void 0:_b.call(migration,current.system.spell));for(const migration of migrations)await((_c=migration.updateItem)==null?void 0:_c.call(migration,current)),current.type==="consumable"&&current.system.spell&&await((_d=migration.updateItem)==null?void 0:_d.call(migration,current.system.spell));return migrations.length>0&&__privateMethod(this,_updateSchemaRecord,updateSchemaRecord_fn).call(this,current.system.schema,migrations.slice(-1)[0]),current}async getUpdatedTable(tableSource,migrations){var _a;const current=deepClone(tableSource);for(const migration of migrations)try{await((_a=migration.updateTable)==null?void 0:_a.call(migration,current))}catch(err){console.error(err)}return current}async getUpdatedMacro(macroSource,migrations){var _a;const current=deepClone(macroSource);for(const migration of migrations)try{await((_a=migration.updateMacro)==null?void 0:_a.call(migration,current))}catch(err){console.error(err)}return current}async getUpdatedJournalEntry(source,migrations){var _a;const clone=deepClone(source);for(const migration of migrations)try{await((_a=migration.updateJournalEntry)==null?void 0:_a.call(migration,clone))}catch(err){console.error(err)}return clone}async getUpdatedToken(token,migrations){var _a;const current=token.toObject();for(const migration of migrations)await((_a=migration.updateToken)==null?void 0:_a.call(migration,current,token.actor,token.scene));return current}async getUpdatedUser(userData,migrations){var _a;const current=deepClone(userData);for(const migration of migrations)try{await((_a=migration.updateUser)==null?void 0:_a.call(migration,current))}catch(err){console.error(err)}return current}};_updateSchemaRecord=new WeakSet,updateSchemaRecord_fn=__name2(function(schema,latestMigration){if(!("game"in globalThis&&latestMigration))return;const fromVersion=typeof schema.version=="number"?schema.version:null;schema.version=latestMigration.version,schema.lastMigration={version:{schema:fromVersion,foundry:"game"in globalThis?game.version:void 0,system:"game"in globalThis?game.system.version:void 0}}},"#updateSchemaRecord"),__name2(_MigrationRunnerBase,"MigrationRunnerBase"),__publicField(_MigrationRunnerBase,"LATEST_SCHEMA_VERSION",.869),__publicField(_MigrationRunnerBase,"MINIMUM_SAFE_VERSION",.618),__publicField(_MigrationRunnerBase,"RECOMMENDED_SAFE_VERSION",.634);let MigrationRunnerBase=_MigrationRunnerBase;const _Progress=class{static{__name(this,"_Progress")}constructor({max,label}){__publicField(this,"value",0),__publicField(this,"max"),__publicField(this,"label"),this.label=label??"",this.max=max}advance({by=1,label=this.label}={}){if(this.value===this.max)return;this.value+=Math.abs(by);const pct=Math.floor(this.value/this.max*100);SceneNavigation.displayProgressBar({label,pct})}close({label=""}={}){SceneNavigation.displayProgressBar({label,pct:100})}};__name2(_Progress,"Progress");let Progress=_Progress;const _MigrationRunner=class _MigrationRunner2 extends MigrationRunnerBase{static{__name(this,"_MigrationRunner")}constructor(){super(...arguments),__privateAdd(this,_migrateDocuments),__privateAdd(this,_migrateItem),__privateAdd(this,_migrateActor),__privateAdd(this,_migrateWorldJournalEntry),__privateAdd(this,_migrateWorldMacro),__privateAdd(this,_migrateWorldTable),__privateAdd(this,_migrateSceneToken),__privateAdd(this,_migrateUser)}needsMigration(){return super.needsMigration(game.settings.get("pf2e","worldSchemaVersion"))}static async ensureSchemaVersion(document2,migrations){if(migrations.length===0)return;const currentVersion=this.LATEST_SCHEMA_VERSION;if((Number(document2.schemaVersion)||0)<currentVersion){const runner=new this(migrations),source=document2._source,updated=await(async()=>{try{return"items"in source?await runner.getUpdatedActor(source,runner.migrations):await runner.getUpdatedItem(source,runner.migrations)}catch{return null}})();updated&&document2.updateSource(updated)}if(document2.updateSource({"system.schema.version":currentVersion}),"items"in document2&&"token"in document2)for(const item of document2.items)item.schemaVersion||item.updateSource({"system.schema.version":currentVersion})}async runCompendiumMigration(compendium){ui.notifications.info(game.i18n.format("PF2E.Migrations.Starting",{version:game.system.version}));const documents=await compendium.getDocuments(),lowestSchemaVersion=Math.min(MigrationRunnerBase.LATEST_SCHEMA_VERSION,...documents.map(d=>d.system.schema.version).filter(d=>!!d)),migrations=this.migrations.filter(migration=>migration.version>lowestSchemaVersion);await __privateMethod(this,_migrateDocuments,migrateDocuments_fn).call(this,compendium,migrations),ui.notifications.info(game.i18n.format("PF2E.Migrations.Finished",{version:game.system.version}))}async runMigrations(migrations){var _a,_b;if(migrations.length===0)return;const progress=new Progress({label:game.i18n.localize("PF2E.Migrations.Running"),max:Math.floor(game.actors.size+game.items.size+game.scenes.map(s=>s.tokens.contents).flat().filter(t=>{var _a2;return(_a2=t.actor)==null?void 0:_a2.isToken}).length)});await __privateMethod(this,_migrateDocuments,migrateDocuments_fn).call(this,game.actors,migrations,progress),await __privateMethod(this,_migrateDocuments,migrateDocuments_fn).call(this,game.items,migrations,progress);for(const entry of game.journal)await __privateMethod(this,_migrateWorldJournalEntry,migrateWorldJournalEntry_fn).call(this,entry,migrations);const promises=[];for(const macro of game.macros)promises.push(__privateMethod(this,_migrateWorldMacro,migrateWorldMacro_fn).call(this,macro,migrations));for(const table of game.tables)promises.push(__privateMethod(this,_migrateWorldTable,migrateWorldTable_fn).call(this,table,migrations));for(const user of game.users)promises.push(__privateMethod(this,_migrateUser,migrateUser_fn).call(this,user,migrations));for(const migration of migrations)migration.migrate&&promises.push(migration.migrate());await Promise.allSettled(promises);for(const scene of game.scenes)for(const token of scene.tokens){const{actor}=token;if(!actor||!!!await __privateMethod(this,_migrateSceneToken,migrateSceneToken_fn).call(this,token,migrations))continue;const deltaSource=(_a=token.delta)==null?void 0:_a._source,hasMigratableData=!!deltaSource&&!!((_b=deltaSource.flags)!=null&&_b.pf2e)||((deltaSource??{}).items??[]).length>0||Object.keys(deltaSource?.system??{}).length>0;if(actor.isToken){if(hasMigratableData){const updated=await __privateMethod(this,_migrateActor,migrateActor_fn).call(this,migrations,actor);if(updated)try{await actor.update(updated,{noHook:!0})}catch(error){console.warn(error)}}progress.advance()}}progress.value<progress.max&&progress.close()}async runMigration(force=!1){const schemaVersion={latest:_MigrationRunner2.LATEST_SCHEMA_VERSION,current:game.settings.get("pf2e","worldSchemaVersion")},systemVersion=game.system.version;ui.notifications.info(game.i18n.format("PF2E.Migrations.Starting",{version:systemVersion}));const migrationsToRun=force?this.migrations:this.migrations.filter(x=>schemaVersion.current<x.version),migrationPhases=[[]];for(const migration of migrationsToRun)migrationPhases[migrationPhases.length-1].push(migration),migration.requiresFlush&&migrationPhases.push([]);for(const migrationPhase of migrationPhases)migrationPhase.length>0&&await this.runMigrations(migrationPhase);await game.settings.set("pf2e","worldSchemaVersion",schemaVersion.latest)}};_migrateDocuments=new WeakSet,migrateDocuments_fn=__name2(async function(collection,migrations,progress){const DocumentClass=collection.documentClass,pack="metadata"in collection?collection.metadata.id:null,updateGroup=[];for(const document2 of collection.contents.sort(a=>a.type==="familiar"?1:-1)){if(updateGroup.length===50)try{await DocumentClass.updateDocuments(updateGroup,{noHook:!0,pack}),progress?.advance({by:updateGroup.length})}catch(error){console.warn(error)}finally{updateGroup.length=0}const updated="items"in document2?await __privateMethod(this,_migrateActor,migrateActor_fn).call(this,migrations,document2,{pack}):await __privateMethod(this,_migrateItem,migrateItem_fn).call(this,migrations,document2);updated&&updateGroup.push(updated)}if(updateGroup.length>0)try{await DocumentClass.updateDocuments(updateGroup,{noHook:!0,pack}),progress?.advance({by:updateGroup.length})}catch(error){console.warn(error)}},"#migrateDocuments"),_migrateItem=new WeakSet,migrateItem_fn=__name2(async function(migrations,item){const baseItem=item.toObject();try{return this.getUpdatedItem(baseItem,migrations)}catch(error){return error instanceof Error&&console.error(`Error thrown while migrating ${item.uuid}: ${error.message}`),null}},"#migrateItem"),_migrateActor=new WeakSet,migrateActor_fn=__name2(async function(migrations,actor,options={}){const{pack}=options,baseActor=actor.toObject(),updatedActor=await(()=>{try{return this.getUpdatedActor(baseActor,migrations)}catch(error){return error instanceof Error&&console.error(`Error thrown while migrating ${actor.uuid}: ${error.message}`),null}})();if(!updatedActor)return null;actor.effects.size>0&&actor.deleteEmbeddedDocuments("ActiveEffect",[],{deleteAll:!0});const baseItems=[...baseActor.items],updatedItems=[...updatedActor.items],itemDiff=this.diffCollection(baseItems,updatedItems),finalDeleted=itemDiff.deleted.filter(id=>actor.items.has(id));if(finalDeleted.length>0)try{await actor.deleteEmbeddedDocuments("Item",finalDeleted,{noHook:!0,pack})}catch(error){console.warn(error)}const finalUpdated=itemDiff.updated.filter(i=>actor.items.has(i._id));return updatedActor.items=[...itemDiff.inserted,...finalUpdated],updatedActor},"#migrateActor"),_migrateWorldJournalEntry=new WeakSet,migrateWorldJournalEntry_fn=__name2(async function(journalEntry,migrations){if(migrations.some(migration=>!!migration.updateJournalEntry))try{const updated=await this.getUpdatedJournalEntry(journalEntry.toObject(),migrations),changes=diffObject(journalEntry.toObject(),updated);Object.keys(changes).length>0&&await journalEntry.update(changes,{noHook:!0})}catch(error){console.warn(error)}},"#migrateWorldJournalEntry"),_migrateWorldMacro=new WeakSet,migrateWorldMacro_fn=__name2(async function(macro,migrations){if(migrations.some(migration=>!!migration.updateMacro))try{const updatedMacro=await this.getUpdatedMacro(macro.toObject(),migrations),changes=diffObject(macro.toObject(),updatedMacro);Object.keys(changes).length>0&&await macro.update(changes,{noHook:!0})}catch(error){console.warn(error)}},"#migrateWorldMacro"),_migrateWorldTable=new WeakSet,migrateWorldTable_fn=__name2(async function(table,migrations){if(migrations.some(migration=>!!migration.updateTable))try{const updatedMacro=await this.getUpdatedTable(table.toObject(),migrations),changes=diffObject(table.toObject(),updatedMacro);Object.keys(changes).length>0&&table.update(changes,{noHook:!0})}catch(error){console.warn(error)}},"#migrateWorldTable"),_migrateSceneToken=new WeakSet,migrateSceneToken_fn=__name2(async function(token,migrations){if(!migrations.some(migration=>!!migration.updateToken))return token.toObject();try{const updatedToken=await this.getUpdatedToken(token,migrations),changes=diffObject(token.toObject(),updatedToken);if(Object.keys(changes).length>0)try{await token.update(changes,{noHook:!0})}catch(error){console.warn(error)}return updatedToken}catch(error){return console.error(error),null}},"#migrateSceneToken"),_migrateUser=new WeakSet,migrateUser_fn=__name2(async function(user,migrations){if(migrations.some(migration=>!!migration.updateUser))try{const baseUser=user.toObject(),updatedUser=await this.getUpdatedUser(baseUser,migrations),changes=diffObject(user.toObject(),updatedUser);Object.keys(changes).length>0&&await user.update(changes,{noHook:!0})}catch(error){console.error(error)}},"#migrateUser"),__name2(_MigrationRunner,"MigrationRunner");let MigrationRunner=_MigrationRunner;const _MigrationBase=class{static{__name(this,"_MigrationBase")}constructor(){__publicField(this,"version",this.constructor.version),__publicField(this,"requiresFlush",!1)}};__name2(_MigrationBase,"MigrationBase"),__publicField(_MigrationBase,"version");let MigrationBase=_MigrationBase;const _Migration600Reach=class extends MigrationBase{static{__name(this,"_Migration600Reach")}async updateItem(item){item.type==="ancestry"&&(item.system.reach=5)}};__name2(_Migration600Reach,"Migration600Reach"),__publicField(_Migration600Reach,"version",.6);let Migration600Reach=_Migration600Reach;function createHTMLElement(nodeName,{classes=[],dataset={},children=[],innerHTML}={}){const element=document.createElement(nodeName);classes.length>0&&element.classList.add(...classes);for(const[key,value]of Object.entries(dataset).filter(([,v])=>!isNil(v)))element.dataset[key]=String(value);if(innerHTML)element.innerHTML=innerHTML;else for(const child of children){const childElement=child instanceof HTMLElement?child:new Text(child);element.appendChild(childElement)}return element}__name(createHTMLElement,"createHTMLElement"),__name2(createHTMLElement,"createHTMLElement");function htmlQuery(parent,selectors){return parent instanceof Element||parent instanceof Document?parent.querySelector(selectors):null}__name(htmlQuery,"htmlQuery"),__name2(htmlQuery,"htmlQuery");function htmlQueryAll(parent,selectors){return parent instanceof Element||parent instanceof Document?Array.from(parent.querySelectorAll(selectors)):[]}__name(htmlQueryAll,"htmlQueryAll"),__name2(htmlQueryAll,"htmlQueryAll");function htmlClosest(child,selectors){return child instanceof Element?child.closest(selectors):null}__name(htmlClosest,"htmlClosest"),__name2(htmlClosest,"htmlClosest");function groupBy(array,criterion){const result=new Map;for(const elem of array){const key=criterion(elem),group=result.get(key);group?group.push(elem):result.set(key,[elem])}return result}__name(groupBy,"groupBy"),__name2(groupBy,"groupBy");function sortBy(mapping){return(a,b)=>{const value1=mapping(a),value2=mapping(b);return value1<value2?-1:value1===value2?0:1}}__name(sortBy,"sortBy"),__name2(sortBy,"sortBy");function padArray(array,requiredLength,padWith){const result=[...array];for(let i=array.length;i<requiredLength;i+=1)result.push(padWith);return result}__name(padArray,"padArray"),__name2(padArray,"padArray");function mapValues(object,mapping){return Object.entries(object).reduce((result,[key,value])=>(result[key]=mapping(value,key),result),{})}__name(mapValues,"mapValues"),__name2(mapValues,"mapValues");function isBlank(text){return text==null||text.trim()===""}__name(isBlank,"isBlank"),__name2(isBlank,"isBlank");function addSign(number){return number<0?`${number}`:`+${number}`}__name(addSign,"addSign"),__name2(addSign,"addSign");function sum(values){return values.reduce((a,b)=>a+b,0)}__name(sum,"sum"),__name2(sum,"sum");function zip(a,b,zipFunction){return a.length>b.length?b.map((elem,index)=>zipFunction(a[index],elem)):a.map((elem,index)=>zipFunction(elem,b[index]))}__name(zip,"zip"),__name2(zip,"zip");function applyNTimes(func,times,start){let result=start;for(let i=0;i<times;i+=1)result=func(result);return result}__name(applyNTimes,"applyNTimes"),__name2(applyNTimes,"applyNTimes");function objectHasKey(obj,key){return(typeof key=="string"||typeof key=="number")&&key in obj}__name(objectHasKey,"objectHasKey"),__name2(objectHasKey,"objectHasKey");function tupleHasValue(array,value){return array.includes(value)}__name(tupleHasValue,"tupleHasValue"),__name2(tupleHasValue,"tupleHasValue");function setHasElement(set,value){return set.has(value)}__name(setHasElement,"setHasElement"),__name2(setHasElement,"setHasElement");function pick(obj,keys2){return[...keys2].reduce((result,key)=>(key in obj&&(result[key]=obj[key]),result),{})}__name(pick,"pick"),__name2(pick,"pick");let intlNumberFormat;function signedInteger(value,{emptyStringZero=!1}={}){return value===0&&emptyStringZero?"":(intlNumberFormat??(intlNumberFormat=new Intl.NumberFormat(game.i18n.lang,{maximumFractionDigits:0,signDisplay:"always"}))).format(value)}__name(signedInteger,"signedInteger"),__name2(signedInteger,"signedInteger");const wordCharacter=String.raw`[\p{Alphabetic}\p{Mark}\p{Decimal_Number}\p{Join_Control}]`,nonWordCharacter=String.raw`[^\p{Alphabetic}\p{Mark}\p{Decimal_Number}\p{Join_Control}]`,nonWordCharacterRE=new RegExp(nonWordCharacter,"gu"),wordBoundary=String.raw`(?:${wordCharacter})(?=${nonWordCharacter})|(?:${nonWordCharacter})(?=${wordCharacter})`,nonWordBoundary=String.raw`(?:${wordCharacter})(?=${wordCharacter})`,lowerCaseLetter=String.raw`\p{Lowercase_Letter}`,upperCaseLetter=String.raw`\p{Uppercase_Letter}`,lowerCaseThenUpperCaseRE=new RegExp(`(${lowerCaseLetter})(${upperCaseLetter}${nonWordBoundary})`,"gu"),nonWordCharacterHyphenOrSpaceRE=/[^-\p{White_Space}\p{Alphabetic}\p{Mark}\p{Decimal_Number}\p{Join_Control}]/gu,upperOrWordBoundariedLowerRE=new RegExp(`${upperCaseLetter}|(?:${wordBoundary})${lowerCaseLetter}`,"gu");function sluggify(text,{camel=null}={}){if(typeof text!="string")return console.warn("Non-string argument passed to `sluggify`"),"";if(text==="-")return text;switch(camel){case null:return text.replace(lowerCaseThenUpperCaseRE,"$1-$2").toLowerCase().replace(/['’]/g,"").replace(nonWordCharacterRE," ").trim().replace(/[-\s]+/g,"-");case"bactrian":{const dromedary=sluggify(text,{camel:"dromedary"});return dromedary.charAt(0).toUpperCase()+dromedary.slice(1)}case"dromedary":return text.replace(nonWordCharacterHyphenOrSpaceRE,"").replace(/[-_]+/g," ").replace(upperOrWordBoundariedLowerRE,(part,index)=>index===0?part.toLowerCase():part.toUpperCase()).replace(/\s+/g,"");default:throw ErrorPF2e("I don't think that's a real camel.")}}__name(sluggify,"sluggify"),__name2(sluggify,"sluggify");function parseHTML(unparsed){const fragment=document.createElement("template");fragment.innerHTML=unparsed;const element=fragment.content.firstElementChild;if(!(element instanceof HTMLElement))throw ErrorPF2e("Unexpected error parsing HTML");return element}__name(parseHTML,"parseHTML"),__name2(parseHTML,"parseHTML");function getActionTypeLabel(type,cost){switch(type){case"action":return cost===1?"PF2E.Item.Action.Type.Single":"PF2E.Item.Action.Type.Activity";case"free":return"PF2E.Item.Action.Type.Free";case"reaction":return"PF2E.Item.Action.Type.Reaction";default:return null}}__name(getActionTypeLabel,"getActionTypeLabel"),__name2(getActionTypeLabel,"getActionTypeLabel");const actionImgMap={0:"systems/pf2e/icons/actions/FreeAction.webp",free:"systems/pf2e/icons/actions/FreeAction.webp",1:"systems/pf2e/icons/actions/OneAction.webp",2:"systems/pf2e/icons/actions/TwoActions.webp",3:"systems/pf2e/icons/actions/ThreeActions.webp","1 or 2":"systems/pf2e/icons/actions/OneTwoActions.webp","1 to 3":"systems/pf2e/icons/actions/OneThreeActions.webp","2 or 3":"systems/pf2e/icons/actions/TwoThreeActions.webp",reaction:"systems/pf2e/icons/actions/Reaction.webp",passive:"systems/pf2e/icons/actions/Passive.webp"};function getActionIcon(action2,fallback="systems/pf2e/icons/actions/Empty.webp"){if(action2===null)return actionImgMap.passive;const value=typeof action2!="object"?action2:action2.type==="action"?action2.value:action2.type,sanitized=String(value??"").toLowerCase().trim();return actionImgMap[sanitized]??fallback}__name(getActionIcon,"getActionIcon"),__name2(getActionIcon,"getActionIcon");const actionGlyphMap={0:"F",free:"F",1:"A",2:"D",3:"T","1 or 2":"A/D","1 to 3":"A - T","2 or 3":"D/T",reaction:"R"};function getActionGlyph(action2){if(!action2&&action2!==0)return"";const value=typeof action2!="object"?action2:action2.type==="action"?action2.value:action2.type,sanitized=String(value??"").toLowerCase().trim();return actionGlyphMap[sanitized]??""}__name(getActionGlyph,"getActionGlyph"),__name2(getActionGlyph,"getActionGlyph");function ErrorPF2e(message){return Error(`PF2e System | ${message}`)}__name(ErrorPF2e,"ErrorPF2e"),__name2(ErrorPF2e,"ErrorPF2e");function ordinal(value){const pluralRules=new Intl.PluralRules(game.i18n.lang,{type:"ordinal"}),suffix=game.i18n.localize(`PF2E.OrdinalSuffixes.${pluralRules.select(value)}`);return game.i18n.format("PF2E.OrdinalNumber",{value,suffix})}__name(ordinal,"ordinal"),__name2(ordinal,"ordinal");function localizeList(items,{conjunction="or"}={}){items=[...items].sort((a,b)=>a.localeCompare(b,game.i18n.lang));const parts=conjunction==="or"?"PF2E.ListPartsOr":"PF2E.ListPartsAnd";if(items.length===0)return"";if(items.length===1)return items[0];if(items.length===2)return game.i18n.format(`${parts}.two`,{first:items[0],second:items[1]});let result=game.i18n.format(`${parts}.start`,{first:items[0],second:"{second}"});for(let i=1;i<=items.length-2;i++)if(i===items.length-2){const end=game.i18n.format(`${parts}.end`,{first:items[i],second:items[items.length-1]});result=result.replace("{second}",end)}else{const newSegment=game.i18n.format(`${parts}.middle`,{first:items[i],second:"{second}"});result=result.replace("{second}",newSegment)}return result}__name(localizeList,"localizeList"),__name2(localizeList,"localizeList");function fontAwesomeIcon(glyph,{style="solid",fixedWidth=!1}={}){const styleClass=`fa-${style}`,glyphClass=glyph.startsWith("fa-")?glyph:`fa-${glyph}`,icon=document.createElement("i");return icon.classList.add(styleClass,glyphClass),fixedWidth&&icon.classList.add("fa-fw"),icon}__name(fontAwesomeIcon,"fontAwesomeIcon"),__name2(fontAwesomeIcon,"fontAwesomeIcon");function isObject(value){return typeof value=="object"&&value!==null}__name(isObject,"isObject"),__name2(isObject,"isObject");function sortLabeledRecord(record){return Object.entries(record).sort((a,b)=>a[1].label.localeCompare(b[1].label,game.i18n.lang)).reduce((copy,[key,value])=>mergeObject(copy,{[key]:value}),{})}__name(sortLabeledRecord,"sortLabeledRecord"),__name2(sortLabeledRecord,"sortLabeledRecord");function sortStringRecord(record){return Object.fromEntries(Object.entries(record).map(entry=>(entry[1]=game.i18n.localize(entry[1]),entry)).sort((a,b)=>a[1].localeCompare(b[1],game.i18n.lang)))}__name(sortStringRecord,"sortStringRecord"),__name2(sortStringRecord,"sortStringRecord");function sortObjByKey(value){return isObject(value)?Array.isArray(value)?value.map(sortObjByKey):Object.keys(value).sort().reduce((o,key)=>{const v=value[key];return o[key]=sortObjByKey(v),o},{}):value}__name(sortObjByKey,"sortObjByKey"),__name2(sortObjByKey,"sortObjByKey");function sortedStringify(obj){return JSON.stringify(sortObjByKey(obj))}__name(sortedStringify,"sortedStringify"),__name2(sortedStringify,"sortedStringify");function recursiveReplaceString(source,replace){const clone=Array.isArray(source)||isObject(source)?deepClone(source):source;if(typeof clone=="string")return replace(clone);if(Array.isArray(clone))return clone.map(e=>recursiveReplaceString(e,replace));if(isObject(clone))for(const key of Object.keys(clone))clone[key]=recursiveReplaceString(clone[key],replace);return clone}__name(recursiveReplaceString,"recursiveReplaceString"),__name2(recursiveReplaceString,"recursiveReplaceString");function localizer(prefix){return(...[suffix,formatArgs])=>formatArgs?game.i18n.format(`${prefix}.${suffix}`,formatArgs):game.i18n.localize(`${prefix}.${suffix}`)}__name(localizer,"localizer"),__name2(localizer,"localizer");function configFromLocalization(localization,prefix){return Object.entries(localization).reduce((result,[key,value])=>(result[key]=typeof value=="string"?`${prefix}.${key}`:configFromLocalization(value,`${prefix}.${key}`),result),{})}__name(configFromLocalization,"configFromLocalization"),__name2(configFromLocalization,"configFromLocalization");function isImageFilePath(path){return typeof path=="string"&&Object.keys(CONST.IMAGE_FILE_EXTENSIONS).some(e=>path.endsWith(`.${e}`))}__name(isImageFilePath,"isImageFilePath"),__name2(isImageFilePath,"isImageFilePath");function isVideoFilePath(path){return typeof path=="string"&&Object.keys(CONST.VIDEO_FILE_EXTENSIONS).some(e=>path.endsWith(`.${e}`))}__name(isVideoFilePath,"isVideoFilePath"),__name2(isVideoFilePath,"isVideoFilePath");function isImageOrVideoPath(path){return isImageFilePath(path)||isVideoFilePath(path)}__name(isImageOrVideoPath,"isImageOrVideoPath"),__name2(isImageOrVideoPath,"isImageOrVideoPath");const SORTABLE_DEFAULTS={animation:200,direction:"vertical",dragClass:"drag-preview",dragoverBubble:!0,easing:"cubic-bezier(1, 0, 0, 1)",ghostClass:"drag-gap",scroll:!0,scrollSensitivity:30,scrollSpeed:15};function traitSlugToObject(trait,dictionary){const traitObject={name:trait,label:game.i18n.localize(dictionary[trait]??trait)};return objectHasKey(CONFIG.PF2E.traitsDescriptions,trait)&&(traitObject.description=CONFIG.PF2E.traitsDescriptions[trait]),traitObject}__name(traitSlugToObject,"traitSlugToObject"),__name2(traitSlugToObject,"traitSlugToObject");function transformWhitelist(whitelist){return Array.isArray(whitelist)?whitelist:Object.entries(whitelist).map(([key,locPath])=>({id:key,value:game.i18n.localize(typeof locPath=="string"?locPath:locPath.label)})).sort((a,b)=>a.value.localeCompare(b.value,game.i18n.lang))}__name(transformWhitelist,"transformWhitelist"),__name2(transformWhitelist,"transformWhitelist");function tagify$1(input,{whitelist,maxTags,enforceWhitelist=!0}={}){if(input?.hasAttribute("name")&&input.dataset.dtype!=="JSON")throw ErrorPF2e("Usable only on input elements with JSON data-dtype");if(!input)return null;const whitelistTransformed=whitelist?transformWhitelist(whitelist):[],maxItems=whitelist?Object.keys(whitelistTransformed).length:void 0,tagify2=new Tagify(input,{enforceWhitelist:!!whitelist&&enforceWhitelist,keepInvalidTags:!1,skipInvalid:!!whitelist,maxTags:maxTags??maxItems,dropdown:{enabled:0,maxItems,searchKeys:["id","value"]},whitelist:whitelistTransformed});return input.name&&(tagify2.DOM.scope.dataset.name=input.name),tagify2.DOM.input.blur(),tagify2}__name(tagify$1,"tagify$1"),__name2(tagify$1,"tagify$1");const _Migration601SplitEffectCompendia=class _Migration601SplitEffectCompendia2 extends MigrationBase{static{__name(this,"_Migration601SplitEffectCompendia")}async updateItem(item){var _a;typeof item.system.description.value=="string"&&(item.system.description.value=item.system.description.value.replace(/(@Compendium\[pf2e\.)(spell-effects)(\.)([a-zA-Z0-9]{16})(\]{.*?})/g,(_full,first,_replace2,dot,itemId,rest)=>{const packName=objectHasKey(_Migration601SplitEffectCompendia2.effectLocations,itemId)?_Migration601SplitEffectCompendia2.effectLocations[itemId]:"??";return first+packName+dot+itemId+rest})),typeof((_a=item.flags.core)==null?void 0:_a.sourceId)=="string"&&(item.flags.core.sourceId=item.flags.core.sourceId.replace(/(Compendium\.pf2e\.)(spell-effects)(\.)([a-zA-Z0-9]{16})/g,(_full,first,_replace2,dot,itemId)=>{const packName=objectHasKey(_Migration601SplitEffectCompendia2.effectLocations,itemId)?_Migration601SplitEffectCompendia2.effectLocations[itemId]:"??";return first+packName+dot+itemId}))}async migrate(){for(const macro of game.macros)macro._source.command=macro._source.command.replace(/(Compendium\.pf2e\.)(spell-effects)(\.)([a-zA-Z0-9]{16})/g,(_full,first,_replace2,dot,itemId)=>{const packName=objectHasKey(_Migration601SplitEffectCompendia2.effectLocations,itemId)?_Migration601SplitEffectCompendia2.effectLocations[itemId]:"??";return first+packName+dot+itemId})}};__name2(_Migration601SplitEffectCompendia,"Migration601SplitEffectCompendia"),__publicField(_Migration601SplitEffectCompendia,"version",.601),__publicField(_Migration601SplitEffectCompendia,"effectLocations",{QuZ5frBMJF3gi7RY:"consumable-effects","7z1iY4AaNEAIKuAU":"consumable-effects","1mKjaWC65KWPuFR4":"consumable-effects",mi4Md1fB2XThCand:"consumable-effects",R106i7WCXvHLGMTu:"consumable-effects",kkDbalYEavzRpYlp:"consumable-effects",qVKrrKpTghgMIuGH:"consumable-effects",HeRHBo2NaKy5IxhU:"consumable-effects",tTBJ33UGtzXjWOJp:"consumable-effects",xVAdPzFaSvJXPMKv:"consumable-effects",fYjvLx9DHIdCHdDx:"consumable-effects",kwD0wuW5Ndkc9YXB:"consumable-effects",fIpzDpuwLdIS4tW5:"consumable-effects","1ouUo8lLK6H79Rqh":"consumable-effects",xFQRiVU6h8EA6Lw9:"consumable-effects",MI5OCkF9IXmD2lPF:"consumable-effects",S4MZzALqFoXJsr6o:"consumable-effects",wFF0SZs1Hcf87Kk1:"consumable-effects","2C1HuKDQDGFZuv7l":"consumable-effects",q1EhQ716bPSgJVnC:"consumable-effects",eh7EqmDBDW30ShCu:"consumable-effects",wTZnKkT0K4Tdy8mD:"consumable-effects",Cxa7MdgMCUoMqbKm:"consumable-effects",PeuUz7JaabCgl6Yh:"consumable-effects",lNWACCNe9RYgaFxb:"consumable-effects",j9zVZwRBVAcnpEkE:"consumable-effects",qit1mLbJUyRTYcPU:"consumable-effects",jaBMZKdoywOTrQvP:"consumable-effects",RT1BxXrbbGgk40Ti:"consumable-effects",ztxW3lBPRcesF7wK:"consumable-effects","7vCenP9j6FuHRv5C":"consumable-effects","7UL8belWmo7U5YGM":"consumable-effects",bcxVvIbuZWOvsKcA:"consumable-effects","4tepFOJLhZSelPoa":"consumable-effects",qwoLV4awdezlEJ60:"consumable-effects",GBBjw61g4ekJymT0:"consumable-effects",vFOr2JAJxiVvvn2E:"consumable-effects",BV8RPntjc9FUzD3g:"consumable-effects",kgotU0sFmtAHYySB:"consumable-effects",VCypzSu659eC6jNi:"consumable-effects",wyLEew86nhNUXASu:"consumable-effects",Wa4317cqU4lJ8vAQ:"consumable-effects",Z9oPh462q82IYIZ6:"consumable-effects",EpB7yJPEuG6ez4z3:"consumable-effects",PpLxndUSgzgs6dd0:"consumable-effects",lPRuIRbu0rHBkoKY:"consumable-effects",Yxssrnh9UZJAM0V7:"consumable-effects","9MeHc072G4L8AJkp":"consumable-effects",xLilBqqf34ZJYO9i:"consumable-effects","1l139A2Qik4lBHKO":"consumable-effects","2PNo8u4wxSbz5WEs":"consumable-effects",fUrZ4xcMJz0CfTyG:"consumable-effects","6A8jsLR7upLGuRiv":"consumable-effects",Zdh2uO1vVYJmaqld:"consumable-effects",Mf9EBLhYmZerf0nS:"consumable-effects",ModBoFdCi7YQU4gP:"consumable-effects",W3xQBLj5hLOtb6Tj:"consumable-effects","2Bds6d4UGQZqYSZM":"consumable-effects","6PNLBIdlqqWNCFMy":"consumable-effects","988f6NpOo4YzFzIr":"consumable-effects",VPtsrpbP0AE642al:"consumable-effects",MCny5ohCGf09a7Wl:"consumable-effects",RRusoN3HEGnDO1Dg:"consumable-effects",thOpQunbQr77XWdF:"consumable-effects","9keegq0GdS1eSrNr":"consumable-effects",jw6Tr9FbErjLAFLQ:"consumable-effects","5xgapIXn5DwbXHKh":"consumable-effects",t7VUJHSUT6bkVUjg:"consumable-effects",yrbz0rZzp8aZEqbv:"consumable-effects","16tOZk4qy329s2aK":"consumable-effects",zd85Ny1RS46OL0TD:"consumable-effects",oAewXfq9c0ecaSfw:"consumable-effects",dpIrjd1UPY7EnWUD:"consumable-effects","9FfFhu2kl2wMTsiI":"consumable-effects",v5Ht1V4MZvRKRBjL:"consumable-effects",TkRuKKYyPHTGPfgf:"consumable-effects",XrlChFETfe8avLsX:"consumable-effects",qzRcSQ0HTTp58hV2:"consumable-effects",TsWUTODTVi487SEz:"consumable-effects","5Gof60StUppR2Xn9":"consumable-effects",mG6S6zm6hxaF7Tla:"consumable-effects",zlSNbMDIlTOpcO8R:"consumable-effects",b9DTIJyBT8kvIBpj:"consumable-effects",PEPOd38VfVzQMKG5:"consumable-effects","1xHHvQlW4pRR89qj":"consumable-effects",AMhUb42NAJ1aisZp:"consumable-effects",kwOtHtmlH69ctK0O:"consumable-effects",VrYfR2WuyA15zFhq:"consumable-effects",OAN5Fj21PJPhIqRU:"consumable-effects",e6dXfbKzv5sNr1zh:"consumable-effects",Hnt3Trd7TiFICB06:"consumable-effects",p2aGtovaY1feytws:"equipment-effects",yvabfuAO74pvH8hh:"equipment-effects",etJW0w4CiSFgMrWP:"equipment-effects",vOU4Yv2MyAfYBbmF:"equipment-effects",FbFl95WRpzrrijh3:"equipment-effects",iK6JeCsZwm5Vakks:"equipment-effects",P7Y7pO2ulZ5wBgxU:"equipment-effects",cg5qyeMJUh6b4fta:"equipment-effects",fbSFwwp60AuDDKpK:"equipment-effects","88kqcDmsoAEddzUt":"equipment-effects",lLP56tbG689TNKW5:"equipment-effects",PeiuJ951kkBPTCSM:"equipment-effects",G0lG7IIZnCZtYi6v:"equipment-effects",gDefAEEMXVVZgqXH:"equipment-effects",uXEp1rPU5fY4OiBf:"equipment-effects",Uadsb25G18pKdZ2e:"equipment-effects",viCX9fZzTWGuoO85:"equipment-effects",eeGWTG9ZAha4IIOY:"equipment-effects",ioGzmVSmMGXWWBYb:"equipment-effects",pAMyEbJzWBoYoGhs:"equipment-effects","7dLsA9PAb5ij7Bc6":"equipment-effects",NE7Fm5YnUhD4ySX3:"equipment-effects","8ersuvNJXX00XaIQ":"equipment-effects",EpNflrkmWzQ0lEb4:"equipment-effects",iEkH8BKLMUa2wxLX:"equipment-effects",bP40jr6wE6MCsRvY:"equipment-effects",eSIYyxi6uTKiP6W5:"equipment-effects",E4B02mJmNexQLa8F:"equipment-effects","3O5lvuX4VHqtpCkU":"equipment-effects",ah41XCrV4LFsVyzl:"equipment-effects",W3BCLbX6j1IqL0uB:"equipment-effects",zqKzWGLODgIvtiKf:"equipment-effects",lBMhT2W2raYMa8JS:"equipment-effects","5uK3fmGlfJrbWQz4":"equipment-effects",i0tm2ZHekp7rGGR3:"equipment-effects",Zb8RYgmzCI6fQE0o:"equipment-effects",QapoFh0tbUgMwSIB:"equipment-effects",UlalLihKzDxcOdXL:"equipment-effects",lO95TwgihBdTilAB:"equipment-effects","9PASRixhNM0ogqmG":"equipment-effects","7MgpgF8tOXOiDEwv":"equipment-effects","1S51uIRb9bnZtpFU":"equipment-effects","1nCwQErK6hpkNvfw":"feat-effects","5IGz4iheaiUWm5KR":"feat-effects",uFYvW3kFP9iyNfVX:"feat-effects",CgxYa0lrLUjS2ZhI:"feat-effects",nwkYZs6YwXYAJ4ps:"feat-effects",qUowHpn79Dpt1hVn:"feat-effects",RozqjLocahvQWERr:"feat-effects",tPKXLtDJ3bzJcXlv:"feat-effects",gYpy9XBPScIlY93p:"feat-effects",Im5JBInybWFbHEYS:"feat-effects",BCyGDKcplkJiSAKJ:"feat-effects",PMHwCrnh9W4sMu5b:"feat-effects",pf9yvKNg6jZLrE30:"feat-effects",eeAlh6edygcZIz9c:"feat-effects",b2kWJuCPj1rDMdwz:"feat-effects",UQ7vZgmfK0VSFS8A:"feature-effects",s1tulrmW6teTFjVd:"feature-effects",aKRo5TIhUtu0kyEr:"feature-effects",yfbP64r4a9e5oyli:"feature-effects",n1vhmOd7aNiuR3nk:"feature-effects",FNTTeJHiK6iOjrSq:"feature-effects","3gGBZHcUFsHLJeQH":"feature-effects",rJpkKaPRGaH0pLse:"feature-effects","9AUcoY48H5LrVZiF":"feature-effects",KVbS7AbhQdeuA0J6:"feature-effects","6fb15XuSV4TNuVAT":"feature-effects",vguxP8ukwVTWWWaA:"feature-effects",SVGW8CLKwixFlnTv:"feature-effects",ruRAfGJnik7lRavk:"feature-effects",uBJsxCzNhje8m8jj:"feature-effects","7BFd8A9HFrmg6vwL":"feature-effects",z3uyCMBddrPK5umr:"feature-effects",Nv70aqcQgCBpDYp8:"feature-effects",OqH6IaeOwRWkGPrk:"feature-effects",Lb4q2bBAgxamtix5:"feature-effects",Gqy7K6FnbLtwGpud:"spell-effects","41WThj17MZBXTO2X":"spell-effects",sPCWrhUHqlbGhYSD:"spell-effects","3qHKBDF7lrHw8jFK":"spell-effects",l9HRQggofFGIxEse:"spell-effects",beReeFroAx24hj83:"spell-effects",qkwb5DD3zmKwvbk0:"spell-effects",GnWkI3T3LYRlm3X8:"spell-effects",dWbg2gACxMkSnZag:"spell-effects",Jemq5UknGdMO7b73:"spell-effects",LXf1Cqi1zyo4DaLv:"spell-effects"});let Migration601SplitEffectCompendia=_Migration601SplitEffectCompendia;const _Migration602UpdateDiehardFeat=class extends MigrationBase{static{__name(this,"_Migration602UpdateDiehardFeat")}constructor(){super(),__publicField(this,"requiresFlush",!0),__privateAdd(this,_diehardPromise,void 0),__privateSet(this,_diehardPromise,fromUuid("Compendium.pf2e.feats-srd.I0BhPWqYf1bbzEYg"))}async updateActor(source){const diehard=source.items.find(itemData=>itemData.system.slug==="diehard"&&itemData.type==="feat");if(source.type==="character"&&diehard!==void 0&&"dying"in source.system.attributes&&isObject(source.system.attributes.dying)){source.system.attributes.dying.max=4;const diehardIndex=source.items.indexOf(diehard),newDiehard=await __privateGet(this,_diehardPromise);if(!(newDiehard instanceof FeatPF2e))throw Error("PF2E System | Expected item not found in Compendium");source.items.splice(diehardIndex,1,newDiehard.toObject())}}};_diehardPromise=new WeakMap,__name2(_Migration602UpdateDiehardFeat,"Migration602UpdateDiehardFeat"),__publicField(_Migration602UpdateDiehardFeat,"version",.602);let Migration602UpdateDiehardFeat=_Migration602UpdateDiehardFeat;const _Migration603ResetQuickRollDefault=class extends MigrationBase{static{__name(this,"_Migration603ResetQuickRollDefault")}async updateUser(userData){const flags=userData.flags;isObject(flags.PF2e)&&isObject(flags.PF2e.settings)&&typeof flags.PF2e.settings.quickD20roll=="boolean"&&(flags.PF2e.settings.quickD20roll=!1)}};__name2(_Migration603ResetQuickRollDefault,"Migration603ResetQuickRollDefault"),__publicField(_Migration603ResetQuickRollDefault,"version",.603);let Migration603ResetQuickRollDefault=_Migration603ResetQuickRollDefault;const _Migration604FixClassItem=class extends MigrationBase{static{__name(this,"_Migration604FixClassItem")}async updateItem(item){item.type==="class"&&(Array.isArray(item.system.ancestryFeatLevels)&&(item.system.ancestryFeatLevels={value:item.system.ancestryFeatLevels}),Array.isArray(item.system.classFeatLevels)&&(item.system.classFeatLevels={value:item.system.classFeatLevels}),Array.isArray(item.system.skillFeatLevels)&&(item.system.skillFeatLevels={value:item.system.skillFeatLevels}),Array.isArray(item.system.generalFeatLevels)&&(item.system.generalFeatLevels={value:item.system.generalFeatLevels}),Array.isArray(item.system.skillIncreaseLevels)&&(item.system.skillIncreaseLevels={value:item.system.skillIncreaseLevels}),Array.isArray(item.system.abilityBoostLevels)&&(item.system.abilityBoostLevels={value:item.system.abilityBoostLevels}))}};__name2(_Migration604FixClassItem,"Migration604FixClassItem"),__publicField(_Migration604FixClassItem,"version",.604);let Migration604FixClassItem=_Migration604FixClassItem;const PHYSICAL_ITEM_TYPES=new Set(["armor","backpack","book","consumable","equipment","treasure","weapon"]),PRECIOUS_MATERIAL_TYPES=new Set(["abysium","adamantine","cold-iron","darkwood","djezet","dragonhide","grisantian-pelt","inubrix","keep-stone","mithral","noqual","orichalcum","peachwood","siccatite","silver","sisterstone","sisterstone-dusk","sisterstone-scarlet","sovereign-steel","warpglass"]),PRECIOUS_MATERIAL_GRADES=new Set(["low","standard","high"]),DENOMINATIONS=["pp","gp","sp","cp"];function isItemSystemData(data){return isObject(data)&&isObject(data.description)&&typeof data.description.value=="string"&&Array.isArray(data.rules)&&(data.slug===null||typeof data.slug=="string")}__name(isItemSystemData,"isItemSystemData"),__name2(isItemSystemData,"isItemSystemData");function isPhysicalData(source){return setHasElement(PHYSICAL_ITEM_TYPES,source.type)}__name(isPhysicalData,"isPhysicalData"),__name2(isPhysicalData,"isPhysicalData");function hasInvestedProperty(source){return isPhysicalData(source)&&"invested"in source.system.equipped}__name(hasInvestedProperty,"hasInvestedProperty"),__name2(hasInvestedProperty,"hasInvestedProperty");const _Migration605CatchUpToTemplateJSON=class extends MigrationBase{static{__name(this,"_Migration605CatchUpToTemplateJSON")}addEffects(entityData){Array.isArray(entityData.effects)||(entityData.effects=[])}async updateActor(actorData){if(this.addEffects(actorData),actorData.type==="character"||actorData.type==="npc"){if("max"in actorData.system.attributes.hp&&typeof actorData.system.attributes.hp.max=="string"){const newMax=parseInt(actorData.system.attributes.hp.max,10);Number.isInteger(newMax)&&(actorData.system.attributes.hp.max=newMax)}if(typeof actorData.system.attributes.hp.value=="string"){const newValue=parseInt(actorData.system.attributes.hp.value,10);Number.isInteger(newValue)&&(actorData.system.attributes.hp.value=newValue)}if(typeof actorData.system.details.level.value=="string"){const newLevel=parseInt(actorData.system.details.level.value,10);Number.isInteger(newLevel)&&(actorData.system.details.level.value=newLevel)}"tempmax"in actorData.system.attributes.hp&&delete actorData.system.attributes.hp.tempmax,"special"in actorData.system.attributes.speed&&delete actorData.system.attributes.speed.special}}async updateItem(itemData,actorData){this.addEffects(itemData),!itemData.system.slug&&actorData&&(itemData.system.slug=null),Array.isArray(itemData.system.rules)||(itemData.system.rules=[]);const traits=itemData.system.traits;if(traits&&!traits.custom&&(traits.custom=""),traits&&!traits.rarity&&(traits.rarity={value:"common"}),isPhysicalData(itemData)&&!itemData.system.identification){const withoutIdentifyData=itemData.system;withoutIdentifyData.identification.status="identified"}itemData.type==="spell"&&!itemData.system.hasCounteractCheck&&(itemData.system.hasCounteractCheck={value:!1}),itemData.type==="lore"&&"featType"in itemData.system&&delete itemData.system.featType,itemData.type==="action"&&"skill_requirements"in itemData.system&&delete itemData.system.skill_requirements,itemData.type==="action"&&"skill_requirement"in itemData.system&&itemData.system.skill_requirement}};__name2(_Migration605CatchUpToTemplateJSON,"Migration605CatchUpToTemplateJSON"),__publicField(_Migration605CatchUpToTemplateJSON,"version",.605);let Migration605CatchUpToTemplateJSON=_Migration605CatchUpToTemplateJSON;const _Migration606SignatureSpells=class extends MigrationBase{static{__name(this,"_Migration606SignatureSpells")}async updateItem(item){if(item.type==="spellcastingEntry"){const data=item.system;data.signatureSpells||(data.signatureSpells={value:[]})}}};__name2(_Migration606SignatureSpells,"Migration606SignatureSpells"),__publicField(_Migration606SignatureSpells,"version",.606);let Migration606SignatureSpells=_Migration606SignatureSpells;const _Migration607MeleeItemDamageRolls=class extends MigrationBase{static{__name(this,"_Migration607MeleeItemDamageRolls")}async updateItem(itemData){if(itemData.type==="melee"&&Array.isArray(itemData.system.damageRolls)){const damageRolls={};itemData.system.damageRolls.forEach(roll=>{const key=randomID(20);damageRolls[key]=roll}),itemData.system.damageRolls=damageRolls}}};__name2(_Migration607MeleeItemDamageRolls,"Migration607MeleeItemDamageRolls"),__publicField(_Migration607MeleeItemDamageRolls,"version",.607);let Migration607MeleeItemDamageRolls=_Migration607MeleeItemDamageRolls;const _Migration608DeletePersistedKits=class extends MigrationBase{static{__name(this,"_Migration608DeletePersistedKits")}async updateItem(itemData,actorData){if(actorData&&itemData.type==="kit"){const index=actorData.items.indexOf(itemData);actorData.items.splice(index,1)}}};__name2(_Migration608DeletePersistedKits,"Migration608DeletePersistedKits"),__publicField(_Migration608DeletePersistedKits,"version",.608);let Migration608DeletePersistedKits=_Migration608DeletePersistedKits;const _Migration609LootActorTraits=class extends MigrationBase{static{__name(this,"_Migration609LootActorTraits")}async updateActor(source){if(source.type==="loot"&&source.system.traits&&"traits"in source.system.traits){const systemData=source.system;systemData.traits||(systemData.traits={rarity:{value:"common"},size:{value:"med"},traits:{value:[]},di:{value:[]},dr:[],dv:[],ci:[]})}}};__name2(_Migration609LootActorTraits,"Migration609LootActorTraits"),__publicField(_Migration609LootActorTraits,"version",.609);let Migration609LootActorTraits=_Migration609LootActorTraits;const _Migration610SetHeritageFeatType=class extends MigrationBase{static{__name(this,"_Migration610SetHeritageFeatType")}async updateItem(source){var _a;const itemTraits=(_a=source.system.traits)==null?void 0:_a.value;if(source.type==="feat"&&itemTraits?.includes("heritage")){const{system}=source,featType="featType"in system&&isObject(system.featType)&&"value"in system.featType&&typeof system.featType.value=="string"?system.featType:{value:""};featType.value="heritage";const index=itemTraits.indexOf("heritage");itemTraits.splice(index,1)}}};__name2(_Migration610SetHeritageFeatType,"Migration610SetHeritageFeatType"),__publicField(_Migration610SetHeritageFeatType,"version",.61);let Migration610SetHeritageFeatType=_Migration610SetHeritageFeatType;const _Migration611UpdateToughnessMountainsStoutness=class extends MigrationBase{static{__name(this,"_Migration611UpdateToughnessMountainsStoutness")}constructor(){super(),__publicField(this,"requiresFlush",!0),__privateAdd(this,_featSlugs,["mountains-stoutness","mountain-s-stoutness","toughness"]),__privateAdd(this,_featsPromise,void 0),__privateSet(this,_featsPromise,game.packs.get("pf2e.feats-srd").getDocuments())}async updateActor(actorData){if(actorData.type!=="character")return;const oldFeatsData=actorData.items.filter(itemData=>__privateGet(this,_featSlugs).includes(itemData.system.slug??"")&&itemData.type==="feat");for(const oldFeatData of oldFeatsData){oldFeatData.system.slug==="mountain-s-stoutness"&&(oldFeatData.system.slug="mountains-stoutness");const newFeat=oldFeatData.system.slug==="toughness"?(await __privateGet(this,_featsPromise)).find(feat=>feat.slug==="toughness"):(await __privateGet(this,_featsPromise)).find(feat=>feat.slug==="mountains-stoutness");if(!(newFeat instanceof FeatPF2e))throw ErrorPF2e("Expected item not found in Compendium");newFeat._source.system.location=oldFeatData.system.location;const oldFeatIndex=actorData.items.indexOf(oldFeatData);actorData.items.splice(oldFeatIndex,1,newFeat.toObject())}}};_featSlugs=new WeakMap,_featsPromise=new WeakMap,__name2(_Migration611UpdateToughnessMountainsStoutness,"Migration611UpdateToughnessMountainsStoutness"),__publicField(_Migration611UpdateToughnessMountainsStoutness,"version",.611);let Migration611UpdateToughnessMountainsStoutness=_Migration611UpdateToughnessMountainsStoutness;const _Migration612NormalizeRarities=class extends MigrationBase{static{__name(this,"_Migration612NormalizeRarities")}async updateActor(source){const traitsRaw=source.system.traits;if(source.type==="familiar"||!traitsRaw)return;const traitsAndOtherMiscellany=traitsRaw;"rarity"in traitsAndOtherMiscellany||(traitsAndOtherMiscellany.rarity={value:"common"});const rarities=["common","uncommon","rare","unique"];for(const rarity of rarities){const{traits}=traitsAndOtherMiscellany;if(traits?.value.includes(rarity)){const index=traits.value.indexOf(rarity);traits.value.splice(index,1),traitsAndOtherMiscellany.rarity={value:rarity}}}}};__name2(_Migration612NormalizeRarities,"Migration612NormalizeRarities"),__publicField(_Migration612NormalizeRarities,"version",.612);let Migration612NormalizeRarities=_Migration612NormalizeRarities;const _Migration613RemoveAmmoCharges=class extends MigrationBase{static{__name(this,"_Migration613RemoveAmmoCharges")}async updateItem(itemData){itemData.type==="consumable"&&itemData.system.consumableType.value==="ammo"&&(itemData.system.charges.value=0,itemData.system.charges.max=0)}};__name2(_Migration613RemoveAmmoCharges,"Migration613RemoveAmmoCharges"),__publicField(_Migration613RemoveAmmoCharges,"version",.613);let Migration613RemoveAmmoCharges=_Migration613RemoveAmmoCharges;const _Migration614NumifyMeleeBonuses=class extends MigrationBase{static{__name(this,"_Migration614NumifyMeleeBonuses")}async updateItem(itemData){itemData.type==="melee"&&(itemData.system.bonus={value:Number(itemData.system.bonus.value)})}};__name2(_Migration614NumifyMeleeBonuses,"Migration614NumifyMeleeBonuses"),__publicField(_Migration614NumifyMeleeBonuses,"version",.614);let Migration614NumifyMeleeBonuses=_Migration614NumifyMeleeBonuses;const _Migration615RemoveInstinctTrait=class extends MigrationBase{static{__name(this,"_Migration615RemoveInstinctTrait")}async updateItem(itemData){var _a;const traits=itemData.system.traits;traits&&(typeof traits.value=="string"?traits.value=[]:traits.value=(_a=traits.value)==null?void 0:_a.filter(trait=>trait!=="instinct"))}};__name2(_Migration615RemoveInstinctTrait,"Migration615RemoveInstinctTrait"),__publicField(_Migration615RemoveInstinctTrait,"version",.615);let Migration615RemoveInstinctTrait=_Migration615RemoveInstinctTrait;const _Migration616MigrateFeatPrerequisites=class extends MigrationBase{static{__name(this,"_Migration616MigrateFeatPrerequisites")}async updateItem(source){if(source.type==="feat"){const update=[],prerequisites=source.system.prerequisites;if(prerequisites.value){if(typeof prerequisites.value=="string")update.push({value:prerequisites.value});else if(Array.isArray(prerequisites.value))for(const p of prerequisites.value)p&&update.push({value:isObject(p)&&typeof p.value=="string"?p.value:String(p)})}else if(Array.isArray(prerequisites))for(const p of prerequisites)p&&update.push({value:p?.value?p.value:p});source.system.prerequisites={value:update}}}};__name2(_Migration616MigrateFeatPrerequisites,"Migration616MigrateFeatPrerequisites"),__publicField(_Migration616MigrateFeatPrerequisites,"version",.616);let Migration616MigrateFeatPrerequisites=_Migration616MigrateFeatPrerequisites;const _Migration617FixUserFlags=class extends MigrationBase{static{__name(this,"_Migration617FixUserFlags")}async updateUser(source){var _a,_b;const flags=source.flags,settings=(_a=flags.PF2e)==null?void 0:_a.settings;if(isObject(settings)&&typeof settings.color=="string"){const uiTheme=settings.color??"blue",showRollDialogs=!settings.quickD20roll;flags.pf2e??(flags.pf2e={}),flags.pf2e.settings={uiTheme,showEffectPanel:((_b=flags.pf2e)==null?void 0:_b.showEffectPanel)??!0,showRollDialogs},delete flags.PF2e,flags["-=PF2e"]=null}}};__name2(_Migration617FixUserFlags,"Migration617FixUserFlags"),__publicField(_Migration617FixUserFlags,"version",.617);let Migration617FixUserFlags=_Migration617FixUserFlags;const _Migration618MigrateItemImagePaths=class extends MigrationBase{static{__name(this,"_Migration618MigrateItemImagePaths")}constructor(){super(...arguments),__privateAdd(this,_IMAGE_PATHS,{"systems/pf2e/icons/equipment/weapons/blowgun.png":"systems/pf2e/icons/equipment/weapons/blowgun.jpg","systems/pf2e/icons/equipment/weapons/trident.png":"systems/pf2e/icons/equipment/weapons/trident.jpg","systems/pf2e/icons/equipment/weapons/longsword.png":"systems/pf2e/icons/equipment/weapons/longsword.jpg","systems/pf2e/icons/equipment/weapons/composite-longbow.png":"systems/pf2e/icons/equipment/weapons/composite-longbow.jpg","systems/pf2e/icons/equipment/weapons/composite-shortbow.png":"systems/pf2e/icons/equipment/weapons/composite-shortbow.jpg","systems/pf2e/icons/equipment/weapons/dagger.png":"systems/pf2e/icons/equipment/weapons/dagger.jpg","systems/pf2e/icons/equipment/weapons/katar.png":"systems/pf2e/icons/equipment/weapons/katar.jpg","systems/pf2e/icons/equipment/weapons/kukri.png":"systems/pf2e/icons/equipment/weapons/kukri.jpg","systems/pf2e/icons/equipment/weapons/shortbow.png":"systems/pf2e/icons/equipment/weapons/shortbow.jpg","systems/pf2e/icons/equipment/weapons/scimitar.png":"systems/pf2e/icons/equipment/weapons/scimitar.jpg","systems/pf2e/icons/equipment/weapons/hatchet.png":"systems/pf2e/icons/equipment/weapons/hatchet.jpg","systems/pf2e/icons/equipment/weapons/halfling-sling-staff.png":"systems/pf2e/icons/equipment/weapons/halfling-sling-staff.jpg","systems/pf2e/icons/equipment/weapons/halberd.png":"systems/pf2e/icons/equipment/weapons/halberd.jpg","systems/pf2e/icons/equipment/weapons/shield-spikes.png":"systems/pf2e/icons/equipment/weapons/shield-spikes.jpg","systems/pf2e/icons/equipment/weapons/light-mace.jpg":"systems/pf2e/icons/equipment/weapons/light-mace.jpg","systems/pf2e/icons/equipment/weapons/morningstar.png":"systems/pf2e/icons/equipment/weapons/morningstar.jpg","systems/pf2e/icons/equipment/weapons/sling.png":"systems/pf2e/icons/equipment/weapons/sling.jpg","systems/pf2e/icons/equipment/weapons/main-gauche.png":"systems/pf2e/icons/equipment/weapons/main-gauche.jpg","systems/pf2e/icons/equipment/weapons/bastard-sword.png":"systems/pf2e/icons/equipment/weapons/bastard-sword.jpg","systems/pf2e/icons/equipment/weapons/spear.png":"systems/pf2e/icons/equipment/weapons/spear.jpg","systems/pf2e/icons/equipment/weapons/staff.png":"systems/pf2e/icons/equipment/weapons/staff.jpg","systems/pf2e/icons/equipment/weapons/katana.png":"systems/pf2e/icons/equipment/weapons/katana.jpg","systems/pf2e/icons/equipment/weapons/elven-curve-blade.png":"systems/pf2e/icons/equipment/weapons/elven-curve-blade.jpg","systems/pf2e/icons/equipment/weapons/bo-staff.png":"systems/pf2e/icons/equipment/weapons/bo-staff.jpg","systems/pf2e/icons/equipment/weapons/clan-dagger.png":"systems/pf2e/icons/equipment/weapons/clan-dagger.jpg","systems/pf2e/icons/equipment/weapons/dogslicer.png":"systems/pf2e/icons/equipment/weapons/dogslicer.jpg","systems/pf2e/icons/equipment/weapons/falchion.png":"systems/pf2e/icons/equipment/weapons/falchion.jpg","systems/pf2e/icons/equipment/weapons/fist.png":"systems/pf2e/icons/equipment/weapons/fist.jpg","systems/pf2e/icons/equipment/weapons/gauntlet.png":"systems/pf2e/icons/equipment/weapons/gauntlet.jpg","systems/pf2e/icons/equipment/weapons/gnome-hooked-hammer.png":"systems/pf2e/icons/equipment/weapons/gnome-hooked-hammer.jpg","systems/pf2e/icons/equipment/weapons/greatpick.png":"systems/pf2e/icons/equipment/weapons/greatpick.jpg","systems/pf2e/icons/equipment/weapons/guisarme.png":"systems/pf2e/icons/equipment/weapons/guisarme.jpg","systems/pf2e/icons/equipment/weapons/horsechopper.png":"systems/pf2e/icons/equipment/weapons/horsechopper.jpg","systems/pf2e/icons/equipment/weapons/lance.png":"systems/pf2e/icons/equipment/weapons/lance.jpg","systems/pf2e/icons/equipment/weapons/maul.png":"systems/pf2e/icons/equipment/weapons/maul.jpg","systems/pf2e/icons/equipment/weapons/pick.png":"systems/pf2e/icons/equipment/weapons/pick.jpg","systems/pf2e/icons/equipment/weapons/ranseur.png":"systems/pf2e/icons/equipment/weapons/ranseur.jpg","systems/pf2e/icons/equipment/weapons/sai.png":"systems/pf2e/icons/equipment/weapons/sai.jpg","systems/pf2e/icons/equipment/weapons/sawtooth-saber.png":"systems/pf2e/icons/equipment/weapons/sawtooth-saber.jpg","systems/pf2e/icons/equipment/weapons/shield-bash.png":"systems/pf2e/icons/equipment/weapons/shield-bash.jpg","systems/pf2e/icons/equipment/weapons/shield-boss.png":"systems/pf2e/icons/equipment/weapons/shield-boss.jpg","systems/pf2e/icons/equipment/weapons/shuriken.png":"systems/pf2e/icons/equipment/weapons/shuriken.jpg","systems/pf2e/icons/equipment/weapons/spiked-gauntlet.png":"systems/pf2e/icons/equipment/weapons/spiked-gauntlet.jpg","systems/pf2e/icons/equipment/weapons/broom.png":"systems/pf2e/icons/equipment/held-items/broom-of-flying.jpg","systems/pf2e/icons/equipment/weapons/cutlass.png":"systems/pf2e/icons/equipment/weapons/scimitar.jpg","systems/pf2e/icons/equipment/weapons/scalpel.png":"systems/pf2e/icons/equipment/weapons/war-razor.jpg","systems/pf2e/icons/equipment/weapons/cane.png":"systems/pf2e/icons/equipment/weapons/cane.jpg"})}async updateItem(itemData){itemData.img=__privateGet(this,_IMAGE_PATHS)[itemData.img]??itemData.img}};_IMAGE_PATHS=new WeakMap,__name2(_Migration618MigrateItemImagePaths,"Migration618MigrateItemImagePaths"),__publicField(_Migration618MigrateItemImagePaths,"version",.618);let Migration618MigrateItemImagePaths=_Migration618MigrateItemImagePaths;const LEGIT_TRADITIONS=["arcane","divine","occult","primal","focus","ritual","halcyon",""];function makeLowercase(value){return value.toLowerCase()}__name(makeLowercase,"makeLowercase"),__name2(makeLowercase,"makeLowercase");const _Migration619TraditionLowercaseAndRemoveWandScroll=class extends MigrationBase{static{__name(this,"_Migration619TraditionLowercaseAndRemoveWandScroll")}async updateItem(item,actorData){if(!actorData||item.type!=="spellcastingEntry")return;const tradition=item.system.tradition;if(tradition.value=makeLowercase(tradition.value),tupleHasValue(LEGIT_TRADITIONS,item.system.tradition.value))return;const highestTradition=actorData.items.filter(itemData=>itemData.type==="spellcastingEntry").reduce((prev,current)=>{if(tupleHasValue(LEGIT_TRADITIONS,current.system.tradition.value)){const value=current.system.spelldc.value??0;if(value>prev.value)return{name:current.system.tradition.value,value}}return prev},{name:"arcane",value:0});tradition.value=highestTradition.name}};__name2(_Migration619TraditionLowercaseAndRemoveWandScroll,"Migration619TraditionLowercaseAndRemoveWandScroll"),__publicField(_Migration619TraditionLowercaseAndRemoveWandScroll,"version",.619);let Migration619TraditionLowercaseAndRemoveWandScroll=_Migration619TraditionLowercaseAndRemoveWandScroll;const _Migration620RenameToWebp=class extends MigrationBase{static{__name(this,"_Migration620RenameToWebp")}constructor(){super(...arguments),__privateAdd(this,_renameToWebP),__privateAdd(this,_isABCK),__privateAdd(this,_regexp,/(\/?systems\/pf2e\/[^"]+)\.(?:jpg|png)\b/)}async updateActor(source){var _a;source.img=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,source.img),typeof((_a=source.prototypeToken)==null?void 0:_a.texture.src)=="string"&&(source.prototypeToken.texture.src=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,source.prototypeToken.texture.src));for(const effect of source.effects??[])effect.icon=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,effect.icon);if(source.type==="character"){const details=source.system.details;details.deity&&(details.deity.image=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,details.deity.image))}}async updateItem(itemData){itemData.img=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,itemData.img);for(const effect of itemData.effects??[])effect.icon=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,effect.icon);if(__privateMethod(this,_isABCK,isABCK_fn).call(this,itemData)){const embedData=itemData.system.items,embeds=Object.values(embedData).filter(maybeEmbed=>!!maybeEmbed);for(const embed of embeds)if(embed.img=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,embed.img),"items"in embed&&embed.items){const deepEmbeds=Object.values(embed.items).filter(maybeDeepEmbed=>!!maybeDeepEmbed);for(const deepEmbed of deepEmbeds)deepEmbed.img=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,deepEmbed.img)}}}async updateMacro(macroData){macroData.img=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,macroData.img)}async updateTable(tableData){tableData.img=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,tableData.img);for(const result of tableData.results)result.img=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,result.img)}async updateToken(tokenData){tokenData.texture.src=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,tokenData.texture.src),tokenData.effects=tokenData.effects.filter(texture=>!__privateGet(this,_regexp).test(texture))}async updateUser(source){source.avatar=__privateMethod(this,_renameToWebP,renameToWebP_fn).call(this,source.avatar)}};_regexp=new WeakMap,_renameToWebP=new WeakSet,renameToWebP_fn=__name2(function(imgPath){return typeof imgPath=="string"&&__privateGet(this,_regexp).test(imgPath)?imgPath.replace(__privateGet(this,_regexp),"$1.webp"):imgPath?.replace("icons/svg/mystery-man.svg","systems/pf2e/icons/default-icons/mystery-man.svg")},"#renameToWebP"),_isABCK=new WeakSet,isABCK_fn=__name2(function(itemData){return["ancestry","background","class","kit"].includes(itemData.type)},"#isABCK"),__name2(_Migration620RenameToWebp,"Migration620RenameToWebp"),__publicField(_Migration620RenameToWebp,"version",.62);let Migration620RenameToWebp=_Migration620RenameToWebp;const MAGIC_SCHOOLS=new Set(["abjuration","conjuration","divination","enchantment","evocation","illusion","necromancy","transmutation"]),MAGIC_TRADITIONS=new Set(["arcane","divine","occult","primal"]),_Migration621RemoveConfigSpellSchools=class extends MigrationBase{static{__name(this,"_Migration621RemoveConfigSpellSchools")}constructor(){super(...arguments),__publicField(this,"KEY_MAP",{abj:"abjuration",con:"conjuration",div:"divination",enc:"enchantment",evo:"evocation",ill:"illusion",nec:"necromancy",trs:"transmutation"})}reassignSchool(abbreviation){return objectHasKey(this.KEY_MAP,abbreviation)?this.KEY_MAP[abbreviation]:setHasElement(MAGIC_SCHOOLS,abbreviation)?abbreviation:this.KEY_MAP.evo}async updateItem(itemData){if(itemData.type==="spell"){const school=itemData.system.school??{value:"evocation"};school.value=this.reassignSchool(school.value)}}};__name2(_Migration621RemoveConfigSpellSchools,"Migration621RemoveConfigSpellSchools"),__publicField(_Migration621RemoveConfigSpellSchools,"version",.621);let Migration621RemoveConfigSpellSchools=_Migration621RemoveConfigSpellSchools;const _Migration623NumifyPotencyRunes=class extends MigrationBase{static{__name(this,"_Migration623NumifyPotencyRunes")}async updateItem(itemData){if(!(itemData.type==="weapon"||itemData.type==="armor"))return;const potencyRune=itemData.system.potencyRune;potencyRune?potencyRune.value=Number(itemData.system.potencyRune.value)||null:itemData.system.potencyRune={value:null}}};__name2(_Migration623NumifyPotencyRunes,"Migration623NumifyPotencyRunes"),__publicField(_Migration623NumifyPotencyRunes,"version",.623);let Migration623NumifyPotencyRunes=_Migration623NumifyPotencyRunes;const _Migration624RemoveTokenEffectIconFlags=class extends MigrationBase{static{__name(this,"_Migration624RemoveTokenEffectIconFlags")}async updateActor(actorData){var _a,_b;const flags=actorData.flags;(_b=(_a=flags.pf2e)==null?void 0:_a.token)!=null&&_b.effects&&(delete flags.pf2e.token.effects,"game"in globalThis&&(flags.pf2e.token["-=effects"]=null))}async updateToken(tokenData){var _a,_b,_c;const flags=((_a=tokenData.delta)==null?void 0:_a.flags)??{};(_c=(_b=flags.pf2e)==null?void 0:_b.token)!=null&&_c.effects&&(delete flags.pf2e.token.effects,"game"in globalThis&&(flags.pf2e.token["-=effects"]=null))}};__name2(_Migration624RemoveTokenEffectIconFlags,"Migration624RemoveTokenEffectIconFlags"),__publicField(_Migration624RemoveTokenEffectIconFlags,"version",.624);let Migration624RemoveTokenEffectIconFlags=_Migration624RemoveTokenEffectIconFlags;const _Migration625EnsurePresenceOfSaves=class extends MigrationBase{static{__name(this,"_Migration625EnsurePresenceOfSaves")}async updateActor(actorData){if(actorData.type!=="npc")return;const saves=actorData.system.saves;for(const key of["fortitude","reflex","will"])saves[key]??(saves[key]={value:0,saveDetail:""}),typeof saves[key].value!="number"&&(saves[key].value=Number(saves[key].value)||0),typeof saves[key].saveDetail!="string"&&(saves[key].saveDetail="")}};__name2(_Migration625EnsurePresenceOfSaves,"Migration625EnsurePresenceOfSaves"),__publicField(_Migration625EnsurePresenceOfSaves,"version",.625);let Migration625EnsurePresenceOfSaves=_Migration625EnsurePresenceOfSaves;const _Migration626UpdateSpellCategory=class extends MigrationBase{static{__name(this,"_Migration626UpdateSpellCategory")}async updateItem(source){var _a,_b;if(source.type!=="spell")return;const systemData=source.system,traditions=systemData.traditions,isFocus=traditions.value.includes("focus"),isRitual=traditions.value.includes("ritual");if(typeof traditions.value=="string"&&(traditions.value=[]),systemData.spellCategorie||systemData.spellCategory){const currentCategory=((_a=systemData.spellCategorie)==null?void 0:_a.value)??((_b=systemData.spellCategory)==null?void 0:_b.value)??"";source.system.category={value:isFocus?"focus":isRitual?"ritual":currentCategory===""?"spell":currentCategory},delete systemData.spellCategorie,delete systemData.spellCategory,"game"in globalThis&&(systemData["-=spellCategorie"]=null,systemData["-=spellCategory"]=null)}["focus","ritual"].includes(source.system.spellType.value)&&(source.system.spellType.value="utility"),traditions.value=traditions.value.filter(tradition=>!["focus","ritual"].includes(tradition))}};__name2(_Migration626UpdateSpellCategory,"Migration626UpdateSpellCategory"),__publicField(_Migration626UpdateSpellCategory,"version",.626);let Migration626UpdateSpellCategory=_Migration626UpdateSpellCategory;const _Migration627LowerCaseSpellSaves=class extends MigrationBase{static{__name(this,"_Migration627LowerCaseSpellSaves")}async updateItem(itemData){var _a;if(itemData.type!=="spell")return;const saveType=((_a=itemData.system.save.value)==null?void 0:_a.toLowerCase())??"";tupleHasValue(["fortitude","reflex","will"],saveType)?itemData.system.save.value=saveType:itemData.system.save.value=""}};__name2(_Migration627LowerCaseSpellSaves,"Migration627LowerCaseSpellSaves"),__publicField(_Migration627LowerCaseSpellSaves,"version",.627);let Migration627LowerCaseSpellSaves=_Migration627LowerCaseSpellSaves;const _Migration629SetBaseItems=class extends MigrationBase{static{__name(this,"_Migration629SetBaseItems")}constructor(){super(...arguments),__privateAdd(this,_BASE_ARMORS,["explorers-clothing","padded-armor","leather-armor","studded-leather-armor","chain-shirt","hide-armor","scale-mail","chain-mail","breastplate","splint-mail","half-plate","full-plate","hellknight-plate"]),__privateAdd(this,_MAGIC_ARMOR_TO_BASE,{"breastplate-of-command-greater":"breastplate","breastplate-of-command":"breastplate","celestial-armor":"chain-mail","demon-armor":"full-plate",dragonplate:"full-plate","electric-eelskin":"leather-armor","forgotten-shell":"full-plate","ghoul-hide":"hide-armor","glorious-plate":"full-plate","impenetrable-scale":"scale-mail","jerkin-of-liberation":"studded-leather-armor","mail-of-luck":"splint-mail","moonlit-chain":"chain-shirt","noxious-jerkin":"padded-armor","numerian-steel-breastplate":"breastplate","plate-armor-of-the-deep":"full-plate","rhino-hide":"hide-armor","spangled-riders-suit":"studded-leather-armor","victory-plate":"full-plate"}),__privateAdd(this,_BASE_WEAPONS,["adze","aklys","alchemical-bomb","alchemical-crossbow","aldori-dueling-sword","arrows","bastard-sword","battle-axe","battle-lute","bladed-diabolo","bladed-hoop","bladed-scarf","blowgun-darts","blowgun","bo-staff","boarding-axe","boarding-pike","bola","bolts","buugeng","clan-dagger","claw","claw-blade","club","combat-grapnel","composite-longbow","composite-shortbow","crossbow","dagger","daikyu","dart","dogslicer","dwarven-war-axe","elven-curve-blade","exquisite-sword-cane-sheath","exquisite-sword-cane","falchion","fangwire","fauchard","fighting-fan","filchers-fork","fire-poi","fist","flail","gaff","gauntlet","gill-hook","glaive","gnome-flickmace","gnome-hooked-hammer","greataxe","greatclub","greatpick","greatsword","guisarme","halberd","halfling-sling-staff","hand-adze","hand-crossbow","hatchet","heavy-crossbow","horsechopper","javelin","jaws","juggling-club","kama","katana","katar","khakkhara","khopesh","kukri","lance","light-hammer","light-mace","light-pick","longbow","longspear","longsword","mace","machete","main-gauche","mambele","maul","meteor-hammer","monkeys-fist","morningstar","naginata","nightstick","nine-ring-sword","nunchaku","ogre-hook","orc-knuckle-dagger","orc-necksplitter","pick","poi","polytool","ranseur","rapier","rhoka-sword","rungu","sai","sap","sawtooth-saber","scimitar","scorpion-whip","scourge","scythe","shears","shield-bash","shield-boss","shield-spikes","shortbow","shortsword","shuriken","sickle","sling-bullets","sling","spear","spiked-chain","spiked-gauntlet","staff","starknife","stiletto-pen","sword-cane","tamchal-chakram","taw-launcher","tekko-kagi","temple-sword","tengu-gale-blade","throwing-knife","thunder-sling","tricky-pick","trident","urumi","wakizashi","war-flail","war-razor","warhammer","whip-claw","whip","wish-blade","wish-knife","wooden-taws"])}async updateItem(itemData){if(!isPhysicalData(itemData))return;const systemData=itemData.system;!systemData.slug||itemData.type!=="armor"&&itemData.type!=="weapon"||(itemData.type==="armor"?((systemData.slug==="hide"||sluggify(itemData.name)==="hide")&&(systemData.slug="hide-armor"),__privateGet(this,_BASE_ARMORS).includes(systemData.slug??"")?systemData.baseItem=systemData.slug:systemData.slug in __privateGet(this,_MAGIC_ARMOR_TO_BASE)&&(systemData.baseItem=__privateGet(this,_MAGIC_ARMOR_TO_BASE)[systemData.slug])):itemData.type==="weapon"&&(__privateGet(this,_BASE_WEAPONS).includes(systemData.slug)&&(systemData.baseItem=systemData.slug),systemData.slug==="cinderclaw-gauntlet"&&(systemData.baseItem="spiked-gauntlet")))}};_BASE_ARMORS=new WeakMap,_MAGIC_ARMOR_TO_BASE=new WeakMap,_BASE_WEAPONS=new WeakMap,__name2(_Migration629SetBaseItems,"Migration629SetBaseItems"),__publicField(_Migration629SetBaseItems,"version",.629);let Migration629SetBaseItems=_Migration629SetBaseItems;const _Migration630FixTalismanSpelling=class extends MigrationBase{static{__name(this,"_Migration630FixTalismanSpelling")}async updateItem(itemData){if(itemData.type==="consumable"){const consumableType=itemData.system.consumableType;consumableType.value==="talasman"&&(consumableType.value="talisman")}}};__name2(_Migration630FixTalismanSpelling,"Migration630FixTalismanSpelling"),__publicField(_Migration630FixTalismanSpelling,"version",.63);let Migration630FixTalismanSpelling=_Migration630FixTalismanSpelling;const _Migration631FixSenseRuleElementSelector=class extends MigrationBase{static{__name(this,"_Migration631FixSenseRuleElementSelector")}constructor(){super(...arguments),__publicField(this,"SENSE_SELECTOR_CONVERSION",{lowlightvision:"lowLightVision",Tremorsense:"tremorsense"})}async updateItem(source){const rules=source.system.rules;for(const rule of rules)rule.key==="PF2E.RuleElement.Sense"&&typeof rule.selector=="string"&&(rule.selector=this.SENSE_SELECTOR_CONVERSION[rule.selector]??rule.selector)}};__name2(_Migration631FixSenseRuleElementSelector,"Migration631FixSenseRuleElementSelector"),__publicField(_Migration631FixSenseRuleElementSelector,"version",.631);let Migration631FixSenseRuleElementSelector=_Migration631FixSenseRuleElementSelector;const _Migration632DeleteOrphanedSpells=class extends MigrationBase{static{__name(this,"_Migration632DeleteOrphanedSpells")}constructor(){super(...arguments),__publicField(this,"requiresFlush",!0)}async updateActor(actorData){const spells=actorData.items.filter(itemData=>itemData.type==="spell"),entries=actorData.items.filter(itemData=>itemData.type==="spellcastingEntry"),orphans=spells.filter(spellData=>!entries.some(entryData=>entryData._id===spellData.system.location.value));actorData.items=actorData.items.filter(itemData=>!orphans.some(orphan=>orphan._id===itemData._id))}};__name2(_Migration632DeleteOrphanedSpells,"Migration632DeleteOrphanedSpells"),__publicField(_Migration632DeleteOrphanedSpells,"version",.632);let Migration632DeleteOrphanedSpells=_Migration632DeleteOrphanedSpells;const _Migration633DeleteUnidentifiedTraits=class extends MigrationBase{static{__name(this,"_Migration633DeleteUnidentifiedTraits")}async updateItem(itemData){var _a,_b;if(itemData.type==="melee"){const systemData=itemData.system;systemData.identification&&("game"in globalThis?itemData["system.-=identification"]=null:delete systemData.identification)}if(!isPhysicalData(itemData))return;const unidentifiedDataData=(_b=(_a=itemData.system.identification)==null?void 0:_a.unidentified)==null?void 0:_b.data;unidentifiedDataData?.traits&&("game"in globalThis?itemData["system.identification.unidentified.data.-=traits"]=null:delete unidentifiedDataData.traits)}};__name2(_Migration633DeleteUnidentifiedTraits,"Migration633DeleteUnidentifiedTraits"),__publicField(_Migration633DeleteUnidentifiedTraits,"version",.633);let Migration633DeleteUnidentifiedTraits=_Migration633DeleteUnidentifiedTraits;const _Migration634PurgeMartialItems=class extends MigrationBase{static{__name(this,"_Migration634PurgeMartialItems")}async updateActor(actorData){const martialIds=actorData.items.filter(itemData=>itemData.type==="martial").map(itemData=>itemData._id),martialItemWeapons=actorData.items.filter(itemData=>{var _a;if(itemData.type!=="weapon")return!1;const systemData=itemData.system;return martialIds.includes(((_a=systemData.weaponType)==null?void 0:_a.value)??"")});for(const weaponData of martialItemWeapons)weaponData.data.category="simple";actorData.items=actorData.items.filter(itemData=>itemData.type!=="martial")}};__name2(_Migration634PurgeMartialItems,"Migration634PurgeMartialItems"),__publicField(_Migration634PurgeMartialItems,"version",.634);let Migration634PurgeMartialItems=_Migration634PurgeMartialItems;const _Migration635NumifyACAndQuantity=class extends MigrationBase{static{__name(this,"_Migration635NumifyACAndQuantity")}async updateActor(actorData){(actorData.type==="hazard"||actorData.type==="npc"||actorData.type==="vehicle")&&(actorData.system.attributes.ac.value=Number(actorData.system.attributes.ac.value))}async updateItem(itemData){if(isPhysicalData(itemData)){const quantity=itemData.system.quantity||{value:0};quantity instanceof Object&&(quantity.value=Number(quantity.value))}}};__name2(_Migration635NumifyACAndQuantity,"Migration635NumifyACAndQuantity"),__publicField(_Migration635NumifyACAndQuantity,"version",.635);let Migration635NumifyACAndQuantity=_Migration635NumifyACAndQuantity;const _Migration636NumifyArmorData=class extends MigrationBase{static{__name(this,"_Migration636NumifyArmorData")}async updateItem(source){if(source.type!=="armor")return;const systemData=source.system;isObject(systemData.armor)&&(systemData.armor.value=Number(systemData.armor.value)||0),isObject(systemData.check)&&(systemData.check.value=Number(systemData.check.value)||0),isObject(systemData.dex)&&(systemData.dex.value=Number(systemData.dex.value)||0),isObject(systemData.strength)&&(systemData.strength.value=Number(systemData.strength.value)||0),isObject(systemData.speed)&&typeof systemData.speed.value=="string"&&(systemData.speed.value=parseInt(systemData.speed.value,10)||0)}};__name2(_Migration636NumifyArmorData,"Migration636NumifyArmorData"),__publicField(_Migration636NumifyArmorData,"version",.636);let Migration636NumifyArmorData=_Migration636NumifyArmorData;const meleeKeys=new Set(["description","source","traits","rules","slug","weaponType","attack","damageRolls","bonus","attackEffects"]),_Migration637CleanMeleeItems=class extends MigrationBase{static{__name(this,"_Migration637CleanMeleeItems")}async updateItem(itemData){if(itemData.type!=="melee")return;const systemData=itemData.system;for(const key of Object.keys(systemData))meleeKeys.has(key)||delete systemData[key]}};__name2(_Migration637CleanMeleeItems,"Migration637CleanMeleeItems");let Migration637CleanMeleeItems=_Migration637CleanMeleeItems;const validComponents=["material","somatic","verbal"],_Migration638SpellComponents=class extends MigrationBase{static{__name(this,"_Migration638SpellComponents")}async updateItem(itemData){var _a;if(itemData.type!=="spell")return;const components=itemData.system.components,oldComponents=new Set((_a=components.value)==null?void 0:_a.split(",").map(v=>v.trim().toLowerCase()));for(const component of validComponents)components[component]=components[component]||oldComponents.has(component);delete components.value,"game"in globalThis&&(components["-=value"]=null)}};__name2(_Migration638SpellComponents,"Migration638SpellComponents"),__publicField(_Migration638SpellComponents,"version",.638);let Migration638SpellComponents=_Migration638SpellComponents;const SIZES=["tiny","sm","med","lg","huge","grg"],SIZE_SLUGS=["tiny","small","medium","large","huge","gargantuan"],RARITIES=["common","uncommon","rare","unique"];function goesToEleven(value){return value>=0&&value<=11}__name(goesToEleven,"goesToEleven"),__name2(goesToEleven,"goesToEleven");const PROFICIENCY_RANKS=["untrained","trained","expert","master","legendary"],stackDefinitions={bolts:{size:10,lightBulk:1},arrows:{size:10,lightBulk:1},slingBullets:{size:10,lightBulk:1},blowgunDarts:{size:10,lightBulk:1},woodenTaws:{size:10,lightBulk:1},rounds5:{size:5,lightBulk:1},rounds10:{size:10,lightBulk:1},rations:{size:7,lightBulk:1},sacks:{size:5,lightBulk:1},coins:{size:1e3,lightBulk:10},gems:{size:2e3,lightBulk:10}},_Bulk=class _Bulk2{static{__name(this,"_Bulk")}constructor({normal=0,light=0}={}){__publicField(this,"normal"),__publicField(this,"light"),this.normal=normal+Math.floor(light/10),this.light=light%10}get isNegligible(){return this.normal===0&&this.light===0}get isLight(){return this.toLightBulk()<10&&!this.isNegligible}toLightBulk(){return this.normal*10+this.light}plus(bulk){return new _Bulk2({normal:this.normal+bulk.normal,light:this.light+bulk.light})}minus(bulk){const[thisBulk,otherBulk]=this._toSingleNumber(bulk),result=thisBulk-otherBulk;return result<0?new _Bulk2:new _Bulk2({normal:Math.floor(result/10),light:result%10})}_toSingleNumber(bulk){return[this.normal*10+this.light,bulk.normal*10+bulk.light]}times(factor){const normal=this.normal*factor,lightCarryOver=normal<1&&normal>0?1:0,light=Math.floor(this.light*factor)+lightCarryOver;return new _Bulk2({normal:Math.floor(normal),light})}isSmallerThan(bulk){const[thisBulk,otherBulk]=this._toSingleNumber(bulk);return thisBulk<otherBulk}isBiggerThan(bulk){const[thisBulk,otherBulk]=this._toSingleNumber(bulk);return thisBulk>otherBulk}isEqualTo(bulk){return this.normal===bulk.normal&&this.light===bulk.light}isPositive(){return this.normal>0||this.light>0}toString(){const{light,normal}=this;return normal===0&&light===0?game.i18n.localize("PF2E.Item.Physical.Bulk.Negligible"):normal>0&&light===0?normal.toString():light===1&&normal===0?game.i18n.localize("PF2E.Item.Physical.Bulk.Light"):light>0&&normal===0?game.i18n.format("PF2E.Item.Physical.Bulk.NLight",{light}):game.i18n.format("PF2E.Item.Physical.Bulk.WithLight",{bulk:normal,light})}double(){return this.isNegligible?new _Bulk2({light:1}):this.isLight?this.times(10):this.times(2)}halve(){return this.isNegligible?new _Bulk2:this.isLight?new _Bulk2:this.normal===1?new _Bulk2({light:1}):this.times(.5)}convertToSize(itemSize,actorSize){const sizes=Array.from(SIZES).filter(size=>size!=="sm"),itemSizeIndex=sizes.indexOf(itemSize==="sm"?"med":itemSize),actorSizeIndex=sizes.indexOf(actorSize==="sm"?"med":actorSize);return itemSizeIndex===actorSizeIndex?this:itemSizeIndex>actorSizeIndex?applyNTimes(bulk=>bulk.double(),itemSizeIndex-actorSizeIndex,this):applyNTimes(bulk=>bulk.halve(),actorSizeIndex-itemSizeIndex,this)}};__name2(_Bulk,"Bulk");let Bulk=_Bulk;const lightBulkRegex=/^(\d*)l$/i,complexBulkRegex=/^(\d+);\s*(\d*)l$/i;function weightToBulk(weight){if(typeof weight!="string"&&typeof weight!="number")return null;const trimmed=String(weight).trim();if(/^\d+$/.test(trimmed))return new Bulk({normal:parseInt(trimmed,10)});const lightMatch=trimmed.match(lightBulkRegex);if(lightMatch)return new Bulk({light:parseInt(lightMatch[1]||"1",10)});const complexMatch=trimmed.match(complexBulkRegex);if(complexMatch){const[,normal,light]=complexMatch;return new Bulk({normal:Number(normal)||0,light:Number(light||1)||0})}return null}__name(weightToBulk,"weightToBulk"),__name2(weightToBulk,"weightToBulk");const _CoinsPF2e=class _CoinsPF2e2{static{__name(this,"_CoinsPF2e")}constructor(data){data??(data={});for(const denomination of DENOMINATIONS)this[denomination]=Math.max(Math.floor(Math.abs(data[denomination]??0)),0)}get copperValue(){const{cp,sp,gp,pp}=this;return cp+sp*10+gp*100+pp*1e3}get goldValue(){return this.copperValue/100}add(coins){const other=new _CoinsPF2e2(coins);return new _CoinsPF2e2({pp:this.pp+other.pp,gp:this.gp+other.gp,sp:this.sp+other.sp,cp:this.cp+other.cp})}scale(factor){const result=new _CoinsPF2e2(this);if(result.pp*=factor,result.gp*=factor,result.sp*=factor,result.cp*=factor,factor%1!==0){result.gp+=result.pp%1*10,result.sp+=result.gp%1*10,result.cp+=result.sp%1*10;for(const denomination of DENOMINATIONS)result[denomination]=Math.floor(Number(result[denomination].toFixed(1)))}return result}adjustForSize(size){const basePrice=new _CoinsPF2e2(this);switch(size){case"lg":return basePrice.scale(2);case"huge":return basePrice.scale(4);case"grg":return basePrice.scale(8);default:return basePrice}}toObject(){return DENOMINATIONS.reduce((result,denomination)=>this[denomination]!==0?{...result,[denomination]:this[denomination]}:result,{})}static fromString(coinString,quantity=1){return[...String(coinString).trim().replace(/,/g,"").matchAll(/(\d+)\s*([pgsc]p)/g)].map(match=>{const[value,denomination]=match.slice(1,3),computedValue=(Number(value)||0)*quantity;return{[denomination]:computedValue}}).reduce((first,second)=>first.add(second),new _CoinsPF2e2)}static fromPrice(price,factor){const per=Math.max(1,price.per??1);return new _CoinsPF2e2(price.value).scale(factor/per)}toString(){if(DENOMINATIONS.every(denomination=>!this[denomination]))return"0 gp";const DENOMINATIONS_REVERSED=[...DENOMINATIONS].reverse(),parts=[];for(const denomation of DENOMINATIONS_REVERSED)this[denomation]&&parts.push(`${this[denomation]} ${denomation}`);return parts.join(", ")}};__name2(_CoinsPF2e,"CoinsPF2e");let CoinsPF2e=_CoinsPF2e;const coinCompendiumIds={pp:"JuNPeK5Qm1w6wpb4",gp:"B6B7tBWJSqOBz5zz",sp:"5Ew82vBF9YfaiY9f",cp:"lzJ8AVhRcbFul5fh"};function getMaterialValuationData(item){const{material}=item,materialData=WEAPON_MATERIAL_VALUATION_DATA[material.type??""];return material.grade&&(materialData?.[material.grade]??null)}__name(getMaterialValuationData,"getMaterialValuationData"),__name2(getMaterialValuationData,"getMaterialValuationData");const WEAPON_MATERIAL_VALUATION_DATA={"":{low:null,standard:null,high:null},abysium:{low:null,standard:{level:12,price:2e3,rarity:"rare"},high:{level:18,price:24e3,rarity:"rare"}},adamantine:{low:null,standard:{level:11,price:1400,rarity:"uncommon"},high:{level:17,price:13500,rarity:"uncommon"}},"cold-iron":{low:{level:2,price:40,rarity:"common"},standard:{level:10,price:880,rarity:"common"},high:{level:16,price:9e3,rarity:"common"}},darkwood:{low:null,standard:{level:11,price:1400,rarity:"uncommon"},high:{level:17,price:13500,rarity:"uncommon"}},djezet:{low:null,standard:{level:12,price:1800,rarity:"rare"},high:{level:18,price:22e3,rarity:"rare"}},inubrix:{low:null,standard:{level:11,price:1400,rarity:"rare"},high:{level:17,price:13500,rarity:"rare"}},"keep-stone":{low:null,standard:null,high:{level:18,price:22500,rarity:"rare"}},mithral:{low:null,standard:{level:11,price:1400,rarity:"uncommon"},high:{level:17,price:13500,rarity:"uncommon"}},noqual:{low:null,standard:{level:12,price:1600,rarity:"rare"},high:{level:18,price:24e3,rarity:"rare"}},peachwood:{low:null,standard:{level:12,price:2e3,rarity:"uncommon"},high:{level:18,price:19e3,rarity:"uncommon"}},orichalcum:{low:null,standard:null,high:{level:18,price:22500,rarity:"rare"}},siccatite:{low:null,standard:{level:11,price:1400,rarity:"rare"},high:{level:17,price:15e3,rarity:"rare"}},silver:{low:{level:2,price:40,rarity:"common"},standard:{level:10,price:880,rarity:"common"},high:{level:16,price:9e3,rarity:"common"}},"sisterstone-dusk":{low:{level:3,price:70,rarity:"rare"},standard:{level:11,price:1200,rarity:"rare"},high:{level:19,price:32e3,rarity:"rare"}},"sisterstone-scarlet":{low:{level:3,price:70,rarity:"rare"},standard:{level:11,price:1200,rarity:"rare"},high:{level:19,price:32e3,rarity:"rare"}},"sovereign-steel":{low:null,standard:{level:12,price:1600,rarity:"rare"},high:{level:19,price:32e3,rarity:"rare"}},warpglass:{low:null,standard:null,high:{level:17,price:14e3,rarity:"rare"}}},ARMOR_MATERIAL_VALUATION_DATA={"":{low:null,standard:null,high:null},abysium:{low:null,standard:{level:12,price:2e3,rarity:"rare"},high:{level:19,price:4e4,rarity:"rare"}},adamantine:{low:null,standard:{level:11,price:1600,rarity:"uncommon"},high:{level:19,price:32e3,rarity:"uncommon"}},"cold-iron":{low:{level:5,price:140,rarity:"common"},standard:{level:11,price:1200,rarity:"common"},high:{level:18,price:2e4,rarity:"common"}},darkwood:{low:null,standard:{level:12,price:1600,rarity:"uncommon"},high:{level:19,price:32e3,rarity:"uncommon"}},djezet:{low:null,standard:{level:12,price:1800,rarity:"rare"},high:{level:19,price:35e3,rarity:"rare"}},dragonhide:{low:null,standard:{level:12,price:1600,rarity:"uncommon"},high:{level:19,price:32e3,rarity:"uncommon"}},"grisantian-pelt":{low:null,standard:{level:12,price:1800,rarity:"rare"},high:{level:19,price:33e3,rarity:"rare"}},inubrix:{low:null,standard:{level:11,price:1200,rarity:"rare"},high:{level:18,price:18e3,rarity:"rare"}},"keep-stone":{low:null,standard:null,high:{level:20,price:56e3,rarity:"rare"}},mithral:{low:null,standard:{level:12,price:1600,rarity:"uncommon"},high:{level:19,price:32e3,rarity:"uncommon"}},noqual:{low:null,standard:{level:12,price:1600,rarity:"rare"},high:{level:19,price:32e3,rarity:"rare"}},peachwood:{low:null,standard:null,high:null},orichalcum:{low:null,standard:null,high:{level:20,price:55e3,rarity:"rare"}},siccatite:{low:null,standard:{level:12,price:1600,rarity:"rare"},high:{level:19,price:32e3,rarity:"rare"}},silver:{low:{level:5,price:140,rarity:"common"},standard:{level:11,price:1200,rarity:"common"},high:{level:18,price:2e4,rarity:"common"}},"sisterstone-dusk":{low:{level:5,price:140,rarity:"rare"},standard:{level:10,price:1e3,rarity:"rare"},high:{level:18,price:19500,rarity:"rare"}},"sisterstone-scarlet":{low:{level:5,price:140,rarity:"rare"},standard:{level:10,price:1e3,rarity:"rare"},high:{level:18,price:19500,rarity:"rare"}},"sovereign-steel":{low:null,standard:{level:13,price:2400,rarity:"rare"},high:{level:20,price:5e4,rarity:"rare"}},warpglass:{low:null,standard:null,high:null}},_PredicatePF2e=class _PredicatePF2e2 extends Array{static{__name(this,"_PredicatePF2e")}constructor(...statements){super(...Array.isArray(statements[0])?statements[0]:statements),__privateAdd(this,_isTrue),__privateAdd(this,_testBinaryOp),__privateAdd(this,_testCompound),__publicField(this,"isValid"),this.isValid=_PredicatePF2e2.isValid(this)}static isValid(statements){return this.isArray(statements)}static isArray(statements){return super.isArray(statements)&&statements.every(s=>StatementValidator.isStatement(s))}static test(predicate=[],options){return predicate instanceof _PredicatePF2e2?predicate.test(options):new _PredicatePF2e2(...predicate).test(options)}test(options){if(this.length===0)return!0;if(!this.isValid)return console.warn("PF2e System | The provided predicate set is malformed."),!1;const domain=options instanceof Set?options:new Set(options);return this.every(s=>__privateMethod(this,_isTrue,isTrue_fn).call(this,s,domain))}toObject(){return deepClone([...this])}clone(){return new _PredicatePF2e2(this.toObject())}};_isTrue=new WeakSet,isTrue_fn=__name2(function(statement,domain){return typeof statement=="string"&&domain.has(statement)||StatementValidator.isBinaryOp(statement)&&__privateMethod(this,_testBinaryOp,testBinaryOp_fn).call(this,statement,domain)||StatementValidator.isCompound(statement)&&__privateMethod(this,_testCompound,testCompound_fn).call(this,statement,domain)},"#isTrue"),_testBinaryOp=new WeakSet,testBinaryOp_fn=__name2(function(statement,domain){if("eq"in statement)return domain.has(`${statement.eq[0]}:${statement.eq[1]}`);{const operator=Object.keys(statement)[0],[left,right]=Object.values(statement)[0],domainArray=Array.from(domain),getValues=__name2(operand=>{const maybeNumber=Number(operand);if(!Number.isNaN(maybeNumber))return[maybeNumber];const pattern=new RegExp(String.raw`^${operand}:([^:]+)$`),values=domainArray.map(s=>{var _a;return Number(((_a=pattern.exec(s))==null?void 0:_a[1])||NaN)}).filter(v=>!Number.isNaN(v));return values.length>0?values:[NaN]},"getValues"),leftValues=getValues(left),rightValues=getValues(right);switch(operator){case"gt":return leftValues.some(l=>rightValues.every(r=>l>r));case"gte":return leftValues.some(l=>rightValues.every(r=>l>=r));case"lt":return leftValues.some(l=>rightValues.every(r=>l<r));case"lte":return leftValues.some(l=>rightValues.every(r=>l<=r));default:return console.warn("PF2e System | Malformed binary operation encountered"),!1}}},"#testBinaryOp"),_testCompound=new WeakSet,testCompound_fn=__name2(function(statement,domain){return"and"in statement&&statement.and.every(subProp=>__privateMethod(this,_isTrue,isTrue_fn).call(this,subProp,domain))||"nand"in statement&&!statement.nand.every(subProp=>__privateMethod(this,_isTrue,isTrue_fn).call(this,subProp,domain))||"or"in statement&&statement.or.some(subProp=>__privateMethod(this,_isTrue,isTrue_fn).call(this,subProp,domain))||"xor"in statement&&statement.xor.filter(subProp=>__privateMethod(this,_isTrue,isTrue_fn).call(this,subProp,domain)).length===1||"nor"in statement&&!statement.nor.some(subProp=>__privateMethod(this,_isTrue,isTrue_fn).call(this,subProp,domain))||"not"in statement&&!__privateMethod(this,_isTrue,isTrue_fn).call(this,statement.not,domain)||"if"in statement&&!(__privateMethod(this,_isTrue,isTrue_fn).call(this,statement.if,domain)&&!__privateMethod(this,_isTrue,isTrue_fn).call(this,statement.then,domain))},"#testCompound"),__name2(_PredicatePF2e,"PredicatePF2e");let PredicatePF2e=_PredicatePF2e;const _StatementValidator=class{static{__name(this,"_StatementValidator")}static isStatement(statement){return statement instanceof Object?this.isCompound(statement)||this.isBinaryOp(statement):typeof statement=="string"?this.isAtomic(statement):!1}static isAtomic(statement){return typeof statement=="string"&&statement.length>0||this.isBinaryOp(statement)}static isBinaryOp(statement){if(!isObject(statement))return!1;const entries=Object.entries(statement);if(entries.length>1)return!1;const[operator,operands]=entries[0];return __privateGet(this,_binaryOperators).has(operator)&&Array.isArray(operands)&&operands.length===2&&typeof operands[0]=="string"&&["string","number"].includes(typeof operands[1])}static isCompound(statement){return isObject(statement)&&(this.isAnd(statement)||this.isOr(statement)||this.isNand(statement)||this.isXor(statement)||this.isNor(statement)||this.isNot(statement)||this.isIf(statement))}static isAnd(statement){return Object.keys(statement).length===1&&Array.isArray(statement.and)&&statement.and.every(subProp=>this.isStatement(subProp))}static isNand(statement){return Object.keys(statement).length===1&&Array.isArray(statement.nand)&&statement.nand.every(subProp=>this.isStatement(subProp))}static isOr(statement){return Object.keys(statement).length===1&&Array.isArray(statement.or)&&statement.or.every(subProp=>this.isStatement(subProp))}static isXor(statement){return Object.keys(statement).length===1&&Array.isArray(statement.xor)&&statement.xor.every(subProp=>this.isStatement(subProp))}static isNor(statement){return Object.keys(statement).length===1&&Array.isArray(statement.nor)&&statement.nor.every(subProp=>this.isStatement(subProp))}static isNot(statement){return Object.keys(statement).length===1&&!!statement.not&&this.isStatement(statement.not)}static isIf(statement){return Object.keys(statement).length===2&&this.isStatement(statement.if)&&this.isStatement(statement.then)}};_binaryOperators=new WeakMap,__name2(_StatementValidator,"StatementValidator"),__privateAdd(_StatementValidator,_binaryOperators,new Set(["eq","gt","gte","lt","lte"]));let StatementValidator=_StatementValidator;const _AutomaticBonusProgression=class{static{__name(this,"_AutomaticBonusProgression")}static isEnabled(actor){var _a;if(actor&&!((_a=actor.flags)!=null&&_a.pf2e))return!1;const settingEnabled=game.settings.get("pf2e","automaticBonusVariant")!=="noABP",abpDisabledForActor=!!actor?.flags.pf2e.disableABP;return settingEnabled&&!abpDisabledForActor}static getStrikingDice(level){return level<4?0:level<12?1:level<19?2:3}static concatModifiers(actor){var _a,_b,_c,_d,_e;if(!this.isEnabled(actor))return;const{level,synthetics}=actor,values=this.abpValues(level),ac=values.ac,perception=values.perception,save=values.save,setting=game.settings.get("pf2e","automaticBonusVariant");if(save>0&&((_a=synthetics.modifiers)["saving-throw"]??(_a["saving-throw"]=[])).push(()=>new ModifierPF2e({slug:"save-potency",label:"PF2E.AutomaticBonusProgression.savePotency",modifier:save,type:"potency"})),ac>0&&((_b=synthetics.modifiers).ac??(_b.ac=[])).push(()=>new ModifierPF2e({slug:"defense-potency",label:"PF2E.AutomaticBonusProgression.defensePotency",modifier:ac,type:"potency"})),perception>0&&((_c=synthetics.modifiers).perception??(_c.perception=[])).push(()=>new ModifierPF2e({slug:"perception-potency",label:"PF2E.AutomaticBonusProgression.perceptionPotency",modifier:perception,type:"potency"})),setting==="ABPRulesAsWritten"){const attack=this.abpValues(level).attack;attack>0&&((_d=synthetics.modifiers)["strike-attack-roll"]??(_d["strike-attack-roll"]=[])).push(()=>new ModifierPF2e({slug:"attack-potency",label:"PF2E.AutomaticBonusProgression.attackPotency",modifier:attack,type:"potency"}))}if(setting==="ABPFundamentalPotency"){const attack=this.abpValues(level).attack;if(attack>0){const potency={label:game.i18n.localize("PF2E.AutomaticBonusProgression.attackPotency"),type:"potency",bonus:attack,predicate:new PredicatePF2e};((_e=synthetics.weaponPotency)["strike-attack-roll"]??(_e["strike-attack-roll"]=[])).push(potency)}}}static cleanupRunes(item){if(!this.isEnabled(item.actor))return;item.system.potencyRune.value=null;const otherFundamental=item.isOfType("weapon")?item.system.strikingRune:item.system.resiliencyRune;if(otherFundamental.value=null,game.settings.get("pf2e","automaticBonusVariant")==="ABPRulesAsWritten"){const propertyRunes=[1,2,3,4].map(n=>item.system[`propertyRune${n}`]);for(const rune of propertyRunes)rune.value=null}}static suppressRuleElement(rule,value){return this.isEnabled(rule.actor)&&rule.type==="item"&&value>=0&&rule.fromEquipment}static getAttackPotency(level){return level<2?0:level<10?1:level<16?2:3}static abpValues(level){const attack=this.getAttackPotency(level);let ac,perception,save;return level>=5&&level<11?ac=1:level>=11&&level<18?ac=2:level>=18?ac=3:ac=0,level>=7&&level<13?perception=1:level>=13&&level<19?perception=2:level>=19?perception=3:perception=0,level>=8&&level<14?save=1:level>=14&&level<20?save=2:level>=20?save=3:save=0,{attack,ac,perception,save}}};__name2(_AutomaticBonusProgression,"AutomaticBonusProgression");let AutomaticBonusProgression=_AutomaticBonusProgression;function getPropertySlots(item){const fromMaterial=item.system.material.type==="orichalcum"?1:0,fromPotency=AutomaticBonusProgression.isEnabled(item.actor)?AutomaticBonusProgression.getAttackPotency(!item.actor||item.actor.isOfType("loot")?20:item.actor.level):item.system.runes.potency;return fromMaterial+fromPotency}__name(getPropertySlots,"getPropertySlots"),__name2(getPropertySlots,"getPropertySlots");function prunePropertyRunes(runes,validTypes){const runeSet=new Set(runes);return Array.from(runeSet).filter(r=>!!r&&r in validTypes&&!runeSet.has(`greater${r.titleCase()}`)&&!runeSet.has(`major${r.replace(/^greater/,"").titleCase()}`)&&!runeSet.has(`true${r.replace(/^greater|^major/,"").titleCase()}`))}__name(prunePropertyRunes,"prunePropertyRunes"),__name2(prunePropertyRunes,"prunePropertyRunes");function getRuneValuationData(item){if(!item.isOfType("armor","weapon")||item.isOfType("armor")&&item.isShield)return[];const itemRunes=item.system.runes,data=item.isOfType("armor")?{runes:RUNE_DATA.armor,secondaryFundamental:"resilient"}:{runes:RUNE_DATA.weapon,secondaryFundamental:"striking"};return[data.runes.potency[item.system.runes.potency],data.runes[data.secondaryFundamental][itemRunes[data.secondaryFundamental]??""],...item.system.runes.property.map(p=>data.runes.property[p])].filter(d=>!!d)}__name(getRuneValuationData,"getRuneValuationData"),__name2(getRuneValuationData,"getRuneValuationData");const strikingRuneValues=new Map([["striking",1],["greaterStriking",2],["majorStriking",3]]);function getStrikingDice(itemData){return strikingRuneValues.get(itemData.strikingRune.value)??0}__name(getStrikingDice,"getStrikingDice"),__name2(getStrikingDice,"getStrikingDice");const resilientRuneValues=new Map([[null,0],["resilient",1],["greaterResilient",2],["majorResilient",3]]);function getResilientBonus(itemData){return resilientRuneValues.get(itemData.resiliencyRune.value)??0}__name(getResilientBonus,"getResilientBonus"),__name2(getResilientBonus,"getResilientBonus");function getPropertyRuneDice(runes,options){return runes.flatMap(rune=>{var _a;const runeData=WEAPON_PROPERTY_RUNES[rune];return deepClone(((_a=runeData.damage)==null?void 0:_a.dice)??[]).map(data=>{var _a2;const dice=new DamageDicePF2e({selector:"strike-damage",slug:rune,label:(_a2=RUNE_DATA.weapon.property[rune])==null?void 0:_a2.name,diceNumber:data.diceNumber??1,dieSize:data.dieSize??"d6",damageType:data.damageType,category:data.category??null,predicate:data.predicate,critical:data.critical??null});return dice.test(options),dice})})}__name(getPropertyRuneDice,"getPropertyRuneDice"),__name2(getPropertyRuneDice,"getPropertyRuneDice");function getPropertyRuneStrikeAdjustments(runes){return runes.flatMap(r=>RUNE_DATA.weapon.property[r].strikeAdjustments??[])}__name(getPropertyRuneStrikeAdjustments,"getPropertyRuneStrikeAdjustments"),__name2(getPropertyRuneStrikeAdjustments,"getPropertyRuneStrikeAdjustments");function getPropertyRuneModifierAdjustments(runes){return runes.flatMap(r=>{var _a;return((_a=RUNE_DATA.weapon.property[r].damage)==null?void 0:_a.adjustments)??[]})}__name(getPropertyRuneModifierAdjustments,"getPropertyRuneModifierAdjustments"),__name2(getPropertyRuneModifierAdjustments,"getPropertyRuneModifierAdjustments");const FUNDAMENTAL_ARMOR_RUNE_DATA={potency:{0:null,1:{name:"PF2E.ArmorPotencyRune1",value:1,level:5,price:160,rarity:"common",traits:["abjuration"]},2:{name:"PF2E.ArmorPotencyRune2",value:2,level:11,price:1060,rarity:"common",traits:["abjuration"]},3:{name:"PF2E.ArmorPotencyRune3",value:3,level:18,price:20560,rarity:"common",traits:["abjuration"]},4:{name:"PF2E.ArmorPotencyRune4",value:4,level:18,price:20560,rarity:"common",traits:["abjuration"]}},resilient:{0:null,1:{name:"PF2E.ArmorResilientRune",level:8,price:340,rarity:"common",slug:"resilient",traits:["abjuration"]},2:{name:"PF2E.ArmorGreaterResilientRune",level:14,price:3440,rarity:"common",slug:"greaterResilient",traits:["abjuration"]},3:{name:"PF2E.ArmorMajorResilientRune",level:20,price:49440,rarity:"common",slug:"majorResilient",traits:["abjuration"]}}},FUNDAMENTAL_WEAPON_RUNE_DATA={potency:{0:null,1:{name:"PF2E.WeaponPotencyRune1",value:1,level:2,price:35,rarity:"common",traits:["evocation"]},2:{name:"PF2E.WeaponPotencyRune2",value:2,level:10,price:935,rarity:"common",traits:["evocation"]},3:{name:"PF2E.WeaponPotencyRune3",value:3,level:16,price:8935,rarity:"common",traits:["evocation"]},4:{name:"PF2E.WeaponPotencyRune4",value:4,level:16,price:8935,rarity:"common",traits:["evocation"]}},striking:{0:null,1:{name:"PF2E.Item.Weapon.Rune.Striking.Striking",level:4,price:65,rarity:"common",slug:"striking",traits:["evocation"]},2:{name:"PF2E.Item.Weapon.Rune.Striking.Greater",level:12,price:1065,rarity:"common",slug:"greaterStriking",traits:["evocation"]},3:{name:"PF2E.Item.Weapon.Rune.Striking.Major",level:19,price:31065,rarity:"common",slug:"majorStriking",traits:["evocation"]}}},ARMOR_PROPERTY_RUNES={acidResistant:{name:"PF2E.ArmorPropertyRuneAcidResistant",level:8,price:420,rarity:"common",slug:"acidResistant",traits:["abjuration","magical"]},advancing:{name:"PF2E.ArmorPropertyRuneAdvancing",level:9,price:625,rarity:"common",slug:"advancing",traits:["magical","necromancy"]},aimAiding:{name:"PF2E.ArmorPropertyRuneAimAiding",level:6,price:225,rarity:"common",slug:"aimAiding",traits:["magical","transmutation"]},antimagic:{name:"PF2E.ArmorPropertyRuneAntimagic",level:15,price:6500,rarity:"uncommon",slug:"antimagic",traits:["abjuration","magical"]},assisting:{name:"PF2E.ArmorPropertyRuneAssisting",level:5,price:125,rarity:"common",slug:"assisting",traits:["magical","transmutation"]},bitter:{name:"PF2E.ArmorPropertyRuneBitter",level:9,price:135,rarity:"uncommon",slug:"bitter",traits:["magical","poison","transmutation"]},coldResistant:{name:"PF2E.ArmorPropertyRuneColdResistant",level:8,price:420,rarity:"common",slug:"coldResistant",traits:["abjuration","magical"]},deathless:{name:"PF2E.ArmorPropertyRuneDeathless",level:7,price:330,rarity:"uncommon",slug:"deathless",traits:["healing","magical","necromancy"]},electricityResistant:{name:"PF2E.ArmorPropertyRuneElectricityResistant",level:8,price:420,rarity:"common",slug:"electricityResistant",traits:["abjuration","magical"]},energyAdaptive:{name:"PF2E.ArmorPropertyRuneEnergyAdaptive",level:6,price:225,rarity:"common",slug:"energyAdaptive",traits:["magical","transmutation"]},ethereal:{name:"PF2E.ArmorPropertyRuneEthereal",level:17,price:13500,rarity:"common",slug:"ethereal",traits:["conjuration","magical"]},fireResistant:{name:"PF2E.ArmorPropertyRuneFireResistant",level:8,price:420,rarity:"common",slug:"fireResistant",traits:["abjuration","magical"]},fortification:{name:"PF2E.ArmorPropertyRuneFortification",level:12,price:2e3,rarity:"common",slug:"fortification",traits:["abjuration","magical"]},glamered:{name:"PF2E.ArmorPropertyRuneGlamered",level:5,price:140,rarity:"common",slug:"glamered",traits:["illusion","magical"]},gliding:{name:"PF2E.ArmorPropertyRuneGliding",level:8,price:450,rarity:"common",slug:"gliding",traits:["magical","transmutation"]},greaterAcidResistant:{name:"PF2E.ArmorPropertyRuneGreaterAcidResistant",level:12,price:1650,rarity:"common",slug:"greaterAcidResistant",traits:["abjuration","magical"]},greaterAdvancing:{name:"PF2E.ArmorPropertyRuneGreaterAdvancing",level:16,price:8e3,rarity:"common",slug:"greaterAdvancing",traits:["magical","necromancy"]},greaterColdResistant:{name:"PF2E.ArmorPropertyRuneGreaterColdResistant",level:12,price:1650,rarity:"common",slug:"greaterColdResistant",traits:["abjuration","magical"]},greaterDread:{name:"PF2E.ArmorPropertyRuneGreaterDread",level:18,price:21e3,rarity:"uncommon",slug:"greaterDread",traits:["emotion","enchantment","fear","magical","mental","visual"]},greaterElectricityResistant:{name:"PF2E.ArmorPropertyRuneGreaterElectricityResistant",level:12,price:1650,rarity:"common",slug:"greaterElectricityResistant",traits:["abjuration","magical"]},greaterFireResistant:{name:"PF2E.ArmorPropertyRuneGreaterFireResistant",level:12,price:1650,rarity:"common",slug:"greaterFireResistant",traits:["abjuration","magical"]},greaterFortification:{name:"PF2E.ArmorPropertyRuneGreaterFortification",level:19,price:24e3,rarity:"common",slug:"greaterFortification",traits:["abjuration","magical"]},greaterInvisibility:{name:"PF2E.ArmorPropertyRuneGreaterInvisibility",level:10,price:1e3,rarity:"common",slug:"greaterInvisibility",traits:["illusion","magical"]},greaterReady:{name:"PF2E.ArmorPropertyRuneGreaterReady",level:11,price:1200,rarity:"common",slug:"greaterReady",traits:["evocation","magical"]},greaterShadow:{name:"PF2E.ArmorPropertyRuneGreaterShadow",level:9,price:650,rarity:"common",slug:"greaterShadow",traits:["magical","transmutation"]},greaterSlick:{name:"PF2E.ArmorPropertyRuneGreaterSlick",level:8,price:450,rarity:"common",slug:"greaterSlick",traits:["magical","transmutation"]},greaterStanching:{name:"PF2E.ArmorPropertyRuneGreaterStanching",level:9,price:600,rarity:"uncommon",slug:"greaterStanching",traits:["magical","necromancy"]},greaterQuenching:{name:"PF2E.ArmorPropertyRuneGreaterQuenching",level:10,price:1e3,rarity:"common",slug:"greaterQuenching",traits:["abjuration","magical"]},greaterSwallowSpike:{name:"PF2E.ArmorPropertyRuneGreaterSwallowSpike",level:12,price:1750,rarity:"common",slug:"greaterSwallowSpike",traits:["magical","transmutation"]},greaterWinged:{name:"PF2E.ArmorPropertyRuneGreaterWinged",level:19,price:35e3,rarity:"common",slug:"greaterWinged",traits:["magical","transmutation"]},immovable:{name:"PF2E.ArmorPropertyRuneImmovable",level:12,price:1800,rarity:"uncommon",slug:"immovable",traits:["magical","transmutation"]},implacable:{name:"PF2E.ArmorPropertyRuneImplacable",level:11,price:1200,rarity:"uncommon",slug:"implacable",traits:["magical","transmutation"]},invisibility:{name:"PF2E.ArmorPropertyRuneInvisibility",level:8,price:500,rarity:"common",slug:"invisibility",traits:["illusion","magical"]},lesserDread:{name:"PF2E.ArmorPropertyRuneLesserDread",level:6,price:225,rarity:"uncommon",slug:"lesserDread",traits:["emotion","enchantment","fear","magical","mental","visual"]},magnetizing:{name:"PF2E.ArmorPropertyRuneMagnetizing",level:10,price:900,rarity:"common",slug:"magnetizing",traits:["evocation","magical"]},majorQuenching:{name:"PF2E.ArmorPropertyRuneMajorQuenching",level:14,price:4500,rarity:"common",slug:"majorQuenching",traits:["abjuration","magical"]},majorShadow:{name:"PF2E.ArmorPropertyRuneMajorShadow",level:17,price:14e3,rarity:"common",slug:"majorShadow",traits:["magical","transmutation"]},majorSlick:{name:"PF2E.ArmorPropertyRuneMajorSlick",level:16,price:9e3,rarity:"common",slug:"majorSlick",traits:["magical","transmutation"]},majorStanching:{name:"PF2E.ArmorPropertyRuneMajorStanching",level:13,price:2500,rarity:"uncommon",slug:"majorStanching",traits:["magical","necromancy"]},majorSwallowSpike:{name:"PF2E.ArmorPropertyRuneMajorSwallowSpike",level:16,price:19250,rarity:"common",slug:"majorSwallowSpike",traits:["magical","transmutation"]},malleable:{name:"PF2E.ArmorPropertyRuneMalleable",level:9,price:650,rarity:"common",slug:"malleable",traits:["magical","metal"]},misleading:{name:"PF2E.ArmorPropertyRuneMisleading",level:16,price:8e3,rarity:"common",slug:"misleading",traits:["illusion","magical"]},moderateDread:{name:"PF2E.ArmorPropertyRuneModerateDread",level:12,price:1800,rarity:"uncommon",slug:"moderateDread",traits:["emotion","enchantment","fear","magical","mental","visual"]},portable:{name:"PF2E.ArmorPropertyRunePortable",level:9,price:660,rarity:"common",slug:"portable",traits:["magical","transmutation"]},quenching:{name:"PF2E.ArmorPropertyRuneQuenching",level:6,price:250,rarity:"common",slug:"quenching",traits:["abjuration","magical"]},ready:{name:"PF2E.ArmorPropertyRuneReady",level:6,price:200,rarity:"common",slug:"ready",traits:["evocation","magical"]},rockBraced:{name:"PF2E.ArmorPropertyRuneRockBraced",level:13,price:3e3,rarity:"rare",slug:"rockBraced",traits:["abjuration","dwarf","magical","saggorak"]},shadow:{name:"PF2E.ArmorPropertyRuneShadow",level:5,price:55,rarity:"common",slug:"shadow",traits:["magical","transmutation"]},sinisterKnight:{name:"PF2E.ArmorPropertyRuneSinisterKnight",level:8,price:500,rarity:"uncommon",slug:"sinisterKnight",traits:["abjuration","illusion","magical"]},slick:{name:"PF2E.ArmorPropertyRuneSlick",level:5,price:45,rarity:"common",slug:"slick",traits:["magical","transmutation"]},soaring:{name:"PF2E.ArmorPropertyRuneSoaring",level:14,price:3750,rarity:"common",slug:"soaring",traits:["abjuration","magical"]},stanching:{name:"PF2E.ArmorPropertyRuneStanching",level:5,price:130,rarity:"uncommon",slug:"stanching",traits:["magical","necromancy"]},swallowSpike:{name:"PF2E.ArmorPropertyRuneSwallowSpike",level:6,price:200,rarity:"common",slug:"swallowSpike",traits:["magical","transmutation"]},trueQuenching:{name:"PF2E.ArmorPropertyRuneTrueQuenching",level:18,price:24e3,rarity:"common",slug:"trueQuenching",traits:["abjuration","magical"]},trueStanching:{name:"PF2E.ArmorPropertyRuneTrueStanching",level:17,price:12500,rarity:"uncommon",slug:"trueStanching",traits:["magical","necromancy"]},winged:{name:"PF2E.ArmorPropertyRuneWinged",level:13,price:2500,rarity:"common",slug:"winged",traits:["magical","transmutation"]}},WEAPON_PROPERTY_RUNES={anarchic:{damage:{dice:[{damageType:"chaotic",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.anarchic.Name",text:"PF2E.WeaponPropertyRune.anarchic.Note.criticalSuccess"}]},level:11,name:"PF2E.WeaponPropertyRune.anarchic.Name",price:1400,rarity:"common",slug:"anarchic",traits:["chaotic","evocation","magical"]},ancestralEchoing:{level:15,name:"PF2E.WeaponPropertyRune.ancestralEchoing.Name",price:9500,rarity:"rare",slug:"ancestralEchoing",traits:["dwarf","evocation","magical","saggorak"]},anchoring:{damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.anchoring.Name",text:"PF2E.WeaponPropertyRune.anchoring.Note.criticalSuccess"}]},level:10,name:"PF2E.WeaponPropertyRune.anchoring.Name",price:900,rarity:"uncommon",slug:"anchoring",traits:["abjuration","magical"]},ashen:{damage:{dice:[{damageType:"fire",category:"persistent",diceNumber:1,dieSize:"d4"}],notes:[{outcome:["success"],title:"PF2E.WeaponPropertyRune.ashen.Name",text:"PF2E.WeaponPropertyRune.ashen.Note.success"}]},level:9,name:"PF2E.WeaponPropertyRune.ashen.Name",price:700,rarity:"common",slug:"ashen",traits:["enchantment","magical"]},authorized:{level:3,name:"PF2E.WeaponPropertyRune.authorized.Name",price:50,rarity:"common",slug:"authorized",traits:["abjuration","magical"]},axiomatic:{damage:{dice:[{damageType:"lawful",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.axiomatic.Name",text:"PF2E.WeaponPropertyRune.axiomatic.Note.criticalSuccess"}]},level:11,name:"PF2E.WeaponPropertyRune.axiomatic.Name",price:1400,rarity:"common",slug:"axiomatic",traits:["evocation","lawful","magical"]},bane:{level:4,name:"PF2E.WeaponPropertyRune.bane.Name",price:100,rarity:"uncommon",slug:"bane",traits:["divination","magical"]},bloodbane:{level:8,name:"PF2E.WeaponPropertyRune.bloodbane.Name",price:475,rarity:"uncommon",slug:"bloodbane",traits:["dwarf","evocation","magical"]},bloodthirsty:{damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.bloodbane.Name",text:"PF2E.WeaponPropertyRune.bloodthirsty.Note.criticalSuccess"}]},level:16,name:"PF2E.WeaponPropertyRune.bloodthirsty.Name",price:8500,rarity:"uncommon",slug:"bloodthirsty",traits:["magical","necromancy"]},brilliant:{damage:{dice:[{damageType:"fire",diceNumber:1,dieSize:"d4"},{damageType:"good",diceNumber:1,dieSize:"d4",predicate:[{or:["target:trait:fiend",{not:"target"}]}]},{damageType:"vitality",diceNumber:1,dieSize:"d4"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.brilliant.Name",text:"PF2E.WeaponPropertyRune.brilliant.Note.criticalSuccess"}]},level:12,name:"PF2E.WeaponPropertyRune.brilliant.Name",price:2e3,rarity:"common",slug:"brilliant",traits:["evocation","magical"]},called:{level:7,name:"PF2E.WeaponPropertyRune.called.Name",price:350,rarity:"common",slug:"called",traits:["conjuration","magical"]},coating:{level:9,name:"PF2E.WeaponPropertyRune.coating.Name",price:700,rarity:"common",slug:"coating",traits:["conjuration","extradimensional","magical"]},conducting:{level:7,name:"PF2E.WeaponPropertyRune.conducting.Name",price:300,rarity:"common",slug:"conducting",traits:["evocation","magical"]},corrosive:{damage:{dice:[{damageType:"acid",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.corrosive.Name",text:"PF2E.WeaponPropertyRune.corrosive.Note.criticalSuccess"}]},level:8,name:"PF2E.WeaponPropertyRune.corrosive.Name",price:500,rarity:"common",slug:"corrosive",traits:["acid","conjuration","magical"]},crushing:{damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.crushing.Name",text:"PF2E.WeaponPropertyRune.crushing.Note.criticalSuccess"}]},level:3,name:"PF2E.WeaponPropertyRune.crushing.Name",price:50,rarity:"uncommon",slug:"crushing",traits:["magical","necromancy"]},cunning:{level:5,name:"PF2E.WeaponPropertyRune.cunning.Name",price:140,rarity:"common",slug:"cunning",traits:["divination","magical"]},dancing:{level:13,name:"PF2E.WeaponPropertyRune.dancing.Name",price:2700,rarity:"uncommon",slug:"dancing",traits:["evocation","magical"]},deathdrinking:{damage:{dice:[{slug:"deathdrinking-negative",damageType:"void",diceNumber:1,dieSize:"d6",critical:!0,predicate:["target:mode:living",{not:"target:negative-healing"}]},{slug:"deathdrinking-positive",damageType:"vitality",diceNumber:1,dieSize:"d6",critical:!0,predicate:["target:negative-healing"]}]},level:7,name:"PF2E.WeaponPropertyRune.deathdrinking.Name",price:360,rarity:"rare",slug:"deathdrinking",traits:["magical","necromancy"]},demolishing:{damage:{dice:[{damageType:"force",category:"persistent",diceNumber:1,dieSize:"d6",predicate:["target:trait:construct"]}]},level:6,name:"PF2E.WeaponPropertyRune.demolishing.Name",price:225,rarity:"rare",slug:"demolishing",traits:["evocation","magical"]},disrupting:{damage:{dice:[{damageType:"vitality",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.disrupting.Name",text:"PF2E.WeaponPropertyRune.disrupting.Note.criticalSuccess"}]},level:5,name:"PF2E.WeaponPropertyRune.disrupting.Name",price:150,rarity:"common",slug:"disrupting",traits:["magical","necromancy"]},earthbinding:{level:5,name:"PF2E.WeaponPropertyRune.earthbinding.Name",price:125,rarity:"common",slug:"earthbinding",traits:["magical","transmutation"]},energizing:{level:6,name:"PF2E.WeaponPropertyRune.energizing.Name",price:250,rarity:"uncommon",slug:"energizing",traits:["abjuration","magical"]},extending:{level:7,name:"PF2E.WeaponPropertyRune.extending.Name",price:700,rarity:"common",slug:"extending",traits:["magical","transmutation"]},fanged:{level:2,name:"PF2E.WeaponPropertyRune.fanged.Name",price:30,rarity:"uncommon",slug:"fanged",traits:["magical","transmutation"]},fearsome:{damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.fearsome.Name",text:"PF2E.WeaponPropertyRune.fearsome.Note.criticalSuccess"}]},level:5,name:"PF2E.WeaponPropertyRune.fearsome.Name",price:160,rarity:"common",slug:"fearsome",traits:["emotion","enchantment","fear","magical","mental"]},flaming:{damage:{dice:[{damageType:"fire",diceNumber:1,dieSize:"d6"},{damageType:"fire",category:"persistent",diceNumber:1,dieSize:"d10",critical:!0}]},level:8,name:"PF2E.WeaponPropertyRune.flaming.Name",price:500,rarity:"common",slug:"flaming",traits:["conjuration","fire","magical"]},flurrying:{level:7,name:"PF2E.WeaponPropertyRune.flurrying.Name",price:360,rarity:"common",slug:"flurrying",traits:["evocation","magical"]},frost:{damage:{dice:[{damageType:"cold",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.frost.Name",text:"PF2E.WeaponPropertyRune.frost.Note.criticalSuccess"}]},level:8,name:"PF2E.WeaponPropertyRune.frost.Name",price:500,rarity:"common",slug:"frost",traits:["cold","conjuration","magical"]},ghostTouch:{damage:{notes:[{predicate:[{or:["target:trait:incorporeal",{not:"target"}]}],title:"PF2E.WeaponPropertyRune.ghostTouch.Name",text:"PF2E.WeaponPropertyRune.ghostTouch.Note"}]},level:4,name:"PF2E.WeaponPropertyRune.ghostTouch.Name",price:75,rarity:"common",slug:"ghostTouch",traits:["magical","transmutation"]},giantKilling:{damage:{dice:[{slug:"giantKilling",damageType:"mental",diceNumber:1,dieSize:"d6",predicate:["target:trait:giant"]}],notes:[{outcome:["criticalSuccess"],predicate:["target:trait:giant"],title:"PF2E.WeaponPropertyRune.giantKilling.Name",text:"PF2E.WeaponPropertyRune.giantKilling.Note.criticalSuccess"}]},level:8,name:"PF2E.WeaponPropertyRune.giantKilling.Name",price:450,rarity:"rare",slug:"giantKilling",traits:["magical","necromancy"]},greaterAnchoring:{damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterAnchoring.Name",text:"PF2E.WeaponPropertyRune.greaterAnchoring.Note.criticalSuccess"},{outcome:["success"],title:"PF2E.WeaponPropertyRune.greaterAnchoring.Name",text:"PF2E.WeaponPropertyRune.greaterAnchoring.Note.success"}]},level:18,name:"PF2E.WeaponPropertyRune.greaterAnchoring.Name",price:22e3,rarity:"uncommon",slug:"greaterAnchoring",traits:["abjuration","magical"]},greaterAshen:{damage:{dice:[{damageType:"fire",category:"persistent",diceNumber:1,dieSize:"d8"}],notes:[{outcome:["success"],title:"PF2E.WeaponPropertyRune.greaterAshen.Name",text:"PF2E.WeaponPropertyRune.greaterAshen.Note.success"}]},level:16,name:"PF2E.WeaponPropertyRune.greaterAshen.Name",price:9e3,rarity:"common",slug:"greaterAshen",traits:["enchantment","magical"]},greaterBloodbane:{level:13,name:"PF2E.WeaponPropertyRune.greaterBloodbane.Name",price:2800,rarity:"uncommon",slug:"greaterBloodbane",traits:["dwarf","evocation","magical"]},greaterBrilliant:{damage:{dice:[{damageType:"fire",diceNumber:1,dieSize:"d4"},{damageType:"good",diceNumber:1,dieSize:"d4",predicate:[{or:["target:trait:fiend",{not:"target"}]}]},{damageType:"vitality",diceNumber:1,dieSize:"d4"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterBrilliant.Name",text:"PF2E.WeaponPropertyRune.greaterBrilliant.Note.criticalSuccess"},{outcome:["success"],title:"PF2E.WeaponPropertyRune.greaterBrilliant.Name",text:"PF2E.WeaponPropertyRune.greaterBrilliant.Note.success"}],ignoredResistances:[{type:"fire",max:null},{type:"good",max:null},{type:"vitality",max:null}]},level:18,name:"PF2E.WeaponPropertyRune.greaterBrilliant.Name",price:24e3,rarity:"common",slug:"greaterBrilliant",traits:["evocation","magical"]},greaterCorrosive:{damage:{dice:[{damageType:"acid",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterCorrosive.Name",text:"PF2E.WeaponPropertyRune.greaterCorrosive.Note.criticalSuccess"},{outcome:["success"],title:"PF2E.WeaponPropertyRune.greaterCorrosive.Name",text:"PF2E.WeaponPropertyRune.greaterCorrosive.Note.success"}]},level:15,name:"PF2E.WeaponPropertyRune.greaterCorrosive.Name",price:6500,rarity:"common",slug:"greaterCorrosive",traits:["acid","conjuration","magical"]},greaterCrushing:{damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterCrushing.Name",text:"PF2E.WeaponPropertyRune.greaterCrushing.Note.criticalSuccess"}]},level:9,name:"PF2E.WeaponPropertyRune.greaterCrushing.Name",price:650,rarity:"uncommon",slug:"greaterCrushing",traits:["magical","necromancy"]},greaterDisrupting:{damage:{dice:[{damageType:"vitality",diceNumber:2,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterDisrupting.Name",text:"PF2E.WeaponPropertyRune.greaterDisrupting.Note.criticalSuccess"}]},level:14,name:"PF2E.WeaponPropertyRune.greaterDisrupting.Name",price:4300,rarity:"uncommon",slug:"greaterDisrupting",traits:["magical","necromancy"]},greaterExtending:{level:13,name:"PF2E.WeaponPropertyRune.greaterExtending.Name",price:3e3,rarity:"common",slug:"greaterExtending",traits:["magical","transmutation"]},greaterFanged:{level:8,name:"PF2E.WeaponPropertyRune.greaterFanged.Name",price:425,rarity:"uncommon",slug:"greaterFanged",traits:["magical","transmutation"]},greaterFearsome:{damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterFearsome.Name",text:"PF2E.WeaponPropertyRune.greaterFearsome.Note.criticalSuccess"}]},level:12,name:"PF2E.WeaponPropertyRune.greaterFearsome.Name",price:2e3,rarity:"common",slug:"greaterFearsome",traits:["emotion","enchantment","fear","magical","mental"]},greaterFlaming:{damage:{dice:[{damageType:"fire",diceNumber:1,dieSize:"d6"},{damageType:"fire",category:"persistent",diceNumber:2,dieSize:"d10",critical:!0}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterFlaming.Name",text:"PF2E.WeaponPropertyRune.greaterFlaming.Note.criticalSuccess"},{outcome:["success"],title:"PF2E.WeaponPropertyRune.greaterFlaming.Name",text:"PF2E.WeaponPropertyRune.greaterFlaming.Note.success"}],ignoredResistances:[{type:"fire",max:null}]},level:15,name:"PF2E.WeaponPropertyRune.greaterFlaming.Name",price:6500,rarity:"common",slug:"greaterFlaming",traits:["conjuration","fire","magical"]},greaterFrost:{damage:{dice:[{damageType:"cold",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterFrost.Name",text:"PF2E.WeaponPropertyRune.greaterFrost.Note.criticalSuccess"},{outcome:["success"],title:"PF2E.WeaponPropertyRune.greaterFrost.Name",text:"PF2E.WeaponPropertyRune.greaterFrost.Note.success"}],ignoredResistances:[{type:"cold",max:null}]},level:15,name:"PF2E.WeaponPropertyRune.greaterFrost.Name",price:6500,rarity:"common",slug:"greaterFrost",traits:["cold","conjuration","magical"]},greaterGiantKilling:{damage:{dice:[{slug:"greaterGiantKilling",damageType:"mental",diceNumber:2,dieSize:"d6",predicate:["target:trait:giant"]}],ignoredResistances:[{type:"mental",max:null}],notes:[{outcome:["criticalSuccess"],predicate:["target:trait:giant"],title:"PF2E.WeaponPropertyRune.greaterGiantKilling.Name",text:"PF2E.WeaponPropertyRune.greaterGiantKilling.Note.criticalSuccess"}]},level:15,name:"PF2E.WeaponPropertyRune.greaterGiantKilling.Name",price:6e3,rarity:"rare",slug:"greaterGiantKilling",traits:["magical","necromancy"]},greaterHauling:{level:11,name:"PF2E.WeaponPropertyRune.greaterHauling.Name",price:1300,rarity:"uncommon",slug:"greaterHauling",traits:["evocation","magical"]},greaterImpactful:{damage:{dice:[{damageType:"force",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterImpactful.Name",text:"PF2E.WeaponPropertyRune.greaterImpactful.Note.criticalSuccess"}]},level:17,name:"PF2E.WeaponPropertyRune.greaterImpactful.Name",price:15e3,rarity:"common",slug:"greaterImpactful",traits:["evocation","force","magical"]},greaterRooting:{level:11,name:"PF2E.WeaponPropertyRune.greaterRooting.Name",price:1400,rarity:"common",slug:"greaterRooting",traits:["plant","magical","wood"],damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterRooting.Name",text:"PF2E.WeaponPropertyRune.greaterRooting.Note.criticalSuccess"},{outcome:["success"],title:"PF2E.WeaponPropertyRune.greaterRooting.Name",text:"PF2E.WeaponPropertyRune.greaterRooting.Note.success"}]}},greaterShock:{damage:{dice:[{damageType:"electricity",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterShock.Name",text:"PF2E.WeaponPropertyRune.greaterShock.Note.criticalSuccess"},{outcome:["success"],title:"PF2E.WeaponPropertyRune.greaterShock.Name",text:"PF2E.WeaponPropertyRune.greaterShock.Note.success"}],ignoredResistances:[{type:"electricity",max:null}]},level:15,name:"PF2E.WeaponPropertyRune.greaterShock.Name",price:6500,rarity:"common",slug:"greaterShock",traits:["electricity","evocation","magical"]},greaterThundering:{damage:{dice:[{damageType:"sonic",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.greaterThundering.Name",text:"PF2E.WeaponPropertyRune.greaterThundering.Note.criticalSuccess"},{outcome:["success"],title:"PF2E.WeaponPropertyRune.greaterThundering.Name",text:"PF2E.WeaponPropertyRune.greaterThundering.Note.success"}],ignoredResistances:[{type:"sonic",max:null}]},level:15,name:"PF2E.WeaponPropertyRune.greaterThundering.Name",price:6500,rarity:"common",slug:"greaterThundering",traits:["evocation","magical","sonic"]},grievous:{damage:{dice:[{damageType:"bleed",diceNumber:1,dieSize:"d6",critical:!0,predicate:["critical-specialization","item:group:dart"]}],notes:[{outcome:["criticalSuccess"],predicate:["item:group:axe"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Axe"},{outcome:["criticalSuccess"],predicate:["item:group:brawling"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Brawling"},{outcome:["criticalSuccess"],predicate:["item:group:club"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Club"},{outcome:["criticalSuccess"],predicate:["item:group:flail"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Flail"},{outcome:["criticalSuccess"],predicate:["item:group:hammer"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Hammer"},{outcome:["criticalSuccess"],predicate:["item:group:knife"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Knife"},{outcome:["criticalSuccess"],predicate:["item:group:polearm"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Polearm"},{outcome:["criticalSuccess"],predicate:["item:group:shield"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Shield"},{outcome:["criticalSuccess"],predicate:["item:group:sling"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Sling"},{outcome:["criticalSuccess"],predicate:["item:group:spear"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Spear"},{outcome:["criticalSuccess"],predicate:["item:group:sword"],title:"PF2E.WeaponPropertyRune.grievous.Name",text:"PF2E.WeaponPropertyRune.grievous.Note.Sword"}],adjustments:[{slug:"critical-specialization",test:options=>new PredicatePF2e("item:group:pick").test(options),getNewValue:current=>current*2}]},level:9,name:"PF2E.WeaponPropertyRune.grievous.Name",price:700,rarity:"common",slug:"grievous",traits:["enchantment","magical"]},hauling:{level:6,name:"PF2E.WeaponPropertyRune.hauling.Name",price:225,rarity:"uncommon",slug:"hauling",traits:["evocation","magical"]},holy:{damage:{dice:[{damageType:"good",diceNumber:1,dieSize:"d6"}]},level:11,name:"PF2E.WeaponPropertyRune.holy.Name",price:1400,rarity:"common",slug:"holy",traits:["evocation","good","magical"]},hopeful:{attack:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.hopeful.Name",text:"PF2E.WeaponPropertyRune.hopeful.Note.criticalSuccess"}]},level:11,name:"PF2E.WeaponPropertyRune.hopeful.Name",price:1200,rarity:"uncommon",slug:"hopeful",traits:["enchantment","magical"]},hooked:{level:5,name:"PF2E.WeaponPropertyRune.hooked.Name",price:140,rarity:"rare",slug:"hooked",traits:["conjuration","magical"],strikeAdjustments:[{adjustWeapon:weapon=>{weapon.system.traits.value.includes("trip")||weapon.system.traits.value.push("trip")}}]},impactful:{damage:{dice:[{damageType:"force",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.impactful.Name",text:"PF2E.WeaponPropertyRune.impactful.Note.criticalSuccess"}]},level:10,name:"PF2E.WeaponPropertyRune.impactful.Name",price:1e3,rarity:"common",slug:"impactful",traits:["evocation","force","magical"]},impossible:{level:20,name:"PF2E.WeaponPropertyRune.impossible.Name",price:7e4,rarity:"common",slug:"impossible",traits:["conjuration","magical"],strikeAdjustments:[{adjustWeapon:weapon=>{if(weapon.isOfType("weapon")&&weapon.system.range&&weapon._source.system.range){const sourceRange=weapon._source.system.range,preparedRange=weapon.system.range;weapon.system.range=sourceRange*2+Math.abs(preparedRange-sourceRange)}}}]},keen:{attack:{notes:[{outcome:["success"],title:"PF2E.WeaponPropertyRune.keen.Name",text:"PF2E.WeaponPropertyRune.keen.Note"}]},level:13,name:"PF2E.WeaponPropertyRune.keen.Name",price:3e3,rarity:"uncommon",slug:"keen",traits:["magical","transmutation"]},kinWarding:{level:3,name:"PF2E.WeaponPropertyRune.kinWarding.Name",price:52,rarity:"uncommon",slug:"kinWarding",traits:["abjuration","dwarf","magical"]},majorFanged:{level:15,name:"PF2E.WeaponPropertyRune.majorFanged.Name",price:6e3,rarity:"uncommon",slug:"majorFanged",traits:["magical","transmutation"]},majorRooting:{level:15,name:"PF2E.WeaponPropertyRune.majorRooting.Name",price:6500,rarity:"common",slug:"majorRooting",traits:["plant","magical","wood"],damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.majorRooting.Name",text:"PF2E.WeaponPropertyRune.majorRooting.Note.criticalSuccess"}]}},merciful:{strikeAdjustments:[{adjustWeapon:weapon=>{weapon.system.traits.value.includes("nonlethal")||weapon.system.traits.value.push("nonlethal")}}],level:4,name:"PF2E.WeaponPropertyRune.merciful.Name",price:70,rarity:"common",slug:"merciful",traits:["abjuration","magical","mental"]},pacifying:{level:5,name:"PF2E.WeaponPropertyRune.pacifying.Name",price:150,rarity:"uncommon",slug:"pacifying",traits:["enchantment","magical"]},returning:{attack:{notes:[{title:"PF2E.WeaponPropertyRune.returning.Name",text:"PF2E.WeaponPropertyRune.returning.Note"}]},level:3,name:"PF2E.WeaponPropertyRune.returning.Name",price:55,rarity:"common",slug:"returning",traits:["evocation","magical"]},rooting:{level:7,name:"PF2E.WeaponPropertyRune.rooting.Name",price:360,rarity:"common",slug:"rooting",traits:["plant","magical","wood"],damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.rooting.Name",text:"PF2E.WeaponPropertyRune.rooting.Note.criticalSuccess"}]}},serrating:{damage:{dice:[{damageType:"slashing",diceNumber:1,dieSize:"d4"}]},level:10,name:"PF2E.WeaponPropertyRune.serrating.Name",price:1e3,rarity:"uncommon",slug:"serrating",traits:["evocation","magical"]},shifting:{level:6,name:"PF2E.WeaponPropertyRune.shifting.Name",price:225,rarity:"common",slug:"shifting",traits:["magical","transmutation"]},shock:{damage:{dice:[{damageType:"electricity",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.shock.Name",text:"PF2E.WeaponPropertyRune.shock.Note.criticalSuccess"}]},level:8,name:"PF2E.WeaponPropertyRune.shock.Name",price:500,rarity:"common",slug:"shock",traits:["electricity","conjuration","magical"]},speed:{level:16,name:"PF2E.WeaponPropertyRune.speed.Name",price:1e4,rarity:"rare",slug:"speed",traits:["magical","transmutation"]},spellStoring:{level:13,name:"PF2E.WeaponPropertyRune.spellStoring.Name",price:2700,rarity:"uncommon",slug:"spellStoring",traits:["abjuration","magical"]},swarming:{level:9,name:"PF2E.WeaponPropertyRune.swarming.Name",price:700,rarity:"common",slug:"swarming",traits:["conjuration","magical"]},thundering:{damage:{dice:[{damageType:"sonic",diceNumber:1,dieSize:"d6"}],notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.thundering.Name",text:"PF2E.WeaponPropertyRune.thundering.Note.criticalSuccess"}]},level:8,name:"PF2E.WeaponPropertyRune.thundering.Name",price:500,rarity:"common",slug:"thundering",traits:["evocation","magical","sonic"]},trueRooting:{level:19,name:"PF2E.WeaponPropertyRune.trueRooting.Name",price:4e4,rarity:"common",slug:"trueRooting",traits:["plant","magical","wood"],damage:{notes:[{outcome:["criticalSuccess"],title:"PF2E.WeaponPropertyRune.trueRooting.Name",text:"PF2E.WeaponPropertyRune.trueRooting.Note.criticalSuccess"}]}},underwater:{level:3,name:"PF2E.WeaponPropertyRune.underwater.Name",price:50,rarity:"common",slug:"underwater",traits:["magical","water"]},unholy:{damage:{dice:[{damageType:"evil",diceNumber:1,dieSize:"d6"}]},level:11,name:"PF2E.WeaponPropertyRune.unholy.Name",price:1400,rarity:"common",slug:"unholy",traits:["evil","evocation","magical"]},vorpal:{level:17,name:"PF2E.WeaponPropertyRune.vorpal.Name",price:15e3,rarity:"rare",slug:"vorpal",traits:["evocation","magical"]},wounding:{damage:{dice:[{damageType:"bleed",diceNumber:1,dieSize:"d6"}]},level:7,name:"PF2E.WeaponPropertyRune.wounding.Name",price:340,rarity:"common",slug:"wounding",traits:["magical","necromancy"]}},RUNE_DATA={armor:{...FUNDAMENTAL_ARMOR_RUNE_DATA,property:ARMOR_PROPERTY_RUNES},weapon:{...FUNDAMENTAL_WEAPON_RUNE_DATA,property:WEAPON_PROPERTY_RUNES}};function computePrice(item){const basePrice=item.price.value;if(item.isOfType("treasure"))return basePrice;const materialData=getMaterialValuationData(item),materialPrice=materialData?.price??0,heldOrStowedBulk=new Bulk({light:item.system.bulk.heldOrStowed}),bulk=Math.max(Math.ceil(heldOrStowedBulk.normal),1),materialValue=materialPrice+bulk*materialPrice/10,runesData=getRuneValuationData(item),runeValue=item.isSpecific?0:runesData.reduce((sum2,rune)=>sum2+rune.price,0),afterMaterialAndRunes=runeValue?new CoinsPF2e({gp:runeValue+materialValue}):basePrice.add({gp:materialValue}),higher=afterMaterialAndRunes.copperValue>basePrice.copperValue?afterMaterialAndRunes:basePrice,afterShoddy=item.isShoddy?higher.scale(.5):higher;return item.isMagical?afterShoddy:afterShoddy.adjustForSize(item.size)}__name(computePrice,"computePrice"),__name2(computePrice,"computePrice");function computeLevelRarityPrice(item){const materialData=getMaterialValuationData(item),price=computePrice(item);if(!(item.isMagical||materialData)||item.isSpecific||item.isOfType("armor")&&item.isShield)return{...pick$1(item,["level","rarity"]),price};const runesData=getRuneValuationData(item),level=runesData.map(runeData=>runeData.level).concat(materialData?.level??0).reduce((highest,level2)=>level2>highest?level2:highest,item.level),rarityOrder={common:0,uncommon:1,rare:2,unique:3},baseRarity=item.rarity,rarity=runesData.map(runeData=>runeData.rarity).concat(materialData?.rarity??"common").reduce((highest,rarity2)=>rarityOrder[rarity2]>rarityOrder[highest]?rarity2:highest,baseRarity);return{level,rarity,price}}__name(computeLevelRarityPrice,"computeLevelRarityPrice"),__name2(computeLevelRarityPrice,"computeLevelRarityPrice");function generateItemName(item){var _a,_b,_c,_d,_e;if(!item.isOfType("armor","weapon")||item.isOfType("armor")&&item.isShield)return item.name;const[baseItemDictionary,propertyDictionary,fundamentalTwoDictionary]=item.isOfType("armor")?[CONFIG.PF2E.baseArmorTypes,RUNE_DATA.armor.property,RUNE_DATA.armor.resilient]:[CONFIG.PF2E.baseWeaponTypes,RUNE_DATA.weapon.property,RUNE_DATA.weapon.striking],storedName=item._source.name,baseType=item.baseType??"";if(!baseType||!(baseType in baseItemDictionary)||item.isSpecific||storedName!==game.i18n.localize(baseItemDictionary[baseType]??""))return item.name;const{material}=item,{runes}=item.system,potencyRune=runes.potency,fundamental2="resilient"in runes?runes.resilient:runes.striking,params={base:baseType?game.i18n.localize(baseItemDictionary[baseType]??""):item.name,material:material.type&&game.i18n.localize(CONFIG.PF2E.preciousMaterials[material.type]),potency:potencyRune,fundamental2:game.i18n.localize(((_a=fundamentalTwoDictionary[fundamental2])==null?void 0:_a.name)??"")||null,property1:game.i18n.localize(((_b=propertyDictionary[runes.property[0]])==null?void 0:_b.name)??"")||null,property2:game.i18n.localize(((_c=propertyDictionary[runes.property[1]])==null?void 0:_c.name)??"")||null,property3:game.i18n.localize(((_d=propertyDictionary[runes.property[2]])==null?void 0:_d.name)??"")||null,property4:game.i18n.localize(((_e=propertyDictionary[runes.property[3]])==null?void 0:_e.name)??"")||null},formatString=(()=>{const potency=params.potency&&"Potency",fundamental22=params.fundamental2&&"Fundamental2",properties=params.property4?"FourProperties":params.property3?"ThreeProperties":params.property2?"TwoProperties":params.property1?"OneProperty":null,material2=params.material&&"Material",key=[potency,fundamental22,properties,material2].filter(keyPart=>!!keyPart).join("")||null;return key&&game.i18n.localize(key)})();return formatString?game.i18n.format(`PF2E.Item.Physical.GeneratedName.${formatString}`,params):item.name}__name(generateItemName,"generateItemName"),__name2(generateItemName,"generateItemName");const _Migration639NormalizeLevelAndPrice=class extends MigrationBase{static{__name(this,"_Migration639NormalizeLevelAndPrice")}constructor(){super(...arguments),__publicField(this,"coinSlugs",new Set(["platinum-pieces","gold-pieces","silver-pieces","copper-pieces"]))}async updateItem(source){if(source.system.level&&(source.system.level.value=Number(source.system.level.value)||0),!isPhysicalData(source)||this.coinSlugs.has(source.system.slug??""))return;const system=source.system,price=system.price;if(!(typeof price.value!="string"&&isObject(price.value)))if(price.value?price.value=price.value.trim():price.value="0 gp",/^[0-9]+$/.test(price.value))price.value=`${price.value} gp`;else{const quantity=system.quantity,priceValue=price.value;CoinsPF2e.fromString(priceValue,quantity).copperValue&&(price.value="0 gp")}}};__name2(_Migration639NormalizeLevelAndPrice,"Migration639NormalizeLevelAndPrice"),__publicField(_Migration639NormalizeLevelAndPrice,"version",.639);let Migration639NormalizeLevelAndPrice=_Migration639NormalizeLevelAndPrice;const _Migration640CantripsAreNotZeroLevel=class extends MigrationBase{static{__name(this,"_Migration640CantripsAreNotZeroLevel")}async updateItem(itemData){if(itemData.type!=="spell")return;const level=itemData.system.level;level.value===0&&(level.value=1,itemData.system.traits.value.includes("cantrip")||itemData.system.traits.value.push("cantrip"))}};__name2(_Migration640CantripsAreNotZeroLevel,"Migration640CantripsAreNotZeroLevel"),__publicField(_Migration640CantripsAreNotZeroLevel,"version",.64);let Migration640CantripsAreNotZeroLevel=_Migration640CantripsAreNotZeroLevel;const _Migration641SovereignSteelValue=class extends MigrationBase{static{__name(this,"_Migration641SovereignSteelValue")}async updateItem(source){var _a;if(source.type!=="weapon")return;const material=source.system.preciousMaterial??{};((_a=material.value)==null?void 0:_a.toLowerCase())==="sovereign steel"&&(material.value="sovereignSteel")}};__name2(_Migration641SovereignSteelValue,"Migration641SovereignSteelValue"),__publicField(_Migration641SovereignSteelValue,"version",.641);let Migration641SovereignSteelValue=_Migration641SovereignSteelValue;const _Migration642TrackSchemaVersion=class extends MigrationBase{static{__name(this,"_Migration642TrackSchemaVersion")}async updateActor(actorSource){var _a;(_a=actorSource.system).schema??(_a.schema={version:null,lastMigration:null})}async updateItem(itemSource){var _a;(_a=itemSource.system).schema??(_a.schema={version:null,lastMigration:null})}};__name2(_Migration642TrackSchemaVersion,"Migration642TrackSchemaVersion"),__publicField(_Migration642TrackSchemaVersion,"version",.642);let Migration642TrackSchemaVersion=_Migration642TrackSchemaVersion;const _Migration643HazardLevel=class extends MigrationBase{static{__name(this,"_Migration643HazardLevel")}async updateActor(actorSource){if(actorSource.type!=="hazard")return;const hazardDetails=actorSource.system.details;if(typeof hazardDetails.level=="number"){const level=hazardDetails.level;hazardDetails.level={value:level}}}};__name2(_Migration643HazardLevel,"Migration643HazardLevel"),__publicField(_Migration643HazardLevel,"version",.643);let Migration643HazardLevel=_Migration643HazardLevel;const defaultTraditionByClass$1={wizard:"arcane",cleric:"divine",druid:"primal",bard:"occult",ranger:"primal",champion:"divine",monk:"divine"},_Migration644SpellcastingCategory=class extends MigrationBase{static{__name(this,"_Migration644SpellcastingCategory")}async updateItem(item,actor){if(!actor||item.type!=="spellcastingEntry")return;const spellcasting=item.system;if(spellcasting.tradition.value==="ritual")spellcasting.prepared.value="ritual",spellcasting.tradition.value="";else if(spellcasting.tradition.value==="focus"){spellcasting.prepared.value="focus";const possibleMatch=actor.items.find(testItem=>{if(testItem.type!=="spellcastingEntry")return!1;const testSpellcasting=testItem.system;return tupleHasValue(["prepared","spontaneous"],testSpellcasting.prepared.value)&&testSpellcasting.tradition.value!=="focus"&&(actor.type==="character"?testSpellcasting.proficiency.value===spellcasting.proficiency.value:testSpellcasting.spelldc.value===spellcasting.spelldc.value)&&(testSpellcasting.ability.value||"int")===(spellcasting.ability.value||"int")});if(possibleMatch)spellcasting.tradition.value=possibleMatch.system.tradition.value;else{const classItem=actor.items.find(testItem=>testItem.type==="class"),className=classItem?.system.slug||sluggify(classItem?.name??"");spellcasting.tradition.value=defaultTraditionByClass$1[className]??"arcane"}}}};__name2(_Migration644SpellcastingCategory,"Migration644SpellcastingCategory"),__publicField(_Migration644SpellcastingCategory,"version",.644);let Migration644SpellcastingCategory=_Migration644SpellcastingCategory;const _Migration645TokenImageSize=class extends MigrationBase{static{__name(this,"_Migration645TokenImageSize")}constructor(){super(...arguments),__privateAdd(this,_isTokenImageFlag),__privateAdd(this,_isTokenSizeFlag),__privateAdd(this,_imageOverrides,new Map),__privateAdd(this,_sizeOverrides,new Map)}async updateActor(actorSource){var _a,_b,_c,_d,_e;const flags=actorSource.flags,originalImg=(_b=(_a=flags.pf2e)==null?void 0:_a.token)==null?void 0:_b.img;__privateMethod(this,_isTokenImageFlag,isTokenImageFlag_fn).call(this,originalImg)&&__privateGet(this,_imageOverrides).set(actorSource._id,originalImg);const originalSize=(_d=(_c=flags.pf2e)==null?void 0:_c.token)==null?void 0:_d.size;__privateMethod(this,_isTokenSizeFlag,isTokenSizeFlag_fn).call(this,originalSize)&&__privateGet(this,_sizeOverrides).set(actorSource._id,originalSize),typeof((_e=flags.pf2e)==null?void 0:_e.token)=="object"&&("game"in globalThis&&(flags.pf2e["-=token"]=null),delete flags.pf2e.token)}async updateToken(tokenSource,actor){tokenSource.texture.src=__privateGet(this,_imageOverrides).get(actor?.id??"")??tokenSource.texture.src;const sizeOverride=__privateGet(this,_sizeOverrides).get(actor?.id??"");tokenSource.height=sizeOverride?.height??tokenSource.height,tokenSource.width=sizeOverride?.width??tokenSource.width}};_imageOverrides=new WeakMap,_sizeOverrides=new WeakMap,_isTokenImageFlag=new WeakSet,isTokenImageFlag_fn=__name2(function(flag){return typeof flag=="string"},"#isTokenImageFlag"),_isTokenSizeFlag=new WeakSet,isTokenSizeFlag_fn=__name2(function(flag){return flag instanceof Object&&"height"in flag&&typeof flag.height=="number"&&"width"in flag&&typeof flag.width=="number"},"#isTokenSizeFlag"),__name2(_Migration645TokenImageSize,"Migration645TokenImageSize"),__publicField(_Migration645TokenImageSize,"version",.645);let Migration645TokenImageSize=_Migration645TokenImageSize;const _Migration646UpdateInlineLinks=class extends MigrationBase{static{__name(this,"_Migration646UpdateInlineLinks")}updateCheckAttributes(markup=""){return markup.replace(/\bdata-pf2-([a-z]+)-check="\w*"/g,'data-pf2-check="$1"').replace(/\bdata-pf2-(?:saving-throw|skill-check)\b/g,"data-pf2-check")}async updateActor(actorData){if(actorData.type==="hazard"){const hazardDetails=actorData.system.details;hazardDetails.disable=this.updateCheckAttributes(hazardDetails.disable??"")}}async updateItem(itemData){const description=itemData.system.description;description.value=this.updateCheckAttributes(description.value??"")}};__name2(_Migration646UpdateInlineLinks,"Migration646UpdateInlineLinks"),__publicField(_Migration646UpdateInlineLinks,"version",.646);let Migration646UpdateInlineLinks=_Migration646UpdateInlineLinks;const _Migration647FixPCSenses=class extends MigrationBase{static{__name(this,"_Migration647FixPCSenses")}async updateActor(actorData){if(actorData.type!=="character")return;const notTraits=actorData.system.traits;Array.isArray(notTraits.senses)?notTraits.senses=notTraits.senses.filter(sense=>!!sense):notTraits.senses=[]}};__name2(_Migration647FixPCSenses,"Migration647FixPCSenses"),__publicField(_Migration647FixPCSenses,"version",.647);let Migration647FixPCSenses=_Migration647FixPCSenses;const _Migration648RemoveInvestedProperty=class extends MigrationBase{static{__name(this,"_Migration648RemoveInvestedProperty")}async updateItem(itemSource){if(!(itemSource.type==="treasure"||itemSource.type==="consumable"))return;const systemData=itemSource.system;delete systemData.invested,"game"in globalThis&&(systemData["-=invested"]=null)}};__name2(_Migration648RemoveInvestedProperty,"Migration648RemoveInvestedProperty"),__publicField(_Migration648RemoveInvestedProperty,"version",.648);let Migration648RemoveInvestedProperty=_Migration648RemoveInvestedProperty;function isCreatureSource(source){return["character","npc"].includes(source.type)}__name(isCreatureSource,"isCreatureSource"),__name2(isCreatureSource,"isCreatureSource");const _Migration649FocusToActor=class extends MigrationBase{static{__name(this,"_Migration649FocusToActor")}async updateActor(actorData){if(!isCreatureSource(actorData))return;const systemData=actorData.system;systemData.resources||(systemData.resources={});const spellLists=actorData.items.filter(i=>i.type==="spellcastingEntry").sort((a,b)=>(a.sort||0)-(b.sort||0)).map(i=>i.system).filter(i=>i.prepared.value==="focus"&&i.focus).sort((a,b)=>{var _a,_b;return(((_a=b.focus)==null?void 0:_a.pool)||0)-(((_b=a.focus)==null?void 0:_b.pool)||0)});if(spellLists.length===0)return;const focusOld=spellLists[0].focus,resources=actorData.system.resources;resources.focus={value:focusOld?.points??0,max:focusOld?.pool??1}}async updateItem(itemData){if(itemData.type!=="spellcastingEntry")return;const data=itemData.system;delete data.focus,"game"in globalThis&&(data["-=focus"]=null)}};__name2(_Migration649FocusToActor,"Migration649FocusToActor"),__publicField(_Migration649FocusToActor,"version",.649);let Migration649FocusToActor=_Migration649FocusToActor;const _Migration650StringifyWeaponProperties=class extends MigrationBase{static{__name(this,"_Migration650StringifyWeaponProperties")}async updateItem(itemData){var _a;if(itemData.type!=="weapon")return;const systemData=itemData.system;systemData.weaponType&&((_a=systemData.weaponType).value||(_a.value="simple"));const range=systemData.range??(systemData.range={value:"melee"});range instanceof Object&&typeof range.value=="string"&&(range.value=range.value.trim()||"melee",range.value==="reach"&&(range.value="melee"))}};__name2(_Migration650StringifyWeaponProperties,"Migration650StringifyWeaponProperties"),__publicField(_Migration650StringifyWeaponProperties,"version",.65);let Migration650StringifyWeaponProperties=_Migration650StringifyWeaponProperties;const _Migration651EphemeralFocusPool=class extends MigrationBase{static{__name(this,"_Migration651EphemeralFocusPool")}constructor(){super(...arguments),__privateAdd(this,_needsRuleElement),__privateAdd(this,_isClassFeature),__privateAdd(this,_increasesByOne,new Set(["abundant-step","achaekeks-grip","advanced-bloodline","advanced-deitys-domain","advanced-domain","advanced-revelation","advanced-school-spell","advanced-seeker-of-truths","animal-feature","arcane-school-spell","apex-companion","basic-lesson","beastmasters-trance","blessed-sacrifice","cackle","champions-sacrifice","clinging-shadows-initiate","counter-perform","debilitating-dichotomy","domain-acumen","domain-fluency","empty-body","enlarge-companion","ephemeral-tracking","familiar-form","fatal-aria","gaze-of-veracity","greater-bloodline","greater-lesson","greater-revelation","heal-animal","healing-touch","hunters-luck","hunters-vision","impaling-briars","inspire-heroics","invoke-disaster","invoke-the-crimson-oath","ki-blast","ki-form","ki-rush","ki-strike","leaf-order","light-of-revelation","lingering-composition","litany-against-sloth","litany-against-wrath","litany-of-depravity","litany-of-righteousness","litany-of-self-interest","loremasters-etude","magic-hide","major-lesson","mantis-form","medusas-wrath","order-spell","perfect-ki-adept","perfect-strike","quivering-palm","rangers-bramble","shadow-magic","shadows-web","shall-not-falter-shall-not-rout","snare-hopping","song-of-the-fallen","soothing-ballad","soothing-mist","speaking-sky","spellmasters-ward","steal-the-sky","storm-order","sun-blade","suns-fury","terrain-transposition","transcribe-moment","universal-versatility","vision-of-weakness","wholeness-of-body","wild-winds-initiate","wind-caller","wind-jump","wronged-monks-wrath"]))}async updateActor(source){var _a,_b;if(source.type!=="character")return;const systemData=source.system;systemData.resources??(systemData.resources={});const resources=systemData.resources;typeof((_a=resources.focus)==null?void 0:_a.max)=="number"&&"game"in globalThis?resources.focus["-=max"]=null:(_b=resources.focus)==null||delete _b.max}async updateItem(source){if(source.type!=="feat")return;const systemData=source.system,rule=(()=>{const slug=systemData.slug??sluggify(source.name);return slug==="revelation-spells"?{key:"ActiveEffectLike",path:"system.resources.focus.max",mode:"upgrade",value:2,priority:10}:slug==="major-curse"?{key:"ActiveEffectLike",path:"system.resources.focus.max",mode:"upgrade",value:3}:["composition-spells","devotion-spells","druidic-order","hexes"].includes(slug)||/^(?:arcane-school|bloodline)-/.test(slug)&&__privateMethod(this,_isClassFeature,isClassFeature_fn).call(this,source)?{key:"ActiveEffectLike",path:"system.resources.focus.max",mode:"upgrade",value:1,priority:10}:__privateGet(this,_increasesByOne).has(slug)||slug.startsWith("first-revelation-")?{key:"ActiveEffectLike",path:"system.resources.focus.max",mode:"add",value:1}:null})();rule&&__privateMethod(this,_needsRuleElement,needsRuleElement_fn).call(this,source.system.rules)&&systemData.rules.push(rule)}};_needsRuleElement=new WeakSet,needsRuleElement_fn=__name2(function(rules){return!rules.some(rule=>rule.key==="ActiveEffectLike"&&rule.path==="system.resources.focus.max")},"#needsRuleElement"),_increasesByOne=new WeakMap,_isClassFeature=new WeakSet,isClassFeature_fn=__name2(function(source){return source.type==="feat"&&"featType"in source.system&&isObject(source.system.featType)&&source.system.featType.value==="classfeature"},"#isClassFeature"),__name2(_Migration651EphemeralFocusPool,"Migration651EphemeralFocusPool"),__publicField(_Migration651EphemeralFocusPool,"version",.651);let Migration651EphemeralFocusPool=_Migration651EphemeralFocusPool;const defaultTraditionByClass={wizard:"arcane",druid:"primal",ranger:"primal"},_Migration652KillHalcyonTradition=class extends MigrationBase{static{__name(this,"_Migration652KillHalcyonTradition")}async updateItem(itemData,actor){if(itemData.type!=="spellcastingEntry")return;const tradition=itemData.system.tradition;if(tradition.value==="halcyon"){const classItem=actor?.items.find(testItem=>testItem.type==="class"),className=classItem?.system.slug||sluggify(classItem?.name??"");tradition.value=defaultTraditionByClass[className]??"arcane"}}};__name2(_Migration652KillHalcyonTradition,"Migration652KillHalcyonTradition"),__publicField(_Migration652KillHalcyonTradition,"version",.652);let Migration652KillHalcyonTradition=_Migration652KillHalcyonTradition;const _Migration653AEstoREs=class extends MigrationBase{static{__name(this,"_Migration653AEstoREs")}constructor(){super(...arguments),__privateAdd(this,_isRemovableAE),__privateAdd(this,_isRemoveableChange),__privateAdd(this,_fixClassKeyAbilities),__privateAdd(this,_pathsToRemove,new Set([...["unarmored","light","medium","heavy"].map(category=>`system.martial.${category}.rank`),...["unarmed","simple","martial","advanced"].map(category=>`system.martial.${category}.rank`),...["fortitude","reflex","will"].map(save=>`system.saves.${save}.rank`),"system.details.keyability.value","system.attributes.perception.rank","system.attributes.classDC.rank"]))}async updateActor(actorSource){if(actorSource.type!=="character")return;const systemData=actorSource.system;systemData.martial={},actorSource.effects=actorSource.effects.filter(effect=>{var _a;const origin=effect.origin??"",itemId=(_a=/\bItem\.([A-Za-z0-9]{16})$/.exec(origin))==null?void 0:_a[1],itemSource=actorSource.items.find(maybeSource=>maybeSource._id===itemId);return itemSource&&!(["class","effect","feat"].includes(itemSource.type)&&__privateMethod(this,_isRemovableAE,isRemovableAE_fn).call(this,effect))})}async updateItem(itemSource){if(!(itemSource.type==="class"||itemSource.type==="effect"||itemSource.type==="feat"))return;itemSource.type==="class"&&__privateMethod(this,_fixClassKeyAbilities,fixClassKeyAbilities_fn).call(this,itemSource);const modes2={1:"multiply",2:"add",3:"downgrade",4:"upgrade",5:"override"};for(const effect of[...itemSource.effects]){itemSource.type==="class"&&(effect.changes=effect.changes.filter(change=>!__privateGet(this,_pathsToRemove).has(change.key)));const toAELikes=effect.changes.filter(__privateMethod(this,_isRemoveableChange,isRemoveableChange_fn)),rules=itemSource.system.rules;for(const change of toAELikes){if(change.mode===0)continue;const newRule={key:"ActiveEffectLike",path:change.key,mode:modes2[change.mode],value:Number.isNaN(Number(change.value))?change.value:Number(change.value),priority:change.priority??50};rules.push(newRule)}effect.changes=effect.changes.filter(change=>!__privateMethod(this,_isRemoveableChange,isRemoveableChange_fn).call(this,change))}itemSource.effects=itemSource.effects.filter(effect=>!__privateMethod(this,_isRemovableAE,isRemovableAE_fn).call(this,effect))}};_pathsToRemove=new WeakMap,_isRemovableAE=new WeakSet,isRemovableAE_fn=__name2(function(effect){return effect.changes.every(__privateMethod(this,_isRemoveableChange,isRemoveableChange_fn))},"#isRemovableAE"),_isRemoveableChange=new WeakSet,isRemoveableChange_fn=__name2(function(change){return change.mode!==0&&Number.isInteger(Number(change.value))||change.mode===5&&!change.value.startsWith("{")},"#isRemoveableChange"),_fixClassKeyAbilities=new WeakSet,fixClassKeyAbilities_fn=__name2(function(classSource){const keyAbility=classSource.system.keyAbility;keyAbility.value=keyAbility.value.map(value=>typeof value=="string"?value:value.value)},"#fixClassKeyAbilities"),__name2(_Migration653AEstoREs,"Migration653AEstoREs"),__publicField(_Migration653AEstoREs,"version",.653);let Migration653AEstoREs=_Migration653AEstoREs;const _Migration654ActionTypeAndCount=class extends MigrationBase{static{__name(this,"_Migration654ActionTypeAndCount")}async updateItem(item){if(item.type!=="feat"&&item.type!=="action")return;const systemData=item.system;systemData.actions.value=Math.min(3,Math.max(Number(systemData.actions.value),0))||null}};__name2(_Migration654ActionTypeAndCount,"Migration654ActionTypeAndCount"),__publicField(_Migration654ActionTypeAndCount,"version",.654);let Migration654ActionTypeAndCount=_Migration654ActionTypeAndCount;const _Migration655CreatureTokenSizes=class extends MigrationBase{static{__name(this,"_Migration655CreatureTokenSizes")}constructor(){super(...arguments),__privateAdd(this,_isTokenSizeRE),__privateAdd(this,_isActorSizeAELike),__privateAdd(this,_isBracketedValue),__publicField(this,"dimensionToSize",{.5:"tiny",2:"lg",3:"huge",4:"grg"})}async updateItem(itemSource){var _a;(_a=itemSource.system).rules??(_a.rules=[]);const rules=itemSource.system.rules,actorSizeAELike=rules.find(__privateMethod(this,_isActorSizeAELike,isActorSizeAELike_fn)),tokenSizeRE=rules.find(__privateMethod(this,_isTokenSizeRE,isTokenSizeRE_fn));if(actorSizeAELike)actorSizeAELike.key="CreatureSize",delete actorSizeAELike.path,delete actorSizeAELike.mode;else if(tokenSizeRE&&["number","string","object"].includes(typeof tokenSizeRE.value))if(tokenSizeRE.key="CreatureSize",__privateMethod(this,_isBracketedValue,isBracketedValue_fn).call(this,tokenSizeRE.value))for(const bracket of tokenSizeRE.value.brackets)typeof bracket.value=="number"&&(bracket.value=this.dimensionToSize[bracket.value]??"med");else typeof tokenSizeRE.value=="number"&&(tokenSizeRE.value=this.dimensionToSize[tokenSizeRE.value]??"med");tokenSizeRE&&tokenSizeRE.key!=="CreatureSize"&&itemSource.system.rules.splice(itemSource.system.rules.indexOf(tokenSizeRE),1)}};_isTokenSizeRE=new WeakSet,isTokenSizeRE_fn=__name2(function(rule){return typeof rule.key=="string"&&rule.key.endsWith("TokenSize")},"#isTokenSizeRE"),_isActorSizeAELike=new WeakSet,isActorSizeAELike_fn=__name2(function(rule){return typeof rule.key=="string"&&rule.key.endsWith("ActiveEffectLike")&&rule.path==="system.traits.size.value"},"#isActorSizeAELike"),_isBracketedValue=new WeakSet,isBracketedValue_fn=__name2(function(value){return isObject(value)&&Array.isArray(value.brackets)},"#isBracketedValue"),__name2(_Migration655CreatureTokenSizes,"Migration655CreatureTokenSizes"),__publicField(_Migration655CreatureTokenSizes,"version",.655);let Migration655CreatureTokenSizes=_Migration655CreatureTokenSizes;const _Migration656OtherFocusPoolSources=class extends MigrationBase{static{__name(this,"_Migration656OtherFocusPoolSources")}constructor(){super(...arguments),__publicField(this,"increasesByOne",new Set(["additional-shadow-magic","basic-bloodline-spell","blessed-one-dedication","breath-of-the-dragon","crystal-ward-spells","domain-initiate","expanded-domain-initiate","gravity-weapon","heal-companion","leaf-order","shadow-illusion","storm-order","wings-of-the-dragon"]))}needsRuleElement(rules){return!rules.some(rule=>rule.key==="ActiveEffectLike"&&rule.path==="system.resources.focus.max")}async updateItem(itemSource){if(itemSource.type!=="feat")return;const systemData=itemSource.system,rule=(()=>{const slug=systemData.slug??sluggify(itemSource.name);return slug==="druidic-order"?{key:"ActiveEffectLike",path:"system.resources.focus.max",mode:"upgrade",value:1,priority:10}:this.increasesByOne.has(slug)?{key:"ActiveEffectLike",path:"system.resources.focus.max",mode:"add",value:1}:null})();rule&&this.needsRuleElement(itemSource.system.rules)&&systemData.rules.push(rule)}};__name2(_Migration656OtherFocusPoolSources,"Migration656OtherFocusPoolSources"),__publicField(_Migration656OtherFocusPoolSources,"version",.656);let Migration656OtherFocusPoolSources=_Migration656OtherFocusPoolSources;const _Migration657RemoveSetProperty=class extends MigrationBase{static{__name(this,"_Migration657RemoveSetProperty")}async updateActor(actorSource){const systemFlags=actorSource.flags.pf2e??{};delete systemFlags["set-property"],"game"in globalThis&&"set-property"in systemFlags&&(systemFlags["-=set-property"]=null)}async updateItem(itemSource){var _a;(_a=itemSource.system).rules??(_a.rules=[]);const rules=itemSource.system.rules,setPropertyRules=itemSource.system.rules.filter(rule=>typeof rule.key=="string"&&["SetProperty","PF2E.RuleElement.SetProperty"].includes(rule.key)&&typeof rule.property=="string"&&typeof rule.on=="object"&&rule.on!==null&&"added"in rule.on),aeLikes=setPropertyRules.map(setProperty2=>({key:"ActiveEffectLike",mode:"override",path:setProperty2.property.replace(/^flags\.2e/,"flags.pf2e"),value:setProperty2.on.added,priority:10}));for(const setPropertyRule of setPropertyRules){const index=rules.indexOf(setPropertyRule);rules.splice(index,1,aeLikes.shift())}itemSource.system.rules=itemSource.system.rules.filter(rule=>rule&&typeof rule.key=="string"&&!rule.key.trim().endsWith("SetProperty"))}};__name2(_Migration657RemoveSetProperty,"Migration657RemoveSetProperty"),__publicField(_Migration657RemoveSetProperty,"version",.657);let Migration657RemoveSetProperty=_Migration657RemoveSetProperty;const _Migration658MonkUnarmoredProficiency=class extends MigrationBase{static{__name(this,"_Migration658MonkUnarmoredProficiency")}async updateItem(itemSource){const slug=itemSource.system.slug??sluggify(itemSource.name);itemSource.type==="class"&&slug==="monk"&&itemSource.system.defenses.unarmored!==2&&(itemSource.system.defenses.unarmored=2)}};__name2(_Migration658MonkUnarmoredProficiency,"Migration658MonkUnarmoredProficiency"),__publicField(_Migration658MonkUnarmoredProficiency,"version",.658);let Migration658MonkUnarmoredProficiency=_Migration658MonkUnarmoredProficiency;const formulaHasValue=__name2(value=>!!value&&value!=="0","formulaHasValue"),modes=["level1","level2","level3","level4"],_Migration659MultipleDamageRows=class extends MigrationBase{static{__name(this,"_Migration659MultipleDamageRows")}async updateItem(source){var _a;if(source.type!=="spell")return;const data=source.system;if(data.scaling instanceof Object&&(typeof data.scaling.mode=="string"&&tupleHasValue(modes,data.scaling.mode)&&(data.scaling.interval=modes.indexOf(data.scaling.mode)+1),typeof data.scaling.formula=="string"&&formulaHasValue(data.scaling.formula)&&!data.scaling.damage&&(data.scaling.damage={0:data.scaling.formula}),!data.scaling.interval||!data.scaling.damage?"game"in globalThis?data["-=scaling"]=null:delete data.scaling:"game"in globalThis?(data.scaling["-=mode"]=null,data.scaling["-=formula"]=null):(delete data.scaling.mode,delete data.scaling.formula)),typeof data.damage.value=="string"){if(formulaHasValue(data.damage.value)||data.damage.applyMod){const value=data.damage.value;data.damage.value={0:{value,applyMod:data.damage.applyMod||void 0,type:{value:((_a=data.damageType)==null?void 0:_a.value)||"untyped",categories:[]}}}}else data.damage.value={};"game"in globalThis?data.damage["-=applyMod"]=null:delete data.damage.applyMod}"damageType"in data&&("game"in globalThis?data["-=damageType"]=null:data.damageType=void 0)}};__name2(_Migration659MultipleDamageRows,"Migration659MultipleDamageRows"),__publicField(_Migration659MultipleDamageRows,"version",.659);let Migration659MultipleDamageRows=_Migration659MultipleDamageRows;const _Migration660DerivedSpellTraits=class extends MigrationBase{static{__name(this,"_Migration660DerivedSpellTraits")}constructor(){super(...arguments),__publicField(this,"derivedTraits",[...MAGIC_SCHOOLS,...MAGIC_TRADITIONS])}async updateItem(itemSource){if(itemSource.type==="spell"){const traits=itemSource.system.traits;traits.value=traits.value.filter(trait=>!this.derivedTraits.includes(trait))}}};__name2(_Migration660DerivedSpellTraits,"Migration660DerivedSpellTraits"),__publicField(_Migration660DerivedSpellTraits,"version",.66);let Migration660DerivedSpellTraits=_Migration660DerivedSpellTraits;const _Migration661NumifyVehicleDimensions=class extends MigrationBase{static{__name(this,"_Migration661NumifyVehicleDimensions")}async updateActor(actorSource){if(actorSource.type==="vehicle"){const{space}=actorSource.system.details;space.long=Number(space.long)||2,space.wide=Number(space.wide)||2,space.high=Number(space.high)||1}}};__name2(_Migration661NumifyVehicleDimensions,"Migration661NumifyVehicleDimensions"),__publicField(_Migration661NumifyVehicleDimensions,"version",.661);let Migration661NumifyVehicleDimensions=_Migration661NumifyVehicleDimensions;const _Migration662LinkToActorSizeDefaults=class extends MigrationBase{static{__name(this,"_Migration662LinkToActorSizeDefaults")}async updateActor(actorSource){var _a,_b,_c;const linkToActorSize=!["hazard","loot"].includes(actorSource.type);(_a=actorSource.prototypeToken).flags??(_a.flags={pf2e:{linkToActorSize}}),(_b=actorSource.prototypeToken.flags).pf2e??(_b.pf2e={linkToActorSize}),(_c=actorSource.prototypeToken.flags.pf2e).linkToActorSize??(_c.linkToActorSize=linkToActorSize)}async updateToken(tokenSource,actor){var _a,_b;const linkToActorSize=!["hazard","loot"].includes(actor.type);(_a=tokenSource.flags).pf2e??(_a.pf2e={linkToActorSize}),(_b=tokenSource.flags.pf2e).linkToActorSize??(_b.linkToActorSize=linkToActorSize)}};__name2(_Migration662LinkToActorSizeDefaults,"Migration662LinkToActorSizeDefaults"),__publicField(_Migration662LinkToActorSizeDefaults,"version",.662);let Migration662LinkToActorSizeDefaults=_Migration662LinkToActorSizeDefaults;function createBasicDamage(value,applyMod,damageType){return{0:{applyMod,type:{categories:[],value:damageType},value}}}__name(createBasicDamage,"createBasicDamage"),__name2(createBasicDamage,"createBasicDamage");function createBasicScaling(interval,scaling){return{interval,damage:{0:scaling}}}__name(createBasicScaling,"createBasicScaling"),__name2(createBasicScaling,"createBasicScaling");const _Migration663FixSpellDamage=class extends MigrationBase{static{__name(this,"_Migration663FixSpellDamage")}async updateItem(source){var _a;if(source.type!=="spell"||Object.keys(((_a=source.system.damage)==null?void 0:_a.value)??{}).length>0)return;const itemName=source.system.slug??sluggify(source.name),systemData=source.system;switch(itemName){case"animated-assault":systemData.damage.value=createBasicDamage("2d10",!1,"bludgeoning"),systemData.scaling=createBasicScaling(2,"2d10");break;case"daze":systemData.damage.value=createBasicDamage("0",!0,"mental"),systemData.scaling=createBasicScaling(2,"1d6");break;case"personal-blizzard":systemData.damage.value={0:{applyMod:!1,type:{value:"cold",categories:[]},value:"1d6"},1:{applyMod:!1,type:{value:"cold",subtype:"persistent",categories:[]},value:"1d6"}},systemData.scaling={interval:1,damage:{0:"1",1:"1"}};break;case"power-word-kill":systemData.damage.value=createBasicDamage("50",!1,"untyped");break}}};__name2(_Migration663FixSpellDamage,"Migration663FixSpellDamage"),__publicField(_Migration663FixSpellDamage,"version",.663);let Migration663FixSpellDamage=_Migration663FixSpellDamage;const _Migration664DeleteCUBConditions=class extends MigrationBase{static{__name(this,"_Migration664DeleteCUBConditions")}async updateActor(actorSource){const cubConditions=actorSource.items.filter(item=>{var _a;return item.type==="condition"&&!((_a=item.system.references)!=null&&_a.overriddenBy)});for(const condition of cubConditions)actorSource.items.findSplice(item=>item===condition)}};__name2(_Migration664DeleteCUBConditions,"Migration664DeleteCUBConditions"),__publicField(_Migration664DeleteCUBConditions,"version",.664);let Migration664DeleteCUBConditions=_Migration664DeleteCUBConditions;const _Migration665HandwrapsCorrections=class extends MigrationBase{static{__name(this,"_Migration665HandwrapsCorrections")}async updateItem(itemSource){const slug=itemSource.system.slug??sluggify(itemSource.name);if(itemSource.type==="weapon"&&slug==="handwraps-of-mighty-blows"){const usage=itemSource.system.usage;usage.value="worn-gloves"}const dirPath="systems/pf2e/icons/equipment/worn-items/other-worn-items";itemSource.img===`${dirPath}/handwraps-of-nighty-blows.webp`&&(itemSource.img=`${dirPath}/handwraps-of-mighty-blows.webp`)}};__name2(_Migration665HandwrapsCorrections,"Migration665HandwrapsCorrections"),__publicField(_Migration665HandwrapsCorrections,"version",.665);let Migration665HandwrapsCorrections=_Migration665HandwrapsCorrections;const _Migration666UsageAndStowingContainers=class extends MigrationBase{static{__name(this,"_Migration666UsageAndStowingContainers")}constructor(){super(...arguments),__publicField(this,"backpacks",new Set(["backpack","knapsack-of-halflingkind","knapsack-of-halflingkind-greater","sturdy-satchel","vaultbreaker-harness","voyagers-pack"])),__publicField(this,"wornGarment",new Set(["sleeves-of-storage","sleeves-of-storage-greater"])),__publicField(this,"wornGloves",new Set(["gloves-of-storing"])),__publicField(this,"heldInTwoHands",new Set(["bag-of-devouring-type-i","bag-of-devouring-type-ii","bag-of-devouring-type-iii","bag-of-holding-type-i","bag-of-holding-type-ii","bag-of-holding-type-iii","bag-of-holding-type-iv","bag-of-weasels","chest","sealing-chest-greater","sealing-chest-lesser","sealing-chest-moderate"])),__publicField(this,"stowingContainers",new Set([...this.backpacks,...this.heldInTwoHands,...this.wornGarment,...this.wornGloves,"extradimensional-stash"]))}async updateItem(itemSource){var _a;if(!itemSource.system.traits)return;const traits=itemSource.system.traits;if(typeof((_a=traits.usage)==null?void 0:_a.value)=="string"){const traitUsage=traits.usage.value,isPhysical=isPhysicalData(itemSource),keepUsage=isPhysical&&(traitUsage!=="held-in-one-hand"||itemSource.system.usage.value==="");isPhysical&&keepUsage&&(itemSource.system.usage.value=traits.usage.value),"game"in globalThis?traits["-=usage"]=null:delete traits.usage}if(itemSource.type!=="backpack")return;const slug=itemSource.system.slug??sluggify(itemSource.name);this.backpacks.has(slug)?itemSource.system.usage.value="wornbackpack":this.heldInTwoHands.has(slug)?itemSource.system.usage.value="held-in-two-hands":this.wornGarment.has(slug)?itemSource.system.usage.value="worngarment":this.wornGloves.has(slug)?itemSource.system.usage.value="worngloves":itemSource.system.usage.value="worn",itemSource.system.stowing=this.stowingContainers.has(slug)}};__name2(_Migration666UsageAndStowingContainers,"Migration666UsageAndStowingContainers"),__publicField(_Migration666UsageAndStowingContainers,"version",.666);let Migration666UsageAndStowingContainers=_Migration666UsageAndStowingContainers;const _Migration667HPSubProperties=class extends MigrationBase{static{__name(this,"_Migration667HPSubProperties")}addRecoveryMultiplier(itemSource,slug){if(!["dream-may","fast-recovery"].includes(slug))return;const rules=itemSource.system.rules;if(!rules.some(rule=>"path"in rule&&rule.path==="system.attributes.hp.recoveryMultiplier")){const element={key:"ActiveEffectLike",mode:"add",path:"system.attributes.hp.recoveryMultiplier",value:1};rules.push(element)}}addNegativeHealing(itemSource,slug){if(!["dhampir","negative-healing"].includes(slug))return;const rules=itemSource.system.rules;if(!rules.some(rule=>"path"in rule&&rule.path==="system.attributes.hp.negativeHealing")){const element={key:"ActiveEffectLike",mode:"override",path:"system.attributes.hp.negativeHealing",value:!0};rules.push(element)}}async updateItem(itemSource){if(itemSource.type!=="feat"&&itemSource.type!=="action")return;const slug=itemSource.system.slug??sluggify(itemSource.name);this.addRecoveryMultiplier(itemSource,slug),this.addNegativeHealing(itemSource,slug)}};__name2(_Migration667HPSubProperties,"Migration667HPSubProperties"),__publicField(_Migration667HPSubProperties,"version",.667);let Migration667HPSubProperties=_Migration667HPSubProperties;const _Migration668ArmorSpeedPenalty=class extends MigrationBase{static{__name(this,"_Migration668ArmorSpeedPenalty")}async updateItem(itemSource){var _a;const slug=itemSource.system.slug??sluggify(itemSource.name);if(itemSource.type==="armor"){const rules=(_a=itemSource.system).rules??(_a.rules=[]),rule=rules.find(r=>typeof r.key=="string"&&r.key.endsWith("FlatModifier")&&r.selector==="speed"&&typeof r.value=="object"&&JSON.stringify(r.predicate??null)===JSON.stringify({not:["unburdened-iron"]}));rule&&rules.splice(rules.indexOf(rule),1)}else if(itemSource.type==="feat"){if(slug==="unburdened-iron"){const rule={key:"RollOption",domain:"speed",option:"armor:ignore-speed-penalty"};itemSource.system.rules=[rule]}else if(slug==="armored-stealth"){const rule={key:"RollOption",domain:"stealth",option:"armor:ignore-noisy-penalty"};itemSource.system.rules=[rule]}}}};__name2(_Migration668ArmorSpeedPenalty,"Migration668ArmorSpeedPenalty"),__publicField(_Migration668ArmorSpeedPenalty,"version",.668);let Migration668ArmorSpeedPenalty=_Migration668ArmorSpeedPenalty;const _Migration669NPCAttackEffects=class extends MigrationBase{static{__name(this,"_Migration669NPCAttackEffects")}async updateItem(item,actor){var _a;!actor||item.type!=="melee"||((_a=item.system).attackEffects??(_a.attackEffects={value:[]}),Array.isArray(item.system.attackEffects.value)&&item.system.attackEffects.value.forEach((entry,index,arr)=>{arr[index]=sluggify(entry)}))}};__name2(_Migration669NPCAttackEffects,"Migration669NPCAttackEffects"),__publicField(_Migration669NPCAttackEffects,"version",.669);let Migration669NPCAttackEffects=_Migration669NPCAttackEffects;const _Migration670AncestryVision=class extends MigrationBase{static{__name(this,"_Migration670AncestryVision")}constructor(){super(...arguments),__privateAdd(this,_setAncestryVision),__publicField(this,"DARKVISION_ID","HHVQDp61ehcpdiU8"),__publicField(this,"LOWLIGHTVISION_ID","DRtaqOHXTRtGRIUT")}async updateActor(source){if(source.type!=="character")return;const ancestry=source.items.find(item=>item.type==="ancestry");if(ancestry){__privateMethod(this,_setAncestryVision,setAncestryVision_fn).call(this,ancestry);for(const vision of["darkvision","low-light-vision"]){const index=source.items.findIndex(item=>item.type==="feat"&&(item.system.slug??sluggify(item.name))===vision);index!==-1&&source.items.splice(index,1)}}}async updateItem(source,actor){source.type==="ancestry"&&!actor&&__privateMethod(this,_setAncestryVision,setAncestryVision_fn).call(this,source)}};_setAncestryVision=new WeakSet,setAncestryVision_fn=__name2(function(ancestry){var _a;const features=ancestry.system.items;for(const[key,value]of Object.entries(features))value?.id===this.LOWLIGHTVISION_ID?("game"in globalThis?features[`-=${key}`]=null:delete features[key],ancestry.system.vision=ancestry.system.vision==="darkvision"?"darkvision":"lowLightVision"):value?.id===this.DARKVISION_ID&&("game"in globalThis?features[`-=${key}`]=null:delete features[key],ancestry.system.vision="darkvision");(_a=ancestry.system).vision??(_a.vision="normal")},"#setAncestryVision"),__name2(_Migration670AncestryVision,"Migration670AncestryVision"),__publicField(_Migration670AncestryVision,"version",.67);let Migration670AncestryVision=_Migration670AncestryVision;const _Migration670NoCustomTrait=class extends MigrationBase{static{__name(this,"_Migration670NoCustomTrait")}async updateItem(itemSource){const traits=itemSource.system.traits;traits&&(Array.isArray(traits.value)?traits.value=traits.value.filter(trait=>trait&&trait!=="custom"):traits.value=[])}};__name2(_Migration670NoCustomTrait,"Migration670NoCustomTrait"),__publicField(_Migration670NoCustomTrait,"version",.67);let Migration670NoCustomTrait=_Migration670NoCustomTrait;const _Migration671NoPCItemsOnNonPCs=class extends MigrationBase{static{__name(this,"_Migration671NoPCItemsOnNonPCs")}async updateActor(actorSource){if(actorSource.type==="character")return;const pcOnlyTypes=["ancestry","background","class","feat"],forbiddenItems=actorSource.items.filter(item=>pcOnlyTypes.includes(item.type));for(const forbiddenItem of forbiddenItems){const index=actorSource.items.findIndex(item=>item===forbiddenItem);index!==-1&&actorSource.items.splice(index,1)}}};__name2(_Migration671NoPCItemsOnNonPCs,"Migration671NoPCItemsOnNonPCs"),__publicField(_Migration671NoPCItemsOnNonPCs,"version",.671);let Migration671NoPCItemsOnNonPCs=_Migration671NoPCItemsOnNonPCs;const immunityTypes={acid:"PF2E.Damage.RollFlavor.acid",adamantine:"PF2E.Damage.IWR.Type.adamantine",air:"PF2E.Damage.RollFlavor.air","area-damage":"PF2E.Damage.IWR.Type.area-damage",auditory:"PF2E.Damage.IWR.Type.auditory",bleed:"PF2E.Damage.RollFlavor.bleed",blinded:"PF2E.Damage.IWR.Type.blinded",bludgeoning:"PF2E.Damage.RollFlavor.bludgeoning",chaotic:"PF2E.Damage.RollFlavor.chaotic",clumsy:"PF2E.Damage.IWR.Type.clumsy",cold:"PF2E.Damage.RollFlavor.cold","cold-iron":"PF2E.Damage.IWR.Type.cold-iron",confused:"PF2E.Damage.IWR.Type.confused",conjuration:"PF2E.Damage.IWR.Type.conjuration",controlled:"PF2E.Damage.IWR.Type.controlled","critical-hits":"PF2E.Damage.IWR.Type.critical-hits",curse:"PF2E.Damage.IWR.Type.curse",darkwood:"PF2E.Damage.IWR.Type.darkwood",dazzled:"PF2E.Damage.IWR.Type.dazzled",deafened:"PF2E.Damage.IWR.Type.deafened","death-effects":"PF2E.Damage.IWR.Type.death-effects",disease:"PF2E.Damage.IWR.Type.disease",doomed:"PF2E.Damage.IWR.Type.doomed",drained:"PF2E.Damage.IWR.Type.drained",earth:"PF2E.Damage.RollFlavor.earth",electricity:"PF2E.Damage.RollFlavor.electricity",emotion:"PF2E.Damage.IWR.Type.emotion",enchantment:"PF2E.Damage.IWR.Type.enchantment",energy:"PF2E.Damage.IWR.Type.energy",enfeebled:"PF2E.Damage.IWR.Type.enfeebled",evil:"PF2E.Damage.RollFlavor.evil",evocation:"PF2E.Damage.IWR.Type.evocation",fascinated:"PF2E.Damage.IWR.Type.fascinated",fatigued:"PF2E.Damage.IWR.Type.fatigued","fear-effects":"PF2E.Damage.IWR.Type.fear-effects",fire:"PF2E.Damage.RollFlavor.fire",fleeing:"PF2E.Damage.IWR.Type.fleeing",force:"PF2E.Damage.RollFlavor.force",frightened:"PF2E.Damage.IWR.Type.frightened",good:"PF2E.Damage.RollFlavor.good",grabbed:"PF2E.Damage.IWR.Type.grabbed",healing:"PF2E.Damage.IWR.Type.healing",illusion:"PF2E.Damage.IWR.Type.illusion",immobilized:"PF2E.Damage.IWR.Type.immobilized",inhaled:"PF2E.Damage.IWR.Type.inhaled",lawful:"PF2E.Damage.RollFlavor.lawful",light:"PF2E.Damage.IWR.Type.light",magic:"PF2E.Damage.IWR.Type.magic",mental:"PF2E.Damage.RollFlavor.mental",metal:"PF2E.Damage.IWR.Type.metal","misfortune-effects":"PF2E.Damage.IWR.Type.misfortune-effects",mithral:"PF2E.Damage.IWR.Type.mithral",necromancy:"PF2E.Damage.IWR.Type.necromancy","non-magical":"PF2E.Damage.IWR.Type.non-magical","nonlethal-attacks":"PF2E.Damage.IWR.Type.nonlethal-attacks","object-immunities":"PF2E.Damage.IWR.Type.object-immunities","off-guard":"PF2E.Damage.IWR.Type.off-guard",olfactory:"PF2E.Damage.IWR.Type.olfactory",orichalcum:"PF2E.Damage.IWR.Type.orichalcum",paralyzed:"PF2E.Damage.IWR.Type.paralyzed",petrified:"PF2E.Damage.IWR.Type.petrified",physical:"PF2E.Damage.IWR.Type.physical",piercing:"PF2E.Damage.RollFlavor.piercing",plant:"PF2E.Damage.IWR.Type.plant",poison:"PF2E.Damage.RollFlavor.poison",polymorph:"PF2E.Damage.IWR.Type.polymorph",possession:"PF2E.Damage.IWR.Type.possession",precision:"PF2E.Damage.RollFlavor.precision",prone:"PF2E.Damage.IWR.Type.prone",radiation:"PF2E.Damage.IWR.Type.radiation",restrained:"PF2E.Damage.IWR.Type.restrained","salt-water":"PF2E.Damage.IWR.Type.salt-water",scrying:"PF2E.Damage.IWR.Type.scrying",sickened:"PF2E.Damage.IWR.Type.sickened",silver:"PF2E.Damage.IWR.Type.silver",slashing:"PF2E.Damage.RollFlavor.slashing",sleep:"PF2E.Damage.IWR.Type.sleep",slowed:"PF2E.Damage.IWR.Type.slowed",sonic:"PF2E.Damage.RollFlavor.sonic","spell-deflection":"PF2E.Damage.IWR.Type.spell-deflection",spirit:"PF2E.Damage.RollFlavor.spirit",stunned:"PF2E.Damage.IWR.Type.stunned",stupefied:"PF2E.Damage.IWR.Type.stupefied","swarm-attacks":"PF2E.Damage.IWR.Type.swarm-attacks","swarm-mind":"PF2E.Damage.IWR.Type.swarm-mind",transmutation:"PF2E.Damage.IWR.Type.transmutation",trip:"PF2E.Damage.IWR.Type.trip","unarmed-attacks":"PF2E.Damage.IWR.Type.unarmed-attacks",unconscious:"PF2E.Damage.IWR.Type.unconscious",visual:"PF2E.Damage.IWR.Type.visual",vitality:"PF2E.Damage.RollFlavor.vitality",void:"PF2E.Damage.RollFlavor.void",water:"PF2E.Damage.IWR.Type.water",wood:"PF2E.Damage.IWR.Type.wood"},weaknessTypes={acid:"PF2E.Damage.RollFlavor.acid",adamantine:"PF2E.Damage.IWR.Type.adamantine",air:"PF2E.Damage.RollFlavor.air","area-damage":"PF2E.Damage.IWR.Type.area-damage","arrow-vulnerability":"PF2E.Damage.IWR.Type.arrow-vulnerability","axe-vulnerability":"PF2E.Damage.IWR.Type.axe-vulnerability",bleed:"PF2E.Damage.RollFlavor.bleed",bludgeoning:"PF2E.Damage.RollFlavor.bludgeoning",chaotic:"PF2E.Damage.RollFlavor.chaotic",cold:"PF2E.Damage.RollFlavor.cold","cold-iron":"PF2E.Damage.IWR.Type.cold-iron","critical-hits":"PF2E.Damage.IWR.Type.critical-hits",darkwood:"PF2E.Damage.IWR.Type.darkwood",earth:"PF2E.Damage.RollFlavor.earth",electricity:"PF2E.Damage.RollFlavor.electricity",emotion:"PF2E.Damage.IWR.Type.emotion",energy:"PF2E.Damage.IWR.Type.energy",evil:"PF2E.Damage.RollFlavor.evil",fire:"PF2E.Damage.RollFlavor.fire",force:"PF2E.Damage.RollFlavor.force","ghost-touch":"PF2E.Damage.IWR.Type.ghost-touch",glass:"PF2E.Damage.IWR.Type.glass",good:"PF2E.Damage.RollFlavor.good",lawful:"PF2E.Damage.RollFlavor.lawful",light:"PF2E.Damage.IWR.Type.light",magical:"PF2E.Damage.IWR.Type.magical",mental:"PF2E.Damage.RollFlavor.mental",metal:"PF2E.Damage.RollFlavor.metal",mithral:"PF2E.Damage.IWR.Type.mithral","non-magical":"PF2E.Damage.IWR.Type.non-magical","nonlethal-attacks":"PF2E.Damage.IWR.Type.nonlethal-attacks",orichalcum:"PF2E.Damage.IWR.Type.orichalcum",physical:"PF2E.Damage.IWR.Type.physical",piercing:"PF2E.Damage.RollFlavor.piercing",plant:"PF2E.Damage.IWR.Type.plant",poison:"PF2E.Damage.RollFlavor.poison",precision:"PF2E.Damage.RollFlavor.precision",radiation:"PF2E.Damage.IWR.Type.radiation",salt:"PF2E.Damage.IWR.Type.salt","salt-water":"PF2E.Damage.IWR.Type.salt-water",silver:"PF2E.Damage.IWR.Type.silver",slashing:"PF2E.Damage.RollFlavor.slashing",sonic:"PF2E.Damage.RollFlavor.sonic",spells:"PF2E.Damage.IWR.Type.spells",spirit:"PF2E.Damage.RollFlavor.spirit","splash-damage":"PF2E.Damage.IWR.Type.splash-damage","unarmed-attacks":"PF2E.Damage.IWR.Type.unarmed-attacks","vampire-weaknesses":"PF2E.Damage.IWR.Type.vampire-weaknesses",vitality:"PF2E.Damage.RollFlavor.vitality",void:"PF2E.Damage.RollFlavor.void",vorpal:"PF2E.Damage.IWR.Type.vorpal","vorpal-fear":"PF2E.Damage.IWR.Type.vorpal-fear","vulnerable-to-sunlight":"PF2E.Damage.IWR.Type.vulnerable-to-sunlight",warpglass:"PF2E.Damage.IWR.Type.warpglass",water:"PF2E.Damage.IWR.Type.water",weapons:"PF2E.Damage.IWR.Type.weapons","weapons-shedding-bright-light":"PF2E.Damage.IWR.Type.weapons-shedding-bright-light",wood:"PF2E.Damage.IWR.Type.wood"},resistanceTypes={acid:"PF2E.Damage.RollFlavor.acid",adamantine:"PF2E.Damage.IWR.Type.adamantine",air:"PF2E.Damage.RollFlavor.air","all-damage":"PF2E.Damage.IWR.Type.all-damage","area-damage":"PF2E.Damage.IWR.Type.area-damage",bleed:"PF2E.Damage.RollFlavor.bleed",bludgeoning:"PF2E.Damage.RollFlavor.bludgeoning",chaotic:"PF2E.Damage.RollFlavor.chaotic",cold:"PF2E.Damage.RollFlavor.cold","cold-iron":"PF2E.Damage.IWR.Type.cold-iron","critical-hits":"PF2E.Damage.IWR.Type.critical-hits","damage-from-spells":"PF2E.Damage.IWR.Type.damage-from-spells",darkwood:"PF2E.Damage.IWR.Type.darkwood",earth:"PF2E.Damage.RollFlavor.earth",electricity:"PF2E.Damage.RollFlavor.electricity",energy:"PF2E.Damage.IWR.Type.energy",evil:"PF2E.Damage.RollFlavor.evil",fire:"PF2E.Damage.RollFlavor.fire",force:"PF2E.Damage.RollFlavor.force","ghost-touch":"PF2E.Damage.IWR.Type.ghost-touch",good:"PF2E.Damage.RollFlavor.good",lawful:"PF2E.Damage.RollFlavor.lawful",light:"PF2E.Damage.IWR.Type.light",magical:"PF2E.Damage.IWR.Type.magical",mental:"PF2E.Damage.RollFlavor.mental",metal:"PF2E.Damage.RollFlavor.metal",mithral:"PF2E.Damage.IWR.Type.mithral","non-magical":"PF2E.Damage.IWR.Type.non-magical",nonlethal:"PF2E.Damage.IWR.Type.nonlethal","nonlethal-attacks":"PF2E.Damage.IWR.Type.nonlethal-attacks",orichalcum:"PF2E.Damage.IWR.Type.orichalcum",physical:"PF2E.Damage.IWR.Type.physical",piercing:"PF2E.Damage.RollFlavor.piercing",plant:"PF2E.Damage.IWR.Type.plant",poison:"PF2E.Damage.RollFlavor.poison",precision:"PF2E.Damage.RollFlavor.precision","protean-anatomy":"PF2E.Damage.IWR.Type.protean-anatomy",radiation:"PF2E.Damage.IWR.Type.radiation",salt:"PF2E.Damage.IWR.Type.salt","salt-water":"PF2E.Damage.IWR.Type.salt-water",silver:"PF2E.Damage.IWR.Type.silver",slashing:"PF2E.Damage.RollFlavor.slashing",sonic:"PF2E.Damage.RollFlavor.sonic",spells:"PF2E.Damage.IWR.Type.spells",spirit:"PF2E.Damage.RollFlavor.spirit","unarmed-attacks":"PF2E.Damage.IWR.Type.unarmed-attacks",vitality:"PF2E.Damage.RollFlavor.vitality",void:"PF2E.Damage.RollFlavor.void",vorpal:"PF2E.Damage.IWR.Type.vorpal","vorpal-adamantine":"PF2E.Damage.IWR.Type.vorpal-adamantine",warpglass:"PF2E.Damage.IWR.Type.warpglass",water:"PF2E.Damage.IWR.Type.water",weapons:"PF2E.Damage.IWR.Type.weapons","weapons-shedding-bright-light":"PF2E.Damage.IWR.Type.weapons-shedding-bright-light",wood:"PF2E.Damage.IWR.Type.wood"},ATTRIBUTE_ABBREVIATIONS=new Set(["str","dex","con","int","wis","cha"]),CREATURE_ACTOR_TYPES=["character","npc","familiar"],SAVE_TYPES=["fortitude","reflex","will"],IMMUNITY_TYPES=new Set(Object.keys(immunityTypes)),WEAKNESS_TYPES=new Set(Object.keys(weaknessTypes)),RESISTANCE_TYPES=new Set(Object.keys(resistanceTypes)),UNAFFECTED_TYPES=new Set(["bleed","good","evil","lawful","chaotic","spirit","vitality","void"]),SKILL_ABBREVIATIONS=new Set(["acr","arc","ath","cra","dec","dip","itm","med","nat","occ","prf","rel","soc","ste","sur","thi"]),SKILL_DICTIONARY={acr:"acrobatics",arc:"arcana",ath:"athletics",cra:"crafting",dec:"deception",dip:"diplomacy",itm:"intimidation",med:"medicine",nat:"nature",occ:"occultism",prf:"performance",rel:"religion",soc:"society",ste:"stealth",sur:"survival",thi:"thievery"},SKILL_LONG_FORMS=new Set(Object.values(SKILL_DICTIONARY));Object.fromEntries(Object.entries(SKILL_DICTIONARY).map(([abbrev,value])=>[value,abbrev])),[...SAVE_TYPES,...SKILL_LONG_FORMS];const SKILL_EXPANDED={acrobatics:{attribute:"dex",shortForm:"acr"},arcana:{attribute:"int",shortForm:"arc"},athletics:{attribute:"str",shortForm:"ath"},crafting:{attribute:"int",shortForm:"cra"},deception:{attribute:"cha",shortForm:"dec"},diplomacy:{attribute:"cha",shortForm:"dip"},intimidation:{attribute:"cha",shortForm:"itm"},medicine:{attribute:"wis",shortForm:"med"},nature:{attribute:"wis",shortForm:"nat"},occultism:{attribute:"int",shortForm:"occ"},performance:{attribute:"cha",shortForm:"prf"},religion:{attribute:"wis",shortForm:"rel"},society:{attribute:"int",shortForm:"soc"},stealth:{attribute:"dex",shortForm:"ste"},survival:{attribute:"wis",shortForm:"sur"},thievery:{attribute:"dex",shortForm:"thi"}},MOVEMENT_TYPES=["land","burrow","climb","fly","swim"],SIZE_LINKABLE_ACTOR_TYPES=new Set([...CREATURE_ACTOR_TYPES,"vehicle"]),_Migration672RemoveNPCBaseProperties=class extends MigrationBase{static{__name(this,"_Migration672RemoveNPCBaseProperties")}removeBase(property,replace="value"){property[replace]=Number(property[replace])||0,typeof property.base=="number"&&(property[replace]=property.base,"game"in globalThis?property["-=base?"]=null:delete property.base)}async updateActor(actorSource){if(actorSource.type!=="npc")return;const{ac,hp,perception}=actorSource.system.attributes;this.removeBase(ac),this.removeBase(hp,"max"),this.removeBase(perception);const{saves}=actorSource.system;for(const saveType of SAVE_TYPES)this.removeBase(saves[saveType])}async updateItem(itemSource,actorSource){actorSource?.type==="npc"&&itemSource.type==="lore"&&this.removeBase(itemSource.system.mod)}};__name2(_Migration672RemoveNPCBaseProperties,"Migration672RemoveNPCBaseProperties"),__publicField(_Migration672RemoveNPCBaseProperties,"version",.672);let Migration672RemoveNPCBaseProperties=_Migration672RemoveNPCBaseProperties;const _Migration673RemoveBulwarkREs=class extends MigrationBase{static{__name(this,"_Migration673RemoveBulwarkREs")}hasRuleElement(rules){return rules.some(r=>{var _a;return typeof r.key=="string"&&r.key.endsWith("FlatModifier")&&isObject(r.predicate)&&!!((_a=r.predicate.all)!=null&&_a.includes("self:armor:trait:bulwark"))})}async updateItem(item){const{rules}=item.system;if(item.type==="armor"){const index=rules.findIndex(rule=>typeof rule.key=="string"&&rule.key.endsWith("FlatModifier")&&rule.selector==="reflex"&&rule.type==="ability"&&/bulwark/i.test(String(rule.label??"")));index!==-1&&rules.splice(index)}const slug=item.system.slug??sluggify(item.name);if(item.type==="feat"&&slug==="mighty-bulwark"&&!this.hasRuleElement(rules)){const newRules=[{key:"FlatModifier",predicate:{all:["self:armor:trait:bulwark"]},selector:"reflex",type:"untyped",value:4},{key:"RollOption",domain:"reflex",option:"self:armor:bulwark-all"}];rules.push(...newRules)}}};__name2(_Migration673RemoveBulwarkREs,"Migration673RemoveBulwarkREs"),__publicField(_Migration673RemoveBulwarkREs,"version",.673);let Migration673RemoveBulwarkREs=_Migration673RemoveBulwarkREs;const HOMEBREW_TRAIT_KEYS=["creatureTraits","featTraits","languages","magicSchools","spellTraits","weaponCategories","weaponGroups","baseWeapons","weaponTraits","equipmentTraits"],SECONDARY_TRAIT_RECORDS={creatureTraits:["ancestryItemTraits"],equipmentTraits:["armorTraits","consumableTraits"],featTraits:["actionTraits"],weaponTraits:["npcAttackTraits"],magicSchools:["spellTraits"]};function itemIsOfType(item,...types){return types.some(t=>t==="physical"?setHasElement(PHYSICAL_ITEM_TYPES,item.type):item.type===t)}__name(itemIsOfType,"itemIsOfType"),__name2(itemIsOfType,"itemIsOfType");function reduceItemName(label){return label.includes(":")?label.replace(/^[^:]+:\s*|\s*\([^)]+\)$/g,""):label}__name(reduceItemName,"reduceItemName"),__name2(reduceItemName,"reduceItemName");const{fields:fields$2}=foundry.data,_LaxSchemaField=class extends fields$2.SchemaField{static{__name(this,"_LaxSchemaField")}_cleanType(data,options={}){options.source=options.source||data;for(const[name2,field]of this.entries())!(name2 in data)&&options.partial||(data[name2]=field.clean(data[name2],options),data[name2]===void 0&&delete data[name2]);return data}};__name2(_LaxSchemaField,"LaxSchemaField");let LaxSchemaField=_LaxSchemaField;const _StrictSchemaField=class extends fields$2.SchemaField{static{__name(this,"_StrictSchemaField")}_cast(value){return value}_cleanType(data,options){if(!isObject$1(data))throw Error(`${this.name} is not an object`);return super._cleanType(data,options)}};__name2(_StrictSchemaField,"StrictSchemaField");let StrictSchemaField=_StrictSchemaField;const _StrictStringField=class extends fields$2.StringField{static{__name(this,"_StrictStringField")}_cast(value){return value}};__name2(_StrictStringField,"StrictStringField");let StrictStringField=_StrictStringField;const _StrictNumberField=class extends fields$2.NumberField{static{__name(this,"_StrictNumberField")}_cast(value){return value}};__name2(_StrictNumberField,"StrictNumberField");let StrictNumberField=_StrictNumberField;const _StrictBooleanField=class extends fields$2.BooleanField{static{__name(this,"_StrictBooleanField")}_cast(value){return value}};__name2(_StrictBooleanField,"StrictBooleanField");let StrictBooleanField=_StrictBooleanField;const _StrictArrayField=class extends fields$2.ArrayField{static{__name(this,"_StrictArrayField")}_cast(value){return value}_cleanType(value){return value&&super._cleanType(value)}};__name2(_StrictArrayField,"StrictArrayField");let StrictArrayField=_StrictArrayField;const _StrictObjectField=class extends fields$2.ObjectField{static{__name(this,"_StrictObjectField")}_cast(value){return value}};__name2(_StrictObjectField,"StrictObjectField");let StrictObjectField=_StrictObjectField;const _DataUnionField=class extends fields$2.DataField{static{__name(this,"_DataUnionField")}constructor(fields2,options){super(options),__publicField(this,"fields"),this.fields=fields2}_cast(value){return typeof value=="string"&&(value=value.trim()),value}clean(value,options){if(Array.isArray(value)){const arrayField=this.fields.find(f=>f instanceof StrictArrayField);return arrayField?.clean(value,options)??value}return super.clean(value,options)}validate(value,options){const{DataModelValidationFailure}=foundry.data.validation;for(const field of this.fields)if(!(field.validate(value,options)instanceof DataModelValidationFailure))return;return this.fields[0].validate(value,options)}initialize(value,model,options){const field=this.fields.find(f=>!f.validate(value));return field?.initialize(value,model,options)}};__name2(_DataUnionField,"DataUnionField");let DataUnionField=_DataUnionField;const _SlugField=class extends StrictStringField{static{__name(this,"_SlugField")}constructor(options={}){options.blank=!1,options.camel??(options.camel=null),super(options)}static get _defaults(){return{...super._defaults,nullable:!0,initial:null,camel:null}}_cleanType(value,options){const slug=super._cleanType(value,options),camel=this.options.camel??null;return typeof slug=="string"?sluggify(slug,{camel}):slug}};__name2(_SlugField,"SlugField");let SlugField=_SlugField;const _PredicateStatementField=class extends fields$2.DataField{static{__name(this,"_PredicateStatementField")}constructor(options={}){super({...options,required:!0,nullable:!1,initial:void 0,validationError:"must be recognized predicated statement type"})}_validateType(value){return StatementValidator.isStatement(value)}_cast(value){return value}_cleanType(value){return typeof value=="string"?value.trim():value}};__name2(_PredicateStatementField,"PredicateStatementField");let PredicateStatementField=_PredicateStatementField;const _PredicateField=class extends StrictArrayField{static{__name(this,"_PredicateField")}constructor(options={}){super(new PredicateStatementField,{label:"PF2E.RuleEditor.General.Predicate",...options})}initialize(value,model,options){const statements=super.initialize(value,model,options);return statements&&new PredicatePF2e(...statements)}};__name2(_PredicateField,"PredicateField");let PredicateField=_PredicateField;const _RecordField=class extends fields$2.ObjectField{static{__name(this,"_RecordField")}constructor(keyField,valueField,options){if(super(options),__publicField(this,"keyField"),__publicField(this,"valueField"),!this._isValidKeyFieldType(keyField))throw new Error("key field must be a StringField or a NumberField");if(this.keyField=keyField,!(valueField instanceof fields$2.DataField))throw new Error(`${this.name} must have a DataField as its contained field`);this.valueField=valueField}_isValidKeyFieldType(keyField){if(keyField instanceof fields$2.StringField||keyField instanceof fields$2.NumberField){if(keyField.options.required!==!0||keyField.options.nullable===!0)throw new Error("key field must be required and non-nullable");return!0}return!1}_validateValues(values,options){const validationFailure=foundry.data.validation.DataModelValidationFailure,failures=new validationFailure;for(const[key,value]of Object.entries(values)){if(key.startsWith("-=")&&options?.partial)continue;const keyFailure=this.keyField.validate(key,options);keyFailure&&failures.elements.push({id:key,failure:keyFailure});const valueFailure=this.valueField.validate(value,options);valueFailure&&failures.elements.push({id:`${key}-value`,failure:valueFailure})}if(failures.elements.length)return failures}_cleanType(values,options){for(const[key,value]of Object.entries(values))values[key]=this.valueField.clean(value,options);return values}_validateType(values,options){return isObject$1(values)?this._validateValues(values,options):new foundry.data.validation.DataModelValidationFailure({message:"must be an Object"})}initialize(values,model,options){if(!values)return values;const data={};for(const[key,value]of Object.entries(values))data[key]=this.valueField.initialize(value,model,options);return data}};__name2(_RecordField,"RecordField"),__publicField(_RecordField,"recursive",!0);let RecordField=_RecordField;const{DataModel:DataModel$2}=foundry.abstract,_RuleElementPF2e=class extends DataModel$2{static{__name(this,"_RuleElementPF2e")}constructor(source,options){source.label??(source.label=options.parent.name),super(source,{parent:options.parent,strict:!0,fallback:!1}),__privateAdd(this,_resolveBracketedValue),__publicField(this,"sourceIndex"),__publicField(this,"suppressWarnings");const{item}=this;if(this.suppressWarnings=options.suppressWarnings??!this.actor.id,this.sourceIndex=options.sourceIndex??null,!tupleHasValue(this.constructor.validActorTypes,item.actor.type)){const actorType=game.i18n.localize(`TYPES.Actor.${item.actor.type}`);this.failValidation(`this rule element type cannot be applied to a ${actorType}`),source.ignored=!0}this.label=typeof source.label=="string"?game.i18n.localize(this.resolveInjectedProperties(source.label)):item.name,this.invalid?this.ignored=!0:item instanceof PhysicalItemPF2e?(this.requiresEquipped=!!(source.requiresEquipped??!0),this.requiresInvestment=item.isInvested===null?null:!!(source.requiresInvestment??this.requiresEquipped),this.ignored===!1&&(this.ignored=!!this.requiresEquipped&&!item.isEquipped||item.system.equipped.carryType==="dropped"||!!this.requiresInvestment&&!item.isInvested)):(this.requiresEquipped=null,this.requiresInvestment=null)}static defineSchema(){const{fields:fields2}=foundry.data;return{key:new fields2.StringField({required:!0,nullable:!1,blank:!1,initial:void 0}),slug:new SlugField({required:!0,nullable:!0,label:"PF2E.RuleEditor.General.Slug"}),label:new fields2.StringField({required:!0,nullable:!1,blank:!1,initial:void 0,label:"PF2E.RuleEditor.General.Label"}),priority:new fields2.NumberField({required:!1,nullable:!1,integer:!0,initial:100}),ignored:new fields2.BooleanField({required:!1,nullable:!1,initial:!1}),predicate:new PredicateField,requiresEquipped:new fields2.BooleanField({required:!1,nullable:!0,initial:void 0}),requiresInvestment:new fields2.BooleanField({required:!1,nullable:!0,initial:void 0})}}static get schema(){if(this._schema&&Object.hasOwn(this,"_schema"))return this._schema;const schema=new LaxSchemaField(Object.freeze(this.defineSchema()));return schema.name=this.name,Object.defineProperty(this,"_schema",{value:schema,writable:!1}),schema}get item(){return this.parent}get actor(){return this.parent.actor}get token(){var _a;const actor=this.actor;if(actor.token)return actor.token;const tokens=actor.getActiveTokens(),controlled=tokens.find(token=>token.controlled);return controlled?.document??((_a=tokens.shift())==null?void 0:_a.document)??null}getReducedLabel(label=this.label){return reduceItemName(label)}validate(options={}){try{return super.validate(options)}catch(error){if(error instanceof foundry.data.validation.DataModelValidationError){const message=error.message.replace(/validation errors|Joint Validation Error/,`validation errors on item ${this.item.name} (${this.item.uuid})`);return console.warn(message),!1}else throw error}}test(rollOptions){if(this.ignored)return!1;if(this.predicate.length===0)return!0;const optionSet=new Set([...rollOptions??this.actor.getRollOptions(),...this.item.getRollOptions("parent")]);return this.resolveInjectedProperties(this.predicate).test(optionSet)}failValidation(...message){const fullMessage=message.join(" "),{name:name2,uuid}=this.item;if(!this.suppressWarnings){const ruleName=game.i18n.localize(`PF2E.RuleElement.${this.key}`);this.actor.synthetics.preparationWarnings.add(`PF2e System | ${ruleName} rules element on item ${name2} (${uuid}) failed to validate: ${fullMessage}`)}this.ignored=!0}resolveInjectedProperties(source,{warn=!0}={}){if(source===null||typeof source=="number"||typeof source=="string"&&!source.includes("{"))return source;if(Array.isArray(source))for(let i=0;i<source.length;i++)source[i]=this.resolveInjectedProperties(source[i],{warn});else if(isObject(source)){for(const[key,value]of Object.entries(source))(typeof value=="string"||isObject(value))&&(source[key]=this.resolveInjectedProperties(value,{warn}));return source}else if(typeof source=="string")return source.replace(/{(actor|item|rule)\|(.*?)}/g,(_match,key,prop)=>{const data=key==="rule"?this:key==="actor"||key==="item"?this[key]:this.item,value=getProperty(data,prop);return value===void 0&&(this.ignored=!0,warn&&this.failValidation(`Failed to resolve injected property "${source}"`)),String(value)});return source}resolveValue(value,defaultValue=0,{evaluate=!0,resolvables={},warn=!0}={}){if(value??(value=defaultValue??null),typeof value=="number"||typeof value=="boolean"||value===null)return value;value=this.resolveInjectedProperties(value,{warn});const resolvedFromBracket=this.isBracketedValue(value)?__privateMethod(this,_resolveBracketedValue,resolveBracketedValue_fn).call(this,value,defaultValue):value;if(typeof resolvedFromBracket=="number")return resolvedFromBracket;if(resolvedFromBracket instanceof Object)return defaultValue instanceof Object?mergeObject(defaultValue,resolvedFromBracket,{inplace:!1}):resolvedFromBracket;if(typeof resolvedFromBracket=="string"){const saferEval=__name2(formula=>{try{const unresolveds=formula.match(/@[a-z.]+/gi)??[];if(unresolveds.length>0){const shouldWarn=warn&&!unresolveds.every(u=>u.startsWith("@target.")||u.startsWith("@actor.conditions."));return this.ignored=!0,shouldWarn&&this.failValidation(`Failed to resolve all components of formula, "${formula}"`),Number(defaultValue)}return Roll.safeEval(formula)}catch{return this.failValidation(`Error thrown while attempting to evaluate formula, "${formula}"`),0}},"saferEval");this.actor.isOfType("character")&&(resolvables.armor=this.actor.wornArmor);const trimmed=resolvedFromBracket.trim();return(trimmed.includes("@")||/^\d+$/.test(trimmed))&&evaluate?saferEval(Roll.replaceFormulaData(trimmed,{actor:this.actor,item:this.item,...resolvables})):trimmed}return defaultValue}isBracketedValue(value){return isObject(value)&&Array.isArray(value.brackets)&&(typeof value.field=="string"||!("fields"in value))}};_resolveBracketedValue=new WeakSet,resolveBracketedValue_fn=__name2(function(value,defaultValue){var _a;const bracketNumber=(()=>{if(!value.field)return this.actor.level;const field=String(value.field),separator=field.indexOf("|"),source=field.substring(0,separator),{actor,item}=this;switch(source){case"actor":return Number(getProperty(actor,field.substring(separator+1)))||0;case"item":return Number(getProperty(item,field.substring(separator+1)))||0;case"rule":return Number(getProperty(this,field.substring(separator+1)))||0;default:return Number(getProperty(actor,field.substring(0)))||0}})(),brackets=value.brackets??[],bracketFallthrough=(()=>{switch(typeof defaultValue){case"number":case"boolean":case"object":return defaultValue;case"string":return Number.isNaN(Number(defaultValue))?defaultValue:Number(defaultValue);default:return null}})();return((_a=brackets.find(bracket=>{const start=bracket.start??0,end=bracket.end??1/0;return start<=bracketNumber&&end>=bracketNumber}))==null?void 0:_a.value)??bracketFallthrough},"#resolveBracketedValue"),__name2(_RuleElementPF2e,"RuleElementPF2e"),__publicField(_RuleElementPF2e,"validActorTypes",["character","familiar","hazard","npc","party","vehicle"]);let RuleElementPF2e=_RuleElementPF2e;const _ResolvableValueField=class extends foundry.data.fields.DataField{static{__name(this,"_ResolvableValueField")}constructor(){super(...arguments),__privateAdd(this,_coerceNumber)}_validateType(value){return value!==null&&["string","number","object","boolean"].includes(typeof value)}_cast(value){return value}_cleanType(value){if(typeof value=="string")return __privateMethod(this,_coerceNumber,coerceNumber_fn).call(this,value);if(isObject(value)&&"brackets"in value){value.field||(value.field="actor|level");const brackets=value.brackets=compact(Object.values(value.brackets??{}));for(const bracket of brackets)bracket.start===null&&delete bracket.start,bracket.end===null&&delete bracket.end,bracket.value=typeof bracket.value=="string"?__privateMethod(this,_coerceNumber,coerceNumber_fn).call(this,bracket.value):bracket.value}return value}};_coerceNumber=new WeakSet,coerceNumber_fn=__name2(function(value){const trimmed=value.trim();return/^\d+(?:\.\d+)?$/.test(trimmed)?Number(trimmed):trimmed||0},"#coerceNumber"),__name2(_ResolvableValueField,"ResolvableValueField");let ResolvableValueField=_ResolvableValueField;const _ActorTraitsRuleElement=class extends RuleElementPF2e{static{__name(this,"_ActorTraitsRuleElement")}constructor(data,options){super({...data,priority:99},options),__privateAdd(this,_traitsDictionary),__privateAdd(this,_handleModeAffectingTrait)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),add:new fields2.ArrayField(new fields2.StringField({required:!0,nullable:!1,blank:!1})),remove:new fields2.ArrayField(new fields2.StringField({required:!0,nullable:!1,blank:!1}))}}beforePrepareData(){if(this.test()&&this.actor.system.traits){const traits=this.actor.system.traits,newTraits=this.resolveInjectedProperties(this.add).filter(t=>!traits.value.includes(t)),traitsDictionary=__privateGet(this,_traitsDictionary,traitsDictionary_get);for(const trait of newTraits){if(!(trait in traitsDictionary))return this.failValidation(`${trait} is not a recognized trait`);traits.value.push(trait),this.actor.rollOptions.all[`self:trait:${trait}`]=!0,["construct","undead"].includes(trait)&&__privateMethod(this,_handleModeAffectingTrait,handleModeAffectingTrait_fn).call(this)}const toRemoves=this.resolveInjectedProperties(this.remove);for(const trait of toRemoves)traits.value=traits.value.filter(t=>t!==trait),delete this.actor.rollOptions.all[`self:trait:${trait}`],["construct","undead"].includes(trait)&&__privateMethod(this,_handleModeAffectingTrait,handleModeAffectingTrait_fn).call(this)}}};_traitsDictionary=new WeakSet,traitsDictionary_get=__name2(function(){switch(this.actor.type){case"character":case"familiar":case"npc":return CONFIG.PF2E.creatureTraits;case"hazard":return CONFIG.PF2E.hazardTraits;case"vehicle":return CONFIG.PF2E.vehicleTraits;default:throw ErrorPF2e("unexpected actor type")}},"#traitsDictionary"),_handleModeAffectingTrait=new WeakSet,handleModeAffectingTrait_fn=__name2(function(){const{actor}=this,{rollOptions}=actor;for(const mode of["construct","living","undead"])delete rollOptions.all[`self:mode:${mode}`];rollOptions.all[`self:mode:${actor.modeOfBeing}`]=!0},"#handleModeAffectingTrait"),__name2(_ActorTraitsRuleElement,"ActorTraitsRuleElement"),__publicField(_ActorTraitsRuleElement,"validActorTypes",["character","npc","familiar","hazard","vehicle"]);let ActorTraitsRuleElement=_ActorTraitsRuleElement;const _DegreeOfSuccess=class{static{__name(this,"_DegreeOfSuccess")}constructor(roll,dc,dosAdjustments=null){__privateAdd(this,_getDegreeAdjustment),__privateAdd(this,_adjustDegreeOfSuccess),__privateAdd(this,_adjustDegreeByDieValue),__privateAdd(this,_calculateDegreeOfSuccess),__publicField(this,"value"),__publicField(this,"unadjusted"),__publicField(this,"adjustment"),__publicField(this,"dieResult"),__publicField(this,"rollTotal"),__publicField(this,"dc");var _a;roll instanceof Roll?(this.dieResult=((_a=roll.isDeterministic?roll.terms.find(t=>t instanceof NumericTerm):roll.dice.find(d=>d instanceof Die&&d.faces===20))==null?void 0:_a.total)??1,this.rollTotal=roll.total):(this.dieResult=roll.dieValue,this.rollTotal=roll.dieValue+roll.modifier),this.dc=typeof dc=="number"?{value:dc}:dc,this.unadjusted=__privateMethod(this,_calculateDegreeOfSuccess,calculateDegreeOfSuccess_fn).call(this),this.adjustment=__privateMethod(this,_getDegreeAdjustment,getDegreeAdjustment_fn).call(this,this.unadjusted,dosAdjustments),this.value=this.adjustment?__privateMethod(this,_adjustDegreeOfSuccess,adjustDegreeOfSuccess_fn).call(this,this.adjustment.amount,this.unadjusted):this.unadjusted}};_getDegreeAdjustment=new WeakSet,getDegreeAdjustment_fn=__name2(function(degree,adjustments){if(!adjustments)return null;for(const outcome of["all",...DEGREE_OF_SUCCESS_STRINGS]){const{label,amount}=adjustments[outcome]??{};if(amount&&label&&!(degree===_DegreeOfSuccess.CRITICAL_SUCCESS&&amount===DEGREE_ADJUSTMENT_AMOUNTS.INCREASE)&&!(degree===_DegreeOfSuccess.CRITICAL_FAILURE&&amount===DEGREE_ADJUSTMENT_AMOUNTS.LOWER)&&(outcome==="all"||DEGREE_OF_SUCCESS_STRINGS.indexOf(outcome)===degree))return{label,amount}}return null},"#getDegreeAdjustment"),_adjustDegreeOfSuccess=new WeakSet,adjustDegreeOfSuccess_fn=__name2(function(amount,degreeOfSuccess){switch(amount){case"criticalFailure":return 0;case"failure":return 1;case"success":return 2;case"criticalSuccess":return 3;default:return Math.clamped(degreeOfSuccess+amount,0,3)}},"#adjustDegreeOfSuccess"),_adjustDegreeByDieValue=new WeakSet,adjustDegreeByDieValue_fn=__name2(function(degree){return this.dieResult===20?__privateMethod(this,_adjustDegreeOfSuccess,adjustDegreeOfSuccess_fn).call(this,DEGREE_ADJUSTMENT_AMOUNTS.INCREASE,degree):this.dieResult===1?__privateMethod(this,_adjustDegreeOfSuccess,adjustDegreeOfSuccess_fn).call(this,DEGREE_ADJUSTMENT_AMOUNTS.LOWER,degree):degree},"#adjustDegreeByDieValue"),_calculateDegreeOfSuccess=new WeakSet,calculateDegreeOfSuccess_fn=__name2(function(){const dc=this.dc.value;return this.rollTotal-dc>=10?__privateMethod(this,_adjustDegreeByDieValue,adjustDegreeByDieValue_fn).call(this,_DegreeOfSuccess.CRITICAL_SUCCESS):dc-this.rollTotal>=10?__privateMethod(this,_adjustDegreeByDieValue,adjustDegreeByDieValue_fn).call(this,_DegreeOfSuccess.CRITICAL_FAILURE):this.rollTotal>=dc?__privateMethod(this,_adjustDegreeByDieValue,adjustDegreeByDieValue_fn).call(this,_DegreeOfSuccess.SUCCESS):__privateMethod(this,_adjustDegreeByDieValue,adjustDegreeByDieValue_fn).call(this,_DegreeOfSuccess.FAILURE)},"#calculateDegreeOfSuccess"),__name2(_DegreeOfSuccess,"DegreeOfSuccess"),__publicField(_DegreeOfSuccess,"CRITICAL_FAILURE",0),__publicField(_DegreeOfSuccess,"FAILURE",1),__publicField(_DegreeOfSuccess,"SUCCESS",2),__publicField(_DegreeOfSuccess,"CRITICAL_SUCCESS",3);let DegreeOfSuccess=_DegreeOfSuccess;const DEGREE_ADJUSTMENT_AMOUNTS={LOWER_BY_TWO:-2,LOWER:-1,INCREASE:1,INCREASE_BY_TWO:2,TO_CRITICAL_FAILURE:"criticalFailure",TO_FAILURE:"failure",TO_SUCCESS:"success",TO_CRITICAL_SUCCESS:"criticalSuccess"},DEGREE_OF_SUCCESS={CRITICAL_SUCCESS:3,SUCCESS:2,FAILURE:1,CRITICAL_FAILURE:0},DEGREE_OF_SUCCESS_STRINGS=["criticalFailure","failure","success","criticalSuccess"],_AdjustDegreeOfSuccessRuleElement=class extends RuleElementPF2e{static{__name(this,"_AdjustDegreeOfSuccessRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,nullable:!1,blank:!1}),adjustment:new RecordField(new fields2.StringField({required:!0,nullable:!1,choices:["all",...DEGREE_OF_SUCCESS_STRINGS]}),new fields2.StringField({required:!0,nullable:!1,choices:degreeAdjustmentAmountString}),{required:!0,nullable:!1})}}beforePrepareData(){var _a;if(this.ignored)return;const selector=this.resolveInjectedProperties(this.selector),adjustments=this.adjustment,stringToAdjustment={"two-degrees-better":DEGREE_ADJUSTMENT_AMOUNTS.INCREASE_BY_TWO,"one-degree-better":DEGREE_ADJUSTMENT_AMOUNTS.INCREASE,"one-degree-worse":DEGREE_ADJUSTMENT_AMOUNTS.LOWER,"two-degrees-worse":DEGREE_ADJUSTMENT_AMOUNTS.LOWER_BY_TWO,"to-critical-failure":DEGREE_ADJUSTMENT_AMOUNTS.TO_CRITICAL_FAILURE,"to-failure":DEGREE_ADJUSTMENT_AMOUNTS.TO_FAILURE,"to-success":DEGREE_ADJUSTMENT_AMOUNTS.TO_SUCCESS,"to-critical-success":DEGREE_ADJUSTMENT_AMOUNTS.TO_CRITICAL_SUCCESS},record=["all",...DEGREE_OF_SUCCESS_STRINGS].reduce((accumulated,outcome)=>{const adjustment=adjustments[outcome];return adjustment&&(accumulated[outcome]={label:this.label,amount:stringToAdjustment[adjustment]}),accumulated},{});((_a=this.actor.synthetics.degreeOfSuccessAdjustments)[selector]??(_a[selector]=[])).push({adjustments:record,predicate:this.predicate})}};__name2(_AdjustDegreeOfSuccessRuleElement,"AdjustDegreeOfSuccessRuleElement"),__publicField(_AdjustDegreeOfSuccessRuleElement,"validActorTypes",["character","npc"]);let AdjustDegreeOfSuccessRuleElement=_AdjustDegreeOfSuccessRuleElement;const degreeAdjustmentAmountString=["one-degree-better","one-degree-worse","two-degrees-better","two-degrees-worse","to-critical-failure","to-failure","to-success","to-critical-success"],_AELikeRuleElement=class _AELikeRuleElement2 extends RuleElementPF2e{static{__name(this,"_AELikeRuleElement")}constructor(source,options){objectHasKey(_AELikeRuleElement2.CHANGE_MODE_DEFAULT_PRIORITIES,source.mode)&&(source.priority??(source.priority=_AELikeRuleElement2.CHANGE_MODE_DEFAULT_PRIORITIES[source.mode])),super(source,options),__privateAdd(this,_rewriteSkillLongFormPath),__privateAdd(this,_pathIsValid),__privateAdd(this,_logChange)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),mode:new fields2.StringField({required:!0,choices:this.CHANGE_MODES,initial:void 0}),path:new fields2.StringField({required:!0,nullable:!1,blank:!1,initial:void 0}),phase:new fields2.StringField({required:!1,nullable:!1,choices:deepClone(this.PHASES),initial:"applyAEs"}),value:new ResolvableValueField({required:!0,nullable:!0,initial:void 0}),merge:new fields2.BooleanField({required:!1,nullable:!1,initial:void 0})}}static validateJoint(data){if(super.validateJoint(data),data.merge){if(data.mode!=="override")throw new foundry.data.validation.DataModelValidationError(' merge: `mode` must be "override"');if(!isObject(data.value))throw new foundry.data.validation.DataModelValidationError(" merge: `value` must an object")}}onApplyActiveEffects(){this.phase==="applyAEs"&&this.applyAELike()}beforePrepareData(){this.phase==="beforeDerived"&&this.applyAELike()}afterPrepareData(){this.phase==="afterDerived"&&this.applyAELike()}beforeRoll(_domains,rollOptions){this.phase==="beforeRoll"&&this.applyAELike(rollOptions)}applyAELike(rollOptions){if(this.ignored)return;const path=__privateMethod(this,_rewriteSkillLongFormPath,rewriteSkillLongFormPath_fn).call(this,this.resolveInjectedProperties(this.path));if(this.ignored)return;if(!__privateMethod(this,_pathIsValid,pathIsValid_fn).call(this,path))return this.failValidation(`no data found at or near "${path}"`);if(rollOptions??(rollOptions=this.predicate.length>0?new Set(this.actor.getRollOptions()):new Set),!this.test(rollOptions))return;const{actor}=this,current=getProperty(actor,path),change=this.resolveValue(this.value),newValue=_AELikeRuleElement2.getNewValue(this.mode,current,change,this.merge);if(newValue instanceof foundry.data.validation.DataModelValidationFailure)return this.failValidation(newValue.asError().message);if(this.mode==="add"&&Array.isArray(current))current.includes(newValue)||current.push(newValue);else if(["subtract","remove"].includes(this.mode)&&Array.isArray(current))current.splice(current.indexOf(newValue),1);else try{setProperty(actor,path,newValue),__privateMethod(this,_logChange,logChange_fn).call(this,change)}catch(error){error instanceof Error?this.failValidation(error.message):console.warn(error)}}static getNewValue(mode,current,change,merge=!1){const{DataModelValidationFailure}=foundry.data.validation,addOrSubtract=__name2(value=>{const isNumericAdd=typeof value=="number"&&(typeof current=="number"||current===void 0||current===null),isArrayAdd=Array.isArray(current)&&current.every(e=>typeof e==typeof value);return isNumericAdd?(current??0)+value:isArrayAdd?value:new DataModelValidationFailure({invalidValue:value,fallback:!1})},"addOrSubtract");switch(mode){case"multiply":return typeof change!="number"?new DataModelValidationFailure({invalidValue:change,fallback:!1}):typeof current=="number"||current===void 0?Math.trunc((current??0)*change):new DataModelValidationFailure({invalidValue:current,fallback:!1});case"add":return addOrSubtract(change);case"subtract":case"remove":{const addedChange=(typeof current=="number"||current===void 0)&&typeof change=="number"?-1*change:change;return addOrSubtract(addedChange)}case"downgrade":return typeof change!="number"?new DataModelValidationFailure({invalidValue:change,fallback:!1}):typeof current=="number"||current===void 0?Math.min(current??0,change):new DataModelValidationFailure({invalidValue:current,fallback:!1});case"upgrade":return typeof change!="number"?new DataModelValidationFailure({invalidValue:change,fallback:!1}):typeof current=="number"||current===void 0?Math.max(current??0,change):new DataModelValidationFailure({invalidValue:current,fallback:!1});case"override":return merge&&isObject(current)&&isObject(change)?mergeObject(current,change):change;default:return null}}};_SKILL_LONG_FORM_PATH=new WeakMap,_rewriteSkillLongFormPath=new WeakSet,rewriteSkillLongFormPath_fn=__name2(function(path){return path.replace(__privateGet(_AELikeRuleElement,_SKILL_LONG_FORM_PATH),(match,group)=>objectHasKey(SKILL_EXPANDED,group)?`system.skills.${SKILL_EXPANDED[group].shortForm}`:match)},"#rewriteSkillLongFormPath"),_pathIsValid=new WeakSet,pathIsValid_fn=__name2(function(path){const actor=this.item.actor;return path.length>0&&!/\bnull\b/.test(path)&&(path.startsWith("flags.")||[path,path.replace(/\.[-\w]+$/,""),path.replace(/\.?[-\w]+\.[-\w]+$/,"")].some(path2=>getProperty(actor,path2)!==void 0))},"#pathIsValid"),_logChange=new WeakSet,logChange_fn=__name2(function(value){var _a,_b;const{item,mode}=this;if(!(!(typeof value=="number"||typeof value=="string")&&typeof value=="string"&&mode!=="override"))return;const level=item instanceof FeatPF2e?Number((_a=/-(\d+)$/.exec(item.system.location??""))==null?void 0:_a[1])||item.level:"level"in item&&typeof item.level=="number"?item.level:null,{autoChanges}=this.actor.system;(autoChanges[_b=this.path]??(autoChanges[_b]=[])).push({mode,level,value,source:this.item.name})},"#logChange"),__name2(_AELikeRuleElement,"AELikeRuleElement"),__publicField(_AELikeRuleElement,"CHANGE_MODES",["multiply","add","subtract","remove","downgrade","upgrade","override"]),__publicField(_AELikeRuleElement,"CHANGE_MODE_DEFAULT_PRIORITIES",{multiply:10,add:20,subtract:20,remove:20,downgrade:30,upgrade:40,override:50}),__publicField(_AELikeRuleElement,"PHASES",["applyAEs","beforeDerived","afterDerived","beforeRoll"]),__privateAdd(_AELikeRuleElement,_SKILL_LONG_FORM_PATH,(()=>{const skillLongForms=Array.from(SKILL_LONG_FORMS).join("|");return new RegExp(String.raw`^system\.skills\.(${skillLongForms})\b`)})());let AELikeRuleElement=_AELikeRuleElement;const _AdjustModifierRuleElement=class extends RuleElementPF2e{static{__name(this,"_AdjustModifierRuleElement")}constructor(source,options){source.suppress&&(source.mode="override"),objectHasKey(AELikeRuleElement.CHANGE_MODE_DEFAULT_PRIORITIES,source.mode)&&(source.priority??(source.priority=AELikeRuleElement.CHANGE_MODE_DEFAULT_PRIORITIES[source.mode])),super(source,options),__publicField(this,"applications",0),typeof source.selector=="string"&&this.selectors.length===0&&(this.selectors=[source.selector]),this.suppress??(this.suppress=!1),this.maxApplications??(this.maxApplications=1/0)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),mode:new fields2.StringField({required:!0,choices:AELikeRuleElement.CHANGE_MODES,initial:void 0}),selector:new fields2.StringField({required:!1,blank:!1,initial:void 0}),selectors:new StrictArrayField(new fields2.StringField({required:!0,blank:!1})),relabel:new fields2.StringField({required:!1,nullable:!0,blank:!1,initial:null}),damageType:new fields2.StringField({required:!1,nullable:!0,blank:!1,initial:null}),suppress:new fields2.BooleanField({required:!1,nullable:!1,initial:!1}),maxApplications:new fields2.NumberField({required:!1,nullable:!0,initial:null}),value:new ResolvableValueField({required:!1,nullable:!0,initial:null})}}static validateJoint(data){super.validateJoint(data);const{DataModelValidationError}=foundry.data.validation;if(data.suppress===!0){if(typeof data.maxApplications=="number")throw new DataModelValidationError(" use of `maxApplications` in combination with `suppress` is not currently supported")}else if(data.value===null&&!data.damageType)throw new DataModelValidationError(" value: must be provided unless damageType is provided or suppress is true")}beforePrepareData(){var _a;if(this.ignored)return;const predicate=new PredicatePF2e(this.resolveInjectedProperties(deepClone([...this.predicate]))),adjustment={slug:this.slug,test:options=>predicate.test([...options,...this.item.getRollOptions("parent")]),suppress:this.suppress,getNewValue:current=>{if(this.value===null)return current;const change=Number(this.resolveValue(this.value));if(Number.isNaN(change))return this.failValidation("value does not resolve to a number"),current;if(this.ignored)return current;this.applications+=1,this.applications===this.maxApplications&&(this.ignored=!0);const newValue=AELikeRuleElement.getNewValue(this.mode,current,change);return newValue instanceof foundry.data.validation.DataModelValidationFailure?(this.failValidation(newValue.asError().message),current):newValue},getDamageType:current=>{if(!this.damageType)return current;const damageType=this.resolveInjectedProperties(this.damageType);return objectHasKey(CONFIG.PF2E.damageTypes,damageType)?damageType:(this.failValidation(`${damageType} is an unrecognized damage type.`),current)}};this.relabel&&(adjustment.relabel=this.getReducedLabel(this.resolveInjectedProperties(this.relabel)));for(const selector of this.selectors.map(s=>this.resolveInjectedProperties(s))){if(selector==="null")continue;((_a=this.actor.synthetics.modifierAdjustments)[selector]??(_a[selector]=[])).push(adjustment)}}};__name2(_AdjustModifierRuleElement,"AdjustModifierRuleElement");let AdjustModifierRuleElement=_AdjustModifierRuleElement;const _AdjustStrikeRuleElement=class _AdjustStrikeRuleElement2 extends RuleElementPF2e{static{__name(this,"_AdjustStrikeRuleElement")}constructor(data,options){super({...data,priority:110},options)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),mode:new fields2.StringField({required:!0,choices:AELikeRuleElement.CHANGE_MODES,initial:void 0}),property:new fields2.StringField({required:!0,choices:Array.from(this.VALID_PROPERTIES),initial:void 0}),definition:new PredicateField,value:new ResolvableValueField({required:!0,nullable:!1,initial:void 0})}}beforePrepareData(){if(!this.test())return;const change=this.resolveValue(this.value),adjustment=(()=>{if(!this.property)throw ErrorPF2e("Unexpected error applying adjustment");const definition=this.resolveInjectedProperties(this.definition);switch(this.property){case"materials":return{adjustDamageRoll:(weapon,{materials})=>{if(!["add","subtract","remove"].includes(this.mode))return this.failValidation('A strike adjustment of material effects must be used with the "add", "subtract", or "remove" mode.');if(!definition.test(weapon.getRollOptions("item")))return;if(!objectHasKey(CONFIG.PF2E.materialDamageEffects,change))return this.failValidation(`"${change}" is not a supported weapon material effect.`);const method=this.mode==="add"?"add":"delete";materials?.[method](change)}};case"range-increment":return{adjustWeapon:weapon=>{var _a;if(weapon.isOfType("melee"))return;if(typeof change!="number")return this.failValidation("Change value is not a number.");if(!definition.test(weapon.getRollOptions("item")))return;const rangeIncrement=(_a=weapon.range)==null?void 0:_a.increment;if(typeof rangeIncrement!="number")return this.failValidation("A weapon that meets the definition lacks a range increment.");const newRangeIncrement=AELikeRuleElement.getNewValue(this.mode,rangeIncrement,change);weapon.system.range=newRangeIncrement}};case"traits":return{adjustTraits:(weapon,traits)=>{if(!["add","subtract","remove"].includes(this.mode))return this.failValidation('A strike adjustment of traits must be used with the "add", "subtract", or "remove" mode.');if(!objectHasKey(CONFIG.PF2E.actionTraits,change))return this.failValidation(`"${change}" is not a recognized action trait.`);definition.test(weapon.getRollOptions("item"))&&(this.mode==="add"&&!traits.includes(change)?traits.push(change):["subtract","remove"].includes(this.mode)&&traits.includes(change)&&traits.splice(traits.indexOf(change),1))}};case"weapon-traits":return{adjustWeapon:weapon=>{if(!["add","subtract","remove"].includes(this.mode))return this.failValidation('A strike adjustment of weapon traits must be used with the "add", "subtract", or "remove" mode.');if(!objectHasKey(CONFIG.PF2E.weaponTraits,change)&&!(weapon.isOfType("melee")&&objectHasKey(CONFIG.PF2E.npcAttackTraits,change)))return this.failValidation(`"${change}" is not a recognized weapon trait.`);if(!definition.test(weapon.getRollOptions("item"))||weapon.slug==="basic-unarmed"&&/^(?:modular|versatile)/.test(change))return;const traits=weapon.system.traits.value,annotatedTraitMatch=change.match(/^([a-z][-a-z]+)-(\d*d?\d+)$/);if(this.mode==="add"&&annotatedTraitMatch){const changeBaseTrait=annotatedTraitMatch[1],changeValue=annotatedTraitMatch[2],traitRegex=new RegExp(`${changeBaseTrait}-(\\d*d?\\d*)`),existingTraitMatch=traits.map(trait=>trait.match(traitRegex)).find(match=>!!match);if(existingTraitMatch){const existingTrait=existingTraitMatch[1],existingValue=_AdjustStrikeRuleElement2.getTraitScore(existingTrait);_AdjustStrikeRuleElement2.getTraitScore(changeValue)>existingValue&&traits.findSplice(trait=>trait===existingTraitMatch[0],change);return}}this.mode==="add"&&!traits.includes(change)?traits.push(change):this.mode!=="add"&&traits.includes(change)&&traits.splice(traits.indexOf(change),1)}};case"property-runes":return{adjustWeapon:weapon=>{if(weapon.isOfType("melee"))return;if(!["add","subtract","remove"].includes(this.mode))return this.failValidation('A strike adjustment of weapon property runes must be used with the "add", "subtract", or "remove" mode.');const runeSlug=sluggify(String(change),{camel:"dromedary"});if(!objectHasKey(RUNE_DATA.weapon.property,runeSlug))return this.failValidation(`"${change}" is not a recognized weapon property rune.`);if(!definition.test(weapon.getRollOptions("item")))return;const propertyRunes=weapon.system.runes.property;this.mode==="add"?propertyRunes.push(runeSlug):propertyRunes.includes(runeSlug)&&propertyRunes.splice(propertyRunes.indexOf(runeSlug),1),weapon.system.runes.property=prunePropertyRunes(propertyRunes,RUNE_DATA.weapon.property)}}}})();this.actor.synthetics.strikeAdjustments.push(adjustment)}static getTraitScore(traitValue){const traitValueMatch=traitValue.match(/(\d*)d(\d+)/);return traitValueMatch?Number(traitValueMatch[1]||1)*((Number(traitValueMatch[2])+1)/2):Number(traitValue)}};__name2(_AdjustStrikeRuleElement,"AdjustStrikeRuleElement"),__publicField(_AdjustStrikeRuleElement,"validActorTypes",["character","familiar","npc"]),__publicField(_AdjustStrikeRuleElement,"VALID_PROPERTIES",new Set(["materials","property-runes","range-increment","traits","weapon-traits"]));let AdjustStrikeRuleElement=_AdjustStrikeRuleElement;const _AuraRuleElement=class extends RuleElementPF2e{static{__name(this,"_AuraRuleElement")}constructor(source,options){var _a;super(source,options),__privateAdd(this,_processEffects),__privateAdd(this,_processAppearanceData),this.slug??(this.slug=this.item.slug??sluggify(this.item.name));for(const effect of this.effects)effect.includesSelf??(effect.includesSelf=effect.affects!=="enemies"),effect.removeOnExit??(effect.removeOnExit=Array.isArray(effect.events)?effect.events.includes("enter"):!1);this.appearance=mergeObject(this.schema.fields.appearance.clean({})??{},this.appearance??{}),(_a=this.appearance.highlight).color??(_a.color=(()=>{const{actor}=this,user=game.users.find(u=>u.character===actor)??game.users.players.find(u=>actor.testUserPermission(u,"OWNER"))??actor.primaryUpdater;return user?.color??"#43dfdf"})())}static defineSchema(){const{fields:fields2}=foundry.data,auraTraitField=new StrictStringField({required:!0,nullable:!1,initial:void 0,choices:{...CONFIG.PF2E.spellTraits,...CONFIG.PF2E.actionTraits}}),effectSchemaField=new fields2.SchemaField({uuid:new StrictStringField({required:!0,blank:!1,nullable:!1,initial:void 0}),affects:new StrictStringField({required:!0,nullable:!1,blank:!1,initial:"all",choices:["allies","enemies","all"],label:"PF2E.RuleEditor.Aura.Effects.Affects"}),events:new fields2.ArrayField(new StrictStringField({required:!0,blank:!1,nullable:!1,initial:void 0,choices:["enter","turn-start","turn-end"]}),{required:!0,nullable:!1,initial:["enter"],label:"PF2E.RuleEditor.Aura.Effects.Events"}),save:new fields2.SchemaField({type:new StrictStringField({required:!0,nullable:!1,blank:!1,initial:void 0,choices:SAVE_TYPES,label:"PF2E.RuleEditor.Aura.Effects.Type"}),dc:new ResolvableValueField({required:!0,nullable:!1,initial:void 0,label:"PF2E.Check.DC.Unspecific"})},{required:!0,nullable:!0,initial:null,label:"PF2E.SavesHeader"}),predicate:new PredicateField({required:!1,nullable:!1}),removeOnExit:new fields2.BooleanField({required:!1,nullable:!1,initial:void 0,label:"PF2E.RuleEditor.Aura.Effects.RemoveOnExit"}),includesSelf:new fields2.BooleanField({required:!1,nullable:!1,initial:void 0,label:"PF2E.RuleEditor.Aura.Effects.IncludesSelf"})}),xyPairSchema=__name2(({integer})=>({x:new StrictNumberField({required:!0,integer,nullable:!1,initial:void 0,label:"PF2E.RuleEditor.Aura.Appearance.Translation.X"}),y:new StrictNumberField({required:!0,integer,nullable:!1,initial:void 0,label:"PF2E.RuleEditor.Aura.Appearance.Translation.Y"})}),"xyPairSchema"),appearanceSchema={border:new fields2.SchemaField({color:new fields2.ColorField({required:!0,nullable:!1,initial:"#000000",label:"PF2E.RuleEditor.Aura.Appearance.Color"}),alpha:new fields2.AlphaField({required:!0,nullable:!1,initial:.75,label:"PF2E.RuleEditor.General.Opacity"})},{required:!1,nullable:!0,initial:()=>({color:"#000000",alpha:.75}),label:"PF2E.RuleEditor.Aura.Appearance.Border"}),highlight:new fields2.SchemaField({color:new fields2.ColorField({required:!1,nullable:!1,initial:void 0,label:"PF2E.RuleEditor.Aura.Appearance.Color"}),alpha:new fields2.AlphaField({required:!1,nullable:!1,initial:.25,label:"PF2E.RuleEditor.General.Opacity"})},{required:!1,nullable:!1,initial:()=>({color:void 0,alpha:.25}),label:"PF2E.RuleEditor.Aura.Appearance.Highlight"}),texture:new fields2.SchemaField({src:new StrictStringField({required:!0,nullable:!1,initial:void 0,label:"TOKEN.ImagePath"}),alpha:new fields2.AlphaField({required:!0,nullable:!1,initial:1,label:"PF2E.RuleEditor.General.Opacity"}),scale:new StrictNumberField({required:!0,nullable:!1,positive:!0,initial:1,label:"Scale"}),translation:new fields2.SchemaField(xyPairSchema({integer:!0}),{required:!1,nullable:!1,initial:void 0,label:"PF2E.RuleEditor.Aura.Appearance.Translation.Label",hint:"PF2E.RuleEditor.Aura.Appearance.Translation.Hint"}),loop:new StrictBooleanField({required:!1,nullable:!1,initial:!0,label:"PF2E.RuleEditor.Aura.Appearance.Loop.Label",hint:"PF2E.RuleEditor.Aura.Appearance.Loop.Hint"}),playbackRate:new StrictNumberField({required:!1,nullable:!1,positive:!0,max:4,initial:1,label:"PF2E.RuleEditor.Aura.Appearance.PlaybackRate.Label",hint:"PF2E.RuleEditor.Aura.Appearance.PlaybackRate.Hint"})},{required:!1,nullable:!0,initial:null,label:"PF2E.RuleEditor.Aura.Appearance.Texture"})};return{...super.defineSchema(),radius:new ResolvableValueField({required:!0,nullable:!1,initial:void 0,label:"PF2E.RuleEditor.Aura.Basic.Radius"}),level:new ResolvableValueField({required:!1,nullable:!0,initial:null,label:"PF2E.RuleEditor.Aura.Basic.Level.Label",hint:"PF2E.RuleEditor.Aura.Basic.Level.Hint"}),traits:new StrictArrayField(auraTraitField,{required:!0,nullable:!1,label:"PF2E.TraitsLabel"}),effects:new StrictArrayField(effectSchemaField,{required:!1,nullable:!1,label:"PF2E.RuleEditor.Aura.Effects.Label"}),appearance:new fields2.SchemaField(appearanceSchema,{required:!1,nullable:!0,initial:()=>({border:{color:"#000000",alpha:.75},highlight:{color:void 0,alpha:.25},texture:null}),label:"PF2E.RuleEditor.Aura.Appearance.Label"}),mergeExisting:new fields2.BooleanField({required:!1,nullable:!1,initial:!0,label:"PF2E.RuleEditor.Aura.Basic.MergeExisting.Label",hint:"PF2E.RuleEditor.Aura.Basic.MergeExisting.Hint"})}}afterPrepareData(){if(!this.test())return;const radius=Math.clamped(Math.ceil(Number(this.resolveValue(this.radius))/5)*5,5,240);if(Number.isInteger(radius)&&radius>0){const level=this.resolveValue(this.level,null),data={slug:this.slug,radius,level:typeof level=="number"?Math.trunc(level):this.item.isOfType("effect")?this.item.level:null,effects:__privateMethod(this,_processEffects,processEffects_fn).call(this),traits:uniq(this.traits.filter(t=>t!=="aura")).sort(),appearance:__privateMethod(this,_processAppearanceData,processAppearanceData_fn).call(this)};for(const effect of data.effects){const indexEntry=fromUuidSync(effect.uuid);if(!(indexEntry&&"type"in indexEntry&&typeof indexEntry.type=="string")){this.failValidation(`Unable to resolve effect uuid: ${effect.uuid}`);return}["effect","affliction"].includes(indexEntry.type)||this.failValidation('effects transmitted by auras must be of type "effect" or "affliction"')}const existing=this.actor.auras.get(this.slug);if(existing&&this.mergeExisting){existing.radius=data.radius,existing.traits=uniq([...existing.traits,...data.traits]).sort();for(const effect of data.effects){const existingIndex=existing.effects.findIndex(e=>e.uuid===effect.uuid);existingIndex!==-1?existing.effects.splice(existingIndex,1,effect):existing.effects.push(effect)}this._source.appearance&&(existing.appearance=mergeObject(existing.appearance,data.appearance))}else this.actor.auras.set(this.slug,data)}}};_processEffects=new WeakSet,processEffects_fn=__name2(function(){return this.effects.map(e=>({...e,uuid:this.resolveInjectedProperties(e.uuid),save:null}))},"#processEffects"),_processAppearanceData=new WeakSet,processAppearanceData_fn=__name2(function(){const{border,highlight,texture}=this.appearance,textureSrc=(()=>{if(!texture)return null;const maybeTextureSrc=this.resolveInjectedProperties(texture.src);return isImageOrVideoPath(maybeTextureSrc)?maybeTextureSrc:"icons/svg/hazard.svg"})();return{border:border&&{color:Number(Color.fromString(border.color)),alpha:border.alpha},highlight:{color:Number(Color.fromString(highlight.color)),alpha:highlight.alpha},texture:texture?.alpha&&textureSrc?{...texture,src:textureSrc}:null}},"#processAppearanceData"),__name2(_AuraRuleElement,"AuraRuleElement");let AuraRuleElement=_AuraRuleElement;const _BaseSpeedRuleElement=class extends RuleElementPF2e{static{__name(this,"_BaseSpeedRuleElement")}constructor(data,options){super(data,options),__privateAdd(this,_createMovementType),this.selector=this.selector.trim().replace(/-speed$/,""),typeof this.value=="string"||typeof this.value=="number"||this.isBracketedValue(this.value)||this.failValidation("A value must be a number, string, or bracketed value")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,nullable:!1,blank:!1}),value:new ResolvableValueField({required:!0,nullable:!1})}}beforePrepareData(){var _a;if(this.ignored)return;const speedType=this.resolveInjectedProperties(this.selector);if(!tupleHasValue(MOVEMENT_TYPES,speedType))return this.failValidation("Unrecognized or missing selector");const speed=__privateMethod(this,_createMovementType,createMovementType_fn).call(this,speedType);((_a=this.actor.synthetics.movementTypes)[speedType]??(_a[speedType]=[])).push(speed)}};_createMovementType=new WeakSet,createMovementType_fn=__name2(function(type){return()=>{if(!this.test())return null;const value=Math.trunc(Number(this.resolveValue(this.value)));if(!Number.isInteger(value))return this.failValidation("Failed to resolve value"),null;const derivedFromLand=type!=="land"&&typeof this.value=="string"&&/attributes\.speed\.(?:value|total)/.test(this.value);return value>0?{type,value,source:this.item.name,derivedFromLand}:null}},"#createMovementType"),__name2(_BaseSpeedRuleElement,"BaseSpeedRuleElement"),__publicField(_BaseSpeedRuleElement,"validActorTypes",["character","familiar","npc"]);let BaseSpeedRuleElement=_BaseSpeedRuleElement;const ALIGNMENTS=new Set(["LG","NG","CG","LN","N","CN","LE","NE","CE"]),ALIGNMENT_TRAITS=new Set(["chaotic","evil","good","lawful"]),ALLIANCES=new Set(["party","opposition",null]),SAVING_THROW_DEFAULT_ATTRIBUTES={fortitude:"con",reflex:"dex",will:"wis"},SIZE_TO_REACH={tiny:0,sm:5,med:5,lg:5,huge:10,grg:15},SENSES_WITH_MANDATORY_ACUITIES={darkvision:"precise",heatsight:"precise",greaterDarkvision:"precise",lowLightVision:"precise",seeInvisibility:"precise"},_CreatureSensePF2e=class{static{__name(this,"_CreatureSensePF2e")}constructor(data){__publicField(this,"type"),__publicField(this,"acuity"),__publicField(this,"value"),__publicField(this,"source"),this.type=data.type,this.acuity=objectHasKey(SENSES_WITH_MANDATORY_ACUITIES,this.type)?SENSES_WITH_MANDATORY_ACUITIES[this.type]:data.acuity??"precise",this.value=data.value??"",this.source=data.source||void 0}get range(){return Number(this.value)||1/0}get label(){const buildLabel=__name2((type,acuity,range2)=>{const senses2=CONFIG.PF2E.senses,sense=game.i18n.localize(senses2[type]??"")||type,acuityLabel=acuity?game.i18n.localize(CONFIG.PF2E.senseAcuity[acuity]):null;return acuity&&range2?game.i18n.format("PF2E.Actor.Creature.Sense.WithAcuityAndRange",{sense,acuity:acuityLabel,range:range2}):acuity?game.i18n.format("PF2E.Actor.Creature.Sense.WithAcuity",{sense,acuity:acuityLabel}):sense},"buildLabel"),range=this.range<1/0?this.range:void 0;switch(this.type){case"darkvision":case"greaterDarkvision":case"lowLightVision":case"seeInvisibility":return buildLabel(this.type);case"scent":return this.acuity==="vague"?null:buildLabel(this.type,this.acuity,range);default:return buildLabel(this.type,this.acuity,range)}}isMoreAcuteThan(sense){return this.acuity==="precise"&&["imprecise","vague"].includes(sense.acuity??"precise")||this.acuity==="imprecise"&&sense.acuity==="vague"}hasLongerRangeThan(sense){return this.range>Number(sense.value)}};__name2(_CreatureSensePF2e,"CreatureSensePF2e");let CreatureSensePF2e=_CreatureSensePF2e;const SENSE_ACUITIES=["precise","imprecise","vague"],SENSE_TYPES=new Set(["darkvision","echolocation","greaterDarkvision","heatsight","lifesense","lowLightVision","motionsense","scent","seeInvisibility","spiritsense","thoughtsense","tremorsense","wavesense"]),CONDITION_SLUGS=new Set(["blinded","broken","clumsy","concealed","confused","controlled","dazzled","deafened","doomed","drained","dying","encumbered","enfeebled","fascinated","fatigued","fleeing","friendly","frightened","grabbed","helpful","hidden","hostile","immobilized","indifferent","invisible","observed","off-guard","paralyzed","persistent-damage","petrified","prone","quickened","restrained","sickened","slowed","stunned","stupefied","unconscious","undetected","unfriendly","unnoticed","wounded"]),_IWRData=class{static{__name(this,"_IWRData")}constructor(data){__publicField(this,"type"),__publicField(this,"exceptions"),__publicField(this,"source"),this.type=data.type,this.exceptions=deepClone(data.exceptions??[]),this.source=data.source??null}get applicationLabel(){const type=this.typeLabel,exceptions=this.createFormatData({list:this.exceptions,prefix:"exception"}),key=`Exceptions${this.exceptions.length}DoubleVs0`;return game.i18n.format(`PF2E.Damage.IWR.CompositeLabel.${key}`,{type,...exceptions,value:""}).replace(/\s+/g," ").trim()}get typeLabel(){return game.i18n.localize(this.typeLabels[this.type])}describe(iwrType){if(setHasElement(CONDITION_SLUGS,iwrType))return["item:type:condition",`item:slug:${iwrType}`];switch(iwrType){case"air":case"earth":case"metal":case"radiation":case"visual":case"water":case"wood":return[`item:trait:${iwrType}`];case"all-damage":return["damage"];case"area-damage":return["area-damage"];case"arrow-vulnerability":return["item:group:bow",{not:"item:tag:crossbow"}];case"auditory":return["item:trait:auditory"];case"axe-vulnerability":return["item:group:axe"];case"critical-hits":return["damage:component:critical"];case"damage-from-spells":return["damage","item:type:spell","impulse"];case"disease":return["item:trait:disease"];case"emotion":return["item:type:effect","item:trait:emotion"];case"energy":case"physical":return[`damage:category:${iwrType}`];case"fear-effects":return["item:type:effect","item:trait:fear"];case"ghost-touch":return["item:rune:property:ghost-touch"];case"magical":return["item:magical"];case"mental":return[{or:["damage:type:mental",{and:["item:type:effect","item:trait:mental"]}]}];case"non-magical":return[{not:"item:magical"}];case"object-immunities":return[{or:["damage:type:bleed","damage:type:mental","damage:type:poison","damage:type:spirit",{and:["item:type:condition",{or:["item:slug:doomed","item:slug:drained","item:slug:fatigued","item:slug:paralyzed","item:slug:sickened","item:slug:unconscious"]}]}]}];case"precision":case"splash-damage":return[`damage:component:${iwrType==="splash-damage"?"splash":"precision"}`];case"spells":return["damage",{or:["item:type:spell","item:from-spell","impulse"]}];case"unarmed-attacks":return["item:category:unarmed"];default:{if(iwrType in CONFIG.PF2E.damageTypes)return[`damage:type:${iwrType}`];if(objectHasKey(CONFIG.PF2E.materialDamageEffects,iwrType))switch(iwrType){case"adamantine":return[{or:["damage:material:adamantine","damage:material:keep-stone"]}];case"cold-iron":return[{or:["damage:material:cold-iron","damage:material:sovereign-steel"]}];case"darkwood":return[{or:["damage:material:darkwood",{and:["self:mode:undead","damage:material:peachwood"]}]}];case"silver":return[{or:["damage:material:silver","damage:material:mithral"]}];default:return[`damage:material:${iwrType}`]}return setHasElement(MAGIC_SCHOOLS,iwrType)?["item:type:effect",`item:trait:${iwrType}`]:[`unhandled:${iwrType}`]}}}get predicate(){const typeStatements=this.describe(this.type),exceptions=this.exceptions.flatMap(exception=>{const described=this.describe(exception).filter(s=>s!=="damage");return described.length===1?described:{and:described}}),statements=[typeStatements,exceptions.length===0?[]:exceptions.length===1?{not:exceptions[0]}:{nor:exceptions}].flat();return new PredicatePF2e(statements)}toObject(){return{type:this.type,exceptions:deepClone(this.exceptions),source:this.source,label:this.label}}createFormatData({list,prefix}){return list.slice(0,4).map((e,i)=>({[`${prefix}${i+1}`]:game.i18n.localize(this.typeLabels[e])})).reduce((accum,obj)=>({...accum,...obj}),{})}test(statements){return this.predicate.test(statements)}};__name2(_IWRData,"IWRData");let IWRData=_IWRData;const _ImmunityData=class extends IWRData{static{__name(this,"_ImmunityData")}constructor(){super(...arguments),__publicField(this,"typeLabels",CONFIG.PF2E.immunityTypes)}get label(){return this.applicationLabel}};__name2(_ImmunityData,"ImmunityData");let ImmunityData=_ImmunityData;const _WeaknessData=class extends IWRData{static{__name(this,"_WeaknessData")}constructor(data){super(data),__publicField(this,"typeLabels",CONFIG.PF2E.weaknessTypes),__publicField(this,"value"),this.value=data.value}get label(){const type=this.typeLabel,exceptions=this.createFormatData({list:this.exceptions,prefix:"exception"}),key=`Exceptions${this.exceptions.length}DoubleVs0`;return game.i18n.format(`PF2E.Damage.IWR.CompositeLabel.${key}`,{type,value:this.value,...exceptions})}toObject(){return{...super.toObject(),value:this.value}}};__name2(_WeaknessData,"WeaknessData");let WeaknessData=_WeaknessData;const _ResistanceData=class extends IWRData{static{__name(this,"_ResistanceData")}constructor(data){super(data),__publicField(this,"typeLabels",CONFIG.PF2E.resistanceTypes),__publicField(this,"value"),__publicField(this,"doubleVs"),this.value=data.value,this.doubleVs=deepClone(data.doubleVs??[])}get label(){const type=this.typeLabel,exceptions=this.createFormatData({list:this.exceptions,prefix:"exception"}),doubleVs=this.createFormatData({list:this.doubleVs,prefix:"doubleVs"}),key=`Exceptions${this.exceptions.length}DoubleVs${this.doubleVs.length}`;return game.i18n.format(`PF2E.Damage.IWR.CompositeLabel.${key}`,{type,value:this.value,...exceptions,...doubleVs})}get applicationLabel(){const type=this.typeLabel,exceptions=this.createFormatData({list:this.exceptions,prefix:"exception"}),doubleVs=this.createFormatData({list:this.doubleVs,prefix:"doubleVs"}),key=`Exceptions${this.exceptions.length}DoubleVs${this.doubleVs.length}`;return game.i18n.format(`PF2E.Damage.IWR.CompositeLabel.${key}`,{type,value:"",...exceptions,...doubleVs}).replace(/\s+/g," ").trim()}toObject(){return{...super.toObject(),value:this.value,doubleVs:deepClone(this.doubleVs)}}getDoubledValue(damageDescription){return this.doubleVs.length===0?this.value:new PredicatePF2e(this.doubleVs.flatMap(d=>this.describe(d))).test(damageDescription)?this.value*2:this.value}};__name2(_ResistanceData,"ResistanceData");let ResistanceData=_ResistanceData;const NON_DAMAGE_WEAKNESSES=new Set(["air","earth","ghost-touch","metal","plant","radiation","salt","salt-water","spells","water","wood"]),_AttackTraitHelpers=class{static{__name(this,"_AttackTraitHelpers")}static getLabel(traitOrTag){const traits=CONFIG.PF2E.weaponTraits,tags=CONFIG.PF2E.otherWeaponTags;return traits[traitOrTag]??tags[traitOrTag]??traitOrTag}static getUnannotatedTrait(trait){return trait.replace(/-d?\d{1,3}$/,"")}static createAttackModifiers({item}){const{actor}=item;if(!actor)throw ErrorPF2e("The weapon must be embedded");return item.system.traits.value.flatMap(trait=>{var _a;const unannotatedTrait=this.getUnannotatedTrait(trait);switch(unannotatedTrait){case"volley":{if(!((_a=item.range)==null?void 0:_a.increment))return[];const penaltyRange=Number(/-(\d+)$/.exec(trait)[1]);return new ModifierPF2e({slug:unannotatedTrait,label:this.getLabel(trait),modifier:-2,type:"untyped",ignored:!0,predicate:new PredicatePF2e({lte:["target:distance",penaltyRange]},{not:"self:ignore-volley-penalty"})})}case"sweep":return new ModifierPF2e({slug:unannotatedTrait,label:this.getLabel(trait),modifier:1,type:"circumstance",predicate:new PredicatePF2e("sweep-bonus")});case"backswing":return new ModifierPF2e({slug:unannotatedTrait,label:this.getLabel(trait),modifier:1,type:"circumstance",predicate:new PredicatePF2e("backswing-bonus")});default:return[]}})}};__name2(_AttackTraitHelpers,"AttackTraitHelpers");let AttackTraitHelpers=_AttackTraitHelpers;function setImmunitiesFromTraits(actor){if(actor.isOfType("character"))return;const{traits}=actor,{immunities}=actor.attributes;if(traits.has("construct")&&!traits.has("eidolon")){const constructImmunities=["bleed","death-effects","disease","doomed","drained","fatigued","healing","necromancy","nonlethal-attacks","paralyzed","poison","sickened","spirit","unconscious"];for(const immunityType of constructImmunities)immunities.some(i=>i.type===immunityType)||immunities.push(new ImmunityData({type:immunityType,source:game.i18n.localize("PF2E.TraitConstruct")}))}traits.has("mindless")&&!immunities.some(i=>i.type==="mental")&&immunities.push(new ImmunityData({type:"mental",source:game.i18n.localize("PF2E.TraitMindless")}))}__name(setImmunitiesFromTraits,"setImmunitiesFromTraits"),__name2(setImmunitiesFromTraits,"setImmunitiesFromTraits");function imposeEncumberedCondition(actor){var _a;if(game.settings.get("pf2e","automation.encumbrance")&&actor.inventory.bulk.isEncumbered&&actor.conditions.bySlug("encumbered").length===0){const source=game.pf2e.ConditionManager.getCondition("encumbered").toObject(),encumbered=new ConditionPF2e(mergeObject(source,{_id:"xxxENCUMBEREDxxx"}),{parent:actor});encumbered.prepareSiblingData(),encumbered.prepareActorData();for(const rule of encumbered.prepareRuleElements())(_a=rule.beforePrepareData)==null||_a.call(rule);actor.conditions.set(encumbered.id,encumbered)}}__name(imposeEncumberedCondition,"imposeEncumberedCondition"),__name2(imposeEncumberedCondition,"imposeEncumberedCondition");const _WeaponTraitToggles=class{static{__name(this,"_WeaponTraitToggles")}constructor(weapon){__privateAdd(this,_resolveOptions),__privateAdd(this,_weapon,void 0),__privateSet(this,_weapon,weapon)}get modular(){var _a,_b;const options=__privateMethod(this,_resolveOptions,resolveOptions_fn).call(this,"modular"),sourceSelection=(_b=(_a=__privateGet(this,_weapon)._source.system.traits.toggles)==null?void 0:_a.modular)==null?void 0:_b.selection,selection=tupleHasValue(options,sourceSelection)?sourceSelection:options.includes(__privateGet(this,_weapon).system.damage.damageType)?__privateGet(this,_weapon).system.damage.damageType:null;return{options,selection}}get versatile(){var _a,_b;const options=__privateMethod(this,_resolveOptions,resolveOptions_fn).call(this,"versatile"),sourceSelection=((_b=(_a=__privateGet(this,_weapon)._source.system.traits.toggles)==null?void 0:_a.versatile)==null?void 0:_b.selection)??null,selection=tupleHasValue(options,sourceSelection)?sourceSelection:null;return{options,selection}}};_weapon=new WeakMap,_resolveOptions=new WeakSet,resolveOptions_fn=__name2(function(toggle){const types=__privateGet(this,_weapon).system.traits.value.filter(t=>t.startsWith(toggle)).flatMap(trait=>{var _a;if(trait==="modular")return["bludgeoning","piercing","slashing"];const damageType=(_a=/^versatile-(\w+)$/.exec(trait))==null?void 0:_a.at(1);switch(damageType){case"b":return"bludgeoning";case"p":return"piercing";case"s":return"slashing";default:return objectHasKey(CONFIG.PF2E.damageTypes,damageType)?damageType:[]}}),allOptions=Array.from(new Set(types));return toggle==="modular"?allOptions:allOptions.filter(t=>__privateGet(this,_weapon).system.damage.damageType!==t)},"#resolveOptions"),__name2(_WeaponTraitToggles,"WeaponTraitToggles");let WeaponTraitToggles=_WeaponTraitToggles;async function toggleWeaponTrait({weapon,trait,selection}){var _a;if(weapon.system.traits.toggles[trait].selection===selection)return!1;const item=(_a=weapon.actor)==null?void 0:_a.items.get(weapon.id);if(item?.isOfType("weapon")&&item===weapon)await item.update({[`system.traits.toggles.${trait}.selection`]:selection});else if(item?.isOfType("weapon")&&weapon.altUsageType==="melee")item.update({[`system.meleeUsage.traitToggles.${trait}`]:selection});else{const rule=item?.rules.find(r=>r.key==="Strike"&&!r.ignored&&r.slug===weapon.slug);await rule?.toggleTrait({trait,selection})}return!0}__name(toggleWeaponTrait,"toggleWeaponTrait"),__name2(toggleWeaponTrait,"toggleWeaponTrait");function createSheetOptions(options,selections=[],{selected=!1}={}){const sheetOptions=Object.entries(options).reduce((compiledOptions,[stringKey,label])=>{const selectionList=Array.isArray(selections)?selections:selections.value,key=typeof selectionList[0]=="number"?Number(stringKey):stringKey,isSelected=selectionList.includes(key);return(isSelected||!selected)&&(compiledOptions[key]={label:game.i18n.localize(label),value:stringKey,selected:isSelected}),compiledOptions},{});return sortLabeledRecord(sheetOptions)}__name(createSheetOptions,"createSheetOptions"),__name2(createSheetOptions,"createSheetOptions");function createSheetTags(options,selections){return createSheetOptions(options,selections,{selected:!0})}__name(createSheetTags,"createSheetTags"),__name2(createSheetTags,"createSheetTags");function createTagifyTraits(traits,{sourceTraits,record}){const sourceSet=new Set(sourceTraits),traitSlugs=[...traits],readonlyTraits=traitSlugs.filter(t=>!sourceSet.has(t));return traitSlugs.map(slug=>{const label=game.i18n.localize(record?.[slug]??slug);return{id:slug,value:label,readonly:readonlyTraits.includes(slug)}}).sort((t1,t2)=>t1.value.localeCompare(t2.value))}__name(createTagifyTraits,"createTagifyTraits"),__name2(createTagifyTraits,"createTagifyTraits");function processTagifyInSubmitData(form,data){const tagifyInputElements=form.querySelectorAll("tags.tagify ~ input");for(const inputEl of tagifyInputElements.values()){const path=inputEl.name,inputValue=data[path],selections=inputValue&&typeof inputValue=="string"?JSON.parse(inputValue):inputValue;Array.isArray(selections)&&(data[path]=selections.filter(s=>!s.readonly).map(s=>s.id??s.value))}}__name(processTagifyInSubmitData,"processTagifyInSubmitData"),__name2(processTagifyInSubmitData,"processTagifyInSubmitData");function getAdjustment(value,reference){const adjustedHigher=value>reference,adjustedLower=value<reference;return{value,adjustmentClass:adjustedHigher?"adjusted-higher":adjustedLower?"adjusted-lower":null,adjustedHigher,adjustedLower}}__name(getAdjustment,"getAdjustment"),__name2(getAdjustment,"getAdjustment");async function maintainFocusInRender(sheet,renderLogic){var _a,_b;const element=sheet.element.get(0),{activeElement}=document,activeWasHere=element?.contains(activeElement);if(await renderLogic(),!(!activeElement||!activeWasHere)){if(activeElement instanceof HTMLInputElement&&activeElement.dataset.property){const sameInput=htmlQuery(element,`input[data-property="${activeElement.dataset.property}"]`);sameInput?.focus()}else if(activeElement.classList.contains("tagify__input")){const name2=(_a=htmlClosest(activeElement,"tags"))==null?void 0:_a.dataset.name;name2&&((_b=htmlQuery(element,`tags[data-name="${name2}"] span[contenteditable]`))==null||_b.focus())}}}__name(maintainFocusInRender,"maintainFocusInRender"),__name2(maintainFocusInRender,"maintainFocusInRender");const PHYSICAL_DAMAGE_TYPES=["bludgeoning","piercing","slashing","bleed"],LIFE_ENERGY_DAMAGE_TYPES=["vitality","void"],ENERGY_DAMAGE_TYPES=["acid","cold","electricity","fire","sonic","force",...LIFE_ENERGY_DAMAGE_TYPES],ALIGNMENT_DAMAGE_TYPES=["chaotic","lawful","good","evil"],DAMAGE_CATEGORIES_UNIQUE=new Set(["persistent","precision","splash"]),MATERIAL_DAMAGE_EFFECTS=new Set(["adamantine","cold-iron","darkwood","mithral","orichalcum","silver","sisterstone-dusk","sisterstone-scarlet","warpglass"]);[...DAMAGE_CATEGORIES_UNIQUE,...MATERIAL_DAMAGE_EFFECTS];const DAMAGE_DIE_FACES_TUPLE=["d4","d6","d8","d10","d12"],DAMAGE_DIE_FACES=new Set(DAMAGE_DIE_FACES_TUPLE),DAMAGE_TYPES=new Set([...PHYSICAL_DAMAGE_TYPES,...ENERGY_DAMAGE_TYPES,...ALIGNMENT_DAMAGE_TYPES,"mental","poison","spirit","untyped"]),BASE_DAMAGE_TYPES_TO_CATEGORIES={bludgeoning:"physical",piercing:"physical",slashing:"physical",bleed:"physical",acid:"energy",cold:"energy",electricity:"energy",fire:"energy",sonic:"energy",vitality:"energy",void:"energy",force:"energy",chaotic:"alignment",evil:"alignment",good:"alignment",lawful:"alignment",mental:null,poison:null,spirit:null,untyped:null},DAMAGE_TYPE_ICONS={bleed:"droplet",acid:"vial",bludgeoning:"hammer",chaotic:"face-zany",cold:"snowflake",electricity:"bolt",evil:"face-angry-horns",fire:"fire",force:"sparkles",good:"face-smile-halo",lawful:"scale-balanced",mental:"brain",piercing:"bow-arrow",poison:"spider",slashing:"axe",sonic:"waveform-lines",spirit:"ghost",vitality:"sun",void:"skull",untyped:null},PERSISTENT_DAMAGE_IMAGES={acid:"icons/magic/acid/dissolve-arm-flesh.webp",bludgeoning:"systems/pf2e/icons/equipment/weapons/bola.webp",chaotic:"systems/pf2e/icons/spells/dinosaur-form.webp",cold:"icons/magic/water/ice-snowman.webp",electricity:"systems/pf2e/icons/spells/chain-lightning.webp",evil:"icons/magic/unholy/strike-body-explode-disintegrate.webp",fire:"icons/magic/fire/flame-burning-creature-skeleton.webp",force:"systems/pf2e/icons/spells/magic-missile.webp",good:"systems/pf2e/icons/damage/persistent/good.webp",lawful:"systems/pf2e/icons/equipment/adventuring-gear/merchant-scale.webp",mental:"systems/pf2e/icons/spells/modify-memory.webp",piercing:"systems/pf2e/icons/equipment/weapons/throwing-knife.webp",poison:"systems/pf2e/icons/spells/acidic-burst.webp",slashing:"systems/pf2e/icons/equipment/weapons/scimitar.webp",sonic:"systems/pf2e/icons/spells/cry-of-destruction.webp",spirit:"icons/magic/unholy/hand-claw-fire-blue.webp",vitality:"systems/pf2e/icons/spells/moment-of-renewal.webp",void:"systems/pf2e/icons/spells/grim-tendrils.webp"},CRITICAL_INCLUSION={DOUBLE_ON_CRIT:null,CRITICAL_ONLY:!0,DONT_DOUBLE_ON_CRIT:!1},_PCAttackTraitHelpers=class extends AttackTraitHelpers{static{__name(this,"_PCAttackTraitHelpers")}static adjustWeapon(weapon){var _a,_b;const traits=weapon.system.traits.value;for(const trait of[...traits])switch(trait.replace(/-d?\d{1,3}$/,"")){case"fatal-aim":{if((_a=weapon.range)!=null&&_a.increment&&weapon.handsHeld===2){const fatal=trait.replace("-aim","");objectHasKey(CONFIG.PF2E.weaponTraits,fatal)&&!traits.includes(fatal)&&traits.push(fatal)}break}case"jousting":{if(weapon.handsHeld===1){const die=(_b=/(d\d{1,2})$/.exec(trait))==null?void 0:_b[1];setHasElement(DAMAGE_DIE_FACES,die)&&(weapon.system.damage.die=die)}break}}}static createAttackModifiers({item,domains}){const{actor}=item;if(!actor)throw ErrorPF2e("The weapon must be embedded");const traitsAndTags=compact([item.system.traits.value,item.system.traits.otherTags].flat()),synthetics=actor.synthetics.modifierAdjustments,pcSpecificModifiers=traitsAndTags.flatMap(trait=>{const unannotatedTrait=this.getUnannotatedTrait(trait);switch(unannotatedTrait){case"kickback":return new ModifierPF2e({slug:unannotatedTrait,label:CONFIG.PF2E.weaponTraits.kickback,modifier:-2,type:"circumstance",predicate:new PredicatePF2e({lt:["attribute:str:mod",2]}),adjustments:extractModifierAdjustments(synthetics,domains,unannotatedTrait)});case"improvised":return new ModifierPF2e({slug:unannotatedTrait,label:this.getLabel(trait),modifier:-2,type:"item",predicate:new PredicatePF2e({not:"self:ignore-improvised-penalty"}),adjustments:extractModifierAdjustments(synthetics,domains,unannotatedTrait)});default:return[]}});return[...super.createAttackModifiers({item}),...pcSpecificModifiers]}};__name2(_PCAttackTraitHelpers,"PCAttackTraitHelpers");let PCAttackTraitHelpers=_PCAttackTraitHelpers;const _WeaponAuxiliaryAction=class{static{__name(this,"_WeaponAuxiliaryAction")}constructor({weapon,action:action2,purpose,hands}){__publicField(this,"weapon"),__publicField(this,"action"),__publicField(this,"actions"),__publicField(this,"carryType"),__publicField(this,"hands"),__publicField(this,"purpose"),__publicField(this,"fullPurpose"),this.weapon=weapon,this.action=action2,this.purpose=purpose,this.hands=hands??null;const[actions,carryType,fullPurpose]=(()=>{switch(purpose){case"Draw":return[1,"held",`${purpose}${hands}H`];case"PickUp":return[1,"held",`${purpose}${hands}H`];case"Retrieve":{const{container}=weapon;return[container?.system.usage.type==="worn"&&container.isWorn?1:container?.isHeld?2:3,"held",`${purpose}${hands}H`]}case"Grip":return[action2==="Interact"?1:0,"held",purpose];case"Sheathe":return[1,"worn",purpose];case"Modular":return[1,null,purpose];case"Drop":return[0,"dropped",purpose]}})();this.actions=actions,this.carryType=carryType,this.fullPurpose=fullPurpose}get actor(){return this.weapon.parent}get label(){return game.i18n.localize(`PF2E.Actions.${this.action}.${this.fullPurpose}.Title`)}get glyph(){return getActionGlyph(this.actions)}get options(){return this.purpose==="Modular"?createSheetOptions(pick(CONFIG.PF2E.damageTypes,this.weapon.system.traits.toggles.modular.options),[this.weapon.system.traits.toggles.modular.selection??[]].flat()):null}async execute({selection=null}={}){const{actor,weapon}=this;if(typeof this.carryType=="string")await actor.adjustCarryType(this.weapon,{carryType:this.carryType,handsHeld:this.hands??0});else if(selection&&tupleHasValue(weapon.system.traits.toggles.modular.options,selection)&&!await toggleWeaponTrait({weapon,trait:"modular",selection}))return;if(!game.combat)return;const templates={flavor:"./systems/pf2e/templates/chat/action/flavor.hbs",content:"./systems/pf2e/templates/chat/action/content.hbs"},flavorAction={title:`PF2E.Actions.${this.action}.Title`,subtitle:`PF2E.Actions.${this.action}.${this.fullPurpose}.Title`,glyph:this.glyph},flavor=await renderTemplate(templates.flavor,{action:flavorAction,traits:[traitSlugToObject("manipulate",CONFIG.PF2E.actionTraits)]}),content=await renderTemplate(templates.content,{imgPath:weapon.img,message:game.i18n.format(`PF2E.Actions.${this.action}.${this.fullPurpose}.Description`,{actor:actor.name,weapon:weapon.name,damageType:game.i18n.localize(`PF2E.Damage.RollFlavor.${selection}`)})}),token=actor.getActiveTokens(!1,!0).shift();await ChatMessagePF2e.create({content,speaker:ChatMessagePF2e.getSpeaker({actor,token}),flavor,type:CONST.CHAT_MESSAGE_TYPES.EMOTE})}};__name2(_WeaponAuxiliaryAction,"WeaponAuxiliaryAction");let WeaponAuxiliaryAction=_WeaponAuxiliaryAction;function imposeOversizedWeaponCondition(actor){var _a;const wieldedOversizedWeapon=actor.itemTypes.weapon.find(w=>w.isEquipped&&w.isOversized&&w.category!=="unarmed"),compendiumCondition=game.pf2e.ConditionManager.getCondition("clumsy"),conditionSource=wieldedOversizedWeapon&&actor.conditions.bySlug("clumsy").length===0?mergeObject(compendiumCondition.toObject(),{_id:"xxxxOVERSIZExxxx",system:{slug:"clumsy",references:{parent:{id:wieldedOversizedWeapon.id}}}}):null;if(!conditionSource)return;const clumsyOne=new ConditionPF2e(conditionSource,{parent:actor});clumsyOne.prepareSiblingData(),clumsyOne.prepareActorData();for(const rule of clumsyOne.prepareRuleElements())(_a=rule.beforePrepareData)==null||_a.call(rule)}__name(imposeOversizedWeaponCondition,"imposeOversizedWeaponCondition"),__name2(imposeOversizedWeaponCondition,"imposeOversizedWeaponCondition");function createForceOpenPenalty(actor,domains){const slug="no-crowbar",{modifierAdjustments}=actor.synthetics;return new ModifierPF2e({slug,label:"PF2E.Actions.ForceOpen.NoCrowbarPenalty",type:"item",modifier:-2,predicate:["action:force-open","action:force-open:prying"],hideIfDisabled:!0,adjustments:extractModifierAdjustments(modifierAdjustments,domains,slug)})}__name(createForceOpenPenalty,"createForceOpenPenalty"),__name2(createForceOpenPenalty,"createForceOpenPenalty");function createShoddyPenalty(actor,item,domains){if(!actor.isOfType("character")||!item?.isShoddy)return null;const slug="shoddy";return new ModifierPF2e({label:"PF2E.Item.Physical.OtherTag.Shoddy",type:"item",slug,modifier:-2,adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,domains,slug)})}__name(createShoddyPenalty,"createShoddyPenalty"),__name2(createShoddyPenalty,"createShoddyPenalty");function createHinderingPenalty(actor){var _a;const slug="hindering";return(_a=actor.wornArmor)!=null&&_a.traits.has(slug)?new ModifierPF2e({label:"PF2E.TraitHindering",type:"untyped",slug,modifier:-5,adjustments:[]}):null}__name(createHinderingPenalty,"createHinderingPenalty"),__name2(createHinderingPenalty,"createHinderingPenalty");function createPonderousPenalty(actor){const armor=actor.wornArmor,slug="ponderous";if(!armor?.traits.has(slug))return null;const penaltyValue=actor.abilities.str.mod>=(armor.strength??-1/0)?-1:armor.checkPenalty||-1;return new ModifierPF2e({label:"PF2E.TraitPonderous",type:"untyped",slug,modifier:penaltyValue,adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,["all","initiative"],slug)})}__name(createPonderousPenalty,"createPonderousPenalty"),__name2(createPonderousPenalty,"createPonderousPenalty");const adjustmentScale=["incredibly-easy","very-easy","easy","normal","hard","very-hard","incredibly-hard"],dcAdjustments=new Map([["incredibly-easy",-10],["very-easy",-5],["easy",-2],["normal",0],["hard",2],["very-hard",5],["incredibly-hard",10]]),dcByLevel=new Map([[-1,13],[0,14],[1,15],[2,16],[3,18],[4,19],[5,20],[6,22],[7,23],[8,24],[9,26],[10,27],[11,28],[12,30],[13,31],[14,32],[15,34],[16,35],[17,36],[18,38],[19,39],[20,40],[21,42],[22,44],[23,46],[24,48],[25,50]]);function rarityToDCAdjustment(rarity="common"){switch(rarity){case"uncommon":return"hard";case"rare":return"very-hard";case"unique":return"incredibly-hard";default:return"normal"}}__name(rarityToDCAdjustment,"rarityToDCAdjustment"),__name2(rarityToDCAdjustment,"rarityToDCAdjustment");function adjustDC(dc,adjustment="normal"){return dc+(dcAdjustments.get(adjustment)??0)}__name(adjustDC,"adjustDC"),__name2(adjustDC,"adjustDC");function adjustDCByRarity(dc,rarity="common"){return adjustDC(dc,rarityToDCAdjustment(rarity))}__name(adjustDCByRarity,"adjustDCByRarity"),__name2(adjustDCByRarity,"adjustDCByRarity");function calculateDC(level,{proficiencyWithoutLevel,rarity="common"}={}){const pwlSetting=game.settings.get("pf2e","proficiencyVariant");proficiencyWithoutLevel??(proficiencyWithoutLevel=pwlSetting==="ProficiencyWithoutLevel");const dc=dcByLevel.get(level)??14;return adjustDCByRarity(proficiencyWithoutLevel?dc-Math.max(level,0):dc,rarity)}__name(calculateDC,"calculateDC"),__name2(calculateDC,"calculateDC");function combineDCAdjustments(first,second){const startingIndex=adjustmentScale.indexOf(first),lowerByIndex=adjustmentScale.indexOf(second),resultIndex=Math.min(Math.max(startingIndex+lowerByIndex-3,0),6);return adjustmentScale[resultIndex]}__name(combineDCAdjustments,"combineDCAdjustments"),__name2(combineDCAdjustments,"combineDCAdjustments");function createDifficultyScale(dc,startAt){const beginAtIndex=adjustmentScale.indexOf(startAt);return adjustmentScale.filter((_value,index)=>index>=beginAtIndex).map(value=>adjustDC(dc,value))}__name(createDifficultyScale,"createDifficultyScale"),__name2(createDifficultyScale,"createDifficultyScale");function buildRewards(...rewards){const[trained,expert,master,legendary]=rewards;return{1:new CoinsPF2e(trained),2:new CoinsPF2e(expert??trained),3:new CoinsPF2e(master??expert??trained),4:new CoinsPF2e(legendary??master??expert??trained)}}__name(buildRewards,"buildRewards"),__name2(buildRewards,"buildRewards");const earnIncomeTable={0:{failure:{cp:1},rewards:buildRewards({cp:5})},1:{failure:{cp:2},rewards:buildRewards({sp:2})},2:{failure:{cp:4},rewards:buildRewards({sp:3})},3:{failure:{cp:8},rewards:buildRewards({sp:5})},4:{failure:{sp:1},rewards:buildRewards({sp:7},{sp:8})},5:{failure:{sp:2},rewards:buildRewards({sp:9},{gp:1})},6:{failure:{sp:3},rewards:buildRewards({gp:1,sp:5},{gp:2})},7:{failure:{sp:4},rewards:buildRewards({gp:2},{gp:2,sp:5})},8:{failure:{sp:5},rewards:buildRewards({gp:2,sp:5},{gp:3})},9:{failure:{sp:6},rewards:buildRewards({gp:3},{gp:4})},10:{failure:{sp:7},rewards:buildRewards({gp:4},{gp:5},{gp:6})},11:{failure:{sp:8},rewards:buildRewards({gp:5},{gp:6},{gp:8})},12:{failure:{sp:9},rewards:buildRewards({gp:6},{gp:8},{gp:10})},13:{failure:{gp:1},rewards:buildRewards({gp:7},{gp:10},{gp:15})},14:{failure:{gp:1,sp:5},rewards:buildRewards({gp:8},{gp:15},{gp:20})},15:{failure:{gp:2},rewards:buildRewards({gp:10},{gp:20},{gp:28})},16:{failure:{gp:2,sp:5},rewards:buildRewards({gp:13},{gp:25},{gp:36},{gp:40})},17:{failure:{gp:3},rewards:buildRewards({gp:15},{gp:30},{gp:45},{gp:55})},18:{failure:{gp:4},rewards:buildRewards({gp:20},{gp:45},{gp:70},{gp:90})},19:{failure:{gp:6},rewards:buildRewards({gp:30},{gp:60},{gp:100},{gp:130})},20:{failure:{gp:8},rewards:buildRewards({gp:40},{gp:75},{gp:150},{gp:200})},21:{failure:{cp:0},rewards:buildRewards({gp:50},{gp:90},{gp:175},{gp:300})}};function getIncomeForLevel(level){const income=earnIncomeTable[Math.clamped(level,0,21)];return{failure:new CoinsPF2e(income.failure),rewards:income.rewards}}__name(getIncomeForLevel,"getIncomeForLevel"),__name2(getIncomeForLevel,"getIncomeForLevel");function applyIncomeOptions({result,options,level,proficiency}){options.useLoreAsExperiencedProfessional&&(result.degreeOfSuccess===DegreeOfSuccess.CRITICAL_FAILURE?(result.degreeOfSuccess=DegreeOfSuccess.FAILURE,result.rewards=new CoinsPF2e(getIncomeForLevel(level).failure)):result.degreeOfSuccess===DegreeOfSuccess.FAILURE&&proficiency!==1&&(result.rewards=new CoinsPF2e(result.rewards).scale(2)))}__name(applyIncomeOptions,"applyIncomeOptions"),__name2(applyIncomeOptions,"applyIncomeOptions");function earnIncome({level,days,rollBrief,proficiency,options,dc}){const degree=new DegreeOfSuccess(rollBrief,dc),result={rewards:new CoinsPF2e,degreeOfSuccess:degree.value};return degree.value===DegreeOfSuccess.CRITICAL_SUCCESS?result.rewards=getIncomeForLevel(level+1).rewards[proficiency]:degree.value===DegreeOfSuccess.SUCCESS?result.rewards=getIncomeForLevel(level).rewards[proficiency]:degree.value===DegreeOfSuccess.FAILURE&&(result.rewards=getIncomeForLevel(level).failure),applyIncomeOptions({result,options,level,proficiency}),{rewards:{perDay:result.rewards,combined:new CoinsPF2e(result.rewards).scale(days)},degreeOfSuccess:result.degreeOfSuccess,daysSpentWorking:days,level,dc,roll:degree.rollTotal}}__name(earnIncome,"earnIncome"),__name2(earnIncome,"earnIncome");function escapeHtml(text){const p=document.createElement("p");return p.innerText=text,p.innerHTML}__name(escapeHtml,"escapeHtml"),__name2(escapeHtml,"escapeHtml");function isExperiencedProfessional(actor){return actor.itemTypes.feat.some(i=>i.slug==="experienced-professional")}__name(isExperiencedProfessional,"isExperiencedProfessional"),__name2(isExperiencedProfessional,"isExperiencedProfessional");function degreeOfSuccessLabel(degreeIndex){const degreeSlug=DEGREE_OF_SUCCESS_STRINGS[degreeIndex];return game.i18n.localize(`PF2E.Check.Result.Degree.Check.${degreeSlug}`)}__name(degreeOfSuccessLabel,"degreeOfSuccessLabel"),__name2(degreeOfSuccessLabel,"degreeOfSuccessLabel");function coinsToString(coins,degreeOfSuccess){return degreeOfSuccess===0?"none":coins.toString()}__name(coinsToString,"coinsToString"),__name2(coinsToString,"coinsToString");function chatTemplate(skillName,earnIncomeResult){const degreeOfSuccess=degreeOfSuccessLabel(earnIncomeResult.degreeOfSuccess),payPerDay=escapeHtml(coinsToString(earnIncomeResult.rewards.perDay,earnIncomeResult.degreeOfSuccess)),combinedPay=escapeHtml(coinsToString(earnIncomeResult.rewards.combined,earnIncomeResult.degreeOfSuccess)),level=earnIncomeResult.level,daysSpentWorking=earnIncomeResult.daysSpentWorking,forDays=daysSpentWorking>1?`<p><strong>Salary for ${daysSpentWorking} days</strong> ${combinedPay}</p>`:"",successColor=earnIncomeResult.degreeOfSuccess>1?"darkgreen":"darkred",dc=earnIncomeResult.dc,roll=earnIncomeResult.roll;return`
<div class="pf2e chat-card">
<header class="card-header flexrow">
<img src="systems/pf2e/icons/equipment/treasure/currency/gold-pieces.webp" title="Income" width="36" height="36">
<h3>Earn Income Level ${level}</h3>
</header>
<div class="card-content">
<p><strong>Result</strong> <span style="color: ${successColor}">${degreeOfSuccess} (DC: ${dc}, Roll: ${roll})</span></p>
<p><strong>Skill</strong> ${escapeHtml(skillName)}</p>
<p><strong>Salary per day</strong> ${payPerDay}</p>
${forDays}
</div>
</div>
`}__name(chatTemplate,"chatTemplate"),__name2(chatTemplate,"chatTemplate");function postToChat(skillName,earnIncomeResult){const content=chatTemplate(skillName,earnIncomeResult);return ChatMessagePF2e.create({user:game.user.id,content,speaker:ChatMessage.getSpeaker()})}__name(postToChat,"postToChat"),__name2(postToChat,"postToChat");function isProficiencyWithoutLevel(){return game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel"}__name(isProficiencyWithoutLevel,"isProficiencyWithoutLevel"),__name2(isProficiencyWithoutLevel,"isProficiencyWithoutLevel");function calculateIncome({actor,skill,rollBrief,level,days,dc}){const options={useLoreAsExperiencedProfessional:isExperiencedProfessional(actor)&&!!skill.lore},proficiency=Math.max(1,skill.rank??1),result=earnIncome({level,days,rollBrief,proficiency,options,dc});postToChat(skill.label,result)}__name(calculateIncome,"calculateIncome"),__name2(calculateIncome,"calculateIncome");function runEarnIncome({actor,event,skill,level,days}){const dc=calculateDC(level,{proficiencyWithoutLevel:isProficiencyWithoutLevel()}),options=new Set(actor.getRollOptions(["all","skill-check",skill.slug]));options.add("action:earn-income"),game.pf2e.Check.roll(new game.pf2e.CheckModifier(`Earn Income: ${skill.label}`,skill,[]),{actor,type:"skill-check",dc:{value:dc},options},event,roll=>{const dieValue=roll.dice[0].results[0].result,modifier=roll.total-dieValue;calculateIncome({actor,skill,rollBrief:{dieValue,modifier},level,days,dc})})}__name(runEarnIncome,"runEarnIncome"),__name2(runEarnIncome,"runEarnIncome");function askSkillPopupTemplate(skills){const level=Number(localStorage.getItem("earnIncomeLevel"))||0,days=Number(localStorage.getItem("earnIncomeDays"))||1,skillAcronym=localStorage.getItem("earnIncomeSkillAcronym"),skillOptions=skills.map(skill=>{const skillName=escapeHtml(skill.label),selected=skillAcronym===skill.slug?"selected":"";return`<option value="${skill.slug}" ${selected}>${skillName}</option>`}).join(""),levelOptions=Array(21).fill(0).map((_,index)=>`<option value="${index}" ${index===level?"selected":""}>${index}</option>`).join("");return`
<form>
<div class="form-group">
<label>Trained Skills/Lores</label>
<select name="skillAcronym">
${skillOptions}
</select>
</div>
<div class="form-group">
<label>Level</label>
<select name="level">
${levelOptions}
</select>
</div>
<div class="form-group">
<label>Days</label>
<input type="number" name="days" value="${days}">
</div>
</form>
`}__name(askSkillPopupTemplate,"askSkillPopupTemplate"),__name2(askSkillPopupTemplate,"askSkillPopupTemplate");function showEarnIncomePopup(actor){if(!actor?.isOfType("character")){ui.notifications.error("You must select at least one PC");return}const skills=Object.values(actor.skills).filter(s=>!!s?.proficient);new Dialog({title:"Earn Income",content:askSkillPopupTemplate(skills),buttons:{no:{icon:fontAwesomeIcon("times").outerHTML,label:"Cancel"},yes:{icon:fontAwesomeIcon("coins").outerHTML,label:"Earn Income",callback:($html,event)=>{var _a,_b,_c;const html=$html[0],level=Number((_a=html.querySelector("[name=level]"))==null?void 0:_a.value)||0,days=Number((_b=html.querySelector("[name=days]"))==null?void 0:_b.value)||1,skillAcronym=((_c=html.querySelector("[name=skillAcronym]"))==null?void 0:_c.value)??"soc",skill=skills.find(s=>s.slug===skillAcronym);if(!skill)throw ErrorPF2e("Skill not found");localStorage.setItem("earnIncomeLevel",level.toString()),localStorage.setItem("earnIncomeDays",days.toString()),localStorage.setItem("earnIncomeSkillAcronym",skillAcronym),runEarnIncome({actor,event,skill,level,days})}}},default:"yes"}).render(!0)}__name(showEarnIncomePopup,"showEarnIncomePopup"),__name2(showEarnIncomePopup,"showEarnIncomePopup");function encouragingWords(options){const localize=localizer("PF2E.Actions.EncouragingWords"),actors=Array.isArray(options.actors)?options.actors:[options.actors],actor=actors[0];if(actors.length>1||!(actor instanceof CharacterPF2e)){ui.notifications.error(localize("BadArgs"));return}const encouragingWordsMacro=__name2(async(DC,bonus,dip)=>{dip.roll({dc:{value:DC},extraRollOptions:["action:encouraging-words"],callback:async roll=>{var _a;let healFormula,successLabel;const degreeOfSuccess=Number(roll.options.degreeOfSuccess)||0,bonusString=bonus>0?`+ ${bonus}`:"";if(degreeOfSuccess===3?(healFormula=`2d8${bonusString}`,successLabel=localize("CritSuccess")):degreeOfSuccess===2?(healFormula=`1d8${bonusString}`,successLabel=localize("Success")):degreeOfSuccess===1?successLabel=localize("Failure"):degreeOfSuccess===0&&(healFormula="1d8",successLabel=localize("CritFailure")),healFormula){const healRoll=await new Roll(healFormula).roll({async:!0}),rollType=degreeOfSuccess>1?localize("Recovery"):localize("Damage"),token=((_a=actor.getActiveTokens().shift())==null?void 0:_a.document)??null;ChatMessagePF2e.create({speaker:ChatMessagePF2e.getSpeaker({actor,token}),type:CONST.CHAT_MESSAGE_TYPES.ROLL,flavor:`<strong>${rollType} ${localize("Title")}</strong> (${successLabel})`,rolls:[healRoll.toJSON()]})}}})},"encouragingWordsMacro"),applyChanges=__name2($html=>{const{diplomacy}=actor.skills,mod=Number($html.find("[name=modifier]").val())||0,requestedProf=Number($html.find("[name=dc-type]").val())||1,rank=diplomacy.rank??0,usedProf=requestedProf<=rank?requestedProf:rank,roll=[()=>ui.notifications.warn(localize("NotTrained",{name:actor.name})),()=>encouragingWordsMacro(15+mod,0,diplomacy),()=>encouragingWordsMacro(20+mod,5,diplomacy),()=>encouragingWordsMacro(30+mod,15,diplomacy),()=>encouragingWordsMacro(40+mod,25,diplomacy)][usedProf];roll()},"applyChanges");new Dialog({title:localize("Title"),content:`
<div>${localize("ContentMain")}</div>
<hr/>
<form>
<div class="form-group">
<label for="dc-type">${localize("ContentLabel1")}</label>
<select id="dc-type" name="dc-type">
<option value="1">${localize("ContentOption1")}</option>
<option value="2">${localize("ContentOption2")}</option>
<option value="3">${localize("ContentOption3")}</option>
<option value="4">${localize("ContentOption4")}</option>
</select>
</div>
</form>
<form>
<div class="form-group">
<label for="modifier">${localize("ContentLabel2")}</label>
<input id="modifier" name="modifier" type="number" />
</div>
</form>
`,buttons:{yes:{icon:'<i class="fas fa-hand-holding-dipical"></i>',label:localize("Title"),callback:applyChanges},no:{icon:'<i class="fas fa-times"></i>',label:localize("Cancel")}},default:"yes"}).render(!0)}__name(encouragingWords,"encouragingWords"),__name2(encouragingWords,"encouragingWords");const _MacroPF2e=class extends Macro{static{__name(this,"_MacroPF2e")}get visible(){return this.permission>=CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER}};__name2(_MacroPF2e,"MacroPF2e");let MacroPF2e=_MacroPF2e;async function rollItemMacro(itemId){var _a,_b;const speaker=ChatMessage.getSpeaker(),actor=((_a=canvas.tokens.get(speaker.token??""))==null?void 0:_a.actor)??game.actors.get(speaker.actor??""),item=(_b=actor?.items)==null?void 0:_b.get(itemId);if(!item){ui.notifications.warn(`Your controlled Actor does not have an item with ID ${itemId}`);return}return item.isOfType("action","feat")&&item.system.selfEffect?createSelfEffectMessage(item):item.toChat()}__name(rollItemMacro,"rollItemMacro"),__name2(rollItemMacro,"rollItemMacro");async function createActionMacro(actionIndex,slot){var _a;const speaker=ChatMessage.getSpeaker(),actor=((_a=canvas.tokens.get(speaker.token??""))==null?void 0:_a.actor)??game.actors.get(speaker.actor??""),action2=actor?.isOfType("character","npc")?actor.system.actions[actionIndex]:null;if(!action2)return;const macroName=`${game.i18n.localize("PF2E.WeaponStrikeLabel")}: ${action2.label}`,command=`game.pf2e.rollActionMacro("${action2.item.id}", ${actionIndex}, "${action2.slug}")`,actionMacro=game.macros.find(macro=>macro.name===macroName&&macro.command===command)??await MacroPF2e.create({command,name:macroName,type:"script",img:action2.imageUrl,flags:{pf2e:{actionMacro:!0}}},{renderSheet:!1});game.user.assignHotbarMacro(actionMacro??null,slot)}__name(createActionMacro,"createActionMacro"),__name2(createActionMacro,"createActionMacro");async function rollActionMacro(itemId,_actionIndex,actionSlug){var _a;const speaker=ChatMessage.getSpeaker(),actor=((_a=canvas.tokens.get(speaker.token??""))==null?void 0:_a.actor)??game.actors.get(speaker.actor??"");if(!actor?.isOfType("character","npc")){ui.notifications.error("PF2E.MacroActionNoActorError",{localize:!0});return}const strikes=actor.system.actions,strike=strikes.find(s=>s.item.id===itemId&&s.slug===actionSlug)??strikes.find(s=>s.slug===actionSlug);if(!strike){ui.notifications.error("PF2E.MacroActionNoActionError",{localize:!0});return}const meleeOrRanged=strike.item.isMelee?"melee":"ranged",identifier=`${strike.item.id}.${strike.slug}.${meleeOrRanged}`,description=await TextEditor.enrichHTML(game.i18n.localize(strike.description),{async:!0}),templateData={actor,strike,identifier,description},content=await renderTemplate("systems/pf2e/templates/chat/strike-card.hbs",templateData),token=actor.token??actor.getActiveTokens(!0,!0).shift()??null,chatData={speaker:ChatMessagePF2e.getSpeaker({actor,token}),content,type:CONST.CHAT_MESSAGE_TYPES.OTHER},rollMode=game.settings.get("core","rollMode");return["gmroll","blindroll"].includes(rollMode)&&(chatData.whisper=ChatMessage.getWhisperRecipients("GM").map(u=>u.id)),rollMode==="blindroll"&&(chatData.blind=!0),ChatMessagePF2e.create(chatData)}__name(rollActionMacro,"rollActionMacro"),__name2(rollActionMacro,"rollActionMacro");async function createSkillMacro(skill,skillName,actorId,slot){const dictName=SKILL_DICTIONARY[skill]??skill,command=`
const a = game.actors.get("${actorId}");
if (a) {
const opts = a.getRollOptions(["all", "skill-check", "${dictName}"]);
a.system.skills["${skill}"]?.roll(event, opts);
} else {
ui.notifications.error(game.i18n.localize("PF2E.MacroActionNoActorError"));
}`,macroName=game.i18n.format("PF2E.SkillCheckWithName",{skillName}),skillMacro=game.macros.find(macro=>macro.name===macroName&&macro.command===command)??await MacroPF2e.create({command,name:macroName,type:"script",img:"icons/svg/d20-grey.svg",flags:{pf2e:{skillMacro:!0}}},{renderSheet:!1});game.user.assignHotbarMacro(skillMacro??null,slot)}__name(createSkillMacro,"createSkillMacro"),__name2(createSkillMacro,"createSkillMacro");async function createToggleEffectMacro(effect,slot){const uuid=effect.uuid.startsWith("Actor")?effect.sourceId:effect.uuid;if(!uuid){ui.notifications.error("PF2E.ErrorMessage.CantCreateEffectMacro",{localize:!0});return}const command=`
const actors = Array.from(new Set(canvas.tokens.controlled.flatMap((token) => token.actor ?? [])));
if (actors.length === 0 && game.user.character) actors.push(game.user.character);
if (actors.length === 0) {
return ui.notifications.error("PF2E.ErrorMessage.NoTokenSelected", { localize: true });
}
const ITEM_UUID = "${uuid}"; // ${effect.name}
const item = await fromUuid(ITEM_UUID);
if (item?.type === "condition") {
for (const actor of actors) {
actor.toggleCondition(item.slug);
}
} else if (item?.type === "effect") {
const source = item.toObject();
source.flags = mergeObject(source.flags ?? {}, { core: { sourceId: ITEM_UUID } });
for (const actor of actors) {
const existing = actor.itemTypes.effect.find((e) => e.flags.core?.sourceId === ITEM_UUID);
if (existing) {
await existing.delete();
} else {
await actor.createEmbeddedDocuments("Item", [source]);
}
}
} else {
ui.notifications.error(game.i18n.format("PF2E.ErrorMessage.ItemNotFoundByUUID", { uuid: ITEM_UUID }));
}
`,toggleMacro=game.macros.contents.find(macro=>macro.name===effect.name&&macro.command===command)??await MacroPF2e.create({command,name:effect.name,type:"script",img:effect.img},{renderSheet:!1});game.user.assignHotbarMacro(toggleMacro??null,slot)}__name(createToggleEffectMacro,"createToggleEffectMacro"),__name2(createToggleEffectMacro,"createToggleEffectMacro");function isRelevantEvent(event){return!!event&&"ctrlKey"in event&&"metaKey"in event&&"shiftKey"in event}__name(isRelevantEvent,"isRelevantEvent"),__name2(isRelevantEvent,"isRelevantEvent");function eventToRollParams(event){const skipDefault=!game.user.settings.showRollDialogs;if(!isRelevantEvent(event))return{skipDialog:skipDefault};const params={skipDialog:event.shiftKey?!skipDefault:skipDefault};return(event.ctrlKey||event.metaKey)&&(params.rollMode=game.user.isGM?"gmroll":"blindroll"),params}__name(eventToRollParams,"eventToRollParams"),__name2(eventToRollParams,"eventToRollParams");async function perceptionForSelected(event){const actors=canvas.tokens.controlled.flatMap(t=>t.actor??[]).filter(a=>!!a.isOfType("creature"));if(actors.length===0){ui.notifications.error("You must select at least one PC/NPC token.");return}const argsFromEvent=eventToRollParams(event);for(const actor of actors)await actor.perception.roll({...argsFromEvent,traits:["secret"]})}__name(perceptionForSelected,"perceptionForSelected"),__name2(perceptionForSelected,"perceptionForSelected");const ITEM_UUID="Compendium.pf2e.equipment-effects.Item.2YgXoHvJfrDHucMr",TEMPLATES={flavor:"./systems/pf2e/templates/chat/action/flavor.hbs",content:"./systems/pf2e/templates/chat/action/content.hbs"};async function raiseAShield(options){var _a,_b;const localize=localizer("PF2E.Actions.RaiseAShield"),actors=Array.isArray(options.actors)?options.actors:[options.actors],actor=actors[0];if(actors.length>1||!(actor&&["character","npc"].includes(actor.type))){ui.notifications.error(localize("BadArgs"));return}const shield=actor.heldShield,speaker=ChatMessagePF2e.getSpeaker({actor});if(await(async()=>{const existingEffect=actor.itemTypes.effect.find(e=>{var _a2;return((_a2=e.flags.core)==null?void 0:_a2.sourceId)===ITEM_UUID});if(existingEffect)return await existingEffect.delete(),!1;if(shield?.isDestroyed)return ui.notifications.warn(localize("ShieldIsDestroyed",{actor:speaker.alias,shield:shield.name})),!1;if(shield?.isBroken===!1){const effect=await fromUuid(ITEM_UUID);if(!(effect instanceof EffectPF2e))throw ErrorPF2e("Raise a Shield effect not found");return await actor.createEmbeddedDocuments("Item",[effect.toObject()]),!0}else return shield?.isBroken?(ui.notifications.warn(localize("ShieldIsBroken",{actor:speaker.alias,shield:shield.name})),!1):(ui.notifications.warn(localize("NoShieldEquipped",{actor:speaker.alias})),!1)})()){const combatActor=((_a=game.combat)==null?void 0:_a.started)&&((_b=game.combat.combatant)==null?void 0:_b.actor)||null,[actionType,costSymbol]=combatActor&&combatActor!==actor?["Reaction","R"]:["SingleAction","1"],content=await renderTemplate(TEMPLATES.content,{imgPath:shield.img,message:localize("Content",{actor:speaker.alias})}),flavor=await renderTemplate(TEMPLATES.flavor,{action:{title:localize(`${actionType}Title`),glyph:getActionGlyph(costSymbol)}});await ChatMessagePF2e.create({type:CONST.CHAT_MESSAGE_TYPES.EMOTE,speaker,flavor,content})}}__name(raiseAShield,"raiseAShield"),__name2(raiseAShield,"raiseAShield");async function restForTheNight(options){var _a,_b;const actors=Array.isArray(options.actors)?options.actors:[options.actors],characters=actors.filter(a=>a?.type==="character");if(actors.length===0)return ui.notifications.error(game.i18n.localize("PF2E.ErrorMessage.NoPCTokenSelected")),[];const localize=localizer("PF2E.Action.RestForTheNight"),promptMessage=(()=>{const element=document.createElement("p");return element.innerText=localize("Prompt"),element.outerHTML})();if(!options.skipDialog&&!await Dialog.confirm({title:localize("Label"),content:promptMessage,defaultYes:!0}))return[];const messages=[];for(const actor of characters){const actorUpdates={attributes:{},resources:{}},itemUpdates=[],statements=[],{abilities:abilities2,attributes,hitPoints,level}=actor,conModifier=abilities2.con.mod,maxRestored=Math.max(conModifier,1)*level*hitPoints.recoveryMultiplier+hitPoints.recoveryAddend,hpLost=attributes.hp.max-attributes.hp.value,hpRestored=hpLost>=maxRestored?maxRestored:hpLost;if(hpRestored>0){const singularOrPlural=hpRestored===1?"PF2E.Action.RestForTheNight.Message.HitPointsSingle":"PF2E.Action.RestForTheNight.Message.HitPoints";actorUpdates.attributes.hp={value:attributes.hp.value+=hpRestored},statements.push(game.i18n.format(singularOrPlural,{hitPoints:hpRestored}))}const RECOVERABLE_CONDITIONS=["doomed","drained","fatigued","wounded"],conditionChanges={doomed:null,drained:null,fatigued:null,wounded:null};actor.hasCondition("fatigued")&&(await actor.decreaseCondition("fatigued"),conditionChanges.fatigued="removed");for(const slug of["doomed","drained"]){const condition=actor.getCondition(slug);if(!condition)continue;const newValue=(condition.value??1)-1;await actor.decreaseCondition(slug),conditionChanges[slug]=newValue===0?"removed":"reduced"}actor.hasCondition("wounded")&&attributes.hp.value===attributes.hp.max&&(await actor.decreaseCondition("wounded",{forceRemove:!0}),conditionChanges.wounded="removed");const wands=actor.itemTypes.consumable.filter(i=>i.category==="wand"&&i.uses.value<i.uses.max);itemUpdates.push(...wands.map(wand=>({_id:wand.id,"system.charges.value":wand.uses.max})));const wandRecharged=itemUpdates.length>0,reagents=actor.system.resources.crafting.infusedReagents;reagents&&reagents.value<reagents.max&&(actorUpdates.resources.crafting={infusedReagents:{value:reagents.max}},statements.push(localize("Message.InfusedReagents")));const spellcastingRecharge=actor.spellcasting.recharge();itemUpdates.push(...spellcastingRecharge.itemUpdates),(_a=spellcastingRecharge.actorUpdates)!=null&&_a["system.resources.focus.value"]&&(actorUpdates.resources.focus={value:(_b=spellcastingRecharge.actorUpdates)==null?void 0:_b["system.resources.focus.value"]});const withFrequency=[...actor.itemTypes.action,...actor.itemTypes.feat].filter(a=>a.frequency&&(tupleHasValue(["turn","round","day"],a.frequency.per)||Duration.fromISO(a.frequency.per)<=Duration.fromISO("PT8H"))&&a.frequency.value<a.frequency.max);withFrequency.length&&(statements.push(localize("Message.Frequencies")),itemUpdates.push(...withFrequency.map(a=>({_id:a.id,"system.frequency.value":a.frequency.max}))));const staminaEnabled=!!game.settings.get("pf2e","staminaVariant"),stamina=attributes.sp,resolve=attributes.resolve;staminaEnabled&&(stamina.value<stamina.max&&(actorUpdates.attributes.sp={value:stamina.max},statements.push(localize("Message.StaminaPoints"))),resolve.value<resolve.max&&(actorUpdates.attributes.resolve={value:resolve.max},statements.push(localize("Message.Resolve"))));const temporaryItems=actor.inventory.filter(i=>i.isTemporary).map(i=>i.id),hasActorUpdates=Object.keys({...actorUpdates.attributes,...actorUpdates.resources}).length>0,hasItemUpdates=itemUpdates.length>0,removeTempItems=temporaryItems.length>0;hasActorUpdates&&await actor.update({system:actorUpdates},{render:!1}),hasItemUpdates&&await actor.updateEmbeddedDocuments("Item",itemUpdates,{render:!1}),removeTempItems&&(await actor.deleteEmbeddedDocuments("Item",temporaryItems,{render:!1}),statements.push(localize("Message.TemporaryItems"))),spellcastingRecharge.actorUpdates&&statements.push(localize("Message.FocusPoints")),spellcastingRecharge.itemUpdates.length>0&&statements.push(localize("Message.SpellSlots")),wandRecharged&&statements.push(localize("Message.WandsCharges"));const reducedConditions=RECOVERABLE_CONDITIONS.filter(c=>conditionChanges[c]==="reduced");for(const slug of reducedConditions){const{name:name2}=game.pf2e.ConditionManager.getCondition(slug);statements.push(localize("Message.ConditionReduced",{condition:name2}))}const removedConditions=RECOVERABLE_CONDITIONS.filter(c=>conditionChanges[c]==="removed");for(const slug of removedConditions){const{name:name2}=game.pf2e.ConditionManager.getCondition(slug);statements.push(localize("Message.ConditionRemoved",{condition:name2}))}const actorAwakens=localize("Message.Awakens",{actor:actor.name}),recoveryList=document.createElement("ul");recoveryList.append(...statements.map(statement=>{const listItem=document.createElement("li");return listItem.innerText=statement,listItem}));const content=[actorAwakens,recoveryList.outerHTML].join(`
`);messages.push({user:game.user.id,content,speaker:{alias:actor.name}}),await actor.sheet.render(),Hooks.callAll("pf2e.restForTheNight",actor)}return ChatMessagePF2e.createDocuments(messages)}__name(restForTheNight,"restForTheNight"),__name2(restForTheNight,"restForTheNight");async function stealthForSelected(event){const actors=canvas.tokens.controlled.flatMap(t=>t.actor??[]).filter(a=>!!a.isOfType("creature"));if(actors.length===0){ui.notifications.error("You must select at least one PC/NPC token.");return}const argsFromEvent=eventToRollParams(event);for(const actor of actors)await actor.skills.stealth.roll({...argsFromEvent,traits:["secret"]})}__name(stealthForSelected,"stealthForSelected"),__name2(stealthForSelected,"stealthForSelected");function steelYourResolve(options){const localize=localizer("PF2E.Actions.SteelYourResolve"),actors=Array.isArray(options.actors)?options.actors:[options.actors],actor=actors[0];if(actors.length>1||!(actor instanceof CharacterPF2e)){ui.notifications.error(localize("BadArgs"));return}const toChat=__name2((alias,content)=>{ChatMessage.create({user:game.user.id,content,speaker:{alias}})},"toChat");if(!game.settings.get("pf2e","staminaVariant")){ui.notifications.error(localize("StaminaNotEnabled"));return}Dialog.confirm({title:localize("Title"),content:localize("Content"),yes:()=>{const{resolve,sp}=actor.system.attributes,spRatio=`${sp.value}/${sp.max}`,recoverStamina=localize("RecoverStamina",{name:actor.name,ratio:spRatio}),noStamina=localize("NoStamina",{name:actor.name});if(resolve.value>0){toChat(actor.name,recoverStamina);const newSP=sp.value+Math.floor(sp.max/2);actor.update({"system.attributes.sp.value":Math.min(newSP,sp.max),"system.attributes.resolve.value":resolve.value-1})}else toChat(actor.name,noStamina)},defaultYes:!0})}__name(steelYourResolve,"steelYourResolve"),__name2(steelYourResolve,"steelYourResolve");var ExplorationActivities=(ExplorationActivities2=>(ExplorationActivities2[ExplorationActivities2.NONE=0]="NONE",ExplorationActivities2[ExplorationActivities2.HALF_SPEED=1]="HALF_SPEED",ExplorationActivities2[ExplorationActivities2.AVOID_NOTICE=2]="AVOID_NOTICE",ExplorationActivities2[ExplorationActivities2.DEFEND=3]="DEFEND",ExplorationActivities2[ExplorationActivities2.DETECT_MAGIC=4]="DETECT_MAGIC",ExplorationActivities2[ExplorationActivities2.SCOUT=5]="SCOUT",ExplorationActivities2[ExplorationActivities2.SEARCH=6]="SEARCH",ExplorationActivities2))(ExplorationActivities||{}),DetectionMode$1=(DetectionMode2=>(DetectionMode2[DetectionMode2.NONE=0]="NONE",DetectionMode2[DetectionMode2.DETECT_EVERYTHING=1]="DETECT_EVERYTHING",DetectionMode2[DetectionMode2.DETECT_BEFORE_WALKING_INTO_IT=2]="DETECT_BEFORE_WALKING_INTO_IT",DetectionMode2))(DetectionMode$1||{});function sneaksAtFullSpeed(activity,explorationOptions){return activity===2&&(explorationOptions.legendarySneak||explorationOptions.swiftSneak)}__name(sneaksAtFullSpeed,"sneaksAtFullSpeed"),__name2(sneaksAtFullSpeed,"sneaksAtFullSpeed");function defendsAtFullSpeed(activity,explorationOptions){return activity===3&&explorationOptions.practicedDefender}__name(defendsAtFullSpeed,"defendsAtFullSpeed"),__name2(defendsAtFullSpeed,"defendsAtFullSpeed");function calculateNormalizedCharacterSpeed(defaultSpeedInFeet,activity,detectionMode,explorationOptions){return Math.max(5,calculateCharacterSpeed(defaultSpeedInFeet,activity,detectionMode,explorationOptions))}__name(calculateNormalizedCharacterSpeed,"calculateNormalizedCharacterSpeed"),__name2(calculateNormalizedCharacterSpeed,"calculateNormalizedCharacterSpeed");function calculateCharacterSpeed(defaultSpeedInFeet,activity,detectionMode,explorationOptions){const halvedSpeed=defaultSpeedInFeet/2;if(sneaksAtFullSpeed(activity,explorationOptions)||defendsAtFullSpeed(activity,explorationOptions))return defaultSpeedInFeet;if(activity===6){let searchSpeedFactor=1;return explorationOptions.expeditiousSearchLegendary?searchSpeedFactor=4:explorationOptions.expeditiousSearch&&(searchSpeedFactor=2),detectionMode===1?Math.min(halvedSpeed,searchSpeedFactor*30):detectionMode===2?Math.min(halvedSpeed,searchSpeedFactor*15):halvedSpeed}else return activity===4?detectionMode===1?Math.min(halvedSpeed,30):detectionMode===2?Math.min(halvedSpeed,15):halvedSpeed:activity===0?defaultSpeedInFeet:halvedSpeed}__name(calculateCharacterSpeed,"calculateCharacterSpeed"),__name2(calculateCharacterSpeed,"calculateCharacterSpeed");var LengthUnit=(LengthUnit2=>(LengthUnit2[LengthUnit2.MILES=0]="MILES",LengthUnit2[LengthUnit2.FEET=1]="FEET",LengthUnit2))(LengthUnit||{});const golarionMileInFeet=6e3;function toFeet(distance){return distance.unit===0?distance.value*golarionMileInFeet:distance.value}__name(toFeet,"toFeet"),__name2(toFeet,"toFeet");function speedToVelocity(speedInFeet){return{distance:{unit:1,value:speedInFeet*10},time:0}}__name(speedToVelocity,"speedToVelocity"),__name2(speedToVelocity,"speedToVelocity");function toFeetPerMinute(velocity){return velocity.time===0?toFeet(velocity.distance):toFeetPerMinute({distance:{unit:velocity.distance.unit,value:velocity.distance.value/60},time:0})}__name(toFeetPerMinute,"toFeetPerMinute"),__name2(toFeetPerMinute,"toFeetPerMinute");var Terrain=(Terrain2=>(Terrain2[Terrain2.NORMAL=0]="NORMAL",Terrain2[Terrain2.DIFFICULT=1]="DIFFICULT",Terrain2[Terrain2.GREATER_DIFFICULT=2]="GREATER_DIFFICULT",Terrain2))(Terrain||{});function increaseDistanceByTerrain(trip2){const feet=toFeet(trip2.distance);return trip2.terrain===1?feet*trip2.terrainSlowdown.difficult.numerator/trip2.terrainSlowdown.difficult.denominator:trip2.terrain===2?feet*trip2.terrainSlowdown.greaterDifficult.numerator/trip2.terrainSlowdown.greaterDifficult.denominator:feet*trip2.terrainSlowdown.normal.numerator/trip2.terrainSlowdown.normal.denominator}__name(increaseDistanceByTerrain,"increaseDistanceByTerrain"),__name2(increaseDistanceByTerrain,"increaseDistanceByTerrain");const minutesPerHour=60,daysPerWeek=7;function toTravelDuration({distanceInFeet,feetPerMinute,hustleDurationInMinutes,hoursPerDay=8}){const minutesPerDay=hoursPerDay*minutesPerHour,minutesPerWeek=minutesPerDay*daysPerWeek,hustleDuration=Math.min(hustleDurationInMinutes,minutesPerDay),normalTravelDuration=minutesPerDay-hustleDuration,averageSpeed=(feetPerMinute*2*hustleDuration+feetPerMinute*normalTravelDuration)/minutesPerDay,totalMinutes=Math.round(distanceInFeet/averageSpeed),weeks=Math.floor(totalMinutes/minutesPerWeek),days=Math.floor((totalMinutes-weeks*minutesPerWeek)/minutesPerDay),remainingMinutesMovingAtDoubleSpeed=(distanceInFeet-weeks*minutesPerWeek*averageSpeed-days*minutesPerDay*averageSpeed)/(feetPerMinute*2),remainingMinutesSpentHustling=Math.min(remainingMinutesMovingAtDoubleSpeed,hustleDurationInMinutes)+Math.max(0,remainingMinutesMovingAtDoubleSpeed-hustleDurationInMinutes)*2,hours=Math.floor(remainingMinutesSpentHustling/minutesPerHour),minutes=Math.round(remainingMinutesSpentHustling-hours*minutesPerHour);return{weeks,days,hours,minutes}}__name(toTravelDuration,"toTravelDuration"),__name2(toTravelDuration,"toTravelDuration");function calculateTravelDuration({journey,velocity,hustleDurationInMinutes=0,hoursPerDay=8}){const distanceInFeet=sum(journey.map(increaseDistanceByTerrain)),feetPerMinute=toFeetPerMinute(velocity);return toTravelDuration({distanceInFeet,feetPerMinute,hustleDurationInMinutes,hoursPerDay})}__name(calculateTravelDuration,"calculateTravelDuration"),__name2(calculateTravelDuration,"calculateTravelDuration");const _TravelSpeedSheet=class extends FormApplication{static{__name(this,"_TravelSpeedSheet")}constructor(){super(...arguments),__publicField(this,"formData")}static get defaultOptions(){const options=super.defaultOptions;return options.id="travel-duration",options.classes=["travel-duration"],options.title=game.i18n.localize("PF2E.TravelSpeed.Title"),options.template="systems/pf2e/templates/gm/travel/travel-speed-sheet.hbs",options.width="auto",options.submitOnChange=!0,options.closeOnSubmit=!1,options}async _updateObject(_event,formData){const data=expandObject(formData);data.actors=toArray(data.actors),this.formData=data,this.render(!0)}actorFormToSheetData(actor,data){return{requiresDetectionMode:data.explorationActivity==="Search"||data.explorationActivity==="DetectMagic",detectionMode:data.detectionMode,explorationActivity:data.explorationActivity,explorationSpeed:parseFloat(calculateNormalizedCharacterSpeed(data.speed,parseExplorationActivity(data.explorationActivity),parseDetectionModeData(data.detectionMode),parseExplorationOptions(actor)).toFixed(2)),speed:data.speed,name:actor.name}}getInitialActorData(actor){return this.actorFormToSheetData(actor,{detectionMode:"before",explorationActivity:"Search",speed:actor.system.attributes.speed.total})}formToSheetData(actors,data){const journey=[{terrainSlowdown:{difficult:data.difficultTerrainSlowdown,greaterDifficult:data.greaterDifficultTerrainSlowdown,normal:data.normalTerrainSlowdown},terrain:parseTerrainData(data.terrain),distance:{value:data.distance,unit:parseDistanceUnit(data.distanceUnit)}}],actorFormData=zip(actors,data.actors,(actor,actorData)=>this.actorFormToSheetData(actor,actorData)),partySpeedInFeet=Math.min(...actorFormData.map(data2=>data2.explorationSpeed)),velocity=speedToVelocity(partySpeedInFeet);return{travelDuration:calculateTravelDuration({journey,hoursPerDay:data.hoursPerDay,velocity,hustleDurationInMinutes:data.hustleMinutes}),distance:data.distance,actors:actorFormData,normalTerrainSlowdown:data.normalTerrainSlowdown,difficultTerrainSlowdown:data.difficultTerrainSlowdown,greaterDifficultTerrainSlowdown:data.greaterDifficultTerrainSlowdown,distanceUnit:data.distanceUnit,terrain:data.terrain,partySpeedInFeet,hustleMinutes:data.hustleMinutes,hoursPerDay:data.hoursPerDay}}getInitialFormData(actors){return this.formToSheetData(actors,{actors:actors.map(actor=>this.getInitialActorData(actor)),terrain:"normal",distanceUnit:"miles",normalTerrainSlowdown:{denominator:1,numerator:1},difficultTerrainSlowdown:{denominator:1,numerator:2},greaterDifficultTerrainSlowdown:{denominator:1,numerator:3},distance:1,hustleMinutes:getHustleMinutes(actors),hoursPerDay:8})}getData(){const sheetData=super.getData();let data;return this.formData===void 0?data=this.getInitialFormData(this.options.actors):data=this.formToSheetData(this.options.actors,this.formData),Object.assign(sheetData,data),sheetData}};__name2(_TravelSpeedSheet,"TravelSpeedSheet");let TravelSpeedSheet=_TravelSpeedSheet;function parseDistanceUnit(unit){return unit==="feet"?LengthUnit.FEET:LengthUnit.MILES}__name(parseDistanceUnit,"parseDistanceUnit"),__name2(parseDistanceUnit,"parseDistanceUnit");function parseTerrainData(terrain){return terrain==="normal"?Terrain.NORMAL:terrain==="difficult"?Terrain.DIFFICULT:Terrain.GREATER_DIFFICULT}__name(parseTerrainData,"parseTerrainData"),__name2(parseTerrainData,"parseTerrainData");function parseDetectionModeData(detectionMode){return detectionMode==="none"?DetectionMode$1.NONE:detectionMode==="before"?DetectionMode$1.DETECT_BEFORE_WALKING_INTO_IT:DetectionMode$1.DETECT_EVERYTHING}__name(parseDetectionModeData,"parseDetectionModeData"),__name2(parseDetectionModeData,"parseDetectionModeData");function parseExplorationActivity(activity){return activity==="AvoidNotice"?ExplorationActivities.AVOID_NOTICE:activity==="Defend"?ExplorationActivities.DEFEND:activity==="DetectMagic"?ExplorationActivities.DETECT_MAGIC:activity==="Scout"?ExplorationActivities.SCOUT:activity==="Search"?ExplorationActivities.SEARCH:activity==="None"?ExplorationActivities.NONE:ExplorationActivities.HALF_SPEED}__name(parseExplorationActivity,"parseExplorationActivity"),__name2(parseExplorationActivity,"parseExplorationActivity");function getHustleMinutes(actors){return Math.min(...actors.map(actor=>Math.max(1,actor.system.abilities.con.mod)*10))}__name(getHustleMinutes,"getHustleMinutes"),__name2(getHustleMinutes,"getHustleMinutes");function hasFeat(actor,slug){return actor.itemTypes.feat.some(feat=>feat.slug===slug)}__name(hasFeat,"hasFeat"),__name2(hasFeat,"hasFeat");function parseExplorationOptions(actor){return{practicedDefender:hasFeat(actor,"practiced-defender"),swiftSneak:hasFeat(actor,"swift-sneak"),legendarySneak:hasFeat(actor,"legendary-sneak"),expeditiousSearch:hasFeat(actor,"expeditious-search"),expeditiousSearchLegendary:hasFeat(actor,"expeditious-search")&&actor.attributes.perception.rank===4}}__name(parseExplorationOptions,"parseExplorationOptions"),__name2(parseExplorationOptions,"parseExplorationOptions");function toArray(data){return Object.entries(data).sort(([a],[b])=>parseInt(a)-parseInt(b)).map(([_,a])=>a)}__name(toArray,"toArray"),__name2(toArray,"toArray");function launchTravelSheet(actors){new TravelSpeedSheet({},{actors}).render(!0)}__name(launchTravelSheet,"launchTravelSheet"),__name2(launchTravelSheet,"launchTravelSheet");function createDamageFormula(damage,degree=DEGREE_OF_SUCCESS.SUCCESS){var _a,_b,_c,_d;if(damage=deepClone(damage),degree===DEGREE_OF_SUCCESS.CRITICAL_FAILURE)return null;degree===DEGREE_OF_SUCCESS.FAILURE&&(damage.dice=damage.dice.filter(d=>d.category==="splash"),damage.modifiers=damage.modifiers.filter(m=>m.damageCategory==="splash"));const critical=degree===DEGREE_OF_SUCCESS.CRITICAL_SUCCESS;if(!damage.base.length)return null;const typeMap=new Map;for(const baseEntry of damage.base){const list=typeMap.get(baseEntry.damageType)??[];if(typeMap.set(baseEntry.damageType,list),baseEntry.terms)list.push(...baseEntry.terms.map(t=>({...baseEntry,...t,label:null,critical:null})));else if(baseEntry.diceNumber&&baseEntry.dieSize||baseEntry.modifier){const{diceNumber,dieSize,damageType}=baseEntry,modifier=baseEntry.modifier??0,label=(()=>{const diceSection=diceNumber?`${diceNumber}${dieSize}`:null;if(!diceSection)return String(modifier);const displayedModifier=modifier?Math.abs(modifier):null,operator=modifier<0?" - ":" + ";return[diceSection,displayedModifier].filter(p=>p!==null).join(operator)})();list.push({label,dice:diceNumber&&dieSize?{number:diceNumber,faces:Number(dieSize.replace("d",""))}:null,modifier,critical:null,damageType,category:baseEntry.category,materials:baseEntry.materials??[]})}}const BONUS_BASE_LABELS=["PF2E.ConditionTypePersistent"].map(l=>game.i18n.localize(l)),outcomeMatches=__name2(m=>critical||m.critical!==!0,"outcomeMatches");for(const dice of damage.dice.filter(d=>d.enabled&&outcomeMatches(d))){const matchingBase=damage.base.find(b=>b.damageType===dice.damageType)??damage.base[0],baseDieSize=Number((_a=matchingBase.dieSize)==null?void 0:_a.replace("d",""))||((_c=(_b=matchingBase.terms)==null?void 0:_b[0].dice)==null?void 0:_c.faces),faces=Number((_d=dice.dieSize)==null?void 0:_d.replace("d",""))||baseDieSize||null,damageType=dice.damageType??matchingBase.damageType;if(dice.diceNumber>0&&faces){const list=typeMap.get(damageType)??[];list.push({label:BONUS_BASE_LABELS.includes(dice.label)?null:`${dice.label} +${dice.diceNumber}d${faces}`,dice:{number:dice.diceNumber,faces},modifier:0,damageType,category:dice.category,critical:dice.critical}),typeMap.set(damageType,list)}}for(const modifier of damage.modifiers.filter(m=>m.enabled&&outcomeMatches(m))){const matchingBase=modifier.kind==="bonus"?damage.base.find(b=>b.damageType===(modifier.damageType??b.damageType)&&b.category===modifier.category):damage.base.find(b=>b.damageType===(modifier.damageType??b.damageType))??damage.base.at(0);if(!matchingBase)continue;const damageType=modifier.damageType??matchingBase.damageType,list=typeMap.get(damageType)??[];list.push({label:BONUS_BASE_LABELS.includes(modifier.label)?null:`${modifier.label} ${addSign(modifier.value)}`,dice:null,modifier:modifier.value,damageType,category:modifier.damageCategory,critical:modifier.critical}),typeMap.set(damageType,list)}const instances=[instancesFromTypeMap(typeMap,{degree}),instancesFromTypeMap(typeMap,{degree,persistent:!0})].flat(),commaSeparated=instances.map(i=>i.formula).join(","),breakdown=instances.flatMap(i=>i.breakdown);return{formula:`{${commaSeparated}}`,breakdown}}__name(createDamageFormula,"createDamageFormula"),__name2(createDamageFormula,"createDamageFormula");function instancesFromTypeMap(typeMap,{degree,persistent=!1}){return Array.from(typeMap.entries()).flatMap(([damageType,typePartials])=>{const partials=typePartials.filter(p=>p.category==="persistent"===persistent);if(partials.length===0)return[];const groups=groupBy(partials,partial=>partial.category),nonCriticalDamage=(()=>{const criticalInclusion=degree===DEGREE_OF_SUCCESS.CRITICAL_SUCCESS?[CRITICAL_INCLUSION.DOUBLE_ON_CRIT]:[CRITICAL_INCLUSION.DOUBLE_ON_CRIT,CRITICAL_INCLUSION.DONT_DOUBLE_ON_CRIT],doubleDice=degree===DEGREE_OF_SUCCESS.CRITICAL_SUCCESS&&criticalInclusion.includes(null)&&game.settings.get("pf2e","critRule")==="doubledice",double=degree===DEGREE_OF_SUCCESS.CRITICAL_SUCCESS&&!doubleDice;return sumExpression(createPartialFormulas(groups,{criticalInclusion,doubleDice}),{double})})(),criticalDamage=(()=>{if(degree!==DEGREE_OF_SUCCESS.CRITICAL_SUCCESS)return null;const criticalInclusion=[CRITICAL_INCLUSION.CRITICAL_ONLY,CRITICAL_INCLUSION.DONT_DOUBLE_ON_CRIT];return sumExpression(createPartialFormulas(groups,{criticalInclusion}))})(),summedDamage=sumExpression(degree?[nonCriticalDamage,criticalDamage]:[nonCriticalDamage]),enclosed=ensureValidFormulaHead(summedDamage)||"0";if(enclosed==="0"&&persistent)return[];const flavor=(()=>{const typeFlavor=damageType==="untyped"&&!persistent?[]:[damageType],persistentFlavor=persistent?["persistent"]:[],materialFlavor=typePartials.flatMap(p=>p.materials??[]),allFlavor=[typeFlavor,persistentFlavor,materialFlavor].flat().join(",");return allFlavor.length>0?`[${allFlavor}]`:""})(),breakdown=(()=>{const flattenedDamage=[null,"persistent","precision","splash"].flatMap(c=>{const partials2=groups.get(c)??[],breakdownDamage2=partials2.filter(e=>e.label!==null),leadingTerms=partials2.filter(p=>{var _a;return p.label===null&&(p.modifier||((_a=p.dice)==null?void 0:_a.number)||partials2.every(pp=>pp.label===null))});if(leadingTerms.length){const append=c==="splash"?` ${game.i18n.localize("PF2E.Damage.RollFlavor.splash")}`:"",label=createSimpleFormula(leadingTerms)+append;breakdownDamage2.unshift({...leadingTerms[0],label})}return breakdownDamage2}),breakdownDamage=flattenedDamage.filter(d=>d.critical!==!0);if(degree===DEGREE_OF_SUCCESS.CRITICAL_SUCCESS&&breakdownDamage.push(...flattenedDamage.filter(d=>d.critical===!0)),!breakdownDamage.length)return[];const damageTypeLabel=breakdownDamage[0].category==="persistent"?game.i18n.format("PF2E.Damage.PersistentTooltip",{damageType:game.i18n.localize(CONFIG.PF2E.damageTypes[damageType]??damageType)}):game.i18n.localize(CONFIG.PF2E.damageTypes[damageType]??damageType),labelParts=breakdownDamage.map(d=>d.label);return labelParts[0]=`${labelParts[0].replace(/^\s+\+/,"")} ${damageTypeLabel}`,labelParts})(),formula=enclosed&&flavor?`${enclosed}${flavor}`:enclosed;return formula?{formula,breakdown}:[]})}__name(instancesFromTypeMap,"instancesFromTypeMap"),__name2(instancesFromTypeMap,"instancesFromTypeMap");function createPartialFormulas(partials,{criticalInclusion,doubleDice=!1}){return[null,"persistent","precision","splash"].flatMap(category=>{const requestedPartials=(partials.get(category)??[]).filter(p=>criticalInclusion.includes(p.critical)),term=(()=>{const expression=createSimpleFormula(requestedPartials,{doubleDice});return expression==="0"?"":["precision","splash"].includes(category??"")&&hasOperators(expression)?`(${expression})`:expression})();return(term&&category&&category!=="persistent"?`${term}[${category}]`:term)||[]})}__name(createPartialFormulas,"createPartialFormulas"),__name2(createPartialFormulas,"createPartialFormulas");function combinePartialTerms(terms){const modifier=terms.reduce((total,p)=>total+p.modifier,0),constantTerm=modifier?{dice:null,modifier}:null,dice=terms.filter(p=>!!p.dice&&p.dice.number>0).sort(sortBy(t=>-t.dice.faces)),combinedDice=[...groupBy(dice,t=>t.dice.faces).values()].map(terms2=>({modifier:0,dice:{...terms2[0].dice,number:sum(terms2.map(d=>d.dice.number))}})),combined=compact([...combinedDice,constantTerm]);return combined.length?combined:[{dice:null,modifier:0}]}__name(combinePartialTerms,"combinePartialTerms"),__name2(combinePartialTerms,"combinePartialTerms");function createSimpleFormula(terms,{doubleDice}={}){var _a;terms=combinePartialTerms(terms);const constant=((_a=terms.find(t=>!!t.modifier))==null?void 0:_a.modifier)??0;return[terms.filter(t=>!!t.dice&&t.dice.number>0).map(term=>{const number=doubleDice?term.dice.number*2:term.dice.number,faces=term.dice.faces;return doubleDice?`(${number}d${faces}[doubled])`:`${number}d${faces}`}).join(" + "),Math.abs(constant)].filter(e=>!!e).map(e=>typeof e=="number"&&doubleDice?`2 * ${e}`:e).join(constant>0?" + ":" - ")||"0"}__name(createSimpleFormula,"createSimpleFormula"),__name2(createSimpleFormula,"createSimpleFormula");function parseTermsFromSimpleFormula(formula,options){return(formula instanceof Roll?formula:new Roll(formula,options?.rollData)).terms.reduceRight((result,term)=>{if(term.expression===" + ")return result;if(term.expression===" - "){const termToModify=result[0];return termToModify&&(termToModify.modifier&&(termToModify.modifier*=-1),termToModify.dice&&(termToModify.dice.number*=-1)),result}return result.unshift({modifier:term instanceof NumericTerm?term.number:0,dice:term instanceof Die?{faces:term.faces,number:term.number}:null}),result},[])}__name(parseTermsFromSimpleFormula,"parseTermsFromSimpleFormula"),__name2(parseTermsFromSimpleFormula,"parseTermsFromSimpleFormula");function sumExpression(terms,{double=!1}={}){if(terms.every(t=>!t))return null;const summed=terms.filter(p=>!!p).join(" + ")||null,enclosed=double&&hasOperators(summed)?`(${summed})`:summed;return double?`2 * ${enclosed}`:enclosed}__name(sumExpression,"sumExpression"),__name2(sumExpression,"sumExpression");function hasOperators(formula){return/[-+*/]/.test(formula??"")}__name(hasOperators,"hasOperators"),__name2(hasOperators,"hasOperators");function ensureValidFormulaHead(formula){if(!formula)return null;const isWrapped=/^\(.*\)$/.test(formula),isSimple=/^\d+(d\d+)?$/.test(formula);return isWrapped||isSimple?formula:`(${formula})`}__name(ensureValidFormulaHead,"ensureValidFormulaHead"),__name2(ensureValidFormulaHead,"ensureValidFormulaHead");const _ArithmeticExpression=class _ArithmeticExpression2 extends RollTerm{static{__name(this,"_ArithmeticExpression")}constructor(termData){super(termData),__publicField(this,"operator"),__publicField(this,"operands"),this.operator=termData.operator,this.operands=termData.operands.slice(0,2).map(datum=>{if(datum instanceof RollTerm)return datum;const TermCls=CONFIG.Dice.termTypes[datum.class??""]??Object.values(CONFIG.Dice.terms).find(t=>t.name===datum.class)??Die;return simplifyTerm(TermCls.fromData(datum))}),this.operator==="*"&&this.operands[0]instanceof NumericTerm&&tupleHasValue([2,3],this.operands[0].number)&&markAsCrit(this.operands[1],this.operands[0].number)}static fromData(data){return super.fromData({...data,class:"ArithmeticExpression"})}static totalOf(operator,left,right){if(!(left===void 0||right===void 0))switch(operator){case"+":return left+right;case"-":return left-right;case"*":return left*right;case"/":return left/right;case"%":return left%right}}get dice(){return this.operands.flatMap(o=>o instanceof DiceTerm?o:o instanceof Grouping||o instanceof _ArithmeticExpression2||o instanceof IntermediateDie?o.dice:[])}get expression(){if(this.isDeterministic&&typeof this.total=="number"&&!Number.isNaN(this.total)&&!isFlavoredArithmetic(this))return this.total.toString();const{operator,operands}=this;return`${operands[0].expression} ${operator} ${operands[1].expression}`}get formula(){const{operator,operands}=this;return`${operands[0].formula} ${operator} ${operands[1].formula}`}get total(){if(!this._evaluated&&!this.isDeterministic)return;const operands=[Number(this.operands[0].total),Number(this.operands[1].total)];return _ArithmeticExpression2.totalOf(this.operator,...operands)}get critImmuneTotal(){if(!this._evaluated)return;const[left,right]=this.operands;if(left instanceof NumericTerm&&left.number===2&&this.operator==="*")return typeof right.total=="string"?Number(right.total):right.total;const undoubledLeft=(()=>left instanceof _ArithmeticExpression2||left instanceof Grouping?Number(left.critImmuneTotal):Number(left.total))(),undoubledRight=right instanceof _ArithmeticExpression2||right instanceof Grouping?Number(right.critImmuneTotal):Number(right.total);return _ArithmeticExpression2.totalOf(this.operator,undoubledLeft,undoubledRight)}get isDeterministic(){return this.operands.every(o=>o.isDeterministic)}get minimumValue(){const left=DamageInstance.getValue(this.operands[0],"minimum"),right=DamageInstance.getValue(this.operands[1],"minimum");return _ArithmeticExpression2.totalOf(this.operator,left,right)}get expectedValue(){const left=DamageInstance.getValue(this.operands[0]),right=DamageInstance.getValue(this.operands[1]);return _ArithmeticExpression2.totalOf(this.operator,left,right)}get maximumValue(){const left=DamageInstance.getValue(this.operands[0],"maximum"),right=DamageInstance.getValue(this.operands[1],"maximum");return _ArithmeticExpression2.totalOf(this.operator,left,right)}render(){const fragment=new DocumentFragment,{operator,operands}=this;if(operator==="*"&&operands[0]instanceof NumericTerm&&operands[1]instanceof NumericTerm)return fragment.append((operands[0].total*operands[1].total).toString()),fragment;const[left,right]=operands.map(o=>["precision","splash"].includes(o.flavor)?renderComponentDamage(o):isSystemDamageTerm(o)?o.render():o.expression);return fragment.append(left,` ${this.operator} `,right),fragment}async _evaluate(options={}){for(const operand of this.operands)operand._evaluated||await operand.evaluate({async:!0,...options});return this._evaluated=!0,this}toJSON(){return{...super.toJSON(),operands:[this.operands[0].toJSON(),this.operands[1].toJSON()]}}};__name2(_ArithmeticExpression,"ArithmeticExpression"),__publicField(_ArithmeticExpression,"SERIALIZE_ATTRIBUTES",["operator","operands"]);let ArithmeticExpression=_ArithmeticExpression;const _Grouping=class _Grouping2 extends RollTerm{static{__name(this,"_Grouping")}constructor(termData){var __super=__name((...args)=>{super(...args),__publicField(this,"term")},"__super");const TermCls=CONFIG.Dice.termTypes[termData.term.class??""]??Object.values(CONFIG.Dice.terms).find(t=>t.name===termData.term.class)??NumericTerm,childTerm=simplifyTerm(TermCls.fromData(termData.term));childTerm instanceof _Grouping2?(__super(childTerm.toJSON()),this.term=childTerm.term):(__super(termData),this.term=childTerm),this._evaluated=termData.evaluated??this.term._evaluated??!0}static fromData(data){return super.fromData({...data,class:"Grouping"})}get dice(){if(this.term instanceof DiceTerm)return[this.term];if(isObject(this.term)&&"dice"in this.term){const{dice}=this.term;if(Array.isArray(dice)&&dice.every(d=>d instanceof DiceTerm))return dice}return[]}get expression(){return this.isDeterministic&&typeof this.total=="number"&&!Number.isNaN(this.total)&&!isFlavoredArithmetic(this.term)?this.total.toString():this.term instanceof DiceTerm||this.term instanceof MathTerm?this.term.expression:`(${this.term.expression})`}get formula(){const termFormula=this.term.formula,flavor=this.flavor?`[${this.flavor}]`:"";return`(${termFormula})${flavor}`}get total(){return this._evaluated||this.isDeterministic?Number(this.term.total):void 0}get critImmuneTotal(){return this.term instanceof ArithmeticExpression||this.term instanceof _Grouping2?this.term.critImmuneTotal:this.total}get isDeterministic(){return this.term.isDeterministic}get minimumValue(){return DamageInstance.getValue(this.term,"minimum")}get expectedValue(){return DamageInstance.getValue(this.term)}get maximumValue(){return DamageInstance.getValue(this.term,"maximum")}async _evaluate(options={}){return this.term._evaluated||await this.term.evaluate({async:!0,...options}),this._evaluated=!0,this}toJSON(){return{...super.toJSON(),term:this.term.toJSON()}}render(){const expression=["precision","splash"].includes(this.flavor)?renderComponentDamage(this.term):isSystemDamageTerm(this.term)?this.term.render():this.expression,fragment=new DocumentFragment,nodes=this.term instanceof NumericTerm||this.term instanceof Die?[expression]:["(",expression,")"];return fragment.append(...nodes),fragment}};__name2(_Grouping,"Grouping"),__publicField(_Grouping,"SERIALIZE_ATTRIBUTES",["term"]);let Grouping=_Grouping;const _IntermediateDie=class extends RollTerm{static{__name(this,"_IntermediateDie")}constructor(data){super(data),__publicField(this,"number"),__publicField(this,"faces"),__publicField(this,"die");const setTerm=__name2(termData=>{if(typeof termData=="number")return termData;const TermCls=CONFIG.Dice.termTypes[termData.class??"NumericTerm"],term=simplifyTerm(TermCls.fromData(termData));return term instanceof NumericTerm?term.number:term.isDeterministic?Roll.safeEval(term.formula):term instanceof Grouping?(term.isIntermediate=!0,term):(term instanceof MathTerm||console.warn(`Unexpected term type: ${term.constructor.name}`),term)},"setTerm");this.number=setTerm(data.number),this.faces=setTerm(data.faces),this.die=(()=>data.die?Die.fromData({...data.die,class:"Die"}):typeof this.number=="number"&&typeof this.faces=="number"?Die.fromData({number:this.number,faces:this.faces,evaluated:this._evaluated,options:this.options}):null)()}get expression(){var _a;return((_a=this.die)==null?void 0:_a.expression)??`${this.number}d${this.faces}`}get total(){var _a;return this.isDeterministic?Number(this.number)*Number(this.faces):(_a=this.die)==null?void 0:_a.total}get dice(){return this.die?[this.die]:[]}get isDeterministic(){return this.number===0||this.faces===0||this.faces===1}get minimumValue(){return DamageInstance.getValue(this.die??new Die({number:Number(this.number),faces:Number(this.faces)}),"minimum")}get expectedValue(){return DamageInstance.getValue(this.die??new Die({number:Number(this.number),faces:Number(this.faces)}))}get maximumValue(){return DamageInstance.getValue(this.die??new Die({number:Number(this.number),faces:Number(this.faces)}),"maximum")}async _evaluate(){return typeof this.number!="number"&&(this.number=(await this.number.evaluate({async:!0})).total),typeof this.faces!="number"&&(this.faces=(await this.faces.evaluate({async:!0})).total),this.die=await new Die({number:this.number,faces:this.faces,options:this.options}).evaluate({async:!0}),this._evaluated=!0,this}toJSON(){return this.die?this.die.toJSON():typeof this.number=="number"&&typeof this.faces=="number"?Die.fromData({class:"Die",number:this.number,faces:this.faces,evaluated:this._evaluated,options:this.options}):{...super.toJSON(),number:typeof this.number=="number"?this.number:this.number.toJSON(),faces:typeof this.faces=="number"?this.faces:this.faces.toJSON()}}};__name2(_IntermediateDie,"IntermediateDie"),__publicField(_IntermediateDie,"SERIALIZE_ATTRIBUTES",["number","faces","die"]);let IntermediateDie=_IntermediateDie;const _InstancePool=class extends PoolTerm{static{__name(this,"_InstancePool")}static fromRolls(rolls=[]){const allEvaluated=rolls.every(r=>r._evaluated),noneEvaluated=!rolls.some(r=>r._evaluated);if(!(allEvaluated||noneEvaluated))return super.fromRolls(rolls);const pool=new this({terms:rolls.map(r=>r._formula),modifiers:[],rolls,results:allEvaluated?rolls.map(r=>({result:r.total,active:!0})):[]});return pool._evaluated=allEvaluated,pool}};__name2(_InstancePool,"InstancePool");let InstancePool=_InstancePool;function nextDamageDieSize(next){const[faces,direction]="upgrade"in next?[next.upgrade,1]:[next.downgrade,-1];return DAMAGE_DIE_FACES_TUPLE[DAMAGE_DIE_FACES_TUPLE.indexOf(faces)+direction]??faces}__name(nextDamageDieSize,"nextDamageDieSize"),__name2(nextDamageDieSize,"nextDamageDieSize");const DamageCategorization={fromDamageType:damageType=>BASE_DAMAGE_TYPES_TO_CATEGORIES[damageType],allCategories:()=>new Set(Object.values(BASE_DAMAGE_TYPES_TO_CATEGORIES)),baseCategories:()=>new Set(Object.values(BASE_DAMAGE_TYPES_TO_CATEGORIES)),toDamageTypes:category=>{const types=Object.entries(BASE_DAMAGE_TYPES_TO_CATEGORIES).filter(([_key,value])=>value===category).map(([key])=>key);return new Set(types)}},FACES=[4,6,8,10,12];function applyDamageDiceOverrides(base,dice){var _a,_b;const overrideDice=dice.filter(d=>!d.ignored&&!!d.override);if(overrideDice.length)for(const data of base)for(const adjustment of overrideDice){const die=(_a=data.terms)==null?void 0:_a.find(t=>!!t.dice);if(!(!die||adjustment.damageType&&adjustment.damageType!==data.damageType)){if(die.dice.number=adjustment.override.diceNumber??die.dice.number,adjustment.override.dieSize){const faces=Number((_b=/\d{1,2}/.exec(adjustment.override.dieSize))==null?void 0:_b.shift());Number.isInteger(faces)&&(die.dice.faces=faces)}else if(adjustment.override.upgrade||adjustment.override.downgrade){const direction=adjustment.override.upgrade?1:-1;die.dice.faces=FACES[FACES.indexOf(die.dice.faces)+direction]??die.dice.faces}adjustment.override.damageType&&(data.damageType=adjustment.override.damageType)}}}__name(applyDamageDiceOverrides,"applyDamageDiceOverrides"),__name2(applyDamageDiceOverrides,"applyDamageDiceOverrides");function extractBaseDamage(roll){function recursiveExtractTerms(expression,{category=null}={}){if(category=setHasElement(DAMAGE_CATEGORIES_UNIQUE,expression.options.flavor)?expression.options.flavor:category,expression instanceof Grouping)return recursiveExtractTerms(expression.term,{category});if(expression instanceof Die)return[{dice:pick$1(expression,["number","faces"]),modifier:0,category}];if(expression instanceof IntermediateDie){if(typeof expression.number!="number"||typeof expression.faces!="number")throw ErrorPF2e("Unable to parse DamageRoll with non-deterministic intermediate expressions.");return[{dice:{number:expression.number,faces:expression.faces},modifier:0,category}]}if(expression.isDeterministic)return[{dice:null,modifier:DamageInstance.getValue(expression,"expected"),category}];if(expression instanceof ArithmeticExpression){const operator=expression.operator;if(operator==="*"||operator==="/")throw ErrorPF2e(`Cannot use ${operator} on non-deterministic artithmetic terms`);const leftTerms=recursiveExtractTerms(expression.operands[0],{category}),rightTerms=recursiveExtractTerms(expression.operands[1],{category});if(operator==="-")for(const term of rightTerms)term.dice&&(term.dice.number*=-1),term.modifier*=-1;const groups=groupBy$1([...leftTerms,...rightTerms],t=>t.category??"");return Object.values(groups).flatMap(terms=>{const category2=terms[0].category;return combinePartialTerms(terms).map(t=>({...t,category:category2}))})}throw expression.isDeterministic?ErrorPF2e("Unrecognized roll term type "+expression.constructor.name):ErrorPF2e(`Unable to parse DamageRoll with non-deterministic ${expression.constructor.name}.`)}return __name(recursiveExtractTerms,"recursiveExtractTerms"),__name2(recursiveExtractTerms,"recursiveExtractTerms"),roll.instances.flatMap(instance=>{const category=setHasElement(DAMAGE_CATEGORIES_UNIQUE,instance.category)?instance.category:null,terms=recursiveExtractTerms(instance.head,{category});return Object.values(groupBy$1(terms,t=>t.category??"")).map(terms2=>{const category2=instance.persistent?"persistent":terms2[0].category;return{damageType:instance.type,category:category2,terms:terms2.map(t=>omit(t,["category"]))}})})}__name(extractBaseDamage,"extractBaseDamage"),__name2(extractBaseDamage,"extractBaseDamage");function renderComponentDamage(term){if(!["precision","splash"].includes(term.flavor))throw ErrorPF2e("Unexpected error rendering damage roll");const span=document.createElement("span");span.className=term.flavor;const[title,faClass]=term.flavor==="precision"?[game.i18n.localize("PF2E.Damage.Precision"),"crosshairs"]:[game.i18n.localize("PF2E.TraitSplash"),"burst"];span.title=title;const icon=fontAwesomeIcon(faClass);return icon.classList.add("icon"),span.append(term.expression," ",icon),span}__name(renderComponentDamage,"renderComponentDamage"),__name2(renderComponentDamage,"renderComponentDamage");function isSystemDamageTerm(term){return term instanceof ArithmeticExpression||term instanceof Grouping}__name(isSystemDamageTerm,"isSystemDamageTerm"),__name2(isSystemDamageTerm,"isSystemDamageTerm");function deepFindTerms(term,{flavor}){const childTerms=term instanceof Grouping?[term.term]:term instanceof ArithmeticExpression?term.operands:[];return[term.flavor.split(",").includes(flavor)?[term]:[],childTerms.map(t=>deepFindTerms(t,{flavor})).flat()].flat()}__name(deepFindTerms,"deepFindTerms"),__name2(deepFindTerms,"deepFindTerms");function simplifyTerm(term){if(term instanceof IntermediateDie)return term.die??term;if(!term.isDeterministic||term instanceof NumericTerm||isFlavoredArithmetic(term)||term instanceof Grouping&&isFlavoredArithmetic(term.term))return term;try{const total=term.total??Roll.defaultImplementation.safeEval(term.expression);if(typeof total!="number"||Number.isNaN(total))throw Error(`Unable to evaluate deterministic term: ${term.expression}`);return NumericTerm.fromData({class:"NumericTerm",number:total,evaluated:term._evaluated,options:term.options})}catch{return term}}__name(simplifyTerm,"simplifyTerm"),__name2(simplifyTerm,"simplifyTerm");function isFlavoredArithmetic(term){return term instanceof ArithmeticExpression&&term.operands.some(o=>o.options.flavor)}__name(isFlavoredArithmetic,"isFlavoredArithmetic"),__name2(isFlavoredArithmetic,"isFlavoredArithmetic");function looksLikeDamageRoll(roll){const{dice}=roll;return dice.length===0||dice.some(d=>[4,6,8,10,12].includes(d.faces??20))&&!dice.some(d=>[2,20].includes(d.faces??20))}__name(looksLikeDamageRoll,"looksLikeDamageRoll"),__name2(looksLikeDamageRoll,"looksLikeDamageRoll");function damageDiceIcon(roll,{fixedWidth=!1}={}){var _a,_b;const firstTerm=roll instanceof DamageRoll&&((_a=roll.instances[0])==null?void 0:_a.head)instanceof IntermediateDie?(_b=roll.instances[0])==null?void 0:_b.head:null;if(firstTerm?.faces instanceof NumericTerm&&[4,8,6,10,12].includes(firstTerm.faces.number))return fontAwesomeIcon(`dice-d${firstTerm.faces.number}`,{fixedWidth});const firstDice=roll.dice.at(0),glyph=firstDice instanceof Die&&[4,8,6,10,12].includes(firstDice.faces)?`dice-d${firstDice.faces}`:firstDice?"dice-d20":"calculator";return fontAwesomeIcon(glyph,{fixedWidth})}__name(damageDiceIcon,"damageDiceIcon"),__name2(damageDiceIcon,"damageDiceIcon");function markAsCrit(term,multiplier){term.options.crit=multiplier,term instanceof ArithmeticExpression?(markAsCrit(term.operands[0],multiplier),markAsCrit(term.operands[1],multiplier)):term instanceof Grouping&&markAsCrit(term.term,multiplier)}__name(markAsCrit,"markAsCrit"),__name2(markAsCrit,"markAsCrit");const _AbstractDamageRoll=class extends Roll{static{__name(this,"_AbstractDamageRoll")}constructor(formula,data={},options={}){options.critRule=(()=>tupleHasValue(["double-damage","double-dice"],options.critRule)?options.critRule:game.settings.get("pf2e","critRule")==="doubledamage"?"double-damage":"double-dice")(),super(formula,data,options)}static replaceFormulaData(formula,data,options={}){return super.replaceFormulaData(formula.trim(),data,options).replace(new RegExp("(?<![a-z])\\((\\d+)\\)","gi"),"$1")}_evaluateSync(){throw ErrorPF2e("Damage rolls must be evaluated asynchronously")}};__name2(_AbstractDamageRoll,"AbstractDamageRoll");let AbstractDamageRoll=_AbstractDamageRoll;Promise.resolve().then(()=>{AbstractDamageRoll.parser=function(){function createNumericTerm(number,{flavor=null,truncate=!1}={}){number=truncate?Math.trunc(number):number;const formula=flavor?`${number}[${flavor}]`:number.toString(),obj={class:"NumericTerm",number,formula,evaluated:!1};return flavor&&(obj.options={flavor}),obj}__name(createNumericTerm,"createNumericTerm"),__name2(createNumericTerm,"createNumericTerm");function peg$subclass(child,parent){function C(){this.constructor=child}__name(C,"C"),__name2(C,"C"),C.prototype=parent.prototype,child.prototype=new C}__name(peg$subclass,"peg$subclass"),__name2(peg$subclass,"peg$subclass");function peg$SyntaxError(message,expected,found,location){var self=Error.call(this,message);return Object.setPrototypeOf&&Object.setPrototypeOf(self,peg$SyntaxError.prototype),self.expected=expected,self.found=found,self.location=location,self.name="SyntaxError",self}__name(peg$SyntaxError,"peg$SyntaxError"),__name2(peg$SyntaxError,"peg$SyntaxError"),peg$subclass(peg$SyntaxError,Error);function peg$padEnd(str,targetLength,padString){return padString=padString||" ",str.length>targetLength?str:(targetLength-=str.length,padString+=padString.repeat(targetLength),str+padString.slice(0,targetLength))}__name(peg$padEnd,"peg$padEnd"),__name2(peg$padEnd,"peg$padEnd"),peg$SyntaxError.prototype.format=function(sources){var str="Error: "+this.message;if(this.location){var src=null,k;for(k=0;k<sources.length;k++)if(sources[k].source===this.location.source){src=sources[k].text.split(/\r\n|\n|\r/g);break}var s=this.location.start,offset_s=this.location.source&&typeof this.location.source.offset=="function"?this.location.source.offset(s):s,loc=this.location.source+":"+offset_s.line+":"+offset_s.column;if(src){var e=this.location.end,filler=peg$padEnd("",offset_s.line.toString().length," "),line=src[s.line-1],last=s.line===e.line?e.column:line.length+1,hatLen=last-s.column||1;str+=`
--> `+loc+`
`+filler+` |
`+offset_s.line+" | "+line+`
`+filler+" | "+peg$padEnd("",s.column-1," ")+peg$padEnd("",hatLen,"^")}else str+=`
at `+loc}return str},peg$SyntaxError.buildMessage=function(expected,found){var DESCRIBE_EXPECTATION_FNS={literal:function(expectation){return'"'+literalEscape(expectation.text)+'"'},class:function(expectation){var escapedParts=expectation.parts.map(function(part){return Array.isArray(part)?classEscape(part[0])+"-"+classEscape(part[1]):classEscape(part)});return"["+(expectation.inverted?"^":"")+escapedParts.join("")+"]"},any:function(){return"any character"},end:function(){return"end of input"},other:function(expectation){return expectation.description}};function hex(ch){return ch.charCodeAt(0).toString(16).toUpperCase()}__name(hex,"hex"),__name2(hex,"hex");function literalEscape(s){return s.replace(/\\/g,"\\\\").replace(/"/g,'\\"').replace(/\0/g,"\\0").replace(/\t/g,"\\t").replace(/\n/g,"\\n").replace(/\r/g,"\\r").replace(/[\x00-\x0F]/g,function(ch){return"\\x0"+hex(ch)}).replace(/[\x10-\x1F\x7F-\x9F]/g,function(ch){return"\\x"+hex(ch)})}__name(literalEscape,"literalEscape"),__name2(literalEscape,"literalEscape");function classEscape(s){return s.replace(/\\/g,"\\\\").replace(/\]/g,"\\]").replace(/\^/g,"\\^").replace(/-/g,"\\-").replace(/\0/g,"\\0").replace(/\t/g,"\\t").replace(/\n/g,"\\n").replace(/\r/g,"\\r").replace(/[\x00-\x0F]/g,function(ch){return"\\x0"+hex(ch)}).replace(/[\x10-\x1F\x7F-\x9F]/g,function(ch){return"\\x"+hex(ch)})}__name(classEscape,"classEscape"),__name2(classEscape,"classEscape");function describeExpectation(expectation){return DESCRIBE_EXPECTATION_FNS[expectation.type](expectation)}__name(describeExpectation,"describeExpectation"),__name2(describeExpectation,"describeExpectation");function describeExpected(expected2){var descriptions=expected2.map(describeExpectation),i,j;if(descriptions.sort(),descriptions.length>0){for(i=1,j=1;i<descriptions.length;i++)descriptions[i-1]!==descriptions[i]&&(descriptions[j]=descriptions[i],j++);descriptions.length=j}switch(descriptions.length){case 1:return descriptions[0];case 2:return descriptions[0]+" or "+descriptions[1];default:return descriptions.slice(0,-1).join(", ")+", or "+descriptions[descriptions.length-1]}}__name(describeExpected,"describeExpected"),__name2(describeExpected,"describeExpected");function describeFound(found2){return found2?'"'+literalEscape(found2)+'"':"end of input"}return __name(describeFound,"describeFound"),__name2(describeFound,"describeFound"),"Expected "+describeExpected(expected)+" but "+describeFound(found)+" found."};function peg$parse(input,options){options=options!==void 0?options:{};var peg$FAILED={},peg$source=options.grammarSource,peg$startRuleFunctions={Expression:peg$parseExpression},peg$startRuleFunction=peg$parseExpression,peg$c0="+",peg$c1="-",peg$c2="*",peg$c3="/",peg$c4="(",peg$c5=",",peg$c6=")",peg$c7="{",peg$c8="}",peg$c9="[",peg$c10="]",peg$c11=".",peg$r0=/^[dD]/,peg$r1=/^[\-+]/,peg$r2=/^[0-9]/,peg$r3=/^[a-z$_]/i,peg$r4=/^[a-z$_0-9]/i,peg$r5=/^[^ (){}[\]+\-*\/,]/,peg$r6=/^[^[\]]/,peg$r7=/^[ ]/,peg$e0=peg$literalExpectation("+",!1),peg$e1=peg$literalExpectation("-",!1),peg$e2=peg$literalExpectation("*",!1),peg$e3=peg$literalExpectation("/",!1),peg$e4=peg$literalExpectation("(",!1),peg$e5=peg$literalExpectation(",",!1),peg$e6=peg$literalExpectation(")",!1),peg$e7=peg$classExpectation(["d","D"],!1,!1),peg$e8=peg$literalExpectation("{",!1),peg$e9=peg$literalExpectation("}",!1),peg$e10=peg$literalExpectation("[",!1),peg$e11=peg$literalExpectation("]",!1),peg$e12=peg$classExpectation(["-","+"],!1,!1),peg$e13=peg$classExpectation([["0","9"]],!1,!1),peg$e14=peg$literalExpectation(".",!1),peg$e15=peg$classExpectation([["a","z"],"$","_"],!1,!0),peg$e16=peg$classExpectation([["a","z"],"$","_",["0","9"]],!1,!0),peg$e17=peg$classExpectation([" ","(",")","{","}","[","]","+","-","*","/",","],!0,!1),peg$e18=peg$otherExpectation("string"),peg$e19=peg$classExpectation(["[","]"],!0,!1),peg$e20=peg$otherExpectation("whitespace"),peg$e21=peg$classExpectation([" "],!1,!1),peg$f0=__name2(function(head,tail){return tail.reduce((result,elements)=>{const operator=elements[1],operands=[result,elements.find(e=>typeof e=="number"||e instanceof Object&&e.class)].map(e=>typeof e=="number"?createNumericTerm(e,{truncate:!0}):e);return{class:"ArithmeticExpression",formula:text(),operator,operands,evaluated:!1}},head)},"peg$f0"),peg$f1=__name2(function(head,tail){return tail.reduce((result,elements)=>{const operator=elements[1],operands=[result,elements.find(e=>typeof e=="number"||e instanceof Object&&e.class)].map(e=>typeof e=="number"?createNumericTerm(e):e);return{class:"ArithmeticExpression",formula:text(),operator,operands,evaluated:!1}},head)},"peg$f1"),peg$f2=__name2(function(fn,head,tail){const terms=head!==null?[head,...tail].map(t=>typeof t=="number"?t.toString():t.formula):[];return{class:"MathTerm",formula:text(),fn,terms,evaluated:!1}},"peg$f2"),peg$f3=__name2(function(number,faces,modifiers,flavor){const obj=number instanceof Object||faces instanceof Object?{class:"IntermediateDie",formula:text(),number:typeof number=="number"?createNumericTerm(number):number,faces:typeof faces=="number"?createNumericTerm(faces):faces,evaluated:!1}:{class:"DiceTerm",formula:text(),number:number??1,faces,evaluated:!1};return modifiers&&(obj.modifiers=modifiers),flavor&&(obj.options={flavor}),obj},"peg$f3"),peg$f4=__name2(function(expression,flavor){const obj={class:"Grouping",formula:text(),term:typeof expression=="number"?createNumericTerm(expression):expression,evaluated:!1};return flavor&&(obj.options={flavor}),obj},"peg$f4"),peg$f5=__name2(function(head,tail,modifiers,flavor){var _a;const headTerm=typeof head=="number"?createNumericTerm(head):head,tailTerms=tail.map(t=>typeof t=="number"?createNumericTerm(t):t),terms=[headTerm.formula,...tailTerms.map(t=>t.formula)],firstRoll={class:"DamageInstance",formula:headTerm.formula,terms:[headTerm],evaluated:!1};(_a=headTerm.options)!=null&&_a.flavor&&(firstRoll.options={flavor:headTerm.options.flavor});const rolls=[firstRoll,...tailTerms.map(term=>{var _a2;const obj2={class:"DamageInstance",formula:term.formula,terms:[term],evaluated:!1};return(_a2=term.options)!=null&&_a2.flavor&&(obj2.options={flavor:term.options.flavor}),obj2})],obj={class:"InstancePool",formula:text(),terms,rolls,evaluated:!1};return flavor&&(obj.options={flavor}),modifiers&&(obj.modifiers=modifiers),obj},"peg$f5"),peg$f6=__name2(function(string){return string},"peg$f6"),peg$f7=__name2(function(){const numified=Number(text());return input===text()?createNumericTerm(numified):numified},"peg$f7"),peg$f8=__name2(function(number,flavor){return createNumericTerm(number,{flavor})},"peg$f8"),peg$f9=__name2(function(){return Array.from(text().matchAll(/([A-z]+)([^A-z\s()+\-*\/]+)?/g)).map(m=>m[0])},"peg$f9"),peg$currPos=0,peg$savedPos=0,peg$posDetailsCache=[{line:1,column:1}],peg$maxFailPos=0,peg$maxFailExpected=[],peg$silentFails=0,peg$result;if("startRule"in options){if(!(options.startRule in peg$startRuleFunctions))throw new Error(`Can't start parsing from rule "`+options.startRule+'".');peg$startRuleFunction=peg$startRuleFunctions[options.startRule]}function text(){return input.substring(peg$savedPos,peg$currPos)}__name(text,"text"),__name2(text,"text");function peg$literalExpectation(text2,ignoreCase){return{type:"literal",text:text2,ignoreCase}}__name(peg$literalExpectation,"peg$literalExpectation"),__name2(peg$literalExpectation,"peg$literalExpectation");function peg$classExpectation(parts,inverted,ignoreCase){return{type:"class",parts,inverted,ignoreCase}}__name(peg$classExpectation,"peg$classExpectation"),__name2(peg$classExpectation,"peg$classExpectation");function peg$endExpectation(){return{type:"end"}}__name(peg$endExpectation,"peg$endExpectation"),__name2(peg$endExpectation,"peg$endExpectation");function peg$otherExpectation(description){return{type:"other",description}}__name(peg$otherExpectation,"peg$otherExpectation"),__name2(peg$otherExpectation,"peg$otherExpectation");function peg$computePosDetails(pos){var details=peg$posDetailsCache[pos],p;if(details)return details;for(p=pos-1;!peg$posDetailsCache[p];)p--;for(details=peg$posDetailsCache[p],details={line:details.line,column:details.column};p<pos;)input.charCodeAt(p)===10?(details.line++,details.column=1):details.column++,p++;return peg$posDetailsCache[pos]=details,details}__name(peg$computePosDetails,"peg$computePosDetails"),__name2(peg$computePosDetails,"peg$computePosDetails");function peg$computeLocation(startPos,endPos,offset){var startPosDetails=peg$computePosDetails(startPos),endPosDetails=peg$computePosDetails(endPos),res={source:peg$source,start:{offset:startPos,line:startPosDetails.line,column:startPosDetails.column},end:{offset:endPos,line:endPosDetails.line,column:endPosDetails.column}};return offset&&peg$source&&typeof peg$source.offset=="function"&&(res.start=peg$source.offset(res.start),res.end=peg$source.offset(res.end)),res}__name(peg$computeLocation,"peg$computeLocation"),__name2(peg$computeLocation,"peg$computeLocation");function peg$fail(expected){peg$currPos<peg$maxFailPos||(peg$currPos>peg$maxFailPos&&(peg$maxFailPos=peg$currPos,peg$maxFailExpected=[]),peg$maxFailExpected.push(expected))}__name(peg$fail,"peg$fail"),__name2(peg$fail,"peg$fail");function peg$buildStructuredError(expected,found,location){return new peg$SyntaxError(peg$SyntaxError.buildMessage(expected,found),expected,found,location)}__name(peg$buildStructuredError,"peg$buildStructuredError"),__name2(peg$buildStructuredError,"peg$buildStructuredError");function peg$parseExpression(){var s0,s1,s2,s3,s4,s5,s6,s7;if(s0=peg$currPos,s1=peg$parsePool(),s1===peg$FAILED&&(s1=peg$parseTerm()),s1!==peg$FAILED){for(s2=[],s3=peg$currPos,s4=peg$parse_(),input.charCodeAt(peg$currPos)===43?(s5=peg$c0,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e0)),s5===peg$FAILED&&(input.charCodeAt(peg$currPos)===45?(s5=peg$c1,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e1))),s5!==peg$FAILED?(s6=peg$parse_(),s7=peg$parsePool(),s7===peg$FAILED&&(s7=peg$parseTerm()),s7!==peg$FAILED?(s4=[s4,s5,s6,s7],s3=s4):(peg$currPos=s3,s3=peg$FAILED)):(peg$currPos=s3,s3=peg$FAILED);s3!==peg$FAILED;)s2.push(s3),s3=peg$currPos,s4=peg$parse_(),input.charCodeAt(peg$currPos)===43?(s5=peg$c0,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e0)),s5===peg$FAILED&&(input.charCodeAt(peg$currPos)===45?(s5=peg$c1,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e1))),s5!==peg$FAILED?(s6=peg$parse_(),s7=peg$parsePool(),s7===peg$FAILED&&(s7=peg$parseTerm()),s7!==peg$FAILED?(s4=[s4,s5,s6,s7],s3=s4):(peg$currPos=s3,s3=peg$FAILED)):(peg$currPos=s3,s3=peg$FAILED);peg$savedPos=s0,s0=peg$f0(s1,s2)}else peg$currPos=s0,s0=peg$FAILED;return s0}__name(peg$parseExpression,"peg$parseExpression"),__name2(peg$parseExpression,"peg$parseExpression");function peg$parseTerm(){var s0,s1,s2,s3,s4,s5,s6,s7;if(s0=peg$currPos,s1=peg$parseTermOperand(),s1!==peg$FAILED){for(s2=[],s3=peg$currPos,s4=peg$parse_(),input.charCodeAt(peg$currPos)===42?(s5=peg$c2,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e2)),s5===peg$FAILED&&(input.charCodeAt(peg$currPos)===47?(s5=peg$c3,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e3))),s5!==peg$FAILED?(s6=peg$parse_(),s7=peg$parseTermOperand(),s7!==peg$FAILED?(s4=[s4,s5,s6,s7],s3=s4):(peg$currPos=s3,s3=peg$FAILED)):(peg$currPos=s3,s3=peg$FAILED);s3!==peg$FAILED;)s2.push(s3),s3=peg$currPos,s4=peg$parse_(),input.charCodeAt(peg$currPos)===42?(s5=peg$c2,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e2)),s5===peg$FAILED&&(input.charCodeAt(peg$currPos)===47?(s5=peg$c3,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e3))),s5!==peg$FAILED?(s6=peg$parse_(),s7=peg$parseTermOperand(),s7!==peg$FAILED?(s4=[s4,s5,s6,s7],s3=s4):(peg$currPos=s3,s3=peg$FAILED)):(peg$currPos=s3,s3=peg$FAILED);peg$savedPos=s0,s0=peg$f1(s1,s2)}else peg$currPos=s0,s0=peg$FAILED;return s0}__name(peg$parseTerm,"peg$parseTerm"),__name2(peg$parseTerm,"peg$parseTerm");function peg$parseTermOperand(){var s0;return s0=peg$parseDiceTerm(),s0===peg$FAILED&&(s0=peg$parseMathTerm(),s0===peg$FAILED&&(s0=peg$parseGrouping(),s0===peg$FAILED&&(s0=peg$parseFlavoredNumber(),s0===peg$FAILED&&(s0=peg$parseNumber())))),s0}__name(peg$parseTermOperand,"peg$parseTermOperand"),__name2(peg$parseTermOperand,"peg$parseTermOperand");function peg$parseMathTerm(){var s0,s1,s2,s4,s6,s7,s8,s9,s11;if(s0=peg$currPos,s1=peg$parseIdentifier(),s1!==peg$FAILED)if(input.charCodeAt(peg$currPos)===40?(s2=peg$c4,peg$currPos++):(s2=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e4)),s2!==peg$FAILED){for(peg$parse_(),s4=peg$parseExpression(),s4===peg$FAILED&&(s4=null),peg$parse_(),s6=[],s7=peg$currPos,s8=peg$parse_(),input.charCodeAt(peg$currPos)===44?(s9=peg$c5,peg$currPos++):(s9=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e5)),s9!==peg$FAILED?(peg$parse_(),s11=peg$parseExpression(),s11!==peg$FAILED?s7=s11:(peg$currPos=s7,s7=peg$FAILED)):(peg$currPos=s7,s7=peg$FAILED);s7!==peg$FAILED;)s6.push(s7),s7=peg$currPos,s8=peg$parse_(),input.charCodeAt(peg$currPos)===44?(s9=peg$c5,peg$currPos++):(s9=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e5)),s9!==peg$FAILED?(peg$parse_(),s11=peg$parseExpression(),s11!==peg$FAILED?s7=s11:(peg$currPos=s7,s7=peg$FAILED)):(peg$currPos=s7,s7=peg$FAILED);s7=peg$parse_(),input.charCodeAt(peg$currPos)===41?(s8=peg$c6,peg$currPos++):(s8=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e6)),s8!==peg$FAILED?(peg$savedPos=s0,s0=peg$f2(s1,s4,s6)):(peg$currPos=s0,s0=peg$FAILED)}else peg$currPos=s0,s0=peg$FAILED;else peg$currPos=s0,s0=peg$FAILED;return s0}__name(peg$parseMathTerm,"peg$parseMathTerm"),__name2(peg$parseMathTerm,"peg$parseMathTerm");function peg$parseDiceTerm(){var s0,s1,s2,s3,s4,s5;return s0=peg$currPos,s1=peg$parseGrouping(),s1===peg$FAILED&&(s1=peg$parseMathTerm(),s1===peg$FAILED&&(s1=peg$parseNumber())),s1===peg$FAILED&&(s1=null),peg$r0.test(input.charAt(peg$currPos))?(s2=input.charAt(peg$currPos),peg$currPos++):(s2=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e7)),s2!==peg$FAILED?(s3=peg$parseGrouping(),s3===peg$FAILED&&(s3=peg$parseMathTerm(),s3===peg$FAILED&&(s3=peg$parseNumber(),s3===peg$FAILED&&(s3=peg$parseIdentifier()))),s3!==peg$FAILED?(s4=peg$parseModifiers(),s4===peg$FAILED&&(s4=null),s5=peg$parseFlavor(),s5===peg$FAILED&&(s5=null),peg$savedPos=s0,s0=peg$f3(s1,s3,s4,s5)):(peg$currPos=s0,s0=peg$FAILED)):(peg$currPos=s0,s0=peg$FAILED),s0}__name(peg$parseDiceTerm,"peg$parseDiceTerm"),__name2(peg$parseDiceTerm,"peg$parseDiceTerm");function peg$parseGrouping(){var s0,s1,s3,s5,s6;return s0=peg$currPos,input.charCodeAt(peg$currPos)===40?(s1=peg$c4,peg$currPos++):(s1=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e4)),s1!==peg$FAILED?(peg$parse_(),s3=peg$parseExpression(),s3!==peg$FAILED?(peg$parse_(),input.charCodeAt(peg$currPos)===41?(s5=peg$c6,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e6)),s5!==peg$FAILED?(s6=peg$parseFlavor(),s6===peg$FAILED&&(s6=null),peg$savedPos=s0,s0=peg$f4(s3,s6)):(peg$currPos=s0,s0=peg$FAILED)):(peg$currPos=s0,s0=peg$FAILED)):(peg$currPos=s0,s0=peg$FAILED),s0}__name(peg$parseGrouping,"peg$parseGrouping"),__name2(peg$parseGrouping,"peg$parseGrouping");function peg$parsePool(){var s0,s1,s3,s4,s5,s6,s7,s8;if(s0=peg$currPos,input.charCodeAt(peg$currPos)===123?(s1=peg$c7,peg$currPos++):(s1=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e8)),s1!==peg$FAILED)if(peg$parse_(),s3=peg$parseExpression(),s3!==peg$FAILED){for(s4=[],s5=peg$currPos,input.charCodeAt(peg$currPos)===44?(s6=peg$c5,peg$currPos++):(s6=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e5)),s6!==peg$FAILED?(s7=peg$parse_(),s8=peg$parseExpression(),s8!==peg$FAILED?s5=s8:(peg$currPos=s5,s5=peg$FAILED)):(peg$currPos=s5,s5=peg$FAILED);s5!==peg$FAILED;)s4.push(s5),s5=peg$currPos,input.charCodeAt(peg$currPos)===44?(s6=peg$c5,peg$currPos++):(s6=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e5)),s6!==peg$FAILED?(s7=peg$parse_(),s8=peg$parseExpression(),s8!==peg$FAILED?s5=s8:(peg$currPos=s5,s5=peg$FAILED)):(peg$currPos=s5,s5=peg$FAILED);input.charCodeAt(peg$currPos)===125?(s5=peg$c8,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e9)),s5!==peg$FAILED?(s6=peg$parseModifiers(),s6===peg$FAILED&&(s6=null),s7=peg$parseFlavor(),s7===peg$FAILED&&(s7=null),peg$savedPos=s0,s0=peg$f5(s3,s4,s6,s7)):(peg$currPos=s0,s0=peg$FAILED)}else peg$currPos=s0,s0=peg$FAILED;else peg$currPos=s0,s0=peg$FAILED;return s0}__name(peg$parsePool,"peg$parsePool"),__name2(peg$parsePool,"peg$parsePool");function peg$parseFlavor(){var s0,s1,s2,s3;return s0=peg$currPos,input.charCodeAt(peg$currPos)===91?(s1=peg$c9,peg$currPos++):(s1=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e10)),s1!==peg$FAILED?(s2=peg$currPos,s3=peg$parseFlavorString(),s3!==peg$FAILED?s2=input.substring(s2,peg$currPos):s2=s3,s2!==peg$FAILED?(input.charCodeAt(peg$currPos)===93?(s3=peg$c10,peg$currPos++):(s3=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e11)),s3!==peg$FAILED?(peg$savedPos=s0,s0=peg$f6(s2)):(peg$currPos=s0,s0=peg$FAILED)):(peg$currPos=s0,s0=peg$FAILED)):(peg$currPos=s0,s0=peg$FAILED),s0}__name(peg$parseFlavor,"peg$parseFlavor"),__name2(peg$parseFlavor,"peg$parseFlavor");function peg$parseNumber(){var s0,s3,s4,s5,s6,s7;if(s0=peg$currPos,peg$parse_(),peg$r1.test(input.charAt(peg$currPos))?(input.charAt(peg$currPos),peg$currPos++):peg$silentFails===0&&peg$fail(peg$e12),s3=[],peg$r2.test(input.charAt(peg$currPos))?(s4=input.charAt(peg$currPos),peg$currPos++):(s4=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e13)),s4!==peg$FAILED)for(;s4!==peg$FAILED;)s3.push(s4),peg$r2.test(input.charAt(peg$currPos))?(s4=input.charAt(peg$currPos),peg$currPos++):(s4=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e13));else s3=peg$FAILED;if(s3!==peg$FAILED){if(s4=peg$currPos,input.charCodeAt(peg$currPos)===46?(s5=peg$c11,peg$currPos++):(s5=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e14)),s5!==peg$FAILED){if(s6=[],peg$r2.test(input.charAt(peg$currPos))?(s7=input.charAt(peg$currPos),peg$currPos++):(s7=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e13)),s7!==peg$FAILED)for(;s7!==peg$FAILED;)s6.push(s7),peg$r2.test(input.charAt(peg$currPos))?(s7=input.charAt(peg$currPos),peg$currPos++):(s7=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e13));else s6=peg$FAILED;s6!==peg$FAILED?(s5=[s5,s6],s4=s5):(peg$currPos=s4,s4=peg$FAILED)}else peg$currPos=s4,s4=peg$FAILED;s4===peg$FAILED&&(s4=null),peg$savedPos=s0,s0=peg$f7()}else peg$currPos=s0,s0=peg$FAILED;return s0}__name(peg$parseNumber,"peg$parseNumber"),__name2(peg$parseNumber,"peg$parseNumber");function peg$parseFlavoredNumber(){var s0,s1,s2;return s0=peg$currPos,s1=peg$parseNumber(),s1!==peg$FAILED?(s2=peg$parseFlavor(),s2!==peg$FAILED?(peg$savedPos=s0,s0=peg$f8(s1,s2)):(peg$currPos=s0,s0=peg$FAILED)):(peg$currPos=s0,s0=peg$FAILED),s0}__name(peg$parseFlavoredNumber,"peg$parseFlavoredNumber"),__name2(peg$parseFlavoredNumber,"peg$parseFlavoredNumber");function peg$parseIdentifier(){var s0,s1,s2,s3,s4;if(s0=peg$currPos,s1=peg$currPos,peg$r3.test(input.charAt(peg$currPos))?(s2=input.charAt(peg$currPos),peg$currPos++):(s2=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e15)),s2!==peg$FAILED){for(s3=[],peg$r4.test(input.charAt(peg$currPos))?(s4=input.charAt(peg$currPos),peg$currPos++):(s4=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e16));s4!==peg$FAILED;)s3.push(s4),peg$r4.test(input.charAt(peg$currPos))?(s4=input.charAt(peg$currPos),peg$currPos++):(s4=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e16));s2=[s2,s3],s1=s2}else peg$currPos=s1,s1=peg$FAILED;return s1!==peg$FAILED?s0=input.substring(s0,peg$currPos):s0=s1,s0}__name(peg$parseIdentifier,"peg$parseIdentifier"),__name2(peg$parseIdentifier,"peg$parseIdentifier");function peg$parseModifiers(){var s0,s1,s2;if(s0=peg$currPos,s1=[],peg$r5.test(input.charAt(peg$currPos))?(s2=input.charAt(peg$currPos),peg$currPos++):(s2=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e17)),s2!==peg$FAILED)for(;s2!==peg$FAILED;)s1.push(s2),peg$r5.test(input.charAt(peg$currPos))?(s2=input.charAt(peg$currPos),peg$currPos++):(s2=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e17));else s1=peg$FAILED;return s1!==peg$FAILED&&(peg$savedPos=s0,s1=peg$f9()),s0=s1,s0}__name(peg$parseModifiers,"peg$parseModifiers"),__name2(peg$parseModifiers,"peg$parseModifiers");function peg$parseFlavorString(){var s0,s1;if(peg$silentFails++,s0=[],peg$r6.test(input.charAt(peg$currPos))?(s1=input.charAt(peg$currPos),peg$currPos++):(s1=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e19)),s1!==peg$FAILED)for(;s1!==peg$FAILED;)s0.push(s1),peg$r6.test(input.charAt(peg$currPos))?(s1=input.charAt(peg$currPos),peg$currPos++):(s1=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e19));else s0=peg$FAILED;return peg$silentFails--,s0===peg$FAILED&&(s1=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e18)),s0}__name(peg$parseFlavorString,"peg$parseFlavorString"),__name2(peg$parseFlavorString,"peg$parseFlavorString");function peg$parse_(){var s0,s1;for(peg$silentFails++,s0=[],peg$r7.test(input.charAt(peg$currPos))?(s1=input.charAt(peg$currPos),peg$currPos++):(s1=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e21));s1!==peg$FAILED;)s0.push(s1),peg$r7.test(input.charAt(peg$currPos))?(s1=input.charAt(peg$currPos),peg$currPos++):(s1=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e21));return peg$silentFails--,s1=peg$FAILED,peg$silentFails===0&&peg$fail(peg$e20),s0}if(__name(peg$parse_,"peg$parse_"),__name2(peg$parse_,"peg$parse_"),peg$result=peg$startRuleFunction(),peg$result!==peg$FAILED&&peg$currPos===input.length)return peg$result;throw peg$result!==peg$FAILED&&peg$currPos<input.length&&peg$fail(peg$endExpectation()),peg$buildStructuredError(peg$maxFailExpected,peg$maxFailPos<input.length?input.charAt(peg$maxFailPos):null,peg$maxFailPos<input.length?peg$computeLocation(peg$maxFailPos,peg$maxFailPos+1):peg$computeLocation(peg$maxFailPos,peg$maxFailPos))}return __name(peg$parse,"peg$parse"),__name2(peg$parse,"peg$parse"),{SyntaxError:peg$SyntaxError,parse:peg$parse}}()});const _DamageRoll=class _DamageRoll2 extends AbstractDamageRoll{static{__name(this,"_DamageRoll")}constructor(formula,data={},options={}){formula=formula.trim();const wrapped=formula.startsWith("{")?formula:`{${formula}}`;if(super(wrapped,data,options),__publicField(this,"roller"),this.roller=game.users.get(options.rollerId??"")??null,options.evaluatePersistent)for(const instance of this.instances)instance.options.evaluatePersistent=!0;for(const instance of this.instances)instance.options.critRule=this.options.critRule}static parse(formula,data){const replaced=this.replaceFormulaData(formula,data,{missing:"0"}),poolData=(()=>{try{return this.parser.parse(replaced)}catch{return console.error(`Failed to parse damage formula "${formula}"`),null}})();if(poolData){if(!["PoolTerm","InstancePool"].includes(poolData.class??""))throw ErrorPF2e("A damage roll must consist of a single InstancePool")}else return[];return this.classifyDice(poolData),[InstancePool.fromData(poolData)]}static validate(formula){formula=formula.trim();const wrapped=this.replaceFormulaData(formula.startsWith("{")?formula:`{${formula}}`,{});try{const result=this.parser.parse(wrapped.replace(/@([a-z.0-9_-]+)/gi,"1"));return isObject(result)&&"class"in result&&["PoolTerm","InstancePool"].includes(String(result.class))}catch{return!1}}static classifyDice(data){var _a;const isDiceTerm=__name2(v=>isObject(v)&&v.class==="DiceTerm","isDiceTerm"),deepFindDice=__name2(value=>{const accumulated=[];if(isDiceTerm(value))accumulated.push(value);else if(value instanceof Object){const objects=Object.values(value).filter(v=>v instanceof Object);accumulated.push(...objects.flatMap(o=>deepFindDice(o)))}return accumulated},"deepFindDice"),diceTerms=deepFindDice(data);for(const term of diceTerms)if(typeof term.faces=="number"||term.faces instanceof Object)term.class="Die";else if(typeof term.faces=="string"){const termClassName=(_a=CONFIG.Dice.terms[term.faces])==null?void 0:_a.name;if(!termClassName)throw ErrorPF2e(`No matching DiceTerm class for "${term.faces}"`);term.class=termClassName}}get formula(){const{instances}=this,firstInstance=instances.at(0);if(firstInstance){if(instances.length===1&&firstInstance.head instanceof Grouping){const instanceFormula=firstInstance.formula;return instanceFormula.startsWith("(")?instanceFormula.slice(1).replace(/\)([^)]*)$/i,"$1"):instanceFormula}}else return super.formula;return instances.map(i=>i.formula).join(" + ")}get instances(){const pool=this.terms[0];return pool instanceof PoolTerm?pool.rolls.filter(r=>r instanceof DamageInstance):[]}get materials(){return[...new Set(this.instances.flatMap(i=>i.materials))]}get dice(){const{instances}=this;return instances.length>0?instances.flatMap(i=>i.dice):super.dice}get minimumValue(){return this.instances.reduce((sum2,i)=>sum2+i.minimumValue,0)}get expectedValue(){return this.instances.reduce((sum2,i)=>sum2+i.expectedValue,0)}get maximumValue(){return this.instances.reduce((sum2,i)=>sum2+i.maximumValue,0)}static fromData(data){for(const term of data.terms)this.classifyDice(term);return super.fromData(data)}_evaluateTotal(){const total=super._evaluateTotal();return this.instances.some(i=>!i.persistent)&&total<=0?(this.options.increasedFrom=total,Promise.resolve().then(()=>{this.alter(1,1-total)}),1):total}async getTooltip(){const instances=this.instances.filter(i=>i.dice.length>0&&(!i.persistent||i.options.evaluatePersistent)).map(i=>({type:i.type,typeLabel:i.typeLabel,iconClass:i.iconClass,dice:i.dice.map(d=>({...d.getTooltipData()}))}));return renderTemplate(this.constructor.TOOLTIP_TEMPLATE,{instances})}async render({flavor,template=this.constructor.CHAT_TEMPLATE,isPrivate=!1}={}){const{instances}=this;if(!instances.at(-1))return super.render({flavor,template,isPrivate});this._evaluated||await this.evaluate({async:!0});const chatData={formula:isPrivate?"???":(await Promise.all(instances.map(i=>i.render()))).join(" + "),user:game.user.id,tooltip:isPrivate||this.dice.length===0?"":await this.getTooltip(),instances:isPrivate?[]:instances,total:isPrivate?"?":Math.floor(this.total*100/100),increasedFrom:this.options.increasedFrom,splashOnly:!!this.options.splashOnly,allPersistent:this.instances.every(i=>i.persistent&&!i.options.evaluatePersistent),showTripleDamage:game.settings.get("pf2e","critFumbleButtons")};return renderTemplate(template,chatData)}alter(multiplier,addend,{multiplyNumeric=!0}={}){const{instances}=this;if(!this._evaluated||instances.length===0)return super.alter(multiplier,addend,{multiplyNumeric});if(multiplier===1&&addend===0)return this;const instanceClones=multiplier===1?this.instances.map(i=>DamageInstance.fromData(i.toJSON())):instances.map(instance=>{const{head}=instance,rightOperand=head instanceof ArithmeticExpression&&["+","-"].includes(head.operator)?{class:"Grouping",term:head.toJSON()}:head.toJSON(),multiplierTerm={class:"NumericTerm",number:multiplier},expression=ArithmeticExpression.fromData({operator:"*",operands:[deepClone(multiplierTerm),rightOperand]});return[2,3].includes(multiplier)&&(expression.options.crit=multiplier),DamageInstance.fromTerms([expression],deepClone(instance.options))});if(addend!==0){const firstInstance=instanceClones[0],term=firstInstance.head.toJSON(),options=term.options??{};delete term.options;const termClone={class:"Grouping",term,options},addendTerm={class:"NumericTerm",number:Math.abs(addend)},expression=ArithmeticExpression.fromData({operator:addend>0?"+":"-",operands:[termClone,addendTerm],evaluated:!0});instanceClones[0]=DamageInstance.fromTerms([expression],deepClone(firstInstance.options))}return _DamageRoll2.fromTerms([InstancePool.fromRolls(instanceClones)])}};__name2(_DamageRoll,"DamageRoll"),__publicField(_DamageRoll,"CHAT_TEMPLATE","systems/pf2e/templates/dice/damage-roll.hbs"),__publicField(_DamageRoll,"TOOLTIP_TEMPLATE","systems/pf2e/templates/dice/damage-tooltip.hbs");let DamageRoll=_DamageRoll;const _DamageInstance=class _DamageInstance2 extends AbstractDamageRoll{static{__name(this,"_DamageInstance")}constructor(formula,data={},options={}){var _a;super(formula.trim(),data,options),__privateAdd(this,_renderFormula),__publicField(this,"type"),__publicField(this,"persistent"),__publicField(this,"materials");const flavorIdentifiers=((_a=options.flavor)==null?void 0:_a.replace(/[^a-z,_-]/g,"").split(","))??[];this.type=flavorIdentifiers.find(t=>objectHasKey(CONFIG.PF2E.damageTypes,t))??"untyped",this.persistent=flavorIdentifiers.includes("persistent")||flavorIdentifiers.includes("bleed"),this.materials=flavorIdentifiers.filter(i=>objectHasKey(CONFIG.PF2E.materialDamageEffects,i))}static parse(formula,data){const replaced=this.replaceFormulaData(formula,data,{missing:"0"}),syntaxTree2=(()=>{try{return this.parser.parse(replaced)}catch{return console.error(`Failed to parse damage formula "${formula}"`),null}})();return syntaxTree2?(DamageRoll.classifyDice(syntaxTree2),[RollTerm.fromData(syntaxTree2)]):[]}static fromData(data){for(const term of data.terms)DamageRoll.classifyDice(term);const roll=super.fromData(data);return roll.terms=roll.terms.map(t=>simplifyTerm(t)),roll}static getValue(term,type="expected"){if(term instanceof NumericTerm)return term.number;if(term instanceof MathTerm)try{return Roll.safeEval(term.formula)}catch{return 0}switch(type){case"minimum":if(term instanceof Die)return term.number;if(term instanceof ArithmeticExpression||term instanceof Grouping||term instanceof IntermediateDie)return term.minimumValue;break;case"maximum":if(term instanceof Die)return term.number*term.faces;if(term instanceof ArithmeticExpression||term instanceof Grouping||term instanceof IntermediateDie)return term.maximumValue;break;default:{if(term instanceof Die)return term.number*((term.faces+1)/2);if(term instanceof ArithmeticExpression||term instanceof Grouping||term instanceof IntermediateDie)return term.expectedValue}}return 0}get formula(){const typeFlavor=game.i18n.localize(CONFIG.PF2E.damageRollFlavors[this.type]??this.type),damageType=this.persistent&&this.type!=="bleed"?game.i18n.format("PF2E.Damage.RollFlavor.persistent",{damageType:typeFlavor}):this.type!=="untyped"?typeFlavor:"";return[this.head.expression,damageType].join(" ").trim()}get total(){const maybeNumber=this.persistent&&!this.options.evaluatePersistent?0:super.total;return typeof maybeNumber=="number"?Math.floor(maybeNumber):maybeNumber}get minimumValue(){return _DamageInstance2.getValue(this.head,"minimum")}get expectedValue(){return _DamageInstance2.getValue(this.head)}get maximumValue(){return _DamageInstance2.getValue(this.head,"maximum")}get formalDescription(){const typeCategory=DamageCategorization.fromDamageType(this.type);return new Set(["damage",`damage:type:${this.type}`,typeCategory?`damage:category:${typeCategory}`:[],this.persistent?"damage:category:persistent":[],this.materials.map(m=>`damage:material:${m}`)].flat())}get iconClass(){return DAMAGE_TYPE_ICONS[this.type]}_evaluateTotal(){return this.persistent&&!this.options.evaluatePersistent?0:super._evaluateTotal()}async render(){const span=document.createElement("span");if(span.classList.add(this.type,"damage","instance","color"),span.title=this.typeLabel,span.append(__privateMethod(this,_renderFormula,renderFormula_fn).call(this)),this.persistent&&this.type!=="bleed"){const icon=fontAwesomeIcon("hourglass",{style:"duotone"});icon.classList.add("icon"),span.append(" ",icon)}const{iconClass}=this;if(iconClass){(!this.persistent||this.type==="bleed")&&span.append(" ");const icon=fontAwesomeIcon(iconClass);icon.classList.add("icon"),span.append(icon)}return span.outerHTML}get dice(){return this._dice.concat(this.terms.reduce((dice,t)=>t instanceof DiceTerm?[...dice,t]:t instanceof Grouping||t instanceof ArithmeticExpression||t instanceof IntermediateDie?[...dice,...t.dice]:[],this._dice).flat())}get head(){return this.terms[0]}get category(){return DamageCategorization.fromDamageType(this.type)}get typeLabel(){const damageType=game.i18n.localize(CONFIG.PF2E.damageTypes[this.type]);return this.persistent&&this.type!=="bleed"?game.i18n.format("PF2E.Damage.PersistentTooltip",{damageType}):damageType}get critImmuneTotal(){if(!this._evaluated)return;const{head}=this,undoubledTotal=head instanceof ArithmeticExpression||head instanceof Grouping?head.critImmuneTotal:this.total;if(this.options.critRule==="double-damage")return undoubledTotal;{const secondHalf=this.dice.filter(d=>/\bdoubled\b/.test(d.flavor)).flatMap(d=>d.results.slice(Math.ceil(d.results.length/2)));return undoubledTotal-secondHalf.reduce((sum2,r)=>sum2+r.result,0)}}componentTotal(component){if(!this._evaluated)throw ErrorPF2e("Component totals may only be accessed from an evaluated damage instance");return deepFindTerms(this.head,{flavor:component}).reduce((total,t)=>total+(Number(t.total)||0)*Number(t.options.crit||1),0)}async _evaluate(params){if(await super._evaluate(params),this.persistent&&!this.options.evaluatePersistent){const results=this.dice.flatMap(d=>d.results);for(const result of results)result.hidden=!0}return this}};_renderFormula=new WeakSet,renderFormula_fn=__name2(function(){const head=this.head instanceof Grouping?this.head.term:this.head;return head instanceof ArithmeticExpression?head.render():["precision","splash"].includes(head.flavor)?renderComponentDamage(head):head.expression},"#renderFormula"),__name2(_DamageInstance,"DamageInstance");let DamageInstance=_DamageInstance;function CheckFeat(actor,slug){return!!actor.items.find(i=>i.slug===slug&&i.type==="feat")}__name(CheckFeat,"CheckFeat"),__name2(CheckFeat,"CheckFeat");async function treatWounds(options){const actor=(Array.isArray(options.actors)?options.actors:[options.actors])[0];if(!actor||!actor.isOfType("creature")){ui.notifications.error("PF2E.ErrorMessage.NoPCTokenSelected",{localize:!0});return}const medicineName=game.i18n.localize("PF2E.SkillMedicine"),chirurgeon=CheckFeat(actor,"chirurgeon"),naturalMedicine=CheckFeat(actor,"natural-medicine"),domIdAppend=randomID();new Dialog({title:game.i18n.localize("PF2E.Actions.TreatWounds.Label"),content:`
<div>${game.i18n.localize("PF2E.Actions.TreatWounds.Label")}</div>
<hr/>
<form>
<div class="form-group">
<label for="skill-${domIdAppend}">${game.i18n.localize("PF2E.Actions.TreatWounds.SkillSelect")}</label>
<select id="skill-${domIdAppend}"${!chirurgeon&&!naturalMedicine?" disabled":""}>
<option value="medicine">${medicineName}</option>
${chirurgeon?`<option value="crafting">${game.i18n.localize("PF2E.SkillCrafting")}</option>`:""}
${naturalMedicine?`<option value="nature">${game.i18n.localize("PF2E.SkillNature")}</option>`:""}
</select>
</div>
</form>
<form>
<div class="form-group">
<label for="dc-type-${domIdAppend}">${game.i18n.format("PF2E.InlineCheck.DCWithName",{name:medicineName})}</label>
<select id="dc-type-${domIdAppend}" name="dc-type">
<option value="1">${game.i18n.localize("PF2E.Actions.TreatWounds.DC.Trained")}</option>
<option value="2">${game.i18n.localize("PF2E.Actions.TreatWounds.DC.Expert")}</option>
<option value="3">${game.i18n.localize("PF2E.Actions.TreatWounds.DC.Master")}</option>
<option value="4">${game.i18n.localize("PF2E.Actions.TreatWounds.DC.Legendary")}</option>
</select>
</div>
</form>
<form>
<div class="form-group">
<label for="modifier-${domIdAppend}">${game.i18n.localize("PF2E.Actions.TreatWounds.DC.Mod")}</label>
<input id="modifier-${domIdAppend}" type="number" />
</div>
</form>
${CheckFeat(actor,"risky-surgery")?`<form><div class="form-group">
<label for="risky-surgery-${domIdAppend}">${game.i18n.localize("PF2E.Actions.TreatWounds.Feats.RiskySurgery")}</label>
<input type="checkbox" id="risky-surgery-${domIdAppend}" />
</div></form>`:""}
${CheckFeat(actor,"mortal-healing")?`<form><div class="form-group">
<label for="mortal-healing-${domIdAppend}">${game.i18n.localize("PF2E.Actions.TreatWounds.Feats.MortalHealing")}</label>
<input type="checkbox" id="mortal-healing-${domIdAppend}" checked />
</div></form>`:""}
</form>
`,buttons:{yes:{icon:'<i class="fas fa-hand-holding-medical"></i>',label:game.i18n.localize("PF2E.Actions.TreatWounds.Label"),callback:$html=>treat(actor,$html,options.event,domIdAppend)},no:{icon:'<i class="fas fa-times"></i>',label:game.i18n.localize("Cancel")}},default:"yes"}).render(!0)}__name(treatWounds,"treatWounds"),__name2(treatWounds,"treatWounds");async function treat(actor,$html,event=null,domIdAppend){var _a;const{name:name2}=actor,mod=Number($html.find(`#modifier-${domIdAppend}`).val())||0,requestedProf=Number($html.find(`#dc-type-${domIdAppend}`).val())||1,riskySurgery=$html.find(`#risky-surgery-${domIdAppend}`).prop("checked"),mortalHealing=$html.find(`#mortal-healing-${domIdAppend}`).prop("checked"),skillSlug=String($html.find(`#skill-${domIdAppend}`).val())||"medicine",skill=actor.skills[skillSlug];if(!skill?.proficient){ui.notifications.warn(game.i18n.format("PF2E.Actions.TreatWounds.Error",{name:name2}));return}const rank=skill.rank??1,usedProf=requestedProf<=rank?requestedProf:rank,medicBonus=CheckFeat(actor,"medic-dedication")?(usedProf-1)*5:0,dcValue=[15,20,30,40][usedProf-1]+mod,bonus=[0,10,30,50][usedProf-1]+medicBonus,rollOptions=actor.getRollOptions(["all","skill-check","medicine"]);rollOptions.push("action:treat-wounds"),riskySurgery&&rollOptions.push("risky-surgery");const dc={value:dcValue,visible:!0},increaseDoS=__name2(locKey=>({adjustments:{success:{label:`PF2E.Actions.TreatWounds.Rolls.${locKey}`,amount:DEGREE_ADJUSTMENT_AMOUNTS.INCREASE}}}),"increaseDoS");((_a=actor.synthetics.degreeOfSuccessAdjustments).medicine??(_a.medicine=[])).push(...riskySurgery?[increaseDoS("RiskySurgery")]:mortalHealing?[increaseDoS("MortalHealing")]:[]),skill.check.roll({dc,...eventToRollParams(event),extraRollOptions:rollOptions,callback:async(_roll,outcome,message)=>{const successLabel=outcome?game.i18n.localize(`PF2E.Check.Result.Degree.Check.${outcome}`):"",magicHands=CheckFeat(actor,"magic-hands"),bonusString=bonus>0?`+ ${bonus}`:"",healFormula=(()=>{switch(outcome){case"criticalSuccess":return magicHands?`32${bonusString}`:`4d8${bonusString}`;case"success":return magicHands?`16${bonusString}`:`2d8${bonusString}`;case"criticalFailure":return"1d8";default:return null}})(),speaker=ChatMessagePF2e.getSpeaker({actor});if(riskySurgery&&ChatMessagePF2e.create({flags:message.toObject().flags,type:CONST.CHAT_MESSAGE_TYPES.ROLL,flavor:`<strong>${game.i18n.localize("PF2E.Actions.TreatWounds.Rolls.RiskySurgery")}</strong>`,rolls:[(await new DamageRoll("{1d8[slashing]}").roll({async:!0})).toJSON()],speaker}),healFormula){const healRoll=await new DamageRoll(`{(${healFormula})[healing]}`).roll({async:!0}),rollType=outcome!=="criticalFailure"?game.i18n.localize("PF2E.Actions.TreatWounds.Rolls.TreatWounds"):game.i18n.localize("PF2E.Actions.TreatWounds.Rolls.TreatWoundsCriticalFailure");ChatMessagePF2e.create({flags:message.toObject().flags,type:CONST.CHAT_MESSAGE_TYPES.ROLL,flavor:`<strong>${rollType}</strong> (${successLabel})`,rolls:[healRoll.toJSON()],speaker})}}})}__name(treat,"treat"),__name2(treat,"treat");function getHazards(actors){return actors.filter(a=>a.type==="hazard")}__name(getHazards,"getHazards"),__name2(getHazards,"getHazards");function getLevels(actors,alliance){return actors.filter(a=>a.alliance===alliance).map(a=>a.level)}__name(getLevels,"getLevels"),__name2(getLevels,"getLevels");function dialogTemplate(xp){return`
<h2>XP</h2>
<table>
<tr>
<th>${game.i18n.localize("PF2E.Encounter.Budget.PartySize")}</th>
<td>${xp.partySize}</td>
</tr>
<tr>
<th>${game.i18n.localize("PF2E.Encounter.Budget.PartyLevel")}</th>
<td>${xp.partyLevel}</td>
</tr>
<tr>
<th>${game.i18n.localize("PF2E.Encounter.Budget.Threat")}</th>
<td>${game.i18n.localize("PF2E.Encounter.Budget.Threats."+xp.rating)} (${xp.totalXP} XP)</td>
</tr>
<tr>
<th>${game.i18n.localize("PF2E.Encounter.Budget.Reward")}</th>
<td>${xp.xpPerPlayer} XP</td>
</tr>
</table>
<h2>${game.i18n.localize("PF2E.Encounter.Budget.EncounterBudget")}</h2>
<table class="pf2-table">
<tr>
<th>${game.i18n.localize("PF2E.Encounter.Budget.Threat")}</th>
<th>${game.i18n.localize("PF2E.Encounter.Budget.XPBudget")}</th>
<th>${game.i18n.localize("PF2E.Encounter.Budget.XPNeeded")}</th>
<th>${game.i18n.localize("PF2E.Encounter.Budget.Reward")}</th>
</tr>
<tr>
<td>${game.i18n.localize("PF2E.Encounter.Budget.Threats.trivial")}</td>
<td>${xp.encounterBudgets.trivial}</td>
<td>${xp.encounterBudgets.trivial-xp.totalXP}</td>
<td>40</td>
</tr>
<tr>
<td>${game.i18n.localize("PF2E.Encounter.Budget.Threats.low")}</td>
<td>${xp.encounterBudgets.low}</td>
<td>${xp.encounterBudgets.low-xp.totalXP}</td>
<td>60</td>
</tr>
<tr>
<td>${game.i18n.localize("PF2E.Encounter.Budget.Threats.moderate")}</td>
<td>${xp.encounterBudgets.moderate}</td>
<td>${xp.encounterBudgets.moderate-xp.totalXP}</td>
<td>80</td>
</tr>
<tr>
<td>${game.i18n.localize("PF2E.Encounter.Budget.Threats.severe")}</td>
<td>${xp.encounterBudgets.severe}</td>
<td>${xp.encounterBudgets.severe-xp.totalXP}</td>
<td>120</td>
</tr>
<tr>
<td>${game.i18n.localize("PF2E.Encounter.Budget.Threats.extreme")}</td>
<td>${xp.encounterBudgets.extreme}</td>
<td>${xp.encounterBudgets.extreme-xp.totalXP}</td>
<td>160</td>
</tr>
</table>
<h2>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureXPAndRole")}</h2>
<table class="pf2-table">
<tr>
<th>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevel")}</th>
<th>XP</th>
<th>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.SuggestedRole")}</th>
</tr>
<tr>
<td>${xp.partyLevel-4}</td>
<td>10</td>
<td>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevels.-4")}</td>
</tr>
<tr>
<td>${xp.partyLevel-3}</td>
<td>15</td>
<td>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevels.-3")}</td>
</tr>
<tr>
<td>${xp.partyLevel-2}</td>
<td>20</td>
<td>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevels.-2")}</td>
</tr>
<tr>
<td>${xp.partyLevel-1}</td>
<td>30</td>
<td>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevels.-1")}</td>
</tr>
<tr>
<td>${xp.partyLevel}</td>
<td>40</td>
<td>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevels.0")}</td>
</tr>
<tr>
<td>${xp.partyLevel+1}</td>
<td>60</td>
<td>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevels.1")}</td>
</tr>
<tr>
<td>${xp.partyLevel+2}</td>
<td>80</td>
<td>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevels.2")}</td>
</tr>
<tr>
<td>${xp.partyLevel+3}</td>
<td>120</td>
<td>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevels.3")}</td>
</tr>
<tr>
<td>${xp.partyLevel+4}</td>
<td>160</td>
<td>${game.i18n.localize("PF2E.Encounter.CreatureXPAndRole.CreatureLevels.4")}</td>
</tr>
</table>`}__name(dialogTemplate,"dialogTemplate"),__name2(dialogTemplate,"dialogTemplate");const askLevelPopupTemplate=__name2(()=>{const partySize=Math.trunc(Number(localStorage.getItem("xpMacroPartySize")??4)),partyLevel=Math.trunc(Number(localStorage.getItem("xpMacroPartyLevel")??1));return`
<form>
<div class="form-group">
<label>${game.i18n.localize("PF2E.Encounter.Budget.PartySize")}</label>
<input id="party-size" name="party-size" type="number" value="${partySize}">
</div>
<div class="form-group">
<label>${game.i18n.localize("PF2E.Encounter.Budget.PartyLevel")}</label>
<input id="party-level" name="party-level" type="number" value="${partyLevel}">
</div>
</form>
`},"askLevelPopupTemplate");function showXP(partyLevel,partySize,npcLevels,hazards){const xp=game.pf2e.gm.calculateXP(partyLevel,partySize,npcLevels,hazards,{proficiencyWithoutLevel:game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel"});new Dialog({title:"XP",content:dialogTemplate(xp),buttons:{}}).render(!0)}__name(showXP,"showXP"),__name2(showXP,"showXP");function askPartyLevelAndSize(npcLevels,hazards){new Dialog({title:"Party Information",content:askLevelPopupTemplate,buttons:{no:{icon:'<i class="fas fa-times"></i>',label:"Cancel"},yes:{icon:'<i class="fas fa-calculator"></i>',label:"Calculate XP",callback:$html=>{var _a,_b;const html=$html[0],partySize=Math.abs(Math.trunc(Number(((_a=htmlQuery(html,"[name=party-size]"))==null?void 0:_a.value)||1))),partyLevel=Math.abs(Math.trunc(Number(((_b=htmlQuery(html,"[name=party-level]"))==null?void 0:_b.value)||1)));localStorage.setItem("xpMacroPartySize",partySize.toString()),localStorage.setItem("xpMacroPartyLevel",partyLevel.toString()),showXP(partyLevel,partySize,npcLevels,hazards)}}},default:"yes"}).render(!0)}__name(askPartyLevelAndSize,"askPartyLevelAndSize"),__name2(askPartyLevelAndSize,"askPartyLevelAndSize");function xpFromEncounter(){const actors=canvas.tokens.controlled.flatMap(a=>a.actor??[]).filter(a=>!a.traits.has("minion")),npcLevels=getLevels(actors,"opposition"),pcLevels=getLevels(actors,"party"),hazards=getHazards(actors);if(npcLevels.length===0&&hazards.length===0){ui.notifications.error("You must select at least one opposition and/or hazard token and optionally all PC tokens");return}pcLevels.length===0?askPartyLevelAndSize(npcLevels,hazards):showXP(pcLevels[0],pcLevels.length,npcLevels,hazards)}__name(xpFromEncounter,"xpFromEncounter"),__name2(xpFromEncounter,"xpFromEncounter");const xpVariantCreatureDifferences=new Map([[-7,9],[-6,12],[-5,14],[-4,18],[-3,21],[-2,26],[-1,32],[0,40],[1,48],[2,60],[3,72],[4,90],[5,108],[6,135],[7,160]]),xpCreatureDifferences=new Map([[-4,10],[-3,15],[-2,20],[-1,30],[0,40],[1,60],[2,80],[3,120],[4,160]]),xpSimpleHazardDifferences=new Map([[-4,2],[-3,3],[-2,4],[-1,6],[0,8],[1,12],[2,16],[3,24],[4,32]]);function getXPFromMap(partyLevel,entityLevel,values){const difference2=entityLevel+1-(partyLevel+1),range=Math.floor(values.size/2),boundedDifference=Math.clamped(difference2,0-range,range);return values.get(boundedDifference)??0}__name(getXPFromMap,"getXPFromMap"),__name2(getXPFromMap,"getXPFromMap");function calculateCreatureXP(partyLevel,npcLevel,dcOptions){return dcOptions.proficiencyWithoutLevel?getXPFromMap(partyLevel,npcLevel,xpVariantCreatureDifferences):getXPFromMap(partyLevel,npcLevel,xpCreatureDifferences)}__name(calculateCreatureXP,"calculateCreatureXP"),__name2(calculateCreatureXP,"calculateCreatureXP");function getHazardXp(partyLevel,hazard,dcOptions){return hazard.isComplex?calculateCreatureXP(partyLevel,hazard.level,dcOptions):getXPFromMap(partyLevel,hazard.level,xpSimpleHazardDifferences)}__name(getHazardXp,"getHazardXp"),__name2(getHazardXp,"getHazardXp");function generateEncounterBudgets(partySize){const budget=partySize*20;return{trivial:Math.floor(budget*.5),low:Math.floor(budget*.75),moderate:budget,severe:Math.floor(budget*1.5),extreme:Math.floor(budget*2)}}__name(generateEncounterBudgets,"generateEncounterBudgets"),__name2(generateEncounterBudgets,"generateEncounterBudgets");const rewardEncounterBudgets=generateEncounterBudgets(4);function calculateEncounterRating(challenge,budgets){return challenge<=budgets.trivial?"trivial":challenge<=budgets.low?"low":challenge<=budgets.moderate?"moderate":challenge<=budgets.severe?"severe":"extreme"}__name(calculateEncounterRating,"calculateEncounterRating"),__name2(calculateEncounterRating,"calculateEncounterRating");function calculateXP(partyLevel,partySize,npcLevels,hazards,dcOptions){const creatureChallenge=npcLevels.map(level=>calculateCreatureXP(partyLevel,level,dcOptions)).reduce((a,b)=>a+b,0),hazardChallenge=hazards.map(hazard=>getHazardXp(partyLevel,hazard,dcOptions)).reduce((a,b)=>a+b,0),totalXP=creatureChallenge+hazardChallenge,encounterBudgets=generateEncounterBudgets(partySize),rating=calculateEncounterRating(totalXP,encounterBudgets),ratingXP=rewardEncounterBudgets[rating];return{partyLevel,partySize,totalXP,encounterBudgets,rating,ratingXP,xpPerPlayer:Math.floor(totalXP/partySize*4)}}__name(calculateXP,"calculateXP"),__name2(calculateXP,"calculateXP");const _PersistentDamageDialog=class extends Application{static{__name(this,"_PersistentDamageDialog")}constructor(actor,options={}){super(options),__privateAdd(this,_prepareDamageTypes),__privateAdd(this,_getInputElements),this.actor=actor,actor.apps[this.appId]=this}static get defaultOptions(){return{...super.defaultOptions,classes:["persistent-damage-dialog"],template:"systems/pf2e/templates/items/persistent-damage-dialog.hbs",width:380,height:"auto"}}get id(){return`persistent-damage-${this.actor.id}`}get title(){return game.i18n.format("PF2E.Item.Condition.PersistentDamage.Dialog.Title",{actor:this.actor.name})}async getData(){return{existing:this.actor.itemTypes.condition.filter(c=>c.slug==="persistent-damage").map(c=>({id:c.id,bullet:damageDiceIcon(c.system.persistent.damage).outerHTML,active:c.active,...pick(c.system.persistent,["formula","damageType","dc"])})),damageTypes:__privateMethod(this,_prepareDamageTypes,prepareDamageTypes_fn).call(this)}}activateListeners($html){var _a,_b,_c;const html=$html[0];for(const section of htmlQueryAll(html,".persistent-entry[data-id")){const id=section.dataset.id,existing=this.actor.items.get(id,{strict:!0}),elements=__privateMethod(this,_getInputElements,getInputElements_fn).call(this,section);for(const element of Object.values(elements))element?.addEventListener("change",()=>{var _a2,_b2,_c2,_d;const formula=((_a2=elements.formula)==null?void 0:_a2.value.trim())??"",damageType=(_b2=elements.damageType)==null?void 0:_b2.value,dc=Number((_c2=elements.dc)==null?void 0:_c2.value)||15;formula===""||!DamageRoll.validate(`(${formula})[${damageType}]`)?(_d=elements.formula)==null||_d.classList.add("invalid"):existing.update({system:{persistent:{formula,damageType,dc}}})});(_a=htmlQuery(section,"[data-action=delete"))==null||_a.addEventListener("click",()=>{existing.delete()})}(_b=html.querySelector("[data-action=add]"))==null||_b.addEventListener("click",event=>{var _a2,_b2,_c2,_d;const section=htmlClosest(event.target,".persistent-entry");if(!section)return;const elements=__privateMethod(this,_getInputElements,getInputElements_fn).call(this,section),formula=((_a2=elements.formula)==null?void 0:_a2.value.trim())||"1d6",damageType=(_b2=elements.damageType)==null?void 0:_b2.value,dc=Number((_c2=elements.dc)==null?void 0:_c2.value)||15;if(!DamageRoll.validate(`(${formula})[${damageType}]`))(_d=elements.formula)==null||_d.classList.add("invalid");else{const baseConditionSource=game.pf2e.ConditionManager.getCondition("persistent-damage").toObject(),persistentSource=mergeObject(baseConditionSource,{system:{persistent:{formula,damageType,dc}}});this.actor.createEmbeddedDocuments("Item",[persistentSource])}}),(_c=html.querySelector("[data-action=roll-persistent]"))==null||_c.addEventListener("click",()=>{const existing=this.actor.itemTypes.condition.filter(c=>c.slug==="persistent-damage");for(const condition of existing)condition.onEndTurn()})}_injectHTML($html){var _a;super._injectHTML($html);const html=$html[0];(_a=(this.options.editing?htmlQuery(html,`[data-id=${this.options.editing}] .formula`):null)??htmlQuery(html,".new .formula"))==null||_a.focus()}};_prepareDamageTypes=new WeakSet,prepareDamageTypes_fn=__name2(function(){return Object.keys(CONFIG.PF2E.damageTypes).map(type=>{const labels=CONFIG.PF2E.damageTypes,faGlyph=DAMAGE_TYPE_ICONS[type]??"question";return{type,iconClass:`fa-${faGlyph}`,label:game.i18n.localize(labels[type]??type)}}).sort(sortBy(type=>type.label))},"#prepareDamageTypes"),_getInputElements=new WeakSet,getInputElements_fn=__name2(function(section){return{formula:htmlQuery(section,".formula"),damageType:htmlQuery(section,".damageType"),dc:htmlQuery(section,".dc")}},"#getInputElements"),__name2(_PersistentDamageDialog,"PersistentDamageDialog");let PersistentDamageDialog=_PersistentDamageDialog;async function editPersistent(options){const actors=Array.isArray(options.actors)?options.actors:[options.actors];if(!actors?.length){ui.notifications.error(game.i18n.localize("PF2E.ErrorMessage.NoTokenSelected"));return}for(const actor of actors)actor&&new PersistentDamageDialog(actor).render(!0)}__name(editPersistent,"editPersistent"),__name2(editPersistent,"editPersistent");const _EncounterPF2e=class extends Combat{static{__name(this,"_EncounterPF2e")}_sortCombatants(a,b){const resolveTie=__name2(()=>{const[priorityA,priorityB]=[a,b].map(combatant=>{var _a;return combatant.overridePriority(combatant.initiative??0)??((_a=combatant.actor)!=null&&_a.system.attributes.initiative?combatant.actor.system.attributes.initiative.tiebreakPriority:3)});return priorityA===priorityB?a.id.localeCompare(b.id):priorityA-priorityB},"resolveTie");return typeof a.initiative=="number"&&typeof b.initiative=="number"&&a.initiative===b.initiative?resolveTie():super._sortCombatants(a,b)}getCombatantWithHigherInit(a,b){const sortResult=this._sortCombatants(a,b);return sortResult>0?b:sortResult<0?a:null}analyze(){if(!game.ready)return null;const{party}=game.actors,partyMembers=party?.members.filter(a=>a.alliance==="party"&&isReallyPC(a))??[],fightyPartyMembers=(()=>{const inEncounter=partyMembers.filter(m=>{var _a;return((_a=m.combatant)==null?void 0:_a.encounter)===this});return inEncounter.length>0?inEncounter:partyMembers})(),opposition=uniq(this.combatants.filter(c=>{var _a,_b;return!!(((_a=c.actor)==null?void 0:_a.alliance)==="opposition"||(_b=c.actor)!=null&&_b.isOfType("hazard"))&&!partyMembers.includes(c.actor)}).flatMap(c=>c.actor??[]));if(!party||fightyPartyMembers.length===0||opposition.length===0)return null;const partyLevel=Math.round(meanBy(fightyPartyMembers.filter(m=>m.isOfType("character")),m=>m.level)),result=calculateXP(partyLevel,fightyPartyMembers.length,opposition.filter(e=>e.isOfType("character","npc")).map(e=>e.level),opposition.filter(e=>e.isOfType("hazard")),{proficiencyWithoutLevel:game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel"}),threat=result.rating,budget={spent:result.totalXP,max:result.encounterBudgets[threat],partyLevel},award={xp:Math.floor(result.xpPerPlayer*(fightyPartyMembers.length/partyMembers.length)),recipients:partyMembers};return{threat,budget,award,participants:{party:fightyPartyMembers,opposition}}}prepareDerivedData(){super.prepareDerivedData(),this.metrics=this.analyze()}async createEmbeddedDocuments(embeddedName,data,context={}){const createData=data.filter(datum=>{const token=canvas.tokens.placeables.find(canvasToken=>canvasToken.id===datum.tokenId);if(!token)return!1;const{actor}=token;if(!actor)return ui.notifications.warn(`${token.name} has no associated actor.`),!1;const actorTraits=actor.traits;if(actor.type==="loot"||["minion","eidolon"].some(t=>actorTraits.has(t))){const actorTypes2=CONFIG.PF2E.actorTypes,type=game.i18n.localize(actorTraits.has("minion")?CONFIG.PF2E.creatureTraits.minion:actorTraits.has("eidolon")?CONFIG.PF2E.creatureTraits.eidolon:actorTypes2[actor.type]);return ui.notifications.info(game.i18n.format("PF2E.Encounter.ExcludingFromInitiative",{type,actor:actor.name})),!1}return!0});return super.createEmbeddedDocuments(embeddedName,createData,context)}async rollInitiative(ids,options={}){var _a;const extraRollOptions=options.extraRollOptions??[],rollMode=((_a=options.messageOptions)==null?void 0:_a.rollMode)??options.rollMode;options.secret&&extraRollOptions.push("secret");const fightyCombatants=ids.flatMap(id=>this.combatants.get(id)??[]).filter(c=>{var _a2;return!!((_a2=c.actor)!=null&&_a2.initiative)}),initiatives=(await Promise.all(fightyCombatants.map(async combatant=>{var _a2,_b;return((_b=(_a2=combatant.actor)==null?void 0:_a2.initiative)==null?void 0:_b.roll({...options,combatant,extraRollOptions,updateTracker:!1,rollMode}))??null}))).flatMap(result=>{var _a2;return result?{id:result.combatant.id,value:result.roll.total,statistic:((_a2=result.roll.options.domains)==null?void 0:_a2.find(s=>setHasElement(SKILL_LONG_FORMS,s)||s==="perception"))??null}:[]});await this.setMultipleInitiatives(initiatives);const remainingIds=ids.filter(id=>!fightyCombatants.some(c=>c.id===id));return super.rollInitiative(remainingIds,options)}async setMultipleInitiatives(initiatives){var _a;const currentId=(_a=this.combatant)==null?void 0:_a.id,updates=initiatives.map(i=>({_id:i.id,initiative:i.value,flags:{pf2e:{initiativeStatistic:i.statistic??null,overridePriority:{[i.value]:i.overridePriority}}}}));await this.updateEmbeddedDocuments("Combatant",updates),await this.update({turn:this.turns.findIndex(c=>c.id===currentId)})}async setInitiative(id,value){var _a;const combatant=this.combatants.get(id,{strict:!0});if((_a=combatant.actor)!=null&&_a.isOfType("character","npc"))return this.setMultipleInitiatives([{id:combatant.id,value,statistic:combatant.actor.attributes.initiative.statistic||"perception"}]);super.setInitiative(id,value)}async resetActors(){const actors=this.combatants.contents.flatMap(c=>c.actor??[]);resetActors(actors,{rerender:!1})}_onCreate(data,options,userId){super._onCreate(data,options,userId);const pcSheets=Object.values(ui.windows).filter(sheet=>sheet.constructor.name==="CharacterSheetPF2e");for(const sheet of pcSheets)sheet.toggleInitiativeLink()}_onUpdate(changed,options,userId){super._onUpdate(changed,options,userId),game.pf2e.StatusEffects.onUpdateEncounter(this);const{combatant,previous}=this,actor=combatant?.actor;if(!this.started)return;const[newRound,newTurn]=[changed.round,changed.turn],isRoundChange=typeof newRound=="number",isTurnChange=typeof newTurn=="number",isNextRound=isRoundChange&&(previous.round===null||newRound>previous.round),isNextTurn=isTurnChange&&(previous.turn===null||newTurn>previous.turn);(isRoundChange||isTurnChange)&&Promise.resolve().then(async()=>{var _a;if(isNextRound||isNextTurn){const previousCombatant=this.combatants.get(previous.combatantId??"");if(game.user===((_a=previousCombatant?.actor)==null?void 0:_a.primaryUpdater)){const alreadyWent=previousCombatant.flags.pf2e.roundOfLastTurnEnd===previous.round;typeof previous.round=="number"&&!alreadyWent&&await previousCombatant.endTurn({round:previous.round})}if(game.user===actor?.primaryUpdater){const alreadyWent=combatant?.roundOfLastTurn===this.round;combatant&&!alreadyWent&&await combatant.startTurn()}}this.resetActors(),await game.pf2e.effectTracker.refresh(),game.pf2e.effectPanel.refresh()})}_onDelete(options,userId){if(super._onDelete(options,userId),this.started&&(Hooks.callAll("pf2e.endTurn",this.combatant??null,this,userId),game.pf2e.effectTracker.onEncounterEnd(this)),!game.combat){const pcSheets=Object.values(ui.windows).filter(sheet=>sheet.constructor.name==="CharacterSheetPF2e");for(const sheet of pcSheets)sheet.toggleInitiativeLink()}game.user.clearTargets(),this.resetActors()}async _manageTurnEvents(adjustedTurn){if(this.previous||game.release.generation>11)return super._manageTurnEvents(adjustedTurn)}};__name2(_EncounterPF2e,"EncounterPF2e");let EncounterPF2e=_EncounterPF2e;const _CombatantPF2e=class extends Combatant{static{__name(this,"_CombatantPF2e")}get encounter(){return this.parent}get roundOfLastTurn(){return this.flags.pf2e.roundOfLastTurn}get playersCanSeeName(){var _a;return!!((_a=this.token)!=null&&_a.playersCanSeeName)}overridePriority(initiative){return this.flags.pf2e.overridePriority[initiative]??null}hasHigherInitiative({than}){if(this.parent.id!==than.parent.id)throw ErrorPF2e("The initiative of Combatants from different combats cannot be compared");return this.parent.getCombatantWithHigherInit(this,than)===this}static async fromActor(actor,render=!0,options={}){var _a;if(!game.combat)return ui.notifications.error(game.i18n.localize("PF2E.Encounter.NoActiveEncounter")),null;const token=actor.getActiveTokens().pop(),existing=game.combat.combatants.find(combatant=>combatant.actor===actor);return existing||(token?(await(options.combat??game.combat).createEmbeddedDocuments("Combatant",[{tokenId:token.id,actorId:(_a=token.actor)==null?void 0:_a.id,sceneId:token.scene.id,hidden:token.document.hidden}],{render})).at(0)??null:(ui.notifications.error(game.i18n.format("PF2E.Encounter.NoTokenInScene",{actor:actor.name})),null))}static async createDocuments(data=[],context={}){var _a;const entries=data.map(d=>{var _a2;const scene=d.sceneId?game.scenes.get(d.sceneId):(_a2=context.parent)==null?void 0:_a2.scene;return{token:scene?.tokens.get(d.tokenId??"")||null,data:d}}),tokens=entries.map(e=>e.token);for(const token of tokens)(_a=token?.actor)!=null&&_a.isOfType("party")&&await token?.actor.addToCombat({combat:context.parent});const nonPartyData=entries.filter(e=>{var _a2,_b;return!((_b=(_a2=e.token)==null?void 0:_a2.actor)!=null&&_b.isOfType("party"))}).map(e=>e.data);return super.createDocuments(nonPartyData,context)}async startTurn(){var _a;const{actor,encounter}=this;if(!encounter||!actor)return;const actorUpdates={};for(const rule of actor.rules)await((_a=rule.onTurnStart)==null?void 0:_a.call(rule,actorUpdates));await this.update({"flags.pf2e.roundOfLastTurn":encounter.round}),Object.keys(actorUpdates).length>0&&await actor.update(actorUpdates);for(const effect of actor.itemTypes.effect)await effect.onTurnStartEnd("start");if(actor.isOfType("character")&&actor.familiar)for(const effect of actor.familiar.itemTypes.effect)await effect.onTurnStartEnd("start");Hooks.callAll("pf2e.startTurn",this,encounter,game.user.id)}async endTurn(options){const round=options.round,{actor,encounter}=this;if(!encounter||!actor)return;const activeConditions=actor.conditions.active;for(const condition of activeConditions)await condition.onEndTurn({token:this.token});for(const effect of actor.itemTypes.effect)await effect.onTurnStartEnd("end");if(actor.isOfType("character")&&actor.familiar)for(const effect of actor.familiar.itemTypes.effect)await effect.onTurnStartEnd("end");await this.update({"flags.pf2e.roundOfLastTurnEnd":round}),Hooks.callAll("pf2e.endTurn",this,encounter,game.user.id)}prepareBaseData(){var _a,_b;super.prepareBaseData(),this.flags.pf2e=mergeObject(this.flags.pf2e??{},{overridePriority:{}}),(_a=this.flags.pf2e).roundOfLastTurn??(_a.roundOfLastTurn=null),(_b=this.flags.pf2e).initiativeStatistic??(_b.initiativeStatistic=null)}async toggleDefeated({to=!this.isDefeated}={}){var _a,_b,_c,_d;to!==this.isDefeated&&(await this.update({defeated:to}),await((_b=(_a=this.token)==null?void 0:_a.object)==null?void 0:_b.toggleEffect(game.settings.get("pf2e","deathIcon"),{active:to,overlay:!0})),this.isDefeated&&((_d=(_c=this.token)==null?void 0:_c.object)!=null&&_d.isTargeted)&&this.token.object.setTarget(!1,{releaseOthers:!1}))}updateResource(){return this.isNPC&&!game.user.isGM?this.resource=null:super.updateResource()}_getInitiativeFormula(){var _a;const{actor}=this;if(!actor)return"1d20";let bonus=0;return typeof((_a=actor.attributes.initiative)==null?void 0:_a.totalModifier)=="number"?bonus=actor.attributes.initiative.totalModifier:actor.attributes.perception&&(bonus=actor.attributes.perception.value),["1d20",bonus||0].join("+")}async toggleNameVisibility(){if(!this.token)return;const currentVisibility=this.token.displayName,visibilityToggles={[CONST.TOKEN_DISPLAY_MODES.ALWAYS]:CONST.TOKEN_DISPLAY_MODES.OWNER,[CONST.TOKEN_DISPLAY_MODES.CONTROL]:CONST.TOKEN_DISPLAY_MODES.HOVER,[CONST.TOKEN_DISPLAY_MODES.HOVER]:CONST.TOKEN_DISPLAY_MODES.OWNER_HOVER,[CONST.TOKEN_DISPLAY_MODES.NONE]:CONST.TOKEN_DISPLAY_MODES.HOVER,[CONST.TOKEN_DISPLAY_MODES.OWNER]:CONST.TOKEN_DISPLAY_MODES.ALWAYS,[CONST.TOKEN_DISPLAY_MODES.OWNER_HOVER]:CONST.TOKEN_DISPLAY_MODES.HOVER};await this.token.update({displayName:visibilityToggles[currentVisibility]})}_onUpdate(changed,options,userId){var _a,_b,_c;if(super._onUpdate(changed,options,userId),(_a=this.encounter)!=null&&_a.started&&typeof changed.initiative=="number"&&this.encounter.resetActors(),changed.defeated&&game.user.id===userId)for(const action2 of((_b=this.actor)==null?void 0:_b.itemTypes.action)??[])action2.system.deathNote&&action2.toMessage(void 0,{rollMode:(_c=this.actor)!=null&&_c.hasPlayerOwner?"publicroll":"gmroll"})}_onDelete(options,userId){var _a;super._onDelete(options,userId),(_a=this.encounter)!=null&&_a.started&&this.encounter.resetActors()}};__name2(_CombatantPF2e,"CombatantPF2e");let CombatantPF2e=_CombatantPF2e;const _ActorInitiative=class{static{__name(this,"_ActorInitiative")}constructor(actor){__publicField(this,"actor"),__publicField(this,"statistic");var _a;this.actor=actor;const initiativeSkill=actor.isOfType("hazard")?"stealth":actor.isOfType("character","npc")?((_a=actor.attributes.initiative)==null?void 0:_a.statistic)||"perception":null,base=initiativeSkill?actor.getStatistic(initiativeSkill):null,ponderousPenalty=actor.isOfType("character")?createPonderousPenalty(actor):null,rollLabel=game.i18n.format("PF2E.InitiativeWithSkill",{skillName:base?.label??""}),data={slug:"initiative",label:base?.label??"PF2E.InitiativeLabel",domains:["initiative"],rollOptions:[base?.slug??[]].flat(),check:{type:"initiative",label:rollLabel},modifiers:[ponderousPenalty??[]].flat()};this.statistic=base?base.extend(data):new Statistic(actor,data)}get attribute(){return this.statistic.attribute}get ability(){return foundry.utils.logCompatibilityWarning("`ActorInitiative#ability` is deprecated. Use `ActorInitiative#attribute` instead.",{since:"5.3.0",until:"6.0.0"}),this.attribute}async roll(args={}){var _a;const combatant=((_a=args.combatant)==null?void 0:_a.actor)===this.actor?args.combatant:await CombatantPF2e.fromActor(this.actor,!1);if(!combatant)return null;combatant.hidden&&(args.rollMode=CONST.DICE_ROLL_MODES.PRIVATE);const roll=await this.statistic.roll(args);return roll?((args.updateTracker??!0)&&combatant.encounter.setInitiative(combatant.id,roll.total),{combatant,roll}):(game.combats.render(!1),null)}getTraceData(){const initiativeData=this.actor.attributes.initiative,tiebreakPriority=initiativeData?.tiebreakPriority??0;return{...this.statistic.getTraceData(),statistic:initiativeData?.statistic??"perception",tiebreakPriority}}};__name2(_ActorInitiative,"ActorInitiative");let ActorInitiative=_ActorInitiative;const _ActorSizePF2e=class _ActorSizePF2e2{static{__name(this,"_ActorSizePF2e")}constructor(params){__publicField(this,"value"),__publicField(this,"length"),__publicField(this,"width"),(typeof params.value!="string"||params.smallIsMedium&&params.value==="sm")&&(params.value="med"),this.value=params.value;const spaces=_ActorSizePF2e2.defaultSpaces[params.value]??_ActorSizePF2e2.defaultSpaces.med;this.length=params.length??spaces.length,this.width=params.width??spaces.width}equals(size,{smallIsMedium=!1}={}){const thisSize=this.getEffectiveSize(this.value,{smallIsMedium}),otherSize=this.getEffectiveSize(size.value,{smallIsMedium});return thisSize===otherSize}isLargerThan(size,{smallIsMedium=!1}={}){const other=size instanceof _ActorSizePF2e2?size:new _ActorSizePF2e2({value:size}),thisSize=this.getEffectiveSize(this.value,{smallIsMedium}),otherSize=this.getEffectiveSize(other.value,{smallIsMedium});return _ActorSizePF2e2.sizeRanks[thisSize]>_ActorSizePF2e2.sizeRanks[otherSize]}isSmallerThan(size,{smallIsMedium=!1}={}){const other=size instanceof _ActorSizePF2e2?size:new _ActorSizePF2e2({value:size}),thisSize=this.getEffectiveSize(this.value,{smallIsMedium}),otherSize=this.getEffectiveSize(other.value,{smallIsMedium});return _ActorSizePF2e2.sizeRanks[thisSize]<_ActorSizePF2e2.sizeRanks[otherSize]}difference(size,{smallIsMedium=!1}={}){const thisSize=this.getEffectiveSize(this.value,{smallIsMedium}),otherSize=this.getEffectiveSize(size.value,{smallIsMedium});return _ActorSizePF2e2.sizeRanks[thisSize]-_ActorSizePF2e2.sizeRanks[otherSize]}getEffectiveSize(size,{smallIsMedium}){return smallIsMedium&&size==="sm"?"med":size}increment({skipSmall=!1}={}){this.value=this.value==="tiny"&&skipSmall?"med":this.value==="sm"&&skipSmall?"lg":this.value==="grg"?"grg":SIZES[SIZES.indexOf(this.value)+1];const newSpace=_ActorSizePF2e2.defaultSpaces[this.value];this.length=newSpace.length,this.width=newSpace.width}decrement({skipSmall=!1}={}){const toTiny=this.value==="med"&&skipSmall||this.value==="tiny";this.value=toTiny?"tiny":SIZES[SIZES.indexOf(this.value)-1];const newSpace=_ActorSizePF2e2.defaultSpaces[this.value];this.length=newSpace.length,this.width=newSpace.width}toString(){return game.i18n.localize(CONFIG.PF2E.actorSizes[this.value])}};__name2(_ActorSizePF2e,"ActorSizePF2e"),__publicField(_ActorSizePF2e,"defaultSpaces",{tiny:{length:2.5,width:2.5},sm:{length:5,width:5},med:{length:5,width:5},lg:{length:10,width:10},huge:{length:15,width:15},grg:{length:20,width:20}}),__publicField(_ActorSizePF2e,"sizeRanks",{grg:5,huge:4,lg:3,med:2,sm:1,tiny:0});let ActorSizePF2e=_ActorSizePF2e;const _CreatureSizeRuleElement=class _CreatureSizeRuleElement2 extends RuleElementPF2e{static{__name(this,"_CreatureSizeRuleElement")}constructor(data,options){super(data,options),__privateAdd(this,_getReach),typeof this.value=="string"||typeof this.value=="number"||this.isBracketedValue(this.value)||this.failValidation("value must be a number, string, or bracketed value")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),value:new ResolvableValueField({required:!0,nullable:!1}),reach:new RecordField(new fields2.StringField({required:!0,nullable:!1,choices:["add","upgrade","override"]}),new ResolvableValueField({required:!0,nullable:!1}),{required:!1,nullable:!1,initial:void 0}),resizeEquipment:new fields2.BooleanField({required:!1,nullable:!1,initial:void 0}),minimumSize:new fields2.StringField({required:!1,nullable:!1,choices:SIZES,initial:void 0}),maximumSize:new fields2.StringField({required:!1,nullable:!1,choices:SIZES,initial:void 0})}}incrementSize(size,amount){return amount===0?size:this.incrementSize(_CreatureSizeRuleElement2.incrementMap[size],amount-1)}decrementSize(size,amount){return amount===0?size:this.decrementSize(_CreatureSizeRuleElement2.decrementMap[size],amount-1)}beforePrepareData(){if(!this.test())return;const value=this.resolveValue(this.value);if(!(typeof value=="string"||typeof value=="number")){this.failValidation(`CreatureSize Rule Element on actor ${this.actor.id} (${this.actor.name})`,"has a non-string, non-numeric value");return}const size=_CreatureSizeRuleElement2.wordToAbbreviation[value]??value;if(typeof size=="string"&&!tupleHasValue(SIZES,size)){this.failValidation(`"${size}" is not a recognized size`);return}const{actor}=this,originalSize=new ActorSizePF2e({value:actor.size});if(value===1){if(this.maximumSize&&!originalSize.isSmallerThan(this.maximumSize))return;actor.system.traits.size.increment()}else if(value===-1){if(this.minimumSize&&!originalSize.isLargerThan(this.minimumSize))return;actor.system.traits.size.decrement()}else if(tupleHasValue(SIZES,size))actor.system.traits.size=new ActorSizePF2e({value:size});else{const validValues=Array.from(new Set(Object.entries(_CreatureSizeRuleElement2.wordToAbbreviation).flat())).join('", "');this.failValidation(`CreatureSize Rule Element on actor ${actor.id} (${actor.name})`,`has an invalid value: must be one of "${validValues}", +1, or -1`);return}const{reach}=actor.system.attributes;if(reach.base=__privateMethod(this,_getReach,getReach_fn).call(this,originalSize),reach.manipulate=Math.max(reach.manipulate,reach.base),this.resizeEquipment){const sizeDifference=originalSize.difference(actor.system.traits.size,{smallIsMedium:!0});for(const item of actor.inventory.filter(i=>!(i instanceof TreasurePF2e&&i.isCoinage)))sizeDifference<0?item.system.size=this.incrementSize(item.size,Math.abs(sizeDifference)):sizeDifference>0&&(item.system.size=this.decrementSize(item.size,Math.abs(sizeDifference)))}}};_getReach=new WeakSet,getReach_fn=__name2(function(originalSize){const current=this.actor.attributes.reach.base;if(this.reach){const changeValue=(()=>{const resolved=this.resolveValue(this.reach.add??this.reach.upgrade??this.reach.override);return Math.trunc(Math.abs(Number(resolved)))})();if(!Number.isInteger(changeValue))return current;if(this.reach.add)return current+changeValue;if(this.reach.upgrade)return Math.max(current,changeValue);if(this.reach.override)return changeValue}const newSize=this.actor.system.traits.size;return newSize.isLargerThan(originalSize)?Math.max(SIZE_TO_REACH[this.actor.size],current):newSize.isSmallerThan(originalSize)?Math.min(SIZE_TO_REACH[this.actor.size],current):current},"#getReach"),__name2(_CreatureSizeRuleElement,"CreatureSizeRuleElement"),__publicField(_CreatureSizeRuleElement,"validActorTypes",["character","npc","familiar"]),__publicField(_CreatureSizeRuleElement,"wordToAbbreviation",{tiny:"tiny",small:"sm",medium:"med",large:"lg",huge:"huge",gargantuan:"grg"}),__publicField(_CreatureSizeRuleElement,"incrementMap",{tiny:"sm",sm:"med",med:"lg",lg:"huge",huge:"grg",grg:"grg"}),__publicField(_CreatureSizeRuleElement,"decrementMap",{tiny:"tiny",sm:"tiny",med:"sm",lg:"med",huge:"lg",grg:"huge"});let CreatureSizeRuleElement=_CreatureSizeRuleElement;const _IWRRuleElement=class extends RuleElementPF2e{static{__name(this,"_IWRRuleElement")}constructor(data,options){typeof data.type=="string"&&(data.type=[data.type]),super(data,options),__privateAdd(this,_isValid)}static get dictionary(){return{}}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),mode:new fields2.StringField({required:!0,choices:["add","remove"],initial:"add"}),type:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,initial:void 0})),exceptions:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,initial:void 0})),override:new fields2.BooleanField}}static validateJoint(source){if(super.validateJoint(source),source.type.length===0)throw Error("must have at least one type");if(source.mode==="remove"&&source.exceptions.length>0)throw Error('`exceptions` may not be included with a `mode` of "remove"')}afterPrepareData(){if(!this.test())return;this.type=this.resolveInjectedProperties(this.type);const value=Math.floor(Number(this.resolveValue(this.value)));if(__privateMethod(this,_isValid,isValid_fn).call(this,value))if(this.mode==="add")this.property.push(...this.getIWR(value));else for(const toRemove of this.type)this.property.findSplice(iwr=>iwr.type===toRemove)}};_isValid=new WeakSet,isValid_fn=__name2(function(value){const{dictionary}=this.constructor,unrecognizedTypes=this.type.filter(t=>!(t in dictionary));if(unrecognizedTypes.length>0){for(const type of unrecognizedTypes)this.failValidation(`Type "${type}" is unrecognized`);return!1}return this.mode==="add"&&dictionary!==CONFIG.PF2E.immunityTypes&&(typeof value!="number"||value<0)?(this.failValidation("A `value` must be a positive number"),!1):!0},"#isValid"),__name2(_IWRRuleElement,"IWRRuleElement");let IWRRuleElement=_IWRRuleElement;const _ImmunityRuleElement=class extends IWRRuleElement{static{__name(this,"_ImmunityRuleElement")}constructor(){super(...arguments),__publicField(this,"value",null)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),exceptions:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,choices:this.dictionary,initial:void 0}))}}static get dictionary(){return CONFIG.PF2E.immunityTypes}get property(){return this.actor.system.attributes.immunities}getIWR(){return this.type.map(t=>new ImmunityData({type:t,exceptions:this.exceptions,source:this.label})).filter(immunity=>{const existing=this.property.find(e=>e.type===immunity.type);return this.mode==="remove"||!(existing?.type===immunity.type&&existing.exceptions.every(x=>immunity.exceptions.includes(x)))})}};__name2(_ImmunityRuleElement,"ImmunityRuleElement");let ImmunityRuleElement=_ImmunityRuleElement;const _ResistanceRuleElement=class extends IWRRuleElement{static{__name(this,"_ResistanceRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data,exceptionsOrDoubleVs=__name2(()=>new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,choices:this.dictionary,initial:void 0})),"exceptionsOrDoubleVs");return{...super.defineSchema(),value:new ResolvableValueField({required:!0,nullable:!1,initial:void 0}),exceptions:exceptionsOrDoubleVs(),doubleVs:exceptionsOrDoubleVs()}}static get dictionary(){return CONFIG.PF2E.resistanceTypes}get property(){return this.actor.system.attributes.resistances}getIWR(value){if(value<=0)return[];const resistances=this.property;for(const resistanceType of[...this.type]){const current=resistances.find(r=>r.type===resistanceType);current&&(this.override?resistances.splice(resistances.indexOf(current),1):this.mode!=="remove"&&(current.value=Math.max(current.value,value),current.source=this.label,this.type.splice(this.type.indexOf(resistanceType),1)))}return this.type.map(t=>new ResistanceData({type:t,value,exceptions:this.exceptions,doubleVs:this.doubleVs,source:this.label}))}};__name2(_ResistanceRuleElement,"ResistanceRuleElement");let ResistanceRuleElement=_ResistanceRuleElement;const _WeaknessRuleElement=class extends IWRRuleElement{static{__name(this,"_WeaknessRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),value:new ResolvableValueField({required:!0,nullable:!1,initial:void 0}),exceptions:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,choices:this.dictionary,initial:void 0}))}}static get dictionary(){return CONFIG.PF2E.weaknessTypes}get property(){return this.actor.system.attributes.weaknesses}getIWR(value){if(value<=0)return[];const weaknesses=this.property;for(const weaknessType of[...this.type]){const current=weaknesses.find(w=>w.type===weaknessType);current&&(this.override?weaknesses.splice(weaknesses.indexOf(current),1):this.mode!=="remove"&&(current.value=Math.max(current.value,value),current.source=this.label,this.type.splice(this.type.indexOf(weaknessType),1)))}return this.type.map(t=>new WeaknessData({type:t,value,exceptions:this.exceptions,source:this.label}))}};__name2(_WeaknessRuleElement,"WeaknessRuleElement");let WeaknessRuleElement=_WeaknessRuleElement;const _SenseRuleElement=class extends RuleElementPF2e{static{__name(this,"_SenseRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,nullable:!1,choices:[...SENSE_TYPES]}),force:new fields2.BooleanField({required:!1,nullable:!1,initial:!1}),acuity:new fields2.StringField({required:!1,nullable:!1,choices:SENSE_ACUITIES,initial:void 0}),range:new ResolvableValueField({required:!1,nullable:!1,initial:void 0})}}constructor(data,options){data.selector&&(data.label??(data.label=CONFIG.PF2E.senses[data.selector])),super(data,options)}beforePrepareData(){if(this.ignored)return;const range=this.resolveValue(this.range,""),newSense=new CreatureSensePF2e({type:this.selector,acuity:this.acuity,value:String(range),source:this.item.name});this.actor.synthetics.senses.push({sense:newSense,predicate:this.predicate,force:this.force})}};__name2(_SenseRuleElement,"SenseRuleElement"),__publicField(_SenseRuleElement,"validActorTypes",["character","familiar"]);let SenseRuleElement=_SenseRuleElement;const _StrikeRuleElement=class extends RuleElementPF2e{static{__name(this,"_StrikeRuleElement")}constructor(source,options){source.img??(source.img=source.fist?"icons/skills/melee/unarmed-punch-fist.webp":options.parent.img),super(source,options),__privateAdd(this,_constructWeapon),this.fist&&(this.label=game.i18n.localize("PF2E.Weapon.Base.fist")),this.slug??(this.slug=sluggify(this.label)),this.battleForm??(this.battleForm=!1),this.fist??(this.fist=!1),this.options??(this.options=[])}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),category:new fields2.StringField({required:!0,blank:!1,choices:CONFIG.PF2E.weaponCategories,initial:"unarmed"}),group:new fields2.StringField({required:!0,nullable:!0,blank:!1,choices:CONFIG.PF2E.weaponGroups,initial:null}),baseType:new fields2.StringField({required:!0,nullable:!0,blank:!1,choices:CONFIG.PF2E.baseWeaponTypes,initial:null}),traits:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,choices:CONFIG.PF2E.npcAttackTraits})),traitToggles:new fields2.SchemaField({modular:new fields2.StringField({required:!0,blank:!1,nullable:!0,choices:CONFIG.PF2E.damageTypes,initial:null}),versatile:new fields2.StringField({required:!0,blank:!1,nullable:!0,choices:CONFIG.PF2E.damageTypes,initial:null})},{required:!0,nullable:!1,initial:{modular:null,versatile:null}}),otherTags:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,choices:CONFIG.PF2E.otherWeaponTags}),{required:!1,nullable:!1,initial:[]}),range:new fields2.SchemaField({increment:new fields2.NumberField({required:!1,integer:!0,min:5,nullable:!0,initial:5}),max:new fields2.NumberField({required:!1,integer:!0,min:5,nullable:!0,initial:null})},{required:!1,nullable:!0,initial:null}),damage:new fields2.SchemaField({base:new fields2.SchemaField({damageType:new fields2.StringField({required:!0,blank:!1,initial:"bludgeoning"}),dice:new ResolvableValueField({required:!0,nullable:!1,initial:1}),die:new fields2.StringField({required:!0,choices:CONFIG.PF2E.damageDie,initial:"d4"}),modifier:new fields2.NumberField({nullable:!1,integer:!0,initial:0})})}),img:new fields2.FilePathField({categories:["IMAGE"],nullable:!1,initial:()=>"systems/pf2e/icons/default-icons/melee.svg"}),attackModifier:new fields2.NumberField({integer:!0,positive:!0,nullable:!0,initial:null}),replaceAll:new fields2.BooleanField({required:!1,nullable:!1,initial:void 0}),replaceBasicUnarmed:new fields2.BooleanField({required:!1,nullable:!1,initial:void 0}),battleForm:new fields2.BooleanField({required:!1,nullable:!1,initial:void 0}),ability:new fields2.StringField({required:!1,blank:!1,choices:CONFIG.PF2E.abilities,nullable:!0,initial:null}),options:new fields2.ArrayField(new fields2.StringField,{required:!1,initial:void 0}),fist:new fields2.BooleanField({required:!1,nullable:!1,initial:void 0})}}validate(options){return(options?.changes??this._source).fist===!0?!0:super.validate(options)}_initializeSource(source,options){return"fist"in source&&source.fist===!0?source:super._initializeSource(source,options)}_initialize(options){this._source.fist?(this.key="Strike",this.priority=99,this.slug="fist",this.img=this._source.img,this.category="unarmed",this.group="brawling",this.baseType="fist",this.traits=["agile","finesse","nonlethal"],this.traitToggles=mergeObject({modular:null,versatile:null},this._source.traitToggles??{}),this.otherTags=[],this.range=null,this.damage={base:{dice:1,die:"d4",damageType:"bludgeoning",modifier:0}},this.battleForm=!1,this.fist=!0,this.replaceAll=!1,this.replaceBasicUnarmed=!1,this.predicate=new PredicatePF2e([...this._source.predicate??[],{gt:["hands-free",0]}])):super._initialize(options)}beforePrepareData(){if(this.ignored)return;const predicatePassed=this.predicate.length===0||(()=>{const rollOptions=new Set(this.actor.getRollOptions(["attack","attack-roll","strike-attack-roll"]));return this.resolveInjectedProperties(this.predicate).test(rollOptions)})(),damageType=this.resolveInjectedProperties(this.damage.base.damageType);if(!objectHasKey(CONFIG.PF2E.damageTypes,damageType))return this.failValidation("Unrecognized damage type");const dice=(()=>{const resolvedDice=Number(this.resolveValue(this.damage.base.dice));return Math.clamped(Math.trunc(resolvedDice),0,8)})();if(Number.isNaN(dice))return this.failValidation("dice does not resolve to a number");if(predicatePassed){const weapon=__privateMethod(this,_constructWeapon,constructWeapon_fn).call(this,damageType,dice),slug=weapon.slug??sluggify(weapon.name);this.actor.synthetics.strikes.set(slug,weapon)}}afterPrepareData(){if(!(this.ignored||!this.actor.isOfType("character")))if(this.replaceAll){const systemData=this.actor.system;systemData.actions=systemData.actions.filter(a=>a.item.id===this.item.id&&a.item.name===this.label&&a.item.group===this.group)}else this.replaceBasicUnarmed&&this.actor.system.actions.findSplice(a=>{var _a;return((_a=a.item)==null?void 0:_a.slug)==="basic-unarmed"})}async toggleTrait({trait,selection}){const ruleSources=deepClone(this.item._source.system.rules),rule=ruleSources.at(this.sourceIndex??NaN);rule?.key==="Strike"&&(rule.traitToggles={...this.traitToggles,[trait]:selection},await this.item.update({"system.rules":ruleSources}))}};_constructWeapon=new WeakSet,constructWeapon_fn=__name2(function(damageType,dice){var _a,_b;const actorIsNPC=this.actor.isOfType("npc"),source=deepClone({_id:this.item.id,name:this.label,type:"weapon",img:this.img,flags:{pf2e:{battleForm:this.battleForm,fixedAttack:actorIsNPC?this.attackModifier??null:null}},system:{slug:this.slug,description:{value:""},category:this.category,group:this.group,baseItem:this.baseType,ability:this.ability,bonus:{value:actorIsNPC?this.attackModifier??0:0},damage:{...this.damage.base,dice,damageType},range:((_a=this.range)==null?void 0:_a.increment)??null,maxRange:((_b=this.range)==null?void 0:_b.max)??null,traits:{value:this.traits,otherTags:this.otherTags,rarity:"common",toggles:{modular:{selection:this.traitToggles.modular},versatile:{selection:this.traitToggles.versatile}}},options:{value:this.options},usage:{value:"held-in-one-hand"},equipped:{carryType:"held",handsHeld:1}}});return new WeaponPF2e(source,{parent:this.actor})},"#constructWeapon"),__name2(_StrikeRuleElement,"StrikeRuleElement"),__publicField(_StrikeRuleElement,"validActorTypes",["character","npc"]);let StrikeRuleElement=_StrikeRuleElement;const _TempHPRuleElement=class extends RuleElementPF2e{static{__name(this,"_TempHPRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),value:new ResolvableValueField({required:!0,nullable:!1}),events:new StrictSchemaField({onCreate:new fields2.BooleanField({required:!1,nullable:!1}),onTurnStart:new fields2.BooleanField({required:!1,nullable:!1})},{required:!0,nullable:!1,initial:{onCreate:!0,onTurnStart:!1}})}}onCreate(actorUpdates){if(this.ignored||!this.events.onCreate)return;const updatedActorData=mergeObject(this.actor._source,actorUpdates,{inplace:!1}),value=this.resolveValue(this.value),rollOptions=Array.from(new Set([...this.actor.getRollOptions(),...this.actor.itemTypes.weapon.flatMap(w=>w.isEquipped?w.getRollOptions("self:weapon"):[])]));if(!this.test(rollOptions))return;if(typeof value!="number")return this.failValidation("Temporary HP requires a non-zero value field");const currentTempHP=Number(getProperty(updatedActorData,"system.attributes.hp.temp"))||0;value>currentTempHP&&(mergeObject(actorUpdates,{"system.attributes.hp.temp":value,"system.attributes.hp.tempsource":this.item.id}),this.broadcast(value,currentTempHP))}onTurnStart(actorUpdates){if(this.ignored||!this.events.onTurnStart)return;const rollOptions=Array.from(new Set([...this.actor.getRollOptions(["all"]),...this.actor.itemTypes.weapon.flatMap(w=>w.isEquipped?w.getRollOptions("self:weapon"):[])]));if(!this.test(rollOptions))return;const value=this.resolveValue(this.value);if(typeof value!="number")return this.failValidation("Temporary HP requires a non-zero value field");const updatedActorData=mergeObject(this.actor._source,actorUpdates,{inplace:!1}),currentTempHP=Number(getProperty(updatedActorData,"system.attributes.hp.temp"))||0;value>currentTempHP&&(actorUpdates["system.attributes.hp.temp"]=value,this.broadcast(value,currentTempHP))}onDelete(actorUpdates){const updatedActorData=mergeObject(this.actor._source,actorUpdates,{inplace:!1});if(getProperty(updatedActorData,"system.attributes.hp.tempsource")===this.item.id){mergeObject(actorUpdates,{"system.attributes.hp.temp":0});const hpData=getProperty(actorUpdates,"system.attributes.hp");isObject(hpData)&&(hpData["-=tempsource"]=null)}}broadcast(newQuantity,oldQuantity){const singularOrPlural=newQuantity===1?"PF2E.Encounter.Broadcast.TempHP.SingleNew":"PF2E.Encounter.Broadcast.TempHP.PluralNew",wasAt=oldQuantity>0?game.i18n.format("PF2E.Encounter.Broadcast.TempHP.WasAt",{oldQuantity}):"",[actor,item]=[this.actor.name,this.item.name],content=game.i18n.format(singularOrPlural,{actor,newQuantity,wasAt,item}),recipients=game.users.filter(u=>this.actor.testUserPermission(u,"OWNER")).map(u=>u.id),speaker=ChatMessagePF2e.getSpeaker({actor:this.actor,token:this.token});ChatMessagePF2e.create({content,speaker,whisper:recipients})}};__name2(_TempHPRuleElement,"TempHPRuleElement"),__publicField(_TempHPRuleElement,"validActorTypes",["character","npc","familiar"]);let TempHPRuleElement=_TempHPRuleElement;const _BattleFormRuleElement=class extends RuleElementPF2e{static{__name(this,"_BattleFormRuleElement")}constructor(data,options){super(data,options),__privateAdd(this,_setRollOptions),__privateAdd(this,_prepareAC),__privateAdd(this,_prepareSenses),__privateAdd(this,_prepareSize),__privateAdd(this,_prepareSpeeds),__privateAdd(this,_prepareSkills),__privateAdd(this,_prepareStrikes),__privateAdd(this,_prepareIWR),__privateAdd(this,_suppressModifiers),__privateAdd(this,_filterModifier),__privateAdd(this,_suppressNotes),__privateAdd(this,_resolveStrikeQueries),__publicField(this,"modifierLabel"),this.overrides=this.resolveValue(this.value,this.overrides),this.modifierLabel=this.getReducedLabel()}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),value:new ResolvableValueField({required:!1,initial:void 0}),overrides:new fields2.SchemaField({traits:new fields2.ArrayField(new fields2.StringField),armorClass:new fields2.SchemaField({modifier:new ResolvableValueField({required:!1,nullable:!1,initial:0}),ignoreCheckPenalty:new fields2.BooleanField({required:!1,nullable:!1,initial:!0}),ignoreSpeedPenalty:new fields2.BooleanField({required:!1,nullable:!1,initial:!0})},{required:!1,initial:void 0}),tempHP:new ResolvableValueField({required:!1,nullable:!0,initial:null}),senses:new RecordField(new fields2.StringField({required:!0,blank:!1,choices:[...SENSE_TYPES]}),new fields2.SchemaField({acuity:new fields2.StringField({choices:SENSE_ACUITIES,required:!1,blank:!1,initial:void 0}),range:new fields2.NumberField({required:!1,nullable:!0,initial:void 0})}),{required:!1,initial:void 0}),size:new fields2.StringField({required:!1,blank:!1,initial:void 0}),speeds:new fields2.ObjectField({required:!1,initial:void 0}),skills:new fields2.ObjectField({required:!1,initial:void 0}),strikes:new fields2.ObjectField({required:!1}),immunities:new fields2.ArrayField(new fields2.ObjectField),weaknesses:new fields2.ArrayField(new fields2.ObjectField),resistances:new fields2.ArrayField(new fields2.ObjectField)},{required:!0,nullable:!1}),ownUnarmed:new fields2.BooleanField({required:!1,nullable:!1,initial:!1}),canCast:new fields2.BooleanField({required:!1,nullable:!1,initial:!1}),canSpeak:new fields2.BooleanField({required:!1,nullable:!1,initial:!1}),hasHands:new fields2.BooleanField({required:!1,nullable:!1,initial:!1})}}async preCreate({itemSource,ruleSource}){var _a;if(!this.test()){ruleSource.ignored=!0;return}const rules=((_a=itemSource.system)==null?void 0:_a.rules)??[];for(const rule of rules)if(["DamageDice","FlatModifier","Note"].includes(String(rule.key))){const predicate=rule.predicate??(rule.predicate=[]);Array.isArray(predicate)&&predicate.push("battle-form")}await __privateMethod(this,_resolveStrikeQueries,resolveStrikeQueries_fn).call(this,ruleSource)}onCreate(actorUpdates){if(this.ignored)return;const tempHP=this.overrides.tempHP;tempHP&&new TempHPRuleElement({key:"TempHP",label:this.label,value:tempHP},{parent:this.item}).onCreate(actorUpdates)}beforePrepareData(){var _a,_b;if(this.ignored)return;const{actor}=this,{attributes}=actor;if(attributes.polymorphed){actor.synthetics.preparationWarnings.add("PF2e System | You are already under a polymorph effect"),this.ignored=!0;return}attributes.polymorphed=!0,attributes.battleForm=!0,__privateMethod(this,_setRollOptions,setRollOptions_fn).call(this),__privateMethod(this,_prepareSenses,prepareSenses_fn).call(this);for(const trait of this.overrides.traits){const currentTraits=actor.system.traits;currentTraits.value.includes(trait)||currentTraits.value.push(trait)}if((_a=this.overrides.armorClass)!=null&&_a.ignoreSpeedPenalty){const speedRollOptions=(_b=actor.rollOptions).speed??(_b.speed={});speedRollOptions["armor:ignore-speed-penalty"]=!0}}afterPrepareData(){this.ignored||(__privateMethod(this,_prepareAC,prepareAC_fn).call(this),__privateMethod(this,_prepareSize,prepareSize_fn).call(this),__privateMethod(this,_prepareSkills,prepareSkills_fn).call(this),__privateMethod(this,_prepareSpeeds,prepareSpeeds_fn).call(this),__privateMethod(this,_prepareStrikes,prepareStrikes_fn).call(this),__privateMethod(this,_prepareIWR,prepareIWR_fn).call(this),this.actor.initiative=new ActorInitiative(this.actor),this.actor.system.attributes.initiative=this.actor.initiative.getTraceData())}onDelete(actorUpdates){if(this.ignored)return;const tempHP=this.overrides.tempHP;tempHP&&new TempHPRuleElement({key:"TempHP",label:this.label,value:tempHP},{parent:this.item}).onDelete(actorUpdates)}applyDamageExclusion(weapon,modifiers){var _a,_b,_c;if(!this.ownUnarmed)for(const modifier of modifiers){if(modifier.predicate.some(s=>s instanceof Object&&"not"in s&&s.not==="battle-form"))continue;const isNumericBonus=modifier instanceof ModifierPF2e&&modifier.modifier>=0,isAbilityModifier=modifier instanceof ModifierPF2e&&modifier.type==="ability",isExtraDice=modifier instanceof DamageDicePF2e,isStatusOrCircumstance=isNumericBonus&&["status","circumstance"].includes(modifier.type),isDamageTrait=isExtraDice&&/^(?:deadly|fatal)-\d?d\d{1,2}$/.test(modifier.slug)&&tupleHasValue(((_c=(_b=(_a=this.overrides)==null?void 0:_a.strikes)==null?void 0:_b[weapon.slug??""])==null?void 0:_c.traits)??[],modifier.slug),isBattleFormModifier=!!(modifier.predicate.includes("battle-form")||modifier.predicate.some(s=>s instanceof Object&&"or"in s&&s.or.includes("battle-form"))||isDamageTrait);(isNumericBonus||isAbilityModifier||isExtraDice)&&!isStatusOrCircumstance&&!isBattleFormModifier&&(modifier.enabled=!1,modifier.ignored=!0,modifier.predicate.push({not:"battle-form"}))}}};_defaultIcons=new WeakMap,_setRollOptions=new WeakSet,setRollOptions_fn=__name2(function(){const{attributes,rollOptions}=this.actor;if(rollOptions.all.polymorph=!0,rollOptions.all["battle-form"]=!0,this.overrides.armorClass&&(rollOptions.all["armor:ignore-check-penalty"]=this.overrides.armorClass.ignoreCheckPenalty,rollOptions.all["armor:ignore-speed-penalty"]=this.overrides.armorClass.ignoreSpeedPenalty,this.overrides.armorClass.ignoreSpeedPenalty)){const speedRollOptions=rollOptions.speed??(rollOptions.speed={});speedRollOptions["armor:ignore-speed-penalty"]=!0}if(this.overrides.skills)for(const key of SKILL_ABBREVIATIONS){if(!(key in this.overrides.skills))continue;const longForm=SKILL_DICTIONARY[key];rollOptions.all[`battle-form:${longForm}`]=!0}attributes.handsFree=Math.max(Object.values(this.overrides.strikes??{}).reduce((count,s)=>s.category==="unarmed"?count:count-1,2),0);for(const num of[0,1,2])attributes.handsFree===num?rollOptions.all[`hands-free:${num}`]=!0:delete rollOptions.all[`hands-free:${num}`]},"#setRollOptions"),_prepareAC=new WeakSet,prepareAC_fn=__name2(function(){var _a,_b;const overrides=this.overrides,{actor}=this,{armorClass}=actor;if(!(Number(this.resolveValue((_a=overrides.armorClass)==null?void 0:_a.modifier,armorClass.value))||0))return;__privateMethod(this,_suppressModifiers,suppressModifiers_fn).call(this,armorClass);const newModifier=(Number(this.resolveValue((_b=overrides.armorClass)==null?void 0:_b.modifier))||0)-10;armorClass.modifiers.push(new ModifierPF2e(this.modifierLabel,newModifier,"untyped")),this.actor.system.attributes.ac=armorClass.parent.getTraceData()},"#prepareAC"),_prepareSenses=new WeakSet,prepareSenses_fn=__name2(function(){var _a;for(const senseType of SENSE_TYPES){const newSense=(_a=this.overrides.senses)==null?void 0:_a[senseType];if(!newSense)continue;newSense.acuity??(newSense.acuity="precise");const ruleData={key:"Sense",selector:senseType,force:!0,...newSense};new SenseRuleElement(ruleData,{parent:this.item}).beforePrepareData()}},"#prepareSenses"),_prepareSize=new WeakSet,prepareSize_fn=__name2(function(){if(!this.overrides.size)return;const ruleData={key:"CreatureSize",label:this.label,value:this.overrides.size};new CreatureSizeRuleElement(ruleData,{parent:this.item}).beforePrepareData()},"#prepareSize"),_prepareSpeeds=new WeakSet,prepareSpeeds_fn=__name2(function(){var _a;const{attributes}=this.actor,currentSpeeds=attributes.speed;for(const movementType of MOVEMENT_TYPES){const speedOverride=(_a=this.overrides.speeds)==null?void 0:_a[movementType];if(typeof speedOverride=="number")if(movementType==="land")__privateMethod(this,_suppressModifiers,suppressModifiers_fn).call(this,attributes.speed),attributes.speed.value=speedOverride;else{const{otherSpeeds}=currentSpeeds,label=game.i18n.localize(CONFIG.PF2E.speedTypes[movementType]);otherSpeeds.findSplice(s=>s.type===movementType),otherSpeeds.push({type:movementType,label,value:speedOverride});const newSpeed=this.actor.prepareSpeed(movementType);if(!newSpeed)throw ErrorPF2e("Unexpected failure retrieving movement type");__privateMethod(this,_suppressModifiers,suppressModifiers_fn).call(this,newSpeed),otherSpeeds.findSplice(s=>s.type===movementType),otherSpeeds.push(newSpeed)}}},"#prepareSpeeds"),_prepareSkills=new WeakSet,prepareSkills_fn=__name2(function(){for(const[skillShort,newSkill]of Object.entries(this.overrides.skills??{})){if(!setHasElement(SKILL_ABBREVIATIONS,skillShort))return this.failValidation(`Unrecognized skill abbreviation: ${skillShort}`);newSkill.ownIfHigher??(newSkill.ownIfHigher=!0);const key=SKILL_DICTIONARY[skillShort],currentSkill=this.actor.skills[key],newModifier=Number(this.resolveValue(newSkill.modifier))||0;if(currentSkill.mod>newModifier&&newSkill.ownIfHigher)continue;const baseMod=new ModifierPF2e({label:this.modifierLabel,slug:"battle-form",modifier:newModifier,type:"untyped"});this.actor.skills[key]=currentSkill.extend({modifiers:[baseMod],filter:__privateMethod(this,_filterModifier,filterModifier_fn)}),this.actor.system.skills[skillShort]=mergeObject(this.actor.system.skills[skillShort],this.actor.skills[key].getTraceData())}},"#prepareSkills"),_prepareStrikes=new WeakSet,prepareStrikes_fn=__name2(function(){var _a;const{synthetics}=this.actor,strikes=this.overrides.strikes??{},ruleData=Object.entries(strikes).map(([slug,strikeData])=>({key:"Strike",label:game.i18n.localize(strikeData.label)??`PF2E.BattleForm.Attack.${sluggify(slug,{camel:"bactrian"})}`,slug,img:strikeData.img??__privateGet(_BattleFormRuleElement,_defaultIcons)[slug]??this.item.img,category:strikeData.category,group:strikeData.group,baseItem:strikeData.baseType,options:[slug],damage:{base:strikeData.damage},range:strikeData.range,maxRange:strikeData.maxRange,traits:strikeData.traits??[],ability:strikeData.ability,ownIfHigher:strikeData.ownIfHigher??(strikeData.ownIfHigher=!0)}));if(this.ownUnarmed){for(const[slug,weapon]of synthetics.strikes.entries())weapon.category!=="unarmed"&&synthetics.strikes.delete(slug);this.actor.rollOptions.all["battle-form:own-attack-modifier"]=!0}else{synthetics.strikes.clear();for(const striking of Object.values(synthetics.striking).flat())(striking.predicate??(striking.predicate=new PredicatePF2e)).push({not:"battle-form"});for(const datum of ruleData)datum.traits.includes("magical")||datum.traits.push("magical"),new StrikeRuleElement({...datum,battleForm:!0},{parent:this.item}).beforePrepareData()}this.actor.system.actions=this.actor.prepareStrikes({includeBasicUnarmed:this.ownUnarmed}).filter(a=>a.slug&&a.slug in strikes||this.ownUnarmed&&a.item.category==="unarmed");const strikeActions=this.actor.system.actions.flatMap(s=>[s,...s.altUsages]);for(const action2 of strikeActions){const strike=strikes[action2.slug??""]??null;if(!this.ownUnarmed&&strike&&(Number(this.resolveValue(strike.modifier))>=action2.totalModifier||!strike.ownIfHigher)){__privateMethod(this,_suppressModifiers,suppressModifiers_fn).call(this,action2),__privateMethod(this,_suppressNotes,suppressNotes_fn).call(this,Object.entries(synthetics.rollNotes).flatMap(([key,note])=>/\bdamage\b/.test(key)?note:[]));const baseModifier=Number(this.resolveValue(strike.modifier))||0;action2.unshift(new ModifierPF2e(this.modifierLabel,baseModifier,"untyped"))}else{const options=(_a=this.actor.rollOptions)["strike-attack-roll"]??(_a["strike-attack-roll"]={});options["battle-form:own-attack-modifier"]=!0,action2.calculateTotal(new Set(this.actor.getRollOptions(action2.domains)))}}},"#prepareStrikes"),_prepareIWR=new WeakSet,prepareIWR_fn=__name2(function(){for(const immunity of this.overrides.immunities)new ImmunityRuleElement({key:"Immunity",...immunity},{parent:this.item}).afterPrepareData();for(const weakness of this.overrides.weaknesses)new WeaknessRuleElement({key:"Weakness",...weakness,override:!0},{parent:this.item}).afterPrepareData();for(const resistance of this.overrides.resistances)new ResistanceRuleElement({key:"Resistance",...resistance,override:!0},{parent:this.item}).afterPrepareData()},"#prepareIWR"),_suppressModifiers=new WeakSet,suppressModifiers_fn=__name2(function(statistic){for(const modifier of statistic.modifiers)__privateMethod(this,_filterModifier,filterModifier_fn).call(this,modifier)||(modifier.adjustments.push({slug:null,test:()=>!0,suppress:!0}),modifier.ignored=!0,modifier.enabled=!1);statistic instanceof StatisticModifier&&statistic.calculateTotal()},"#suppressModifiers"),_filterModifier=new WeakSet,filterModifier_fn=__name2(function(modifier){return modifier.slug==="battle-form"?!0:modifier.type==="ability"?!1:["status","circumstance"].includes(modifier.type)||modifier.modifier<0},"#filterModifier"),_suppressNotes=new WeakSet,suppressNotes_fn=__name2(function(notes){for(const note of notes)note.predicate.includes("battle-form")||(note.predicate=note.predicate instanceof PredicatePF2e?note.predicate:new PredicatePF2e(note.predicate),note.predicate.push({not:"battle-form"}))},"#suppressNotes"),_resolveStrikeQueries=new WeakSet,resolveStrikeQueries_fn=__name2(async function(ruleSource){var _a,_b;const value=ruleSource.overrides?ruleSource.overrides:ruleSource.value??(ruleSource.value={});if(!__name2(v=>isObject(v)&&isObject(v.strikes),"hasStrikes")(value))return;const isStrikeQuery=__name2(maybeQuery=>isObject(maybeQuery)?typeof maybeQuery.query=="string"&&typeof maybeQuery.modifier=="number":!1,"isStrikeQuery");for(const[slug,strike]of Object.entries(value.strikes)){if(!isStrikeQuery(strike))continue;strike.pack=String(strike.pack??"pf2e.equipment-srd"),strike.ownIfHigher=!!(strike.ownIfHigher??!0);const queryObject=(()=>{try{const parsed=JSON.parse(String(this.resolveInjectedProperties(strike.query)));if(!isObject(parsed)||Array.isArray(parsed))throw Error("A strike query must be an NeDB query object");return parsed}catch(error){return error instanceof Error&&this.failValidation(error.message),ruleSource.ignored=!0,null}})();if(!queryObject){this.failValidation("Malformed query object");break}const weapon=(_b=await((_a=game.packs.get(strike.pack))==null?void 0:_a.getDocuments(queryObject)))==null?void 0:_b[0];if(!(weapon instanceof WeaponPF2e)){this.failValidation("Failed to retrieve queried weapon");break}const resolved={label:weapon.name,img:weapon.img,ability:weapon.isRanged||weapon.traits.has("finesse")?"dex":"str",category:weapon.category,group:weapon.group,baseType:weapon.baseType,traits:deepClone(weapon.system.traits.value),modifier:strike.modifier,damage:deepClone(weapon.system.damage),ownIfHigher:strike.ownIfHigher};value.strikes[slug]=resolved}},"#resolveStrikeQueries"),__name2(_BattleFormRuleElement,"BattleFormRuleElement"),__publicField(_BattleFormRuleElement,"validActorTypes",["character"]),__privateAdd(_BattleFormRuleElement,_defaultIcons,["antler","beak","body","bone-shard","branch","claw","cube-face","fangs","fire-mote","fist","foot","foreleg","gust","horn","jaws","lighting-lash","mandibles","piercing-hymn","pincer","pseudopod","rock","spikes","stinger","tail","talon","tendril","tentacle","tongue","trunk","tusk","vine","water-spout","wave","wing"].reduce((accumulated,slug)=>{const path=slug==="fist"?"icons/skills/melee/unarmed-punch-fist.webp":`systems/pf2e/icons/unarmed-attacks/${slug}.webp`;return{...accumulated,[slug]:path}},{}));let BattleFormRuleElement=_BattleFormRuleElement;const _UUIDUtils=class{static{__name(this,"_UUIDUtils")}static async fromUUIDs(uuids,options){const resolvedUUIDs=uniq(uuids).flatMap(u=>foundry.utils.parseUuid(u,options).uuid??[]),packEmbeddedLinks=resolvedUUIDs.filter(u=>{const parsed=foundry.utils.parseUuid(u,options);return parsed.collection instanceof CompendiumCollection&&parsed.embedded.length>0}),packEmbeddedDocs=compact(await Promise.all(packEmbeddedLinks.map(u=>fromUuid(u)))),documentsAndIndexData=compact(resolvedUUIDs.filter(u=>!packEmbeddedLinks.includes(u)).map(u=>fromUuidSync(u))),worldDocsAndCacheHits=documentsAndIndexData.filter(d=>d instanceof foundry.abstract.Document),indexEntries=documentsAndIndexData.filter(d=>!(d instanceof foundry.abstract.Document)),packs=uniq(indexEntries.flatMap(e=>game.packs.get(e.pack??"")??[])),packDocs=(await Promise.all(packs.map(async pack=>{const ids=indexEntries.filter(e=>e.pack===pack.metadata.id).map(e=>e._id);return pack.getDocuments({_id__in:ids})}))).flat();return sortBy$1([...packEmbeddedDocs,...worldDocsAndCacheHits,...packDocs],d=>uuids.indexOf(d.uuid))}static isItemUUID(uuid){return typeof uuid=="string"&&foundry.utils.parseUuid(uuid).documentType==="Item"}static isCompendiumUUID(uuid){return typeof uuid=="string"&&foundry.utils.parseUuid(uuid).collection instanceof CompendiumCollection}static isTokenUUID(uuid){if(typeof uuid!="string")return!1;const parsed=foundry.utils.parseUuid(uuid);return parsed.documentType==="Scene"&&parsed.embedded[0]==="Token"}};__name2(_UUIDUtils,"UUIDUtils");let UUIDUtils=_UUIDUtils;const _PickAThingPrompt=class extends Application{static{__name(this,"_PickAThingPrompt")}constructor(data){super(),__publicField(this,"item"),__privateAdd(this,_resolve,void 0),__publicField(this,"selection",null),__publicField(this,"choices",[]),__publicField(this,"selectMenu"),__publicField(this,"predicate"),__publicField(this,"allowNoSelection"),this.item=data.item,this.predicate=data.predicate??new PredicatePF2e,this.options.title=data.title??this.item.name,this.allowNoSelection=data.allowNoSelection??!1}get actor(){return this.item.actor}static get defaultOptions(){return{...super.defaultOptions,classes:["pick-a-thing-prompt"],resizable:!1,height:"auto",width:"auto"}}getChoices(){return this.choices.filter(choice=>this.predicate.test(choice.domain??[]))??[]}getSelection(event){var _a,_b;if(!(event.currentTarget instanceof HTMLElement))throw ErrorPF2e("Unexpected error retrieving form data");const selectedIndex=(((_a=event.currentTarget.closest(".choice"))==null?void 0:_a.querySelector("button[data-action=pick]"))??((_b=event.currentTarget.closest(".content"))==null?void 0:_b.querySelector("tag"))??event.currentTarget).getAttribute("value");return["",null].includes(selectedIndex)||!Number.isInteger(Number(selectedIndex))?null:this.choices.at(Number(selectedIndex))??null}async resolveSelection(){return this.choices=this.getChoices(),this.render(!0),new Promise(resolve=>{__privateSet(this,_resolve,resolve)})}async getData(options={}){const slug=this.item.slug??sluggify(this.item.name);return options.id=`pick-a-${slug}`,{selectMenu:this.choices.length>9,choices:this.choices.map((c,index)=>({...c,value:index}))}}activateListeners($html){const html=$html[0];for(const element of htmlQueryAll(html,"a[data-choice], button[data-action=pick]"))element.addEventListener("click",event=>{this.selection=this.getSelection(event)??null,this.close()});const select=htmlQuery(html,"input[data-tagify-select]");select&&(this.selectMenu=new Tagify(select,{enforceWhitelist:!0,keepInvalidTags:!1,mode:"select",tagTextProp:"label",dropdown:{closeOnSelect:!0,enabled:1,highlightFirst:!0,mapValueTo:"label",maxItems:this.choices.length,searchKeys:["label"]},whitelist:this.choices.map((c,index)=>({value:index.toString(),label:c.label}))}),this.selectMenu.DOM.input.spellcheck=!1)}async close(options){var _a;for(const element of htmlQueryAll(this.element[0],"button, select"))element.style.pointerEvents="none";return this.choices.length===0?ui.notifications.warn(game.i18n.format("PF2E.UI.RuleElements.Prompt.NoValidOptions",{actor:this.actor.name,item:this.item.name})):!this.selection&&!this.allowNoSelection&&ui.notifications.warn(game.i18n.format("PF2E.UI.RuleElements.Prompt.NoSelectionMade",{item:this.item.name})),(_a=__privateGet(this,_resolve))==null||_a.call(this,this.selection),super.close(options)}};_resolve=new WeakMap,__name2(_PickAThingPrompt,"PickAThingPrompt");let PickAThingPrompt=_PickAThingPrompt;const _ChoiceSetPrompt=class extends PickAThingPrompt{static{__name(this,"_ChoiceSetPrompt")}constructor(data){super(data),__publicField(this,"prompt"),__publicField(this,"containsItems"),__publicField(this,"allowedDrops"),this.prompt=data.prompt,this.choices=data.choices??[],this.containsItems=data.containsItems,this.allowedDrops=this.containsItems?data.allowedDrops:null}static get defaultOptions(){return{...super.defaultOptions,classes:["choice-set-prompt"],dragDrop:[{dropSelector:".drop-zone"}],template:"systems/pf2e/templates/system/rules-elements/choice-set-prompt.hbs"}}async getData(options={}){return{...await super.getData(options),choices:this.choices.map((c,index)=>({...c,value:index,hasUUID:UUIDUtils.isItemUUID(c.value)})),prompt:this.prompt,includeDropZone:!!this.allowedDrops,allowNoSelection:this.allowNoSelection,selectMenu:this.choices.length>9,containsItems:this.containsItems}}getChoices(){return this.choices}setChoices(choices){this.choices=choices}activateListeners($html){var _a;super.activateListeners($html);const html=$html[0];(_a=htmlQuery(html,"button[data-action=close]"))==null||_a.addEventListener("click",()=>{this.close()});const renderItemSheet=__name2(async choice=>{if(!choice||!UUIDUtils.isItemUUID(choice.value))return;const item=await fromUuid(choice.value);item?.sheet.render(!0)},"renderItemSheet");if(this.containsItems)if(this.selectMenu){const itemInfoAnchor=htmlQuery(html,"a.item-info");if(!itemInfoAnchor)return;const updateAnchor=__name2((disable,value="")=>{itemInfoAnchor.dataset.value=value,itemInfoAnchor.classList.toggle("disabled",disable),itemInfoAnchor.dataset.tooltip=game.i18n.localize(disable?"PF2E.UI.RuleElements.ChoiceSet.ViewItem.Disabled":"PF2E.UI.RuleElements.ChoiceSet.ViewItem.Tooltip")},"updateAnchor");itemInfoAnchor.addEventListener("click",event=>{renderItemSheet(this.getSelection(event))}),this.selectMenu.on("change",event=>{const data=event.detail.tagify.value.at(0);if(!data)return updateAnchor(!0);const index=Number(data.value);if(!isNaN(index)){const choice=this.choices.at(index);UUIDUtils.isItemUUID(choice?.value)?updateAnchor(!1,data.value):updateAnchor(!0)}})}else for(const anchor of htmlQueryAll(html,"a.item-info"))anchor.addEventListener("click",event=>{renderItemSheet(this.getSelection(event))})}async resolveSelection(){const firstChoice=this.choices.at(0);return!this.allowedDrops&&firstChoice&&this.choices.length===1?this.selection=firstChoice:(this.choices.length===0&&!this.allowedDrops&&this.close(),super.resolveSelection())}async _onDrop(event){var _a,_b;event.preventDefault();const dataString=(_a=event.dataTransfer)==null?void 0:_a.getData("text/plain"),dropData=JSON.parse(dataString??"");if(dropData?.type!=="Item"){ui.notifications.error("Only an item can be dropped here.");return}const droppedItem=await ItemPF2e.fromDropData(dropData);if(!droppedItem)throw ErrorPF2e("Unexpected error resolving drop");const isAllowedDrop=!!((_b=this.allowedDrops)!=null&&_b.predicate.test(droppedItem.getRollOptions("item")));if(this.allowedDrops&&!isAllowedDrop){ui.notifications.error(game.i18n.format("PF2E.Item.ABC.InvalidDrop",{badType:droppedItem.name,goodType:game.i18n.localize(this.allowedDrops.label??"")}));return}const newChoice={value:this.containsItems&&this.choices.length>0&&this.choices.every(c=>!UUIDUtils.isItemUUID(c.value))?droppedItem.slug??sluggify(droppedItem.id):droppedItem.uuid,label:droppedItem.name},choicesLength=this.choices.push(newChoice),prompt=document.querySelector(`#${this.id}`),dropZone=prompt?.querySelector(".drop-zone");if(!prompt)throw ErrorPF2e("Unexpected error retrieving ChoiceSet dialog");if(prompt.style.height="unset",this.selectMenu){const{whitelist}=this.selectMenu.settings,menuChoice={value:String(choicesLength-1),label:newChoice.label};whitelist?.push(menuChoice.value),this.selectMenu.setPersistedData(whitelist,"whitelist"),this.selectMenu.addTags([menuChoice],!0,!0),this.selectMenu.setReadonly(!0),dropZone?.remove()}else{const img=document.createElement("img");img.src=droppedItem.img;const newButton=createHTMLElement("button",{classes:["with-image"],children:[img,createHTMLElement("span",{children:[droppedItem.name]})]});newButton.type="button",newButton.value=String(choicesLength-1),newButton.addEventListener("click",event2=>{this.selection=this.getSelection(event2)??null,this.close()}),dropZone?.replaceWith(newButton)}}_canDragDrop(){return this.actor.isOwner}};__name2(_ChoiceSetPrompt,"ChoiceSetPrompt");let ChoiceSetPrompt=_ChoiceSetPrompt;const _ChoiceSetRuleElement=class extends RuleElementPF2e{static{__name(this,"_ChoiceSetRuleElement")}constructor(data,options){if(super(data,options),__privateAdd(this,_setDefaultFlag),__privateAdd(this,_choicesFromArray),__privateAdd(this,_choicesFromPath),__privateAdd(this,_choicesFromOwnedItems),__privateAdd(this,_choicesFromAttacks),__privateAdd(this,_getPreselection),__privateAdd(this,_setRollOption),__publicField(this,"containsItems",!1),__publicField(this,"selection"),this.allowedDrops??(this.allowedDrops=null),this.allowNoSelection??(this.allowNoSelection=!1),this.flag=__privateMethod(this,_setDefaultFlag,setDefaultFlag_fn).call(this,this),this.selection=typeof data.selection=="string"||typeof data.selection=="number"||isObject(data.selection)?data.selection:null,isObject(this.choices)&&!Array.isArray(this.choices)&&!("filter"in this.choices)&&(this.choices.predicate=new PredicatePF2e(this.choices.predicate??[]),this.choices.unarmedAttacks&&this.choices.predicate.push("item:category:unarmed")),this.item.flags.pf2e.rulesSelections[this.flag]=this.selection,this.selection!==null)__privateMethod(this,_setRollOption,setRollOption_fn).call(this,this.selection);else if(!this.allowNoSelection&&this.test()){this.ignored=!0;for(const ruleData of this.item.system.rules)ruleData.ignored=!0}}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),choices:new DataUnionField([new StrictArrayField(new StrictObjectField({required:!0,nullable:!1,initial:void 0}),{required:!0,nullable:!1,initial:void 0}),new StrictObjectField({required:!0,nullable:!1,initial:void 0}),new StrictStringField({required:!0,nullable:!1,initial:void 0})],{required:!0,nullable:!1,initial:()=>[]}),prompt:new fields2.StringField({required:!0,blank:!1,nullable:!1,initial:"PF2E.UI.RuleElements.ChoiceSet.Prompt"}),adjustName:new fields2.BooleanField({required:!0,nullable:!1,initial:!0}),allowedDrops:new fields2.SchemaField({label:new fields2.StringField({required:!0,blank:!1,nullable:!0,initial:null}),predicate:new PredicateField},{required:!1,nullable:!0,initial:void 0}),flag:new fields2.StringField({required:!1,blank:!1,nullable:!1,initial:void 0}),rollOption:new fields2.StringField({required:!1,blank:!1,nullable:!0,initial:null}),allowNoSelection:new fields2.BooleanField({required:!1,nullable:!1,initial:void 0})}}async preCreate({itemSource,ruleSource,pendingItems}){var _a,_b;if(this.selection===null&&isObject(this.choices)&&"query"in this.choices){this.failValidation("As of FVTT version 11, choice set queries are no longer supported.");for(const ruleData of this.item.system.rules)ruleData.ignored=!0;return}const rollOptions=new Set([this.actor.getRollOptions(),this.item.getRollOptions("parent")].flat());if(!this.resolveInjectedProperties(this.predicate).test(rollOptions))return;if(isObject(this.choices)){const{choices}=this;if("ownedItems"in choices&&choices.ownedItems&&!((_a=choices.types)!=null&&_a.length)){console.warn("PF2E System | Failure during ChoiceSet preCreate: `types` is required if `ownedItems` is set"),ruleSource.ignored=!0;return}}__privateMethod(this,_setDefaultFlag,setDefaultFlag_fn).call(this,ruleSource);const inflatedChoices=await this.inflateChoices(rollOptions,pendingItems),selection=__privateMethod(this,_getPreselection,getPreselection_fn).call(this)??await new ChoiceSetPrompt({prompt:this.prompt,item:this.item,title:this.label,choices:inflatedChoices,containsItems:this.containsItems,allowedDrops:this.allowedDrops,allowNoSelection:this.allowNoSelection}).resolveSelection();if(selection){if(ruleSource.selection=selection.value,this.adjustName){const effectName=itemSource.name,label=game.i18n.localize(selection.label),name2=`${effectName} (${label})`,pattern=(()=>{const escaped=RegExp.escape(label);return new RegExp(`\\(${escaped}\\) \\(${escaped}\\)$`)})();itemSource.name=name2.replace(pattern,`(${label})`)}if(this.item.flags.pf2e.rulesSelections[this.flag]=selection.value,typeof ruleSource.rollOption=="string"&&UUIDUtils.isItemUUID(selection.value)){const item=await fromUuid(selection.value);if(item instanceof ItemPF2e){const slug=item.slug??sluggify(item.name);this.rollOption=ruleSource.rollOption=`${ruleSource.rollOption}:${slug}`}}__privateMethod(this,_setRollOption,setRollOption_fn).call(this,ruleSource.selection);for(const rule of this.item.rules)rule.ignored=!1,(_b=rule.onApplyActiveEffects)==null||_b.call(rule)}else ruleSource.ignored=!0}async inflateChoices(rollOptions,pendingItems){var _a,_b;const choices=Array.isArray(this.choices)?__privateMethod(this,_choicesFromArray,choicesFromArray_fn).call(this,this.choices,rollOptions):isObject(this.choices)?this.choices.ownedItems?__privateMethod(this,_choicesFromOwnedItems,choicesFromOwnedItems_fn).call(this,this.choices,rollOptions):this.choices.attacks||this.choices.unarmedAttacks?__privateMethod(this,_choicesFromAttacks,choicesFromAttacks_fn).call(this,new PredicatePF2e(this.resolveInjectedProperties(this.choices.predicate)),rollOptions):"filter"in this.choices&&Array.isArray(this.choices.filter)?await this.queryCompendium(this.choices,rollOptions,pendingItems):[]:typeof this.choices=="string"?__privateMethod(this,_choicesFromPath,choicesFromPath_fn).call(this,this.choices):[],choicesAreUUIDs=choices.every(c=>UUIDUtils.isItemUUID(c.value));if(choicesAreUUIDs){const itemChoices=await UUIDUtils.fromUUIDs(choices.map(c=>c.value));for(let i=0;i<choices.length;i++){const item=itemChoices[i];item instanceof ItemPF2e&&((_a=choices[i]).label??(_a.label=item.name),(_b=choices[i]).img??(_b.img=item.img))}}(choicesAreUUIDs||isObject(this.choices)&&"query"in this.choices)&&(this.containsItems=!0);try{const choiceData=choices.map(c=>({value:c.value,label:game.i18n.localize(c.label),img:c.img}));return Array.isArray(this.choices)||choiceData.sort((a,b)=>a.label.localeCompare(b.label)),choiceData}catch{return[]}}async queryCompendium(choices,actorRollOptions,pendingItems){var _a;const filter2=Array.isArray(choices.filter)?new PredicatePF2e(this.resolveInjectedProperties(choices.filter)):new PredicatePF2e;if(!filter2.isValid||filter2.length===0)return this.failValidation("`filter` must be an array with at least one statement"),[];const itemType=objectHasKey(CONFIG.PF2E.Item.documentClasses,choices.itemType)?choices.itemType:"feat",packs=typeof choices.pack=="string"?compact([game.packs.get(choices.pack)]):game.packs.filter(p=>p.metadata.type==="Item"&&p.index.some(e=>e.type===itemType)),progress=new Progress({max:packs.length}),localize=localizer("PF2E.ProgressBar"),indexData=[];for(const pack of packs)progress.advance({label:localize("LoadingPack",{pack:pack.metadata.label})}),indexData.push(await pack.getIndex({fields:["flags","system.ancestry","system.baseItem","system.category","system.group","system.level","system.maxTakable","system.potencyRune","system.slug","system.traits"]}));progress.close({label:localize("LoadingComplete")});const filteredItems=indexData.flatMap(d=>d.contents).filter(s=>s.type===itemType).map(source=>{const parsedUUID=foundry.utils.parseUuid(source.uuid),pack=parsedUUID.collection instanceof CompendiumCollection?parsedUUID.collection.metadata.id:null;return new ItemProxyPF2e(deepClone(source),{pack})}).concat(game.items.filter(i=>i.type===itemType)).filter(i=>filter2.test([...i.getRollOptions("item"),...actorRollOptions])),existing=new Map;for(const feat of this.actor.itemTypes.feat){const slug=feat.slug??sluggify(feat.name);existing.set(slug,(existing.get(slug)??0)+1)}for(const featSource of pendingItems.filter(i=>i.type==="feat")){const slug=((_a=featSource.system)==null?void 0:_a.slug)??sluggify(featSource.name);existing.set(slug,(existing.get(slug)??0)+1)}return filteredItems.filter(i=>i instanceof FeatPF2e?(existing.get(i.slug??sluggify(i.name))??0)<i.maxTakeable:!0).map(f=>({value:choices.slugsAsValues?f.slug??sluggify(f.name):f.uuid,label:f.name,img:f.img}))}};_setDefaultFlag=new WeakSet,setDefaultFlag_fn=__name2(function(source){return source.flag=typeof source.flag=="string"&&source.flag.length>0?source.flag.replace(/[^-a-z0-9]/gi,""):sluggify(this.item.slug??this.item.name,{camel:"dromedary"})},"#setDefaultFlag"),_choicesFromArray=new WeakSet,choicesFromArray_fn=__name2(function(choices,actorRollOptions){return choices.filter(c=>this.resolveInjectedProperties(new PredicatePF2e(c.predicate??[])).test(actorRollOptions))},"#choicesFromArray"),_choicesFromPath=new WeakSet,choicesFromPath_fn=__name2(function(path){const choiceObject=getProperty(CONFIG.PF2E,path)??getProperty(this.actor,path)??{};return Array.isArray(choiceObject)&&choiceObject.every(c=>isObject(c)&&typeof c.value=="string")?choiceObject:isObject(choiceObject)&&Object.values(choiceObject).every(c=>typeof c=="string")?Object.entries(choiceObject).map(([value,label])=>({value,label:String(label)})):[]},"#choicesFromPath"),_choicesFromOwnedItems=new WeakSet,choicesFromOwnedItems_fn=__name2(function(options,actorRollOptions){const{includeHandwraps,types}=options,predicate=new PredicatePF2e(this.resolveInjectedProperties(options.predicate)),choices=this.actor.items.filter(i=>i.isOfType(...types)&&predicate.test([...actorRollOptions,...i.getRollOptions("item")])).filter(i=>!i.isOfType("weapon")||i.category!=="unarmed").map(i=>({img:i.img,label:i.name,value:i.id}));return includeHandwraps&&choices.push(...this.actor.itemTypes.weapon.filter(i=>i.slug==="handwraps-of-mighty-blows"&&predicate.test([...actorRollOptions,...i.getRollOptions("item")])).map(h=>({img:h.img,label:h.name,value:"unarmed"}))),choices},"#choicesFromOwnedItems"),_choicesFromAttacks=new WeakSet,choicesFromAttacks_fn=__name2(function(predicate,actorRollOptions){return this.actor.isOfType("character","npc")?this.actor.system.actions.filter(a=>a.item.isOfType("melee","weapon")&&predicate.test([...actorRollOptions,...a.item.getRollOptions("item")])).map(a=>({img:a.item.img,label:a.item.name,value:a.item.slug??sluggify(a.item.name)})):[]},"#choicesFromAttacks"),_getPreselection=new WeakSet,getPreselection_fn=__name2(function(){return(Array.isArray(this.choices)?this.choices.find(c=>c.value===this.selection):null)??null},"#getPreselection"),_setRollOption=new WeakSet,setRollOption_fn=__name2(function(selection){if(!(this.rollOption&&(typeof selection=="string"||typeof selection=="number")))return;const suffix=UUIDUtils.isItemUUID(selection)?"":`:${selection}`;this.actor.rollOptions.all[`${this.rollOption}${suffix}`]=!0},"#setRollOption"),__name2(_ChoiceSetRuleElement,"ChoiceSetRuleElement");let ChoiceSetRuleElement=_ChoiceSetRuleElement;const _CraftingEntryRuleElement=class extends RuleElementPF2e{static{__name(this,"_CraftingEntryRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,blank:!1}),isAlchemical:new fields2.BooleanField({required:!1,initial:void 0}),isDailyPrep:new fields2.BooleanField({required:!1,initial:void 0}),isPrepared:new fields2.BooleanField({required:!1,initial:void 0}),maxItemLevel:new ResolvableValueField({required:!1,nullable:!1,initial:1}),maxSlots:new fields2.NumberField({required:!1,nullable:!1,initial:void 0}),craftableItems:new PredicateField,preparedFormulas:new fields2.ArrayField(new fields2.SchemaField({itemUUID:new fields2.StringField({required:!0,blank:!1}),quantity:new fields2.NumberField({required:!1,nullable:!1,initial:void 0}),sort:new fields2.NumberField({required:!1,nullable:!1,initial:void 0}),expended:new fields2.BooleanField({required:!1,initial:void 0}),isSignatureItem:new fields2.BooleanField({required:!1,initial:void 0})},{required:!0,nullable:!1}),{initial:[]})}}constructor(data,options){super({priority:19,...data},options)}beforePrepareData(){if(this.ignored)return;const selector=this.resolveInjectedProperties(this.selector),craftableItems=this.craftableItems??[];if(!PredicatePF2e.isValid(craftableItems))return this.failValidation("Malformed craftableItems predicate");this.actor.system.crafting.entries[this.selector]={selector,name:this.label,isAlchemical:this.isAlchemical,isDailyPrep:this.isDailyPrep,isPrepared:this.isPrepared,craftableItems,maxItemLevel:Number(this.resolveValue(this.maxItemLevel))||1,maxSlots:this.maxSlots,parentItem:this.item.id,preparedFormulaData:this.preparedFormulas};const option=sluggify(this.selector);this.actor.rollOptions.all[`crafting:entry:${option}`]=!0}};__name2(_CraftingEntryRuleElement,"CraftingEntryRuleElement"),__publicField(_CraftingEntryRuleElement,"validActorTypes",["character"]);let CraftingEntryRuleElement=_CraftingEntryRuleElement;const _CraftingFormulaRuleElement=class extends RuleElementPF2e{static{__name(this,"_CraftingFormulaRuleElement")}constructor(data,options){if(super(data,options),!(typeof data.uuid=="string"&&/^(?:Compendium|Item)\..*[a-z0-9]{16}$/i.test(data.uuid))){const{item}=this;this.failValidation(`Crafting formula rule element on ${item.name} (${item.uuid}) has a malformed UUID`)}}beforePrepareData(){this.ignored||this.actor.system.crafting.formulas.find(f=>f.uuid===this.data.uuid)||this.actor.system.crafting.formulas.push({uuid:this.data.uuid})}};__name2(_CraftingFormulaRuleElement,"CraftingFormulaRuleElement"),__publicField(_CraftingFormulaRuleElement,"validActorTypes",["character"]);let CraftingFormulaRuleElement=_CraftingFormulaRuleElement;const _RollNotePF2e=class _RollNotePF2e2{static{__name(this,"_RollNotePF2e")}constructor(params){__publicField(this,"selector"),__publicField(this,"title"),__publicField(this,"text"),__publicField(this,"predicate"),__publicField(this,"outcome"),__publicField(this,"visibility"),__publicField(this,"rule"),this.selector=params.selector,this.title=params.title??null,this.text=params.text,this.predicate=new PredicatePF2e(params.predicate??[]),this.outcome=[...params.outcome??[]],this.visibility=params.visibility??null,this.rule=params.rule??null}static notesToHTML(notes){return createHTMLElement("ul",{classes:["notes"],children:notes.flatMap(n=>[`
`,n.toHTML()]).slice(1)})}toHTML(){var _a;const element=createHTMLElement("li",{classes:["roll-note"],dataset:{itemId:(_a=this.rule)==null?void 0:_a.item.id,visibility:this.visibility},innerHTML:game.i18n.localize(this.text)});if(element.childNodes.length===1&&element.firstChild instanceof HTMLElement&&(element.innerHTML=element.firstChild.innerHTML),this.title){const strong=createHTMLElement("strong",{innerHTML:game.i18n.localize(this.title)});element.prepend(strong," ")}return element}clone(){return new _RollNotePF2e2({...this.toObject(),rule:this.rule})}toObject(){return{selector:this.selector,title:this.title,text:this.text,predicate:this.predicate.toObject(),outcome:this.outcome,visibility:this.visibility}}};__name2(_RollNotePF2e,"RollNotePF2e");let RollNotePF2e=_RollNotePF2e;const _CritSpecRuleElement=class extends RuleElementPF2e{static{__name(this,"_CritSpecRuleElement")}constructor(){super(...arguments),__privateAdd(this,_validate),__privateAdd(this,_getEffect)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),alternate:new fields2.BooleanField,text:new fields2.StringField({blank:!1,nullable:!1,initial:void 0})}}beforePrepareData(){if(__privateMethod(this,_validate,validate_fn).call(this),this.ignored)return;const synthetic=__name2((weapon,options)=>this.resolveInjectedProperties(this.predicate).test(options)?__privateMethod(this,_getEffect,getEffect_fn).call(this,weapon):null,"synthetic");this.actor.synthetics.criticalSpecalizations[this.alternate?"alternate":"standard"].push(synthetic)}};_validate=new WeakSet,validate_fn=__name2(function(){if(this.alternate&&!this.text)return this.failValidation("An alternate critical specialization must include substitute text")},"#validate"),_getEffect=new WeakSet,getEffect_fn=__name2(function(weapon){var _a;const text=this.text?this.resolveInjectedProperties(this.text.trim()):null,note=__name2(()=>[new RollNotePF2e({selector:"strike-damage",title:"PF2E.Actor.Creature.CriticalSpecialization",text:text??`PF2E.Item.Weapon.CriticalSpecialization.${weapon.group}`,outcome:["criticalSuccess"]})],"note");if(this.alternate)return note();const slug="critical-specialization";switch(weapon.group){case"dart":case"knife":{const dice=new DamageDicePF2e({slug,selector:"strike-damage",label:"PF2E.Actor.Creature.CriticalSpecialization",damageType:"bleed",diceNumber:1,dieSize:"d6",critical:!0}),bonusValue=AutomaticBonusProgression.isEnabled(this.actor)?AutomaticBonusProgression.getAttackPotency(this.actor.level):weapon.isOfType("melee")?((_a=weapon.linkedWeapon)==null?void 0:_a.system.runes.potency)??0:weapon.system.runes.potency,bonus=bonusValue>0?new ModifierPF2e({slug,label:"PF2E.Actor.Creature.CriticalSpecialization",type:"item",damageType:"bleed",modifier:bonusValue,critical:!0}):null;return[dice,bonus??[]].flat()}case"pick":return weapon.baseDamage.die?[new ModifierPF2e({slug,label:"PF2E.Actor.Creature.CriticalSpecialization",type:"untyped",modifier:2*weapon.baseDamage.dice,critical:!0})]:[];default:return weapon.group?note():[]}},"#getEffect"),__name2(_CritSpecRuleElement,"CritSpecRuleElement"),__publicField(_CritSpecRuleElement,"validActorTypes",["character","npc"]);let CritSpecRuleElement=_CritSpecRuleElement;const _DamageDiceRuleElement=class extends RuleElementPF2e{static{__name(this,"_DamageDiceRuleElement")}constructor(data,options){super(data,options),__privateAdd(this,_isValidOverride),__privateAdd(this,_resolvedBracketsIsValid),this.brackets=this.isBracketedValue(data.value)?data.value:null,data.override&&!__privateMethod(this,_isValidOverride,isValidOverride_fn).call(this,data.override)&&(this.failValidation("The override property must be an object with one property of 'upgrade' (boolean),","'downgrade (boolean)', 'diceNumber' (integer between 0 and 10), 'dieSize' (d6-d12), or 'damageType'","(recognized damage type)"),this.override=null)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,initial:void 0})),diceNumber:new ResolvableValueField({required:!1,initial:void 0}),dieSize:new fields2.StringField({required:!1,blank:!1,nullable:!0,initial:null}),damageType:new fields2.StringField({required:!1,nullable:!0,blank:!1,initial:null}),critical:new fields2.BooleanField({required:!1,nullable:!0,initial:void 0}),category:new fields2.StringField({choices:["persistent","precision","splash"],required:!1,blank:!1,initial:void 0}),brackets:new ResolvableValueField({required:!1,nullable:!0,initial:void 0}),override:new fields2.ObjectField({required:!1,nullable:!0,initial:void 0})}}beforePrepareData(){var _a;if(!this.ignored)for(const selector of this.resolveInjectedProperties(this.selector)){if(selector==="null")continue;const deferredDice=__name2((params={})=>{var _a2,_b,_c;const label=this.getReducedLabel(),testPassed=this.predicate.length===0||this.resolveInjectedProperties(this.predicate).test([...params.test??this.actor.getRollOptions(["damage"]),...this.item.getRollOptions("parent")]),resolveOptions={...params,warn:testPassed},diceNumber=Number(this.resolveValue(this.diceNumber,0,resolveOptions))||0;if(this.ignored)return null;const resolvedBrackets=this.resolveValue(this.brackets,{},resolveOptions);if(!__privateMethod(this,_resolvedBracketsIsValid,resolvedBracketsIsValid_fn).call(this,resolvedBrackets))return testPassed&&this.failValidation("Brackets failed to validate"),null;const damageType=this.resolveInjectedProperties(this.damageType,resolveOptions);if(damageType!==null&&!objectHasKey(CONFIG.PF2E.damageTypes,damageType))return testPassed&&this.failValidation(`Unrecognized damage type: ${damageType}`),null;if(this.override){if((_a2=this.override).damageType&&(_a2.damageType=this.resolveInjectedProperties(this.override.damageType,resolveOptions)),"damageType"in this.override&&!objectHasKey(CONFIG.PF2E.damageTypes,this.override.damageType))return testPassed&&this.failValidation("Unrecognized damage type in override"),null;if((_b=this.override).diceNumber&&(_b.diceNumber=Math.floor(Number(this.resolveValue(this.override.diceNumber,resolveOptions)))),typeof this.override.diceNumber=="number"&&this.override.diceNumber<0)return testPassed&&this.failValidation("A dice number must resolve to at least zero"),null;if((_c=this.override).dieSize&&(_c.dieSize=this.resolveInjectedProperties(this.override.dieSize,resolveOptions)),"dieSize"in this.override&&!setHasElement(DAMAGE_DIE_FACES,this.override.dieSize))return testPassed&&this.failValidation("Unrecognized die size in override"),null}const dieSize=this.resolveInjectedProperties(this.dieSize,resolveOptions);return dieSize!==null&&!setHasElement(DAMAGE_DIE_FACES,dieSize)?(testPassed&&this.failValidation("Die size must be a recognized damage die size, null, or omitted"),null):new DamageDicePF2e({selector,slug:this.slug??sluggify(this.item.name),label,diceNumber,dieSize,critical:this.critical,category:this.category,damageType,predicate:this.predicate,override:deepClone(this.override),enabled:testPassed,...resolvedBrackets})},"deferredDice");((_a=this.actor.synthetics.damageDice)[selector]??(_a[selector]=[])).push(deferredDice)}}};_isValidOverride=new WeakSet,isValidOverride_fn=__name2(function(override){return override===void 0?!0:isObject(override)&&(typeof override.upgrade=="boolean"&&!("downgrade"in override)||typeof override.downgrade=="boolean"&&!("upgrade"in override)||typeof override.damageType=="string"||typeof override.dieSize=="string"||typeof override.diceNumber=="string"||typeof override.diceNumber=="number"&&Number.isInteger(override.diceNumber)&&override.diceNumber>=0&&override.diceNumber<=256)},"#isValidOverride"),_resolvedBracketsIsValid=new WeakSet,resolvedBracketsIsValid_fn=__name2(function(value){if(!isObject(value))return!1;const keysAreValid=Object.keys(value).every(k=>["diceNumber","dieSize","override"].includes(k)),diceNumberIsValid=!("diceNumber"in value)||typeof value.diceNumber=="number",dieSizeIsValid=!("dieSize"in value)||setHasElement(DAMAGE_DIE_FACES,value.dieSize),overrideIsValid=!("override"in value)||__privateMethod(this,_isValidOverride,isValidOverride_fn).call(this,value.override);return keysAreValid&&diceNumberIsValid&&dieSizeIsValid&&overrideIsValid},"#resolvedBracketsIsValid"),__name2(_DamageDiceRuleElement,"DamageDiceRuleElement");let DamageDiceRuleElement=_DamageDiceRuleElement;const _DexterityModifierCapRuleElement=class extends RuleElementPF2e{static{__name(this,"_DexterityModifierCapRuleElement")}static defineSchema(){return{...super.defineSchema(),value:new ResolvableValueField({required:!0,nullable:!1})}}beforePrepareData(){if(!this.test())return;const value=this.resolveValue(this.value);if(typeof value!="number")return this.failValidation("value must be a number");this.actor.synthetics.dexterityModifierCaps.push({value,source:this.label})}};__name2(_DexterityModifierCapRuleElement,"DexterityModifierCapRuleElement"),__publicField(_DexterityModifierCapRuleElement,"validActorTypes",["character","npc"]);let DexterityModifierCapRuleElement=_DexterityModifierCapRuleElement;const{fields:fields$1,validation}=foundry.data,_ItemAlterationValidator=class extends fields$1.SchemaField{static{__name(this,"_ItemAlterationValidator")}constructor(fields2,options={}){super(fields2,options),__privateAdd(this,_validateForItem,void 0),__publicField(this,"operableOnInstances"),__publicField(this,"operableOnSource"),options.validateForItem&&__privateSet(this,_validateForItem,options.validateForItem),this.operableOnInstances=options.operableOnInstances??!0,this.operableOnSource=options.operableOnSource??!0}isValid(data){var _a;const{item,alteration}=data,failure=this.validate(alteration);if(failure)throw new validation.DataModelValidationError(failure);if(item.type!==alteration.itemType)return!1;const forItemFailure=(_a=__privateGet(this,_validateForItem))==null?void 0:_a.call(this,item);if(forItemFailure)throw new validation.DataModelValidationError(forItemFailure);if(!this.operableOnInstances&&item instanceof ItemPF2e)throw new validation.DataModelValidationError("may only be applied to source data");if(!this.operableOnSource&&!(item instanceof ItemPF2e))throw new validation.DataModelValidationError("may only be applied to existing items");return!0}};_validateForItem=new WeakMap,__name2(_ItemAlterationValidator,"ItemAlterationValidator");let ItemAlterationValidator=_ItemAlterationValidator;const itemHasCounterBadge=__name2(item=>{var _a;if(!(itemIsOfType(item,"condition")?typeof item.system.value.value=="number":itemIsOfType(item,"effect")?((_a=item.system.badge)==null?void 0:_a.type)==="counter":!1))throw new foundry.data.validation.DataModelValidationError("effect lacks a badge")},"itemHasCounterBadge"),ITEM_ALTERATION_VALIDATORS={"ac-bonus":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:["armor"]}),mode:new fields$1.StringField({required:!0,choices:["add","downgrade","override","remove","subtract","upgrade"]}),value:new fields$1.NumberField({required:!0,nullable:!1,integer:!0,positive:!0,initial:void 0})}),"badge-max":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:["effect"]}),mode:new fields$1.StringField({required:!0,choices:["downgrade","override"]}),value:new fields$1.NumberField({required:!0,nullable:!1,integer:!0,positive:!0,initial:void 0})},{validateForItem:itemHasCounterBadge}),"badge-value":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:["condition","effect"]}),mode:new fields$1.StringField({required:!0,choices:["add","downgrade","override","remove","subtract","upgrade"]}),value:new fields$1.NumberField({required:!0,integer:!0,nullable:!1,positive:!0,initial:void 0})},{validateForItem:itemHasCounterBadge}),category:new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:["armor"]}),mode:new fields$1.StringField({required:!0,choices:["override"]}),value:new fields$1.StringField({required:!0,nullable:!1,choices:["light","heavy","medium"],initial:void 0})}),hardness:new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:Array.from(PHYSICAL_ITEM_TYPES)}),mode:new fields$1.StringField({required:!0,choices:["add","downgrade","multiply","override","remove","subtract","upgrade"]}),value:new fields$1.NumberField({required:!0,integer:!0,nullable:!1,positive:!0})}),"hp-max":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:Array.from(PHYSICAL_ITEM_TYPES)}),mode:new fields$1.StringField({required:!0,choices:["add","downgrade","multiply","override","remove","subtract","upgrade"]}),value:new fields$1.NumberField({required:!0,nullable:!1,positive:!0,initial:void 0})}),"material-type":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:Array.from(PHYSICAL_ITEM_TYPES)}),mode:new fields$1.StringField({required:!0,choices:["override"]}),value:new fields$1.StringField({required:!0,nullable:!1,choices:Array.from(PRECIOUS_MATERIAL_TYPES),initial:void 0})}),"pd-recovery-dc":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:["condition"]}),mode:new fields$1.StringField({required:!0,choices:["add","downgrade","override","remove","subtract","upgrade"]}),value:new fields$1.NumberField({required:!0,integer:!0,nullable:!1,positive:!0,initial:void 0})},{validateForItem(item){if(item.system.slug!=="persistent-damage")return new foundry.data.validation.DataModelValidationFailure({message:"item must be a persistent damage condition"})}}),"persistent-damage":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:["condition"]}),mode:new fields$1.StringField({required:!0,choices:["override"]}),value:new fields$1.SchemaField({formula:new fields$1.StringField({required:!0,blank:!1,validate:value=>DamageRoll.validate(String(value))}),damageType:new fields$1.StringField({required:!0,choices:()=>CONFIG.PF2E.damageTypes}),dc:new fields$1.NumberField({required:!0,integer:!0,positive:!0,nullable:!1,initial:15})},{nullable:!1})},{validateForItem(item){if(item.system.slug!=="persistent-damage")return new foundry.data.validation.DataModelValidationFailure({message:"item must be a persistent damage condition"})}}),rarity:new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:Array.from(PHYSICAL_ITEM_TYPES)}),mode:new fields$1.StringField({required:!0,choices:["override"]}),value:new fields$1.StringField({required:!0,nullable:!1,choices:RARITIES})}),"frequency-max":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:["action","feat"]}),mode:new fields$1.StringField({required:!0,choices:["add","downgrade","multiply","override","remove","subtract","upgrade"]}),value:new fields$1.NumberField({required:!0,integer:!0,nullable:!1,positive:!0})}),"frequency-per":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:["action","feat"]}),mode:new fields$1.StringField({required:!0,choices:["downgrade","override","upgrade"]}),value:new fields$1.StringField({required:!0,nullable:!1,choices:()=>Object.keys(CONFIG.PF2E.frequencies),initial:void 0})}),"other-tags":new ItemAlterationValidator({itemType:new fields$1.StringField({required:!0,choices:()=>keys.strict(CONFIG.PF2E.Item.documentClasses)}),mode:new fields$1.StringField({required:!0,choices:["add","subtract","remove"]}),value:new SlugField({required:!0,nullable:!1,blank:!1,initial:void 0})})},_ItemAlteration=class extends foundry.abstract.DataModel{static{__name(this,"_ItemAlteration")}constructor(){super(...arguments),__privateAdd(this,_adjustCreatureShieldData),__privateAdd(this,_getNewInterval)}static defineSchema(){const{fields:fields2}=foundry.data;return{mode:new fields2.StringField({required:!0,choices:["add","downgrade","multiply","override","remove","subtract","upgrade"],initial:void 0}),property:new fields2.StringField({required:!0,choices:this.VALID_PROPERTIES,initial:void 0}),value:new ResolvableValueField}}get actor(){return this.parent.actor}resolveValue(...args){return this.parent.resolveValue(...args)}applyTo(item){var _a;const data={item,alteration:{mode:this.mode,itemType:item.type,value:this.value=this.parent.resolveValue(this.value)}},{DataModelValidationFailure}=foundry.data.validation;switch(this.property){case"ac-bonus":{if(!ITEM_ALTERATION_VALIDATORS[this.property].isValid(data))return;const armor=data.item,newValue=AELikeRuleElement.getNewValue(this.mode,armor.system.acBonus,data.alteration.value);if(newValue instanceof DataModelValidationFailure)throw newValue.asError();armor.system.acBonus=Math.max(newValue,0),__privateMethod(this,_adjustCreatureShieldData,adjustCreatureShieldData_fn).call(this,armor);return}case"badge-max":{if(!ITEM_ALTERATION_VALIDATORS[this.property].isValid(data))return;const effect=data.item,{badge}=effect.system;if(badge?.type!=="counter"||!badge.value||!badge.max)return;const newValue=AELikeRuleElement.getNewValue(this.mode,badge.max,data.alteration.value);if(newValue instanceof DataModelValidationFailure)throw newValue.asError();const hardMax=((_a=badge.labels)==null?void 0:_a.length)??newValue;badge.max=Math.clamped(newValue,1,hardMax),badge.value=Math.clamped(badge.value,1,badge.max);return}case"badge-value":{if(!ITEM_ALTERATION_VALIDATORS[this.property].isValid(data))return;const effect=data.item,badge=itemIsOfType(effect,"condition")?effect.system.value:effect.system.badge??{value:0};if(typeof badge.value!="number")return;const newValue=AELikeRuleElement.getNewValue(this.mode,badge.value,data.alteration.value);if(newValue instanceof DataModelValidationFailure)throw newValue.asError();const max="max"in badge?badge.max??1/0:1/0;badge.value=Math.clamped(newValue,1,max);return}case"category":{ITEM_ALTERATION_VALIDATORS[this.property].isValid(data)&&(data.item.system.category=data.alteration.value);return}case"hardness":{if(ITEM_ALTERATION_VALIDATORS[this.property].isValid(data)){const{system}=data.item,{value}=data.alteration,newValue=AELikeRuleElement.getNewValue(this.mode,system.hardness,value);if(newValue instanceof DataModelValidationFailure)throw newValue.asError();system.hardness=Math.max(newValue,0),__privateMethod(this,_adjustCreatureShieldData,adjustCreatureShieldData_fn).call(this,data.item)}return}case"hp-max":{if(ITEM_ALTERATION_VALIDATORS[this.property].isValid(data)){const{hp}=data.item.system,{value}=data.alteration,newValue=AELikeRuleElement.getNewValue(this.mode,hp.max,value);if(newValue instanceof DataModelValidationFailure)throw newValue.asError();hp.max=Math.max(Math.trunc(newValue),1),"brokenThreshold"in hp&&(hp.brokenThreshold=Math.floor(hp.max/2)),__privateMethod(this,_adjustCreatureShieldData,adjustCreatureShieldData_fn).call(this,data.item)}return}case"persistent-damage":{const pdObject=isObject(data.alteration.value)?data.alteration.value:{dc:NaN},dc=Math.trunc(Math.abs(Number(pdObject?.dc)||15));data.alteration.value={...pdObject,dc};const validator=ITEM_ALTERATION_VALIDATORS[this.property];validator.isValid(data)&&(data.item.system.persistent=validator.initialize(data.alteration).value);return}case"material-type":{ITEM_ALTERATION_VALIDATORS[this.property].isValid(data)&&(data.item.system.material.type=data.alteration.value,data.item.system.material.grade="standard","_source"in data.item&&(data.item.name=game.pf2e.system.generateItemName(data.item)));return}case"rarity":{ITEM_ALTERATION_VALIDATORS[this.property].isValid(data)&&(data.item.system.traits.rarity=data.alteration.value);return}case"pd-recovery-dc":{const validator=ITEM_ALTERATION_VALIDATORS[this.property];if(data.alteration.value=this.resolveValue(data.alteration.value)||15,validator.isValid(data)&&data.item.system.persistent){const{persistent}=data.item.system,newValue=AELikeRuleElement.getNewValue(this.mode,persistent.dc,data.alteration.value);if(newValue instanceof DataModelValidationFailure)throw newValue.asError();persistent.dc=Math.max(newValue,0)}return}case"frequency-max":{if(!ITEM_ALTERATION_VALIDATORS[this.property].isValid(data)||!data.item.system.frequency)return;const frequency=data.item.system.frequency,newValue=AELikeRuleElement.getNewValue(this.mode,frequency.max,data.alteration.value);if(newValue instanceof DataModelValidationFailure)throw newValue.asError();frequency.max=newValue,frequency.value=Math.clamped(frequency.value??newValue,0,newValue);return}case"frequency-per":{if(!ITEM_ALTERATION_VALIDATORS[this.property].isValid(data)||!data.item.system.frequency)return;const newValue=__privateMethod(this,_getNewInterval,getNewInterval_fn).call(this,this.mode,data.item.system.frequency.per,data.alteration.value);if(newValue instanceof DataModelValidationFailure)throw newValue.asError();data.item.system.frequency.per=newValue;return}case"other-tags":{if(!ITEM_ALTERATION_VALIDATORS[this.property].isValid(data))return;const traits=data.item.system.traits,newValue=AELikeRuleElement.getNewValue(this.mode,traits.otherTags,data.alteration.value);if(newValue instanceof DataModelValidationFailure)throw newValue.asError();traits.otherTags=newValue;return}}}};_adjustCreatureShieldData=new WeakSet,adjustCreatureShieldData_fn=__name2(function(item){var _a;if("actor"in item&&((_a=item.actor)!=null&&_a.isOfType("character","npc"))&&item.isOfType("armor")&&item.isShield){const{heldShield}=item.actor;if(item===heldShield){const shieldData=item.actor.attributes.shield;shieldData.ac=item.system.acBonus,shieldData.hardness=item.system.hardness,shieldData.hp.max=item.system.hp.max,shieldData.brokenThreshold=Math.floor(item.system.hp.max/2)}}},"#adjustCreatureShieldData"),_getNewInterval=new WeakSet,getNewInterval_fn=__name2(function(mode,current,newValue){const{DataModelValidationFailure}=foundry.data.validation;if(!objectHasKey(CONFIG.PF2E.frequencies,newValue))return new DataModelValidationFailure({invalidValue:current,fallback:!1});if(mode==="override")return newValue;function getDuration(key){return key==="turn"||key==="round"?Duration.fromISO("PT6S"):key==="day"?Duration.fromISO("PT24H"):Duration.fromISO(key)}__name(getDuration,"getDuration"),__name2(getDuration,"getDuration");const newIsLonger=newValue==="round"&&current==="turn"||newValue==="PT24H"&&current==="day"||getDuration(newValue)>getDuration(current);return mode==="upgrade"&&newIsLonger||mode==="downgrade"&&!newIsLonger?newValue:current},"#getNewInterval"),__name2(_ItemAlteration,"ItemAlteration"),__publicField(_ItemAlteration,"VALID_PROPERTIES",["ac-bonus","badge-max","badge-value","category","hardness","hp-max","material-type","pd-recovery-dc","persistent-damage","rarity","frequency-max","frequency-per","other-tags"]);let ItemAlteration=_ItemAlteration;const _EphemeralEffectRuleElement=class extends RuleElementPF2e{static{__name(this,"_EphemeralEffectRuleElement")}constructor(){super(...arguments),__privateAdd(this,_createDeferredEffect)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),affects:new fields2.StringField({required:!0,choices:["target","origin"],initial:"target"}),selectors:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,nullable:!1,initial:void 0})),uuid:new fields2.StringField({required:!0,blank:!1,nullable:!1,initial:void 0}),adjustName:new fields2.BooleanField({required:!0,nullable:!1,initial:!0}),alterations:new fields2.ArrayField(new fields2.EmbeddedDataField(ItemAlteration),{required:!1,nullable:!1,initial:[]})}}static validateJoint(data){if(super.validateJoint(data),data.selectors.length===0)throw Error("must have at least one selector")}afterPrepareData(){var _a;for(const selector of this.resolveInjectedProperties(this.selectors)){const deferredEffect=__privateMethod(this,_createDeferredEffect,createDeferredEffect_fn).call(this);((_a=this.actor.synthetics.ephemeralEffects)[selector]??(_a[selector]={target:[],origin:[]}))[this.affects].push(deferredEffect)}}};_createDeferredEffect=new WeakSet,createDeferredEffect_fn=__name2(function(){return async(params={})=>{if(!this.test(params.test??this.actor.getRollOptions()))return null;const uuid=this.resolveInjectedProperties(this.uuid);if(!UUIDUtils.isItemUUID(uuid))return this.failValidation(`"${uuid}" does not look like a UUID`),null;const effect=game.pf2e.ConditionManager.conditions.get(uuid)??await fromUuid(uuid);if(!(effect instanceof ItemPF2e&&effect.isOfType("condition","effect")))return this.failValidation(`unable to find effect or condition item with uuid "${uuid}"`),null;const source=effect.toObject();if(source.system.rules.some(r=>typeof r.key=="string"&&(r.key==="ChoiceSet"||r.key==="GrantItem"&&!("inMemoryOnly"in r&&r.inMemoryOnly===!0)))&&this.failValidation("an ephemeral effect may not include a choice set or grant"),this.adjustName){const label=this.getReducedLabel();source.name=`${source.name} (${label})`}try{for(const alteration of this.alterations)alteration.applyTo(source)}catch(error){return error instanceof Error&&this.failValidation(error.message),null}return source}},"#createDeferredEffect"),__name2(_EphemeralEffectRuleElement,"EphemeralEffectRuleElement");let EphemeralEffectRuleElement=_EphemeralEffectRuleElement;const _FastHealingRuleElement=class extends RuleElementPF2e{static{__name(this,"_FastHealingRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),value:new ResolvableValueField({required:!0,nullable:!1}),type:new fields2.StringField({required:!1,nullable:!1,choices:["fast-healing","regeneration"],initial:"fast-healing"}),details:new fields2.StringField({required:!1,nullable:!0,blank:!1,initial:null}),deactivatedBy:new fields2.ArrayField(new fields2.StringField({required:!0,nullable:!1,blank:!1}),{required:!1,initial:void 0})}}static validateJoint(data){var _a;if(super.validateJoint(data),data.type==="fast-healing"){if(data.deactivatedBy)throw data.ignored=!0,Error("deactivatedBy is only valid for type regeneration");data.details&&(data.details=game.i18n.localize(data.details))}else if(data.type==="regeneration"){if(data.details)throw data.ignored=!0,Error("details is only valid for type fast-healing");if((_a=data.deactivatedBy)!=null&&_a.length){const typesArr=data.deactivatedBy.map(type=>objectHasKey(CONFIG.PF2E.weaknessTypes,type)?game.i18n.localize(CONFIG.PF2E.weaknessTypes[type]):type),types=localizeList(typesArr);data.details=game.i18n.format("PF2E.Encounter.Broadcast.FastHealing.DeactivatedBy",{types})}}}async onTurnStart(){if(!this.test())return;const value=this.resolveValue(this.value);if(typeof value!="number"&&typeof value!="string")return this.failValidation("value must be a number or a roll formula");const roll=(await new DamageRoll(`${value}`).evaluate({async:!0})).toJSON(),receivedMessage=game.i18n.localize(`PF2E.Encounter.Broadcast.FastHealing.${this.type}.ReceivedMessage`),postFlavor=`<div data-visibility="owner">${this.details??this.getReducedLabel()}</div>`,flavor=`<div>${receivedMessage}</div>${postFlavor}`,rollMode=this.actor.hasPlayerOwner?"publicroll":"gmroll",speaker=ChatMessagePF2e.getSpeaker({actor:this.actor,token:this.token});ChatMessagePF2e.create({flavor,speaker,type:CONST.CHAT_MESSAGE_TYPES.ROLL,rolls:[roll]},{rollMode})}};__name2(_FastHealingRuleElement,"FastHealingRuleElement"),__publicField(_FastHealingRuleElement,"validActorTypes",["character","npc","familiar"]);let FastHealingRuleElement=_FastHealingRuleElement;const _FixedProficiencyRuleElement=class extends RuleElementPF2e{static{__name(this,"_FixedProficiencyRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,blank:!1}),value:new ResolvableValueField({required:!0,initial:void 0}),ability:new fields2.StringField({required:!0,choices:[...ATTRIBUTE_ABBREVIATIONS]})}}static validateJoint(data){data.selector==="ac"&&(data.ability="dex")}beforePrepareData(){var _a;const selector=this.resolveInjectedProperties(this.selector),proficiencyBonus=Number(this.resolveValue(this.value))||0,abilityModifier=this.ability?this.actor.system.abilities[this.ability].mod:0,modifier=new ModifierPF2e({type:"proficiency",slug:this.slug??sluggify(this.label),label:this.label,modifier:proficiencyBonus+abilityModifier});((_a=this.actor.synthetics.modifiers)[selector]??(_a[selector]=[])).push(()=>modifier)}afterPrepareData(){var _a;const selector=this.resolveInjectedProperties(this.selector),systemData=this.actor.system,proficiency=((_a=SKILL_EXPANDED[selector])==null?void 0:_a.shortForm)??selector,statistic=setHasElement(SKILL_ABBREVIATIONS,proficiency)?this.actor.skills[proficiency]:proficiency==="ac"?systemData.attributes.ac:null;if(statistic){const toIgnore=statistic.modifiers.filter(m=>m.type==="proficiency"&&m.slug!==this.slug);for(const modifier of toIgnore)modifier.predicate=new PredicatePF2e(`overridden-by-${this.slug}`)}}};__name2(_FixedProficiencyRuleElement,"FixedProficiencyRuleElement"),__publicField(_FixedProficiencyRuleElement,"validActorTypes",["character"]);let FixedProficiencyRuleElement=_FixedProficiencyRuleElement;const _MystifiedTraits=class{static{__name(this,"_MystifiedTraits")}static compile(){this.mystifiedTraits=new Set(["artifact","extradimensional","invested","shadow",...Object.keys(CONFIG.PF2E.consumableTraits).filter(t=>!["consumable","nonlethal"].includes(t))].sort())}static has(trait){return this.mystifiedTraits.has(trait)}};__name2(_MystifiedTraits,"MystifiedTraits"),__publicField(_MystifiedTraits,"mystifiedTraits",new Set);let MystifiedTraits=_MystifiedTraits;const ITEM_CARRY_TYPES=new Set(["held","worn","stowed","dropped"]),RANGE_TRAITS=["range-5","range-10","range-15","range-20","range-25","range-30","range-40","range-50","range-60","range-70","range-80","range-90","range-100","range-110","range-120","range-140","range-150","range-160","range-170","range-180","range-190","range-200","range-210","range-220","range-230","range-240","range-250","range-260","range-270","range-280","range-290","range-300","range-310","range-320","range-500","range-increment-5","range-increment-10","range-increment-15","range-increment-20","range-increment-25","range-increment-30","range-increment-40","range-increment-50","range-increment-60","range-increment-70","range-increment-75","range-increment-80","range-increment-90","range-increment-100","range-increment-110","range-increment-120","range-increment-130","range-increment-140","range-increment-150","range-increment-160","range-increment-170","range-increment-180","range-increment-190","range-increment-200","range-increment-210","range-increment-220","range-increment-230","range-increment-240","range-increment-250","range-increment-260","range-increment-270","range-increment-280","range-increment-290","range-increment-300","range-increment-310","range-increment-320"],ancestryTraits={"half-elf":"PF2E.TraitHalfElf","half-orc":"PF2E.TraitHalfOrc",aasimar:"PF2E.TraitAasimar",aberration:"PF2E.TraitAberration",anadi:"PF2E.TraitAnadi",android:"PF2E.TraitAndroid",aphorite:"PF2E.TraitAphorite",ardande:"PF2E.TraitArdande",automaton:"PF2E.TraitAutomaton",azarketi:"PF2E.TraitAzarketi",beastkin:"PF2E.TraitBeastkin",catfolk:"PF2E.TraitCatfolk",changeling:"PF2E.TraitChangeling",conrasu:"PF2E.TraitConrasu",dhampir:"PF2E.TraitDhampir",duskwalker:"PF2E.TraitDuskwalker",dwarf:"PF2E.TraitDwarf",elf:"PF2E.TraitElf",fetchling:"PF2E.TraitFetchling",fleshwarp:"PF2E.TraitFleshwarp",ganzi:"PF2E.TraitGanzi",geniekin:"PF2E.TraitGeniekin",ghoran:"PF2E.TraitGhoran",gnoll:"PF2E.TraitGnoll",gnome:"PF2E.TraitGnome",goblin:"PF2E.TraitGoblin",goloma:"PF2E.TraitGoloma",grippli:"PF2E.TraitGrippli",halfling:"PF2E.TraitHalfling",hobgoblin:"PF2E.TraitHobgoblin",human:"PF2E.TraitHuman",ifrit:"PF2E.TraitIfrit",kashrishi:"PF2E.TraitKashrishi",kitsune:"PF2E.TraitKitsune",kobold:"PF2E.TraitKobold",leshy:"PF2E.TraitLeshy",lizardfolk:"PF2E.TraitLizardfolk",nagaji:"PF2E.TraitNagaji",orc:"PF2E.TraitOrc",oread:"PF2E.TraitOread",poppet:"PF2E.TraitPoppet",ratfolk:"PF2E.TraitRatfolk",reflection:"PF2E.TraitReflection",shisk:"PF2E.TraitShisk",shoony:"PF2E.TraitShoony",skeleton:"PF2E.TraitSkeleton",sprite:"PF2E.TraitSprite",strix:"PF2E.TraitStrix",suli:"PF2E.TraitSuli",sylph:"PF2E.TraitSylph",talos:"PF2E.TraitTalos",tengu:"PF2E.TraitTengu",tiefling:"PF2E.TraitTiefling",undine:"PF2E.TraitUndine",vanara:"PF2E.TraitVanara",vishkanya:"PF2E.TraitVishkanya"},ancestryItemTraits={...ancestryTraits,aeon:"PF2E.TraitAeon",amphibious:"PF2E.TraitAmphibious",automaton:"PF2E.TraitAutomaton",construct:"PF2E.TraitConstruct",fey:"PF2E.TraitFey",fungus:"PF2E.TraitFungus",humanoid:"PF2E.TraitHumanoid",plant:"PF2E.TraitPlant",undead:"PF2E.TraitUndead"},elementTraits={air:"PF2E.TraitAir",earth:"PF2E.TraitEarth",fire:"PF2E.TraitFire",metal:"PF2E.TraitMetal",water:"PF2E.TraitWater",wood:"PF2E.TraitWood"},energyDamageTypes={acid:"PF2E.TraitAcid",cold:"PF2E.TraitCold",electricity:"PF2E.TraitElectricity",fire:"PF2E.TraitFire",force:"PF2E.TraitForce",sonic:"PF2E.TraitSonic",vitality:"PF2E.TraitVitality",void:"PF2E.TraitVoid"},magicTraditions={arcane:"PF2E.TraitArcane",divine:"PF2E.TraitDivine",occult:"PF2E.TraitOccult",primal:"PF2E.TraitPrimal"},creatureTraits={...ancestryItemTraits,...elementTraits,...energyDamageTypes,...magicTraditions,aberration:"PF2E.TraitAberration",aeon:"PF2E.TraitAeon",aesir:"PF2E.TraitAesir",agathion:"PF2E.TraitAgathion",alchemical:"PF2E.TraitAlchemical",angel:"PF2E.TraitAngel",animal:"PF2E.TraitAnimal",anugobu:"PF2E.TraitAnugobu",aquatic:"PF2E.TraitAquatic",archon:"PF2E.TraitArchon",astral:"PF2E.TraitAstral",asura:"PF2E.TraitAsura",azata:"PF2E.TraitAzata",beast:"PF2E.TraitBeast",boggard:"PF2E.TraitBoggard",caligni:"PF2E.TraitCaligni",celestial:"PF2E.TraitCelestial","charau-ka":"PF2E.TraitCharauKa",clockwork:"PF2E.TraitClockwork",construct:"PF2E.TraitConstruct",couatl:"PF2E.TraitCouatl",daemon:"PF2E.TraitDaemon",darvakka:"PF2E.TraitDarvakka",demon:"PF2E.TraitDemon",dero:"PF2E.TraitDero",devil:"PF2E.TraitDevil",dinosaur:"PF2E.TraitDinosaur",div:"PF2E.TraitDiv",dragon:"PF2E.TraitDragon",dream:"PF2E.TraitDream",drow:"PF2E.TraitDrow",duergar:"PF2E.TraitDuergar",duskwalker:"PF2E.TraitDuskwalker",eidolon:"PF2E.TraitEidolon",elemental:"PF2E.TraitElemental",ethereal:"PF2E.TraitEthereal",evocation:"PF2E.TraitEvocation",fiend:"PF2E.TraitFiend",formian:"PF2E.TraitFormian",fungus:"PF2E.TraitFungus",genie:"PF2E.TraitGenie",ghoran:"PF2E.TraitGhoran",ghost:"PF2E.TraitGhost",ghoul:"PF2E.TraitGhoul",ghul:"PF2E.TraitGhul",giant:"PF2E.TraitGiant",golem:"PF2E.TraitGolem",gremlin:"PF2E.TraitGremlin",grioth:"PF2E.TraitGrioth",grippli:"PF2E.TraitGrippli",hag:"PF2E.TraitHag",hantu:"PF2E.TraitHantu",herald:"PF2E.TraitHerald",hryngar:"PF2E.TraitHryngar",humanoid:"PF2E.TraitHumanoid",ifrit:"PF2E.TraitIfrit",ikeshti:"PF2E.TraitIkeshti",illusion:"PF2E.TraitIllusion",incorporeal:"PF2E.TraitIncorporeal",inevitable:"PF2E.TraitInevitable",kami:"PF2E.TraitKami",kovintus:"PF2E.TraitKovintus",light:"PF2E.TraitLight",lilu:"PF2E.TraitLilu",locathah:"PF2E.TraitLocathah",mental:"PF2E.TraitMental",merfolk:"PF2E.TraitMerfolk",mindless:"PF2E.TraitMindless",minion:"PF2E.TraitMinion",monitor:"PF2E.TraitMonitor",morlock:"PF2E.TraitMorlock",mortic:"PF2E.TraitMortic",mummy:"PF2E.TraitMummy",munavri:"PF2E.TraitMunavri",mutant:"PF2E.TraitMutant",nagaji:"PF2E.TraitNagaji",necromancy:"PF2E.TraitNecromancy",nymph:"PF2E.TraitNymph",oni:"PF2E.TraitOni",ooze:"PF2E.TraitOoze",orc:"PF2E.TraitOrc",oread:"PF2E.TraitOread",paaridar:"PF2E.TraitPaaridar",petitioner:"PF2E.TraitPetitioner",phantom:"PF2E.TraitPhantom",poison:"PF2E.TraitPoison",protean:"PF2E.TraitProtean",psychopomp:"PF2E.TraitPsychopomp",qlippoth:"PF2E.TraitQlippoth",rakshasa:"PF2E.TraitRakshasa",reflection:"PF2E.TraitReflection",sahkil:"PF2E.TraitSahkil",samsaran:"PF2E.TraitSamsaran","sea-devil":"PF2E.TraitSeaDevil",serpentfolk:"PF2E.TraitSerpentfolk",seugathi:"PF2E.TraitSeugathi",shabti:"PF2E.TraitShabti",shadow:"PF2E.TraitShadow",shobhad:"PF2E.TraitShobhad",siktempora:"PF2E.TraitSiktempora",skeleton:"PF2E.TraitSkeleton",skelm:"PF2E.TraitSkelm",skulk:"PF2E.TraitSkulk",soulbound:"PF2E.TraitSoulbound",spirit:"PF2E.TraitSpirit",sporeborn:"PF2E.TraitSporeborn",spriggan:"PF2E.TraitSpriggan",stheno:"PF2E.TraitStheno",summoned:"PF2E.TraitSummoned",swarm:"PF2E.TraitSwarm",sylph:"PF2E.TraitSylph",tane:"PF2E.TraitTane",tanggal:"PF2E.TraitTanggal",tengu:"PF2E.TraitTengu",time:"PF2E.TraitTime",titan:"PF2E.TraitTitan",troll:"PF2E.TraitTroll",troop:"PF2E.TraitTroop",undead:"PF2E.TraitUndead",undine:"PF2E.TraitUndine",urdefhan:"PF2E.TraitUrdefhan",vampire:"PF2E.TraitVampire",vanara:"PF2E.TraitVanara",velstrac:"PF2E.TraitVelstrac",vishkanya:"PF2E.TraitVishkanya",wayang:"PF2E.TraitWayang",werecreature:"PF2E.TraitWerecreature",wight:"PF2E.TraitWight","wild-hunt":"PF2E.TraitWildHunt",wraith:"PF2E.TraitWraith",wyrwood:"PF2E.TraitWyrwood",xulgath:"PF2E.TraitXulgath",zombie:"PF2E.TraitZombie"},backgroundTraits={"pervasive-magic":"PF2E.TraitPervasiveMagic"},classTraits={alchemist:"PF2E.TraitAlchemist",barbarian:"PF2E.TraitBarbarian",bard:"PF2E.TraitBard",champion:"PF2E.TraitChampion",cleric:"PF2E.TraitCleric",druid:"PF2E.TraitDruid",fighter:"PF2E.TraitFighter",gunslinger:"PF2E.TraitGunslinger",inventor:"PF2E.TraitInventor",investigator:"PF2E.TraitInvestigator",kineticist:"PF2E.TraitKineticist",magus:"PF2E.TraitMagus",monk:"PF2E.TraitMonk",oracle:"PF2E.TraitOracle",psychic:"PF2E.TraitPsychic",ranger:"PF2E.TraitRanger",rogue:"PF2E.TraitRogue",sorcerer:"PF2E.TraitSorcerer",summoner:"PF2E.TraitSummoner",swashbuckler:"PF2E.TraitSwashbuckler",thaumaturge:"PF2E.TraitThaumaturge",witch:"PF2E.TraitWitch",wizard:"PF2E.TraitWizard"},spellOtherTraits={amp:"PF2E.TraitAmp",attack:"PF2E.TraitAttack",auditory:"PF2E.TraitAuditory",aura:"PF2E.TraitAura",beast:"PF2E.TraitBeast",cantrip:"PF2E.TraitCantrip",composition:"PF2E.TraitComposition",concentrate:"PF2E.TraitConcentrate",consecration:"PF2E.TraitConsecration",contingency:"PF2E.TraitContingency",curse:"PF2E.TraitCurse",cursebound:"PF2E.TraitCursebound",darkness:"PF2E.TraitDarkness",death:"PF2E.TraitDeath",detection:"PF2E.TraitDetection",disease:"PF2E.TraitDisease",dream:"PF2E.TraitDream",eidolon:"PF2E.TraitEidolon",emotion:"PF2E.TraitEmotion",extradimensional:"PF2E.TraitExtradimensional",fear:"PF2E.TraitFear",fortune:"PF2E.TraitFortune",fungus:"PF2E.TraitFungus",healing:"PF2E.TraitHealing",hex:"PF2E.TraitHex",incapacitation:"PF2E.TraitIncapacitation",incarnate:"PF2E.TraitIncarnate",incorporeal:"PF2E.TraitIncorporeal",inhaled:"PF2E.TraitInhaled",light:"PF2E.TraitLight",linguistic:"PF2E.TraitLinguistic",litany:"PF2E.TraitLitany",metamagic:"PF2E.TraitMetamagic",mindless:"PF2E.TraitMindless",misfortune:"PF2E.TraitMisfortune",morph:"PF2E.TraitMorph",move:"PF2E.TraitMove",nonlethal:"PF2E.TraitNonlethal",olfactory:"PF2E.TraitOlfactory",plant:"PF2E.TraitPlant",poison:"PF2E.TraitPoison",polymorph:"PF2E.TraitPolymorph",possession:"PF2E.TraitPossession",prediction:"PF2E.TraitPrediction",psyche:"PF2E.TraitPsyche",revelation:"PF2E.TraitRevelation",scrying:"PF2E.TraitScrying",shadow:"PF2E.TraitShadow",sleep:"PF2E.TraitSleep",stance:"PF2E.TraitStance",summoned:"PF2E.TraitSummoned",teleportation:"PF2E.TraitTeleportation","true-name":"PF2E.TraitTrueName",visual:"PF2E.TraitVisual"},alignmentTraits={chaotic:"PF2E.TraitChaotic",evil:"PF2E.TraitEvil",good:"PF2E.TraitGood",lawful:"PF2E.TraitLawful"},damageTraits={...alignmentTraits,...elementTraits,...energyDamageTypes,light:"PF2E.TraitLight",magical:"PF2E.TraitMagical",mental:"PF2E.TraitMental",nonlethal:"PF2E.TraitNonlethal",plant:"PF2E.TraitPlant",radiation:"PF2E.TraitRadiation",vitality:"PF2E.TraitVitality",void:"PF2E.TraitVoid"},magicSchools={abjuration:"PF2E.TraitAbjuration",conjuration:"PF2E.TraitConjuration",divination:"PF2E.TraitDivination",enchantment:"PF2E.TraitEnchantment",evocation:"PF2E.TraitEvocation",illusion:"PF2E.TraitIllusion",necromancy:"PF2E.TraitNecromancy",transmutation:"PF2E.TraitTransmutation"},spellTraits={...alignmentTraits,...classTraits,...damageTraits,...elementTraits,...magicSchools,...magicTraditions,...spellOtherTraits},weaponTraits={...alignmentTraits,...ancestryTraits,...elementTraits,...energyDamageTypes,...magicSchools,...magicTraditions,adjusted:"PF2E.TraitAdjusted",alchemical:"PF2E.TraitAlchemical",agile:"PF2E.TraitAgile",apex:"PF2E.TraitApex",artifact:"PF2E.TraitArtifact",attached:"PF2E.TraitAttached","attached-to-shield":"PF2E.TraitAttachedToShield","attached-to-crossbow-or-firearm":"PF2E.TraitAttachedToCrossbowOrFirearm",auditory:"PF2E.TraitAuditory",backstabber:"PF2E.TraitBackstabber",backswing:"PF2E.TraitBackswing",bomb:"PF2E.TraitBomb",brace:"PF2E.TraitBrace",brutal:"PF2E.TraitBrutal","capacity-2":"PF2E.TraitCapacity2","capacity-3":"PF2E.TraitCapacity3","capacity-4":"PF2E.TraitCapacity4","capacity-5":"PF2E.TraitCapacity5",climbing:"PF2E.TraitClimbing",clockwork:"PF2E.TraitClockwork",cobbled:"PF2E.TraitCobbled",combination:"PF2E.TraitCombination",concealable:"PF2E.TraitConcealable",concussive:"PF2E.TraitConcussive",consumable:"PF2E.TraitConsumable","critical-fusion":"PF2E.TraitCriticalFusion",cursed:"PF2E.TraitCursed","deadly-d4":"PF2E.TraitDeadlyD4","deadly-d6":"PF2E.TraitDeadlyD6","deadly-d8":"PF2E.TraitDeadlyD8","deadly-2d8":"PF2E.TraitDeadly2D8","deadly-3d8":"PF2E.TraitDeadly3D8","deadly-4d8":"PF2E.TraitDeadly4D8","deadly-d10":"PF2E.TraitDeadlyD10","deadly-2d10":"PF2E.TraitDeadly2D10","deadly-3d10":"PF2E.TraitDeadly3D10","deadly-4d10":"PF2E.TraitDeadly4D10","deadly-d12":"PF2E.TraitDeadlyD12","deadly-2d12":"PF2E.TraitDeadly2D12","deadly-3d12":"PF2E.TraitDeadly3D12","deadly-4d12":"PF2E.TraitDeadly4D12",death:"PF2E.TraitDeath",disarm:"PF2E.TraitDisarm",disease:"PF2E.TraitDisease","double-barrel":"PF2E.TraitDoubleBarrel",emotion:"PF2E.TraitEmotion",extradimensional:"PF2E.TraitExtradimensional","fatal-aim-d10":"PF2E.TraitFatalAimD10","fatal-aim-d12":"PF2E.TraitFatalAimD12","fatal-d8":"PF2E.TraitFatalD8","fatal-d10":"PF2E.TraitFatalD10","fatal-d12":"PF2E.TraitFatalD12",fear:"PF2E.TraitFear",finesse:"PF2E.TraitFinesse",forceful:"PF2E.TraitForceful",fortune:"PF2E.TraitFortune","free-hand":"PF2E.TraitFreeHand",fungus:"PF2E.TraitFungus",grapple:"PF2E.TraitGrapple",hampering:"PF2E.TraitHampering",healing:"PF2E.TraitHealing",infused:"PF2E.TraitInfused",inhaled:"PF2E.TraitInhaled",injection:"PF2E.TraitInjection",intelligent:"PF2E.TraitIntelligent",invested:"PF2E.TraitInvested","jousting-d6":"PF2E.TraitJoustingD6",kickback:"PF2E.TraitKickback",light:"PF2E.TraitLight",magical:"PF2E.TraitMagical",mental:"PF2E.TraitMental",modular:"PF2E.TraitModular",monk:"PF2E.TraitMonk",nonlethal:"PF2E.TraitNonlethal",olfactory:"PF2E.TraitOlfactory",parry:"PF2E.TraitParry",plant:"PF2E.TraitPlant",poison:"PF2E.TraitPoison",propulsive:"PF2E.TraitPropulsive","ranged-trip":"PF2E.TraitRangedTrip",razing:"PF2E.TraitRazing",reach:"PF2E.TraitReach",recovery:"PF2E.TraitRecovery",relic:"PF2E.TraitRelic",repeating:"PF2E.TraitRepeating",resonant:"PF2E.TraitResonant",saggorak:"PF2E.TraitSaggorak","scatter-5":"PF2E.TraitScatter5","scatter-10":"PF2E.TraitScatter10","scatter-15":"PF2E.TraitScatter15","scatter-20":"PF2E.TraitScatter20",scrying:"PF2E.TraitScrying",shadow:"PF2E.TraitShadow",shove:"PF2E.TraitShove",splash:"PF2E.TraitSplash",staff:"PF2E.TraitStaff",sweep:"PF2E.TraitSweep",tech:"PF2E.TraitTech",teleportation:"PF2E.TraitTeleportation",tethered:"PF2E.TraitTethered",thrown:"PF2E.TraitThrown","thrown-10":"PF2E.TraitThrown10","thrown-15":"PF2E.TraitThrown15","thrown-20":"PF2E.TraitThrown20","thrown-30":"PF2E.TraitThrown30","thrown-40":"PF2E.TraitThrown40","thrown-60":"PF2E.TraitThrown60","thrown-80":"PF2E.TraitThrown80","thrown-100":"PF2E.TraitThrown100","thrown-200":"PF2E.TraitThrown200",training:"PF2E.TraitTraining",trip:"PF2E.TraitTrip",twin:"PF2E.TraitTwin","two-hand-d6":"PF2E.TraitTwoHandD6","two-hand-d8":"PF2E.TraitTwoHandD8","two-hand-d10":"PF2E.TraitTwoHandD10","two-hand-d12":"PF2E.TraitTwoHandD12",unarmed:"PF2E.TraitUnarmed",vehicular:"PF2E.TraitVehicular","versatile-acid":"PF2E.TraitVersatileAcid","versatile-b":"PF2E.TraitVersatileB","versatile-chaotic":"PF2E.TraitVersatileChaotic","versatile-cold":"PF2E.TraitVersatileCold","versatile-electricity":"PF2E.TraitVersatileElectricity","versatile-evil":"PF2E.TraitVersatileEvil","versatile-fire":"PF2E.TraitVersatileFire","versatile-force":"PF2E.TraitVersatileForce","versatile-good":"PF2E.TraitVersatileGood","versatile-lawful":"PF2E.TraitVersatileLawful","versatile-p":"PF2E.TraitVersatileP","versatile-poison":"PF2E.TraitVersatilePoison","versatile-s":"PF2E.TraitVersatileS","versatile-sonic":"PF2E.TraitVersatileSonic","versatile-vitality":"PF2E.TraitVersatileVitality","versatile-void":"PF2E.TraitVersatileVoid","volley-20":"PF2E.TraitVolley20","volley-30":"PF2E.TraitVolley30","volley-50":"PF2E.TraitVolley50"},preciousMaterials={abysium:"PF2E.PreciousMaterialAbysium",adamantine:"PF2E.PreciousMaterialAdamantine","cold-iron":"PF2E.PreciousMaterialColdIron",darkwood:"PF2E.PreciousMaterialDarkwood",djezet:"PF2E.PreciousMaterialDjezet",dragonhide:"PF2E.PreciousMaterialDragonhide","grisantian-pelt":"PF2E.PreciousMaterialGrisantianPelt",inubrix:"PF2E.PreciousMaterialInubrix","keep-stone":"PF2E.PreciousMaterialKeepStone",mithral:"PF2E.PreciousMaterialMithral",noqual:"PF2E.PreciousMaterialNoqual",orichalcum:"PF2E.PreciousMaterialOrichalcum",peachwood:"PF2E.PreciousMaterialPeachwood",siccatite:"PF2E.PreciousMaterialSiccatite",silver:"PF2E.PreciousMaterialSilver",sisterstone:"PF2E.PreciousMaterialSisterstone","sisterstone-dusk":"PF2E.PreciousMaterialSisterstoneDusk","sisterstone-scarlet":"PF2E.PreciousMaterialSisterstoneScarlet","sovereign-steel":"PF2E.PreciousMaterialSovereignSteel",warpglass:"PF2E.PreciousMaterialWarpglass"},otherArmorTags={shoddy:"PF2E.Item.Physical.OtherTag.Shoddy"},otherConsumableTags={herbal:"PF2E.Item.Physical.OtherTag.Herbal"},otherWeaponTags={crossbow:"PF2E.Weapon.Base.crossbow",improvised:"PF2E.Item.Physical.OtherTag.Improvised",shoddy:"PF2E.Item.Physical.OtherTag.Shoddy"},rangeTraits=mapToObj(RANGE_TRAITS,trait=>[trait,`PF2E.Trait${sluggify(trait,{camel:"bactrian"})}`]),npcAttackTraits={...weaponTraits,...preciousMaterials,...rangeTraits,curse:"PF2E.TraitCurse",incorporeal:"PF2E.TraitIncorporeal",radiation:"PF2E.TraitRadiation","reach-0":"PF2E.TraitReach0","reach-10":"PF2E.TraitReach10","reach-15":"PF2E.TraitReach15","reach-20":"PF2E.TraitReach20","reach-25":"PF2E.TraitReach25","reach-30":"PF2E.TraitReach30","reach-40":"PF2E.TraitReach40","reach-50":"PF2E.TraitReach50","reach-60":"PF2E.TraitReach60","reach-100":"PF2E.TraitReach100","reach-120":"PF2E.TraitReach120","reach-200":"PF2E.TraitReach200","reach-1000":"PF2E.TraitReach1000","reload-0":"PF2E.TraitReload0","reload-1":"PF2E.TraitReload1","reload-2":"PF2E.TraitReload2","reload-1-min":"PF2E.TraitReload1Min"},featTraits={...ancestryTraits,...classTraits,...damageTraits,...magicSchools,...magicTraditions,...spellTraits,additive1:"PF2E.TraitAdditive1",additive2:"PF2E.TraitAdditive2",additive3:"PF2E.TraitAdditive3",aftermath:"PF2E.TraitAftermath",alchemical:"PF2E.TraitAlchemical",archetype:"PF2E.TraitArchetype",artifact:"PF2E.TraitArtifact",auditory:"PF2E.TraitAuditory",aura:"PF2E.TraitAura",class:"PF2E.Class",composite:"PF2E.TraitComposite",concentrate:"PF2E.TraitConcentrate",dedication:"PF2E.TraitDedication",detection:"PF2E.TraitDetection",deviant:"PF2E.TraitDeviant",downtime:"PF2E.TraitDowntime",emotion:"PF2E.TraitEmotion",evolution:"PF2E.TraitEvolution",esoterica:"PF2E.TraitEsoterica",exploration:"PF2E.TraitExploration",fear:"PF2E.TraitFear",finisher:"PF2E.TraitFinisher",flourish:"PF2E.TraitFlourish",fortune:"PF2E.TraitFortune",general:"PF2E.TraitGeneral",impulse:"PF2E.TraitImpulse",infusion:"PF2E.TraitInfusion",injury:"PF2E.TraitInjury",lineage:"PF2E.TraitLineage",manipulate:"PF2E.TraitManipulate",metamagic:"PF2E.TraitMetamagic",mindshift:"PF2E.TraitMindshift",modification:"PF2E.TraitModification",move:"PF2E.TraitMove",multiclass:"PF2E.TraitMulticlass",oath:"PF2E.TraitOath",olfactory:"PF2E.TraitOlfactory",open:"PF2E.TraitOpen",overflow:"PF2E.TraitOverflow","pervasive-magic":"PF2E.TraitPervasiveMagic",poison:"PF2E.TraitPoison",press:"PF2E.TraitPress",rage:"PF2E.TraitRage",reckless:"PF2E.TraitReckless",reflection:"PF2E.TraitReflection",secret:"PF2E.TraitSecret",skill:"PF2E.TraitSkill",social:"PF2E.TraitSocial",spellshot:"PF2E.TraitSpellshot",stamina:"PF2E.TraitStamina",stance:"PF2E.TraitStance",tandem:"PF2E.TraitTandem",time:"PF2E.TraitTime","true-name":"PF2E.TraitTrueName",unstable:"PF2E.TraitUnstable",vigilante:"PF2E.TraitVigilante",virulent:"PF2E.TraitVirulent",vitality:"PF2E.TraitVitality",void:"PF2E.TraitVoid"},consumableTraits={...damageTraits,...elementTraits,...magicSchools,...magicTraditions,additive1:"PF2E.TraitAdditive1",additive2:"PF2E.TraitAdditive2",additive3:"PF2E.TraitAdditive3",alchemical:"PF2E.TraitAlchemical",attack:"PF2E.TraitAttack",auditory:"PF2E.TraitAuditory",aura:"PF2E.TraitAura","bottled-breath":"PF2E.TraitBottledBreath",catalyst:"PF2E.TraitCatalyst",clockwork:"PF2E.TraitClockwork",consumable:"PF2E.TraitConsumable",contact:"PF2E.TraitContact",curse:"PF2E.TraitCurse",cursed:"PF2E.TraitCursed",drug:"PF2E.TraitDrug",elixir:"PF2E.TraitElixir",emotion:"PF2E.TraitEmotion",expandable:"PF2E.TraitExpandable",fear:"PF2E.TraitFear",fey:"PF2E.TraitFey",fortune:"PF2E.TraitFortune",fulu:"PF2E.TraitFulu",gadget:"PF2E.TraitGadget",healing:"PF2E.TraitHealing",incapacitation:"PF2E.TraitIncapacitation",infused:"PF2E.TraitInfused",ingested:"PF2E.TraitIngested",inhaled:"PF2E.TraitInhaled",injury:"PF2E.TraitInjury",kobold:"PF2E.TraitKobold",light:"PF2E.TraitLight",linguistic:"PF2E.TraitLinguistic",lozenge:"PF2E.TraitLozenge",magical:"PF2E.TraitMagical",mechanical:"PF2E.TraitMechanical",misfortune:"PF2E.TraitMisfortune",missive:"PF2E.TraitMissive",morph:"PF2E.TraitMorph",mutagen:"PF2E.TraitMutagen",oil:"PF2E.TraitOil",olfactory:"PF2E.TraitOlfactory",poison:"PF2E.TraitPoison",polymorph:"PF2E.TraitPolymorph",possession:"PF2E.TraitPossession",potion:"PF2E.TraitPotion",precious:"PF2E.TraitPrecious",processed:"PF2E.TraitProcessed",scroll:"PF2E.TraitScroll",scrying:"PF2E.TraitScrying",sleep:"PF2E.TraitSleep",snare:"PF2E.TraitSnare",spellgun:"PF2E.TraitSpellgun",splash:"PF2E.TraitSplash",structure:"PF2E.TraitStructure",talisman:"PF2E.TraitTalisman",teleportation:"PF2E.TraitTeleportation",trap:"PF2E.TraitTrap",virulent:"PF2E.TraitVirulent",visual:"PF2E.TraitVisual",wand:"PF2E.TraitWand"},actionTraits={...featTraits,...consumableTraits,...spellTraits,...pick$1(weaponTraits,["agile","propulsive","backswing","forceful","reach","sweep","thrown","volley-20","volley-30","volley-50"]),circus:"PF2E.TraitCircus",summon:"PF2E.TraitSummon"},hazardTraits={...damageTraits,...magicSchools,...magicTraditions,aberration:"PF2E.TraitAberration",alchemical:"PF2E.TraitAlchemical",animal:"PF2E.TraitAnimal",aquatic:"PF2E.TraitAquatic",auditory:"PF2E.TraitAuditory",beast:"PF2E.TraitBeast",clockwork:"PF2E.TraitClockwork",consumable:"PF2E.TraitConsumable",curse:"PF2E.TraitCurse",environmental:"PF2E.TraitEnvironmental",fungus:"PF2E.TraitFungus",haunt:"PF2E.TraitHaunt",inhaled:"PF2E.TraitInhaled",kaiju:"PF2E.TraitKaiju",magical:"PF2E.TraitMagical",mechanical:"PF2E.TraitMechanical",poison:"PF2E.TraitPoison",polymorph:"PF2E.TraitPolymorph",shadow:"PF2E.TraitShadow",steam:"PF2E.TraitSteam",summoned:"PF2E.TraitSummoned",technological:"PF2E.TraitTechnological",teleportation:"PF2E.TraitTeleportation",trap:"PF2E.TraitTrap",virulent:"PF2E.TraitVirulent",visual:"PF2E.TraitVisual"},vehicleTraits={...magicSchools,artifact:"PF2E.TraitArtifact",clockwork:"PF2E.TraitClockwork",magical:"PF2E.TraitMagical",teleportation:"PF2E.TraitTeleportation"},equipmentTraits={...alignmentTraits,...ancestryTraits,...elementTraits,...energyDamageTypes,...magicSchools,...magicTraditions,additive0:"PF2E.TraitAdditive0",additive1:"PF2E.TraitAdditive1",adjusted:"PF2E.TraitAdjusted",adjustment:"PF2E.TraitAdjustment",alchemical:"PF2E.TraitAlchemical",apex:"PF2E.TraitApex",artifact:"PF2E.TraitArtifact",auditory:"PF2E.TraitAuditory",aura:"PF2E.TraitAura",barding:"PF2E.TraitBarding",censer:"PF2E.TraitCenser",clockwork:"PF2E.TraitClockwork",coda:"PF2E.TraitCoda",companion:"PF2E.TraitCompanion",contract:"PF2E.TraitContract",consecration:"PF2E.TraitConsecration",cursed:"PF2E.TraitCursed",darkness:"PF2E.TraitDarkness",death:"PF2E.TraitDeath",detection:"PF2E.TraitDetection",eidolon:"PF2E.TraitEidolon",emotion:"PF2E.TraitEmotion",expandable:"PF2E.TraitExpandable",extradimensional:"PF2E.TraitExtradimensional",fear:"PF2E.TraitFear",figurehead:"PF2E.TraitFigurehead",focused:"PF2E.TraitFocused",fortune:"PF2E.TraitFortune",fulu:"PF2E.TraitFulu",gadget:"PF2E.TraitGadget",grimoire:"PF2E.TraitGrimoire","harrow-court":"PF2E.TraitHarrowCourt",healing:"PF2E.TraitHealing",incapacitation:"PF2E.TraitIncapacitation",incorporeal:"PF2E.TraitIncorporeal",infused:"PF2E.TraitInfused",intelligent:"PF2E.TraitIntelligent",invested:"PF2E.TraitInvested",light:"PF2E.TraitLight",magical:"PF2E.TraitMagical",mechanical:"PF2E.TraitMechanical",mental:"PF2E.TraitMental",misfortune:"PF2E.TraitMisfortune",morph:"PF2E.TraitMorph",mounted:"PF2E.TraitMounted",nonlethal:"PF2E.TraitNonlethal",plant:"PF2E.TraitPlant",poison:"PF2E.TraitPoison",polymorph:"PF2E.TraitPolymorph",portable:"PF2E.TraitPortable",precious:"PF2E.TraitPrecious",prediction:"PF2E.TraitPrediction",relic:"PF2E.TraitRelic",revelation:"PF2E.TraitRevelation",saggorak:"PF2E.TraitSaggorak",scrying:"PF2E.TraitScrying",shadow:"PF2E.TraitShadow",sleep:"PF2E.TraitSleep",spellgun:"PF2E.TraitSpellgun",spellheart:"PF2E.TraitSpellheart",staff:"PF2E.TraitStaff",steam:"PF2E.TraitSteam",structure:"PF2E.TraitStructure",tattoo:"PF2E.TraitTattoo",teleportation:"PF2E.TraitTeleportation",visual:"PF2E.TraitVisual",wand:"PF2E.TraitWand"},shieldTraits={"deflecting-bludgeoning":"PF2E.TraitDeflectingBludgeoning","deflecting-physical-ranged":"PF2E.TraitDeflectingPhysicalRanged","deflecting-piercing":"PF2E.TraitDeflectingPiercing","deflecting-slashing":"PF2E.TraitDeflectingSlashing",foldaway:"PF2E.TraitFoldaway",harnessed:"PF2E.TraitHarnessed","hefty-14":"PF2E.TraitHefty14",inscribed:"PF2E.TraitInscribed","integrated-1d6-b":"PF2E.TraitIntegrated1d6B","integrated-1d6-p":"PF2E.TraitIntegrated1d6P","integrated-1d6-s":"PF2E.TraitIntegrated1d6S","integrated-1d6-s-versatile-p":"PF2E.TraitIntegrated1d6SVersatileP","launching-dart":"PF2E.TraitLaunching","shield-throw-20":"PF2E.TraitShieldThrow20","shield-throw-30":"PF2E.TraitShieldThrow30"},armorTraits={...alignmentTraits,...elementTraits,...magicSchools,...magicTraditions,...shieldTraits,adjusted:"PF2E.TraitAdjusted",alchemical:"PF2E.TraitAlchemical",apex:"PF2E.TraitApex",aquadynamic:"PF2E.TraitAquadynamic",artifact:"PF2E.TraitArtifact",auditory:"PF2E.TraitAuditory",aura:"PF2E.TraitAura",barding:"PF2E.TraitBarding",bulwark:"PF2E.TraitBulwark",clockwork:"PF2E.TraitClockwork",comfort:"PF2E.TraitComfort",companion:"PF2E.TraitCompanion",cursed:"PF2E.TraitCursed","entrench-melee":"PF2E.TraitEntrenchMelee","entrench-ranged":"PF2E.TraitEntrenchRanged",extradimensional:"PF2E.TraitExtradimensional",focused:"PF2E.TraitFocused",force:"PF2E.TraitForce",flexible:"PF2E.TraitFlexible",healing:"PF2E.TraitHealing",hindering:"PF2E.TraitHindering",inscribed:"PF2E.TraitInscribed",intelligent:"PF2E.TraitIntelligent",invested:"PF2E.TraitInvested",laminar:"PF2E.TraitLaminar",light:"PF2E.TraitLight",magical:"PF2E.TraitMagical",noisy:"PF2E.TraitNoisy",plant:"PF2E.TraitPlant",ponderous:"PF2E.TraitPonderous"},rangeDescriptions=mapToObj(RANGE_TRAITS,trait=>[trait,"PF2E.TraitDescriptionRange"]),preciousMaterialDescriptions={abysium:"PF2E.PreciousMaterialAbysiumDescription",adamantine:"PF2E.PreciousMaterialAdamantineDescription","cold-iron":"PF2E.PreciousMaterialColdIronDescription",darkwood:"PF2E.PreciousMaterialDarkwoodDescription",djezet:"PF2E.PreciousMaterialDjezetDescription",dragonhide:"PF2E.PreciousMaterialDragonhideDescription","grisantian-pelt":"PF2E.PreciousMaterialGrisantianPeltDescription",inubrix:"PF2E.PreciousMaterialInubrixDescription",mithral:"PF2E.PreciousMaterialMithralDescription",noqual:"PF2E.PreciousMaterialNoqualDescription",orichalcum:"PF2E.PreciousMaterialOrichalcumDescription",siccatite:"PF2E.PreciousMaterialSiccatiteDescription",silver:"PF2E.PreciousMaterialSilverDescription",sisterstone:"PF2E.PreciousMaterialSisterstoneDescription","sisterstone-dusk":"PF2E.PreciousMaterialSisterstoneDescription","sisterstone-scarlet":"PF2E.PreciousMaterialSisterstoneDescription","sovereign-steel":"PF2E.PreciousMaterialSovereignSteelDescription",warpglass:"PF2E.PreciousMaterialWarpglassDescription"},traitDescriptions={aasimar:"PF2E.TraitDescriptionAasimar",aberration:"PF2E.TraitDescriptionAberration",abjuration:"PF2E.TraitDescriptionAbjuration",acid:"PF2E.TraitDescriptionAcid",additive0:"PF2E.TraitDescriptionAdditive",additive1:"PF2E.TraitDescriptionAdditive",additive2:"PF2E.TraitDescriptionAdditive",additive3:"PF2E.TraitDescriptionAdditive",adjusted:"PF2E.TraitDescriptionAdjusted",adjustment:"PF2E.TraitDescriptionAdjustment",aeon:"PF2E.TraitDescriptionAeon",aesir:"PF2E.TraitDescriptionAesir",aftermath:"PF2E.TraitDescriptionAftermath",agathion:"PF2E.TraitDescriptionAgathion",agile:"PF2E.TraitDescriptionAgile",air:"PF2E.TraitDescriptionAir",alchemical:"PF2E.TraitDescriptionAlchemical",alchemist:"PF2E.TraitDescriptionAlchemist",amphibious:"PF2E.TraitDescriptionAmphibious",anadi:"PF2E.TraitDescriptionAnadi",android:"PF2E.TraitDescriptionAndroid",apex:"PF2E.TraitDescriptionApex",aphorite:"PF2E.TraitDescriptionAphorite",aquadynamic:"PF2E.TraitDescriptionAquadynamic",arcane:"PF2E.TraitDescriptionArcane",archetype:"PF2E.TraitDescriptionArchetype",ardande:"PF2E.TraitDescriptionArdande",artifact:"PF2E.TraitDescriptionArtifact",attached:"PF2E.TraitDescriptionAttached","attached-to-crossbow-or-firearm":"PF2E.TraitDescriptionAttached","attached-to-shield":"PF2E.TraitDescriptionAttached",attack:"PF2E.TraitDescriptionAttack",auditory:"PF2E.TraitDescriptionAuditory",aura:"PF2E.TraitDescriptionAura",automaton:"PF2E.TraitDescriptionAutomaton",azarketi:"PF2E.TraitDescriptionAzarketi",backstabber:"PF2E.TraitDescriptionBackstabber",backswing:"PF2E.TraitDescriptionBackswing",barbarian:"PF2E.TraitDescriptionBarbarian",bard:"PF2E.TraitDescriptionBard",beastkin:"PF2E.TraitDescriptionBeastkin",bomb:"PF2E.TraitDescriptionBomb","bottled-breath":"PF2E.TraitDescriptionBottledBreath",brace:"PF2E.TraitDescriptionBrace",brutal:"PF2E.TraitDescriptionBrutal",bulwark:"PF2E.TraitDescriptionBulwark",cantrip:"PF2E.TraitDescriptionCantrip","capacity-2":"PF2E.TraitDescriptionCapacity","capacity-3":"PF2E.TraitDescriptionCapacity","capacity-4":"PF2E.TraitDescriptionCapacity","capacity-5":"PF2E.TraitDescriptionCapacity",catalyst:"PF2E.TraitDescriptionCatalyst",catfolk:"PF2E.TraitDescriptionCatfolk",censer:"PF2E.TraitDescriptionCenser",champion:"PF2E.TraitDescriptionChampion",changeling:"PF2E.TraitDescriptionChangeling",chaotic:"PF2E.TraitDescriptionChaotic",class:"PF2E.TraitDescriptionClass",cleric:"PF2E.TraitDescriptionCleric",climbing:"PF2E.TraitDescriptionClimbing",clockwork:"PF2E.TraitDescriptionClockwork",cobbled:"PF2E.TraitDescriptionCobbled",coda:"PF2E.TraitDescriptionCoda",cold:"PF2E.TraitDescriptionCold",combination:"PF2E.TraitDescriptionCombination",comfort:"PF2E.TraitDescriptionComfort",common:"PF2E.TraitDescriptionCommon",companion:"PF2E.TraitDescriptionCompanion",complex:"PF2E.TraitDescriptionComplex",composite:"PF2E.TraitDescriptionComposite",composition:"PF2E.TraitDescriptionComposition",concealable:"PF2E.TraitDescriptionConcealable",concentrate:"PF2E.TraitDescriptionConcentrate",concussive:"PF2E.TraitDescriptionConcussive",conjuration:"PF2E.TraitDescriptionConjuration",conrasu:"PF2E.TraitDescriptionConrasu",consecration:"PF2E.TraitDescriptionConsecration",consumable:"PF2E.TraitDescriptionConsumable",contact:"PF2E.TraitDescriptionContact",contingency:"PF2E.TraitDescriptionContingency",contract:"PF2E.TraitDescriptionContract","critical-fusion":"PF2E.TraitDescriptionCriticalFusion",curse:"PF2E.TraitDescriptionCurse",cursebound:"PF2E.TraitDescriptionCursebound",cursed:"PF2E.TraitDescriptionCursed",darkness:"PF2E.TraitDescriptionDarkness",darvakka:"PF2E.TraitDescriptionDarvakka","deadly-2d10":"PF2E.TraitDescriptionDeadly","deadly-2d12":"PF2E.TraitDescriptionDeadly","deadly-2d8":"PF2E.TraitDescriptionDeadly","deadly-3d10":"PF2E.TraitDescriptionDeadly","deadly-3d12":"PF2E.TraitDescriptionDeadly","deadly-3d8":"PF2E.TraitDescriptionDeadly","deadly-4d10":"PF2E.TraitDescriptionDeadly","deadly-4d12":"PF2E.TraitDescriptionDeadly","deadly-4d8":"PF2E.TraitDescriptionDeadly","deadly-d10":"PF2E.TraitDescriptionDeadly","deadly-d12":"PF2E.TraitDescriptionDeadly","deadly-d6":"PF2E.TraitDescriptionDeadly","deadly-d8":"PF2E.TraitDescriptionDeadly","deadly-d4":"PF2E.TraitDescriptionDeadly",death:"PF2E.TraitDescriptionDeath","deflecting-bludgeoning":"PF2E.TraitDescriptionDeflecting","deflecting-physical-ranged":"PF2E.TraitDescriptionDeflecting","deflecting-slashing":"PF2E.TraitDescriptionDeflecting",dedication:"PF2E.TraitDescriptionDedication",detection:"PF2E.TraitDescriptionDetection",deviant:"PF2E.TraitDescriptionDeviant",dhampir:"PF2E.TraitDescriptionDhampir",disarm:"PF2E.TraitDescriptionDisarm",disease:"PF2E.TraitDescriptionDisease",divination:"PF2E.TraitDescriptionDivination",divine:"PF2E.TraitDescriptionDivine","double-barrel":"PF2E.TraitDescriptionDoubleBarrel",downtime:"PF2E.TraitDescriptionDowntime",drug:"PF2E.TraitDescriptionDrug",druid:"PF2E.TraitDescriptionDruid",duskwalker:"PF2E.TraitDescriptionDuskwalker",dwarf:"PF2E.TraitDescriptionDwarf",earth:"PF2E.TraitDescriptionEarth",eidolon:"PF2E.TraitDescriptionEidolon",electricity:"PF2E.TraitDescriptionElectricity",elf:"PF2E.TraitDescriptionElf",elixir:"PF2E.TraitDescriptionElixir",emotion:"PF2E.TraitDescriptionEmotion",enchantment:"PF2E.TraitDescriptionEnchantment","entrench-melee":"PF2E.TraitDescriptionEntrench","entrench-ranged":"PF2E.TraitDescriptionEntrench",environment:"PF2E.TraitDescriptionEnvironment",esoterica:"PF2E.TraitDescriptionEsoterica",evil:"PF2E.TraitDescriptionEvil",evocation:"PF2E.TraitDescriptionEvocation",evolution:"PF2E.TraitDescriptionEvolution",expandable:"PF2E.TraitDescriptionExpandable",exploration:"PF2E.TraitDescriptionExploration",extradimensional:"PF2E.TraitDescriptionExtradimensional","fatal-aim-d10":"PF2E.TraitDescriptionFatalAim","fatal-aim-d12":"PF2E.TraitDescriptionFatalAim","fatal-d10":"PF2E.TraitDescriptionFatal","fatal-d12":"PF2E.TraitDescriptionFatal","fatal-d8":"PF2E.TraitDescriptionFatal",fear:"PF2E.TraitDescriptionFear",fetchling:"PF2E.TraitDescriptionFetchling",fey:"PF2E.TraitDescriptionFey",fighter:"PF2E.TraitDescriptionFighter",figurehead:"PF2E.TraitDescriptionFigurehead",finesse:"PF2E.TraitDescriptionFinesse",finisher:"PF2E.TraitDescriptionFinisher",fire:"PF2E.TraitDescriptionFire",fleshwarp:"PF2E.TraitDescriptionFleshwarp",flexible:"PF2E.TraitDescriptionFlexible",flourish:"PF2E.TraitDescriptionFlourish",focused:"PF2E.TraitDescriptionFocused",foldaway:"PF2E.TraitDescriptionFoldaway",force:"PF2E.TraitDescriptionForce",forceful:"PF2E.TraitDescriptionForceful",fortune:"PF2E.TraitDescriptionFortune","free-hand":"PF2E.TraitDescriptionFreeHand",fulu:"PF2E.TraitDescriptionFulu",fungus:"PF2E.TraitDescriptionFungus",gadget:"PF2E.TraitDescriptionGadget",ganzi:"PF2E.TraitDescriptionGanzi",general:"PF2E.TraitDescriptionGeneral",genie:"PF2E.TraitDescriptionGenie",geniekin:"PF2E.TraitDescriptionGeniekin",ghoran:"PF2E.TraitDescriptionGhoran",ghul:"PF2E.TraitDescriptionGhul",gnoll:"PF2E.TraitDescriptionGnoll",gnome:"PF2E.TraitDescriptionGnome",goblin:"PF2E.TraitDescriptionGoblin",goloma:"PF2E.TraitDescriptionGoloma",good:"PF2E.TraitDescriptionGood",grapple:"PF2E.TraitDescriptionGrapple",grimoire:"PF2E.TraitDescriptionGrimoire",grippli:"PF2E.TraitDescriptionGrippli",gunslinger:"PF2E.TraitDescriptionGunslinger",halfling:"PF2E.TraitDescriptionHalfling","half-elf":"PF2E.TraitDescriptionHalfElf","half-orc":"PF2E.TraitDescriptionHalfOrc","jousting-d6":"PF2E.TraitDescriptionJousting",hampering:"PF2E.TraitDescriptionHampering",harnessed:"PF2E.TraitDescriptionHarnessed",haunt:"PF2E.TraitDescriptionHaunt",healing:"PF2E.TraitDescriptionHealing","hefty-14":"PF2E.TraitDescriptionHefty",hex:"PF2E.TraitDescriptionHex",hindering:"PF2E.TraitDescriptionHindering",hobgoblin:"PF2E.TraitDescriptionHobgoblin",human:"PF2E.TraitDescriptionHuman",humanoid:"PF2E.TraitDescriptionHumanoid",ifrit:"PF2E.TraitDescriptionIfrit",illusion:"PF2E.TraitDescriptionIllusion",impulse:"PF2E.TraitDescriptionImpulse",incapacitation:"PF2E.TraitDescriptionIncapacitation",incarnate:"PF2E.TraitDescriptionIncarnate",incorporeal:"PF2E.TraitDescriptionIncorporeal",infused:"PF2E.TraitDescriptionInfused",infusion:"PF2E.TraitDescriptionInfusion",ingested:"PF2E.TraitDescriptionIngested",inhaled:"PF2E.TraitDescriptionInhaled",injection:"PF2E.TraitDescriptionInjection",injury:"PF2E.TraitDescriptionInjury",inscribed:"PF2E.TraitDescriptionInscribed","integrated-1d6-b":"PF2E.TraitDescriptionIntegrated","integrated-1d6-p":"PF2E.TraitDescriptionIntegrated","integrated-1d6-s":"PF2E.TraitDescriptionIntegrated","integrated-1d6-s-versatile-p":"PF2E.TraitDescriptionIntegrated",intelligent:"PF2E.TraitDescriptionIntelligent",inventor:"PF2E.TraitDescriptionInventor",invested:"PF2E.TraitDescriptionInvested",investigator:"PF2E.TraitDescriptionInvestigator",kashrishi:"PF2E.TraitDescriptionKashrishi","keep-stone":"PF2E.PreciousMaterialKeepStoneDescription",kickback:"PF2E.TraitDescriptionKickback",kineticist:"PF2E.TraitDescriptionKineticist",kitsune:"PF2E.TraitDescriptionKitsune",kobold:"PF2E.TraitDescriptionKobold",laminar:"PF2E.TraitDescriptionLaminar","launching-dart":"PF2E.TraitDescriptionLaunching",lawful:"PF2E.TraitDescriptionLawful",leshy:"PF2E.TraitDescriptionLeshy",light:"PF2E.TraitDescriptionLight",linguistic:"PF2E.TraitDescriptionLinguistic",litany:"PF2E.TraitDescriptionLitany",lizardfolk:"PF2E.TraitDescriptionLizardfolk",lozenge:"PF2E.TraitDescriptionLozenge",magical:"PF2E.TraitDescriptionMagical",magus:"PF2E.TraitDescriptionMagus",manipulate:"PF2E.TraitDescriptionManipulate",mechanical:"PF2E.TraitDescriptionMechanical",mental:"PF2E.TraitDescriptionMental",metal:"PF2E.TraitDescriptionMetal",metamagic:"PF2E.TraitDescriptionMetamagic",mindless:"PF2E.TraitDescriptionMindless",mindshift:"PF2E.TraitDescriptionMindshift",minion:"PF2E.TraitDescriptionMinion",misfortune:"PF2E.TraitDescriptionMisfortune",missive:"PF2E.TraitDescriptionMissive",modification:"PF2E.TraitDescriptionModification",modular:"PF2E.TraitDescriptionModular",monk:"PF2E.TraitDescriptionMonk",morph:"PF2E.TraitDescriptionMorph",mounted:"PF2E.TraitDescriptionMounted",move:"PF2E.TraitDescriptionMove",multiclass:"PF2E.TraitDescriptionMulticlass",mutagen:"PF2E.TraitDescriptionMutagen",nagaji:"PF2E.TraitDescriptionNagaji",necromancy:"PF2E.TraitDescriptionNecromancy",noisy:"PF2E.TraitDescriptionNoisy",nonlethal:"PF2E.TraitDescriptionNonlethal",oath:"PF2E.TraitDescriptionOath",occult:"PF2E.TraitDescriptionOccult",oil:"PF2E.TraitDescriptionOil",olfactory:"PF2E.TraitDescriptionOlfactory",open:"PF2E.TraitDescriptionOpen",oracle:"PF2E.TraitDescriptionOracle",orc:"PF2E.TraitDescriptionOrc",oread:"PF2E.TraitDescriptionOread",overflow:"PF2E.TraitDescriptionOverflow",parry:"PF2E.TraitDescriptionParry",peachwood:"PF2E.PreciousMaterialPeachwoodDescription",plant:"PF2E.TraitDescriptionPlant",poison:"PF2E.TraitDescriptionPoison",polymorph:"PF2E.TraitDescriptionPolymorph",ponderous:"PF2E.TraitDescriptionPonderous",poppet:"PF2E.TraitDescriptionPoppet",portable:"PF2E.TraitDescriptionPortable",possession:"PF2E.TraitDescriptionPossession",potion:"PF2E.TraitDescriptionPotion",precious:"PF2E.TraitDescriptionPrecious",prediction:"PF2E.TraitDescriptionPrediction",press:"PF2E.TraitDescriptionPress",primal:"PF2E.TraitDescriptionPrimal",propulsive:"PF2E.TraitDescriptionPropulsive",psyche:"PF2E.TraitDescriptionPsyche",psychic:"PF2E.TraitDescriptionPsychic",radiation:"PF2E.TraitDescriptionRadiation",rage:"PF2E.TraitDescriptionRage",ranger:"PF2E.TraitDescriptionRanger",...rangeDescriptions,"ranged-trip":"PF2E.TraitDescriptionRangedTrip",rare:"PF2E.TraitDescriptionRare",ratfolk:"PF2E.TraitDescriptionRatfolk",razing:"PF2E.TraitDescriptionRazing",reach:"PF2E.TraitDescriptionReach","reach-0":"PF2E.TraitDescriptionReach","reach-10":"PF2E.TraitDescriptionReach","reach-100":"PF2E.TraitDescriptionReach","reach-120":"PF2E.TraitDescriptionReach","reach-1000":"PF2E.TraitDescriptionReach","reach-15":"PF2E.TraitDescriptionReach","reach-20":"PF2E.TraitDescriptionReach","reach-200":"PF2E.TraitDescriptionReach","reach-25":"PF2E.TraitDescriptionReach","reach-30":"PF2E.TraitDescriptionReach","reach-40":"PF2E.TraitDescriptionReach","reach-50":"PF2E.TraitDescriptionReach","reach-60":"PF2E.TraitDescriptionReach",recovery:"PF2E.TraitDescriptionRecovery",reflection:"PF2E.TraitDescriptionReflection",relic:"PF2E.TraitDescriptionRelic",reload:"PF2E.TraitDescriptionReload","reload-0":"PF2E.TraitDescriptionReload","reload-1":"PF2E.TraitDescriptionReload","reload-1-min":"PF2E.TraitDescriptionReload","reload-2":"PF2E.TraitDescriptionReload",repeating:"PF2E.TraitDescriptionRepeating",resonant:"PF2E.TraitDescriptionResonant",revelation:"PF2E.TraitDescriptionRevelation",rogue:"PF2E.TraitDescriptionRogue",saggorak:"PF2E.TraitDescriptionSaggorak","scatter-10":"PF2E.TraitDescriptionScatter","scatter-15":"PF2E.TraitDescriptionScatter","scatter-20":"PF2E.TraitDescriptionScatter","scatter-5":"PF2E.TraitDescriptionScatter",scroll:"PF2E.TraitDescriptionScroll",scrying:"PF2E.TraitDescriptionScrying",secret:"PF2E.TraitDescriptionSecret",shadow:"PF2E.TraitDescriptionShadow","shield-throw-20":"PF2E.TraitDescriptionShieldThrow","shield-throw-30":"PF2E.TraitDescriptionShieldThrow",shisk:"PF2E.TraitDescriptionShisk",shoony:"PF2E.TraitDescriptionShoony",shove:"PF2E.TraitDescriptionShove",skeleton:"PF2E.TraitDescriptionSkeleton",skill:"PF2E.TraitDescriptionSkill",sleep:"PF2E.TraitDescriptionSleep",snare:"PF2E.TraitDescriptionSnare",social:"PF2E.TraitDescriptionSocial",sonic:"PF2E.TraitDescriptionSonic",sorcerer:"PF2E.TraitDescriptionSorcerer",spellgun:"PF2E.TraitDescriptionSpellgun",spellheart:"PF2E.TraitDescriptionSpellheart",spellshot:"PF2E.TraitNoDescription",splash:"PF2E.TraitDescriptionSplash","splash-10":"PF2E.TraitDescriptionSplash10",sprite:"PF2E.TraitDescriptionSprite",staff:"PF2E.TraitDescriptionStaff",stance:"PF2E.TraitDescriptionStance",steam:"PF2E.TraitDescriptionSteam",strix:"PF2E.TraitDescriptionStrix",structure:"PF2E.TraitDescriptionStructure",suli:"PF2E.TraitDescriptionSuli",summon:"PF2E.TraitDescriptionSummon",summoned:"PF2E.TraitDescriptionSummoned",summoner:"PF2E.TraitDescriptionSummoner",swashbuckler:"PF2E.TraitDescriptionSwashbuckler",sweep:"PF2E.TraitDescriptionSweep",sylph:"PF2E.TraitDescriptionSylph",talisman:"PF2E.TraitDescriptionTalisman",talos:"PF2E.TraitDescriptionTalos",tandem:"PF2E.TraitDescriptionTandem",tattoo:"PF2E.TraitDescriptionTattoo",tech:"PF2E.TraitDescriptionTech",telepathy:"PF2E.TraitDescriptionTelepathy",teleportation:"PF2E.TraitDescriptionTeleportation",tengu:"PF2E.TraitDescriptionTengu",tethered:"PF2E.TraitDescriptionTethered",thaumaturge:"PF2E.TraitDescriptionThaumaturge",thrown:"PF2E.TraitDescriptionThrown","thrown-10":"PF2E.TraitDescriptionThrown","thrown-100":"PF2E.TraitDescriptionThrown","thrown-15":"PF2E.TraitDescriptionThrown","thrown-20":"PF2E.TraitDescriptionThrown","thrown-200":"PF2E.TraitDescriptionThrown","thrown-25":"PF2E.TraitDescriptionThrown","thrown-30":"PF2E.TraitDescriptionThrown","thrown-40":"PF2E.TraitDescriptionThrown","thrown-50":"PF2E.TraitDescriptionThrown","thrown-60":"PF2E.TraitDescriptionThrown","thrown-80":"PF2E.TraitDescriptionThrown",tiefling:"PF2E.TraitDescriptionTiefling",time:"PF2E.TraitDescriptionTime",training:"PF2E.TraitDescriptionTraining",transmutation:"PF2E.TraitDescriptionTransmutation",trap:"PF2E.TraitDescriptionTrap",trip:"PF2E.TraitDescriptionTrip","true-name":"PF2E.TraitDescriptionTrueName",twin:"PF2E.TraitDescriptionTwin","two-hand-d10":"PF2E.TraitDescriptionTwoHand","two-hand-d12":"PF2E.TraitDescriptionTwoHand","two-hand-d6":"PF2E.TraitDescriptionTwoHand","two-hand-d8":"PF2E.TraitDescriptionTwoHand",unarmed:"PF2E.TraitDescriptionUnarmed",uncommon:"PF2E.TraitDescriptionUncommon",undine:"PF2E.TraitDescriptionUndine",unique:"PF2E.TraitDescriptionUnique",unstable:"PF2E.TraitDescriptionUnstable",vanara:"PF2E.TraitDescriptionVanara",vishkanya:"PF2E.TraitDescriptionVishkanya",vehicular:"PF2E.TraitDescriptionVehicular","versatile-acid":"PF2E.TraitDescriptionVersatile","versatile-b":"PF2E.TraitDescriptionVersatile","versatile-chaotic":"PF2E.TraitDescriptionVersatile","versatile-cold":"PF2E.TraitDescriptionVersatile","versatile-electricity":"PF2E.TraitDescriptionVersatile","versatile-evil":"PF2E.TraitDescriptionVersatile","versatile-fire":"PF2E.TraitDescriptionVersatile","versatile-force":"PF2E.TraitDescriptionVersatile","versatile-good":"PF2E.TraitDescriptionVersatile","versatile-lawful":"PF2E.TraitDescriptionVersatile","versatile-p":"PF2E.TraitDescriptionVersatile","versatile-poison":"PF2E.TraitDescriptionVersatile","versatile-s":"PF2E.TraitDescriptionVersatile","versatile-sonic":"PF2E.TraitDescriptionVersatile","versatile-vitality":"PF2E.TraitDescriptionVersatile","versatile-void":"PF2E.TraitDescriptionVersatile",virulent:"PF2E.TraitDescriptionVirulent",visual:"PF2E.TraitDescriptionVisual",vitality:"PF2E.TraitDescriptionVitality",void:"PF2E.TraitDescriptionVoid","volley-20":"PF2E.TraitDescriptionVolley","volley-30":"PF2E.TraitDescriptionVolley","volley-50":"PF2E.TraitDescriptionVolley",wand:"PF2E.TraitDescriptionWand",water:"PF2E.TraitDescriptionWater",witch:"PF2E.TraitDescriptionWitch",wizard:"PF2E.TraitDescriptionWizard",wood:"PF2E.TraitDescriptionWood",...preciousMaterialDescriptions},kingmakerTraits={...actionTraits,army:"PF2E.Kingmaker.Trait.army",cavalry:"PF2E.Kingmaker.Trait.cavalry",civic:"PF2E.Kingmaker.Trait.civic",commerce:"PF2E.Kingmaker.Trait.commerce",infantry:"PF2E.Kingmaker.Trait.infantry",kingdom:"PF2E.Kingmaker.Trait.kingdom",leadership:"PF2E.Kingmaker.Trait.leadership",maneuver:"PF2E.Kingmaker.Trait.maneuver",morale:"PF2E.Kingmaker.Trait.morale",region:"PF2E.Kingmaker.Trait.region",siege:"PF2E.Kingmaker.Trait.siege",skirmisher:"PF2E.Kingmaker.Trait.skirmisher",upkeep:"PF2E.Kingmaker.Trait.upkeep"},damageCategoriesUnique={persistent:"PF2E.ConditionTypePersistentShort",precision:"PF2E.Damage.Precision",splash:"PF2E.TraitSplash"},materialDamageEffects=pick$1(preciousMaterials,["abysium","adamantine","cold-iron","darkwood","djezet","keep-stone","mithral","noqual","orichalcum","peachwood","silver","sisterstone-dusk","sisterstone-scarlet","sovereign-steel","warpglass"]),damageCategories={...damageCategoriesUnique,...materialDamageEffects,alignment:"PF2E.Alignment",energy:"PF2E.TraitEnergy",physical:"PF2E.TraitPhysical"},physicalDamageTypes={bleed:"PF2E.TraitBleed",bludgeoning:"PF2E.TraitBludgeoning",piercing:"PF2E.TraitPiercing",slashing:"PF2E.TraitSlashing"},damageTypes={...alignmentTraits,...energyDamageTypes,...physicalDamageTypes,mental:"PF2E.TraitMental",poison:"PF2E.TraitPoison",spirit:"PF2E.TraitSpirit",untyped:"PF2E.TraitUntyped"},damageRollFlavors=[...DAMAGE_TYPES].reduce((result,key)=>(result[key]=`PF2E.Damage.RollFlavor.${key}`,result),{}),_FlatModifierRuleElement=class extends RuleElementPF2e{static{__name(this,"_FlatModifierRuleElement")}constructor(source,options){super(source,options),!this.item.isOfType("physical")&&this.type!=="item"&&(this.fromEquipment=!1),this.type==="ability"&&(this.ability?(this.slug=this.ability,this.label=CONFIG.PF2E.abilities[this.ability],this.value=`@actor.abilities.${source.ability}.mod`):this.failValidation('A flat modifier of type "ability" must also have an "ability" property with an ability abbreviation')),this.critical=typeof source.critical=="boolean"&&this.selectors.some(s=>s.includes("damage"))?source.critical:null,this.force&&this.type==="untyped"&&this.failValidation("A forced bonus or penalty must have a type"),this.removeAfterRoll&&!this.item.isOfType("effect")&&this.failValidation(" removeAfterRoll: may only be used with effects")}static validateJoint(data){if(super.validateJoint(data),data.type!=="ability"&&data.value===void 0)throw Error('must have defined value if type is not "ability"')}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,initial:void 0})),type:new fields2.StringField({required:!0,choices:Array.from(MODIFIER_TYPES),initial:"untyped"}),ability:new fields2.StringField({required:!1,choices:CONFIG.PF2E.abilities,initial:void 0}),min:new fields2.NumberField({required:!1,nullable:!1,initial:void 0}),max:new fields2.NumberField({required:!1,nullable:!1,initial:void 0}),force:new fields2.BooleanField,hideIfDisabled:new fields2.BooleanField,fromEquipment:new fields2.BooleanField({required:!0,nullable:!1,initial:!0}),damageType:new fields2.StringField({required:!1,nullable:!0,blank:!1,initial:void 0}),damageCategory:new fields2.StringField({required:!1,blank:!1,choices:damageCategoriesUnique,initial:void 0}),critical:new fields2.BooleanField({required:!1,nullable:!0,initial:null}),value:new ResolvableValueField({required:!1,nullable:!1,initial:void 0}),removeAfterRoll:new DataUnionField([new StrictStringField({required:!1,nullable:!1,choices:["if-enabled"],initial:void 0}),new StrictBooleanField({required:!1,nullable:!1,initial:void 0}),new PredicateField({required:!1,nullable:!1,initial:void 0})],{required:!1,nullable:!1,initial:!1})}}get selectors(){return this.selector}beforePrepareData(){var _a;if(this.ignored)return;const label=this.getReducedLabel(),slug=this.slug??sluggify(label),selectors=this.selectors.map(s=>this.resolveInjectedProperties(s)).filter(s=>!!s);if(selectors.length===0)return this.failValidation("must have at least one selector");for(const selector of selectors){if(selector==="null")continue;const construct=__name2((options={})=>{const resolvedValue=Number(this.resolveValue(this.value,0,options))||0;if(this.ignored)return null;const finalValue=Math.clamped(resolvedValue,this.min??resolvedValue,this.max??resolvedValue);if(game.pf2e.variantRules.AutomaticBonusProgression.suppressRuleElement(this,finalValue))return null;const damageType=this.damageType&&this.resolveInjectedProperties(this.damageType,{warn:!1})||null;if(damageType!==null&&!objectHasKey(CONFIG.PF2E.damageTypes,damageType))return this.test(options.test??[])&&this.failValidation(`Unrecognized damage type: ${damageType}`),null;const modifier=new ModifierPF2e({slug,label,modifier:finalValue,type:this.type,ability:this.type==="ability"?this.ability:null,predicate:this.resolveInjectedProperties(this.predicate),rule:this,force:this.force,damageType,damageCategory:this.damageCategory,critical:this.critical,hideIfDisabled:this.hideIfDisabled,source:this.item.uuid});return options.test&&modifier.test(options.test),modifier},"construct");((_a=this.actor.synthetics.modifiers)[selector]??(_a[selector]=[])).push(construct)}}async afterRoll({check,rollOptions}){if(this.ignored||!this.removeAfterRoll||!this.item.isOfType("effect"))return;(this.removeAfterRoll===!0||this.removeAfterRoll==="if-enabled"&&check.modifiers.some(m=>m.rule===this&&m.enabled)||Array.isArray(this.removeAfterRoll)&&this.removeAfterRoll.test(rollOptions))&&await this.item.delete()}};__name2(_FlatModifierRuleElement,"FlatModifierRuleElement");let FlatModifierRuleElement=_FlatModifierRuleElement;const _GrantItemRuleElement=class extends RuleElementPF2e{static{__name(this,"_GrantItemRuleElement")}constructor(data,options){var _a;data.inMemoryOnly&&(data.priority??(data.priority=99)),super(data,options),__privateAdd(this,_getOnDeleteActions),__privateAdd(this,_applyChoiceSelections),__privateAdd(this,_setGrantFlags),__privateAdd(this,_runGrantedItemPreCreates),__privateAdd(this,_createInMemoryCondition),__privateAdd(this,_trackItem),__publicField(this,"grantedId"),__publicField(this,"preselectChoices"),__publicField(this,"onDeleteActions"),this.inMemoryOnly?(this.reevaluateOnUpdate=!0,this.allowDuplicate=!0):this.reevaluateOnUpdate&&(this.replaceSelf=!1,this.allowDuplicate=!1),this.onDeleteActions=__privateMethod(this,_getOnDeleteActions,getOnDeleteActions_fn).call(this,data);const isValidPreselect=__name2(p=>Object.values(p).every(v=>["string","number"].includes(typeof v)),"isValidPreselect");if(this.preselectChoices=isObject(data.preselectChoices)&&isValidPreselect(data.preselectChoices)?deepClone(data.preselectChoices):{},this.grantedId=((_a=this.item.flags.pf2e.itemGrants[this.flag??""])==null?void 0:_a.id)??null,this.track){const grantedItem=this.actor.inventory.get(this.grantedId??"")??null;__privateMethod(this,_trackItem,trackItem_fn).call(this,grantedItem)}this.item.isOfType("physical")&&this.failValidation("parent item must not be physical")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),uuid:new fields2.StringField({required:!0,nullable:!1,blank:!1,initial:void 0}),flag:new SlugField({required:!0,nullable:!0,initial:null,camel:"dromedary"}),reevaluateOnUpdate:new fields2.BooleanField({required:!1}),inMemoryOnly:new fields2.BooleanField({required:!1}),replaceSelf:new fields2.BooleanField({required:!1}),allowDuplicate:new fields2.BooleanField({initial:!0}),alterations:new fields2.ArrayField(new fields2.EmbeddedDataField(ItemAlteration),{required:!1,nullable:!1,initial:[]}),track:new fields2.BooleanField({required:!1})}}static validateJoint(data){if(super.validateJoint(data),data.track&&!data.flag)throw Error("must have explicit flag set if granted item is tracked")}async preCreate(args){var _a,_b,_c,_d;if(this.inMemoryOnly)return;const{itemSource,pendingItems,context}=args,ruleSource=args.ruleSource;if(this.reevaluateOnUpdate&&this.predicate.length===0)return ruleSource.ignored=!0,this.failValidation("`reevaluateOnUpdate` may only be used with a predicate.");const uuid=this.resolveInjectedProperties(this.uuid),grantedItem=await(async()=>{var _a2;try{return((_a2=await fromUuid(uuid))==null?void 0:_a2.clone())??null}catch(error){return console.error(error),null}})();if(!(grantedItem instanceof ItemPF2e)||(ruleSource.flag=typeof ruleSource.flag=="string"&&ruleSource.flag.length>0?sluggify(ruleSource.flag,{camel:"dromedary"}):(()=>{var _a2,_b2;const defaultFlag=sluggify(grantedItem.slug??grantedItem.name,{camel:"dromedary"}),flagPattern=new RegExp(`^${defaultFlag}\\d*$`),itemGrants=((_b2=(_a2=itemSource.flags)==null?void 0:_a2.pf2e)==null?void 0:_b2.itemGrants)??{},nthGrant=Object.keys(itemGrants).filter(g=>flagPattern.test(g)).length;return nthGrant>0?`${defaultFlag}${nthGrant+1}`:defaultFlag})(),this.flag=String(ruleSource.flag),!this.test()))return;const migrations=MigrationList.constructFromVersion(grantedItem.schemaVersion);migrations.length>0&&await MigrationRunner.ensureSchemaVersion(grantedItem,migrations);const existingItem=this.actor.items.find(i=>i.sourceId===uuid);if(!this.allowDuplicate&&existingItem){this.replaceSelf&&pendingItems.splice(pendingItems.indexOf(itemSource),1),__privateMethod(this,_setGrantFlags,setGrantFlags_fn).call(this,itemSource,existingItem),ui.notifications.info(game.i18n.format("PF2E.UI.RuleElements.GrantItem.AlreadyHasItem",{actor:this.actor.name,item:grantedItem.name}));return}itemSource._id??(itemSource._id=randomID());const grantedSource=grantedItem.toObject();grantedSource._id=randomID(),itemSource.type==="effect"&&grantedSource.type==="effect"&&(grantedSource.system.level.value=((_b=(_a=itemSource.system)==null?void 0:_a.level)==null?void 0:_b.value)??grantedSource.system.level.value),grantedSource.flags=mergeObject(grantedSource.flags,{core:{sourceId:uuid}});const tempGranted=new ItemProxyPF2e(deepClone(grantedSource),{parent:this.actor});if(tempGranted.isOfType("affliction","condition","effect")&&this.actor.isImmuneTo(tempGranted)){ruleSource.ignored=!0;return}(_c=tempGranted.prepareActorData)==null||_c.call(tempGranted);for(const rule of tempGranted.prepareRuleElements({suppressWarnings:!0}))(_d=rule.onApplyActiveEffects)==null||_d.call(rule);__privateMethod(this,_applyChoiceSelections,applyChoiceSelections_fn).call(this,tempGranted);try{for(const alteration of this.alterations)alteration.applyTo(grantedSource)}catch(error){error instanceof Error&&this.failValidation(error.message)}if(!this.ignored){for(const item of[this.item,tempGranted])if(item.isOfType("class","feat")){const prefix=item.isOfType("class")||!item.isFeature?item.type:"feature",slug=item.slug??sluggify(item.name);this.actor.rollOptions.all[`self:${prefix}:${slug}`]=!0}if(this.replaceSelf){pendingItems.findSplice(i=>i===itemSource,grantedSource),await __privateMethod(this,_runGrantedItemPreCreates,runGrantedItemPreCreates_fn).call(this,args,tempGranted,grantedSource,context);return}this.grantedId=grantedSource._id,context.keepId=!0,__privateMethod(this,_setGrantFlags,setGrantFlags_fn).call(this,itemSource,grantedSource),__privateMethod(this,_trackItem,trackItem_fn).call(this,tempGranted),args.reevaluation||await __privateMethod(this,_runGrantedItemPreCreates,runGrantedItemPreCreates_fn).call(this,args,tempGranted,grantedSource,context),pendingItems.push(grantedSource)}}async preUpdateActor(){var _a;const noAction={create:[],delete:[]};if(!this.reevaluateOnUpdate||this.inMemoryOnly)return noAction;if(this.grantedId&&this.actor.items.has(this.grantedId))return this.test()?noAction:{create:[],delete:[this.grantedId]};const itemSource=this.item.toObject(),ruleSource=itemSource.system.rules[this.sourceIndex??-1];if(!ruleSource)return noAction;const pendingItems=[],context={parent:this.actor,render:!1};if(await this.preCreate({itemSource,pendingItems,ruleSource,context,reevaluation:!0}),pendingItems.length>0){const updatedGrants=((_a=itemSource.flags.pf2e)==null?void 0:_a.itemGrants)??{};return await this.item.update({"flags.pf2e.itemGrants":updatedGrants},{render:!1}),{create:pendingItems,delete:[]}}return noAction}beforePrepareData(){var _a;const condition=__privateMethod(this,_createInMemoryCondition,createInMemoryCondition_fn).call(this);if(!condition)return;const{actor}=this;condition.rules=condition.prepareRuleElements();for(const rule of condition.rules)(_a=rule.beforePrepareData)==null||_a.call(rule),actor.rules.push(rule);actor.conditions.set(condition.id,condition)}};_getOnDeleteActions=new WeakSet,getOnDeleteActions_fn=__name2(function(data){const actions=data.onDeleteActions;if(isObject(actions)){const ACTIONS=_GrantItemRuleElement.ON_DELETE_ACTIONS;return tupleHasValue(ACTIONS,actions.granter)||tupleHasValue(ACTIONS,actions.grantee)?pick(actions,[actions.granter?"granter":[],actions.grantee?"grantee":[]].flat()):null}return null},"#getOnDeleteActions"),_applyChoiceSelections=new WeakSet,applyChoiceSelections_fn=__name2(function(grantedItem){const source=grantedItem._source;for(const[flag,selection]of Object.entries(this.preselectChoices??{})){const rule=grantedItem.rules.find(rule2=>rule2 instanceof ChoiceSetRuleElement&&rule2.flag===flag);if(rule){const ruleSource=source.system.rules[grantedItem.rules.indexOf(rule)],resolvedSelection=this.resolveInjectedProperties(selection);rule.selection=ruleSource.selection=resolvedSelection}}},"#applyChoiceSelections"),_setGrantFlags=new WeakSet,setGrantFlags_fn=__name2(function(granter,grantee){var _a,_b;const flags=mergeObject(granter.flags??{},{pf2e:{itemGrants:{}}});if(!this.flag)throw ErrorPF2e("Unexpected failure looking up RE flag key");flags.pf2e.itemGrants[this.flag]={id:grantee instanceof ItemPF2e?grantee.id:grantee._id,onDelete:((_a=this.onDeleteActions)==null?void 0:_a.grantee)??"detach"};const grantedBy={id:granter._id,onDelete:((_b=this.onDeleteActions)==null?void 0:_b.granter)??(setHasElement(PHYSICAL_ITEM_TYPES,grantee.type)?"detach":"cascade")};grantee instanceof ItemPF2e?grantee.update({"flags.pf2e.grantedBy":grantedBy},{render:!1}):grantee.flags=mergeObject(grantee.flags??{},{pf2e:{grantedBy}})},"#setGrantFlags"),_runGrantedItemPreCreates=new WeakSet,runGrantedItemPreCreates_fn=__name2(async function(originalArgs,grantedItem,grantedSource,context){var _a;for(const rule of grantedItem.rules){const ruleSource=grantedSource.system.rules[grantedItem.rules.indexOf(rule)];await((_a=rule.preCreate)==null?void 0:_a.call(rule,{...originalArgs,itemSource:grantedSource,ruleSource,context}))}},"#runGrantedItemPreCreates"),_createInMemoryCondition=new WeakSet,createInMemoryCondition_fn=__name2(function(){var _a,_b;if(!this.inMemoryOnly||!this.test())return null;const validationFailure="an in-memory-only grant must be a condition",uuid=this.resolveInjectedProperties(this.uuid);if(!UUIDUtils.isItemUUID(uuid))return this.failValidation(validationFailure),null;const conditionSource=(_a=game.pf2e.ConditionManager.conditions.get(uuid))==null?void 0:_a.toObject();if(!conditionSource)return this.failValidation(validationFailure),null;if(this.actor.isImmuneTo(conditionSource.system.slug))return null;for(const alteration of this.alterations)alteration.applyTo(conditionSource);const flags={pf2e:{grantedBy:{id:this.item.id,onDelete:"cascade"}}};(_b=conditionSource.flags.pf2e)==null||_b.grantedBy;const condition=new ConditionPF2e(mergeObject(conditionSource,{_id:randomID(),flags,system:{references:{parent:{id:this.item.id}}}}),{parent:this.actor});return condition.prepareSiblingData(),condition.prepareActorData(),condition},"#createInMemoryCondition"),_trackItem=new WeakSet,trackItem_fn=__name2(function(grantedItem){if(!(this.track&&this.flag&&this.grantedId&&grantedItem instanceof PhysicalItemPF2e))return;this.actor.flags.pf2e.trackedItems[this.flag]=this.grantedId;const slug=sluggify(this.flag),rollOptionsAll=this.actor.rollOptions.all;for(const statement of grantedItem.getRollOptions(slug))rollOptionsAll[statement]=!0},"#trackItem"),__name2(_GrantItemRuleElement,"GrantItemRuleElement"),__publicField(_GrantItemRuleElement,"validActorTypes",["character","npc","familiar"]),__publicField(_GrantItemRuleElement,"ON_DELETE_ACTIONS",["cascade","detach","restrict"]);let GrantItemRuleElement=_GrantItemRuleElement;const _ItemAlterationRuleElement=class extends RuleElementPF2e{static{__name(this,"_ItemAlterationRuleElement")}constructor(source,options){"mode"in source&&objectHasKey(AELikeRuleElement.CHANGE_MODE_DEFAULT_PRIORITIES,source.mode)&&(source.priority??(source.priority=AELikeRuleElement.CHANGE_MODE_DEFAULT_PRIORITIES[source.mode])),super(source,options)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),itemId:new fields2.StringField({required:!1,nullable:!1,blank:!1,initial:void 0}),itemType:new fields2.StringField({required:!1,nullable:!1,choices:mapValues$1(CONFIG.PF2E.Item.documentClasses,key=>`TYPES.Item.${key}`),initial:void 0}),...ItemAlteration.defineSchema()}}static validateJoint(data){if(super.validateJoint(data),!data.itemId&&!data.itemType)throw Error("one of itemId and itemType must be defined")}beforePrepareData(){if(this.ignored)return;const actorRollOptions=this.predicate.length>0?this.actor.getRollOptions():[];try{const items=this.itemId?compact([this.actor.items.get(this.resolveInjectedProperties(this.itemId))]):this.itemType==="condition"?this.actor.conditions:this.actor.itemTypes[this.itemType];for(const item of items){const itemRollOptions=this.predicate.length>0?item.getRollOptions("item"):[],rollOptions=[...actorRollOptions,...itemRollOptions];if(this.test(rollOptions)){const data=pick$1(this,["mode","property","value"]);new ItemAlteration(data,{parent:this}).applyTo(item)}}}catch(error){error instanceof Error&&this.failValidation(error.message)}}async preCreate(){if(this.ignored||this.property!=="hp-max")return;const itemsOfType=this.itemType?this.actor.itemTypes[this.itemType]:[],actorRollOptions=this.actor.getRollOptions(),updates=itemsOfType.filter(i=>this.test([...actorRollOptions,...i.getRollOptions("item")])).flatMap(item=>{const source=item.toObject(),alteration=new ItemAlteration(pick$1(this,["mode","property","value"]),{parent:this});alteration.applyTo(source),alteration.applyTo(item);const newHP=source.system.hp,oldHP=item._source.system.hp,newHPValue=Math.floor(oldHP.value*(newHP.max/oldHP.max));return newHPValue===oldHP.value?[]:{_id:item.id,"system.hp.value":newHPValue}});updates.length>0&&await this.actor.updateEmbeddedDocuments("Item",updates,{render:!1})}};__name2(_ItemAlterationRuleElement,"ItemAlterationRuleElement");let ItemAlterationRuleElement=_ItemAlterationRuleElement;const _LoseHitPointsRuleElement=class extends RuleElementPF2e{static{__name(this,"_LoseHitPointsRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),value:new ResolvableValueField({required:!0,initial:void 0}),reevaluateOnUpdate:new fields2.BooleanField({required:!1,initial:!1}),recoverable:new fields2.BooleanField({required:!1,initial:!0})}}onCreate(actorUpdates){if(this.ignored)return;const value=Math.trunc(Math.abs(Number(this.resolveValue(this.value))||0)),currentHP=this.actor._source.system.attributes.hp.value;actorUpdates["system.attributes.hp.value"]=Math.max(currentHP-value,0)}beforePrepareData(){if(this.ignored)return;const{actor}=this;if(!this.recoverable){const value=Math.trunc(Math.abs(Number(this.resolveValue(this.value))||0));actor.system.attributes.hp.unrecoverable+=value}}async preUpdate(changes){if(!this.reevaluateOnUpdate||this.ignored)return;const previousValue=Math.trunc(Math.abs(Number(this.resolveValue(this.value))||0)),newItem=this.item.clone(changes),rule=newItem.system.rules.find(r=>r.key===this.key),valueChange=Math.trunc(Math.abs(Number(this.resolveValue(String(rule?.value),0,{resolvables:{item:newItem}}))))-previousValue;if(valueChange>0){const currentHP=this.actor._source.system.attributes.hp.value;await this.actor.update({"system.attributes.hp.value":Math.max(currentHP-valueChange,0)},{render:!1})}}};__name2(_LoseHitPointsRuleElement,"LoseHitPointsRuleElement"),__publicField(_LoseHitPointsRuleElement,"validActorTypes",["character","familiar","npc"]);let LoseHitPointsRuleElement=_LoseHitPointsRuleElement;const _MartialProficiencyRuleElement=class extends RuleElementPF2e{static{__name(this,"_MartialProficiencyRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),definition:new PredicateField({required:!0,nullable:!1}),immutable:new fields2.BooleanField({required:!1,initial:!0}),sameAs:new fields2.StringField({required:!1,nullable:!1,choices:["simple","martial","advanced","unarmed"]}),maxRank:new fields2.StringField({required:!1,nullable:!1,choices:["trained","expert","master","legendary"]}),value:new ResolvableValueField({required:!1,initial:void 0})}}constructor(data,options){super({priority:9,...data},options),this.slug??(this.slug=sluggify(this.label))}onApplyActiveEffects(){if(!this.test())return;const rank=Math.clamped(Number(this.resolveValue(this.value))||1,1,4);this.actor.system.martial[this.slug]={definition:this.resolveInjectedProperties(this.definition),immutable:this.immutable,label:this.label,sameAs:this.sameAs,rank,maxRank:this.maxRank,value:0,breakdown:""}}};__name2(_MartialProficiencyRuleElement,"MartialProficiencyRuleElement"),__publicField(_MartialProficiencyRuleElement,"validActorTypes",["character"]);let MartialProficiencyRuleElement=_MartialProficiencyRuleElement;const _MultipleAttackPenaltyRuleElement=class extends RuleElementPF2e{static{__name(this,"_MultipleAttackPenaltyRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,blank:!1,label:"PF2E.RuleEditor.General.Selector"}),value:new ResolvableValueField({required:!0,initial:void 0,label:"PF2E.RuleEditor.General.Value"})}}beforePrepareData(){var _a;if(this.ignored)return;const selector=this.resolveInjectedProperties(this.selector),value=Number(this.resolveValue(this.value))||0;if(selector&&value&&value<0){const map2={label:game.i18n.format("PF2E.UI.RuleElements.MultipleAttackPenalty.Breakdown",{label:this.label}),penalty:value,predicate:this.predicate};((_a=this.actor.synthetics.multipleAttackPenalties)[selector]??(_a[selector]=[])).push(map2)}else this.failValidation("must have a negative value")}};__name2(_MultipleAttackPenaltyRuleElement,"MultipleAttackPenaltyRuleElement");let MultipleAttackPenaltyRuleElement=_MultipleAttackPenaltyRuleElement;const _RollNoteRuleElement=class extends RuleElementPF2e{static{__name(this,"_RollNoteRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,initial:void 0}),{required:!0,nullable:!1}),title:new fields2.StringField({required:!1,nullable:!0,blank:!1,initial:null}),visibility:new fields2.StringField({required:!0,nullable:!0,choices:["gm","owner"],initial:null}),outcome:new fields2.ArrayField(new fields2.StringField({required:!0,blank:!1,choices:DEGREE_OF_SUCCESS_STRINGS}),{required:!1,nullable:!1,initial:void 0}),text:new DataUnionField([new StrictStringField({required:!0,blank:!1}),new ResolvableValueField],{required:!0,nullable:!1})}}beforePrepareData(){var _a,_b;if(!this.ignored)for(const selector of this.resolveInjectedProperties(this.selector)){if(selector==="null")continue;const title=((_a=this.resolveInjectedProperties(this.title))==null?void 0:_a.trim())??null,text=this.resolveInjectedProperties(String(this.resolveValue(this.text,"",{evaluate:!1}))).trim();if(!text)return this.failValidation("text field resolved empty");const note=new RollNotePF2e({selector,title:title?this.getReducedLabel(title):null,text,predicate:this.resolveInjectedProperties(this.predicate),outcome:this.outcome,visibility:this.visibility,rule:this});((_b=this.actor.synthetics.rollNotes)[selector]??(_b[selector]=[])).push(note)}}};__name2(_RollNoteRuleElement,"RollNoteRuleElement");let RollNoteRuleElement=_RollNoteRuleElement;const _RollOptionRuleElement=class extends RuleElementPF2e{static{__name(this,"_RollOptionRuleElement")}constructor(source,options){const sourceValue=source.value;super({priority:CONST.ACTIVE_EFFECT_MODES.OVERRIDE*10,...source},options),__privateAdd(this,_resolveOption),__privateAdd(this,_setFlag),__privateAdd(this,_setRollOption2),this.toggleable??(this.toggleable=!1),this.value=typeof sourceValue=="string"?sourceValue:!!(source.value??!this.toggleable),source.removeAfterRoll&&!this.item.isOfType("effect")&&this.failValidation("removeAfterRoll may only be used on rule elements from effect items"),this.toggleable==="totm"&&!game.settings.get("pf2e","totmToggles")&&(this.ignored=!0);const firstSuboption=this.suboptions.at(0);firstSuboption&&this.suboptions.every(s=>!s.selected)&&(firstSuboption.selected=!0)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),domain:new fields2.StringField({required:!0,nullable:!1,initial:"all",blank:!1}),option:new fields2.StringField({required:!0,nullable:!1,blank:!1}),phase:new fields2.StringField({required:!1,nullable:!1,choices:deepClone(AELikeRuleElement.PHASES),initial:"applyAEs"}),suboptions:new fields2.ArrayField(new fields2.SchemaField({label:new fields2.StringField({required:!0,nullable:!1,blank:!1,initial:void 0}),value:new StrictStringField({required:!0,nullable:!1,blank:!1,initial:void 0}),predicate:new PredicateField,selected:new fields2.BooleanField}),{required:!1,nullable:!1,initial:[],validate:v=>Array.isArray(v)&&v.length!==1,validationError:"must have zero or 2+ suboptions"}),value:new ResolvableValueField({required:!1,initial:void 0,validate:v=>["boolean","string"].includes(typeof v),validationError:"must be a boolean, string, or otherwise omitted"}),toggleable:new DataUnionField([new StrictStringField({required:!1,nullable:!1,choices:["totm"],initial:void 0}),new StrictBooleanField({required:!1,nullable:!1,initial:void 0})],{required:!1,nullable:!1,initial:void 0}),placement:new fields2.StringField({required:!1,nullable:!1,initial:void 0}),disabledIf:new PredicateField({required:!1,initial:void 0}),disabledValue:new fields2.BooleanField({required:!1,initial:void 0}),alwaysActive:new fields2.BooleanField({required:!1,initial:void 0}),count:new fields2.BooleanField({required:!1,initial:void 0}),removeAfterRoll:new fields2.BooleanField({required:!1,initial:void 0})}}static validateJoint(source){if(super.validateJoint(source),source.suboptions.length>0&&!source.toggleable)throw Error(" suboptions: must be omitted if not toggleable");if(source.disabledIf&&!source.toggleable)throw Error(" disabledIf: must be false if not toggleable");if(source.count&&source.toggleable)throw Error(" count: must be false if toggleable");if(typeof source.disabledValue=="boolean"&&(!source.toggleable||!source.disabledIf))throw Error(" disabledValue: may only be included if toggeable and there is a disabledIf predicate.");if(source.alwaysActive&&(!source.toggleable||source.suboptions.length===0))throw Error(" alwaysActive: must be false unless toggleable and containing suboptions");if(source.placement&&!source.toggleable)throw Error(" placement: may only be present if toggleable")}onApplyActiveEffects(){this.phase==="applyAEs"&&__privateMethod(this,_setRollOption2,setRollOption_fn2).call(this)}beforePrepareData(){this.phase==="beforeDerived"&&__privateMethod(this,_setRollOption2,setRollOption_fn2).call(this)}afterPrepareData(){this.phase==="afterDerived"&&__privateMethod(this,_setRollOption2,setRollOption_fn2).call(this)}resolveValue(){return this.toggleable==="totm"&&!game.settings.get("pf2e","totmToggles")?!1:this.alwaysActive?!0:!!super.resolveValue(this.value)}async toggle(newValue=!this.resolveValue(),newSuboption=null){if(!this.toggleable)throw ErrorPF2e("Attempted to toggle non-toggleable roll option");const rulesSource=this.item.toObject().system.rules,thisSource=typeof this.sourceIndex=="number"?rulesSource.at(this.sourceIndex):null;if(!thisSource)return null;if(thisSource.value=newValue,newSuboption&&Array.isArray(thisSource.suboptions)&&thisSource.suboptions.every(o=>isObject(o)))for(const suboption of thisSource.suboptions)suboption.selected=suboption.value===newSuboption;return(await this.actor.updateEmbeddedDocuments("Item",[{_id:this.item.id,"system.rules":rulesSource}])).length===1?newValue:null}beforeRoll(domains,rollOptions){if(!(this.test(rollOptions)&&domains.includes(this.domain)))return;this.value=this.resolveValue();const option=__privateMethod(this,_resolveOption,resolveOption_fn).call(this);this.value?rollOptions.add(option):rollOptions.delete(option)}async afterRoll({domains,rollOptions}){const option=__privateMethod(this,_resolveOption,resolveOption_fn).call(this);!this.ignored&&this.removeAfterRoll&&this.value&&this.actor.items.has(this.item.id)&&domains.includes(this.domain)&&rollOptions.has(option)&&(game.settings.get("pf2e","automation.removeExpiredEffects")?await this.item.delete():game.settings.get("pf2e","automation.effectExpiration")&&await this.item.update({"system.duration.value":-1,"system.expired":!0}))}};_resolveOption=new WeakSet,resolveOption_fn=__name2(function({appendSuboption=!0}={}){const baseOption=this.resolveInjectedProperties(this.option).replace(/[^-:\w]/g,"").replace(/:+/g,":").replace(/-+/g,"-").trim();if(appendSuboption){const selectedSuboption=this.suboptions.find(o=>o.selected);return selectedSuboption?`${baseOption}:${selectedSuboption.value}`:baseOption}else return baseOption},"#resolveOption"),_setFlag=new WeakSet,setFlag_fn=__name2(function(value){const suboption=this.suboptions.find(o=>o.selected)??this.suboptions.at(0);if(suboption){const flagKey=sluggify(__privateMethod(this,_resolveOption,resolveOption_fn).call(this,{appendSuboption:!1}),{camel:"dromedary"});if(value){const flagValue=/^\d+$/.test(suboption.value)?Number(suboption.value):suboption.value;this.item.flags.pf2e.rulesSelections[flagKey]=flagValue}else this.item.flags.pf2e.rulesSelections[flagKey]=null}},"#setFlag"),_setRollOption2=new WeakSet,setRollOption_fn2=__name2(function(){var _a;this.domain=this.resolveInjectedProperties(this.domain);const isStandardDomain=/^[-a-z0-9]+$/.test(this.domain)&&/[a-z]/.test(this.domain),isIdDomain=/^[a-zA-Z0-9]{16}-[-a-z0-9]+[a-z0-9]$/.test(this.domain);if(!isStandardDomain&&!isIdDomain)return this.failValidation("domain must be a string consisting of only lowercase letters, numbers, and hyphens.");const optionSet=new Set([this.actor.getRollOptions([this.domain]),this.parent.getRollOptions("parent")].flat());if(!this.test(optionSet))return __privateMethod(this,_setFlag,setFlag_fn).call(this,!1);const{rollOptions}=this.actor,domainRecord=rollOptions[_a=this.domain]??(rollOptions[_a]={}),baseOption=this.option=__privateMethod(this,_resolveOption,resolveOption_fn).call(this,{appendSuboption:!1});if(!baseOption){this.failValidation('The "option" property must be a string consisting of only letters, numbers, colons, and hyphens');return}if(this.count){const existing=Object.keys(domainRecord).flatMap(key=>{var _a2;return{key,count:Number((_a2=new RegExp(`^${baseOption}:(\\d+)$`).exec(key))==null?void 0:_a2[1])}}).find(keyAndCount=>!!keyAndCount.count);existing?(delete domainRecord[existing.key],domainRecord[`${baseOption}:${existing.count+1}`]=!0):domainRecord[`${baseOption}:1`]=!0}else{const suboptions=this.suboptions.filter(s=>s.predicate.test(optionSet));if(suboptions.length>0&&!suboptions.some(s=>s.selected)){suboptions[0].selected=!0;for(const otherSuboption of this.suboptions)otherSuboption!==suboptions[0]&&(otherSuboption.selected=!1)}else if(this.suboptions.length>0&&suboptions.length===0)return;const fullOption=__privateMethod(this,_resolveOption,resolveOption_fn).call(this),value=this.resolveValue();if(value&&(domainRecord[fullOption]=value,domainRecord[baseOption]=value),this.toggleable){const toggle={itemId:this.item.id,label:this.getReducedLabel(),placement:this.placement??"actions-tab",domain:this.domain,option:baseOption,suboptions,alwaysActive:!!this.alwaysActive,checked:value,enabled:!0};if(this.disabledIf){const rollOptions2=this.actor.getRollOptions([this.domain]);toggle.enabled=!this.disabledIf.test(rollOptions2),!toggle.enabled&&!this.alwaysActive&&typeof this.disabledValue=="boolean"&&(toggle.checked=this.disabledValue,this.disabledValue||delete domainRecord[fullOption])}this.actor.synthetics.toggles.push(toggle)}__privateMethod(this,_setFlag,setFlag_fn).call(this,value)}},"#setRollOption"),__name2(_RollOptionRuleElement,"RollOptionRuleElement");let RollOptionRuleElement=_RollOptionRuleElement;const _RollTwiceRuleElement=class extends RuleElementPF2e{static{__name(this,"_RollTwiceRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,blank:!1}),keep:new fields2.StringField({required:!0,choices:["lower","higher"]}),removeAfterRoll:new fields2.BooleanField({required:!1,initial:void 0})}}beforePrepareData(){var _a,_b;if(this.ignored)return;const synthetic={keep:this.keep};this.predicate&&(synthetic.predicate=this.predicate),((_a=this.actor.synthetics.rollTwice)[_b=this.selector]??(_a[_b]=[])).push(synthetic)}async afterRoll({domains,roll,rollOptions}){if(!this.actor.items.has(this.item.id))return;const expireEffects=game.settings.get("pf2e","automation.effectExpiration"),removeExpired=game.settings.get("pf2e","automation.removeExpiredEffects"),removeAfterRoll=this.removeAfterRoll??((expireEffects||removeExpired)&&this.item.isOfType("effect"));if((roll?.dice.some(d=>["kh","kl"].some(m=>d.modifiers.includes(m)))??!1)&&removeAfterRoll&&domains.includes(this.selector)&&this.test(rollOptions)){for(const rule of this.item.rules)rule.ignored=!0;removeExpired?await this.item.delete():expireEffects&&await this.item.update({"system.duration.value":-1,"system.expired":!0})}}};__name2(_RollTwiceRuleElement,"RollTwiceRuleElement");let RollTwiceRuleElement=_RollTwiceRuleElement;const _SpecialStatisticRuleElement=class extends RuleElementPF2e{static{__name(this,"_SpecialStatisticRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),slug:new SlugField({required:!0,nullable:!1,initial:void 0,validate:v=>typeof v=="string"&&!(v in CONFIG.PF2E.magicTraditions||v in CONFIG.PF2E.classTraits||setHasElement(SKILL_LONG_FORMS,v)||tupleHasValue(SAVE_TYPES,v)||["perception","initiative"].includes(v))}),type:new fields2.StringField({required:!0,choices:["simple","check","attack-roll"],initial:"check"}),extends:new fields2.StringField({required:!0,nullable:!0,initial:null}),attribute:new fields2.StringField({required:!0,choices:Array.from(ATTRIBUTE_ABBREVIATIONS),nullable:!0,initial:null})}}afterPrepareData(){if(this.type==="simple")return;const checkDomains=this.type==="check"?[`${this.slug}-check`]:[`${this.slug}-attack-roll`],extendedFrom=this.extends?this.actor.getStatistic(this.extends):null,data={slug:this.slug,label:this.label,attribute:this.attribute??extendedFrom?.attribute??null,domains:[this.slug],check:{type:this.type==="check"?"check":"attack-roll",domains:checkDomains},dc:{domains:[`${this.slug}-dc`]}},statistic=extendedFrom?.extend(data)??new Statistic(this.actor,data);statistic?this.actor.synthetics.statistics.set(this.slug,statistic):this.failValidation(`Unable to find statistic ${this.extends} to extend from`)}};__name2(_SpecialStatisticRuleElement,"SpecialStatisticRuleElement");let SpecialStatisticRuleElement=_SpecialStatisticRuleElement;const _StrikingRuleElement=class extends RuleElementPF2e{static{__name(this,"_StrikingRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,blank:!1}),value:new ResolvableValueField({required:!1,nullable:!1,initial:void 0})}}beforePrepareData(){var _a;if(this.ignored)return;const selector=this.resolveInjectedProperties(this.selector),strikingValue=this.value??(this.item instanceof WeaponPF2e?getStrikingDice(this.item.system):0),value=this.resolveValue(strikingValue);if(selector&&typeof value=="number"){const striking={label:this.getReducedLabel(),bonus:value,predicate:this.predicate};((_a=this.actor.synthetics.striking)[selector]??(_a[selector]=[])).push(striking)}else this.failValidation("Striking requires at least a selector field and a non-empty resolved value")}};__name2(_StrikingRuleElement,"StrikingRuleElement"),__publicField(_StrikingRuleElement,"validActorTypes",["character","npc"]);let StrikingRuleElement=_StrikingRuleElement;const _SubstituteRollRuleElement=class extends RuleElementPF2e{static{__name(this,"_SubstituteRollRuleElement")}constructor(source,options){super(source,options),this.removeAfterRoll&&!this.item.isOfType("effect")&&this.failValidation(" removeAfterRoll: may only be used with effects")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,blank:!1,initial:"check"}),value:new ResolvableValueField({required:!0,nullable:!1}),required:new fields2.BooleanField({required:!1,nullable:!1,initial:!1}),effectType:new fields2.StringField({required:!0,nullable:!1,choices:["fortune","misfortune"],initial:"fortune"}),removeAfterRoll:new DataUnionField([new StrictStringField({required:!1,nullable:!1,choices:["if-enabled"],initial:void 0}),new StrictBooleanField({required:!1,nullable:!1,initial:void 0}),new PredicateField({required:!1,nullable:!1,initial:void 0})],{required:!1,nullable:!1,initial:!1})}}beforePrepareData(){var _a;const value=Math.clamped(Math.trunc(Number(this.resolveValue(this.value))),1,20);if(Number.isNaN(value))return this.failValidation("value must resolve to a number");const selector=this.resolveInjectedProperties(this.selector);((_a=this.actor.synthetics.rollSubstitutions)[selector]??(_a[selector]=[])).push({slug:this.slug??sluggify(this.item.name),label:this.label,value,predicate:this.predicate,required:this.required,selected:this.required,effectType:this.effectType})}async afterRoll(params){var _a;if(!this.removeAfterRoll||this.ignored)return;if(this.removeAfterRoll===!0){await this.item.delete();return}if(Array.isArray(this.removeAfterRoll)&&this.removeAfterRoll.test(params.rollOptions)){await this.item.delete();return}const rollSubstituted=params.roll.dice.length===0,substitutionIncluded=!!((_a=params.context.substitutions)!=null&&_a.some(s=>s.slug===this.slug&&s.selected));this.removeAfterRoll==="if-enabled"&&rollSubstituted&&substitutionIncluded&&await this.item.delete()}};__name2(_SubstituteRollRuleElement,"SubstituteRollRuleElement");let SubstituteRollRuleElement=_SubstituteRollRuleElement;const _TokenEffect=class{static{__name(this,"_TokenEffect")}constructor(effect){__privateAdd(this,_effect,void 0),__publicField(this,"tint",null),__publicField(this,"isTemporary",!0),__privateSet(this,_effect,effect)}get id(){return __privateGet(this,_effect).id}get _id(){return __privateGet(this,_effect).id}get parent(){return __privateGet(this,_effect).parent}get name(){return __privateGet(this,_effect).name}get icon(){return __privateGet(this,_effect).img}get changes(){return[]}get description(){return __privateGet(this,_effect).description}get flags(){return __privateGet(this,_effect).flags}get statuses(){return new Set([__privateGet(this,_effect).slug??sluggify(__privateGet(this,_effect).name)])}get disabled(){return __privateGet(this,_effect).isOfType("effect")&&__privateGet(this,_effect).isExpired}get duration(){const effect=__privateGet(this,_effect),isEffect=effect.isOfType("effect");return{type:"none",seconds:null,rounds:null,turns:null,combat:null,startTime:isEffect?effect.system.start.value:null,startRound:null,startTurn:isEffect?effect.system.start.initiative:null,label:isEffect?effect.system.remaining:""}}get transfer(){return!1}get origin(){return __privateGet(this,_effect).uuid}getFlag(scope,flag){return __privateGet(this,_effect).getFlag(scope,flag)}};_effect=new WeakMap,__name2(_TokenEffect,"TokenEffect");let TokenEffect=_TokenEffect;const _TokenEffectIconRuleElement=class extends RuleElementPF2e{static{__name(this,"_TokenEffectIconRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),value:new fields2.StringField({required:!1,blank:!1,initial:void 0})}}afterPrepareData(){if(!this.test())return;const path=this.value?this.resolveInjectedProperties(this.value).trim():this.item.img;if(!isImageFilePath(path))return this.failValidation("value is not a valid image file path");this.actor.synthetics.tokenEffectIcons.push(new TokenEffect(new EffectPF2e({type:"effect",name:this.label,img:path})))}};__name2(_TokenEffectIconRuleElement,"TokenEffectIconRuleElement");let TokenEffectIconRuleElement=_TokenEffectIconRuleElement;const _TokenImageRuleElement=class extends RuleElementPF2e{static{__name(this,"_TokenImageRuleElement")}constructor(data,options){super(data,options),__privateAdd(this,_srcIsValid),typeof this.value=="string"||this.isBracketedValue(this.value)||this.failValidation("value must be a string or a bracketed value")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),value:new ResolvableValueField({required:!0,nullable:!1,initial:void 0,label:"TOKEN.ImagePath"}),scale:new fields2.NumberField({required:!1,nullable:!0,positive:!0,initial:null,label:"Scale"}),tint:new fields2.ColorField({label:"TOKEN.TintColor"}),alpha:new fields2.AlphaField({label:"PF2E.RuleEditor.General.Opacity"})}}afterPrepareData(){const src=this.resolveValue(this.value);if(!__privateMethod(this,_srcIsValid,srcIsValid_fn).call(this,src))return this.failValidation("Missing or invalid value field");if(!this.test())return;const texture={src};this.scale&&(texture.scaleX=this.scale,texture.scaleY=this.scale),this.tint&&(texture.tint=this.tint),this.alpha&&(this.actor.synthetics.tokenOverrides.alpha=this.alpha),this.actor.synthetics.tokenOverrides.texture=texture}};_srcIsValid=new WeakSet,srcIsValid_fn=__name2(function(src){var _a;if(typeof src!="string")return!1;const extension=(_a=new RegExp("(?<=\\.)[a-z0-9]{3,4}$","i").exec(src))==null?void 0:_a.at(0);return!!extension&&(extension in CONST.IMAGE_FILE_EXTENSIONS||extension in CONST.VIDEO_FILE_EXTENSIONS)},"#srcIsValid"),__name2(_TokenImageRuleElement,"TokenImageRuleElement");let TokenImageRuleElement=_TokenImageRuleElement;const _TokenLightRuleElement=class extends RuleElementPF2e{static{__name(this,"_TokenLightRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),value:new fields2.SchemaField({...foundry.data.LightData.defineSchema(),dim:new ResolvableValueField({required:!1,nullable:!1,initial:void 0}),bright:new ResolvableValueField({required:!1,nullable:!1,initial:void 0})})}}constructor(data,options){super(data,options),this.validateData()}validateData(){const light=this.value;for(const key of["dim","bright"])if(light[key]!==void 0){const resolvedValue=this.resolveValue(light[key]);if(typeof resolvedValue=="number")light[key]=resolvedValue;else return this.failValidation(`${key} must resolve to a number`)}try{new foundry.data.LightData(light)}catch(error){error instanceof Error&&this.failValidation(error.message)}}afterPrepareData(){this.test()&&(this.actor.synthetics.tokenOverrides.light=deepClone(this.value))}};__name2(_TokenLightRuleElement,"TokenLightRuleElement");let TokenLightRuleElement=_TokenLightRuleElement;var LightLevels=(LightLevels2=>(LightLevels2[LightLevels2.DARKNESS=.25]="DARKNESS",LightLevels2[LightLevels2.BRIGHT_LIGHT=.75]="BRIGHT_LIGHT",LightLevels2))(LightLevels||{});let auraCheckLock=Promise.resolve();const checkAuras=foundry.utils.debounce(async function(){var _a;if(!(canvas.ready&&this.isInFocus&&this.grid.type===CONST.GRID_TYPES.SQUARE))return;await auraCheckLock;const lock={release:()=>{}};auraCheckLock=new Promise(resolve=>{lock.release=resolve});const tokens=this.tokens.reduce((list,token)=>(token.isLinked&&list.some(t=>t.actor===token.actor)||list.push(token),list),[]);for(const token of tokens)await((_a=token.object)==null?void 0:_a._animation);for(const aura of tokens.flatMap(t=>Array.from(t.auras.values())))await aura.notifyActors();const sceneActors=new Set(tokens.flatMap(t=>{var _a2;return((_a2=t.actor)==null?void 0:_a2.primaryUpdater)===game.user?t.actor:[]}));for(const actor of sceneActors)actor.checkAreaEffects();lock.release()},100),_ScenePF2e=class extends Scene{static{__name(this,"_ScenePF2e")}get rulesBasedVision(){return this.tokenVision?this.flags.pf2e.rulesBasedVision??game.settings.get("pf2e","automation.rulesBasedVision"):!1}get hearingRange(){return this.flags.pf2e.hearingRange}get darknessSyncedToTime(){return this.flags.pf2e.syncDarkness==="enabled"||this.flags.pf2e.syncDarkness==="default"&&game.settings.get("pf2e","worldClock.syncDarkness")}get lightLevel(){return 1-this.darkness}get isBright(){return this.lightLevel>=LightLevels.BRIGHT_LIGHT}get isDimlyLit(){return!this.isBright&&!this.isDark}get isDark(){return this.lightLevel<=LightLevels.DARKNESS}get hasHexGrid(){return![CONST.GRID_TYPES.GRIDLESS,CONST.GRID_TYPES.SQUARE].includes(this.grid.type)}get isInFocus(){const soleUserIsGM=game.user.isGM&&game.users.filter(u=>u.active).length===1;return this.active&&!soleUserIsGM||this.isView&&soleUserIsGM}prepareData(){super.prepareData(),Promise.resolve().then(()=>{this.checkAuras()})}prepareBaseData(){super.prepareBaseData(),this.flags.pf2e=mergeObject({hearingRange:null,rulesBasedVision:null,syncDarkness:"default"},this.flags.pf2e??{}),this.rulesBasedVision&&(this.globalLight=!0,this.hasGlobalThreshold=!0,this.globalLightThreshold=1-(LightLevels.DARKNESS+.001))}_onUpdate(changed,options,userId){var _a;super._onUpdate(changed,options,userId);const flagChanges=((_a=changed.flags)==null?void 0:_a.pf2e)??{};if(this.isView&&["rulesBasedVision","hearingRange"].some(k=>flagChanges[k]!==void 0)&&canvas.perception.update({initializeLighting:!0,initializeVision:!0}),changed.active&&canvas.scene===this)for(const token of canvas.tokens.placeables)token.auras.reset()}_onDeleteDescendantDocuments(parent,collection,documents,ids,options,userId){super._onDeleteDescendantDocuments(parent,collection,documents,ids,options,userId),documents.some(d=>{var _a;return d instanceof TokenDocumentPF2e&&!(d._source.light.dim||d._source.light.bright)&&((_a=d.actor)==null?void 0:_a.synthetics.tokenOverrides.light)})&&canvas.perception.update({initializeLighting:!0,initializeVision:!0})}};__name2(_ScenePF2e,"ScenePF2e");let ScenePF2e=_ScenePF2e;Object.defineProperty(ScenePF2e.prototype,"checkAuras",{configurable:!1,enumerable:!1,writable:!1,value:checkAuras});const _AmbientLightDocumentPF2e=class extends AmbientLightDocument{static{__name(this,"_AmbientLightDocumentPF2e")}get isDarkness(){var _a;return((_a=this.object)==null?void 0:_a.source.isDarkness)??!1}};__name2(_AmbientLightDocumentPF2e,"AmbientLightDocumentPF2e");let AmbientLightDocumentPF2e=_AmbientLightDocumentPF2e;const _MeasuredTemplateDocumentPF2e=class extends MeasuredTemplateDocument{static{__name(this,"_MeasuredTemplateDocumentPF2e")}get item(){var _a,_b;const origin=(_a=this.flags.pf2e)==null?void 0:_a.origin,uuid=origin?.uuid;if(!uuid)return null;const item=fromUuidSync(uuid);if(!(item instanceof ItemPF2e))return null;if(item?.isOfType("spell")){const overlayIds=(_b=origin?.variant)==null?void 0:_b.overlays,castRank=origin?.castLevel??item.rank;return item.loadVariant({overlayIds,castLevel:castRank})??item}return item}get message(){var _a;return game.messages.get(((_a=this.flags.pf2e)==null?void 0:_a.messageId)??"")??null}_onCreate(data,options,userId){super._onCreate(data,options,userId),toggleClearTemplatesButton(this.message)}_onDelete(options,userId){super._onDelete(options,userId),toggleClearTemplatesButton(this.message)}};__name2(_MeasuredTemplateDocumentPF2e,"MeasuredTemplateDocumentPF2e");let MeasuredTemplateDocumentPF2e=_MeasuredTemplateDocumentPF2e;const _TileDocumentPF2e=class extends TileDocument{static{__name(this,"_TileDocumentPF2e")}};__name2(_TileDocumentPF2e,"TileDocumentPF2e");let TileDocumentPF2e=_TileDocumentPF2e;const _TokenConfigPF2e=class extends TokenConfig{static{__name(this,"_TokenConfigPF2e")}constructor(){super(...arguments),__privateAdd(this,_disableScale),__privateAdd(this,_reestablishPrototype),__privateAdd(this,_disableVisionInputs)}static get defaultOptions(){return{...super.defaultOptions,template:"systems/pf2e/templates/scene/token/sheet.hbs",sheetConfig:!1}}get dimensionsFromActorSize(){var _a;const actorSize=((_a=this.actor)==null?void 0:_a.size)??"med";return{tiny:.5,sm:1,med:1,lg:2,huge:3,grg:4}[actorSize]}async getData(options){return{...await super.getData(options),sizeLinkable:!!this.actor&&SIZE_LINKABLE_ACTOR_TYPES.has(this.actor.type),linkToSizeTitle:this.token.flags.pf2e.linkToActorSize?"Unlink":"Link",autoscaleTitle:this.token.flags.pf2e.autoscale?"Unlink":"Link"}}_getFilePickerOptions(event){return{...super._getFilePickerOptions(event),redirectToRoot:this.actor?[ActorPF2e.getDefaultArtwork(this.actor.toObject()).texture.src]:[]}}activateListeners($html){super.activateListeners($html);const html=$html[0];__privateMethod(this,_disableVisionInputs,disableVisionInputs_fn).call(this,html),this.token.flags.pf2e.autoscale&&__privateMethod(this,_disableScale,disableScale_fn).call(this,html);const linkToSizeButton=htmlQuery(html,"a[data-action=toggle-link-to-size]");linkToSizeButton?.addEventListener("click",async()=>{await this.token.update({"flags.pf2e.linkToActorSize":!this.token.flags.pf2e.linkToActorSize}),__privateMethod(this,_reestablishPrototype,reestablishPrototype_fn).call(this),await this.render()});const autoscaleButton=htmlQuery(html,"a[data-action=toggle-autoscale]");autoscaleButton?.addEventListener("click",async()=>{await this.token.update({"flags.pf2e.autoscale":!this.token.flags.pf2e.autoscale}),__privateMethod(this,_reestablishPrototype,reestablishPrototype_fn).call(this),await this.render()})}_getSubmitData(updateData={}){var _a;const changes=updateData??{};return(_a=this.form.querySelector("input[name=scale]"))!=null&&_a.disabled&&(changes.scale=Math.abs(this.token._source.texture.scaleX)),super._getSubmitData(changes)}async _updateObject(event,formData){var _a;if(formData["flags.pf2e.linkToActorSize"]===!0)if((_a=this.actor)!=null&&_a.isOfType("vehicle")){const{dimensions}=this.actor,width=Math.max(Math.round(dimensions.width/5),1),length=Math.max(Math.round(dimensions.length/5),1);formData.width=width,formData.height=length}else formData.width=formData.height=this.dimensionsFromActorSize;return super._updateObject(event,formData)}};_disableScale=new WeakSet,disableScale_fn=__name2(function(html){var _a;if(!game.settings.get("pf2e","tokens.autoscale"))return;const scale=html.querySelector(".form-group.scale");if(!scale)throw ErrorPF2e("Scale form group missing");scale.classList.add("children-disabled");const constrainedScale=String(((_a=this.actor)==null?void 0:_a.size)==="sm"?.8:1),rangeInput=scale.querySelector("input[type=range]");if(rangeInput){rangeInput.disabled=!0,rangeInput.value=constrainedScale;const rangeDisplayValue=scale.querySelector(".range-value");rangeDisplayValue&&(rangeDisplayValue.innerHTML=constrainedScale)}},"#disableScale"),_reestablishPrototype=new WeakSet,reestablishPrototype_fn=__name2(function(){if(this.isPrototype&&this.actor){const realPrototype=this.actor.prototypeToken;this.object=this.token=realPrototype}},"#reestablishPrototype"),_disableVisionInputs=new WeakSet,disableVisionInputs_fn=__name2(function(html){var _a,_b,_c,_d;if(!(["character","familiar"].includes(((_a=this.actor)==null?void 0:_a.type)??"")&&(this.token.rulesBasedVision||this.isPrototype&&game.settings.get("pf2e","automation.rulesBasedVision"))))return;const sightInputNames=["angle","brightness","range","saturation","visionMode"].map(n=>`sight.${n}`),sightInputs=Array.from(html.querySelectorAll(sightInputNames.map(n=>`[name="${n}"]`).join(", "))),sightEnabledInput=html.querySelector('input[name="sight.enabled"]');if(!sightEnabledInput)throw ErrorPF2e("sight.enabled input not found");sightEnabledInput.addEventListener("change",()=>{var _a2,_b2,_c2;for(const input of sightInputs)if(input.disabled=!sightEnabledInput.checked,input.type==="range")sightEnabledInput.checked?(_b2=input.closest(".form-group"))==null||_b2.classList.remove("children-disabled"):(_a2=input.closest(".form-group"))==null||_a2.classList.add("children-disabled");else if(input.name==="sight.color"){const colorInput=(_c2=input.parentElement)==null?void 0:_c2.querySelector("input[type=color]");colorInput&&(colorInput.disabled=!sightEnabledInput.checked)}});for(const input of sightInputs)input.disabled=!0,input.type==="range"&&((_b=input.closest(".form-group"))==null||_b.classList.add("children-disabled"));(_c=html.querySelector("a.item[data-tab=detection]"))==null||_c.classList.add("disabled");const managedBy=document.createElement("a");managedBy.className="managed-by-rbv",managedBy.append(fontAwesomeIcon("robot")),managedBy.title=game.i18n.localize("PF2E.SETTINGS.Automation.RulesBasedVision.ManagedBy").replace(/<\/?rbv>/g,"");for(const sightInput of sightInputs){const anchor=managedBy.cloneNode(!0);anchor.addEventListener("click",()=>{const menu=game.settings.menus.get("pf2e.automation");if(!menu)throw ErrorPF2e("Automation Settings application not found");new menu.type().render(!0)});const label=(_d=sightInput.closest(".form-group"))==null?void 0:_d.querySelector("label");label?.append(anchor)}},"#disableVisionInputs"),__name2(_TokenConfigPF2e,"TokenConfigPF2e");let TokenConfigPF2e=_TokenConfigPF2e;const _AmbientLightPF2e=class extends AmbientLight{static{__name(this,"_AmbientLightPF2e")}get isDarkness(){return this.source.isDarkness}};__name2(_AmbientLightPF2e,"AmbientLightPF2e");let AmbientLightPF2e=_AmbientLightPF2e;const _EffectsCanvasGroupPF2e=class extends EffectsCanvasGroup{static{__name(this,"_EffectsCanvasGroupPF2e")}get rulesBasedVision(){var _a;return game.settings.get("pf2e","automation.rulesBasedVision")&&canvas.ready&&!!((_a=canvas.scene)!=null&&_a.tokenVision)}};__name2(_EffectsCanvasGroupPF2e,"EffectsCanvasGroupPF2e");let EffectsCanvasGroupPF2e=_EffectsCanvasGroupPF2e;const _LightingLayerPF2e=class extends LightingLayer{static{__name(this,"_LightingLayerPF2e")}get lightingLevel(){return 1-canvas.darknessLevel}};__name2(_LightingLayerPF2e,"LightingLayerPF2e");let LightingLayerPF2e=_LightingLayerPF2e;const _TemplateLayerPF2e=class extends TemplateLayer{static{__name(this,"_TemplateLayerPF2e")}_onDragLeftMove(event){if(!canvas.scene||!canvas.dimensions)return;const interaction=event.interactionData,{destination,layerDragState,preview:template,origin}=interaction;if(!template||template.destroyed)return;if(template.parent===null&&this.preview.addChild(template),(layerDragState??0)>=1){const{x,y}=canvas.grid.getSnappedPosition(destination.x,destination.y,2);if(destination.x=x,destination.y=y,!template)return;const ray=new Ray(origin,destination),ratio=canvas.dimensions.size/canvas.dimensions.distance;if(["cone","circle"].includes(template.type)){const direction=ray.angle,snapAngle=Math.PI/(canvas.scene.hasHexGrid?6:4);template.document.direction=Math.toDegrees(Math.floor((direction+Math.PI*.125)/snapAngle)*snapAngle);const distance=Math.max(ray.distance/ratio,canvas.dimensions.distance);template.document.distance=Math.floor(distance/canvas.dimensions.distance)*canvas.dimensions.distance}else template.document.direction=Math.toDegrees(ray.angle),template.document.distance=ray.distance/ratio;template.refresh(),event.interactionData.layerDragState=2}}_onMouseWheel(event){const template=this.hover;if(!(template&&canvas.scene))return;const increment=event.shiftKey?15:5,coneMultiplier=template.type==="cone"?canvas.scene.hasHexGrid?2:3:1,snap=increment*coneMultiplier,delta=snap*Math.sign(event.deltaY);return template.rotate(template.document.direction+delta,snap)}};__name2(_TemplateLayerPF2e,"TemplateLayerPF2e");let TemplateLayerPF2e=_TemplateLayerPF2e;const _TokenLayerPF2e=class extends TokenLayer{static{__name(this,"_TokenLayerPF2e")}cycleStack(){const hovered=this.hover;if(!hovered)return!1;const stack=this.placeables.filter(t=>hovered.distanceTo(t)===0&&hovered.document.elevation===t.document.elevation).sort((a,b)=>a.mesh.sort-b.mesh.sort);if(stack.length<2)return!1;const first=stack.shift();stack.push(first);for(let sort=stack.length-1;sort>=0;sort--){const token=stack[sort];token.document.sort=sort,token.mesh.initialize({sort}),sort===stack.length-1&&(token.emitHoverIn(new PointerEvent("pointerenter")),this.hover=token)}return!0}};__name2(_TokenLayerPF2e,"TokenLayerPF2e");let TokenLayerPF2e=_TokenLayerPF2e;const _HearingSource=class extends SoundSource{static{__name(this,"_HearingSource")}_initialize(data){var _a;super._initialize(data),this.data.x=this.object.center.x,this.data.y=this.object.center.y,this.data.elevation=this.object.document.elevation,this.data.radius=((_a=canvas.dimensions)==null?void 0:_a.maxR)??1e3,this.data.walls=!0}};__name2(_HearingSource,"HearingSource");let HearingSource=_HearingSource;const _EffectAreaSquare=class extends PIXI.Rectangle{static{__name(this,"_EffectAreaSquare")}constructor(x,y,width,height,active=!0){super(x,y,width,height),__publicField(this,"active"),this.active=active}get center(){return{x:this.x+this.width/2,y:this.y+this.height/2}}highlight(layer,{border,highlight}){this.x<0||this.y<0||(this.active?canvas.grid.grid.highlightGridPosition(layer,{x:this.x,y:this.y,border:border?.color,color:highlight.color,alpha:highlight.alpha}):(canvas.grid.grid.highlightGridPosition(layer,{x:this.x,y:this.y,border:0,color:0}),layer.beginFill(0,.5).moveTo(this.x,this.y).lineTo(this.x+this.width,this.y+this.height).endFill()))}};__name2(_EffectAreaSquare,"EffectAreaSquare");let EffectAreaSquare=_EffectAreaSquare;function getAreaSquares(data){var _a,_b;if(!canvas.dimensions)return[];const squareWidth=canvas.dimensions.size,rowCount=Math.ceil(data.bounds.width/squareWidth),emptyVector=Array(rowCount-1).fill(null),genColumn=__name2(square=>emptyVector.reduce(colSquares=>{const squareAbove=colSquares.at(-1),squareBelow=new EffectAreaSquare(square.x,squareAbove.y+squareWidth,squareWidth,squareWidth);return colSquares.push(squareBelow),colSquares},[square]),"genColumn"),topLeftSquare=new EffectAreaSquare(data.bounds.x,data.bounds.y,squareWidth,squareWidth),collisionType=(_a=data.traits)!=null&&_a.includes("visual")&&!data.traits.includes("auditory")?"sight":(_b=data.traits)!=null&&_b.includes("auditory")&&!data.traits.includes("visual")?"sound":"move",tokenBounds=data.token.mechanicalBounds,tokenCenter=data.token.center,tokenCenters=[tokenCenter,...[{x:0,y:1},{x:1,y:0},{x:0,y:-1},{x:-1,y:0}].map(c=>({x:tokenCenter.x+c.x*Math.round(tokenBounds.width/8),y:tokenCenter.y+c.y*Math.round(tokenBounds.height/8)}))];return emptyVector.reduce(squares=>{const lastSquare=squares.at(-1).at(-1),column=genColumn(new EffectAreaSquare(lastSquare.x+squareWidth,topLeftSquare.y,squareWidth,squareWidth));return squares.push(column),squares},[genColumn(topLeftSquare)]).flat().filter(s=>measureDistanceCuboid(tokenBounds,s)<=data.radius).map(square=>(square.active=tokenCenters.some(c=>!CONFIG.Canvas.polygonBackends[collisionType].testCollision(c,square.center,{type:collisionType,mode:"any"})),square))}__name(getAreaSquares,"getAreaSquares"),__name2(getAreaSquares,"getAreaSquares");const _AuraRenderer=class extends PIXI.Graphics{static{__name(this,"_AuraRenderer")}constructor(params){var _a;super(),__privateAdd(this,_drawBorder),__privateAdd(this,_drawTexture),__privateAdd(this,_drawLabel),__publicField(this,"slug"),__publicField(this,"token"),__publicField(this,"radius"),__publicField(this,"radiusPixels"),__publicField(this,"traits"),__publicField(this,"appearance"),__publicField(this,"border",new PIXI.Graphics),__publicField(this,"texture",null),this.slug=params.slug,this.token=params.token,this.appearance=params.appearance,this.radius=params.radius,this.radiusPixels=.5*this.token.mechanicalBounds.width+this.radius/(((_a=canvas.dimensions)==null?void 0:_a.distance)??0)*canvas.grid.size,this.traits=params.traits,this.addChild(this.border)}get bounds(){const{token,radiusPixels}=this,bounds=token.mechanicalBounds;return new PIXI.Rectangle(bounds.x-(radiusPixels-bounds.width/2),bounds.y-(radiusPixels-bounds.width/2),radiusPixels*2,radiusPixels*2)}get highlightLayer(){var _a;return((_a=canvas.grid)==null?void 0:_a.getHighlightLayer(this.token.highlightId))??null}get squares(){return getAreaSquares(this)}async draw(showBorder){const{mechanicalBounds}=this.token;return this.x=mechanicalBounds.width/2,this.y=mechanicalBounds.height/2,this.token.document.width<1&&(this.x+=mechanicalBounds.x-this.token.x,this.y+=mechanicalBounds.y-this.token.y),__privateMethod(this,_drawBorder,drawBorder_fn).call(this),this.border.visible=showBorder,__privateMethod(this,_drawTexture,drawTexture_fn).call(this)}highlight(){var _a,_b,_c,_d;const{dimensions}=canvas;if(!dimensions)return;if(__privateMethod(this,_drawLabel,drawLabel_fn).call(this),!!((_a=this.token.actor)!=null&&_a.isOfType("familiar")?(_c=(_b=this.token.actor.master)==null?void 0:_b.combatant)!=null&&_c.encounter.active:(_d=this.token.combatant)!=null&&_d.encounter.active)){const{highlightLayer}=this;if(!highlightLayer)return;for(const square of this.squares)square.highlight(highlightLayer,this.appearance)}}};_drawBorder=new WeakSet,drawBorder_fn=__name2(function(){const data=this.appearance.border;!data||this.border.geometry.graphicsData.length>0||this.border.lineStyle(_AuraRenderer.LINE_THICKNESS,data.color,data.alpha).drawCircle(0,0,this.radiusPixels)},"#drawBorder"),_drawTexture=new WeakSet,drawTexture_fn=__name2(async function(){const data=this.appearance.texture;if(!data||this.token.isPreview||this.texture)return;const maybeTexture=await loadTexture(data.src,{fallback:"icons/svg/hazard.svg"});if(this.texture=maybeTexture instanceof PIXI.Texture?maybeTexture:null,!this.texture)return;const globalVideo=isVideoFilePath(data.src)?game.video.getVideoSource(this.texture):null;if(globalVideo){this.texture.destroy(),this.texture=await game.video.cloneTexture(globalVideo);const video=game.video.getVideoSource(this.texture)??globalVideo;video.playbackRate=data.playbackRate;const offset=data.loop?Math.random()*video.duration:0;game.video.play(video,{volume:0,offset,loop:data.loop})}const radius=data.scale*this.radiusPixels,diameter=radius*2,scale={x:diameter/this.texture.width,y:diameter/this.texture.height},matrix=new PIXI.Matrix(scale.x,void 0,void 0,scale.y,radius,radius);this.beginTextureFill({texture:this.texture,alpha:data.alpha,matrix}).drawCircle(0,0,radius).endFill()},"#drawTexture"),_drawLabel=new WeakSet,drawLabel_fn=__name2(function(){var _a,_b,_c;const style=CONFIG.canvasTextStyle.clone(),gridSize=((_a=canvas.dimensions)==null?void 0:_a.size)??100;style.fontSize=Math.max(Math.round(gridSize*.36*12)/12,36),style.align="center";const bounds=this.token.mechanicalBounds,gridUnits=((_b=canvas.scene)==null?void 0:_b.grid.units.trim())||game.system.gridUnits,label=[this.radius,gridUnits].join(""),text=new PreciseText(label,style),center={x:bounds.x+bounds.width/2,y:bounds.y+bounds.height/2},textOffset=Math.sqrt(style.fontSize);text.position.set(center.x+textOffset,center.y-this.radiusPixels-style.fontSize-textOffset),(_c=this.highlightLayer)==null||_c.beginFill(0,.5).lineStyle(_AuraRenderer.LINE_THICKNESS,0).drawCircle(center.x,center.y-this.radiusPixels,6).endFill().addChild(text)},"#drawLabel"),__name2(_AuraRenderer,"AuraRenderer"),__publicField(_AuraRenderer,"LINE_THICKNESS",3);let AuraRenderer=_AuraRenderer;const _AuraRenderers=class extends Map{static{__name(this,"_AuraRenderers")}constructor(token){super(),__privateAdd(this,_showBordersHighlights),__publicField(this,"token"),this.token=token}get highlightId(){return this.token.highlightId}async reset(slugs){if(!slugs)this.clear();else for(const slug of slugs)this.delete(slug);if(!this.token.actor)return;const data=Array.from(this.token.document.auras.values()).filter(a=>slugs?.includes(a.slug)??!0);for(const datum of data){const renderer=new AuraRenderer({...datum,token:this.token});this.set(datum.slug,this.token.addChild(renderer))}return this.draw()}async draw(){if(this.size===0||(this.clearHighlights(),this.token.isAnimating))return;const showBordersHighlights=__privateGet(this,_showBordersHighlights,showBordersHighlights_get);for(const aura of this.values())await aura.draw(showBordersHighlights);if(showBordersHighlights&&(this.token.hover||this.token.layer.highlightObjects)){const{highlightId}=this;(canvas.grid.highlightLayers[highlightId]??canvas.grid.addHighlightLayer(highlightId)).clear();for(const aura of this.values())aura.highlight()}}delete(key){const aura=this.get(key);return aura?(aura.destroyed||aura.destroy(!0),this.token.removeChild(aura),super.delete(key)):!1}clear(){this.clearHighlights();for(const aura of this.values())aura.destroyed||aura.destroy(!0),this.token.removeChild(aura);return super.clear()}destroy(){this.clear()}clearHighlights(){canvas.grid.destroyHighlightLayer(this.highlightId)}};_showBordersHighlights=new WeakSet,showBordersHighlights_get=__name2(function(){var _a,_b;const inEncounter=__name2(()=>{var _a2,_b2,_c,_d;return!!((_a2=this.token.actor)!=null&&_a2.isOfType("familiar")?(_c=(_b2=this.token.actor.master)==null?void 0:_b2.combatant)!=null&&_c.encounter.active:(_d=this.token.combatant)!=null&&_d.encounter.active)},"inEncounter");return((_a=canvas.scene)==null?void 0:_a.grid.type)===CONST.GRID_TYPES.SQUARE&&canvas.scene.tokenVision&&canvas.scene.isInFocus&&(game.user.isGM||((_b=this.token.actor)==null?void 0:_b.alliance)==="party")&&(this.token.controlled||this.token.hover||this.token.layer.highlightObjects||inEncounter())},"#showBordersHighlights"),__name2(_AuraRenderers,"AuraRenderers");let AuraRenderers=_AuraRenderers;const _FlankingHighlightRenderer=class{static{__name(this,"_FlankingHighlightRenderer")}constructor(token){__publicField(this,"_layer"),__publicField(this,"token"),__publicField(this,"labelText"),__publicField(this,"lineColor"),this._layer=null,this.token=token,this.labelText=game.i18n.localize("PF2E.Token.Flanking"),this.lineColor=CONFIG.Canvas.dispositionColors.CONTROLLED}get layer(){return this._layer??this.addLayer()}get shouldRender(){var _a;return canvas.ready&&!!((_a=canvas.scene)!=null&&_a.isInFocus)&&this.tokenIsSelectedOrOwn&&this.tokenIsReady}get tokenIsSelectedOrOwn(){var _a,_b;return this.token.controlled&&this.token.isOwner||!!this.token.actor&&((_a=this.token.actor)==null?void 0:_a.id)===((_b=game.user.character)==null?void 0:_b.id)}get tokenIsReady(){return!this.token.isPreview&&!this.token.isAnimating}draw(){this.clear(),canvas.tokens.highlightObjects&&game.user.targets.size&&this.shouldRender&&game.user.targets.forEach(target=>this.drawForTarget(target))}drawForTarget(target){const buddies=this.token.buddiesFlanking(target,{ignoreFlankable:!0});this.drawBuddyLines(buddies)}drawBuddyLines(buddies){buddies.forEach(b=>this.drawBuddyLine(b))}drawBuddyLine(buddy){const t=CONFIG.Canvas.objectBorderThickness,o=Math.round(t*1.5),c=Math.round(t*2);this.layer.lineStyle(o,0,.5).moveTo(this.token.center.x,this.token.center.y).lineTo(buddy.center.x,buddy.center.y),this.layer.lineStyle(t,this.lineColor,.5).moveTo(this.token.center.x,this.token.center.y).lineTo(buddy.center.x,buddy.center.y),this.layer.beginFill(this.lineColor).lineStyle(1,0).drawCircle(this.token.center.x,this.token.center.y,c),this.layer.beginFill(this.lineColor).lineStyle(1,0).drawCircle(buddy.center.x,buddy.center.y,c),this.drawLabel(buddy)}drawLabel(buddy){var _a,_b;const mid_x=Math.round((this.token.center.x+buddy.center.x)/2),mid_y=Math.round((this.token.center.y+buddy.center.y)/2),vect_x=buddy.center.x-this.token.center.x,vect_y=buddy.center.y-this.token.center.y,perp_vect_x=vect_x<=-vect_x?-vect_y:vect_y,perp_vect_y=vect_x<=-vect_x?vect_x:-vect_x,offsetScale=20/Math.sqrt(perp_vect_x**2+perp_vect_y**2),perp_x=mid_x+Math.round(perp_vect_x*offsetScale),perp_y=mid_y+Math.round(perp_vect_y*offsetScale),style=CONFIG.canvasTextStyle.clone();style.fontSize=24,(_a=canvas.dimensions)!=null&&_a.size&&canvas.dimensions.size>=200?style.fontSize=28:(_b=canvas.dimensions)!=null&&_b.size&&canvas.dimensions.size<50&&(style.fontSize=20),style.fill=this.lineColor,style.stroke=0;const text=new PreciseText(this.labelText,style);text.anchor.set(.5,.5);let rotation=Math.atan2(vect_y,vect_x);rotation>Math.PI/2?rotation=rotation-Math.PI:rotation<-Math.PI/2&&(rotation=rotation+Math.PI),text.rotation=rotation,text.position.set(perp_x,perp_y),this.layer.addChild(text)}clear(){var _a;(_a=this._layer)==null||_a.destroy({children:!0}),this._layer=null}destroy(){this.clear()}addLayer(){return this._layer=new PIXI.Graphics,this.token.layer.addChild(this._layer)}};__name2(_FlankingHighlightRenderer,"FlankingHighlightRenderer");let FlankingHighlightRenderer=_FlankingHighlightRenderer;const _TokenPF2e=class extends Token{static{__name(this,"_TokenPF2e")}constructor(document2){super(document2),__publicField(this,"auras"),__publicField(this,"flankingHighlight"),__publicField(this,"hearing"),this.hearing=new HearingSource({object:this}),this.auras=new AuraRenderers(this),Object.defineProperty(this,"auras",{configurable:!1,writable:!1}),this.flankingHighlight=new FlankingHighlightRenderer(this),Object.defineProperty(this,"flankingHighlight",{configurable:!1,writable:!1})}get isVisible(){var _a;if(this.detectionFilter=null,this.document.hidden&&!game.user.isGM)return!1;if(!canvas.effects.visibility.tokenVision||this.controlled||(_a=canvas.effects.visionSources.get(this.sourceId))!=null&&_a.active)return!0;const tolerance=Math.floor(.35*Math.min(this.w,this.h));return canvas.effects.visibility.testVisibility(this.center,{tolerance,object:this})}get isAnimating(){return!!this._animation}get emitsDarkness(){return this.document.emitsDarkness}get hasLowLightVision(){return this.document.hasLowLightVision}get hasDarkvision(){return this.document.hasDarkvision}get linkToActorSize(){return this.document.linkToActorSize}get highlightId(){return`Token.${this.id}`}get mechanicalBounds(){const bounds=super.bounds;if(this.document.width<1){const position=canvas.grid.getTopLeft(bounds.x+bounds.width/2,bounds.y+bounds.height/2);return new PIXI.Rectangle(position[0],position[1],Math.max(canvas.grid.size,bounds.width),Math.max(canvas.grid.size,bounds.height))}return bounds}get sightRange(){return this.document.sight.range>=canvas.dimensions.maxR?canvas.dimensions.maxR:super.sightRange}isAdjacentTo(token){return this.distanceTo(token)===5}canFlank(flankee,context={}){var _a,_b,_c;if(this===flankee||!game.settings.get("pf2e","automation.flankingDetection"))return!1;const flankable=context.ignoreFlankable||((_a=flankee.actor)==null?void 0:_a.attributes.flanking.flankable);if(!((_b=this.actor)!=null&&_b.attributes.flanking.canFlank&&flankable)||!this.actor.isOfType("character","npc")||!((_c=flankee.actor)!=null&&_c.isOfType("creature"))||this.actor.isAllyOf(flankee.actor))return!1;const reach=context.reach??this.actor.getReach({action:"attack"});return this.actor.canAttack&&reach>=this.distanceTo(flankee,{reach})}onOppositeSides(flankerA,flankerB,flankee){const{lineSegmentIntersects}=foundry.utils,[centerA,centerB]=[flankerA.center,flankerB.center],{bounds}=flankee,left=new Ray({x:bounds.left,y:bounds.top},{x:bounds.left,y:bounds.bottom}),right=new Ray({x:bounds.right,y:bounds.top},{x:bounds.right,y:bounds.bottom}),top=new Ray({x:bounds.left,y:bounds.top},{x:bounds.right,y:bounds.top}),bottom=new Ray({x:bounds.left,y:bounds.bottom},{x:bounds.right,y:bounds.bottom}),intersectsSide=__name2(side=>lineSegmentIntersects(centerA,centerB,side.A,side.B),"intersectsSide");return intersectsSide(left)&&intersectsSide(right)||intersectsSide(top)&&intersectsSide(bottom)}isFlanking(flankee,context={}){if(!(this.actor&&this.canFlank(flankee,context)))return!1;const{flanking}=this.actor.attributes,flankingBuddies=canvas.tokens.placeables.filter(t=>t!==this&&t.canFlank(flankee,pick$1(context,["ignoreFlankable"])));return flankingBuddies.length===0?!1:flanking.canGangUp.some(g=>typeof g=="number"&&g<=flankingBuddies.length)||this.isAdjacentTo(flankee)&&flanking.canGangUp.includes("animal-companion")&&flankingBuddies.some(b=>{var _a;if(!((_a=b.actor)!=null&&_a.isOfType("character")))return!1;const traits=b.actor.traits;return traits.has("minion")&&!traits.has("construct")&&b.isAdjacentTo(flankee)})?!0:flankingBuddies.some(b=>this.onOppositeSides(this,b,flankee))}buddiesFlanking(flankee,context={}){return!this.actor||!this.canFlank(flankee,context)?[]:canvas.tokens.placeables.filter(t=>t!==this&&t.canFlank(flankee,pick$1(context,["ignoreFlankable"]))).filter(b=>this.onOppositeSides(this,b,flankee))}_refreshVisibility(){super._refreshVisibility(),this.auras.draw(),this.flankingHighlight.draw()}_getBorderColor(options){var _a;const isHovered=options?.hover??(this.hover||this.layer.highlightObjects),isControlled=this.controlled||!game.user.isGM&&this.isOwner,isFriendly=this.document.disposition===CONST.TOKEN_DISPOSITIONS.FRIENDLY;if(!isHovered||isControlled||isFriendly||!((_a=this.actor)!=null&&_a.hasPlayerOwner))return super._getBorderColor();const colors=CONFIG.Canvas.dispositionColors;switch(this.document.disposition){case CONST.TOKEN_DISPOSITIONS.NEUTRAL:return colors.NEUTRAL;case CONST.TOKEN_DISPOSITIONS.HOSTILE:return colors.HOSTILE;case CONST.TOKEN_DISPOSITIONS.SECRET:return this.isOwner?colors.SECRET:null;default:return super._getBorderColor(options)}}_drawBar(number,bar,data){if(!canvas.dimensions)return;const actor=this.document.actor;if(!(data.attribute==="attributes.hp"&&actor?.attributes.hp))return super._drawBar(number,bar,data);const{value,max,temp}=actor.attributes.hp??{},healthPercent=Math.clamped(value,0,max)/max,black=0,color=Number(number?Color.fromRGB([.5*healthPercent,.7*healthPercent,.5+healthPercent/2]):Color.fromRGB([1-healthPercent/2,healthPercent,0]));let h=Math.max(canvas.dimensions.size/12,8);const bs=Math.clamped(h/8,1,2);this.document.height>=2&&(h*=1.6);const numBars=temp>0?2:1,barHeight=h/numBars;if(bar.clear(),bar.lineStyle(0).beginFill(black,.5).drawRoundedRect(0,0,this.w,h,3),bar.lineStyle(bs/2,black,1),temp>0){const tempWidth=Math.clamped(temp,0,max)/max*this.w-2*(bs-1);bar.beginFill(6737151,1).drawRoundedRect(0,0,tempWidth,barHeight,2)}const healthBarY=(numBars-1)*barHeight;bar.beginFill(color,1).drawRoundedRect(0,healthBarY,healthPercent*this.w,barHeight,2),bar.beginFill(black,0).lineStyle(bs,black,1).drawRoundedRect(0,0,this.w,h,3),bar.position.set(0,number===0?this.h-h:0)}async drawEffects(){if(await super.drawEffects(),await this._animation,this.auras.size===0)return this.auras.reset();const changedAndDeletedAuraSlugs=Array.from(this.auras.entries()).filter(([slug,aura])=>{const properties=["radius","appearance"],sceneData=pick$1(this.document.auras.get(slug)??{radius:null,appearance:null},properties),canvasData=pick$1(aura,properties);return sceneData.radius===null?!0:Object.keys(diffObject(canvasData,sceneData)).length+Object.keys(diffObject(sceneData,canvasData)).length>0}).map(([slug])=>slug),newAuraSlugs=Array.from(this.document.auras.keys()).filter(s=>!this.auras.has(s));return this.auras.reset([changedAndDeletedAuraSlugs,newAuraSlugs].flat())}emitHoverIn(nativeEvent){const event=new PIXI.FederatedPointerEvent(new PIXI.EventBoundary(this));event.type="pointerover",event.nativeEvent=nativeEvent,this._onHoverIn(event,{hoverOutOthers:!0})}emitHoverOut(nativeEvent){const event=new PIXI.FederatedPointerEvent(new PIXI.EventBoundary(this));event.type="pointerout",event.nativeEvent=nativeEvent,this._onHoverOut(event)}_isVisionSource(){var _a;return!!((_a=this.actor)!=null&&_a.hasPlayerOwner)&&!game.user.isGM&&game.settings.get("pf2e","metagame_partyVision")||super._isVisionSource()}clone(){const clone=super.clone();return clone.isPreview&&(clone.document.height=this.document.height,clone.document.width=this.document.width,clone.document.texture.scaleX=this.document.texture.scaleX,clone.document.texture.scaleY=this.document.texture.scaleY,clone.document.texture.src=this.document.texture.src),clone}async showFloatyText(params){var _a;if(!this.isVisible)return;if(!game.user.isGM&&typeof params!="number"){const[_,document2]=Object.entries(params)[0];if(document2 instanceof EffectPF2e&&document2.system.unidentified)return}const scrollingTextArgs=(()=>{var _a2,_b;if(typeof params=="number"){const quantity=params,maxHP=(_b=(_a2=this.actor)==null?void 0:_a2.hitPoints)==null?void 0:_b.max;if(!(quantity&&typeof maxHP=="number"))return null;const percent=Math.clamped(Math.abs(quantity)/maxHP,0,1),textColors={damage:16711680,healing:65280};return[this.center,params.signedString(),{anchor:CONST.TEXT_ANCHOR_POINTS.TOP,jitter:.25,fill:textColors[quantity<0?"damage":"healing"],fontSize:16+32*percent,stroke:0,strokeThickness:4}]}else{const[change,details]=Object.entries(params)[0],isAdded=change==="create",sign=isAdded?"+ ":"- ",appendedNumber=!/ \d+$/.test(details.name)&&details.value?` ${details.value}`:"",content=`${sign}${details.name}${appendedNumber}`,anchorDirection=isAdded?CONST.TEXT_ANCHOR_POINTS.TOP:CONST.TEXT_ANCHOR_POINTS.BOTTOM,textStyle=pick$1(this._getTextStyle(),["fill","fontSize","stroke","strokeThickness"]);return[this.center,content,{...textStyle,anchor:anchorDirection,direction:anchorDirection,jitter:.25}]}})();scrollingTextArgs&&(await this._animation,await((_a=canvas.interface)==null?void 0:_a.createScrollingText(...scrollingTextArgs)))}distanceTo(target,{reach=null}={}){if(!canvas.dimensions)return NaN;if(this===target)return 0;if(canvas.grid.type!==CONST.GRID_TYPES.SQUARE)return canvas.grid.measureDistance(this.position,target.position);const selfElevation=this.document.elevation,targetElevation=target.document.elevation;return selfElevation===targetElevation||!this.actor||!target.actor?measureDistanceCuboid(this.bounds,target.bounds,{reach}):measureDistanceCuboid(this.bounds,target.bounds,{reach,token:this,target})}async animate(updateData,options){if(options?.spin){let attributeAdded=!1;const currentRotation=this.document.rotation,rotationAngle=this.x<=this.document.x?360:-360;options.ontick=(_frame,data)=>{if(this.document.lockRotation=!1,!attributeAdded&&data.attributes.length>0){const duration=(data.duration??1e3)/1e3;data.attributes.push({attribute:"rotation",parent:data.attributes[0].parent,from:currentRotation,to:currentRotation+duration*rotationAngle,delta:data.attributes[0].delta}),attributeAdded=!0}}}await super.animate(updateData,options),this.document.lockRotation=this.document._source.lockRotation}updateVisionSource({defer=!1,deleted=!1}={}){super.updateVisionSource({defer,deleted}),this._isVisionSource()&&!deleted&&this.hearing.initialize()}render(renderer){if(super.render(renderer),!this.mesh)return;const configuredTint=this.document.texture.tint??"#FFFFFF";this.mesh.tint!==0&&this.detectionFilter instanceof OutlineOverlayFilter?this.mesh.tint=0:this.mesh.tint===0&&configuredTint!=="#000000"&&!this.detectionFilter&&(this.mesh.tint=Number(Color.fromString(configuredTint)))}_destroy(){super._destroy(),this.auras.destroy(),this.hearing.destroy(),this.flankingHighlight.destroy()}_canView(user,event){var _a;return super._canView(user,event)||!!((_a=this.actor)!=null&&_a.isOfType("npc")&&this.actor.isLootable)}_onControl(options={}){return game.ready&&game.pf2e.effectPanel.refresh(),super._onControl(options)}_onRelease(options){return game.pf2e.effectPanel.refresh(),super._onRelease(options)}_onApplyStatusEffect(statusId,active){super._onApplyStatusEffect(statusId,active),["undetected","unnoticed"].includes(statusId)&&(canvas.perception.update({refreshVision:!0,refreshLighting:!0},!0),this.mesh.refresh())}_onUpdate(changed,options,userId){super._onUpdate(changed,options,userId),changed.width&&(this._animation?this._animation.then(()=>{this.auras.reset()}):this.auras.reset())}};__name2(_TokenPF2e,"TokenPF2e");let TokenPF2e=_TokenPF2e;function measureDistanceCuboid(r0,r1,{reach=null,token=null,target=null}={}){var _a;if(!canvas.dimensions)return NaN;if(canvas.grid.type!==CONST.GRID_TYPES.SQUARE)return canvas.grid.measureDistance(r0,r1);const gridWidth=canvas.grid.grid.w,distance={dx:0,dy:0,dz:0};if([[r0,r1],[r1,r0]].some(([rA,rB])=>rB.right>rA.left&&rB.left<rA.right&&rB.bottom>rA.top&&rB.top<rA.bottom))distance.dx=0,distance.dy=0;else{const snapBounds=__name2((rectangle,{toward})=>{const roundLeft=rectangle.left<toward.left?Math.ceil:Math.floor,roundTop=rectangle.top<toward.top?Math.ceil:Math.floor,left=roundLeft(rectangle.left/gridWidth)*gridWidth,top=roundTop(rectangle.top/gridWidth)*gridWidth,width=Math.ceil(rectangle.width/gridWidth)*gridWidth,height=Math.ceil(rectangle.height/gridWidth)*gridWidth;return new PIXI.Rectangle(left,top,width,height)},"snapBounds"),r0Snapped=snapBounds(r0,{toward:r1}),r1Snapped=snapBounds(r1,{toward:r0});distance.dx=Math.max(r0Snapped.left-r1Snapped.right,r1Snapped.left-r0Snapped.right,0)+gridWidth,distance.dy=Math.max(r0Snapped.top-r1Snapped.bottom,r1Snapped.top-r0Snapped.bottom,0)+gridWidth}if(token&&target&&((_a=token?.document)==null?void 0:_a.elevation)!==target?.document.elevation&&token.actor&&target.actor){const selfElevation=token.document.elevation,targetElevation=target.document.elevation,[selfDimensions,targetDimensions]=[token.actor.dimensions,target.actor.dimensions],gridSize=canvas.dimensions.size,gridDistance=canvas.dimensions.distance,elevation0=Math.floor(selfElevation/gridDistance*gridSize),height0=Math.floor(selfDimensions.height/gridDistance*gridSize),elevation1=Math.floor(targetElevation/gridDistance*gridSize),height1=Math.floor(targetDimensions.height/gridDistance*gridSize),xzPlane={self:new PIXI.Rectangle(r0.x,elevation0,r0.width,height0),target:new PIXI.Rectangle(r1.x,elevation1,r1.width,height1)};if([[xzPlane.self,xzPlane.target],[xzPlane.target,xzPlane.self]].some(([rA,rB])=>rB.bottom>rA.top&&rB.top<rA.bottom))distance.dz=0;else{const snapBounds=__name2((rectangle,{toward})=>{const roundLeft=rectangle.left<toward.left?Math.ceil:Math.floor,roundTop=rectangle.top<toward.top?Math.ceil:Math.floor,left=roundLeft(rectangle.left/gridWidth)*gridWidth,top=roundTop(rectangle.top/gridWidth)*gridWidth,width=Math.ceil(rectangle.width/gridWidth)*gridWidth,height=Math.ceil(rectangle.height/gridWidth)*gridWidth;return new PIXI.Rectangle(left,top,width,height)},"snapBounds"),r0Snapped=snapBounds(xzPlane.self,{toward:xzPlane.target}),r1Snapped=snapBounds(xzPlane.target,{toward:xzPlane.self});distance.dz=Math.max(r0Snapped.top-r1Snapped.bottom,r1Snapped.top-r0Snapped.bottom,0)+gridWidth}}else distance.dz=0;return measureDistanceOnGrid(distance,{reach})}__name(measureDistanceCuboid,"measureDistanceCuboid"),__name2(measureDistanceCuboid,"measureDistanceCuboid");function measureDistance(p0,p1){return canvas.dimensions?canvas.grid.type!==CONST.GRID_TYPES.SQUARE?canvas.grid.measureDistance(p0,p1):measureDistanceOnGrid(new Ray(p0,p1)):NaN}__name(measureDistance,"measureDistance"),__name2(measureDistance,"measureDistance");function measureDistanceOnGrid(segment,{reach=null}={}){if(!canvas.dimensions)return NaN;const gridSize=canvas.dimensions.size,gridDistance=canvas.dimensions.distance,nx=Math.ceil(Math.abs(segment.dx/gridSize)),ny=Math.ceil(Math.abs(segment.dy/gridSize)),nz=Math.ceil(Math.abs((segment.dz||0)/gridSize)),sortedDistance=[nx,ny,nz].sort((a,b)=>a-b),squares={doubleDiagonal:sortedDistance[0],diagonal:sortedDistance[1]-sortedDistance[0],straight:sortedDistance[2]-sortedDistance[1]},reduction=squares.diagonal+squares.doubleDiagonal>1&&reach===10?1:0;return(Math.floor(squares.doubleDiagonal*1.75+squares.diagonal*1.5+squares.straight)-reduction)*gridDistance}__name(measureDistanceOnGrid,"measureDistanceOnGrid"),__name2(measureDistanceOnGrid,"measureDistanceOnGrid");function highlightGrid({areaType,object,colors,document:document2,collisionType="move",preview=!1}){var _a;if(!object.id&&!preview)return;const{grid,dimensions}=canvas;if(!(grid&&dimensions))return;const angle=document2.angle??0,direction=document2.direction??45,highlightLayer=(_a=grid.getHighlightLayer(object.highlightId))==null?void 0:_a.clear();if(!highlightLayer)return;const[cx,cy]=grid.getCenter(document2.x,document2.y),[col0,row0]=grid.grid.getGridPositionFromPixels(cx,cy),minAngle=(360+(direction-angle*.5)%360)%360,maxAngle=(360+(direction+angle*.5)%360)%360,snappedOrigin=canvas.grid.getSnappedPosition(document2.x,document2.y,object.layer.gridPrecision),withinAngle=__name2((min,max,value)=>(min=(360+min%360)%360,max=(360+max%360)%360,value=(360+value%360)%360,min<max?value>=min&&value<=max:value>=min||value<=max),"withinAngle"),coneOriginOffset=(()=>{if(areaType!=="cone")return{x:0,y:0};const dir=(direction>=0?360-direction:-direction)%360,xOffset=snappedOrigin.x%dimensions.size!==0?Math.sign(1*Math.round(Math.cos(Math.toRadians(dir))*100)/100)/2:0,yOffset=snappedOrigin.y%dimensions.size!==0?-Math.sign(1*Math.round(Math.sin(Math.toRadians(dir))*100)/100)/2:0;return{x:xOffset*dimensions.size,y:yOffset*dimensions.size}})(),padding=Math.clamped(document2.width??0,1.5,2),docDistance=document2.distance??0,padded=docDistance*padding/dimensions.distance,rowCount=Math.ceil(padded/(dimensions.size/grid.h)),columnCount=Math.ceil(padded/(dimensions.size/grid.w)),offsetEmanationOrigin=__name2(destination=>{if(!(areaType==="emanation"&&object instanceof TokenPF2e))return{x:0,y:0};if(object.w<=dimensions.size)return{x:0,y:0};const offset=(object.w-dimensions.size)/2,getCoordinate=__name2((centerCoord,destCoord)=>destCoord===centerCoord?0:destCoord>centerCoord?offset:-offset,"getCoordinate");return{x:getCoordinate(object.center.x,destination.x),y:getCoordinate(object.center.y,destination.y)}},"offsetEmanationOrigin");for(let a=-columnCount;a<columnCount;a++)for(let b=-rowCount;b<rowCount;b++){const[gx,gy]=canvas.grid.grid.getPixelsFromGridPosition(col0+a,row0+b),destination={x:gx+dimensions.size*.5,y:gy+dimensions.size*.5};if(destination.x<0||destination.y<0)continue;const emanationOriginOffset=offsetEmanationOrigin(destination),origin={x:snappedOrigin.x+coneOriginOffset.x+emanationOriginOffset.x,y:snappedOrigin.y+coneOriginOffset.y+emanationOriginOffset.y};if(areaType==="cone"){const ray=new Ray(origin,destination),rayAngle=(360+ray.angle/(Math.PI/180)%360)%360;if(ray.distance>0&&!withinAngle(minAngle,maxAngle,rayAngle))continue}if(measureDistance(destination,origin)>docDistance)continue;canvas.ready&&CONFIG.Canvas.polygonBackends[collisionType].testCollision(origin,destination,{type:collisionType,mode:"any"})?(grid.grid.highlightGridPosition(highlightLayer,{x:gx,y:gy,border:1,color:0}),highlightLayer.beginFill(0,.5).moveTo(gx,gy).lineTo(gx+dimensions.size,gy+dimensions.size).endFill()):grid.grid.highlightGridPosition(highlightLayer,{x:gx,y:gy,border:colors.border,color:colors.fill})}}__name(highlightGrid,"highlightGrid"),__name2(highlightGrid,"highlightGrid");const _MeasuredTemplatePF2e=class _MeasuredTemplatePF2e2 extends MeasuredTemplate{static{__name(this,"_MeasuredTemplatePF2e")}constructor(){super(...arguments),__privateAdd(this,_moveTime,0),__privateAdd(this,_wheelListenerOptions,{passive:!1}),__privateAdd(this,_onPreviewMouseMove,__name2(event=>{event.stopPropagation();const now=Date.now();if(now-__privateGet(this,_moveTime)<=20)return;const center=event.getLocalPosition(this.layer),snapped=canvas.grid.getSnappedPosition(center.x,center.y,2),hexTypes=[CONST.GRID_TYPES.HEXODDR,CONST.GRID_TYPES.HEXEVENR],direction=__privateGet(this,_moveTime)===0&&hexTypes.includes(canvas.grid.type)?this.document.direction+30:this.document.direction;this.document.updateSource({...snapped,direction}),this.refresh(),__privateSet(this,_moveTime,now)},"#onPreviewMouseMove")),__privateAdd(this,_onPreviewLeftClick,__name2(()=>{canvas.scene&&canvas.scene.createEmbeddedDocuments("MeasuredTemplate",[this.document.toObject()]).then(()=>{_MeasuredTemplatePF2e2.currentPreview&&(_MeasuredTemplatePF2e2.currentPreview.placed=!0)}),canvas.tokens.activate(),this.destroy()},"#onPreviewLeftClick")),__privateAdd(this,_onPreviewRightClick,__name2(()=>{var _a;canvas.tokens.activate(),this.destroy(),(_a=_MeasuredTemplatePF2e2.currentPreview)==null||_a.resolve(null)},"#onPreviewRightClick")),__privateAdd(this,_onPreviewMouseWheel,__name2(event=>{if(event instanceof WheelEvent){if(event.ctrlKey){event.preventDefault(),event.stopPropagation();const snap=event.shiftKey?15:5;this.document.updateSource({direction:this.document.direction+snap*Math.sign(event.deltaY)}),this.refresh()}else if(event.shiftKey){event.stopPropagation();const snap=canvas.grid.type>=CONST.GRID_TYPES.HEXODDR&&canvas.grid.type<=CONST.GRID_TYPES.HEXEVENQ?60:45;this.document.updateSource({direction:this.document.direction+snap*Math.sign(event.deltaY)}),this.refresh()}}},"#onPreviewMouseWheel"))}get type(){return this.document.t}highlightGrid(){var _a;if(!["circle","cone"].includes(this.type)||canvas.grid.type!==CONST.GRID_TYPES.SQUARE)return super.highlightGrid();if(!this.isVisible){(_a=canvas.grid.getHighlightLayer(this.highlightId))==null||_a.clear();return}highlightGrid({areaType:this.type==="circle"?"burst":"cone",object:this,document:this.document,colors:{border:this.borderColor,fill:this.fillColor},preview:!0})}async drawPreview(){var _a,_b,_c;return this.layer.activate(),await this.draw(),this.layer.preview.addChild(this),canvas.stage.on("mousemove",__privateGet(this,_onPreviewMouseMove)),canvas.stage.on("mousedown",__privateGet(this,_onPreviewLeftClick)),canvas.stage.on("rightdown",__privateGet(this,_onPreviewRightClick)),(_b=(_a=canvas.app.view).addEventListener)==null||_b.call(_a,"wheel",__privateGet(this,_onPreviewMouseWheel),__privateGet(this,_wheelListenerOptions)),(_c=_MeasuredTemplatePF2e2.currentPreview)==null||_c.resolve(null),new Promise(res=>{_MeasuredTemplatePF2e2.currentPreview={resolve:value=>{res(value),_MeasuredTemplatePF2e2.currentPreview=null},placed:!1}})}destroy(options){var _a,_b;canvas.stage.off("mousemove",__privateGet(this,_onPreviewMouseMove)),canvas.stage.off("mousedown",__privateGet(this,_onPreviewLeftClick)),canvas.stage.off("rightdown",__privateGet(this,_onPreviewRightClick)),(_b=(_a=canvas.app.view).removeEventListener)==null||_b.call(_a,"wheel",__privateGet(this,_onPreviewMouseWheel),__privateGet(this,_wheelListenerOptions)),super.destroy(options)}applyRenderFlags(){var _a;super.applyRenderFlags(),(_a=_MeasuredTemplatePF2e2.currentPreview)!=null&&_a.placed&&_MeasuredTemplatePF2e2.currentPreview.resolve(this)}get item(){return this.document.item}};_moveTime=new WeakMap,_wheelListenerOptions=new WeakMap,_onPreviewMouseMove=new WeakMap,_onPreviewLeftClick=new WeakMap,_onPreviewRightClick=new WeakMap,_onPreviewMouseWheel=new WeakMap,__name2(_MeasuredTemplatePF2e,"MeasuredTemplatePF2e"),__publicField(_MeasuredTemplatePF2e,"currentPreview",null);let MeasuredTemplatePF2e=_MeasuredTemplatePF2e;const _TokenAura=class{static{__name(this,"_TokenAura")}constructor(params){__publicField(this,"slug"),__publicField(this,"token"),__publicField(this,"level"),__publicField(this,"radius"),__publicField(this,"traits"),__publicField(this,"effects"),__publicField(this,"appearance"),__privateAdd(this,_squares,void 0),this.slug=params.slug,this.token=params.token,this.level=params.level,this.radius=params.radius,this.traits=params.traits,this.effects=params.effects,this.appearance=params.appearance}get radiusPixels(){const gridSize=this.scene.grid.distance,gridSizePixels=this.scene.grid.size;return .5*this.token.mechanicalBounds.width+this.radius/gridSize*gridSizePixels}get scene(){return this.token.scene}get bounds(){const{token,radiusPixels}=this,bounds=token.mechanicalBounds;return new PIXI.Rectangle(bounds.x-(radiusPixels-bounds.width/2),bounds.y-(radiusPixels-bounds.width/2),radiusPixels*2,radiusPixels*2)}get center(){return this.token.center}get squares(){return __privateGet(this,_squares)??__privateSet(this,_squares,getAreaSquares(this))}containsToken(token){return token===this.token?!0:!this.token.object||!token.object||this.token.object.distanceTo(token.object)>this.radius?!1:this.squares.some(s=>s.active&&measureDistanceCuboid(s,token.mechanicalBounds)===0)}async notifyActors(){if(!this.scene.isInFocus)return;const auraActor=this.token.actor,auraData=auraActor?.auras.get(this.slug);if(!(auraActor&&auraData))return;const auradTokens=this.scene.tokens.filter(t=>{var _a;return((_a=t.actor)==null?void 0:_a.primaryUpdater)===game.user&&this.containsToken(t)}),affectedActors=new Set(auradTokens.flatMap(t=>t.actor??[])),origin={actor:auraActor,token:this.token};for(const actor of affectedActors)await actor.applyAreaEffects(auraData,origin)}};_squares=new WeakMap,__name2(_TokenAura,"TokenAura");let TokenAura=_TokenAura;const _TokenDocumentPF2e=class _TokenDocumentPF2e2 extends TokenDocument{static{__name(this,"_TokenDocumentPF2e")}constructor(){super(...arguments),__privateAdd(this,_prepareDerivedPerception),__publicField(this,"constructed",!0)}get inCombat(){var _a;return(_a=this.actor)!=null&&_a.isOfType("party")?this.actor.members.every(a=>{var _a2;return(_a2=game.combat)==null?void 0:_a2.getCombatantByActor(a.id)}):super.inCombat}hasStatusEffect(statusId){if(statusId==="dead")return this.overlayEffect===CONFIG.controlIcons.defeated;const{actor}=this;return!actor||!game.settings.get("pf2e","automation.rulesBasedVision")?!1:objectHasKey(CONFIG.PF2E.conditionTypes,statusId)&&actor.hasCondition(statusId)||__name2(()=>actor.itemTypes.effect.some(e=>(e.slug??sluggify(e.name))===statusId),"hasEffect")()}static getTrackedAttributes(data={},_path=[]){if(_path.length===0&&Object.keys(data).length===0)for(const[type,model]of Object.entries(game.system.model.Actor))["character","npc"].includes(type)&&foundry.utils.mergeObject(data,model);if(_path.length>0)return super.getTrackedAttributes(data,_path);const patterns={positive:/^(?:attributes|resources)\./,negative:/\b(?:rank|_?modifiers|item|classdc|dexcap|familiar|\w+hp\b)|bonus/i},prunedData=expandObject(Object.fromEntries(Object.entries(flattenObject(data)).filter(([k,v])=>patterns.positive.test(k)&&!patterns.negative.test(k)&&!["boolean","string"].includes(typeof v))));return super.getTrackedAttributes(prunedData,_path)}get scene(){return this.parent}get emitsDarkness(){return this.light.bright<0}get rulesBasedVision(){var _a,_b;return!!(this.sight.enabled&&((_a=this.actor)!=null&&_a.isOfType("character","familiar"))&&((_b=this.scene)!=null&&_b.rulesBasedVision))}get hasLowLightVision(){var _a;return!!(this.rulesBasedVision&&((_a=this.actor)!=null&&_a.isOfType("creature"))&&this.actor.hasLowLightVision)}get hasDarkvision(){var _a;return!!(this.rulesBasedVision&&((_a=this.actor)!=null&&_a.isOfType("creature"))&&this.actor.hasDarkvision)}get linkToActorSize(){return this.flags.pf2e.linkToActorSize}get autoscale(){return this.flags.pf2e.autoscale}get playersCanSeeName(){var _a;const anyoneCanSee=[CONST.TOKEN_DISPLAY_MODES.ALWAYS,CONST.TOKEN_DISPLAY_MODES.HOVER],nameDisplayMode=this.displayName;return anyoneCanSee.includes(nameDisplayMode)||((_a=this.actor)==null?void 0:_a.alliance)==="party"}get bounds(){var _a;const gridSize=((_a=this.scene)==null?void 0:_a.grid.size)??100;return new PIXI.Rectangle(this._source.x,this._source.y,this.width*gridSize,this.height*gridSize)}get mechanicalBounds(){const bounds=this.bounds;if(this.width<1){const position=canvas.grid.getTopLeft(bounds.x+bounds.width/2,bounds.y+bounds.height/2);return new PIXI.Rectangle(position[0],position[1],Math.max(canvas.grid.size,bounds.width),Math.max(canvas.grid.size,bounds.height))}return bounds}get center(){const{bounds}=this;return{x:bounds.x+bounds.width/2,y:bounds.y+bounds.height/2}}_initialize(options){this.constructed??(this.constructed=!1),this.auras=new Map,super._initialize(options)}prepareData(){var _a;this.parent&&!((_a=this.parent.flags)!=null&&_a.pf2e)||super.prepareData()}prepareBaseData(){var _a;if(super.prepareBaseData(),this.flags=mergeObject(this.flags,{pf2e:{}}),this.auras.clear(),!this.actor||!this.isEmbedded)return;_TokenDocumentPF2e2.assignDefaultImage(this);for(const[key,data]of this.actor.auras.entries())this.auras.set(key,new TokenAura({token:this,...deepClone(data)}));if(!this.constructed)return;const linkDefault=SIZE_LINKABLE_ACTOR_TYPES.has(this.actor.type),linkToActorSize=((_a=this.flags.pf2e)==null?void 0:_a.linkToActorSize)??linkDefault,autoscaleDefault=game.settings.get("pf2e","tokens.autoscale"),autoscale=linkToActorSize?this.flags.pf2e.autoscale??autoscaleDefault:!1;this.flags.pf2e=mergeObject(this.flags.pf2e??{},{linkToActorSize,autoscale});const{alliance}=this.actor.system.details;this.disposition=alliance?{party:CONST.TOKEN_DISPOSITIONS.FRIENDLY,opposition:CONST.TOKEN_DISPOSITIONS.HOSTILE}[alliance]:CONST.TOKEN_DISPOSITIONS.NEUTRAL}_prepareDetectionModes(){if(!(this.constructed&&this.actor&&this.rulesBasedVision))return super._prepareDetectionModes();this.detectionModes=[{id:"basicSight",enabled:!0,range:0}],["character","familiar"].includes(this.actor.type)&&(this.sight.attenuation=.1,this.sight.brightness=0,this.sight.contrast=0,this.sight.range=0,this.sight.saturation=0,this.sight.visionMode="basic")}prepareDerivedData(){if(super.prepareDerivedData(),!(this.constructed&&this.actor&&this.scene))return;const{tokenOverrides}=this.actor.synthetics;this.name=tokenOverrides.name??this.name,tokenOverrides.texture&&(this.texture.src=tokenOverrides.texture.src,"scaleX"in tokenOverrides.texture&&(this.texture.scaleX=tokenOverrides.texture.scaleX,this.texture.scaleY=tokenOverrides.texture.scaleY,this.flags.pf2e.autoscale=!1),this.texture.tint=tokenOverrides.texture.tint??this.texture.tint),this.alpha=tokenOverrides.alpha??this.alpha,tokenOverrides.light&&(this.light=new foundry.data.LightData(tokenOverrides.light,{parent:this})),_TokenDocumentPF2e2.prepareSize(this),__privateMethod(this,_prepareDerivedPerception,prepareDerivedPerception_fn).call(this)}static assignDefaultImage(token){const{actor}=token;if(!actor)return;const defaultIcons=[ActorPF2e.DEFAULT_ICON,`systems/pf2e/icons/default-icons/${actor.type}.svg`];game.settings.get("pf2e","nathMode")&&defaultIcons.includes(token.texture.src)?token.texture.src=(()=>{switch(actor.alliance){case"party":return"systems/pf2e/icons/default-icons/alternatives/nath/ally.webp";case"opposition":return"systems/pf2e/icons/default-icons/alternatives/nath/enemy.webp";default:return token.texture.src}})():defaultIcons.some(path=>{var _a;return(_a=token.texture.src)==null?void 0:_a.endsWith(path)})&&(token.texture.src=actor._source.img)}static prepareSize(token){const{actor}=token;if(!(actor&&token.flags.pf2e.linkToActorSize))return;const size={tiny:.5,sm:1,med:1,lg:2,huge:3,grg:Math.max(token.width,4)}[actor.size];if(actor.isOfType("vehicle")){const{width,height}=actor.getTokenDimensions();token.width=width,token.height=height}else if(token.width=size,token.height=size,game.settings.get("pf2e","tokens.autoscale")&&token.flags.pf2e.autoscale!==!1){const absoluteScale=actor.size==="sm"?.8:1,mirrorX=token.texture.scaleX<0?-1:1;token.texture.scaleX=mirrorX*absoluteScale;const mirrorY=token.texture.scaleY<0?-1:1;token.texture.scaleY=mirrorY*absoluteScale}}async setInitiative({initiative,sendMessage=!0}){var _a,_b,_c;if(!game.combat){ui.notifications.error("PF2E.Encounter.NoActiveEncounter");return}const currentId=(_a=game.combat.combatant)==null?void 0:_a.id;this.combatant&&game.combat.combatants.has(this.combatant.id)?await game.combat.setInitiative(this.combatant.id,initiative):await game.combat.createEmbeddedDocuments("Combatant",[{tokenId:this.id,initiative}]),await this.update({turn:game.combat.turns.findIndex(c=>c.id===currentId)}),sendMessage&&await ChatMessagePF2e.createDocuments([{speaker:{scene:(_b=this.scene)==null?void 0:_b.id,token:this.id},whisper:(_c=this.actor)!=null&&_c.hasPlayerOwner?[]:game.users.contents.flatMap(user=>user.isGM?user.id:[]),content:game.i18n.format("PF2E.InitiativeIsNow",{name:this.name,value:initiative})}])}_onCreate(data,options,userId){var _a;super._onCreate(data,options,userId),game.user.id===userId&&((_a=this.actor)!=null&&_a.isOfType("loot"))&&this.actor.toggleTokenHiding()}_onUpdate(changed,options,userId){var _a;const tokenSetsNameVisibility=game.settings.get("pf2e","metagame_tokenSetsNameVisibility");return"displayName"in changed&&tokenSetsNameVisibility&&this.combatant&&ui.combat.render(),changed.actorLink===!1&&this.rendered&&((_a=this.object)!=null&&_a.controlled)&&this.object.release(),super._onUpdate(changed,options,userId)}_onRelatedUpdate(update={},options={}){var _a,_b,_c,_d,_e;super._onRelatedUpdate(update,options);const initializeVision=!!((_a=this.scene)!=null&&_a.isView)&&this.sight.enabled&&Object.keys(flattenObject(update)).some(k=>k.startsWith("system.traits.senses"));initializeVision&&canvas.perception.update({initializeVision},!0);const preUpdate=this.toObject(!1),preUpdateAuras=Array.from(this.auras.values()).map(a=>omit(a,["appearance","token"]));this.reset();const postUpdate=this.toObject(!1),postUpdateAuras=Array.from(this.auras.values()).map(a=>omit(a,["appearance","token"])),tokenChanges=diffObject(preUpdate,postUpdate);(_b=this.scene)!=null&&_b.isView&&Object.keys(tokenChanges).length>0&&((_c=this.object)==null||_c._onUpdate(tokenChanges,{},game.user.id));const aurasChanged=__name2(()=>{var _a2;return!!((_a2=this.scene)!=null&&_a2.isInFocus)&&!equals(preUpdateAuras,postUpdateAuras)},"aurasChanged");("disposition"in tokenChanges||"width"in tokenChanges||"height"in tokenChanges||aurasChanged())&&((_e=(_d=this.scene)==null?void 0:_d.checkAuras)==null||_e.call(_d))}_onDelete(options,userId){var _a;if(super._onDelete(options,userId),!!this.actor)if(this.isLinked)(_a=this.scene)!=null&&_a.tokens.some(t=>t.actor===this.actor)||this.actor.checkAreaEffects();else for(const effect of this.actor.itemTypes.effect)game.pf2e.effectTracker.unregister(effect)}};_prepareDerivedPerception=new WeakSet,prepareDerivedPerception_fn=__name2(function(){var _a;if(!(this.rulesBasedVision&&this.actor&&this.scene&&this.sight.enabled))return;const visionMode=this.hasDarkvision?"darkvision":"basic";this.sight.visionMode=visionMode;const{defaults}=CONFIG.Canvas.visionModes[visionMode].vision;if(this.sight.brightness=defaults.brightness??0,this.sight.saturation=defaults.saturation??0,visionMode==="darkvision"||this.scene.lightLevel>LightLevels.DARKNESS){const basicDetection=this.detectionModes.at(0);if(!basicDetection)return;this.sight.range=basicDetection.range=defaults.range??0,this.actor.isOfType("character")&&this.actor.flags.pf2e.colorDarkvision?this.sight.saturation=1:game.user.settings.monochromeDarkvision||(this.sight.saturation=0)}this.actor.isOfType("character","familiar")&&this.actor.system.traits.senses.some(s=>s.type==="seeInvisibility")&&this.detectionModes.push({id:"seeInvisibility",enabled:!0,range:1e3});const tremorsense=this.actor.isOfType("character")?this.actor.system.traits.senses.find(s=>s.type==="tremorsense"&&s.acuity!=="vague"):null;if(tremorsense&&this.detectionModes.push({id:"feelTremor",enabled:!0,range:tremorsense.range}),!this.actor.hasCondition("deafened")){const range=this.scene.flags.pf2e.hearingRange??((_a=canvas.dimensions)==null?void 0:_a.maxR)??1/0;this.detectionModes.push({id:"hearing",enabled:!0,range})}},"#prepareDerivedPerception"),__name2(_TokenDocumentPF2e,"TokenDocumentPF2e");let TokenDocumentPF2e=_TokenDocumentPF2e;const _MarkTargetPrompt=class{static{__name(this,"_MarkTargetPrompt")}constructor(params){__privateAdd(this,_cancelHandler),__publicField(this,"prompt"),__publicField(this,"requirements"),__privateAdd(this,_target,void 0),__privateAdd(this,_resolve2,void 0),this.prompt=params.prompt??"PF2E.UI.RuleElements.TokenMark.TargetToken",this.requirements=params.requirements}async resolveTarget(){return game.user.targets.clear(),this.activateListeners(),ui.notifications.info(this.prompt,{localize:!0}),new Promise(resolve=>{__privateSet(this,_resolve2,resolve)})}activateListeners(){document.activeElement instanceof HTMLElement&&document.activeElement.blur();const hookParams=["targetToken",(_user,token,targeted)=>{var _a;__privateSet(this,_target,targeted&&token instanceof TokenPF2e?token.document:null),(_a=__privateGet(this,_resolve2))==null||_a.call(this,__privateGet(this,_target))}];Hooks.once(...hookParams);const cancelHandler=__privateMethod(this,_cancelHandler,cancelHandler_fn).call(this,hookParams);document.addEventListener("keyup",cancelHandler),window.setTimeout(()=>{var _a;Hooks.off(...hookParams),document.removeEventListener("keyup",cancelHandler),__privateGet(this,_target)===void 0&&((_a=__privateGet(this,_resolve2))==null||_a.call(this,null))},15e3)}};_target=new WeakMap,_resolve2=new WeakMap,_cancelHandler=new WeakSet,cancelHandler_fn=__name2(function(hookParams){const handler=__name2(event=>{event.key==="Escape"&&(event.stopPropagation(),ui.notifications.info("PF2E.UI.RuleElements.TokenMark.Timeout",{localize:!0}),Hooks.off(...hookParams),document.removeEventListener("keyup",handler))},"handler");return handler},"#cancelHandler"),__name2(_MarkTargetPrompt,"MarkTargetPrompt");let MarkTargetPrompt=_MarkTargetPrompt;const _TokenMarkRuleElement=class extends RuleElementPF2e{static{__name(this,"_TokenMarkRuleElement")}constructor(){super(...arguments),__privateAdd(this,_checkRuleSource)}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),slug:new SlugField({required:!0,nullable:!1,initial:void 0}),uuid:new fields2.StringField({required:!1,nullable:!0,initial:null})}}async preCreate({ruleSource,itemSource,pendingItems}){if(this.ignored)return;if(this.uuid&&(this.uuid=this.resolveInjectedProperties(this.uuid)),this.actor.getActiveTokens().length===0){this.ignored=ruleSource.ignored=!0;return}const token=fromUuidSync(this.uuid??"")??(game.user.targets.size===1?Array.from(game.user.targets)[0].document:await new MarkTargetPrompt({prompt:null,requirements:null}).resolveTarget());if(!(token instanceof TokenDocumentPF2e)){pendingItems.splice(pendingItems.indexOf(itemSource),1);return}__privateMethod(this,_checkRuleSource,checkRuleSource_fn).call(this,ruleSource),this.uuid=ruleSource.uuid=token.uuid}beforePrepareData(){UUIDUtils.isTokenUUID(this.uuid)&&this.test()&&this.actor.synthetics.tokenMarks.set(this.uuid,this.slug)}};_checkRuleSource=new WeakSet,checkRuleSource_fn=__name2(function(source){if(!(source.key==="TokenMark"&&source.slug===this.slug))throw ErrorPF2e("Unexpected rule element passed")},"#checkRuleSource"),__name2(_TokenMarkRuleElement,"TokenMarkRuleElement");let TokenMarkRuleElement=_TokenMarkRuleElement;const _TokenNameRuleElement=class extends RuleElementPF2e{static{__name(this,"_TokenNameRuleElement")}static defineSchema(){return{...super.defineSchema(),value:new ResolvableValueField({required:!0})}}afterPrepareData(){const name2=this.resolveValue(this.value);if(typeof name2!="string")return this.failValidation("value must resolve to a string");this.test()&&(this.actor.synthetics.tokenOverrides.name=name2)}};__name2(_TokenNameRuleElement,"TokenNameRuleElement");let TokenNameRuleElement=_TokenNameRuleElement;const _WeaponPotencyRuleElement=class extends RuleElementPF2e{static{__name(this,"_WeaponPotencyRuleElement")}static defineSchema(){const{fields:fields2}=foundry.data;return{...super.defineSchema(),selector:new fields2.StringField({required:!0,nullable:!1,blank:!1}),value:new ResolvableValueField({required:!0})}}beforePrepareData(){if(this.ignored)return;const{weaponPotency}=this.actor.synthetics,selector=this.resolveInjectedProperties(this.selector),{item}=this,potencyValue=this.value??(item.isOfType("weapon")?item.system.potencyRune.value:0),value=this.resolveValue(potencyValue);if(selector&&typeof value=="number"){const bonusType=AutomaticBonusProgression.isEnabled(this.actor)?"potency":"item",potency={label:this.getReducedLabel(),bonus:value,type:bonusType,predicate:this.predicate};(weaponPotency[selector]??(weaponPotency[selector]=[])).push(potency)}else this.failValidation("Weapon potency requires at least a selector field and a non-empty value field")}};__name2(_WeaponPotencyRuleElement,"WeaponPotencyRuleElement"),__publicField(_WeaponPotencyRuleElement,"validActorTypes",["character","npc"]);let WeaponPotencyRuleElement=_WeaponPotencyRuleElement;const _RuleElements=class{static{__name(this,"_RuleElements")}static get all(){return{...this.builtin,...this.custom}}static fromOwnedItem(options){const rules=[],item=options.parent;for(const[sourceIndex,source]of item.system.rules.entries()){if(typeof source.key!="string"){console.error(`PF2e System | Missing key in rule element ${source.key} on item ${item.name} (${item.uuid})`);continue}const REConstructor=this.custom[source.key]??this.custom[source.key]??this.builtin[source.key];if(REConstructor){const rule=(()=>{try{return new REConstructor(source,{...options,sourceIndex})}catch(error){return options?.suppressWarnings||(console.warn(`PF2e System | Failed to construct rule element ${source.key} on item ${item.name}`,`(${item.uuid})`),console.warn(error)),null}})();rule&&rules.push(rule)}else{const{name:name2,uuid}=item;console.warn(`PF2e System | Unrecognized rule element ${source.key} on item ${name2} (${uuid})`)}}return rules}};__name2(_RuleElements,"RuleElements"),__publicField(_RuleElements,"builtin",{ActiveEffectLike:AELikeRuleElement,ActorTraits:ActorTraitsRuleElement,AdjustDegreeOfSuccess:AdjustDegreeOfSuccessRuleElement,AdjustModifier:AdjustModifierRuleElement,AdjustStrike:AdjustStrikeRuleElement,Aura:AuraRuleElement,BaseSpeed:BaseSpeedRuleElement,BattleForm:BattleFormRuleElement,ChoiceSet:ChoiceSetRuleElement,CraftingEntry:CraftingEntryRuleElement,CraftingFormula:CraftingFormulaRuleElement,CreatureSize:CreatureSizeRuleElement,CriticalSpecialization:CritSpecRuleElement,DamageDice:DamageDiceRuleElement,DexterityModifierCap:DexterityModifierCapRuleElement,EphemeralEffect:EphemeralEffectRuleElement,FastHealing:FastHealingRuleElement,FixedProficiency:FixedProficiencyRuleElement,FlatModifier:FlatModifierRuleElement,GrantItem:GrantItemRuleElement,Immunity:ImmunityRuleElement,ItemAlteration:ItemAlterationRuleElement,LoseHitPoints:LoseHitPointsRuleElement,MartialProficiency:MartialProficiencyRuleElement,MultipleAttackPenalty:MultipleAttackPenaltyRuleElement,Note:RollNoteRuleElement,Resistance:ResistanceRuleElement,RollOption:RollOptionRuleElement,RollTwice:RollTwiceRuleElement,Sense:SenseRuleElement,SpecialStatistic:SpecialStatisticRuleElement,Strike:StrikeRuleElement,Striking:StrikingRuleElement,SubstituteRoll:SubstituteRollRuleElement,TempHP:TempHPRuleElement,TokenEffectIcon:TokenEffectIconRuleElement,TokenImage:TokenImageRuleElement,TokenLight:TokenLightRuleElement,TokenMark:TokenMarkRuleElement,TokenName:TokenNameRuleElement,Weakness:WeaknessRuleElement,WeaponPotency:WeaponPotencyRuleElement}),__publicField(_RuleElements,"custom",{});let RuleElements=_RuleElements;function getSelectedOrOwnActors(types,useOwnCharacter=!0){const actors=canvas.tokens.controlled.flatMap(token=>token.actor?token.actor:[]).filter(actor=>actor.isOwner).filter(actor=>!types||actor.isOfType(...types));return actors.length===0&&game.user.character&&useOwnCharacter&&actors.push(game.user.character),actors}__name(getSelectedOrOwnActors,"getSelectedOrOwnActors"),__name2(getSelectedOrOwnActors,"getSelectedOrOwnActors");const inlineSelector=["action","check","effect-area"].map(keyword=>`[data-pf2-${keyword}]`).join(","),InlineRollLinks={injectRepostElement:(links,foundryDoc)=>{var _a,_b;for(const link of links){(!foundryDoc||foundryDoc.isOwner)&&link.classList.add("with-repost");const repostButtons=htmlQueryAll(link,"i[data-pf2-repost]");if(repostButtons.length>0){if(foundryDoc&&!foundryDoc.isOwner){for(const button of repostButtons)button.remove();link.classList.remove("with-repost")}continue}if(foundryDoc&&!foundryDoc.isOwner)continue;const newButton=document.createElement("i"),icon=((_b=(_a=link.parentElement)==null?void 0:_a.dataset)==null?void 0:_b.pf2Checkgroup)!==void 0?"fa-comment-alt-dots":"fa-comment-alt";newButton.classList.add("fa-solid",icon),newButton.dataset.pf2Repost="",newButton.title=game.i18n.localize("PF2E.Repost"),link.appendChild(newButton),newButton.addEventListener("click",event=>{event.stopPropagation();const target=event.target;if(!(target instanceof HTMLElement))return;const parent=target?.parentElement;if(!parent)return;const document2=resolveDocument(target,foundryDoc);InlineRollLinks.repostAction(parent,document2)})}},listen:(html,foundryDoc=null)=>{foundryDoc??(foundryDoc=resolveDocument(html,foundryDoc));const links=htmlQueryAll(html,inlineSelector).filter(l=>["A","SPAN"].includes(l.nodeName));InlineRollLinks.injectRepostElement(links,foundryDoc),InlineRollLinks.flavorDamageRolls(html,foundryDoc instanceof ActorPF2e?foundryDoc:null);for(const link of links.filter(l=>l.dataset.pf2Action)){const{pf2Action,pf2Glyph,pf2Variant,pf2Dc,pf2ShowDc,pf2Skill}=link.dataset;link.addEventListener("click",event=>{const action2=game.pf2e.actions[pf2Action?sluggify(pf2Action,{camel:"dromedary"}):""],visibility=pf2ShowDc??"all";pf2Action&&action2?action2({event,glyph:pf2Glyph,variant:pf2Variant,difficultyClass:pf2Dc?{scope:"check",value:Number(pf2Dc)||0,visibility}:void 0,skill:pf2Skill}):console.warn(`PF2e System | Skip executing unknown action '${pf2Action}'`)})}for(const link of links.filter(l=>l.dataset.pf2Check&&!l.dataset.invalid)){const{pf2Check,pf2Dc,pf2Traits,pf2Label,pf2Defense,pf2Adjustment,pf2Roller,pf2RollOptions}=link.dataset;if(!pf2Check)return;link.addEventListener("click",async event=>{var _a;const parent=resolveActor(foundryDoc,link),actors=(()=>{switch(pf2Roller){case"self":return parent?.canUserModify(game.user,"update")?[parent]:[];case"party":return parent?.isOfType("party")?[parent]:compact([game.actors.party])}const actors2=getSelectedOrOwnActors();return actors2.length===0&&parent&&!tupleHasValue(SAVE_TYPES,pf2Check)?[parent]:actors2})();if(actors.length===0){ui.notifications.warn(game.i18n.localize("PF2E.UI.errorTargetToken"));return}const extraRollOptions=[...pf2Traits?.split(",").map(o=>o.trim())??[],...pf2RollOptions?.split(",").map(o=>o.trim())??[]],eventRollParams=eventToRollParams(event);switch(pf2Check){case"flat":{for(const actor of actors){const flatCheck=new Statistic(actor,{label:"",slug:"flat",modifiers:[],check:{type:"flat-check"}}),dc=Number.isInteger(Number(pf2Dc))?{label:pf2Label,value:Number(pf2Dc)}:null;flatCheck.roll({...eventRollParams,extraRollOptions,dc})}break}default:{const isSavingThrow=tupleHasValue(SAVE_TYPES,pf2Check),traits=isSavingThrow?[]:extraRollOptions.filter(t=>t in CONFIG.PF2E.actionTraits)??[];for(const actor of actors){const statistic=(()=>{if(pf2Check in CONFIG.PF2E.magicTraditions){const bestSpellcasting=actor.spellcasting.filter(c=>c.tradition===pf2Check).flatMap(s=>s.statistic??[]).sort((a,b)=>b.check.mod-a.check.mod).shift()??null;if(bestSpellcasting)return bestSpellcasting}return actor.getStatistic(pf2Check)})();if(!statistic){console.warn(ErrorPF2e(`Skip rolling unknown statistic ${pf2Check}`).message);continue}const targetActor=pf2Defense?(_a=game.user.targets.first())==null?void 0:_a.actor:null,dcValue=(()=>{const adjustment=Number(pf2Adjustment)||0;return pf2Dc==="@self.level"?calculateDC(actor.level)+adjustment:Number(pf2Dc??"NaN")+adjustment})(),dc=(()=>{if(Number.isInteger(dcValue))return{label:pf2Label,value:dcValue};if(pf2Defense){const defenseStat=targetActor?.getStatistic(pf2Defense);return defenseStat?{statistic:defenseStat.dc,scope:"check",value:defenseStat.dc.value}:null}return null})(),item=(()=>{const itemFromDoc=foundryDoc instanceof ItemPF2e?foundryDoc:foundryDoc instanceof ChatMessagePF2e?foundryDoc.item:null;return itemFromDoc?.isOfType("action","feat","campaignFeature")||isSavingThrow&&!itemFromDoc?.isOfType("weapon")?itemFromDoc:null})(),args={...eventRollParams,extraRollOptions,origin:isSavingThrow&&parent instanceof ActorPF2e?parent:null,dc,target:!isSavingThrow&&dc?.statistic?targetActor:null,item,traits};if(!!(item?.isOfType("action","feat")&&item.actionCost)&&pf2Defense){const subtitleLocKey=pf2Check in CONFIG.PF2E.magicTraditions?"PF2E.ActionsCheck.spell":statistic.check.type==="attack-roll"?"PF2E.ActionsCheck.x-attack-roll":"PF2E.ActionsCheck.x";args.label=await renderTemplate("systems/pf2e/templates/chat/action/header.hbs",{glyph:getActionGlyph(item.actionCost),subtitle:game.i18n.format(subtitleLocKey,{type:statistic.label}),title:item.name})}statistic.roll(args)}}}})}const templateConversion={burst:"circle",cone:"cone",cube:"rect",emanation:"circle",line:"ray",rect:"rect",square:"rect"};for(const link of links.filter(l=>l.hasAttribute("data-pf2-effect-area"))){const{pf2EffectArea,pf2Distance,pf2TemplateData,pf2Traits,pf2Width}=link.dataset;link.addEventListener("click",()=>{var _a;if(typeof pf2EffectArea!="string"){console.warn("PF2e System | Could not create template'");return}const templateData=JSON.parse(pf2TemplateData??"{}");switch(templateData.distance||(templateData.distance=Number(pf2Distance)),templateData.fillColor||(templateData.fillColor=game.user.color),templateData.t=templateConversion[pf2EffectArea],templateData.t){case"ray":templateData.width=Number(pf2Width)||CONFIG.MeasuredTemplate.defaults.width*(((_a=canvas.dimensions)==null?void 0:_a.distance)??1);break;case"cone":templateData.angle=CONFIG.MeasuredTemplate.defaults.angle;break;case"rect":{const distance=templateData.distance??0;templateData.distance=Math.hypot(distance,distance),templateData.width=distance,templateData.direction=45;break}}pf2Traits&&(templateData.flags={pf2e:{origin:{traits:pf2Traits.split(",")}}});const templateDoc=new MeasuredTemplateDocumentPF2e(templateData,{parent:canvas.scene});new MeasuredTemplatePF2e(templateDoc).drawPreview()})}},makeRepostHtml:(target,defaultVisibility)=>{var _a,_b;const flavor=((_a=target.attributes.getNamedItem("data-pf2-repost-flavor"))==null?void 0:_a.value)??"";return`<span data-visibility="${((_b=target.attributes.getNamedItem("data-pf2-show-dc"))==null?void 0:_b.value)??defaultVisibility}">${flavor}</span> ${target.outerHTML}`.trim()},repostAction:(target,foundryDoc=null)=>{var _a,_b;if(!["pf2Action","pf2Check","pf2EffectArea"].some(d=>d in target.dataset))return;const actor=resolveActor(foundryDoc,target),defaultVisibility=(_a=actor??foundryDoc)!=null&&_a.hasPlayerOwner?"all":"gm",content=(()=>{var _a2,_b2;return((_b2=(_a2=target.parentElement)==null?void 0:_a2.dataset)==null?void 0:_b2.pf2Checkgroup)!==void 0?`<div data-pf2-checkgroup>${htmlQueryAll(target.parentElement,inlineSelector).map(target2=>InlineRollLinks.makeRepostHtml(target2,defaultVisibility)).join("<br>")}</div>`:InlineRollLinks.makeRepostHtml(target,defaultVisibility)})(),speaker=actor?ChatMessagePF2e.getSpeaker({actor,token:actor.getActiveTokens(!1,!0).shift()}):ChatMessagePF2e.getSpeaker(),message=game.messages.get(((_b=htmlClosest(target,"[data-message-id]"))==null?void 0:_b.dataset.messageId)??""),flags=foundryDoc instanceof JournalEntry?{pf2e:{journalEntry:foundryDoc.uuid}}:message?.flags.pf2e.origin?{pf2e:{origin:deepClone(message.flags.pf2e.origin)}}:{};ChatMessagePF2e.create({speaker,content,flags})},flavorDamageRolls(html,actor=null){var _a,_b;for(const rollLink of htmlQueryAll(html,"a.inline-roll[data-damage-roll]")){const itemId=(_a=htmlClosest(rollLink,"[data-item-id]"))==null?void 0:_a.dataset.itemId,item=actor?.items.get(itemId??"");item&&((_b=rollLink.dataset).flavor||(_b.flavor=item.name))}}};function resolveDocument(html,foundryDoc){var _a;if(foundryDoc)return foundryDoc;const sheet=ui.windows[Number((_a=html.closest(".app.sheet"))==null?void 0:_a.dataset.appid)]??null,document2=sheet?.document;return document2 instanceof ActorPF2e||document2 instanceof JournalEntry?document2:null}__name(resolveDocument,"resolveDocument"),__name2(resolveDocument,"resolveDocument");function resolveActor(foundryDoc,anchor){if(foundryDoc instanceof ActorPF2e)return foundryDoc;if(foundryDoc instanceof ItemPF2e||foundryDoc instanceof ChatMessagePF2e)return foundryDoc.actor;const itemUuid=anchor.dataset.itemUuid,itemByUUID=itemUuid&&!itemUuid.startsWith("Compendium.")?fromUuidSync(itemUuid):null;return itemByUUID instanceof ItemPF2e?itemByUUID.actor:null}__name(resolveActor,"resolveActor"),__name2(resolveActor,"resolveActor");const _BaseTagSelector=class extends DocumentSheet{static{__name(this,"_BaseTagSelector")}constructor(document2,options={}){super(document2,options),__privateAdd(this,_getChoices),__publicField(this,"choices"),__publicField(this,"flat"),this.flat=options.flat??!1,this.choices=__privateMethod(this,_getChoices,getChoices_fn).call(this)}static get defaultOptions(){return mergeObject(super.defaultOptions,{id:"tag-selector",classes:["pf2e","tag-selector"],width:"auto"})}get id(){return`${this.options.id}-${this.document.uuid}`}get title(){return game.i18n.localize(this.options.title||"PF2E.TraitsLabel")}async getData(options){return{...await super.getData(options),documentType:this.document.constructor.metadata.label}}activateListeners($html){super.activateListeners($html);const html=$html[0];for(const input of htmlQueryAll(html,"input:not([type=checkbox])"))input.addEventListener("focusin",()=>{input.select()})}sortChoices(choices){return Object.entries(choices).map(([key,value])=>[key,game.i18n.localize(value)]).sort(([_keyA,valueA],[_keyB,valueB])=>valueA.localeCompare(valueB)).reduce((accumulated,[key,value])=>mergeObject(accumulated,{[key]:value}),{})}};_getChoices=new WeakSet,getChoices_fn=__name2(function(){const choices=this.configTypes.reduce((types,key)=>mergeObject(types,CONFIG.PF2E[key]),{});return this.sortChoices(choices)},"#getChoices"),__name2(_BaseTagSelector,"BaseTagSelector");let BaseTagSelector=_BaseTagSelector;function isValuesList(value){return!!(value&&typeof value=="object"&&"value"in value)}__name(isValuesList,"isValuesList"),__name2(isValuesList,"isValuesList");const _TagSelectorBasic=class extends BaseTagSelector{static{__name(this,"_TagSelectorBasic")}constructor(document2,options){super(document2,options),__privateAdd(this,_getUpdateData),__privateAdd(this,_search),__privateAdd(this,_onFilterResults),__publicField(this,"allowCustom"),__privateAdd(this,_filterTimeout,null),__publicField(this,"objectProperty"),this.objectProperty=options.objectProperty,this.allowCustom=options.allowCustom??!0,options.customChoices&&(mergeObject(this.choices,options.customChoices),this.choices=this.sortChoices(this.choices))}static get defaultOptions(){return mergeObject(super.defaultOptions,{template:"systems/pf2e/templates/system/tag-selector/basic.hbs"})}get configTypes(){return this.options.configTypes??[]}async getData(options){const{chosen,custom,flat,disabled}=(()=>{const document2=this.document,sourceProperty=getProperty(document2.toObject(),this.objectProperty),preparedProperty=getProperty(document2,this.objectProperty);if(Array.isArray(preparedProperty)){const manuallyChosen=Array.isArray(sourceProperty)?sourceProperty.map(prop=>String(prop)):[],automaticallyChosen=preparedProperty.filter(tag=>!manuallyChosen.includes(tag));return{chosen:Array.from(new Set([...manuallyChosen,...automaticallyChosen])),custom:null,flat:!0,disabled:automaticallyChosen}}else if(isValuesList(preparedProperty)&&isValuesList(sourceProperty)){const manuallyChosen=sourceProperty.value.map(prop=>prop.toString()),custom2=this.allowCustom?sourceProperty.custom:null,automaticallyChosen=preparedProperty.value.filter(tag=>!manuallyChosen.includes(tag));return{chosen:Array.from(new Set([...manuallyChosen,...automaticallyChosen])),custom:custom2,flat:!1,disabled:automaticallyChosen}}else return{chosen:[],custom:null,flat:this.flat,disabled:[]}})(),choices=Object.keys(this.choices).reduce((accumulated,type)=>(accumulated[type]={label:this.choices[type],selected:chosen.includes(type),disabled:disabled.includes(type)},accumulated),{});return{...await super.getData(options),choices,allowCustom:this.allowCustom&&!flat,custom,flat}}activateListeners($html){super.activateListeners($html);const html=$html[0],searchInput=htmlQuery(html,"input[type=search]");searchInput?.addEventListener("input",()=>{__privateMethod(this,_onFilterResults,onFilterResults_fn).call(this,searchInput)})}async _updateObject(event,formData){const{flat}=event.target?$(event.target).data():{flat:!1},value=__privateMethod(this,_getUpdateData,getUpdateData_fn).call(this,formData);return this.allowCustom&&typeof formData.custom=="string"?super._updateObject(event,{[this.objectProperty]:{value,custom:formData.custom}}):flat?super._updateObject(event,{[this.objectProperty]:value}):super._updateObject(event,{[`${this.objectProperty}.value`]:value})}};_filterTimeout=new WeakMap,_getUpdateData=new WeakSet,getUpdateData_fn=__name2(function(formData){const optionsAreNumeric=Object.keys(formData).every(tag=>Number.isInteger(Number(tag))),selections=Object.entries(formData).flatMap(([tag,selected])=>selected?tag:[]).filter(tag=>tag!=="custom");return optionsAreNumeric?selections.map(tag=>Number(tag)):selections},"#getUpdateData"),_search=new WeakSet,search_fn=__name2(function(searchString){var _a;const query=new RegExp(RegExp.escape(searchString),"i"),html=this.element[0];for(const row of htmlQueryAll(html,"li.trait-item")){const name2=((_a=row.getElementsByClassName("trait-label")[0])==null?void 0:_a.textContent)??"";row.style.display=query.test(name2)?"flex":"none"}},"#search"),_onFilterResults=new WeakSet,onFilterResults_fn=__name2(function(input){__privateGet(this,_filterTimeout)&&(clearTimeout(__privateGet(this,_filterTimeout)),__privateSet(this,_filterTimeout,null)),__privateSet(this,_filterTimeout,window.setTimeout(()=>__privateMethod(this,_search,search_fn).call(this,input.value),100))},"#onFilterResults"),__name2(_TagSelectorBasic,"TagSelectorBasic");let TagSelectorBasic=_TagSelectorBasic;const _SenseSelector=class extends BaseTagSelector{static{__name(this,"_SenseSelector")}constructor(){super(...arguments),__publicField(this,"objectProperty","system.traits.senses")}static get defaultOptions(){return mergeObject(super.defaultOptions,{height:"auto",template:"systems/pf2e/templates/system/tag-selector/senses.hbs",id:"sense-selector",title:"PF2E.Actor.Creature.Sense.Label"})}get configTypes(){return["senses"]}async getData(options){if(!this.document.isOfType("character"))throw ErrorPF2e("The Sense selector is usable only with PCs");const senses2=this.document.system.traits.senses,choices=Object.entries(this.choices).reduce((accum,[type,label])=>{const sense=senses2.find(sense2=>sense2.type===type),mandatoryAcuity=objectHasKey(SENSES_WITH_MANDATORY_ACUITIES,type),acuity=mandatoryAcuity?SENSES_WITH_MANDATORY_ACUITIES[type]:sense?.acuity??"precise";return{...accum,[type]:{acuity,mandatoryAcuity,disabled:!!sense?.source,label,selected:!!sense,value:sense?.value??""}}},{});return{...await super.getData(options),hasExceptions:!1,choices,senseAcuity:CONFIG.PF2E.senseAcuity}}activateListeners($html){super.activateListeners($html);const html=$html[0];for(const input of htmlQueryAll(html,"input[type=number]")){const checkbox=htmlQuery(htmlClosest(input,"tr"),"input[type=checkbox]");checkbox&&input.addEventListener("input",()=>{checkbox.checked=!!Number(input.value)})}}_onSubmit(event,options){for(const input of htmlQueryAll(this.element[0],"input[type=number]")){const checkbox=htmlQuery(htmlClosest(input,"tr"),"input[type=checkbox]");checkbox&&!Number(input.value)&&(checkbox.checked=!1)}return super._onSubmit(event,options)}async _updateObject(event,formData){const update=Object.entries(formData).filter(e=>e[1]===!0||Array.isArray(e[1])&&e[1][0]).map(([type,values])=>{if(values===!0)return{type};if(Number(values[2])){const acuity=values[1],range=Number(values[2]);return{type,acuity,value:range}}else{const acuity=values[1];return{type,acuity}}});return super._updateObject(event,{[this.objectProperty]:update})}};__name2(_SenseSelector,"SenseSelector");let SenseSelector=_SenseSelector;const _SpeedSelector=class extends BaseTagSelector{static{__name(this,"_SpeedSelector")}constructor(){super(...arguments),__publicField(this,"objectProperty","system.attributes.speed.otherSpeeds")}static get defaultOptions(){return mergeObject(super.defaultOptions,{id:"speed-selector",template:"systems/pf2e/templates/system/tag-selector/speeds.hbs",title:"PF2E.SpeedTypes"})}get configTypes(){return["speedTypes"]}async getData(options){if(!this.document.isOfType("creature"))throw ErrorPF2e("The Speed selector is usable only with creature-type actors");const speeds=this.document.system.attributes.speed.otherSpeeds,speedLabels=CONFIG.PF2E.speedTypes,choices=Object.keys(this.choices).reduce((accum,type)=>{const speed=speeds.find(s=>s.type===type);return{...accum,[type]:{selected:!!speed,disabled:!!speed?.source,label:game.i18n.localize(speedLabels[type]),value:Number(speed?.value)||""}}},{});return{...await super.getData(options),hasExceptions:this.document.isOfType("npc"),choices}}activateListeners($html){super.activateListeners($html);const html=$html[0];for(const input of htmlQueryAll(html,"input[type=number]"))input.addEventListener("input",()=>{var _a;const checkbox=(_a=input.closest("li"))==null?void 0:_a.querySelector("input[type=checkbox]");checkbox&&(checkbox.checked=!!Number(input.value))})}async _updateObject(event,formData){const update=Object.entries(formData).flatMap(([key,value])=>{if(!(Array.isArray(value)&&value.length===2))return[];const selected=!!value[0],distance=Math.trunc(Math.abs(value[1]));return selected&&distance?{type:key,value:Math.max(distance,5)}:[]});return super._updateObject(event,{[this.objectProperty]:update})}};__name2(_SpeedSelector,"SpeedSelector");let SpeedSelector=_SpeedSelector;const TAG_SELECTOR_TYPES=["basic","senses","speed-types"],SELECTABLE_TAG_FIELDS=["abilities","actionTraits","attackEffects","creatureTraits","damageCategories","languages","levels","materialDamageEffects","otherArmorTags","otherConsumableTags","otherWeaponTags","senses","skills","speedTypes","vehicleTraits","weaponTraits"],CodeMirror={EditorView,basicSetup,json,jsonLinter:()=>linter(jsonParseLinter()),keybindings:keymap.of([indentWithTab]),ruleElementExtensions:options=>[json(),CodeMirror.jsonLinter(),autocompletion({override:[ruleElementAutocomplete(options)]})]};function ruleElementAutocomplete(options){const validKeysByPath=(()=>options.schema?{"":Object.keys(options.schema)}:{"":["key"]})();return context=>{var _a;const node=syntaxTree(context.state).resolveInner(context.pos,-1),isProperty=node.name==="Object"||node.type.name==="PropertyName",isValue=!isProperty&&(node.name==="Property"||((_a=node.parent)==null?void 0:_a.name)==="Property");if(isProperty){const basePath=resolveNodePath(context,node),keys2=basePath!==null?validKeysByPath[basePath]:[];return keys2?.length?{from:node.from,to:node.to,options:keys2.map(o=>({label:`"${o}"`}))}:null}else if(isValue&&resolveNodePath(context,node)==="key"){const options2=Object.keys(RuleElements.all);return{from:node.from,to:node.to,options:options2.map(o=>({label:`"${o}"`}))}}return null}}__name(ruleElementAutocomplete,"ruleElementAutocomplete"),__name2(ruleElementAutocomplete,"ruleElementAutocomplete");function resolveNodePath(context,node){node=node.type.name==="PropertyName"&&node.parent?node.parent:node;const parent=node.parent;if(!parent||parent.type.name==="JsonText")return"";const parentType=parent.type.name;if(parentType==="\u26A0")return null;const name2=(()=>{var _a;return parentType==="Object"?!parent.parent||parent.parent.type.name==="JsonText"?"":".":parentType==="Property"?(_a=context.state.sliceDoc(parent.from,parent.to).match(/^"([^"]*)"/))==null?void 0:_a[1]:parentType==="Array"?"[]":null})();if(name2===null)return null;const basePath=resolveNodePath(context,parent);return basePath===null?null:basePath+name2}__name(resolveNodePath,"resolveNodePath"),__name2(resolveNodePath,"resolveNodePath");const _RuleElementForm=class{static{__name(this,"_RuleElementForm")}constructor(options){__privateAdd(this,_getFormHelpers),__publicField(this,"template","systems/pf2e/templates/items/rules/default.hbs"),__publicField(this,"tabs",null),__privateAdd(this,_activeTab,null),this.initialize(options)}get basePath(){return`system.rules.${this.index}`}initialize(options){var _a,_b;this.sheet=options.sheet,this.index=options.index,this.rule=options.rule,this.object=options.object??(()=>{const RuleElementClass=RuleElements.all[String(this.rule.key)];if(!RuleElementClass)return null;const actor=new ActorProxyPF2e({_id:randomID(),name:"temp",type:"character"}),item=new ItemProxyPF2e(this.item.toObject(),{parent:actor});return new RuleElementClass(deepClone(this.rule),{parent:item,suppressWarnings:!0})})(),this.schema=((_a=this.object)==null?void 0:_a.constructor.schema)??((_b=RuleElements.all[String(this.rule.key)])==null?void 0:_b.schema)??null}get item(){return this.sheet.item}get fieldIdPrefix(){return`field-${this.sheet.appId}-${this.index}-`}getInitialValue(){var _a;if(this.constructor.name==="RuleElementForm")return{};const initial=(_a=this.schema)==null?void 0:_a.getInitialValue();if(!initial)return{};for(const property of["ignored","priority","slug"])delete initial[property];const removeArrays=__name2(object=>{for(const[key,value]of Object.entries(object))Array.isArray(value)?delete object[key]:isObject(value)&&removeArrays(value)},"removeArrays");return removeArrays(initial),initial}async getData(){var _a;const localization=CONFIG.PF2E.ruleElement,key=String(this.rule.key).replace(/^PF2E\.RuleElement\./,""),label=game.i18n.localize(localization[key]??localization.Unrecognized),recognized=label!==game.i18n.localize(localization.Unrecognized),mergedRule=mergeObject(this.getInitialValue(),this.rule);return{...pick$1(this,["index","rule","object"]),item:this.item,label,fieldIdPrefix:this.fieldIdPrefix,recognized,basePath:this.basePath,rule:mergedRule,fields:(_a=this.schema)==null?void 0:_a.fields,form:await __privateMethod(this,_getFormHelpers,getFormHelpers_fn).call(this,mergedRule)}}async render(){const data=await this.getData();return renderTemplate("systems/pf2e/templates/items/rules/outer.hbs",{...data,template:await renderTemplate(this.template,data)})}async updateItem(updates){const rules=this.item.toObject().system.rules,result=mergeObject(this.rule,updates,{performDeletions:!0});this.schema&&cleanDataUsingSchema(this.schema.fields,result),rules[this.index]=result,await this.item.update({"system.rules":rules})}activateListeners(html){this.element=html;const selectorElement=htmlQuery(html,".selector-list");tagify$1(selectorElement);for(const button of htmlQueryAll(html,"[data-action=toggle-brackets]"))button.addEventListener("click",()=>{const property=button.dataset.property??"value",value=getProperty(this.rule,property);isBracketedValue(value)?this.updateItem({[property]:""}):this.updateItem({[property]:{brackets:[{value:""}]}})});for(const button of htmlQueryAll(html,"[data-action=add-bracket]")){const property=button.dataset.property??"value";button.addEventListener("click",()=>{const value=getProperty(this.rule,property);isBracketedValue(value)&&(value.brackets.push({value:""}),this.updateItem({[property]:value}))})}for(const button of htmlQueryAll(html,"[data-action=delete-bracket]")){const property=button.dataset.property??"value";button.addEventListener("click",()=>{var _a;const value=getProperty(this.rule,property),idx=Number((_a=htmlClosest(button,"[data-idx]"))==null?void 0:_a.dataset.idx);isBracketedValue(value)&&(value.brackets.splice(idx,1),this.updateItem({[property]:value}))})}if(this.tabs){for(const anchor of htmlQueryAll(html,"a[data-rule-tab]"))anchor.addEventListener("click",()=>{this.activateTab(html,anchor.dataset.ruleTab)});this.activateTab(html,__privateGet(this,_activeTab))}for(const dropZone of htmlQueryAll(html,"div.rules-drop-zone"))dropZone.addEventListener("drop",event=>{this.onDrop(event,dropZone)})}async onDrop(event,_element){var _a;const data=(_a=event.dataTransfer)==null?void 0:_a.getData("text/plain");return data?await ItemPF2e.fromDropData(JSON.parse(data))??null:null}activateTab(html,tabName){if(!this.tabs)return;const activeTab=tabName??this.tabs.names.at(0);if(!(!activeTab||!this.tabs.names.includes(activeTab))){__privateSet(this,_activeTab,activeTab);for(const element of htmlQueryAll(html,"[data-rule-tab]"))element.dataset.ruleTab===activeTab?(element.classList.add("active"),element.tagName!=="A"&&(element.style.display=this.tabs.displayStyle)):(element.classList.remove("active"),element.tagName!=="A"&&(element.style.display="none"))}}updateObject(source){for(const slider of htmlQueryAll(this.element,"input[type=range"))slider.style.pointerEvents="none";cleanPredicate(source),this.schema&&cleanDataUsingSchema(this.schema.fields,source),this.rule=source}};_activeTab=new WeakMap,_getFormHelpers=new WeakSet,getFormHelpers_fn=__name2(async function(rule){const valueTemplate=await getTemplate("systems/pf2e/templates/items/rules/partials/resolvable-value.hbs"),bracketsTemplate=await getTemplate("systems/pf2e/templates/items/rules/partials/resolvable-brackets.hbs"),dropZoneTemplate=await getTemplate("systems/pf2e/templates/items/rules/partials/drop-zone.hbs"),getResolvableData=__name2(property=>{const value=getProperty(rule,property),mode=isBracketedValue(value)?"brackets":isObject(value)?"object":"primitive";return{value,mode,property,path:`${this.basePath}.${property}`}},"getResolvableData");return{resolvableValue:(property,options={})=>{var _a;return valueTemplate({...getResolvableData(property),inputId:`${this.fieldIdPrefix}${property}`,fileInput:((_a=options.hash)==null?void 0:_a.fileInput)??!1})},resolvableAddBracket:property=>getResolvableData(property).mode!=="brackets"?"":createHTMLElement("a",{children:[fontAwesomeIcon("plus",{fixedWidth:!0})],dataset:{action:"add-bracket",property}}).outerHTML,resolvableBrackets:property=>bracketsTemplate(getResolvableData(property)),dropZone:(dropId,dropText,dropTooltip)=>dropZoneTemplate({dropId,dropText,dropTooltip})}},"#getFormHelpers"),__name2(_RuleElementForm,"RuleElementForm");let RuleElementForm=_RuleElementForm;function cleanDataUsingSchema(schema,data){const{fields:fields2}=foundry.data,deleteIfInitial=__name2((key,field)=>{if(data[key]===void 0)return!0;const initialValue=typeof field.initial=="function"?field.initial():field.initial,valueRaw=data[key],value=isObject$1(valueRaw)&&isObject$1(initialValue)?{...initialValue,...valueRaw}:valueRaw;return equals(initialValue,value)&&delete data[key],!(key in data)},"deleteIfInitial");for(const[key,field]of Object.entries(schema))if(!deleteIfInitial(key,field)){if(field instanceof ResolvableValueField){data[key]=field.clean(data[key]),deleteIfInitial(key,field);continue}if("fields"in field){const value=data[key];if(isObject$1(value)){cleanDataUsingSchema(field.fields,value),deleteIfInitial(key,field);continue}}if(field instanceof fields2.ArrayField&&field.element instanceof fields2.SchemaField){const value=data[key];if(Array.isArray(value)){for(const data2 of value)isObject$1(data2)&&(data2.predicate&&cleanPredicate(data2),cleanDataUsingSchema(field.element.fields,data2));continue}}field instanceof fields2.StringField&&(data[key]=field.clean(data[key],{}),deleteIfInitial(key,field))}}__name(cleanDataUsingSchema,"cleanDataUsingSchema"),__name2(cleanDataUsingSchema,"cleanDataUsingSchema");function cleanPredicate(source){const predicateValue=source.predicate;if(typeof predicateValue=="string")if(predicateValue.trim()==="")delete source.predicate;else try{source.predicate=JSON.parse(predicateValue)}catch(error){if(error instanceof Error)throw ui.notifications.error(game.i18n.format("PF2E.ErrorMessage.RuleElementSyntax",{message:error.message})),error}}__name(cleanPredicate,"cleanPredicate"),__name2(cleanPredicate,"cleanPredicate");const _AuraForm=class extends RuleElementForm{static{__name(this,"_AuraForm")}constructor(){super(...arguments),__privateAdd(this,_addEffect),__privateAdd(this,_updateEffectsMap),__privateAdd(this,_deleteEffect),__publicField(this,"template","systems/pf2e/templates/items/rules/aura.hbs"),__publicField(this,"tabs",{names:["basic","effects","appearance"],displayStyle:"grid"}),__privateAdd(this,_effectsMap,new Map)}get effectsArray(){return[...__privateGet(this,_effectsMap).values()]}getInitialValue(){return __privateGet(this,_effectsMap).clear(),__privateSet(this,_effectsMap,new Map(this.object.effects.map((e,index)=>[index,deepClone(e)]))),super.getInitialValue()}activateListeners(html){super.activateListeners(html);const traitsElement=htmlQuery(html,".tagify-traits");if(traitsElement){const whitelist={...CONFIG.PF2E.spellTraits,...CONFIG.PF2E.actionTraits};tagify$1(traitsElement,{whitelist,enforceWhitelist:!1})}for(const eventsElement of htmlQueryAll(html,".tagify-events")){const whitelist=[["enter",game.i18n.localize("PF2E.RuleEditor.Aura.Effects.EventsOptions.Enter")],["turn-start",game.i18n.localize("PF2E.RuleEditor.Aura.Effects.EventsOptions.TurnStart")],["turn-end",game.i18n.localize("PF2E.RuleEditor.Aura.Effects.EventsOptions.TurnEnd")]].sort((a,b)=>a[1].localeCompare(b[1],game.i18n.lang));tagify$1(eventsElement,{whitelist:mapToObj(whitelist,w=>[w[0],w[1]]),enforceWhitelist:!0})}for(const element of htmlQueryAll(html,"a[data-action=remove-effect]"))element.addEventListener("click",()=>{__privateMethod(this,_deleteEffect,deleteEffect_fn).call(this,element.dataset.effectId)});for(const button of htmlQueryAll(html,"div[data-rule-tab=effects] button[data-action=toggle-brackets]")){const fieldset=htmlClosest(button,"fieldset"),select=htmlQuery(fieldset,"select"),input=htmlQuery(fieldset,"input");select&&input&&!select.value&&(button.disabled=!0,input.disabled=!0)}const translationX=htmlQuery(html,"input[data-translation=x]"),translationY=htmlQuery(html,"input[data-translation=y]");translationX&&translationY&&(translationX.addEventListener("change",()=>{translationX.value!==""&&translationY.value===""&&(translationY.value=translationX.value)}),translationY.addEventListener("change",()=>{translationY.value!==""&&translationX.value===""&&(translationX.value=translationY.value)}))}async getData(){var _a,_b;return{...await super.getData(),affectsOptions:{all:"PF2E.RuleEditor.Aura.Effects.AffectsOptions.All",allies:"PF2E.RuleEditor.Aura.Effects.AffectsOptions.Allies",enemies:"PF2E.RuleEditor.Aura.Effects.AffectsOptions.Enemies"},effects:this.effectsArray.map(e=>({...e,item:fromUuidSync(e.uuid)})),saveTypes:CONFIG.PF2E.saves,isImageFile:isImageFilePath((_b=(_a=this.rule.appearance)==null?void 0:_a.texture)==null?void 0:_b.src)}}async onDrop(event,element){const{id}=element.dataset;if(id!=="aura-effect-drop")return null;const item=await super.onDrop(event,element);return!item?.isOfType("effect")||!this.schema?null:(__privateMethod(this,_addEffect,addEffect_fn).call(this,item.uuid),item)}async updateItem(updates){const expanded=expandObject(updates);return expanded.effects&&(expanded.effects=__privateMethod(this,_updateEffectsMap,updateEffectsMap_fn).call(this,expanded)),super.updateItem(expanded)}updateObject(source){var _a,_b;source.effects=__privateMethod(this,_updateEffectsMap,updateEffectsMap_fn).call(this,source);for(const key of["level","radius"]){if(key in source&&!source[key]){delete source[key];continue}const stringValue=source[key],maybeIntegerValue=typeof stringValue=="string"&&/^\d+$/.test(stringValue)?Number(stringValue):NaN;Number.isInteger(maybeIntegerValue)&&(source[key]=maybeIntegerValue)}const appearance=source.appearance;((_a=appearance?.border)==null?void 0:_a.alpha)===0&&(appearance.border=null),((_b=appearance?.highlight)==null?void 0:_b.color)===game.user.color&&(appearance.highlight.color=void 0);const texture=appearance?.texture;if(texture){if(texture.translation){const{x,y}=texture.translation;!x&&!y&&delete texture.translation}texture.src?isImageFilePath(texture.src)&&(texture.loop=!0,texture.playbackRate=1):appearance.texture=null}super.updateObject(source)}};_effectsMap=new WeakMap,_addEffect=new WeakSet,addEffect_fn=__name2(function(uuid){const index=__privateGet(this,_effectsMap).size+1;__privateGet(this,_effectsMap).set(index,{uuid}),this.updateItem({effects:this.effectsArray})},"#addEffect"),_updateEffectsMap=new WeakSet,updateEffectsMap_fn=__name2(function(source){return __privateSet(this,_effectsMap,new Map(Object.values(source.effects??{}).map((data,index)=>{var _a,_b;const updatedData=deepClone(data),deletions={};if(updatedData.save&&(updatedData.save.type??((_a=data.save)==null?void 0:_a.type)?(_b=updatedData.save).dc||(_b.dc=null):deletions["-=save"]=null),updatedData.affects!=="enemies"&&updatedData.includesSelf&&(deletions["-=includesSelf"]=null),updatedData.removeOnExit&&(deletions["-=removeOnExit"]=null),updatedData.predicate)try{const parsed=JSON.parse(String(updatedData.predicate));updatedData.predicate=Array.isArray(parsed)?parsed:[]}catch{deletions["-=predicate"]=null}else deletions["-=predicate"]=null;return[index,mergeObject(updatedData,deletions,{performDeletions:!0})]}))),this.effectsArray},"#updateEffectsMap"),_deleteEffect=new WeakSet,deleteEffect_fn=__name2(function(id){const index=Number(id);Number.isNaN(index)||__privateGet(this,_effectsMap).delete(index)&&this.updateItem({effects:this.effectsArray})},"#deleteEffect"),__name2(_AuraForm,"AuraForm");let AuraForm=_AuraForm;const _FastHealingForm=class extends RuleElementForm{static{__name(this,"_FastHealingForm")}constructor(){super(...arguments),__publicField(this,"template","systems/pf2e/templates/items/rules/fast-healing.hbs")}activateListeners(html){super.activateListeners(html);const selectorElement=htmlQuery(html,".deactivated-by");if(selectorElement){const whitelist=CONFIG.PF2E.weaknessTypes;tagify$1(selectorElement,{whitelist,enforceWhitelist:!1})}}async getData(){return{...await super.getData(),types:{"fast-healing":"PF2E.Encounter.Broadcast.FastHealing.fast-healing.Name",regeneration:"PF2E.Encounter.Broadcast.FastHealing.regeneration.Name"}}}updateObject(source){delete source[source.type==="regeneration"?"details":"deactivatedBy"],super.updateObject(source)}};__name2(_FastHealingForm,"FastHealingForm");let FastHealingForm=_FastHealingForm;const _FlatModifierForm=class extends RuleElementForm{static{__name(this,"_FlatModifierForm")}constructor(){super(...arguments),__publicField(this,"template","systems/pf2e/templates/items/rules/flat-modifier.hbs")}get isDamage(){return[this.rule.selector??[]].flat().some(s=>s==="damage"||String(s).endsWith("-damage"))}activateListeners(html){var _a;super.activateListeners(html),(_a=htmlQuery(html,"[data-action=toggle-selector]"))==null||_a.addEventListener("click",()=>{const selector=this.rule.selector,newValue=Array.isArray(selector)?selector.at(0)??"":[selector??""].filter(s=>!!s);this.updateItem({selector:newValue})})}async getData(){const data=await super.getData(),types=(()=>{const abpEnabled=AutomaticBonusProgression.isEnabled(null),entries=Array.from(MODIFIER_TYPES).filter(t=>abpEnabled||t!=="potency").map(t=>[t,game.i18n.localize(`PF2E.ModifierType.${t}`)]).sort((a,b)=>a[0]==="untyped"?-1:b[0]==="untyped"?1:a[1].localeCompare(b[1]));return fromPairs(entries)})();return{...data,selectorIsArray:Array.isArray(this.rule.selector),abilities:CONFIG.PF2E.abilities,types,damageCategories:pick$1(CONFIG.PF2E.damageCategories,Array.from(DAMAGE_CATEGORIES_UNIQUE)),isDamage:this.isDamage}}updateObject(formData){delete formData[formData.type==="ability"?"value":"ability"],formData.critical=tupleHasValue([!1,"false"],formData.critical)?!1:!!formData.critical||null,this.isDamage||(delete formData.damageCategory,delete formData.damageType,delete formData.critical),super.updateObject(formData)}};__name2(_FlatModifierForm,"FlatModifierForm");let FlatModifierForm=_FlatModifierForm;const _GrantItemForm=class extends RuleElementForm{static{__name(this,"_GrantItemForm")}constructor(){super(...arguments),__publicField(this,"template","systems/pf2e/templates/items/rules/grant-item.hbs")}async getData(){const data=await super.getData(),uuid=this.rule.uuid?String(this.rule.uuid):null,granted=uuid?await fromUuid(uuid):null;return{...data,granted}}updateObject(ruleData){super.updateObject(ruleData),typeof ruleData.uuid=="string"&&(ruleData.uuid=ruleData.uuid.trim())}};__name2(_GrantItemForm,"GrantItemForm");let GrantItemForm=_GrantItemForm;const _MultipleAttackPenaltyForm=class extends RuleElementForm{static{__name(this,"_MultipleAttackPenaltyForm")}constructor(){super(...arguments),__publicField(this,"template","systems/pf2e/templates/items/rules/multiple-attack-penalty.hbs")}};__name2(_MultipleAttackPenaltyForm,"MultipleAttackPenaltyForm");let MultipleAttackPenaltyForm=_MultipleAttackPenaltyForm;const _RollNoteForm=class extends RuleElementForm{static{__name(this,"_RollNoteForm")}constructor(){super(...arguments),__publicField(this,"html",null),__publicField(this,"template","systems/pf2e/templates/items/rules/note.hbs")}async getData(){return{...await super.getData(),selectorIsArray:Array.isArray(this.rule.selector)}}activateListeners(html){var _a;super.activateListeners(html),this.html=html,(_a=htmlQuery(html,"[data-action=toggle-selector]"))==null||_a.addEventListener("click",()=>{const selector=this.rule.selector,newValue=Array.isArray(selector)?selector.at(0)??"":[selector??""].filter(s=>!!s);this.updateItem({selector:newValue})});const optionsEl=htmlQuery(html,".outcomes");tagify$1(optionsEl,{whitelist:[...DEGREE_OF_SUCCESS_STRINGS],maxTags:3})}updateObject(ruleData){var _a;super.updateObject(ruleData);const{html}=this;if(html){const shouldBeHidden=(_a=htmlQuery(html,".hidden-value"))==null?void 0:_a.checked,isHidden=["gm","owner"].includes(String(ruleData.visibility));shouldBeHidden!==isHidden&&(shouldBeHidden?ruleData.visibility="owner":delete ruleData.visibility)}Array.isArray(ruleData.outcome)&&ruleData.outcome.length===0&&delete ruleData.outcome,typeof ruleData.title=="string"&&(ruleData.title=ruleData.title.trim())}};__name2(_RollNoteForm,"RollNoteForm");let RollNoteForm=_RollNoteForm;const _TokenImageForm=class extends RuleElementForm{static{__name(this,"_TokenImageForm")}constructor(){super(...arguments),__publicField(this,"template","systems/pf2e/templates/items/rules/token-image.hbs")}async getData(){return{...await super.getData(),scaleEnabled:this.object.scale!==null}}activateListeners(html){super.activateListeners(html);const tintInput=htmlQuery(html,`input[name="system.rules.${this.index}.tint"]`),scaleCheckbox=htmlQuery(html,"input[data-action=toggle-scale]"),scaleInput=htmlQuery(html,`input[name="system.rules.${this.index}.scale"]`);tintInput&&scaleCheckbox&&scaleInput&&(tintInput.id=`${this.fieldIdPrefix}-tint`,scaleInput.id=`${this.fieldIdPrefix}-scale`,scaleInput.disabled=this.object.scale===null,scaleCheckbox.addEventListener("change",event=>{event.stopPropagation();const newValue=this.object.scale===null?1:null;this.updateItem({scale:newValue})}))}};__name2(_TokenImageForm,"TokenImageForm");let TokenImageForm=_TokenImageForm;const _TokenLightForm=class extends RuleElementForm{static{__name(this,"_TokenLightForm")}constructor(){super(...arguments),__publicField(this,"template","systems/pf2e/templates/items/rules/token-light.hbs"),__publicField(this,"tabs",{names:["basic","animation","advanced"],displayStyle:"grid"})}async getData(){const data=await super.getData();return{...data,colorationTechniques:AdaptiveLightingShader.SHADER_TECHNIQUES,light:data.rule.value,lightAnimations:mapValues$1(CONFIG.Canvas.lightAnimations,value=>value.label)}}};__name2(_TokenLightForm,"TokenLightForm");let TokenLightForm=_TokenLightForm;const RULE_ELEMENT_FORMS={Aura:AuraForm,FastHealing:FastHealingForm,FlatModifier:FlatModifierForm,GrantItem:GrantItemForm,MultipleAttackPenalty:MultipleAttackPenaltyForm,Note:RollNoteForm,TokenImage:TokenImageForm,TokenLight:TokenLightForm},_ItemSheetPF2e=class extends ItemSheet{static{__name(this,"_ItemSheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_createRuleElementForms),__privateAdd(this,_selectedRuleElementType,Object.keys(RuleElements.all).at(0)??null),__privateAdd(this,_editingRuleElementIndex,null),__privateAdd(this,_ruleElementForms,[])}static get defaultOptions(){const options=super.defaultOptions;return options.width=695,options.height=460,options.classes=options.classes.concat(["pf2e","item"]),options.template="systems/pf2e/templates/items/sheet.hbs",options.scrollY=[".tab.active",".inventory-details","div[data-rule-tab]"],options.tabs=[{navSelector:".tabs",contentSelector:".sheet-body",initial:"description"},{navSelector:".mystify-nav",contentSelector:".mystify-sheet",initial:"unidentified"}],options}get editingRuleElement(){return __privateGet(this,_editingRuleElementIndex)===null?null:this.item.toObject().system.rules[__privateGet(this,_editingRuleElementIndex)]??null}get validTraits(){return objectHasKey(CONFIG.PF2E.Item.traits,this.item.type)?CONFIG.PF2E.Item.traits[this.item.type]:null}async getData(options={}){var _a,_b,_c,_d,_e;options.id=this.id,(_a=options.classes)==null||_a.push(this.item.type),options.editable=this.isEditable,options.sheetConfig&&(options.sheetConfig=Object.values(CONFIG.Item.sheetClasses[this.item.type]).filter(c=>c.canConfigure).length>1);const{item}=this;__privateMethod(this,_createRuleElementForms,createRuleElementForms_fn).call(this);const enrichedContent={},rollData={...this.item.getRollData(),...(_b=this.actor)==null?void 0:_b.getRollData()};enrichedContent.description=await TextEditor.enrichHTML(item._source.system.description.value,{rollData,async:!0}),enrichedContent.gmNotes=await TextEditor.enrichHTML(item.system.description.gm.trim(),{rollData,async:!0});const validTraits=this.validTraits,hasRarity=!item.isOfType("action","condition","deity","effect","lore","melee"),itemTraits=((_c=item.system.traits)==null?void 0:_c.value)??[],sourceTraits=((_d=item._source.system.traits)==null?void 0:_d.value)??[],traits=validTraits?createSheetTags(validTraits,itemTraits):null,traitTagifyData=validTraits?createTagifyTraits(itemTraits,{sourceTraits,record:validTraits}):null;return{itemType:null,showTraits:this.validTraits!==null,hasSidebar:this.item.isOfType("condition","lore"),hasDetails:!0,sidebarTitle:game.i18n.format("PF2E.Item.SidebarSummary",{type:game.i18n.localize(`TYPES.Item.${this.item.type}`)}),cssClass:this.isEditable?"editable":"locked",editable:this.isEditable,document:item,item,isPhysical:!1,data:item.system,enrichedContent,limited:this.item.limited,options:this.options,owner:this.item.isOwner,title:this.title,user:{isGM:game.user.isGM},rarity:hasRarity?((_e=this.item.system.traits)==null?void 0:_e.rarity)??"common":null,rarities:CONFIG.PF2E.rarityTraits,traits,traitTagifyData,enabledRulesUI:game.user.isGM||game.settings.get("pf2e","enabledRulesUI"),ruleEditing:!!this.editingRuleElement,rules:{selection:{selected:__privateGet(this,_selectedRuleElementType),types:sortStringRecord(Object.keys(RuleElements.all).reduce((result,key)=>mergeObject(result,{[key]:`PF2E.RuleElement.${key}`}),{}))},elements:await Promise.all(__privateGet(this,_ruleElementForms).map(async form=>({template:await form.render()})))},sidebarTemplate:()=>`systems/pf2e/templates/items/${sluggify(item.type)}-sidebar.hbs`,detailsTemplate:()=>`systems/pf2e/templates/items/${sluggify(item.type)}-details.hbs`,proficiencies:CONFIG.PF2E.proficiencyLevels}}onTagSelector(anchor){if((anchor.dataset.tagSelector??"")!=="basic")throw ErrorPF2e("Item sheets can only use the basic tag selector");const propertyIsFlat=anchor.dataset.flat==="true",objectProperty=anchor.dataset.property??"",title=anchor.dataset.title,configTypes=(anchor.dataset.configTypes??"").split(",").map(type=>type.trim()).filter(tag=>tupleHasValue(SELECTABLE_TAG_FIELDS,tag)),selectorOptions={objectProperty,configTypes,title,flat:propertyIsFlat};anchor.dataset.noCustom==="true"?selectorOptions.allowCustom=!1:this.actor&&configTypes.includes("attackEffects")&&(selectorOptions.customChoices=this.getAttackEffectOptions()),new TagSelectorBasic(this.item,selectorOptions).render(!0)}getAttackEffectOptions(){var _a;return(((_a=this.actor)==null?void 0:_a.items.contents)??[]).filter(i=>i.isOfType("action","consumable")).reduce((options,item)=>{const key=item.slug??sluggify(item.name);return{...options,[key]:item.name}},deepClone(CONFIG.PF2E.attackEffects))}async activateEditor(name2,options={},initialContent){var _a;const sourceContent=name2==="system.description.value"?this.item._source.system.description.value:initialContent,mutuallyExclusive=["system.description.gm","system.description.value"];if(mutuallyExclusive.includes(name2)){const html=this.element[0];for(const elementName of mutuallyExclusive.filter(n=>n!==name2)){const element=htmlQuery(html,`[data-edit="${elementName}"]`),section=htmlClosest(element,".editor-container");section&&(section.style.display="none")}(_a=htmlQuery(html,".item-description"))==null||_a.classList.add("editing")}return super.activateEditor(name2,options,sourceContent)}async close(options){return __privateSet(this,_editingRuleElementIndex,null),super.close(options)}activateListeners($html){var _a,_b,_c,_d,_e,_f;super.activateListeners($html);const html=$html[0];for(const anchor of htmlQueryAll(html,"a.tag-selector"))anchor.addEventListener("click",()=>this.onTagSelector(anchor));const rulesPanel=htmlQuery(html,".tab[data-tab=rules]"),slugInput=htmlQuery(rulesPanel,'input[name="system.slug"]');slugInput&&(slugInput.addEventListener("change",()=>{slugInput.value=sluggify(slugInput.value)}),(_a=htmlQuery(rulesPanel,"a[data-action=regenerate-slug]"))==null||_a.addEventListener("click",()=>{if(this._submitting)return;slugInput.value=sluggify(this.item.name);const event=new Event("change");slugInput.dispatchEvent(event)}));const ruleElementSelect=htmlQuery(rulesPanel,"select[data-action=select-rule-element]");ruleElementSelect?.addEventListener("change",()=>{__privateSet(this,_selectedRuleElementType,ruleElementSelect.value)});for(const anchor of htmlQueryAll(rulesPanel,"a.add-rule-element"))anchor.addEventListener("click",async event=>{await this._onSubmit(event);const rulesData=this.item.toObject().system.rules,key=__privateGet(this,_selectedRuleElementType)??"NewRuleElement";this.item.update({"system.rules":rulesData.concat({key})})});for(const anchor of htmlQueryAll(rulesPanel,"a.edit-rule-element"))anchor.addEventListener("click",async()=>{if(this._submitting)return;const index=Number(anchor.dataset.ruleIndex??"NaN")??null;__privateSet(this,_editingRuleElementIndex,index),this.render()});for(const anchor of htmlQueryAll(rulesPanel,".rules a.remove-rule-element"))anchor.addEventListener("click",async event=>{await this._onSubmit(event);const rules2=this.item.toObject().system.rules,index=Number(anchor.dataset.ruleIndex??"NaN");rules2&&Number.isInteger(index)&&rules2.length>index&&(rules2.splice(index,1),this.item.update({"system.rules":rules2}))});for(const anchor of htmlQueryAll(rulesPanel,"a[data-clipboard]"))anchor.addEventListener("click",()=>{const clipText=anchor.dataset.clipboard;clipText&&(game.clipboard.copyPlainText(clipText),ui.notifications.info(game.i18n.format("PF2E.ClipboardNotification",{clipText})))});const editingRuleElement=this.editingRuleElement;if(editingRuleElement){const ruleText=JSON.stringify(editingRuleElement,null,2),schema=(_b=RuleElements.all[String(editingRuleElement.key)])==null?void 0:_b.schema.fields,view=new CodeMirror.EditorView({doc:ruleText,extensions:[CodeMirror.basicSetup,CodeMirror.keybindings,...CodeMirror.ruleElementExtensions({schema})]});(_c=html.querySelector(".rule-editing .editor-placeholder"))==null||_c.replaceWith(view.dom);const closeBtn=html.querySelector(".rule-editing button[data-action=close]");closeBtn?.addEventListener("click",()=>{__privateSet(this,_editingRuleElementIndex,null),this.render()}),closeBtn?.removeAttribute("disabled"),(_d=html.querySelector(".rule-editing button[data-action=apply]"))==null||_d.addEventListener("click",()=>{const value=view.state.doc.toString();if(__privateGet(this,_editingRuleElementIndex)===null){__privateSet(this,_editingRuleElementIndex,null),this.render();return}try{const rules2=this.item.toObject().system.rules;rules2[__privateGet(this,_editingRuleElementIndex)]=JSON.parse(value),__privateSet(this,_editingRuleElementIndex,null),this.item.update({"system.rules":rules2})}catch(error){if(error instanceof Error)throw ui.notifications.error(game.i18n.format("PF2E.ErrorMessage.RuleElementSyntax",{message:error.message})),console.warn("Syntax error in rule element definition.",error.message,value),error}})}const ruleSections=html.querySelectorAll(".rules .rule-form");for(const ruleSection of Array.from(ruleSections)){const idx=ruleSection.dataset.idx?Number(ruleSection.dataset.idx):NaN;(_e=__privateGet(this,_ruleElementForms).at(idx))==null||_e.activateListeners(ruleSection)}InlineRollLinks.listen(html,this.item);const{validTraits}=this,tagElement=html.querySelector(".sheet-header .tags"),traitsPrepend=html.querySelector(".traits-extra");if(validTraits!==null&&tagElement instanceof HTMLInputElement){const tags=tagify$1(tagElement,{whitelist:validTraits});traitsPrepend&&tags.DOM.scope.prepend(traitsPrepend.content)}else tagElement&&traitsPrepend&&tagElement.append(traitsPrepend.content);const modifiedPropertyFields=htmlQueryAll(html,"[data-property]");for(const input of modifiedPropertyFields){const propertyPath=input.dataset.property??"",baseValue=input.dataset.valueBase??String(getProperty(this.item._source,propertyPath)??"").trim();input.addEventListener("focus",()=>{input.dataset.value=input.value,input.value=baseValue,input.name=propertyPath}),input.addEventListener("blur",()=>{input.removeAttribute("name"),input.value===baseValue&&(input.value=input.dataset.value??"")})}this.updateSidebarVisibility(this._tabs[0].active),(_f=htmlQuery(html,".add-skill-variant"))==null||_f.addEventListener("click",()=>{if(!this.item.isOfType("lore"))return;const variants=this.item.system.variants??{},index=Object.keys(variants).length;this.item.update({[`system.variants.${index}`]:{label:"+X in terrain",options:""}})});for(const button of htmlQueryAll(html,".skill-variants .remove-skill-variant"))button.addEventListener("click",event=>{if(!(event.currentTarget instanceof HTMLElement))return;const index=event.currentTarget.dataset.skillVariantIndex;this.item.update({[`system.variants.-=${index}`]:null})});for(const infoCircle of htmlQueryAll(html,"i.fa-info-circle[title]"))infoCircle.classList.contains("small")?$(infoCircle).tooltipster({maxWidth:275,position:"right",theme:"crb-hover",contentAsHTML:!0}):infoCircle.classList.contains("large")&&$(infoCircle).tooltipster({maxWidth:400,theme:"crb-hover",contentAsHTML:!0});if(this.isEditable&&game.user.isGM&&!this.item.system.description.gm&&!(this.item.isOfType("spell")&&this.item.isVariant)){const descriptionEditors=htmlQuery(html,".descriptions"),mainEditor=htmlQuery(descriptionEditors,".main .editor");if(!mainEditor)throw ErrorPF2e("Unexpected error retrieving description editor");const addGMNotesLink=document.createElement("a");addGMNotesLink.className=addGMNotesLink.dataset.action="add-gm-notes",addGMNotesLink.innerHTML=fontAwesomeIcon("fa-note-medical",{style:"regular"}).outerHTML,addGMNotesLink.dataset.tooltip="PF2E.Item.GMNotes.Add",mainEditor.prepend(addGMNotesLink),addGMNotesLink.addEventListener("click",()=>{var _a2;(_a2=htmlQuery(descriptionEditors,".gm-notes"))==null||_a2.classList.add("has-content"),this.activateEditor("system.description.gm")})}const rules=htmlQuery(html,".rule-element-forms");rules&&Sortable.create(rules,{...SORTABLE_DEFAULTS,handle:".drag-handle",onEnd:event=>{const currentIndex=event.oldDraggableIndex,newIndex=event.newDraggableIndex;if(currentIndex===void 0||newIndex===void 0){this.render();return}const rules2=this.item.toObject().system.rules,movingRule=rules2.at(currentIndex);movingRule&&newIndex<=rules2.length?(rules2.splice(currentIndex,1),rules2.splice(newIndex,0,movingRule),this.item.update({"system.rules":rules2})):this.render()}})}_onChangeTab(event,tabs,active){super._onChangeTab(event,tabs,active),this.updateSidebarVisibility(active)}updateSidebarVisibility(activeTab){var _a,_b;const sidebarHeader=(_a=this.element[0])==null?void 0:_a.querySelector(".sidebar-summary"),sidebar=(_b=this.element[0])==null?void 0:_b.querySelector(".sheet-sidebar");sidebarHeader&&sidebar&&(sidebarHeader.style.visibility=activeTab==="rules"?"hidden":"",sidebar.style.display=activeTab==="rules"?"none":"")}_getSubmitData(updateData={}){const fd=new FormDataExtended(this.form,{editors:this.editors}),data=updateData?mergeObject(fd.object,updateData):expandObject(fd.object),flattenedData=flattenObject(data);return processTagifyInSubmitData(this.form,flattenedData),flattenedData}_getHeaderButtons(){var _a;const buttons=super._getHeaderButtons();return game.settings.get("pf2e","dataTools")&&this.isEditable&&((_a=this.item.sourceId)!=null&&_a.startsWith("Compendium."))&&buttons.unshift({label:"Refresh",class:"refresh-from-compendium",icon:"fa-solid fa-sync-alt",onclick:()=>this.item.refreshFromCompendium()}),buttons}_canDragDrop(_selector){return this.item.isOwner}async _onSubmit(event,{updateData=null,preventClose=!1,preventRender=!1}={}){return $(this.form).find("tags ~ input").each((_i,input)=>{input.value===""&&(input.value="[]")}),super._onSubmit(event,{updateData,preventClose,preventRender})}async _updateObject(event,formData){var _a,_b;const rulesVisible=!!this.form.querySelector(".rules"),expanded=expandObject(formData);if(rulesVisible&&((_a=expanded.system)!=null&&_a.rules)){const rules=this.item.toObject().system.rules??[];for(const[key,value]of Object.entries(expanded.system.rules)){const idx=Number(key);if(typeof value=="string"){try{rules[idx]=JSON.parse(value)}catch(error){if(error instanceof Error)throw ui.notifications.error(game.i18n.format("PF2E.ErrorMessage.RuleElementSyntax",{message:error.message})),console.warn("Syntax error in rule element definition.",error.message,value),error}continue}value&&(rules[idx]=mergeObject(rules[idx]??{},value),(_b=__privateGet(this,_ruleElementForms).at(idx))==null||_b.updateObject(rules[idx]))}expanded.system.rules=rules}return super._updateObject(event,flattenObject(expanded))}async _render(force,options){await maintainFocusInRender(this,()=>super._render(force,options))}};_selectedRuleElementType=new WeakMap,_editingRuleElementIndex=new WeakMap,_ruleElementForms=new WeakMap,_createRuleElementForms=new WeakSet,createRuleElementForms_fn=__name2(function(){const rules=this.item.toObject().system.rules,previousForms=[...__privateGet(this,_ruleElementForms)],processedRules=rules.map((rule,index)=>{const options={sheet:this,index,rule,object:this.item.rules.find(r=>r.sourceIndex===index)??null},FormClass=RULE_ELEMENT_FORMS[String(rule.key)]??RuleElementForm,existing=previousForms.find(f=>equals(f.rule,rule)&&f instanceof FormClass)??null;return existing&&previousForms.splice(previousForms.indexOf(existing),1),{options,FormClass,existing}});for(const rule of processedRules.filter(p=>!p.existing)){const existing=__privateGet(this,_ruleElementForms)[rule.options.index];existing instanceof rule.FormClass&&(rule.existing=existing)}__privateSet(this,_ruleElementForms,processedRules.map(processed=>processed.existing?(processed.existing.initialize(processed.options),processed.existing):new processed.FormClass(processed.options)))},"#createRuleElementForms"),__name2(_ItemSheetPF2e,"ItemSheetPF2e");let ItemSheetPF2e=_ItemSheetPF2e;const _SettingsMenuPF2e=class extends FormApplication{static{__name(this,"_SettingsMenuPF2e")}constructor(){super(...arguments),__publicField(this,"cache",{})}static get defaultOptions(){const options=super.defaultOptions;return options.classes.push("settings-menu","sheet"),mergeObject(options,{title:`PF2E.SETTINGS.${this.namespace.titleCase()}.Name`,id:`${this.namespace}-settings`,template:"systems/pf2e/templates/system/settings/menu.hbs",width:550,height:"auto",tabs:[{navSelector:".sheet-tabs",contentSelector:"form"}],closeOnSubmit:!1,submitOnChange:!0})}static get prefix(){return`${this.namespace}.`}get namespace(){return this.constructor.namespace}get prefix(){return this.constructor.prefix}static get settings(){return{}}static registerSettings(){const settings=this.settings;for(const setting of this.SETTINGS)game.settings.register("pf2e",`${this.prefix}${setting}`,{...settings[setting],scope:"world",config:!1})}async getData(){const settings=this.constructor.settings,templateData=settingsToSheetData(settings,this.cache,this.prefix);return mergeObject(await super.getData(),{settings:templateData,instructions:`PF2E.SETTINGS.${this.namespace.titleCase()}.Hint`})}activateListeners($html){super.activateListeners($html);const html=$html[0],{highlightSetting}=this.options;if(highlightSetting){const formGroup=htmlClosest(htmlQuery(html,`label[for="${highlightSetting}"]`),".form-group");formGroup&&(formGroup.style.animation="glow 0.75s infinite alternate")}}async _updateObject(event,data){for(const key of this.constructor.SETTINGS){const settingKey=`${this.prefix}${key}`,value=data[key];this.cache[key]=value,event.type==="submit"&&await game.settings.set("pf2e",settingKey,value)}event.type==="submit"?this.close():this.render()}_injectHTML($html){super._injectHTML($html);for(const key of this.constructor.SETTINGS){const settingKey=`${this.prefix}${key}`;this.cache[key]=game.settings.get("pf2e",settingKey)}}};__name2(_SettingsMenuPF2e,"SettingsMenuPF2e"),__publicField(_SettingsMenuPF2e,"namespace"),__publicField(_SettingsMenuPF2e,"SETTINGS");let SettingsMenuPF2e=_SettingsMenuPF2e;function settingsToSheetData(settings,cache,prefix=""){return Object.entries(settings).reduce((result,[key,setting])=>{const lookupKey=`${prefix}${key}`,value=key in cache?cache[key]:game.settings.get("pf2e",lookupKey);return cache[key]=value,result[key]={...setting,key,value,isSelect:!!setting.choices,isCheckbox:setting.type===Boolean},result},{})}__name(settingsToSheetData,"settingsToSheetData"),__name2(settingsToSheetData,"settingsToSheetData");function isHomebrewFlagCategory(value){return Object.entries(value).every(([_hbKey,hbLabel])=>typeof hbLabel=="string"||isObject(hbLabel)&&isLabelAndDescription(hbLabel))}__name(isHomebrewFlagCategory,"isHomebrewFlagCategory"),__name2(isHomebrewFlagCategory,"isHomebrewFlagCategory");function isHomebrewCustomDamage(value){return Object.values(value).every(value2=>isObject(value2)&&typeof value2.label=="string"&&["physical","energy"].includes(value2.category??""))}__name(isHomebrewCustomDamage,"isHomebrewCustomDamage"),__name2(isHomebrewCustomDamage,"isHomebrewCustomDamage");function isLabelAndDescription(obj){return typeof obj.label=="string"&&typeof obj.description=="string"}__name(isLabelAndDescription,"isLabelAndDescription"),__name2(isLabelAndDescription,"isLabelAndDescription");function prepareCleanup(listKey,deletions){var _a;const Migration=(_a=class extends MigrationBase{static{__name(this,"_a")}async updateActor(source){if(source.type==="character"||source.type==="npc")switch(listKey){case"creatureTraits":{const traits=source.system.traits;traits.value=traits.value.filter(t=>!deletions.includes(t));break}case"languages":{const languages=source.system.traits.languages;languages.value=languages.value.filter(l=>!deletions.includes(l));break}case"weaponCategories":{if(source.type==="character"){const martial=source.system.martial??{};for(const key of deletions)martial[key]&&(delete martial[key],martial[`-=${key}`]=null)}break}case"weaponGroups":{if(source.type==="character"){const proficiencyKeys=deletions.map(deletion=>`weapon-group-${deletion}`),martial=source.system.martial??{};for(const key of proficiencyKeys)delete martial[key],martial[`-=${key}`]=null}break}case"baseWeapons":{if(source.type==="character"){const proficiencyKeys=deletions.map(deletion=>`weapon-base-${deletion}`),martial=source.system.martial??{};for(const key of proficiencyKeys)delete martial[key],martial[`-=${key}`]=null}break}case"weaponTraits":{const weaponsAndAttacks=source.items.filter(i=>["melee","weapon"].includes(i.type));for(const itemSource of weaponsAndAttacks){const traits=itemSource.system.traits.value;for(const deleted of deletions)traits.findSplice(t=>t===deleted)}}}}async updateItem(source){var _a2;switch(listKey){case"creatureTraits":{if((_a2=source.system.traits)!=null&&_a2.value){const traits=source.system.traits;traits.value=traits.value.filter(t=>!deletions.includes(t))}break}case"featTraits":{if(source.type==="feat"){const traits=source.system.traits;traits.value=traits.value.filter(t=>!deletions.includes(t))}break}case"magicSchools":case"spellTraits":{if(source.type==="spell"){const traits=source.system.traits;traits.value=traits.value.filter(t=>!deletions.includes(t))}break}case"weaponCategories":{if(source.type==="weapon"){const systemData=source.system;systemData.category=deletions.includes(systemData.category??"")?"simple":systemData.category}break}case"weaponGroups":{if(source.type==="weapon"){const systemData=source.system;systemData.group=deletions.includes(systemData.group??"")?null:systemData.group}break}case"baseWeapons":{if(source.type==="weapon"){const base=source.system.baseItem;source.system.baseItem=deletions.includes(base??"")?null:base}break}}}},__name2(_a,"Migration"),__publicField(_a,"version",MigrationRunnerBase.LATEST_SCHEMA_VERSION),_a);return new Migration}__name(prepareCleanup,"prepareCleanup"),__name2(prepareCleanup,"prepareCleanup");const tagify="",_HomebrewElements=class extends SettingsMenuPF2e{static{__name(this,"_HomebrewElements")}constructor(){super(...arguments),__privateAdd(this,_processDeletions),__privateAdd(this,_refreshSettings),__privateAdd(this,_registerModuleTags),__privateAdd(this,_getConfigRecord),__privateAdd(this,_updateConfigRecords),__privateAdd(this,_initialRefresh,!0),__privateAdd(this,_damageManager,new DamageTypeManager)}static get SETTINGS(){return Object.keys(this.settings)}static get defaultOptions(){return mergeObject(super.defaultOptions,{template:"systems/pf2e/templates/system/settings/homebrew.hbs"})}static get traitSettings(){return HOMEBREW_TRAIT_KEYS.reduce((result,key)=>(result[key]={name:CONFIG.PF2E.SETTINGS.homebrew[key].name,hint:CONFIG.PF2E.SETTINGS.homebrew[key].hint,default:[],type:Object},result),{})}static get settings(){return{...this.traitSettings,damageTypes:{name:"PF2E.SETTINGS.Homebrew.DamageTypes.Name",default:[],type:Object}}}activateListeners($form){var _a;super.activateListeners($form);const html=$form[0];$form.find("button[name=reset]").on("click",()=>{this.render()});for(const key of HOMEBREW_TRAIT_KEYS){const $input=$form.find(`input[name="${key}"]`);new Tagify($input[0],{editTags:1,hooks:{beforeRemoveTag:tags=>{const localize=localizer("PF2E.SETTINGS.Homebrew.ConfirmDelete"),response=(async()=>{const content=localize("Message",{element:tags[0].data.value});return await Dialog.confirm({title:localize("Title"),content:`<p>${content}</p>`})})();return(async()=>await response?Promise.resolve():Promise.reject())()}}})}(_a=htmlQuery(html,"[data-action=damage-add]"))==null||_a.addEventListener("click",async()=>{this.cache.damageTypes.push({label:"Custom",category:"physical",icon:"fa-question"}),this.render()});for(const element of htmlQueryAll(html,"[data-action=damage-delete]"))element.addEventListener("click",async event=>{var _a2;const idx=(_a2=htmlClosest(event.target,"[data-idx]"))==null?void 0:_a2.dataset.idx;idx&&this.cache.damageTypes.splice(Number(idx),1),this.render()})}async getData(){const data=await super.getData(),traitSettings=settingsToSheetData(this.constructor.traitSettings,this.cache,this.prefix),damageCategories2=pick(CONFIG.PF2E.damageCategories,["physical","energy"]);return{...data,traitSettings,damageCategories:damageCategories2,customDamageTypes:(this.cache.damageTypes??[]).map(customType=>({...customType,slug:`hb_${sluggify(customType.label)}`}))}}async _onSubmit(event,{updateData=null,preventClose=!1,preventRender=!1}={}){return this.form.querySelectorAll("tags ~ input").forEach(input=>{input.value===""&&(input.value="[]")}),super._onSubmit(event,{updateData,preventClose,preventRender})}_getSubmitData(updateData){const original=super._getSubmitData(updateData),data=expandObject(original);if("damageTypes"in data&&data.damageTypes&&typeof data.damageTypes=="object"){data.damageTypes=Object.values(data.damageTypes);for(const type of data.damageTypes){const sanitized=sluggify(type.icon??"");type.icon=sanitized.startsWith("fa-")?sanitized:null}}return data}async _updateObject(event,data){for(const key of HOMEBREW_TRAIT_KEYS)for(const tag of data[key])tag.id??(tag.id=`hb_${sluggify(tag.value)}`);if(event.type==="submit"){const cleanupTasks=HOMEBREW_TRAIT_KEYS.map(key=>__privateMethod(this,_processDeletions,processDeletions_fn).call(this,key,data[key])).filter(task=>!!task);new MigrationRunner().runMigrations(cleanupTasks),await super._updateObject(event,data),__privateMethod(this,_refreshSettings,refreshSettings_fn).call(this)}else return super._updateObject(event,data)}onInit(){__privateMethod(this,_refreshSettings,refreshSettings_fn).call(this),__privateMethod(this,_registerModuleTags,registerModuleTags_fn).call(this)}};_initialRefresh=new WeakMap,_damageManager=new WeakMap,_processDeletions=new WeakSet,processDeletions_fn=__name2(function(listKey,newTagList){const oldTagList=game.settings.get("pf2e",`homebrew.${listKey}`),newIDList=newTagList.map(tag=>tag.id),deletions=oldTagList.flatMap(oldTag=>newIDList.includes(oldTag.id)?[]:oldTag.id),coreElements=listKey==="baseWeapons"?CONFIG.PF2E.baseWeaponTypes:CONFIG.PF2E[listKey];for(const id of deletions)if(delete coreElements[id],objectHasKey(SECONDARY_TRAIT_RECORDS,listKey))for(const recordKey of SECONDARY_TRAIT_RECORDS[listKey]){const secondaryRecord=CONFIG.PF2E[recordKey];delete secondaryRecord[id]}return game.user.isGM&&deletions.length>0?prepareCleanup(listKey,deletions):null},"#processDeletions"),_refreshSettings=new WeakSet,refreshSettings_fn=__name2(function(){var _a,_b;__privateGet(this,_initialRefresh)||__privateGet(this,_damageManager).deleteAllHomebrew();for(const listKey of HOMEBREW_TRAIT_KEYS){const settingsKey=`homebrew.${listKey}`,elements=game.settings.get("pf2e",settingsKey);__privateMethod(this,_updateConfigRecords,updateConfigRecords_fn).call(this,elements,listKey)}const customTypes=game.settings.get("pf2e","homebrew.damageTypes");for(const data of customTypes)__privateGet(this,_damageManager).addCustomDamage(data);const activeModules=[...game.modules.entries()].filter(([_key,foundryModule])=>foundryModule.active);for(const[key,foundryModule]of activeModules){const homebrew=(_b=(_a=foundryModule.flags)==null?void 0:_a[key])==null?void 0:_b["pf2e-homebrew"];if(isObject(homebrew)&&"damageTypes"in homebrew){const elements=homebrew.damageTypes;if(!isObject(elements)||!isHomebrewCustomDamage(elements)){console.warn(`PF2E System | Homebrew record damageTypes is malformed in module ${key}`);continue}for(const[slug,value]of Object.entries(elements))__privateGet(this,_damageManager).addCustomDamage(value,{slug})}}if(__privateGet(this,_initialRefresh))__privateSet(this,_initialRefresh,!1);else{const sheets=Object.values(ui.windows).filter(app=>app instanceof ActorSheet||app instanceof ItemSheetPF2e);for(const sheet of sheets)sheet.render(!1)}},"#refreshSettings"),_registerModuleTags=new WeakSet,registerModuleTags_fn=__name2(function(){var _a,_b;const activeModules=[...game.modules.entries()].filter(([_key,foundryModule])=>foundryModule.active);for(const[key,foundryModule]of activeModules){const homebrew=(_b=(_a=foundryModule.flags)==null?void 0:_a[key])==null?void 0:_b["pf2e-homebrew"];if(isObject(homebrew)){for(const recordKey of Object.keys(homebrew))if(!["damageTypes"].includes(recordKey))if(tupleHasValue(HOMEBREW_TRAIT_KEYS,recordKey)){const elements=homebrew[recordKey];if(!isObject(elements)||!isHomebrewFlagCategory(elements)){console.warn(`PF2E System | Homebrew record ${recordKey} is malformed in module ${key}`);continue}const tags=Object.entries(elements).map(([id,value])=>({id:`hb_${id}`,value:typeof value=="string"?value:value.label}));__privateMethod(this,_updateConfigRecords,updateConfigRecords_fn).call(this,tags,recordKey);for(const[key2,value]of Object.entries(elements))if(typeof value=="object"){const hbKey=`hb_${key2}`;CONFIG.PF2E.traitsDescriptions[hbKey]=value.description}}else{console.warn(`PF2E System | Invalid homebrew record "${recordKey}" in module ${key}`);continue}}}},"#registerModuleTags"),_getConfigRecord=new WeakSet,getConfigRecord_fn=__name2(function(recordKey){return recordKey==="baseWeapons"?CONFIG.PF2E.baseWeaponTypes:CONFIG.PF2E[recordKey]},"#getConfigRecord"),_updateConfigRecords=new WeakSet,updateConfigRecords_fn=__name2(function(elements,listKey){const coreElements=__privateMethod(this,_getConfigRecord,getConfigRecord_fn).call(this,listKey);for(const element of elements)if(coreElements[element.id]=element.value,objectHasKey(SECONDARY_TRAIT_RECORDS,listKey))for(const recordKey of SECONDARY_TRAIT_RECORDS[listKey]){const record=CONFIG.PF2E[recordKey];record[element.id]=element.value}},"#updateConfigRecords"),__name2(_HomebrewElements,"HomebrewElements"),__publicField(_HomebrewElements,"namespace","homebrew");let HomebrewElements=_HomebrewElements;const _DamageTypeManager=class{static{__name(this,"_DamageTypeManager")}constructor(){__publicField(this,"collections",{physical:PHYSICAL_DAMAGE_TYPES,energy:ENERGY_DAMAGE_TYPES,DAMAGE_TYPES,BASE_DAMAGE_TYPES_TO_CATEGORIES,DAMAGE_TYPE_ICONS,damageTypesLocalization:CONFIG.PF2E.damageTypes,damageRollFlavorsLocalization:CONFIG.PF2E.damageRollFlavors,immunityTypes,weaknessTypes,resistanceTypes})}addCustomDamage(data,options={}){var _a;const collections=this.collections,slug=`hb_${options.slug??sluggify(data.label)}`;collections.DAMAGE_TYPES.add(slug),collections[tupleHasValue(["physical","energy"],data.category)?data.category:"physical"].push(slug),collections.BASE_DAMAGE_TYPES_TO_CATEGORIES[slug]=data.category,collections.DAMAGE_TYPE_ICONS[slug]=((_a=data.icon)==null?void 0:_a.substring(3))??null,collections.damageTypesLocalization[slug]=data.label;const damageFlavor=data.label.toLocaleLowerCase();collections.damageRollFlavorsLocalization[slug]=damageFlavor,collections.immunityTypes[slug]=damageFlavor,collections.weaknessTypes[slug]=damageFlavor,collections.resistanceTypes[slug]=damageFlavor}deleteAllHomebrew(){for(const collection of Object.values(this.collections))if(collection instanceof Set){const hbTraits=[...collection].filter(tag=>tag.startsWith("hb_"));for(const trait of hbTraits)collection.delete(trait)}else{const hbTraits=Object.keys(collection).filter(tag=>tag.startsWith("hb_"));for(const trait of hbTraits)delete collection[trait]}}};__name2(_DamageTypeManager,"DamageTypeManager");let DamageTypeManager=_DamageTypeManager;const _Migration674StableHomebrewTagIDs=class extends MigrationBase{static{__name(this,"_Migration674StableHomebrewTagIDs")}constructor(){super(...arguments),__publicField(this,"homebrewKeys",deepClone(HOMEBREW_TRAIT_KEYS)),__publicField(this,"homebrewTags",this.homebrewKeys.reduce((settings,key)=>mergeObject(settings,{[key]:game.settings.get("pf2e",`homebrew.${key}`)}),{}))}updateDocumentTags(documentTags=[]){for(const key of this.homebrewKeys){const homebrewTags=this.homebrewTags[key];for(const tag of homebrewTags){const index=documentTags.indexOf(tag.id);index!==-1&&documentTags.splice(index,1,`hb_${sluggify(tag.value)}`)}}}async updateActor(source){var _a,_b;source.type==="familiar"||!((_a=source.system.traits)!=null&&_a.traits)||(this.updateDocumentTags(source.system.traits.traits.value),(source.type==="character"||source.type==="npc")&&this.updateDocumentTags((_b=source.system.traits)==null?void 0:_b.languages.value))}async updateItem(itemSource){var _a;this.updateDocumentTags((_a=itemSource.system.traits)==null?void 0:_a.value)}async migrate(){for(const key of this.homebrewKeys){const tags=this.homebrewTags[key];for(const tag of tags){tag.id=`hb_${sluggify(tag.value)}`;const tagMap=key==="baseWeapons"?CONFIG.PF2E.baseWeaponTypes:CONFIG.PF2E[key];tagMap[tag.id]=tag.value,delete tagMap[key]}tags.length>0&&await game.settings.set("pf2e",`homebrew.${key}`,tags)}}};__name2(_Migration674StableHomebrewTagIDs,"Migration674StableHomebrewTagIDs"),__publicField(_Migration674StableHomebrewTagIDs,"version",.674);let Migration674StableHomebrewTagIDs=_Migration674StableHomebrewTagIDs;const _Migration675FlatModifierAEsToREs=class extends MigrationBase{static{__name(this,"_Migration675FlatModifierAEsToREs")}constructor(){super(...arguments),__privateAdd(this,_isFlatModifier),__privateAdd(this,_toRuleElement)}async updateActor(actorSource){for(const effect of[...actorSource.effects])effect.changes.some(change=>change.key.endsWith(".modifiers"))&&actorSource.effects.splice(actorSource.effects.indexOf(effect),1)}async updateItem(itemSource){for(const effect of[...itemSource.effects]){for(const change of effect.changes.filter(change2=>change2.key.endsWith(".modifiers"))){const reData=__privateMethod(this,_toRuleElement,toRuleElement_fn).call(this,change.value);reData&&(effect.changes.splice(effect.changes.indexOf(change),1),itemSource.system.rules.push(reData))}effect.changes.length===0&&itemSource.effects.splice(itemSource.effects.indexOf(effect),1)}}};_isFlatModifier=new WeakSet,isFlatModifier_fn=__name2(function(data){return typeof data=="object"&&data!==null&&__name2(obj=>(typeof obj.modifier=="number"||typeof obj.modifier=="string")&&typeof obj.type=="string","dataIsModifier")(data)},"#isFlatModifier"),_toRuleElement=new WeakSet,toRuleElement_fn=__name2(function(aeValue){const aeModifier=(()=>{try{const parsed=JSON.parse(aeValue);return __privateMethod(this,_isFlatModifier,isFlatModifier_fn).call(this,parsed)?parsed:null}catch(error){return console.warn(error),null}})();return typeof aeModifier?.modifier=="string"&&aeModifier.modifier.replace("@data.","@"),aeModifier&&{key:"FlatModifier",type:aeModifier.type,value:aeModifier.modifier,selector:"hp"}},"#toRuleElement"),__name2(_Migration675FlatModifierAEsToREs,"Migration675FlatModifierAEsToREs"),__publicField(_Migration675FlatModifierAEsToREs,"version",.675);let Migration675FlatModifierAEsToREs=_Migration675FlatModifierAEsToREs;const _Migration676ReplaceItemsWithRELikeAEs=class extends MigrationBase{static{__name(this,"_Migration676ReplaceItemsWithRELikeAEs")}constructor(){super(...arguments),__publicField(this,"toughnessPromise",fromUuid("Compendium.pf2e.feats-srd.AmP0qu7c5dlBSath")),__publicField(this,"stoutnessPromise",fromUuid("Compendium.pf2e.feats-srd.COP89tjrNhEucuRW")),__publicField(this,"toughPromise",fromUuid("Compendium.pf2e.familiar-abilities.Le8UWr5BU8rV3iBf"))}replaceItem({items,type,slug,replacement}){if(!(replacement instanceof ItemPF2e))throw ErrorPF2e("Unexpected error retrieving compendium item");const current=items.find(itemSource=>{var _a;return itemSource.type===type&&((_a=itemSource.system.slug)==null?void 0:_a.replace(/'/g,""))===slug});if(current){const newSource=replacement.toObject();current.type==="feat"&&newSource.type==="feat"&&(newSource.system.location=current.system.location),items.splice(items.indexOf(current),1,newSource)}}async updateActor(actorSource){actorSource.type==="familiar"?this.replaceItem({items:actorSource.items,type:"effect",slug:"tough",replacement:await this.toughPromise}):actorSource.type==="character"&&(this.replaceItem({items:actorSource.items,type:"feat",slug:"toughness",replacement:await this.toughnessPromise}),this.replaceItem({items:actorSource.items,type:"feat",slug:"mountains-stoutness",replacement:await this.stoutnessPromise}))}};__name2(_Migration676ReplaceItemsWithRELikeAEs,"Migration676ReplaceItemsWithRELikeAEs"),__publicField(_Migration676ReplaceItemsWithRELikeAEs,"version",.676);let Migration676ReplaceItemsWithRELikeAEs=_Migration676ReplaceItemsWithRELikeAEs;const _Migration677RuleValueDataRefs=class extends MigrationBase{static{__name(this,"_Migration677RuleValueDataRefs")}async updateItem(itemSource){for(const rule of itemSource.system.rules)typeof rule.value=="string"&&(rule.value=rule.value.replace("@data.","@"))}};__name2(_Migration677RuleValueDataRefs,"Migration677RuleValueDataRefs"),__publicField(_Migration677RuleValueDataRefs,"version",.677);let Migration677RuleValueDataRefs=_Migration677RuleValueDataRefs;const _Migration678SeparateNPCAttackTraits=class extends MigrationBase{static{__name(this,"_Migration678SeparateNPCAttackTraits")}async updateItem(itemSource){if(itemSource.type==="weapon"){const weaponTraits2=itemSource.system.traits.value,rangeTraits2=weaponTraits2.filter(trait=>/^range(?!d)/.test(trait));for(const trait of rangeTraits2)weaponTraits2.splice(weaponTraits2.indexOf(trait),1);const reloadTraits=weaponTraits2.filter(trait=>trait.startsWith("reload"));for(const trait of reloadTraits)weaponTraits2.splice(weaponTraits2.indexOf(trait),1);itemSource.system.traits.value=[...new Set(weaponTraits2)].sort()}if(!itemSource.system.traits)return;const itemTraits=itemSource.system.traits.value??[];for(const trait of itemTraits)tupleHasValue(RARITIES,trait)&&(itemTraits.splice(itemTraits.indexOf(trait),1),trait!=="common"&&isObject(itemSource.system.traits.rarity)&&itemSource.system.traits.rarity.value==="common"&&(itemSource.system.traits.rarity.value=trait))}};__name2(_Migration678SeparateNPCAttackTraits,"Migration678SeparateNPCAttackTraits"),__publicField(_Migration678SeparateNPCAttackTraits,"version",.678);let Migration678SeparateNPCAttackTraits=_Migration678SeparateNPCAttackTraits;const _Migration679TowerShieldSpeedPenalty=class extends MigrationBase{static{__name(this,"_Migration679TowerShieldSpeedPenalty")}constructor(){super(...arguments),__publicField(this,"towerShieldSlugs",["darkwood-tower-shield-high-grade","darkwood-tower-shield-standard-grade","tower-shield"])}async updateItem(source){if(source.type==="armor"){const systemData=source.system;systemData.speed&&this.towerShieldSlugs.includes(systemData.slug??"")&&(systemData.speed.value=-5),systemData.armor&&(systemData.armor.value=Number(systemData.armor.value)||0),systemData.speed&&(systemData.speed.value=Number(systemData.speed.value)||0);const potencyRune=systemData.potencyRune;potencyRune.value=Number(systemData.potencyRune.value)||0,"resilient"in systemData&&("game"in globalThis?systemData["-=resilient"]=null:delete systemData.resilient)}}};__name2(_Migration679TowerShieldSpeedPenalty,"Migration679TowerShieldSpeedPenalty"),__publicField(_Migration679TowerShieldSpeedPenalty,"version",.679);let Migration679TowerShieldSpeedPenalty=_Migration679TowerShieldSpeedPenalty;const _Migration680SetWeaponHands=class extends MigrationBase{static{__name(this,"_Migration680SetWeaponHands")}constructor(){super(...arguments),__publicField(this,"oneHandedWeapons",new Set(["repeating-hand-crossbow"])),__publicField(this,"onePlusHandedWeapons",new Set(["backpack-ballista","backpack-catapult","composite-longbow","composite-shortbow","hongali-hornbow","longbow","shortbow","sun-sling"])),__publicField(this,"shieldAttachments",new Set(["shield-boss","shield-spikes"])),__publicField(this,"firearmAttachments",new Set(["bayonette","reinforced-stock"])),__publicField(this,"wornGloves",new Set(["handwraps-of-mighty-blows"])),__publicField(this,"twoHandedWeapons",new Set(["adze","alchemical-crossbow","arquebus","axe-musket","bladed-diabolo","bladed-scarf","blunderbuss","bo-staff","boarding-pike","butchering-axe","combat-grapnel","crossbow","double-barreled-musket","dueling-spear","dwarven-scattergun","elven-branched-spear","elven-curve-blade","explosive-dogslicer","falchion","fauchard","fire-lance","flingflenser","flintlock-musket","gill-hook","glaive","gnome-amalgam-musket","greataxe","greatclub","greatpick","greatsword","guisarme","gun-sword","halberd","halfling-sling-staff","hammer-gun","harmona-gun","heavy-crossbow","horsechopper","kusarigama","lance","longspear","maul","meteor-hammer","mithral-tree","naginata","ogre-hook","ranseur","repeating-crossbow","repeating-heavy-crossbow","scythe","shauth-lash","spiked-chain","taw-launcher","three-peaked-tree","thundermace","war-flail","whip-claw"]))}isShield(source){var _a;return source.type==="armor"&&(((_a=source.system.armorType)==null?void 0:_a.value)==="shield"||source.system.category==="shield")}async updateItem(itemSource){var _a;if(this.isShield(itemSource))itemSource.system.usage.value="held-in-one-hand";else if(itemSource.type==="weapon"){(_a=itemSource.system).usage??(_a.usage={value:"held-in-one-hand"});const{baseItem,slug,traits}=itemSource.system,usage=itemSource.system.usage;if(this.twoHandedWeapons.has(baseItem||slug||""))usage.value="held-in-two-hands";else if(this.onePlusHandedWeapons.has(baseItem||slug||""))usage.value="held-in-one-plus-hands";else if(this.oneHandedWeapons.has(baseItem||slug||""))usage.value="held-in-one-hand";else if(this.shieldAttachments.has(baseItem||slug||"")){usage.value="held-in-one-hand";const attachedIndex=traits.value.findIndex(trait=>trait==="attached");attachedIndex!==-1&&traits.value.splice(attachedIndex,1,"attached-to-shield")}else if(this.firearmAttachments.has(baseItem||slug||"")){usage.value="held-in-one-hand";const attachedIndex=traits.value.findIndex(trait=>trait==="attached");attachedIndex!==-1&&traits.value.splice(attachedIndex,1,"attached-to-crossbow-or-firearm")}else this.wornGloves.has(baseItem||slug||"")&&(usage.value="worn-gloves")}}};__name2(_Migration680SetWeaponHands,"Migration680SetWeaponHands"),__publicField(_Migration680SetWeaponHands,"version",.68);let Migration680SetWeaponHands=_Migration680SetWeaponHands;const _Migration681GiantLanguageToJotun=class extends MigrationBase{static{__name(this,"_Migration681GiantLanguageToJotun")}replaceGiant({value}){const giantIndex=value.indexOf("giant");giantIndex!==-1&&value.splice(giantIndex,1,"jotun")}async updateActor(actorSource){(actorSource.type==="character"||actorSource.type==="npc")&&this.replaceGiant(actorSource.system.traits.languages)}async updateItem(itemSource){itemSource.type==="ancestry"&&this.replaceGiant(itemSource.system.additionalLanguages)}};__name2(_Migration681GiantLanguageToJotun,"Migration681GiantLanguageToJotun"),__publicField(_Migration681GiantLanguageToJotun,"version",.681);let Migration681GiantLanguageToJotun=_Migration681GiantLanguageToJotun;const _Migration682BiographyFields=class extends MigrationBase{static{__name(this,"_Migration682BiographyFields")}replaceBiographyData(old){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j,_k,_l;old.details.biography.public?(old.details.biography.appearance=old.details.biography.public,old.details.biography["-=public"]=null):(_a=old.details.biography).appearance??(_a.appearance=""),old.details.biography.value?(old.details.biography.campaignNotes=old.details.biography.value,old.details.biography["-=value"]=null):(_b=old.details.biography).campaignNotes??(_b.campaignNotes=""),"game"in globalThis||(delete old.details.biography.public,delete old.details.biography.value),(_c=old.details.biography).backstory??(_c.backstory=""),(_d=old.details.biography).birthPlace??(_d.birthPlace=""),(_e=old.details.biography).attitude??(_e.attitude=""),(_f=old.details.biography).beliefs??(_f.beliefs=""),(_g=old.details.biography).likes??(_g.likes=""),(_h=old.details.biography).dislikes??(_h.dislikes=""),(_i=old.details.biography).catchphrases??(_i.catchphrases=""),(_j=old.details.biography).allies??(_j.allies=""),(_k=old.details.biography).enemies??(_k.enemies=""),(_l=old.details.biography).organaizations??(_l.organaizations="")}async updateActor(source){source.type==="character"&&this.replaceBiographyData(source.system)}};__name2(_Migration682BiographyFields,"Migration682BiographyFields"),__publicField(_Migration682BiographyFields,"version",.682);let Migration682BiographyFields=_Migration682BiographyFields;const _Migration683FlavorTextToPublicNotes=class extends MigrationBase{static{__name(this,"_Migration683FlavorTextToPublicNotes")}replaceFlavorTextData(old){var _a,_b,_c;old.details.flavorText?(old.details.publicNotes=old.details.flavorText,old.details["-=flavorText"]=null):(_a=old.details).publicNotes??(_a.publicNotes=""),"game"in globalThis||delete old.details.flavorText,(_b=old.details).blurb??(_b.blurb=""),(_c=old.details).privateNotes??(_c.privateNotes="")}async updateActor(actorSource){actorSource.type==="npc"&&this.replaceFlavorTextData(actorSource.system)}};__name2(_Migration683FlavorTextToPublicNotes,"Migration683FlavorTextToPublicNotes"),__publicField(_Migration683FlavorTextToPublicNotes,"version",.683);let Migration683FlavorTextToPublicNotes=_Migration683FlavorTextToPublicNotes;const _Migration684RationsToConsumable=class extends MigrationBase{static{__name(this,"_Migration684RationsToConsumable")}constructor(){super(...arguments),__privateAdd(this,_isOldRations),__privateAdd(this,_getRationRefs),__privateAdd(this,_rationsSourceId,"Compendium.pf2e.equipment-srd.L9ZV076913otGtiB"),__privateAdd(this,_rationsPromise,fromUuid(__privateGet(this,_rationsSourceId)))}async updateActor(source){const oldRations=source.items.filter(i=>__privateMethod(this,_isOldRations,isOldRations_fn).call(this,i)),rations=await __privateGet(this,_rationsPromise);if(!(rations instanceof ConsumablePF2e))throw ErrorPF2e("Unexpected error acquiring compendium item");for(const oldRation of oldRations){const newRation=rations.toObject();newRation.folder=oldRation.folder,newRation.sort=oldRation.sort;const oldContainerId=oldRation.system.containerId??{value:null};oldContainerId instanceof Object&&(newRation.system.containerId=oldContainerId.value);const oldQuantity=oldRation.system.quantity;isObject(oldQuantity)&&(newRation.system.quantity=Math.ceil((oldQuantity.value??1)/7)),source.items.findSplice(item=>item===oldRation,newRation)}}async updateItem(source){if(source.type!=="kit")return;const rationRefs=__privateMethod(this,_getRationRefs,getRationRefs_fn).call(this,Object.values(source.system.items));for(const rationRef of rationRefs)rationRef.quantity=Math.ceil(rationRef.quantity/7)}};_rationsSourceId=new WeakMap,_rationsPromise=new WeakMap,_isOldRations=new WeakSet,isOldRations_fn=__name2(function(itemSource){var _a;return itemSource?.type==="equipment"&&((_a=itemSource.flags.core)==null?void 0:_a.sourceId)===__privateGet(this,_rationsSourceId)},"#isOldRations"),_getRationRefs=new WeakSet,getRationRefs_fn=__name2(function(itemRefs){return itemRefs.reduce((rationRefs,itemRef)=>(itemRef.isContainer&&itemRef.items?rationRefs.push(...__privateMethod(this,_getRationRefs,getRationRefs_fn).call(this,Object.values(itemRef.items))):itemRef.pack==="pf2e.equipment-srd"&&itemRef.id==="L9ZV076913otGtiB"&&rationRefs.push(itemRef),rationRefs),[])},"#getRationRefs"),__name2(_Migration684RationsToConsumable,"Migration684RationsToConsumable"),__publicField(_Migration684RationsToConsumable,"version",.684);let Migration684RationsToConsumable=_Migration684RationsToConsumable;const _Migration685FixMeleeUsageTraits=class extends MigrationBase{static{__name(this,"_Migration685FixMeleeUsageTraits")}async updateItem(itemSource){var _a;if(itemSource.type==="weapon"){const systemData=itemSource.system;systemData.meleeUsage&&!Array.isArray(systemData.meleeUsage.traits)&&(systemData.meleeUsage.traits=((_a=systemData.meleeUsage.traits)==null?void 0:_a.value)??[])}}};__name2(_Migration685FixMeleeUsageTraits,"Migration685FixMeleeUsageTraits"),__publicField(_Migration685FixMeleeUsageTraits,"version",.685);let Migration685FixMeleeUsageTraits=_Migration685FixMeleeUsageTraits;const _Migration686HeroPointsToResources=class extends MigrationBase{static{__name(this,"_Migration686HeroPointsToResources")}async updateActor(actorSource){if(actorSource.type!=="character")return;const systemSource=actorSource.system;if(systemSource.attributes.heroPoints){const resources=systemSource.resources;resources.heroPoints={value:systemSource.attributes.heroPoints.rank},systemSource.attributes["-=heroPoints"]=null,"game"in globalThis||delete systemSource.attributes.heroPoints}}};__name2(_Migration686HeroPointsToResources,"Migration686HeroPointsToResources"),__publicField(_Migration686HeroPointsToResources,"version",.686);let Migration686HeroPointsToResources=_Migration686HeroPointsToResources;const _Migration687FamiliarityAEsToREs=class extends MigrationBase{static{__name(this,"_Migration687FamiliarityAEsToREs")}isFamiliarityAE(data){return typeof data=="object"&&data!==null&&__name2(obj=>typeof obj.trait=="string"&&typeof obj.category=="string","dataIsFamiliarity")(data)}toRuleElement(sameAs,aeValue){const aeData=(()=>{try{const parsed=JSON.parse(aeValue);return this.isFamiliarityAE(parsed)?parsed:null}catch(error){return console.warn(error),null}})();return aeData&&{key:"LinkedProficiency",slug:`${aeData.category}-${aeData.trait}-weapons`,predicate:{all:[`weapon:trait:${aeData.trait}`,`weapon:category:${aeData.category}`]},sameAs}}async updateActor(actorSource){actorSource.effects=[]}async updateItem(itemSource){for(const effect of[...itemSource.effects])for(const change of effect.changes.filter(change2=>change2.key.startsWith("system.martial."))){const linkTo=change.key.replace(/^data\.martial\.|\.familiarity$/g,""),reData=this.toRuleElement(linkTo,change.value);reData&&itemSource.system.rules.push(reData)}itemSource.effects=[]}};__name2(_Migration687FamiliarityAEsToREs,"Migration687FamiliarityAEsToREs"),__publicField(_Migration687FamiliarityAEsToREs,"version",.687);let Migration687FamiliarityAEsToREs=_Migration687FamiliarityAEsToREs;const _Migration688ClampSpellLevel=class extends MigrationBase{static{__name(this,"_Migration688ClampSpellLevel")}async updateItem(itemSource){itemSource.type==="spell"&&(itemSource.system.level.value=Math.min(Math.max(itemSource.system.level.value,1),10))}};__name2(_Migration688ClampSpellLevel,"Migration688ClampSpellLevel"),__publicField(_Migration688ClampSpellLevel,"version",.688);let Migration688ClampSpellLevel=_Migration688ClampSpellLevel;const _Migration689EncumberanceActiveEffects=class extends MigrationBase{static{__name(this,"_Migration689EncumberanceActiveEffects")}async updateItem(itemSource){const systemData=itemSource.system,slug=systemData.slug??sluggify(itemSource.name),amountToIncreaseBy=(()=>itemSource.type==="feat"&&slug==="hefty-hauler"?2:itemSource.type==="feat"&&slug==="hardy-traveler"||itemSource.type==="equipment"&&slug==="lifting-belt"?1:0)();if(amountToIncreaseBy===0||systemData.rules.some(r=>r.key==="ActiveEffectLike"))return;const rules=[{key:"ActiveEffectLike",path:"system.attributes.bonusEncumbranceBulk",mode:"add",value:amountToIncreaseBy},{key:"ActiveEffectLike",path:"system.attributes.bonusLimitBulk",mode:"add",value:amountToIncreaseBy}];for(const rule of rules)systemData.rules.push(rule)}};__name2(_Migration689EncumberanceActiveEffects,"Migration689EncumberanceActiveEffects"),__publicField(_Migration689EncumberanceActiveEffects,"version",.689);let Migration689EncumberanceActiveEffects=_Migration689EncumberanceActiveEffects;const _Migration690InitiativeTiebreakItems=class extends MigrationBase{static{__name(this,"_Migration690InitiativeTiebreakItems")}constructor(){super(...arguments),__publicField(this,"itemSlugs",["ambush-awareness","elven-instincts","pilgrims-token"]),__publicField(this,"rule",{key:"ActiveEffectLike",path:"system.attributes.initiative.tiebreakPriority",mode:"override",value:0})}async updateItem(itemSource){this.itemSlugs.includes(itemSource.system.slug??"")&&!itemSource.system.rules.some(rule=>rule.key==="ActiveEffectLike")&&!(itemSource.system.slug==="pilgrims-token"&&itemSource.type!=="equipment")&&itemSource.system.rules.push(this.rule)}};__name2(_Migration690InitiativeTiebreakItems,"Migration690InitiativeTiebreakItems"),__publicField(_Migration690InitiativeTiebreakItems,"version",.69);let Migration690InitiativeTiebreakItems=_Migration690InitiativeTiebreakItems;const WEAPON_CATEGORIES=new Set(["unarmed","simple","martial","advanced"]),MELEE_OR_RANGED_GROUPS=new Set(["dart","knife"]),MELEE_WEAPON_GROUPS=new Set([...MELEE_OR_RANGED_GROUPS,"axe","brawling","club","flail","hammer","pick","polearm","shield","spear","sword"]),MANDATORY_RANGED_GROUPS=new Set(["bomb","bow","firearm","sling"]);[...MELEE_WEAPON_GROUPS,...MANDATORY_RANGED_GROUPS];const THROWN_RANGES=new Set([10,15,20,30,40,60,80,100]),WEAPON_RANGES=new Set([...THROWN_RANGES,50,70,90,120,140,150,180,200,240,300]),CROSSBOW_WEAPONS=new Set(["alchemical-crossbow","crossbow","hand-crossbow","heavy-crossbow","repeating-crossbow","repeating-hand-crossbow","repeating-heavy-crossbow","taw-launcher"]),_Migration691WeaponRangeAbilityCategoryGroup=class extends MigrationBase{static{__name(this,"_Migration691WeaponRangeAbilityCategoryGroup")}isOldGroupData(group){return isObject(group)&&(typeof group.value=="string"||group.value===null)}isOldRangeData(range){return range instanceof Object&&"value"in range&&typeof range.value=="string"}async updateItem(itemSource){if(itemSource.type==="weapon"){const systemData=itemSource.system;systemData.category=(systemData.weaponType?systemData.weaponType.value:systemData.category)||"simple",systemData.weaponType&&(systemData["-=weaponType"]=null,"game"in globalThis||delete systemData.weaponType),systemData.group=(this.isOldGroupData(systemData.group)?systemData.group.value:systemData.group)||null;const hasOldRangeData=this.isOldRangeData(systemData.range);if(systemData.range=hasOldRangeData?Number(systemData.range.value)||null:systemData.range,hasOldRangeData&&isObject(systemData.ability)&&(systemData.ability.value==="str"&&!setHasElement(MANDATORY_RANGED_GROUPS,systemData.group)&&(systemData.range=null),delete systemData.ability,systemData["-=ability"]=null),setHasElement(MANDATORY_RANGED_GROUPS,systemData.group)){const thrownIndex=systemData.traits.value.findIndex(trait=>/^thrown-\d+/.test(trait));thrownIndex!==-1&&(systemData.traits.value[thrownIndex]="thrown",systemData.reload.value="-")}systemData.baseItem==="falchion"?systemData.group="sword":systemData.baseItem==="orc-knuckle-dagger"&&(systemData.group="knife")}const{rules}=itemSource.system,strikeRules=rules.filter(rule=>/\bStrike$/.test(String(rule.key)));for(const rule of strikeRules)rule.key="Strike",rule.range=Number(rule.range)||null,delete rule.ability}};__name2(_Migration691WeaponRangeAbilityCategoryGroup,"Migration691WeaponRangeAbilityCategoryGroup"),__publicField(_Migration691WeaponRangeAbilityCategoryGroup,"version",.691);let Migration691WeaponRangeAbilityCategoryGroup=_Migration691WeaponRangeAbilityCategoryGroup;const _Migration692CraftingEntryFeatReplacement=class extends MigrationBase{static{__name(this,"_Migration692CraftingEntryFeatReplacement")}constructor(){super(...arguments),__publicField(this,"requiresFlush",!0),__publicField(this,"slugToPromise",new Map([["advanced-alchemy",fromUuid("Compendium.pf2e.classfeatures.Pe0zmIqyTBc2Td0I")],["field-discovery-bomber",fromUuid("Compendium.pf2e.classfeatures.8QAFgy9U8PxEa7Dw")],["field-discovery-chirurgeon",fromUuid("Compendium.pf2e.classfeatures.qC0Iz6SlG2i9gv6g")],["field-discovery-mutagenist",fromUuid("Compendium.pf2e.classfeatures.V4Jt7eDnJBLv5bDj")],["field-discovery-toxicologist",fromUuid("Compendium.pf2e.classfeatures.6zo2PJGYoig7nFpR")],["infused-reagents",fromUuid("Compendium.pf2e.classfeatures.wySB9VHOW1v3TX1L")],["alchemist-dedication",fromUuid("Compendium.pf2e.feats-srd.CJMkxlxHiHZQYDCz")],["deeper-dabbler",fromUuid("Compendium.pf2e.feats-srd.PTXZ2C3AV8tZf0iX")],["efficient-alchemy-paragon",fromUuid("Compendium.pf2e.feats-srd.2FBZ0apnmZ7b61ct")],["expert-alchemy",fromUuid("Compendium.pf2e.feats-srd.soHLtpMM9h3AE7PD")],["expert-fireworks-crafter",fromUuid("Compendium.pf2e.feats-srd.dDFQJem5K9Jzxgda")],["expert-herbalism",fromUuid("Compendium.pf2e.feats-srd.owJorCBZmUi5lIV0")],["expert-poisoner",fromUuid("Compendium.pf2e.feats-srd.VruIzuysxw4tY6rk")],["firework-technician-dedication",fromUuid("Compendium.pf2e.feats-srd.MVbNnjqQOK9d8Ki3")],["gadget-specialist",fromUuid("Compendium.pf2e.feats-srd.DQN7YC7s7T0pL6Aa")],["herbalist-dedication",fromUuid("Compendium.pf2e.feats-srd.5CRt5Dy9eLv5LpRF")],["master-alchemy",fromUuid("Compendium.pf2e.feats-srd.f6k9lIrIS4SfnCnG")],["munitions-crafter",fromUuid("Compendium.pf2e.feats-srd.lFVqejlf52cdYrZy")],["munitions-machinist",fromUuid("Compendium.pf2e.feats-srd.lh3STEvbGnP7jVMr")],["plentiful-snares",fromUuid("Compendium.pf2e.feats-srd.wGaxWwJhIXbMJft1")],["poisoner-dedication",fromUuid("Compendium.pf2e.feats-srd.y7DDs03GtDnmhxFp")],["snare-genius",fromUuid("Compendium.pf2e.feats-srd.8DIzXO1YpsU3DpJw")],["snare-specialist",fromUuid("Compendium.pf2e.feats-srd.0haS0qXR9xTYKoTG")],["snarecrafter-dedication",fromUuid("Compendium.pf2e.feats-srd.4MUbwilvb9dI0X59")],["talisman-dabbler-dedication",fromUuid("Compendium.pf2e.feats-srd.1t5479E6bdvFs4E7")],["ubiquitous-gadgets",fromUuid("Compendium.pf2e.feats-srd.ny0nfGTDUE4p8TtO")],["ubiquitous-snares",fromUuid("Compendium.pf2e.feats-srd.bX2WI5k0afqPpCfm")]]))}replaceItem({items,current,replacement}){if(!(replacement instanceof ItemPF2e))throw ErrorPF2e("Unexpected error retrieving compendium item");const newSource=replacement.toObject();current.type==="feat"&&newSource.type==="feat"&&(newSource.system.location=current.system.location),items.splice(items.indexOf(current),1,newSource)}async updateActor(actorSource){actorSource.type==="character"&&this.slugToPromise.forEach(async(promise,slug)=>{const current=actorSource.items.find(itemSource=>itemSource.type==="feat"&&itemSource.system.slug===slug);current&&this.replaceItem({items:actorSource.items,current,replacement:await promise})})}};__name2(_Migration692CraftingEntryFeatReplacement,"Migration692CraftingEntryFeatReplacement"),__publicField(_Migration692CraftingEntryFeatReplacement,"version",.692);let Migration692CraftingEntryFeatReplacement=_Migration692CraftingEntryFeatReplacement;const _Migration693ArmorCategoryGroup=class extends MigrationBase{static{__name(this,"_Migration693ArmorCategoryGroup")}isOldGroupData(group){return group instanceof Object&&"value"in group&&(typeof group.value=="string"||group.value===null)}async updateItem(itemSource){if(itemSource.type!=="armor")return;const systemData=itemSource.system;systemData.category=(systemData.armorType?systemData.armorType.value:systemData.category)||"simple",systemData.armorType&&(systemData["-=armorType"]=null,"game"in globalThis||delete systemData.armorType),systemData.group=(this.isOldGroupData(systemData.group)?systemData.group.value:systemData.group)||null}};__name2(_Migration693ArmorCategoryGroup,"Migration693ArmorCategoryGroup"),__publicField(_Migration693ArmorCategoryGroup,"version",.693);let Migration693ArmorCategoryGroup=_Migration693ArmorCategoryGroup;const _Migration694RetireSystemTokenSettings=class extends MigrationBase{static{__name(this,"_Migration694RetireSystemTokenSettings")}async migrate(){const systemNameHover=Number(game.settings.storage.get("world").getItem("pf2e.defaultTokenSettingsName"))||CONST.TOKEN_DISPLAY_MODES.OWNER_HOVER,systemBarHover=Number(game.settings.storage.get("world").getItem("pf2e.defaultTokenSettingsBar"))||CONST.TOKEN_DISPLAY_MODES.OWNER_HOVER,coreTokenDefaults=game.settings.get("core","defaultToken");coreTokenDefaults.displayName=systemNameHover,coreTokenDefaults.displayBars=systemBarHover}};__name2(_Migration694RetireSystemTokenSettings,"Migration694RetireSystemTokenSettings"),__publicField(_Migration694RetireSystemTokenSettings,"version",.694);let Migration694RetireSystemTokenSettings=_Migration694RetireSystemTokenSettings;const _Migration695SummonToSummoned=class extends MigrationBase{static{__name(this,"_Migration695SummonToSummoned")}async updateItem(itemSource){const traits=itemSource.system.traits;if(traits?.value)if(itemSource.type==="action")traits.custom??(traits.custom=""),traits.custom.toLowerCase()==="summon"&&(traits.custom="",traits.value=Array.from(new Set([...traits.value,"summon"])).sort());else{const index=traits.value.indexOf("summon");index!==-1&&(traits.value[index]="summoned")}}};__name2(_Migration695SummonToSummoned,"Migration695SummonToSummoned"),__publicField(_Migration695SummonToSummoned,"version",.695);let Migration695SummonToSummoned=_Migration695SummonToSummoned;const _Migration696FlatAbilityModifiers=class extends MigrationBase{static{__name(this,"_Migration696FlatAbilityModifiers")}constructor(){super(...arguments),__publicField(this,"abilityModPattern",/@abilities\.([a-z]{3})\.mod\b/),__publicField(this,"abbreviationMap",new Map(Array.from(ATTRIBUTE_ABBREVIATIONS).map(a=>[`PF2E.Ability${sluggify(a,{camel:"bactrian"})}`,a])))}async updateItem(itemSource){var _a;const rules=itemSource.system.rules;for(const rule of rules)if(typeof rule.key=="string"&&rule.key.endsWith("FlatModifier")&&rule.type==="ability"&&!setHasElement(ATTRIBUTE_ABBREVIATIONS,rule.ability)){const abilityFromValue=((_a=this.abilityModPattern.exec(String(rule.value)))==null?void 0:_a[1])??null;rule.ability=abilityFromValue??this.abbreviationMap.get(String(rule.label??""))??"str",typeof rule.value=="string"&&rule.value.startsWith("@")&&rule.value.endsWith(".mod")&&delete rule.value}itemSource.system.slug==="thief-racket"&&!rules.some(rule=>rule.ability==="dex")&&rules.unshift({ability:"dex",key:"FlatModifier",predicate:{all:["weapon:melee","weapon:trait:finesse"],not:["weapon:category:unarmed"]},selector:"damage",type:"ability"})}};__name2(_Migration696FlatAbilityModifiers,"Migration696FlatAbilityModifiers"),__publicField(_Migration696FlatAbilityModifiers,"version",.696);let Migration696FlatAbilityModifiers=_Migration696FlatAbilityModifiers;const _Migration697WeaponReachTrait=class extends MigrationBase{static{__name(this,"_Migration697WeaponReachTrait")}async updateItem(itemSource){if(itemSource.type==="weapon"){const traits=itemSource.system.traits.value,numericReach=traits.find(t=>/^reach-\d+$/.test(t));numericReach&&traits.splice(traits.indexOf(numericReach),1,"reach")}}};__name2(_Migration697WeaponReachTrait,"Migration697WeaponReachTrait"),__publicField(_Migration697WeaponReachTrait,"version",.697);let Migration697WeaponReachTrait=_Migration697WeaponReachTrait;const _Migration698RemoveDerivedActorTraits=class extends MigrationBase{static{__name(this,"_Migration698RemoveDerivedActorTraits")}async updateActor(source){if(!((source.type==="character"||source.type==="npc")&&"traits"in source.system.traits&&isObject(source.system.traits.traits)&&"value"in source.system.traits.traits&&Array.isArray(source.system.traits.traits.value)))return;const traits=source.system.traits.traits.value;for(const trait of ALIGNMENT_TRAITS){const index=traits.indexOf(trait);index>=0&&traits.splice(index,1)}if(source.type==="character"){const ancestry=source.items.find(i=>i.type==="ancestry");if(!ancestry)return;for(const trait of ancestry.system.traits.value){const index=traits.indexOf(trait);index>=0&&traits.splice(index,1)}}}};__name2(_Migration698RemoveDerivedActorTraits,"Migration698RemoveDerivedActorTraits"),__publicField(_Migration698RemoveDerivedActorTraits,"version",.698);let Migration698RemoveDerivedActorTraits=_Migration698RemoveDerivedActorTraits;const _Migration699ItemDescriptionEmptyString=class extends MigrationBase{static{__name(this,"_Migration699ItemDescriptionEmptyString")}async updateItem(itemSource){var _a;(_a=itemSource.system.description).value??(_a.value="")}};__name2(_Migration699ItemDescriptionEmptyString,"Migration699ItemDescriptionEmptyString"),__publicField(_Migration699ItemDescriptionEmptyString,"version",.699);let Migration699ItemDescriptionEmptyString=_Migration699ItemDescriptionEmptyString;const _Migration700SingleClassFeatures=class extends MigrationBase{static{__name(this,"_Migration700SingleClassFeatures")}constructor(){super(...arguments),__privateAdd(this,_migrateClass),__privateAdd(this,_migrateFeature),__privateAdd(this,_isClassFeature2),__publicField(this,"itemIds",{alertness:["D8CSi8c9XiRpVc5M","OZaJz4exCoz6vuuv","qJ4fwGpoNC36ZQ8I","2o1Cj7hDayDlslqY","TAIOtk5VvPZvv4nu"],"armor-expertise":["x5jaCJxsmD5sx3KB","fRifyINZF5SKDfib"],"armor-mastery":["CGB1TczFhQhdQxml","IPDwS5pTgU3Cq6Nl"],evasion:["MV6XIuAgN9uSA0Da","EZuWfYSv3ASLyKtu","DqWr3LqUpT3Xi2xq"],"expert-spellcaster":["cD3nSupdCvONuHiE","mdzk070ixIDpid7V"],"great-fortitude":["F57Na5VxfBp56kke","25GSAotUcDwInYgG"],"improved-evasion":["L5D0NwFXdLiVSnk5","6XwGONPdr9SFDtDc"],"incredible-senses":["nLwPMPLRne1HnL00","iyb5FU2BpsCCan8Q","kktZhQPJgC5F4hgU"],"iron-will":["wMyDcVNmA7xGK83S","JVCxv4HuLaaFhAf4"],juggernaut:["OMZs5y16jZRW9KQK","sHCFQZM0xHCOYOId","Ba97T4anGhizfaCt","pzTRQxuoNOeWAalC","ojB0UJWpSekQPjT7"],"lightning-reflexes":["TUOeATt52P43r5W0","rz87RgR1crWTd7j5","Xqd0vrxq2bLXxdaB","tfugXJHITCnArN1b","7PzcKaDGy6tIkQh4","EJzjY6AIsTYqW0ee"],"magical-fortitude":["70jqXP2eS4tRZ0Ok","MzyPNlxrNA5OKVd7"],"master-spellcaster":["l1InYvhnQSz6Ucxc","zu9PcxvfoZlqQVk5"],"medium-armor-expertise":["FCEp9jjxxgRJDJV3","tzUaTqB6GHAeffOl"],"medium-armor-mastery":["cGMSYAErbUG5E8X2","NcEpvnIZfKzG1Iou"],resolve:["JQAujUXjczVnYDEI","D2g6sZQAWaTccviQ","vv63fioCtOvDIdF2","9WjZSliQZJlyGvUi"],"vigilant-senses":["0npO4rPscGm0dX13","NTp146fjLreL5zsj"],"weapon-expertise":["9XLUh9iMepZesdmc","F5BHEav90oOJ2LwN","O99eXctsEjEpuBwe"],"weapon-specialization":["9EqIasqfI8YIM3Pt","WiM7X4xmpMx4s6LD","1NGTc0gqEtwaFqUK"]}),__publicField(this,"features",["Alertness","Armor Expertise","Armor Mastery","Evasion","Expert Spellcaster","Great Fortitude","Improved Evasion","Incredible Senses","Iron Will","Juggernaut","Lightning Reflexes","Magical Fortitude","Master Spellcaster","Medium Armor Expertise","Medium Armor Mastery","Resolve","Vigilant Senses","Weapon Expertise","Weapon Specialization"].map(name2=>({slug:sluggify(name2),name:name2})))}async updateItem(source){source.type==="class"?__privateMethod(this,_migrateClass,migrateClass_fn).call(this,source):source.type==="feat"&&__privateMethod(this,_migrateFeature,migrateFeature_fn).call(this,source)}};_migrateClass=new WeakSet,migrateClass_fn=__name2(function(itemSource){for(const refId in itemSource.system.items){const itemRef=itemSource.system.items[refId];itemRef.level=Number(itemRef.level)||1;for(const feature of this.features)itemSource.system.slug==="swashbuckler"&&feature.slug==="weapon-expertise"||this.itemIds[feature.slug].includes(itemRef.id??"")&&(itemRef.id=this.itemIds[feature.slug][0],itemRef.name=feature.name)}},"#migrateClass"),_migrateFeature=new WeakSet,migrateFeature_fn=__name2(function(source){var _a;if(__privateMethod(this,_isClassFeature2,isClassFeature_fn2).call(this,source))for(const feature of this.features)source.system.slug==="swashbuckler"&&feature.slug==="weapon-expertise"||(_a=source.system.slug)!=null&&_a.startsWith(`${feature.slug}-level-`)&&(source.system.slug=feature.slug,source.name.startsWith(`${feature.name} `)&&(source.name=feature.name),source.system.traits.value=[])},"#migrateFeature"),_isClassFeature2=new WeakSet,isClassFeature_fn2=__name2(function(source){return source.type==="feat"&&"featType"in source.system&&isObject(source.system.featType)&&source.system.featType.value==="classfeature"},"#isClassFeature"),__name2(_Migration700SingleClassFeatures,"Migration700SingleClassFeatures"),__publicField(_Migration700SingleClassFeatures,"version",.7);let Migration700SingleClassFeatures=_Migration700SingleClassFeatures;const _Migration701ModifierNameToSlug=class extends MigrationBase{static{__name(this,"_Migration701ModifierNameToSlug")}async updateItem(itemSource){const rules=itemSource.system.rules.filter(r=>["FlatModifier","DamageDice"].includes(String(r.key)));for(const rule of rules)rule.name&&(rule.label?rule.slug=sluggify(rule.name):rule.label=rule.name,delete rule.name),rule.label==="Rage"&&(rule.label="PF2E.TraitRage")}};__name2(_Migration701ModifierNameToSlug,"Migration701ModifierNameToSlug"),__publicField(_Migration701ModifierNameToSlug,"version",.701);let Migration701ModifierNameToSlug=_Migration701ModifierNameToSlug;const _Migration702REFormulasAtInstanceLevel=class extends MigrationBase{static{__name(this,"_Migration702REFormulasAtInstanceLevel")}raiseToInstanceLevel(value){return value.replace(/@[a-z.]+/gi,match=>["@mod","@castLevel","@heighten","@item.badge.value"].includes(match)||match.indexOf("@spell")>=0?match:match==="@details.level.value"||match==="@actor.details.level.value"?"@actor.level":match==="@item.value.value"?"@item.badge.value":match.startsWith("@abilities.")?match.replace(/\babilities\b/,"actor.abilities"):match.startsWith("@attributes.")?match.replace(/\battributes\b/,"actor.attributes"):match==="@item.level.value"?"@item.level":/^@item\.[a-z]+$/.test(match)?match:match.replace(/@item\.(?!data\b)/,"@item.system.").replace(/@(?!(?:item|actor|[A-Z]\w+))/,"@actor.system."))}async updateItem(itemSource){const rules=itemSource.system.rules;for(const rule of rules)try{if(typeof rule.value=="string")rule.value=this.raiseToInstanceLevel(rule.value);else if(isObject(rule.value)&&"brackets"in rule.value&&Array.isArray(rule.value.brackets))for(const bracket of rule.value.brackets)isObject(bracket)&&typeof bracket.value=="string"&&(bracket.value=this.raiseToInstanceLevel(bracket.value));rule.key==="Note"&&rule.text&&(rule.text=this.raiseToInstanceLevel(rule.text))}catch{continue}}};__name2(_Migration702REFormulasAtInstanceLevel,"Migration702REFormulasAtInstanceLevel"),__publicField(_Migration702REFormulasAtInstanceLevel,"version",.702);let Migration702REFormulasAtInstanceLevel=_Migration702REFormulasAtInstanceLevel;const _Migration703SpellDamageStructure=class extends MigrationBase{static{__name(this,"_Migration703SpellDamageStructure")}async updateItem(itemSource){itemSource.type==="spell"&&(itemSource.system.damage instanceof Object?itemSource.system.damage.value instanceof Object||(itemSource.system.damage.value={}):itemSource.system.damage={value:{}})}};__name2(_Migration703SpellDamageStructure,"Migration703SpellDamageStructure"),__publicField(_Migration703SpellDamageStructure,"version",.703);let Migration703SpellDamageStructure=_Migration703SpellDamageStructure;const _Migration704MartialProficiencyRE=class extends MigrationBase{static{__name(this,"_Migration704MartialProficiencyRE")}async updateItem(itemSource){var _a;const rules=itemSource.system.rules.filter(r=>r.key==="LinkedProficiency");for(const rule of rules)if(rule.key="MartialProficiency",rule.definition=rule.predicate,delete rule.predicate,typeof rule.slug=="string"&&((_a=itemSource.system.slug)!=null&&_a.endsWith("-weapon-familiarity"))&&!rule.label){const key=sluggify(rule.slug,{camel:"bactrian"});rule.label=`PF2E.SpecificRule.MartialProficiency.${key}`}if(itemSource.type==="class"&&itemSource.system.slug==="gunslinger"&&itemSource.system.rules.length===0){const gunslingerRules=[{definition:{all:["weapon:category:simple"],any:["weapon:group:firearm","weapon:tag:crossbow"]},key:"MartialProficiency",label:"PF2E.SpecificRule.MartialProficiency.SimpleFirearmsCrossbows",slug:"simple-firearms-crossbows",value:2},{definition:{all:["weapon:category:martial"],any:["weapon:group:firearm","weapon:tag:crossbow"]},key:"MartialProficiency",label:"PF2E.SpecificRule.MartialProficiency.MartialFirearmsCrossbows",slug:"martial-firearms-crossbows",value:2},{definition:{all:["weapon:category:advanced"],any:["weapon:group:firearm","weapon:tag:crossbow"]},key:"MartialProficiency",label:"PF2E.SpecificRule.MartialProficiency.AdvancedFirearmsCrossbows",slug:"advanced-firearms-crossbows",value:1}];itemSource.system.rules=gunslingerRules}}};__name2(_Migration704MartialProficiencyRE,"Migration704MartialProficiencyRE"),__publicField(_Migration704MartialProficiencyRE,"version",.704);let Migration704MartialProficiencyRE=_Migration704MartialProficiencyRE;const _Migration705GunslingerCatchUp=class extends MigrationBase{static{__name(this,"_Migration705GunslingerCatchUp")}constructor(){super(...arguments),__privateAdd(this,_isClassFeature3)}async updateItem(source){if(__privateMethod(this,_isClassFeature3,isClassFeature_fn3).call(this,source))switch(source.system.slug){case"singular-expertise":{const rules=[{key:"FlatModifier",selector:"firearm-weapon-group-damage",type:"circumstance",value:1},{key:"FlatModifier",predicate:{all:["weapon:tag:crossbow"]},selector:"bow-weapon-group-damage",type:"circumstance",value:1}];source.system.rules=rules;break}case"gunslinger-weapon-mastery":{const rules=[{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.unarmed.rank",value:2},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.simple.rank",value:2},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.martial.rank",value:2},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.advanced-firearms-crossbows.rank",value:2},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.simple-firearms-crossbows.rank",value:3},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.martial-firearms-crossbows.rank",value:3}];source.system.rules=rules;break}case"gunslinging-legend":{const rules=[{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.unarmed.rank",value:3},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.simple.rank",value:3},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.martial.rank",value:3},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.advanced-firearms-crossbows.rank",value:3},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.simple-firearms-crossbows.rank",value:4},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.martial-firearms-crossbows.rank",value:4}];source.system.rules=rules;break}}}};_isClassFeature3=new WeakSet,isClassFeature_fn3=__name2(function(source){return source.type==="feat"&&"featType"in source.system&&isObject(source.system.featType)&&source.system.featType.value==="classfeature"},"#isClassFeature"),__name2(_Migration705GunslingerCatchUp,"Migration705GunslingerCatchUp"),__publicField(_Migration705GunslingerCatchUp,"version",.705);let Migration705GunslingerCatchUp=_Migration705GunslingerCatchUp;const _Migration706FormulasAtInstanceLevelEverythingElse=class extends Migration702REFormulasAtInstanceLevel{static{__name(this,"_Migration706FormulasAtInstanceLevelEverythingElse")}async updateItem(itemSource){if(itemSource.system.description.value&&(itemSource.system.description.value=this.replaceInlineRolls(itemSource.system.description.value)),itemSource.type==="spell")for(const value of Object.values(itemSource.system.damage.value))value.value=this.raiseToInstanceLevel(value.value);if(itemSource.type==="melee")for(const value of Object.values(itemSource.system.damageRolls))value.damage=this.raiseToInstanceLevel(value.damage)}replaceInlineRolls(value){return value.replace(/\[\[(.*)\]\]/g,match=>this.raiseToInstanceLevel(match))}};__name2(_Migration706FormulasAtInstanceLevelEverythingElse,"Migration706FormulasAtInstanceLevelEverythingElse"),__publicField(_Migration706FormulasAtInstanceLevelEverythingElse,"version",.706);let Migration706FormulasAtInstanceLevelEverythingElse=_Migration706FormulasAtInstanceLevelEverythingElse;const _Migration707BracketedFormulasAtInstanceLevel=class extends Migration702REFormulasAtInstanceLevel{static{__name(this,"_Migration707BracketedFormulasAtInstanceLevel")}};__name2(_Migration707BracketedFormulasAtInstanceLevel,"Migration707BracketedFormulasAtInstanceLevel"),__publicField(_Migration707BracketedFormulasAtInstanceLevel,"version",.707);let Migration707BracketedFormulasAtInstanceLevel=_Migration707BracketedFormulasAtInstanceLevel;const _Migration708SpecificRuleLabel=class extends MigrationBase{static{__name(this,"_Migration708SpecificRuleLabel")}async updateItem(itemSource){for(const rule of itemSource.system.rules)rule.label&&(rule.label=String(rule.label).replace(/\bSpecificRules\b/,"SpecificRule"))}};__name2(_Migration708SpecificRuleLabel,"Migration708SpecificRuleLabel"),__publicField(_Migration708SpecificRuleLabel,"version",.708);let Migration708SpecificRuleLabel=_Migration708SpecificRuleLabel;const _Migration709REFormulasAtInstanceLevelRedux=class extends Migration702REFormulasAtInstanceLevel{static{__name(this,"_Migration709REFormulasAtInstanceLevelRedux")}walkObject(obj){if(Array.isArray(obj))for(let i=0;i<obj.length;i++)obj[i]=this.findAndMigrateFormulas(obj[i]);else for(const[key,value]of Object.entries(obj))obj[key]=this.findAndMigrateFormulas(value)}findAndMigrateFormulas(value){return typeof value=="string"&&value.includes("@")?this.raiseToInstanceLevel(value):(isObject(value)&&this.walkObject(value),value)}async updateItem(itemSource){const rules=itemSource.system.rules.filter(r=>r.key==="BattleForm");for(const rule of rules)this.walkObject(rule);itemSource.type==="spell"&&itemSource.system.slug==="wild-shape"&&(itemSource.system.rules=[])}};__name2(_Migration709REFormulasAtInstanceLevelRedux,"Migration709REFormulasAtInstanceLevelRedux"),__publicField(_Migration709REFormulasAtInstanceLevelRedux,"version",.709);let Migration709REFormulasAtInstanceLevelRedux=_Migration709REFormulasAtInstanceLevelRedux;const _Migration710RarityToString=class extends MigrationBase{static{__name(this,"_Migration710RarityToString")}updateTraits(traits){typeof traits?.rarity=="object"&&traits.rarity!==null&&(traits.rarity=traits.rarity.value)}async updateActor(actorSource){"traits"in actorSource.system&&this.updateTraits(actorSource.system.traits??null)}async updateItem(itemSource){"traits"in itemSource.system&&this.updateTraits(itemSource.system.traits??null)}};__name2(_Migration710RarityToString,"Migration710RarityToString"),__publicField(_Migration710RarityToString,"version",.71);let Migration710RarityToString=_Migration710RarityToString;const toDelete=["featType","actionCategory","actions","actionType","level","location"],_Migration711HeritageItems=class extends MigrationBase{static{__name(this,"_Migration711HeritageItems")}constructor(){super(...arguments),__privateAdd(this,_isHeritageFeature),__privateAdd(this,_heritageFromFeat),__privateAdd(this,_officialAncestries,{tengu:{name:"Tengu",uuid:"Compendium.pf2e.ancestries.Item.18xDKYPDBLEv2myX"},kitsune:{name:"Kitsune",uuid:"Compendium.pf2e.ancestries.Item.4BL5wf1VF9feC2rY"},poppet:{name:"Poppet",uuid:"Compendium.pf2e.ancestries.Item.6F2fSFC1Eo1JdpY4"},kobold:{name:"Kobold",uuid:"Compendium.pf2e.ancestries.Item.7oQxL6wgsokD3QXG"},catfolk:{name:"Catfolk",uuid:"Compendium.pf2e.ancestries.Item.972EkpJOPv9KkQIW"},dwarf:{name:"Dwarf",uuid:"Compendium.pf2e.ancestries.Item.BYj5ZvlXZdpaEgA6"},gnome:{name:"Gnome",uuid:"Compendium.pf2e.ancestries.Item.CYlfsYLJcBOgqKtD"},fleshwarp:{name:"Fleshwarp",uuid:"Compendium.pf2e.ancestries.Item.FXlXmNBFiiz9oasi"},strix:{name:"Strix",uuid:"Compendium.pf2e.ancestries.Item.GXcC6oVa5quzgNHD"},android:{name:"Android",uuid:"Compendium.pf2e.ancestries.Item.GfLwE884NoRC7cRi"},halfling:{name:"Halfling",uuid:"Compendium.pf2e.ancestries.Item.GgZAHbrjnzWOZy2v"},lizardfolk:{name:"Lizardfolk",uuid:"Compendium.pf2e.ancestries.Item.HWEgF7Gmoq55VhTL"},human:{name:"Human",uuid:"Compendium.pf2e.ancestries.Item.IiG7DgeLWYrSNXuX"},ratfolk:{name:"Ratfolk",uuid:"Compendium.pf2e.ancestries.Item.P6PcVnCkh4XMdefw"},elf:{name:"Elf",uuid:"Compendium.pf2e.ancestries.Item.PgKmsA2aKdbLU6O0"},anadi:{name:"Anadi",uuid:"Compendium.pf2e.ancestries.Item.TQEqWqc7BYiadUdY"},sprite:{name:"Sprite",uuid:"Compendium.pf2e.ancestries.Item.TRqoeYfGAFjQbviF"},goloma:{name:"Goloma",uuid:"Compendium.pf2e.ancestries.Item.c4secsSNG2AO7I5i"},leshy:{name:"Leshy",uuid:"Compendium.pf2e.ancestries.Item.cdhgByGG1WtuaK73"},fetchling:{name:"Fetchling",uuid:"Compendium.pf2e.ancestries.Item.hIA3qiUsxvLZXrFP"},grippli:{name:"Grippli",uuid:"Compendium.pf2e.ancestries.Item.hXM5jXezIki1cMI2"},automaton:{name:"Automaton",uuid:"Compendium.pf2e.ancestries.Item.kYsBAJ103T44agJF"},orc:{name:"Orc",uuid:"Compendium.pf2e.ancestries.Item.lSGWXjcbOa6O5fTx"},hobgoblin:{name:"Hobgoblin",uuid:"Compendium.pf2e.ancestries.Item.piNLXUrm9iaGqD2i"},shoony:{name:"Shoony",uuid:"Compendium.pf2e.ancestries.Item.q6rsqYARyOGXZA8F"},goblin:{name:"Goblin",uuid:"Compendium.pf2e.ancestries.Item.sQfjTMDaZbT9DThq"},conrasu:{name:"Conrasu",uuid:"Compendium.pf2e.ancestries.Item.tZn4qIHCUA6wCdnI"},gnoll:{name:"Gnoll",uuid:"Compendium.pf2e.ancestries.Item.vxbQ1Yw4qwgjTzqo"},shisk:{name:"Shisk",uuid:"Compendium.pf2e.ancestries.Item.x1YinOddgUxwOLqP"},azarketi:{name:"Azarketi",uuid:"Compendium.pf2e.ancestries.Item.yFoojz6q3ZjvceFw"}}),__privateAdd(this,_heritagesWithoutAncestryInName,{"half-elf":"human","half-orc":"human","skilled-heritage":"human","versatile-heritage":"human",draxie:"sprite",grig:"sprite",melixie:"sprite",nyktera:"sprite",pixie:"sprite","deep-rat":"ratfolk","desert-rat":"ratfolk","longsnout-rat":"ratfolk","sewer-rat":"ratfolk","shadow-rat":"ratfolk","snow-rat":"ratfolk","tunnel-rat":"ratfolk","rite-of-invocation":"conrasu","rite-of-knowing":"conrasu","rite-of-light":"conrasu","rite-of-passage":"conrasu","rite-of-reinforcement":"conrasu"}),__privateAdd(this,_ancestrySlugs,Object.keys(__privateGet(this,_officialAncestries)))}async updateActor(actorSource){const heritageFeatures=actorSource.items.filter(i=>__privateMethod(this,_isHeritageFeature,isHeritageFeature_fn).call(this,i)),firstHeritageFeature=heritageFeatures[0];if(!actorSource.items.some(i=>i.type==="heritage")&&firstHeritageFeature&&actorSource.type==="character"){const heritageSource=__privateMethod(this,_heritageFromFeat,heritageFromFeat_fn).call(this,firstHeritageFeature);actorSource.items.push(heritageSource);const details=actorSource.system.details;details.heritage&&(details["-=heritage"]=null,"game"in globalThis||delete details.heritage)}for(const feature of heritageFeatures)actorSource.items.splice(actorSource.items.indexOf(feature),1)}async updateItem(itemSource,actorSource){if(actorSource||!__privateMethod(this,_isHeritageFeature,isHeritageFeature_fn).call(this,itemSource))return;const newSource=itemSource;newSource.type="heritage",itemSource.img==="systems/pf2e/icons/default-icons/feat.svg"&&(itemSource.img="systems/pf2e/icons/default-icons/heritage.svg");const newSystemData=__privateMethod(this,_heritageFromFeat,heritageFromFeat_fn).call(this,itemSource).system,deletionProperties=toDelete.map(k=>`-=${k}`);for(const property of deletionProperties)newSystemData[property]=null;if(!("game"in globalThis))for(const property of toDelete)delete newSystemData[property];newSource.system=newSystemData}};_isHeritageFeature=new WeakSet,isHeritageFeature_fn=__name2(function(feature){var _a;return feature.type==="feat"&&((_a=feature.system.featType)==null?void 0:_a.value)==="heritage"},"#isHeritageFeature"),_officialAncestries=new WeakMap,_heritagesWithoutAncestryInName=new WeakMap,_ancestrySlugs=new WeakMap,_heritageFromFeat=new WeakSet,heritageFromFeat_fn=__name2(function(feature){var _a;const featureSlug=feature.system.slug??"",ancestrySlug=__privateGet(this,_heritagesWithoutAncestryInName)[featureSlug]??__privateGet(this,_ancestrySlugs).find(s=>featureSlug.includes(s)),ancestryReference=__privateGet(this,_officialAncestries)[ancestrySlug??""]??null,traits=feature.system.traits,{flags}=feature;return(_a=flags.core)!=null&&_a.sourceId&&(flags.core.sourceId=flags.core.sourceId.replace("ancestryfeatures","heritages")),{_id:randomID(),type:"heritage",img:feature.img.endsWith("/feat.svg")?"systems/pf2e/icons/default-icons/heritage.svg":feature.img,name:feature.name,effects:[],folder:feature.folder,flags:feature.flags,sort:feature.sort,ownership:feature.ownership,system:{description:feature.system.description,rules:feature.system.rules,schema:feature.system.schema,slug:feature.system.slug,ancestry:ancestryReference,traits:{value:traits.value.filter(t=>(t in creatureTraits||t.startsWith("hb_"))&&!(t in __privateGet(this,_officialAncestries))),rarity:traits.rarity,otherTags:[]},source:feature.system.source}}},"#heritageFromFeat"),__name2(_Migration711HeritageItems,"Migration711HeritageItems"),__publicField(_Migration711HeritageItems,"version",.711);let Migration711HeritageItems=_Migration711HeritageItems;const _Migration712ActorShieldStructure=class extends MigrationBase{static{__name(this,"_Migration712ActorShieldStructure")}async updateActor(source){if(source.type==="character"||source.type==="npc"){const attributes=source.system.attributes;attributes.shield&&(attributes["-=shield"]=null,"game"in globalThis?attributes.shield={}:delete attributes.shield)}}};__name2(_Migration712ActorShieldStructure,"Migration712ActorShieldStructure"),__publicField(_Migration712ActorShieldStructure,"version",.712);let Migration712ActorShieldStructure=_Migration712ActorShieldStructure;const _Migration713FistToStrikeRE=class extends MigrationBase{static{__name(this,"_Migration713FistToStrikeRE")}async updateItem(itemSource){const fistFeatures=["powerful-fist","martial-artist-dedication"];if(!(itemSource.type==="feat"&&fistFeatures.includes(itemSource.system.slug))||itemSource.system.rules.some(rule=>rule.key==="Strike"))return;const strike={key:"Strike",img:"systems/pf2e/icons/features/classes/powerful-fist.webp",slug:"fist",category:"unarmed",damage:{base:{damageType:"bludgeoning",dice:1,die:"d6"}},group:"brawling",label:"PF2E.Strike.Fist.Label",range:null,traits:["agile","finesse","nonlethal","unarmed"]};itemSource.system.rules=[strike]}};__name2(_Migration713FistToStrikeRE,"Migration713FistToStrikeRE"),__publicField(_Migration713FistToStrikeRE,"version",.713);let Migration713FistToStrikeRE=_Migration713FistToStrikeRE;const _Migration714RangeIncrementREs=class extends MigrationBase{static{__name(this,"_Migration714RangeIncrementREs")}constructor(){super(...arguments),__publicField(this,"farLobber",{definition:{all:["weapon:base:alchemical-bomb"]},key:"AdjustStrike",mode:"upgrade",property:"range-increment",value:30}),__publicField(this,"farShot",{definition:{all:["weapon:ranged"]},key:"AdjustStrike",mode:"multiply",property:"range-increment",value:2}),__publicField(this,"farThrow",{key:"AdjustModifier",mode:"add",predicate:{all:["weapon:trait:thrown"]},selectors:["ranged-attack-roll"],slug:"range-penalty",value:1}),__publicField(this,"huntPrey",{key:"RollOption",domain:"ranged-attack-roll",option:"ignore-range-penalty:2",predicate:{all:["hunted-prey"]}}),__publicField(this,"legendaryShot",{key:"RollOption",domain:"ranged-attack-roll",option:"ignore-range-penalty:5"}),__publicField(this,"masterfulHunter",(()=>({key:"RollOption",domain:"ranged-attack-roll",option:"ignore-range-penalty:3",predicate:{all:["hunted-prey",{gte:["weapon:proficiency:rank",3]}]}}))()),__publicField(this,"shootistsEdge",(()=>[{key:"ActiveEffectLike",mode:"upgrade",path:"system.attributes.classDC.rank",value:3},{key:"RollOption",domain:"ranged-attack-roll",option:"ignore-range-penalty:3",phase:"beforeRoll",predicate:{all:[{gte:["weapon:proficiency:rank",3]}]}}])()),__publicField(this,"triangulate",[{default:!0,key:"ToggleProperty",label:"PF2E.SpecificRule.ToggleProperty.Triangulate",property:"flags.pf2e.rollOptions.all.triangulate"},{domain:"ranged-attack-roll",key:"RollOption",option:"ignore-range-penalty:2",predicate:{all:["triangulate"]}},{key:"AdjustModifier",mode:"add",predicate:{all:["triangulate"]},selectors:["ranged-attack-roll"],slug:"range-penalty",value:1}]),__publicField(this,"uncannyBombs",{definition:{all:["weapon:base:alchemical-bomb"]},key:"AdjustStrike",mode:"upgrade",property:"range-increment",value:60}),__publicField(this,"unerringShot",(()=>({key:"RollOption",option:"ignore-range-penalty",phase:"beforeRoll",predicate:{all:[{gte:["weapon:proficiency:rank",3]}]}}))())}async updateItem(source){const{rules}=source.system;if(source.type==="feat")switch(source.system.slug){case"far-lobber":{source.system.rules=[this.farLobber];return}case"far-shot":{source.system.rules=[this.farShot];return}case"far-throw":{source.system.rules=[this.farThrow];return}case"hunt-prey":{!rules.some(r=>r.key==="RollOption"&&r.option===this.huntPrey.option)&&rules.push(this.huntPrey);return}case"legendary-shot":{source.system.rules=[this.legendaryShot];return}case"masterful-hunter":{!rules.some(r=>r.key==="RollOption"&&r.option===this.masterfulHunter.option)&&rules.push(this.masterfulHunter);return}case"shootists-edge":{source.system.rules=this.shootistsEdge;return}case"triangulate":{source.system.rules=this.triangulate;return}case"uncanny-bombs":{source.system.rules=[this.uncannyBombs];return}case"unerring-shot":{source.system.rules=[this.unerringShot];return}}}};__name2(_Migration714RangeIncrementREs,"Migration714RangeIncrementREs"),__publicField(_Migration714RangeIncrementREs,"version",.714);let Migration714RangeIncrementREs=_Migration714RangeIncrementREs;const _Migration715DangerousSorcery=class extends MigrationBase{static{__name(this,"_Migration715DangerousSorcery")}constructor(){super(...arguments),__publicField(this,"dangerousSorcery",{key:"FlatModifier",phase:"afterDerived",predicate:{all:["item:spell-slot","item:duration:0","damaging-effect"]},selector:"spell-damage",value:"@spell.level"})}async updateItem(source){if(source.type!=="feat")return;(source.system.slug??sluggify(source.name))==="dangerous-sorcery"&&!source.system.rules.length&&(source.system.rules=[this.dangerousSorcery])}};__name2(_Migration715DangerousSorcery,"Migration715DangerousSorcery"),__publicField(_Migration715DangerousSorcery,"version",.715);let Migration715DangerousSorcery=_Migration715DangerousSorcery;const _Migration716StrikeDamageSelector=class extends MigrationBase{static{__name(this,"_Migration716StrikeDamageSelector")}constructor(){super(...arguments),__publicField(this,"itemsToSkip",new Set(["effect-fanatical-frenzy","effect-heroic-recovery","effect-lantern-of-hope","effect-lantern-of-hope-gestalt","spell-effect-inspire-courage","spell-effect-inspire-heroics-courage-2","spell-effect-inspire-heroics-courage-3","spell-effect-stoke-the-heart"]))}async updateItem(source){if(this.itemsToSkip.has(source.system.slug??""))return;const{rules}=source.system;for(const rule of rules)isObject(rule)&&["damage","mundane-damage"].includes(String(rule.selector??""))&&(rule.selector="strike-damage")}};__name2(_Migration716StrikeDamageSelector,"Migration716StrikeDamageSelector"),__publicField(_Migration716StrikeDamageSelector,"version",.716);let Migration716StrikeDamageSelector=_Migration716StrikeDamageSelector;const _Migration717TakeFeatLimits=class extends MigrationBase{static{__name(this,"_Migration717TakeFeatLimits")}constructor(){super(...arguments),__publicField(this,"levelOneOnly",new Set(["celestial-eyes","chance-death","deliberate-death","elemental-eyes","eyes-of-the-night","fiendish-eyes","gravesight","willing-death"])),__publicField(this,"maxTakeable",{"additional-lore":1/0,"advanced-domain":1/0,"advanced-general-training":1/0,"animal-senses":1/0,"animal-senses-darkvision":1/0,"animal-senses-low-light-vision":1/0,"animal-senses-scent-imprecise":1/0,"armor-proficiency":3,assurance:1/0,"automatic-knowledge":1/0,"blessing-of-the-sun-gods":1/0,"consult-the-spirits":1/0,"domain-initiate":1/0,"general-training":1/0,"greater-animal-senses":1/0,"greater-sun-blessing":1/0,"hellknight-order-cross-training":1/0,"living-weapon":1/0,"magic-arrow":1/0,"modular-dynamo":1/0,multilingual:1/0,"settlement-scholastics":1/0,"skill-training":1/0,"terrain-stalker":1/0})}async updateItem(source){if(source.type!=="feat")return;const slug=source.system.slug??"";source.system.traits.value.includes("lineage")||this.levelOneOnly.has(slug)?source.system.onlyLevel1=!0:"game"in globalThis&&(source.system.onlyLevel1=!1),!source.system.onlyLevel1&&slug in this.maxTakeable?source.system.maxTakable=this.maxTakeable[slug]:"game"in globalThis&&(source.system.maxTakable=1)}};__name2(_Migration717TakeFeatLimits,"Migration717TakeFeatLimits"),__publicField(_Migration717TakeFeatLimits,"version",.717);let Migration717TakeFeatLimits=_Migration717TakeFeatLimits;function isEquipped(usage,equipped){return equipped.carryType==="dropped"?!1:usage.type==="carried"?!0:usage.type!==equipped.carryType||usage.type==="worn"&&usage.where&&!equipped.inSlot?!1:usage.type==="held"?(equipped.handsHeld??0)>=(usage.hands??1):!0}__name(isEquipped,"isEquipped"),__name2(isEquipped,"isEquipped");function getUsageDetails(usage){switch(usage){case"carried":case"":return{value:"carried",type:"carried"};case"held-in-one-hand":case"held-in-one-plus-hands":return{value:usage,type:"held",hands:1};case"held-in-two-hands":return{value:usage,type:"held",hands:2};case"worn":return{value:usage,type:"worn"};case"wornarmor":case"wornamulet":case"wornanklets":case"wornarmbands":case"wornbackpack":case"wornbarding":case"wornbelt":case"wornbeltpouch":case"wornbracers":case"wornbracelet":case"worncloak":case"worncirclet":case"wornclothing":case"worncollar":case"worncrown":case"wornepaulet":case"worneyepiece":case"wornfootwear":case"worngarment":case"worngloves":case"wornheadwear":case"wornmask":case"wornnecklace":case"wornonbelt":case"wornring":case"wornshoes":case"wornhorseshoes":case"wornsaddle":case"wornwrist":return{value:usage,type:"worn",where:usage.substring(4)}}return{value:usage,type:"worn"}}__name(getUsageDetails,"getUsageDetails"),__name2(getUsageDetails,"getUsageDetails");const _Migration718CarryType=class extends MigrationBase{static{__name(this,"_Migration718CarryType")}async updateItem(itemData,actor){var _a,_b;if(!isPhysicalData(itemData))return;const systemData=itemData.system;if(systemData.usage instanceof Object||(systemData.usage={value:"held-in-one-hand"}),systemData.usage.value==="worn-gloves")systemData.usage.value="worngloves";else if(itemData.type==="armor"){const{category}=itemData.system;systemData.usage.value=category==="shield"?"held-in-one-hand":"wornarmor"}else itemData.type==="equipment"&&((_a=systemData.slug)!=null&&_a.startsWith("clothing-"))&&(systemData.usage.value="worn");if("game"in globalThis||actor)systemData.equipped??(systemData.equipped={carryType:"worn"}),(_b=systemData.equipped).carryType??(_b.carryType="worn");else{delete systemData.equipped;return}const equipped=systemData.equipped;if(!("value"in equipped))return;if(!(actor&&["character","npc"].includes(actor.type??""))){equipped["-=value"]=null,delete equipped.value;return}const containerId=itemData.system.containerId??{value:null};if(containerId instanceof Object&&containerId.value){const inStowingContainer=actor.items.some(i=>i.type==="backpack"&&i.system.stowing&&i._id===containerId.value);if(!inStowingContainer)containerId.value=null;else if(inStowingContainer){equipped.carryType="stowed";return}}equipped.carryType="worn";const usage=getUsageDetails(systemData.usage.value);usage.type==="worn"?equipped.inSlot=!!equipped.value:usage.type==="held"&&(equipped.value&&(equipped.carryType="held"),equipped.handsHeld=equipped.value?usage.hands??1:0),equipped["-=value"]=null,delete equipped.value}};__name2(_Migration718CarryType,"Migration718CarryType"),__publicField(_Migration718CarryType,"version",.718);let Migration718CarryType=_Migration718CarryType;const _Migration719ShrugFlanking=class extends MigrationBase{static{__name(this,"_Migration719ShrugFlanking")}constructor(){super(...arguments),__publicField(this,"npcVariants",new Map([["YsBSkW3aFwU1bl3w",13],["0Kb4z4h8KVqfrIju",8],["B09JfuBZHjcRXztU",4],["aaDiR0EIWRQx8wdy",3],["x4m5ks6Rd8fYzXPm",4],["qKHkamxIPbqxEiwp",6],["lCvJquCqvZJVnafy",8],["vkLhqX5oR1t89puZ",7],["aIT5S2fKgMZ6pVP2",11],["l6EuZR6zCdqyCywW",6],["QKkvnlqrhgLHuP1t",10],["ZY3q7AV1qbwWwNl2",8],["6pPolNZycfDiOl2I",8],["cQMM2Ld0IBM9GcDo",11],["VkG5yl9xcmziwpQD",4],["JrowrtDilEG8dN2s",11],["1lkay2gwgEquq0NF",6],["EMl8hARVJk8SNVyW",4],["j31HXlZiUqQrAHSB",12],["pjnTEh0NVd1DB6jI",4]]))}async updateItem(source,actorSource){var _a,_b;const slug=source.system.slug??"";switch(source.type){case"action":{if(slug==="all-around-vision")source.system.rules=[this.allAroundVision];else if(actorSource?.type==="npc"&&source.name==="Deny Advantage"){const sourceId=(_a=actorSource.flags.core)==null?void 0:_a.sourceId,npcId=sourceId?.replace(/^Compendium\.[^.]+\./,"")??actorSource._id;if(this.needsDenyAdvantage(source.system.rules)){const rule=this.npcDenyAvantage(npcId);source.system.rules.push(rule)}}return}case"effect":{slug==="stance-wolf-stance"&&(source.system.rules=this.wolfStanceRules);return}case"feat":{source.system.slug=((_b=source.system.slug)==null?void 0:_b.replace(/^deny-advantage-level-\d$/,"deny-advantage"))??null;const featSlug=source.system.slug??"";if(["constant-gaze","deny-advantage"].includes(featSlug)&&this.needsDenyAdvantage(source.system.rules))source.system.rules.push(this.denyAdvantage);else if(featSlug==="gang-up")source.system.rules=[this.gangUp];else if(featSlug.startsWith("side-by-side")){const sideBySide=this.gangUp;sideBySide.value="animal-companion",source.system.rules=[sideBySide]}else if(["pack-tactics","squad-tactics"].includes(featSlug)){const tactics=this.gangUp;tactics.value=2,source.system.rules=[tactics]}}}}get allAroundVision(){return{key:"ActiveEffectLike",mode:"override",path:"system.attributes.flanking.flankable",value:!1}}get denyAdvantage(){return{key:"ActiveEffectLike",mode:"override",path:"system.attributes.flanking.flatFootable",value:"@actor.level"}}get gangUp(){return{key:"ActiveEffectLike",mode:"add",path:"system.attributes.flanking.canGangUp",value:1}}get wolfStanceRules(){return[{category:"unarmed",damage:{base:{damageType:"piercing",dice:1,die:"d8"}},group:"brawling",key:"Strike",label:"PF2E.SpecificRule.Stance.Attack.WolfJaws",range:null,slug:"wolf-jaws",traits:["agile","backstabber","finesse","unarmed","nonlethal"]},{definition:{all:["weapon:wolf-jaws"]},key:"AdjustStrike",mode:"add",predicate:{all:["self:flanking"]},property:"traits",value:"trip"}]}npcDenyAvantage(npcId=""){const{denyAdvantage}=this;return denyAdvantage.value=this.npcVariants.get(npcId)??"@actor.level",denyAdvantage}needsDenyAdvantage(rules){return!rules.some(r=>r.key==="ActiveEffectLike"&&r.path==="system.attributes.flanking.flatFootable")}};__name2(_Migration719ShrugFlanking,"Migration719ShrugFlanking"),__publicField(_Migration719ShrugFlanking,"version",.719);let Migration719ShrugFlanking=_Migration719ShrugFlanking;const _Migration720UpdateSpellDescriptions=class extends MigrationBase{static{__name(this,"_Migration720UpdateSpellDescriptions")}constructor(){super(...arguments),__publicField(this,"spellUUIDs",new Set(["Compendium.pf2e.spells-srd.GoKkejPj5yWJPIPK","Compendium.pf2e.spells-srd.1b55SgYTV65JvmQd","Compendium.pf2e.spells-srd.b515AZlB0sridKSq","Compendium.pf2e.spells-srd.NBSBFHxBm88qxQUy","Compendium.pf2e.spells-srd.9TauMFkIsmvKJNzZ","Compendium.pf2e.spells-srd.LoBjvguamA12iyW0","Compendium.pf2e.spells-srd.IWUe32Y5k2QFd7YQ","Compendium.pf2e.spells-srd.WBmvzNDfpwka3qT4"])),__publicField(this,"spells",UUIDUtils.fromUUIDs([...this.spellUUIDs]))}async updateItem(source){var _a;if(!(source.type==="spell"&&setHasElement(this.spellUUIDs,(_a=source.flags.core)==null?void 0:_a.sourceId)))return;const spell=(await this.spells).find(s=>s instanceof SpellPF2e&&s.slug===source.system.slug);spell&&(source.system.description.value=spell.description)}};__name2(_Migration720UpdateSpellDescriptions,"Migration720UpdateSpellDescriptions"),__publicField(_Migration720UpdateSpellDescriptions,"version",.72);let Migration720UpdateSpellDescriptions=_Migration720UpdateSpellDescriptions;const _Migration721SetReloadValues=class extends MigrationBase{static{__name(this,"_Migration721SetReloadValues")}constructor(){super(...arguments),__publicField(this,"toUpdate",new Set(["air-repeater","composite-longbow","composite-shortbow","godsbreath-bow","hunters-bow","long-air-repeater","longbow","oathbow","repeating-crossbow","repeating-hand-crossbow","shortbow","singing-shortbow-greater","singing-shortbow","sky-piercing-bow"]))}async updateItem(source){source.type==="weapon"&&setHasElement(this.toUpdate,source.system.slug)&&(source.system.reload.value="0")}};__name2(_Migration721SetReloadValues,"Migration721SetReloadValues"),__publicField(_Migration721SetReloadValues,"version",.721);let Migration721SetReloadValues=_Migration721SetReloadValues;const _Migration722CraftingSystemData=class extends MigrationBase{static{__name(this,"_Migration722CraftingSystemData")}async updateActor(source){if(source.type!=="character")return;if(!isObject(source.system.crafting)){const filledCrafting={entries:{},formulas:[]};source.system.crafting=filledCrafting}const crafting=source.system.crafting??{};(!isObject(crafting.entries)||Array.isArray(crafting.entries))&&(crafting.entries={}),Array.isArray(crafting.formulas)||(crafting.formulas=[])}};__name2(_Migration722CraftingSystemData,"Migration722CraftingSystemData"),__publicField(_Migration722CraftingSystemData,"version",.722);let Migration722CraftingSystemData=_Migration722CraftingSystemData;const _Migration723CumulativeItemBonuses=class extends MigrationBase{static{__name(this,"_Migration723CumulativeItemBonuses")}constructor(){super(...arguments),__publicField(this,"stanceFeats",(async()=>(await UUIDUtils.fromUUIDs(["Compendium.pf2e.feats-srd.ZPclfDmiHzEqblry","Compendium.pf2e.feats-srd.ZL5UU9quCTvcWzfY","Compendium.pf2e.feats-srd.n2hawNmzW7DBn1Lm","Compendium.pf2e.feats-srd.hO4sKslTrSQMLbGx"])).filter(d=>d instanceof FeatPF2e&&!!d.slug).reduce((record,f)=>({...record,[f.slug]:f}),{}))()),__publicField(this,"mountainPattern",/^mountain-(?:stance|stronghold|quake)$/)}async updateActor(source){var _a;if(source.type!=="character")return;const effects=source.items.filter(i=>i.type==="effect");for(const effect of effects)(_a=effect.system.slug)!=null&&_a.startsWith("stance-mountain")&&source.items.findSplice(i=>i===effect)}async updateItem(source){if(source.system.slug)switch(source.type){case"feat":{if(source.system.slug==="animal-skin"){const feat=(await this.stanceFeats)[source.system.slug];feat&&(source.system.rules=feat.toObject().system.rules)}else if(this.mountainPattern.test(source.system.slug)){const feat=(await this.stanceFeats)[source.system.slug];feat&&(source.system.description.value=feat.description)}return}case"equipment":{if(!source.system.slug.startsWith("bracers-of-armor-"))return;for(const rule of source.system.rules)rule.key==="FlatModifier"&&(rule.slug="bracers-of-armor");return}case"effect":{if(source.system.slug!=="spell-effect-mage-armor")return;for(const rule of source.system.rules)rule.key==="FlatModifier"&&(rule.slug="mage-armor")}}}async updateMacro(source){source.type==="script"&&source.command.includes("Stance: Mountain Stance")&&(source.command=String.raw`const actors = canvas.tokens.controlled.flatMap((token) => token.actor ?? []);
if (actors.length === 0 && game.user.character) actors.push(game.user.character);
if (actors.length === 0) {
const message = game.i18n.localize("PF2E.ErrorMessage.NoTokenSelected");
return ui.notifications.error(message);
}
const ITEM_UUID = "Compendium.pf2e.feat-effects.gYpy9XBPScIlY93p"; // Stance: Mountain Stance
const source = (await fromUuid(ITEM_UUID)).toObject();
source.flags = mergeObject(source.flags ?? {}, { core: { sourceId: ITEM_UUID } });
for (const actor of actors) {
const existing = actor.itemTypes.effect.find((e) => e.flags.core?.sourceId === ITEM_UUID);
if (existing) {
await existing.delete();
} else {
await actor.createEmbeddedDocuments("Item", [source]);
}
}`)}};__name2(_Migration723CumulativeItemBonuses,"Migration723CumulativeItemBonuses"),__publicField(_Migration723CumulativeItemBonuses,"version",.723);let Migration723CumulativeItemBonuses=_Migration723CumulativeItemBonuses;const _Migration724CraftingMaxItemLevel=class extends MigrationBase{static{__name(this,"_Migration724CraftingMaxItemLevel")}constructor(){super(...arguments),__publicField(this,"pathPattern",/^data\.crafting\.entries\.([-a-z]+)\.maxItemLevel$/i)}async updateItem(source){var _a,_b;if(source.type!=="feat")return;if(source.system.slug==="advanced-alchemy"){const rules=source.system.rules;for(const rule of rules)rule.predicate={all:["self:class:alchemist"]},rule.key==="CraftingEntry"&&(delete rule.name,rule.label="PF2E.TraitAlchemist")}else if((_a=source.system.slug)!=null&&_a.endsWith("-dedication")&&source.system.slug!=="alchemist-dedication"){const rules=source.system.rules.filter(r=>r.key==="CraftingEntry");for(const rule of rules){delete rule.name;const i18nKey=sluggify(source.system.slug.replace(/-dedication$/,""),{camel:"bactrian"});rule.label=`PF2E.SpecificRule.DedicationCraftingEntry.${i18nKey}`}}const aeLikes=source.system.rules.filter(r=>r.key==="ActiveEffectLike");for(const rule of aeLikes){if(typeof rule.path!="string")continue;const selector=((_b=this.pathPattern.exec(rule.path))==null?void 0:_b[1])??null;if(selector){const predicate=rule.predicate=mergeObject({all:[]},isObject(rule.predicate)?rule.predicate:{}),slug=sluggify(selector);predicate.all=Array.from(new Set([...predicate.all,`crafting:entry:${slug}`]))}}}};__name2(_Migration724CraftingMaxItemLevel,"Migration724CraftingMaxItemLevel"),__publicField(_Migration724CraftingMaxItemLevel,"version",.724);let Migration724CraftingMaxItemLevel=_Migration724CraftingMaxItemLevel;const _Migration725QuickClimbREs=class extends MigrationBase{static{__name(this,"_Migration725QuickClimbREs")}constructor(){super(...arguments),__publicField(this,"quickClimb",[{key:"BaseSpeed",predicate:{all:["self:skill:ath:rank:4"]},selector:"climb",value:"@actor.attributes.speed.value"},{key:"Note",predicate:{all:["action:climb"]},selector:"athletics",text:'<p class="compact-text"><strong>{item|name}</strong> You move 5 more feet on a success, and 10 more feet on a critical success.</p>'}])}async updateItem(source){source.type==="feat"&&source.system.slug==="quick-climb"&&(source.system.rules=deepClone(this.quickClimb))}};__name2(_Migration725QuickClimbREs,"Migration725QuickClimbREs"),__publicField(_Migration725QuickClimbREs,"version",.725);let Migration725QuickClimbREs=_Migration725QuickClimbREs;const _Migration726JournalSetting=class extends MigrationBase{static{__name(this,"_Migration726JournalSetting")}async migrate(){var _a;const sheetClasses=game.settings.get("core","sheetClasses");if(isObject(sheetClasses)&&((_a=sheetClasses.JournalEntry)!=null&&_a.base))return;const theme=game.settings.storage.get("world").getItem("pf2e.journalEntryTheme");if(!theme)return;const base=theme==="pf2eTheme"?"pf2e.JournalSheetStyledPF2e":"pf2e.JournalSheetPF2e";DocumentSheetConfig.updateDefaultSheets({JournalEntry:{base}})}};__name2(_Migration726JournalSetting,"Migration726JournalSetting"),__publicField(_Migration726JournalSetting,"version",.726);let Migration726JournalSetting=_Migration726JournalSetting;const _Migration727TrimSelfRollOptions=class extends MigrationBase{static{__name(this,"_Migration727TrimSelfRollOptions")}constructor(){super(...arguments),__publicField(this,"optionPattern",/^self:(ability|class|feat(?:ure)?|perception|skill):/),__publicField(this,"optionReplacement","$1:")}trimRollOption(option){return option.replace(this.optionPattern,this.optionReplacement)}trimPredicates(obj){for(const[key,value]of Object.entries(obj))typeof value=="string"?obj[key]=this.trimRollOption(value):Array.isArray(value)?obj[key]=value.map(e=>typeof e=="string"?this.trimRollOption(e):isObject(e)?this.trimPredicates(e):e):isObject(value)&&(obj[key]=this.trimPredicates(value));return obj}async updateItem(source){source.system.rules=source.system.rules.map(r=>this.trimPredicates(r))}};__name2(_Migration727TrimSelfRollOptions,"Migration727TrimSelfRollOptions"),__publicField(_Migration727TrimSelfRollOptions,"version",.727);let Migration727TrimSelfRollOptions=_Migration727TrimSelfRollOptions;const _Migration728FlattenPhysicalProperties=class extends MigrationBase{static{__name(this,"_Migration728FlattenPhysicalProperties")}constructor(){super(...arguments),__publicField(this,"booleanKeys",["temporary","collapsed"]),__publicField(this,"numericKeys",["quantity","hardness"]),__publicField(this,"stringKeys",["stackGroup","containerId"])}async updateItem(source){if(!isPhysicalData(source))return;const systemSource=source.system;if(systemSource.currency&&(delete systemSource.currency,systemSource["-=currency"]=null),systemSource.hands&&(delete systemSource.hands,systemSource["-=hands"]=null),systemSource.equipped&&systemSource.invested instanceof Object){const value=systemSource.invested.value;if(typeof value=="boolean"||value===null){const shouldBeBoolean=source.system.traits.value.includes("invested")||source.type==="armor"&&(source.system.potencyRune.value??0)>0;systemSource.equipped.invested=shouldBeBoolean?!!value:null}}if(delete systemSource.invested,systemSource["-=invested"]=null,systemSource.capacity&&source.type!=="book"&&(delete systemSource.capacity,systemSource["-=capacity"]=null),source.type!=="backpack"&&(delete systemSource.bulkCapacity,systemSource["-=bulkCapacity"]=null,delete systemSource.collapsed,systemSource["-=collapsed"]=null),systemSource.size instanceof Object){const size=SIZES.includes(systemSource.size.value)?systemSource.size.value:"med";systemSource.size=size}"brokenThreshold"in systemSource&&(systemSource.brokenThreshold instanceof Object&&(systemSource.hp.brokenThreshold=Number(systemSource.brokenThreshold.value)),delete systemSource.brokenThreshold,systemSource["-=brokenThreshold"]=null),systemSource.hp.value=Number(systemSource.hp.value),systemSource.maxHp instanceof Object&&(systemSource.hp.max=Number(systemSource.maxHp.value)||0,delete systemSource.maxHp,systemSource["-=maxHp"]=null);for(const key of this.booleanKeys){const value=systemSource[key];value instanceof Object&&(systemSource[key]=value.value)}for(const key of this.numericKeys){const value=systemSource[key];value instanceof Object&&(systemSource[key]=Number(value.value)||0)}for(const key of this.stringKeys){const value=systemSource[key];value instanceof Object&&(systemSource[key]=String(value.value)||null)}}};__name2(_Migration728FlattenPhysicalProperties,"Migration728FlattenPhysicalProperties"),__publicField(_Migration728FlattenPhysicalProperties,"version",.728);let Migration728FlattenPhysicalProperties=_Migration728FlattenPhysicalProperties;const _Migration729CumulativeItemBonusCleanup=class extends MigrationBase{static{__name(this,"_Migration729CumulativeItemBonusCleanup")}constructor(){super(...arguments),__privateAdd(this,_explorersClothingVariants,new Set(["clothing-explorers","robe-of-the-arch-magi","robe-of-the-arch-magi-greater","sarkorian-god-caller-garb"]))}isExplorersClothing(source){return source.type==="armor"&&__privateGet(this,_explorersClothingVariants).has(source.system.slug??"")}isStanceEffectOrAnimalSkinFeat(source){return source.type==="effect"&&source.system.slug==="stance-mountain-stance"||source.type==="feat"&&source.system.slug==="animal-skin"}async updateItem(source){var _a;if(this.isExplorersClothing(source))source.system.category="unarmored",source.system.group="cloth",source.system.baseItem="explorers-clothing",source.system.traits.value.includes("comfort")||source.system.traits.value.push("comfort");else if(this.isStanceEffectOrAnimalSkinFeat(source)){const rule=source.system.rules.find(r=>r.key==="AdjustModifier"&&r.slug==="clothing-explorers");rule&&(rule.slug="explorers-clothing")}else if(source.type==="equipment"){const isBracers=!!((_a=source.system.slug)!=null&&_a.startsWith("bracers-of-armor-"));for(const rule of source.system.rules)rule.key==="FlatModifier"&&rule.slug==="bracers-of-armor"&&!isBracers&&(source.system.slug==="metuaks-pendant"?rule.slug="metuaks-pendant":delete rule.slug)}}};_explorersClothingVariants=new WeakMap,__name2(_Migration729CumulativeItemBonusCleanup,"Migration729CumulativeItemBonusCleanup"),__publicField(_Migration729CumulativeItemBonusCleanup,"version",.729);let Migration729CumulativeItemBonusCleanup=_Migration729CumulativeItemBonusCleanup;const _Migration730DeruneHandwraps=class extends MigrationBase{static{__name(this,"_Migration730DeruneHandwraps")}async updateItem(source){if(source.type==="weapon"&&source.system.slug==="handwraps-of-mighty-blows"){const{rules}=source.system;for(const rule of[...rules])["Striking","WeaponPotency"].includes(String(rule.key))&&source.system.rules.splice(rules.indexOf(rule),1)}}};__name2(_Migration730DeruneHandwraps,"Migration730DeruneHandwraps"),__publicField(_Migration730DeruneHandwraps,"version",.73);let Migration730DeruneHandwraps=_Migration730DeruneHandwraps;const _Migration731TogglePropertyToRollOption=class extends Migration727TrimSelfRollOptions{static{__name(this,"_Migration731TogglePropertyToRollOption")}constructor(){super(...arguments),__publicField(this,"optionPattern",/^target:flatFooted$/),__publicField(this,"optionReplacement","target:condition:flat-footed"),__privateAdd(this,_pathPattern,/^flags\.pf2e\.rollOptions\.([^.]+)\.([^.]+)$/)}async updateItem(source){var _a;source.system.rules=source.system.rules.map(r=>this.trimPredicates(r));const rules=source.system.rules;for(const rule of[...rules]){if(rule.key!=="ToggleProperty")continue;const match=__privateGet(this,_pathPattern).exec(((_a=rule.property)==null?void 0:_a.trim())??"");if(!(match?.length===3&&match[1].length>=2&&match[2].length>=1)){rules.splice(rules.indexOf(rule),1);continue}rule.key="RollOption",rule.domain=match[1],rule.option=match[2],rule.toggleable=!0,delete rule.property,typeof rule.default=="boolean"&&(rule.value=rule.default,delete rule.default),sluggify(String(rule.label??""))===source.system.slug&&delete rule.label}}async updateActor(source){var _a,_b;(_b=(_a=source.flags.pf2e)==null?void 0:_a.rollOptions)!=null&&_b.all&&(source.flags.pf2e.rollOptions.all["-=panache"]=!1,source.flags.pf2e.rollOptions.all["-=rage"]=!1,source.flags.pf2e.rollOptions.all["-=target:flatFooted"]=!1)}};_pathPattern=new WeakMap,__name2(_Migration731TogglePropertyToRollOption,"Migration731TogglePropertyToRollOption"),__publicField(_Migration731TogglePropertyToRollOption,"version",.731);let Migration731TogglePropertyToRollOption=_Migration731TogglePropertyToRollOption;const _Migration732FixDedicationFeatTypes=class extends MigrationBase{static{__name(this,"_Migration732FixDedicationFeatTypes")}constructor(){super(...arguments),__privateAdd(this,_hasWellFormedFeatType)}async updateItem(source){var _a;if(source.type==="feat"){const system=source.system;if(!__privateMethod(this,_hasWellFormedFeatType,hasWellFormedFeatType_fn).call(this,system))system.featType={value:"bonus"};else{const{featType}=system;(featType.value==="dedication"||featType.value==="class"&&((_a=source.system.slug)==null?void 0:_a.endsWith("-dedication")))&&(featType.value="archetype")}}}};_hasWellFormedFeatType=new WeakSet,hasWellFormedFeatType_fn=__name2(function(system){return"featType"in system&&isObject(system.featType)&&"value"in system.featType&&typeof system.featType=="string"},"#hasWellFormedFeatType"),__name2(_Migration732FixDedicationFeatTypes,"Migration732FixDedicationFeatTypes"),__publicField(_Migration732FixDedicationFeatTypes,"version",.732);let Migration732FixDedicationFeatTypes=_Migration732FixDedicationFeatTypes;const _Migration733ItemBonusFromEquipment=class extends MigrationBase{static{__name(this,"_Migration733ItemBonusFromEquipment")}constructor(){super(...arguments),__publicField(this,"slugs",new Set(["animal-skin","stance-mountain-stance","spell-effect-mage-armor"]))}async updateItem(source){const compendiumItem=this.slugs.has(source.system.slug??""),homebrewItem=!compendiumItem&&source.type==="feat";if(!(compendiumItem||homebrewItem))return;const rules=source.system.rules;for(const rule of rules)rule.key==="FlatModifier"&&rule.type==="item"&&(rule.fromEquipment=!1)}};__name2(_Migration733ItemBonusFromEquipment,"Migration733ItemBonusFromEquipment"),__publicField(_Migration733ItemBonusFromEquipment,"version",.733);let Migration733ItemBonusFromEquipment=_Migration733ItemBonusFromEquipment;const _Migration734SpellLocationPropsAndSignature=class extends MigrationBase{static{__name(this,"_Migration734SpellLocationPropsAndSignature")}async updateActor(actor){const entries=actor.items.filter(item=>item.type==="spellcastingEntry"),spells=actor.items.filter(item=>item.type==="spell");for(const spellSource of spells){const spellData=spellSource.system,entrySource=entries.find(entry=>entry._id===spellData.location.value);if(!entrySource)continue;const entryData=entrySource.system;if(!entryData.signatureSpells)continue;entryData.signatureSpells.value.includes(spellSource._id)&&(spellData.location.signature=!0)}}async updateItem(source,actor){var _a,_b;if(source.type==="spellcastingEntry"){const data=source.system;data.signatureSpells&&(delete data.signatureSpells,"game"in globalThis&&(data["-=signatureSpells"]=null))}if(source.type==="spell"){const data=source.system;(data.heightenedLevel||data.autoHeightenLevel)&&(actor&&(data.location.heightenedLevel=((_a=data.heightenedLevel)==null?void 0:_a.value)??void 0,data.location.autoHeightenLevel=((_b=data.autoHeightenLevel)==null?void 0:_b.value)??void 0),delete data.autoHeightenLevel,delete data.heightenedLevel,"game"in globalThis&&(data["-=autoHeightenLevel"]=null,data["-=heightenedLevel"]=null))}}};__name2(_Migration734SpellLocationPropsAndSignature,"Migration734SpellLocationPropsAndSignature"),__publicField(_Migration734SpellLocationPropsAndSignature,"version",.734);let Migration734SpellLocationPropsAndSignature=_Migration734SpellLocationPropsAndSignature;const _Migration735FirearmAmmoAlchemical=class extends MigrationBase{static{__name(this,"_Migration735FirearmAmmoAlchemical")}constructor(){super(...arguments),__privateAdd(this,_needsTrait)}async updateItem(source){source.type==="consumable"&&__privateMethod(this,_needsTrait,needsTrait_fn).call(this,source)&&source.system.traits.value.unshift("alchemical")}};_needsTrait=new WeakSet,needsTrait_fn=__name2(function(source){var _a;return source.system.consumableType.value==="ammo"&&!!((_a=source.system.stackGroup)!=null&&_a.startsWith("rounds"))&&source.system.slug!=="cutlery"&&!source.system.traits.value.includes("alchemical")},"#needsTrait"),__name2(_Migration735FirearmAmmoAlchemical,"Migration735FirearmAmmoAlchemical"),__publicField(_Migration735FirearmAmmoAlchemical,"version",.735);let Migration735FirearmAmmoAlchemical=_Migration735FirearmAmmoAlchemical;const _Migration736RemoveBrokenThreshold=class extends MigrationBase{static{__name(this,"_Migration736RemoveBrokenThreshold")}constructor(){super(...arguments),__privateAdd(this,_hasBrokenThreshold)}async updateItem(source){__privateMethod(this,_hasBrokenThreshold,hasBrokenThreshold_fn).call(this,source)&&(delete source.system.brokenThreshold,source.system["-=brokenThreshold"]=null)}};_hasBrokenThreshold=new WeakSet,hasBrokenThreshold_fn=__name2(function(source){return isPhysicalData(source)&&"brokenThreshold"in source.system},"#hasBrokenThreshold"),__name2(_Migration736RemoveBrokenThreshold,"Migration736RemoveBrokenThreshold"),__publicField(_Migration736RemoveBrokenThreshold,"version",.736);let Migration736RemoveBrokenThreshold=_Migration736RemoveBrokenThreshold;const _Migration737NormalizeRuleElementKeys=class extends Migration731TogglePropertyToRollOption{static{__name(this,"_Migration737NormalizeRuleElementKeys")}async updateItem(source){const rules=source.system.rules;for(const rule of[...rules]){if(!isObject(rule)||typeof rule.key!="string"){rules.splice(rules.indexOf(rule),1);continue}rule.key=rule.key.trim().replace(/^PF2E\.RuleElement\./,"")}return super.updateItem(source)}};__name2(_Migration737NormalizeRuleElementKeys,"Migration737NormalizeRuleElementKeys"),__publicField(_Migration737NormalizeRuleElementKeys,"version",.737);let Migration737NormalizeRuleElementKeys=_Migration737NormalizeRuleElementKeys;const _Migration738UpdateLaughingShadow=class extends MigrationBase{static{__name(this,"_Migration738UpdateLaughingShadow")}constructor(){super(...arguments),__privateAdd(this,_shadowPromise,fromUuid("Compendium.pf2e.classfeatures.3gVDqDPSz4fB5T9G")),__privateAdd(this,_cascadePromise,fromUuid("Compendium.pf2e.feature-effects.fsjO5oTKttsbpaKl"))}async updateActor(source){var _a,_b;const rollOptionsAll=(_b=(_a=source.flags.pf2e)==null?void 0:_a.rollOptions)==null?void 0:_b.all;rollOptionsAll instanceof Object&&"feature:laughing-shadow:damage"in rollOptionsAll&&(rollOptionsAll["-=feature:laughing-shadow:damage"]=!1)}async updateItem(source){if(source.type==="feat"&&source.system.slug==="laughing-shadow"){const laughingShadow=await __privateGet(this,_shadowPromise);if(!(laughingShadow instanceof ItemPF2e))return;source.system.rules=deepClone(laughingShadow._source.system.rules)}else if(source.type==="effect"&&source.system.slug==="stance-arcane-cascade"){const arcaneCascade=await __privateGet(this,_cascadePromise);if(!(arcaneCascade instanceof ItemPF2e))return;const newRules=deepClone(arcaneCascade._source.system.rules),withSelection=source.system.rules.find(r=>r.key==="ChoiceSet"&&typeof r.selection=="string");if(withSelection){const unselected=newRules.find(r=>r.key==="ChoiceSet");unselected&&(unselected.selection=withSelection.selection)}source.system.rules=newRules}}};_shadowPromise=new WeakMap,_cascadePromise=new WeakMap,__name2(_Migration738UpdateLaughingShadow,"Migration738UpdateLaughingShadow"),__publicField(_Migration738UpdateLaughingShadow,"version",.738);let Migration738UpdateLaughingShadow=_Migration738UpdateLaughingShadow;const _Migration739RecoveryCheckDC=class extends MigrationBase{static{__name(this,"_Migration739RecoveryCheckDC")}constructor(){super(...arguments),__publicField(this,"toughness",[{key:"FlatModifier",selector:"hp",value:"@actor.level"},{key:"ActiveEffectLike",mode:"downgrade",path:"system.attributes.dying.recoveryDC",value:9}]),__publicField(this,"defyDeath",[{key:"ActiveEffectLike",mode:"downgrade",predicate:{not:["feat:toughness"]},path:"system.attributes.dying.recoveryDC",value:9},{key:"ActiveEffectLike",mode:"downgrade",predicate:{all:["feat:toughness"]},path:"system.attributes.dying.recoveryDC",value:8}]),__publicField(this,"mountainsStoutness",[{key:"FlatModifier",selector:"hp",type:"untyped",value:"@actor.level"},{key:"ActiveEffectLike",mode:"downgrade",predicate:{not:["feat:toughness"]},path:"system.attributes.dying.recoveryDC",value:9},{key:"ActiveEffectLike",mode:"downgrade",predicate:{all:["feat:toughness"]},path:"system.attributes.dying.recoveryDC",value:6}])}async updateItem(source){if(source.type!=="feat")return;if(source.system.slug==="toughness"){source.system.rules=this.toughness;return}else if(source.system.slug==="defy-death"){source.system.rules=this.defyDeath;return}else if(source.system.slug==="mountains-stoutness"){source.system.rules=this.mountainsStoutness;return}const{rules}=source.system;for(const rule of[...rules])rule.key==="RecoveryCheckDC"&&source.system.rules.splice(rules.indexOf(rule),1)}};__name2(_Migration739RecoveryCheckDC,"Migration739RecoveryCheckDC"),__publicField(_Migration739RecoveryCheckDC,"version",.739);let Migration739RecoveryCheckDC=_Migration739RecoveryCheckDC;const _Migration740MaxTakable=class extends MigrationBase{static{__name(this,"_Migration740MaxTakable")}async updateItem(source){if(source.type!=="feat")return;const systemData=source.system;"maxTaken"in systemData&&(typeof systemData.maxTaken=="number"&&typeof systemData.maxTakable!="number"&&(systemData.maxTakable=systemData.maxTaken),delete systemData.maxTaken,systemData["-=maxTaken"]=null),"maxTakable"in systemData&&typeof systemData.maxTakable!="number"&&(systemData.maxTakable=null)}};__name2(_Migration740MaxTakable,"Migration740MaxTakable"),__publicField(_Migration740MaxTakable,"version",.74);let Migration740MaxTakable=_Migration740MaxTakable;const _Migration741RollOptionToggleToItem=class extends MigrationBase{static{__name(this,"_Migration741RollOptionToggleToItem")}async updateActor(source){var _a;if(!(((_a=source.flags.pf2e)==null?void 0:_a.rollOptions)instanceof Object))return;const rules=source.items.flatMap(i=>i.system.rules).filter(r=>!!r.toggleable&&r.key==="RollOption"&&typeof r.domain=="string"&&r.domain.length>0&&typeof r.option=="string"&&r.option.length>0),{rollOptions}=source.flags.pf2e;for(const rule of rules){const domain=rollOptions[rule.domain];domain instanceof Object&&rule.option in domain&&(domain[`-=${rule.option}`]=!1,rule.value=!!domain[rule.option])}}};__name2(_Migration741RollOptionToggleToItem,"Migration741RollOptionToggleToItem"),__publicField(_Migration741RollOptionToggleToItem,"version",.741);let Migration741RollOptionToggleToItem=_Migration741RollOptionToggleToItem;const _Migration742RMAbilityBoostLevels=class extends MigrationBase{static{__name(this,"_Migration742RMAbilityBoostLevels")}async updateItem(source){if(source.type!=="class")return;const systemData=source.system;"abilityBoostLevels"in source.system&&(delete systemData.abilityBoostLevels,systemData["-=abilityBoostLevels"]=null)}};__name2(_Migration742RMAbilityBoostLevels,"Migration742RMAbilityBoostLevels"),__publicField(_Migration742RMAbilityBoostLevels,"version",.742);let Migration742RMAbilityBoostLevels=_Migration742RMAbilityBoostLevels;const _Migration743FixWeaknessStructure=class extends MigrationBase{static{__name(this,"_Migration743FixWeaknessStructure")}async updateActor(source){if(source.type!=="character"&&source.type!=="npc")return;const traits=source.system.traits;Array.isArray(traits.dv)||(traits.dv=[]),Array.isArray(traits.dr)||(traits.dr=[])}};__name2(_Migration743FixWeaknessStructure,"Migration743FixWeaknessStructure"),__publicField(_Migration743FixWeaknessStructure,"version",.743);let Migration743FixWeaknessStructure=_Migration743FixWeaknessStructure;const _Migration744MigrateSpellHeighten=class extends MigrationBase{static{__name(this,"_Migration744MigrateSpellHeighten")}async updateItem(source){if(source.type!=="spell")return;const system=source.system;system.scaling&&(system.heightening={type:"interval",interval:system.scaling.interval,damage:system.scaling.damage},delete system.scaling,system["-=scaling"]=null)}};__name2(_Migration744MigrateSpellHeighten,"Migration744MigrateSpellHeighten"),__publicField(_Migration744MigrateSpellHeighten,"version",.744);let Migration744MigrateSpellHeighten=_Migration744MigrateSpellHeighten;const _Migration745EffectTargetToChoiceSet=class extends MigrationBase{static{__name(this,"_Migration745EffectTargetToChoiceSet")}constructor(){super(...arguments),__privateAdd(this,_isEffectTargetRE),__privateAdd(this,_toChoiceSet)}async updateItem(source,actorSource){const{rules}=source.system;for(const rule of rules)if(__privateMethod(this,_isEffectTargetRE,isEffectTargetRE_fn).call(this,rule)){rules[rules.indexOf(rule)]=__privateMethod(this,_toChoiceSet,toChoiceSet_fn).call(this,rule,source,actorSource??null);const otherRules=rules.filter(r=>typeof r.selector=="string"&&/item\|data\.target/.test(r.selector));for(const other of otherRules){const flag=sluggify(source.system.slug??source.name,{camel:"dromedary"});other.selector=other.selector.replace(/\bdata\.target\b/,`flags.pf2e.rulesSelections.${flag}`)}}}};_isEffectTargetRE=new WeakSet,isEffectTargetRE_fn=__name2(function(rule){return rule.key==="EffectTarget"},"#isEffectTargetRE"),_toChoiceSet=new WeakSet,toChoiceSet_fn=__name2(function(rule,itemSource,actorSource){var _a,_b;const newRE={key:"ChoiceSet",choices:{ownedItems:!0,types:["weapon"]},prompt:"PF2E.SpecificRule.Prompt.Weapon"};if(typeof rule.targetId=="string"&&actorSource){const weapon=actorSource.items.find(i=>i.type==="weapon"&&i._id===rule.targetId);weapon&&(newRE.selection=weapon.system.slug??sluggify(weapon.name))}return(_a=itemSource.system.slug)!=null&&_a.includes("blade-ally")?newRE.choices.includeHandwraps=!0:(_b=itemSource.system.slug)!=null&&_b.includes("weapon-surge")?newRE.choices.predicate={all:["item:equipped"]}:itemSource.system.slug==="shillelagh"?(newRE.adjustName=!1,newRE.prompt="PF2E.SpecificRule.Prompt.Shillelagh",newRE.choices.predicate={all:["item:equipped"],any:["item:base:club","item:base:staff"]}):isObject(rule.predicate)&&(newRE.choices.predicate=deepClone(rule.predicate)),newRE},"#toChoiceSet"),__name2(_Migration745EffectTargetToChoiceSet,"Migration745EffectTargetToChoiceSet"),__publicField(_Migration745EffectTargetToChoiceSet,"version",.745);let Migration745EffectTargetToChoiceSet=_Migration745EffectTargetToChoiceSet;const _Migration746StandardizePricing=class extends MigrationBase{static{__name(this,"_Migration746StandardizePricing")}async updateItem(item){var _a,_b;if(!(!isPhysicalData(item)&&item.type!=="kit"))if(isObject(item.system.price)||(item.system.price={value:CoinsPF2e.fromString(String(item.system.price)).toObject()}),item.type==="treasure"){const systemData=item.system;if(systemData.denomination||systemData.value){const value=((_a=systemData.value)==null?void 0:_a.value)??0,denomination=((_b=systemData.denomination)==null?void 0:_b.value)??"gp";systemData.price={value:{[denomination]:value}},systemData["-=denomination"]=null,delete systemData.denomination,systemData["-=value"]=null,delete systemData.value}}else isObject(item.system.price.value)||(item.system.price.value=CoinsPF2e.fromString(String(item.system.price.value)).toObject())}};__name2(_Migration746StandardizePricing,"Migration746StandardizePricing"),__publicField(_Migration746StandardizePricing,"version",.746);let Migration746StandardizePricing=_Migration746StandardizePricing;const _Migration747FixedHeightening=class extends MigrationBase{static{__name(this,"_Migration747FixedHeightening")}constructor(){super(...arguments),__privateAdd(this,_loadedSpells,void 0),__publicField(this,"fixedHeightenSpells",new Set(["Compendium.pf2e.spells-srd.0fKHBh5goe2eiFYL","Compendium.pf2e.spells-srd.10VcmSYNBrvBphu1","Compendium.pf2e.spells-srd.2gQYrCPwBmwau26O","Compendium.pf2e.spells-srd.2iQKhCQBijhj5Rf3","Compendium.pf2e.spells-srd.4koZzrnMXhhosn0D","Compendium.pf2e.spells-srd.5WM3WjshXgrkVCg6","Compendium.pf2e.spells-srd.7CUgqHunmHfW2lC5","Compendium.pf2e.spells-srd.7OFKYR1VY6EXDuiR","Compendium.pf2e.spells-srd.9s5tqqXNzcoKamWx","Compendium.pf2e.spells-srd.BCuHKrDeJ4eq53M6","Compendium.pf2e.spells-srd.CxpFy4HJHf4ACbxF","Compendium.pf2e.spells-srd.D2nPKbIS67m9199U","Compendium.pf2e.spells-srd.DCQHaLrYXMI37dvW","Compendium.pf2e.spells-srd.DgcSiOCR1uDXGaEA","Compendium.pf2e.spells-srd.EfFMLVbmkBWmzoLF","Compendium.pf2e.spells-srd.Et8RSCLx8w7uOLvo","Compendium.pf2e.spells-srd.F23T5tHPo3WsFiHW","Compendium.pf2e.spells-srd.FhOaQDTSnsY7tiam","Compendium.pf2e.spells-srd.Fr58LDSrbndgld9n","Compendium.pf2e.spells-srd.GaRQlC9Yw1BGKHfN","Compendium.pf2e.spells-srd.HGmBY8KjgLV97nUp","Compendium.pf2e.spells-srd.HHGUBGle4OjoxvNR","Compendium.pf2e.spells-srd.HTou8cG05yuSkesj","Compendium.pf2e.spells-srd.HWrNMQENi9WSGbnF","Compendium.pf2e.spells-srd.HcIAQZjNXHemoXSU","Compendium.pf2e.spells-srd.Ifc2b6bNVdjKV7Si","Compendium.pf2e.spells-srd.JHntYF0SbaWKq7wR","Compendium.pf2e.spells-srd.LQzlKbYjZSMFQawP","Compendium.pf2e.spells-srd.LiGbewa9pO0yjbsY","Compendium.pf2e.spells-srd.Llx0xKvtu8S4z6TI","Compendium.pf2e.spells-srd.Mkbq9xlAUxHUHyR2","Compendium.pf2e.spells-srd.OAt2ZEns1gIOCgrn","Compendium.pf2e.spells-srd.OhD2Z6rIGGD5ocZA","Compendium.pf2e.spells-srd.PRrZ7anETWPm90YY","Compendium.pf2e.spells-srd.PjhUmyKnq6K5uDby","Compendium.pf2e.spells-srd.Popa5umI3H33levx","Compendium.pf2e.spells-srd.Pwq6T7xpfAJXV5aj","Compendium.pf2e.spells-srd.Q7QQ91vQtyi1Ux36","Compendium.pf2e.spells-srd.Seaah9amXg70RKw2","Compendium.pf2e.spells-srd.U58aQWJ47VrI36yP","Compendium.pf2e.spells-srd.UmXhuKrYZR3W16mQ","Compendium.pf2e.spells-srd.VTb0yI6P1bLkzuRr","Compendium.pf2e.spells-srd.VlNcjmYyu95vOUe8","Compendium.pf2e.spells-srd.W02bHXylIpoXbO4e","Compendium.pf2e.spells-srd.WsUwpfmhKrKwoIe3","Compendium.pf2e.spells-srd.Wt94cw03L77sbud7","Compendium.pf2e.spells-srd.XhgMx9WC6NfXd9RP","Compendium.pf2e.spells-srd.ZAX0OOcKtYMQlquR","Compendium.pf2e.spells-srd.ZqmP9gijBmK7y8Xy","Compendium.pf2e.spells-srd.aIHY2DArKFweIrpf","Compendium.pf2e.spells-srd.atlgGNI1E1Ox3O3a","Compendium.pf2e.spells-srd.bay4AfSu2iIozNNW","Compendium.pf2e.spells-srd.czO0wbT1i320gcu9","Compendium.pf2e.spells-srd.dINQzhqGmIsqGMUY","Compendium.pf2e.spells-srd.drmvQJETA3WZzXyw","Compendium.pf2e.spells-srd.e36Z2t6tLdW3RUzZ","Compendium.pf2e.spells-srd.fprqWKUc0jnMIyGU","Compendium.pf2e.spells-srd.gISYsBFby1TiXfBt","Compendium.pf2e.spells-srd.ivKnEtI1z4UqEKIA","Compendium.pf2e.spells-srd.kuoYff1csM5eAcAP","Compendium.pf2e.spells-srd.lbrWMnS2pecKaSVB","Compendium.pf2e.spells-srd.lsR3RLEdBG4rcSzd","Compendium.pf2e.spells-srd.nXmC2Xx9WmS5NsAo","Compendium.pf2e.spells-srd.o6YCGx4lycsYpww4","Compendium.pf2e.spells-srd.pZTqGY1MLRjgKasV","Compendium.pf2e.spells-srd.pt3gEnzA159uHcJC","Compendium.pf2e.spells-srd.pwzdSlJgYqN7bs2w","Compendium.pf2e.spells-srd.q5qmNn144ZJGxnvJ","Compendium.pf2e.spells-srd.qTr2oCgIXl703Whb","Compendium.pf2e.spells-srd.qwlh6aDgi86U3Q7H","Compendium.pf2e.spells-srd.r4HLQcYwB62bTayl","Compendium.pf2e.spells-srd.sFwoKj0TsacsmoWj","Compendium.pf2e.spells-srd.vLA0q0WOK2YPuJs6","Compendium.pf2e.spells-srd.vLzFcIaSXs7YTIqJ","Compendium.pf2e.spells-srd.vTQvfYu2llKQedmY","Compendium.pf2e.spells-srd.vctIUOOgSmxAF0KG","Compendium.pf2e.spells-srd.wzctak6BxOW8xvFV","Compendium.pf2e.spells-srd.x5rGOmhDRDVQPrnW","Compendium.pf2e.spells-srd.x7SPrsRxGb2Vy2nu","Compendium.pf2e.spells-srd.x9RIFhquazom4p02","Compendium.pf2e.spells-srd.xRgU9rrhmGAgG4Rc","Compendium.pf2e.spells-srd.yH13KXUK2x093NUv","Compendium.pf2e.spells-srd.yM3KTTSAIHhyuP14","Compendium.pf2e.spells-srd.zlnXpME1T2uvn8Lr","Compendium.pf2e.spells-srd.zul5cBTfr7NXHBZf"]))}async updateItem(item){var _a,_b,_c;if(item.type!=="spell")return;const isAcidSplash=(item.system.slug??sluggify(item.name))==="acid-splash";if(((_a=item.system.heightening)==null?void 0:_a.type)==="fixed"&&!isAcidSplash)return;const sourceId=(_b=item.flags.core)==null?void 0:_b.sourceId;if(sourceId&&this.fixedHeightenSpells.has(sourceId)){const spell=(await this.loadSpells())[sourceId];spell&&((_c=spell.system.heightening)==null?void 0:_c.type)==="fixed"&&(item.system.heightening=spell.system.heightening,this.overwriteDamage(item,spell))}}overwriteDamage(spell,newSpell){const newDamage=newSpell.system.damage,newKeys=new Set(Object.keys(newDamage.value)),diff=Object.keys(spell.system.damage.value).filter(key=>!newKeys.has(key)),damage=spell.system.damage;damage.value=newDamage.value;for(const deleteKey of diff)damage.value[`-=${deleteKey}`]=null}async loadSpells(){if(__privateGet(this,_loadedSpells))return __privateGet(this,_loadedSpells);const spells=await UUIDUtils.fromUUIDs([...this.fixedHeightenSpells]);return __privateSet(this,_loadedSpells,spells.reduce((record,spell)=>({...record,[spell.uuid]:spell}),{})),__privateGet(this,_loadedSpells)}};_loadedSpells=new WeakMap,__name2(_Migration747FixedHeightening,"Migration747FixedHeightening"),__publicField(_Migration747FixedHeightening,"version",.747);let Migration747FixedHeightening=_Migration747FixedHeightening;const _Migration748BatchConsumablePricing=class extends MigrationBase{static{__name(this,"_Migration748BatchConsumablePricing")}async updateItem(item){if(!isPhysicalData(item))return;const slug=item.system.slug??sluggify(item.name);batched_5.has(slug)&&(item.system.price.per=5),batched_10.has(slug)&&(item.system.price.per=10)}};__name2(_Migration748BatchConsumablePricing,"Migration748BatchConsumablePricing"),__publicField(_Migration748BatchConsumablePricing,"version",.748);let Migration748BatchConsumablePricing=_Migration748BatchConsumablePricing;const batched_5=new Set(["rounds-harmona-gun","rounds-dwarven-scattergun","rounds-flingflenser","rounds-explosive-dogslicer"]),batched_10=new Set(["rounds-three-peaked-tree","rounds-dragon-mouth-pistol","rounds-pepperbox","rounds-fire-lance","rounds-flintlock-pistol","rounds-clan-pistol","bolts","rounds-hand-cannon","sun-shot","rounds-dagger-pistol","rounds-dueling-pistol","rounds-flintlock-musket","rounds-hammer-gun","rounds-black-powder-knuckle-dusters","rounds-slide-pistol","sling-bullets","rounds-double-barreled-musket","rounds-mace-multipistol","rounds-gnome-amalgam-musket","cutlery","rounds-axe-musket","rounds-mithral-tree","wooden-taws","rounds-gun-sword","rounds-blunderbuss","rounds-jezail","rounds-double-barreled-pistol","rounds-arquebus","rounds-cane-pistol","rounds-rapier-pistol","rounds-coat-pistol","rounds-piercing-wind","blowgun-darts","arrows","light-writer-plates","practice-target"]),_Migration749AssuranceREs=class extends MigrationBase{static{__name(this,"_Migration749AssuranceREs")}constructor(){super(...arguments),__privateAdd(this,_isChoiceSetWithSelection),__privateAdd(this,_newRules)}async updateItem(source){var _a;const{slug,rules}=source.system;if(!(source.type==="feat"&&slug?.startsWith("assurance")))return;const firstRule=rules.at(0);if(slug==="assurance"&&firstRule&&rules.length===1&&__privateMethod(this,_isChoiceSetWithSelection,isChoiceSetWithSelection_fn).call(this,firstRule))firstRule.flag="assurance",rules.push(...__privateMethod(this,_newRules,newRules_fn).call(this,"choice"));else if(rules.length===0){const skill=(_a=/^assurance-([a-z]+)$/.exec(slug))==null?void 0:_a.at(1);setHasElement(SKILL_LONG_FORMS,skill)&&rules.push(...__privateMethod(this,_newRules,newRules_fn).call(this,skill))}}};_isChoiceSetWithSelection=new WeakSet,isChoiceSetWithSelection_fn=__name2(function(rule){return rule.key==="ChoiceSet"},"#isChoiceSetWithSelection"),_newRules=new WeakSet,newRules_fn=__name2(function(skill){const selector=skill==="choice"?"{item|flags.pf2e.rulesSelections.assurance}":skill;return[{key:"SubstituteRoll",label:"PF2E.SpecificRule.SubstituteRoll.Assurance",selector,slug:"assurance",value:10},{key:"AdjustModifier",predicate:{all:["substitute:assurance"],not:["bonus:type:proficiency"]},selector,suppress:!0}]},"#newRules"),__name2(_Migration749AssuranceREs,"Migration749AssuranceREs"),__publicField(_Migration749AssuranceREs,"version",.749);let Migration749AssuranceREs=_Migration749AssuranceREs;const _Migration750FixCorruptedPrice=class extends MigrationBase{static{__name(this,"_Migration750FixCorruptedPrice")}async updateItem(item){!isPhysicalData(item)&&item.type!=="kit"||typeof item.system.price=="string"&&(item.system.price={value:CoinsPF2e.fromString(item.system.price).toObject()})}};__name2(_Migration750FixCorruptedPrice,"Migration750FixCorruptedPrice"),__publicField(_Migration750FixCorruptedPrice,"version",.75);let Migration750FixCorruptedPrice=_Migration750FixCorruptedPrice;const _Migration751ResetRollOptions=class extends MigrationBase{static{__name(this,"_Migration751ResetRollOptions")}async updateActor(source){isObject(source.flags.pf2e)&&"rollOptions"in source.flags.pf2e&&(source.flags.pf2e["-=rollOptions"]=null)}};__name2(_Migration751ResetRollOptions,"Migration751ResetRollOptions"),__publicField(_Migration751ResetRollOptions,"version",.751);let Migration751ResetRollOptions=_Migration751ResetRollOptions;const _Migration752StrikeVsWeaponTraits=class extends MigrationBase{static{__name(this,"_Migration752StrikeVsWeaponTraits")}constructor(){super(...arguments),__privateAdd(this,_toSkip,new Set(["ghost-hunter","stance-arcane-cascade","spirit-strikes"]))}async updateItem(source){if(__privateGet(this,_toSkip).has(source.system.slug??""))return;const rules=source.system.rules.filter(r=>r.key==="AdjustStrike"&&r.property==="traits");for(const rule of rules)objectHasKey(weaponTraits,rule.value)&&(rule.property="weapon-traits")}};_toSkip=new WeakMap,__name2(_Migration752StrikeVsWeaponTraits,"Migration752StrikeVsWeaponTraits"),__publicField(_Migration752StrikeVsWeaponTraits,"version",.752);let Migration752StrikeVsWeaponTraits=_Migration752StrikeVsWeaponTraits;const _Migration753WeaponReloadTimes=class extends MigrationBase{static{__name(this,"_Migration753WeaponReloadTimes")}constructor(){super(...arguments),__privateAdd(this,_hasThrownTrait)}async updateItem(source){if(source.type!=="weapon")return;const slug=source.system.slug??"";["backpack-catapult","backpack-catapult"].includes(slug)?source.system.reload.value="10":(source.system.baseItem==="alchemical-bomb"||__privateMethod(this,_hasThrownTrait,hasThrownTrait_fn).call(this,source))&&(source.system.reload.value="-")}};_hasThrownTrait=new WeakSet,hasThrownTrait_fn=__name2(function(source){return source.system.traits.value.some(t=>t.startsWith("thrown"))},"#hasThrownTrait"),__name2(_Migration753WeaponReloadTimes,"Migration753WeaponReloadTimes"),__publicField(_Migration753WeaponReloadTimes,"version",.753);let Migration753WeaponReloadTimes=_Migration753WeaponReloadTimes;const _Migration754MightyBulwarkAdjustModifiers=class extends MigrationBase{static{__name(this,"_Migration754MightyBulwarkAdjustModifiers")}async updateItem(source){if(!(source.type==="feat"&&source.system.slug==="mighty-bulwark"))return;const newRules=[{key:"FlatModifier",predicate:{all:["self:armor:trait:bulwark"]},selector:"reflex",type:"untyped",value:4},{key:"AdjustModifier",predicate:{all:["self:armor:trait:bulwark"]},selector:"reflex",slug:"dex",suppress:!0},{key:"AdjustModifier",selector:"reflex",slug:"bulwark",suppress:!0}];source.system.rules=newRules}};__name2(_Migration754MightyBulwarkAdjustModifiers,"Migration754MightyBulwarkAdjustModifiers"),__publicField(_Migration754MightyBulwarkAdjustModifiers,"version",.754);let Migration754MightyBulwarkAdjustModifiers=_Migration754MightyBulwarkAdjustModifiers;const _Migration755GrantIdsToData=class extends MigrationBase{static{__name(this,"_Migration755GrantIdsToData")}async updateActor(source){for(const item of source.items){if(!item.flags.pf2e)continue;const systemFlags=item.flags.pf2e,{grantedBy,itemGrants}=systemFlags;typeof grantedBy=="string"&&(source.items.find(i=>i._id===grantedBy)?systemFlags.grantedBy={id:grantedBy}:systemFlags["-=grantedBy"]=null),Array.isArray(itemGrants)&&(systemFlags.itemGrants=itemGrants.flatMap(grant=>typeof grant=="string"?source.items.find(i=>i._id===grant)?{id:grant}:[]:grant))}}};__name2(_Migration755GrantIdsToData,"Migration755GrantIdsToData"),__publicField(_Migration755GrantIdsToData,"version",.755);let Migration755GrantIdsToData=_Migration755GrantIdsToData;const _Migration756RMStoredResourceMaxes=class extends MigrationBase{static{__name(this,"_Migration756RMStoredResourceMaxes")}async updateActor(source){source.type==="character"&&(source["system.resources.focus.-=max"]=null,source["system.resources.crafting.infusedReagents.-=max"]=null,source["system.resources.-=investiture"]=null)}};__name2(_Migration756RMStoredResourceMaxes,"Migration756RMStoredResourceMaxes"),__publicField(_Migration756RMStoredResourceMaxes,"version",.756);let Migration756RMStoredResourceMaxes=_Migration756RMStoredResourceMaxes;const _Migration757HillockHalfling=class extends MigrationBase{static{__name(this,"_Migration757HillockHalfling")}async updateItem(itemSource){if(itemSource.type!=="heritage"||(itemSource.system.slug??sluggify(itemSource.name))!=="hillock-halfling")return;const rules=itemSource.system.rules;if(!rules.some(rule=>"path"in rule&&rule.path==="system.attributes.hp.recoveryAddend")){const element={key:"ActiveEffectLike",mode:"add",path:"system.attributes.hp.recoveryAddend",value:"@actor.level"};rules.push(element)}}};__name2(_Migration757HillockHalfling,"Migration757HillockHalfling"),__publicField(_Migration757HillockHalfling,"version",.757);let Migration757HillockHalfling=_Migration757HillockHalfling;const _Migration758PrunePCAttributes=class extends MigrationBase{static{__name(this,"_Migration758PrunePCAttributes")}constructor(){super(...arguments),__publicField(this,"toDelete",["-=ac","-=ancestryhp","-=battleForm","-=classDC","-=classOrSpellDC","-=classhp","-=dexCap","-=doomed","-=dying","-=familiarAbilities","-=flanking","-=flatbonushp","-=flatbonussp","-=handsFree","-=hardness","hp.-=breakdown","hp.-=details","hp.-=max","hp.-=name","hp.-=negativeHealing","hp.-=recoveryMultiplier","hp.-=totalModifier","hp.-=tempsource","hp.-=_modifiers","initiative.-=_modifiers","initiative.-=breakdown","initiative.-=label","initiative.-=name","initiative.-=roll","initiative.-=tiebreakPriority","initiative.-=totalModifier","-=levelbonushp","-=levelbonussp","-=perception","-=polymorphed","-=reach","-=shield","speed.-=_modifiers","speed.-=breakdown","speed.-=name","speed.-=total","speed.-=totalModifier","speed.-=type","-=spellDC","-=wounded"])}async updateActor(source){if(source.type==="character")for(const key of this.toDelete)source[`system.attributes.${key}`]=null}};__name2(_Migration758PrunePCAttributes,"Migration758PrunePCAttributes"),__publicField(_Migration758PrunePCAttributes,"version",.758);let Migration758PrunePCAttributes=_Migration758PrunePCAttributes;const _Migration759CritSpecRE=class extends MigrationBase{static{__name(this,"_Migration759CritSpecRE")}async updateItem(source){if(!["feat","weapon"].includes(source.type))return;const critSpecKey="CriticalSpecialization";if(!source.system.rules.some(r=>r.key===critSpecKey))switch(source.system.slug){case"archer-dedication":{source.system.rules.push({key:critSpecKey,predicate:{all:["weapon:group:bow",{gte:["weapon:proficiency:rank",2]}]}});return}case"azarketi-weapon-aptitude":{source.system.rules=[{key:critSpecKey,predicate:{any:["weapon:trait:azarketi","weapon:base:crossbow","weapon:base:hand-crossbow","weapon:base:longspear","weapon:base:spear","weapon:base:trident"]}}];return}case"brawling-focus":{source.system.rules=[{key:critSpecKey,predicate:{any:["weapon:group:brawling",{and:["feat:monastic-weaponry","weapon:trait:monk",{not:"weapon:category:unarmed"},{gte:["weapon:proficiency:rank",1]}]}]}}];return}case"brutality":{source.system.rules=source.system.rules.filter(r=>r.key!=="Note"),source.system.rules.push({key:critSpecKey,predicate:{all:["self:effect:rage","weapon:melee"]}});return}case"catfolk-weapon-rake":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:catfolk","weapon:base:hatchet","weapon:base:kama","weapon:base:kukri","weapon:base:scimitar","weapon:base:sickle"]}}];return}case"conrasu-weapon-understanding":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:conrasu","weapon:base:glaive","weapon:base:longspear","weapon:base:longsword","weapon:base:shortbow","weapon:base:spear"]}}];return}case"dwarven-weapon-cunning":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:dwarf","weapon:base:battle-axe","weapon:base:pick","weapon:base:warhammer"]}}];return}case"elven-weapon-elegance":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:elf","weapon:base:longbow","weapon:base:longsword","weapon:base:rapier","weapon:base:shortbow"]}}];return}case"fighter-weapon-mastery":{source.system.rules=source.system.rules.filter(r=>r.key!=="Note"),source.system.rules.push({key:critSpecKey,predicate:{all:[{gte:["weapon:proficiency:rank",3]}]}});return}case"genie-weapon-flourish":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:geniekin","weapon:base:falchion","weapon:base:ranseur","weapon:base:scimitar","weapon:base:trident"]}}];return}case"gnoll-weapon-practicality":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:gnoll","weapon:base:flail","weapon:base:khopesh","weapon:base:mambele","weapon:base:spear","weapon:base:war-flail"]}}];return}case"gnome-weapon-innovator":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:gnome","weapon:base:glaive","weapon:base:kukri"]}}];return}case"goblin-weapon-frenzy":{source.system.rules=[{key:"CriticalSpecialization",predicate:{all:["weapon:trait:goblin"]}}];return}case"grippli-weapon-innovator":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:grippli","weapon:base:blowgun","weapon:base:hatchet","weapon:base:scythe","weapon:base:shortbow"]}}];return}case"gunslinger-weapon-mastery":{source.system.rules=source.system.rules.filter(r=>r.key!=="Note"),source.system.rules.push({key:critSpecKey,predicate:{any:["weapon:group:firearm","weapon:tag:crossbow"]}});return}case"halfling-weapon-trickster":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:halfling","weapon:base:shortsword","weapon:base:sling"]}}];return}case"hobgoblin-weapon-discipline":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:group:polearm","weapon:group:spear","weapon:group:sword"]}}];return}case"improvised-critical":{source.system.rules=[{key:critSpecKey,predicate:{all:["weapon:tag:improvised"]}}];return}case"kobold-weapon-innovator":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:kobold","weapon:base:crossbow","weapon:base:greatpick","weapon:base:light-pick","weapon:base:pick","weapon:base:spear"]}}];return}case"mauler-dedication":{source.system.rules.push({key:"CriticalSpecialization",predicate:{all:["weapon:melee",{or:["weapon:category:simple","weapon:category:martial"]},{or:["weapon:usage:hands:2","weapon:trait:two-hand-d6","weapon:trait:two-hand-d8","weapon:trait:two-hand-d10","weapon:trait:two-hand-d12"]}]}});return}case"orc-weapon-carnage":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:trait:orc","weapon:base:falchion","weapon:base:greataxe"]}}];return}case"ranger-weapon-expertise":{source.system.rules=source.system.rules.filter(r=>r.key!=="Note"),source.system.rules.push({key:critSpecKey,predicate:{all:["hunted-prey"],any:["weapon:category:simple","weapon:category:martial"]}});return}case"spike-launcher":{const rule={key:critSpecKey,alternate:!0,predicate:{all:["weapon:id:{item|_id}"]},text:"PF2E.Item.Weapon.CriticalSpecialization.bow"};source.system.rules.push(rule);return}case"student-of-the-staff":{source.system.rules=source.system.rules.filter(r=>r.key!=="Note"),source.system.rules.unshift({key:critSpecKey,predicate:{all:["weapon:base:staff"]}});return}case"sun-sling":{source.system.rules.push({key:critSpecKey,predicate:{all:["weapon:id:{item|_id}","feat:suns-fury"]}});return}case"suns-fury":{source.system.rules=[];return}case"third-doctrine-warpriest":{source.system.rules.push({key:critSpecKey,predicate:{all:["weapon:deity-favored"]}});return}case"vanths-weapon-execution":{source.system.rules=[{key:"CriticalSpecialization",predicate:{any:["weapon:base:bo-staff","weapon:base:longbow","weapon:base:scythe","weapon:base:staff"]}}];return}case"weapon-expertise-swashbuckler":{source.system.rules=source.system.rules.filter(r=>r.key!=="Note"),source.system.rules.push({key:critSpecKey,predicate:{all:[{gte:["weapon:proficiency:rank",2]}]}});return}case"weapon-tricks":{source.system.rules=source.system.rules.filter(r=>r.key!=="Note"),source.system.rules.push({key:critSpecKey,predicate:{all:["target:condition:flat-footed"],any:[{and:[{or:["weapon:trait:agile","weapon:trait:finesse"]},{or:["weapon:category:simple","weapon:category:unarmed"]}]},"weapon:base:rapier","weapon:base:sap","weapon:base:shortbow","weapon:base:shortsword"]}});return}}}};__name2(_Migration759CritSpecRE,"Migration759CritSpecRE"),__publicField(_Migration759CritSpecRE,"version",.759);let Migration759CritSpecRE=_Migration759CritSpecRE;const _Migration760SeparateNoteTitle=class extends MigrationBase{static{__name(this,"_Migration760SeparateNoteTitle")}constructor(){super(...arguments),__privateAdd(this,_cleanText)}async updateItem(source){const notes=source.system.rules.filter(r=>r.key==="Note"&&typeof r.text=="string"&&!("title"in r));for(const note of notes){if(note.text=note.text.trim(),!note.text.startsWith("<p"))continue;const pElement=(()=>{const text=note.text.includes("</p>")?note.text:`${note.text}</p>`;try{const fragment=document.createElement("template");fragment.innerHTML=text;const children2=Array.from(fragment.content.childNodes);if(children2.length===1&&children2[0]instanceof HTMLElement)return children2[0];if(children2.length===2&&children2[0]instanceof HTMLParagraphElement&&children2[1]instanceof Text){const[first,second]=children2;return first.append(second),first}else return null}catch{return null}})();if(pElement?.nodeName!=="P")continue;const children=Array.from(pElement.childNodes);if(children.length===1&&children[0]instanceof Text){note.text=__privateMethod(this,_cleanText,cleanText_fn).call(this,children[0].textContent??""),pElement.dataset.visibility&&["gm","owner"].includes(pElement.dataset.visibility)&&(note.visibility=pElement.dataset.visibility);continue}if(children.length!==2||!(children[0]instanceof HTMLElement)||children[0].nodeName!=="STRONG"||!(children[1]instanceof Text))continue;const strongElement=children[0];strongElement.remove();const newText=pElement.innerHTML.trim();if(newText===""||note.text.includes("<span"))continue;const newTitle=strongElement.innerHTML.trim();newTitle===source.name?note.title="{item|name}":newTitle==="Critical Specialization"?note.title="PF2E.Actor.Creature.CriticalSpecialization":newTitle==="Effect"?note.title="TYPES.Item.effect":note.title=newTitle,note.text=__privateMethod(this,_cleanText,cleanText_fn).call(this,newText),pElement.dataset.visibility&&(note.visibility=pElement.dataset.visibility)}}};_cleanText=new WeakSet,cleanText_fn=__name2(function(text){return text.replace(/^@Localize\[(.+)\]$/,"$1").replace(/^PF2E\.WeaponDescription([A-Z][a-z]+)$/,(substring,group)=>typeof group=="string"?`PF2E.Item.Weapon.CriticalSpecialization.${group.toLowerCase()}`:substring)},"#cleanText"),__name2(_Migration760SeparateNoteTitle,"Migration760SeparateNoteTitle"),__publicField(_Migration760SeparateNoteTitle,"version",.76);let Migration760SeparateNoteTitle=_Migration760SeparateNoteTitle;const _Migration761ShotRules=class extends MigrationBase{static{__name(this,"_Migration761ShotRules")}constructor(){super(...arguments),__privateAdd(this,_updateEffect),__privateAdd(this,_updateFeat)}async updateItem(source){switch(source.type){case"effect":__privateMethod(this,_updateEffect,updateEffect_fn).call(this,source);break;case"feat":__privateMethod(this,_updateFeat,updateFeat_fn).call(this,source);break}}};_updateEffect=new WeakSet,updateEffect_fn=__name2(function(source){if(source.system.slug==="stance-multishot-stance"){const newRules=[{key:"AdjustModifier",mode:"add",predicate:{all:["double-shot"]},relabel:"{item|name}",selector:"ranged-attack-roll",slug:"double-shot",value:1},{key:"AdjustModifier",mode:"add",predicate:{all:["triple-shot"]},relabel:"{item|name}",selector:"ranged-attack-roll",slug:"double-shot",value:1}];source.system.rules=newRules}},"#updateEffect"),_updateFeat=new WeakSet,updateFeat_fn=__name2(function(source){switch(source.system.slug){case"double-shot":{const newRules=[{domain:"ranged-attack-roll",key:"RollOption",option:"double-shot",toggleable:!0},{key:"FlatModifier",predicate:{all:["double-shot","weapon:reload:0"]},selector:"ranged-attack-roll",slug:"double-shot",value:-2}];source.system.rules=newRules;break}case"triple-shot":{const newRules=[{domain:"ranged-attack-roll",disabledIf:{not:["double-shot"]},key:"RollOption",option:"triple-shot",priority:51,toggleable:!0},{key:"AdjustModifier",mode:"override",predicate:{all:["double-shot","triple-shot"]},relabel:"{item|name}",selector:"ranged-attack-roll",slug:"double-shot",value:-4}];source.system.rules=newRules;break}}},"#updateFeat"),__name2(_Migration761ShotRules,"Migration761ShotRules"),__publicField(_Migration761ShotRules,"version",.761);let Migration761ShotRules=_Migration761ShotRules;const _Migration762UpdateBackgroundItems=class extends MigrationBase{static{__name(this,"_Migration762UpdateBackgroundItems")}async updateItem(source){source.type==="background"&&(source.system.slug==="amnesiac"||source.system.slug==="discarded-duplicate")&&Object.values(source.system.boosts).length!==3&&(source.system.boosts[2]={value:["cha","con","dex","int","str","wis"],selected:null})}};__name2(_Migration762UpdateBackgroundItems,"Migration762UpdateBackgroundItems"),__publicField(_Migration762UpdateBackgroundItems,"version",.762);let Migration762UpdateBackgroundItems=_Migration762UpdateBackgroundItems;const _Migration763RestoreAnimalStrikeOptions=class extends MigrationBase{static{__name(this,"_Migration763RestoreAnimalStrikeOptions")}async updateItem(source){if(source.type!=="feat"||!/^[a-z]+-animal-instinct$/.test(source.system.slug??""))return;const strikeRE=source.system.rules.find(r=>r.key==="Strike"&&!Array.isArray(r.options));strikeRE&&(strikeRE.options=["animal-instinct"])}};__name2(_Migration763RestoreAnimalStrikeOptions,"Migration763RestoreAnimalStrikeOptions"),__publicField(_Migration763RestoreAnimalStrikeOptions,"version",.763);let Migration763RestoreAnimalStrikeOptions=_Migration763RestoreAnimalStrikeOptions;const _Migration764PanacheVivaciousREs=class extends MigrationBase{static{__name(this,"_Migration764PanacheVivaciousREs")}constructor(){super(...arguments),__privateAdd(this,_vivaciousRules)}async updateItem(source){source.type==="feat"&&(source.system.slug==="panache"?source.system.rules=[]:source.system.slug==="vivacious-speed"&&(source.system.rules=__privateGet(this,_vivaciousRules,vivaciousRules_get)))}};_vivaciousRules=new WeakSet,vivaciousRules_get=__name2(function(){return[{key:"FlatModifier",predicate:{all:["self:effect:panache"]},selector:"speed",slug:"vivacious-full",type:"status",value:{brackets:[{end:2,value:5},{end:6,start:3,value:10},{end:10,start:7,value:15},{end:14,start:11,value:20},{end:18,start:15,value:25},{start:19,value:30}]}},{key:"FlatModifier",predicate:{not:["self:effect:panache"]},selector:"speed",slug:"vivacious-half",type:"status",value:{brackets:[{end:10,start:3,value:5},{end:18,start:11,value:10},{start:19,value:15}]}}]},"#vivaciousRules"),__name2(_Migration764PanacheVivaciousREs,"Migration764PanacheVivaciousREs"),__publicField(_Migration764PanacheVivaciousREs,"version",.764);let Migration764PanacheVivaciousREs=_Migration764PanacheVivaciousREs;const _Migration765ChoiceOwnedItemTypes=class extends MigrationBase{static{__name(this,"_Migration765ChoiceOwnedItemTypes")}async updateItem(source){for(const rule of source.system.rules)rule.key==="ChoiceSet"&&"choices"in rule&&isObject(rule.choices)&&rule.choices.ownedItems&&!rule.choices.types&&(rule.choices.types=["weapon"])}};__name2(_Migration765ChoiceOwnedItemTypes,"Migration765ChoiceOwnedItemTypes"),__publicField(_Migration765ChoiceOwnedItemTypes,"version",.765);let Migration765ChoiceOwnedItemTypes=_Migration765ChoiceOwnedItemTypes;const _Migration766WipeURLSources=class extends MigrationBase{static{__name(this,"_Migration766WipeURLSources")}async updateItem(source){var _a,_b;(!("game"in globalThis)||(_b=(_a=source.flags.core)==null?void 0:_a.sourceId)!=null&&_b.startsWith("Compendium.pf2e."))&&isObject(source.system.source)&&typeof source.system.source.value=="string"&&source.system.source.value.startsWith("http")&&(source.system.source.value="")}};__name2(_Migration766WipeURLSources,"Migration766WipeURLSources"),__publicField(_Migration766WipeURLSources,"version",.766);let Migration766WipeURLSources=_Migration766WipeURLSources;const _Migration767ConvertVoluntaryFlaws=class extends MigrationBase{static{__name(this,"_Migration767ConvertVoluntaryFlaws")}async updateItem(source){if(source.type!=="ancestry")return;const system=source.system,oldFlaws=Object.values(system.voluntaryFlaws??{}).map(b=>b.selected).filter(a=>!!a),oldBoosts=Object.values(system.voluntaryBoosts??{}).map(b=>b.selected).filter(a=>!!a);(oldBoosts.length||oldFlaws.length)&&(system.voluntary={boost:oldBoosts.at(0)||null,flaws:oldFlaws}),system.voluntaryBoosts&&(delete system.voluntaryBoosts,delete system["-=voluntaryBoosts"]),system.voluntaryFlaws&&(delete system.voluntaryFlaws,delete system.voluntaryFlaws)}};__name2(_Migration767ConvertVoluntaryFlaws,"Migration767ConvertVoluntaryFlaws"),__publicField(_Migration767ConvertVoluntaryFlaws,"version",.767);let Migration767ConvertVoluntaryFlaws=_Migration767ConvertVoluntaryFlaws;const _Migration768AddNewAuras=class extends MigrationBase{static{__name(this,"_Migration768AddNewAuras")}constructor(){super(...arguments),__privateAdd(this,_auraOfLife,{effects:[{affects:"allies",events:["enter"],uuid:"Compendium.pf2e.feat-effects.FPuICuxBLiDaEbDX"}],key:"Aura",radius:15,slug:"aura-of-life"}),__privateAdd(this,_enlightenedPresence,{effects:[{affects:"allies",events:["enter"],uuid:"Compendium.pf2e.feat-effects.XM1AA8z5cHm8sJXM"}],key:"Aura",radius:15,slug:"enlightened-presence",traits:["emotion","mental"]}),__privateAdd(this,_eternalBlessing,[{domain:"all",key:"RollOption",option:"eternal-blessing-active",toggleable:!0,value:!0},{effects:[{affects:"allies",events:["enter"],uuid:"Compendium.pf2e.spell-effects.Gqy7K6FnbLtwGpud"}],key:"Aura",predicate:{all:["eternal-blessing-active"]},radius:15,slug:"eternal-blessing",traits:["enchantment","mental"]}]),__privateAdd(this,_marshalsAura,{effects:[{affects:"allies",events:["enter"],uuid:"Compendium.pf2e.feat-effects.Ru4BNABCZ0hUbX7S"}],key:"Aura",radius:10,slug:"marshals-aura",traits:["emotion","mental","visual"]})}async updateItem(source){if(!(source.type!=="feat"||source.system.rules.length>0))switch(source.system.slug){case"aura-of-life":source.system.rules=[deepClone(__privateGet(this,_auraOfLife))];break;case"enlightened-presence":source.system.rules=[deepClone(__privateGet(this,_enlightenedPresence))];break;case"eternal-blessing":source.system.rules=deepClone(__privateGet(this,_eternalBlessing));break;case"marshal-dedication":source.system.rules=[deepClone(__privateGet(this,_marshalsAura))];break}}};_auraOfLife=new WeakMap,_enlightenedPresence=new WeakMap,_eternalBlessing=new WeakMap,_marshalsAura=new WeakMap,__name2(_Migration768AddNewAuras,"Migration768AddNewAuras"),__publicField(_Migration768AddNewAuras,"version",.768);let Migration768AddNewAuras=_Migration768AddNewAuras;const _Migration769NoUniversalistFocusPool=class extends MigrationBase{static{__name(this,"_Migration769NoUniversalistFocusPool")}async updateItem(source){if(source.type==="feat"&&source.system.slug==="arcane-school"){const rule=source.system.rules.find(r=>r.key==="ActiveEffectLike"&&r.path==="system.resources.focus.max");rule&&(rule.predicate={not:["feature:universalist"]})}}};__name2(_Migration769NoUniversalistFocusPool,"Migration769NoUniversalistFocusPool"),__publicField(_Migration769NoUniversalistFocusPool,"version",.769);let Migration769NoUniversalistFocusPool=_Migration769NoUniversalistFocusPool;const _Migration770REDataToSystem=class extends MigrationBase{static{__name(this,"_Migration770REDataToSystem")}async updateActor(source){source.system=recursiveReplaceString(source.system,value=>value.replace(/@(actor|item)\.data\.data./g,"@$1.system.").replace(/@(actor|item)\.data./g,"@$1."))}async updateItem(source){source.system=recursiveReplaceString(source.system,value=>value.replace(/^data\.data\./,"system.").replace(/^data\./,"system.").replace(/"data\.data\./g,'"system.').replace(/"data\./g,'"system.').replace(/@(actor|item)\.data\.data./g,"@$1.system.").replace(/@(actor|item)\.data./g,"@$1.").replace(/\b(actor|item|rule)\|data\.data\./g,"$1|system.").replace(/\b(actor|item|rule)\|data\./g,"$1|system."))}};__name2(_Migration770REDataToSystem,"Migration770REDataToSystem"),__publicField(_Migration770REDataToSystem,"version",.77);let Migration770REDataToSystem=_Migration770REDataToSystem;const _Migration771SpellVariantsToSystem=class extends MigrationBase{static{__name(this,"_Migration771SpellVariantsToSystem")}async updateItem(source){if(source.type==="spell"){for(const overlayData of Object.values(source.system.overlays??{}))if(overlayData.overlayType==="override"){const maybeWithData=overlayData;maybeWithData.data&&(delete Object.assign(maybeWithData,{system:maybeWithData.data}).data,maybeWithData["-=data"]=null)}}}};__name2(_Migration771SpellVariantsToSystem,"Migration771SpellVariantsToSystem"),__publicField(_Migration771SpellVariantsToSystem,"version",.771);let Migration771SpellVariantsToSystem=_Migration771SpellVariantsToSystem;const _Migration772V10EmbeddedSpellData=class extends MigrationBase{static{__name(this,"_Migration772V10EmbeddedSpellData")}async preUpdateItem(source){var _a,_b;if(source.type==="consumable"&&source.system.spell){const embeddedSpell=source.system.spell;(_a=embeddedSpell.data)!=null&&_a.data?(source.system.spell=embeddedSpell.data,source.system.spell.system=embeddedSpell.data.data,source.system.spell.system.location.heightenedLevel=Number(embeddedSpell.data.heightenedLevel)||source.system.spell.system.level.value,embeddedSpell.data["-=data"]=null,delete embeddedSpell.data.data):(_b=embeddedSpell.data)!=null&&_b.system?(source.system.spell=embeddedSpell.data,source.system.spell.system.location.heightenedLevel=Number(embeddedSpell.data.heightenedLevel)||source.system.spell.system.level.value):embeddedSpell.data===null&&(source.system.spell=null)}}};__name2(_Migration772V10EmbeddedSpellData,"Migration772V10EmbeddedSpellData"),__publicField(_Migration772V10EmbeddedSpellData,"version",.772);let Migration772V10EmbeddedSpellData=_Migration772V10EmbeddedSpellData;const _Migration773ReligiousSymbolUsage=class extends MigrationBase{static{__name(this,"_Migration773ReligiousSymbolUsage")}async updateItem(source){var _a;source.type==="equipment"&&((_a=source.system.slug)!=null&&_a.startsWith("religious-symbol"))&&(source.system.usage.value="held-in-one-hand")}};__name2(_Migration773ReligiousSymbolUsage,"Migration773ReligiousSymbolUsage"),__publicField(_Migration773ReligiousSymbolUsage,"version",.773);let Migration773ReligiousSymbolUsage=_Migration773ReligiousSymbolUsage;const _Migration774UnpersistCraftingEntries=class extends MigrationBase{static{__name(this,"_Migration774UnpersistCraftingEntries")}constructor(){super(...arguments),__publicField(this,"munitionsCrafterPredicate",{all:["item:trait:alchemical"],any:["item:trait:bomb","item:subtype:ammo"]})}async updateActor(source){var _a;if(source.type==="character"){const craftingData=source.system.crafting??{},craftingEntries=craftingData.entries??{},rules=source.items.flatMap(i=>i.system.rules);for(const rule of rules)rule.key!=="CraftingEntry"||typeof rule.selector!="string"||rule.selector.length===0||!rule.requiredTraits||(rule.preparedFormulas=((_a=craftingEntries[rule.selector])==null?void 0:_a.actorPreparedFormulas)??[]);delete craftingData.entries,craftingData["-=entries"]=null}}async updateItem(source){const rules=source.system.rules,craftingEntryRules=rules.filter(r=>r.key==="CraftingEntry"&&Array.isArray(r.requiredTraits)),newCraftingEntryRules=craftingEntryRules.map(craftingEntryRule=>(craftingEntryRule.craftableItems=craftingEntryRule.selector==="munitionsCrafter"?this.munitionsCrafterPredicate:this.generatePredicateFromRequiredTraits(craftingEntryRule.requiredTraits||[]),delete craftingEntryRule.requiredTraits,craftingEntryRule));for(const craftingEntryRule of craftingEntryRules){const index=rules.indexOf(craftingEntryRule);rules.splice(index,1,newCraftingEntryRules.shift()),delete craftingEntryRule.requiredTraits}const craftingEntryAELikes=rules.filter(r=>r.key==="ActiveEffectLike"&&typeof r.path=="string"&&r.path.startsWith("system.crafting.entries.")),newCraftingEntryAELikes=craftingEntryAELikes.map(craftingEntryAELike=>(craftingEntryAELike.phase="beforeDerived",craftingEntryAELike));for(const craftingEntryAELike of craftingEntryAELikes){const index=rules.indexOf(craftingEntryAELike);rules.splice(index,1,newCraftingEntryAELikes.shift())}}generatePredicateFromRequiredTraits(requiredTraits){return requiredTraits.length===1?{all:requiredTraits[0].map(trait=>`item:trait:${trait}`)}:{any:requiredTraits.map(traits=>({and:traits.map(trait=>`item:trait:${trait}`)}))}}};__name2(_Migration774UnpersistCraftingEntries,"Migration774UnpersistCraftingEntries"),__publicField(_Migration774UnpersistCraftingEntries,"version",.774);let Migration774UnpersistCraftingEntries=_Migration774UnpersistCraftingEntries;const _Migration775AgileFinesseRanged=class extends MigrationBase{static{__name(this,"_Migration775AgileFinesseRanged")}constructor(){super(...arguments),__privateAdd(this,_findDamageDiceRE),__privateAdd(this,_isClassFeature4),__privateAdd(this,_athleticStrategist),__privateAdd(this,_deviseAStratagem),__privateAdd(this,_ruffianPredicate),__privateAdd(this,_sneakAttackPredicate)}async updateItem(source){var _a;switch(source.type){case"action":{if(source.system.slug==="sneak-attack"){const damageDiceRE=__privateMethod(this,_findDamageDiceRE,findDamageDiceRE_fn).call(this,source);isObject(damageDiceRE)&&damageDiceRE.predicate&&Array.isArray(damageDiceRE.predicate.all)&&damageDiceRE.predicate.all.some(s=>s instanceof Object&&"or"in s)&&(damageDiceRE.predicate=__privateGet(this,_sneakAttackPredicate,sneakAttackPredicate_get))}break}case"feat":switch(source.system.slug){case"athletic-strategist":{const index=source.system.rules.findIndex(r=>r.key==="FlatModifier");index!==-1&&(source.system.rules[index]=__privateGet(this,_athleticStrategist,athleticStrategist_get));break}case"devise-a-stratagem":{const index=source.system.rules.findIndex(r=>r.key==="FlatModifier");index!==-1&&(source.system.rules[index]=__privateGet(this,_deviseAStratagem,deviseAStratagem_get));break}case"ruffian":{const damageDiceRE=__privateMethod(this,_findDamageDiceRE,findDamageDiceRE_fn).call(this,source);damageDiceRE&&(damageDiceRE.predicate=__privateGet(this,_ruffianPredicate,ruffianPredicate_get));break}case"shadow-sneak-attack":case"sneak-attack":case"sneak-attacker":{const damageDiceRE=__privateMethod(this,_findDamageDiceRE,findDamageDiceRE_fn).call(this,source);if(damageDiceRE){const predicate=__privateGet(this,_sneakAttackPredicate,sneakAttackPredicate_get);__privateMethod(this,_isClassFeature4,isClassFeature_fn4).call(this,source)&&((_a=predicate.all)==null||_a.unshift("class:rogue")),damageDiceRE.predicate=predicate}break}}}}};_findDamageDiceRE=new WeakSet,findDamageDiceRE_fn=__name2(function(source){return source.system.rules.find(r=>r.key==="DamageDice")??null},"#findDamageDiceRE"),_isClassFeature4=new WeakSet,isClassFeature_fn4=__name2(function(source){return source.type==="feat"&&"featType"in source.system&&isObject(source.system.featType)&&source.system.featType.value==="classfeature"},"#isClassFeature"),_athleticStrategist=new WeakSet,athleticStrategist_get=__name2(function(){return{ability:"int",key:"FlatModifier",predicate:{all:["class:investigator","devise-a-stratagem",{or:["action:disarm","action:grapple","action:shove","action:trip"]}],any:["weapon:trait:agile","weapon:trait:finesse",{and:["weapon:ranged",{not:"weapon:thrown-melee"}]},"weapon:base:sap"]},selector:"athletics",type:"ability"}},"#athleticStrategist"),_deviseAStratagem=new WeakSet,deviseAStratagem_get=__name2(function(){return{ability:"int",key:"FlatModifier",predicate:{all:["class:investigator","devise-a-stratagem"],any:["weapon:trait:agile","weapon:trait:finesse",{and:["weapon:ranged",{not:"weapon:thrown-melee"}]},"weapon:base:sap"]},selector:"attack-roll",type:"ability"}},"#deviseAStratagem"),_ruffianPredicate=new WeakSet,ruffianPredicate_get=__name2(function(){return{all:["target:condition:flat-footed","weapon:category:simple",{nor:[{and:["weapon:ranged",{not:"weapon:thrown-melee"}]},"weapon:trait:agile","weapon:trait:finesse"]}]}},"#ruffianPredicate"),_sneakAttackPredicate=new WeakSet,sneakAttackPredicate_get=__name2(function(){return{all:["target:condition:flat-footed"],any:["weapon:trait:agile","weapon:trait:finesse",{and:["weapon:ranged",{not:"weapon:thrown-melee"}]}]}},"#sneakAttackPredicate"),__name2(_Migration775AgileFinesseRanged,"Migration775AgileFinesseRanged"),__publicField(_Migration775AgileFinesseRanged,"version",.775);let Migration775AgileFinesseRanged=_Migration775AgileFinesseRanged;const _Migration776SlugifyConditionOverrides=class extends MigrationBase{static{__name(this,"_Migration776SlugifyConditionOverrides")}async updateItem(source){if(source.type!=="condition")return;const{system}=source;Array.isArray(system.overrides)&&system.overrides.every(o=>typeof o=="string")&&(system.overrides=system.overrides.map(o=>sluggify(o)))}};__name2(_Migration776SlugifyConditionOverrides,"Migration776SlugifyConditionOverrides"),__publicField(_Migration776SlugifyConditionOverrides,"version",.776);let Migration776SlugifyConditionOverrides=_Migration776SlugifyConditionOverrides;const _Migration777HandOfTheApprentice=class extends MigrationBase{static{__name(this,"_Migration777HandOfTheApprentice")}async updateItem(source){if(source.type==="feat"&&source.system.slug==="hand-of-the-apprentice"){const rule={key:"ActiveEffectLike",mode:"add",path:"system.resources.focus.max",value:1};source.system.rules=[rule]}}};__name2(_Migration777HandOfTheApprentice,"Migration777HandOfTheApprentice"),__publicField(_Migration777HandOfTheApprentice,"version",.777);let Migration777HandOfTheApprentice=_Migration777HandOfTheApprentice;const _Migration778RenameRetiredPackRefs=class extends MigrationBase{static{__name(this,"_Migration778RenameRetiredPackRefs")}async updateItem(source){const rename=__name2(text=>text.replace(/\bpf2e\.consumable-effects\b/g,"pf2e.equipment-effects").replace(/\bpf2e\.exploration-effects\b/g,"pf2e.other-effects").replace(/\bpf2e\.feature-effects\b/g,"pf2e.feat-effects").replace(/\bpf2e\.equipment-effects\.I9lfZUiCwMiGogVi\b/g,"pf2e.other-effects.I9lfZUiCwMiGogVi").replace(/\bpf2e\.equipment-effects\.Cover\b/g,"pf2e.other-effects.Effect: Cover"),"rename");source.system.rules=recursiveReplaceString(source.system.rules,rename),source.system.description=recursiveReplaceString(source.system.description,rename)}};__name2(_Migration778RenameRetiredPackRefs,"Migration778RenameRetiredPackRefs"),__publicField(_Migration778RenameRetiredPackRefs,"version",.778);let Migration778RenameRetiredPackRefs=_Migration778RenameRetiredPackRefs;const _Migration779EliteWeak=class extends MigrationBase{static{__name(this,"_Migration779EliteWeak")}async updateActor(source){var _a;if(!(source.type==="npc"&&((_a=source.system.traits.traits)!=null&&_a.value)))return;const traits=source.system.traits.traits,adjustment=traits.value.includes("elite")?"elite":traits.value.includes("weak")?"weak":null;adjustment&&(source.system.attributes.adjustment=adjustment,traits.value=traits.value.filter(trait=>trait!=="elite"&&trait!=="weak"))}};__name2(_Migration779EliteWeak,"Migration779EliteWeak"),__publicField(_Migration779EliteWeak,"version",.779);let Migration779EliteWeak=_Migration779EliteWeak;const _Migration780NumifySpeeds=class extends MigrationBase{static{__name(this,"_Migration780NumifySpeeds")}constructor(){super(...arguments),__privateAdd(this,_updateSpeed)}async updateActor(source){if(source.type!=="npc"&&source.type!=="character")return;const speeds=source.system.attributes.speed;speeds.value=__privateMethod(this,_updateSpeed,updateSpeed_fn).call(this,speeds.value),Array.isArray(speeds.otherSpeeds)||(speeds.otherSpeeds=[]);for(const movementType of speeds.otherSpeeds)movementType.value=__privateMethod(this,_updateSpeed,updateSpeed_fn).call(this,movementType.value)}};_updateSpeed=new WeakSet,updateSpeed_fn=__name2(function(speed){const numifiedValue=parseInt(String(speed),10);return Number.isNaN(numifiedValue)?25:numifiedValue},"#updateSpeed"),__name2(_Migration780NumifySpeeds,"Migration780NumifySpeeds"),__publicField(_Migration780NumifySpeeds,"version",.78);let Migration780NumifySpeeds=_Migration780NumifySpeeds;const _Migration781SuppressNoCrowbar=class extends MigrationBase{static{__name(this,"_Migration781SuppressNoCrowbar")}constructor(){super(...arguments),__privateAdd(this,_suppressNoCrowbar)}async updateItem(source){if(!source.system.slug)return;const isCrowbar=source.type==="equipment"&&/^crowbar(?:-levered)?$/.test(source.system.slug),isForcedEntry=source.type==="feat"&&source.system.slug==="forced-entry";(isCrowbar||isForcedEntry)&&!source.system.rules.some(r=>r.key==="AdjustModifier")&&source.system.rules.push(__privateGet(this,_suppressNoCrowbar,suppressNoCrowbar_get))}};_suppressNoCrowbar=new WeakSet,suppressNoCrowbar_get=__name2(function(){return{key:"AdjustModifier",selector:"athletics",slug:"no-crowbar",suppress:!0}},"#suppressNoCrowbar"),__name2(_Migration781SuppressNoCrowbar,"Migration781SuppressNoCrowbar"),__publicField(_Migration781SuppressNoCrowbar,"version",.781);let Migration781SuppressNoCrowbar=_Migration781SuppressNoCrowbar;const _Migration782UnnestActorTraits=class extends MigrationBase{static{__name(this,"_Migration782UnnestActorTraits")}async updateActor(source){const traits=source.system.traits;traits&&traits.traits&&Array.isArray(traits.traits.value)&&(traits.value=traits.traits.value,delete traits.traits,traits["-=traits"]=null)}};__name2(_Migration782UnnestActorTraits,"Migration782UnnestActorTraits"),__publicField(_Migration782UnnestActorTraits,"version",.782);let Migration782UnnestActorTraits=_Migration782UnnestActorTraits;const _Migration783RemoveClassSkillAELikes=class extends MigrationBase{static{__name(this,"_Migration783RemoveClassSkillAELikes")}async updateItem(source){source.type==="class"&&(source.system.rules=source.system.rules.filter(r=>!(r.key==="ActiveEffectLike"&&typeof r.path=="string"&&/^system.skills\.[a-z]{3}\.rank$/.test(r.path)&&r.value===1)))}};__name2(_Migration783RemoveClassSkillAELikes,"Migration783RemoveClassSkillAELikes"),__publicField(_Migration783RemoveClassSkillAELikes,"version",.783);let Migration783RemoveClassSkillAELikes=_Migration783RemoveClassSkillAELikes;const _Migration784CompBrowserPackSetting=class extends MigrationBase{static{__name(this,"_Migration784CompBrowserPackSetting")}async migrate(){var _a;const savedSettings=game.settings.get("pf2e","compendiumBrowserPacks");if(savedSettings instanceof String){const settings=JSON.parse(savedSettings.toString());await game.settings.set("pf2e","compendiumBrowserPacks",settings);const browser=(_a=game==null?void 0:game.pf2e)==null?void 0:_a.compendiumBrowser;browser&&(browser.settings=settings,browser.initCompendiumList())}}};__name2(_Migration784CompBrowserPackSetting,"Migration784CompBrowserPackSetting"),__publicField(_Migration784CompBrowserPackSetting,"version",.784);let Migration784CompBrowserPackSetting=_Migration784CompBrowserPackSetting;const _Migration785ABCKitItemUUIDs=class extends MigrationBase{static{__name(this,"_Migration785ABCKitItemUUIDs")}constructor(){super(...arguments),__privateAdd(this,_convertToUUIDs)}async updateItem(source){switch(source.type){case"ancestry":case"background":case"class":case"kit":__privateMethod(this,_convertToUUIDs,convertToUUIDs_fn).call(this,Object.values(source.system.items))}}};_convertToUUIDs=new WeakSet,convertToUUIDs_fn=__name2(function(references){for(const reference of references)reference.id&&reference.pack?reference.uuid=`Compendium.${reference.pack}.${reference.id}`:reference.id&&(reference.uuid=`Item.${reference.id}`),delete reference.id,delete reference.pack,reference["-=id"]=null,reference["-=pack"]=null,reference.items&&__privateMethod(this,_convertToUUIDs,convertToUUIDs_fn).call(this,Object.values(reference.items))},"#convertToUUIDs"),__name2(_Migration785ABCKitItemUUIDs,"Migration785ABCKitItemUUIDs"),__publicField(_Migration785ABCKitItemUUIDs,"version",.785);let Migration785ABCKitItemUUIDs=_Migration785ABCKitItemUUIDs;const _Migration786RemoveIdentifiedData=class extends MigrationBase{static{__name(this,"_Migration786RemoveIdentifiedData")}async updateItem(source){if(!isPhysicalData(source))return;const identification=source.system.identification??{};identification.identified&&(identification["-=identified"]=null)}};__name2(_Migration786RemoveIdentifiedData,"Migration786RemoveIdentifiedData"),__publicField(_Migration786RemoveIdentifiedData,"version",.786);let Migration786RemoveIdentifiedData=_Migration786RemoveIdentifiedData;const _Migration787ResolvablesToSystem=class extends MigrationBase{static{__name(this,"_Migration787ResolvablesToSystem")}async updateItem(source){source.system=recursiveReplaceString(source.system,value=>value.replace(/@(weapon|spell)\.data\.data./g,"@$1.system.").replace(/@(weapon|spell)\.data./g,"@$1."))}};__name2(_Migration787ResolvablesToSystem,"Migration787ResolvablesToSystem"),__publicField(_Migration787ResolvablesToSystem,"version",.787);let Migration787ResolvablesToSystem=_Migration787ResolvablesToSystem;const _Migration788UpdateTanglefootBags=class extends MigrationBase{static{__name(this,"_Migration788UpdateTanglefootBags")}constructor(){super(...arguments),__privateAdd(this,_getRules)}async updateItem(source){var _a;if(source.type==="weapon"&&((_a=source.system.slug)!=null&&_a.startsWith("tanglefoot-bag-")))switch(source.system.damage.dice=0,source.system.slug){case"tanglefoot-bag-lesser":{source.system.rules=__privateMethod(this,_getRules,getRules_fn).call(this,"Lesser");return}case"tanglefoot-bag-moderate":{source.system.rules=__privateMethod(this,_getRules,getRules_fn).call(this,"Moderate");return}case"tanglefoot-bag-greater":{source.system.rules=__privateMethod(this,_getRules,getRules_fn).call(this,"Greater");return}case"tanglefoot-bag-major":{source.system.rules=__privateMethod(this,_getRules,getRules_fn).call(this,"Major");return}}}};_getRules=new WeakSet,getRules_fn=__name2(function(type){return[{key:"Note",outcome:["success"],selector:"{item|_id}-attack",text:`PF2E.BombNotes.TanglefootBag.${type}.success`,title:"TYPES.Item.effect"},{key:"Note",outcome:["criticalSuccess"],selector:"{item|_id}-attack",text:`PF2E.BombNotes.TanglefootBag.${type}.criticalSuccess`,title:"TYPES.Item.effect"}]},"#getRules"),__name2(_Migration788UpdateTanglefootBags,"Migration788UpdateTanglefootBags"),__publicField(_Migration788UpdateTanglefootBags,"version",.788);let Migration788UpdateTanglefootBags=_Migration788UpdateTanglefootBags;const _Migration789UpdatePreciseStrike=class extends MigrationBase{static{__name(this,"_Migration789UpdatePreciseStrike")}constructor(){super(...arguments),__privateAdd(this,_preciseStrikeRules),__privateAdd(this,_finishingPrecisionRules)}async updateItem(source){if(source.type==="feat"){if(source.system.slug==="precise-strike")source.system.rules=__privateGet(this,_preciseStrikeRules,preciseStrikeRules_get);else if(source.system.slug==="finishing-precision"){const rules=source.system.rules.filter(r=>r.key==="GrantItem");source.system.rules=[...rules,...__privateGet(this,_finishingPrecisionRules,finishingPrecisionRules_get)]}}}};_preciseStrikeRules=new WeakSet,preciseStrikeRules_get=__name2(function(){return[{domain:"damage-roll",key:"RollOption",label:"PF2E.SpecificRule.PreciseStrike.Finisher",option:"finisher",toggleable:!0},{damageCategory:"precision",key:"FlatModifier",predicate:{all:["class:swashbuckler","self:effect:panache",{or:["weapon:melee",{and:["feat:flying-blade","weapon:thrown","target:range-increment:1"]}]}],any:["weapon:trait:agile","weapon:trait:finesse"],not:["finisher"]},selector:"strike-damage",slug:"precise-strike",value:{brackets:[{end:4,value:2},{end:8,start:5,value:3},{end:12,start:9,value:4},{end:16,start:13,value:5},{start:17,value:6}]}},{category:"precision",dieSize:"d6",key:"DamageDice",predicate:{all:["class:swashbuckler","self:effect:panache","finisher",{or:["weapon:melee",{and:["feat:flying-blade","weapon:thrown","target:range-increment:1"]}]}],any:["weapon:trait:agile","weapon:trait:finesse"]},selector:"strike-damage",slug:"finisher",value:{brackets:[{end:4,value:{diceNumber:2}},{end:8,start:5,value:{diceNumber:3}},{end:12,start:9,value:{diceNumber:4}},{end:16,start:13,value:{diceNumber:5}},{start:17,value:{diceNumber:6}}]}}]},"#preciseStrikeRules"),_finishingPrecisionRules=new WeakSet,finishingPrecisionRules_get=__name2(function(){return[{damageCategory:"precision",key:"FlatModifier",predicate:{all:["self:effect:panache",{or:["weapon:melee",{and:["feat:flying-blade","weapon:thrown","target:range-increment:1"]}]}],any:["weapon:trait:agile","weapon:trait:finesse"],not:["finisher"]},selector:"strike-damage",slug:"finishing-precision",value:1},{category:"precision",diceNumber:1,dieSize:"d6",key:"DamageDice",predicate:{all:["self:effect:panache","finisher",{or:["weapon:melee",{and:["feat:flying-blade","weapon:thrown","target:range-increment:1"]}]}],any:["weapon:trait:agile","weapon:trait:finesse"]},selector:"strike-damage",slug:"finishing-precision"}]},"#finishingPrecisionRules"),__name2(_Migration789UpdatePreciseStrike,"Migration789UpdatePreciseStrike"),__publicField(_Migration789UpdatePreciseStrike,"version",.789);let Migration789UpdatePreciseStrike=_Migration789UpdatePreciseStrike;const _Migration790MultipleClassDCs=class extends MigrationBase{static{__name(this,"_Migration790MultipleClassDCs")}constructor(){super(...arguments),__privateAdd(this,_isClassFeature5),__privateAdd(this,_otherClassDCs,new Map([["call-implement","thaumaturge"],["eerie-proclamation","ranger"],["stunning-fist","monk"],["ring-bell","thaumaturge"]]))}async updateActor(source){if(source.type!=="character")return;const customModifiers=source.system.customModifiers??{};customModifiers?.class&&(customModifiers["-=class"]=null)}async updateItem(source){if(__privateMethod(this,_isClassFeature5,isClassFeature_fn5).call(this,source)){const classSlug=source.system.traits.value.at(0);if(!classSlug)return;const aeLikes=source.system.rules.filter(r=>r.key==="ActiveEffectLike");for(const aeLike of aeLikes)aeLike.path==="system.attributes.classDC.rank"&&(aeLike.path=`system.proficiencies.classDCs.${classSlug}.rank`)}const itemSlug=source.system.slug??"";if(__privateGet(this,_otherClassDCs).has(itemSlug)){const oldClassDCPattern=/\bsystem\.attributes\.classDC\b/,classSlug=__privateGet(this,_otherClassDCs).get(itemSlug),{description}=source.system;description.value=description.value.replace(oldClassDCPattern,`system.proficiencies.classDCs.${classSlug}`);const notes=source.system.rules.filter(r=>r.key==="Note"&&typeof r.text=="string");for(const note of notes)note.text=note.text.replace(oldClassDCPattern,`system.proficiencies.classDCs.${classSlug}`)}}};_otherClassDCs=new WeakMap,_isClassFeature5=new WeakSet,isClassFeature_fn5=__name2(function(source){return source.type==="feat"&&"featType"in source.system&&isObject(source.system.featType)&&source.system.featType.value==="classfeature"},"#isClassFeature"),__name2(_Migration790MultipleClassDCs,"Migration790MultipleClassDCs"),__publicField(_Migration790MultipleClassDCs,"version",.79);let Migration790MultipleClassDCs=_Migration790MultipleClassDCs;const _Migration791RuffianHands=class extends MigrationBase{static{__name(this,"_Migration791RuffianHands")}constructor(){super(...arguments),__privateAdd(this,_critSpec),__privateAdd(this,_hands)}async updateItem(source){if(!(source.type!=="feat"||!source.system.slug))switch(source.system.slug){case"ruffian":{source.system.rules.some(r=>r.key==="CriticalSpecialization")||source.system.rules.push(__privateGet(this,_critSpec,critSpec_get));break}case"healing-hands":{const hands=__privateGet(this,_hands,hands_get);hands.predicate={all:["item:slug:heal"]},source.system.rules=[hands];break}case"harming-hands":{const hands=__privateGet(this,_hands,hands_get);hands.predicate={all:["item:slug:harm"]},source.system.rules=[hands];break}}}};_critSpec=new WeakSet,critSpec_get=__name2(function(){return{key:"CriticalSpecialization",predicate:{all:["target:condition:flat-footed","weapon:category:simple",{lte:["weapon:damage:die:faces",8]}]}}},"#critSpec"),_hands=new WeakSet,hands_get=__name2(function(){return{key:"DamageDice",override:{dieSize:"d10"},selector:"spell-damage"}},"#hands"),__name2(_Migration791RuffianHands,"Migration791RuffianHands"),__publicField(_Migration791RuffianHands,"version",.791);let Migration791RuffianHands=_Migration791RuffianHands;const _Migration792RemoveTokenAELikes=class extends MigrationBase{static{__name(this,"_Migration792RemoveTokenAELikes")}async updateItem(source){const rules=source.system.rules;for(const rule of[...rules])rule.key==="ActiveEffectLike"&&typeof rule.path=="string"&&/^token\./.test(rule.path)&&rules.splice(rules.indexOf(rule),1)}};__name2(_Migration792RemoveTokenAELikes,"Migration792RemoveTokenAELikes"),__publicField(_Migration792RemoveTokenAELikes,"version",.792);let Migration792RemoveTokenAELikes=_Migration792RemoveTokenAELikes;const _Migration793MakePredicatesArrays=class extends MigrationBase{static{__name(this,"_Migration793MakePredicatesArrays")}constructor(){super(...arguments),__privateAdd(this,_convertLegacyData),__privateAdd(this,_isOldRawPredicate),__privateAdd(this,_isArrayChoiceSet),__privateAdd(this,_isObjectChoiceSet)}async updateActor(source){if("customModifiers"in source.system){isObject(source.system.customModifiers)||(source.system.customModifiers={});for(const modifier of Object.values(source.system.customModifiers).flat())modifier.predicate&&(modifier.predicate=[])}}async updateItem(source){const rules=source.system.rules;for(const rule of rules){if(__privateMethod(this,_isOldRawPredicate,isOldRawPredicate_fn).call(this,rule.predicate)&&(rule.predicate=__privateMethod(this,_convertLegacyData,convertLegacyData_fn).call(this,rule.predicate)),__privateMethod(this,_isOldRawPredicate,isOldRawPredicate_fn).call(this,rule.definition)&&(rule.definition=__privateMethod(this,_convertLegacyData,convertLegacyData_fn).call(this,rule.definition)),__privateMethod(this,_isOldRawPredicate,isOldRawPredicate_fn).call(this,rule.allowedDrops)&&(rule.allowedDrops={label:rule.allowedDrops.label??void 0,predicate:__privateMethod(this,_convertLegacyData,convertLegacyData_fn).call(this,rule.allowedDrops)}),__privateMethod(this,_isOldRawPredicate,isOldRawPredicate_fn).call(this,rule.predicate)&&(rule.predicate=__privateMethod(this,_convertLegacyData,convertLegacyData_fn).call(this,rule.predicate)),__privateMethod(this,_isArrayChoiceSet,isArrayChoiceSet_fn).call(this,rule))for(const choice of rule.choices)__privateMethod(this,_isOldRawPredicate,isOldRawPredicate_fn).call(this,choice.predicate)&&(choice.predicate=__privateMethod(this,_convertLegacyData,convertLegacyData_fn).call(this,choice.predicate));else __privateMethod(this,_isObjectChoiceSet,isObjectChoiceSet_fn).call(this,rule)?(__privateMethod(this,_isOldRawPredicate,isOldRawPredicate_fn).call(this,rule.choices.predicate)&&(rule.choices.predicate=__privateMethod(this,_convertLegacyData,convertLegacyData_fn).call(this,rule.choices.predicate)),__privateMethod(this,_isOldRawPredicate,isOldRawPredicate_fn).call(this,rule.choices.postFilter)&&(rule.choices.postFilter=__privateMethod(this,_convertLegacyData,convertLegacyData_fn).call(this,rule.choices.postFilter))):__privateMethod(this,_isOldRawPredicate,isOldRawPredicate_fn).call(this,rule.craftableItems)&&(rule.craftableItems=__privateMethod(this,_convertLegacyData,convertLegacyData_fn).call(this,rule.craftableItems));__privateMethod(this,_isOldRawPredicate,isOldRawPredicate_fn).call(this,rule.disabledIf)&&(rule.disabledIf=__privateMethod(this,_convertLegacyData,convertLegacyData_fn).call(this,rule.disabledIf))}}};_convertLegacyData=new WeakSet,convertLegacyData_fn=__name2(function(predicate){const keys2=Object.keys(predicate);return keys2.length===0?[]:keys2.length===1&&Array.isArray(predicate.all)?deepClone(predicate.all):keys2.length===1&&Array.isArray(predicate.any)&&predicate.any.length===1?deepClone(predicate.any):deepClone([predicate.all??[],Array.isArray(predicate.any)?{or:predicate.any}:[],Array.isArray(predicate.not)?predicate.not.length===1?{not:predicate.not[0]}:{nor:predicate.not}:[]].flat())},"#convertLegacyData"),_isOldRawPredicate=new WeakSet,isOldRawPredicate_fn=__name2(function(predicate){return!predicate||Array.isArray(predicate)||isObject(predicate)&&Array.isArray(predicate.predicate)?!1:predicate instanceof Object},"#isOldRawPredicate"),_isArrayChoiceSet=new WeakSet,isArrayChoiceSet_fn=__name2(function(rule){return rule.key==="ChoiceSet"&&Array.isArray(rule.choices)},"#isArrayChoiceSet"),_isObjectChoiceSet=new WeakSet,isObjectChoiceSet_fn=__name2(function(rule){return rule.key==="ChoiceSet"&&isObject(rule.choices)&&!Array.isArray(rule.choices)},"#isObjectChoiceSet"),__name2(_Migration793MakePredicatesArrays,"Migration793MakePredicatesArrays"),__publicField(_Migration793MakePredicatesArrays,"version",.793);let Migration793MakePredicatesArrays=_Migration793MakePredicatesArrays;const _Migration794AddWildShapeChoices=class extends MigrationBase{static{__name(this,"_Migration794AddWildShapeChoices")}constructor(){super(...arguments),__privateAdd(this,_shapeFeats,new Set(["VaIHQzOE5ibmbtqU","OWedlrKGsVZVkSnT","wNHUryoRzlfDCFAd","F0MYBfiyOD8YHq5t","I9rSWQyueWHQyNxe","p0jZhb8PSswUsZaz","Le30algCdKIsxmeK","54JzsYCx3uoj7Wlz"].map(id=>`Compendium.pf2e.feats-srd.${id}`)))}async updateItem(source){var _a;const sourceId=(_a=source.flags.core)==null?void 0:_a.sourceId;if(source.type==="feat"&&sourceId&&__privateGet(this,_shapeFeats).has(sourceId)){const fromPack=await fromUuid(sourceId);fromPack instanceof FeatPF2e&&(source.system.rules=fromPack.toObject().system.rules)}}};_shapeFeats=new WeakMap,__name2(_Migration794AddWildShapeChoices,"Migration794AddWildShapeChoices"),__publicField(_Migration794AddWildShapeChoices,"version",.794);let Migration794AddWildShapeChoices=_Migration794AddWildShapeChoices;const _Migration795CleanupFlatFootedToggle=class extends MigrationBase{static{__name(this,"_Migration795CleanupFlatFootedToggle")}constructor(){super(...arguments),__privateAdd(this,_flatFootedToggle),__privateAdd(this,_isFlatFootedToggle)}async updateActor(source){var _a;(_a=source.flags.pf2e)!=null&&_a.rollOptions&&(source.flags.pf2e["-=rollOptions"]=null)}async updateItem(source){if(source.type==="feat"||source.type==="action"&&source.system.slug==="sneak-attack")switch(source.system.slug){case"sneak-attack":case"laughing-shadow":case"shadow-sneak-attack":case"butterflys-sting":case"game-hunter-dedication":source.system.rules.some(r=>__privateMethod(this,_isFlatFootedToggle,isFlatFootedToggle_fn).call(this,r))||source.system.rules.push(__privateGet(this,_flatFootedToggle,flatFootedToggle_get))}}};_flatFootedToggle=new WeakSet,flatFootedToggle_get=__name2(function(){return{key:"RollOption",domain:"all",label:"PF2E.SpecificRule.TOTMToggle.FlatFooted",option:"target:condition:flat-footed",toggleable:"totm"}},"#flatFootedToggle"),_isFlatFootedToggle=new WeakSet,isFlatFootedToggle_fn=__name2(function(rule){return rule.key==="RollOption"&&rule.option==="target:condition:flat-footed"&&rule.toggleable==="totm"},"#isFlatFootedToggle"),__name2(_Migration795CleanupFlatFootedToggle,"Migration795CleanupFlatFootedToggle"),__publicField(_Migration795CleanupFlatFootedToggle,"version",.795);let Migration795CleanupFlatFootedToggle=_Migration795CleanupFlatFootedToggle;const _Migration796ItemGrantsToObjects=class extends MigrationBase{static{__name(this,"_Migration796ItemGrantsToObjects")}constructor(){super(...arguments),__privateAdd(this,_convertToEntry),__privateAdd(this,_modifyFlag)}async updateActor(source){for(const item of source.items){const systemFlags=item.flags.pf2e;!systemFlags?.itemGrants||!Array.isArray(systemFlags.itemGrants)||(systemFlags.itemGrants=systemFlags.itemGrants.reduce((grantsObject,grant)=>{if(typeof grant=="string"||grant instanceof Object){const[flag,grantSource]=__privateMethod(this,_convertToEntry,convertToEntry_fn).call(this,source,item,grant);if(flag!==null){const modifiedFlag=__privateMethod(this,_modifyFlag,modifyFlag_fn).call(this,grantsObject,flag);grantsObject[modifiedFlag]=grantSource}}return grantsObject},{}))}}};_convertToEntry=new WeakSet,convertToEntry_fn=__name2(function(actor,granter,grantedData){const grantedId=grantedData instanceof Object?grantedData.id:grantedData;return actor.items.some(i=>i._id===grantedId)?[sluggify(granter.name,{camel:"dromedary"}),{id:grantedId}]:[null,null]},"#convertToEntry"),_modifyFlag=new WeakSet,modifyFlag_fn=__name2(function(grantedItems,flag){const pattern=new RegExp(`^${flag}\\d*$`),nthGrant=Object.keys(grantedItems).filter(g=>pattern.test(g)).length;return nthGrant===0?flag:`${flag}${nthGrant+1}`},"#modifyFlag"),__name2(_Migration796ItemGrantsToObjects,"Migration796ItemGrantsToObjects"),__publicField(_Migration796ItemGrantsToObjects,"version",.796);let Migration796ItemGrantsToObjects=_Migration796ItemGrantsToObjects;const _Migration797MetagameSetting=class extends MigrationBase{static{__name(this,"_Migration797MetagameSetting")}constructor(){super(...arguments),__publicField(this,"visibilitySettings",["showDC","showResults"]),__publicField(this,"settings",[...this.visibilitySettings,"tokenSetsNameVisibility","secretDamage","secretCondition","partyVision"])}async migrate(){for(const setting of this.settings){const storage=game.settings.storage.get("world"),newKey=`metagame_${setting}`,oldValue=storage.getItem(`pf2e.metagame.${setting}`)??null,existingValueRaw=storage.getItem(`pf2e.${newKey}`)??null;if(oldValue!==null&&existingValueRaw!==null){const newValue=this.visibilitySettings.includes(setting)?!["gm","owner"].includes(oldValue):oldValue;game.settings.set("pf2e",newKey,newValue)}}}};__name2(_Migration797MetagameSetting,"Migration797MetagameSetting"),__publicField(_Migration797MetagameSetting,"version",.797);let Migration797MetagameSetting=_Migration797MetagameSetting;const _Migration798WeaponToItemStatements=class extends MigrationBase{static{__name(this,"_Migration798WeaponToItemStatements")}async updateItem(source){const rules=source.system.rules;for(const rule of rules)for(const property of["predicate","definition"]){const predicate=rule[property];Array.isArray(predicate)&&(rule[property]=recursiveReplaceString(predicate,s=>s.replace(/^weapon:/,"item:")))}}};__name2(_Migration798WeaponToItemStatements,"Migration798WeaponToItemStatements"),__publicField(_Migration798WeaponToItemStatements,"version",.798);let Migration798WeaponToItemStatements=_Migration798WeaponToItemStatements;const _Migration799RMRecallKnowledgeDuplicates=class extends MigrationBase{static{__name(this,"_Migration799RMRecallKnowledgeDuplicates")}constructor(){super(...arguments),__privateAdd(this,_oldIdsPattern,new RegExp("pf2e\\.actionspf2e\\.(?:".concat(["KygTSeDvsFoSO6HW","B0Eu3EfwIa9kyDEA","SeUolRoPzorFUAaI","eT1jXYvz2YH70Ovp","B2BpIZFHoF9Kjzpx","LZgjpWd0pL3vK9Q1","KUfLlXDWTcAWhl8l"].join("|")).concat(")"),"g"))}async updateItem(source){var _a;(_a=source.system.description).value??(_a.value=""),source.system.description.value=source.system.description.value.replace(__privateGet(this,_oldIdsPattern),"pf2e.actionspf2e.1OagaWtBpVXExToo")}};_oldIdsPattern=new WeakMap,__name2(_Migration799RMRecallKnowledgeDuplicates,"Migration799RMRecallKnowledgeDuplicates"),__publicField(_Migration799RMRecallKnowledgeDuplicates,"version",.799);let Migration799RMRecallKnowledgeDuplicates=_Migration799RMRecallKnowledgeDuplicates;const _Migration800SelfEffectPanacheRage=class extends MigrationBase{static{__name(this,"_Migration800SelfEffectPanacheRage")}async updateItem(source,actorSource){var _a;if(!(actorSource?._id==="bpTQfx4UixMV3Fja"||((_a=actorSource?.flags.core)==null?void 0:_a.sourceId)==="Compendium.pf2e.extinction-curse-bestiary.Actor.bpTQfx4UixMV3Fja"))for(const rule of source.system.rules)rule.predicate&&Array.isArray(rule.predicate)&&(rule.predicate=recursiveReplaceString(rule.predicate,s=>s.replace(/^(rage|panache)$/,"self:effect:$1")))}};__name2(_Migration800SelfEffectPanacheRage,"Migration800SelfEffectPanacheRage"),__publicField(_Migration800SelfEffectPanacheRage,"version",.8);let Migration800SelfEffectPanacheRage=_Migration800SelfEffectPanacheRage;const _Migration801ColorDarkvision=class extends MigrationBase{static{__name(this,"_Migration801ColorDarkvision")}constructor(){super(...arguments),__privateAdd(this,_colorDarkvision)}async updateItem(source){if(!source.system.slug)return;const isFetchling=source.type==="ancestry"&&source.system.slug==="fetchling",isResonantLight=source.type==="feat"&&source.system.slug==="resonant-reflection-reflection-of-light",getsColorDarkvision=isFetchling||isResonantLight,rules=source.system.rules;getsColorDarkvision&&!rules.some(r=>r.path==="flags.pf2e.colorDarkvision")&&source.system.rules.push(__privateGet(this,_colorDarkvision,colorDarkvision_get))}};_colorDarkvision=new WeakSet,colorDarkvision_get=__name2(function(){return{key:"ActiveEffectLike",path:"flags.pf2e.colorDarkvision",mode:"override",value:!0}},"#colorDarkvision"),__name2(_Migration801ColorDarkvision,"Migration801ColorDarkvision"),__publicField(_Migration801ColorDarkvision,"version",.801);let Migration801ColorDarkvision=_Migration801ColorDarkvision;const _Migration802StripFeatActionCategory=class extends MigrationBase{static{__name(this,"_Migration802StripFeatActionCategory")}async updateItem(source){if(source.type!=="feat")return;const feat=source.system;feat.actionCategory&&(delete feat.actionCategory,feat["-=actionCategory"]=null)}};__name2(_Migration802StripFeatActionCategory,"Migration802StripFeatActionCategory"),__publicField(_Migration802StripFeatActionCategory,"version",.802);let Migration802StripFeatActionCategory=_Migration802StripFeatActionCategory;const _Migration803NormalizeSpellArea=class extends MigrationBase{static{__name(this,"_Migration803NormalizeSpellArea")}constructor(){super(...arguments),__privateAdd(this,_isAreaType),__privateAdd(this,_hasDetails),__privateAdd(this,_AREA_TYPES,new Set(["burst","cone","cube","emanation","line","square"]))}async updateItem(source){if(source.type!=="spell")return;const area=source.system.area;area&&(area.value=Number(area.value),"areaType"in area&&__privateMethod(this,_isAreaType,isAreaType_fn).call(this,area.areaType)&&(area.type=area.areaType,delete area.areaType,area["-=areaType"]=null)),area?.value&&__privateMethod(this,_isAreaType,isAreaType_fn).call(this,area.type)||(source.system.area=null),"areasize"in source.system&&isObject(source.system.areasize)&&(__privateMethod(this,_hasDetails,hasDetails_fn).call(this,source.system.areasize.value)&&area&&(area.details=source.system.areasize.value),delete source.system.areasize,source.system["-=areasize"]=null)}};_AREA_TYPES=new WeakMap,_isAreaType=new WeakSet,isAreaType_fn=__name2(function(areaType){return typeof areaType=="string"&&areaType.length>0&&__privateGet(this,_AREA_TYPES).has(areaType)},"#isAreaType"),_hasDetails=new WeakSet,hasDetails_fn=__name2(function(details){return typeof details=="string"&&details.trim().length>0&&!/^\d+-foot (?:burst|cone|cube|emanation|line|square)$/.test(details)},"#hasDetails"),__name2(_Migration803NormalizeSpellArea,"Migration803NormalizeSpellArea"),__publicField(_Migration803NormalizeSpellArea,"version",.803);let Migration803NormalizeSpellArea=_Migration803NormalizeSpellArea;const _Migration804RemoveConsumableProperties=class extends MigrationBase{static{__name(this,"_Migration804RemoveConsumableProperties")}async updateItem(source){if(source.type!=="consumable")return;const system=source.system;system.uses&&(delete system.uses,system["-=uses"]=null),system.autoUse&&(delete system.autoUse,system["-=autoUse"]=null),"_deprecated"in system.charges&&(delete system.charges._deprecated,system.charges["-=deprecated"]=null),"_deprecated"in system.consume&&(delete system.consume._deprecated,system.consume["-=deprecated"]=null)}};__name2(_Migration804RemoveConsumableProperties,"Migration804RemoveConsumableProperties"),__publicField(_Migration804RemoveConsumableProperties,"version",.804);let Migration804RemoveConsumableProperties=_Migration804RemoveConsumableProperties;const _Migration805InlineDamageRolls=class extends MigrationBase{static{__name(this,"_Migration805InlineDamageRolls")}constructor(){super(...arguments),__privateAdd(this,_updateDamageFormula),__privateAdd(this,_pattern,/\[\[\/r .+?\]\]\]?(?:\{[^}]+\})?/g),__privateAdd(this,_damageTypeLabelPattern,(()=>{const dicePattern="[0-9]{1,2}d[0-9]{1,2}(?:\\s*[-+]\\s*[0-9]{1,3})?",typesUnion=["acid","bleed","bludgeoning","chaotic","cold","electricity","evil","fire","force","good","lawful","mental","negative","piercing","poison","positive","slashing","sonic","untyped"].join("|");return new RegExp(`^${dicePattern} (?:${typesUnion})(?: damage)?$`,"i")})())}async updateActor(source){source.system=recursiveReplaceString(source.system,s=>__privateMethod(this,_updateDamageFormula,updateDamageFormula_fn).call(this,s))}async updateItem(source){source.system=recursiveReplaceString(source.system,s=>__privateMethod(this,_updateDamageFormula,updateDamageFormula_fn).call(this,s))}async updateJournalEntry(source){source.pages=recursiveReplaceString(source.pages,s=>__privateMethod(this,_updateDamageFormula,updateDamageFormula_fn).call(this,s))}};_pattern=new WeakMap,_damageTypeLabelPattern=new WeakMap,_updateDamageFormula=new WeakSet,updateDamageFormula_fn=__name2(function(text){const skipStrings=["splash","precision","persistent","d20","#"];return text.replace(__privateGet(this,_pattern),match=>{var _a;const labelEndsWithDamage=match.toLowerCase().endsWith("damage}");if(skipStrings.some(s=>match.includes(s)))return match;const customLabel=(_a=/\{([^}]+)\}$/.exec(match))==null?void 0:_a.at(1),expressions=match.replace(/\{[^}]+\}$/,"").match(/\{[^}]+\}\[\w+\]/g)??[];if(expressions.length===0)return match;const instances=expressions.map(i=>i.trim().replace(/^\{([^}]+)\}\[([a-z]+)\]$/i,["+","-","*","/"].some(o=>i.includes(o))?"($1)[$2]":"$1[$2]").toLowerCase()),reassembled=instances.length===1?`[[/r ${instances[0]}]]`:`[[/r {${instances.join(",")}}]]`;return customLabel&&!__privateGet(this,_damageTypeLabelPattern).test(customLabel)?`${reassembled}{${customLabel}}`:labelEndsWithDamage?`${reassembled} damage`:reassembled})},"#updateDamageFormula"),__name2(_Migration805InlineDamageRolls,"Migration805InlineDamageRolls"),__publicField(_Migration805InlineDamageRolls,"version",.805);let Migration805InlineDamageRolls=_Migration805InlineDamageRolls;const _Migration806TorchImprovisedOtherTags=class extends MigrationBase{static{__name(this,"_Migration806TorchImprovisedOtherTags")}async updateItem(source){if(source.type==="equipment"&&source.system.slug==="torch"){const torchStrikeRE=source.system.rules.find(r=>r.key==="Strike"&&r.otherTags===void 0);torchStrikeRE&&(delete torchStrikeRE.traits,torchStrikeRE.otherTags=["improvised"])}}};__name2(_Migration806TorchImprovisedOtherTags,"Migration806TorchImprovisedOtherTags"),__publicField(_Migration806TorchImprovisedOtherTags,"version",.806);let Migration806TorchImprovisedOtherTags=_Migration806TorchImprovisedOtherTags;const _Migration807RMActivatedEffectFields=class extends MigrationBase{static{__name(this,"_Migration807RMActivatedEffectFields")}async updateItem(source){if(source.type==="consumable")for(const property of["activation","duration","range","target","uses"])property in source.system&&(delete source.system[property],source.system[`-=${property}`]=null)}};__name2(_Migration807RMActivatedEffectFields,"Migration807RMActivatedEffectFields"),__publicField(_Migration807RMActivatedEffectFields,"version",.807);let Migration807RMActivatedEffectFields=_Migration807RMActivatedEffectFields;const _Migration808CountDamageDice=class extends MigrationBase{static{__name(this,"_Migration808CountDamageDice")}async updateItem(source){source.system=recursiveReplaceString(source.system,s=>s.replace(/\(?\b1\s*\+\s*@(item|weapon)(?:.system)?.runes.striking\)?/g,"@$1.system.damage.dice"))}};__name2(_Migration808CountDamageDice,"Migration808CountDamageDice"),__publicField(_Migration808CountDamageDice,"version",.808);let Migration808CountDamageDice=_Migration808CountDamageDice;const _Migration809AutomatonEnhancements=class extends MigrationBase{static{__name(this,"_Migration809AutomatonEnhancements")}constructor(){super(...arguments),__privateAdd(this,_automatonEnhancements)}async updateItem(source){const isAutomaton=source.type==="ancestry"&&source.system.slug==="automaton",rules=source.system.rules;isAutomaton&&!rules.some(r=>r.path==="flags.pf2e.automaton.enhancements")&&source.system.rules.push(__privateGet(this,_automatonEnhancements,automatonEnhancements_get))}};_automatonEnhancements=new WeakSet,automatonEnhancements_get=__name2(function(){return{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.automaton.enhancements",priority:10,value:{greater:[],lesser:[]}}},"#automatonEnhancements"),__name2(_Migration809AutomatonEnhancements,"Migration809AutomatonEnhancements"),__publicField(_Migration809AutomatonEnhancements,"version",.809);let Migration809AutomatonEnhancements=_Migration809AutomatonEnhancements;const _Migration810LootDescriptionValue=class extends MigrationBase{static{__name(this,"_Migration810LootDescriptionValue")}async updateActor(source){if(source.type==="loot"){const details=source.system.details;details.description instanceof Object&&(details.description=String(details.description.value??""))}}};__name2(_Migration810LootDescriptionValue,"Migration810LootDescriptionValue"),__publicField(_Migration810LootDescriptionValue,"version",.81);let Migration810LootDescriptionValue=_Migration810LootDescriptionValue;const _Migration811InlineDamageRollsPersistent=class extends MigrationBase{static{__name(this,"_Migration811InlineDamageRollsPersistent")}constructor(){super(...arguments),__privateAdd(this,_updateDamageFormula2),__privateAdd(this,_conditionPattern,new RegExp("(?<=\\]\\]|})(\\s*@(?:UUID|Compendium)\\[(?:Compendium\\.)?pf2e\\.conditionitems\\.(?:Persistent Damage|lDVqvLKA6eF3Df60)\\]\\{[^}]+})","g")),__privateAdd(this,_pattern2,/\[\[\/r ([^[\]]+(\[.*?\])?)\]\](\{\dd\d[^{}]*\})?/g)}async updateActor(source){source.system=recursiveReplaceString(source.system,s=>__privateMethod(this,_updateDamageFormula2,updateDamageFormula_fn2).call(this,s))}async updateItem(source){source.system=recursiveReplaceString(source.system,s=>__privateMethod(this,_updateDamageFormula2,updateDamageFormula_fn2).call(this,s))}async updateJournalEntry(source){source.pages=recursiveReplaceString(source.pages,s=>__privateMethod(this,_updateDamageFormula2,updateDamageFormula_fn2).call(this,s))}};_conditionPattern=new WeakMap,_pattern2=new WeakMap,_updateDamageFormula2=new WeakSet,updateDamageFormula_fn2=__name2(function(text){return text.replace(__privateGet(this,_conditionPattern)," damage").replace(__privateGet(this,_pattern2),(match,formula)=>{if(!match.includes("persistent"))return match;const hashStyle=formula.match(/([^#]+)#\s*persistent ([^#]+)/);if(hashStyle){const expression=hashStyle[1].trim(),damageType=hashStyle[2].trim(),expressionCleaned=["+","-","*","/"].some(o=>expression.includes(o))?`(${expression})`:expression;return match.replace(formula,`${expressionCleaned}[persistent,${damageType}]`)}const expressions=formula.match(/\{[^}]+\}\[[\w,]+\]/g)??[];if(expressions.length){const withoutLabel=match.replace(/\{\dd\d[^{}]*\}$/,""),instances=expressions.map(i=>i.replace(/^\{([^}]+)\}\[([a-z,]+)\]$/,["+","-","*","/"].some(o=>i.includes(o))?"($1)[$2]":"$1[$2]")),reassembled=instances.length===1?instances[0]:`{${instances.join(",")}}`;return withoutLabel.replace(formula,reassembled)}return match})},"#updateDamageFormula"),__name2(_Migration811InlineDamageRollsPersistent,"Migration811InlineDamageRollsPersistent"),__publicField(_Migration811InlineDamageRollsPersistent,"version",.811);let Migration811InlineDamageRollsPersistent=_Migration811InlineDamageRollsPersistent;const _Migration812RestructureIWR=class extends MigrationBase{static{__name(this,"_Migration812RestructureIWR")}constructor(){super(...arguments),__privateAdd(this,_getWR),__privateAdd(this,_parseExceptions),__privateAdd(this,_normalizeType),__privateAdd(this,_oldENmappings,{"PF2E.ResistanceException.Bludgeoning":"except bludgeoning","PF2E.ResistanceException.ForceGhostTouchDoubleNonMagical":"except force, or ghost touch; double resistance vs. non-magical","PF2E.ResistanceException.ForceGhostTouchNegativeDoubleNonMagical":"except force, ghost touch, or negative; double resistance vs. non-magical","PF2E.ResistanceException.ForceGhostTouchPositiveDoubleNonMagical":"except force, ghost touch, or positive; double resistance vs. non-magical"})}async updateActor(source){const traits=source.system.traits;if(!traits||source.type==="familiar")return;const{attributes}=source.system;if("ci"in traits&&("game"in globalThis||delete traits.ci,traits["-=ci"]=null),"di"in traits){const oldData=traits.di;if("game"in globalThis||delete traits.di,traits["-=di"]=null,isObject(oldData)&&"value"in oldData&&Array.isArray(oldData.value)&&oldData.value.length>0){const immunities=oldData.value.map(i=>__privateMethod(this,_normalizeType,normalizeType_fn).call(this,String(i))).filter(i=>setHasElement(IMMUNITY_TYPES,i)).map(i=>({type:i}));immunities.length>0&&(attributes.immunities=immunities)}}if("dv"in traits){const oldData=traits.dv;if("game"in globalThis||delete traits.dv,traits["-=dv"]=null,Array.isArray(oldData)&&oldData.length>0){const weaknesses=__privateMethod(this,_getWR,getWR_fn).call(this,oldData,WEAKNESS_TYPES).map(data=>{const weakness=pick(data,["type","value"]),exceptions=__privateMethod(this,_parseExceptions,parseExceptions_fn).call(this,String(data.exceptions??"")).exceptions.filter(e=>setHasElement(WEAKNESS_TYPES,e));return exceptions.length>0&&(weakness.exceptions=exceptions),weakness});weaknesses.length>0&&(attributes.weaknesses=weaknesses)}}if("dr"in traits){const oldData=traits.dr;if("game"in globalThis||delete traits.dr,traits["-=dr"]=null,Array.isArray(oldData)&&oldData.length>0){const resistances=__privateMethod(this,_getWR,getWR_fn).call(this,oldData,RESISTANCE_TYPES).map(data=>{const resistance=pick(data,["type","value"]),parsed=__privateMethod(this,_parseExceptions,parseExceptions_fn).call(this,String(data.exceptions??"")),exceptions=parsed.exceptions.filter(e=>setHasElement(RESISTANCE_TYPES,e));exceptions.length>0&&(resistance.exceptions=exceptions);const doubleVs=parsed.doubleVs.filter(e=>setHasElement(RESISTANCE_TYPES,e));return doubleVs.length>0&&(resistance.doubleVs=doubleVs),resistance});resistances.length>0&&(attributes.resistances=resistances)}}}async updateItem(source){var _a;if(source.type==="weapon"){const material=source.system.preciousMaterial??{};material.value=typeof material.value=="string"?sluggify(material.value):null,source.system.preciousMaterialGrade&&((_a=source.system.preciousMaterialGrade).value||(_a.value=null))}const iwrREs=source.system.rules.filter(r=>typeof r.key=="string"&&["Immunity","Weakness","Resistance"].includes(r.key)&&"type"in r&&typeof r.type=="string");for(const rule of iwrREs)if(rule.type=rule.type.startsWith("{")?rule.type:__privateMethod(this,_normalizeType,normalizeType_fn).call(this,rule.type),typeof rule.except=="string"){const exceptions=__privateMethod(this,_parseExceptions,parseExceptions_fn).call(this,rule.except).exceptions.filter(exception=>rule.key==="Immunity"?setHasElement(IMMUNITY_TYPES,exception):rule.key==="Weakness"?setHasElement(WEAKNESS_TYPES,exception):setHasElement(RESISTANCE_TYPES,exception));exceptions.length>0&&(rule.exceptions=exceptions),delete rule.except}const adjustStrikeREs=source.system.rules.filter(r=>r.key==="AdjustStrike"&&typeof r.value=="string");for(const rule of adjustStrikeREs)rule.value=rule.value.startsWith("{")||["property-runes","weapon-traits"].includes(rule.property)?rule.value:__privateMethod(this,_normalizeType,normalizeType_fn).call(this,rule.value)}};_getWR=new WeakSet,getWR_fn=__name2(function(maybeWR,typeSet){return maybeWR.filter(r=>isObject(r)&&typeof r.type=="string"&&typeof r.value=="number").map(wr=>(wr.type=__privateMethod(this,_normalizeType,normalizeType_fn).call(this,wr.type),wr.value=Math.abs(wr.value),wr)).filter(r=>setHasElement(typeSet,r.type))},"#getWR"),_oldENmappings=new WeakMap,_parseExceptions=new WeakSet,parseExceptions_fn=__name2(function(text){const normalized=(__privateGet(this,_oldENmappings)[text]??text).toLowerCase().replace("PF2E.TraitForce","force").replace("PF2E.TraitPositive","positive").replace("cold iron","cold-iron").replace("critical hits","critical-hits").replace("ghost touch","ghost-touch").replace("nonmagical","non-magical").replace("weapons shedding bright light","weapons-shedding-bright-light").replace("unarmed","unarmed-attacks").replace(/\bexcept\b/,"").trim().replace(/\s+/," ");if(!normalized)return{exceptions:[],doubleVs:[]};const doubleIndex=normalized.indexOf("double"),exceptions=(doubleIndex===-1?normalized:normalized.slice(0,doubleIndex)).split(/[,\s]+/).map(d=>sluggify(d)),doubleVs=normalized.slice(doubleIndex).split(/[,\s]+/).map(d=>sluggify(d));return{exceptions,doubleVs}},"#parseExceptions"),_normalizeType=new WeakSet,normalizeType_fn=__name2(function(text){switch(text=text.trim(),text){case"all":case"All":return"all-damage";case"arrow":return"arrow-vulnerability";case"axe":return"axe-vulnerability";case"coldiron":return"cold-iron";case"nonlethal":return"nonlethal-attacks";case"nonmagical-attacks":return"non-magical";case"protean anatomy":return"protean-anatomy";case"unarmed":return"unarmed-attacks";default:return sluggify(text)}},"#normalizeType"),__name2(_Migration812RestructureIWR,"Migration812RestructureIWR"),__publicField(_Migration812RestructureIWR,"version",.812);let Migration812RestructureIWR=_Migration812RestructureIWR;const _Migration813NormalizeColdIron=class extends MigrationBase{static{__name(this,"_Migration813NormalizeColdIron")}constructor(){super(...arguments),__privateAdd(this,_updateWeaponMaterialData),__privateAdd(this,_updateChoiceSet)}async updateItem(source){switch(source.type){case"melee":{const traits=source.system.traits;traits.value=traits.value.map(t=>t.replace(/^coldiron$/i,"cold-iron"));return}case"armor":case"weapon":{const preciousMaterial=source.system.preciousMaterial;if(typeof preciousMaterial?.value!="string")return;preciousMaterial.value&&(preciousMaterial.value=preciousMaterial.value.replace(/^coldiron$/i,"cold-iron")),source.type==="weapon"&&__privateMethod(this,_updateWeaponMaterialData,updateWeaponMaterialData_fn).call(this,source);return}}const choiceSets=source.system.rules.filter(r=>r.key==="ChoiceSet"&&"choices"in r&&Array.isArray(r.choices)&&r.choices.every(c=>isObject(c)&&"value"in c&&typeof c.value=="string"));for(const choiceSet of choiceSets)__privateMethod(this,_updateChoiceSet,updateChoiceSet_fn).call(this,choiceSet)}};_updateWeaponMaterialData=new WeakSet,updateWeaponMaterialData_fn=__name2(function(source){var _a,_b;if(source.type!=="weapon"||!isObject(source.system.specific))return;const specificData=source.system.specific;specificData.value||(delete specificData.material,delete specificData.price,delete specificData.runes,specificData["-=material"]=null,specificData["-=price"]=null,specificData["-=runes"]=null);const material=specificData.material;material?.precious?((_b=material.precious).type&&(_b.type=(_a=material.precious)==null?void 0:_a.type.replace(/^coldiron$/i,"cold-iron")),delete material.base,material["-=base"]=null):typeof material?.type=="string"&&typeof material.grade=="string"&&(material.precious={type:material.type.replace(/^coldiron$/i,"cold-iron"),grade:material.grade},delete material.type,delete material.grade,material["-=type"]=null,material["-=grade"]=null)},"#updateWeaponMaterialData"),_updateChoiceSet=new WeakSet,updateChoiceSet_fn=__name2(function(choiceSet){for(const choice of choiceSet.choices)/coldiron/i.test(String(choice.value))&&(choice.value="cold-iron");/coldiron/i.test(String(choiceSet.selection))&&(choiceSet.selection="cold-iron")},"#updateChoiceSet"),__name2(_Migration813NormalizeColdIron,"Migration813NormalizeColdIron"),__publicField(_Migration813NormalizeColdIron,"version",.813);let Migration813NormalizeColdIron=_Migration813NormalizeColdIron;const _Migration814CalculatedExpandedSplash=class extends MigrationBase{static{__name(this,"_Migration814CalculatedExpandedSplash")}async updateItem(source){if(source.type==="feat")switch(source.system.slug){case"calculated-splash":{const rules=[{key:"AdjustModifier",mode:"upgrade",predicate:[{not:"feat:expanded-splash"}],relabel:"{item|name}",selector:"alchemical-bomb-damage",slug:"splash",value:"@actor.abilities.int.mod"}];source.system.rules=rules;return}case"expanded-splash":{const rules=[{damageCategory:"splash",key:"FlatModifier",predicate:["item:trait:splash"],selector:"alchemical-bomb-damage",value:"@actor.abilities.int.mod"},{key:"Note",predicate:["item:trait:splash"],selector:"alchemical-bomb-damage",text:"The bomb deals splash damage to every creature within 10 feet of the target.",title:"{item|name}"}];source.system.rules=rules}}}};__name2(_Migration814CalculatedExpandedSplash,"Migration814CalculatedExpandedSplash"),__publicField(_Migration814CalculatedExpandedSplash,"version",.814);let Migration814CalculatedExpandedSplash=_Migration814CalculatedExpandedSplash;const _Migration815ConsumableDataCleanup=class extends MigrationBase{static{__name(this,"_Migration815ConsumableDataCleanup")}constructor(){super(...arguments),__publicField(this,"consumableKeys",new Set(["autoDestroy","baseItem","bulk","charges","consumableType","consume","containerId","description","equipped","equippedBulk","hardness","hp","identification","level","negateBulk","preciousMaterial","preciousMaterialGrade","price","quantity","rules","schema","size","slug","source","spell","stackGroup","temporary","traits","usage","weight"]))}async updateItem(source){if(source.type!=="consumable")return;const systemData=source.system;for(const key of Object.keys(systemData)){const value=systemData[key];this.consumableKeys.has(key)?isObject(value)&&"_deprecated"in value&&(delete value._deprecated,value["-=_deprecated"]=null):(delete systemData[key],systemData[`-=${key}`]=null)}}};__name2(_Migration815ConsumableDataCleanup,"Migration815ConsumableDataCleanup"),__publicField(_Migration815ConsumableDataCleanup,"version",.815);let Migration815ConsumableDataCleanup=_Migration815ConsumableDataCleanup;const _Migration816AlchemistResearchFields=class extends MigrationBase{static{__name(this,"_Migration816AlchemistResearchFields")}constructor(){super(...arguments),__privateAdd(this,_bomberSetFlags),__privateAdd(this,_chirurgeonSetFlags),__privateAdd(this,_mutagenistSetFlags),__privateAdd(this,_toxicologistSetFlags)}async updateItem(source){if(!(source.type!=="feat"||!source.system.slug)&&!source.system.rules.some(r=>r.key==="ActiveEffectLike"&&r.path==="flags.pf2e.alchemist"))switch(source.system.slug){case"bomber":{source.system.rules.push(__privateGet(this,_bomberSetFlags,bomberSetFlags_get));break}case"chirurgeon":{source.system.rules.push(__privateGet(this,_chirurgeonSetFlags,chirurgeonSetFlags_get));break}case"mutagenist":{source.system.rules.push(__privateGet(this,_mutagenistSetFlags,mutagenistSetFlags_get));break}case"toxicologist":{source.system.rules.push(__privateGet(this,_toxicologistSetFlags,toxicologistSetFlags_get));break}}}};_bomberSetFlags=new WeakSet,bomberSetFlags_get=__name2(function(){return{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.alchemist",value:{fieldDiscovery:"Compendium.pf2e.classfeatures.8QAFgy9U8PxEa7Dw",greaterFieldDiscovery:"Compendium.pf2e.classfeatures.RGs4uR3CAvgbtBAA",perpetualInfusions:"Compendium.pf2e.classfeatures.DFQDtT1Van4fFEHi",perpetualPerfection:"Compendium.pf2e.classfeatures.xO90iBD8XNGyaCkz",perpetualPotency:"Compendium.pf2e.classfeatures.8rEVg03QJ71ic3PP"}}},"#bomberSetFlags"),_chirurgeonSetFlags=new WeakSet,chirurgeonSetFlags_get=__name2(function(){return{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.alchemist",value:{fieldDiscovery:"Compendium.pf2e.classfeatures.qC0Iz6SlG2i9gv6g",greaterFieldDiscovery:"Compendium.pf2e.classfeatures.JJcaVijwRt9dsnac",perpetualInfusions:"Compendium.pf2e.classfeatures.fzvIe6FwwCuIdnjX",perpetualPerfection:"Compendium.pf2e.classfeatures.YByJ9O7oe8wxfbqs",perpetualPotency:"Compendium.pf2e.classfeatures.VS5vkqUQu4n7E28Y"}}},"#chirurgeonSetFlags"),_mutagenistSetFlags=new WeakSet,mutagenistSetFlags_get=__name2(function(){return{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.alchemist",value:{fieldDiscovery:"Compendium.pf2e.classfeatures.V4Jt7eDnJBLv5bDj",greaterFieldDiscovery:"Compendium.pf2e.classfeatures.1BKdOJ0HNL6Eg3xw",perpetualInfusions:"Compendium.pf2e.classfeatures.Dug1oaVYejLmYEFt",perpetualPerfection:"Compendium.pf2e.classfeatures.CGetAmSbv06fW7GT",perpetualPotency:"Compendium.pf2e.classfeatures.mZFqRLYOQEqKA8ri"}}},"#mutagenistSetFlags"),_toxicologistSetFlags=new WeakSet,toxicologistSetFlags_get=__name2(function(){return{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.alchemist",value:{fieldDiscovery:"Compendium.pf2e.classfeatures.6zo2PJGYoig7nFpR",greaterFieldDiscovery:"Compendium.pf2e.classfeatures.tnqyQrhrZeDtDvcO",perpetualInfusions:"Compendium.pf2e.classfeatures.LlZ5R50z9j8jysZL",perpetualPerfection:"Compendium.pf2e.classfeatures.3R19zS7gERhEX87F",perpetualPotency:"Compendium.pf2e.classfeatures.JOdbVu14phvdjhaY"}}},"#toxicologistSetFlags"),__name2(_Migration816AlchemistResearchFields,"Migration816AlchemistResearchFields"),__publicField(_Migration816AlchemistResearchFields,"version",.816);let Migration816AlchemistResearchFields=_Migration816AlchemistResearchFields;const _Migration817FieldDiscoveryPredicates=class extends MigrationBase{static{__name(this,"_Migration817FieldDiscoveryPredicates")}async updateItem(source){const aeLikes=source.system.rules.filter(r=>r.key==="ActiveEffectLike"&&"path"in r&&typeof r.path=="string"&&/^system.crafting.entries.\w+.fieldDiscovery$/.test(r.path)&&"value"in r&&typeof r.value=="string");for(const rule of aeLikes)switch(rule.value){case"bomb":rule.value=["item:base:alchemical-bomb"];break;case"elixir":rule.value=["item:trait:elixir","item:trait:healing"];break;case"mutagen":rule.value=["item:trait:mutagen"];break;case"poison":rule.value=["item:trait:alchemical","item:trait:poison"];break;default:rule.value=[`item:trait:${rule.value}`]}}};__name2(_Migration817FieldDiscoveryPredicates,"Migration817FieldDiscoveryPredicates"),__publicField(_Migration817FieldDiscoveryPredicates,"version",.817);let Migration817FieldDiscoveryPredicates=_Migration817FieldDiscoveryPredicates;const _Migration818BasicUndeadNegativeHealing=class extends MigrationBase{static{__name(this,"_Migration818BasicUndeadNegativeHealing")}constructor(){super(...arguments),__privateAdd(this,_needsRE)}async updateItem(source){if(source.type==="feat"&&__privateMethod(this,_needsRE,needsRE_fn).call(this,source)){const rule={key:"ActiveEffectLike",mode:"override",path:"system.attributes.hp.negativeHealing",value:!0};source.system.rules.push(rule)}}};_needsRE=new WeakSet,needsRE_fn=__name2(function(source){return source.system.slug==="basic-undead-benefits"&&!source.system.rules.some(r=>r.key==="ActiveEffectLike"&&"path"in r&&r.path==="system.attributes.hp.negativeHealing")},"#needsRE"),__name2(_Migration818BasicUndeadNegativeHealing,"Migration818BasicUndeadNegativeHealing"),__publicField(_Migration818BasicUndeadNegativeHealing,"version",.818);let Migration818BasicUndeadNegativeHealing=_Migration818BasicUndeadNegativeHealing;const _Migration819SpinTaleAdventureSpecific=class extends MigrationBase{static{__name(this,"_Migration819SpinTaleAdventureSpecific")}async updateItem(source){if(source.type==="feat"){const oldSpinTale="Compendium.pf2e.adventure-specific-actions.Spin Tale",newSpinTale="Compendium.pf2e.actionspf2e.Spin Tale",oldSpinTaleId="Compendium.pf2e.adventure-specific-actions.5gahZQXf3UVwATSC",newSpinTaleId="Compendium.pf2e.actionspf2e.hPZQ5vA9QHEPtjFW";source.system.description.value=source.system.description.value.replace(oldSpinTale,newSpinTale),source.system.description.value=source.system.description.value.replace(oldSpinTaleId,newSpinTaleId)}}};__name2(_Migration819SpinTaleAdventureSpecific,"Migration819SpinTaleAdventureSpecific"),__publicField(_Migration819SpinTaleAdventureSpecific,"version",.819);let Migration819SpinTaleAdventureSpecific=_Migration819SpinTaleAdventureSpecific;const _Migration820RemoveUnusedTraitsData=class extends MigrationBase{static{__name(this,"_Migration820RemoveUnusedTraitsData")}async updateItem(source){source.system.traits;const systemSource=source.system;systemSource.traits&&("custom"in systemSource.traits&&(delete systemSource.traits.custom,systemSource.traits["-=custom"]=null),(source.type==="spellcastingEntry"||source.type==="condition")&&(delete systemSource.traits,systemSource["-=traits"]=null))}};__name2(_Migration820RemoveUnusedTraitsData,"Migration820RemoveUnusedTraitsData"),__publicField(_Migration820RemoveUnusedTraitsData,"version",.82);let Migration820RemoveUnusedTraitsData=_Migration820RemoveUnusedTraitsData;const _Migration821InlineDamageRolls=class extends MigrationBase{static{__name(this,"_Migration821InlineDamageRolls")}constructor(){super(...arguments),__privateAdd(this,_cleanFormula),__privateAdd(this,_buildSplashFormula),__privateAdd(this,_buildDamageFormula),__privateAdd(this,_updateDamageFormula3),__privateAdd(this,_splashPattern1,/\[\[(\/b?r)\s*{([^}]*)}\[splash,\s*([^\]]*)\]\s*(#[^\]]*)?\]\]/g),__privateAdd(this,_splashPattern2,/\[\[(\/b?r)\s*([^[]*)\[splash,\s*([^\]]*)\]\s*(#[^\]]*)?\]\]/g),__privateAdd(this,_damagePatternSingle,/\[\[(\/b?r)\s*{([^}]*)}\[\s*([^\]]*)\]\s*(#[^\]]*)?\]\]/g),__privateAdd(this,_damagePatternPair,/\[\[(\/b?r)\s*{([^}]*)}\[\s*([^\]]*)\]\s*[+,]\s*{([^}]*)}\[\s*([^\]]*)\]\s*(#[^\]]*)?\]\]/g)}async updateActor(source){source.system=recursiveReplaceString(source.system,s=>__privateMethod(this,_updateDamageFormula3,updateDamageFormula_fn3).call(this,s))}async updateItem(source){source.system=recursiveReplaceString(source.system,s=>__privateMethod(this,_updateDamageFormula3,updateDamageFormula_fn3).call(this,s))}async updateJournalEntry(source){source.pages=recursiveReplaceString(source.pages,s=>__privateMethod(this,_updateDamageFormula3,updateDamageFormula_fn3).call(this,s))}};_splashPattern1=new WeakMap,_splashPattern2=new WeakMap,_damagePatternSingle=new WeakMap,_damagePatternPair=new WeakMap,_cleanFormula=new WeakSet,cleanFormula_fn=__name2(function(formula){return formula=formula.replace(/\s+/g,""),["+","-","*","/"].some(o=>formula.includes(o))?`(${formula})`:formula},"#cleanFormula"),_buildSplashFormula=new WeakSet,buildSplashFormula_fn=__name2(function(roll,formula,damage,tag){return formula=__privateMethod(this,_cleanFormula,cleanFormula_fn).call(this,formula),damage=damage.trim(),tag=tag?.trim()??"",tag.length>0?`[[${roll} (${formula}[splash])[${damage}] ${tag}]]`:`[[${roll} (${formula}[splash])[${damage}]]]`},"#buildSplashFormula"),_buildDamageFormula=new WeakSet,buildDamageFormula_fn=__name2(function(roll,parts,tag){if(tag=tag?.trim()??"",parts.length===1){const formula=__privateMethod(this,_cleanFormula,cleanFormula_fn).call(this,parts[0].formula),damage=parts[0].damage.trim();return tag.length>0?`[[${roll} ${formula}[${damage}] ${tag}]]`:`[[${roll} ${formula}[${damage}]]]`}else if(parts.length>1){const assembled=parts.map(p=>{const formula=__privateMethod(this,_cleanFormula,cleanFormula_fn).call(this,p.formula),damage=p.damage.trim();return`${formula}[${damage}]`}).join(",");return tag.length>0?`[[${roll} {${assembled}} ${tag}]]`:`[[${roll} {${assembled}}]]`}else return""},"#buildDamageFormula"),_updateDamageFormula3=new WeakSet,updateDamageFormula_fn3=__name2(function(text){return text=text.replace(__privateGet(this,_splashPattern1),(_,roll,formula,damage,tag)=>__privateMethod(this,_buildSplashFormula,buildSplashFormula_fn).call(this,roll,formula,damage,tag)),text=text.replace(__privateGet(this,_splashPattern2),(_,roll,formula,damage,tag)=>__privateMethod(this,_buildSplashFormula,buildSplashFormula_fn).call(this,roll,formula,damage,tag)),text=text.replace(__privateGet(this,_damagePatternSingle),(_,roll,formula,damage,tag)=>__privateMethod(this,_buildDamageFormula,buildDamageFormula_fn).call(this,roll,[{formula,damage}],tag)),text=text.replace(__privateGet(this,_damagePatternPair),(_,roll,formula1,damage1,formula2,damage2,tag)=>__privateMethod(this,_buildDamageFormula,buildDamageFormula_fn).call(this,roll,[{formula:formula1,damage:damage1},{formula:formula2,damage:damage2}],tag)),text},"#updateDamageFormula"),__name2(_Migration821InlineDamageRolls,"Migration821InlineDamageRolls"),__publicField(_Migration821InlineDamageRolls,"version",.821);let Migration821InlineDamageRolls=_Migration821InlineDamageRolls;const _Migration822BladeAllyConsolidation=class extends MigrationBase{static{__name(this,"_Migration822BladeAllyConsolidation")}constructor(){super(...arguments),__privateAdd(this,_rename)}async updateItem(source){source.system.description.value.includes("feat-effects")&&(source.system.description.value=__privateMethod(this,_rename,rename_fn).call(this,source.system.description.value))}};_rename=new WeakSet,rename_fn=__name2(function(text){return text.replace(/\bfeat-effects\.Effect: Blade Ally Anarchic Rune\b/g,"equipment-srd.Anarchic").replace(/\bfeat-effects\.xLXFK4mtzgAF4zvx\b/g,"equipment-srd.65YL6nk1jIzCWutt").replace(/\bfeat-effects\.Effect: Blade Ally Axiomatic Rune\b/g,"equipment-srd.Axiomatic").replace(/\bfeat-effects\.ZzE6jPbCyUqEqhcb\b/g,"equipment-srd.6xu6dPIaUZ7edKEB").replace(/\bfeat-effects\.Effect: Blade Ally Disrupting Rune\b/g,"equipment-srd.Disrupting").replace(/\bfeat-effects\.eippbzuocVM6ftcj\b/g,"equipment-srd.LwQb7ryTC8FlOXgX").replace(/\bfeat-effects\.Effect: Blade Ally Fearsome Rune\b/g,"equipment-srd.Fearsome").replace(/\bfeat-effects\.6LgJB4ypaSTWSJLu\b/g,"equipment-srd.P6v2AtJw7AUwaDzf").replace(/\bfeat-effects\.Effect: Blade Ally Flaming Rune\b/g,"equipment-srd.Flaming").replace(/\bfeat-effects\.YxYr18vleIt2t3RS\b/g,"equipment-srd.XszNvxnymWYRaoTp").replace(/\bfeat-effects\.Effect: Blade Ally Holy Rune\b/g,"equipment-srd.Holy").replace(/\bfeat-effects\.l98IthkklgLDJXIo\b/g,"equipment-srd.DH0kB9Wbr5pDeunX").replace(/\bfeat-effects\.Effect: Blade Ally Keen Rune\b/g,"equipment-srd.Keen").replace(/\bfeat-effects\.Gf7h44DcTB43464h\b/g,"equipment-srd.hg3IogR8ue2IWwgS").replace(/\bfeat-effects\.Effect: Blade Ally Unholy Rune\b/g,"equipment-srd.Unholy").replace(/\bfeat-effects\.rGSc2PtvU3mgm18S\b/g,"equipment-srd.gmMrJREf4JSHd2dZ").replace(/\bfeat-effects\.Effect: Blade Ally Ghost Touch Rune\b/g,"equipment-srd.Ghost Touch").replace(/\bfeat-effects\.Rgio0hasm2epEMfh\b/g,"equipment-srd.JQdwHECogcTzdd8R").replace(/\bfeat-effects\.Effect: Blade Ally Disrupting Rune (Greater)\b/g,"equipment-srd.Disrupting (Greater)").replace(/\bfeat-effects\.HjfIXg5btodThCTW\b/g,"equipment-srd.oVrVzML63VFvVfKk")},"#rename"),__name2(_Migration822BladeAllyConsolidation,"Migration822BladeAllyConsolidation"),__publicField(_Migration822BladeAllyConsolidation,"version",.822);let Migration822BladeAllyConsolidation=_Migration822BladeAllyConsolidation;const _Migration823HeritageAncestrySlug=class extends MigrationBase{static{__name(this,"_Migration823HeritageAncestrySlug")}async updateItem(source){if(source.type!=="heritage"||!source.system.ancestry||source.system.ancestry.slug)return;const ancestry=await fromUuid(source.system.ancestry.uuid);source.system.ancestry.slug=ancestry instanceof AncestryPF2e?ancestry.slug??sluggify(ancestry.name):sluggify(source.system.ancestry.name)}};__name2(_Migration823HeritageAncestrySlug,"Migration823HeritageAncestrySlug"),__publicField(_Migration823HeritageAncestrySlug,"version",.823);let Migration823HeritageAncestrySlug=_Migration823HeritageAncestrySlug;const _Migration824SneakAttackDamageSource=class extends MigrationBase{static{__name(this,"_Migration824SneakAttackDamageSource")}async updateItem(source){if(source.type==="feat")switch(source.system.slug){case"sneak-attack":{const rules=[{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.sneakAttackDamage.number",predicate:["class:rogue"],value:"ternary(lt(@actor.level, 5), 1, ternary(lt(@actor.level, 11), 2, ternary(lt(@actor.level, 17), 3, 4)))"},{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.sneakAttackDamage.faces",predicate:["class:rogue"],value:6},{category:"precision",diceNumber:"@actor.flags.pf2e.sneakAttackDamage.number",dieSize:"d{actor|flags.pf2e.sneakAttackDamage.faces}",key:"DamageDice",predicate:["target:condition:flat-footed",{or:["item:trait:agile","item:trait:finesse",{and:["item:ranged",{not:"item:thrown-melee"}]}]}],selector:"strike-damage"},{domain:"all",key:"RollOption",label:"PF2E.SpecificRule.TOTMToggle.FlatFooted",option:"target:condition:flat-footed",toggleable:"totm"}];source.system.rules=rules;return}case"ruffian":{const rules=[{category:"precision",diceNumber:"@actor.flags.pf2e.sneakAttackDamage.number",dieSize:"d{actor|flags.pf2e.sneakAttackDamage.faces}",key:"DamageDice",label:"PF2E.SpecificRule.SneakAttack",predicate:["target:condition:flat-footed","item:category:simple",{nor:[{and:["item:ranged",{not:"item:thrown-melee"}]},"item:trait:agile","item:trait:finesse"]}],selector:"strike-damage"},{key:"ActiveEffectLike",mode:"upgrade",path:"system.martial.medium.rank",value:1},{key:"ActiveEffectLike",mode:"upgrade",path:"system.skills.itm.rank",value:1},{key:"CriticalSpecialization",predicate:["target:condition:flat-footed","item:category:simple",{lte:["item:damage:die:faces",8]}]}];source.system.rules=rules;return}case"sneak-attacker":{const rules=[{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.sneakAttackDamage.number",value:1},{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.sneakAttackDamage.faces",value:"ternary(lt(@actor.level, 6), 4, 6)"},{key:"GrantItem",uuid:"Compendium.pf2e.classfeatures.Sneak Attack"}];source.system.rules=rules;return}case"butterflys-sting":{const rules=[{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.sneakAttackDamage.number",value:1},{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.sneakAttackDamage.faces",value:6},{key:"GrantItem",uuid:"Compendium.pf2e.classfeatures.Sneak Attack"},{domain:"all",key:"RollOption",label:"PF2E.SpecificRule.TOTMToggle.FlatFooted",option:"target:condition:flat-footed",toggleable:"totm"}];source.system.rules=rules;return}case"magical-trickster":{const rules=[{category:"precision",diceNumber:"@actor.flags.pf2e.sneakAttackDamage.number",dieSize:"d{actor|flags.pf2e.sneakAttackDamage.faces}",key:"DamageDice",predicate:["item:trait:attack","target:condition:flat-footed"],selector:"spell-damage"}];source.system.rules=rules;return}}}};__name2(_Migration824SneakAttackDamageSource,"Migration824SneakAttackDamageSource"),__publicField(_Migration824SneakAttackDamageSource,"version",.824);let Migration824SneakAttackDamageSource=_Migration824SneakAttackDamageSource;const _Migration825KhakkharaFengHuoLun=class extends MigrationBase{static{__name(this,"_Migration825KhakkharaFengHuoLun")}async updateItem(source){if(source.img.endsWith("icons/equipment/weapons/khakkara.webp")&&(source.img=source.img.replace("khakkara.webp","khakkhara.webp")),source.type==="weapon"){const fixBaseItemAndSlug=__name2((oldId,newId)=>{source.system.baseItem===oldId&&(source.system.baseItem=newId),source.system.slug===oldId&&(source.system.slug=newId)},"fixBaseItemAndSlug");fixBaseItemAndSlug("khakkara","khakkhara"),fixBaseItemAndSlug("wind-and-fire-wheel","feng-huo-lun")}else if(source.type==="feat"){const oldLink="@UUID[Compendium.pf2e.equipment-srd.Khakkara]",newLink="@UUID[Compendium.pf2e.equipment-srd.Khakkhara]";source.system.description.value=source.system.description.value.replace(oldLink,newLink);for(const rule of source.system.rules)rule.key==="ActiveEffectLike"&&"path"in rule&&rule.path==="system.martial.weapon-base-khakkara.rank"&&(rule.path="system.martial.weapon-base-khakkhara.rank")}}};__name2(_Migration825KhakkharaFengHuoLun,"Migration825KhakkharaFengHuoLun"),__publicField(_Migration825KhakkharaFengHuoLun,"version",.825);let Migration825KhakkharaFengHuoLun=_Migration825KhakkharaFengHuoLun;const _Migration826GutConditionData=class extends MigrationBase{static{__name(this,"_Migration826GutConditionData")}async updateItem(source){if(source.type!=="condition")return;const system=source.system,topLevel=["active","base","removable","hud","modifiers","sources","alsoApplies"];for(const key of topLevel)key in system&&(delete system[key],system[`-=${key}`]=null);const valueData=system.value;for(const key of["immutable","modifiers"])key in valueData&&(delete valueData[key],valueData[`-=${key}`]=null);const durationData=system.duration;for(const key of["perpetual","text"])key in durationData&&(delete durationData[key],durationData[`-=${key}`]=null);system.group||(system.group=null)}};__name2(_Migration826GutConditionData,"Migration826GutConditionData"),__publicField(_Migration826GutConditionData,"version",.826);let Migration826GutConditionData=_Migration826GutConditionData;const _Migration827FixTVShieldTraits=class extends MigrationBase{static{__name(this,"_Migration827FixTVShieldTraits")}async updateItem(source){const traits=source.system.traits;if(isObject(traits)&&"value"in traits&&!Array.isArray(traits.value)&&(traits.value=[]),source.type==="armor")switch(source.system.slug){case"dart-shield":{source.system.traits.value=["launching-dart"];return}case"klar":{source.system.traits.value=["integrated-1d6-s-versatile-p"];return}case"meteor-shield":{source.system.traits.value=["shield-throw-30"];return}case"razor-disc":{source.system.traits.value=["integrated-1d6-s","shield-throw-20"];return}}}};__name2(_Migration827FixTVShieldTraits,"Migration827FixTVShieldTraits"),__publicField(_Migration827FixTVShieldTraits,"version",.827);let Migration827FixTVShieldTraits=_Migration827FixTVShieldTraits;const _Migration828PruneInvalidTraits=class extends MigrationBase{static{__name(this,"_Migration828PruneInvalidTraits")}async updateActor(source){const traits=source.system.traits;if(traits)switch(source.type){case"character":case"npc":{traits.value=traits.value.filter(t=>t in creatureTraits);return}case"hazard":{traits.value=traits.value.filter(t=>t in hazardTraits);return}case"vehicle":{traits.value=traits.value.filter(t=>t in vehicleTraits);return}}}async updateItem(source){const traits=source.system.traits;if(traits?.value)switch(source.type){case"action":{traits.value=traits.value.map(t=>t.replace(/^audible$/,"auditory").replace(/^concentration$/,"concentrate").replace(/^(interact|manipulation)$/i,"manipulate").replace(/^vocal$/,"verbal")).filter(t=>t in actionTraits);return}case"affliction":case"effect":{traits.value=traits.value.filter(t=>t in actionTraits||t in spellTraits);return}case"ancestry":{traits.value=traits.value.filter(t=>t in creatureTraits||["animal"].includes(t));return}case"armor":{traits.value=traits.value.map(t=>{var _a,_b;return(_a=source.system.slug)!=null&&_a.includes("helmsmans")?t.replace(/^shield-throw$/,"shield-throw-30"):(_b=source.system.slug)!=null&&_b.includes("klar")?t.replace(/^integrated$/,"integrated-1d6-s-versatile-p"):t}).filter(t=>t in armorTraits);return}case"backpack":case"equipment":{traits.value=traits.value.filter(t=>t in equipmentTraits);return}case"consumable":{traits.value=traits.value.filter(t=>t in consumableTraits);return}case"class":{traits.value=traits.value.filter(t=>t in classTraits);return}case"feat":{traits.value=traits.value.filter(t=>t in featTraits);return}case"melee":{traits.value=traits.value.filter(t=>t in npcAttackTraits);return}case"spell":{traits.value=traits.value.map(t=>t.replace(/^audible$/,"auditory")).filter(t=>t in spellTraits);return}case"weapon":{traits.value=traits.value.filter(t=>t in weaponTraits);return}}}};__name2(_Migration828PruneInvalidTraits,"Migration828PruneInvalidTraits"),__publicField(_Migration828PruneInvalidTraits,"version",.828);let Migration828PruneInvalidTraits=_Migration828PruneInvalidTraits;const _Migration829RMRitualEntries=class extends MigrationBase{static{__name(this,"_Migration829RMRitualEntries")}async updateActor(source){var _a;for(const item of source.items.filter(i=>i.type==="spellcastingEntry"))item.system.prepared.value==="ritual"&&(source.items.splice(source.items.indexOf(item),1),source.type==="npc"&&((_a=source.system).spellcasting??(_a.spellcasting={}),source.system.spellcasting.rituals={dc:item.system.spelldc.dc}))}async updateItem(source){source.type==="spell"&&source.system.category.value==="ritual"&&source.system.location&&(source.system.location.value=null)}};__name2(_Migration829RMRitualEntries,"Migration829RMRitualEntries"),__publicField(_Migration829RMRitualEntries,"version",.829);let Migration829RMRitualEntries=_Migration829RMRitualEntries;const _Migration830BarbarianRework=class extends MigrationBase{static{__name(this,"_Migration830BarbarianRework")}constructor(){super(...arguments),__privateAdd(this,_removeLinks)}async updateItem(source){source.system.description.value=__privateMethod(this,_removeLinks,removeLinks_fn).call(this,source.system.description.value);for(const rule of source.system.rules)rule.key==="ActiveEffectLike"&&"path"in rule&&(rule.path==="system.custom.modifiers.barbarian-dedication-count"||rule.path==="flags.pf2e.rollOptions.all.barbarian-dedication")&&(rule.path="flags.pf2e.barbarian.archetypeFeatCount"),rule.key==="FlatModifier"&&rule.value==="3 * @actor.system.custom.modifiers.barbarian-dedication-count"&&(rule.value="3 * @actor.flags.pf2e.barbarian.archetypeFeatCount")}};_removeLinks=new WeakSet,removeLinks_fn=__name2(function(text){return text.replace("@UUID[Compendium.pf2e.classfeatures.vlRvOQS1HZZqSyh7]{Ape}","Ape").replace("@UUID[Compendium.pf2e.classfeatures.uGY2yddm8mZx8Yo2]{Bear}","Bear").replace("@UUID[Compendium.pf2e.classfeatures.31sPXwmEbbcvgsM9]{Bull}","Bull").replace("@UUID[Compendium.pf2e.classfeatures.vCNtX2LwlemhA3tu]{Cat}","Cat").replace("@UUID[Compendium.pf2e.classfeatures.RQUJgDjJODO775qb]{Deer}","Deer").replace("@UUID[Compendium.pf2e.classfeatures.CXZwt1e6ManeBaFV]{Frog}","Frog").replace("@UUID[Compendium.pf2e.classfeatures.OJmI1L4dhQfz8vze]{Shark}","Shark").replace("@UUID[Compendium.pf2e.classfeatures.pIYWMCNnYDQfSRQh]{Snake}","Snake").replace("@UUID[Compendium.pf2e.classfeatures.xX6KnYYgHlPGoTG6]{Wolf}","Wolf").replace("@UUID[Compendium.pf2e.classfeatures.VNbDNiWjARtGQQAs]{Black}","Black").replace("@UUID[Compendium.pf2e.classfeatures.RiOww9KMu06D7wtW]{Blue}","Blue").replace("@UUID[Compendium.pf2e.classfeatures.IezPDYlweTtwCqkT]{Green}","Green").replace("@UUID[Compendium.pf2e.classfeatures.hyHgLQCDMSrR4RfE]{Red}","Red").replace("@UUID[Compendium.pf2e.classfeatures.2esqOHCn4GcZ4zYD]{White}","White").replace("@UUID[Compendium.pf2e.classfeatures.b5rvKZQCfpgBenKJ]{Brass}","Brass").replace("@UUID[Compendium.pf2e.classfeatures.kdzIxHpzeRbdRqQA]{Bronze}","Bronze").replace("@UUID[Compendium.pf2e.classfeatures.1ZugTzJHsa94AZRW]{Copper}","Copper").replace("@UUID[Compendium.pf2e.classfeatures.3lxIGMbsPZLNEXQ7]{Gold}","Gold").replace("@UUID[Compendium.pf2e.classfeatures.Z2eWkfXblU0QxFx1]{Silver}","Silver").replace("@UUID[Compendium.pf2e.classfeatures.Ape Animal Instinct]{Ape}","Ape").replace("@UUID[Compendium.pf2e.classfeatures.Bear Animal Instinct]{Bear}","Bear").replace("@UUID[Compendium.pf2e.classfeatures.Bull Animal Instinct]{Bull}","Bull").replace("@UUID[Compendium.pf2e.classfeatures.Cat Animal Instinct]{Cat}","Cat").replace("@UUID[Compendium.pf2e.classfeatures.Deer Animal Instinct]{Deer}","Deer").replace("@UUID[Compendium.pf2e.classfeatures.Frog Animal Instinct]{Frog}","Frog").replace("@UUID[Compendium.pf2e.classfeatures.Shark Animal Instinct]{Shark}","Shark").replace("@UUID[Compendium.pf2e.classfeatures.Snake Animal Instinct]{Snake}","Snake").replace("@UUID[Compendium.pf2e.classfeatures.Wolf Animal Instinct]{Wolf}","Wolf").replace("@UUID[Compendium.pf2e.classfeatures.Black Dragon Instinct]{Black}","Black").replace("@UUID[Compendium.pf2e.classfeatures.Blue Dragon Instinct]{Blue}","Blue").replace("@UUID[Compendium.pf2e.classfeatures.Green Dragon Instinct]{Green}","Green").replace("@UUID[Compendium.pf2e.classfeatures.Red Dragon Instinct]{Red}","Red").replace("@UUID[Compendium.pf2e.classfeatures.White Dragon Instinct]{White}","White").replace("@UUID[Compendium.pf2e.classfeatures.Brass Dragon Instinct]{Brass}","Brass").replace("@UUID[Compendium.pf2e.classfeatures.Bronze Dragon Instinct]{Bronze}","Bronze").replace("@UUID[Compendium.pf2e.classfeatures.Copper Dragon Instinct]{Copper}","Copper").replace("@UUID[Compendium.pf2e.classfeatures.Gold Dragon Instinct]{Gold}","Gold").replace("@UUID[Compendium.pf2e.classfeatures.Silver Dragon Instinct]{Silver}","Silver")},"#removeLinks"),__name2(_Migration830BarbarianRework,"Migration830BarbarianRework"),__publicField(_Migration830BarbarianRework,"version",.83);let Migration830BarbarianRework=_Migration830BarbarianRework;const _Migration831ClericDoctrines=class extends MigrationBase{static{__name(this,"_Migration831ClericDoctrines")}constructor(){super(...arguments),__privateAdd(this,_cloisteredClericSetFlags),__privateAdd(this,_warpriestSetFlags)}async updateItem(source){if(!(source.type!=="feat"||!source.system.slug)&&!source.system.rules.some(r=>r.key==="ActiveEffectLike"&&r.path==="flags.pf2e.cleric"))switch(source.system.slug){case"cloistered-cleric":{source.system.rules.push(__privateGet(this,_cloisteredClericSetFlags,cloisteredClericSetFlags_get));break}case"warpriest":{source.system.rules.push(__privateGet(this,_warpriestSetFlags,warpriestSetFlags_get));break}}}};_cloisteredClericSetFlags=new WeakSet,cloisteredClericSetFlags_get=__name2(function(){return{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.cleric",value:{firstDoctrine:"Compendium.pf2e.classfeatures.aiwxBj5MjnafCMyn",secondDoctrine:"Compendium.pf2e.classfeatures.sa7BWfnyCswAvBVa",thirdDoctrine:"Compendium.pf2e.classfeatures.s8WEmc4GGZSHSC7q",fourthDoctrine:"Compendium.pf2e.classfeatures.vxOf4LXZcqUG3P7a",fifthDoctrine:"Compendium.pf2e.classfeatures.n9W8MjjRgPpUTvWf",finalDoctrine:"Compendium.pf2e.classfeatures.DgGefatQ4v6xT6f9"}}},"#cloisteredClericSetFlags"),_warpriestSetFlags=new WeakSet,warpriestSetFlags_get=__name2(function(){return{key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.cleric",value:{firstDoctrine:"Compendium.pf2e.classfeatures.xxkszluN9icAiTO4",secondDoctrine:"Compendium.pf2e.classfeatures.D34mPo29r1J3DPaX",thirdDoctrine:"Compendium.pf2e.classfeatures.Zp81uTBItG1xlH4O",fourthDoctrine:"Compendium.pf2e.classfeatures.px3gVYp7zlEQIpcl",fifthDoctrine:"Compendium.pf2e.classfeatures.kmimy4VOaoEOgOiQ",finalDoctrine:"Compendium.pf2e.classfeatures.N1ugDqZlslxbp3Uy"}}},"#warpriestSetFlags"),__name2(_Migration831ClericDoctrines,"Migration831ClericDoctrines"),__publicField(_Migration831ClericDoctrines,"version",.831);let Migration831ClericDoctrines=_Migration831ClericDoctrines;const _Migration832ChoiceSetFlags=class extends MigrationBase{static{__name(this,"_Migration832ChoiceSetFlags")}async updateItem(source){const choiceSets=source.system.rules.filter(r=>r.key==="ChoiceSet"&&"flag"in r&&typeof r.flag=="string");for(const choiceSet of choiceSets){const originalFlag=choiceSet.flag;if(choiceSet.flag=sluggify(choiceSet.flag,{camel:"dromedary"}),choiceSet.flag!==originalFlag){console.log(`${originalFlag} ->> ${choiceSet.flag}`);const pattern=new RegExp(String.raw`\brulesSelections\.${originalFlag}\b`,"g");source.system.rules=source.system.rules.map(r=>r.key==="ChoiceSet"?r:recursiveReplaceString(r,s=>s.replace(pattern,`rulesSelections.${choiceSet.flag}`)))}}}};__name2(_Migration832ChoiceSetFlags,"Migration832ChoiceSetFlags"),__publicField(_Migration832ChoiceSetFlags,"version",.832);let Migration832ChoiceSetFlags=_Migration832ChoiceSetFlags;const _Migration833AddRogueToysFixPrecision=class extends MigrationBase{static{__name(this,"_Migration833AddRogueToysFixPrecision")}async updateItem(source){if(source.type!=="feat")return;const flatFootedId="game"in globalThis?"AJh5ex99aV6VTggg":"Flat-Footed";switch(source.system.slug){case"surprise-attack":{const rules=[{key:"EphemeralEffect",predicate:["encounter:round:1",{lt:["self:participant:initiative:rank","target:participant:initiative:rank"]},{or:["self:participant:initiative:stat:deception","self:participant:initiative:stat:stealth"]}],selectors:["strike-attack-roll","spell-attack-roll","strike-damage","attack-spell-damage"],uuid:`Compendium.pf2e.conditionitems.Item.${flatFootedId}`}];source.system.rules=rules;break}case"dread-striker":{const rules=[{key:"EphemeralEffect",predicate:["target:condition:frightened"],selectors:["strike-attack-roll","spell-attack-roll","strike-damage","attack-spell-damage"],uuid:`Compendium.pf2e.conditionitems.Item.${flatFootedId}`}];source.system.rules=rules;break}case"precision":{if(source.system.rules.some(r=>"damageType"in r&&r.damageType==="precision")){const rules=[{domain:"all",key:"RollOption",label:"PF2E.SpecificRule.Ranger.HuntersEdge.FirstAttack",option:"first-attack",toggleable:!0},{category:"precision",diceNumber:"ternary(lt(@actor.level, 11), 1, ternary(lt(@actor.level, 19), 2, 3))",dieSize:"d8",key:"DamageDice",predicate:["first-attack"],selector:"strike-damage"}];source.system.rules=rules}break}}}};__name2(_Migration833AddRogueToysFixPrecision,"Migration833AddRogueToysFixPrecision"),__publicField(_Migration833AddRogueToysFixPrecision,"version",.833);let Migration833AddRogueToysFixPrecision=_Migration833AddRogueToysFixPrecision;const FEAT_CATEGORIES=new Set(["ancestry","ancestryfeature","class","classfeature","skill","general","bonus","pfsboon","deityboon","curse"]),_Migration834FeatCategories=class extends MigrationBase{static{__name(this,"_Migration834FeatCategories")}constructor(){super(...arguments),__privateAdd(this,_updateCategoryData)}async updateItem(source){source.type==="feat"&&__privateMethod(this,_updateCategoryData,updateCategoryData_fn).call(this,source.system);const choiceSets=source.system.rules.filter(r=>r.key==="ChoiceSet");for(const rule of choiceSets)isObject(rule.allowedDrops)&&"predicate"in rule.allowedDrops&&Array.isArray(rule.allowedDrops.predicate)&&(rule.allowedDrops.predicate=recursiveReplaceString(rule.allowedDrops.predicate,s=>s.replace(/\bfeat(?:ure)?-type\b/,"category"))),isObject(rule.choices)&&"query"in rule.choices&&typeof rule.choices.query=="string"&&(rule.choices.query=rule.choices.query.replace('"featType.value":"archetype"','"category":"class"').replace("featType.value","category"))}};_updateCategoryData=new WeakSet,updateCategoryData_fn=__name2(function(system){const{traits}=system;if("featType"in system&&isObject(system.featType)){const category=system.featType.value;delete system.featType,"game"in globalThis&&(system["-=featType"]=null),category==="archetype"?(system.category=system.traits.value.includes("skill")?"skill":"class",traits.value.includes("archetype")||(traits.value.push("archetype"),traits.value.sort())):setHasElement(FEAT_CATEGORIES,category)&&(system.category=category)}setHasElement(FEAT_CATEGORIES,system.category)||(system.category="bonus"),system.category==="skill"&&!traits.value.includes("archetype")&&!traits.value.includes("general")&&(system.traits.value.push("general"),system.traits.value.sort())},"#updateCategoryData"),__name2(_Migration834FeatCategories,"Migration834FeatCategories"),__publicField(_Migration834FeatCategories,"version",.834);let Migration834FeatCategories=_Migration834FeatCategories;const _Migration835InitiativeLongform=class extends MigrationBase{static{__name(this,"_Migration835InitiativeLongform")}async updateActor(actor){if(!("initiative"in actor.system.attributes))return;const initiative=actor.system.attributes.initiative;if(!initiative||!initiative.ability)return;const ability=initiative.ability;objectHasKey(SKILL_DICTIONARY,ability)?initiative.statistic=SKILL_DICTIONARY[ability]:initiative.statistic="perception",delete initiative.ability,initiative["-=ability"]=null}};__name2(_Migration835InitiativeLongform,"Migration835InitiativeLongform"),__publicField(_Migration835InitiativeLongform,"version",.835);let Migration835InitiativeLongform=_Migration835InitiativeLongform;const _Migration836EnergizingConsolidation=class extends MigrationBase{static{__name(this,"_Migration836EnergizingConsolidation")}constructor(){super(...arguments),__privateAdd(this,_rename2)}async updateItem(source){source.system.description.value.includes("equipment-effects")&&(source.system.description.value=__privateMethod(this,_rename2,rename_fn2).call(this,source.system.description.value))}};_rename2=new WeakSet,rename_fn2=__name2(function(text){const newEffectEnergizingRune="equipment-effects.R5ywXEYZFV1WBe8t";return text.replace("equipment-effects.ClsVhp5baFRjZQ23",newEffectEnergizingRune).replace("equipment-effects.68xcDyxsNgD3JddD",newEffectEnergizingRune).replace("equipment-effects.9BsFdrEc7hkPWgSd",newEffectEnergizingRune).replace("equipment-effects.ascxqSlMEN9R6OOy",newEffectEnergizingRune).replace("equipment-effects.4RnEUeYEzC919GZR",newEffectEnergizingRune)},"#rename"),__name2(_Migration836EnergizingConsolidation,"Migration836EnergizingConsolidation"),__publicField(_Migration836EnergizingConsolidation,"version",.836);let Migration836EnergizingConsolidation=_Migration836EnergizingConsolidation;const _Migration837MoveHazardBookSources=class extends MigrationBase{static{__name(this,"_Migration837MoveHazardBookSources")}async updateActor(source){if(source.type==="hazard"&&isObject(source.system.source)){const value=typeof source.system.source.value=="string"?source.system.source.value:"",author=typeof source.system.source.author=="string"?source.system.source.author:"";source.system.details.source={value,author},"game"in globalThis?source.system["-=source"]=null:delete source.system.source}}};__name2(_Migration837MoveHazardBookSources,"Migration837MoveHazardBookSources"),__publicField(_Migration837MoveHazardBookSources,"version",.837);let Migration837MoveHazardBookSources=_Migration837MoveHazardBookSources;const _Migration838StrikeAttackRollSelector=class extends MigrationBase{static{__name(this,"_Migration838StrikeAttackRollSelector")}async updateItem(source){Array.isArray(source.system.rules)||(source.system.rules=[]);for(const rule of source.system.rules)"selector"in rule&&(rule.selector==="mundane-attack"?rule.selector="strike-attack-roll":Array.isArray(rule.selector)&&(rule.selector=rule.selector.map(s=>s==="mundane-attack"?"strike-attack-roll":s)))}};__name2(_Migration838StrikeAttackRollSelector,"Migration838StrikeAttackRollSelector"),__publicField(_Migration838StrikeAttackRollSelector,"version",.838);let Migration838StrikeAttackRollSelector=_Migration838StrikeAttackRollSelector;const _Migration839ActionCategories=class extends MigrationBase{static{__name(this,"_Migration839ActionCategories")}async updateItem(source,actorSource){if(source.type!=="action")return;const system=source.system;if(system.actionCategory){const npcCategories=["offensive","defensive","interaction"],oldValue=system.actionCategory.value||null,mustBeNull=oldValue&&npcCategories.includes(oldValue)&&actorSource&&actorSource.type!=="npc";system.category=mustBeNull?null:oldValue,delete system.actionCategory,system["-=actionCategory"]=null}}};__name2(_Migration839ActionCategories,"Migration839ActionCategories"),__publicField(_Migration839ActionCategories,"version",.839);let Migration839ActionCategories=_Migration839ActionCategories;const _Migration840ArrayWrapPredicates=class extends MigrationBase{static{__name(this,"_Migration840ArrayWrapPredicates")}constructor(){super(...arguments),__privateAdd(this,_wrapPredicate)}async updateItem(source){for(const rule of source.system.rules)"predicate"in rule&&(rule.predicate=__privateMethod(this,_wrapPredicate,wrapPredicate_fn).call(this,rule.predicate)),"definition"in rule&&(rule.definition=__privateMethod(this,_wrapPredicate,wrapPredicate_fn).call(this,rule.definition))}};_wrapPredicate=new WeakSet,wrapPredicate_fn=__name2(function(predicate){if(Array.isArray(predicate))return predicate;const arrayWrapped=[predicate];return predicate&&PredicatePF2e.isValid(arrayWrapped)?arrayWrapped:void 0},"#wrapPredicate"),__name2(_Migration840ArrayWrapPredicates,"Migration840ArrayWrapPredicates"),__publicField(_Migration840ArrayWrapPredicates,"version",.84);let Migration840ArrayWrapPredicates=_Migration840ArrayWrapPredicates;const _Migration841V11UUIDFormat=class extends MigrationBase{static{__name(this,"_Migration841V11UUIDFormat")}constructor(){super(...arguments),__privateAdd(this,_replaceUUID),__privateAdd(this,_replaceUUIDsInLinks)}async updateActor(source){var _a;if((_a=source.flags.core)!=null&&_a.sourceId&&(source.flags.core.sourceId=__privateMethod(this,_replaceUUID,replaceUUID_fn).call(this,source.flags.core.sourceId,"Actor")),source.type==="character"){if(isObject(source.system.crafting)&&Array.isArray(source.system.crafting.formulas))for(const formula of source.system.crafting.formulas)formula.uuid=__privateMethod(this,_replaceUUID,replaceUUID_fn).call(this,formula.uuid,"Item")}else if(source.type==="npc"){const{details}=source.system;details.publicNotes&&(details.publicNotes=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,details.publicNotes)),details.privateNotes&&(details.privateNotes=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,details.privateNotes))}else if(source.type==="hazard"){const{details}=source.system;details.reset&&(details.reset=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,details.reset)),details.description&&(details.description=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,details.description)),details.routine&&(details.routine=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,details.routine)),details.disable&&(details.disable=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,details.disable))}}async updateItem(source){var _a,_b;if((_a=source.flags.core)!=null&&_a.sourceId&&(source.flags.core.sourceId=__privateMethod(this,_replaceUUID,replaceUUID_fn).call(this,source.flags.core.sourceId,"Item")),source.system.rules=source.system.rules.map(rule=>("text"in rule&&typeof rule.text=="string"&&(rule.text=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,rule.text)),recursiveReplaceString(rule,s=>__privateMethod(this,_replaceUUID,replaceUUID_fn).call(this,s,"Item")))),itemIsOfType(source,"ancestry","background","class","kit")){const items=source.system.items;for(const entry of Object.values(items))if(entry.uuid=__privateMethod(this,_replaceUUID,replaceUUID_fn).call(this,entry.uuid,"Item"),isObject(entry.items))for(const subentry of Object.values(entry.items))subentry.uuid=__privateMethod(this,_replaceUUID,replaceUUID_fn).call(this,subentry.uuid,"Item")}else if(source.type==="heritage")(_b=source.system.ancestry)!=null&&_b.uuid&&(source.system.ancestry.uuid=__privateMethod(this,_replaceUUID,replaceUUID_fn).call(this,source.system.ancestry.uuid,"Item"));else if(source.type==="deity")for(const[key,spell]of Object.entries(source.system.spells))source.system.spells[Number(key)]=__privateMethod(this,_replaceUUID,replaceUUID_fn).call(this,spell);const{description}=source.system;description.value??(description.value=""),description.value=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,description.value),description.value=description.value.replace(/Compendium\.pf2e\.journals\.(?!JournalEntry)/g,"Compendium.pf2e.journals.JournalEntry."),description.gm&&(description.gm=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,description.gm))}async updateJournalEntry(source){var _a;for(const page of source.pages)(_a=page.text).content&&(_a.content=__privateMethod(this,_replaceUUIDsInLinks,replaceUUIDsInLinks_fn).call(this,page.text.content))}};_replaceUUID=new WeakSet,replaceUUID_fn=__name2(function(uuid,explicitDocType){if(typeof uuid!="string"||!uuid.startsWith("Compendium."))return uuid;const documentType=(()=>{if(explicitDocType)return explicitDocType;if("game"in globalThis){const{collection}=foundry.utils.parseUuid(uuid)??{};return collection instanceof CompendiumCollection?collection.metadata.type??null:null}return null})();if(!documentType)return uuid;const parts=uuid.split(/\.(?! )/);if(parts.length!==4)return uuid;const[head,scope,pack,id]=parts;return`${head}.${scope}.${pack}.${documentType}.${id}`},"#replaceUUID"),_replaceUUIDsInLinks=new WeakSet,replaceUUIDsInLinks_fn=__name2(function(text){return typeof text!="string"?text:Array.from(text.matchAll(new RegExp("(?<=@UUID\\[)[^\\]]+(?=\\])","g"))).reduce((replaced,[link])=>replaced.replace(link,s=>__privateMethod(this,_replaceUUID,replaceUUID_fn).call(this,s)),text)},"#replaceUUIDsInLinks"),__name2(_Migration841V11UUIDFormat,"Migration841V11UUIDFormat"),__publicField(_Migration841V11UUIDFormat,"version",.841);let Migration841V11UUIDFormat=_Migration841V11UUIDFormat;const _Migration842NumifyNumericSettings=class extends MigrationBase{static{__name(this,"_Migration842NumifyNumericSettings")}async migrate(){for(const setting of["staminaVariant","worldClock.timeConvention"]){const value=game.settings.storage.get("world").getItem(`pf2e.${setting}`);value!==null&&typeof value!="number"&&await game.settings.set("pf2e",setting,Number(value))}}};__name2(_Migration842NumifyNumericSettings,"Migration842NumifyNumericSettings"),__publicField(_Migration842NumifyNumericSettings,"version",.842);let Migration842NumifyNumericSettings=_Migration842NumifyNumericSettings;const _Migration843RMArmorCustomModifiers=class extends MigrationBase{static{__name(this,"_Migration843RMArmorCustomModifiers")}async updateActor(source){var _a;if(source.type==="character"&&((_a=source.system.customModifiers)!=null&&_a.armor)){const customModifiers=source.system.customModifiers;customModifiers["-=armor"]=null}}};__name2(_Migration843RMArmorCustomModifiers,"Migration843RMArmorCustomModifiers"),__publicField(_Migration843RMArmorCustomModifiers,"version",.843);let Migration843RMArmorCustomModifiers=_Migration843RMArmorCustomModifiers;const _Migration844DeityDomainUUIDs=class extends MigrationBase{static{__name(this,"_Migration844DeityDomainUUIDs")}constructor(){super(...arguments),__privateAdd(this,_updateUUIDs),__privateAdd(this,_idMap,[{oldId:"0cbxczrql4MwAHwV",name:"Glyph Domain",pageId:"9g1dNytABTpmmGkG"},{oldId:"1BU8deh48XZFclWl",name:"Healing Domain",pageId:"A7vErdGAweYsFcW8"},{oldId:"1NHV4ujqoR2JVWpY",name:"Travel Domain",pageId:"bTujFcUut9RX4GCy"},{oldId:"1aoUqGYDrdpnPWio",name:"Family Domain",pageId:"SAnmegCTIqGW9S7S"},{oldId:"41qaGiMit8nDP4xv",name:"Abomination Domain",pageId:"qMS6QepvY7UQQjcr"},{oldId:"6klWznsb0f2bNg3T",name:"Void Domain",pageId:"xLxrtbsj4acqgsyC"},{oldId:"8ITGLquhimrr9CNv",name:"Indulgence Domain",pageId:"GiuzDTtkQAgtGW6n"},{oldId:"8pPvbTMZLIsvCwQk",name:"Darkness Domain",pageId:"CM9ZqWwl7myKn2X1"},{oldId:"9blxcDLIRPWenK5f",name:"Plague Domain",pageId:"hGoWOjdsUz16oJUm"},{oldId:"9tsJg13xeJLGzzGV",name:"Undeath Domain",pageId:"RIlgBuWGfHC1rzYu"},{oldId:"AaY3BmDItGry4oac",name:"Decay Domain",pageId:"cAxBEZsej32riaY5"},{oldId:"B40VxP6oZ0mIR4PS",name:"Fate Domain",pageId:"EC2eB0JglDG5j1gT"},{oldId:"BlovCvjhk4Ag07w2",name:"Dreams Domain",pageId:"0wCEUwABKPdKPj8e"},{oldId:"FJ9D4qpeRhJvjHai",name:"Star Domain",pageId:"6bDpXy7pQdGrd2og"},{oldId:"HYe7Yv1fYUANVVI3",name:"Death Domain",pageId:"798PFdS8FmefcOl0"},{oldId:"HpZ4NQIqBRcFihyE",name:"Wealth Domain",pageId:"mJBp4KIszuqrmnp5"},{oldId:"J7K7kHoIE69558Su",name:"Freedom Domain",pageId:"5MjSsuKOLBoiL8FB"},{oldId:"KXFxeEyD6MmJ3a6V",name:"Naga Domain",pageId:"QzsUe3Rt3SifTQvb"},{oldId:"KzuJAIWdjwoPjHkc",name:"Secrecy Domain",pageId:"S1gyomjojgtCdxc3"},{oldId:"M7koZH0zimcMgRDb",name:"Destruction Domain",pageId:"AOQZjqgfafqqtHOB"},{oldId:"MRHDhBQvgJhDZ1zq",name:"Cities Domain",pageId:"QSk78hQR3zskMlq2"},{oldId:"MktBsoHR9HsKrbbr",name:"Zeal Domain",pageId:"DI3MYGIK8iEycanU"},{oldId:"NA4v0iwIPgkde8DP",name:"Ambition Domain",pageId:"yaMJsfYZmWJLqbFE"},{oldId:"NEI4MDBGNjEtOEIy",name:"Introspection Domain",pageId:"qjnUXickBOBDBu2N"},{oldId:"O1qeC0mIufSf3wv5",name:"Passion Domain",pageId:"ajCEExOaxuB4C1tY"},{oldId:"OsM8NfP408uB6yTi",name:"Wyrmkin Domain",pageId:"nuywscaiVGXLQpZ1"},{oldId:"PrFvU65ewfst69Mp",name:"Water Domain",pageId:"U8WVR6EDfmUaMCbu"},{oldId:"TpFgfwcWrfT8zVMP",name:"Pain Domain",pageId:"FtW1gtbHgO0KofPl"},{oldId:"WrmaTmOHojfhiENF",name:"Truth Domain",pageId:"lgsJz7mZ1OTe340e"},{oldId:"X7MkBRJGUIp91k6f",name:"Sorrow Domain",pageId:"5TqEbLR9QT3gJGe3"},{oldId:"Xs6XznYHOZyQ0hJl",name:"Tyranny Domain",pageId:"T0JHj79aGphlZ4Mt"},{oldId:"Y2kOBQydrsSqGCyn",name:"Magic Domain",pageId:"DS95vr2zmTsjsMhU"},{oldId:"YQ6IT8DgEpqvOREx",name:"Might Domain",pageId:"MOVMHZU1SfkhNN1K"},{oldId:"ZAx1RUB376BjNdlF",name:"Repose Domain",pageId:"CbsAiY68e8n5vVVN"},{oldId:"Ze2hoTyOQHbaQ6jD",name:"Air Domain",pageId:"T2y0vuYibZCL7CH0"},{oldId:"ZyFTUCbA0zYrzynD",name:"Creation Domain",pageId:"ydbCjJ9PPmRzZhDN"},{oldId:"a0fe0kFowMMwUFZa",name:"Nightmares Domain",pageId:"R20JXF43vU5RQyUj"},{oldId:"c9odhpRoKId5dXmn",name:"Perfection Domain",pageId:"Czi3XXuNOSE7ISpd"},{oldId:"dnljU1twPjH4KFgO",name:"Swarm Domain",pageId:"rd0jQwvTK4jpv95o"},{oldId:"fVfFKKvGocG2JM5q",name:"Toil Domain",pageId:"EQfZepZX6rxxBRqG"},{oldId:"fqr2OnTww3bAq0ae",name:"Sun Domain",pageId:"CkBvj5y1lAm1jnsc"},{oldId:"giUsAWI9NbpdeUzl",name:"Knowledge Domain",pageId:"0GwpYEjCHWyfQvgg"},{oldId:"i4UU3qCjIMwejIQF",name:"Delirium Domain",pageId:"tuThzOCvMLbRVba8"},{oldId:"jWmGQxJvKh5y5zfB",name:"Protection Domain",pageId:"Dx47K8wpx8KZUa9S"},{oldId:"l2EFJssJKu7rG77m",name:"Luck Domain",pageId:"L11XsA5G89xVKlDw"},{oldId:"mBvjWSvg7UYdS9TL",name:"Moon Domain",pageId:"Y3DFBCWiM9GBIlfl"},{oldId:"p5Q5RGl1lKgs5DZZ",name:"Soul Domain",pageId:"rtobUemb6vF2Yu3Y"},{oldId:"rIDXRIdb9m2E3qC6",name:"Earth Domain",pageId:"zkiLWWYzzqoxmN2J"},{oldId:"rIZ7OoG8c4Cct42M",name:"Vigil Domain",pageId:"StXN6IHR6evRaeXF"},{oldId:"udASTZy5jJWFCt5w",name:"Time Domain",pageId:"3P0NWwP3s7bIiidH"},{oldId:"unN0otycQZanf3va",name:"Duty Domain",pageId:"uGQKjk2w4whzomky"},{oldId:"uy8GUGIOmEUNqIhH",name:"Trickery Domain",pageId:"xJtbGqoz3BcCjUik"},{oldId:"v4SDXgCuPdZqhMeL",name:"Fire Domain",pageId:"egSErNozlL3HRK1y"},{oldId:"wCPGej4ZwdKCNtym",name:"Change Domain",pageId:"7xrNAgAnBqBgE3yM"},{oldId:"wPtGuF1bh4wvKE6Q",name:"Confidence Domain",pageId:"flmxRzGxN2rRNyxZ"},{oldId:"xYx8UD0JnFyBHGhJ",name:"Nature Domain",pageId:"wBhgIgt47v9uspp3"},{oldId:"y3TTKFLPbP09HZUW",name:"Cold Domain",pageId:"jq9O1tl76g2AzLOh"},{oldId:"ywn4ODaUt382Z3Nz",name:"Lightning Domain",pageId:"Kca7UPuMm44tOo9n"},{oldId:"zec5N7EnDJANGHmy",name:"Dust Domain",pageId:"6qTjtFWaBO5b60zJ"}])}async updateActor(source){var _a;source.type==="npc"&&(_a=source.system.details).publicNotes&&(_a.publicNotes=__privateMethod(this,_updateUUIDs,updateUUIDs_fn).call(this,source.system.details.publicNotes))}async updateItem(source){var _a,_b;(_a=source.system.description).gm&&(_a.gm=__privateMethod(this,_updateUUIDs,updateUUIDs_fn).call(this,source.system.description.gm)),(_b=source.system.description).value&&(_b.value=__privateMethod(this,_updateUUIDs,updateUUIDs_fn).call(this,source.system.description.value))}};_updateUUIDs=new WeakSet,updateUUIDs_fn=__name2(function(text){return __privateGet(this,_idMap).reduce((oldText,data)=>{const pattern=new RegExp(String.raw`\bCompendium\.pf2e\.domains\.(?:JournalEntry?\.)?(?:${data.oldId}|${data.name})\](?:\{[^}]+})?`,"g");return oldText.replace(pattern,`Compendium.pf2e.journals.JournalEntry.EEZvDB1Z7ezwaxIr.JournalEntryPage.${data.pageId}]{${data.name}}`)},text)},"#updateUUIDs"),_idMap=new WeakMap,__name2(_Migration844DeityDomainUUIDs,"Migration844DeityDomainUUIDs"),__publicField(_Migration844DeityDomainUUIDs,"version",.844);let Migration844DeityDomainUUIDs=_Migration844DeityDomainUUIDs;const _Migration845EmptySpellConsumables=class extends MigrationBase{static{__name(this,"_Migration845EmptySpellConsumables")}async preUpdateItem(source){if(source.type==="consumable"){const spell=source.system.spell;isObject(spell)&&!["_id","name","type","system"].every(p=>p in spell)&&(source.system.spell=null)}}};__name2(_Migration845EmptySpellConsumables,"Migration845EmptySpellConsumables"),__publicField(_Migration845EmptySpellConsumables,"version",.845);let Migration845EmptySpellConsumables=_Migration845EmptySpellConsumables;const _Migration846SpellSchoolOptional=class extends MigrationBase{static{__name(this,"_Migration846SpellSchoolOptional")}async updateItem(source){if(source.type!=="spell")return;const system=source.system;system.school&&(source.system.traits.value=uniq(compact([...source.system.traits.value,system.school.value])),system["-=school"]=null,delete system.school)}};__name2(_Migration846SpellSchoolOptional,"Migration846SpellSchoolOptional"),__publicField(_Migration846SpellSchoolOptional,"version",.846);let Migration846SpellSchoolOptional=_Migration846SpellSchoolOptional;const _Migration847TempHPRuleEvents=class extends MigrationBase{static{__name(this,"_Migration847TempHPRuleEvents")}async updateItem(source){const rules=source.system.rules.filter(r=>r.key==="TempHP");for(const rule of rules)rule.onCreate!==void 0&&(rule.events??(rule.events={}),rule.events.onCreate=rule.onCreate,delete rule.onCreate),rule.onTurnStart!==void 0&&(rule.events??(rule.events={}),rule.events.onTurnStart=rule.onTurnStart,delete rule.onTurnStart)}};__name2(_Migration847TempHPRuleEvents,"Migration847TempHPRuleEvents"),__publicField(_Migration847TempHPRuleEvents,"version",.847);let Migration847TempHPRuleEvents=_Migration847TempHPRuleEvents;const _Migration848NumericArmorProperties=class extends MigrationBase{static{__name(this,"_Migration848NumericArmorProperties")}constructor(){super(...arguments),__privateAdd(this,_oldToNew,[["armor","acBonus"],["dex","dexCap"],["check","checkPenalty"],["speed","speedPenalty"],["strength","strength"]])}async updateItem(source){if(source.type==="armor")for(const[oldKey,newKey]of __privateGet(this,_oldToNew)){const oldProperty=source.system[oldKey],newProperty=isObject(source.system[newKey])?0:source.system[newKey]??0;if(isObject(oldProperty)&&newProperty===0)if(delete source.system[oldKey],oldKey==="strength"){const value=Number(oldProperty.value)||null;source.system[newKey]=value===null?null:Math.max(Math.floor((value-10)/2),0)}else tupleHasValue(["checkPenalty","speedPenalty"],newKey)?(source.system[newKey]=Number(oldProperty.value)||null,source.system[`-=${oldKey}`]=null):(source.system[newKey]=Number(oldProperty.value)||0,source.system[`-=${oldKey}`]=null)}}};_oldToNew=new WeakMap,__name2(_Migration848NumericArmorProperties,"Migration848NumericArmorProperties"),__publicField(_Migration848NumericArmorProperties,"version",.848);let Migration848NumericArmorProperties=_Migration848NumericArmorProperties;const _Migration849DeleteBrokenThreshold=class extends MigrationBase{static{__name(this,"_Migration849DeleteBrokenThreshold")}async updateItem(source){const hitPoints="hp"in source.system&&isObject(source.system.hp)?source.system.hp:null;isObject(hitPoints)&&"brokenThreshold"in hitPoints&&(delete hitPoints.brokenThreshold,hitPoints["-=brokenThreshold"]=null)}};__name2(_Migration849DeleteBrokenThreshold,"Migration849DeleteBrokenThreshold"),__publicField(_Migration849DeleteBrokenThreshold,"version",.849);let Migration849DeleteBrokenThreshold=_Migration849DeleteBrokenThreshold;const _Migration850FlatFootedToOffGuard=class extends MigrationBase{static{__name(this,"_Migration850FlatFootedToOffGuard")}constructor(){super(...arguments),__privateAdd(this,_replace),__privateAdd(this,_oldNamePattern,new RegExp(/\bFlat-Footed\b/g)),__privateAdd(this,_newName,"Off-Guard"),__privateAdd(this,_imgPattern,new RegExp("(?<=systems\\/pf2e\\/icons\\/conditions(?:-2)?\\/)flat-?footed.webp$","i")),__privateAdd(this,_aToAnUUIDPatern,/\ba(?= @UUID\[Compendium\.pf2e\.conditionitems\.Item\.(?:Flat-Footed|AJh5ex99aV6VTggg)\])/g)}async updateActor(source){var _a;source.type==="hazard"&&(_a=source.system.details).routine&&(_a.routine=__privateMethod(this,_replace,replace_fn).call(this,source.system.details.routine)),"attributes"in source.system&&isObject$1(source.system.attributes)&&"immunities"in source.system.attributes&&(source.system.attributes.immunities=recursiveReplaceString(source.system.attributes.immunities,s=>__privateMethod(this,_replace,replace_fn).call(this,s)))}async updateItem(source){source.name=source.name.replace(__privateGet(this,_oldNamePattern),__privateGet(this,_newName)),source.img=source.img.replace(__privateGet(this,_imgPattern),"off-guard.webp"),source.system=recursiveReplaceString(source.system,s=>__privateMethod(this,_replace,replace_fn).call(this,s))}async updateJournalEntry(source){source.name!=="Remaster Changes"&&(source.name=source.name.replace(__privateGet(this,_oldNamePattern),__privateGet(this,_newName)),"img"in source&&typeof source.img=="string"&&(source.img=source.img.replace(__privateGet(this,_imgPattern),"off-guard.webp")),source.pages=recursiveReplaceString(source.pages,s=>__privateMethod(this,_replace,replace_fn).call(this,s)),"content"in source&&typeof source.content=="string"&&(source.content=__privateMethod(this,_replace,replace_fn).call(this,source.content)))}};_oldNamePattern=new WeakMap,_newName=new WeakMap,_imgPattern=new WeakMap,_aToAnUUIDPatern=new WeakMap,_replace=new WeakSet,replace_fn=__name2(function(text){return text.replace(__privateGet(this,_imgPattern),"off-guard.webp").replace(/^flat-footed$/,"off-guard").replace(new RegExp("(?<=[:.])flat-footed\\b","g"),"off-guard").replace(/\.Flat-Footed\b/g,".Off-Guard").replace(/\bFlatFooted\b/g,"OffGuard").replace(/\.flatFootable\b/g,".offGuardable").replace(__privateGet(this,_oldNamePattern),"Off-Guard").replace(/\bflatfooted\b/g,"flat-footed").replace(/\ba flat-footed\b/g,"an off-guard").replace(__privateGet(this,_aToAnUUIDPatern),"an").replace(/\bFlat-footed\b/g,"Off-guard").replace(/\bflat-footed\b/g,"off-guard")},"#replace"),__name2(_Migration850FlatFootedToOffGuard,"Migration850FlatFootedToOffGuard"),__publicField(_Migration850FlatFootedToOffGuard,"version",.85);let Migration850FlatFootedToOffGuard=_Migration850FlatFootedToOffGuard;const _Migration851JustInnovationId=class extends MigrationBase{static{__name(this,"_Migration851JustInnovationId")}async updateItem(source){if(source.type!=="feat")return;source.system.rules=source.system.rules.map(r=>recursiveReplaceString(r,s=>s.replace("flags.pf2e.armorInnovationId","flags.pf2e.innovationId")));const hasAELike=source.system.rules.some(r=>r.key==="ActiveEffectLike"&&r.path==="flags.pf2e.innovationId");if(source.system.slug==="weapon-innovation"&&!hasAELike){const reSource={key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.innovationId",value:"{item|flags.pf2e.itemGrants.weaponInnovation.id}"};source.system.rules.push(reSource)}else if(source.system.slug==="construct-innovation"&&!hasAELike){const reSource={key:"ActiveEffectLike",mode:"override",path:"flags.pf2e.innovationId",value:null};source.system.rules.push(reSource)}else if(source.system.slug==="inventor-weapon-expertise"&&!source.system.rules.some(r=>r.key==="CriticalSpecialization")){const reSource={key:"CriticalSpecialization",predicate:["feature:weapon-innovation","item:id:{actor|flags.pf2e.innovationId}"]};source.system.rules.push(reSource)}}};__name2(_Migration851JustInnovationId,"Migration851JustInnovationId"),__publicField(_Migration851JustInnovationId,"version",.851);let Migration851JustInnovationId=_Migration851JustInnovationId;const _Migration852AbilityScoresToModifiers=class extends MigrationBase{static{__name(this,"_Migration852AbilityScoresToModifiers")}async updateActor(source){if(source.type!=="character")return;if(source.system.abilities&&Object.keys(source.system.abilities).length>0){const abilityObjects=Object.values(source.system.abilities);for(const data of abilityObjects)typeof data.value=="number"&&(data.mod=Math.min(Math.max(Math.trunc((data.value-10)/2),-5),10)||0,delete data.value,data["-=value"]=null)}else if(source.system.abilities){const systemData=source.system;delete systemData.abilities,systemData["-=abilities"]=null}const build=source.system.build??{};build.abilities&&(build.attributes=build.abilities,delete build.abilities,build["-=abilities"]=null)}async updateItem(source){const apexRules=source.system.rules.filter(r=>r.key==="ActiveEffectLike"&&typeof r.path=="string"&&/^system\.abilities\..+\.value$/.test(r.path)&&typeof r.value=="number");for(const rule of apexRules)switch(rule.path=rule.path.replace(/\.value$/,".mod"),rule.mode){case"add":case"remove":case"subtract":rule.value=Math.min(Math.max(Math.trunc(rule.value/2),-5),10)||0;break;case"downgrade":case"override":case"upgrade":rule.value=Math.min(Math.max(Math.trunc((rule.value-10)/2),-5),10)||0;break}const otherRules=source.system.rules.filter(r=>"value"in r&&typeof r.value=="string"&&/\.abilities\.[a-z]{3}\.value\b/.test(r.value));for(const rule of otherRules)rule.value=rule.value.replace(/(?:floor\()?\(?@actor.abilities.([a-z]{3})\.value ?- ?10\) ?\/ ?2\)?/,"@actor.abilities.$1.mod").replace(/\s+/g," ").trim();if(source.system.slug==="thaumaturges-investiture"){source.system.rules=source.system.rules.filter(r=>r.key!=="ActiveEffectLike");const bracketedAELike={key:"ActiveEffectLike",mode:"upgrade",path:"system.resources.investiture.max",value:{brackets:[{end:4,start:4,value:14},{end:5,start:5,value:16},{end:6,start:6,value:18},{start:7,value:20}],field:"system.abilities.cha.mod"}};source.system.rules.push(bracketedAELike)}}};__name2(_Migration852AbilityScoresToModifiers,"Migration852AbilityScoresToModifiers"),__publicField(_Migration852AbilityScoresToModifiers,"version",.852);let Migration852AbilityScoresToModifiers=_Migration852AbilityScoresToModifiers;const _Migration853RemasterLanguages=class extends MigrationBase{static{__name(this,"_Migration853RemasterLanguages")}constructor(){super(...arguments),__privateAdd(this,_OLD_TO_NEW_LANGUAGES,new Map([["aquan","thalassic"],["auran","sussuran"],["ignan","pyric"],["sylvan","fey"],["terran","petran"]]))}async updateActor(source){var _a;const languages=((_a=source.system.traits)==null?void 0:_a.languages)??{};languages?.value&&(languages.value=languages.value.map(l=>__privateGet(this,_OLD_TO_NEW_LANGUAGES).get(l)??l).sort())}async updateItem(source){var _a;source.system=recursiveReplaceString(source.system,s=>__privateGet(this,_OLD_TO_NEW_LANGUAGES).get(s)??s),source.type==="ancestry"&&Array.isArray((_a=source.system.additionalLanguages)==null?void 0:_a.value)&&source.system.additionalLanguages.value.sort()}};_OLD_TO_NEW_LANGUAGES=new WeakMap,__name2(_Migration853RemasterLanguages,"Migration853RemasterLanguages"),__publicField(_Migration853RemasterLanguages,"version",.853);let Migration853RemasterLanguages=_Migration853RemasterLanguages;const _Migration854BracketedAbilityScoresToModifiers=class extends MigrationBase{static{__name(this,"_Migration854BracketedAbilityScoresToModifiers")}async updateItem(source){var _a;const aeLikes=source.system.rules.filter(r=>r.key==="ActiveEffectLike"&&typeof r.path=="string"&&/^system\.abilities\..+\.value$/.test(r.path)&&isObject(r.value)&&typeof r.value.field=="string"&&/^actor\|system\.abilities\.[a-z]{3}\.value$/.test(r.value.field)&&Array.isArray(r.value.brackets)&&r.value.brackets.every(b=>isObject(b)&&typeof b.value=="number"));for(const aeLike of aeLikes){aeLike.path=aeLike.path.replace(/\.value$/,".mod"),(_a=aeLike.value).field&&(_a.field=aeLike.value.field.replace(/\.value$/,".mod"));for(const bracket of aeLike.value.brackets)typeof bracket.start=="number"&&(bracket.start=Math.trunc((bracket.start-10)/2)),typeof bracket.end=="number"&&(bracket.end=Math.trunc((bracket.end-10)/2)),bracket.value=bracket.value/2}}};__name2(_Migration854BracketedAbilityScoresToModifiers,"Migration854BracketedAbilityScoresToModifiers"),__publicField(_Migration854BracketedAbilityScoresToModifiers,"version",.854);let Migration854BracketedAbilityScoresToModifiers=_Migration854BracketedAbilityScoresToModifiers;const _Migration855ApexEquipmentSystemData=class extends MigrationBase{static{__name(this,"_Migration855ApexEquipmentSystemData")}async updateItem(source){var _a;if(source.type!=="equipment"||!source.system.traits.value.includes("apex"))return;const attributeModPattern=/^system\.abilities\.([a-z]{3})\.mod$/,isApexRE=__name2(r=>r.key==="ActiveEffectLike"&&attributeModPattern.test(String(r.path)),"isApexRE"),apexAttribute=source.system.rules.flatMap(r=>{var _a2;return isApexRE(r)?(_a2=attributeModPattern.exec(String(r.path)))==null?void 0:_a2.at(1):[]}).shift();setHasElement(ATTRIBUTE_ABBREVIATIONS,apexAttribute)&&((_a=source.system).apex??(_a.apex={attribute:apexAttribute}),source.system.rules=source.system.rules.filter(r=>!isApexRE(r)))}};__name2(_Migration855ApexEquipmentSystemData,"Migration855ApexEquipmentSystemData"),__publicField(_Migration855ApexEquipmentSystemData,"version",.855);let Migration855ApexEquipmentSystemData=_Migration855ApexEquipmentSystemData;const _Migration856NoSystemDotCustom=class extends MigrationBase{static{__name(this,"_Migration856NoSystemDotCustom")}async updateItem(source){source.system.rules=source.system.rules.map(r=>recursiveReplaceString(r,s=>s.replace(/\bsystem\.custom\.(?:modifiers\.)?([-a-z]+)/,(_match,group1)=>`flags.pf2e.${sluggify(group1,{camel:"dromedary"})}`)))}};__name2(_Migration856NoSystemDotCustom,"Migration856NoSystemDotCustom"),__publicField(_Migration856NoSystemDotCustom,"version",.856);let Migration856NoSystemDotCustom=_Migration856NoSystemDotCustom;const _Migration857WeaponSpecializationRE=class extends MigrationBase{static{__name(this,"_Migration857WeaponSpecializationRE")}async updateItem(source){const slug=source.system.slug??sluggify(source.name);source.type!=="feat"||!slug.includes("weapon-specialization")||slug.includes("eidolon-weapon-specialization")||source.system.rules.some(r=>r.slug==="weapon-specialization")||(slug.includes("greater-weapon-specialization")?source.system.rules.unshift({key:"AdjustModifier",mode:"multiply",relabel:"PF2E.GreaterWeaponSpecialization",selector:"strike-damage",slug:"weapon-specialization",value:2}):source.system.rules.unshift({hideIfDisabled:!0,key:"FlatModifier",label:"PF2E.WeaponSpecialization",predicate:[{gte:["item:proficiency:rank",2]}],selector:"strike-damage",slug:"weapon-specialization",value:2},{key:"AdjustModifier",mode:"upgrade",predicate:["item:proficiency:rank:3"],priority:0,selector:"strike-damage",slug:"weapon-specialization",value:3},{key:"AdjustModifier",mode:"upgrade",predicate:["item:proficiency:rank:4"],priority:0,selector:"strike-damage",slug:"weapon-specialization",value:4}))}};__name2(_Migration857WeaponSpecializationRE,"Migration857WeaponSpecializationRE"),__publicField(_Migration857WeaponSpecializationRE,"version",.857);let Migration857WeaponSpecializationRE=_Migration857WeaponSpecializationRE;const _Migration858FakeWeaponSpecialization=class extends MigrationBase{static{__name(this,"_Migration858FakeWeaponSpecialization")}constructor(){super(...arguments),__privateAdd(this,_testHasOption)}async updateItem(source){if(source.type!=="feat")return;const slug=source.system.slug??sluggify(source.name);slug==="greater-weapon-specialization-barbarian"&&!__privateMethod(this,_testHasOption,testHasOption_fn).call(this,source)?source.system.rules.push({domain:"all",key:"RollOption",option:"feature:greater-weapon-specialization"}):slug==="psychic-weapon-specialization"&&!__privateMethod(this,_testHasOption,testHasOption_fn).call(this,source)&&source.system.rules.push({domain:"all",key:"RollOption",option:"feature:weapon-specialization"})}};_testHasOption=new WeakSet,testHasOption_fn=__name2(function(source){return source.system.rules.some(r=>r.key==="RollOption"&&"option"in r&&["feature:greater-weapon-specialization","feature:weapon-specialization"].includes(String(r.option)))},"#testHasOption"),__name2(_Migration858FakeWeaponSpecialization,"Migration858FakeWeaponSpecialization"),__publicField(_Migration858FakeWeaponSpecialization,"version",.858);let Migration858FakeWeaponSpecialization=_Migration858FakeWeaponSpecialization;const _Migration859MaterialTypeGrade=class extends MigrationBase{static{__name(this,"_Migration859MaterialTypeGrade")}constructor(){super(...arguments),__privateAdd(this,_hasOldMaterialData)}async updateItem(source){if(itemIsOfType(source,"physical")&&__privateMethod(this,_hasOldMaterialData,hasOldMaterialData_fn).call(this,source)){const{preciousMaterial,preciousMaterialGrade}=source.system,type=setHasElement(PRECIOUS_MATERIAL_TYPES,preciousMaterial?.value)?preciousMaterial?.value??null:null,grade=setHasElement(PRECIOUS_MATERIAL_GRADES,preciousMaterialGrade?.value)?preciousMaterialGrade?.value??null:null;source.system.material={type,grade},"game"in globalThis?(source.system["-=preciousMaterial"]=null,source.system["-=preciousMaterialGrade"]=null):(delete source.system.preciousMaterial,delete source.system.preciousMaterialGrade)}}};_hasOldMaterialData=new WeakSet,hasOldMaterialData_fn=__name2(function(source){return"preciousMaterial"in source.system&&isObject(source.system.preciousMaterial)&&"preciousMaterialGrade"in source.system&&isObject(source.system.preciousMaterialGrade)},"#hasOldMaterialData"),__name2(_Migration859MaterialTypeGrade,"Migration859MaterialTypeGrade"),__publicField(_Migration859MaterialTypeGrade,"version",.859);let Migration859MaterialTypeGrade=_Migration859MaterialTypeGrade;const _Migration860RMGroup=class extends MigrationBase{static{__name(this,"_Migration860RMGroup")}async updateItem(source){itemIsOfType(source,"armor","condition","weapon")||!("group"in source.system)||("game"in globalThis?source.system["-=group"]=null:delete source.system.group)}};__name2(_Migration860RMGroup,"Migration860RMGroup"),__publicField(_Migration860RMGroup,"version",.86);let Migration860RMGroup=_Migration860RMGroup;const _Migration861AuraColorsToAppearance=class extends MigrationBase{static{__name(this,"_Migration861AuraColorsToAppearance")}async updateItem(source){var _a,_b;const auraREs=source.system.rules.filter(r=>r.key==="Aura"&&"colors"in r&&isObject(r.colors));for(const rule of auraREs)rule.appearance={},typeof((_a=rule.colors)==null?void 0:_a.border)=="string"&&(rule.appearance.border={color:rule.colors.border}),typeof((_b=rule.colors)==null?void 0:_b.fill)=="string"&&(rule.appearance.highlight={color:rule.colors.fill}),delete rule.colors}};__name2(_Migration861AuraColorsToAppearance,"Migration861AuraColorsToAppearance"),__publicField(_Migration861AuraColorsToAppearance,"version",.861);let Migration861AuraColorsToAppearance=_Migration861AuraColorsToAppearance;const _Migration862SpecificMagicArmor=class extends MigrationBase{static{__name(this,"_Migration862SpecificMagicArmor")}constructor(){super(...arguments),__privateAdd(this,_resilientRuneValues,new Map([["",0],["resilient",1],["greaterResilient",3],["majorResilient",3]]))}async updateItem(source){var _a,_b,_c,_d,_e;if(source.type!=="armor"||source.system.category==="shield")return;switch(source.system.slug){case"power-suit":source.system.baseItem="power-suit";break;case"subterfuge-suit":source.system.baseItem;break;case"clothing-explorers":source.system.slug="explorers-clothing",source.name.endsWith("Clothing (Explorer's)")&&(source.name="Explorer's Clothing")}source.system.slug==="power-suit"&&((_a=source.system).baseItem??(_a.baseItem="power-suit")),source.system.slug==="subterfuge-suit"&&((_b=source.system).baseItem??(_b.baseItem="subterfuge-suit"));const isMagical=!!(source.system.potencyRune.value||source.system.resiliencyRune.value),hasBaseAndSlug=!!(source.system.baseItem&&source.system.slug);isMagical&&hasBaseAndSlug&&source.system.baseItem!==source.system.slug&&((_e=source.system).specific??(_e.specific={value:!0,material:source.system.material??null,runes:{potency:((_c=source.system.potencyRune)==null?void 0:_c.value)||1,resilient:__privateGet(this,_resilientRuneValues).get(((_d=source.system.resiliencyRune)==null?void 0:_d.value)??"")||0}}))}};_resilientRuneValues=new WeakMap,__name2(_Migration862SpecificMagicArmor,"Migration862SpecificMagicArmor"),__publicField(_Migration862SpecificMagicArmor,"version",.862);let Migration862SpecificMagicArmor=_Migration862SpecificMagicArmor;const _Migration863FixMisspelledOrganaizationsProperty=class extends MigrationBase{static{__name(this,"_Migration863FixMisspelledOrganaizationsProperty")}async updateActor(source){if(source.type!=="character")return;const biography=source.system.details.biography;biography.organaizations!==void 0&&(biography.organizations=biography.organaizations,delete biography.organaizations,biography["-=organaizations"]=null)}};__name2(_Migration863FixMisspelledOrganaizationsProperty,"Migration863FixMisspelledOrganaizationsProperty"),__publicField(_Migration863FixMisspelledOrganaizationsProperty,"version",.863);let Migration863FixMisspelledOrganaizationsProperty=_Migration863FixMisspelledOrganaizationsProperty;const _Migration864RemoveWeaponMAP=class extends MigrationBase{static{__name(this,"_Migration864RemoveWeaponMAP")}async updateItem(source){if(source.type==="weapon"&&isObject(source.system.MAP)){const mapValue=-1*Number(source.system.MAP.value);if(mapValue<0&&mapValue!==-5){const rule={key:"MultipleAttackPenalty",selector:"{item|id}-attack",value:mapValue};source.system.rules.push(rule)}"game"in globalThis?source.system["-=MAP"]=null:delete source.system.MAP}}};__name2(_Migration864RemoveWeaponMAP,"Migration864RemoveWeaponMAP"),__publicField(_Migration864RemoveWeaponMAP,"version",.864);let Migration864RemoveWeaponMAP=_Migration864RemoveWeaponMAP;const _Migration865VitalityVoid=class extends MigrationBase{static{__name(this,"_Migration865VitalityVoid")}constructor(){super(...arguments),__privateAdd(this,_replaceStrings)}async updateActor(source){source.system=__privateMethod(this,_replaceStrings,replaceStrings_fn).call(this,source.system),source.flags=__privateMethod(this,_replaceStrings,replaceStrings_fn).call(this,source.flags)}async updateItem(source){source.system=__privateMethod(this,_replaceStrings,replaceStrings_fn).call(this,source.system),source.flags=__privateMethod(this,_replaceStrings,replaceStrings_fn).call(this,source.flags)}};_replaceStrings=new WeakSet,replaceStrings_fn=__name2(function(data){return recursiveReplaceString(data,s=>s.replace(/^positive$/,"vitality").replace(/^negative$/,"void").replace(/^versatile-positive$/,"versatile-vitality").replace(/^versatile-negative$/,"versatile-void").replace(/\bpositive\]/g,"vitality]").replace(/\bnegative\]/g,"void]").replace(/\[positive\b/g,"[vitality").replace(/\[negative\b/g,"[void").replace(/\bRollFlavor\.positive\b/g,"RollFlavor.vitality").replace(/\bRollFlavor\.negative\b/g,"RollFlavor.void").replace(/\bTraitPositive\b/g,"TraitVitality").replace(/\bTraitNegative\b/g,"TraitVoid").replace(/\bTraitVersatilePositive\b/g,"TraitVersatileVitality").replace(/\bTraitVersatileNegative\b/g,"TraitVersatileVoid").replace(/\bnegative negative damage\b/,"void damage"))},"#replaceStrings"),__name2(_Migration865VitalityVoid,"Migration865VitalityVoid"),__publicField(_Migration865VitalityVoid,"version",.865);let Migration865VitalityVoid=_Migration865VitalityVoid;const _Migration866LinkToActorSizeAgain=class extends MigrationBase{static{__name(this,"_Migration866LinkToActorSizeAgain")}async updateActor(actorSource){SIZE_LINKABLE_ACTOR_TYPES.has(actorSource.type)||actorSource.prototypeToken.flags.pf2e&&(actorSource.prototypeToken.flags.pf2e.linkToActorSize=!1,actorSource.prototypeToken.flags.pf2e.autoscale=!1)}async updateToken(tokenSource,actor){!actor||SIZE_LINKABLE_ACTOR_TYPES.has(actor.type)||mergeObject(tokenSource.flags,{pf2e:{linkToActorSize:!1,autoscale:!1}})}};__name2(_Migration866LinkToActorSizeAgain,"Migration866LinkToActorSizeAgain"),__publicField(_Migration866LinkToActorSizeAgain,"version",.866);let Migration866LinkToActorSizeAgain=_Migration866LinkToActorSizeAgain;const _Migration867DamageRollDomainFix=class extends MigrationBase{static{__name(this,"_Migration867DamageRollDomainFix")}async updateItem(source){for(const rule of source.system.rules??[])"domain"in rule&&rule.domain==="damage-roll"&&(rule.domain="damage")}};__name2(_Migration867DamageRollDomainFix,"Migration867DamageRollDomainFix"),__publicField(_Migration867DamageRollDomainFix,"version",.867);let Migration867DamageRollDomainFix=_Migration867DamageRollDomainFix;const _Migration868StrikeRERange=class extends MigrationBase{static{__name(this,"_Migration868StrikeRERange")}async updateItem(source){const strikeREs=source.system.rules.filter(r=>r.key==="Strike");for(const rule of strikeREs)typeof rule.maxRange=="number"&&rule.range!==rule.maxRange/6?rule.range={max:rule.maxRange}:typeof rule.range=="number"&&(rule.range={increment:rule.range}),delete rule.maxRange}};__name2(_Migration868StrikeRERange,"Migration868StrikeRERange"),__publicField(_Migration868StrikeRERange,"version",.868);let Migration868StrikeRERange=_Migration868StrikeRERange;const _Migration869RefreshMightyBulwark=class extends MigrationBase{static{__name(this,"_Migration869RefreshMightyBulwark")}constructor(){super(...arguments),__privateAdd(this,_mightyBulwarkRules)}async updateItem(source){if(source.type==="feat"&&source.system.slug==="mighty-bulwark")source.system.rules=__privateGet(this,_mightyBulwarkRules,mightyBulwarkRules_get);else for(const rule of source.system.rules)"option"in rule&&rule.option==="self:armor:strength-requirement-met"&&(rule.option="armor:strength-requirement-met")}};_mightyBulwarkRules=new WeakSet,mightyBulwarkRules_get=__name2(function(){return[{key:"FlatModifier",predicate:["armor:trait:bulwark"],selector:"reflex",value:4},{key:"AdjustModifier",predicate:["armor:trait:bulwark"],selector:"reflex",slug:"dex",suppress:!0},{key:"AdjustModifier",selector:"reflex",slug:"bulwark",suppress:!0}]},"#mightyBulwarkRules"),__name2(_Migration869RefreshMightyBulwark,"Migration869RefreshMightyBulwark"),__publicField(_Migration869RefreshMightyBulwark,"version",.869);let Migration869RefreshMightyBulwark=_Migration869RefreshMightyBulwark;const Migrations=Object.freeze(Object.defineProperty({__proto__:null,Migration600Reach,Migration601SplitEffectCompendia,Migration602UpdateDiehardFeat,Migration603ResetQuickRollDefault,Migration604FixClassItem,Migration605CatchUpToTemplateJSON,Migration606SignatureSpells,Migration607MeleeItemDamageRolls,Migration608DeletePersistedKits,Migration609LootActorTraits,Migration610SetHeritageFeatType,Migration611UpdateToughnessMountainsStoutness,Migration612NormalizeRarities,Migration613RemoveAmmoCharges,Migration614NumifyMeleeBonuses,Migration615RemoveInstinctTrait,Migration616MigrateFeatPrerequisites,Migration617FixUserFlags,Migration618MigrateItemImagePaths,Migration619TraditionLowercaseAndRemoveWandScroll,Migration620RenameToWebp,Migration621RemoveConfigSpellSchools,Migration623NumifyPotencyRunes,Migration624RemoveTokenEffectIconFlags,Migration625EnsurePresenceOfSaves,Migration626UpdateSpellCategory,Migration627LowerCaseSpellSaves,Migration629SetBaseItems,Migration630FixTalismanSpelling,Migration631FixSenseRuleElementSelector,Migration632DeleteOrphanedSpells,Migration633DeleteUnidentifiedTraits,Migration634PurgeMartialItems,Migration635NumifyACAndQuantity,Migration636NumifyArmorData,Migration637CleanMeleeItems,Migration638SpellComponents,Migration639NormalizeLevelAndPrice,Migration640CantripsAreNotZeroLevel,Migration641SovereignSteelValue,Migration642TrackSchemaVersion,Migration643HazardLevel,Migration644SpellcastingCategory,Migration645TokenImageSize,Migration646UpdateInlineLinks,Migration647FixPCSenses,Migration648RemoveInvestedProperty,Migration649FocusToActor,Migration650StringifyWeaponProperties,Migration651EphemeralFocusPool,Migration652KillHalcyonTradition,Migration653AEstoREs,Migration654ActionTypeAndCount,Migration655CreatureTokenSizes,Migration656OtherFocusPoolSources,Migration657RemoveSetProperty,Migration658MonkUnarmoredProficiency,Migration659MultipleDamageRows,Migration660DerivedSpellTraits,Migration661NumifyVehicleDimensions,Migration662LinkToActorSizeDefaults,Migration663FixSpellDamage,Migration664DeleteCUBConditions,Migration665HandwrapsCorrections,Migration666UsageAndStowingContainers,Migration667HPSubProperties,Migration668ArmorSpeedPenalty,Migration669NPCAttackEffects,Migration670AncestryVision,Migration670NoCustomTrait,Migration671NoPCItemsOnNonPCs,Migration672RemoveNPCBaseProperties,Migration673RemoveBulwarkREs,Migration674StableHomebrewTagIDs,Migration675FlatModifierAEsToREs,Migration676ReplaceItemsWithRELikeAEs,Migration677RuleValueDataRefs,Migration678SeparateNPCAttackTraits,Migration679TowerShieldSpeedPenalty,Migration680SetWeaponHands,Migration681GiantLanguageToJotun,Migration682BiographyFields,Migration683FlavorTextToPublicNotes,Migration684RationsToConsumable,Migration685FixMeleeUsageTraits,Migration686HeroPointsToResources,Migration687FamiliarityAEsToREs,Migration688ClampSpellLevel,Migration689EncumberanceActiveEffects,Migration690InitiativeTiebreakItems,Migration691WeaponRangeAbilityCategoryGroup,Migration692CraftingEntryFeatReplacement,Migration693ArmorCategoryGroup,Migration694RetireSystemTokenSettings,Migration695SummonToSummoned,Migration696FlatAbilityModifiers,Migration697WeaponReachTrait,Migration698RemoveDerivedActorTraits,Migration699ItemDescriptionEmptyString,Migration700SingleClassFeatures,Migration701ModifierNameToSlug,Migration702REFormulasAtInstanceLevel,Migration703SpellDamageStructure,Migration704MartialProficiencyRE,Migration705GunslingerCatchUp,Migration706FormulasAtInstanceLevelEverythingElse,Migration707BracketedFormulasAtInstanceLevel,Migration708SpecificRuleLabel,Migration709REFormulasAtInstanceLevelRedux,Migration710RarityToString,Migration711HeritageItems,Migration712ActorShieldStructure,Migration713FistToStrikeRE,Migration714RangeIncrementREs,Migration715DangerousSorcery,Migration716StrikeDamageSelector,Migration717TakeFeatLimits,Migration718CarryType,Migration719ShrugFlanking,Migration720UpdateSpellDescriptions,Migration721SetReloadValues,Migration722CraftingSystemData,Migration723CumulativeItemBonuses,Migration724CraftingMaxItemLevel,Migration725QuickClimbREs,Migration726JournalSetting,Migration727TrimSelfRollOptions,Migration728FlattenPhysicalProperties,Migration729CumulativeItemBonusCleanup,Migration730DeruneHandwraps,Migration731TogglePropertyToRollOption,Migration732FixDedicationFeatTypes,Migration733ItemBonusFromEquipment,Migration734SpellLocationPropsAndSignature,Migration735FirearmAmmoAlchemical,Migration736RemoveBrokenThreshold,Migration737NormalizeRuleElementKeys,Migration738UpdateLaughingShadow,Migration739RecoveryCheckDC,Migration740MaxTakable,Migration741RollOptionToggleToItem,Migration742RMAbilityBoostLevels,Migration743FixWeaknessStructure,Migration744MigrateSpellHeighten,Migration745EffectTargetToChoiceSet,Migration746StandardizePricing,Migration747FixedHeightening,Migration748BatchConsumablePricing,Migration749AssuranceREs,Migration750FixCorruptedPrice,Migration751ResetRollOptions,Migration752StrikeVsWeaponTraits,Migration753WeaponReloadTimes,Migration754MightyBulwarkAdjustModifiers,Migration755GrantIdsToData,Migration756RMStoredResourceMaxes,Migration757HillockHalfling,Migration758PrunePCAttributes,Migration759CritSpecRE,Migration760SeparateNoteTitle,Migration761ShotRules,Migration762UpdateBackgroundItems,Migration763RestoreAnimalStrikeOptions,Migration764PanacheVivaciousREs,Migration765ChoiceOwnedItemTypes,Migration766WipeURLSources,Migration767ConvertVoluntaryFlaws,Migration768AddNewAuras,Migration769NoUniversalistFocusPool,Migration770REDataToSystem,Migration771SpellVariantsToSystem,Migration772V10EmbeddedSpellData,Migration773ReligiousSymbolUsage,Migration774UnpersistCraftingEntries,Migration775AgileFinesseRanged,Migration776SlugifyConditionOverrides,Migration777HandOfTheApprentice,Migration778RenameRetiredPackRefs,Migration779EliteWeak,Migration780NumifySpeeds,Migration781SuppressNoCrowbar,Migration782UnnestActorTraits,Migration783RemoveClassSkillAELikes,Migration784CompBrowserPackSetting,Migration785ABCKitItemUUIDs,Migration786RemoveIdentifiedData,Migration787ResolvablesToSystem,Migration788UpdateTanglefootBags,Migration789UpdatePreciseStrike,Migration790MultipleClassDCs,Migration791RuffianHands,Migration792RemoveTokenAELikes,Migration793MakePredicatesArrays,Migration794AddWildShapeChoices,Migration795CleanupFlatFootedToggle,Migration796ItemGrantsToObjects,Migration797MetagameSetting,Migration798WeaponToItemStatements,Migration799RMRecallKnowledgeDuplicates,Migration800SelfEffectPanacheRage,Migration801ColorDarkvision,Migration802StripFeatActionCategory,Migration803NormalizeSpellArea,Migration804RemoveConsumableProperties,Migration805InlineDamageRolls,Migration806TorchImprovisedOtherTags,Migration807RMActivatedEffectFields,Migration808CountDamageDice,Migration809AutomatonEnhancements,Migration810LootDescriptionValue,Migration811InlineDamageRollsPersistent,Migration812RestructureIWR,Migration813NormalizeColdIron,Migration814CalculatedExpandedSplash,Migration815ConsumableDataCleanup,Migration816AlchemistResearchFields,Migration817FieldDiscoveryPredicates,Migration818BasicUndeadNegativeHealing,Migration819SpinTaleAdventureSpecific,Migration820RemoveUnusedTraitsData,Migration821InlineDamageRolls,Migration822BladeAllyConsolidation,Migration823HeritageAncestrySlug,Migration824SneakAttackDamageSource,Migration825KhakkharaFengHuoLun,Migration826GutConditionData,Migration827FixTVShieldTraits,Migration828PruneInvalidTraits,Migration829RMRitualEntries,Migration830BarbarianRework,Migration831ClericDoctrines,Migration832ChoiceSetFlags,Migration833AddRogueToysFixPrecision,Migration834FeatCategories,Migration835InitiativeLongform,Migration836EnergizingConsolidation,Migration837MoveHazardBookSources,Migration838StrikeAttackRollSelector,Migration839ActionCategories,Migration840ArrayWrapPredicates,Migration841V11UUIDFormat,Migration842NumifyNumericSettings,Migration843RMArmorCustomModifiers,Migration844DeityDomainUUIDs,Migration845EmptySpellConsumables,Migration846SpellSchoolOptional,Migration847TempHPRuleEvents,Migration848NumericArmorProperties,Migration849DeleteBrokenThreshold,Migration850FlatFootedToOffGuard,Migration851JustInnovationId,Migration852AbilityScoresToModifiers,Migration853RemasterLanguages,Migration854BracketedAbilityScoresToModifiers,Migration855ApexEquipmentSystemData,Migration856NoSystemDotCustom,Migration857WeaponSpecializationRE,Migration858FakeWeaponSpecialization,Migration859MaterialTypeGrade,Migration860RMGroup,Migration861AuraColorsToAppearance,Migration862SpecificMagicArmor,Migration863FixMisspelledOrganaizationsProperty,Migration864RemoveWeaponMAP,Migration865VitalityVoid,Migration866LinkToActorSizeAgain,Migration867DamageRollDomainFix,Migration868StrikeRERange,Migration869RefreshMightyBulwark},Symbol.toStringTag,{value:"Module"})),_MigrationList=class{static{__name(this,"_MigrationList")}static get latestVersion(){return Math.max(...this.list.map(M=>M.version))}static constructAll(){return this.list.map(M=>new M)}static constructFromVersion(version){const minVersion=Number(version)||MigrationRunner.RECOMMENDED_SAFE_VERSION;return this.list.filter(M=>M.version>minVersion).map(M=>new M)}static constructRange(min,max=1/0){return this.list.filter(M=>M.version>=min&&M.version<=max).map(M=>new M)}};__name2(_MigrationList,"MigrationList"),__publicField(_MigrationList,"list",Object.values(Migrations));let MigrationList=_MigrationList;function normalizeActionChangeData(document2,changed){var _a,_b,_c,_d;if(changed.system&&("actionType"in changed.system||"actions"in changed.system)){const actionType=((_b=(_a=changed.system)==null?void 0:_a.actionType)==null?void 0:_b.value)??document2.system.actionType.value,actionCount=Number(((_d=(_c=changed.system)==null?void 0:_c.actions)==null?void 0:_d.value)??document2.system.actions.value);changed.system=mergeObject(changed.system,{actionType:{value:actionType},actions:{value:actionType!=="action"?null:Math.clamped(actionCount,1,3)}})}}__name(normalizeActionChangeData,"normalizeActionChangeData"),__name2(normalizeActionChangeData,"normalizeActionChangeData");function activateActionSheetListeners(item,html){var _a,_b,_c;(_a=htmlQuery(html,"a[data-action=frequency-add]"))==null||_a.addEventListener("click",()=>{const frequency={max:1,per:"day"};item.update({system:{frequency}})}),(_b=htmlQuery(html,"a[data-action=frequency-delete]"))==null||_b.addEventListener("click",()=>{item.update({"system.-=frequency":null})}),item.isOfType("action","feat")&&((_c=htmlQuery(html,"a[data-action=delete-effect]"))==null||_c.addEventListener("click",()=>{item._source.system.selfEffect&&item.update({"system.-=selfEffect":null})}))}__name(activateActionSheetListeners,"activateActionSheetListeners"),__name2(activateActionSheetListeners,"activateActionSheetListeners");function createSelfEffectSheetData(data){if(!data)return null;const indexEntry=fromUuidSync(data.uuid);indexEntry?.name&&isImageFilePath(indexEntry.img)&&(data.name=indexEntry.name,data.img=indexEntry.img);const parsedUUID=foundry.utils.parseUuid(data.uuid),linkData={id:parsedUUID.documentId??null,type:parsedUUID.documentType??null,pack:parsedUUID.collection instanceof CompendiumCollection?parsedUUID.collection.metadata.id:null};return{...data,...linkData}}__name(createSelfEffectSheetData,"createSelfEffectSheetData"),__name2(createSelfEffectSheetData,"createSelfEffectSheetData");async function handleSelfEffectDrop(sheet,event){if(!sheet.isEditable||sheet.item.system.actionType.value==="passive")return;const item=await(async()=>{var _a;try{const dataString=(_a=event.dataTransfer)==null?void 0:_a.getData("text/plain"),dropData=JSON.parse(dataString??"");return await ItemPF2e.fromDropData(dropData)??null}catch{return null}})();if(!(item instanceof EffectPF2e))throw ErrorPF2e("Invalid item drop");await sheet.item.update({"system.selfEffect":{uuid:item.uuid,name:item.name}})}__name(handleSelfEffectDrop,"handleSelfEffectDrop"),__name2(handleSelfEffectDrop,"handleSelfEffectDrop");function createActionRangeLabel(range){if(!range?.max)return null;const[key,value]=range.increment?["PF2E.Action.Range.IncrementN",range.increment]:["PF2E.Action.Range.MaxN",range.max];return game.i18n.format(key,{n:value})}__name(createActionRangeLabel,"createActionRangeLabel"),__name2(createActionRangeLabel,"createActionRangeLabel");const CANTRIP_DECK_ID="tLa4bewBhyqzi6Ow",scrollCompendiumIds={1:"RjuupS9xyXDLgyIr",2:"Y7UD64foDbDMV9sx",3:"ZmefGBXGJF3CFDbn",4:"QSQZJ5BC3DeHv153",5:"tjLvRWklAylFhBHQ",6:"4sGIy77COooxhQuC",7:"fomEZZ4MxVVK3uVu",8:"iPki3yuoucnj7bIt",9:"cFHomF3tty8Wi1e5",10:"o1XIHJ4MJyroAHfF"},SPELL_CONSUMABLE_NAME_TEMPLATES={cantripDeck5:"PF2E.Item.Physical.FromSpell.CantripDeck5",scroll:"PF2E.Item.Physical.FromSpell.Scroll",wand:"PF2E.Item.Physical.FromSpell.Wand"},wandCompendiumIds={1:"UJWiN0K3jqVjxvKk",2:"vJZ49cgi8szuQXAD",3:"wrDmWkGxmwzYtfiA",4:"Sn7v9SsbEDMUIwrO",5:"5BF7zMnrPYzyigCs",6:"kiXh4SUWKr166ZeM",7:"nmXPj9zuMRQBNT60",8:"Qs8RgNH6thRPv2jt",9:"Fgv722039TVM5JTc"};function getIdForSpellConsumable(type,heightenedLevel){switch(type){case"cantripDeck5":return CANTRIP_DECK_ID;case"scroll":return scrollCompendiumIds[heightenedLevel]??null;default:return wandCompendiumIds[heightenedLevel]??null}}__name(getIdForSpellConsumable,"getIdForSpellConsumable"),__name2(getIdForSpellConsumable,"getIdForSpellConsumable");function getNameForSpellConsumable(type,spellName,heightenedLevel){const templateId=SPELL_CONSUMABLE_NAME_TEMPLATES[type]||`${type} of {name} (Level {level})`;return game.i18n.format(templateId,{name:spellName,level:heightenedLevel})}__name(getNameForSpellConsumable,"getNameForSpellConsumable"),__name2(getNameForSpellConsumable,"getNameForSpellConsumable");function isSpellConsumable(itemId){return itemId===CANTRIP_DECK_ID||Object.values(scrollCompendiumIds).includes(itemId)||Object.values(wandCompendiumIds).includes(itemId)}__name(isSpellConsumable,"isSpellConsumable"),__name2(isSpellConsumable,"isSpellConsumable");async function createConsumableFromSpell(spell,{type,heightenedLevel=spell.baseRank,mystified=!1}){const pack=game.packs.find(p=>p.collection==="pf2e.equipment-srd"),itemId=getIdForSpellConsumable(type,heightenedLevel),consumable=await pack?.getDocument(itemId??"");if(!(consumable instanceof ConsumablePF2e))throw ErrorPF2e("Failed to retrieve consumable item");const consumableSource=consumable.toObject();consumableSource.system.traits.value.push(...spell.traditions),consumableSource.name=getNameForSpellConsumable(type,spell.name,heightenedLevel);const description=consumableSource.system.description.value;return consumableSource.system.description.value=(()=>{const paragraphElement=document.createElement("p"),linkElement=document.createElement("em");linkElement.append(spell.sourceId?`@UUID[${spell.sourceId}]{${spell.name}}`:spell.description),paragraphElement.append(linkElement);const containerElement=document.createElement("div"),hrElement=document.createElement("hr");return containerElement.append(paragraphElement,hrElement),hrElement.insertAdjacentHTML("afterend",description),containerElement.innerHTML})(),type!=="cantripDeck5"&&(consumableSource.system.spell=spell.clone({"system.location.heightenedLevel":heightenedLevel}).toObject()),mystified&&(consumableSource.system.identification.status="unidentified"),consumableSource}__name(createConsumableFromSpell,"createConsumableFromSpell"),__name2(createConsumableFromSpell,"createConsumableFromSpell");function calculateTrickMagicItemCheckDC(item,options={proficiencyWithoutLevel:!1}){const level=Number(item.level),saveDC=calculateDC(level,options),skills=item.system.traits.value.filter(t=>setHasElement(MAGIC_TRADITIONS,t)).map(tradition=>[traditionSkills[tradition],saveDC]);return Object.fromEntries(skills)}__name(calculateTrickMagicItemCheckDC,"calculateTrickMagicItemCheckDC"),__name2(calculateTrickMagicItemCheckDC,"calculateTrickMagicItemCheckDC");function onClickCreateSpell(actor,data){if(!data.location)throw ErrorPF2e("Unexpected missing spellcasting-entry location");const rank=Number(data.level??1),newLabel=game.i18n.localize("PF2E.NewLabel"),[rankLabel,spellLabel]=rank>0?[game.i18n.localize(`PF2E.SpellLevel${rank}`),game.i18n.localize(data.location==="rituals"?"PF2E.SpellCategoryRitual":"PF2E.SpellLabel")]:[null,game.i18n.localize("PF2E.TraitCantrip")],source={type:"spell",name:compact([newLabel,rankLabel,spellLabel]).join(" "),system:{level:{value:rank||1},location:{value:String(data.location)},traits:{value:rank===0?["cantrip"]:[]}}};data.location==="rituals"&&(source.system=mergeObject(source.system,{category:{value:"ritual"}})),actor.createEmbeddedDocuments("Item",[source])}__name(onClickCreateSpell,"onClickCreateSpell"),__name2(onClickCreateSpell,"onClickCreateSpell");const _UserVisibilityPF2e=class{static{__name(this,"_UserVisibilityPF2e")}static process(html,options={}){const visibilityElements=htmlQueryAll(html,"[data-visibility]");for(const element of visibilityElements.filter(e=>e.dataset.visibility==="none"))element.remove();const{message}=options,document2=options.document??message?.actor??message?.journalEntry??message??null;if(document2){const ownerElements=visibilityElements.filter(e=>e.dataset.visibility==="owner");for(const element of ownerElements){if(element.dataset.action){document2.isOwner||element.remove(),delete element.dataset.visibility;continue}const whoseData=element.dataset.whose??"self";if(whoseData==="self"){element.dataset.visibility=document2.hasPlayerOwner?"all":"gm";continue}message?.target&&whoseData==="target"&&(element.dataset.visibility=message.target.actor.hasPlayerOwner?"all":"gm")}}const hasOwnership=document2?.isOwner??game.user.isGM,dcSetting=game.settings.get("pf2e","metagame_showDC"),saveButtons=htmlQueryAll(html,"button[data-action=save]");if(!document2?.hasPlayerOwner&&!hasOwnership&&!dcSetting)for(const button of saveButtons){const saveType=button.dataset.save;if(objectHasKey(CONFIG.PF2E.saves,saveType)){const saveName=game.i18n.localize(CONFIG.PF2E.saves[saveType]);button.innerText=game.i18n.format("PF2E.SavingThrowWithName",{saveName})}}else if(!document2?.hasPlayerOwner&&!dcSetting)for(const button of saveButtons)button.classList.add("hidden-to-others");for(const element of htmlQueryAll(html,"[data-owner-title]"))if(hasOwnership){const value=element.dataset.ownerTitle??"";element.title=value}else element.removeAttribute("data-owner-title");if(!game.user.isGM)for(const element of visibilityElements.filter(e=>e.dataset.visibility==="gm"))element.remove()}static processMessageSender(message,html){var _a;if(!game.settings.get("pf2e","metagame_tokenSetsNameVisibility"))return;const token=message.token??(message.actor?new TokenDocumentPF2e(message.actor.prototypeToken.toObject()):null);if(token){const sender=html.querySelector("h4.message-sender"),nameToHide=token.name.trim(),shouldHideName=!token.playersCanSeeName&&sender?.innerText.trim()===nameToHide;sender&&shouldHideName&&(game.user.isGM?sender.dataset.visibility="gm":sender.innerText=((_a=message.user)==null?void 0:_a.name)??"Gamemaster")}}};__name2(_UserVisibilityPF2e,"UserVisibilityPF2e");let UserVisibilityPF2e=_UserVisibilityPF2e;const USER_VISIBILITIES=new Set(["all","owner","gm","none"]),_ItemSummaryRenderer=class{static{__name(this,"_ItemSummaryRenderer")}constructor(sheet){this.sheet=sheet}activateListeners(html){const selectors=[".item .item-name h4",".item .melee-name h4",".item .action-name h4","a[data-action=toggle-summary]"].join(",");for(const link of htmlQueryAll(html,selectors))link.addEventListener("click",async()=>{const element=htmlClosest(link,"[data-item-id], .expandable");element&&await this.toggleSummary(element)})}async toggleSummary(element,options={}){var _a;const actor=this.sheet.actor,{itemId,itemType,actionIndex}=element.dataset,isFormula=!!element.dataset.isFormula,duration=.4;if(itemType==="spellSlot")return;const item=isFormula?await fromUuid(itemId??""):itemType==="condition"?actor.conditions.get(itemId,{strict:!0}):actionIndex?((_a=actor.system.actions)==null?void 0:_a[Number(actionIndex)].item)??null:actor.items.get(itemId??"")??null,summary=await(async()=>{var _a2,_b;const existing=htmlQuery(element,":scope > .item-summary");if(existing?.hasChildNodes()||options.visible)return existing;if(item instanceof ItemPF2e&&!item.isOfType("spellcastingEntry")){const insertLocation=(_b=(_a2=htmlQueryAll(element,":scope > .item-name, :scope > .item-controls, :scope > .action-header").at(-1))==null?void 0:_a2.parentNode)==null?void 0:_b.lastChild;if(!insertLocation&&!existing)return null;const summary2=existing??createHTMLElement("div",{classes:["item-summary"]});summary2.hidden=!0,insertLocation?.after(summary2);const chatData=await item.getChatData({secrets:actor.isOwner},element.dataset);return await this.renderItemSummary(summary2,item,chatData),InlineRollLinks.listen(summary2,item),summary2}return null})();if(!summary)return;const showSummary=typeof options.visible=="boolean"?options.visible:!element.classList.contains("expanded")||summary.hidden;options.instant?(summary.hidden=!showSummary,element.classList.toggle("expanded",showSummary)):showSummary?(element.classList.add("expanded"),await gsap.fromTo(summary,{height:0,opacity:0,hidden:!1},{height:"auto",opacity:1,duration})):await gsap.to(summary,{height:0,duration,opacity:0,paddingTop:0,paddingBottom:0,margin:0,clearProps:"all",onComplete:()=>{summary.hidden=!0,element.classList.remove("expanded")}})}async renderItemSummary(div,item,chatData){var _a,_b,_c;const description=isItemSystemData(chatData)?chatData.description.value:await TextEditor.enrichHTML(item.description,{rollData:item.getRollData(),async:!0}),rarity=(_a=item.system.traits)==null?void 0:_a.rarity,isEffect=item instanceof AbstractEffectPF2e,selfEffect=item.isOfType("action","feat")&&item.system.selfEffect?await TextEditor.enrichHTML(`@UUID[${item.system.selfEffect.uuid}]{${item.system.selfEffect.name}}`,{async:!0}):null,summary=await renderTemplate("systems/pf2e/templates/actors/partials/item-summary.hbs",{item,description,identified:game.user.isGM||!(item.isOfType("physical")||isEffect)||item.isIdentified,rarityLabel:rarity&&item.isOfType("physical")?CONFIG.PF2E.rarityTraits[rarity]:null,isCreature:(_b=item.actor)==null?void 0:_b.isOfType("creature"),chatData,selfEffect});if(div.innerHTML=summary,UserVisibilityPF2e.process(div,{document:item}),(_c=item.actor)!=null&&_c.isOfType("creature"))for(const button of htmlQueryAll(div,"button"))button.addEventListener("click",event=>{event.preventDefault(),event.stopPropagation();const spell=item.isOfType("spell")?item:item.isOfType("consumable")?item.embeddedSpell:null;switch(button.dataset.action){case"spellAttack":spell?.rollAttack(event);break;case"spellDamage":spell?.rollDamage(event);break;case"consume":item.isOfType("consumable")&&item.consume();break}})}async saveAndRestoreState(callback){const element=this.sheet.element[0],expandedSummaryElements=htmlQueryAll(element,".item.expanded[data-item-summary-id]"),expandedItemElements=htmlQueryAll(element,".item.expanded[data-item-id]:not([data-item-summary-id])"),expandedActionElements=htmlQueryAll(element,".item.expanded[data-action-index]"),openActionIdxs=new Set(expandedActionElements.map(el=>el.dataset.actionIndex)),openItemsIds=expandedItemElements.map(el=>el.dataset.itemId),openSummaryIds=expandedSummaryElements.map(el=>el.dataset.itemSummaryId),$result=await callback.apply(null),result=$result[0];InlineRollLinks.listen(result,this.sheet.actor);for(const itemId of openItemsIds){const item=htmlQuery(result,`.item[data-item-id="${itemId}"]:not([data-item-summary-id])`);item&&await this.toggleSummary(item,{instant:!0})}for(const summaryId of openSummaryIds){const item=htmlQuery(result,`.item[data-item-summary-id="${summaryId}"]`);item&&await this.toggleSummary(item,{instant:!0})}for(const elementIdx of openActionIdxs)$result.find(`.item[data-action-index=${elementIdx}]`).toggleClass("expanded");return $result}};__name2(_ItemSummaryRenderer,"ItemSummaryRenderer");let ItemSummaryRenderer=_ItemSummaryRenderer;const _MoveLootPopup=class extends FormApplication{static{__name(this,"_MoveLootPopup")}constructor(object,options,callback){super(object,options),__publicField(this,"onSubmitCallback"),this.onSubmitCallback=callback}async getData(){const[prompt,buttonLabel]=this.options.isPurchase?["PF2E.loot.PurchaseLootMessage","PF2E.loot.PurchaseLoot"]:["PF2E.loot.MoveLootMessage","PF2E.loot.MoveLoot"];return{...await super.getData(),quantity:{default:this.options.quantity.default,max:this.options.quantity.max},newStack:this.options.newStack,lockStack:this.options.lockStack,prompt,buttonLabel}}static get defaultOptions(){return{...super.defaultOptions,id:"MoveLootPopup",classes:[],title:game.i18n.localize("PF2E.loot.MoveLootPopupTitle"),template:"systems/pf2e/templates/popups/loot/move-loot-popup.hbs",width:"auto",quantity:{default:1,max:1},newStack:!1,lockStack:!1,isPurchase:!1}}async _updateObject(_event,formData){this.onSubmitCallback(formData.quantity,formData.newStack)}};__name2(_MoveLootPopup,"MoveLootPopup");let MoveLootPopup=_MoveLootPopup;const _AddCoinsPopup=class extends FormApplication{static{__name(this,"_AddCoinsPopup")}static get defaultOptions(){return{...super.defaultOptions,id:"add-coins",title:"PF2E.AddCoinsTitle",template:"systems/pf2e/templates/actors/add-coins.hbs"}}async _updateObject(_event,formData){const combineStacks=!!formData.combineStacks,coins={pp:Number(formData.pp)||0,gp:Number(formData.gp)||0,sp:Number(formData.sp)||0,cp:Number(formData.cp)||0};return this.object.inventory.addCoins(coins,{combineStacks})}};__name2(_AddCoinsPopup,"AddCoinsPopup");let AddCoinsPopup=_AddCoinsPopup;const itemTypeOptions=Object.fromEntries(new Map([["scroll","PF2E.CastingItemCreateDialog.scroll"],["wand","PF2E.CastingItemCreateDialog.wand"],["cantripDeck5","PF2E.CastingItemCreateDialog.cantripDeck5"]])),_CastingItemCreateDialog=class extends FormApplication{static{__name(this,"_CastingItemCreateDialog")}constructor(object,options,callback,spell){super(object,options),__publicField(this,"onSubmitCallback"),__publicField(this,"spell"),__publicField(this,"formDataCache"),this.spell=spell,this.formDataCache={itemType:this.spell.isCantrip?"cantripDeck5":"scroll",level:spell.baseRank},this.onSubmitCallback=callback}static get defaultOptions(){const options=super.defaultOptions;return options.classes=[],options.title=game.i18n.localize("PF2E.CastingItemCreateDialog.title"),options.template="systems/pf2e/templates/popups/casting-item-create-dialog.hbs",options.width="auto",options.submitOnChange=!0,options.closeOnSubmit=!1,options}async getData(){if(!this.spell)throw ErrorPF2e("CastingItemCreateDialog | Could not read spelldata");const{cantripDeck5,...nonCantripOptions}=itemTypeOptions,minimumRank=this.spell.baseRank,ranks=Array.from(Array(11-minimumRank).keys()).map(index=>minimumRank+index);return{...await super.getData(),validLevels:ranks,itemTypeOptions:this.spell.isCantrip?{cantripDeck5}:nonCantripOptions,itemType:this.formDataCache.itemType,level:this.formDataCache.level}}async _updateObject(event,formData){if(Object.assign(this.formDataCache,formData),event.type!=="submit"){await this.render();return}this.formDataCache.itemType==="wand"&&this.formDataCache.level===10?ui.notifications.warn(game.i18n.localize("PF2E.CastingItemCreateDialog.10thLevelWand")):this.onSubmitCallback&&this.spell&&this.onSubmitCallback(this.formDataCache.level,this.formDataCache.itemType,this.spell),this.close()}};__name2(_CastingItemCreateDialog,"CastingItemCreateDialog");let CastingItemCreateDialog=_CastingItemCreateDialog;function getMagicTraditions(item){const traits=item.system.traits.value;return new Set(traits.filter(t=>setHasElement(MAGIC_TRADITIONS,t)))}__name(getMagicTraditions,"getMagicTraditions"),__name2(getMagicTraditions,"getMagicTraditions");function getDcRarity(item){return item.traits.has("cursed")?"unique":item.rarity}__name(getDcRarity,"getDcRarity"),__name2(getDcRarity,"getDcRarity");function getIdentifyMagicDCs(item,baseDC,notMatchingTraditionModifier){const result={occult:baseDC,primal:baseDC,divine:baseDC,arcane:baseDC},traditions=getMagicTraditions(item);for(const key of MAGIC_TRADITIONS)traditions.size>0&&!traditions.has(key)&&(result[key]=baseDC+notMatchingTraditionModifier);return{arcana:result.arcane,nature:result.primal,religion:result.divine,occultism:result.occult}}__name(getIdentifyMagicDCs,"getIdentifyMagicDCs"),__name2(getIdentifyMagicDCs,"getIdentifyMagicDCs");function getItemIdentificationDCs(item,{proficiencyWithoutLevel=!1,notMatchingTraditionModifier}){const baseDC=calculateDC(item.level,{proficiencyWithoutLevel}),rarity=getDcRarity(item),dc=adjustDCByRarity(baseDC,rarity);return item.isMagical?getIdentifyMagicDCs(item,dc,notMatchingTraditionModifier):item.isAlchemical?{crafting:dc}:{dc}}__name(getItemIdentificationDCs,"getItemIdentificationDCs"),__name2(getItemIdentificationDCs,"getItemIdentificationDCs");function getUnidentifiedPlaceholderImage(item){return`systems/pf2e/icons/unidentified_item_icons/${(()=>{if(item.isOfType("weapon")){const{traits}=item;return traits.has("bomb")?"alchemical_bomb":traits.has("staff")?"staves":traits.has("artifact")?"artifact":"weapon"}else{if(item.isOfType("armor"))return item.category==="shield"?"shields":"armor";if(item.isOfType("consumable"))switch(item.category){case"ammo":return"ammunition";case"oil":return"oils";case"scroll":return"infernal-contracts";case"talisman":return"talisman";case"elixir":case"mutagen":return"alchemical_elixir";case"poison":return"alchemical_poison";case"tool":return"alchemical_tool";case"wand":return"wands";case"potion":return"potions";case"snare":case"other":default:return item.traits.has("drug")?"drugs":"other-consumables"}else if(item.isOfType("equipment")&&item.traits.has("precious"))return"material-chunk"}return"adventuring_gear"})()}.webp`}__name(getUnidentifiedPlaceholderImage,"getUnidentifiedPlaceholderImage"),__name2(getUnidentifiedPlaceholderImage,"getUnidentifiedPlaceholderImage");const _IdentifyItemPopup=class extends FormApplication{static{__name(this,"_IdentifyItemPopup")}static get defaultOptions(){return{...super.defaultOptions,id:"identify-item",title:game.i18n.localize("PF2E.identification.Identify"),template:"systems/pf2e/templates/actors/identify-item.hbs",width:"auto",classes:["identify-popup"]}}get item(){return this.object}async getData(){const item=this.object,notMatchingTraditionModifier=game.settings.get("pf2e","identifyMagicNotMatchingTraditionModifier"),proficiencyWithoutLevel=game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel",dcs=getItemIdentificationDCs(item,{proficiencyWithoutLevel,notMatchingTraditionModifier});return{...await super.getData(),isMagic:item.isMagical,isAlchemical:item.isAlchemical,dcs}}activateListeners($form){$form.find("button.update-identification").on("click",event=>{const $button=$(event.delegateTarget);this.submit({updateData:{status:$button.val()}})}),$form.find("button.post-skill-checks").on("click",async()=>{const item=this.item,itemImg=item.system.identification.unidentified.img,itemName=item.system.identification.unidentified.name,identifiedName=item.system.identification.identified.name,skills=$("div#identify-item").find("tr").toArray().flatMap(row=>{const slug=row.dataset.skill,dc=Number(row.dataset.dc);if(!(Number.isInteger(dc)&&objectHasKey(CONFIG.PF2E.skillList,slug)))return[];const name2=game.i18n.localize(CONFIG.PF2E.skillList[slug]);return{slug,name:name2,dc}}),actionOption=item.isMagical?"action:identify-magic":item.isAlchemical?"action:identify-alchemy":null,content=await renderTemplate("systems/pf2e/templates/actors/identify-item-chat-skill-checks.hbs",{itemImg,itemName,identifiedName,rollOptions:compact(["concentrate","exploration","secret",actionOption]),skills});await ChatMessagePF2e.create({user:game.user.id,content})})}async _updateObject(_event,formData){const status=formData.status;status==="identified"&&await this.item.setIdentificationStatus(status)}};__name2(_IdentifyItemPopup,"IdentifyItemPopup");let IdentifyItemPopup=_IdentifyItemPopup;const _IWREditor=class extends DocumentSheet{static{__name(this,"_IWREditor")}constructor(actor,options){if(super(actor,options),__privateAdd(this,_updateIWR),__publicField(this,"category"),__publicField(this,"types"),this.actor.isOfType("familiar","loot"))throw ErrorPF2e(`Actor ${this.actor.name} (${this.actor.uuid}) may not have stored IWR data`);this.category=options.category,this.types={immunities:CONFIG.PF2E.immunityTypes,weaknesses:CONFIG.PF2E.weaknessTypes,resistances:CONFIG.PF2E.resistanceTypes}[this.category]}static get defaultOptions(){return{...super.defaultOptions,closeOnSubmit:!1,classes:["iwr-editor"],template:"systems/pf2e/templates/actors/iwr-editor.hbs",sheetConfig:!1,width:500,height:"auto"}}get id(){return`${this.category}-editor-${this.actor.uuid}`}get title(){return game.i18n.format("PF2E.Actor.IWREditor.Title",{actor:this.actor.name,category:game.i18n.localize(this.categoryLabel)})}get actor(){return this.document}get categoryLabel(){return{immunities:"PF2E.ImmunitiesLabel",weaknesses:"PF2E.WeaknessesLabel",resistances:"PF2E.ResistancesLabel"}[this.category]}async getData(options={}){var _a;return this.options.id=this.id,{...await super.getData(options),category:this.category,header:this.categoryLabel,list:this.actor.attributes[this.category],sourceData:((_a=this.actor._source.system.attributes)==null?void 0:_a[this.category])??[],types:this.types}}getUpdatedData({includeNew=!1}={}){const entryElems=htmlQueryAll(this.element[0],".entry:not(.new,[data-synthetic])");return includeNew&&entryElems.push(...htmlQueryAll(this.element[0],".entry.new")),entryElems.flatMap(entryElem=>{var _a,_b,_c,_d;const iwrType=(_a=htmlQuery(entryElem,"select"))==null?void 0:_a.value;if(!iwrType)return[];const value=Math.trunc(Math.abs(Number(((_b=htmlQuery(entryElem,"input[data-property=value]"))==null?void 0:_b.value)??"NaN")))||5,exceptionsData=JSON.parse(((_c=htmlQuery(entryElem,"input[data-property=exceptions]"))==null?void 0:_c.value)||"[]");if(!(Array.isArray(exceptionsData)&&exceptionsData.every(o=>isObject(o))))throw ErrorPF2e("Unexpected data encountered while submitting form");const exceptions=exceptionsData.map(e=>e.id),doubleVsData=JSON.parse(((_d=htmlQuery(entryElem,"input[data-property=doubleVs]"))==null?void 0:_d.value)||"[]"),doubleVs=Array.isArray(doubleVsData)&&doubleVsData.every(o=>isObject(o)&&typeof o.id=="string"&&o.id in this.types)&&this.category==="resistances"?doubleVsData.map(d=>d.id):void 0;return exceptions.every(e=>typeof e=="string")?{type:iwrType,value:this.category==="immunities"?void 0:value||1,exceptions,doubleVs}:[]})}_getHeaderButtons(){return super._getHeaderButtons().filter(b=>b.class==="close")}activateListeners($html){var _a;const html=$html[0];for(const input of htmlQueryAll(html,"input[type=text]"))tagify$1(input,{whitelist:this.types,maxTags:4});(_a=htmlQuery(html,"a[data-action=add]"))==null||_a.addEventListener("click",event=>{const entryElem=htmlClosest(event.target,".entry.new"),typeElem=htmlQuery(entryElem,"select[data-property=type]");typeElem?.value&&__privateMethod(this,_updateIWR,updateIWR_fn).call(this,{includeNew:!0})});for(const inputOrSelect of htmlQueryAll(html,"select, input")){const entryElem=htmlClosest(inputOrSelect,".entry");entryElem&&!entryElem.classList.contains("new")&&inputOrSelect.addEventListener("change",()=>{__privateMethod(this,_updateIWR,updateIWR_fn).call(this)})}for(const removeButton of htmlQueryAll(html,"a[data-action=remove]"))removeButton.addEventListener("click",async event=>{const entryElem=htmlClosest(event.target,".entry");entryElem?.remove(),__privateMethod(this,_updateIWR,updateIWR_fn).call(this)})}};_updateIWR=new WeakSet,updateIWR_fn=__name2(async function({includeNew=!1}={}){const data=this.getUpdatedData({includeNew}),formInput=htmlQuery(this.element[0],"input[name]");if(!formInput)throw ErrorPF2e("Unexpected error getting for input element");formInput.value=JSON.stringify(data),await this.submit({preventRender:!1})},"#updateIWR"),__name2(_IWREditor,"IWREditor");let IWREditor=_IWREditor;const _RemoveCoinsPopup=class extends FormApplication{static{__name(this,"_RemoveCoinsPopup")}static get defaultOptions(){return{...super.defaultOptions,id:"remove-coins",title:"PF2E.RemoveCoinsTitle",template:"systems/pf2e/templates/actors/remove-coins.hbs"}}async _updateObject(_event,formData){const actor=this.object,coinsToRemove={pp:Number(formData.pp)||0,gp:Number(formData.gp)||0,sp:Number(formData.sp)||0,cp:Number(formData.cp)||0};await actor.inventory.removeCoins(coinsToRemove,{byValue:!!formData.removeByValue})||ui.notifications.warn("PF2E.ErrorMessage.NotEnoughCoins",{localize:!0})}};__name2(_RemoveCoinsPopup,"RemoveCoinsPopup");let RemoveCoinsPopup=_RemoveCoinsPopup;const _ActorSheetPF2e=class _ActorSheetPF2e2 extends ActorSheet{static{__name(this,"_ActorSheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_activateInventoryDragDrop),__privateAdd(this,_sortableOnMove),__privateAdd(this,_sortableOnEnd),__privateAdd(this,_onClickDeleteItem),__privateAdd(this,_onClickBrowseEquipment),__privateAdd(this,_onClickCreateItem),__privateAdd(this,_onClickSellAllTreasure),__publicField(this,"itemRenderer",new ItemSummaryRenderer(this)),__privateAdd(this,_sortableOnMoveData,{})}static get defaultOptions(){const options=super.defaultOptions;return options.dragDrop=[{dragSelector:"[data-foundry-list] .drag-handle"},{dragSelector:".item[draggable=true]"},{dragSelector:".item-list .item:not(.inventory-list *)"}],mergeObject(options,{classes:["default","sheet","actor"],scrollY:[".sheet-sidebar",".tab.active",".inventory-list"]})}get isLootSheet(){return!1}async getData(options=this.options){var _a,_b,_c;options.id||(options.id=this.id),options.editable=this.isEditable,options.sheetConfig&&(options.sheetConfig=Object.values(CONFIG.Actor.sheetClasses[this.actor.type]).filter(c=>c.canConfigure).length>1);for(const item of[...this.actor.itemTypes.action,...this.actor.itemTypes.feat])item.system.selfEffect&&((_b=item.system.selfEffect).img??(_b.img=((_a=fromUuidSync(item.system.selfEffect.uuid))==null?void 0:_a.img)??null));const actorData=this.actor.toObject(!1),iwrKeys=["immunities","weaknesses","resistances"],attributes=actorData.system.attributes;for(const key of iwrKeys)attributes[key]=[...attributes[key]].sort((a,b)=>a.label.localeCompare(b.label));const coins=this.actor.inventory.coins,totalCoinage=_ActorSheetPF2e2.coinsToSheetData(coins),totalCoinageGold=(coins.copperValue/100).toFixed(2),totalWealth=this.actor.inventory.totalWealth,totalWealthGold=(totalWealth.copperValue/100).toFixed(2),traitsMap=(()=>{switch(this.actor.type){case"hazard":return CONFIG.PF2E.hazardTraits;case"vehicle":return CONFIG.PF2E.vehicleTraits;default:return CONFIG.PF2E.creatureTraits}})(),sheetData={cssClass:this.actor.isOwner?"editable":"locked",editable:this.isEditable,document:this.actor,limited:this.actor.limited,options,owner:this.actor.isOwner,title:this.title,actor:actorData,data:actorData.system,effects:[],items:actorData.items,user:{isGM:game.user.isGM},traits:createSheetTags(traitsMap,{value:Array.from(this.actor.traits)}),toggles:this.actor.synthetics.toggles,isTargetFlatFooted:!!this.actor.rollOptions.all["target:condition:off-guard"],totalCoinage,totalCoinageGold,totalWealth,totalWealthGold,inventory:this.prepareInventory(),enrichedContent:{}};return await((_c=this.prepareItems)==null?void 0:_c.call(this,sheetData)),sheetData}prepareInventory(){const sections={weapon:{label:game.i18n.localize("PF2E.InventoryWeaponsHeader"),type:"weapon",items:[]},armor:{label:game.i18n.localize("PF2E.InventoryArmorHeader"),type:"armor",items:[]},equipment:{label:game.i18n.localize("PF2E.InventoryEquipmentHeader"),type:"equipment",items:[]},consumable:{label:game.i18n.localize("PF2E.InventoryConsumablesHeader"),type:"consumable",items:[]},treasure:{label:game.i18n.localize("PF2E.InventoryTreasureHeader"),type:"treasure",items:[]},backpack:{label:game.i18n.localize("PF2E.InventoryBackpackHeader"),type:"backpack",items:[]}};for(const item of this.actor.inventory.contents.sort((a,b)=>(a.sort||0)-(b.sort||0))){if(!objectHasKey(sections,item.type)||item.isInContainer)continue;(item.isOfType("book")?sections.equipment:sections[item.type]).items.push(this.prepareInventoryItem(item))}return{sections,bulk:this.actor.inventory.bulk,showValueAlways:this.actor.isOfType("npc","loot","party"),showIndividualPricing:this.actor.isOfType("loot"),hasStowingContainers:this.actor.itemTypes.backpack.some(c=>c.system.stowing&&!c.isInContainer),invested:this.actor.inventory.invested}}prepareInventoryItem(item){const editable=game.user.isGM||item.isIdentified,heldItems=item.isOfType("backpack")?item.contents.map(i=>this.prepareInventoryItem(i)):void 0;heldItems?.sort((a,b)=>(a.item.sort||0)-(b.item.sort||0));const actorSize=new ActorSizePF2e({value:this.actor.size}),itemSize=new ActorSizePF2e({value:item.size}),sizeDifference=itemSize.difference(actorSize,{smallIsMedium:!0}),canBeEquipped=!item.isInContainer;return{item,itemSize:sizeDifference!==0?itemSize:null,editable,isContainer:item.isOfType("backpack"),canBeEquipped,isInvestable:!1,isSellable:editable&&item.isOfType("treasure")&&!item.isCoinage,hasCharges:item.isOfType("consumable")&&item.uses.max>0,heldItems}}static coinsToSheetData(coins){return DENOMINATIONS.reduce((accumulated,d)=>({...accumulated,[d]:{value:coins[d],label:CONFIG.PF2E.currencies[d]}}),{})}getStrikeFromDOM(button){var _a,_b,_c;const actionIndex=Number(((_a=htmlClosest(button,"[data-action-index]"))==null?void 0:_a.dataset.actionIndex)??"NaN"),rootAction=((_b=this.actor.system.actions)==null?void 0:_b.at(actionIndex))??null,altUsage=tupleHasValue(["thrown","melee"],button?.dataset.altUsage)?button?.dataset.altUsage:null;return altUsage?((_c=rootAction?.altUsages)==null?void 0:_c.find(s=>altUsage==="thrown"?s.item.isThrown:s.item.isMelee))??null:rootAction}activateListeners($html){var _a,_b;super.activateListeners($html);const html=$html[0];this.itemRenderer.activateListeners(html),(_a=htmlQuery(html,"a[data-action=show-image]"))==null||_a.addEventListener("click",()=>{var _a2,_b2;const actor=this.actor,title=((_a2=actor.token)==null?void 0:_a2.name)??((_b2=actor.prototypeToken)==null?void 0:_b2.name)??actor.name;new ImagePopout(actor.img,{title,uuid:actor.uuid}).render(!0)});const inventoryPanel=(()=>{const selector=this.actor.isOfType("loot")?".sheet-body":".tab[data-tab=inventory]";return htmlQuery(html,selector)})();this.activateInventoryListeners(inventoryPanel);for(const element of htmlQueryAll(html,".item[data-item-id] .item-image, .item[data-item-id] .item-chat"))element.addEventListener("click",async event=>{var _a2;const itemId=((_a2=htmlClosest(element,"[data-item-id]"))==null?void 0:_a2.dataset.itemId)??"",[item,fromFormula]=(()=>{if(UUIDUtils.isItemUUID(itemId)){if("knownFormulas"in this&&isObject(this.knownFormulas)){const formula=this.knownFormulas[itemId];if(formula)return[new ItemProxyPF2e(formula.item.toObject(),{parent:this.actor}),!0]}throw ErrorPF2e(`Invalid UUID [${itemId}]!`)}return[this.actor.items.get(itemId,{strict:!0}),!1]})();(!item.isOfType("physical")||item.isIdentified)&&await item.toMessage(event,{create:!0,data:{fromFormula}})});if(!this.options.editable)return;const manualPropertyInputs=htmlQueryAll(html,"select[data-property],input[data-property]");for(const input of manualPropertyInputs)input.addEventListener("focus",()=>{const propertyPath=input.dataset.property??"";if(input.name=propertyPath,input instanceof HTMLInputElement){const baseValue=Math.trunc(Number(getProperty(this.actor._source,propertyPath))||0);input.value=baseValue.toString(),input.type==="text"&&input.dataset.dtype==="Number"&&(input.type="number")}}),input.addEventListener("blur",()=>{input.removeAttribute("name");const propertyPath=input.dataset.property??"",preparedValue=Number(getProperty(this.actor,propertyPath))||0,baseValue=Math.trunc(Number(getProperty(this.actor._source,propertyPath))||0),newValue=Math.trunc(Number(input.value));input instanceof HTMLInputElement&&(input.type==="number"&&input.dataset.dtype==="Number"&&(input.type="text"),baseValue===newValue&&(input.value=input.classList.contains("modifier")?signedInteger(preparedValue):String(preparedValue)))});for(const link of htmlQueryAll(html,".item-delete"))link.addEventListener("click",event=>__privateMethod(this,_onClickDeleteItem,onClickDeleteItem_fn).call(this,event));for(const link of htmlQueryAll(html,".inventory-browse"))link.addEventListener("click",()=>__privateMethod(this,_onClickBrowseEquipment,onClickBrowseEquipment_fn).call(this,link));for(const link of htmlQueryAll(html,".save-name"))link.addEventListener("click",event=>{var _a2,_b2,_c;const saveType=(_a2=htmlClosest(link,"[data-save]"))==null?void 0:_a2.dataset.save;if(!tupleHasValue(SAVE_TYPES,saveType))throw ErrorPF2e(`"${saveType}" is not a recognized save type`);(_c=(_b2=this.actor.saves)==null?void 0:_b2[saveType])==null||_c.check.roll(eventToRollParams(event))});const rollInitElem=htmlQuery(html,".roll-init");rollInitElem?.addEventListener("click",event=>{!rollInitElem.classList.contains("disabled")&&this.actor.initiative&&this.actor.initiative.roll(eventToRollParams(event))});const togglesArea=htmlQuery(html,".actions-options");togglesArea?.addEventListener("change",event=>{const toggleRow=htmlClosest(event.target,"[data-item-id][data-domain][data-option]"),checkbox=htmlQuery(toggleRow,"input[data-action=toggle-roll-option]"),suboptionsSelect=htmlQuery(toggleRow,"select[data-action=set-suboption"),{domain,option,itemId}=toggleRow?.dataset??{},suboption=suboptionsSelect?.value??null;checkbox&&domain&&option&&this.actor.toggleRollOption(domain,option,itemId??null,checkbox.checked,suboption)});for(const listName of["immunities","weaknesses","resistances"]){const editButton=htmlQuery(html,`a[data-action=edit-${listName}]`);editButton?.addEventListener("click",()=>{new IWREditor(this.actor,{category:listName}).render(!0)})}for(const strikeElem of htmlQueryAll(html,"ol.strikes-list > li[data-strike]")){const attackSelectors=".item-image[data-action=strike-attack], button[data-action=strike-attack]";for(const button of htmlQueryAll(strikeElem,attackSelectors))button.addEventListener("click",async event=>{var _a2;if(!Array.isArray(this.actor.system.actions))throw ErrorPF2e("Strikes are not supported on this actor");const altUsage=tupleHasValue(["thrown","melee"],button.dataset.altUsage)?button.dataset.altUsage:null,strike=this.getStrikeFromDOM(button),variantIndex=Number(button.dataset.variantIndex);await((_a2=strike?.variants[variantIndex])==null?void 0:_a2.roll({event,altUsage}))});const damageSelectors="button[data-action=strike-damage], button[data-action=strike-critical]";for(const button of htmlQueryAll(strikeElem,damageSelectors)){const strike=this.getStrikeFromDOM(button),method=button.dataset.action==="strike-damage"?"damage":"critical";button.addEventListener("click",async event=>{var _a2;await((_a2=strike?.[method])==null?void 0:_a2.call(strike,{event}))});const altUsage=tupleHasValue(["thrown","melee"],button.dataset.altUsage)?button.dataset.altUsage:null;(_b=strike?.[method])==null||_b.call(strike,{getFormula:!0,altUsage}).then(formula=>{formula&&(button.title=formula.toString(),$(button).tooltipster({position:"top",theme:"crb-hover"}))})}}for(const button of htmlQueryAll(html,"button[data-action=use-action]"))button.addEventListener("click",()=>{var _a2;const itemId=(_a2=htmlClosest(button,"[data-item-id]"))==null?void 0:_a2.dataset.itemId,item=this.actor.items.get(itemId,{strict:!0});item.isOfType("action","feat")&&createSelfEffectMessage(item)});for(const anchor of htmlQueryAll(html,".item-unprepare"))anchor.addEventListener("click",()=>{const row=htmlClosest(anchor,".item"),slotLevel=Number(row?.dataset.slotLevel)||0,slotId=Number(row?.dataset.slotId)||0,entryId=row?.dataset.entryId??"",collection=this.actor.spellcasting.collections.get(entryId);collection?.unprepareSpell(slotLevel,slotId)});for(const anchor of htmlQueryAll(html,".item-toggle-prepare"))anchor.addEventListener("click",()=>{const row=htmlClosest(anchor,".item"),slotLevel=Number(row?.dataset.slotLevel)||0,slotId=Number(row?.dataset.slotId)||0,entryId=row?.dataset.entryId??"",expendedState=row?.dataset.expendedState!=="true",collection=this.actor.spellcasting.collections.get(entryId);collection?.setSlotExpendedState(slotLevel,slotId,expendedState)});for(const link of htmlQueryAll(html,".tag-selector"))link.addEventListener("click",()=>this.openTagSelector(link));for(const link of htmlQueryAll(html,".item-create, .item-control.spell-create"))link.addEventListener("click",()=>__privateMethod(this,_onClickCreateItem,onClickCreateItem_fn).call(this,link));for(const anchor of htmlQueryAll(html,".item-edit"))anchor.addEventListener("click",()=>{var _a2;const itemId=(_a2=htmlClosest(anchor,"[data-item-id]"))==null?void 0:_a2.dataset.itemId,item=this.actor.items.get(itemId??"");item?.sheet.render(!0,{focus:!0})});for(const effectDecrement of htmlQueryAll(html,".effects-list .decrement"))effectDecrement.addEventListener("click",event=>{const parent=htmlClosest(event.currentTarget,".item"),effect=this.actor.items.get(parent?.dataset.itemId??"");effect instanceof AbstractEffectPF2e&&effect.decrease()});for(const effectIncrement of htmlQueryAll(html,".effects-list .increment"))effectIncrement.addEventListener("click",event=>{var _a2;const parent=htmlClosest(event.currentTarget,".item"),effect=(_a2=this.actor)==null?void 0:_a2.items.get(parent?.dataset.itemId??"");effect instanceof AbstractEffectPF2e&&effect.increase()});for(const element of htmlQueryAll(html,".effects-list [data-action=effect-toggle-unidentified]")??[])element.addEventListener("click",async event=>{var _a2;const effectId=(_a2=htmlClosest(event.currentTarget,"[data-item-id]"))==null?void 0:_a2.dataset.itemId,effect=this.actor.items.get(effectId,{strict:!0});if(effect.isOfType("effect")){const isUnidentified=effect.system.unidentified;await effect.update({"system.unidentified":!isUnidentified})}});for(const inputElem of htmlQueryAll(html,"input[type=text], input[type=number]"))inputElem.addEventListener("focus",()=>{inputElem.select()});for(const deltaInput of htmlQueryAll(html,"input[data-allow-delta]"))deltaInput.addEventListener("input",()=>{var _a2;const match=(_a2=/[+-]?\d*/.exec(deltaInput.value))==null?void 0:_a2.at(0);deltaInput.value=match??deltaInput.value})}activateInventoryListeners(panel){if(this._canDragDrop(".item-list")&&__privateMethod(this,_activateInventoryDragDrop,activateInventoryDragDrop_fn).call(this,panel),!!this.isEditable){panel?.addEventListener("click",event=>{const link=htmlClosest(event.target,"a[data-action], button[data-action]");if(!link)return;const getItem=__name2(()=>{var _a;const itemId=((_a=htmlClosest(link,".item"))==null?void 0:_a.dataset.itemId)??"",item=this.actor.items.get(itemId);if(!item?.isOfType("physical"))throw ErrorPF2e("Item not found or isn't physical");return item},"getItem");switch(link.dataset.action){case"add-coins":{new AddCoinsPopup(this.actor).render(!0);return}case"remove-coins":{new RemoveCoinsPopup(this.actor).render(!0);return}case"increase-quantity":{const item=getItem(),addend=event.ctrlKey?10:event.shiftKey?5:1;item.update({"system.quantity":item.quantity+addend});return}case"decrease-quantity":{const item=getItem();if(item.quantity>0){const subtrahend=Math.min(item.quantity,event.ctrlKey?10:event.shiftKey?5:1);item.update({"system.quantity":item.quantity-subtrahend})}return}case"repair":{const item=getItem();game.pf2e.actions.repair({event,item});return}case"toggle-identified":{const item=getItem();item.isIdentified?item.setIdentificationStatus("unidentified"):new IdentifyItemPopup(item).render(!0);return}case"toggle-container":{const item=getItem();if(!item.isOfType("backpack"))return;const isCollapsed=item.system.collapsed??!1;item.update({"system.collapsed":!isCollapsed});return}case"sell-treasure":{const item=getItem(),sellItem=__name2(async()=>{item?.isOfType("treasure")&&!item.isCoinage&&(await item.delete(),await this.actor.inventory.addCoins(item.assetValue))},"sellItem");if(event.ctrlKey){sellItem();return}const content=document.createElement("p");content.innerText=game.i18n.format("PF2E.SellItemQuestion",{item:item.name}),new Dialog({title:game.i18n.localize("PF2E.SellItemConfirmHeader"),content:content.outerHTML,buttons:{Yes:{icon:fontAwesomeIcon("check").outerHTML,label:game.i18n.localize("Yes"),callback:sellItem},cancel:{icon:fontAwesomeIcon("times").outerHTML,label:game.i18n.localize("Cancel")}},default:"Yes"}).render(!0);return}case"sell-all-treasure":__privateMethod(this,_onClickSellAllTreasure,onClickSellAllTreasure_fn).call(this)}});for(const anchor of htmlQueryAll(panel,".carry-type-hover"))$(anchor).tooltipster({animation:"fade",delay:200,animationDuration:10,trigger:"click",arrow:!1,contentAsHTML:!0,debug:!1,interactive:!0,side:["bottom"],theme:"crb-hover",minWidth:120})}}async deleteItem(element,item,event){(event?.ctrlKey||await Dialog.confirm({title:game.i18n.localize("PF2E.DeleteItemTitle"),content:`<p>${game.i18n.format("PF2E.DeleteQuestion",{name:`"${item.name}"`})}</p>`}))&&(await item.delete(),$(element).slideUp(200,()=>this.render(!1)))}_canDragStart(selector){return this.isLootSheet?!0:super._canDragStart(selector)}_canDragDrop(selector){return this.isLootSheet?!0:super._canDragDrop(selector)}_onDragStart(event){var _a,_b;if(!(event.target instanceof HTMLElement)||!event.dataTransfer)return;const isContentLink=event.target.classList.contains("content-link"),isPersistent="persistent"in event.target.dataset;if(event.target!==event.currentTarget&&(isContentLink||isPersistent))return;const targetElement=event.currentTarget,previewElement=htmlClosest(targetElement,".item");if(previewElement&&targetElement&&targetElement!==previewElement){const{x,y}=previewElement.getBoundingClientRect();event.dataTransfer.setDragImage(previewElement,event.pageX-x,event.pageY-y)}const itemId=previewElement?.dataset.itemId,item=this.actor.items.get(itemId??""),baseDragData={actorId:this.actor.id,sceneId:((_a=canvas.scene)==null?void 0:_a.id)??null,tokenId:((_b=this.actor.token)==null?void 0:_b.id)??null,...item?.toDragData()};previewElement?.dataset.isFormula&&(baseDragData.isFormula=!0,baseDragData.entrySelector=previewElement.dataset.entrySelector);const supplementalData=(()=>{const actionIndex=previewElement?.dataset.actionIndex;if(actionIndex)return"itemType"in baseDragData&&baseDragData.itemType==="melee"?{index:Number(actionIndex)}:{type:"Action",index:Number(actionIndex)};const label=previewElement?.innerText.trim(),rollOptionData=previewElement?.dataset??{};return item&&label&&rollOptionData.domain&&rollOptionData.option?{type:"RollOption",label,...rollOptionData}:baseDragData.isFormula?{pf2e:{type:"CraftingFormula",itemUuid:itemId}}:null})();event.dataTransfer.setData("text/plain",JSON.stringify({...baseDragData,...supplementalData}))}async emulateItemDrop(data){const event=new DragEvent("drop",{altKey:game.keyboard.isModifierActive("Alt")});return this._onDropItem(event,data)}async _onDropItem(event,data){var _a,_b,_c,_d;event.preventDefault();const item=await ItemPF2e.fromDropData(data);return item?((_a=item.actor)==null?void 0:_a.uuid)===this.actor.uuid?data.fromInventory?[]:this._onSortItem(event,item.toObject()):item.actor&&item.isOfType("physical")?(await this.moveItemBetweenActors(event,item.actor.id,((_c=(_b=item.actor)==null?void 0:_b.token)==null?void 0:_c.id)??null,this.actor.id,((_d=this.actor.token)==null?void 0:_d.id)??null,item.id),[item]):this._handleDroppedItem(event,item,data):[]}async _handleDroppedItem(event,item,data){var _a,_b,_c,_d,_e,_f,_g,_h;const{actor}=this,itemSource=item.toObject(),mystified=game.user.isGM&&event.altKey;mystified&&itemSource.type==="effect"&&(itemSource.system.unidentified=!0),mystified&&item.isOfType("physical")&&isPhysicalData(itemSource)&&(itemSource.system.identification.unidentified=item.getMystifiedData("unidentified"),itemSource.system.identification.status="unidentified");const containerAttribute=(_a=htmlClosest(event.target,".item-container"))==null?void 0:_a.dataset.containerType,dropContainerType=((_b=this._tabs[0])==null?void 0:_b.active)==="inventory"&&!containerAttribute?"actorInventory":containerAttribute,craftingTab=((_c=this._tabs[0])==null?void 0:_c.active)==="crafting";if(item.isOfType("spell")&&itemSource.type==="spell")return item.isRitual?this._onDropItemCreate(item.clone().toObject()):dropContainerType==="actorInventory"&&itemSource.system.level.value>0?(new CastingItemCreateDialog(actor,{},async(heightenedLevel,itemType,spell)=>{const createdItem=await createConsumableFromSpell(spell,{type:itemType,heightenedLevel,mystified});await this._onDropItemCreate(createdItem)},item).render(!0),[item]):[];if(itemSource.type==="spellcastingEntry")return[];if(itemSource.type==="condition"){const value=data.value;return typeof value=="number"&&itemSource.system.value.isValued&&(itemSource.system.value.value=value),actor.canUserModify(game.user,"update")?[await actor.increaseCondition(itemSource.system.slug,{value})??[]].flat():(ui.notifications.error("PF2E.ErrorMessage.NoUpdatePermission",{localize:!0}),[])}else if(itemIsOfType(itemSource,"affliction","effect")){const{level,value,context}=data;typeof level=="number"&&level>=0&&(itemSource.system.level.value=Math.floor(level)),itemSource.type==="effect"&&((_d=itemSource.system.badge)==null?void 0:_d.type)==="counter"&&typeof value=="number"&&(itemSource.system.badge.value=value),itemSource.system.context=context??null;const originItem=fromUuidSync(context?.origin.item??"");((_e=itemSource.system.traits)==null?void 0:_e.value.length)===0&&originItem instanceof SpellPF2e&&itemSource.system.traits.value.push(...originItem.traits)}else if(item.isOfType("physical")&&actor.isOfType("character")&&craftingTab){const actorFormulas=deepClone(actor.system.crafting.formulas);return actorFormulas.some(f=>f.uuid===item.uuid)||(actorFormulas.push({uuid:item.uuid}),await actor.update({"system.crafting.formulas":actorFormulas})),[item]}if(isPhysicalData(itemSource)){const containerId=((_g=(_f=htmlClosest(event.target,"[data-item-is-container=true]"))==null?void 0:_f.dataset.itemId)==null?void 0:_g.trim())||null;this.actor.itemTypes.backpack.find(container2=>container2.id===containerId)?(itemSource.system.containerId=containerId,itemSource.system.equipped.carryType="stowed"):itemSource.system.equipped.carryType="worn",((_h=data?.uuid)==null?void 0:_h.startsWith("Compendium"))&&itemSource.type!=="treasure"&&!["med","sm"].includes(actor.size)&&actor.isOfType("creature")&&(itemSource.system.size=actor.size)}return this._onDropItemCreate(new ItemProxyPF2e(itemSource).clone().toObject())}async _onDropFolder(_event,data){if(!(this.actor.isOwner&&data.documentName==="Item"))return[];const folder=await Folder.fromDropData(data);if(!folder)return[];const itemSources=[folder,...folder.getSubfolders()].flatMap(f=>f.contents).map(i=>i.toObject());return this._onDropItemCreate(itemSources)}async moveItemBetweenActors(event,sourceActorId,sourceTokenId,targetActorId,targetTokenId,itemId){var _a,_b,_c,_d,_e,_f;const sourceActor=((_b=(_a=canvas.scene)==null?void 0:_a.tokens.get(sourceTokenId??""))==null?void 0:_b.actor)??game.actors.get(sourceActorId),targetActor=((_d=(_c=canvas.scene)==null?void 0:_c.tokens.get(targetTokenId??""))==null?void 0:_d.actor)??game.actors.get(targetActorId),item=sourceActor?.items.get(itemId);if(!sourceActor||!targetActor)throw ErrorPF2e("Unexpected missing actor(s)");if(!item?.isOfType("physical"))throw ErrorPF2e("Missing or invalid item");const containerId=(_f=(_e=htmlClosest(event.target,"[data-item-is-container=true]"))==null?void 0:_e.dataset.containerId)==null?void 0:_f.trim(),sourceItemQuantity=item.quantity,stackable=!!targetActor.inventory.findStackableItem(item._source),isPurchase=sourceActor.isOfType("loot")&&sourceActor.isMerchant&&!sourceActor.isOwner,isAmmunition=item.isOfType("consumable")&&item.isAmmunition;if(sourceItemQuantity>1){const defaultQuantity=isPurchase?isAmmunition?Math.min(10,sourceItemQuantity):1:sourceItemQuantity;new MoveLootPopup(sourceActor,{quantity:{max:sourceItemQuantity,default:defaultQuantity},lockStack:!stackable,isPurchase},(quantity,newStack)=>{sourceActor.transferItemToActor(targetActor,item,quantity,containerId,newStack)}).render(!0)}else sourceActor.transferItemToActor(targetActor,item,1,containerId)}openTagSelector(anchor,options={}){const selectorType=anchor.dataset.tagSelector;if(!tupleHasValue(TAG_SELECTOR_TYPES,selectorType))throw ErrorPF2e(`Unrecognized tag selector type "${selectorType}"`);if(selectorType==="basic"){const objectProperty=anchor.dataset.property??"",title=anchor.dataset.title??"",configTypes=(anchor.dataset.configTypes??"").split(",").map(type=>type.trim()).filter(tag=>tupleHasValue(SELECTABLE_TAG_FIELDS,tag));this.tagSelector("basic",{...options,objectProperty,configTypes,title})}else this.tagSelector(selectorType,options)}tagSelector(selectorType,options){if(selectorType==="basic"&&options&&"objectProperty"in options)new TagSelectorBasic(this.object,options).render(!0);else{if(selectorType==="basic")throw ErrorPF2e("Insufficient options provided to render basic tag selector");{const TagSelector={senses:SenseSelector,"speed-types":SpeedSelector}[selectorType];new TagSelector(this.object,options).render(!0)}}}openTab(name2){this._tabs[0].activate(name2)}async _renderInner(data,options){return this.itemRenderer.saveAndRestoreState(()=>super._renderInner(data,options))}async _render(force,options){await maintainFocusInRender(this,()=>super._render(force,options)),options?.tab&&this.openTab(options.tab)}async _onSubmit(event,{updateData=null,preventClose=!1,preventRender=!1}={}){for(const input of htmlQueryAll(this.form,"tags ~ input"))input.value===""&&(input.value="[]");return super._onSubmit(event,{updateData,preventClose,preventRender})}_getSubmitData(updateData){const data=super._getSubmitData(updateData);processTagifyInSubmitData(this.form,data);for(const el of this.form.elements)if(el instanceof HTMLInputElement&&el.dataset.allowDelta!==void 0){const strValue=el.value.trim(),value=Number(strValue);(strValue.startsWith("+")||strValue.startsWith("-"))&&!Number.isNaN(value)&&(data[el.name]=Number(getProperty(this.actor,el.name))+value)}return data}};_sortableOnMoveData=new WeakMap,_activateInventoryDragDrop=new WeakSet,activateInventoryDragDrop_fn=__name2(function(panel){const inventoryList=htmlQuery(panel,"section.inventory-list, ol[data-container-type=actorInventory]");if(!inventoryList)return;const sortableOptions={...SORTABLE_DEFAULTS,filter:"div.item-summary",preventOnFilter:!1,scroll:inventoryList,setData:(dataTransfer,dragEl)=>{var _a;const item=this.actor.inventory.get((_a=htmlQuery(dragEl,"div[data-item-id]"))==null?void 0:_a.dataset.itemId,{strict:!0});dataTransfer.setData("text/plain",JSON.stringify({...item.toDragData(),fromInventory:!0}))},onStart:()=>{__privateSet(this,_sortableOnMoveData,{})},onClone:event=>{for(const link of htmlQueryAll(htmlQuery(event.item,"div.item-summary"),"a.content-link"))link.draggable=!0},onMove:(event,originalEvent)=>__privateMethod(this,_sortableOnMove,sortableOnMove_fn).call(this,event,originalEvent),onEnd:event=>__privateMethod(this,_sortableOnEnd,sortableOnEnd_fn).call(this,event)};for(const list of htmlQueryAll(inventoryList,"ol.inventory-items, ol.item-list")){const itemType=list.dataset.itemType;if(!(list.dataset.containerId||!itemType)){if(itemType==="backpack"){Sortable.create(list,{...sortableOptions,group:{name:"container",put:(_to,_from,dragEl)=>dragEl.dataset.itemType==="backpack"},swapThreshold:.2});for(const subList of htmlQueryAll(list,"ol.container-held-items"))Sortable.create(subList,{...sortableOptions,group:{name:"nested-item",put:!0},swapThreshold:.2});continue}Sortable.create(list,{...sortableOptions,group:{name:itemType,put:(to,from,dragEl)=>from===to?!0:dragEl.dataset.itemType===to.el.dataset.itemType}})}}},"#activateInventoryDragDrop"),_sortableOnMove=new WeakSet,sortableOnMove_fn=__name2(function(event,originalEvent){var _a,_b;if(!this.isEditable)return!1;__privateSet(this,_sortableOnMoveData,{related:event.related,willInsertAfter:event.willInsertAfter});const sourceItem=this.actor.inventory.get(((_a=htmlQuery(event.dragged,"div[data-item-id]"))==null?void 0:_a.dataset.itemId)??""),targetItem=this.actor.inventory.get(((_b=htmlClosest(originalEvent.target,"div[data-item-id]"))==null?void 0:_b.dataset.itemId)??"");if(sourceItem&&targetItem)return sourceItem.isOfType("backpack")&&targetItem.isOfType("backpack")&&targetItem.isCollapsed?!1:!sourceItem.isStackableWith(targetItem)},"#sortableOnMove"),_sortableOnEnd=new WeakSet,sortableOnEnd_fn=__name2(async function(event){var _a,_b,_c,_d;const itemId=(_a=htmlQuery(event.item,"div[data-item-id]"))==null?void 0:_a.dataset.itemId,sourceItem=this.actor.inventory.get(itemId,{strict:!0}),targetElement=((_b=event.originalEvent)==null?void 0:_b.target)instanceof HTMLElement?event.originalEvent.target:null,targetItemId=((_c=htmlClosest(targetElement,"div[data-item-id]"))==null?void 0:_c.dataset.itemId)??"",targetItem=this.actor.inventory.get(targetItemId);if(!targetItem&&!event.from.contains(targetElement)&&!event.to.contains(targetElement)){if(this.isEditable&&sourceItem.isInContainer&&htmlClosest(targetElement,".inventory-header"))return sourceItem.move({toContainer:null});const itemIsOnlyOneOfType=this.actor.itemTypes[sourceItem.type].length===1;(event.newIndex!==event.oldIndex||itemIsOnlyOneOfType)&&this.render();return}if(!this.isEditable)return;if(targetItem?.isOfType("backpack")&&(!!!htmlClosest(targetElement,"ol[data-container-id]")||targetItem.contents.size===0))return sourceItem.move({toContainer:targetItem});const{related,willInsertAfter}=__privateGet(this,_sortableOnMoveData),relativeItemId=((_d=htmlQuery(related,"div[data-item-id]"))==null?void 0:_d.dataset.itemId)??"",relativeItem=this.actor.inventory.get(relativeItemId);if(relativeItem||targetItem)return targetItem&&!targetItem.isOfType("backpack")?sourceItem.move({toStack:targetItem}):sourceItem.move({relativeTo:relativeItem,sortBefore:!willInsertAfter})},"#sortableOnEnd"),_onClickDeleteItem=new WeakSet,onClickDeleteItem_fn=__name2(async function(event){const row=htmlClosest(event.currentTarget,"[data-item-id]"),itemId=row?.dataset.itemId,item=this.actor.items.get(itemId??"");if(item?.isOfType("condition")){const references=htmlQuery(row,".condition-references"),deleteCondition=__name2(async()=>{this.actor.decreaseCondition(item,{forceRemove:!0})},"deleteCondition");if(event.ctrlKey){deleteCondition();return}const content=await renderTemplate("systems/pf2e/templates/actors/delete-condition-dialog.hbs",{question:game.i18n.format("PF2E.DeleteQuestion",{name:item.name}),ref:references?.innerHTML});new Dialog({title:game.i18n.localize("PF2E.DeleteConditionTitle"),content,buttons:{Yes:{icon:'<i class="fa fa-check"></i>',label:"Yes",callback:deleteCondition},cancel:{icon:'<i class="fas fa-times"></i>',label:"Cancel"}},default:"Yes"}).render(!0)}else if(row&&item)this.deleteItem(row,item,event);else throw ErrorPF2e("Item not found")},"#onClickDeleteItem"),_onClickBrowseEquipment=new WeakSet,onClickBrowseEquipment_fn=__name2(async function(element){const checkboxesFilterCodes=(element.dataset.filter??"").split(",").filter(s=>!!s).map(s=>s.trim()),tab=game.pf2e.compendiumBrowser.tabs.equipment,filter2=await tab.getFilterData(),{checkboxes}=filter2;for(const filterCode of checkboxesFilterCodes){const splitValues=filterCode.split("-");if(splitValues.length!==2)throw ErrorPF2e(`Invalid filter value for opening the compendium browser: "${filterCode}"`);const[filterType,value]=splitValues;if(objectHasKey(checkboxes,filterType)){const checkbox=checkboxes[filterType];objectHasKey(checkbox.options,value)&&(checkbox.options[value].selected=!0,checkbox.selected.push(value),checkbox.isExpanded=!0)}}tab.open(filter2)},"#onClickBrowseEquipment"),_onClickCreateItem=new WeakSet,onClickCreateItem_fn=__name2(function(link){const data=link.dataset;if(!objectHasKey(CONFIG.PF2E.Item.documentClasses,data.type))throw ErrorPF2e(`Unrecognized item type: "${data.type}"`);if(data.type==="spell")return onClickCreateSpell(this.actor,data);const img=`systems/pf2e/icons/default-icons/${data.type}.svg`,type=data.type,itemSource=(()=>{switch(type){case"action":{const name2=game.i18n.localize(`PF2E.ActionType${String(data.actionType).capitalize()}`),actionType=data.actionType;return{type,img,name:name2,system:{actionType:{value:actionType}}}}case"melee":{const name2=game.i18n.localize(`PF2E.NewPlaceholders.${type.capitalize()}`),weaponType=data.actionType;return{type,img,name:name2,system:{weaponType:{value:weaponType}}}}case"lore":{const name2=this.actor.type==="npc"?game.i18n.localize("PF2E.SkillLabel"):game.i18n.localize("PF2E.NewPlaceholders.Lore");return{type,img,name:name2}}default:{if(!setHasElement(PHYSICAL_ITEM_TYPES,type))throw ErrorPF2e(`Unsupported item type: ${type}`);return{name:game.i18n.localize(`PF2E.NewPlaceholders.${data.type.capitalize()}`),type}}}})();if(itemSource){if(data.traits){const traits=String(data.traits).split(",");itemSource.system=mergeObject(itemSource.system??{},{traits:{value:traits}})}this.actor.createEmbeddedDocuments("Item",[itemSource])}},"#onClickCreateItem"),_onClickSellAllTreasure=new WeakSet,onClickSellAllTreasure_fn=__name2(async function(){const content=await renderTemplate("systems/pf2e/templates/actors/sell-all-treasure-dialog.hbs");new Dialog({title:game.i18n.localize("PF2E.SellAllTreasureTitle"),content,buttons:{yes:{icon:fontAwesomeIcon("check").outerHTML,label:"Yes",callback:async()=>this.actor.inventory.sellAllTreasure()},cancel:{icon:fontAwesomeIcon("times").outerHTML,label:"Cancel"}},default:"cancel"}).render(!0)},"#onClickSellAllTreasure"),__name2(_ActorSheetPF2e,"ActorSheetPF2e");let ActorSheetPF2e=_ActorSheetPF2e;const _DamagePF2e=class{static{__name(this,"_DamagePF2e")}static async roll(data,context,callback){var _a,_b,_c,_d,_e,_f,_g;const outcome=context.outcome??null;context.rollMode??(context.rollMode=(context.secret?"blindroll":void 0)??game.settings.get("core","rollMode")),context.createMessage??(context.createMessage=!0),context.options.has("secret")&&(context.secret=!0);const subtitle=outcome?context.sourceType==="attack"?game.i18n.localize(`PF2E.Check.Result.Degree.Attack.${outcome}`):game.i18n.localize(`PF2E.Check.Result.Degree.Check.${outcome}`):null;let flavor=await renderTemplate("systems/pf2e/templates/chat/action/header.hbs",{title:data.name,subtitle});if(data.traits){const toTags=__name2((slugs,{labels={},descriptions={},cssClass,dataAttr})=>slugs.map(s=>({value:s,label:game.i18n.localize(labels[s]??"")})).sort((a,b)=>a.label.localeCompare(b.label)).map(tag=>{const description=descriptions[tag.value]??"",span=document.createElement("span");return span.className="tag",cssClass&&span.classList.add(cssClass),span.dataset[dataAttr]=tag.value,span.dataset.description=description,span.innerText=tag.label,span.outerHTML}).join(""),"toTags"),traits=toTags(data.traits,{labels:CONFIG.PF2E.actionTraits,descriptions:CONFIG.PF2E.traitsDescriptions,cssClass:null,dataAttr:"trait"}),item2=(_a=context.self)==null?void 0:_a.item,itemTraits=item2?.isOfType("weapon","melee","spell")?toTags(Array.from(item2.traits).filter(t=>!(t in CONFIG.PF2E.materialDamageEffects)),{labels:item2.isOfType("spell")?CONFIG.PF2E.spellTraits:CONFIG.PF2E.npcAttackTraits,descriptions:CONFIG.PF2E.traitsDescriptions,cssClass:"tag_alt",dataAttr:"trait"}):"",properties=(()=>{const range=item2?.isOfType("action","melee","weapon")?item2.range:null,label=createActionRangeLabel(range);if(label&&(range?.increment||range?.max)){const slug=range.increment?`range-increment-${range.increment}`:`range-${range.max}`;return toTags([slug],{labels:{[slug]:label},descriptions:{[slug]:"PF2E.Item.Weapon.RangeIncrementN.Hint"},cssClass:"tag_secondary",dataAttr:"slug"})}else return""})(),materialEffects=toTags(data.materials,{labels:CONFIG.PF2E.preciousMaterials,descriptions:CONFIG.PF2E.traitsDescriptions,cssClass:"tag_material",dataAttr:"material"}),otherTags=[itemTraits,properties,materialEffects].join("");flavor+=otherTags.length>0?`<div class="tags">${traits}<hr class="vr" />${otherTags}</div><hr>`:`<div class="tags">${traits}</div><hr>`}const breakdownTags=(Array.isArray(data.damage.breakdown)?data.damage.breakdown:data.damage.breakdown[outcome??"success"]).map(b=>`<span class="tag tag_transparent">${b}</span>`);flavor+=`<div class="tags">${breakdownTags.join("")}</div>`;const roll=await(()=>{const damage=data.damage;if("roll"in damage)return damage.roll.evaluate({async:!0});const formula=deepClone(damage.formula[outcome??"success"]);if(!formula)return ui.notifications.error(game.i18n.format("PF2E.UI.noDamageInfoForOutcome",{outcome})),null;const rollerId=game.userId,degreeOfSuccess=outcome?DEGREE_OF_SUCCESS_STRINGS.indexOf(outcome):null,critRule=game.settings.get("pf2e","critRule")==="doubledamage"?"double-damage":"double-dice",options={rollerId,damage:data,degreeOfSuccess,ignoredResistances:damage.ignoredResistances,critRule};return new DamageRoll(formula,{},options).evaluate({async:!0})})();if(roll===null)return null;const notes=[...(_b=context.self)!=null&&_b.actor?extractNotes((_c=context.self)==null?void 0:_c.actor.synthetics.rollNotes,context.domains??[]):[],...data.notes].filter(n=>(n.outcome.length===0||outcome&&n.outcome.includes(outcome))&&n.predicate.test(context.options)),notesList=RollNotePF2e.notesToHTML(notes);flavor+=notesList.outerHTML;const{self,target}=context,item=self?.item??null,targetFlag=target?{actor:target.actor.uuid,token:target.token.uuid}:null,strike=(()=>{var _a2;if(item?.isOfType("melee","weapon")&&item&&((_a2=self?.actor)!=null&&_a2.isOfType("character","npc"))){const strikes=self.actor.system.actions,strike2=strikes.find(a=>{var _a3;return((_a3=a.item)==null?void 0:_a3.id)===item.id&&a.item.slug===item.slug});if(strike2)return{actor:self.actor.uuid,index:strikes.indexOf(strike2),damaging:!0,name:strike2.item.name,altUsage:item.isOfType("weapon")?item.altUsageType:null}}return null})(),rollMode=context.rollMode??"roll",contextFlag={type:context.type,sourceType:context.sourceType,actor:((_d=context.self)==null?void 0:_d.actor.id)??null,token:((_f=(_e=context.self)==null?void 0:_e.token)==null?void 0:_f.id)??null,target:targetFlag,domains:context.domains??[],options:Array.from(context.options).sort(),mapIncreases:context.mapIncreases,notes:notes.map(n=>n.toObject()),secret:context.secret??!1,rollMode,traits:context.traits??[],skipDialog:context.skipDialog??!game.user.settings.showRollDialogs,outcome,unadjustedOutcome:context.unadjustedOutcome??null},messageData=await roll.toMessage({speaker:ChatMessagePF2e.getSpeaker({actor:self?.actor,token:self?.token}),flavor,flags:{pf2e:{context:contextFlag,target:targetFlag,modifiers:((_g=data.modifiers)==null?void 0:_g.map(m=>m.toObject()))??[],origin:item?.getOriginData(),strike,preformatted:"both"}}},{create:!1}),splashRolls=await(async()=>{const splashInstances=roll.instances.map(i=>({damageType:i.type,total:i.componentTotal("splash")})).filter(s=>s.total>0),rolls=[];for(const splash of splashInstances){const formula=`(${splash.total}[splash])[${splash.damageType}]`,roll2=await new DamageRoll(formula).evaluate({async:!0});roll2.options.splashOnly=!0,rolls.push(roll2.toJSON())}return rolls})();return context.createMessage&&(messageData.rolls.push(...splashRolls),await ChatMessagePF2e.create(messageData,{rollMode})),Hooks.callAll("pf2e.damageRoll",roll),callback&&callback(roll),roll}};__name2(_DamagePF2e,"DamagePF2e");let DamagePF2e=_DamagePF2e;const _DamageModifierDialog=class extends Application{static{__name(this,"_DamageModifierDialog")}constructor(params){var _a;super(),__privateAdd(this,_getModifierIcon),__privateAdd(this,_getTypeLabel),__publicField(this,"base"),__publicField(this,"modifiers"),__publicField(this,"dice"),__publicField(this,"baseDamageType"),__publicField(this,"context"),__publicField(this,"isCritical"),__privateAdd(this,_resolve3,void 0),__publicField(this,"isRolled",!1),this.base=params.damage.base??[],this.modifiers=params.damage.modifiers??[],this.dice=params.damage.dice??[],this.baseDamageType=((_a=params.damage.base.at(0))==null?void 0:_a.damageType)??"untyped",this.context=params.context??{},this.isCritical=this.context.outcome==="criticalSuccess"}static get defaultOptions(){return{...super.defaultOptions,template:"systems/pf2e/templates/chat/damage/damage-modifier-dialog.hbs",classes:["roll-modifiers-dialog","damage-dialog","dialog"],popOut:!0,width:440,height:"auto"}}get title(){return this.isCritical?game.i18n.localize("PF2E.Damage.Dialog.CriticalDamageRoll"):game.i18n.localize("PF2E.Damage.Dialog.DamageRoll")}async getData(){var _a;const showModifier=__name2(m=>!(!this.isCritical&&m.critical||!m.enabled&&m.hideIfDisabled),"showModifier"),modifiers=this.modifiers.map(m=>({label:m.label,category:m.category,type:m.type,modifier:m.modifier,hideIfDisabled:m.hideIfDisabled,damageType:m.damageType,typeLabel:__privateMethod(this,_getTypeLabel,getTypeLabel_fn).call(this,m.damageType,m.damageCategory),enabled:m.enabled,ignored:m.ignored,critical:m.critical,show:showModifier(m),icon:__privateMethod(this,_getModifierIcon,getModifierIcon_fn).call(this,m)})),dice=this.dice.map(d=>({label:d.label,category:d.category,damageType:d.damageType,typeLabel:__privateMethod(this,_getTypeLabel,getTypeLabel_fn).call(this,d.damageType,d.category),diceLabel:d.diceNumber&&d.dieSize?`${d.diceNumber}${d.dieSize}`:d.diceNumber?game.i18n.format("PF2E.Damage.Dialog.BonusDice",{dice:addSign(d.diceNumber)}):"",enabled:d.enabled,ignored:d.ignored,critical:d.critical,show:!d.override&&(this.isCritical||!d.critical),icon:__privateMethod(this,_getModifierIcon,getModifierIcon_fn).call(this,d)})),hasVisibleModifiers=modifiers.filter(m=>m.show).length>0,hasVisibleDice=dice.filter(d=>d.show).length>0,result=createDamageFormula({base:this.base,modifiers:this.modifiers,dice:this.dice,ignoredResistances:[]}),roll=new DamageRoll(result.formula),formulaTemplate=(await Promise.all(roll.instances.map(i=>i.render()))).join(" + ");return{appId:this.id,modifiers,dice,isCritical:this.isCritical,hasVisibleDice,hasVisibleModifiers,damageTypes:sortStringRecord(CONFIG.PF2E.damageTypes),damageSubtypes:sortStringRecord(pick(CONFIG.PF2E.damageCategories,DAMAGE_CATEGORIES_UNIQUE)),rollModes:CONFIG.Dice.rollModes,rollMode:(_a=this.context)==null?void 0:_a.rollMode,showRollDialogs:game.user.settings.showRollDialogs,formula:formulaTemplate}}activateListeners($html){var _a;const html=$html[0];(_a=htmlQuery(html,"button.roll"))==null||_a.addEventListener("click",()=>{this.isRolled=!0,this.close()});for(const checkbox of htmlQueryAll(html,".modifier-container input[type=checkbox]"))checkbox.addEventListener("click",()=>{const modIndex=Number(checkbox.dataset.modifierIndex),dieIndex=Number(checkbox.dataset.diceIndex);Number.isNaN(modIndex)?Number.isNaN(dieIndex)||(this.dice[dieIndex].ignored=!checkbox.checked,this.dice[dieIndex].enabled=checkbox.checked):(this.modifiers[modIndex].ignored=!checkbox.checked,applyStackingRules(this.modifiers)),this.render()});const categorySelect=htmlQuery(html,"select.add-dice-category"),damageTypeSelect=htmlQuery(html,"select.add-dice-type");categorySelect?.addEventListener("change",()=>{var _a2;damageTypeSelect&&(categorySelect.value==="precision"?(damageTypeSelect.value="",damageTypeSelect.disabled=!0):(damageTypeSelect.disabled=!1,damageTypeSelect.value=((_a2=damageTypeSelect.firstElementChild)==null?void 0:_a2.value)??"acid"))});const addModifierButton=htmlQuery(html,"button.add-modifier");addModifierButton?.addEventListener("click",()=>{var _a2,_b,_c,_d,_e;const parent=addModifierButton.parentElement,value=Number(((_a2=parent.querySelector(".add-modifier-value"))==null?void 0:_a2.value)||1),type=String((_b=parent.querySelector(".add-modifier-type"))==null?void 0:_b.value),damageType=((_c=parent.querySelector(".add-modifier-damage-type"))==null?void 0:_c.value)??null,category=((_d=parent.querySelector(".add-modifier-category"))==null?void 0:_d.value)??null,errors=[];if(Number.isNaN(value)?errors.push("Modifier value must be a number."):value===0&&errors.push("Modifier value must not be zero."),!setHasElement(MODIFIER_TYPES,type))throw ErrorPF2e("Unexpected invalid modifier type");const name2=String((_e=parent.querySelector(".add-modifier-name"))==null?void 0:_e.value).trim()||game.i18n.localize(value<0?`PF2E.PenaltyLabel.${type}`:`PF2E.BonusLabel.${type}`);errors.length>0?ui.notifications.error(errors.join(" ")):(this.modifiers.push(new ModifierPF2e({label:name2,modifier:value,type,damageType,damageCategory:category})),applyStackingRules(this.modifiers),this.render())});const addDiceButton=htmlQuery(html,"button.add-dice");addDiceButton?.addEventListener("click",()=>{var _a2,_b,_c,_d;const parent=addDiceButton.parentElement,count=Number(((_a2=parent.querySelector(".add-dice-count"))==null?void 0:_a2.value)||1),faces=((_b=parent.querySelector(".add-dice-faces"))==null?void 0:_b.value)??"d4",category=((_c=parent.querySelector(".add-dice-category"))==null?void 0:_c.value)||null,type=((_d=parent.querySelector(".add-dice-type"))==null?void 0:_d.value)||null;if(Number.isNaN(count)){ui.notifications.error("Damage dice count must be a number.");return}else if(count<1){ui.notifications.error("Damage dice count must be greater than zero.");return}if(!tupleHasValue(["persistent","precision","splash",null],category)){ui.notifications.error(`Unkown damage category: ${category}.`);return}const faceLabel=game.i18n.localize(`PF2E.DamageDie${faces.toUpperCase()}`),label=game.i18n.format("PF2E.Damage.Dialog.Bonus",{dice:`+${count}${faceLabel}`}),slug=sluggify(`${label}-${type}`);this.dice.push(new DamageDicePF2e({label,category,diceNumber:count,dieSize:faces,damageType:type,slug,selector:"damage"})),this.render()});const rollModeInput=htmlQuery(html,"select[name=rollmode]");rollModeInput?.addEventListener("change",()=>{const rollMode=rollModeInput.value;if(!tupleHasValue(Object.values(CONST.DICE_ROLL_MODES),rollMode))throw ErrorPF2e("Unexpected roll mode");this.context.rollMode=rollMode});const settingsButton=htmlQuery(htmlClosest(html,".app"),"a.header-button.settings");if(settingsButton&&!settingsButton?.dataset.tooltipContent){settingsButton.dataset.tooltipContent=`#${this.id}-settings`;const $tooltip=$(settingsButton).tooltipster({animation:"fade",trigger:"click",arrow:!1,contentAsHTML:!0,debug:!1,interactive:!0,side:["top"],theme:"crb-hover",minWidth:165}),toggle=htmlQuery(html,".settings-list input.quick-rolls-submit");toggle?.addEventListener("click",async()=>{await game.user.setFlag("pf2e","settings.showRollDialogs",toggle.checked),$tooltip.tooltipster("close")})}}async resolve(){return this.render(!0),new Promise(resolve=>{__privateSet(this,_resolve3,resolve)})}async close(options){var _a;(_a=__privateGet(this,_resolve3))==null||_a.call(this,this.isRolled),super.close(options)}_getHeaderButtons(){const buttons=super._getHeaderButtons();return[{label:game.i18n.localize("PF2E.SETTINGS.Settings"),class:"settings",icon:"fa-solid fa-cog",onclick:()=>null},...buttons]}_injectHTML($html){var _a,_b;super._injectHTML($html),(_b=(_a=$html[0])==null?void 0:_a.querySelector("button.roll"))==null||_b.focus()}};_resolve3=new WeakMap,_getModifierIcon=new WeakSet,getModifierIcon_fn=__name2(function(object){const damageTypeIconClass=object.damageType?DAMAGE_TYPE_ICONS[object.damageType]:null,damageTypeIcon=damageTypeIconClass?fontAwesomeIcon(damageTypeIconClass):null;return(()=>{switch(object.category){case"splash":return compact([fontAwesomeIcon("fa-burst"),damageTypeIcon]);case"persistent":return object.damageType!=="bleed"?[damageTypeIcon,fontAwesomeIcon("fa-hourglass",{style:"duotone"})]:[damageTypeIcon];case"precision":return[damageTypeIcon,fontAwesomeIcon("fa-crosshairs")];default:return[damageTypeIcon]}})().map(i=>i?.outerHTML??"").join("")},"#getModifierIcon"),_getTypeLabel=new WeakSet,getTypeLabel_fn=__name2(function(damageType,category){if(category==="precision")return game.i18n.localize("PF2E.Damage.Precision");if(!damageType)return null;const typeLabel=game.i18n.localize(CONFIG.PF2E.damageTypes[damageType]);switch(category){case"persistent":return game.i18n.format("PF2E.Damage.PersistentTooltip",{damageType:typeLabel});case"splash":return game.i18n.format("PF2E.Damage.Dialog.Splash",{damageType:typeLabel});default:return typeLabel}},"#getTypeLabel"),__name2(_DamageModifierDialog,"DamageModifierDialog");let DamageModifierDialog=_DamageModifierDialog;const superEnrichHTML=TextEditor.enrichHTML,superEnrichContentLinks=TextEditor._enrichContentLinks,superCreateInlineRoll=TextEditor._createInlineRoll,superOnClickInlineRoll=TextEditor._onClickInlineRoll,_TextEditorPF2e=class _TextEditorPF2e2 extends TextEditor{static{__name(this,"_TextEditorPF2e")}static enrichHTML(content,options={}){content?.startsWith("<p>@Localize")&&(content=content.substring(3,content.length-4));const enriched=superEnrichHTML.apply(this,[content,options]);return typeof enriched=="string"&&(options.processVisibility??!0)?_TextEditorPF2e2.processUserVisibility(enriched,options):Promise.resolve().then(async()=>_TextEditorPF2e2.processUserVisibility(await enriched,options))}static _enrichContentLinks(text,options){if(options?.async){const documentTypes=[...CONST.DOCUMENT_LINK_TYPES,"Compendium","UUID"],pattern=new RegExp(`@(${documentTypes.join("|")})\\[([^#\\]]+)(?:#([^\\]]+))?](?:{([^}]+)})?`,"g"),uuids=text.map(t=>Array.from((t.textContent??"").matchAll(pattern))).flat(2).filter(m=>UUIDUtils.isCompendiumUUID(m));return UUIDUtils.fromUUIDs(uuids).then(()=>superEnrichContentLinks.apply(this,[text,options]))}return superEnrichContentLinks.apply(this,[text,options])}static async _createInlineRoll(match,rollData,options={}){const anchor=await superCreateInlineRoll.apply(this,[match,rollData,options]),formula=anchor?.dataset.formula;if(formula){const roll=(()=>{try{return new DamageRoll(formula)}catch{return null}})();if(!roll||!looksLikeDamageRoll(roll))return anchor;const icon=damageDiceIcon(roll),label=match[4]&&match[4].length>0?match[4]:roll.formula;anchor.innerHTML=`${icon.outerHTML}${label}`,anchor.dataset.tooltip=roll.formula,anchor.dataset.damageRoll="",roll.instances.length>0&&roll.instances.every(i=>i.persistent)&&(anchor.draggable=!0,anchor.dataset.persistent="")}return anchor}static async _onClickInlineRoll(event){var _a,_b,_c;const anchor=event.currentTarget??null;if(!(anchor instanceof HTMLAnchorElement&&anchor.dataset.formula&&"damageRoll"in anchor.dataset))return superOnClickInlineRoll.apply(this,[event]);const sheetElem=htmlClosest(anchor,".sheet"),messageElem=htmlClosest(anchor,"li.chat-message"),app=ui.windows[Number(sheetElem?.dataset.appid)],message=game.messages.get(messageElem?.dataset.messageId??""),[actor,rollData]=(()=>{var _a2;if(message?.actor)return[message.actor,message.getRollData()];if(app instanceof ActorSheetPF2e){const itemId=anchor.dataset.pf2ItemId;return[app.actor,((_a2=app.actor.items.get(itemId))==null?void 0:_a2.getRollData())??app.actor.getRollData()]}if(app instanceof ItemSheetPF2e)return[app.actor,app.item.getRollData()];const itemUuid=anchor.dataset.itemUuid,itemByUUID=itemUuid&&!itemUuid.startsWith("Compendium.")?fromUuidSync(itemUuid):null;return itemByUUID instanceof ItemPF2e?[itemByUUID.actor,itemByUUID.getRollData()]:[null,{}]})(),options=anchor.dataset.flavor?{flavor:anchor.dataset.flavor}:{},speaker=ChatMessagePF2e.getSpeaker({actor}),rollMode=objectHasKey(CONFIG.Dice.rollModes,anchor.dataset.mode)?anchor.dataset.mode:"roll",baseFormula=anchor.dataset.pf2BaseFormula;if(baseFormula){const item=rollData.item instanceof ItemPF2e?rollData.item:null,traits=((_a=anchor.dataset.pf2Traits)==null?void 0:_a.split(","))??[],domains=(_b=anchor.dataset.pf2Domains)==null?void 0:_b.split(","),extraRollOptions=((_c=anchor.dataset.pf2RollOptions)==null?void 0:_c.split(","))??[],result=await augmentInlineDamageRoll(baseFormula,{...eventToRollParams(event),actor,item,domains,traits,extraRollOptions});result&&await DamagePF2e.roll(result.template,result.context);return}const roll=new DamageRoll(anchor.dataset.formula,rollData,options);return roll.toMessage({speaker,flavor:roll.options.flavor},{rollMode})}static processUserVisibility(content,options){var _a;const html=createHTMLElement("div",{innerHTML:content}),document2=((_a=options.rollData)==null?void 0:_a.actor)??null;return UserVisibilityPF2e.process(html,{document:document2}),html.innerHTML}static async enrichString(data,options={}){var _a,_b;if(data.length<4)return null;const item=((_a=options.rollData)==null?void 0:_a.item)??null,[_match,inlineType,paramString,inlineLabel]=data;switch(inlineType){case"Check":{const actor=((_b=options.rollData)==null?void 0:_b.actor)??item?.actor??null;return __privateMethod(this,_createCheck,createCheck_fn).call(this,{paramString,inlineLabel,item,actor})}case"Damage":return __privateMethod(this,_createDamageRoll,createDamageRoll_fn).call(this,{paramString,rollData:options.rollData,inlineLabel});case"Localize":return __privateMethod(this,_localize,localize_fn).call(this,paramString,options);case"Template":return __privateMethod(this,_createTemplate,createTemplate_fn).call(this,paramString,inlineLabel,item?.system);default:return null}}static convertXMLNode(html,name2,{visible,visibility,whose,tooltip,classes}){const node=html.querySelector(name2);if(!node)return null;const span=document.createElement("span"),{dataset,classList}=span;if(typeof visible=="boolean"&&(visibility=visible?"all":"gm"),visibility&&(dataset.visibility=visibility),whose&&(dataset.whose=whose),tooltip&&(dataset.tooltip=tooltip.trim()),classes)for(const cssClass of classes)classList.add(cssClass);return span.append(...Array.from(node.childNodes)),node.replaceWith(span),span}};_localize=new WeakSet,localize_fn=__name2(async function(paramString,options){const content=game.i18n.localize(paramString);if(content===paramString)return ui.notifications.error(`Failed to localize ${paramString}!`),null;const result=document.createElement("span");return result.innerHTML=await TextEditor.enrichHTML(content,{...options,async:!0}),result},"#localize"),_createTemplate=new WeakSet,createTemplate_fn=__name2(function(paramString,label,itemData){var _a,_b;const params=__privateMethod(this,_parseInlineParams,parseInlineParams_fn).call(this,paramString,{first:"type"});if(!params)return null;if(!params.type)ui.notifications.error(game.i18n.localize("PF2E.InlineTemplateErrors.TypeMissing"));else if(params.distance)if(objectHasKey(CONFIG.PF2E.areaTypes,params.type)){if(isNaN(+params.distance))return ui.notifications.error(game.i18n.format("PF2E.InlineTemplateErrors.DistanceNoNumber",{distance:params.distance})),null;if(params.width&&isNaN(+params.width))return ui.notifications.error(game.i18n.format("PF2E.InlineTemplateErrors.WidthNoNumber",{width:params.width})),null;{params.traits||(params.traits=((_b=(_a=itemData?.traits)==null?void 0:_a.value)==null?void 0:_b.toString())??""),label||(label=game.i18n.format("PF2E.TemplateLabel",{size:params.distance,unit:game.i18n.localize("PF2E.Foot"),shape:game.i18n.localize(CONFIG.PF2E.areaTypes[params.type])}));const html=document.createElement("span");return html.innerHTML=label,html.setAttribute("data-pf2-effect-area",params.type),html.setAttribute("data-pf2-distance",params.distance),params.traits!==""&&html.setAttribute("data-pf2-traits",params.traits),params.type==="line"&&html.setAttribute("data-pf2-width",params.width??"5"),html}}else return ui.notifications.error(game.i18n.format("PF2E.InlineTemplateErrors.TypeUnsupported",{type:params.type})),null;else return ui.notifications.error(game.i18n.localize("PF2E.InlineTemplateErrors.DistanceMissing")),null;return null},"#createTemplate"),_parseInlineParams=new WeakSet,parseInlineParams_fn=__name2(function(paramString,options={}){return paramString.split("|").reduce((result2,part,idx)=>{if(idx===0&&options.first&&!part.includes(":"))return result2[options.first]=part.trim(),result2;const colonIdx=part.indexOf(":"),portions=colonIdx>=0?[part.slice(0,colonIdx),part.slice(colonIdx+1)]:[part,""];return result2[portions[0]]=portions[1],result2},{})},"#parseInlineParams"),_createCheck=new WeakSet,createCheck_fn=__name2(function({paramString,inlineLabel,item=null,actor=item?.actor??null}){var _a,_b;const rawParams=__privateMethod(this,_parseInlineParams,parseInlineParams_fn).call(this,paramString,{first:"type"});if(!rawParams)return null;if(!rawParams.type)return ui.notifications.warn(game.i18n.localize("PF2E.InlineCheck.Errors.TypeMissing")),null;const showDC=setHasElement(USER_VISIBILITIES,rawParams.showDC)?rawParams.showDC:actor?.hasPlayerOwner||game.settings.get("pf2e","metagame_showDC")?"all":"gm",params={...rawParams,type:rawParams.type,basic:rawParams.basic!==void 0&&["true",""].includes(rawParams.basic),showDC,traits:(()=>{var _a2;const traits=[],itemTraits=((_a2=item?.system.traits)==null?void 0:_a2.value)??[];return rawParams.overrideTraits!=="true"&&traits.push(...itemTraits),rawParams.traits&&traits.push(...rawParams.traits.split(",").map(trait=>trait.trim())),Array.from(new Set(traits))})(),extraRollOptions:compact([...__privateMethod(this,_createActionOptions,createActionOptions_fn).call(this,item),...rawParams.basic==="true"?["damaging-effect"]:[],...((_a=rawParams.options)==null?void 0:_a.split(",").map(t=>t.trim()))??[]]).sort()};rawParams.dc&&(params.dc=rawParams.dc),rawParams.defense&&(params.defense=rawParams.defense);const types=params.type.split(",");let adjustments=((_b=params.adjustment)==null?void 0:_b.split(","))??["0"];if(types.length!==adjustments.length&&adjustments.length>1)return ui.notifications.warn(game.i18n.localize("PF2E.InlineCheck.Errors.AdjustmentLengthMismatch")),null;if(types.length>adjustments.length&&(adjustments=new Array(types.length).fill(adjustments[0])),adjustments.some(adj=>adj!==""&&isNaN(parseInt(adj))))return ui.notifications.warn(game.i18n.localize("PF2E.InlineCheck.Errors.NonIntegerAdjustment")),null;const buttons=types.map((type,i)=>__privateMethod(this,_createSingleCheck,createSingleCheck_fn).call(this,{actor,item,inlineLabel,params:{...params,type,adjustment:adjustments[i]}}));if(buttons.length===1)return buttons[0];{const checkGroup=document.createElement("div");checkGroup.setAttribute("data-pf2-checkgroup","");for(const button of buttons){if(button===null)return null;checkGroup.hasChildNodes()&&checkGroup.appendChild(document.createElement("br")),checkGroup.appendChild(button)}return checkGroup}},"#createCheck"),_createSingleCheck=new WeakSet,createSingleCheck_fn=__name2(function({params,item,actor,inlineLabel}){var _a;const icon=(()=>{switch(params.type){case"fortitude":return fontAwesomeIcon("heart-pulse");case"reflex":return fontAwesomeIcon("person-running");case"will":return fontAwesomeIcon("brain");case"perception":return fontAwesomeIcon("eye");default:return fontAwesomeIcon("dice-d20")}})();icon.classList.add("icon");const name2=params.name??item?.name??params.type,localize=localizer("PF2E.InlineCheck"),label=(()=>{if(inlineLabel)return inlineLabel;if(tupleHasValue(SAVE_TYPES,params.type)){const saveName=game.i18n.localize(CONFIG.PF2E.saves[params.type]);return params.basic?localize("BasicWithSave",{save:saveName}):saveName}switch(params.type){case"flat":return game.i18n.localize("PF2E.FlatCheck");case"perception":return game.i18n.localize("PF2E.PerceptionLabel");default:{const shortForm=(()=>{if(objectHasKey(SKILL_EXPANDED,params.type))return SKILL_EXPANDED[params.type].shortForm;if(objectHasKey(SKILL_DICTIONARY,params.type))return params.type})();return shortForm?game.i18n.localize(CONFIG.PF2E.skills[shortForm]):params.type.split("-").map(word=>word.slice(0,1).toUpperCase()+word.slice(1)).join(" ")}}})(),createLabel=__name2(content=>createHTMLElement("span",{classes:["label"],innerHTML:content}),"createLabel"),anchor=createHTMLElement("a",{classes:["inline-check"],children:[icon,createLabel(label)],dataset:{pf2Traits:params.traits.toString()||null,pf2RollOptions:params.extraRollOptions.toString()||null,pf2RepostFlavor:name2,pf2ShowDc:params.showDC==="all"?null:params.showDC,pf2Label:localize("DCWithName",{name:name2}),pf2Adjustment:Number(params.adjustment)||null,pf2Roller:params.roller||null,pf2Check:sluggify(params.type)}});if(params.defense&&params.dc&&(anchor.dataset.tooltip=localize("Invalid",{message:localize("Errors.DCAndDefense")}),anchor.dataset.invalid="true"),!["flat","fortitude","reflex","will"].includes(params.type)&&params.defense&&(anchor.dataset.pf2Defense=params.defense),params.type&&params.dc){const checkDC=params.dc==="@self.level"?params.dc:getCheckDC({name:name2,params,item,actor});if(anchor.dataset.pf2Dc=checkDC,checkDC!=="@self.level"){const dc=params.dc===""?NaN:Number(checkDC),displayedDC=isNaN(dc)?checkDC:`${dc+Number(params.adjustment)}`,text=anchor.innerText;(_a=anchor.querySelector("span.label"))==null||_a.replaceWith(createLabel(game.i18n.format("PF2E.DCWithValueAndVisibility",{role:params.showDC,dc:displayedDC,text})))}}return params.roller==="self"&&actor&&!actor.canUserModify(game.user,"update")?createHTMLElement("span",{children:[anchor.innerText]}):anchor},"#createSingleCheck"),_createDamageRoll=new WeakSet,createDamageRoll_fn=__name2(async function(args){var _a,_b,_c,_d,_e,_f;const params=__privateMethod(this,_parseInlineParams,parseInlineParams_fn).call(this,args.paramString,{first:"formula"});if(!params||!params.formula)return ui.notifications.warn(game.i18n.localize("PF2E.InlineCheck.Errors.TypeMissing")),null;const item=((_a=args.rollData)==null?void 0:_a.item)instanceof ItemPF2e?(_b=args.rollData)==null?void 0:_b.item:null,actor=(((_c=args.rollData)==null?void 0:_c.actor)instanceof ActorPF2e?(_d=args.rollData)==null?void 0:_d.actor:null)??item?.actor??null,domains=(_e=params.domains)==null?void 0:_e.split(",");if(domains?.some(d=>!/^[a-z][-a-z0-9]+-damage$/.test(d)))return ui.notifications.warn(game.i18n.format("PF2E.InlineCheck.Errors.InvalidDomains",{type:"@Damage"})),null;const traits=(()=>{var _a2,_b2;const fromParams=((_a2=params.traits)==null?void 0:_a2.split(",").flatMap(t=>t.trim()||[]))??[],fromItem=((_b2=item?.system.traits)==null?void 0:_b2.value)??[];return params.overrideTraits==="true"?fromParams:uniq([...fromParams,...fromItem])})().sort(),extraRollOptions=compact([...((_f=params.options)==null?void 0:_f.split(",").map(t=>t.trim()))??[],...__privateMethod(this,_createActionOptions,createActionOptions_fn).call(this,item)]).sort(),result=await augmentInlineDamageRoll(params.formula,{skipDialog:!0,actor,item,domains,traits,extraRollOptions}),roll=result?.template.damage.roll??new DamageRoll(params.formula,args.rollData);return createHTMLElement("a",{classes:["inline-roll","roll"],children:[damageDiceIcon(roll),args.inlineLabel??roll.formula],dataset:{formula:roll._formula,tooltip:roll.formula,damageRoll:params.formula,pf2Domains:domains?.join(",")||null,pf2BaseFormula:result?params.formula:null,pf2Traits:traits.toString()||null,pf2RollOptions:extraRollOptions.toString()||null,pf2ItemId:item?.id}})},"#createDamageRoll"),_createActionOptions=new WeakSet,createActionOptions_fn=__name2(function(item){return!item?.isOfType("action","feat")||!item.actionCost?[]:compact([`action:${item.slug??sluggify(item.name)}`,item.actionCost.value?`action:cost:${item.actionCost.value}`:null])},"#createActionOptions"),__privateAdd(_TextEditorPF2e,_localize),__privateAdd(_TextEditorPF2e,_createTemplate),__privateAdd(_TextEditorPF2e,_parseInlineParams),__privateAdd(_TextEditorPF2e,_createCheck),__privateAdd(_TextEditorPF2e,_createSingleCheck),__privateAdd(_TextEditorPF2e,_createDamageRoll),__privateAdd(_TextEditorPF2e,_createActionOptions),__name2(_TextEditorPF2e,"TextEditorPF2e");let TextEditorPF2e=_TextEditorPF2e;function getCheckDC({name:name2,params,item=null,actor=item?.actor??null}){const{type}=params,dc=params.dc,base=(()=>{if(dc?.startsWith("resolve")&&actor){params.immutable||(params.immutable="true");const resolve=dc.match(/resolve\((.+?)\)$/),value=resolve&&resolve?.length>0?resolve[1]:"";return Number(__name2(resolveString=>{try{const rollData=item?.getRollData()??actor?.getRollData();return Roll.safeEval(Roll.replaceFormulaData(resolveString,rollData))}catch{return 0}},"saferEval")(value))}return Number(dc)||void 0})();if(base){const getStatisticValue=__name2(selectors=>{if(item?.actor&&params.immutable!=="true"){const{actor:actor2}=item,{synthetics}=actor2,modifier=new ModifierPF2e({slug:"base",label:"PF2E.ModifierTitle",modifier:base-10,adjustments:extractModifierAdjustments(synthetics.modifierAdjustments,selectors,"base")}),stat=new Statistic(actor2,{slug:type,label:name2,domains:selectors,modifiers:[modifier]});return String(stat.dc.value)}return base.toString()},"getStatisticValue"),slugName=sluggify(name2);if(type==="flat")return params.immutable==="false"?getStatisticValue(["inline-dc",`${slugName}-inline-dc`]):base.toString();{const selectors=["all","inline-dc",`${slugName}-inline-dc`];return getStatisticValue(selectors)}}return"0"}__name(getCheckDC,"getCheckDC"),__name2(getCheckDC,"getCheckDC");async function augmentInlineDamageRoll(baseFormula,args){var _a;const{name:name2,actor,item,traits,extraRollOptions}=args;try{const rollData=item?.getRollData()??actor?.getRollData()??{};rollData.actor??(rollData.actor={level:(item&&"level"in item?item.level:null)??1});const base=extractBaseDamage(new DamageRoll(baseFormula,rollData)),domains=compact(["damage","inline-damage",item?`${item.id}-inline-damage`:null,item?`${sluggify(item.slug??item.name)}-inline-damage`:null,args.domains]).flat(),options=new Set([...actor?.getRollOptions(domains)??[],...item?.getRollOptions("item")??[],...traits??[],...extraRollOptions??[]]),firstBase=base.at(0);if(firstBase&&actor?.isOfType("npc")&&(actor.isElite||actor.isWeak)){const value=options.has("item:frequency:limited")?4:2;(_a=firstBase.terms)==null||_a.push({dice:null,modifier:actor.isElite?value:-value})}const{modifiers,dice}=(()=>actor instanceof ActorPF2e?extractDamageSynthetics(actor,base,domains,{resolvables:rollData??{},test:options}):{modifiers:[],dice:[]})(),damage={base,modifiers,dice,ignoredResistances:[]},isAttack=!!traits?.includes("attack"),context={type:"damage-roll",sourceType:isAttack?"attack":"save",outcome:isAttack?"success":null,domains,options,self:(()=>actor?{actor,token:actor.token,item:item||null,statistic:null,modifiers}:null)()};applyDamageDiceOverrides(base,dice);const{formula,breakdown}=createDamageFormula(damage),roll=new DamageRoll(formula);return{template:{name:name2??item?.name??actor?.name??"",damage:{roll,breakdown},modifiers:[...modifiers,...dice],traits:traits?.filter(t=>t in CONFIG.PF2E.actionTraits)??[],notes:[],materials:[]},context}}catch(ex){return console.error(`Failed to parse inline @Damage ${baseFormula}:`,ex),null}}__name(augmentInlineDamageRoll,"augmentInlineDamageRoll"),__name2(augmentInlineDamageRoll,"augmentInlineDamageRoll");const _CheckModifiersDialog=class extends Application{static{__name(this,"_CheckModifiersDialog")}constructor(check,resolve,context={options:new Set}){const title=(()=>{var _a,_b;const maybeWithHTML=((_a=context.title)==null?void 0:_a.trim())||check.slug;if(!maybeWithHTML.includes("<"))return maybeWithHTML.trim();const div=document.createElement("div");return div.innerHTML=maybeWithHTML,(_b=div.querySelector(".action-glyph, .pf2-icon"))==null||_b.remove(),div.innerText.trim()})();super({title}),__privateAdd(this,_resolveSubstitutions),__publicField(this,"check"),__publicField(this,"context"),__publicField(this,"resolve"),__publicField(this,"isResolved",!1),this.check=check,this.resolve=resolve,this.context=context}static get defaultOptions(){return{...super.defaultOptions,template:"systems/pf2e/templates/chat/check-modifiers-dialog.hbs",classes:["roll-modifiers-dialog","dice-checks","dialog"],popOut:!0,width:380,height:"auto"}}async getData(){const fortune=this.context.rollTwice==="keep-higher",misfortune=this.context.rollTwice==="keep-lower",none=fortune===misfortune,rollMode=this.context.rollMode==="roll"?game.settings.get("core","rollMode"):this.context.rollMode;return{appId:this.id,modifiers:this.check.modifiers,totalModifier:this.check.totalModifier,rollModes:CONFIG.Dice.rollModes,rollMode,showRollDialogs:game.user.settings.showRollDialogs,substitutions:__privateMethod(this,_resolveSubstitutions,resolveSubstitutions_fn).call(this),fortune,none,misfortune}}activateListeners($html){var _a;const html=$html[0];(_a=htmlQuery(html,"button.roll"))==null||_a.addEventListener("click",()=>{this.resolve(!0),this.isResolved=!0,this.close()});for(const checkbox of htmlQueryAll(html,".substitutions input[type=checkbox]"))checkbox.addEventListener("click",()=>{var _a2;const substitutions=this.context.substitutions??[],index=Number(checkbox.dataset.subIndex),toggledSub=substitutions.at(index);if(!toggledSub)return;toggledSub.selected=toggledSub.required||checkbox.checked;const options=(_a2=this.context).options??(_a2.options=new Set);for(const substitution of substitutions){const option=`substitute:${substitution.slug}`;substitution.selected?options.add(option):options.delete(option)}this.context.substitutions=__privateMethod(this,_resolveSubstitutions,resolveSubstitutions_fn).call(this).map(s=>omit(s,["toggleable"])),this.check.calculateTotal(this.context.options),this.render()});for(const checkbox of htmlQueryAll(html,".modifier-container input[type=checkbox]"))checkbox.addEventListener("click",()=>{const index=Number(checkbox.dataset.modifierIndex);this.check.modifiers[index].ignored=!checkbox.checked,this.check.calculateTotal(),this.render()});const addModifierButton=htmlQuery(html,"button.add-modifier");addModifierButton?.addEventListener("click",()=>{var _a2,_b,_c;const parent=addModifierButton.parentElement,value=Number(((_a2=parent.querySelector(".add-modifier-value"))==null?void 0:_a2.value)||1),type=String((_b=parent.querySelector(".add-modifier-type"))==null?void 0:_b.value);let name2=String((_c=parent.querySelector(".add-modifier-name"))==null?void 0:_c.value);const errors=[];if(Number.isNaN(value)?errors.push("Modifier value must be a number."):value===0&&errors.push("Modifier value must not be zero."),!setHasElement(MODIFIER_TYPES,type))throw ErrorPF2e("Unexpected invalid modifier type");(!name2||!name2.trim())&&(name2=game.i18n.localize(value<0?`PF2E.PenaltyLabel.${type}`:`PF2E.BonusLabel.${type}`)),errors.length>0?ui.notifications.error(errors.join(" ")):(this.check.push(new ModifierPF2e(name2,value,type)),this.render())});for(const rollTwice of htmlQueryAll(html,".fate input[type=radio]"))rollTwice.addEventListener("click",()=>{this.context.rollTwice=rollTwice.value||!1});const rollModeInput=htmlQuery(html,"select[name=rollmode]");rollModeInput?.addEventListener("change",()=>{const rollMode=rollModeInput.value;if(!tupleHasValue(Object.values(CONST.DICE_ROLL_MODES),rollMode))throw ErrorPF2e("Unexpected roll mode");this.context.rollMode=rollMode});const settingsButton=htmlQuery(htmlClosest(html,".app"),"a.header-button.settings");if(settingsButton&&!settingsButton?.dataset.tooltipContent){settingsButton.dataset.tooltipContent=`#${this.id}-settings`;const $tooltip=$(settingsButton).tooltipster({animation:"fade",trigger:"click",arrow:!1,contentAsHTML:!0,debug:!1,interactive:!0,side:["top"],theme:"crb-hover",minWidth:165}),toggle=htmlQuery(html,".settings-list input.quick-rolls-submit");toggle?.addEventListener("click",async()=>{await game.user.setFlag("pf2e","settings.showRollDialogs",toggle.checked),$tooltip.tooltipster("close")})}}async close(options){this.isResolved||this.resolve(!1),super.close(options)}_getHeaderButtons(){const buttons=super._getHeaderButtons();return[{label:game.i18n.localize("PF2E.SETTINGS.Settings"),class:"settings",icon:"fa-solid fa-cog",onclick:()=>null},...buttons]}_injectHTML($html){var _a,_b;super._injectHTML($html),(_b=(_a=$html[0])==null?void 0:_a.querySelector("button.roll"))==null||_b.focus()}};_resolveSubstitutions=new WeakSet,resolveSubstitutions_fn=__name2(function(){var _a;(_a=this.context).substitutions??(_a.substitutions=[]);const hasRequired={fortune:this.context.substitutions.some(s=>s.required&&s.effectType==="fortune"),misfortune:this.context.substitutions.some(s=>s.required&&s.effectType==="misfortune")};return this.context.substitutions.map(substitution=>{const toggleable=!hasRequired[substitution.effectType],selected=substitution.required?!0:substitution.selected&&toggleable;return{...substitution,selected,toggleable}})},"#resolveSubstitutions"),__name2(_CheckModifiersDialog,"CheckModifiersDialog");let CheckModifiersDialog=_CheckModifiersDialog;const _CheckRoll=class _CheckRoll2 extends Roll{static{__name(this,"_CheckRoll")}get roller(){return game.users.get(this.options.rollerId??"")??null}get type(){return this.options.type??"check"}get degreeOfSuccess(){return this.options.degreeOfSuccess??null}get isReroll(){return this.options.isReroll??!1}get isRerollable(){return!this.isReroll&&!this.dice.some(d=>d.modifiers.includes("kh")||d.modifiers.includes("kl"))}async render(options={}){this._evaluated||await this.evaluate({async:!0});const{isPrivate,flavor,template}=options,{type,identifier,action:action2,damaging}=this.options,canRollDamage=!!(damaging&&identifier&&(this.roller===game.user||game.user.isGM)),limitCueVisibility=!game.settings.get("pf2e","metagame_showResults"),chatData={formula:isPrivate?"???":this._formula,flavor:isPrivate?null:flavor,user:game.user.id,tooltip:isPrivate?"":await this.getTooltip(),total:isPrivate?"?":Math.round(this.total*100)/100,type,identifier,action:action2,degree:this.degreeOfSuccess,canRollDamage,limitCueVisibility};return renderTemplate(template??_CheckRoll2.CHAT_TEMPLATE,chatData)}};__name2(_CheckRoll,"CheckRoll"),__publicField(_CheckRoll,"CHAT_TEMPLATE","systems/pf2e/templates/chat/check/roll.hbs");let CheckRoll=_CheckRoll;const _StrikeAttackRoll=class extends CheckRoll{static{__name(this,"_StrikeAttackRoll")}};__name2(_StrikeAttackRoll,"StrikeAttackRoll");let StrikeAttackRoll=_StrikeAttackRoll;const _CheckPF2e=class _CheckPF2e2{static{__name(this,"_CheckPF2e")}static async roll(check,context={},event=null,callback){var _a,_b,_c,_d;event&&mergeObject(context,eventToRollParams(event)),context.skipDialog??(context.skipDialog=!game.user.settings.showRollDialogs),context.createMessage??(context.createMessage=!0),Array.isArray(context.options)&&(context.options=new Set(context.options));const rollOptions=context.options??new Set;typeof context.mapIncreases=="number"&&rollOptions.add(`map:increases:${context.mapIncreases}`),rollOptions.has("secret")&&(context.rollMode??(context.rollMode=game.user.isGM?"gmroll":"blindroll")),context.rollMode??(context.rollMode="roll"),rollOptions.size>0&&!context.isReroll&&check.calculateTotal(rollOptions);const substitutions=context.substitutions??(context.substitutions=[]),requiredSubstitution=context.substitutions.find(s=>s.required&&s.selected);if(requiredSubstitution)for(const substitution of context.substitutions)substitution.required=substitution===requiredSubstitution,substitution.selected=substitution===requiredSubstitution;if(!context.skipDialog&&context.type!=="flat-check"&&!await new Promise(resolve=>{new CheckModifiersDialog(check,resolve,context).render(!0)}))return null;const extraTags=[],isReroll=context.isReroll??!1;isReroll&&(context.rollTwice=!1);const[dice,tagsFromDice]=(()=>{const substitution=substitutions.find(s=>s.selected),rollTwice=context.rollTwice??!1,fortuneMisfortune=new Set(compact([substitution?.effectType,rollTwice==="keep-higher"?"fortune":rollTwice==="keep-lower"?"misfortune":null]));for(const trait of fortuneMisfortune)rollOptions.add(trait);if(rollOptions.has("fortune")&&rollOptions.has("misfortune")){for(const sub of substitutions)rollOptions.delete(`substitute:${sub.slug}`),check.calculateTotal(rollOptions);return["1d20",["PF2E.TraitFortune","PF2E.TraitMisfortune"]]}else if(substitution){const effectType={fortune:"PF2E.TraitFortune",misfortune:"PF2E.TraitMisfortune"}[substitution.effectType],extraTag=game.i18n.format("PF2E.SpecificRule.SubstituteRoll.EffectType",{type:game.i18n.localize(effectType),substitution:reduceItemName(game.i18n.localize(substitution.label))});return[substitution.value.toString(),[extraTag]]}else return context.rollTwice==="keep-lower"?["2d20kl",["PF2E.TraitMisfortune"]]:context.rollTwice==="keep-higher"?["2d20kh",["PF2E.TraitFortune"]]:["1d20",[]]})();extraTags.push(...tagsFromDice);const options={type:context.type,identifier:context.identifier,action:context.action&&sluggify(context.action)||null,rollerId:game.userId,isReroll,totalModifier:check.totalModifier,damaging:!!context.damaging,domains:context.domains},totalModifierPart=signedInteger(check.totalModifier,{emptyStringZero:!0}),roll=await new CheckRoll(`${dice}${totalModifierPart}`,{},options).evaluate({async:!0}),dosAdjustments=((_a=context.dosAdjustments)==null?void 0:_a.filter(a=>{var _a2;return((_a2=a.predicate)==null?void 0:_a2.test(rollOptions))??!0}).reduce((record,data)=>{for(const outcome of["all",...DEGREE_OF_SUCCESS_STRINGS])data.adjustments[outcome]&&(record[outcome]=deepClone(data.adjustments[outcome]));return record},{}))??{},degree=context.dc?new DegreeOfSuccess(roll,context.dc,dosAdjustments):null;degree&&(context.outcome=DEGREE_OF_SUCCESS_STRINGS[degree.value],context.unadjustedOutcome=DEGREE_OF_SUCCESS_STRINGS[degree.unadjusted],roll.options.degreeOfSuccess=degree.value);const notes=((_b=context.notes)==null?void 0:_b.map(n=>n instanceof RollNotePF2e?n:new RollNotePF2e(n)).filter(note=>{var _a2;if(!note.predicate.test([...rollOptions,...((_a2=note.rule)==null?void 0:_a2.item.getRollOptions("parent"))??[]]))return!1;if(!context.dc||note.outcome.length===0)return!0;const outcome=context.outcome??context.unadjustedOutcome;return!!(outcome&&note.outcome.includes(outcome))}))??[],notesList=RollNotePF2e.notesToHTML(notes),item=context.item??null,flavor=await(async()=>{const result=await __privateMethod(this,_createResultFlavor,createResultFlavor_fn).call(this,{degree,target:context.target??null}),tags=__privateMethod(this,_createTagFlavor,createTagFlavor_fn).call(this,{check,context,extraTags}),title=(context.title??check.slug).trim();return[title.startsWith("<h4")?title:(()=>{const strong=document.createElement("strong");return strong.innerHTML=title,createHTMLElement("h4",{classes:["action"],children:[strong]})})(),result??[],tags,notesList].flat().map(e=>typeof e=="string"?e:e.outerHTML).join("")})(),contextFlag={...context,type:context.type??"check",identifier:context.identifier??null,item:void 0,dosAdjustments,actor:((_c=context.actor)==null?void 0:_c.id)??null,token:((_d=context.token)==null?void 0:_d.id)??null,domains:context.domains??[],target:context.target?{actor:context.target.actor.uuid,token:context.target.token.uuid}:null,options:Array.from(rollOptions).sort(),notes:notes.map(n=>n.toObject()),rollMode:context.rollMode,rollTwice:context.rollTwice??!1,title:context.title??"PF2E.Check.Label",traits:context.traits??[],substitutions,dc:context.dc?omit(context.dc,["statistic"]):null,skipDialog:context.skipDialog,isReroll:context.isReroll??!1,outcome:context.outcome??null,unadjustedOutcome:context.unadjustedOutcome??null};delete contextFlag.item;const message=await(()=>{const flags={core:context.type==="initiative"?{initiativeRoll:!0}:{},pf2e:{context:contextFlag,modifierName:check.slug,modifiers:check.modifiers.map(m=>m.toObject()),origin:item?.getOriginData()}},speaker=ChatMessagePF2e.getSpeaker({actor:context.actor,token:context.token}),{rollMode}=contextFlag,create=context.createMessage;return roll.toMessage({speaker,flavor,flags},{rollMode,create})})();if(callback){const msg=message instanceof ChatMessagePF2e?message:new ChatMessagePF2e(message),evt=event&&event instanceof Event?event:event?.originalEvent??null;await callback(roll,context.outcome,msg,evt)}return item?.isOfType("weapon")&&item.traits.has("consumable")&&item.actor.items.has(item.id)&&item.quantity>0&&await item.update({system:{quantity:item.quantity-1}}),roll}static async rerollFromMessage(message,{heroPoint=!1,keep="new"}={}){var _a;if(!(message.isAuthor||game.user.isGM)){ui.notifications.error(game.i18n.localize("PF2E.RerollMenu.ErrorCantDelete"));return}const actor=game.actors.get(message.speaker.actor??"");let rerollFlavor=game.i18n.localize(`PF2E.RerollMenu.MessageKeep.${keep}`);if(heroPoint)if(actor?.isOfType("character")){const heroPointCount=actor.heroPoints.value;if(heroPointCount)await actor.update({"system.resources.heroPoints.value":Math.clamped(heroPointCount-1,0,actor.heroPoints.max)}),rerollFlavor=game.i18n.format("PF2E.RerollMenu.MessageHeroPoint",{name:actor.name});else{ui.notifications.warn(game.i18n.format("PF2E.RerollMenu.WarnNoHeroPoint",{name:actor.name}));return}}else{ui.notifications.error("PF2E.RerollMenu.ErrorNoActor",{localize:!0});return}const systemFlags=deepClone(message.flags.pf2e),context=systemFlags.context;if(!isCheckContextFlag(context))return;context.skipDialog=!0,context.isReroll=!0;const oldRoll=message.rolls.at(0);if(!(oldRoll instanceof CheckRoll))throw ErrorPF2e("Unexpected error retrieving prior roll");const unevaluatedNewRoll=oldRoll.clone();unevaluatedNewRoll.options.isReroll=!0,Hooks.callAll("pf2e.preReroll",Roll.fromJSON(JSON.stringify(oldRoll.toJSON())),unevaluatedNewRoll,heroPoint,keep);const newRoll=await unevaluatedNewRoll.evaluate({async:!0});Hooks.callAll("pf2e.reroll",Roll.fromJSON(JSON.stringify(oldRoll.toJSON())),newRoll,heroPoint,keep);let keptRoll=newRoll,[oldRollClass,newRollClass]=["pf2e-reroll-discard",""];(keep==="higher"&&oldRoll.total>newRoll.total||keep==="lower"&&oldRoll.total<newRoll.total)&&([oldRollClass,newRollClass]=[newRollClass,oldRollClass],keptRoll=oldRoll);const degree=(()=>{const{dc}=context;if(!dc)return null;if(dc.slug==="armor"){const targetActor=(()=>{const{target}=context;if(!target?.actor)return null;const maybeActor=fromUuidSync(target.actor);return maybeActor instanceof ActorPF2e?maybeActor:maybeActor instanceof TokenDocumentPF2e?maybeActor.actor:null})();dc.statistic=targetActor?.armorClass}return new DegreeOfSuccess(newRoll,dc,context.dosAdjustments)})(),useNewRoll=keptRoll===newRoll&&!!degree;useNewRoll&&degree&&(newRoll.options.degreeOfSuccess=degree.value);const renders={old:await _CheckPF2e2.renderReroll(oldRoll,{isOld:!0}),new:await _CheckPF2e2.renderReroll(newRoll,{isOld:!1})},rerollIcon=fontAwesomeIcon(heroPoint?"hospital-symbol":"dice");rerollIcon.classList.add("pf2e-reroll-indicator"),rerollIcon.setAttribute("title",rerollFlavor);const oldFlavor=message.flavor??"";context.outcome=useNewRoll?DEGREE_OF_SUCCESS_STRINGS[degree.value]:context.outcome;const newFlavor=useNewRoll?await(async()=>{var _a2,_b;const parsedFlavor=document.createElement("div");parsedFlavor.innerHTML=oldFlavor;const target=context.target??null,targetFlavor=await __privateMethod(this,_createResultFlavor,createResultFlavor_fn).call(this,{degree,target});targetFlavor&&((_a2=htmlQuery(parsedFlavor,".target-dc-result"))==null||_a2.replaceWith(targetFlavor));for(const element of htmlQueryAll(parsedFlavor,".roll-note"))element.remove();const notesText=(((_b=context.notes)==null?void 0:_b.map(n=>new RollNotePF2e(n)))??[]).filter(note=>{if(!context.dc||note.outcome.length===0)return!0;const outcome=context.outcome??context.unadjustedOutcome;return!!(outcome&&note.outcome.includes(outcome))}).map(n=>n.text).join(`
`)??"";return parsedFlavor.innerHTML+notesText})():oldFlavor,{initiativeRoll}=message.flags.core;if(initiativeRoll){const combatant=(_a=message.token)==null?void 0:_a.combatant;await combatant?.parent.setInitiative(combatant.id,newRoll.total)}await message.delete({render:!1}),await keptRoll.toMessage({content:`<div class="${oldRollClass}">${renders.old}</div><div class="pf2e-reroll-second ${newRollClass}">${renders.new}</div>`,flavor:`${rerollIcon.outerHTML}${newFlavor}`,speaker:message.speaker,flags:{core:{initiativeRoll},pf2e:systemFlags}},{rollMode:context.rollMode})}static async renderReroll(roll,{isOld}){var _a,_b;const die=roll.dice.find(d=>d instanceof Die&&d.faces===20);if(typeof die?.total!="number")throw ErrorPF2e("Unexpected error inspecting d20 term");const html=await roll.render(),element=parseHTML(`<div>${html}</div>`);return isOld&&((_a=element.querySelector(".message-buttons"))==null||_a.remove()),[1,20].includes(die.total)&&((_b=element.querySelector(".dice-total"))==null||_b.classList.add(die.total===20?"success":"failure")),element.innerHTML}};_createTagFlavor=new WeakSet,createTagFlavor_fn=__name2(function({check,context,extraTags}){var _a;const toTagElement=__name2((tag,cssClass=null)=>{const span=document.createElement("span");return span.classList.add("tag"),cssClass&&span.classList.add(`tag_${cssClass}`),span.innerText=tag.label,tag.name&&(span.dataset.slug=tag.name),tag.description&&(span.dataset.description=tag.description),span},"toTagElement"),traits=uniqBy(((_a=context.traits)==null?void 0:_a.map(trait=>(trait.label=game.i18n.localize(trait.label),trait)))??[],t=>t.name).sort((a,b)=>a.label.localeCompare(b.label,game.i18n.lang)).map(t=>toTagElement(t))??[],{item}=context,itemTraits=item?.isOfType("weapon","melee")?Array.from(item.traits).map(t=>{const obj=traitSlugToObject(t,CONFIG.PF2E.npcAttackTraits);return obj.label=game.i18n.localize(obj.label),obj}).sort((a,b)=>a.label.localeCompare(b.label,game.i18n.lang)).map(t=>toTagElement(t,"alt")):[],properties=(()=>{const range=item?.isOfType("action","weapon")?item.range:null,label=createActionRangeLabel(range);if(label&&(range?.increment||range?.max)){const slug=range.increment?`range-increment-${range.increment}`:`range-${range.max}`;return[toTagElement({name:slug,label,description:"PF2E.Item.Weapon.RangeIncrementN.Hint"},"secondary")]}else return[]})(),traitsAndProperties=createHTMLElement("div",{classes:["tags","traits"]});if(itemTraits.length===0&&properties.length===0)traitsAndProperties.append(...traits);else{const verticalBar=document.createElement("hr");verticalBar.className="vr",traitsAndProperties.append(...[traits,verticalBar,itemTraits,properties].flat())}const modifiers=check.modifiers.filter(m=>m.enabled).map(modifier=>{const sign=modifier.modifier<0?"":"+",label=`${modifier.label} ${sign}${modifier.modifier}`;return toTagElement({name:modifier.slug,label},"transparent")}),tagsFromOptions=extraTags.map(t=>toTagElement({label:game.i18n.localize(t)},"transparent")),modifiersAndExtras=createHTMLElement("div",{classes:["tags","modifiers"],children:[...modifiers,...tagsFromOptions]});return[traitsAndProperties,document.createElement("hr"),modifiersAndExtras]},"#createTagFlavor"),_createResultFlavor=new WeakSet,createResultFlavor_fn=__name2(async function({degree,target}){if(!degree)return null;const{dc}=degree,customLabel=!!dc.label&&Number.isInteger(dc.value)&&!dc.label.includes("{dc}")&&dc.label?`<dc>${game.i18n.localize(dc.label)}: {dc}</dc>`:dc.label??null,targetActor=await(async()=>{if(!target?.actor)return null;if(target.actor instanceof ActorPF2e)return target.actor;const maybeActor=await fromUuid(target.actor);return maybeActor instanceof ActorPF2e?maybeActor:maybeActor instanceof TokenDocumentPF2e?maybeActor.actor:null})(),targetData=await(async()=>{if(!target)return null;const token=await(async()=>target.token?target.token instanceof TokenDocumentPF2e?target.token:targetActor?.token?targetActor.token:fromUuid(target.token):null)(),canSeeName=(token??new TokenDocumentPF2e(targetActor?.prototypeToken.toObject()??{})).playersCanSeeName||!game.settings.get("pf2e","metagame_tokenSetsNameVisibility");return{name:token?.name??targetActor?.name??"",visible:!!canSeeName}})(),{checkDCs}=CONFIG.PF2E,dcData=(()=>{var _a;const dcSlug=dc.slug??(dc.statistic instanceof StatisticDifficultyClass?dc.statistic.parent.slug:null),dcType=game.i18n.localize(((_a=dc.label)==null?void 0:_a.trim())||game.i18n.localize(objectHasKey(checkDCs.Specific,dcSlug)?checkDCs.Specific[dcSlug]:checkDCs.Unspecific)),circumstances=dc.statistic instanceof StatisticDifficultyClass?dc.statistic.modifiers.filter(m=>m.enabled&&m.type==="circumstance"):[],preadjustedDC=circumstances.length>0&&dc.statistic?dc.value-circumstances.reduce((total,c)=>total+c.modifier,0):dc.value??null,visible=targetActor?.hasPlayerOwner||dc.visible||game.settings.get("pf2e","metagame_showDC");if(typeof preadjustedDC!="number"||circumstances.length===0){const labelKey=game.i18n.localize(targetData?checkDCs.Label.WithTarget:customLabel??checkDCs.Label.NoTarget);return{markup:game.i18n.format(labelKey,{dcType,dc:dc.value,target:targetData?.name??null}),visible}}const adjustment={preadjusted:preadjustedDC,direction:preadjustedDC<dc.value?"increased":preadjustedDC>dc.value?"decreased":"no-change",circumstances:circumstances.map(c=>({label:c.label,value:c.modifier}))},translation=adjustment.direction==="no-change"?checkDCs.Label.NoChangeTarget:checkDCs.Label.AdjustedTarget;return{markup:game.i18n.format(translation,{target:targetData?.name??game.user.name,dcType,preadjusted:preadjustedDC,adjusted:dc.value}),visible,adjustment}})(),resultData=(()=>{const offset={value:new Intl.NumberFormat(game.i18n.lang,{maximumFractionDigits:0,signDisplay:"always",useGrouping:!1}).format(degree.rollTotal-dc.value),visible:dc.visible},checkOrAttack=sluggify(dc.scope??"Check",{camel:"bactrian"}),locPath=__name2((checkOrAttack2,dosKey)=>`PF2E.Check.Result.Degree.${checkOrAttack2}.${dosKey}`,"locPath"),unadjusted=game.i18n.localize(locPath(checkOrAttack,DEGREE_OF_SUCCESS_STRINGS[degree.unadjusted])),[adjusted,locKey]=degree.adjustment?[game.i18n.localize(locPath(checkOrAttack,DEGREE_OF_SUCCESS_STRINGS[degree.value])),"AdjustedLabel"]:[unadjusted,"Label"],markup=game.i18n.format(`PF2E.Check.Result.${locKey}`,{adjusted,unadjusted,offset:offset.value}),visible=game.settings.get("pf2e","metagame_showResults");return{markup,visible}})(),rendered=await renderTemplate("systems/pf2e/templates/chat/check/target-dc-result.hbs",{target:targetData,dc:dcData,result:resultData}),html=parseHTML(rendered),{convertXMLNode}=TextEditorPF2e;if(targetData&&convertXMLNode(html,"target",{visible:targetData.visible,whose:"target"}),convertXMLNode(html,"dc",{visible:dcData.visible,whose:"target"}),dcData.adjustment){const{adjustment}=dcData;convertXMLNode(html,"preadjusted",{classes:["unadjusted"]});const adjustedNode=convertXMLNode(html,"adjusted",{classes:["adjusted",adjustment.direction]});if(!adjustedNode)throw ErrorPF2e("Unexpected error processing roll template");adjustedNode.dataset.circumstances=JSON.stringify(adjustment.circumstances)}if(convertXMLNode(html,"unadjusted",{visible:resultData.visible,classes:degree.adjustment?["unadjusted"]:[DEGREE_OF_SUCCESS_STRINGS[degree.value]]}),degree.adjustment){const adjustedNode=convertXMLNode(html,"adjusted",{visible:resultData.visible,classes:[DEGREE_OF_SUCCESS_STRINGS[degree.value],"adjusted"]});if(!adjustedNode)throw ErrorPF2e("Unexpected error processing roll template");adjustedNode.dataset.adjustment=game.i18n.localize(degree.adjustment.label)}if(convertXMLNode(html,"offset",{visible:dcData.visible,whose:"target"}),!targetData?.visible&&!dcData.visible){const targetDC=html.querySelector(".target-dc");targetDC&&(targetDC.dataset.visibility="gm"),resultData.visible||(html.dataset.visibility="gm")}return html},"#createResultFlavor"),__privateAdd(_CheckPF2e,_createTagFlavor),__privateAdd(_CheckPF2e,_createResultFlavor),__name2(_CheckPF2e,"CheckPF2e");let CheckPF2e=_CheckPF2e;const _WeaponDamagePF2e=class _WeaponDamagePF2e2{static{__name(this,"_WeaponDamagePF2e")}static async fromNPCAttack({attack,actor,actionTraits:actionTraits2=[],proficiencyRank=0,context}){const secondaryInstances=Object.values(attack.system.damageRolls).slice(1).map(this.npcDamageToWeaponDamage),damageDice=[],modifiers=[],labelFromCategory={null:"",persistent:"",precision:"PF2E.Damage.Precision",splash:"PF2E.WeaponSplashDamageLabel"};for(const instance of secondaryInstances){const{damageType}=instance;instance.dice>0&&instance.die&&damageDice.push(new DamageDicePF2e({slug:"base",label:labelFromCategory[instance.category??"null"],selector:"damage",diceNumber:instance.dice,dieSize:instance.die,damageType:instance.damageType,category:instance.category})),instance.modifier&&modifiers.push(new ModifierPF2e({label:labelFromCategory[instance.category??"null"],modifier:instance.modifier,damageType,damageCategory:instance.category}))}return _WeaponDamagePF2e2.calculate({weapon:attack,actor,damageDice,modifiers,actionTraits:actionTraits2,proficiencyRank,context})}static async calculate({weapon,actor,damageDice=[],modifiers=[],actionTraits:actionTraits2=[],proficiencyRank,weaponPotency=null,context}){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j;const{baseDamage}=weapon,{options}=context;if(baseDamage.die===null&&baseDamage.modifier>0)baseDamage.dice=0;else if(!weapon.dealsDamage)return null;const baseDomains=[`${weapon.id}-damage`,"damage","attack-damage","strike-damage"],weaponTraits2=weapon.system.traits.value,materialTraits=weapon.isOfType("melee")?weapon.system.traits.value.filter(t=>t in CONFIG.PF2E.materialDamageEffects):[];for(const trait of weaponTraits2)options.add(trait);proficiencyRank>=0&&options.add(PROFICIENCY_RANK_OPTION[proficiencyRank]);const isMelee=!!weapon.isMelee;if(options.add(isMelee?"melee":"ranged"),actor.isOfType("character","npc")){const strengthModValue=actor.abilities.str.mod,modifierValue=__privateMethod(_a=_WeaponDamagePF2e2,_strengthModToDamage,strengthModToDamage_fn).call(_a,weapon)?strengthModValue:weaponTraits2.some(t=>t==="propulsive")?strengthModValue<0?strengthModValue:Math.floor(strengthModValue/2):null;if(weapon.isOfType("weapon")&&typeof modifierValue=="number"){const strModifier=new ModifierPF2e({slug:"str",label:CONFIG.PF2E.abilities.str,ability:"str",modifier:modifierValue,type:"ability",adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,baseDomains,"str")});modifiers.push(strModifier)}}const resolvables={weapon},injectables=resolvables,fromDamageSelector=extractModifiers(actor.synthetics,baseDomains,{resolvables,injectables,test:options}),modifiersAndSelectors=modifiers.concat(fromDamageSelector).filter(m=>m.type==="ability").map(modifier=>{const selectors2=__privateMethod(this,_getSelectors,getSelectors_fn).call(this,weapon,modifier.ability,proficiencyRank);return{modifier,selectors:selectors2}}),{selectors}=modifiersAndSelectors.length>0?modifiersAndSelectors.reduce((best,candidate)=>candidate.modifier.modifier>best.modifier.modifier?candidate:best):{selectors:__privateMethod(this,_getSelectors,getSelectors_fn).call(this,weapon,null,proficiencyRank)};for(const rule of actor.rules.filter(r=>!r.ignored))(_b=rule.beforeRoll)==null||_b.call(rule,selectors,options);if(weapon.isOfType("weapon")){weaponTraits2.includes("kickback")&&modifiers.push(new ModifierPF2e({slug:"kickback",label:CONFIG.PF2E.weaponTraits.kickback,modifier:1,adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,selectors,"kickback")}));const handsHeld=weapon.system.equipped.handsHeld??0,baseDieFaces=Number(((_c=baseDamage.die)==null?void 0:_c.replace("d",""))??"NaN"),twoHandSize=(_d=weaponTraits2.find(t=>t.startsWith("two-hand-")))==null?void 0:_d.replace("two-hand-",""),twoHandFaces=Number(twoHandSize?.replace("d","")??"NaN");handsHeld===2&&setHasElement(DAMAGE_DIE_FACES,twoHandSize)&&twoHandFaces>baseDieFaces&&(baseDamage.die=twoHandSize);const splashDamage=Number((_e=weapon.system.splashDamage)==null?void 0:_e.value);if(splashDamage>0){const modifier=new ModifierPF2e({slug:"splash",label:"PF2E.WeaponSplashDamageLabel",modifier:splashDamage,damageCategory:"splash",adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,selectors,"splash")});modifiers.push(modifier)}if(weaponTraits2.find(t=>t.startsWith("scatter-"))&&baseDamage.die){const modifier=new ModifierPF2e({slug:"scatter",label:"PF2E.Damage.Scatter",modifier:baseDamage.dice,damageCategory:"splash",adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,selectors,"scatter")});modifiers.push(modifier)}const bonusDamage=Number((_f=weapon.system.bonusDamage)==null?void 0:_f.value);bonusDamage>0&&modifiers.push(new ModifierPF2e({label:"PF2E.WeaponBonusDamageLabel",modifier:bonusDamage}));const customDamage=weapon.system.property1,normalDice=customDamage.dice??0;if(normalDice>0){const damageType=customDamage.damageType||null;damageDice.push(new DamageDicePF2e({selector:`${weapon.id}-damage`,slug:"custom",label:"PF2E.WeaponCustomDamageLabel",diceNumber:normalDice,dieSize:customDamage.die,damageType}))}const critDice=customDamage.critDice??0;if(critDice>0){const damageType=customDamage.critDamageType||null;damageDice.push(new DamageDicePF2e({selector:`${weapon.id}-damage`,slug:"custom-critical",label:"PF2E.WeaponCustomDamageLabel",diceNumber:critDice,dieSize:customDamage.critDie,damageType,critical:!0}))}}const potency=weaponPotency?.bonus??0,strikingSynthetic=selectors.flatMap(key=>actor.synthetics.striking[key]??[]).filter(wp=>wp.predicate.test(options)).reduce((highest,current)=>highest&&highest.bonus>current.bonus?highest:current,null);strikingSynthetic&&baseDamage.die&&(weapon.isOfType("melee")||strikingSynthetic.bonus>weapon.system.runes.striking)&&(damageDice.push(new DamageDicePF2e({selector:`${weapon.id}-damage`,slug:"striking",label:strikingSynthetic.label,diceNumber:strikingSynthetic.bonus})),weapon.isOfType("weapon")&&(weapon.system.damage.dice-=weapon.system.runes.striking,weapon.system.runes.striking=0)),(_g=baseDamage.persistent)!=null&&_g.faces?damageDice.push(new DamageDicePF2e({selector:`${weapon.id}-damage`,slug:"weapon-persistent",label:"PF2E.ConditionTypePersistent",diceNumber:baseDamage.persistent.number,dieSize:`d${baseDamage.persistent.faces}`,damageType:baseDamage.persistent.type,category:"persistent"})):(_h=baseDamage.persistent)!=null&&_h.number&&modifiers.push(new ModifierPF2e({slug:"weapon-persistent",label:"PF2E.ConditionTypePersistent",modifier:baseDamage.persistent.number,damageType:baseDamage.persistent.type,damageCategory:"persistent"}));const critSpecEffect=(()=>{const critSpecs=actor.synthetics.criticalSpecalizations,standard=critSpecs.standard.reduceRight((result,cs)=>result??cs?.(weapon,options),null),alternate=critSpecs.alternate.reduceRight((result,cs)=>result??cs?.(weapon,options),null);return standard?alternate??standard:[]})();critSpecEffect.length>0&&options.add("critical-specialization"),modifiers.push(...critSpecEffect.filter(e=>e instanceof ModifierPF2e)),damageDice.push(...critSpecEffect.filter(e=>e instanceof DamageDicePF2e));const propertyRunes=weapon.isOfType("weapon")?weapon.system.runes.property:[];damageDice.push(...getPropertyRuneDice(propertyRunes,options));const propertyRuneAdjustments=getPropertyRuneModifierAdjustments(propertyRunes),ignoredResistances=propertyRunes.flatMap(r=>{var _a2;return((_a2=RUNE_DATA.weapon.property[r].damage)==null?void 0:_a2.ignoredResistances)??[]});if(weaponTraits2.some(t=>t==="backstabber")&&options.has("target:condition:off-guard")){const modifier=new ModifierPF2e({label:CONFIG.PF2E.weaponTraits.backstabber,slug:"backstabber",modifier:potency>2?2:1,damageCategory:"precision",adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,selectors,"backstabber")});modifiers.push(modifier)}const traitLabels=CONFIG.PF2E.weaponTraits,deadlyTraits=weaponTraits2.filter(t=>t.startsWith("deadly-")),strikingDice=(()=>{if(weapon.isOfType("weapon")){const weaponStrikingDice=weapon.system.damage.dice-weapon._source.system.damage.dice;return strikingSynthetic&&strikingSynthetic.bonus>weaponStrikingDice?strikingSynthetic.bonus:weaponStrikingDice}else return strikingSynthetic?.bonus??0})();for(const slug of deadlyTraits){const diceNumber=(()=>{var _a2;const baseNumber=Number((_a2=/-(\d)d\d{1,2}$/.exec(slug))==null?void 0:_a2.at(1))||1;return strikingDice>1?strikingDice*baseNumber:baseNumber})();damageDice.push(new DamageDicePF2e({selector:`${weapon.id}-damage`,slug,label:traitLabels[slug],damageType:baseDamage.damageType,diceNumber,dieSize:((_i=/-\d?(d\d{1,2})$/.exec(slug))==null?void 0:_i.at(1))??baseDamage.die,critical:!0}))}for(const trait of weaponTraits2.filter(t=>t.startsWith("fatal-d"))){const dieSize=trait.substring(trait.indexOf("-")+1);damageDice.push(new DamageDicePF2e({selector:`${weapon.id}-damage`,slug:trait,label:traitLabels[trait],damageType:baseDamage.damageType,diceNumber:1,dieSize,critical:!0,enabled:!0,override:{dieSize}}))}const notes=[propertyRunes.flatMap(r=>{var _a2;return(((_a2=RUNE_DATA.weapon.property[r].damage)==null?void 0:_a2.notes)??[]).map(d=>new RollNotePF2e({selector:"strike-damage",...d}))}),critSpecEffect.filter(e=>e instanceof RollNotePF2e)].flat(),material=objectHasKey(CONFIG.PF2E.materialDamageEffects,weapon.system.material.type)?weapon.system.material.type:null,materials=new Set([materialTraits,material??[]].flat());for(const adjustment of actor.synthetics.strikeAdjustments)(_j=adjustment.adjustDamageRoll)==null||_j.call(adjustment,weapon,{materials});for(const option of Array.from(materials).map(m=>`item:material:${m}`))options.add(option);for(const modifier of modifiers)modifier.adjustments.push(...propertyRuneAdjustments.filter(a=>a.slug===modifier.slug));const base={diceNumber:baseDamage.die?baseDamage.dice:0,dieSize:baseDamage.die,modifier:baseDamage.modifier,damageType:baseDamage.damageType,category:"category"in baseDamage&&baseDamage.category==="persistent"?"persistent":null,materials:Array.from(materials)},extracted=extractDamageSynthetics(actor,[base],selectors,{resolvables,injectables,test:options,extraModifiers:modifiers}),testedModifiers=extracted.modifiers;damageDice.push(...extracted.dice);const damage={base:[base],dice:damageDice,modifiers:testedModifiers,ignoredResistances};damage.base[0].diceNumber||damage.base[0].modifier||(damage.dice=damage.dice.filter(d=>![null,"precision"].includes(d.category)),damage.modifiers=damage.modifiers.filter(m=>![null,"precision"].includes(m.category)));const excludeFrom=weapon.isOfType("weapon")?weapon:null;__privateMethod(this,_excludeDamage,excludeDamage_fn).call(this,{actor,weapon:excludeFrom,modifiers:[...modifiers,...damageDice],options});const computedFormulas={criticalFailure:null,failure:__privateMethod(this,_finalizeDamage,finalizeDamage_fn).call(this,damage,DEGREE_OF_SUCCESS.FAILURE),success:__privateMethod(this,_finalizeDamage,finalizeDamage_fn).call(this,damage,DEGREE_OF_SUCCESS.SUCCESS),criticalSuccess:__privateMethod(this,_finalizeDamage,finalizeDamage_fn).call(this,damage,DEGREE_OF_SUCCESS.CRITICAL_SUCCESS)};return{name:`${game.i18n.localize("PF2E.DamageRoll")}: ${weapon.name}`,notes,traits:(actionTraits2??[]).map(t=>t.name),materials:Array.from(materials),modifiers:[...modifiers,...damageDice],domains:selectors,damage:{...damage,formula:mapValues(computedFormulas,formula=>formula?.formula??null),breakdown:mapValues(computedFormulas,formula=>formula?.breakdown??[])}}}static npcDamageToWeaponDamage(instance){var _a,_b;const terms=parseTermsFromSimpleFormula(instance.damage),die=(_a=terms.find(t=>t.dice))==null?void 0:_a.dice,modifier=((_b=terms.find(t=>t.modifier))==null?void 0:_b.modifier)??0;return{dice:die?.number??0,die:die?.faces?`d${die.faces}`:null,modifier,damageType:instance.damageType,persistent:null,category:instance.category}}};_finalizeDamage=new WeakSet,finalizeDamage_fn=__name2(function(damage,degree){var _a,_b,_c,_d;damage=deepClone(damage);const base=damage.base.at(0),critical=degree===DEGREE_OF_SUCCESS.CRITICAL_SUCCESS;if(!base)return null;const outcomeMatches=__name2(m=>m.critical===null||critical&&m.critical||!critical&&!m.critical,"outcomeMatches"),hasUpgrade=damage.dice.some(d=>{var _a2;return d.enabled&&((_a2=d.override)==null?void 0:_a2.upgrade)&&outcomeMatches(d)}),hasDowngrade=damage.dice.some(d=>{var _a2;return d.enabled&&((_a2=d.override)==null?void 0:_a2.downgrade)&&(critical||!d.critical)});base.dieSize&&hasUpgrade&&!hasDowngrade?base.dieSize=nextDamageDieSize({upgrade:base.dieSize}):base.dieSize&&hasDowngrade&&!hasUpgrade&&(base.dieSize=nextDamageDieSize({downgrade:base.dieSize}));const damageOverrides=damage.dice.filter(d=>!!(d.enabled&&d.override));for(const override of damageOverrides)if(critical&&override.critical!==!1||!critical&&!override.critical){base.dieSize=((_a=override.override)==null?void 0:_a.dieSize)??base.dieSize,base.damageType=((_b=override.override)==null?void 0:_b.damageType)??base.damageType,base.diceNumber=((_c=override.override)==null?void 0:_c.diceNumber)??base.diceNumber;for(const die of damage.dice.filter(d=>/^(?:deadly|fatal)-/.test(d.slug)))die.damageType=((_d=override.override)==null?void 0:_d.damageType)??die.damageType}return createDamageFormula(damage,degree)},"#finalizeDamage"),_excludeDamage=new WeakSet,excludeDamage_fn=__name2(function({actor,modifiers,weapon,options}){var _a;if(!weapon)return;const notIgnored=modifiers.filter(modifier=>!modifier.ignored);for(const rule of actor.rules)(_a=rule.applyDamageExclusion)==null||_a.call(rule,weapon,notIgnored);for(const modifier of notIgnored)modifier.ignored=!modifier.predicate.test(options)},"#excludeDamage"),_getSelectors=new WeakSet,getSelectors_fn=__name2(function(weapon,ability,proficiencyRank){const meleeOrRanged=weapon.isMelee?"melee":"ranged",selectors=[`${weapon.id}-damage`,`${weapon.slug??sluggify(weapon.name)}-damage`,`${meleeOrRanged}-strike-damage`,`${meleeOrRanged}-damage`,"attack-damage","strike-damage","damage"];weapon.category==="unarmed"&&selectors.push("unarmed-damage"),weapon.group&&selectors.push(`${weapon.group}-weapon-group-damage`),weapon.baseType&&selectors.push(`${weapon.baseType}-base-type-damage`);const baseType=CONFIG.PF2E.equivalentWeapons[weapon.baseType??""]??weapon.baseType;if(baseType&&!selectors.includes(`${baseType}-damage`)&&selectors.push(`${baseType}-damage`),weapon.isOfType("melee"))return __privateMethod(this,_strengthBasedDamage,strengthBasedDamage_fn).call(this,weapon)&&selectors.push("str-damage"),selectors;if(ability&&selectors.push(`${ability}-damage`),proficiencyRank>=0){const proficiencies=["untrained","trained","expert","master","legendary"];selectors.push(`${proficiencies[proficiencyRank]}-damage`)}return selectors},"#getSelectors"),_strengthBasedDamage=new WeakSet,strengthBasedDamage_fn=__name2(function(weapon){var _a;if(!((_a=weapon.actor)!=null&&_a.isOfType("creature")))return!1;const{traits}=weapon;return weapon.isMelee||weapon.isThrown&&!traits.has("splash")||traits.has("propulsive")},"#strengthBasedDamage"),_strengthModToDamage=new WeakSet,strengthModToDamage_fn=__name2(function(weapon){return weapon.isOfType("weapon")&&__privateMethod(this,_strengthBasedDamage,strengthBasedDamage_fn).call(this,weapon)&&!weapon.traits.has("propulsive")},"#strengthModToDamage"),__privateAdd(_WeaponDamagePF2e,_finalizeDamage),__privateAdd(_WeaponDamagePF2e,_excludeDamage),__privateAdd(_WeaponDamagePF2e,_getSelectors),__privateAdd(_WeaponDamagePF2e,_strengthBasedDamage),__privateAdd(_WeaponDamagePF2e,_strengthModToDamage),__name2(_WeaponDamagePF2e,"WeaponDamagePF2e");let WeaponDamagePF2e=_WeaponDamagePF2e;async function resetActors(actors,{rerender=!0}={}){actors??(actors=[game.actors.contents,game.scenes.contents.flatMap(s=>s.tokens.contents).flatMap(t=>t.actor??[])].flat());for(const actor of actors)actor.reset(),rerender&&actor.render();if(game.pf2e.effectPanel.refresh(),game.settings.get("pf2e","automation.effectExpiration")&&!game.settings.get("pf2e","automation.removeExpiredEffects")){const scenes=new Set(Array.from(actors).flatMap(a=>a.getActiveTokens(!1,!0)).flatMap(t=>t.scene));for(const scene of scenes)scene.reset(),scene.isView&&canvas.perception.update({initializeVision:!0},!0)}}__name(resetActors,"resetActors"),__name2(resetActors,"resetActors");async function migrateActorSource(source){var _a,_b;source.effects=[],["flags","items","system"].some(k=>k in source)||(source.system={schema:{version:MigrationRunnerBase.LATEST_SCHEMA_VERSION}});const lowestSchemaVersion=Math.min(((_b=(_a=source.system)==null?void 0:_a.schema)==null?void 0:_b.version)??MigrationRunnerBase.LATEST_SCHEMA_VERSION,...(source.items??[]).map(i=>{var _a2,_b2;return((_b2=(_a2=i.system)==null?void 0:_a2.schema)==null?void 0:_b2.version)??MigrationRunnerBase.LATEST_SCHEMA_VERSION})),tokenDefaults=deepClone(game.settings.get("core","defaultToken")),actor=new ActorProxyPF2e(mergeObject({prototypeToken:tokenDefaults},source));return await MigrationRunner.ensureSchemaVersion(actor,MigrationList.constructFromVersion(lowestSchemaVersion)),actor.toObject()}__name(migrateActorSource,"migrateActorSource"),__name2(migrateActorSource,"migrateActorSource");async function checkAreaEffects(){var _a;if(!canvas.ready||game.user!==this.primaryUpdater||this.isOfType("party"))return;const thisTokens=this.getActiveTokens(!0,!0),toDelete2=[],toKeep=[];for(const effect of this.itemTypes.effect){const auraData=effect.flags.pf2e.aura;if(!auraData?.removeOnExit)continue;const auraActor=await fromUuid(auraData.origin),auraToken=auraActor?.getActiveTokens(!0,!0).shift()??null,aura=auraToken?.auras.get(auraData.slug),auraEffectData=(_a=auraActor?.auras.get(auraData.slug))==null?void 0:_a.effects.find(e=>e.uuid===effect.sourceId&&auraAffectsActor(e,auraActor,this));for(const token of thisTokens)auraEffectData&&aura?.containsToken(token)?toKeep.push(effect.id):toDelete2.push(effect.id);thisTokens.length===0&&toDelete2.push(effect.id)}const finalToDelete=toDelete2.filter(id=>!toKeep.includes(id));finalToDelete.length>0&&await this.deleteEmbeddedDocuments("Item",finalToDelete)}__name(checkAreaEffects,"checkAreaEffects"),__name2(checkAreaEffects,"checkAreaEffects");function auraAffectsActor(data,origin,actor){return data.includesSelf&&origin===actor||data.affects==="allies"&&actor.isAllyOf(origin)||data.affects==="enemies"&&actor.isEnemyOf(origin)||data.affects==="all"&&actor!==origin}__name(auraAffectsActor,"auraAffectsActor"),__name2(auraAffectsActor,"auraAffectsActor");function setHitPointsRollOptions(actor){const hp=actor.hitPoints;if(!hp)return;actor.flags.pf2e.rollOptions.all[`hp-remaining:${hp.value}`]=!0;const percentRemaining=Math.floor(hp.value/hp.max*100);actor.flags.pf2e.rollOptions.all[`hp-percent:${percentRemaining}`]=!0}__name(setHitPointsRollOptions,"setHitPointsRollOptions"),__name2(setHitPointsRollOptions,"setHitPointsRollOptions");function calculateMAPs(item,{domains,options}){var _a;const slugAndLabel={slug:"multiple-attack-penalty",label:"PF2E.MultipleAttackPenalty"},baseMap=item.isOfType("action","melee","weapon")&&item.traits.has("agile")?{...slugAndLabel,map1:-4,map2:-8}:{...slugAndLabel,map1:-5,map2:-10},optionSet=options instanceof Set?options:new Set(options),maps=((_a=item.actor)==null?void 0:_a.synthetics.multipleAttackPenalties)??{},fromSynthetics=domains.flatMap(d=>maps[d]??[]).filter(p=>{var _a2;return((_a2=p.predicate)==null?void 0:_a2.test(optionSet))??!0}).map(p=>({slug:baseMap.slug,label:p.label,map1:p.penalty,map2:p.penalty*2}));return[baseMap,...fromSynthetics].reduce((lowest,p)=>p.map1>lowest.map1?p:lowest)}__name(calculateMAPs,"calculateMAPs"),__name2(calculateMAPs,"calculateMAPs");function createEncounterRollOptions(actor){var _a,_b;const encounter=game.ready?game.combat:null;if(!encounter?.started)return{};const participants=encounter.combatants.contents.filter(c=>typeof c.initiative=="number").sort((a,b)=>b.initiative-a.initiative),participant=actor.combatant;if(typeof participant?.initiative!="number"||!participants.includes(participant))return{};const initiativeRoll=Math.trunc(participant.initiative),initiativeRank=participants.indexOf(participant)+1,{initiativeStatistic}=participant.flags.pf2e,threat=(_a=encounter.metrics)==null?void 0:_a.threat,numericThreat={trivial:0,low:1,moderate:2,severe:3,extreme:4}[threat??"trivial"],entries=[["encounter",!0],[`encounter:threat:${numericThreat}`,!!threat],[`encounter:threat:${threat}`,!!threat],[`encounter:round:${encounter.round}`,!0],[`encounter:turn:${Number(encounter.turn)+1}`,!0],["self:participant:own-turn",((_b=encounter.combatant)==null?void 0:_b.actor)===actor],[`self:participant:initiative:roll:${initiativeRoll}`,!0],[`self:participant:initiative:rank:${initiativeRank}`,!0],[`self:participant:initiative:stat:${initiativeStatistic}`,!!initiativeStatistic]].filter(([,value])=>!!value);return Object.fromEntries(entries)}__name(createEncounterRollOptions,"createEncounterRollOptions"),__name2(createEncounterRollOptions,"createEncounterRollOptions");function isOffGuardFromFlanking(target,origin){if(!target?.isOfType("creature"))return!1;const{flanking}=target.attributes;return flanking.flankable?typeof flanking.offGuardable=="number"?origin.level>flanking.offGuardable:flanking.offGuardable:!1}__name(isOffGuardFromFlanking,"isOffGuardFromFlanking"),__name2(isOffGuardFromFlanking,"isOffGuardFromFlanking");function strikeFromMeleeItem(item){var _a;const{ability,isMelee,isThrown}=item,{actor}=item;if(!actor.isOfType("npc","hazard"))throw ErrorPF2e("Attempted to create melee-item strike statistic for non-NPC/hazard");const attackSlug=item.slug??sluggify(item.name),unarmedOrWeapon=item.system.traits.value.includes("unarmed")?"unarmed":"weapon",meleeOrRanged=isMelee?"melee":"ranged",domains=[`${attackSlug}-attack`,`${item.id}-attack`,`${unarmedOrWeapon}-attack-roll`,`${meleeOrRanged}-attack-roll`,`${meleeOrRanged}-strike-attack-roll`,"strike-attack-roll","attack-roll","attack","all"];actor.isOfType("npc")&&domains.push(`${ability}-attack`,`${ability}-based`);const{synthetics}=actor,modifiers=[new ModifierPF2e({slug:"base",label:"PF2E.ModifierTitle",modifier:item.attackModifier,adjustments:extractModifierAdjustments(synthetics.modifierAdjustments,domains,"base")})];modifiers.push(...extractModifiers(synthetics,domains)),modifiers.push(...AttackTraitHelpers.createAttackModifiers({item}));const notes=extractNotes(synthetics.rollNotes,domains),attackEffects=CONFIG.PF2E.attackEffects,additionalEffects=item.attackEffects.map(tag=>{var _a2;const items=actor.items.contents,label=attackEffects[tag]??((_a2=items.find(i=>(i.slug??sluggify(i.name))===tag))==null?void 0:_a2.name)??tag;return{tag,label}});for(const adjustment of synthetics.strikeAdjustments)(_a=adjustment.adjustWeapon)==null||_a.call(adjustment,item);const baseOptions=new Set(compact([isThrown?"thrown":null,meleeOrRanged,...item.system.traits.value])),initialRollOptions=new Set([...baseOptions,...actor.getRollOptions(domains),...item.getRollOptions("item")]),statistic=new StatisticModifier(attackSlug,modifiers,initialRollOptions),traitObjects=item.system.traits.value.map(t=>({name:t,label:CONFIG.PF2E.npcAttackTraits[t]??t,description:CONFIG.PF2E.traitsDescriptions[t]})),strike=mergeObject(statistic,{label:item.name,type:"strike",glyph:getActionGlyph({type:"action",value:1}),description:item.description,imageUrl:getActionIcon({type:"action",value:1}),sourceId:item.id,attackRollType:item.isRanged?"PF2E.NPCAttackRanged":"PF2E.NPCAttackMelee",additionalEffects,item,weapon:item,traits:traitObjects,options:Array.from(baseOptions),variants:[],success:"",ready:!0,criticalSuccess:""});strike.breakdown=strike.modifiers.filter(m=>m.enabled).map(m=>`${m.label} ${m.modifier<0?"":"+"}${m.modifier}`).join(", ");const attackTrait={name:"attack",label:CONFIG.PF2E.featTraits.attack,description:CONFIG.PF2E.traitsDescriptions.attack},maps=calculateMAPs(item,{domains,options:baseOptions}),createMapModifier=__name2(prop=>new ModifierPF2e({slug:maps.slug,label:maps.label,modifier:maps[prop],adjustments:extractModifierAdjustments(synthetics.modifierAdjustments,domains,maps.slug)}),"createMapModifier"),labels=[`${game.i18n.localize("PF2E.WeaponStrikeLabel")} ${signedInteger(strike.totalModifier)}`,...["map1","map2"].map(prop=>{const modifier=createMapModifier(prop);adjustModifiers([modifier],baseOptions);const penalty=modifier.ignored?0:modifier.value;return game.i18n.format("PF2E.MAPAbbreviationValueLabel",{value:signedInteger(strike.totalModifier+penalty),penalty})})];strike.variants=[null,...["map1","map2"].map(createMapModifier)].map((map2,mapIncreases)=>({label:labels[mapIncreases],roll:async(params={})=>{var _a2,_b,_c;const attackEffects2=actor.isOfType("npc")?await actor.getAttackEffects(item):[],rollNotes=notes.concat(attackEffects2);params.options??(params.options=[]);const context=await actor.getCheckContext({item,viewOnly:params.getFormula??!1,statistic:strike,target:{token:game.user.targets.first()??null},defense:"armor",domains,options:new Set([...baseOptions,...params.options])});if(context.self.item.isRanged&&typeof((_a2=context.target)==null?void 0:_a2.distance)=="number"){const maxRange=((_b=item.range)==null?void 0:_b.max)??10;if(context.target.distance>maxRange)return ui.notifications.warn("PF2E.Action.Strike.OutOfRange",{localize:!0}),null}const otherModifiers=[map2??[],context.self.modifiers].flat(),title=game.i18n.format(item.isMelee?"PF2E.Action.Strike.MeleeLabel":"PF2E.Action.Strike.RangedLabel",{weapon:item.name}),check=new CheckModifier("strike",context.self.statistic??strike,otherModifiers),checkContext={type:"attack-roll",identifier:`${item.id}.${attackSlug}.${meleeOrRanged}`,action:"strike",title,actor:context.self.actor,token:context.self.token,item:context.self.item,target:context.target,damaging:item.dealsDamage,domains,options:context.options,traits:[attackTrait],notes:rollNotes,dc:params.dc??context.dc,mapIncreases,rollTwice:extractRollTwice(synthetics.rollTwice,domains,context.options),substitutions:extractRollSubstitutions(synthetics.rollSubstitutions,domains,context.options),dosAdjustments:extractDegreeOfSuccessAdjustments(synthetics,domains)},roll=await CheckPF2e.roll(check,checkContext,params.event);if(roll)for(const rule of actor.rules.filter(r=>!r.ignored))await((_c=rule.afterRoll)==null?void 0:_c.call(rule,{roll,check,context:checkContext,domains,rollOptions:context.options}));return roll}})),strike.roll=strike.attack=strike.variants[0].roll;const damageRoll=__name2(outcome=>async(params={})=>{const domains2=["all",`${item.id}-damage`,"attack-damage","strike-damage","damage"],targetToken=params.target??game.user.targets.first()??null,context=await actor.getDamageRollContext({item,statistic:strike,target:{token:targetToken},viewOnly:params.getFormula??!1,domains:domains2,checkContext:params.checkContext,outcome,options:new Set([...baseOptions,...params.options??[]])});if(!context.self.item.dealsDamage&&!params.getFormula)return ui.notifications.warn("PF2E.ErrorMessage.WeaponNoDamage",{localize:!0}),null;const{self,target}=context,damageContext={type:"damage-roll",sourceType:"attack",self,target,outcome,options:context.options,domains:domains2,...eventToRollParams(params.event)};typeof params.mapIncreases=="number"&&(damageContext.mapIncreases=params.mapIncreases,damageContext.options.add(`map:increases:${params.mapIncreases}`)),params.getFormula&&(damageContext.skipDialog=!0);const damage=await WeaponDamagePF2e.fromNPCAttack({attack:context.self.item,actor:context.self.actor,actionTraits:[attackTrait],proficiencyRank:1,context:damageContext});if(!damage)return null;if(params.getFormula){const formula=damage.damage.formula[outcome];return formula?new DamageRoll(formula).formula:""}else return DamagePF2e.roll(damage,damageContext,params.callback)},"damageRoll");return strike.damage=damageRoll("success"),strike.critical=damageRoll("criticalSuccess"),strike}__name(strikeFromMeleeItem,"strikeFromMeleeItem"),__name2(strikeFromMeleeItem,"strikeFromMeleeItem");function getRangeIncrement(attackItem,distance){if(!attackItem.isOfType("action","melee","weapon"))return null;const{increment}=attackItem.range??{};return increment&&typeof distance=="number"?Math.max(Math.ceil(distance/increment),1):null}__name(getRangeIncrement,"getRangeIncrement"),__name2(getRangeIncrement,"getRangeIncrement");function calculateRangePenalty(actor,increment,selectors,rollOptions){if(!increment||increment===1)return null;const slug="range-penalty",modifier=new ModifierPF2e({label:"PF2E.RangePenalty",slug,type:"untyped",modifier:Math.max((increment-1)*-2,-12),predicate:[{nor:["ignore-range-penalty",{gte:["ignore-range-penalty",increment]}]}],adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,selectors,slug)});return modifier.test(rollOptions),modifier}__name(calculateRangePenalty,"calculateRangePenalty"),__name2(calculateRangePenalty,"calculateRangePenalty");function isReallyPC(actor){const traits=actor.traits;return actor.isOfType("character")&&!(traits.has("minion")||traits.has("eidolon"))}__name(isReallyPC,"isReallyPC"),__name2(isReallyPC,"isReallyPC");function findMatchingCheckContext(actor,params){var _a;if(params.viewOnly||!((_a=params.target)!=null&&_a.token))return null;const paramsItem=params.item;if(!paramsItem?.isOfType("melee","weapon"))return null;const checkMessage=game.messages.contents.slice(-3).reverse().find(message=>{var _a2,_b,_c;if(!message.rolls.some(r=>r instanceof CheckRoll)||((_a2=message.actor)==null?void 0:_a2.uuid)!==actor.uuid||((_b=params.target)==null?void 0:_b.token)!==((_c=message.target)==null?void 0:_c.token.object))return!1;const messageItem=message.item;if(!messageItem?.isOfType("melee","weapon"))return!1;const paramsItemSlug=paramsItem.slug??sluggify(paramsItem.name),messageItemSlug=messageItem.slug??sluggify(messageItem.name);return paramsItemSlug===messageItemSlug&&paramsItem.uuid===messageItem.uuid&&paramsItem.isMelee===messageItem.isMelee});return checkMessage?.flags.pf2e.context??null}__name(findMatchingCheckContext,"findMatchingCheckContext"),__name2(findMatchingCheckContext,"findMatchingCheckContext");const _Statistic=class _Statistic2 extends BaseStatistic{static{__name(this,"_Statistic")}constructor(actor,data,config={}){var _a;data.modifiers??(data.modifiers=[]);const domains=data.domains??(data.domains=[]),attributeModifier=actor.isOfType("character")&&data.attribute?data.modifiers.find(m=>m.type==="ability"&&m.ability===data.attribute)??createAttributeModifier({actor,attribute:data.attribute,domains}):null,proficiencyModifier=actor.isOfType("character")?typeof data.rank=="number"?createProficiencyModifier({actor,rank:data.rank,domains}):data.rank==="untrained-level"?createProficiencyModifier({actor,rank:0,domains,addLevel:!0}):null:null,baseModifiers=compact([attributeModifier,proficiencyModifier]),activeSlugs=new Set(baseModifiers.map(m=>m.slug));data.modifiers=data.modifiers.filter(m=>!activeSlugs.has(m.slug)),data.modifiers.unshift(...baseModifiers),super(actor,data),__publicField(this,"attribute",null),__publicField(this,"rank",null),__publicField(this,"proficient",!0),__publicField(this,"base",null),__publicField(this,"lore"),__publicField(this,"config"),__privateAdd(this,_check,void 0),__privateAdd(this,_dc,void 0),this.attribute=data.attribute??null,typeof data.lore=="boolean"&&(this.lore=data.lore),this.rank=data.rank==="untrained-level"?0:data.rank??null,this.config=config,this.proficient=data.proficient===void 0?this.rank===null||this.rank>0:!!data.proficient,data.filter&&(this.modifiers=this.modifiers.filter(data.filter)),(_a=this.data).dc??(_a.dc={domains:[`${this.slug}-dc`]})}get attributeModifier(){return this.actor.isOfType("npc")?this.attribute?createAttributeModifier({actor:this.actor,attribute:this.attribute,domains:this.domains}):null:this.modifiers.find(m=>m.type==="ability"&&m.enabled&&m.ability===this.attribute)??null}get check(){return __privateGet(this,_check)??__privateSet(this,_check,new StatisticCheck(this,this.data,this.config))}get dc(){return __privateGet(this,_dc)??__privateSet(this,_dc,new StatisticDifficultyClass(this,this.data,this.config))}get mod(){return this.check.mod}get ability(){return foundry.utils.logCompatibilityWarning("`Statistic#ability` is deprecated. Use `Statistic#attribute` instead.",{since:"5.5.0",until:"6.0.0"}),this.attribute}createRollOptions(domains=this.domains,args={}){var _a;const{item,extraRollOptions,origin,target}=args,rollOptions=[];return domains.length>0&&rollOptions.push(...super.createRollOptions(domains)),typeof this.rank=="number"&&rollOptions.push(PROFICIENCY_RANK_OPTION[this.rank]),this.data.rollOptions&&rollOptions.push(...this.data.rollOptions),item&&(rollOptions.push(...item.getRollOptions("item")),item.actor&&item.actor.uuid!==this.actor.uuid&&rollOptions.push(...item.actor.getSelfRollOptions("origin")),(((_a=item.system.traits)==null?void 0:_a.value)??[]).includes("attack")&&rollOptions.push("trait:attack")),origin?rollOptions.push(...origin.getSelfRollOptions("origin")):target&&rollOptions.push(...target.getSelfRollOptions("target")),extraRollOptions&&rollOptions.push(...extraRollOptions),new Set(rollOptions.sort())}withRollOptions(options){const newOptions=mergeObject(this.config??{},options??{},{inplace:!1});return new _Statistic2(this.actor,deepClone(this.data),newOptions)}extend(data){var _a,_b,_c,_d;function maybeMergeArrays(arr1,arr2){if(!(!arr1&&!arr2))return[...new Set([arr1??[],arr2??[]].flat())]}__name(maybeMergeArrays,"maybeMergeArrays"),__name2(maybeMergeArrays,"maybeMergeArrays");const result=mergeObject(deepClone(this.data),data);result.domains=maybeMergeArrays(this.domains,data.domains),result.modifiers=maybeMergeArrays(this.data.modifiers,data.modifiers),result.rollOptions=maybeMergeArrays(this.data.rollOptions,data.rollOptions),result.check&&this.data.check&&(result.check.domains=maybeMergeArrays(this.data.check.domains,(_a=data.check)==null?void 0:_a.domains),result.check.modifiers=maybeMergeArrays(this.data.check.modifiers,(_b=data.check)==null?void 0:_b.modifiers)),result.dc&&this.data.dc&&(result.dc.domains=maybeMergeArrays(this.data.dc.domains,(_c=data.dc)==null?void 0:_c.domains),result.dc.modifiers=maybeMergeArrays(this.data.dc.modifiers,(_d=data.dc)==null?void 0:_d.modifiers));const extended=new _Statistic2(this.actor,result,this.config);return extended.base=this,extended}roll(args={}){return this.check.roll(args)}getChatData(options={}){const{check,dc}=this.withRollOptions(options),{map1,map2}=options.item?calculateMAPs(options.item,{domains:check?.domains??[],options:check?.createRollOptions(options)??[]}):{map1:-5,map2:-10};return{slug:this.slug,label:this.label,rank:this.rank,check:{mod:check.mod,breakdown:check.breakdown,label:check.label,map1,map2},dc:{value:dc.value,breakdown:dc.breakdown}}}getTraceData(options={}){const{check,dc}=this,valueProp=options.value??"mod",[label,value,totalModifier,breakdown,modifiers]=valueProp==="mod"?[this.label,check.mod,check.mod,check.breakdown,check.modifiers]:[dc.label||this.label,dc.value,dc.value-10,dc.breakdown,dc.modifiers];return{slug:this.slug,label,value,totalModifier,dc:dc.value,breakdown,modifiers:modifiers.map(m=>m.toObject())}}};_check=new WeakMap,_dc=new WeakMap,__name2(_Statistic,"Statistic");let Statistic=_Statistic;const _StatisticCheck=class{static{__name(this,"_StatisticCheck")}constructor(parent,data,config={}){__privateAdd(this,_determineLabel),__publicField(this,"parent"),__publicField(this,"type"),__publicField(this,"label"),__publicField(this,"domains"),__publicField(this,"mod"),__publicField(this,"modifiers");var _a,_b,_c;this.parent=parent,this.type=((_a=data.check)==null?void 0:_a.type)??"check",data.check=mergeObject(data.check??{},{type:this.type});const checkDomains=new Set(compact(["check",data.check.domains].flat()));this.type==="attack-roll"?(checkDomains.add("attack"),checkDomains.add("attack-roll"),checkDomains.add(`${this.parent.slug}-attack-roll`)):(checkDomains.add(`${this.parent.slug}-check`),this.type==="flat-check"&&(checkDomains.delete("check"),checkDomains.add("flat-check"))),data.check.domains=Array.from(checkDomains).sort(),this.domains=uniq(compact([data.domains,data.check.domains].flat())).sort(),this.label=__privateMethod(this,_determineLabel,determineLabel_fn).call(this,data);const{modifierAdjustments}=parent.actor.synthetics,parentModifiers=parent.modifiers.map(modifier=>{var _a2;const clone=modifier.clone();return clone.adjustments.push(...extractModifierAdjustments(modifierAdjustments,((_a2=data.check)==null?void 0:_a2.domains)??[],clone.slug)),clone}),checkOnlyModifiers=[((_b=data.check)==null?void 0:_b.modifiers)??[],extractModifiers(parent.actor.synthetics,((_c=data.check)==null?void 0:_c.domains)??[])].flat().map(modifier=>(modifier.adjustments.push(...extractModifierAdjustments(parent.actor.synthetics.modifierAdjustments,parent.domains,this.parent.slug)),modifier)),rollOptions=parent.createRollOptions(this.domains,config);this.modifiers=[...parentModifiers,...checkOnlyModifiers.map(modifier=>modifier.clone({test:rollOptions}))],this.type==="flat-check"&&this.modifiers.length>0&&(console.error(ErrorPF2e("Flat checks cannot have modifiers.").message),this.modifiers=[]),this.mod=new StatisticModifier(this.label,this.modifiers,rollOptions).totalModifier}get actor(){return this.parent.actor}createRollOptions(args={}){return this.parent.createRollOptions(this.domains,args)}async roll(args={}){var _a,_b,_c,_d,_e,_f,_g,_h,_i;args.dc=typeof args.dc=="number"?{value:Math.trunc(args.dc)||0}:args.dc??null;const{rollMode,skipDialog}=(()=>{var _a2;if(isObject(args)){const event=((_a2=args.event)==null?void 0:_a2.originalEvent)??args.event;if(event instanceof MouseEvent){const{rollMode:rollMode2,skipDialog:skipDialog2}=args;return mergeObject({rollMode:rollMode2,skipDialog:skipDialog2},eventToRollParams(event))}}return args})(),{actor,domains}=this,token=args.token??actor.getActiveTokens(!1,!0).shift(),item=args.item??null,{origin}=args,targetToken=origin?null:(((_a=args.target)==null?void 0:_a.getActiveTokens())??Array.from(game.user.targets)).find(t=>{var _a2;return(_a2=t.actor)==null?void 0:_a2.isOfType("creature")})??null,rollContext=await(()=>{var _a2,_b2;const isValidAttacker=actor.isOfType("creature","hazard"),isTargetedCheck=this.domains.includes("spell-attack-roll")&&item?.isOfType("spell")||!["flat-check","saving-throw"].includes(this.type)&&!!((_a2=args.dc)!=null&&_a2.slug||"statistic"in(args.dc??{}))&&(!item||item.isOfType("action","feat","weapon"));return isValidAttacker&&isTargetedCheck?actor.getCheckContext({item:item?.isOfType("action","melee","spell","weapon")?item:null,domains,statistic:this,target:targetToken,defense:((_b2=args.dc)==null?void 0:_b2.slug)??"armor",melee:args.melee,options:new Set(args.extraRollOptions??[])}):null})(),targetActor=origin?null:((_b=rollContext?.target)==null?void 0:_b.actor)??args.target??null,dc=typeof((_c=args.dc)==null?void 0:_c.value)=="number"?args.dc:rollContext?.dc??null,extraModifiers=this.type==="flat-check"?[]:compact([args.modifiers,rollContext?.self.modifiers].flat()),extraRollOptions=[...args.extraRollOptions??[],...rollContext?.options??[],`check:statistic:${this.parent.slug}`,`check:type:${this.type.replace(/-check$/,"")}`];this.parent.base&&extraRollOptions.push(`check:statistic:base:${this.parent.base.slug}`);const options=this.createRollOptions({...args,origin,target:targetActor,extraRollOptions}),notes=[...extractNotes(actor.synthetics.rollNotes,domains),...args.extraRollNotes??[]];for(const rule of actor.rules.filter(r=>!r.ignored))(_d=rule.beforeRoll)==null||_d.call(rule,domains,options);const dosAdjustments=dc?[extractDegreeOfSuccessAdjustments(actor.synthetics,domains)].flat():[];if((options.has("incapacitation")||options.has("item:trait:incapacitation"))&&dc){const effectLevel=item?.isOfType("spell")?2*item.rank:item?.isOfType("physical")?item.level:origin?.level??actor.level,amount=this.type==="saving-throw"&&actor.level>effectLevel?DEGREE_ADJUSTMENT_AMOUNTS.INCREASE:targetActor&&targetActor.level>effectLevel&&["attack-roll","spell-attack-roll","skill-check"].includes(this.type)?DEGREE_ADJUSTMENT_AMOUNTS.LOWER:null;amount&&dosAdjustments.push({adjustments:{all:{label:"PF2E.TraitIncapacitation",amount}}})}const mapIncreases=Math.clamped((args.attackNumber??1)-1,0,2);if(mapIncreases!==0)if(!item)console.warn("Missing item argument while calculating MAP during check");else{const maps=calculateMAPs(item,{domains,options}),penalty=maps[`map${mapIncreases}`];extraModifiers.push(new ModifierPF2e(maps.label,penalty,"untyped"))}const traits=(_e=args.traits)==null?void 0:_e.map(t=>typeof t=="string"?traitSlugToObject(t,CONFIG.PF2E.actionTraits):t);for(const trait of traits??[])options.add(trait.name);const context={actor,token,item,type:this.type,identifier:args.identifier,domains,target:rollContext?.target??null,dc,notes,options,action:args.action,damaging:args.damaging,rollMode,skipDialog,rollTwice:args.rollTwice||extractRollTwice(actor.synthetics.rollTwice,domains,options),substitutions:extractRollSubstitutions(actor.synthetics.rollSubstitutions,domains,options),dosAdjustments,traits,title:((_f=args.title)==null?void 0:_f.trim())||((_g=args.label)==null?void 0:_g.trim())||this.label,createMessage:args.createMessage??!0};typeof args.attackNumber=="number"&&(context.mapIncreases=mapIncreases,(_h=context.options)==null||_h.add(`map:increases:${mapIncreases}`));const check=new CheckModifier(this.parent.slug,{modifiers:this.modifiers},extraModifiers),roll=await CheckPF2e.roll(check,context,null,args.callback);if(roll)for(const rule of actor.rules.filter(r=>!r.ignored))await((_i=rule.afterRoll)==null?void 0:_i.call(rule,{roll,check,context,domains,rollOptions:options}));return roll}get breakdown(){return this.modifiers.filter(m=>m.enabled).map(m=>`${m.label} ${m.modifier<0?"":"+"}${m.modifier}`).join(", ")}};_determineLabel=new WeakSet,determineLabel_fn=__name2(function(data){var _a,_b;const parentLabel=this.parent.label;if((_a=data.check)!=null&&_a.label)return game.i18n.localize((_b=data.check)==null?void 0:_b.label);if(this.domains.includes("spell-attack-roll"))return game.i18n.format("PF2E.SpellAttackWithTradition",{tradition:parentLabel});switch(this.type){case"skill-check":return game.i18n.format("PF2E.SkillCheckWithName",{skillName:parentLabel});case"saving-throw":return game.i18n.format("PF2E.SavingThrowWithName",{saveName:parentLabel});case"perception-check":return game.i18n.format("PF2E.PerceptionCheck");default:return parentLabel}},"#determineLabel"),__name2(_StatisticCheck,"StatisticCheck");let StatisticCheck=_StatisticCheck;const _StatisticDifficultyClass=class{static{__name(this,"_StatisticDifficultyClass")}constructor(parent,data,options={}){__publicField(this,"parent"),__publicField(this,"domains"),__publicField(this,"label"),__publicField(this,"modifiers"),__publicField(this,"options");var _a,_b,_c,_d;this.parent=parent,this.domains=uniq(compact([data.domains,(_a=data.dc)==null?void 0:_a.domains].flat())).sort(),this.label=(_b=data.dc)==null?void 0:_b.label,this.options=parent.createRollOptions(this.domains,options);const{modifierAdjustments}=parent.actor.synthetics,parentModifiers=parent.modifiers.map(modifier=>{var _a2;const clone=modifier.clone();return clone.adjustments.push(...extractModifierAdjustments(modifierAdjustments,((_a2=data.dc)==null?void 0:_a2.domains)??[],clone.slug)),clone}),dcOnlyModifiers=[((_c=data.dc)==null?void 0:_c.modifiers)??[],extractModifiers(parent.actor.synthetics,((_d=data.dc)==null?void 0:_d.domains)??[])].flat().map(modifier=>(modifier.adjustments.push(...extractModifierAdjustments(parent.actor.synthetics.modifierAdjustments,parent.domains,this.parent.slug)),modifier));this.modifiers=[...new StatisticModifier("",[...parentModifiers,...dcOnlyModifiers.map(m=>m.clone())],this.options).modifiers]}get value(){return 10+new StatisticModifier("",this.modifiers.map(m=>m.clone()),this.options).totalModifier}get breakdown(){const enabledMods=this.modifiers.filter(m=>m.enabled);return[game.i18n.localize("PF2E.DCBase")].concat(enabledMods.map(m=>`${m.label} ${signedInteger(m.modifier)}`)).join(", ")}toString(){return String(this.value)}};__name2(_StatisticDifficultyClass,"StatisticDifficultyClass");let StatisticDifficultyClass=_StatisticDifficultyClass;const _ArmorStatistic=class extends Statistic{static{__name(this,"_ArmorStatistic")}constructor(actor,data={}){data.rank??(data.rank=1);const attribute=actor.isOfType("creature")?data.attribute??"dex":null,domains=attribute?["all",`${attribute}-based`]:["all"],fullData={...data,label:"TYPES.Item.armor",slug:"armor",attribute,domains,proficient:data.rank>0,dc:{label:"PF2E.ArmorClassLabel",domains:["ac"],modifiers:[]}};super(actor,fullData),__privateAdd(this,_createBonusesAndPenalties),__privateAdd(this,_createShieldBonus),__publicField(this,"details"),this.details=data.details??"";const dcModifiers=[...this.dc.modifiers,...__privateMethod(this,_createBonusesAndPenalties,createBonusesAndPenalties_fn).call(this)].map(m=>m.clone());this.dc.modifiers=[...new StatisticModifier("",dcModifiers,this.dc.options).modifiers]}get item(){return this.actor.isOfType("character")?this.actor.wornArmor:null}getTraceData(){return{...super.getTraceData({value:"dc"}),details:this.details,breakdown:this.dc.breakdown}}};_createBonusesAndPenalties=new WeakSet,createBonusesAndPenalties_fn=__name2(function(){const{actor}=this,armor=actor.isOfType("character")?actor.wornArmor:null,armorSlug=armor?.baseType??armor?.slug??sluggify(armor?.name??""),itemBonus=armor?new ModifierPF2e({label:armor.name,type:"item",slug:armorSlug,modifier:armor.acBonus,adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,["all","ac"],armorSlug)}):null;return compact([itemBonus,createShoddyPenalty(actor,armor,this.dc.domains),__privateMethod(this,_createShieldBonus,createShieldBonus_fn).call(this)])},"#createBonusesAndPenalties"),_createShieldBonus=new WeakSet,createShieldBonus_fn=__name2(function(){const{actor}=this;if(!actor.isOfType("character","npc"))return null;const shieldData=actor.system.attributes.shield,slug="raised-shield";return shieldData.raised&&!shieldData.broken?new ModifierPF2e({label:shieldData.name,slug,adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,["all","dex-based","ac"],slug),type:"circumstance",modifier:shieldData.ac}):null},"#createShieldBonus"),__name2(_ArmorStatistic,"ArmorStatistic");let ArmorStatistic=_ArmorStatistic;const _HitPointsStatistic=class extends BaseStatistic{static{__name(this,"_HitPointsStatistic")}constructor(actor,{baseMax=0}={}){const modifiers=actor.isOfType("character")?[createAttributeModifier({actor,attribute:"con",domains:["hp","con-based"]})]:[];super(actor,{slug:"hp",label:"PF2E.HitPointsHeader",domains:actor.isOfType("character","npc")?["con-based","hp"]:["hp"],modifiers}),__publicField(this,"value"),__publicField(this,"max"),__privateAdd(this,_baseMax,void 0),__publicField(this,"temp"),__publicField(this,"negativeHealing"),__publicField(this,"unrecoverable"),__publicField(this,"details"),__privateSet(this,_baseMax,baseMax),this.max=baseMax+new StatisticModifier("",this.modifiers.map(m=>m.clone())).totalModifier,this.value=Math.clamped(actor.system.attributes.hp.value,0,this.max),this.temp=actor.system.attributes.hp.temp,this.negativeHealing=actor.system.attributes.hp.negativeHealing,this.unrecoverable=actor.system.attributes.hp.unrecoverable,this.details=actor.system.attributes.hp.details||""}get breakdown(){return compact([__privateGet(this,_baseMax)>0?game.i18n.format("PF2E.MaxHitPointsBaseLabel",{base:__privateGet(this,_baseMax)}):null,...this.modifiers.filter(m=>m.enabled).map(m=>`${m.label} ${signedInteger(m.modifier)}`)]).join(", ")}getTraceData(){return{slug:this.slug,label:this.label,value:this.value,max:this.max,temp:this.temp,breakdown:this.breakdown,negativeHealing:this.negativeHealing,unrecoverable:this.unrecoverable,details:this.details,modifiers:this.modifiers.map(m=>m.toObject())}}};_baseMax=new WeakMap,__name2(_HitPointsStatistic,"HitPointsStatistic");let HitPointsStatistic=_HitPointsStatistic;const TRICK_MAGIC_SKILLS=["arcana","nature","occultism","religion"],TrickMagicTradition={arcana:"arcane",nature:"primal",occultism:"occult",religion:"divine"},traditionSkills={arcane:"arcana",divine:"religion",occult:"occultism",primal:"nature"},_TrickMagicItemEntry=class{static{__name(this,"_TrickMagicItemEntry")}constructor(actor,skill){if(__publicField(this,"id"),__publicField(this,"actor"),__publicField(this,"skill"),__publicField(this,"statistic"),__publicField(this,"attribute"),__publicField(this,"tradition"),!actor.isOfType("character"))throw ErrorPF2e("Trick magic entries may only be constructed with PCs");this.actor=actor,this.skill=skill,this.id=`trick-${this.skill}`;const attributes=actor.abilities,{attribute}=["int","wis","cha"].map(attribute2=>({attribute:attribute2,mod:attributes[attribute2].mod})).reduce((highest,next)=>next.mod>highest.mod?next:highest);this.attribute=attribute;const tradition=this.tradition=TrickMagicTradition[skill],selectors=[`${attribute}-based`,"all","spell-attack-dc"],attackSelectors=[`${tradition}-spell-attack`,"spell-attack","spell-attack-roll","attack","attack-roll"],saveSelectors=[`${tradition}-spell-dc`,"spell-dc"],skillRank=actor.skills[skill].rank,trickRank=skillRank===4?2:skillRank===3?1:0;this.statistic=new Statistic(actor,{slug:`trick-${tradition}`,label:CONFIG.PF2E.magicTraditions[tradition],attribute,rank:trickRank||"untrained-level",modifiers:extractModifiers(actor.synthetics,selectors),domains:selectors,check:{type:"attack-roll",modifiers:extractModifiers(actor.synthetics,attackSelectors),domains:attackSelectors},dc:{modifiers:extractModifiers(actor.synthetics,saveSelectors),domains:saveSelectors}})}get ability(){return foundry.utils.logCompatibilityWarning("`TrickMagicItemEntry#ability` is deprecated. Use `TrickMagicItemEntry#attribute` instead.",{since:"5.3.0",until:"6.0.0"}),this.attribute}get name(){return game.i18n.localize("PF2E.TrickMagicItemPopup.Title")}get sort(){return 0}get category(){return"items"}get spells(){return null}get isFlexible(){return!1}get isFocusPool(){return!1}get isInnate(){return!1}get isPrepared(){return!1}get isRitual(){return!1}get isSpontaneous(){return!1}canCast(){return!0}async cast(spell,options={}){const{rollMode,message}=options,castLevel=spell.computeCastRank(spell.rank);if(message!==!1)try{spell.trickMagicEntry=this,await spell.toMessage(void 0,{rollMode,data:{castLevel}})}finally{spell.trickMagicEntry=null}}async getSheetData(){return{id:this.id,name:this.name,statistic:this.statistic.getChatData(),tradition:this.tradition,category:"items",hasCollection:!1,sort:0,levels:[],spellPrepList:null}}};__name2(_TrickMagicItemEntry,"TrickMagicItemEntry");let TrickMagicItemEntry=_TrickMagicItemEntry;const _ChatInspectRoll=class extends Application{static{__name(this,"_ChatInspectRoll")}constructor(message,options={}){super(options),__privateAdd(this,_currentFilter,""),this.message=message}static get defaultOptions(){const options=super.defaultOptions;return options.title="PF2E.ChatRollDetails.Title",options.template="systems/pf2e/templates/chat/chat-inspect-roll.hbs",options.classes=["chat-inspect-roll"],options.resizable=!0,options.width=600,options.height=420,options}getData(){var _a;const{context}=this.message.flags.pf2e,domains=(_a=context?.domains)==null?void 0:_a.sort(),modifiers=this.prepareModifiers();return{context,domains,modifiers:modifiers??[],hasModifiers:!!modifiers}}prepareModifiers(){var _a;return((_a=this.message.flags.pf2e.modifiers)==null?void 0:_a.map(mod=>{const value="dieSize"in mod?`+${mod.diceNumber}${mod.dieSize}`:addSign(mod.modifier??0);return{...mod,value,critical:mod.critical!==null?game.i18n.localize(`PF2E.RuleEditor.General.CriticalBehavior.${mod.critical}`):null}}))??null}activateListeners($html){super.activateListeners($html);const html=$html[0];this.filterOptions(__privateGet(this,_currentFilter));const filterInput=htmlQuery(html,"input.filter");filterInput?.addEventListener("input",()=>{var _a;__privateSet(this,_currentFilter,(_a=filterInput.value)==null?void 0:_a.trim()),this.filterOptions(__privateGet(this,_currentFilter))})}filterOptions(filter2){var _a;const html=this.element[0],{context}=this.message.flags.pf2e,allOptions=context?.options??[],topLevelOptions=allOptions.filter(option=>!option.includes(":")),remainingOptions=allOptions.filter(option=>option.includes(":")),rollOptions=[...topLevelOptions.sort(),...remainingOptions.sort()],filteredOptions=filter2?rollOptions.filter(r=>r.includes(filter2)):rollOptions,template=(_a=htmlQuery(html,"template.roll-option-template"))==null?void 0:_a.innerHTML,content=Handlebars.compile(template)({rollOptions:filteredOptions}),destination=htmlQuery(html,".roll-option-lists");destination&&(destination.innerHTML=content)}};_currentFilter=new WeakMap,__name2(_ChatInspectRoll,"ChatInspectRoll");let ChatInspectRoll=_ChatInspectRoll;const _CriticalHitAndFumbleCards=class{static{__name(this,"_CriticalHitAndFumbleCards")}static handleDraw(message){var _a,_b;if(message.isAuthor&&message.isContentVisible){const type=((_a=message.flags.pf2e.context)==null?void 0:_a.type)??"",firstDie=(_b=message.rolls.at(0))==null?void 0:_b.dice[0];firstDie&&firstDie.faces===20&&this.rollTypes.includes(type)&&(firstDie.total===20?this.automaticDraw("critTable"):firstDie.total===1&&this.automaticDraw("fumbleTable"))}}static automaticDraw(table){var _a;this.diceSoNice??(this.diceSoNice=!!((_a=game.modules.get("dice-so-nice"))!=null&&_a.active)),this.diceSoNice?Hooks.once("diceSoNiceRollComplete",()=>{this.drawFromTable(table,!0)}):this.drawFromTable(table,!0)}static drawFromTable(table,automatic=!1){const tableId=table==="critTable"?"FTEpsIWWVrDj0jNG":"WzMGWMIrrPvSp75D";game.packs.get("pf2e.rollable-tables",{strict:!0}).getDocument(tableId).then(rollTable=>{rollTable.draw({displayChat:!1}).then(draw=>{const data={roll:draw.roll,messageData:{}};automatic&&!this.diceSoNice&&(data.messageData.sound=void 0),rollTable.toMessage(draw.results,data)})})}static appendButtons(message,$html){var _a;if(this.appendButtonsOption??(this.appendButtonsOption=game.settings.get("pf2e","critFumbleButtons")),this.appendButtonsOption&&(message.isAuthor||game.user.isGM)&&message.isContentVisible){const type=((_a=message.flags.pf2e.context)==null?void 0:_a.type)??"";if(this.rollTypes.includes(type)){const critButton=$(`<button class="dice-total-fullDamage-btn" style="width: 22px; height:22px; font-size:10px;line-height:1px"><i class="fas fa-thumbs-up" title="${game.i18n.localize("PF2E.CriticalHitCardButtonTitle")}"></i></button>`),fumbleButton=$(`<button class="dice-total-fullDamage-btn" style="width: 22px; height:22px; font-size:10px;line-height:1px"><i class="fas fa-thumbs-down" title="${game.i18n.localize("PF2E.CriticalFumbleCardButtonTitle")}"></i></button>`),btnContainer1=$('<span class="dmgBtn-container" style="position:absolute; right:0; bottom:1px;"></span>');btnContainer1.append(critButton),btnContainer1.append(fumbleButton),critButton.on("click",event=>{event.stopPropagation(),this.drawFromTable("critTable"),event.currentTarget.blur()}),fumbleButton.on("click",event=>{event.stopPropagation(),this.drawFromTable("fumbleTable"),event.currentTarget.blur()}),$html.find(".dice-total").wrapInner('<span id="value"></span>').append(btnContainer1)}}}};__name2(_CriticalHitAndFumbleCards,"CriticalHitAndFumbleCards"),__publicField(_CriticalHitAndFumbleCards,"rollTypes",["attack-roll","spell-attack-roll"]),__publicField(_CriticalHitAndFumbleCards,"diceSoNice"),__publicField(_CriticalHitAndFumbleCards,"appendButtonsOption");let CriticalHitAndFumbleCards=_CriticalHitAndFumbleCards;function calculateDaysToNoCost(costs){return Math.ceil((costs.itemPrice.copperValue-costs.materials.copperValue)/costs.reductionPerDay.copperValue)}__name(calculateDaysToNoCost,"calculateDaysToNoCost"),__name2(calculateDaysToNoCost,"calculateDaysToNoCost");async function prepStrings(costs,item){const rollData=item.getRollData();return{reductionPerDay:costs.reductionPerDay.toString(),materialCost:game.i18n.format("PF2E.Actions.Craft.Details.PayMaterials",{cost:costs.materials.toString()}),itemCost:game.i18n.format("PF2E.Actions.Craft.Details.PayFull",{cost:costs.itemPrice.toString()}),lostMaterials:game.i18n.format("PF2E.Actions.Craft.Details.LostMaterials",{cost:costs.lostMaterials.toString()}),itemLink:await TextEditor.enrichHTML(item.link,{rollData,async:!0})}}__name(prepStrings,"prepStrings"),__name2(prepStrings,"prepStrings");function calculateCosts(item,quantity,actor,degreeOfSuccess){const itemPrice=CoinsPF2e.fromPrice(item.price,quantity),materialCosts=itemPrice.scale(.5),lostMaterials=new CoinsPF2e,reductionPerDay=new CoinsPF2e,proficiency=actor.skills.crafting.rank;return proficiency?(degreeOfSuccess===DegreeOfSuccess.CRITICAL_SUCCESS?Object.assign(reductionPerDay,getIncomeForLevel(actor.level+1).rewards[proficiency]):degreeOfSuccess===DegreeOfSuccess.SUCCESS?Object.assign(reductionPerDay,getIncomeForLevel(actor.level).rewards[proficiency]):degreeOfSuccess===DegreeOfSuccess.CRITICAL_FAILURE&&Object.assign(lostMaterials,materialCosts.scale(.1)),{itemPrice,materials:materialCosts,lostMaterials,reductionPerDay}):null}__name(calculateCosts,"calculateCosts"),__name2(calculateCosts,"calculateCosts");async function craftItem(item,itemQuantity,actor,infused){const itemSource=item.toObject();itemSource.system.quantity=itemQuantity,itemSource.system.size=actor.size==="tiny"?"tiny":"med";const itemTraits=item.traits;if(infused&&itemTraits.has("alchemical")&&itemTraits.has("consumable")&&(itemSource.system.traits.value.push("infused"),itemSource.system.temporary=!0),!await actor.addToInventory(itemSource)){ui.notifications.warn(game.i18n.localize("PF2E.Actions.Craft.Warning.CantAddItem"));return}await ChatMessagePF2e.create({user:game.user.id,content:game.i18n.format("PF2E.Actions.Craft.Information.ReceiveItem",{actorName:actor.name,quantity:itemQuantity,itemName:item.name}),speaker:{alias:actor.name}})}__name(craftItem,"craftItem"),__name2(craftItem,"craftItem");async function craftSpellConsumable(item,itemQuantity,actor){const consumableType=item.category;if(!(consumableType==="scroll"||consumableType==="wand"))return;const spellLevel=consumableType==="wand"?Math.ceil(item.level/2)-1:Math.ceil(item.level/2),validSpells=actor.itemTypes.spell.filter(s=>s.baseRank<=spellLevel&&!s.isCantrip&&!s.isFocusSpell&&!s.isRitual).reduce((result,spell)=>(result[spell.baseRank]=[...result[spell.baseRank]||[],spell],result),{}),content=await renderTemplate("systems/pf2e/templates/actors/crafting-select-spell-dialog.hbs",{spells:validSpells});new Dialog({title:game.i18n.localize("PF2E.Actions.Craft.SelectSpellDialog.Title"),content,buttons:{cancel:{icon:'<i class="fa fa-times"></i>',label:game.i18n.localize("Cancel")},craft:{icon:'<i class="fa fa-hammer"></i>',label:game.i18n.localize("PF2E.Actions.Craft.SelectSpellDialog.CraftButtonLabel"),callback:async $dialog=>{const spellId=String($dialog.find("select[name=spell]").val()),spell=actor.items.get(spellId);if(!spell?.isOfType("spell"))return;const item2=await createConsumableFromSpell(spell,{type:consumableType,heightenedLevel:spellLevel});return craftItem(new ConsumablePF2e(item2),itemQuantity,actor)}}},default:"craft"}).render(!0)}__name(craftSpellConsumable,"craftSpellConsumable"),__name2(craftSpellConsumable,"craftSpellConsumable");async function renderCraftingInline(item,roll,quantity,actor,free){if(!actor.isOfType("character"))return null;const degreeOfSuccess=roll.options.degreeOfSuccess??0,costs=calculateCosts(item,quantity,actor,degreeOfSuccess);if(!costs)return null;const daysForZeroCost=degreeOfSuccess>1?calculateDaysToNoCost(costs):0;return await renderTemplate("systems/pf2e/templates/chat/crafting-result.hbs",{daysForZeroCost,strings:await prepStrings(costs,item),item,quantity,success:degreeOfSuccess>1,criticalFailure:degreeOfSuccess===0,free})}__name(renderCraftingInline,"renderCraftingInline"),__name2(renderCraftingInline,"renderCraftingInline");const _ElementalBlast=class{static{__name(this,"_ElementalBlast")}constructor(actor){if(__privateAdd(this,_prepareBlastConfigs),__privateAdd(this,_prepareBlastInfusion),__privateAdd(this,_getBlastConfig),__privateAdd(this,_createModifiedItem),__privateAdd(this,_strengthModToDamage2),__publicField(this,"actor"),__publicField(this,"statistic"),__publicField(this,"item"),__publicField(this,"configs"),__publicField(this,"infusion"),!actor.isOfType("character"))throw ErrorPF2e("Must construct with a PC");this.actor=actor,this.statistic=this.actor.getStatistic("impulse"),this.item=this.actor.itemTypes.action.find(a=>a.slug==="elemental-blast")??null,this.infusion=__privateMethod(this,_prepareBlastInfusion,prepareBlastInfusion_fn).call(this),this.configs=__privateMethod(this,_prepareBlastConfigs,prepareBlastConfigs_fn).call(this)}get actionCost(){var _a;const cost=((_a=this.item)==null?void 0:_a.flags.pf2e.rulesSelections.actionCost)??1;if(cost!==1&&cost!==2)throw ErrorPF2e("Action cost must be 1 or 2");return cost}async attack(params){const{statistic,actionCost}=this,actionSlug="elemental-blast",kineticAura=this.actor.itemTypes.effect.find(e=>e.slug==="effect-kinetic-aura");if(!(statistic&&this.item))throw ErrorPF2e("Unable to blast");if(!kineticAura)throw ErrorPF2e("No kinetic gate");const meleeOrRanged=params.melee?"melee":"ranged",{element,damageType}=params;if(!element)throw ErrorPF2e("No element provided");if(!objectHasKey(elementTraits,element))throw ErrorPF2e(`Unrecognized element: ${element}`);if(!damageType)throw ErrorPF2e("No damage type provided");if(!objectHasKey(CONFIG.PF2E.damageTypes,damageType))throw ErrorPF2e(`Unrecognized damage type: ${damageType}`);const blastConfig=__privateMethod(this,_getBlastConfig,getBlastConfig_fn).call(this,element,damageType),melee=!!(params.melee??!0),item=__privateMethod(this,_createModifiedItem,createModifiedItem_fn).call(this,{config:blastConfig,damageType,melee});if(!item)return null;const mapIncreases=Math.clamped(params.mapIncreases??0,0,2)||0,thisToken=this.actor.getActiveTokens(!0,!1).shift()??null,targetToken=game.user.targets.first()??null;if(!params.melee&&thisToken&&targetToken&&thisToken.distanceTo(targetToken)>blastConfig.range.max)return ui.notifications.warn("PF2E.Action.Strike.OutOfRange",{localize:!0}),null;const label=await renderTemplate("systems/pf2e/templates/chat/action/header.hbs",{title:item.name,glyph:actionCost.toString(),subtitle:game.i18n.format("PF2E.ActionsCheck.x-attack-roll",{type:statistic.label})});return statistic.extend({check:{domains:[`${actionSlug}-attack-roll`],modifiers:AttackTraitHelpers.createAttackModifiers({item})}}).roll({identifier:`${blastConfig.element}.${params.damageType}.${meleeOrRanged}.${actionCost}`,action:actionSlug,attackNumber:mapIncreases+1,target:targetToken?.actor??null,token:thisToken?.document??null,item,label,traits:item.system.traits.value,melee,damaging:!0,dc:{slug:"ac"},extraRollOptions:[`action:${actionSlug}`,`action:cost:${actionCost}`],...eventToRollParams(params.event)})}async damage(params){if(!this.statistic)return null;const melee=!!(params.melee??!0),blastConfig=__privateMethod(this,_getBlastConfig,getBlastConfig_fn).call(this,params.element,params.damageType);if(!blastConfig)return null;const item=__privateMethod(this,_createModifiedItem,createModifiedItem_fn).call(this,{config:blastConfig,damageType:params.damageType,melee});if(!item)return null;const outcome=params.outcome??"success",meleeOrRanged=melee?"melee":"ranged",actionCost=Math.clamped(Number(params.actionCost??this.actionCost),1,2)||1,actionSlug="elemental-blast",domains=["damage","attack-damage","impulse-damage",`${actionSlug}-damage`],targetToken=game.user.targets.first()??null,context=await this.actor.getDamageRollContext({viewOnly:params.getFormula??!1,statistic:this.statistic.check,item,target:{token:targetToken},domains,outcome,melee,checkContext:params.checkContext,options:new Set([`action:${actionSlug}`,`action:cost:${actionCost}`,meleeOrRanged,...item.traits])}),baseDamage={category:null,damageType:params.damageType,terms:[{dice:{number:1,faces:blastConfig.dieFaces},modifier:0}]},damageSynthetics=extractDamageSynthetics(this.actor,[baseDamage],domains,{test:context.options}),extraModifiers=compact([...damageSynthetics.modifiers,__privateMethod(this,_strengthModToDamage2,strengthModToDamage_fn2).call(this,item,domains)]),modifiers=new StatisticModifier("",extraModifiers).modifiers;applyDamageDiceOverrides([baseDamage],damageSynthetics.dice);const damageData=createDamageFormula({dice:damageSynthetics.dice,modifiers,base:[baseDamage],ignoredResistances:[]},outcome==="success"?DEGREE_OF_SUCCESS.SUCCESS:DEGREE_OF_SUCCESS.CRITICAL_SUCCESS),roll=new DamageRoll(damageData.formula);if(params.getFormula)return roll.formula;const damageTemplate={name:`${game.i18n.localize("PF2E.DamageRoll")}: ${item.name}`,notes:[],traits:item.system.traits.value,materials:[],modifiers,damage:{roll,breakdown:damageData.breakdown}},damageContext={type:"damage-roll",sourceType:"attack",self:context.self,target:context.target,outcome,options:context.options,domains,...eventToRollParams(params.event)};return DamagePF2e.roll(damageTemplate,damageContext)}async setDamageType({element,damageType}){var _a;if(!this.configs.some(c=>c.element===element&&c.damageTypes.some(dt=>dt.value===damageType)))throw ErrorPF2e(`Damage type "${damageType}" not available for ${element}`);await((_a=this.item)==null?void 0:_a.update({[`flags.pf2e.damageSelections.${element}`]:damageType}))}};_blastConfigSchema=new WeakMap,_blastInfusionSchema=new WeakMap,_prepareBlastConfigs=new WeakSet,prepareBlastConfigs_fn=__name2(function(){const{item,statistic,actionCost,infusion}=this;if(!item||!statistic)return[];const{kineticist}=this.actor.flags.pf2e;if(!isObject(kineticist)||!("elementalBlast"in kineticist)||!isObject(kineticist.elementalBlast))return[];const schema=__privateGet(_ElementalBlast,_blastConfigSchema),damageTypeSelections=(()=>{const flag=item.flags.pf2e.damageSelections;return isObject(flag)?flag:{}})(),blasts=Object.values(kineticist.elementalBlast).filter(b=>isObject(b)&&"element"in b).map(b=>schema.clean(b)),validationFailures=blasts.flatMap(b=>schema.validate(b)??[]);for(const failure of validationFailures)throw failure.asError();const maps=(()=>{const domains=[...statistic.check.domains,"elemental-blast-attack-roll"],options=this.actor.getRollOptions(domains),modifier=statistic.check.mod,mapsFor=__name2(melee=>{const penalties=calculateMAPs(__privateMethod(this,_createModifiedItem,createModifiedItem_fn).call(this,{melee})??item,{domains,options});return{map1:game.i18n.format("PF2E.MAPAbbreviationValueLabel",{value:signedInteger(modifier+penalties.map1),penalty:penalties.map1}),map2:game.i18n.format("PF2E.MAPAbbreviationValueLabel",{value:signedInteger(modifier+penalties.map2),penalty:penalties.map2})}},"mapsFor");return{melee:mapsFor(!0),ranged:mapsFor(!1)}})();return blasts.map(blast=>{var _a,_b,_c;const damageTypes2=uniq(compact([blast.damageTypes,(_a=this.infusion)==null?void 0:_a.damageTypes].flat())).map(dt=>({value:dt,label:game.i18n.localize(CONFIG.PF2E.damageTypes[dt]),icon:DAMAGE_TYPE_ICONS[dt]??"",selected:damageTypeSelections[blast.element]===dt})).sort((a,b)=>a.label.localeCompare(b.label,game.i18n.lang)),firstDamageType=damageTypes2.at(0);firstDamageType&&!damageTypes2.some(dt=>dt.selected)&&(firstDamageType.selected=!0);const maxRange=((_b=infusion?.range)==null?void 0:_b.max)??blast.range,range=(_c=infusion?.range)!=null&&_c.increment?{increment:infusion.range.increment,max:infusion.range.increment*6,label:game.i18n.format("PF2E.Action.Range.IncrementN",{n:infusion.range.increment})}:{increment:null,max:maxRange,label:game.i18n.format("PF2E.Action.Range.MaxN",{n:maxRange})};return{...blast,statistic,maps,item,actionCost,damageTypes:damageTypes2,range}})},"#prepareBlastConfigs"),_prepareBlastInfusion=new WeakSet,prepareBlastInfusion_fn=__name2(function(){const schema=__privateGet(_ElementalBlast,_blastInfusionSchema),flag=this.actor.flags.pf2e.kineticist,infusionData=isObject(flag)&&isObject(flag.elementalBlast)?flag.elementalBlast.infusion:null;return isObject(infusionData)?schema.clean(infusionData):null},"#prepareBlastInfusion"),_getBlastConfig=new WeakSet,getBlastConfig_fn=__name2(function(element,damageType){const config=this.configs.find(c=>c.element===element&&c.damageTypes.some(t=>t.value===damageType));if(!config)throw ErrorPF2e(`Elemental blast configuration of element ${element} and damage type ${damageType} not found.`);return config},"#getBlastConfig"),_createModifiedItem=new WeakSet,createModifiedItem_fn=__name2(function({melee,config,damageType}){const{item}=this;if(!item)return null;const traits=(()=>{var _a,_b,_c;const baseTraits=((_a=this.item)==null?void 0:_a.system.traits.value)??[],infusionTraits=melee?(_b=this.infusion)==null?void 0:_b.traits.melee:(_c=this.infusion)==null?void 0:_c.traits.ranged;return uniq(compact([baseTraits,infusionTraits,config?.element,damageType].flat()).filter(t=>t in CONFIG.PF2E.actionTraits)).sort()})(),clone=item.clone({system:{traits:{value:traits}}},{keepId:!0});return clone.range=melee?null:config?.range??null,clone},"#createModifiedItem"),_strengthModToDamage2=new WeakSet,strengthModToDamage_fn2=__name2(function(item,domains){if(!item.range)return null;const strengthModValue=this.actor.abilities.str.mod,{traits}=item,modifierValue=traits.has("thrown")?strengthModValue:traits.has("propulsive")?strengthModValue<0?strengthModValue:Math.floor(strengthModValue/2):null;return typeof modifierValue=="number"?new ModifierPF2e({slug:"str",label:CONFIG.PF2E.abilities.str,ability:"str",modifier:modifierValue,type:"ability",adjustments:extractModifierAdjustments(this.actor.synthetics.modifierAdjustments,domains,"str")}):null},"#strengthModToDamage"),__name2(_ElementalBlast,"ElementalBlast"),__privateAdd(_ElementalBlast,_blastConfigSchema,(()=>{const{fields:fields2}=foundry.data;return new fields2.SchemaField({element:new fields2.StringField({required:!0,choices:()=>CONFIG.PF2E.elementTraits,initial:void 0}),label:new fields2.StringField({required:!0,blank:!1,initial:void 0}),img:new fields2.FilePathField({required:!0,categories:["IMAGE"],nullable:!1,initial:"systems/pf2e/icons/default-icons/spell.svg"}),damageTypes:new fields2.ArrayField(new fields2.StringField({required:!0,choices:()=>CONFIG.PF2E.damageTypes,initial:void 0})),dieFaces:new fields2.NumberField({required:!0,nullable:!1,integer:!0,choices:[6,8],initial:void 0}),range:new fields2.NumberField({required:!0,nullable:!1,integer:!0,positive:!0,initial:void 0})})})()),__privateAdd(_ElementalBlast,_blastInfusionSchema,(()=>{const{fields:fields2}=foundry.data;return new fields2.SchemaField({damageTypes:new fields2.ArrayField(new fields2.StringField({required:!0,choices:()=>CONFIG.PF2E.damageTypes,initial:void 0})),range:new fields2.SchemaField({increment:new fields2.NumberField({required:!0,integer:!0,positive:!0,nullable:!1}),max:new fields2.NumberField({required:!0,integer:!0,positive:!0,nullable:!1})},{required:!1,nullable:!0,initial:null}),traits:new fields2.SchemaField({melee:new fields2.ArrayField(new fields2.StringField({required:!0,nullable:!1,choices:()=>CONFIG.PF2E.weaponTraits,initial:void 0})),ranged:new fields2.ArrayField(new fields2.StringField({required:!0,nullable:!1,choices:()=>CONFIG.PF2E.weaponTraits,initial:void 0}))})})})());let ElementalBlast=_ElementalBlast;const _CheckContextError=class extends Error{static{__name(this,"_CheckContextError")}constructor(message,actor,slug){super(message),this.actor=actor,this.slug=slug}};__name2(_CheckContextError,"CheckContextError");let CheckContextError=_CheckContextError;const _ActionMacroHelpers=class{static{__name(this,"_ActionMacroHelpers")}static resolveStat(stat){switch(stat){case"perception":return{checkType:"perception-check",property:"perception",stat,subtitle:"PF2E.ActionsCheck.perception"};case"unarmed":return{checkType:"attack-roll",property:"unarmed",stat,subtitle:"PF2E.ActionsCheck.unarmed"};default:return{checkType:"skill-check",property:`skills.${sluggify(stat)}`,stat,subtitle:`PF2E.ActionsCheck.${stat}`}}}static defaultCheckContext(options,data){const{checkType:type,property,stat:slug,subtitle}=this.resolveStat(data.slug),statistic=options.actor.getStatistic(data.slug)??getProperty(options.actor,property);if(!statistic){const{actor}=options,message=`Actor ${actor.name} (${actor.id}) does not have a statistic for ${slug}.`;throw new CheckContextError(message,actor,slug)}const{item,rollOptions:contextualRollOptions}=options.buildContext({actor:options.actor,item:data.item,rollOptions:[...data.rollOptions],target:options.target});return{item,modifiers:data.modifiers??[],rollOptions:contextualRollOptions,slug,statistic,subtitle,type}}static note(selector,translationPrefix,outcome,translationKey){const outcomes=game.settings.get("pf2e","metagame_showResults")?[outcome]:[];return new RollNotePF2e({selector,text:game.i18n.localize(translationKey??`${translationPrefix}.Notes.${outcome}`),outcome:outcomes})}static outcomesNote(selector,translationKey,outcomes){const visibleOutcomes=game.settings.get("pf2e","metagame_showResults")?outcomes:[];return new RollNotePF2e({selector,text:game.i18n.localize(translationKey),outcome:visibleOutcomes})}static async simpleRollActionCheck(options){var _a,_b,_c;const rollers=[];if(Array.isArray(options.actors)?rollers.push(...options.actors):options.actors?rollers.push(options.actors):rollers.push(...getSelectedOrOwnActors()),rollers.length===0)throw new Error(game.i18n.localize("PF2E.ActionsWarning.NoActor"));const targetData=((_a=options.target)==null?void 0:_a.call(options))??this.target();for(const actor of rollers)try{const selfToken=actor.getActiveTokens(!1,!0).shift(),{item:weapon,modifiers=[],rollOptions:combinedOptions,statistic,subtitle,type}=await options.checkContext({actor,buildContext:args=>{var _a2;const combinedOptions2=compact([args.rollOptions,options.traits].flat());return combinedOptions2.push(...((_a2=args.item)==null?void 0:_a2.getRollOptions("item"))??[]),{item:args.item,rollOptions:combinedOptions2.sort(),target:args.target}},target:targetData.actor}),header=await renderTemplate("systems/pf2e/templates/chat/action/header.hbs",{glyph:options.actionGlyph,subtitle,title:options.title}),actionTraits2=CONFIG.PF2E.actionTraits,traitDescriptions2=CONFIG.PF2E.traitsDescriptions,traitObjects=options.traits.map(trait=>({description:traitDescriptions2[trait],name:trait,label:actionTraits2[trait]??trait})),notes=((_b=options.extraNotes)==null?void 0:_b.call(options,statistic.slug))??[],label=await((_c=options.content)==null?void 0:_c.call(options,header))??header,title=`${game.i18n.localize(options.title)} - ${game.i18n.localize(subtitle)}`;if(statistic instanceof Statistic){const dc=__privateMethod(this,_resolveCheckDC,resolveCheckDC_fn).call(this,{unresolvedDC:options.difficultyClass});await statistic.roll({...eventToRollParams(options.event),token:selfToken,label,title,dc,extraRollNotes:notes,extraRollOptions:combinedOptions,modifiers,target:targetData.actor,traits:traitObjects,createMessage:options.createMessage,callback:(roll,outcome,message)=>{var _a2;(_a2=options.callback)==null||_a2.call(options,{actor,message,outcome,roll})}})}else{const check=new CheckModifier(label,statistic,modifiers),dc=__privateMethod(this,_resolveCheckDC,resolveCheckDC_fn).call(this,{unresolvedDC:options.difficultyClass,fully:!0}),finalOptions=new Set(combinedOptions);ensureProficiencyOption(finalOptions,statistic.rank??-1),check.calculateTotal(finalOptions);const selfActor=actor.getContextualClone(combinedOptions.filter(o=>o.startsWith("self:"))),distance=(()=>{var _a2;const reach=selfActor instanceof CreaturePF2e&&weapon?.isOfType("weapon")?selfActor.getReach({action:"attack",weapon})??null:null;return selfToken?.object&&((_a2=targetData?.token)!=null&&_a2.object)?selfToken.object.distanceTo(targetData.token.object,{reach}):null})(),rangeIncrement=weapon?.isOfType("weapon")&&typeof distance=="number"?getRangeIncrement(weapon,distance):null,domains=["all",type,statistic.slug],targetInfo=targetData.token&&targetData.actor&&typeof distance=="number"?{token:targetData.token,actor:targetData.actor,distance,rangeIncrement}:null,substitutions=extractRollSubstitutions(actor.synthetics.rollSubstitutions,domains,finalOptions),dosAdjustments=extractDegreeOfSuccessAdjustments(actor.synthetics,domains);await CheckPF2e.roll(check,{actor:selfActor,token:selfToken,item:weapon,createMessage:options.createMessage,target:targetInfo,dc,type,options:finalOptions,notes:[...notes,...statistic.notes??[]],dosAdjustments,substitutions,traits:traitObjects,title},options.event,(roll,outcome,message)=>{var _a2;(_a2=options.callback)==null||_a2.call(options,{actor,message,outcome,roll})})}}catch(cce){if(cce instanceof CheckContextError){const message=game.i18n.format("PF2E.ActionsWarning.NoStatistic",{id:cce.actor.id,name:cce.actor.name,statistic:cce.slug});ui.notifications.error(message);continue}throw cce}}static target(){var _a;const target=((_a=Array.from(game.user.targets).filter(t=>t.actor instanceof CreaturePF2e).shift())==null?void 0:_a.document)??null,targetActor=target?.actor??null;return{token:target,actor:targetActor}}static getWeaponPotencyModifier(item,selector){var _a,_b;const slug="potency";return AutomaticBonusProgression.isEnabled(item.actor)?new ModifierPF2e({slug,type:"potency",label:"PF2E.AutomaticBonusProgression.attackPotency",modifier:((_b=(_a=item.actor.synthetics.weaponPotency["strike-attack-roll"])==null?void 0:_a[0])==null?void 0:_b.bonus)??0,adjustments:extractModifierAdjustments(item.actor.synthetics.modifierAdjustments,[selector],slug)}):item.system.runes.potency>0?new ModifierPF2e({slug,type:"item",label:"PF2E.Item.Weapon.Rune.Potency",modifier:item.system.runes.potency,adjustments:extractModifierAdjustments(item.actor.synthetics.modifierAdjustments,[selector],slug)}):null}static getApplicableEquippedWeapons(actor,trait){return actor.isOfType("character")?actor.system.actions.flatMap(s=>s.ready&&s.item.traits.has(trait)?s.item:[]):actor.itemTypes.weapon.filter(w=>w.isEquipped&&w.traits.has(trait))}};_resolveCheckDC=new WeakSet,resolveCheckDC_fn=__name2(function({unresolvedDC=null,target=null,fully=!1}){var _a;return typeof unresolvedDC=="string"?fully?((_a=target?.getStatistic(unresolvedDC))==null?void 0:_a.dc)??null:{slug:unresolvedDC}:typeof unresolvedDC=="function"?unresolvedDC(target):unresolvedDC},"#resolveCheckDC"),__privateAdd(_ActionMacroHelpers,_resolveCheckDC),__name2(_ActionMacroHelpers,"ActionMacroHelpers");let ActionMacroHelpers=_ActionMacroHelpers;const _SelectItemDialog=class extends Application{static{__name(this,"_SelectItemDialog")}constructor(action2,resolve){super(),__privateAdd(this,_item,null),__privateAdd(this,_resolve4,void 0),__privateAdd(this,_action,void 0),__privateSet(this,_action,action2),__privateSet(this,_resolve4,resolve)}static get defaultOptions(){return{...super.defaultOptions,width:270}}get template(){return __privateGet(this,_action)==="craft"?"systems/pf2e/templates/system/actions/craft-target-item.hbs":"systems/pf2e/templates/system/actions/repair/select-item-dialog.hbs"}get title(){const key=sluggify(__privateGet(this,_action),{camel:"bactrian"});return game.i18n.localize(`PF2E.Actions.${key}.SelectItemDialog.Title`)}async getData(options={}){return options.classes=[`select-${__privateGet(this,_action)}-item-dialog`],{...await super.getData(options),item:__privateGet(this,_item)}}activateListeners($html){var _a,_b;super.activateListeners($html);const html=$html[0];html.addEventListener("drop",async event=>{var _a2,_b2;const json2=(_a2=event.dataTransfer)==null?void 0:_a2.getData("text/plain");if(!json2?.startsWith("{")||!json2.endsWith("}"))return;const data=JSON.parse(json2),uuid=data.uuid??((_b2=data.pf2e)==null?void 0:_b2.itemUuid),item=uuid?await fromUuid(uuid):null;if(__privateGet(this,_action)==="repair"&&item&&!(item?.isEmbedded&&item.isOwner))ui.notifications.error("DOCUMENT.UsePermissionWarn",{localize:!0});else if(item instanceof PhysicalItemPF2e)__privateSet(this,_item,item),this.render();else{const key=sluggify(__privateGet(this,_action),{camel:"bactrian"});ui.notifications.error(game.i18n.localize(`PF2E.Actions.${key}.Error.ItemReferenceMismatch`))}}),(_a=htmlQuery(html,`[data-event-handler=${__privateGet(this,_action)}]`))==null||_a.addEventListener("click",()=>{this.close()}),(_b=htmlQuery(html,"[data-event-handler=cancel]"))==null||_b.addEventListener("click",()=>{__privateSet(this,_item,null),this.close()})}close(options){return __privateGet(this,_resolve4).call(this,__privateGet(this,_item)),super.close(options)}static async getItem(action2){return new Promise(resolve=>{new this(action2,resolve).render(!0)})}};_item=new WeakMap,_resolve4=new WeakMap,_action=new WeakMap,__name2(_SelectItemDialog,"SelectItemDialog");let SelectItemDialog=_SelectItemDialog;async function repair(options){const item=options.item??(options.uuid?await fromUuid(options.uuid):await SelectItemDialog.getItem("repair"));if(item&&!(item instanceof PhysicalItemPF2e)){ui.notifications.warn(game.i18n.format("PF2E.Actions.Repair.Warning.NotPhysicalItem",{item:item.name??""}));return}const dc=options.difficultyClass??(()=>{if(item){const proficiencyWithoutLevel=game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel";return{label:game.i18n.format("PF2E.Actions.Repair.Labels.ItemLevelRepairDC",{level:item.level}),value:calculateDC(item.level,{proficiencyWithoutLevel}),visibility:"all"}}})(),targetItemOptions=Array.from(item?.traits??[]).map(trait=>`target:trait:${trait}`),slug=options?.skill??"crafting",rollOptions=["action:repair",...targetItemOptions],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.Repair.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),content:async title=>{if(item){const templatePath="systems/pf2e/templates/system/actions/repair/item-heading-partial.hbs",templateData={item},content=await renderTemplate(templatePath,templateData);return title+content}},traits:["exploration","manipulate"],event:options.event,difficultyClass:dc,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Repair","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Repair","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Repair","criticalFailure")],createMessage:!1,callback:async result=>{const{actor}=result;if(item&&result.message instanceof ChatMessagePF2e&&actor.isOfType("creature")){const messageSource=result.message.toObject(),flavor=await(async()=>{const proficiencyRank=actor.skills.crafting.rank??0;if(result.outcome==="criticalSuccess"){const label="PF2E.Actions.Repair.Labels.RestoreItemHitPoints",restored=String(10+proficiencyRank*10);return renderRepairResult(item,"restore",label,restored)}else if(result.outcome==="success"){const label="PF2E.Actions.Repair.Labels.RestoreItemHitPoints",restored=String(5+proficiencyRank*5);return renderRepairResult(item,"restore",label,restored)}else if(result.outcome==="criticalFailure")return renderRepairResult(item,"roll-damage","PF2E.Actions.Repair.Labels.RollItemDamage","2d6");return""})();flavor&&(messageSource.flavor+=flavor),await ChatMessage.create(messageSource)}}}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(repair,"repair"),__name2(repair,"repair");async function onRepairChatCardEvent(event,message,card){var _a,_b;const itemUuid=card.dataset.itemUuid,item=await fromUuid(itemUuid??""),button=event.currentTarget;if(!(item instanceof PhysicalItemPF2e)||!(button instanceof HTMLElement))return;const repair2=button.dataset.repair,speaker=message&&ChatMessagePF2e.getSpeaker({actor:message.actor,alias:message.alias,token:message.token});if(repair2==="restore"){const value=Number(button.dataset.repairValue)||0,beforeRepair=item.system.hp.value,afterRepair=Math.min(item.system.hp.max,beforeRepair+value);await item.update({"system.hp.value":afterRepair});const content=game.i18n.format("PF2E.Actions.Repair.Chat.ItemRepaired",{itemName:item.name,repairedDamage:afterRepair-beforeRepair,afterRepairHitPoints:afterRepair,maximumHitPoints:item.system.hp.max});await ChatMessage.create({content,speaker})}else if(repair2==="roll-damage"){const roll=await Roll.create("2d6").evaluate({async:!0}),templatePath="systems/pf2e/templates/system/actions/repair/roll-damage-chat-message.hbs",flavor=await renderTemplate(templatePath,{damage:{dealt:Math.max(0,roll.total-item.system.hardness),rolled:roll.total},item});await roll.toMessage({flags:{pf2e:{suppressDamageButtons:!0}},flavor,speaker})}else if(repair2==="damage"){const hardness=Math.max(0,item.system.hardness),damage=(((_a=message?.rolls.at(0))==null?void 0:_a.total)??0)-hardness;if(damage>0){const beforeDamage=item.system.hp.value,afterDamage=Math.max(0,item.system.hp.value-damage);await item.update({"system.hp.value":afterDamage});const content=game.i18n.format("PF2E.Actions.Repair.Chat.ItemDamaged",{itemName:item.name,damageDealt:beforeDamage-afterDamage,afterDamageHitPoints:afterDamage,maximumHitPoints:item.system.hp.max});await ChatMessage.create({content,speaker})}else{const templatePath="systems/pf2e/templates/system/actions/repair/roll-damage-chat-message.hbs",content=await renderTemplate(templatePath,{damage:{dealt:0,rolled:((_b=message?.rolls.at(0))==null?void 0:_b.total)??0},item});await ChatMessage.create({content,speaker})}}}__name(onRepairChatCardEvent,"onRepairChatCardEvent"),__name2(onRepairChatCardEvent,"onRepairChatCardEvent");async function renderRepairResult(item,result,buttonLabel,value){const templatePath="systems/pf2e/templates/system/actions/repair/repair-result-partial.hbs",label=game.i18n.format(buttonLabel,{value});return renderTemplate(templatePath,{item,label,result,value})}__name(renderRepairResult,"renderRepairResult"),__name2(renderRepairResult,"renderRepairResult");const _ChatCards=class{static{__name(this,"_ChatCards")}static listen(message,html){const selector=["a[data-action], button[data-action]"].join(",");for(const button of htmlQueryAll(html,selector))button.addEventListener("click",async event=>__privateMethod(this,_onClickButton,onClickButton_fn).call(this,{message,event,html,button}))}};_lastClick=new WeakMap,_onClickButton=new WeakSet,onClickButton_fn=__name2(async function({message,event,html,button}){var _a,_b,_c,_d,_e,_f,_g,_h;const currentTime=Date.now();if(currentTime-__privateGet(this,_lastClick)<500)return;__privateSet(this,_lastClick,currentTime);const action2=button.dataset.action??"",item=message.item,actor=item?.actor??message.actor;if(!actor||!game.user.isGM&&!actor.isOwner&&!["spell-save","expand-description"].includes(action2))return;const strikeAction=message._strike;if(strikeAction&&action2?.startsWith("strike-")){const context=message.rolls.some(r=>r instanceof CheckRoll)?message.flags.pf2e.context??null:null,mapIncreases=context&&"mapIncreases"in context&&tupleHasValue([0,1,2],context.mapIncreases)?context.mapIncreases:null,altUsage=context&&"altUsage"in context?context.altUsage:null,target=((_b=(_a=message.target)==null?void 0:_a.token)==null?void 0:_b.object)??null,rollArgs={event,altUsage,mapIncreases,checkContext:context,target};switch(sluggify(action2??"")){case"strike-attack":strikeAction.variants[0].roll(rollArgs);return;case"strike-attack2":strikeAction.variants[1].roll(rollArgs);return;case"strike-attack3":strikeAction.variants[2].roll(rollArgs);return;case"strike-damage":{const method=button.dataset.outcome==="success"?"damage":"critical";(_c=strikeAction[method])==null||_c.call(strikeAction,rollArgs);return}}}if(item){const spell=item.isOfType("spell")?item:item.isOfType("consumable")?item.embeddedSpell:null;switch(action2){case"spell-attack":return spell?.rollAttack(event);case"spell-attack-2":return spell?.rollAttack(event,2);case"spell-attack-3":return spell?.rollAttack(event,3);case"spell-damage":spell?.rollDamage(event);return;case"spell-save":return __privateMethod(this,_rollActorSaves,rollActorSaves_fn).call(this,{event,button,actor,item});case"affliction-save":item?.isOfType("affliction")&&item.rollRecovery();return;case"spell-counteract":spell?.rollCounteract(event);return;case"spell-template":return spell?.placeTemplate(message);case"spell-template-clear":{const templateIds=((_d=canvas.scene)==null?void 0:_d.templates.filter(t=>t.message===message).map(t=>t.id))??[];button.disabled=!0,await((_e=canvas.scene)==null?void 0:_e.deleteEmbeddedDocuments("MeasuredTemplate",templateIds)),button.disabled=!1;return}case"spell-variant":{const castLevel=Number((_f=htmlQuery(html,"div.chat-card"))==null?void 0:_f.dataset.castLevel)||1,overlayIds=(_g=button.dataset.overlayIds)==null?void 0:_g.split(",").map(id=>id.trim());if(overlayIds){const variantSpell=spell?.loadVariant({overlayIds,castLevel});if(variantSpell){const variantMessage=await variantSpell.toMessage(void 0,{create:!1,data:{castLevel}});if(variantMessage){const messageSource=variantMessage.toObject();await message.update(messageSource)}}}else if(spell){const originalMessage=await(spell?.original??spell).toMessage(void 0,{create:!1,data:{castLevel}});originalMessage&&await message.update(originalMessage.toObject())}return}case"consume":{if(item.isOfType("consumable"))item.consume();else if(item.isOfType("melee")){const consumable=actor.items.get(button.dataset.item??"");if(consumable?.isOfType("consumable")){const oldQuant=consumable.quantity,consumableString=game.i18n.localize("TYPES.Item.consumable"),toReplace=`${consumable.name} - ${consumableString} (${oldQuant})`;await consumable.consume();const currentQuant=oldQuant===1?0:consumable.quantity;let flavor=message.flavor.replace(toReplace,`${consumable.name} - ${consumableString} (${currentQuant})`);if(currentQuant===0){const buttonStr=`>${game.i18n.localize("PF2E.ConsumableUseLabel")}</button>`;flavor=flavor?.replace(buttonStr," disabled"+buttonStr)}await message.update({flavor}),message.render(!0)}}return}case"expand-description":{const{description}=item,element=htmlClosest(button,".description");element&&(element.innerHTML=await TextEditor.enrichHTML(description,{async:!0,rollData:actor.getRollData()}),element.scrollIntoView({behavior:"smooth",block:"center"}));break}case"apply-effect":{button.disabled=!0;const target=fromUuidSync(button.dataset.targets??""),effect=item.isOfType("action","feat")&&item.system.selfEffect?await fromUuid(item.system.selfEffect.uuid):null;if(target instanceof ActorPF2e&&effect instanceof ItemPF2e&&effect.isOfType("effect")){await target.createEmbeddedDocuments("Item",[effect.clone().toObject()]);const parsedMessageContent=(()=>{const container=document.createElement("div");return container.innerHTML=message.content,container})(),buttons=htmlQuery(parsedMessageContent,".message-buttons");if(buttons){const span=createHTMLElement("span",{classes:["effect-applied"]}),anchor=effect.toAnchor({attrs:{draggable:"true"}}),locKey="PF2E.Item.Action.SelfAppliedEffect.Applied",statement=game.i18n.format(locKey,{effect:anchor.outerHTML});span.innerHTML=statement,buttons.replaceChildren(span),await message.update({content:parsedMessageContent.innerHTML})}}break}case"elemental-blast-damage":{if(!actor.isOfType("character"))return;const roll=message.rolls.find(r=>r instanceof CheckRoll&&r.options.action==="elemental-blast"),checkContext=roll?message.flags.pf2e.context??null:null,outcome=button.dataset.outcome==="success"?"success":"criticalSuccess",[element,damageType,meleeOrRanged,actionCost]=((_h=roll?.options.identifier)==null?void 0:_h.split("."))??[];objectHasKey(elementTraits,element)&&objectHasKey(CONFIG.PF2E.damageTypes,damageType)&&await new ElementalBlast(actor).damage({element,damageType,melee:meleeOrRanged==="melee",actionCost:Number(actionCost)||1,checkContext,outcome,event})}}}else if(action2&&actor.isOfType("character","npc")){const buttonGroup=htmlClosest(button,".chat-card, .message-buttons"),physicalItem=await(async()=>{const itemUuid=buttonGroup?.dataset.itemUuid??"",maybeItem=await fromUuid(itemUuid);return maybeItem instanceof PhysicalItemPF2e?maybeItem:null})(),quantity=Number(buttonGroup?.dataset.craftingQuantity)||1;if(action2==="repair-item"&&buttonGroup)await onRepairChatCardEvent(event,message,buttonGroup);else if(physicalItem&&action2==="pay-crafting-costs"){const quantity2=Number(buttonGroup?.dataset.craftingQuantity)||1,craftingCost=CoinsPF2e.fromPrice(physicalItem.price,quantity2),coinsToRemove=button.classList.contains("full")?craftingCost:craftingCost.scale(.5);if(!await actor.inventory.removeCoins(coinsToRemove)){ui.notifications.warn(game.i18n.localize("PF2E.Actions.Craft.Warning.InsufficientCoins"));return}if(isSpellConsumable(physicalItem.id)&&physicalItem.isOfType("consumable")){craftSpellConsumable(physicalItem,quantity2,actor),ChatMessagePF2e.create({user:game.user.id,content:game.i18n.format("PF2E.Actions.Craft.Information.PayAndReceive",{actorName:actor.name,cost:coinsToRemove.toString(),quantity:quantity2,itemName:physicalItem.name}),speaker:{alias:actor.name}});return}const itemObject=physicalItem.toObject();if(itemObject.system.quantity=quantity2,!await actor.addToInventory(itemObject,void 0)){ui.notifications.warn(game.i18n.localize("PF2E.Actions.Craft.Warning.CantAddItem"));return}ChatMessagePF2e.create({user:game.user.id,content:game.i18n.format("PF2E.Actions.Craft.Information.LoseMaterials",{actorName:actor.name,cost:coinsToRemove.toString(),quantity:quantity2,itemName:physicalItem.name}),speaker:{alias:actor.name}})}else if(physicalItem&&action2==="lose-materials"){const coinsToRemove=CoinsPF2e.fromPrice(physicalItem.price,quantity).scale(.5).scale(.1);await actor.inventory.removeCoins(coinsToRemove)?ChatMessagePF2e.create({user:game.user.id,content:game.i18n.format("PF2E.Actions.Craft.Information.PayAndReceive",{actorName:actor.name,cost:coinsToRemove.toString()}),speaker:{alias:actor.name}}):ui.notifications.warn(game.i18n.localize("PF2E.Actions.Craft.Warning.InsufficientCoins"))}else if(action2==="receieve-crafting-item"&&physicalItem)return isSpellConsumable(physicalItem.id)&&physicalItem.isOfType("consumable")?craftSpellConsumable(physicalItem,quantity,actor):craftItem(physicalItem,quantity,actor)}},"#onClickButton"),_rollActorSaves=new WeakSet,rollActorSaves_fn=__name2(async function({event,button,actor,item}){var _a,_b;if(canvas.tokens.controlled.length>0){const saveType=button.dataset.save;if(!tupleHasValue(SAVE_TYPES,saveType))throw ErrorPF2e(`"${saveType}" is not a recognized save type`);const dc=Number(button.dataset.dc??"NaN");for(const token of canvas.tokens.controlled){const save=(_b=(_a=token.actor)==null?void 0:_a.saves)==null?void 0:_b[saveType];if(!save)return;save.check.roll({...eventToRollParams(event),dc:Number.isInteger(dc)?{value:Number(dc)}:null,item,origin:actor})}}else ui.notifications.error(game.i18n.localize("PF2E.UI.errorTargetToken"))},"#rollActorSaves"),__privateAdd(_ChatCards,_onClickButton),__privateAdd(_ChatCards,_rollActorSaves),__name2(_ChatCards,"ChatCards"),__privateAdd(_ChatCards,_lastClick,0);let ChatCards=_ChatCards;const DamageTaken={listen:async(message,html)=>{const damageTakenCard=htmlQuery(html,".damage-taken");if(!damageTakenCard)return;const settingEnabled=game.settings.get("pf2e","metagame_tokenSetsNameVisibility");if(!game.user.isGM&&settingEnabled&&message.token&&!message.token.playersCanSeeName){const nameElem=htmlQuery(damageTakenCard,".target-name");nameElem&&(nameElem.innerText=game.i18n.localize("PF2E.Actor.ApplyDamage.TheTarget"))}const iwrInfo=htmlQuery(damageTakenCard,".iwr");if(!iwrInfo)return;const iwrApplications=(()=>{try{const parsed=JSON.parse(iwrInfo?.dataset.applications??"null");return Array.isArray(parsed)&&parsed.every(a=>a instanceof Object&&"category"in a&&typeof a.category=="string"&&"type"in a&&typeof a.type=="string"&&"adjustment"in a&&typeof a.adjustment=="number")?parsed:null}catch{return null}})();iwrApplications&&$(iwrInfo).tooltipster({theme:"crb-hover",maxWidth:400,content:await renderTemplate("systems/pf2e/templates/chat/damage/iwr-breakdown.hbs",{applications:iwrApplications}),contentAsHTML:!0})}},DegreeOfSuccessHighlights={listen:(message,html)=>{if(htmlQueryAll(html,".pf2e-reroll-indicator").length>0)return;const firstRoll=message.rolls.at(0);if(!firstRoll||message.isDamageRoll)return;const firstDice=firstRoll.dice.at(0);if(!(firstDice instanceof Die&&firstDice.faces===20&&message.isContentVisible))return;const diceTotal=htmlQuery(html,".dice-total"),results=firstDice.results.filter(r=>r.active);results.every(r=>r.result===20)?diceTotal?.classList.add("success"):results.every(r=>r.result===1)&&diceTotal?.classList.add("failure")}},SetAsInitiative={listen:li=>{var _a;const message=game.messages.get(li.dataset.messageId??"",{strict:!0}),{context}=message.flags.pf2e;if(message.token&&(message.isAuthor&&!message.blind||game.user.isGM)&&(context?.type==="skill-check"||context?.type==="perception-check")){const btnContainer=document.createElement("span");btnContainer.classList.add("dmgBtn-container"),Object.assign(btnContainer.style,{position:"absolute",right:"0",bottom:"1px"});const setInitiativeButton=document.createElement("button");setInitiativeButton.classList.add("dice-total-setInitiative-btn"),Object.assign(setInitiativeButton.style,{width:"22px",height:"22px",fontSize:"10px",lineHeight:"1px"}),setInitiativeButton.title=game.i18n.localize("PF2E.ClickToSetInitiative"),setInitiativeButton.appendChild(fontAwesomeIcon("fa-swords",{style:"solid"})),btnContainer.appendChild(setInitiativeButton);const selector=message.isReroll?".pf2e-reroll-second .dice-total":".dice-total";(_a=li.querySelector(selector))==null||_a.appendChild(btnContainer),setInitiativeButton.addEventListener("click",async event=>{var _a2,_b,_c;event.stopPropagation();const{actor,token}=message;if(!token){ui.notifications.error(game.i18n.format("PF2E.Encounter.NoTokenInScene",{actor:((_a2=message.actor)==null?void 0:_a2.name)??((_b=message.user)==null?void 0:_b.name)??""}));return}if(!actor)return;const combatant=await CombatantPF2e.fromActor(actor);if(!combatant)return;const value=((_c=message.rolls.at(0))==null?void 0:_c.total)??0;await combatant.encounter.setInitiative(combatant.id,value),ui.notifications.info(game.i18n.format("PF2E.Encounter.InitiativeSet",{actor:actor.name,initiative:value}))})}}},MessageTooltips={listen:html=>{const targetDC=htmlQuery(html,".target-dc");targetDC?.innerHTML.trim()===""&&targetDC.remove();const dcResult=htmlQuery(html,".dc-result");dcResult?.innerHTML.trim()===""&&dcResult.remove();try{const adjustedDCLabel=htmlQuery(html,".adjusted[data-circumstances]");if(adjustedDCLabel){const circumstances=JSON.parse(adjustedDCLabel.dataset.circumstances??"");if(!Array.isArray(circumstances))throw ErrorPF2e("Malformed adjustments array");const content=circumstances.map(a=>{const sign=a.value>=0?"+":"";return $("<div>").text(`${a.label}: ${sign}${a.value}`)}).reduce(($concatted,$a)=>$concatted.append($a),$("<div>")).prop("outerHTML");$(adjustedDCLabel).tooltipster({content,contentAsHTML:!0,theme:"crb-hover"})}}catch(error){error instanceof Error&&console.error(error.message)}const dosLabel=htmlQuery(html,".degree-of-success .adjusted");dosLabel?.dataset.adjustment&&$(dosLabel).tooltipster({content:game.i18n.localize(dosLabel.dataset.adjustment),contentAsHTML:!0,theme:"crb-hover"});for(const tag of htmlQueryAll(html,".tag[data-material], .tag[data-slug], .tag[data-trait]")){const description=tag.dataset.description;description&&$(tag).tooltipster({content:game.i18n.localize(description),maxWidth:400,theme:"crb-hover"})}}},_ChatMessagePF2e=class _ChatMessagePF2e2 extends ChatMessage{static{__name(this,"_ChatMessagePF2e")}constructor(data={},context={}){var _a;const expandedFlags=expandObject(data.flags??{});data.flags=mergeObject(expandedFlags,{core:{canPopout:((_a=expandedFlags.core)==null?void 0:_a.canPopout)??!0},pf2e:{}}),super(data,context),__privateAdd(this,_onHoverIn),__privateAdd(this,_onHoverOut)}get isDamageRoll(){var _a,_b;const firstRoll=this.rolls.at(0);if(!firstRoll||firstRoll.terms.some(t=>t instanceof FateDie||t instanceof Coin))return!1;if(((_a=this.flags.pf2e.context)==null?void 0:_a.type)==="damage-roll")return!0;const isCheck=firstRoll instanceof CheckRoll||((_b=firstRoll.dice[0])==null?void 0:_b.faces)===20,fromRollTable=!!this.flags.core.RollTable;return!(isCheck||fromRollTable)}get actor(){return _ChatMessagePF2e2.getSpeakerActor(this.speaker)}get target(){var _a;const context=this.flags.pf2e.context;if(!context)return null;const targetUUID="target"in context?(_a=context.target)==null?void 0:_a.token:null;if(!targetUUID)return null;const match=/^Scene\.(\w+)\.Token\.(\w+)$/.exec(targetUUID??"")??[],scene=game.scenes.get(match[1]??""),token=scene?.tokens.get(match[2]??""),actor=token?.actor;return actor?{actor,token}:null}get journalEntry(){var _a;const uuid=this.flags.pf2e.journalEntry;if(!uuid)return null;const entryId=(_a=/^JournalEntry.([A-Za-z0-9]{16})$/.exec(uuid))==null?void 0:_a.at(1);return game.journal.get(entryId??"")??null}get isCheckRoll(){return this.rolls[0]instanceof CheckRoll}get isReroll(){const context=this.flags.pf2e.context;return!!context&&"isReroll"in context&&!!context.isReroll}get isRerollable(){var _a;const roll=this.rolls[0];return!!((_a=this.actor)!=null&&_a.isOwner&&(this.isAuthor||this.isOwner)&&roll instanceof CheckRoll&&roll.isRerollable)}get item(){var _a,_b,_c,_d,_e,_f;if(((_a=this.flags.pf2e.context)==null?void 0:_a.type)==="self-effect")return((_b=this.actor)==null?void 0:_b.items.get(this.flags.pf2e.context.item))??null;const strike=this._strike;if(strike?.item)return strike.item;const item=(()=>{var _a2,_b2;const domItem=this.getItemFromDOM();if(domItem)return domItem;const origin=((_a2=this.flags.pf2e)==null?void 0:_a2.origin)??null,match=/Item\.(\w+)/.exec(origin?.uuid??"")??[];return((_b2=this.actor)==null?void 0:_b2.items.get(match?.[1]??""))??null})();if(!item)return null;const{tradition}=((_c=this.flags.pf2e)==null?void 0:_c.casting)??{},isCharacter=item.actor.isOfType("character");if(tradition&&item.isOfType("spell")&&!item.spellcasting&&isCharacter){const trick=new TrickMagicItemEntry(item.actor,traditionSkills[tradition]);item.trickMagicEntry=trick}if(item?.isOfType("spell")){const overlayIds=(_e=(_d=this.flags.pf2e.origin)==null?void 0:_d.variant)==null?void 0:_e.overlays,castLevel=((_f=this.flags.pf2e.origin)==null?void 0:_f.castLevel)??item.rank;return item.loadVariant({overlayIds,castLevel})??item}return item}get _strike(){var _a,_b,_c;const{actor}=this,roll=this.rolls.find(r=>r instanceof CheckRoll),identifier=roll?.options.identifier??((_a=htmlQuery(document.body,`li.message[data-message-id="${this.id}"] [data-identifier]`))==null?void 0:_a.dataset.identifier),[itemId,slug,meleeOrRanged]=identifier?.split(".")??[null,null,null];if(!meleeOrRanged||!["melee","ranged"].includes(meleeOrRanged))return null;const strikeData=(_b=actor?.system.actions)==null?void 0:_b.find(s=>s.slug===slug&&s.item.id===itemId),itemMeleeOrRanged=strikeData?.item.isMelee?"melee":"ranged";return meleeOrRanged===itemMeleeOrRanged?strikeData??null:((_c=strikeData?.altUsages)==null?void 0:_c.find(u=>{const altUsageMeleeOrRanged=u.item.isMelee?"melee":"ranged";return meleeOrRanged===altUsageMeleeOrRanged}))??null}getItemFromDOM(){var _a,_b,_c;const html=ui.chat.element[0],messageElem=htmlQuery(html,`#chat-log > li[data-message-id="${this.id}"]`),sourceString=((_a=htmlQuery(messageElem,".pf2e.item-card"))==null?void 0:_a.dataset.embeddedItem)??"null";try{const itemSource=JSON.parse(sourceString);return itemSource?new ItemProxyPF2e(itemSource,{parent:this.actor,fromConsumable:(_c=(_b=this.flags)==null?void 0:_b.pf2e)==null?void 0:_c.isFromConsumable}):null}catch{return null}}async showDetails(){this.flags.pf2e.context&&new ChatInspectRoll(this).render(!0)}get token(){var _a;if(!game.scenes)return null;const sceneId=this.speaker.scene??"",tokenId=this.speaker.token??"";return((_a=game.scenes.get(sceneId))==null?void 0:_a.tokens.get(tokenId))??null}getRollData(){const{actor,item}=this;return{...actor?.getRollData(),...item?.getRollData()}}async getHTML(){var _a,_b,_c,_d,_e,_f;const{actor}=this;if(this.isContentVisible){const rollData=this.getRollData();this.flavor=await TextEditorPF2e.enrichHTML(this.flavor,{async:!0,rollData,processVisibility:!1})}const $html=await super.getHTML(),html=$html[0];!this.flags.pf2e.suppressDamageButtons&&this.isDamageRoll&&htmlQueryAll(html,".damage-application").forEach((buttons,index)=>{buttons.dataset.rollIndex=index.toString()}),UserVisibilityPF2e.process(html,{message:this}),await DamageTaken.listen(this,html),CriticalHitAndFumbleCards.appendButtons(this,$html),ChatCards.listen(this,html),InlineRollLinks.listen(html,this),DegreeOfSuccessHighlights.listen(this,html),MessageTooltips.listen(html),canvas.ready&&SetAsInitiative.listen(html);const roll=this.rolls[0];if(actor?.isOwner&&roll instanceof DamageRoll&&roll.options.evaluatePersistent){const damageType=(_a=roll.instances.find(i=>i.persistent))==null?void 0:_a.type;if(damageType?(_b=this.actor)==null?void 0:_b.getCondition(`persistent-damage-${damageType}`):null){const template="systems/pf2e/templates/chat/persistent-damage-recovery.hbs",section=parseHTML(await renderTemplate(template));(_c=html.querySelector(".message-content"))==null||_c.append(section),html.dataset.actorIsTarget="true"}(_d=htmlQuery(html,"[data-action=recover-persistent-damage]"))==null||_d.addEventListener("click",()=>{var _a2;const{actor:actor2}=this;if(!actor2)return;const damageType2=(_a2=roll.instances.find(i=>i.persistent))==null?void 0:_a2.type;if(!damageType2)return;const condition2=actor2.getCondition(`persistent-damage-${damageType2}`);if(!condition2?.system.persistent){const damageTypeLocalized=game.i18n.localize(CONFIG.PF2E.damageTypes[damageType2]??damageType2),message=game.i18n.format("PF2E.Item.Condition.PersistentDamage.Error.DoesNotExist",{damageType:damageTypeLocalized});ui.notifications.warn(message);return}condition2.rollRecovery()})}const appliedDamageFlag=this.flags.pf2e.appliedDamage;return appliedDamageFlag?.isReverted||(_e=this.actor)!=null&&_e.isOwner||(_f=htmlQuery(html,"button[data-action=revert-damage]"))==null||_f.remove(),html.addEventListener("mouseenter",event=>__privateMethod(this,_onHoverIn,onHoverIn_fn).call(this,event)),html.addEventListener("mouseleave",event=>__privateMethod(this,_onHoverOut,onHoverOut_fn).call(this,event)),UserVisibilityPF2e.processMessageSender(this,html),!actor&&this.content&&UserVisibilityPF2e.process(html,{document:this}),$html}_onCreate(data,options,userId){super._onCreate(data,options,userId),this.isRoll&&game.settings.get("pf2e","drawCritFumble")&&CriticalHitAndFumbleCards.handleDraw(this)}};_onHoverIn=new WeakSet,onHoverIn_fn=__name2(function(nativeEvent){var _a;if(!canvas.ready)return;const token=(_a=this.token)==null?void 0:_a.object;token?.isVisible&&!token.controlled&&token.emitHoverIn(nativeEvent)},"#onHoverIn"),_onHoverOut=new WeakSet,onHoverOut_fn=__name2(function(nativeEvent){var _a,_b;canvas.ready&&((_b=(_a=this.token)==null?void 0:_a.object)==null||_b.emitHoverOut(nativeEvent))},"#onHoverOut"),__name2(_ChatMessagePF2e,"ChatMessagePF2e");let ChatMessagePF2e=_ChatMessagePF2e;async function preImportJSON(document2,json2){var _a,_b;const source=JSON.parse(json2);if(!isObject(source)||("data"in source&&("items"in source?ActorPF2e.migrateData(source):ItemPF2e.migrateData(source)),!isObject(source.system)))return null;const sourceSchemaVersion=Number((_b=(_a=source.system)==null?void 0:_a.schema)==null?void 0:_b.version)||0,worldSchemaVersion=MigrationRunnerBase.LATEST_SCHEMA_VERSION;if(foundry.utils.isNewerVersion(sourceSchemaVersion,worldSchemaVersion))return ui.notifications.error(game.i18n.format("PF2E.ErrorMessage.CantImportTooHighVersion",{sourceName:game.i18n.localize("DOCUMENT.Actor"),sourceSchemaVersion,worldSchemaVersion})),null;const newDoc=new document2.constructor(source,{parent:document2.parent}),migrations=MigrationList.constructFromVersion(newDoc.schemaVersion);return await MigrationRunner.ensureSchemaVersion(newDoc,migrations),JSON.stringify(newDoc.toObject())}__name(preImportJSON,"preImportJSON"),__name2(preImportJSON,"preImportJSON");function combatantAndTokenDoc(document2){return document2 instanceof CombatantPF2e?{combatant:document2,tokenDoc:document2.token}:{combatant:document2.combatant,tokenDoc:document2}}__name(combatantAndTokenDoc,"combatantAndTokenDoc"),__name2(combatantAndTokenDoc,"combatantAndTokenDoc");async function processGrantDeletions(item,pendingItems){var _a,_b,_c,_d;const{actor}=item,granter=actor.items.get(((_a=item.flags.pf2e.grantedBy)==null?void 0:_a.id)??""),parentGrant=Object.values(granter?.flags.pf2e.itemGrants??{}).find(g=>g.id===item.id),grants=Object.values(item.flags.pf2e.itemGrants);if(granter&&parentGrant?.onDelete==="restrict"&&!pendingItems.includes(granter)){ui.notifications.warn(game.i18n.format("PF2E.Item.RemovalPrevented",{item:item.name,preventer:granter.name})),pendingItems.splice(pendingItems.indexOf(item),1);return}for(const grant of grants){const grantee=actor.items.get(grant.id);if(((_b=grantee?.flags.pf2e.grantedBy)==null?void 0:_b.id)===item.id&&grantee.flags.pf2e.grantedBy.onDelete==="restrict"&&!pendingItems.includes(grantee)){ui.notifications.warn(game.i18n.format("PF2E.Item.RemovalPrevented",{item:item.name,preventer:grantee.name})),pendingItems.splice(pendingItems.indexOf(item),1);return}}granter&&parentGrant?.onDelete==="cascade"&&!pendingItems.includes(granter)&&(pendingItems.push(granter),await processGrantDeletions(granter,pendingItems));for(const grant of grants){const grantee=actor.items.get(grant.id);((_c=grantee?.flags.pf2e.grantedBy)==null?void 0:_c.id)===item.id&&grantee.flags.pf2e.grantedBy.onDelete==="cascade"&&!pendingItems.includes(grantee)&&(pendingItems.push(grantee),await processGrantDeletions(grantee,pendingItems))}const[key]=Object.entries(granter?.flags.pf2e.itemGrants??{}).find(([,g])=>g===parentGrant)??[null];granter&&key&&!pendingItems.includes(granter)&&await granter.update({[`flags.pf2e.itemGrants.-=${key}`]:null},{render:!1});for(const grant of grants){const grantee=actor.items.get(grant.id);((_d=grantee?.flags.pf2e.grantedBy)==null?void 0:_d.id)===item.id&&grantee.flags.pf2e.grantedBy.onDelete==="detach"&&!pendingItems.includes(grantee)&&await grantee.update({"flags.pf2e.-=grantedBy":null},{render:!1})}}__name(processGrantDeletions,"processGrantDeletions"),__name2(processGrantDeletions,"processGrantDeletions");const _ItemPF2e=class _ItemPF2e2 extends Item{static{__name(this,"_ItemPF2e")}static getDefaultArtwork(itemData){return{img:`systems/pf2e/icons/default-icons/${itemData.type}.svg`}}get slug(){return this.system.slug}get sourceId(){var _a;return((_a=this.flags.core)==null?void 0:_a.sourceId)??null}get schemaVersion(){var _a;return Number((_a=this.system.schema)==null?void 0:_a.version)||null}get description(){return this.system.description.value.trim()}get grantedBy(){var _a,_b;return((_b=this.actor)==null?void 0:_b.items.get(((_a=this.flags.pf2e.grantedBy)==null?void 0:_a.id)??""))??null}get inMemoryOnly(){return!this.collection.has(this.id)}static fromDropData(data,options){if("uuid"in data&&UUIDUtils.isItemUUID(data.uuid)){const item=fromUuidSync(data.uuid);item instanceof _ItemPF2e2&&item.parent&&!item.sourceId&&(item._source.flags=mergeObject(item._source.flags,{core:{sourceId:item.uuid}}),item.flags=mergeObject(item.flags,{core:{sourceId:item.uuid}}))}return super.fromDropData(data,options)}isOfType(...types){return types.some(t=>t==="physical"?setHasElement(PHYSICAL_ITEM_TYPES,this.type):this.type===t)}async delete(context={}){return this.actor?(await this.actor.deleteEmbeddedDocuments("Item",[this.id],context),this):super.delete(context)}getRollOptions(prefix=this.type){var _a;if(prefix.length===0)throw ErrorPF2e("`prefix` must be at least one character long");const slug=this.slug??sluggify(this.name),{value:traits=[],otherTags}=this.system.traits,traitOptions=(()=>{const damageType=Object.keys(CONFIG.PF2E.damageTypes).join("|"),diceOrNumber=/-(?:[0-9]*d)?[0-9]+(?:-min)?$/,versatile=new RegExp(`-(?:b|p|s|${damageType})$`),deannotated=traits.filter(t=>diceOrNumber.test(t)||versatile.test(t)).map(t=>t.replace(diceOrNumber,"").replace(versatile,""));return[traits,deannotated].flat().map(t=>`trait:${t}`)})(),options=[`${prefix}:id:${this.id}`,`${prefix}:${slug}`,`${prefix}:slug:${slug}`,...traitOptions.map(t=>`${prefix}:${t}`),...otherTags.map(t=>`${prefix}:tag:${t}`)];(this.isOfType("spell")||traits.some(t=>["magical",...MAGIC_TRADITIONS].includes(t)))&&options.push(`${prefix}:magical`);const level=this.isOfType("spell")?this.rank:((_a=this.system.level)==null?void 0:_a.value)??null;typeof level=="number"&&options.push(`${prefix}:level:${level}`);const itemType=this.isOfType("feat")&&this.isFeature?"feature":this.type;return prefix!==itemType&&options.unshift(`${prefix}:type:${itemType}`),options.sort()}getRollData(){var _a;return{...((_a=this.actor)==null?void 0:_a.getRollData())??{actor:null},item:this}}async toMessage(event,{rollMode=void 0,create=!0,data={}}={}){var _a;if(!this.actor)throw ErrorPF2e(`Cannot create message for unowned item ${this.name}`);const template=`systems/pf2e/templates/chat/${sluggify(this.type)}-card.hbs`,token=this.actor.token,nearestItem=event?.currentTarget.closest(".item")??{},contextualData=Object.keys(data).length>0?data:nearestItem.dataset||{},templateData={actor:this.actor,tokenId:token?`${(_a=token.parent)==null?void 0:_a.id}.${token.id}`:null,item:this,data:await this.getChatData(void 0,contextualData)},chatData={speaker:ChatMessagePF2e.getSpeaker({actor:this.actor,token:this.actor.getActiveTokens(!1,!0)[0]??null}),flags:{pf2e:{origin:this.getOriginData()}},type:CONST.CHAT_MESSAGE_TYPES.OTHER};return rollMode??(rollMode=event?.ctrlKey||event?.metaKey?"blindroll":game.settings.get("core","rollMode")),["gmroll","blindroll"].includes(rollMode)&&(chatData.whisper=ChatMessagePF2e.getWhisperRecipients("GM").map(u=>u.id)),rollMode==="blindroll"&&(chatData.blind=!0),chatData.content=await renderTemplate(template,templateData),create?ChatMessagePF2e.create(chatData,{renderSheet:!1}):new ChatMessagePF2e(chatData)}async toChat(event){return this.toMessage(event,{create:!0})}_initialize(options){this.rules=[],super._initialize(options)}prepareData(){var _a;this.parent&&!((_a=this.parent.flags)!=null&&_a.pf2e)||super.prepareData()}prepareBaseData(){var _a,_b,_c;super.prepareBaseData();const{flags}=this;flags.pf2e=mergeObject(flags.pf2e??{},{rulesSelections:{}}),(_a=this.system).slug||(_a.slug=null),isObject(flags.pf2e.grantedBy)&&((_b=flags.pf2e.grantedBy).onDelete??(_b.onDelete=this.isOfType("physical")?"detach":"cascade"));const grants=(_c=flags.pf2e).itemGrants??(_c.itemGrants={});for(const grant of Object.values(grants))isObject(grant)&&(grant.onDelete??(grant.onDelete="detach"))}prepareRuleElements(options={}){if(!this.actor)throw ErrorPF2e("Rule elements may only be prepared from embedded items");return this.rules=this.actor.canHostRuleElements?RuleElements.fromOwnedItem({...options,parent:this}):[]}async refreshFromCompendium(options={}){var _a,_b;if(!this.isOwned){ui.notifications.error("This utility may only be used on owned items");return}if(!((_a=this.sourceId)!=null&&_a.startsWith("Compendium."))){ui.notifications.warn(`Item "${this.name}" has no compendium source.`);return}options.name??(options.name=!1);const currentSource=this.toObject(),latestSource=(_b=await fromUuid(this.sourceId))==null?void 0:_b.toObject();if(latestSource){if(latestSource.type!==this.type){ui.notifications.error(`The compendium source for "${this.name}" is of a different type than what is present on this actor.`);return}}else{ui.notifications.warn(`The compendium source for "${this.name}" (source ID: ${this.sourceId}) was not found.`);return}const updates={img:currentSource.img.endsWith(".svg")?latestSource.img:currentSource.img,system:latestSource.system};if(options.name&&(updates.name=latestSource.name),isPhysicalData(currentSource)){const{containerId,quantity}=currentSource.system;mergeObject(updates,expandObject({"system.containerId":containerId,"system.quantity":quantity}))}else(currentSource.type==="feat"||currentSource.type==="spell")&&mergeObject(updates,expandObject({"system.location":currentSource.system.location}));if(currentSource.type==="weapon"||currentSource.type==="armor"){const materialAndRunes={"system.material":currentSource.system.material,"system.potencyRune":currentSource.system.potencyRune,"system.propertyRune1":currentSource.system.propertyRune1,"system.propertyRune2":currentSource.system.propertyRune2,"system.propertyRune3":currentSource.system.propertyRune3,"system.propertyRune4":currentSource.system.propertyRune4};currentSource.type==="weapon"?materialAndRunes["system.strikingRune"]=currentSource.system.strikingRune:materialAndRunes["system.resiliencyRune"]=currentSource.system.resiliencyRune,mergeObject(updates,expandObject(materialAndRunes))}await this.update(updates,{diff:!1,recursive:!1}),ui.notifications.info(`Item "${this.name}" has been refreshed.`)}getOriginData(){return{uuid:this.uuid,type:this.type}}async processChatData(htmlOptions={},data){var _a;if(data.properties=((_a=data.properties)==null?void 0:_a.filter(property=>property!==null))??[],isItemSystemData(data)){const chatData=duplicate(data);return htmlOptions.rollData=mergeObject(this.getRollData(),htmlOptions.rollData??{}),chatData.description.value=await TextEditor.enrichHTML(chatData.description.value,{...htmlOptions,async:!0}),chatData}return data}async getChatData(htmlOptions={},_rollOptions2={}){if(!this.actor)throw ErrorPF2e(`Cannot retrieve chat data for unowned item ${this.name}`);const systemData={...this.system,traits:this.traitChatData()};return this.processChatData(htmlOptions,deepClone(systemData))}traitChatData(dictionary={}){var _a;return[...((_a=this.system.traits)==null?void 0:_a.value)??[]].sort().map(trait=>{const label=dictionary[trait]??trait,traitDescriptions2=CONFIG.PF2E.traitsDescriptions;return{value:trait,label,description:traitDescriptions2[trait]}})}static async createDialog(data={},context={}){const omittedTypes=["condition","spellcastingEntry","lore"];omittedTypes.push("affliction","book"),game.settings.get("pf2e","campaignType")!=="kingmaker"&&omittedTypes.push("campaignFeature");const original=game.system.documentTypes.Item;try{return game.system.documentTypes.Item=difference(original,omittedTypes),super.createDialog(data,{...context,classes:[...context.classes??[],"dialog-item-create"]})}finally{game.system.documentTypes.Item=original}}async importFromJSON(json2){const processed=await preImportJSON(this,json2);return processed?super.importFromJSON(processed):this}toDragData(){return{...super.toDragData(),itemType:this.type}}static async createDocuments(data=[],context={}){var _a,_b,_c;const sources=data.map(d=>d instanceof _ItemPF2e2?d.toObject():d);for(const source of[...sources]){if(source.effects=[],!Object.keys(source).some(k=>k.startsWith("flags")||k.startsWith("system"))){source.system={schema:{version:MigrationRunnerBase.LATEST_SCHEMA_VERSION}};continue}const item=new CONFIG.Item.documentClass(source);await MigrationRunner.ensureSchemaVersion(item,MigrationList.constructFromVersion(item.schemaVersion)),data.splice(data.indexOf(source),1,item.toObject())}const actor=context.parent;if(!actor)return super.createDocuments(sources,context);const validTypes=actor.allowedItemTypes;validTypes.includes("physical")&&validTypes.push(...PHYSICAL_ITEM_TYPES,"kit");for(const source of sources)if(!validTypes.includes(source.type))return ui.notifications.error(game.i18n.format("PF2E.Item.CannotAddType",{type:game.i18n.localize(CONFIG.Item.typeLabels[source.type]??source.type.titleCase())})),[];const effectSources=sources.filter(s=>["affliction","condition","effect"].includes(s.type));for(const source of effectSources){const effect=new CONFIG.PF2E.Item.documentClasses[source.type](deepClone(source),{parent:actor}),isUnaffected=effect.isOfType("condition")&&!actor.isAffectedBy(effect),isImmune=actor.isImmuneTo(effect);if((isUnaffected||isImmune)&&(sources.splice(sources.indexOf(source),1),!(effect.isOfType("effect")&&effect.fromAura))){const locKey=isUnaffected?"PF2E.Damage.IWR.ActorIsUnaffected":"PF2E.Damage.IWR.ActorIsImmune",message=game.i18n.format(locKey,{actor:actor.name,effect:effect.name});ui.notifications.info(message)}}const preCreateDeletions=["ancestry","background","class","heritage","deity"].filter(type=>sources.some(s=>s.type===type)).flatMap(type=>actor.itemTypes[type]);if(preCreateDeletions.length){const idsToDelete=preCreateDeletions.map(i=>i.id);await actor.deleteEmbeddedDocuments("Item",idsToDelete,{render:!1})}const items=await(async()=>{async function getSimpleGrants(item){var _a2,_b2;const granted=await((_b2=item.createGrantedItems)==null?void 0:_b2.call(item,{size:(_a2=context.parent)==null?void 0:_a2.size}))??[];if(!granted.length)return[];const reparented=granted.map(i=>i.parent?i:new CONFIG.Item.documentClass(i._source,{parent:actor}));return[...reparented,...(await Promise.all(reparented.map(getSimpleGrants))).flat()]}__name(getSimpleGrants,"getSimpleGrants"),__name2(getSimpleGrants,"getSimpleGrants");const items2=sources.map(source=>(context.keepId||context.keepEmbeddedIds||(source._id=randomID()),new CONFIG.Item.documentClass(source,{parent:actor})));for(const item of[...items2]){const grants=await getSimpleGrants(item);grants.length&&(context.keepId=!0,items2.push(...grants))}return items2})(),outputSources=items.map(i=>i._source);for(const item of items){(_a=item.prepareActorData)==null||_a.call(item);const itemSource=item._source,rules=item.prepareRuleElements({suppressWarnings:!0});for(const rule of rules){const ruleSource=itemSource.system.rules[rules.indexOf(rule)];await((_b=rule.preCreate)==null?void 0:_b.call(rule,{itemSource,ruleSource,pendingItems:outputSources,context}))}}if(outputSources.some(i=>i.type==="class")){const classFeatures=outputSources.filter(i=>{var _a2,_b2,_c2,_d;return i.type==="feat"&&typeof((_b2=(_a2=i.system)==null?void 0:_a2.level)==null?void 0:_b2.value)=="number"&&i.system.category==="classfeature"&&!((_d=(_c2=i.flags)==null?void 0:_c2.pf2e)!=null&&_d.grantedBy)});for(const feature of classFeatures)feature.sort=classFeatures.indexOf(feature)*100*(((_c=feature.system.level)==null?void 0:_c.value)??1)}const nonKits=outputSources.filter(source=>source.type!=="kit");return super.createDocuments(nonKits,context)}static async deleteDocuments(ids=[],context={}){var _a;ids=Array.from(new Set(ids));const actor=context.parent;if(actor){const items=ids.flatMap(id=>actor.items.get(id)??[]),containers=items.filter(i=>i.isOfType("backpack"));for(const container of containers)await container.ejectContents();for(const item of[...items]){for(const rule of item.rules)await((_a=rule.preDelete)==null?void 0:_a.call(rule,{pendingItems:items,context}));await processGrantDeletions(item,items)}ids=Array.from(new Set(items.map(i=>i.id))).filter(id=>actor.items.has(id))}return super.deleteDocuments(ids,context)}async _preCreate(data,options,user){var _a,_b,_c;if((_b=(_a=this._source.system.traits)==null?void 0:_a.value)==null||_b.sort(),(_c=this.actor)!=null&&_c.isOfType("character")&&this.isOfType("ancestry","background","class","feat","heritage")){const hpMaxDifference=this.actor.clone({items:[...this.actor.items.toObject(),data]}).hitPoints.max-this.actor.hitPoints.max;if(hpMaxDifference!==0){const newHitPoints=this.actor.hitPoints.value+hpMaxDifference;await this.actor.update({"system.attributes.hp.value":newHitPoints},{render:!1,allowHPOverage:!0})}}return this._source.system.rules=this._source.system.rules.filter(r=>!r.removeUponCreate),super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j;if(((_b=(_a=changed.system)==null?void 0:_a.description)==null?void 0:_b.value)===null&&(changed.system.description.value=""),(_c=changed.system)!=null&&_c.level&&(changed.system.level.value=Math.max(0,Math.trunc(Number(changed.system.level.value)||0))),typeof((_d=changed.system)==null?void 0:_d.slug)=="string"&&(changed.system.slug=sluggify(changed.system.slug)||null),Array.isArray((_f=(_e=changed.system)==null?void 0:_e.traits)==null?void 0:_f.value)&&((_h=(_g=changed.system)==null?void 0:_g.traits)==null||_h.value.sort()),(_i=this.actor)!=null&&_i.isOfType("character")&&this.isOfType("ancestry","background","class","feat","heritage")){const actorClone=this.actor.clone();actorClone.items.get(this.id,{strict:!0}).updateSource(changed,options),actorClone.reset();const hpMaxDifference=actorClone.hitPoints.max-this.actor.hitPoints.max;if(hpMaxDifference!==0){const newHitPoints=this.actor.hitPoints.value+hpMaxDifference;await this.actor.update({"system.attributes.hp.value":newHitPoints},{render:!1,allowHPOverage:!0})}}for(const rule of this.rules)await((_j=rule.preUpdate)==null?void 0:_j.call(rule,changed));return super._preUpdate(changed,options,user)}_onCreate(data,options,userId){var _a;if(super._onCreate(data,options,userId),!(this.actor&&game.user.id===userId))return;this.actor.reset();const actorUpdates={};for(const rule of this.rules)(_a=rule.onCreate)==null||_a.call(rule,actorUpdates);const updateKeys=Object.keys(actorUpdates);updateKeys.length>0&&!updateKeys.every(k=>k==="_id")&&this.actor.update(actorUpdates)}_onUpdate(data,options,userId){super._onUpdate(data,options,userId),game.ready&&game.items.get(this.id)===this&&ui.items.render()}_onDelete(options,userId){var _a;if(super._onDelete(options,userId),!(this.actor&&game.user.id===userId)||!(this.actor.isOfType("creature")&&this.canUserModify(game.user,"update")))return;const actorUpdates={};for(const rule of this.rules)(_a=rule.onDelete)==null||_a.call(rule,actorUpdates);if(this.actor.isOfType("npc")&&["action","consumable"].includes(this.type)){const slug=this.slug??sluggify(this.name);if(this.actor.isToken){const promises=[];for(const item of this.actor.itemTypes.melee){const attackEffects=item.system.attackEffects.value;if(attackEffects.includes(slug)){const updatedEffects=attackEffects.filter(effect=>effect!==slug);promises.push(item.update({"system.attackEffects.value":updatedEffects}))}}promises.length>0&&Promise.allSettled(promises)}else{const itemUpdates=[];for(const attack of this.actor.itemTypes.melee){const attackEffects=attack.system.attackEffects.value;if(attackEffects.includes(slug)){const updatedEffects=attackEffects.filter(effect=>effect!==slug);itemUpdates.push({_id:attack.id,system:{attackEffects:{value:updatedEffects}}})}}itemUpdates.length>0&&mergeObject(actorUpdates,{items:itemUpdates})}}const updateKeys=Object.keys(actorUpdates);updateKeys.length>0&&!updateKeys.every(k=>k==="_id")&&this.actor.update(actorUpdates)}};__name2(_ItemPF2e,"ItemPF2e");let ItemPF2e=_ItemPF2e;const ItemProxyPF2e=new Proxy(ItemPF2e,{construct(_target2,args){var _a;const ItemClass=CONFIG.PF2E.Item.documentClasses[(_a=args[0])==null?void 0:_a.type]??ItemPF2e;return new ItemClass(...args)}}),_AbstractEffectPF2e=class _AbstractEffectPF2e2 extends ItemPF2e{static{__name(this,"_AbstractEffectPF2e")}get origin(){var _a,_b,_c,_d;const requiresActorConstructed=!!((_a=this.actor)!=null&&_a._id&&this.actor.isToken),requiresCanvasReady=!!((_b=this.system.context)!=null&&_b.origin.actor.startsWith("Scene"));if(requiresActorConstructed&&!((_c=this.actor)!=null&&_c.constructed)||requiresCanvasReady&&!canvas.ready)return null;const actorOrToken=(_d=this.system.context)!=null&&_d.origin.actor?fromUuidSync(this.system.context.origin.actor):this.actor;return actorOrToken instanceof ActorPF2e?actorOrToken:actorOrToken instanceof TokenDocumentPF2e?actorOrToken.actor:this.actor}get isIdentified(){return!0}get isLocked(){return!1}get fromSpell(){return this.system.fromSpell}getRollOptions(prefix=this.type){var _a,_b,_c;const{origin}=this,originRollOptions=!!((_b=(_a=origin?.flags)==null?void 0:_a.pf2e)!=null&&_b.rollOptions)?origin.getSelfRollOptions("origin").map(o=>`${prefix}:${o}`)??[]:[],{badge}=this,itemOrigin=((_c=this.grantedBy)==null?void 0:_c.getRollOptions(`${prefix}:granter`))??[];return[...super.getRollOptions(prefix),...itemOrigin,...Object.entries({[`badge:type:${badge?.type}`]:!!badge,[`badge:value:${badge?.value}`]:!!badge,"from-spell":this.fromSpell}).filter(([,isTrue])=>isTrue).map(([key])=>`${prefix}:${key}`),...originRollOptions]}prepareBaseData(){var _a;super.prepareBaseData();const slug=this.slug??sluggify(this.name);this.rollOptionSlug=slug.replace(/^(?:[a-z]+-)?(?:effect|stance)-/,""),(_a=this.system).fromSpell??(_a.fromSpell=!1)}prepareActorData(){const actor=this.actor;if(!actor)throw ErrorPF2e("prepareActorData called from unembedded item");actor.rollOptions.all[`self:${this.type}:${this.rollOptionSlug}`]=!0;const badge=this.badge;if(typeof badge?.value=="number"){const values=actor.items.filter(i=>i instanceof _AbstractEffectPF2e2&&i.rollOptionSlug===this.rollOptionSlug).map(effect=>{var _a;return(_a=effect.badge)==null?void 0:_a.value}).filter(value=>typeof value=="number");badge.value>=Math.max(...values)&&(actor.rollOptions.all[`self:${this.type}:${this.rollOptionSlug}:${badge.value}`]=!0)}}_preCreate(data,options,user){var _a;return(_a=data.system).fromSpell??(_a.fromSpell=(()=>{var _a2;if((this.slug??sluggify(this.name)).startsWith("spell-effect-"))return!0;const originItem=fromUuidSync(((_a2=this.system.context)==null?void 0:_a2.origin.item)??"");return originItem instanceof ItemPF2e&&(originItem.isOfType("spell")||originItem.isOfType("affliction","condition","effect")&&originItem.fromSpell)})()),super._preCreate(data,options,user)}_onCreate(data,options,userId){super._onCreate(data,options,userId),this.handleChange({create:this})}_onDelete(options,userId){super._onDelete(options,userId),this.handleChange({delete:{name:this._source.name}})}handleChange(change){var _a,_b,_c,_d,_e;const skipFloatyText=this.isOfType("condition")&&!game.user.isGM&&!((_a=this.actor)!=null&&_a.hasPlayerOwner)&&game.settings.get("pf2e","metagame_secretCondition"),auraNotInCombat=this.flags.pf2e.aura&&!((_b=game.combat)!=null&&_b.started),identified=game.user.isGM||this.isIdentified;if(!(skipFloatyText||!identified||auraNotInCombat)){if(this.isLocked||(_d=(_c=this.actor)==null?void 0:_c.getActiveTokens().shift())==null||_d.showFloatyText(change),this.isOfType("condition"))for(const token of((_e=this.actor)==null?void 0:_e.getActiveTokens())??[])token._onApplyStatusEffect(this.rollOptionSlug,!1);game.pf2e.StatusEffects.refresh()}}};__name2(_AbstractEffectPF2e,"AbstractEffectPF2e");let AbstractEffectPF2e=_AbstractEffectPF2e;const DURATION_UNITS={rounds:6,minutes:60,hours:3600,days:86400},_ConditionManager=class _ConditionManager2{static{__name(this,"_ConditionManager")}static get conditionsSlugs(){return[...this.conditions.keys()].filter(k=>!k.startsWith("Compendium."))}static async initialize(force=!1){var _a,_b;if(__privateGet(this,_initialized)||(this.conditions=new Map(((_a=this.CONDITION_SOURCES)==null?void 0:_a.flatMap(source=>{const condition=new ConditionPF2e(source,{pack:"pf2e.conditionitems"});return[[condition.slug,condition],[condition.uuid,condition]]}))??[]),delete this.CONDITION_SOURCES),(!__privateGet(this,_initialized)||force)&&game.i18n.lang!=="en"&&((_b=game.modules.get("babele"))!=null&&_b.active)){const localize=localizer("PF2E.condition");for(const condition of this.conditions.values())condition.name=condition._source.name=localize(`${condition.slug}.name`),condition.system.description.value=condition._source.system.description.value=localize(`${condition.slug}.rules`)}__privateSet(this,_initialized,!0)}static getCondition(slug,modifications={}){var _a;if(slug=sluggify(slug),!setHasElement(CONDITION_SLUGS,slug))return null;const condition=(_a=_ConditionManager2.conditions.get(slug))==null?void 0:_a.clone(modifications);if(!condition)throw ErrorPF2e("Unexpected failure looking up condition");return condition}static async updateConditionValue(itemId,actorOrToken,value){const actor=actorOrToken instanceof ActorPF2e?actorOrToken:actorOrToken.actor,condition=actor?.items.get(itemId);condition?.isOfType("condition")&&(value===0?await condition.delete():actor?.isOfType("creature")&&(tupleHasValue(["dying","wounded","doomed"],condition.slug)&&(value=Math.min(value,actor.attributes[condition.slug].max)),await condition.update({"system.value.value":value})))}};_initialized=new WeakMap,__name2(_ConditionManager,"ConditionManager"),__privateAdd(_ConditionManager,_initialized,!1),__publicField(_ConditionManager,"conditions",new Map),__publicField(_ConditionManager,"CONDITION_SOURCES",[{_id:"1wQY3JYyhMYeeV2G",img:"systems/pf2e/icons/conditions/observed.webp",name:"Observed",system:{description:{value:"<p>Anything in plain view is observed by you. If a creature takes measures to avoid detection, such as by using Stealth to @UUID[Compendium.pf2e.actionspf2e.Item.XMcnh4cSI32tljXa]{Hide}, it can become @UUID[Compendium.pf2e.conditionitems.Item.iU0fEDdBp3rXpTMC]{Hidden} or @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{Undetected} instead of observed. If you have another precise sense instead of or in addition to sight, you might be able to observe a creature or object using that sense instead. You can observe a creature only with precise senses. When @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seeking} a creature using only imprecise senses, it remains hidden, rather than observed.</p>"},duration:{value:0},group:"detection",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"observed",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.1wQY3JYyhMYeeV2G"}},effects:[]},{_id:"3uh1r86TzbQvosxv",img:"systems/pf2e/icons/conditions/doomed.webp",name:"Doomed",system:{description:{value:`<p>A powerful force has gripped your soul, calling you closer to death. Doomed always includes a value. The @UUID[Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1]{Dying} value at which you die is reduced by your doomed value. If your maximum dying value is reduced to 0, you instantly die. When you die, you're no longer doomed.</p>
<p>Your doomed value decreases by 1 each time you get a full night's rest.</p>`},duration:{value:0},group:"death",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"doomed",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.3uh1r86TzbQvosxv"}},effects:[]},{_id:"4D2KBtexWXa6oUMR",img:"systems/pf2e/icons/conditions/drained.webp",name:"Drained",system:{description:{value:`<p>When a creature successfully drains you of blood or life force, you become less healthy. Drained always includes a value. You take a status penalty equal to your drained value on Constitution-based checks, such as Fortitude saves. You also lose a number of Hit Points equal to your level (minimum 1) times the drained value, and your maximum Hit Points are reduced by the same amount. For example, if you're hit by an effect that inflicts drained 3 and you're a 3rd-level character, you lose 9 Hit Points and reduce your maximum Hit Points by 9. Losing these Hit Points doesn't count as taking damage.</p>
<p>Each time you get a full night's rest, your drained value decreases by 1. This increases your maximum Hit Points, but you don't immediately recover the lost Hit Points.</p>`},duration:{value:0},group:"abilities",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:"con-based",slug:"drained",type:"status",value:"-1 * @item.badge.value"},{key:"FlatModifier",selector:"hp",slug:"drained",type:"status",value:"min(-1 * @actor.level,-1) * @item.badge.value"},{key:"LoseHitPoints",reevaluateOnUpdate:!0,value:"max(1,@actor.level) * @item.badge.value"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"drained",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.4D2KBtexWXa6oUMR"}},effects:[]},{_id:"6dNUvdb1dhToNDj3",img:"systems/pf2e/icons/conditions/broken.webp",name:"Broken",system:{description:{value:`<p>Broken is a condition that affects objects. An object is broken when damage has reduced its Hit Points below its Broken Threshold. A broken object can't be used for its normal function, nor does it grant bonuses-with the exception of armor. Broken armor still grants its item bonus to AC, but it also imparts a status penalty to AC depending on its category: -1 for broken light armor, -2 for broken medium armor, or -3 for broken heavy armor.</p>
<p>A broken item still imposes penalties and limitations normally incurred by carrying, holding, or wearing it. For example, broken armor would still impose its Dexterity modifier cap, check penalty, and so forth.</p>
<p>If an effect makes an item broken automatically and the item has more HP than its Broken Threshold, that effect also reduces the item's current HP to the Broken Threshold.</p>`},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"broken",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.6dNUvdb1dhToNDj3"}},effects:[]},{_id:"6uEgoh53GbXuHpTF",img:"systems/pf2e/icons/conditions/paralyzed.webp",name:"Paralyzed",system:{description:{value:"<p>Your body is frozen in place. You have the @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} condition and can't act except to @UUID[Compendium.pf2e.actionspf2e.Item.1OagaWtBpVXExToo]{Recall Knowledge} and use actions that require only the use of your mind (as determined by the GM). Your senses still function, but only in the areas you can perceive without moving your body, so you can't @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seek} while paralyzed.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"ActiveEffectLike",mode:"override",path:"system.attributes.flanking.canFlank",value:!1},{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"paralyzed",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.6uEgoh53GbXuHpTF"}},effects:[]},{_id:"9evPzg9E6muFcoSk",img:"systems/pf2e/icons/conditions/unnoticed.webp",name:"Unnoticed",system:{description:{value:"<p>If you are unnoticed by a creature, that creature has no idea you are present at all. When you're unnoticed, you're also @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{Undetected} by the creature. This condition matters for abilities that can be used only against targets totally unaware of your presence.</p>"},duration:{value:0},group:"detection",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"unnoticed",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.9evPzg9E6muFcoSk"}},effects:[]},{_id:"9PR9y0bi4JPKnHPR",img:"systems/pf2e/icons/conditions/deafened.webp",name:"Deafened",system:{description:{value:"<p>You can't hear. You automatically critically fail Perception checks that require you to be able to hear. You take a -2 status penalty to Perception checks for initiative and checks that involve sound but also rely on other senses. If you perform an action with the auditory trait, you must succeed at a <strong>DC 5</strong> flat check or the action is lost; attempt the check after spending the action but before any effects are applied. You are immune to auditory effects.</p>"},duration:{value:0},group:"senses",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:"perception-initiative",slug:"deafened",type:"status",value:-2},{key:"Immunity",type:"auditory"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"deafened",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR"}},effects:[]},{_id:"9qGBRpbX9NEwtAAr",img:"systems/pf2e/icons/conditions/controlled.webp",name:"Controlled",system:{description:{value:"<p>Someone else is making your decisions for you, usually because you're being commanded or magically dominated. The controller dictates how you act and can make you use any of your actions, including attacks, reactions, or even @UUID[Compendium.pf2e.actionspf2e.Item.A72nHGUtNXgY5Ey9]{Delay}. The controller usually does not have to spend their own actions when controlling you.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"controlled",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.9qGBRpbX9NEwtAAr"}},effects:[]},{_id:"AdPVz7rbaVSRxHFg",img:"systems/pf2e/icons/conditions/fascinated.webp",name:"Fascinated",system:{description:{value:"<p>You are compelled to focus your attention on something, distracting you from whatever else is going on around you. You take a -2 status penalty to Perception and skill checks, and you can't use actions with the concentrate trait unless they or their intended consequences are related to the subject of your fascination (as determined by the GM). For instance, you might be able to @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seek} and @UUID[Compendium.pf2e.actionspf2e.Item.1OagaWtBpVXExToo]{Recall Knowledge} about the subject, but you likely couldn't cast a spell targeting a different creature. This condition ends if a creature uses hostile actions against you or any of your allies.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:["perception","skill-check"],slug:"fascinated",type:"status",value:-2}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"fascinated",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.AdPVz7rbaVSRxHFg"}},effects:[]},{_id:"AJh5ex99aV6VTggg",img:"systems/pf2e/icons/conditions/off-guard.webp",name:"Off-Guard",system:{description:{value:`<p>You're distracted or otherwise unable to focus your full attention on defense. You take a -2 circumstance penalty to AC. Some effects give you the off-guard condition only to certain creatures or against certain attacks. Others-especially conditions-can make you universally off-guard against everything. If a rule doesn't specify that the condition applies only to certain circumstances, it applies to all of them; for example, many effects simply say "The target is off-guard."</p>`},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:"ac",slug:"off-guard",type:"circumstance",value:-2}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"off-guard",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg"}},effects:[]},{_id:"D5mg6Tc7Jzrj6ro7",img:"systems/pf2e/icons/conditions/encumbered.webp",name:"Encumbered",system:{description:{value:"<p>You are carrying more weight than you can manage. While you're encumbered, you're @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} and take a 10-foot penalty to all your Speeds. As with all penalties to your Speed, this can't reduce your Speed below 5 feet.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:"speed",slug:"encumbered",value:-10},{inMemoryOnly:!0,key:"GrantItem",uuid:"Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"encumbered",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.D5mg6Tc7Jzrj6ro7"}},effects:[]},{_id:"dfCMdR4wnpbYNTix",img:"systems/pf2e/icons/conditions/stunned.webp",name:"Stunned",system:{description:{value:`<p>You've become senseless. You can't act while stunned. Stunned usually includes a value, which indicates how many total actions you lose, possibly over multiple turns, from being stunned. Each time you regain actions (such as at the start of your turn), reduce the number you regain by your stunned value, then reduce your stunned value by the number of actions you lost. For example, if you were stunned 4, you would lose all 3 of your actions on your turn, reducing you to stunned 1; on your next turn, you would lose 1 more action, and then be able to use your remaining 2 actions normally. Stunned might also have a duration instead of a value, such as "stunned for 1 minute." In this case, you lose all your actions for the listed duration.</p>
<p>Stunned overrides @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed}. If the duration of your stunned condition ends while you are slowed, you count the actions lost to the stunned condition toward those lost to being slowed. So, if you were stunned 1 and slowed 2 at the beginning of your turn, you would lose 1 action from stunned, and then lose only 1 additional action by being slowed, so you would still have 1 action remaining to use that turn.</p>`},duration:{value:0},group:null,overrides:["slowed"],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"stunned",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix"}},effects:[]},{_id:"DmAIPqOBomZ7H95W",img:"systems/pf2e/icons/conditions/concealed.webp",name:"Concealed",system:{description:{value:"<p>While you are concealed from a creature, such as in a thick fog, you are difficult for that creature to see. You can still be @UUID[Compendium.pf2e.conditionitems.Item.1wQY3JYyhMYeeV2G]{Observed}, but you're tougher to target. A creature that you're concealed from must succeed at a @Check[type:flat|dc:5] check when targeting you with an attack, spell, or other effect. Area effects aren't subject to this flat check. If the check fails, the attack, spell, or effect doesn't affect you.</p>"},duration:{value:0},group:"senses",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"concealed",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.DmAIPqOBomZ7H95W"}},effects:[]},{_id:"dTwPJuKgBQCMxixg",img:"systems/pf2e/icons/conditions/petrified.webp",name:"Petrified",system:{description:{value:"<p>You have been turned to stone. You can't act, nor can you sense anything. You become an object with a Bulk double your normal Bulk (typically 12 for a petrified Medium creature or 6 for a petrified Small creature), AC 9, Hardness 8, and the same current Hit Points you had when alive. You don't have a Broken Threshold. When you're turned back into flesh, you have the same number of Hit Points you had as a statue. If the statue is destroyed, you immediately die. While petrified, your mind and body are in stasis, so you don't age or notice the passing of time.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"petrified",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.dTwPJuKgBQCMxixg"}},effects:[]},{_id:"e1XGnhKNSQIm5IXg",img:"systems/pf2e/icons/conditions/stupefied.webp",name:"Stupefied",system:{description:{value:"<p>Your thoughts and instincts are clouded. Stupefied always includes a value. You take a status penalty equal to this value on Intelligence-, Wisdom-, and Charisma-based checks and DCs, including Will saving throws, spell attack rolls, spell DCs, and skill checks that use these ability scores. Any time you attempt to @UUID[Compendium.pf2e.actionspf2e.Item.aBQ8ajvEBByv45yz]{Cast a Spell} while stupefied, the spell is disrupted unless you succeed at a flat check with a DC equal to 5 + your stupefied value.</p>"},duration:{value:0},group:"abilities",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:["cha-based","int-based","wis-based"],slug:"stupefied",type:"status",value:"-@item.badge.value"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"stupefied",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg"}},effects:[]},{_id:"eIcWbB5o3pP6OIMe",img:"systems/pf2e/icons/conditions/immobilized.webp",name:"Immobilized",system:{description:{value:"<p>You can't use any action with the move trait. If you're immobilized by something holding you in place and an external force would move you out of your space, the force must succeed at a check against either the DC of the effect holding you in place or the relevant defense (usually Fortitude DC) of the monster holding you in place.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"immobilized",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe"}},effects:[]},{_id:"fBnFDH2MTzgFijKf",img:"systems/pf2e/icons/conditions/unconscious.webp",name:"Unconscious",system:{description:{value:`<p>You're sleeping, or you've been knocked out. You can't act. You take a -4 status penalty to AC, Perception, and Reflex saves, and you have the @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} and @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} conditions. When you gain this condition, you fall @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone} and drop items you are wielding or holding unless the effect states otherwise or the GM determines you're in a position in which you wouldn't.</p>
<p>If you're unconscious because you're @UUID[Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1]{Dying}, you can't wake up while you have 0 Hit Points. If you are restored to 1 Hit Point or more via healing, you lose the dying and unconscious conditions and can act normally on your next turn.</p>
<p>If you are unconscious and at 0 Hit Points, but not dying, you naturally return to 1 Hit Point and awaken after sufficient time passes. The GM determines how long you remain unconscious, from a minimum of 10 minutes to several hours. If you receive healing during this time, you lose the unconscious condition and can act normally on your next turn.</p>
<p>If you're unconscious and have more than 1 Hit Point (typically because you are asleep or unconscious due to an effect), you wake up in one of the following ways. Each causes you to lose the unconscious condition.</p>
<ul>
<li>You take damage, provided the damage doesn't reduce you to 0 Hit Points. If the damage reduces you to 0 Hit Points, you remain unconscious and gain the dying condition as normal.</li>
<li>You receive healing, other than the natural healing you get from resting.</li>
<li>Someone shakes you awake with an @UUID[Compendium.pf2e.actionspf2e.Item.pvQ5rY2zrtPI614F]{Interact} action.</li>
<li>There's loud noise going on around you-though this isn't automatic. At the start of your turn, you automatically attempt a Perception check against the noise's DC (or the lowest DC if there is more than one noise), waking up if you succeed. If creatures are attempting to stay quiet around you, this Perception check uses their Stealth DCs. Some magical effects make you sleep so deeply that they don't allow you to attempt this Perception check.</li>
<li>If you are simply asleep, the GM decides you wake up either because you have had a restful night's sleep or something disrupted that rest.</li>
</ul>`},duration:{value:0},group:"death",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:["ac","perception","reflex"],slug:"unconscious",type:"status",value:-4},{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2"},{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg"},{allowDuplicate:!1,key:"GrantItem",onDeleteActions:{grantee:"restrict",granter:"detach"},uuid:"Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"unconscious",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf"}},effects:[]},{_id:"fesd1n5eVhpCSS18",img:"systems/pf2e/icons/conditions/sickened.webp",name:"Sickened",system:{description:{value:`<p>You feel ill. Sickened always includes a value. You take a status penalty equal to this value on all your checks and DCs. You can't willingly ingest anything-including elixirs and potions-while sickened.</p>
<p>You can spend a single action retching in an attempt to recover, which lets you immediately attempt a Fortitude save against the DC of the effect that made you sickened. On a success, you reduce your sickened value by 1 (or by 2 on a critical success).</p>`},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:"all",slug:"sickened",type:"status",value:"-@item.badge.value"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"sickened",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18"}},effects:[]},{_id:"fuG8dgthlDWfWjIA",img:"systems/pf2e/icons/conditions/indifferent.webp",name:"Indifferent",system:{description:{value:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose this condition on a PC. A creature that is indifferent to a character doesn't really care one way or the other about that character. Assume a creature's attitude to a given character is indifferent unless specified otherwise.</p>"},duration:{value:0},group:"attitudes",overrides:["helpful","friendly","unfriendly","hostile"],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"indifferent",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.fuG8dgthlDWfWjIA"}},effects:[]},{_id:"HL2l2VRSaQHu9lUw",img:"systems/pf2e/icons/conditions/fatigued.webp",name:"Fatigued",system:{description:{value:`<p>You're tired and can't summon much energy. You take a -1 status penalty to AC and saving throws. While exploring, you can't choose an exploration activity.</p>
<p>You recover from fatigue after a full night's rest.</p>`},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:["ac","saving-throw"],slug:"fatigued",type:"status",value:-1}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"fatigued",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.HL2l2VRSaQHu9lUw"}},effects:[]},{_id:"I1ffBVISxLr2gC4u",img:"systems/pf2e/icons/conditions/unfriendly.webp",name:"Unfriendly",system:{description:{value:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose this condition on a PC. A creature that is unfriendly to a character dislikes and specifically distrusts that character. The unfriendly creature won't accept @UUID[Compendium.pf2e.actionspf2e.Item.DCb62iCBrJXy0Ik6]{Requests} from the character.</p>"},duration:{value:0},group:"attitudes",overrides:["helpful","friendly","indifferent","hostile"],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"unfriendly",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.I1ffBVISxLr2gC4u"}},effects:[]},{_id:"i3OJZU2nk64Df3xm",img:"systems/pf2e/icons/conditions/clumsy.webp",name:"Clumsy",system:{description:{value:"<p>Your movements become clumsy and inexact. Clumsy always includes a value. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery.</p>"},duration:{value:0},group:"abilities",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:"dex-based",slug:"clumsy",type:"status",value:"-@item.badge.value"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"clumsy",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm"}},effects:[]},{_id:"iU0fEDdBp3rXpTMC",img:"systems/pf2e/icons/conditions/hidden.webp",name:"Hidden",system:{description:{value:`<p>While you're hidden from a creature, that creature knows the space you're in but can't tell precisely where you are. You typically become hidden by using Stealth to @UUID[Compendium.pf2e.actionspf2e.Item.XMcnh4cSI32tljXa]{Hide}. When @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seeking} a creature using only imprecise senses, it remains hidden, rather than @UUID[Compendium.pf2e.conditionitems.Item.1wQY3JYyhMYeeV2G]{Observed}. A creature you're hidden from is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} to you, and it must succeed at a @Check[type:flat|dc:11] check when targeting you with an attack, spell, or other effect or it fails affect you. Area effects aren't subject to this flat check.</p>
<p>A creature might be able to use the seek action to try to observe you.</p>`},duration:{value:0},group:"detection",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"hidden",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.iU0fEDdBp3rXpTMC"}},effects:[]},{_id:"j91X7x0XSomq8d60",img:"systems/pf2e/icons/conditions/prone.webp",name:"Prone",system:{description:{value:`<p>You're lying on the ground. You are @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} and take a -2 circumstance penalty to attack rolls. The only move actions you can use while you're prone are @UUID[Compendium.pf2e.actionspf2e.Item.Tj055UcNm6UEgtCg]{Crawl} and @UUID[Compendium.pf2e.actionspf2e.Item.OdIUybJ3ddfL7wzj]{Stand}. Standing up ends the prone condition. You can @UUID[Compendium.pf2e.actionspf2e.Item.ust1jJSCZQUhBZIz]{Take Cover} while prone to hunker down and gain cover against ranged attacks, even if you don't have an object to get behind, gaining a +4 circumstance bonus to AC against ranged attacks (but you remain off-guard).</p>
<p>If you would be knocked prone while you're @UUID[Compendium.pf2e.actionspf2e.Item.pprgrYQ1QnIDGZiy]{Climbing} or @UUID[Compendium.pf2e.actionspf2e.Item.cS9nfDRGD83bNU1p]{Flying}, you fall. You can't be knocked prone when @UUID[Compendium.pf2e.actionspf2e.Item.c8TGiZ48ygoSPofx]{Swimming}.</p>`},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:"attack-roll",slug:"prone",type:"circumstance",value:-2},{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"prone",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60"}},effects:[]},{_id:"kWc1fhmv9LBiTuei",img:"systems/pf2e/icons/conditions/grabbed.webp",name:"Grabbed",system:{description:{value:"<p>You're held in place by another creature, giving you the @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} and @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} conditions. If you attempt a manipulate action while grabbed, you must succeed at a @Check[type:flat|dc:5] check or it is lost; roll the check after spending the action, but before any effects are applied.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg"},{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"grabbed",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei"}},effects:[]},{_id:"lDVqvLKA6eF3Df60",img:"systems/pf2e/icons/conditions/persistent-damage.webp",name:"Persistent Damage",system:{description:{value:'<p>Persistent damage comes from effects like acid, being on fire, or many other situations. It appears as "X persistent [type] damage," where "X" is the amount of damage dealt and "[type]" is the damage type. Like normal damage, it can be doubled or halved based on the results of an attack roll or saving throw. Instead of taking persistent damage immediately, you take it at the end of each of your turns as long as you have the condition, rolling any damage dice anew each time. After you take persistent damage, roll a @Check[type:flat|dc:15] check to see if you recover from the persistent damage. If you succeed, the condition ends.</p>'},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"persistent-damage",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60"}},effects:[]},{_id:"MIRkyAjyBeXivMa7",img:"systems/pf2e/icons/conditions/enfeebled.webp",name:"Enfeebled",system:{description:{value:"<p>You're physically weakened. Enfeebled always includes a value. When you are enfeebled, you take a status penalty equal to the condition value to Strength-based rolls and DCs, including Strength-based melee attack rolls, Strength-based damage rolls, and Athletics checks.</p>"},duration:{value:0},group:"abilities",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:["str-based","str-damage"],slug:"enfeebled",type:"status",value:"-@item.badge.value"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"enfeebled",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7"}},effects:[]},{_id:"nlCjDvLMf2EkV2dl",img:"systems/pf2e/icons/conditions/quickened.webp",name:"Quickened",system:{description:{value:"<p>You gain 1 additional action at the start of your turn each round. Many effects that make you quickened specify the types of actions you can use with this additional action. If you become quickened from multiple sources, you can use the extra action you've been granted for any single action allowed by any of the effects that made you quickened. Because quickened has its effect at the start of your turn, you don't immediately gain actions if you become quickened during your turn.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"quickened",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.nlCjDvLMf2EkV2dl"}},effects:[]},{_id:"sDPxOjQ9kx2RZE8D",img:"systems/pf2e/icons/conditions/fleeing.webp",name:"Fleeing",system:{description:{value:"<p>You're forced to run away due to fear or some other compulsion. On your turn, you must spend each of your actions trying to escape the source of the fleeing condition as expediently as possible (such as by using move actions to flee, or opening doors barring your escape). The source is usually the effect or caster that gave you the condition, though some effects might define something else as the source. You can't @UUID[Compendium.pf2e.actionspf2e.Item.A72nHGUtNXgY5Ey9]{Delay} or @UUID[Compendium.pf2e.actionspf2e.Item.dLgAMt3TbkmLkUqE]{Ready} while fleeing.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"fleeing",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.sDPxOjQ9kx2RZE8D"}},effects:[]},{_id:"TBSHQspnbcqxsmjL",img:"systems/pf2e/icons/conditions/frightened.webp",name:"Frightened",system:{description:{value:"<p>You're gripped by fear and struggle to control your nerves. The frightened condition always includes a value. You take a status penalty equal to this value to all your checks and DCs. Unless specified otherwise, at the end of each of your turns, the value of your frightened condition decreases by 1.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:"all",slug:"frightened",type:"status",value:"-@item.badge.value"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"frightened",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL"}},effects:[]},{_id:"TkIyaNPgTZFBCCuh",img:"systems/pf2e/icons/conditions/dazzled.webp",name:"Dazzled",system:{description:{value:"<p>Your eyes are overstimulated. If vision is your only precise sense, all creatures and objects are @UUID[Compendium.pf2e.conditionitems.Item.DmAIPqOBomZ7H95W]{Concealed} from you.</p>"},duration:{value:0},group:"senses",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"dazzled",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh"}},effects:[]},{_id:"ud7gTLwPeklzYSXG",img:"systems/pf2e/icons/conditions/hostile.webp",name:"Hostile",system:{description:{value:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose this condition on a PC. A creature that is hostile to a character actively seeks to harm that character. It doesn't necessarily attack, but it won't accept @UUID[Compendium.pf2e.actionspf2e.Item.DCb62iCBrJXy0Ik6]{Requests} from the character.</p>"},duration:{value:0},group:"attitudes",overrides:["helpful","friendly","indifferent","unfriendly"],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"hostile",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.ud7gTLwPeklzYSXG"}},effects:[]},{_id:"v44P3WUcU1j0115l",img:"systems/pf2e/icons/conditions/helpful.webp",name:"Helpful",system:{description:{value:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose this condition on a PC. A creature that is helpful to a character wishes to actively aid that character. It will accept reasonable @UUID[Compendium.pf2e.actionspf2e.Item.DCb62iCBrJXy0Ik6]{Requests} from that character, as long as such requests aren't at the expense of the helpful creature's goals or quality of life. If the character or one of their allies uses a hostile action against the creature, the creature gains a worse attitude condition depending on the severity of the hostile action, as determined by the GM.</p>"},duration:{value:0},group:"attitudes",overrides:["friendly","indifferent","unfriendly","hostile"],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"helpful",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.v44P3WUcU1j0115l"}},effects:[]},{_id:"v66R7FdOf11l94im",img:"systems/pf2e/icons/conditions/friendly.webp",name:"Friendly",system:{description:{value:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose this condition on a PC. A creature that is friendly to a character likes that character. The character can attempt to @UUID[Compendium.pf2e.actionspf2e.Item.DCb62iCBrJXy0Ik6]{Make a Request} of a friendly creature, and the friendly creature is likely to agree to a simple and safe request that doesn't cost it much to fulfill. If the character or one of their allies uses hostile actions against the creature, the creature gains a worse attitude condition depending on the severity of the hostile action, as determined by the GM.</p>"},duration:{value:0},group:"attitudes",overrides:["helpful","indifferent","unfriendly","hostile"],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"friendly",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.v66R7FdOf11l94im"}},effects:[]},{_id:"VcDeM8A5oI6VqhbM",img:"systems/pf2e/icons/conditions/restrained.webp",name:"Restrained",system:{description:{value:"<p>You're tied up and can barely move, or a creature has you pinned. You have the @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} and @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} conditions, and you can't use any actions with the attack or manipulate traits except to attempt to @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} or @UUID[Compendium.pf2e.actionspf2e.Item.SjmKHgI7a5Z9JzBx]{Force Open} your bonds. Restrained overrides @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}.</p>"},duration:{value:0},group:null,overrides:["grabbed"],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"ActiveEffectLike",mode:"override",path:"system.attributes.flanking.canFlank",value:!1},{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg"},{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"restrained",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM"}},effects:[]},{_id:"VRSef5y1LmL2Hkjf",img:"systems/pf2e/icons/conditions/undetected.webp",name:"Undetected",system:{description:{value:`<p>When you are undetected by a creature, that creature cannot see you at all, has no idea what space you occupy, and can't target you, though you still can be affected by abilities that target an area. When you're undetected by a creature, that creature is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} to you.</p>
<p>A creature you're undetected by can guess which square you're in to try targeting you. It must pick a square and attempt an attack. This works like targeting a hidden creature (requiring a @Check[type:flat|dc:11] check), but the flat check and attack roll are rolled in secret by the GM, who doesn't reveal whether the attack missed due to failing the flat check, failing the attack roll, or choosing the wrong square.</p>
<p>A creature can use the @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seek} action to try to find you.</p>`},duration:{value:0},group:"detection",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"undetected",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf"}},effects:[]},{_id:"XgEqL1kFApUbl5Z2",img:"systems/pf2e/icons/conditions/blinded.webp",name:"Blinded",system:{description:{value:"<p>You can't see. All normal terrain is difficult terrain to you. You can't detect anything using vision. You automatically critically fail Perception checks that require you to be able to see, and if vision is your only precise sense, you take a -4 status penalty to Perception checks. You are immune to visual effects. Blinded overrides @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled}.</p>"},duration:{value:0},group:"senses",overrides:["dazzled"],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"FlatModifier",selector:"perception",slug:"blinded",type:"status",value:-4},{key:"Immunity",type:"visual"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"blinded",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2"}},effects:[]},{_id:"xYTAsEpcJE1Ccni3",img:"systems/pf2e/icons/conditions/slowed.webp",name:"Slowed",system:{description:{value:"<p>You have fewer actions. Slowed always includes a value. When you regain your actions at the start of your turn, reduce the number of actions you regain by your slowed value. Because slowed has its effect at the start of your turn, you don't immediately lose actions if you become slowed during your turn.</p>"},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"slowed",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3"}},effects:[]},{_id:"yblD8fOR1J8rDwEQ",img:"systems/pf2e/icons/conditions/confused.webp",name:"Confused",system:{description:{value:`<p>You don't have your wits about you, and you attack wildly. You are @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard}, you don't treat anyone as your ally (though they might still treat you as theirs), and you can't Delay, Ready, or use reactions.</p>
<p>You use all your actions to Strike or cast offensive cantrips, though the GM can have you use other actions to facilitate attack, such as draw a weapon, move so that a target is in reach, and so forth. Your targets are determined randomly by the GM. If you have no other viable targets, you target yourself, automatically hitting but not scoring a critical hit. If it's impossible for you to attack or cast spells, you babble incoherently, wasting your actions.</p>
<p>Each time you take damage from an attack or spell, you can attempt a @Check[type:flat|dc:11] to recover from your confusion and end the condition.</p>`},duration:{value:0},group:null,overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"ActiveEffectLike",mode:"override",path:"system.attributes.flanking.canFlank",value:!1},{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"confused",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.yblD8fOR1J8rDwEQ"}},effects:[]},{_id:"Yl48xTdMh3aeQYL2",img:"systems/pf2e/icons/conditions/wounded.webp",name:"Wounded",system:{description:{value:`<p>You have been seriously injured. If you lose the @UUID[Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1]{Dying} condition and do not already have the wounded condition, you become wounded 1. If you already have the wounded condition when you lose the dying condition, your wounded condition value increases by 1. If you gain the dying condition while wounded, increase your dying condition value by your wounded value.</p>
<p>The wounded condition ends if someone successfully restores Hit Points to you with @UUID[Compendium.pf2e.actionspf2e.Item.1kGNdIIhuglAjIp9]{Treat Wounds}, or if you are restored to full Hit Points and rest for 10 minutes.</p>`},duration:{value:0},group:"death",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"wounded",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.Yl48xTdMh3aeQYL2"}},effects:[]},{_id:"yZRUzMqrMmfLu0V1",img:"systems/pf2e/icons/conditions/dying.webp",name:"Dying",system:{description:{value:`<p>You are bleeding out or otherwise at death's door. While you have this condition, you are @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious}. Dying always includes a value, and if it ever reaches dying 4, you die. If you're dying, you must attempt a recovery check at the start of your turn each round to determine whether you get better or worse. Your dying condition increases by 1 if you take damage while dying, or by 2 if you take damage from an enemy's critical hit or a critical failure on your save.</p>
<p>If you lose the dying condition by succeeding at a recovery check and are still at 0 Hit Points, you remain unconscious, but you can wake up as described in that condition. You lose the dying condition automatically and wake up if you ever have 1 Hit Point or more. Any time you lose the dying condition, you gain the @UUID[Compendium.pf2e.conditionitems.Item.Yl48xTdMh3aeQYL2]{Wounded 1} condition, or increase your wounded condition value by 1 if you already have that condition.</p>`},duration:{value:0},group:"death",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[{key:"GrantItem",onDeleteActions:{grantee:"restrict"},uuid:"Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf"}],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!0,value:1},slug:"dying",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1"}},effects:[]},{_id:"zJxUflt9np0q4yML",img:"systems/pf2e/icons/conditions/invisible.webp",name:"Invisible",system:{description:{value:"<p>While invisible, you can't be seen. You're @UUID[Compendium.pf2e.conditionitems.Item.VRSef5y1LmL2Hkjf]{Undetected} to everyone. Creatures can @UUID[Compendium.pf2e.actionspf2e.Item.BlAOM2X92SI6HMtJ]{Seek} to attempt to detect you; if a creature succeeds at its Perception check against your Stealth DC, you become @UUID[Compendium.pf2e.conditionitems.Item.iU0fEDdBp3rXpTMC]{Hidden} to that creature until you @UUID[Compendium.pf2e.actionspf2e.Item.VMozDqMMuK5kpoX4]{Sneak} to become undetected again. If you become invisible while someone can already see you, you start out hidden to the observer (instead of undetected) until you successfully sneak. You can't become @UUID[Compendium.pf2e.conditionitems.Item.1wQY3JYyhMYeeV2G]{Observed} while invisible except via special abilities or magic.</p>"},duration:{value:0},group:"senses",overrides:[],references:{children:[],immunityFrom:[],overriddenBy:[],overrides:[]},rules:[],source:{value:"Pathfinder Core Rulebook"},value:{isValued:!1,value:null},slug:"invisible",schema:{version:.869,lastMigration:null}},type:"condition",flags:{core:{sourceId:"Compendium.pf2e.conditionitems.Item.zJxUflt9np0q4yML"}},effects:[]}]);let ConditionManager=_ConditionManager;const EXPIRING_CONDITIONS=new Set(["frightened","sickened","drained","doomed","stunned","unconscious"]),_AfflictionPF2e=class extends AbstractEffectPF2e{static{__name(this,"_AfflictionPF2e")}constructor(source,context){throw super(source,context),ErrorPF2e("Affliction items are not available in production builds")}get badge(){const label=game.i18n.format("PF2E.Item.Affliction.Stage",{stage:this.stage});return{type:"counter",value:this.stage,max:this.maxStage,label}}get stage(){return this.system.stage}get maxStage(){return Object.keys(this.system.stages).length||1}async increase(){if(this.stage===this.maxStage)return;const stage=Math.min(this.maxStage,this.system.stage+1);await this.update({system:{stage}})}async decrease(){const stage=this.system.stage-1;if(stage===0){await this.delete();return}await this.update({system:{stage}})}get onsetDuration(){return this.system.onset?this.system.onset.value*(DURATION_UNITS[this.system.onset.unit]??0):0}prepareBaseData(){super.prepareBaseData(),this.system.stage=Math.clamped(this.system.stage,1,this.maxStage);for(const stage of Object.values(this.system.stages))for(const condition of Object.values(stage.conditions))condition.linked??(condition.linked=!0)}getStageDamage(stage){const stageData=Object.values(this.system.stages).at(stage-1),base=[];for(const data of Object.values(stageData?.damage??{})){const{formula,type:damageType,category}=data,terms=parseTermsFromSimpleFormula(formula);base.push({terms,damageType,category:category??null})}if(!base.length)return null;try{const{formula,breakdown}=createDamageFormula({base,modifiers:[],dice:[],ignoredResistances:[]}),roll=new DamageRoll(formula),stageLabel=game.i18n.format("PF2E.Item.Affliction.Stage",{stage:this.stage});return{template:{name:`${this.name} - ${stageLabel}`,damage:{roll,breakdown},notes:[],materials:[],traits:this.system.traits.value,modifiers:[]},context:{type:"damage-roll",sourceType:"save",outcome:"failure",domains:[],options:new Set,self:null}}}catch(err){console.error(err)}return null}async handleStageChange(){const actor=this.actor;if(!actor)return;const itemsToDelete=this.getLinkedItems().map(i=>i.id);await actor.deleteEmbeddedDocuments("Item",itemsToDelete);const currentStage=Object.values(this.system.stages).at(this.stage-1);if(!currentStage)return;const conditionsToAdd=[],conditionsToUpdate={};for(const data of Object.values(currentStage.conditions??{})){const value=data.value??1,existing=(()=>{const allExisting=actor.conditions.bySlug(data.slug,{temporary:!1}),byAffliction=allExisting.find(i=>i.appliedBy===this);return byAffliction||(data.linked?null:maxBy(allExisting.filter(i=>!i.appliedBy&&!i.isLocked),c=>c.active?1/0:c.value??0))})();if(existing){existing.system.value.isValued&&(conditionsToUpdate[existing.id]={value,linked:!!data.linked});continue}const condition=ConditionManager.getCondition(data.slug);condition.updateSource({"flags.pf2e.grantedBy.id":this.id}),data.linked&&condition.updateSource({"system.references.parent.id":this.id}),condition.system.value.isValued&&value>1&&condition.updateSource({"system.value.value":data.value}),conditionsToAdd.push(condition)}const additions=conditionsToAdd.map(c=>c.toObject());await actor.createEmbeddedDocuments("Item",additions),await actor.updateEmbeddedDocuments("Item",Object.entries(conditionsToUpdate).map(([_id,data])=>({_id,"system.value.value":data.value,"flags.pf2e.grantedBy.id":this.id,...data.linked?{"system.references.parent.id":this.id}:{}}))),this.system.onset||await this.createStageMessage()}getLinkedItems(){return this.actor?this.actor.items.filter(i=>{var _a,_b;return i.isOfType("condition")&&!EXPIRING_CONDITIONS.has(i.slug)&&((_a=i.flags.pf2e.grantedBy)==null?void 0:_a.id)===this.id&&((_b=i.system.references.parent)==null?void 0:_b.id)===this.id}):[]}async createStageMessage(){if(!this.actor||!Object.values(this.system.stages).at(this.stage-1))return;const damage=this.getStageDamage(this.stage);if(damage){const{template,context}=damage;await DamagePF2e.roll(template,context)}}async _preCreate(data,options,user){var _a,_b,_c,_d;if(this.isOwned){const initiative=((_b=(_a=this.origin)==null?void 0:_a.combatant)==null?void 0:_b.initiative)??((_d=(_c=game.combat)==null?void 0:_c.combatant)==null?void 0:_d.initiative)??null;this._source.system.start={value:game.time.worldTime+this.onsetDuration,initiative}}return super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a;const duration=(_a=changed.system)==null?void 0:_a.duration;return typeof duration?.unit=="string"&&!["unlimited","encounter"].includes(duration.unit)&&duration.value===-1&&(duration.value=1),super._preUpdate(changed,options,user)}_onCreate(data,options,userId){var _a;super._onCreate(data,options,userId),game.user===((_a=this.actor)==null?void 0:_a.primaryUpdater)&&this.handleStageChange()}_onUpdate(changed,options,userId){var _a,_b;super._onUpdate(changed,options,userId),(_a=changed.system)!=null&&_a.stage&&game.user===((_b=this.actor)==null?void 0:_b.primaryUpdater)&&this.handleStageChange()}async rollRecovery(){var _a;if(!this.actor)return;const save=(_a=this.actor.saves)==null?void 0:_a[this.system.save.type];if(save){const result=await save.roll({dc:{value:this.system.save.value},extraRollOptions:this.getRollOptions("item")});(result?.degreeOfSuccess??0)>=DegreeOfSuccess.SUCCESS?this.decrease():this.increase()}}prepareActorData(){super.prepareActorData();const actor=this.actor;if(!actor)throw ErrorPF2e("prepareActorData called from unembedded item");this.system.onset&&(actor.rollOptions.all[`self:${this.type}:${this.rollOptionSlug}:onset`]=!0)}};__name2(_AfflictionPF2e,"AfflictionPF2e");let AfflictionPF2e=_AfflictionPF2e;const _ConditionPF2e=class extends AbstractEffectPF2e{static{__name(this,"_ConditionPF2e")}get badge(){return this.system.persistent?{type:"formula",value:this.system.persistent.formula,label:null}:this.system.value.value?{type:"counter",max:1/0,label:null,value:this.system.value.value}:null}get origin(){var _a,_b;const grantingItem=(_b=this.actor)==null?void 0:_b.items.get(((_a=this.flags.pf2e.grantedBy)==null?void 0:_a.id)??"");return grantingItem?.isOfType("affliction","effect")?grantingItem.origin:null}get key(){return this.system.persistent?`persistent-damage-${this.system.persistent.damageType}`:this.slug}get appliedBy(){var _a,_b,_c,_d;const appliedById=((_a=this.system.references.parent)==null?void 0:_a.id)??((_b=this.flags.pf2e.grantedBy)==null?void 0:_b.id)??"";return((_c=this.actor)==null?void 0:_c.items.get(appliedById))??((_d=this.actor)==null?void 0:_d.conditions.get(appliedById))??null}get value(){return this.system.value.value}get isLocked(){var _a,_b,_c,_d,_e,_f,_g;const parentId=((_a=this.system.references.parent)==null?void 0:_a.id)??"";if((_b=this.actor)!=null&&_b.items.has(parentId)||(_c=this.actor)!=null&&_c.conditions.has(parentId)||super.isLocked)return!0;const granterId=((_d=this.flags.pf2e.grantedBy)==null?void 0:_d.id)??"",granter=((_e=this.actor)==null?void 0:_e.items.get(granterId))??((_f=this.actor)==null?void 0:_f.conditions.get(granterId));return((_g=Object.values(granter?.flags.pf2e.itemGrants??{}).find(g=>g.id===this.id))==null?void 0:_g.onDelete)==="restrict"}get isInHUD(){return this.slug in CONFIG.PF2E.statusEffects.conditions}get breakdown(){var _a;if(!this.active)return null;const list=uniq(compact(((_a=this.actor)==null?void 0:_a.conditions.bySlug(this.slug).map(condition=>{const{appliedBy}=condition;return!appliedBy?.isOfType("condition")||appliedBy?.active?appliedBy:null}))??[])).map(p=>reduceItemName(p.name)).sort((a,b)=>a.localeCompare(b,game.i18n.lang)).join(", ");return list?game.i18n.format("PF2E.EffectPanel.AppliedBy",{"condition-list":list}):null}get readonly(){return this.actor&&this.id?!this.actor.items.has(this.id):!1}getRollOptions(prefix=this.type){const options=super.getRollOptions(prefix);if(this.system.persistent){const{damageType}=this.system.persistent;options.push(`damage:type:${damageType}`,`${prefix}:damage:type:${damageType}`);const category=DamageCategorization.fromDamageType(damageType);category&&options.push(`damage:category:${category}`,`${prefix}:damage:category:${category}`)}return options.sort()}async increase(){var _a;await((_a=this.actor)==null?void 0:_a.increaseCondition(this))}async decrease(){var _a;await((_a=this.actor)==null?void 0:_a.decreaseCondition(this))}async onEndTurn(options={}){const{actor}=this,token=options?.token??actor?.token;!this.active||!actor||this.system.persistent&&(await this.system.persistent.damage.clone().evaluate({async:!0})).toMessage({speaker:ChatMessagePF2e.getSpeaker({actor,token}),flavor:`<strong>${this.name}</strong>`},{rollMode:"roll"})}async rollRecovery(){if(this.actor&&this.system.persistent){const{dc,damageType}=this.system.persistent,result=await new Statistic(this.actor,{slug:"pd-recovery",label:game.i18n.format("PF2E.Item.Condition.PersistentDamage.Chat.RecoverLabel",{name:this.name}),check:{type:"flat-check"},domains:[]}).roll({dc:{value:dc},extraRollOptions:this.getRollOptions("item"),skipDialog:!0});(result?.degreeOfSuccess??0)>=DegreeOfSuccess.SUCCESS&&this.actor.decreaseCondition(`persistent-damage-${damageType}`)}}prepareBaseData(){var _a;super.prepareBaseData(),this.active=!0;const systemData=this.system;systemData.value.value=systemData.value.isValued?Number(systemData.value.value)||1:null,typeof((_a=this.badge)==null?void 0:_a.value)=="number"&&(this.name=`${this.name} ${this.badge.value}`);const folder=CONFIG.PF2E.statusEffects.iconDir;if(this.img=`${folder}${this.slug}.webp`,systemData.persistent){const{formula,damageType}=systemData.persistent,fullFormula=`(${formula})[persistent,${damageType}]`,critRule=game.settings.get("pf2e","critRule")==="doubledamage"?"double-damage":"double-dice",roll=new DamageRoll(fullFormula,{},{evaluatePersistent:!0,critRule}),dc=game.user.isGM&&systemData.persistent.dc!==15?systemData.persistent.dc:null,localizationKey=`PF2E.Item.Condition.PersistentDamage.${dc!==null?"NameWithDC":"Name"}`;this.name=game.i18n.format(localizationKey,{formula,damageType:game.i18n.localize(CONFIG.PF2E.damageRollFlavors[damageType]??damageType),dc}),systemData.persistent.damage=roll,systemData.persistent.expectedValue=roll.expectedValue,this.img=PERSISTENT_DAMAGE_IMAGES[damageType]??this.img}}prepareSiblingData(){var _a,_b;if(!this.actor)throw ErrorPF2e("prepareSiblingData may only be called from an embedded item");if(!this.active)return;const deactivate=__name2(condition=>{condition.active=!1,condition.system.references.overriddenBy.push({id:this.id,type:"condition"})},"deactivate"),conditions=this.actor.itemTypes.condition;if(this.system.overrides.length>0){const overridden=conditions.filter(c=>this.system.overrides.includes(c.key));for(const condition of overridden)deactivate(condition)}const ofSameType=conditions.filter(c=>c!==this&&c.key===this.key);for(const condition of ofSameType)if(condition.slug==="persistent-damage"){const thisValue=((_a=this.system.persistent)==null?void 0:_a.expectedValue)??0,otherValue=((_b=condition.system.persistent)==null?void 0:_b.expectedValue)??0;thisValue>=otherValue&&deactivate(condition)}else(this.value===condition.value&&(!this.isLocked||condition.isLocked)||this.value&&condition.value&&this.value>condition.value)&&deactivate(condition)}prepareActorData(){if(super.prepareActorData(),this.actor.conditions.set(this.id,this),this.active&&this.system.persistent){const{damageType}=this.system.persistent;this.actor.rollOptions.all[`self:condition:persistent-damage:${damageType}`]=!0}}prepareRuleElements(options){return this.active?super.prepareRuleElements(options):[]}async _preUpdate(changed,options,user){return options.conditionValue=this.value,super._preUpdate(changed,options,user)}_onUpdate(changed,options,userId){var _a,_b,_c,_d;if(super._onUpdate(changed,options,userId),!game.user.isGM&&!((_a=this.actor)!=null&&_a.hasPlayerOwner)&&game.settings.get("pf2e","metagame_secretCondition"))return;const[priorValue,newValue]=[options.conditionValue,this.value];if(!!priorValue&&!!newValue&&priorValue!==newValue&&!((_b=this.system.references.parent)!=null&&_b.id)){const change=newValue>priorValue?{create:this}:{delete:this};(_d=(_c=this.actor)==null?void 0:_c.getActiveTokens().shift())==null||_d.showFloatyText(change)}game.pf2e.StatusEffects.refresh()}};__name2(_ConditionPF2e,"ConditionPF2e");let ConditionPF2e=_ConditionPF2e;const _EffectPF2e=class extends AbstractEffectPF2e{static{__name(this,"_EffectPF2e")}get badge(){return this.system.badge}get level(){return this.system.level.value}get traits(){return new Set(this.system.traits.value)}get isExpired(){return this.system.expired}get totalDuration(){const{duration}=this.system;return["unlimited","encounter"].includes(duration.unit)?1/0:duration.value*(DURATION_UNITS[duration.unit]??0)}get remainingDuration(){var _a;const duration=this.totalDuration,{unit,expiry}=this.system.duration;if(unit==="encounter"){const isExpired=this.system.expired;return{expired:isExpired,remaining:isExpired?0:1/0}}else{if(duration===1/0)return{expired:!1,remaining:1/0};{const start=this.system.start.value,{combatant}=game.combat??{},addend=!combatant&&duration===0&&unit==="rounds"&&expiry==="turn-end"?1:0,remaining=start+duration+addend-game.time.worldTime,result={remaining,expired:remaining<=0};if(remaining===0&&combatant?.actor){const startInitiative=this.system.start.initiative??0,currentInitiative=combatant.initiative??0,fightyActor=(_a=this.actor)!=null&&_a.isOfType("familiar")?this.actor.master??this.actor:this.actor,isEffectTurnStart=startInitiative===currentInitiative&&combatant.actor===(this.origin??fightyActor);result.expired=isEffectTurnStart?expiry==="turn-start":currentInitiative<startInitiative}return result}}}get isAura(){return this.rules.some(r=>r.key==="Aura"&&!r.ignored)}get isIdentified(){return!this.system.unidentified}get fromAura(){return!!this.flags.pf2e.aura}prepareBaseData(){var _a,_b,_c,_d;super.prepareBaseData();const{system}=this;["unlimited","encounter"].includes(system.duration.unit)?system.duration.expiry=null:(_a=system.duration).expiry||(_a.expiry="turn-start"),system.expired=this.remainingDuration.expired;const{badge}=this.system;badge&&(badge.type==="formula"?badge.label=null:(badge.max=((_b=badge.labels)==null?void 0:_b.length)??badge.max??1/0,badge.value=Math.clamped(badge.value,1,badge.max),badge.label=((_d=(_c=badge.labels)==null?void 0:_c.at(badge.value-1))==null?void 0:_d.trim())||null))}prepareRuleElements(options){var _a;if(game.settings.get("pf2e","automation.effectExpiration")&&this.isExpired&&((_a=this.actor)!=null&&_a.items.has(this.id)))for(const rule of this.system.rules)rule.ignored=!0;return super.prepareRuleElements(options)}async increase(){const badge=this.system.badge;if(badge?.type==="counter"&&!this.isExpired){const value=badge.value+1;await this.update({system:{badge:{value}}})}}async decrease(){var _a;if(((_a=this.system.badge)==null?void 0:_a.type)!=="counter"||this.isExpired){await this.delete();return}const value=this.system.badge.value-1;await this.update({system:{badge:{value}}})}getRollOptions(prefix=this.type){const slug=this.slug??sluggify(this.name),trimmedSlug=slug.replace(/^(?:spell-)?(?:effect|stance)-/,""),options=super.getRollOptions(prefix);return options.findSplice(o=>o===`${prefix}:${slug}`,`${prefix}:${trimmedSlug}`),options}async evaluateFormulaBadge(badge){const{actor}=this;if(!actor)throw ErrorPF2e("A formula badge can only be evaluated if part of an embedded effect");const roll=await new Roll(badge.value,this.getRollData()).evaluate({async:!0}),reevaluate=badge.reevaluate?{formula:badge.value,event:badge.reevaluate}:null,token=actor.getActiveTokens(!1,!0).shift(),speaker=ChatMessagePF2e.getSpeaker({actor,token});return roll.toMessage({flavor:reduceItemName(this.name),speaker}),{type:"value",value:roll.total,labels:badge.labels,reevaluate}}async _preCreate(data,options,user){var _a,_b,_c,_d;if(this.isOwned){const initiative=((_b=(_a=this.origin)==null?void 0:_a.combatant)==null?void 0:_b.initiative)??((_d=(_c=game.combat)==null?void 0:_c.combatant)==null?void 0:_d.initiative)??null;this._source.system.start={value:game.time.worldTime,initiative}}const badge=data.system.badge;return this.actor&&badge?.type==="formula"&&badge.evaluate&&(this._source.system.badge=await this.evaluateFormulaBadge(badge)),super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a,_b,_c;const duration=(_a=changed.system)==null?void 0:_a.duration;duration?.unit==="unlimited"?duration.expiry=null:typeof duration?.unit=="string"&&!["unlimited","encounter"].includes(duration.unit)&&(duration.expiry||(duration.expiry="turn-start"),duration.value===-1&&(duration.value=1));const currentBadge=this.system.badge,badgeChange=(_b=changed.system)==null?void 0:_b.badge;if(badgeChange?.type&&badgeChange.type!==currentBadge?.type)badgeChange.value=1;else if(currentBadge?.type==="counter"&&typeof badgeChange?.value=="number"){const maxValue=(()=>"labels"in badgeChange&&Array.isArray(badgeChange.labels)?badgeChange.labels.length:"max"in badgeChange&&typeof badgeChange.max=="number"?badgeChange.max:currentBadge.max)();if((badgeChange.value=Math.min(badgeChange.value,maxValue))<=0)return await((_c=this.actor)==null?void 0:_c.deleteEmbeddedDocuments("Item",[this.id])),!1}return super._preUpdate(changed,options,user)}_onDelete(options,userId){this.actor&&game.pf2e.effectTracker.unregister(this),super._onDelete(options,userId)}async onTurnStartEnd(event){var _a;const{badge}=this;if(badge?.type==="value"&&((_a=badge.reevaluate)==null?void 0:_a.event)===`turn-${event}`){const newBadge=await this.evaluateFormulaBadge({type:"formula",value:badge.reevaluate.formula,reevaluate:badge.reevaluate.event,labels:badge.labels});await this.update({"system.badge":newBadge})}}};__name2(_EffectPF2e,"EffectPF2e");let EffectPF2e=_EffectPF2e;function isCycle(item,container){return item===container?!0:container.container?isCycle(item,container.container):!1}__name(isCycle,"isCycle"),__name2(isCycle,"isCycle");function hasExtraDimensionalParent(item,encountered=new Set){if(encountered.has(item.id))return!1;encountered.add(item.id);const parent=item.container;return parent?parent.traits.has("extradimensional")?!0:(encountered.add(parent.id),hasExtraDimensionalParent(parent)):!1}__name(hasExtraDimensionalParent,"hasExtraDimensionalParent"),__name2(hasExtraDimensionalParent,"hasExtraDimensionalParent");const _PhysicalItemPF2e=class extends ItemPF2e{static{__name(this,"_PhysicalItemPF2e")}get level(){return this.system.level.value}get rarity(){return this.system.traits.rarity}get traits(){return new Set(this.system.traits.value)}get quantity(){return Number(this.system.quantity??1)}get size(){return this.system.size}get isEquipped(){return isEquipped(this.system.usage,this.system.equipped)}get carryType(){return this.system.equipped.carryType}get isHeld(){return this.handsHeld>0}get handsHeld(){return this.system.equipped.carryType==="held"?this.system.equipped.handsHeld??1:0}get isWorn(){return this.system.equipped.carryType==="worn"}get price(){return this.system.price}get assetValue(){return CoinsPF2e.fromPrice(this.price,this.quantity)}get identificationStatus(){return this.system.identification.status}get isIdentified(){return this.system.identification.status==="identified"}get isAlchemical(){return this.traits.has("alchemical")}get isMagical(){const traits=this.traits;return["magical","arcane","primal","divine","occult"].some(t=>traits.has(t))}get isInvested(){return this.traits.has("invested")?this.isEquipped&&this.isIdentified&&this.system.equipped.invested===!0:null}get isCursed(){return this.traits.has("cursed")}get isTemporary(){return this.system.temporary}get isShoddy(){return this.system.traits.otherTags.includes("shoddy")}get isDamaged(){return this.system.hp.value>0&&this.system.hp.value<this.system.hp.max}get material(){return deepClone(this.system.material)}get isSpecific(){return!1}get isInContainer(){return!!this.container}get isStowed(){var _a;return!!((_a=this.container)!=null&&_a.system.stowing)}get container(){var _a;return this.system.containerId===null?this._container=null:this._container??(this._container=((_a=this.actor)==null?void 0:_a.itemTypes.backpack.find(c=>c.id===this.system.containerId))??null)}get bulk(){var _a;const{value,per}=this.system.bulk,bulkRelevantQuantity=Math.floor(this.quantity/per),actorSize=(_a=this.actor)!=null&&_a.isOfType("creature")?this.actor.size:null;return new Bulk({light:value}).convertToSize(this.size,actorSize??this.size).times(bulkRelevantQuantity)}get activations(){return Object.values(this.system.activations??{}).map(action2=>{const components=[];return action2.components.cast&&components.push(game.i18n.localize("PF2E.Item.Activation.Cast")),action2.components.command&&components.push(game.i18n.localize("PF2E.Item.Activation.Command")),action2.components.envision&&components.push(game.i18n.localize("PF2E.Item.Activation.Envision")),action2.components.interact&&components.push(game.i18n.localize("PF2E.Item.Activation.Interact")),{componentsLabel:components.join(", "),...action2}})}getRollOptions(prefix=this.type){const baseOptions=super.getRollOptions(prefix),{material}=this.system,physicalItemOptions=Object.entries({equipped:this.isEquipped,[`rarity:${this.rarity}`]:!0,uninvested:this.isInvested===!1,[`material:${material.type}`]:!!material.type}).filter(([_key,isTrue])=>isTrue).map(([key])=>`${prefix}:${key}`);return[baseOptions,physicalItemOptions].flat().sort()}_initialize(options){this._container=null,super._initialize(options)}prepareBaseData(){var _a,_b,_c,_d,_e;super.prepareBaseData();const systemData=this.system;systemData.containerId||(systemData.containerId=null),(_a=systemData.material).type||(_a.type=null),(_b=systemData.material).grade||(_b.grade=null),systemData.stackGroup||(systemData.stackGroup=null),(_c=systemData.equippedBulk).value||(_c.value=null),systemData.baseItem??(systemData.baseItem=sluggify(systemData.stackGroup??"")||null),systemData.hp.brokenThreshold=Math.floor(systemData.hp.max/2),this.isEmbedded||(systemData.hp.value=Math.min(systemData.hp.value,systemData.hp.max)),typeof systemData.price.value=="string"&&(systemData.price.value=CoinsPF2e.fromString(systemData.price.value)),systemData.traits.value.includes("infused")&&(systemData.temporary=!0),systemData.price.value=new CoinsPF2e(systemData.temporary?{}:systemData.price.value),systemData.price.per=Math.max(1,systemData.price.per??1),this.system.usage=getUsageDetails(systemData.usage.value);const{equipped,usage}=this.system;equipped.handsHeld??(equipped.handsHeld=0),equipped.carryType??(equipped.carryType="worn"),usage.type==="worn"&&usage.where&&(equipped.inSlot??(equipped.inSlot=!1)),(_d=this.actor)!=null&&_d.isOfType("loot")&&(equipped.carryType="worn",equipped.inSlot=!1),systemData.bulk=(()=>{var _a2,_b2;const stackData=stackDefinitions[systemData.stackGroup??""]??null,per=stackData?.size??1,heldOrStowed=stackData?.lightBulk??((_a2=weightToBulk(systemData.weight.value))==null?void 0:_a2.toLightBulk())??0,worn=systemData.equippedBulk.value?((_b2=weightToBulk(systemData.equippedBulk.value))==null?void 0:_b2.toLightBulk())??0:heldOrStowed,value=this.isOfType("armor","backpack")&&this.isEquipped?worn:heldOrStowed;return{heldOrStowed,worn,value,per}})(),((_e=this._container)==null?void 0:_e.id)!==this.system.containerId&&(this._container=null)}prepareDerivedData(){var _a;super.prepareDerivedData(),this.name=game.pf2e.system.generateItemName(this),(_a=this.system.identification).identified??(_a.identified={name:this.name,img:this.img,data:{description:{value:this.description}}});const{level,rarity,price}=computeLevelRarityPrice(this);this.system.level.value=level,this.system.traits.rarity=rarity,this.system.price.value=price;const mystifiedData=this.getMystifiedData(this.identificationStatus);this.name=mystifiedData.name,this.img=mystifiedData.img,this.system.description.value=mystifiedData.data.description.value,this.system.identification.unidentified=this.getMystifiedData("unidentified")}prepareSiblingData(){this.actor&&(this.isStowed&&(this.system.equipped.carryType="stowed",delete this.system.equipped.inSlot),this._container&&!this.actor.items.has(this._container.id)&&(this._container=this.system.containerId=null))}onPrepareSynthetics(){this.system.hp.value=Math.min(this.system.hp.value,this.system.hp.max)}isStackableWith(item){if(!(this!==item&&this.type===item.type&&this.name===item.name&&this.isIdentified===item.isIdentified&&![this,item].some(i=>i.isHeld||i.isOfType("backpack"))))return!1;const thisData=this.toObject().system,otherData=item.toObject().system;return thisData.quantity=otherData.quantity,thisData.equipped=otherData.equipped,thisData.containerId=otherData.containerId,thisData.schema=otherData.schema,thisData.identification=otherData.identification,equals(thisData,otherData)}async stackWith(targetItem){if(this.isStackableWith(targetItem)){const stackQuantity=this.quantity+targetItem.quantity;await this.delete({render:!1})&&await targetItem.update({"system.quantity":stackQuantity})}}async move({relativeTo,sortBefore,toContainer,toStack,render=!0}){if(!this.actor)throw ErrorPF2e("Tried to move an unonwned item!");if(toStack)return this.stackWith(toStack);const containerResolved=toContainer??relativeTo?.container,mainContainerUpdate=(()=>{if(containerResolved&&!isCycle(this,containerResolved)){const equipped={carryType:containerResolved.stowsItems?"stowed":"worn",handsHeld:0,inSlot:!1};return{system:{containerId:containerResolved?.id,equipped}}}return!containerResolved&&this.isInContainer?{system:{containerId:null,equipped:{carryType:"worn",handsHeld:0,inSlot:!1}}}:null})(),inventory=this.actor.inventory,siblings=(containerResolved?.contents.contents??inventory.contents).sort(sortBy(i=>i.sort));if(!sortBefore&&!siblings.length&&mainContainerUpdate){await this.update(mainContainerUpdate);return}const updates=SortingHelpers.performIntegerSort(this,{target:relativeTo,siblings,sortBefore}).map(s=>{const baseUpdate={_id:s.target.id,...s.update};return mainContainerUpdate&&s.target.id===this.id?mergeObject(baseUpdate,mainContainerUpdate):baseUpdate}),stowedOrUnstowed=!this.container&&!!containerResolved||this.container&&!containerResolved;await this.actor.updateEmbeddedDocuments("Item",updates,{render:stowedOrUnstowed||render})}getMystifiedData(status,_options){const mystifiedData=this.system.identification[status],name2=mystifiedData.name||this.generateUnidentifiedName(),img=mystifiedData.img||getUnidentifiedPlaceholderImage(this),description=mystifiedData.data.description.value||(()=>{if(status==="identified")return this.description;const itemType=this.generateUnidentifiedName({typeOnly:!0}),caseCorrect=__name2(noun=>game.i18n.lang.toLowerCase()==="de"?noun:noun.toLowerCase(),"caseCorrect");return game.i18n.format("PF2E.identification.UnidentifiedDescription",{item:caseCorrect(itemType)})})();return{name:name2,img,data:{description:{value:description}}}}async getChatData(){const{type,grade}=this.system.material,material=type&&grade?game.i18n.format("PF2E.Item.Weapon.MaterialAndRunes.MaterialOption",{type:game.i18n.localize(CONFIG.PF2E.preciousMaterials[type]),grade:game.i18n.localize(CONFIG.PF2E.preciousMaterialGrades[grade])}):null;return{rarity:{name:this.rarity,label:CONFIG.PF2E.rarityTraits[this.rarity],description:CONFIG.PF2E.traitsDescriptions[this.rarity]},description:{value:this.description},material}}async setIdentificationStatus(status){this.identificationStatus!==status&&await this.update({"system.identification.status":status,"system.identification.unidentified":this.getMystifiedData("unidentified")})}generateUnidentifiedName({typeOnly=!1}={}){const itemType=game.i18n.localize(`TYPES.Item.${this.type}`);return typeOnly?itemType:game.i18n.format("PF2E.identification.UnidentifiedItem",{item:itemType})}traitChatData(dictionary){const traitData=super.traitChatData(dictionary);for(const trait of traitData)if(trait.mystified=!this.isIdentified&&MystifiedTraits.has(trait.value),trait.excluded=trait.mystified&&!game.user.isGM,trait.excluded)delete trait.description;else if(trait.mystified){const gmNote=game.i18n.localize("PF2E.identification.TraitGMNote");trait.description=trait.description?`${gmNote}
${game.i18n.localize(trait.description)}`:gmNote}return traitData}async _preCreate(data,options,user){var _a;return this._source.system.equipped={carryType:"worn"},this.system.usage.type==="worn"&&!!this.system.usage.where&&((_a=this.actor)!=null&&_a.isOfType("character"))&&(this._source.system.equipped.inSlot=!1),super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j,_k,_l,_m;if(typeof((_b=(_a=changed.system)==null?void 0:_a.hp)==null?void 0:_b.value)=="number"?changed.system.hp.value=Math.clamped(changed.system.hp.value,0,this.system.hp.max):typeof((_d=(_c=changed.system)==null?void 0:_c.hp)==null?void 0:_d.max)=="number"&&changed.system.hp.max<this.system.hp.max&&(changed.system.hp.value=Math.clamped(this.system.hp.value,0,changed.system.hp.max)),!changed.system)return super._preUpdate(changed,options,user);for(const key of["baseItem","stackGroup"])typeof((_e=changed.system)==null?void 0:_e[key])=="string"&&(changed.system[key]=String(changed.system[key]).trim()||null);((_f=changed.system.equipped)==null?void 0:_f.carryType)==="dropped"&&this.system.equipped.invested&&(changed.system.equipped.invested=!1);const equipped=mergeObject(changed,{system:{equipped:{}}}).system.equipped;if(String(equipped.carryType??this.system.equipped.carryType).startsWith("held")||(equipped.handsHeld=0),isObject((_g=changed.system)==null?void 0:_g.price)){const price=changed.system.price;if(isObject(price.value)){const coins=price.value;for(const denomination of DENOMINATIONS)coins[denomination]===0&&(coins[`-=${denomination}`]=null)}"per"in price&&(!price.per||Number(price.per)<=1)&&(price["-=per"]=null)}const newUsage=getUsageDetails(String(((_i=(_h=changed.system)==null?void 0:_h.usage)==null?void 0:_i.value)??this.system.usage.value)),hasSlot=newUsage.type==="worn"&&newUsage.where,isSlotted=!!(equipped.inSlot??this.system.equipped.inSlot);hasSlot?equipped.inSlot=isSlotted:equipped["-=inSlot"]=null;const{actor}=this,hasHpChangeRules=((_j=this.actor)==null?void 0:_j.rules.some(r=>r.key==="ItemAlteration"&&r.property==="hp-max"&&r.itemType===this.type))??!1;if(actor&&hasHpChangeRules&&((_l=(_k=changed.system)==null?void 0:_k.equipped)!=null&&_l.carryType)){const postUpdateHPMax=(()=>{const actorSource=actor.toObject(),itemSource=actorSource.items.find(i=>i._id===this.id)??{system:{}};itemSource.system=mergeObject(itemSource.system,deepClone(changed.system));const itemClone=new ActorProxyPF2e(actorSource).items.get(this.id,{strict:!0});return itemClone.isOfType("armor")?itemClone.system.hp.max:this.system.hp.max})();if(postUpdateHPMax!==this.system.hp.max){(_m=changed.system).hp??(_m.hp=deepClone(this._source.system.hp));const floorOrCeil=postUpdateHPMax>this.system.hp.max?Math.floor:Math.ceil;changed.system.hp.value=floorOrCeil(Math.clamped(this.system.hp.value*(postUpdateHPMax/this.system.hp.max),0,postUpdateHPMax))}}return super._preUpdate(changed,options,user)}};__name2(_PhysicalItemPF2e,"PhysicalItemPF2e");let PhysicalItemPF2e=_PhysicalItemPF2e;const _PhysicalItemSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_PhysicalItemSheetPF2e")}async getData(options){var _a,_b,_c;const sheetData=await super.getData(options),{item}=this,basePrice=new CoinsPF2e(item._source.system.price.value),priceAdjustment=(()=>{const baseCopperValue=basePrice.copperValue,derivedCopperValue=item.system.price.value.copperValue;return derivedCopperValue>baseCopperValue?"higher":derivedCopperValue<baseCopperValue?"lower":null})(),{actionTraits:actionTraits2}=CONFIG.PF2E,rollData={...item.getRollData(),...(_a=this.actor)==null?void 0:_a.getRollData()};sheetData.enrichedContent.unidentifiedDescription=await TextEditor.enrichHTML(sheetData.item.system.identification.unidentified.data.description.value,{rollData,async:!0});const activations=[];for(const action2 of item.activations){const description=await TextEditor.enrichHTML(action2.description.value,{rollData,async:!0});activations.push({action:action2,id:action2.id,base:`system.activations.${action2.id}`,description,traits:createSheetTags(actionTraits2,action2.traits??{value:[]})})}sheetData.data.size=this.item._source.system.size;const baseData=item._source,hintText=AutomaticBonusProgression.isEnabled(this.actor)?"PF2E.Item.Weapon.FromABP":"PF2E.Item.Weapon.FromMaterialAndRunes",adjustedLevelHint=item.level!==baseData.system.level.value?game.i18n.format(hintText,{property:game.i18n.localize("PF2E.LevelLabel"),value:item.level}):null,adjustedPriceHint=(()=>{const basePrice2=new CoinsPF2e(baseData.system.price.value).scale(baseData.system.quantity).copperValue,derivedPrice=item.assetValue.copperValue;return basePrice2!==derivedPrice?game.i18n.format(hintText,{property:game.i18n.localize("PF2E.PriceLabel"),value:item.price.value.toString()}):null})();return{...sheetData,itemType:game.i18n.localize("PF2E.ItemTitle"),baseLevel:baseData.system.level.value,adjustedLevelHint,basePrice,priceAdjustment,adjustedPriceHint,actionTypes:CONFIG.PF2E.actionTypes,actionsNumber:CONFIG.PF2E.actionsNumber,bulkTypes:CONFIG.PF2E.bulkTypes,frequencies:CONFIG.PF2E.frequencies,sizes:CONFIG.PF2E.actorSizes,stackGroups:CONFIG.PF2E.stackGroups,usages:CONFIG.PF2E.usages,isPhysical:!0,activations,bulkDisabled:!!((_c=(_b=sheetData.data)==null?void 0:_b.stackGroup)!=null&&_c.trim())}}render(force,options){return!this.item.isIdentified&&!game.user.isGM?(ui.notifications.warn(this.item.description),this):super.render(force,options)}prepareMaterials(valuationData){const preciousMaterials2=CONFIG.PF2E.preciousMaterials,materials=Object.entries(valuationData).reduce((result,[materialKey,materialData])=>{const validGrades=[...PRECIOUS_MATERIAL_GRADES].filter(grade=>!!materialData[grade]);return validGrades.length&&(result[materialKey]={label:game.i18n.localize(preciousMaterials2[materialKey]),grades:Object.fromEntries(validGrades.map(grade=>[grade,{value:JSON.stringify({type:materialKey,grade}),label:game.i18n.localize(CONFIG.PF2E.preciousMaterialGrades[grade])}]))}),result},{});return{value:JSON.stringify(this.item.material),materials}}activateListeners($html){super.activateListeners($html);const html=$html[0];$html.find("[data-action=activation-add]").on("click",event=>{event.preventDefault();const id=randomID(16),action2={id,actionCost:{value:1,type:"action"},components:{command:!1,envision:!1,interact:!1,cast:!1},description:{value:""},traits:{value:[],custom:""}};this.item.update({[`system.activations.${id}`]:action2})}),$html.find("[data-action=activation-delete]").on("click",event=>{event.preventDefault();const id=$(event.target).closest("[data-activation-id]").attr("data-activation-id");Object.values(this.item.system.activations??[]).length===1&&id&&id in(this.item.system.activations??{})?this.item.update({"system.-=activations":null}):this.item.update({[`system.activations.-=${id}`]:null})}),$html.find("[data-action=activation-frequency-add]").on("click",event=>{const id=$(event.target).closest("[data-activation-id]").attr("data-activation-id");if(id&&id in(this.item.system.activations??{})){const per=CONFIG.PF2E.frequencies.day;this.item.update({[`system.activations.${id}.frequency`]:{value:1,max:1,per}})}}),$html.find("[data-action=activation-frequency-delete]").on("click",event=>{const id=$(event.target).closest("[data-activation-id]").attr("data-activation-id");id&&id in(this.item.system.activations??{})&&this.item.update({[`system.activations.${id}.-=frequency`]:null})});for(const hintHoverZone of htmlQueryAll(html,"i[data-action=hint-tooltip]"))$(hintHoverZone).tooltipster({maxWidth:Number(hintHoverZone.dataset.tooltipWidth)||350,theme:"crb-hover",content:game.i18n.localize(hintHoverZone.title)})}async _updateObject(event,formData){var _a;const[materialType,materialGrade]=[formData["system.material.type"],formData["system.material.grade"]],typeIsValid=materialType===void 0||typeof materialType=="string"&&materialType in CONFIG.PF2E.preciousMaterials,gradeIsValid=materialGrade===void 0||typeof materialGrade=="string"&&materialGrade in CONFIG.PF2E.preciousMaterialGrades;(!typeIsValid||!gradeIsValid)&&(formData["system.material.type"]=null,formData["system.material.grade"]=null),"system.price.value"in formData&&(formData["system.price.value"]=CoinsPF2e.fromString(String(formData["system.price.value"])));const expanded=expandObject(formData);for(const action2 of Object.values(((_a=expanded.system)==null?void 0:_a.activations)??[])){const actionCost=action2.actionCost;if(actionCost){const isAction=actionCost.type==="action";actionCost.value||(actionCost.value=isAction?actionCost.value||1:null)}}return super._updateObject(event,flattenObject(expanded))}};__name2(_PhysicalItemSheetPF2e,"PhysicalItemSheetPF2e");let PhysicalItemSheetPF2e=_PhysicalItemSheetPF2e;const _ArmorPF2e=class extends PhysicalItemPF2e{static{__name(this,"_ArmorPF2e")}isStackableWith(item){return this.isEquipped||item.isEquipped?!1:super.isStackableWith(item)}get isShield(){return this.system.category==="shield"}get isArmor(){return!this.isShield}get isBarding(){return["light-barding","heavy-barding"].includes(this.category)}get baseType(){return this.system.baseItem??null}get group(){return this.system.group||null}get category(){return this.system.category}get dexCap(){return this.isShield?null:this.system.dexCap}get strength(){return this.isShield?null:this.system.strength}get checkPenalty(){return this.isShield?null:this.system.checkPenalty||null}get speedPenalty(){return this.system.speedPenalty||null}get acBonus(){return this.system.acBonus}get hitPoints(){return deepClone(this.system.hp)}get hardness(){return this.system.hardness}get isSpecific(){var _a;return((_a=this.system.specific)==null?void 0:_a.value)??!1}get isBroken(){const{hitPoints}=this;return hitPoints.max>0&&!this.isDestroyed&&hitPoints.value<=hitPoints.brokenThreshold}get isDestroyed(){const{hitPoints}=this;return hitPoints.max>0&&hitPoints.value===0}get isRaised(){var _a;return this.isShield&&((_a=this.actor)!=null&&_a.isOfType("character","npc"))?this.id===this.actor.attributes.shield.itemId&&this.actor.attributes.shield.raised:!1}getRollOptions(prefix="armor"){return[super.getRollOptions(prefix),Object.entries({[`category:${this.category}`]:!0,[`group:${this.group}`]:!!this.group,[`base:${this.baseType}`]:!!this.baseType,"rune:potency":this.system.runes.potency>0,"rune:resilient":this.system.runes.resilient>0}).filter(([,isTrue])=>isTrue).map(([key])=>`${prefix}:${key}`),this.system.runes.property.map(r=>`${prefix}:rune:property:${sluggify(r)}`)].flat().sort()}prepareBaseData(){var _a,_b;super.prepareBaseData(),(_a=this.system.potencyRune).value||(_a.value=null),(_b=this.system.resiliencyRune).value||(_b.value=null),this.prepareRunes();const baseTraits=this.system.traits.value,fromRunes=this.system.runes.potency||this.system.runes.resilient?["invested","abjuration"]:[],hasTraditionTraits=baseTraits.some(t=>setHasElement(MAGIC_TRADITIONS,t)),magicTraits=fromRunes.length>0&&!hasTraditionTraits?["magical"]:[];this.system.traits.value=uniq([baseTraits,fromRunes,magicTraits].flat()).sort()}prepareDerivedData(){super.prepareDerivedData();const potencyRune=this.isArmor&&this.isInvested&&!AutomaticBonusProgression.isEnabled(this.actor)?this.system.runes.potency:0,baseArmor=Number(this.system.acBonus)||0;this.system.acBonus=this.isShield&&(this.isBroken||this.isDestroyed)?0:baseArmor+potencyRune}prepareRunes(){AutomaticBonusProgression.cleanupRunes(this);const{potencyRune,resiliencyRune,propertyRune1,propertyRune2,propertyRune3,propertyRune4}=this.system,runes=this.system.runes={potency:potencyRune.value??0,resilient:resilientRuneValues.get(resiliencyRune.value)??0,property:prunePropertyRunes([propertyRune1.value,propertyRune2.value,propertyRune3.value,propertyRune4.value],RUNE_DATA.armor.property),effects:[]},maxPropertySlots=getPropertySlots(this);runes.property.length=Math.min(runes.property.length,maxPropertySlots)}prepareActorData(){const{actor}=this;if(!actor)throw ErrorPF2e("This method may only be called from embedded items");if(this.isEquipped){if(this.isArmor)for(const rollOption of this.getRollOptions("armor"))actor.rollOptions.all[rollOption]=!0;this.setActorShieldData()}}onPrepareSynthetics(){super.onPrepareSynthetics(),this.setActorShieldData()}setActorShieldData(){const{actor}=this;if(!(this.isShield&&this.isEquipped&&actor?.heldShield===this)||!actor.isOfType("character","npc"))return;const{attributes}=actor;if(attributes.shield.itemId!==null)return;const{hitPoints}=this;attributes.shield={itemId:this.id,name:this.name,ac:this.acBonus,hp:hitPoints,hardness:this.hardness,brokenThreshold:hitPoints.brokenThreshold,raised:!1,broken:this.isBroken,destroyed:this.isDestroyed,icon:this.img},actor.rollOptions.all["self:shield:equipped"]=!0,this.isDestroyed?actor.rollOptions.all["self:shield:destroyed"]=!0:this.isBroken&&(actor.rollOptions.all["self:shield:broken"]=!0)}async getChatData(htmlOptions={}){const properties=[this.isArmor?CONFIG.PF2E.armorCategories[this.category]:CONFIG.PF2E.weaponCategories.martial,`${addSign(this.acBonus)} ${game.i18n.localize("PF2E.ArmorArmorLabel")}`,this.isArmor?`${this.system.dexCap||0} ${game.i18n.localize("PF2E.ArmorDexLabel")}`:null,this.isArmor?`${this.system.checkPenalty||0} ${game.i18n.localize("PF2E.ArmorCheckLabel")}`:null,this.speedPenalty?`${this.system.speedPenalty} ${game.i18n.localize("PF2E.ArmorSpeedLabel")}`:null];return this.processChatData(htmlOptions,{...await super.getChatData(),traits:this.traitChatData(CONFIG.PF2E.armorTraits),properties})}generateUnidentifiedName({typeOnly=!1}={typeOnly:!1}){const base=this.baseType?CONFIG.PF2E.baseArmorTypes[this.baseType]:null,group=this.group?CONFIG.PF2E.armorGroups[this.group]:null,fallback=this.isShield?"PF2E.ArmorTypeShield":"TYPES.Item.armor",itemType=game.i18n.localize(base??group??fallback);return typeOnly?itemType:game.i18n.format("PF2E.identification.UnidentifiedItem",{item:itemType})}async _preCreate(data,options,user){const{category}=this._source.system;return this._source.system.usage.value=category==="shield"?"held-in-one-hand":"wornarmor",super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a,_b,_c,_d,_e,_f;if((_a=changed.system)!=null&&_a.category){const usage={value:changed.system.category==="shield"?"held-in-one-hand":"wornarmor"};changed.system=mergeObject(changed.system,{usage})}((_b=changed.system)==null?void 0:_b.acBonus)!==void 0&&((_c=changed.system).acBonus||(_c.acBonus=0)),((_d=changed.system)==null?void 0:_d.group)!==void 0&&((_e=changed.system).group||(_e.group=null));const changedSpecific=((_f=changed.system)==null?void 0:_f.specific)??{};return changedSpecific.value===!0?(changedSpecific.material=deepClone(this._source.system.material),changedSpecific.runes={potency:Number(this._source.system.potencyRune.value)||0,resilient:resilientRuneValues.get(this._source.system.resiliencyRune.value)||0}):changedSpecific.value===!1&&(changedSpecific["-=material"]=null,changedSpecific["-=runes"]=null),super._preUpdate(changed,options,user)}};__name2(_ArmorPF2e,"ArmorPF2e");let ArmorPF2e=_ArmorPF2e;const _BookPF2e=class extends PhysicalItemPF2e{static{__name(this,"_BookPF2e")}};__name2(_BookPF2e,"BookPF2e");let BookPF2e=_BookPF2e;const _InventoryBulk=class _InventoryBulk2{static{__name(this,"_InventoryBulk")}constructor(actor){__publicField(this,"value"),__publicField(this,"encumberedAfter"),__publicField(this,"max"),this.value=_InventoryBulk2.computeTotalBulk(actor.inventory.filter(i=>!i.isInContainer),actor.size);const actorIsPCOrNPC=actor.isOfType("character","npc"),strengthModifier=actorIsPCOrNPC?actor.abilities.str.mod:1/0,[bonusBulkLimit,bonusEncumbranceBulk]=actorIsPCOrNPC?[actor.attributes.bonusLimitBulk,actor.attributes.bonusEncumbranceBulk]:[0,0];this.max=Math.floor(strengthModifier+bonusBulkLimit+10),this.encumberedAfter=Math.floor(strengthModifier+bonusEncumbranceBulk+5)}get encumberedPercentage(){const totalTimes10=this.value.toLightBulk(),encumberedAtTimes10=this.encumberedAfter*10+10;return Math.floor(totalTimes10/encumberedAtTimes10*100)}get maxPercentage(){const totalTimes10=this.value.toLightBulk(),limitTimes10=this.max*10+10;return Math.floor(totalTimes10/limitTimes10*100)}get maxPercentageInteger(){return this.maxPercentage>100?100:this.maxPercentage}get isEncumbered(){return this.value.normal>this.encumberedAfter}get isOverMax(){return this.value.normal>this.max}get bulk(){return this.value.normal}static computeTotalBulk(items,actorSize){items=__privateMethod(this,_flattenNonStowing,flattenNonStowing_fn).call(this,items);const nonStackingItems=items.filter(i=>i.isOfType("backpack")||i.system.bulk.per===1&&i.system.baseItem),nonStackingIds=new Set(nonStackingItems.map(i=>i.id)),stackingItems=items.filter(i=>!nonStackingIds.has(i.id)),baseBulk=nonStackingItems.map(i=>i.bulk).reduce((first,second)=>first.plus(second),new Bulk),stackingBehaviors=stackingItems.map(item=>({per:item.system.bulk.per,item,group:item.system.baseItem,bulk:new Bulk({light:item.system.bulk.value}).convertToSize(item.size,actorSize)})),bulks=[...groupBy(stackingBehaviors,d=>`${d.group}-${d.per}-${d.bulk.toLightBulk()}`).values()].map(dataEntries=>{const{bulk,per}=dataEntries[0],quantity=dataEntries.map(entry=>entry.item.quantity).reduce((sum2,value)=>sum2+value,0),bulkRelevantQuantity=Math.floor(quantity/per);return bulk.times(bulkRelevantQuantity)});return baseBulk.plus(bulks.reduce((first,second)=>first.plus(second),new Bulk))}};_flattenNonStowing=new WeakSet,flattenNonStowing_fn=__name2(function(items){return items.map(item=>item.isOfType("backpack")&&!item.stowsItems?__privateMethod(this,_flattenNonStowing,flattenNonStowing_fn).call(this,item.contents.contents):item).flat()},"#flattenNonStowing"),__privateAdd(_InventoryBulk,_flattenNonStowing),__name2(_InventoryBulk,"InventoryBulk");let InventoryBulk=_InventoryBulk;const _ActorInventory=class extends Collection{static{__name(this,"_ActorInventory")}constructor(actor,entries){super(entries?.map(entry=>[entry.id,entry])),this.actor=actor}get coins(){return this.filter(i=>i.isOfType("treasure")&&i.isCoinage).map(item=>item.assetValue).reduce((first,second)=>first.add(second),new CoinsPF2e)}get totalWealth(){return this.filter(item=>game.user.isGM||item.isIdentified).map(item=>item.assetValue).reduce((first,second)=>first.add(second),new CoinsPF2e)}get invested(){return this.actor.isOfType("character")?{value:this.filter(item=>!!item.isInvested).length,max:this.actor.system.resources.investiture.max}:null}get bulk(){return new InventoryBulk(this.actor)}findStackableItem(item){const testItem=item instanceof PhysicalItemPF2e?item.clone():new ItemProxyPF2e(deepClone(item));if(!testItem.isOfType("physical"))return null;const stackCandidates=this.filter(i=>!i.isInContainer&&i.isStackableWith(testItem));if(stackCandidates.length===0)return null;if(stackCandidates.length>1){const notEquipped=stackCandidates.filter(item2=>!item2.isEquipped);return notEquipped.length>0?notEquipped[0]:stackCandidates[0]}else return stackCandidates[0]}async addCoins(coins,{combineStacks=!0}={}){var _a,_b;const topLevelCoins=this.actor.itemTypes.treasure.filter(item=>combineStacks&&item.isCoinage),coinsByDenomination=groupBy(topLevelCoins,item=>item.denomination);for(const denomination of DENOMINATIONS){const quantity=coins[denomination]??0;if(quantity>0){const item=(_a=coinsByDenomination.get(denomination))==null?void 0:_a.at(0);if(item)await item.update({"system.quantity":item.quantity+quantity});else{const compendiumId=coinCompendiumIds[denomination],pack=game.packs.find(p=>p.collection==="pf2e.equipment-srd");if(!pack)throw ErrorPF2e("Unexpected error retrieving equipment compendium");const item2=(_b=await pack.getDocument(compendiumId))==null?void 0:_b.clone();item2?.isOfType("treasure")&&(item2.updateSource({"system.quantity":quantity}),await this.actor.createEmbeddedDocuments("Item",[item2.toObject()]))}}}}async removeCoins(coins,{byValue=!0}={}){const coinsToRemove=new CoinsPF2e(coins),actorCoins=this.coins,coinsToAdd=new CoinsPF2e;if(byValue){let valueToRemoveInCopper=coinsToRemove.copperValue;if(valueToRemoveInCopper>actorCoins.copperValue)return!1;if(valueToRemoveInCopper%10>actorCoins.cp)coinsToAdd.cp=10,coinsToRemove.cp=valueToRemoveInCopper%10,valueToRemoveInCopper+=10-coinsToRemove.cp;else{coinsToRemove.cp=valueToRemoveInCopper%10,valueToRemoveInCopper-=coinsToRemove.cp;const newCopper=actorCoins.cp-coinsToRemove.cp,extraCopper=Math.min(valueToRemoveInCopper/10,Math.trunc(newCopper/10))*10;coinsToRemove.cp+=extraCopper,valueToRemoveInCopper-=extraCopper}if(valueToRemoveInCopper/10%10>actorCoins.sp)coinsToAdd.sp=10,coinsToRemove.sp=valueToRemoveInCopper/10%10,valueToRemoveInCopper+=100-coinsToRemove.sp*10;else{coinsToRemove.sp=valueToRemoveInCopper/10%10,valueToRemoveInCopper-=coinsToRemove.sp*10;const newSilver=actorCoins.sp-coinsToRemove.sp,extraSilver=Math.min(valueToRemoveInCopper/100,Math.trunc(newSilver/10))*10;coinsToRemove.sp+=extraSilver,valueToRemoveInCopper-=extraSilver*10}if(valueToRemoveInCopper/100%10>actorCoins.gp)coinsToAdd.gp=10,coinsToRemove.gp=valueToRemoveInCopper/100%10,valueToRemoveInCopper+=1e3-coinsToRemove.gp*100;else{coinsToRemove.gp=valueToRemoveInCopper/100%10,valueToRemoveInCopper-=coinsToRemove.gp*100;const newGold=actorCoins.gp-coinsToRemove.gp,extraGold=Math.min(valueToRemoveInCopper/1e3,Math.trunc(newGold/10))*10;coinsToRemove.gp+=extraGold,valueToRemoveInCopper-=extraGold*100}coinsToRemove.pp=valueToRemoveInCopper/1e3}const coinsToPull=actorCoins.add(coinsToAdd);if(!(coinsToRemove.pp<=coinsToPull.pp&&coinsToRemove.gp<=coinsToPull.gp&&coinsToRemove.sp<=coinsToPull.sp&&coinsToRemove.cp<=coinsToPull.cp))return!1;Object.values(coinsToAdd).some(value=>value!==0)&&await this.addCoins(coinsToAdd);const topLevelCoins=this.actor.itemTypes.treasure.filter(item=>item.isCoinage),coinsByDenomination=groupBy(topLevelCoins,item=>item.denomination);for(const denomination of DENOMINATIONS){let quantityToRemove=coinsToRemove[denomination];const coinItems=coinsByDenomination.get(denomination);if(quantityToRemove&&coinItems){const itemsToUpdate=[],itemsToDelete=[];for(const item of coinItems){if(quantityToRemove===0)break;if(item.quantity>quantityToRemove){itemsToUpdate.push({_id:item.id,"system.quantity":item.quantity-quantityToRemove}),quantityToRemove=0;break}else quantityToRemove-=item.quantity,itemsToDelete.push(item.id)}itemsToUpdate.length>0&&await this.actor.updateEmbeddedDocuments("Item",itemsToUpdate),itemsToDelete.length>0&&await this.actor.deleteEmbeddedDocuments("Item",itemsToDelete),quantityToRemove>0&&console.warn("Attempted to remove more coinage than exists")}}return!0}async sellAllTreasure(){const treasures=this.actor.itemTypes.treasure.filter(item=>!item.isCoinage),treasureIds=treasures.map(item=>item.id),coins=treasures.map(item=>item.assetValue).reduce((first,second)=>first.add(second),new CoinsPF2e);await this.actor.deleteEmbeddedDocuments("Item",treasureIds),await this.actor.inventory.addCoins(coins)}async add(item,options={}){if(options.stack&&item.isOfType("physical")){const stackableItem=this.findStackableItem(item._source);if(stackableItem){await stackableItem.update({"system.quantity":stackableItem.quantity+item.quantity});return}}await this.actor.createEmbeddedDocuments("Item",[item.toObject()])}};__name2(_ActorInventory,"ActorInventory");let ActorInventory=_ActorInventory;const _ContainerPF2e=class extends PhysicalItemPF2e{static{__name(this,"_ContainerPF2e")}constructor(){super(...arguments),__publicField(this,"contents",new Collection)}get stowsItems(){return this.system.stowing}get isCollapsed(){return this.system.collapsed}get capacity(){var _a;return{value:InventoryBulk.computeTotalBulk(this.contents.contents,((_a=this.actor)==null?void 0:_a.size)??"med"),max:weightToBulk(this.system.bulkCapacity.value)||new Bulk}}get capacityPercentage(){const{value,max}=this.capacity;return Math.min(100,Math.floor(value.toLightBulk()/max.toLightBulk()*100))}get bulk(){const reduction=!this.traits.has("extradimensional")||!hasExtraDimensionalParent(this)?weightToBulk(this.system.negateBulk.value):new Bulk;return super.bulk.plus(this.capacity.value.minus(reduction??new Bulk))}prepareSiblingData(){this.contents=new Collection(this.actor.inventory.filter(i=>{var _a;return((_a=i.container)==null?void 0:_a.id)===this.id}).map(item=>[item.id,item]))}async ejectContents(){if(!this.actor)return;const updates=this.contents.map(i=>{var _a;return{_id:i.id,"system.containerId":((_a=this.container)==null?void 0:_a.id)??null}});await this.actor.updateEmbeddedDocuments("Item",updates,{render:!1})}async getChatData(htmlOptions={}){return this.processChatData(htmlOptions,{...await super.getChatData(),traits:this.traitChatData(CONFIG.PF2E.equipmentTraits)})}};__name2(_ContainerPF2e,"ContainerPF2e");let ContainerPF2e=_ContainerPF2e;const _EquipmentPF2e=class extends PhysicalItemPF2e{static{__name(this,"_EquipmentPF2e")}get otherTags(){return new Set(this.system.traits.otherTags)}prepareBaseData(){super.prepareBaseData(),this.system.apex&&(this.traits.has("apex")?this.isInvested||(this.system.apex.selected=!1):delete this.system.apex)}prepareSiblingData(){if(super.prepareSiblingData(),!this.system.apex)return;const otherApexData=this.actor.itemTypes.equipment.flatMap(e=>e===this?[]:e.system.apex??[]);if(this.system.apex.selected||this.isInvested&&otherApexData.every(d=>!d.selected)){this.system.apex.selected=!0;for(const data of otherApexData)data.selected=!1}}prepareActorData(){var _a;const{actor}=this;actor?.isOfType("character")&&(_a=this.system.apex)!=null&&_a.selected&&(actor.system.build.attributes.apex?this.system.apex.selected=!1:actor.system.build.attributes.apex=this.system.apex.attribute)}async getChatData(htmlOptions={}){return this.processChatData(htmlOptions,{...await super.getChatData(),traits:this.traitChatData(CONFIG.PF2E.equipmentTraits)})}generateUnidentifiedName({typeOnly=!1}={typeOnly:!1}){var _a;const identificationConfig=CONFIG.PF2E.identification,slotType=/book\b/.test(this.slug??"")?"Book":/\bring\b/.test(this.slug??"")?"Ring":((_a=this.system.usage.value)==null?void 0:_a.replace(/^worn/,"").capitalize())??"",itemType=objectHasKey(identificationConfig.UnidentifiedType,slotType)?game.i18n.localize(identificationConfig.UnidentifiedType[slotType]):game.i18n.localize(identificationConfig.UnidentifiedType.Object);return typeOnly?itemType:game.i18n.format(identificationConfig.UnidentifiedItem,{item:itemType})}async _preCreate(data,options,user){var _a;return(_a=this._source.system.apex)==null||delete _a.selected,super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a,_b,_c;const changedTraits=(_b=(_a=changed.system)==null?void 0:_a.traits)==null?void 0:_b.value;return!(this._source.system.traits.value.includes("apex")&&(!Array.isArray(changedTraits)||changedTraits.includes("apex")))&&this._source.system.apex&&((_c=changed.system)==null||delete _c.apex,changed.system??(changed.system={}),changed.system=mergeObject(changed.system,{"-=apex":null})),super._preUpdate(changed,options,user)}};__name2(_EquipmentPF2e,"EquipmentPF2e");let EquipmentPF2e=_EquipmentPF2e;const _TreasurePF2e=class extends PhysicalItemPF2e{static{__name(this,"_TreasurePF2e")}get isCoinage(){return this.system.stackGroup==="coins"}get denomination(){if(!this.isCoinage)return null;const options=DENOMINATIONS.filter(denomination=>!!this.price.value[denomination]);return options.length===1?options[0]:null}prepareBaseData(){super.prepareBaseData(),this.isCoinage&&(this.system.size="med")}async getChatData(htmlOptions={}){const systemData=this.system,traits=this.traitChatData({});return this.processChatData(htmlOptions,{...systemData,traits})}};__name2(_TreasurePF2e,"TreasurePF2e");let TreasurePF2e=_TreasurePF2e;const _WeaponPF2e=class _WeaponPF2e2 extends PhysicalItemPF2e{static{__name(this,"_WeaponPF2e")}constructor(){super(...arguments),__publicField(this,"altUsageType",null)}get isEquipped(){const{category,slug,traits}=this.system;return category==="unarmed"&&slug!=="handwraps-of-mighty-blows"?!0:super.isEquipped||this.handsHeld===1&&traits.value.some(t=>/^jousting-d\d{1,2}$/.test(t))}isStackableWith(item){if(this.category==="unarmed"||!item.isOfType("weapon")||item.category==="unarmed")return!1;const equippedButStackable=["bomb","dart"].includes(this.group??"");return(this.isEquipped||item.isEquipped)&&!equippedButStackable?!1:super.isStackableWith(item)}get baseType(){return this.system.baseItem}get group(){return this.system.group}get category(){return this.system.category}get defaultAbility(){return this.system.ability??(this.isRanged?"dex":"str")}get hands(){return{worngloves:"0","held-in-one-hand":"1","held-in-one-plus-hands":"1+","held-in-two-hands":"2"}[this.system.usage.value]??"1"}get maxRange(){return this.system.maxRange??(this.system.range?this.system.range*6:null)}get range(){const rangeIncrement=this.system.range,maxRange=this.system.maxRange;return maxRange?{increment:null,max:maxRange}:rangeIncrement?{increment:rangeIncrement,max:rangeIncrement*6}:null}get reload(){return this.system.reload.value||null}get isSpecific(){var _a;return((_a=this.system.specific)==null?void 0:_a.value)??!1}get isMelee(){return!this.isRanged}get isRanged(){return!!this.system.range}get isThrown(){return this.isRanged&&(this.baseType==="alchemical-bomb"||this.system.traits.value.includes("thrown"))}get isThrowable(){var _a;return this.isThrown||this.system.traits.value.some(t=>t.startsWith("thrown"))||!!((_a=this.system.meleeUsage)!=null&&_a.traits.some(t=>t.startsWith("thrown")))}get isOversized(){var _a,_b;return this.category!=="unarmed"&&!!((_b=(_a=this.parent)==null?void 0:_a.system.traits)!=null&&_b.size.isSmallerThan(this.size,{smallIsMedium:!0}))}get baseDamage(){return{...deepClone(this.system.damage),damageType:this.system.traits.toggles.versatile.selection??this.system.traits.toggles.modular.selection??this.system.damage.damageType}}get dealsDamage(){var _a;const{baseDamage}=this;return baseDamage.dice>0||baseDamage.modifier>0||this.system.splashDamage.value>0||!!((_a=baseDamage.persistent)!=null&&_a.number)}get requiresAmmo(){return this.isRanged&&!this.isThrown&&![null,"-"].includes(this.reload)}get ammo(){var _a;const ammo=(_a=this.actor)==null?void 0:_a.items.get(this.system.selectedAmmoId??"");return ammo?.isOfType("consumable","weapon")&&ammo.quantity>0?ammo:null}get otherTags(){return new Set(this.system.traits.otherTags)}isAmmoFor(weapon){return this.system.usage.canBeAmmo&&!weapon.system.traits.value.includes("repeating")}getRollOptions(prefix=this.type){var _a,_b,_c;const{baseDamage}=this,damage={category:DamageCategorization.fromDamageType(baseDamage.damageType),type:baseDamage.damageType,dice:{number:baseDamage.die?baseDamage.dice:0,faces:Number((_a=baseDamage.die)==null?void 0:_a.replace(/^d/,""))}},{actor}=this,isDeityFavored=!!(this.baseType&&actor?.isOfType("character")&&((_b=actor.deity)!=null&&_b.favoredWeapons.includes(this.baseType))),thrownMelee=this.isThrown&&this.altUsageType==="thrown",baseTypeRollOptions=(()=>{const equivalentBases=CONFIG.PF2E.equivalentWeapons;return[this.baseType??[],equivalentBases[this.baseType??""]??[]].flat().reduce((types,t)=>({...types,[`base:${t}`]:!0}),{})})(),{persistent}=this.system.damage,propertyRunes=this.system.runes.property.map(p=>`rune:property:${sluggify(p)}`).reduce((statements,s)=>({...statements,[s]:!0}),{}),ammunitionRollOptions=(ammunition=>{const rollOptions={};if(ammunition){rollOptions[`ammo:id:${ammunition.id}`]=!0,rollOptions[`ammo:slug:${ammunition.slug}`]=!0,rollOptions[`ammo:level:${ammunition.level}`]=!0,rollOptions[`ammo:material:type:${ammunition.material.type}`]=!!ammunition.material.type,rollOptions[`ammo:material:grade:${ammunition.material.grade}`]=!!ammunition.material.grade;for(const trait of ammunition.traits)rollOptions[`ammo:trait:${trait}`]=!0}return rollOptions})(this.ammo),bulk=(()=>{const unitBulk=this.bulk.times(1/this.quantity);return unitBulk.isNegligible?"negligible":unitBulk.isLight?"light":unitBulk.toString()})(),rangeIncrement=(_c=this.range)==null?void 0:_c.increment;return[super.getRollOptions(prefix),Object.entries({[`category:${this.category}`]:!0,[`group:${this.group}`]:!!this.group,...baseTypeRollOptions,[`base:${this.baseType}`]:!!this.baseType,[`bulk:${bulk}`]:!0,[`hands-held:${this.handsHeld}`]:this.isEquipped&&this.handsHeld>0,[`usage:hands:${this.hands}`]:this.hands!=="0",[`range-increment:${rangeIncrement}`]:!!rangeIncrement,[`reload:${this.reload}`]:!!this.reload,[`damage:type:${damage.type}`]:!0,[`damage:category:${damage.category}`]:!!damage.category,[`damage:die:number:${damage.dice.number}`]:!!damage.dice.faces,[`damage:die:faces:${damage.dice.faces}`]:!!damage.dice.faces,[`damage-dice:${damage.dice.number}`]:!!damage.dice.faces,[`damage:persistent:${persistent?.type}`]:!!persistent,"deity-favored":isDeityFavored,oversized:this.isOversized,melee:this.isMelee,ranged:this.isRanged,thrown:this.isThrown,"thrown-melee":thrownMelee,...propertyRunes,...ammunitionRollOptions}).filter(([,isTrue])=>isTrue).map(([key])=>`${prefix}:${key}`)].flat().sort()}prepareBaseData(){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j,_k,_l,_m,_n,_o,_p;super.prepareBaseData();const systemData=this.system;systemData.category||(systemData.category="simple"),systemData.group||(systemData.group=null),systemData.baseItem||(systemData.baseItem=null),(_a=systemData.bonusDamage).value||(_a.value=0),(_b=systemData.splashDamage).value||(_b.value=0),(_c=systemData.potencyRune).value||(_c.value=null),(_d=systemData.strikingRune).value||(_d.value=null),(_e=systemData.propertyRune1).value||(_e.value=null),(_f=systemData.propertyRune2).value||(_f.value=null),(_g=systemData.propertyRune3).value||(_g.value=null),(_h=systemData.propertyRune4).value||(_h.value=null),setHasElement(ATTRIBUTE_ABBREVIATIONS,systemData.ability)||(systemData.ability=null);const reloadValue=(_i=systemData.reload).value||(_i.value=null);systemData.reload.label=reloadValue?game.i18n.format("PF2E.Item.Weapon.Reload.LabelN",{value:CONFIG.PF2E.weaponReload[reloadValue]}):null,systemData.selectedAmmoId||(systemData.selectedAmmoId=null),(_j=systemData.damage).die||(_j.die=null),(_k=systemData.damage).modifier??(_k.modifier=0),!systemData.damage.die&&systemData.damage.dice>0&&((_l=systemData.damage).modifier||(_l.modifier=systemData.damage.dice)),this.isThrown&&!tupleHasValue(["-","0"],this.system.reload.value)&&(this.system.reload.value="-"),systemData.category==="unarmed"&&!systemData.traits.value.includes("unarmed")&&systemData.traits.value.push("unarmed");const traitSet=this.traits,mandatoryRanged=setHasElement(MANDATORY_RANGED_GROUPS,systemData.group)||traitSet.has("thrown");if(mandatoryRanged){(_m=this.system).range??(_m.range=10);const{otherTags}=systemData.traits;this.group==="bow"&&setHasElement(CROSSBOW_WEAPONS,this.baseType)&&!otherTags.includes("crossbow")&&systemData.traits.otherTags.push("crossbow")}this.system.meleeUsage&&((_n=this.system.meleeUsage).traits??(_n.traits=[]),(_o=this.system.meleeUsage).traitToggles??(_o.traitToggles={modular:null,versatile:null})),systemData.traits.toggles=new WeaponTraitToggles(this);const traitsArray=systemData.traits.value;systemData.category==="unarmed"&&!traitsArray.includes("unarmed")&&systemData.traits.value.push("unarmed"),!mandatoryRanged&&traitsArray.some(t=>/^thrown-\d+$/.test(t))&&(this.system.range=null),systemData.reload.consume=this.isMelee?null:this.reload!==null,systemData.usage.canBeAmmo=this._source.system.usage.canBeAmmo??!1,(_p=this.flags.pf2e).comboMeleeUsage??(_p.comboMeleeUsage=!1),this.prepareRunes();const baseTraits=this.system.traits.value,{runes}=this.system,hasRunes=runes.potency>0||runes.striking>0||runes.property.length>0,magicTraits=baseTraits.some(t=>setHasElement(MAGIC_TRADITIONS,t))?["evocation"]:hasRunes?["evocation","magical"]:[];this.system.traits.value=uniq([baseTraits,magicTraits].flat()).sort()}prepareRunes(){AutomaticBonusProgression.cleanupRunes(this);const{potencyRune,strikingRune,propertyRune1,propertyRune2,propertyRune3,propertyRune4}=this.system,strikingRuneDice=new Map([["striking",1],["greaterStriking",2],["majorStriking",3]]),runes=this.system.runes={potency:potencyRune.value??0,striking:strikingRuneDice.get(strikingRune.value)??0,property:prunePropertyRunes([propertyRune1.value,propertyRune2.value,propertyRune3.value,propertyRune4.value],RUNE_DATA.weapon.property),effects:[]},maxPropertySlots=getPropertySlots(this);runes.property.length=Math.min(runes.property.length,maxPropertySlots);const{actor}=this,inherentDiceNumber=this.system.damage.die?this._source.system.damage.dice:0,strikingDice=AutomaticBonusProgression.isEnabled(actor)?AutomaticBonusProgression.getStrikingDice(actor?.level??0):this.system.runes.striking;this.system.damage.dice=inherentDiceNumber===1&&!this.flags.pf2e.battleForm?inherentDiceNumber+strikingDice:this.system.damage.dice}prepareDerivedData(){super.prepareDerivedData(),this.system.usage.canBeAmmo&&!this.isThrowable&&(this.system.usage.canBeAmmo=!1)}prepareSiblingData(){var _a;super.prepareSiblingData();const ammoRules=((_a=this.ammo)==null?void 0:_a.system.rules.map(r=>{var _a2;return{label:(_a2=this.ammo)==null?void 0:_a2.name,...deepClone(r)}}))??[];this.system.rules.push(...ammoRules)}async getChatData(htmlOptions={}){const traits=this.traitChatData(CONFIG.PF2E.weaponTraits),chatData=await super.getChatData(),rangeLabel=createActionRangeLabel(this.range),properties=compact([CONFIG.PF2E.weaponCategories[this.category],this.system.reload.label,rangeLabel]);return this.processChatData(htmlOptions,{...chatData,traits,properties})}getMystifiedData(status,{source=!1}={}){const mystifiedData=super.getMystifiedData(status);return source&&(mystifiedData.name=this._source.name),mystifiedData}generateUnidentifiedName({typeOnly=!1}={typeOnly:!1}){const base=this.baseType?CONFIG.PF2E.baseWeaponTypes[this.baseType]:null,group=this.group?CONFIG.PF2E.weaponGroups[this.group]:null,itemType=game.i18n.localize(base??group??"TYPES.Item.weapon");return typeOnly?itemType:game.i18n.format("PF2E.identification.UnidentifiedItem",{item:itemType})}getAltUsages({recurse=!0}={}){const meleeUsage=this.toMeleeUsage();return[this.toThrownUsage()??[],meleeUsage??[],recurse?meleeUsage?.toThrownUsage()??[]:[]].flat()}clone(data,options){const clone=super.clone(data,options);return options?.altUsage&&clone instanceof _WeaponPF2e2&&(clone.altUsageType=options.altUsage),clone}toThrownUsage(){const traits=this._source.system.traits.value,thrownTrait=traits.find(t=>/^thrown-\d{1,3}$/.test(t));if(this.isRanged||!thrownTrait)return null;const range=Number(/(\d{1,3})$/.exec(thrownTrait).at(1)),newTraits=deepClone(traits);newTraits.splice(newTraits.indexOf(thrownTrait),1,"thrown");const overlay={system:{range,traits:{value:newTraits}}};return this.clone(overlay,{keepId:!0,altUsage:"thrown"})}toMeleeUsage(){const{meleeUsage}=this.system;if(!meleeUsage||this.flags.pf2e.comboMeleeUsage)return null;const traitToggles={module:{selection:meleeUsage.traitToggles.modular},versatile:{selection:meleeUsage.traitToggles.versatile}},overlay={system:{damage:{damageType:meleeUsage.damage.type,dice:1,die:meleeUsage.damage.die},group:meleeUsage.group,range:null,reload:{value:null},traits:{value:meleeUsage.traits.concat("combination"),toggles:traitToggles},selectedAmmoId:null},flags:{pf2e:{comboMeleeUsage:!0}}};return this.clone(overlay,{keepId:!0,altUsage:"melee"})}toNPCAttacks({keepId=!1}={}){const{actor}=this;if(!actor.isOfType("npc"))throw ErrorPF2e("Melee items can only be generated for NPCs");const baseDamage=(()=>{var _a;const weaponDamage=this.baseDamage,ability=(_a=this.range)!=null&&_a.increment&&!this.isThrown?"dex":"str",actorLevel=actor.system.details.level.base,dice=this.flags.pf2e.fixedAttack?weaponDamage.dice:[1,2,3,4].reduce((closest,dice2)=>Math.abs(dice2-Math.round((actorLevel+2)/4))<Math.abs(closest-Math.round((actorLevel+2)/4))?dice2:closest),constant=(()=>{const fromAbility=actor.abilities[ability].mod,totalModifier=this.flags.pf2e.fixedAttack?weaponDamage.modifier:fromAbility+(actor.level>1?dice:0),sign=totalModifier<0?"-":"+";return totalModifier===0?"":[sign,Math.abs(totalModifier)].join("")})();return{damage:weaponDamage.die?`${dice}${weaponDamage.die}${constant}`:dice.toString(),damageType:weaponDamage.damageType,category:null}})(),fromPropertyRunes=this.system.runes.property.flatMap(r=>{var _a;return((_a=RUNE_DATA.weapon.property[r].damage)==null?void 0:_a.dice)??[]}).map(d=>({damage:`${d.diceNumber}${d.dieSize}`,damageType:d.damageType??baseDamage.damageType,category:d.category??null})),reachTraitToNPCReach={tiny:null,sm:"reach-10",med:"reach-10",lg:"reach-15",huge:"reach-20",grg:"reach-25"},toAttackTraits=__name2(traits=>{const{increment:rangeIncrement,max:maxRange}=this.range??{},newTraits=traits.flatMap(t=>t==="reach"?reachTraitToNPCReach[this.size]??[]:t==="thrown"&&setHasElement(THROWN_RANGES,rangeIncrement)?`thrown-${rangeIncrement}`:t).filter(t=>!(t in CONFIG.PF2E.creatureTraits)&&!setHasElement(MAGIC_TRADITIONS,t)&&!setHasElement(MAGIC_SCHOOLS,t)&&!(t.startsWith("thrown")&&!this.isThrown)&&!(["grapple","finesse","shove","trip"].includes(t)&&this.isRanged)&&!(t==="brutal"&&this.isMelee)&&!(t==="combination"&&(this.isMelee||this.isThrown))&&!(t==="critical-fusion"&&this.isThrown)&&!["artifact","cursed"].includes(t));if(rangeIncrement&&!this.isThrown){const prefix=maxRange===rangeIncrement*6?"range-increment":"range";newTraits.push(`${prefix}-${rangeIncrement}`)}const sizeToReach=SIZE_TO_REACH[actor.size];this.isMelee&&sizeToReach!==5&&!newTraits.some(t=>t.startsWith("reach"))&&newTraits.push(`reach-${sizeToReach}`);const reloadTrait=`reload-${this.reload}`;return objectHasKey(CONFIG.PF2E.npcAttackTraits,reloadTrait)&&newTraits.push(reloadTrait),newTraits.sort()},"toAttackTraits"),persistentDamage=(()=>{const{persistent}=this.system.damage;return persistent?{damage:persistent.faces?`${persistent.number}d${persistent.faces}`:persistent.number.toString(),damageType:persistent.type,category:"persistent"}:[]})(),splashDamage=this.system.splashDamage.value?{damage:this.system.splashDamage.value.toString(),damageType:this.system.damage.damageType,category:"splash"}:[],source={_id:keepId?this.id:null,name:this._source.name,type:"melee",system:{weaponType:{value:this.isMelee?"melee":"ranged"},bonus:{value:this.flags.pf2e.fixedAttack||Math.round(1.5*this.actor.level+7)},damageRolls:[baseDamage,splashDamage,fromPropertyRunes,persistentDamage].flat().reduce((rolls,roll)=>mergeObject(rolls,{[randomID()]:roll}),{}),traits:{value:toAttackTraits(this.system.traits.value)},rules:deepClone(this._source.system.rules)},flags:{pf2e:{linkedWeapon:this.id}}},attack=new MeleePF2e(source,{parent:this.actor});return attack.category=this.category,attack.group=this.group,attack.baseType=this.baseType,[attack,...this.getAltUsages({recurse:!1}).flatMap(u=>u.toNPCAttacks())]}async consumeAmmo(){const{ammo}=this;if(ammo?.isOfType("consumable"))return ammo.consume();if(ammo?.isOfType("weapon")){if(!ammo.system.usage.canBeAmmo)throw ErrorPF2e("attempted to consume weapon not usable as ammunition");await ammo.update({"system.quantity":Math.max(ammo.quantity-1,0)})}}_preUpdate(changed,options,user){var _a,_b,_c;const traits=((_a=changed.system)==null?void 0:_a.traits)??{};return"value"in traits&&Array.isArray(traits.value)&&(traits.value=traits.value.filter(t=>t in CONFIG.PF2E.weaponTraits)),((_b=changed.system)==null?void 0:_b.group)!==void 0&&((_c=changed.system).group||(_c.group=null)),super._preUpdate(changed,options,user)}_onDelete(options,userId){var _a,_b;if(super._onDelete(options,userId),game.user.id===userId){const updates=((_a=this.actor)==null?void 0:_a.itemTypes.melee.filter(a=>a.flags.pf2e.linkedWeapon===this.id).map(a=>({_id:a.id,"flags.pf2e.-=linkedWeapon":null})))??[];(_b=this.actor)==null||_b.updateEmbeddedDocuments("Item",updates)}}};__name2(_WeaponPF2e,"WeaponPF2e");let WeaponPF2e=_WeaponPF2e;const _ABCItemPF2e=class extends ItemPF2e{static{__name(this,"_ABCItemPF2e")}get rarity(){return this.system.traits.rarity}getLinkedItems(){if(!this.actor||!objectHasKey(this.actor.itemTypes,this.type))return[];const existingABCIds=this.actor.itemTypes[this.type].map(i=>i.id);return this.actor.itemTypes.feat.filter(f=>existingABCIds.includes(f.system.location??""))}async createGrantedItems(options={}){var _a;const entries=Object.values(this.system.items);if(!entries.filter(entry=>!!entry.uuid).length)return[];const items=(await UUIDUtils.fromUUIDs(entries.map(e=>e.uuid))).map(i=>i.clone());for(const item of items)item instanceof ItemPF2e&&await MigrationRunner.ensureSchemaVersion(item,MigrationList.constructFromVersion(item.schemaVersion));const level=options.level??((_a=this.parent)==null?void 0:_a.level);return items.flatMap(item=>{var _a2;if(item instanceof FeatPF2e){if(item.category==="classfeature"){const level2=((_a2=entries.find(e=>item.sourceId===e.uuid))==null?void 0:_a2.level)??item.level;item.updateSource({"system.level.value":level2})}return level!==void 0&&level<item.level?[]:(item.updateSource({system:{location:this.id}}),item)}else return console.error("PF2e System | Missing or invalid ABC item"),[]})}logAutoChange(path,value){value===0||!this.actor||(this.actor.system.autoChanges[path]=[{mode:"upgrade",level:1,value,source:this.name}])}};__name2(_ABCItemPF2e,"ABCItemPF2e");let ABCItemPF2e=_ABCItemPF2e;const _AncestryPF2e=class extends ABCItemPF2e{static{__name(this,"_AncestryPF2e")}get traits(){return new Set(this.system.traits.value)}get hitPoints(){return this.system.hp}get speed(){return this.system.speed}get size(){return this.system.size}get lockedBoosts(){return Object.values(this.system.boosts).filter(boost=>boost.value.length===1).map(boost=>boost.selected).filter(boost=>!!boost)}get lockedFlaws(){return Object.values(this.system.flaws).map(flaw=>flaw.selected).filter(flaw=>!!flaw)}getLinkedItems(){return this.actor?Array.from(new Set([...super.getLinkedItems(),...this.actor.itemTypes.feat.filter(f=>f.category==="ancestryfeature")])):[]}prepareBaseData(){super.prepareBaseData();for(const boost of Object.values(this.system.boosts))boost.value.length===1&&(boost.selected=boost.value[0]);for(const flaw of Object.values(this.system.flaws))flaw.value.length===1&&(flaw.selected=flaw.value[0])}prepareActorData(){var _a;const{actor}=this;if(!actor.isOfType("character")){console.error("PF2e System | Only a character can have an ancestry");return}actor.ancestry=this,actor.system.attributes.ancestryhp=this.hitPoints,this.logAutoChange("system.attributes.ancestryhp",this.hitPoints),actor.system.traits.size.value=this.size,this.logAutoChange("system.traits.size.value",this.size);const reach=SIZE_TO_REACH[this.size];actor.system.attributes.reach={base:reach,manipulate:reach},actor.system.attributes.speed.value=this.speed;const{build}=actor.system;if(this.system.alternateAncestryBoosts)build.attributes.boosts.ancestry.push(...this.system.alternateAncestryBoosts);else for(const target of["boosts","flaws"])for(const ability of Object.values(this.system[target]))ability.selected&&build.attributes[target].ancestry.push(ability.selected);if(this.system.voluntary){const{boost,flaws}=this.system.voluntary;boost&&build.attributes.boosts.ancestry.push(boost),build.attributes.flaws.ancestry.push(...flaws)}const innateLanguages=this.system.languages.value;for(const language of innateLanguages)actor.system.traits.languages.value.includes(language)||actor.system.traits.languages.value.push(language);const{senses:senses2}=actor.system.traits,{vision}=this.system;if(!(vision==="normal"||senses2.some(sense=>sense.type===vision))){senses2.push(new CreatureSensePF2e({type:vision,value:"",source:this.name}));const senseRollOptions=(_a=actor.rollOptions).sense??(_a.sense={});senseRollOptions[`self:${sluggify(vision)}:from-ancestry`]=!0}actor.system.traits.value.push(...this.traits);const slug=this.slug??sluggify(this.name);actor.system.details.ancestry={name:this.name,trait:slug,adopted:null,versatile:null,countsAs:[slug]},actor.rollOptions.all[`self:ancestry:${slug}`]=!0;for(const trait of this.traits)actor.rollOptions.all[`self:trait:${trait}`]=!0}getRollOptions(prefix=this.type){return[...super.getRollOptions(prefix),`${prefix}:rarity:${this.rarity}`]}};__name2(_AncestryPF2e,"AncestryPF2e");let AncestryPF2e=_AncestryPF2e;const _BackgroundPF2e=class extends ABCItemPF2e{static{__name(this,"_BackgroundPF2e")}get traits(){return new Set(this.system.traits.value)}prepareSiblingData(){if(Object.keys(this.system.items).length>0)return;const grantedSkillFeat=Object.values(this.flags.pf2e.itemGrants).flatMap(g=>this.actor.items.get(g.id)??[]).find(i=>i.isOfType("feat")&&i.category==="skill");grantedSkillFeat&&(this.system.items.GRANT={uuid:grantedSkillFeat.sourceId??grantedSkillFeat.uuid,img:grantedSkillFeat.img,name:grantedSkillFeat.name,level:1},grantedSkillFeat.system.location=this.id)}prepareActorData(){if(!this.actor.isOfType("character")){console.error("Only a character can have a background");return}this.actor.background=this;const{build}=this.actor.system,boosts=Object.values(this.system.boosts);for(const boost of boosts)boost.selected&&build.attributes.boosts.background.push(boost.selected);const{trainedSkills}=this.system;if(trainedSkills.value.length===1){const key=trainedSkills.value[0],skill=this.actor.system.skills[key];skill.rank=Math.max(skill.rank,1)}}};__name2(_BackgroundPF2e,"BackgroundPF2e");let BackgroundPF2e=_BackgroundPF2e;const ARMOR_CATEGORIES=["unarmored","light","medium","heavy","light-barding","heavy-barding"],_ClassPF2e=class extends ABCItemPF2e{static{__name(this,"_ClassPF2e")}get attacks(){return this.system.attacks}get defenses(){return this.system.defenses}get classDC(){return this.system.classDC}get hpPerLevel(){return this.system.hp}get perception(){return this.system.perception}get savingThrows(){return this.system.savingThrows}get grantedFeatSlots(){var _a;const actorLevel=((_a=this.actor)==null?void 0:_a.level)??0,system=this.system,ancestryLevels=system.ancestryFeatLevels.value;if(game.settings.get("pf2e","ancestryParagonVariant")){ancestryLevels.unshift({id:"ancestry-bonus",label:"1"});for(let level=3;level<=actorLevel;level+=4){const index=(level+1)/2;ancestryLevels.splice(index,0,level)}}return{ancestry:ancestryLevels,class:system.classFeatLevels.value,skill:system.skillFeatLevels.value,general:system.generalFeatLevels.value}}getLinkedItems(){const{actor}=this;return actor?Array.from(new Set([...super.getLinkedItems(),...actor.itemTypes.feat.filter(f=>f.category==="classfeature"&&!(f.flags.pf2e.grantedBy&&actor.items.has(f.flags.pf2e.grantedBy.id)))])):[]}async createGrantedItems(options={}){const hasChoiceSet=__name2(f=>f.system.rules.some(re=>re.key==="ChoiceSet"),"hasChoiceSet");return(await super.createGrantedItems(options)).sort((a,b)=>{const[aLevel,bLevel]=[a.system.level.value,b.system.level.value];if(aLevel!==bLevel)return aLevel-bLevel;const[aHasSet,bHasSet]=[hasChoiceSet(a),hasChoiceSet(b)];return aHasSet!==bHasSet?aHasSet?-1:1:a.name.localeCompare(b.name,game.i18n.lang)})}prepareBaseData(){super.prepareBaseData();const{keyAbility}=this.system;keyAbility.selected??(keyAbility.selected=keyAbility.value.length===1?keyAbility.value[0]:null)}prepareActorData(){var _a;if(!((_a=this.actor)!=null&&_a.isOfType("character"))){console.error("Only a character can have a class");return}this.actor.class=this;const{attributes,build,details,martial,proficiencies,saves,skills}=this.actor.system,slug=this.slug??sluggify(this.name);build.attributes.keyOptions=[...this.system.keyAbility.value],build.attributes.boosts.class=this.system.keyAbility.selected,attributes.classhp=this.hpPerLevel,attributes.perception.rank=Math.max(attributes.perception.rank,this.perception),this.logAutoChange("system.attributes.perception.rank",this.perception),details.keyability.value=(build.attributes.manual?details.keyability.value:build.attributes.boosts.class)??"str";const classDCs=proficiencies.classDCs;classDCs[slug]={label:this.name,rank:this.classDC,ability:details.keyability.value,primary:!0},this.logAutoChange(`system.proficiencies.classDCs.${slug}.rank`,this.classDC);const nonBarding=ARMOR_CATEGORIES.filter(c=>!["light-barding","heavy-barding"].includes(c));for(const category of nonBarding)martial[category].rank=Math.max(martial[category].rank,this.defenses[category]),this.logAutoChange(`system.martial.${category}.rank`,this.defenses[category]);for(const category of WEAPON_CATEGORIES)martial[category].rank=Math.max(martial[category].rank,this.attacks[category]),this.logAutoChange(`system.martial.${category}.rank`,this.attacks[category]);for(const saveType of SAVE_TYPES)saves[saveType].rank=Math.max(saves[saveType].rank,this.savingThrows[saveType]),this.logAutoChange(`system.saves.${saveType}.rank`,this.savingThrows[saveType]);for(const trainedSkill of this.system.trainedSkills.value)setHasElement(SKILL_ABBREVIATIONS,trainedSkill)&&(skills[trainedSkill].rank=Math.max(skills[trainedSkill].rank,1));details.class={name:this.name,trait:slug},this.actor.rollOptions.all[`class:${slug}`]=!0}};__name2(_ClassPF2e,"ClassPF2e");let ClassPF2e=_ClassPF2e;const _AbilityItemPF2e=class extends ItemPF2e{static{__name(this,"_AbilityItemPF2e")}constructor(){super(...arguments),__publicField(this,"range",null)}get traits(){return new Set(this.system.traits.value)}get actionCost(){const actionType=this.system.actionType.value||"passive";return actionType==="passive"?null:{type:actionType,value:this.system.actions.value}}get frequency(){return this.system.frequency??null}prepareBaseData(){var _a,_b;super.prepareBaseData(),this.actor&&this.system.frequency&&((_a=this.system.frequency).value??(_a.value=this.system.frequency.max)),(_b=this.system).selfEffect??(_b.selfEffect=null),this.system.actionType.value==="passive"&&(this.system.selfEffect=null)}getRollOptions(prefix=this.type){const options=super.getRollOptions(prefix);return(this.frequency||this.system.deathNote)&&options.push(`${prefix}:frequency:limited`),options}async getChatData(htmlOptions={}){var _a,_b;const systemData=this.system,properties=[getActionTypeLabel((_a=this.actionCost)==null?void 0:_a.type,(_b=this.actionCost)==null?void 0:_b.value)??[]].flat(),traits=this.traitChatData(CONFIG.PF2E.featTraits);return this.processChatData(htmlOptions,{...systemData,properties,traits})}async _preCreate(data,options,user){return this.parent||this._source.system.frequency&&this.updateSource({"system.frequency.-=value":null}),super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a,_b;return typeof((_a=changed.system)==null?void 0:_a.category)=="string"&&((_b=changed.system).category||(_b.category=null)),normalizeActionChangeData(this,changed),super._preUpdate(changed,options,user)}};__name2(_AbilityItemPF2e,"AbilityItemPF2e");let AbilityItemPF2e=_AbilityItemPF2e;const _TrickMagicItemPopup=class{static{__name(this,"_TrickMagicItemPopup")}constructor(item){__privateAdd(this,_initialize),__privateAdd(this,_handleTrickItem),__publicField(this,"item"),__publicField(this,"checkDC"),__privateAdd(this,_localize2,localizer("PF2E.TrickMagicItemPopup"));var _a;if(!item.isOfType("consumable"))throw ErrorPF2e("Unexpected item used for Trick Magic Item");if(!((_a=item.actor)!=null&&_a.isOfType("character")))throw ErrorPF2e(__privateGet(this,_localize2).call(this,"InvalidActor"));this.item=item,this.actor=item.actor,this.checkDC=calculateTrickMagicItemCheckDC(item),__privateMethod(this,_initialize,initialize_fn).call(this)}};_localize2=new WeakMap,_initialize=new WeakSet,initialize_fn=__name2(async function(){const buttons=TRICK_MAGIC_SKILLS.filter(skill=>skill in this.checkDC).map(value=>({value,label:game.i18n.localize(`PF2E.Skill${value.capitalize()}`),modifier:this.actor.skills[value].check.mod})).reduce((accumulated,skill)=>{const button={icon:'<i class="fas fa-dice-d20"></i>',label:`${skill.label} (${skill.modifier<0?"":"+"}${skill.modifier})`,callback:()=>__privateMethod(this,_handleTrickItem,handleTrickItem_fn).call(this,skill.value)};return{...accumulated,[skill.value]:button}},{});new Dialog({title:__privateGet(this,_localize2).call(this,"Title"),content:`<p>${__privateGet(this,_localize2).call(this,"Label")}</p>`,buttons},{classes:["dialog","trick-magic-item"],width:"auto"}).render(!0)},"#initialize"),_handleTrickItem=new WeakSet,handleTrickItem_fn=__name2(function(skill){this.actor.skills[skill].check.roll({extraRollOptions:["action:trick-magic-item"],dc:{value:this.checkDC[skill]??0},item:this.item});const trick=new TrickMagicItemEntry(this.actor,skill);this.item.castEmbeddedSpell(trick)},"#handleTrickItem"),__name2(_TrickMagicItemPopup,"TrickMagicItemPopup");let TrickMagicItemPopup=_TrickMagicItemPopup;const _ConsumablePF2e=class extends PhysicalItemPF2e{static{__name(this,"_ConsumablePF2e")}get otherTags(){return new Set(this.system.traits.otherTags)}get category(){return this.system.consumableType.value}get isAmmunition(){return this.category==="ammo"}get uses(){return{value:this.system.charges.value,max:this.system.charges.max}}get autoDestroy(){return this.system.autoDestroy.value}get embeddedSpell(){if(!this.actor)throw ErrorPF2e(`No owning actor found for "${this.name}" (${this.id})`);return this.system.spell?new SpellPF2e(deepClone(this.system.spell),{parent:this.actor,fromConsumable:!0}):null}get formula(){return this.system.consume.value.trim()||null}prepareBaseData(){if(super.prepareBaseData(),!!this.isAmmunition){for(const rule of this.system.rules)if(rule.key==="RollOption"&&"toggleable"in rule&&rule.toggleable){console.warn("Toggleable RollOption rule elements may not be added to ammunition"),this.system.rules=[];break}else if(["GrantItem","ChoiceSet"].includes(String(rule.key))){console.warn(`${rule.key} rule elements may not be added to ammunition`),this.system.rules=[];break}}}prepareRuleElements(){const rules=super.prepareRuleElements();for(const rule of rules)rule.ignored=!0;return rules}async getChatData(htmlOptions={},rollOptions={}){const traits=this.traitChatData(CONFIG.PF2E.consumableTraits),[consumableType,isUsable]=this.isIdentified?[game.i18n.localize(CONFIG.PF2E.consumableTypes[this.category]),!0]:[this.generateUnidentifiedName({typeOnly:!0}),!["other","scroll","talisman","tool","wand"].includes(this.category)],usesLabel=game.i18n.localize("PF2E.ConsumableChargesLabel"),fromFormula=!!rollOptions.fromFormula;return this.processChatData(htmlOptions,{...await super.getChatData(),traits,properties:this.isIdentified&&this.uses.max>1?[`${this.uses.value}/${this.uses.max} ${usesLabel}`]:[],usesCharges:this.uses.max>0,hasCharges:this.uses.max>0&&this.uses.value>0,consumableType,isUsable:fromFormula?!1:isUsable})}generateUnidentifiedName({typeOnly=!1}={typeOnly:!1}){const liquidOrSubstance=__name2(()=>this.traits.has("inhaled")||this.traits.has("contact")?"PF2E.identification.UnidentifiedType.Substance":"PF2E.identification.UnidentifiedType.Liquid","liquidOrSubstance"),itemType=game.i18n.localize(["drug","elixir","mutagen","oil","poison","potion"].includes(this.category)?liquidOrSubstance():["scroll","snare","ammo"].includes(this.category)?CONFIG.PF2E.consumableTypes[this.category]:"PF2E.identification.UnidentifiedType.Object");return typeOnly?itemType:game.i18n.format("PF2E.identification.UnidentifiedItem",{item:itemType})}getRollOptions(prefix=this.type){return[...super.getRollOptions(prefix),...Object.entries({[`category:${this.category}`]:!0}).filter(([,isTrue])=>isTrue).map(([key])=>`${prefix}:${key}`)]}isAmmoFor(weapon){if(!this.isAmmunition)return!1;if(!(weapon instanceof WeaponPF2e))return console.warn("Cannot load a consumable into a non-weapon"),!1;const{max}=this.uses;return weapon.system.traits.value.includes("repeating")?max>1:max<=1}async consume(){var _a;const{actor}=this;if(!actor)return;const{value,max}=this.uses;if(["scroll","wand"].includes(this.category)&&this.system.spell)if(actor.spellcasting.canCastConsumable(this))this.castEmbeddedSpell();else if(actor.itemTypes.feat.some(feat=>feat.slug==="trick-magic-item"))new TrickMagicItemPopup(this);else{const formatParams={actor:actor.name,spell:this.name},message=game.i18n.format("PF2E.LackCastConsumableCapability",formatParams);ui.notifications.warn(message);return}else{const key=max>1&&value===1?"UseExhausted":max>1?"UseMulti":"UseSingle",content=game.i18n.format(`PF2E.ConsumableMessage.${key}`,{name:this.name,current:value-1}),flags={pf2e:{origin:{sourceId:(_a=this.flags.core)==null?void 0:_a.sourceId,uuid:this.uuid,type:this.type}}};if(this.category!=="ammo"){const speaker=ChatMessage.getSpeaker({actor});if(this.formula){const damageType=this.traits.has("vitality")?"vitality":this.traits.has("void")?"void":"untyped";new DamageRoll(`${this.formula}[${damageType}]`).toMessage({speaker,flavor:content,flags})}else ChatMessage.create({speaker,content,flags})}}const quantity=this.quantity;this.autoDestroy&&value<=1?quantity<=1?await this.delete():await this.update({"system.quantity":Math.max(quantity-1,0),"system.charges.value":max}):await this.update({"system.charges.value":Math.max(value-1,0)})}async castEmbeddedSpell(trickMagicItemData){const{actor}=this,spell=this.embeddedSpell;if(!actor||!spell)return;const entry=(()=>trickMagicItemData||actor.spellcasting.filter(e=>e instanceof SpellcastingEntryPF2e&&e.canCast(spell,{origin:this})).reduce((previous,current)=>{const previousDC=previous.statistic.dc.value;return current.statistic.dc.value>previousDC?current:previous}))();if(entry){const systemData=spell.system;entry instanceof SpellcastingEntryPF2e&&(systemData.location.value=entry.id),entry.cast(spell,{consume:!1})}}};__name2(_ConsumablePF2e,"ConsumablePF2e");let ConsumablePF2e=_ConsumablePF2e;const _DeityPF2e=class extends ItemPF2e{static{__name(this,"_DeityPF2e")}get category(){return this.system.category}get alignment(){return this.system.alignment.own}get favoredWeapons(){return[...this.system.weapons]}prepareBaseData(){if(super.prepareBaseData(),this.category==="philosophy"){const systemData=this.system;systemData.domains={primary:[],alternate:[]},systemData.font=[],systemData.spells={},systemData.weapons=[]}}prepareActorData(){var _a;if(!this.actor.isOfType("character")){this.delete({render:!1});return}this.actor.deity=this;const{deities}=this.actor.system.details,systemData=this.system;deities.primary={alignment:deepClone(systemData.alignment),skill:deepClone(systemData.skill),weapons:deepClone(systemData.weapons)};for(const domain of this.system.domains.primary){const label=(_a=CONFIG.PF2E.deityDomains[domain])==null?void 0:_a.label;deities.domains[domain]=label??domain;const apocryphaKey=`${domain}-apocryphal`;if(objectHasKey(CONFIG.PF2E.deityDomains,apocryphaKey)){const apocrypha=CONFIG.PF2E.deityDomains[apocryphaKey];deities.domains[apocryphaKey]=apocrypha.label}}const slug=this.slug??sluggify(this.name),prefix="deity:primary",actorRollOptions=this.actor.rollOptions;actorRollOptions.all.deity=!0,actorRollOptions.all[`${prefix}:${slug}`]=!0;for(const baseType of this.favoredWeapons)actorRollOptions.all[`${prefix}:favored-weapon:${baseType}`]=!0;this.alignment&&(actorRollOptions.all[`${prefix}:alignment:${this.alignment.toLowerCase()}`]=!0);const followerAlignments=(this.system.alignment.follower.length>0?this.system.alignment.follower:Array.from(ALIGNMENTS)).map(a=>a.toLowerCase());for(const alignment of followerAlignments)actorRollOptions.all[`${prefix}:alignment:follower:${alignment}`]=!0;actorRollOptions.all[`self:deity:${slug}`]=!0}setFavoredWeaponRank(){var _a;if(!this.actor.isOfType("character"))return;const favoredWeaponRank=this.actor.flags.pf2e.favoredWeaponRank;if(favoredWeaponRank>0){const proficiencies=this.actor.system.martial;for(const baseType of this.favoredWeapons)mergeObject(proficiencies,{[`weapon-base-${baseType}`]:{label:CONFIG.PF2E.baseWeaponTypes[baseType],rank:Math.max(Number((_a=proficiencies[`weapon-base-${baseType}`])==null?void 0:_a.rank)||0,favoredWeaponRank)}})}}getRollOptions(prefix=this.type){return[...super.getRollOptions(prefix),`${prefix}:category:${this.category}`].sort()}};__name2(_DeityPF2e,"DeityPF2e");let DeityPF2e=_DeityPF2e;function featCanHaveKeyOptions(feat){if(feat.category!=="classfeature"||feat.level!==1||feat.traits.size>1)return!1;const{grantedBy}=feat;return!grantedBy||grantedBy.isOfType("feat")&&grantedBy.category==="classfeature"}__name(featCanHaveKeyOptions,"featCanHaveKeyOptions"),__name2(featCanHaveKeyOptions,"featCanHaveKeyOptions");const _FeatPF2e=class extends ItemPF2e{static{__name(this,"_FeatPF2e")}get category(){return this.system.category}get level(){return this.system.level.value}get traits(){return new Set(this.system.traits.value)}get rarity(){return this.system.traits.rarity}get actionCost(){const actionType=this.system.actionType.value||"passive";return actionType==="passive"?null:{type:actionType,value:this.system.actions.value}}get frequency(){return this.system.frequency??null}get isFeature(){return["classfeature","ancestryfeature"].includes(this.category)}get isFeat(){return!this.isFeature}get onlyLevel1(){return this.system.onlyLevel1}get maxTakeable(){return this.system.maxTakable}prepareBaseData(){var _a,_b,_c,_d;super.prepareBaseData(),this.group=null,(_a=this.system).location||(_a.location=null);const traits=this.system.traits.value;this.category==="general"&&!traits.includes("general")&&traits.push("general"),this.category==="skill"&&(traits.includes("skill")||traits.push("skill"),!traits.includes("general")&&!traits.includes("archetype")&&traits.push("general")),traits.includes("dedication")&&(this.system.category="class",traits.includes("archetype")||traits.push("archetype")),this.system.traits.value.includes("lineage")&&(this.system.onlyLevel1=!0),(_b=this.system).maxTakable??(_b.maxTakable=1/0),this.system.onlyLevel1&&(this.system.maxTakable=1),this.actor&&this.system.frequency&&((_c=this.system.frequency).value??(_c.value=this.system.frequency.max)),this.system.subfeatures=mergeObject({keyOptions:[]},this.system.subfeatures??{}),(_d=this.system).selfEffect??(_d.selfEffect=null),this.system.actionType.value==="passive"&&(this.system.selfEffect=null)}prepareActorData(){const{actor}=this,prefix=this.isFeature?"feature":"feat",slug=this.slug??sluggify(this.name);actor.rollOptions.all[`${prefix}:${slug}`]=!0;const{subfeatures}=this.system;featCanHaveKeyOptions(this)||(subfeatures.keyOptions=[]),actor.isOfType("character")&&subfeatures.keyOptions.length>0&&(actor.system.build.attributes.keyOptions=uniq([...actor.system.build.attributes.keyOptions,...subfeatures.keyOptions]))}prepareSiblingData(){const itemGrants=this.flags.pf2e.itemGrants;this.grants=Object.values(itemGrants).flatMap(grant=>{var _a;const item=(_a=this.actor)==null?void 0:_a.items.get(grant.id);return item?.isOfType("feat")&&!item.system.location||item?.isOfType("heritage")?[item]:[]})}async getChatData(htmlOptions={}){var _a,_b;const levelLabel=game.i18n.format("PF2E.LevelN",{level:this.level}),actionTypeLabel=getActionTypeLabel((_a=this.actionCost)==null?void 0:_a.type,(_b=this.actionCost)==null?void 0:_b.value),properties=actionTypeLabel?[levelLabel,actionTypeLabel]:[levelLabel],traits=this.traitChatData(CONFIG.PF2E.featTraits);return this.processChatData(htmlOptions,{...this.system,properties,traits})}getRollOptions(prefix="feat"){return prefix=prefix==="feat"&&this.isFeature?"feature":prefix,compact([...super.getRollOptions(prefix).filter(o=>!o.endsWith("level:0")),`${prefix}:category:${this.category}`,this.isFeat?`${prefix}:rarity:${this.rarity}`:null,this.frequency?`${prefix}:frequency:limited`:null])}async _preCreate(data,options,user){return this.parent||(this.updateSource({"system.location":null}),this._source.system.frequency&&this.updateSource({"system.frequency.-=value":null})),super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a,_b,_c,_d,_e;typeof((_a=changed.system)==null?void 0:_a.location)=="string"&&((_b=changed.system).location||(_b.location=null)),normalizeActionChangeData(this,changed);const traits=(_d=(_c=changed.system)==null?void 0:_c.traits)==null?void 0:_d.value;return this.isFeature&&changed.system?(changed.system.onlyLevel1=!1,changed.system.maxTakable=1,this.category!=="ancestry"&&Array.isArray(traits)&&traits.findSplice(t=>t==="lineage")):(Array.isArray(traits)&&traits.includes("lineage")||(_e=changed.system)!=null&&_e.onlyLevel1)&&mergeObject(changed,{system:{maxTakable:1}}),super._preUpdate(changed,options,user)}_onCreate(data,options,userId){var _a;if(super._onCreate(data,options,userId),!(this.isOwner&&((_a=this.actor)!=null&&_a.isOfType("character"))&&this.isFeat))return;const actorItemNames={actor:this.actor.name,item:this.name};if(this.onlyLevel1&&this.actor.level>1){const formatParams={...actorItemNames,actorLevel:this.actor.level},warning=game.i18n.format("PF2E.Item.Feat.Warning.TakenAfterLevel1",formatParams);ui.notifications.warn(warning)}if(this.flags.pf2e.grantedBy)return;const slug=this.slug??sluggify(this.name),timesTaken=this.actor.itemTypes.feat.filter(f=>f.slug===slug).length,{maxTakeable}=this;if(maxTakeable===1&&timesTaken>1)ui.notifications.warn(game.i18n.format("PF2E.Item.Feat.Warning.TakenMoreThanOnce",actorItemNames));else if(timesTaken>maxTakeable){const formatParams={...actorItemNames,maxTakeable,timesTaken};ui.notifications.warn(game.i18n.format("PF2E.Item.Feat.Warning.TakenMoreThanMax",formatParams))}}};__name2(_FeatPF2e,"FeatPF2e");let FeatPF2e=_FeatPF2e;const _HeritagePF2e=class extends ItemPF2e{static{__name(this,"_HeritagePF2e")}get traits(){return new Set(this.system.traits.value)}get rarity(){return this.system.traits.rarity}get isVersatile(){return!this.system.ancestry}prepareActorData(){var _a;if(!this.actor.isOfType("character"))throw ErrorPF2e("heritage embedded on non-character");(this.actor.itemTypes.heritage.length===1||!this.grantedBy)&&(this.actor.heritage=this),this.actor.system.traits.value.push(...this.traits);const slug=this.slug??sluggify(this.name);this.actor.system.details.heritage={name:this.name,trait:slug in CONFIG.PF2E.ancestryTraits?slug:null},this.isVersatile&&((_a=this.actor.system.details.ancestry)==null||_a.countsAs.push(slug)),this.actor.rollOptions.all[`heritage:${slug}`]=!0,this.actor.rollOptions.all[`self:heritage:${slug}`]=!0}getRollOptions(prefix=this.type){const ancestryOrVersatile=this.system.ancestry?`ancestry:${this.system.ancestry.slug}`:"versatile";return[...super.getRollOptions(prefix),`${prefix}:${ancestryOrVersatile}`]}};__name2(_HeritagePF2e,"HeritagePF2e");let HeritagePF2e=_HeritagePF2e;const KINGDOM_CATEGORY_DATA={"army-tactic":{behavior:"feat",levelLabel:"PF2E.Kingmaker.Feature.Tactic"},"army-war-action":{behavior:"activity"},"kingdom-feat":{behavior:"feat"},"kingdom-feature":{behavior:"feature"},"kingdom-activity":{behavior:"activity"}},KINGMAKER_CATEGORY_TYPES=Object.keys(KINGDOM_CATEGORY_DATA),KINGMAKER_CATEGORIES=mapToObj(KINGMAKER_CATEGORY_TYPES,type=>[type,`PF2E.Kingmaker.Feature.Categories.${type}`]),_CampaignFeaturePF2e=class extends ItemPF2e{static{__name(this,"_CampaignFeaturePF2e")}get category(){return this.system.category}get level(){var _a;return this.behavior!=="activity"?((_a=this.system.level)==null?void 0:_a.value)??0:null}get traits(){return new Set(this.system.traits.value)}get actionCost(){const actionType=this.system.actionType.value||"passive";return actionType==="passive"?null:{type:actionType,value:this.system.actions.value}}get frequency(){return this.system.frequency??null}get isAction(){return this.behavior==="activity"}get isFeature(){return this.behavior==="feature"}get isFeat(){return this.behavior==="feat"}prepareBaseData(){var _a;super.prepareBaseData();const categoryData=KINGDOM_CATEGORY_DATA[this.category]??Object.values(KINGDOM_CATEGORY_DATA)[0];this.behavior=categoryData.behavior,this.group=null,this.levelLabel=categoryData.levelLabel??(this.isFeat?"PF2E.Item.Feat.LevelLabel":"PF2E.LevelLabel"),this.actor&&this.system.frequency&&((_a=this.system.frequency).value??(_a.value=this.system.frequency.max))}prepareActorData(){const prefix=this.isFeature?"feature":this.isFeat?"feat":null;if(prefix){const slug=this.slug??sluggify(this.name);this.actor.rollOptions.all[`${prefix}:${slug}`]=!0}}prepareSiblingData(){const itemGrants=this.flags.pf2e.itemGrants;this.grants=Object.values(itemGrants).flatMap(grant=>{var _a;const item=(_a=this.actor)==null?void 0:_a.items.get(grant.id);return item?.isOfType("campaignFeature")?[item]:[]})}getRollOptions(prefix=null){return prefix??(prefix=this.isFeature?"feature":this.isFeat?"feat":"action"),compact([...super.getRollOptions(prefix).filter(o=>!o.endsWith("level:0")),`${prefix}:category:${this.category}`,this.isAction?`action:${this.slug}`:null])}async _preCreate(data,options,user){return this.parent||(this.updateSource({"system.location":null}),this._source.system.frequency&&this.updateSource({"system.frequency.-=value":null})),super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a,_b,_c,_d;if(typeof((_a=changed.system)==null?void 0:_a.location)=="string"&&((_b=changed.system).location||(_b.location=null)),normalizeActionChangeData(this,changed),changed.system&&changed.system.category){const system=changed.system,category=tupleHasValue(KINGMAKER_CATEGORY_TYPES,changed.system.category)?changed.system.category:KINGMAKER_CATEGORY_TYPES[0];if(KINGDOM_CATEGORY_DATA[category].behavior==="activity")system["-=level"]=null;else{const level=((_c=system.level)==null?void 0:_c.value)??((_d=this.system.level)==null?void 0:_d.value)??0;system.level={value:level}}}await super._preUpdate(changed,options,user)}};__name2(_CampaignFeaturePF2e,"CampaignFeaturePF2e");let CampaignFeaturePF2e=_CampaignFeaturePF2e;const _KitPF2e=class _KitPF2e2 extends ItemPF2e{static{__name(this,"_KitPF2e")}get entries(){return Object.values(this.system.items)}get price(){return{value:new CoinsPF2e(this.system.price.value),per:this.system.price.per??1}}async createGrantedItems(options={}){const size=new ActorSizePF2e({value:options.size??"med",smallIsMedium:!0}).value,entries=options.entries??this.entries,itemUUIDs=entries.map(e=>e.uuid),items=await UUIDUtils.fromUUIDs(itemUUIDs);if(entries.length!==items.length)throw ErrorPF2e(`Some items from ${this.name} were not found`);return items.every(i=>i instanceof ItemPF2e&&!i.parent)?items.reduce(async(promise,item,index)=>{const prepared=await promise,clone=item.clone({_id:randomID(),system:{size}},{keepId:!0}),entry=entries[index];if(clone.isOfType("physical")&&clone.updateSource({"system.quantity":entry.quantity,"system.containerId":options.containerId}),clone.isOfType("backpack")&&entry.items){const contents=await this.createGrantedItems({entries:Object.values(entry.items),containerId:clone.id,size});prepared.push(clone,...contents)}else if(clone instanceof _KitPF2e2){const inflatedKit=await clone.createGrantedItems({containerId:options.containerId,size});prepared.push(...inflatedKit)}else clone instanceof PhysicalItemPF2e&&prepared.push(clone);return prepared},[]):[]}async _preUpdate(changed,options,user){if(!changed.system)return await super._preUpdate(changed,options,user);if(isObject(changed.system.price)){const price=changed.system.price;for(const denomination of DENOMINATIONS)price[denomination]===0&&(price["-=denomination"]=null)}return super._preUpdate(changed,options,user)}};__name2(_KitPF2e,"KitPF2e");let KitPF2e=_KitPF2e;const _LorePF2e=class extends ItemPF2e{static{__name(this,"_LorePF2e")}};__name2(_LorePF2e,"LorePF2e");let LorePF2e=_LorePF2e;const _DicePF2e=class{static{__name(this,"_DicePF2e")}constructor(){__publicField(this,"_rolled"),__publicField(this,"terms")}static async d20Roll({event,item=null,parts,data,template,title,speaker,flavor,onClose,dialogOptions,rollMode=game.settings.get("core","rollMode"),rollType=""}){const userSettingQuickD20Roll=!game.user.settings.showRollDialogs,_roll=__name2(async(rollParts,adv,$form)=>{let flav=flavor instanceof Function?flavor(rollParts,data):title;adv===1?(rollParts[0]=["2d20kh"],flav=game.i18n.format("PF2E.Roll.FortuneTitle",{title})):adv===-1&&(rollParts[0]=["2d20kl"],flav=game.i18n.format("PF2E.Roll.MisfortuneTitle",{title})),$form&&(data.itemBonus=$form.find("[name=itemBonus]").val()),(!data.itemBonus||data.itemBonus===0)&&rollParts.indexOf("@itemBonus")!==-1&&rollParts.splice(rollParts.indexOf("@itemBonus"),1),$form&&(data.statusBonus=$form.find("[name=statusBonus]").val()),(!data.statusBonus||data.statusBonus===0)&&rollParts.indexOf("@statusBonus")!==-1&&rollParts.splice(rollParts.indexOf("@statusBonus"),1),$form&&(data.circumstanceBonus=$form.find("[name=circumstanceBonus]").val()),(!data.circumstanceBonus||data.circumstanceBonus===0)&&rollParts.indexOf("@circumstanceBonus")!==-1&&rollParts.splice(rollParts.indexOf("@circumstanceBonus"),1);const roll=await new Roll(rollParts.join("+"),data).roll({async:!0}),origin=item?{uuid:item.uuid,type:item.type}:null;return roll.toMessage({speaker,flavor:flav,flags:{pf2e:{context:{type:rollType},origin}}},{rollMode:$form?$form.find("[name=rollMode]").val():rollMode}),roll},"_roll");if(parts.unshift("1d20"),userSettingQuickD20Roll&&!event.altKey&&!(event.ctrlKey||event.metaKey)&&!event.shiftKey||!userSettingQuickD20Roll&&event.shiftKey)return _roll(parts,0);if(event.ctrlKey||event.metaKey)return rollMode="blindroll",_roll(parts,0);if(event.shiftKey||!userSettingQuickD20Roll){parts.indexOf("@circumstanceBonus")===-1&&(parts=parts.concat(["@circumstanceBonus"])),parts.indexOf("@itemBonus")===-1&&(parts=parts.concat(["@itemBonus"])),parts.indexOf("@statusBonus")===-1&&(parts=parts.concat(["@statusBonus"])),template=template||"systems/pf2e/templates/chat/roll-dialog.hbs";const dialogData={data,rollMode,formula:parts.join(" + "),rollModes:CONFIG.Dice.rollModes},content=await renderTemplate(template,dialogData);let roll;return new Promise(resolve=>{new Dialog({title,content,buttons:{advantage:{label:game.i18n.localize("PF2E.Roll.Fortune"),callback:async html=>{roll=await _roll(parts,1,html)}},normal:{label:game.i18n.localize("PF2E.Roll.Normal"),callback:async html=>{roll=await _roll(parts,0,html)}},disadvantage:{label:game.i18n.localize("PF2E.Roll.Misfortune"),callback:async html=>{roll=await _roll(parts,-1,html)}}},default:game.i18n.localize("PF2E.Roll.Normal"),close:html=>{onClose&&onClose(html,parts,data),resolve(roll)}},dialogOptions).render(!0)})}else return _roll(parts,0)}alter(add2,multiply){var _a;const rgx=new RegExp(DiceTerm.REGEXP,"g");if(this._rolled)throw ErrorPF2e("You may not alter a Roll which has already been rolled");return this.terms=(_a=this.terms)==null?void 0:_a.map(t=>t.replace(rgx,(_match,nd,d,mods)=>(nd=nd*(multiply||1)+(add2||0),mods=mods||"",`${nd}d${d}${mods}`))),this}};__name2(_DicePF2e,"DicePF2e");let DicePF2e=_DicePF2e;function simplifyFormula(formula){if(formula==="0")return formula;const fixedFormula=formula.replace(/^\s*-\s+/,"-").replace(/\s*\+\s*-\s*/g," - "),roll=new Roll(fixedFormula);if(!roll.terms.every(t=>[" - "," + "].includes(t.expression)||t instanceof Die||t instanceof NumericTerm))return fixedFormula;const terms=parseTermsFromSimpleFormula(roll);return createSimpleFormula(terms)}__name(simplifyFormula,"simplifyFormula"),__name2(simplifyFormula,"simplifyFormula");const _MeleePF2e=class extends ItemPF2e{static{__name(this,"_MeleePF2e")}get traits(){return new Set(this.system.traits.value)}get isMelee(){return this.system.weaponType.value==="melee"}get isRanged(){return this.system.weaponType.value==="ranged"}get isThrown(){return this.isRanged&&this.system.traits.value.some(t=>t.startsWith("thrown"))}get ability(){const{traits}=this;return this.isMelee?traits.has("finesse")?"dex":"str":traits.has("brutal")?"str":"dex"}get attackModifier(){return Number(this.system.bonus.value)||0}get reach(){var _a;if(this.isRanged)return null;const reachTrait=this.system.traits.value.find(t=>/^reach-\d+$/.test(t));return reachTrait?Number(reachTrait.replace("reach-","")):SIZE_TO_REACH[((_a=this.actor)==null?void 0:_a.size)??"med"]}get range(){if(this.isMelee)return null;const specifiedMaxRange=(()=>{const rangeTrait=this.system.traits.value.find(t=>/^range-\d+$/.test(t)),range=Number(rangeTrait?.replace(/\D/g,"")||"NaN");return Number.isInteger(range)?range:null})(),rangeIncrement=(()=>{if(specifiedMaxRange)return null;const incrementTrait=this.system.traits.value.find(t=>/^(?:range-increment|thrown)-\d+$/.test(t));return Number(incrementTrait?.replace(/\D/g,""))||10})();return specifiedMaxRange?{increment:null,max:specifiedMaxRange}:rangeIncrement?{increment:rangeIncrement,max:rangeIncrement*6}:null}get baseDamage(){const instance=Object.values(this.system.damageRolls).shift();return instance?WeaponDamagePF2e.npcDamageToWeaponDamage(instance):{dice:0,die:null,modifier:0,damageType:"untyped",persistent:null,category:null}}get dealsDamage(){var _a;const{baseDamage}=this;return baseDamage.dice>0||baseDamage.modifier>0||!!((_a=baseDamage.persistent)!=null&&_a.number)||Object.values(this.system.damageRolls).some(d=>d.category==="splash")}get attackEffects(){return this.system.attackEffects.value}get isMagical(){const{traits}=this;return["magical","arcane","primal","divine","occult"].some(t=>traits.has(t))}get linkedWeapon(){var _a;const item=(_a=this.actor)==null?void 0:_a.items.get(this.flags.pf2e.linkedWeapon??"");return item?.isOfType("weapon")?item:null}_initialize(options){this.category=this.group=this.baseType=null,super._initialize(options)}prepareBaseData(){super.prepareBaseData(),this.system.material={type:null,grade:null};for(const attackDamage of Object.values(this.system.damageRolls))attackDamage.category||(attackDamage.category=null),attackDamage.damageType==="bleed"&&(attackDamage.category="persistent")}prepareSiblingData(){var _a,_b;const{linkedWeapon}=this,isUnarmed=this.traits.has("unarmed");this.category=isUnarmed?"unarmed":linkedWeapon?.category??null,this.group=isUnarmed?"brawling":((_a=this.linkedWeapon)==null?void 0:_a.group)??null,this.baseType=tupleHasValue(["claw","fist","jaws"],this.slug)?this.slug:((_b=this.linkedWeapon)==null?void 0:_b.baseType)??null}prepareActorData(){var _a;if(!((_a=this.actor)!=null&&_a.isOfType("npc")))return;const damageInstances=Object.values(this.system.damageRolls);for(const instance of Object.values(this.system.damageRolls)){try{instance.damage=new Roll(instance.damage)._formula}catch{const message=`Unable to parse damage formula on NPC attack ${this.name}`;console.warn(`PF2e System | ${message}`),instance.damage="1d4"}const{isElite,isWeak}=this.actor;if((isElite||isWeak)&&damageInstances.indexOf(instance)===0){const adjustment=isElite?2:-2;instance.damage=simplifyFormula(`${instance.damage} + ${adjustment}`)}else instance.damage=new Roll(instance.damage)._formula}}getRollOptions(prefix=this.type){var _a;const baseOptions=super.getRollOptions(prefix),{damageType}=this.baseDamage,damageCategory=DamageCategorization.fromDamageType(damageType),rangeIncrement=(_a=this.range)==null?void 0:_a.increment,otherOptions=Object.entries({equipped:!0,melee:this.isMelee,ranged:this.isRanged,thrown:this.isThrown,[`category:${this.category}`]:!!this.category,[`group:${this.group}`]:!!this.group,[`base:${this.baseType}`]:!!this.baseType,[`range-increment:${rangeIncrement}`]:!!rangeIncrement,[`damage:type:${damageType}`]:!0,[`damage:category:${damageCategory}`]:!!damageCategory}).filter(([,isTrue])=>isTrue).map(([key])=>`${prefix}:${key}`);return[baseOptions,otherOptions].flat().sort()}async toMessage(_event,{create=!0}={}){var _a,_b;if(!create)return;const strike=(_b=(_a=this.actor)==null?void 0:_a.system.actions)==null?void 0:_b.find(s=>s.item===this);return strike?game.pf2e.rollActionMacro(this.id,0,strike.slug):void 0}};__name2(_MeleePF2e,"MeleePF2e");let MeleePF2e=_MeleePF2e;const _SpellOverlayCollection=class extends Collection{static{__name(this,"_SpellOverlayCollection")}constructor(spell,entries){super(Object.entries(entries??{})),this.spell=spell}get overrideVariants(){return[...this.entries()].reduce((result,[overlayId,data])=>{if(data.overlayType==="override"){const spell=this.spell.loadVariant({overlayIds:[overlayId]});if(spell)return[...result,spell]}return result},[])}getType(overlayId){return this.get(overlayId,{strict:!0}).overlayType}async create(overlayType,options={renderSheet:!1}){const id=randomID();switch(overlayType){case"override":if(await this.spell.update({[`system.overlays.${id}`]:{_id:id,sort:this.overrideVariants.length+1,overlayType:"override"}}),options.renderSheet){const variantSpell=this.spell.loadVariant({overlayIds:[id]});variantSpell&&variantSpell.sheet.render(!0)}break}}async updateOverride(variantSpell,data,options){var _a;variantSpell.updateSource(data,options);const variantSource=variantSpell.toObject(),originSource=this.spell.toObject(),difference2=diffObject(originSource,variantSource);return Object.keys(difference2).length===0||((_a=difference2.system)==null||delete _a.description,difference2.overlayType="override",await this.spell.update({[`system.overlays.-=${variantSpell.id}`]:null},{render:!1}),await this.spell.update({[`system.overlays.${variantSpell.id}`]:difference2}),variantSpell.sheet.rendered&&variantSpell.sheet.render(!0)),variantSpell}async deleteOverlay(overlayId){this.verifyOverlayId(overlayId),await this.spell.update({[`system.overlays.-=${overlayId}`]:null}),this.delete(overlayId)}verifyOverlayId(overlayId){if(!this.has(overlayId))throw ErrorPF2e(`Spell ${this.spell.name} (${this.spell.uuid}) does not have an overlay with id: ${overlayId}`)}};__name2(_SpellOverlayCollection,"SpellOverlayCollection");let SpellOverlayCollection=_SpellOverlayCollection;const _SpellPF2e=class _SpellPF2e2 extends ItemPF2e{static{__name(this,"_SpellPF2e")}constructor(data,context={}){super(data,context),__publicField(this,"isFromConsumable"),__publicField(this,"trickMagicEntry",null),this.isFromConsumable=!!context.fromConsumable}get baseRank(){return this.system.level.value}get baseLevel(){return this.baseRank}get rank(){var _a,_b;if(!this.actor)return this.baseRank;const isAutoHeightened=this.isCantrip||this.isFocusSpell,fixedHeightenedRank=this.system.location.autoHeightenLevel||((_b=(_a=this.spellcasting)==null?void 0:_a.system)==null?void 0:_b.autoHeightenLevel.value)||null;return(isAutoHeightened?fixedHeightenedRank||Math.ceil(this.actor.level/2)||null:this.system.location.heightenedLevel||null)||this.baseRank}get level(){return this.rank}get traits(){return new Set(this.system.traits.value)}get rarity(){return this.system.traits.rarity}get castingTraits(){const{components}=this;return[getActionIcon(this.system.time.value,null)===null?"exploration":[],components.verbal?"concentrate":[],["focus","material","somatic"].some(c=>components[c])?"manipulate":[]].flat()}get school(){return this.system.traits.value.find(t=>setHasElement(MAGIC_SCHOOLS,t))??null}get traditions(){var _a;return(_a=this.spellcasting)!=null&&_a.tradition?new Set([this.spellcasting.tradition]):new Set(this.system.traditions.value)}get spellcasting(){var _a;const spellcastingId=this.system.location.value;return this.trickMagicEntry?this.trickMagicEntry:((_a=this.actor)==null?void 0:_a.spellcasting.find(e=>e.id===spellcastingId))??null}get isAttack(){return this.traits.has("attack")||this.system.spellType.value==="attack"}get isCantrip(){return this.traits.has("cantrip")&&!this.isRitual}get isFocusSpell(){return this.system.category.value==="focus"}get isRitual(){return this.system.category.value==="ritual"}get attribute(){var _a;return((_a=this.spellcasting)==null?void 0:_a.attribute)??"cha"}get ability(){return foundry.utils.logCompatibilityWarning("`SpellPF2e#ability` is deprecated. Use `SpellPF2e#attribute` instead.",{since:"5.3.0",until:"6.0.0"}),this.attribute}get components(){const components=this.system.components,results=[];return components.focus&&results.push(game.i18n.localize("PF2E.SpellComponentShortF")),components.material&&results.push(game.i18n.localize("PF2E.SpellComponentShortM")),components.somatic&&results.push(game.i18n.localize("PF2E.SpellComponentShortS")),components.verbal&&results.push(game.i18n.localize("PF2E.SpellComponentShortV")),{...components,value:results.join("")}}get unlimited(){return this.isCantrip}get isVariant(){return!!this.original}get hasVariants(){return this.overlays.size>0}get range(){return null}get uuid(){return this.isVariant?this.original.uuid:super.uuid}computeCastRank(slotRank){return(this.isCantrip||this.isFocusSpell)&&this.actor?this.rank:Math.max(this.baseRank,slotRank??this.rank)}getRollData(rollOptions={}){var _a;const spellLevel=Number(rollOptions?.castLevel)||null,castLevel=Math.max(this.baseRank,spellLevel||this.rank);if(spellLevel&&castLevel!==this.rank)return this.clone({"system.location.heightenedLevel":castLevel}).getRollData();const rollData=super.getRollData();return(_a=this.actor)!=null&&_a.isOfType("character","npc")&&(rollData.mod=this.actor.abilities[this.attribute].mod),rollData.castLevel=castLevel,rollData.heighten=Math.max(0,castLevel-this.baseRank),rollData}async getDamage(damageOptions={skipDialog:!0}){var _a,_b;if(!Object.keys(this.system.damage.value).length||!this.actor)return null;const castLevel=this.rank,rollData=this.getRollData({castLevel}),base=[];for(const[id,damage2]of Object.entries(this.system.damage.value??{})){if(!DamageRoll.validate(damage2.value))return console.error(`Failed to parse damage formula "${damage2.value}"`),null;const terms=parseTermsFromSimpleFormula(damage2.value,{rollData}),heightening=this.system.heightening;if(heightening?.type==="interval"&&heightening.interval){const scalingFormula=heightening.damage[id],partCount=Math.floor((castLevel-this.baseRank)/heightening.interval);if(scalingFormula&&partCount>0){const scalingTerms=parseTermsFromSimpleFormula(scalingFormula,{rollData});for(let i=0;i<partCount;i++)terms.push(...deepClone(scalingTerms))}}if(terms.length>0&&!base.length&&this.actor.isOfType("npc")&&this.actor.attributes.adjustment){const value=this.unlimited?2:4;terms.push({dice:null,modifier:this.actor.isElite?value:-value})}const damageType=damage2.type.value,category=damage2.type.subtype||null,materials=damage2.type.categories;base.push({terms:combinePartialTerms(terms),damageType,category,materials})}if(!base.length)return null;const{actor,attribute}=this,checkStatistic=(_a=this.spellcasting)==null?void 0:_a.statistic,domains=compact(["damage","spell-damage",`${this.id}-damage`,this.traits.has("attack")?["attack-damage","attack-spell-damage"]:null,checkStatistic?.base?`${checkStatistic?.base.slug}-damage`:null]).flat(),options=new Set([...actor?.getRollOptions(domains)??[],...((_b=damageOptions.target)==null?void 0:_b.getSelfRollOptions("target"))??[],...this.getRollOptions("item"),...this.traits]),context={type:"damage-roll",sourceType:this.isAttack?"attack":"save",outcome:this.isAttack?"success":null,domains,options,self:{actor:this.actor,item:this,statistic:null,token:this.actor.token,modifiers:[]},rollMode:damageOptions.rollMode},modifiers=[],damageDice=[];if(actor.system.abilities){const attributes=actor.system.abilities,attributeModifiers=Object.entries(this.system.damage.value).filter(([,d])=>d.applyMod).map(([k,d])=>new ModifierPF2e({label:CONFIG.PF2E.abilities[attribute],slug:`ability-${k}`,type:"untyped",modifier:attributes[attribute].mod,damageType:d.type.value,damageCategory:d.type.subtype||null})),extracted=extractDamageSynthetics(actor,base,domains,{extraModifiers:attributeModifiers,resolvables:{spell:this},test:options});modifiers.push(...extracted.modifiers),damageDice.push(...extracted.dice)}const damage={base,modifiers,dice:damageDice,ignoredResistances:[]};applyDamageDiceOverrides(base,damageDice);const{formula,breakdown}=createDamageFormula(damage),roll=new DamageRoll(formula);return{template:{name:this.name,damage:{roll,breakdown},notes:[],materials:roll.materials,traits:this.castingTraits,modifiers},context}}loadVariant(options={}){if(this.original)return this.original.loadVariant(options);const{castLevel,overlayIds}=options,appliedOverlays=new Map,heightenEntries=this.getHeightenLayers(castLevel),overlays=overlayIds?.map(id=>({id,data:this.overlays.get(id,{strict:!0})}))??[],overrides=(()=>{if(!heightenEntries.length&&!overlays.length)return castLevel!==this.rank?mergeObject(this.toObject(),{system:{location:{heightenedLevel:castLevel}}}):null;let source=this.toObject();if(overlays.map(overlay=>overlay.data.overlayType).filter(type=>type==="override").length>1)throw ErrorPF2e(`Error loading variant of Spell ${this.name} (${this.uuid}). Cannot apply multiple override overlays.`);for(const{id,data}of overlays){switch(data.overlayType){case"override":{delete source.system.overlays,source.system.rules=[],source=mergeObject(source,data,{overwrite:!0});break}}appliedOverlays.set(data.overlayType,id)}for(const overlay of heightenEntries)mergeObject(source.system,overlay.system);const currentRank=source.system.location.heightenedLevel??source.system.level.value;return castLevel&&castLevel!==currentRank&&(source.system.location.heightenedLevel=castLevel),source})();if(!overrides)return null;const fromConsumable=this.isFromConsumable,variant=new _SpellPF2e2(overrides,{parent:this.actor,fromConsumable});return variant.original=this,variant.appliedOverlays=appliedOverlays,variant.trickMagicEntry=this.trickMagicEntry,variant.system.traits.value=Array.from(new Set([...variant.traits,...variant.traditions])),variant}getHeightenLayers(rank){const heightening=this.system.heightening;return heightening?.type!=="fixed"?[]:Object.entries(heightening.levels).map(([rank2,system])=>({level:Number(rank2),system})).filter(system=>!rank||rank>=system.level).sort((first,second)=>first.level-second.level)}createTemplate(message){var _a,_b;const templateConversion={burst:"circle",cone:"cone",cube:"rect",emanation:"circle",line:"ray",rect:"rect",square:"rect"},{area}=this.system;if(!area)throw ErrorPF2e("Attempted to create template with non-area spell");const areaType=templateConversion[area.type],templateData={t:areaType,distance:Number(area.value)/5*(((_a=canvas.dimensions)==null?void 0:_a.distance)??0),fillColor:game.user.color,flags:{pf2e:{messageId:message?.id,origin:{name:this.name,slug:this.slug,traits:deepClone(this.system.traits.value),...this.getOriginData()}}}};switch(areaType){case"ray":templateData.width=CONFIG.MeasuredTemplate.defaults.width*(((_b=canvas.dimensions)==null?void 0:_b.distance)??1);break;case"cone":templateData.angle=CONFIG.MeasuredTemplate.defaults.angle;break;case"rect":{const distance=templateData.distance??0;templateData.distance=Math.hypot(distance,distance),templateData.width=distance,templateData.direction=45;break}}const templateDoc=new MeasuredTemplateDocumentPF2e(templateData,{parent:canvas.scene});return new MeasuredTemplatePF2e(templateDoc)}placeTemplate(message){this.createTemplate(message).drawPreview()}prepareBaseData(){var _a,_b,_c,_d,_e,_f,_g,_h,_i;super.prepareBaseData(),(_a=this.system.location).value||(_a.value=null),this.isEmbedded||this.system.traits.value.push(...this.system.traditions.value),this.system.level.value=Math.clamped(this.system.level.value,1,10)||1,(_b=this.system.area)!=null&&_b.value?(this.system.area.value=Number(this.system.area.value)||5,(_c=this.system.area).type||(_c.type="burst")):this.system.area=null,this.isRitual&&(this.system.location.value="rituals");for(const formula of Object.values(this.system.damage.value))formula.value=((_d=formula.value)==null?void 0:_d.trim())||"0";if(((_e=this.system.heightening)==null?void 0:_e.type)==="fixed")for(const heighten of Object.values(this.system.heightening.levels))for(const formula of Object.values(((_f=heighten.damage)==null?void 0:_f.value)??{}))formula.value=((_g=formula.value)==null?void 0:_g.trim())||"0";else if(((_h=this.system.heightening)==null?void 0:_h.type)==="interval")for(const key of Object.keys(this.system.heightening.damage))this.system.heightening.damage[key]=((_i=this.system.heightening.damage[key])==null?void 0:_i.trim())||"0";this.overlays=new SpellOverlayCollection(this,this.system.overlays)}prepareSiblingData(){var _a;this.system.traits.value.push(...this.traditions),(_a=this.spellcasting)!=null&&_a.isInnate&&mergeObject(this.system.location,{uses:{value:1,max:1}},{overwrite:!1})}getRollOptions(prefix=this.type){var _a,_b,_c,_d,_e;const options=new Set(["magical",`${prefix}:rank:${this.rank}`]);!!((_a=this.spellcasting)!=null&&_a.isPrepared||(_b=this.spellcasting)!=null&&_b.isSpontaneous)&&!this.isCantrip&&!this.isFromConsumable&&options.add(`${prefix}:spell-slot`),this.system.duration.value||options.add(`${prefix}:duration:0`),this.unlimited||options.add(`${prefix}:frequency:limited`);const damageValues=Object.values(this.system.damage.value);for(const damage of damageValues){damage.type&&(options.add(`${prefix}:damage:${damage.type.value}`),options.add(`${prefix}:damage:type:${damage.type.value}`));const category=DamageCategorization.fromDamageType(damage.type.value);category&&options.add(`${prefix}:damage:category:${category}`),damage.type.subtype==="persistent"&&options.add(`${prefix}:damage:persistent:${damage.type.value}`)}const isAreaEffect=!!((_c=this.system.area)!=null&&_c.value);isAreaEffect&&options.add("area-effect"),damageValues.length>0&&this.system.spellType.value!=="heal"&&(options.add("damaging-effect"),isAreaEffect&&options.add("area-damage"));for(const trait of this.traits)options.add(trait);const spellcastingOptions=((_e=(_d=this.spellcasting)==null?void 0:_d.getRollOptions)==null?void 0:_e.call(_d,"spellcasting"))??[];for(const option of spellcastingOptions)options.add(option);return super.getRollOptions(prefix).concat([...options])}async toMessage(event,{create=!0,data,rollMode}={}){var _a,_b;const domData=(_a=htmlClosest(event?.currentTarget,".item"))==null?void 0:_a.dataset,castData=mergeObject(data??{},domData??{}),castLevel=Number(castData.castLevel??"");if(castLevel&&castLevel!==this.rank)return(_b=this.loadVariant({castLevel}))==null?void 0:_b.toMessage(event,{create,data,rollMode});const message=await super.toMessage(event,{create:!1,data:castData,rollMode});if(!message)return;const messageSource=message.toObject(),flags=messageSource.flags.pf2e,entry=this.spellcasting;if(entry?.statistic){const tradition=Array.from(this.traditions).at(0);if(flags.casting={id:entry.id,tradition:entry.tradition??tradition??"arcane"},this.system.spellType.value==="save"||this.system.save.value!==""){const dc=entry.statistic.withRollOptions({item:this}).dc;flags.context={type:"spell-cast",domains:dc.domains,options:[...dc.options],rollMode}}}return flags.isFromConsumable=this.isFromConsumable,create?ChatMessagePF2e.create(messageSource,{renderSheet:!1}):(message.updateSource(messageSource),message)}async getChatData(htmlOptions={},rollOptions={}){if(!this.actor)throw ErrorPF2e(`Cannot retrieve chat data for unowned spell ${this.name}`);const slotRank=Number(rollOptions.slotLevel)||this.rank,castLevel=Number(rollOptions.castLevel)||this.computeCastRank(slotRank);if(!this.isVariant){const variant=this.loadVariant({castLevel});if(variant)return variant.getChatData(htmlOptions,rollOptions)}const variants=this.overlays.overrideVariants.map(variant=>({actions:getActionIcon(variant.system.time.value,null),name:variant.name,overlayIds:[...variant.appliedOverlays.values()],sort:variant.sort})).sort((a,b)=>a.sort-b.sort),rollData=htmlOptions.rollData??this.getRollData({castLevel});rollData.item??(rollData.item=this);const localize=game.i18n.localize.bind(game.i18n),systemData=this.system,options={...htmlOptions,rollData},description=await TextEditor.enrichHTML(this.description,{...options,async:!0}),spellcasting=this.spellcasting;if(!spellcasting)return console.warn(`PF2e System | Orphaned spell ${this.name} (${this.id}) on actor ${this.actor.name} (${this.actor.id})`),{...systemData};const statistic=spellcasting?.statistic;if(!statistic&&!this.isRitual)return console.warn(`PF2e System | Spell ${this.name} is missing a statistic to cast with (${this.id}) on actor ${this.actor.name} (${this.actor.id})`),{...systemData};const statisticChatData=statistic?.getChatData({item:this}),spellDC=statisticChatData?.dc.value,isSave=systemData.spellType.value==="save"||!!systemData.save.value,damage=await this.getDamage(),hasDamage=!!damage,saveType=systemData.save.value?game.i18n.localize(CONFIG.PF2E.saves[systemData.save.value]):null,saveKey=systemData.save.basic?"PF2E.SaveDCLabelBasic":"PF2E.SaveDCLabel",saveLabel=(()=>{if(!(spellDC&&saveType))return null;const localized=game.i18n.format(saveKey,{dc:spellDC,type:saveType}),tempElement=createHTMLElement("div",{innerHTML:localized}),visibility=game.settings.get("pf2e","metagame_showDC")?"all":"owner";return TextEditorPF2e.convertXMLNode(tempElement,"dc",{visibility,whose:null}),tempElement.innerHTML})(),isHeal=systemData.spellType.value==="heal",damageLabel=localize(isHeal?"PF2E.SpellTypeHeal":"PF2E.DamageLabel"),[areaSize,areaType,areaUnit]=systemData.area?[Number(systemData.area.value),game.i18n.localize(CONFIG.PF2E.areaTypes[systemData.area.type]),game.i18n.localize("PF2E.Foot")]:[null,null,null],area=areaSize&&areaType&&areaUnit?game.i18n.format("PF2E.SpellArea",{areaSize,areaUnit,areaType}).trim():null,{baseRank}=this,heightened=castLevel-baseRank,rankLabel=(()=>{const type=this.isCantrip?localize("PF2E.TraitCantrip"):localize(CONFIG.PF2E.spellCategories[this.system.category.value]);return game.i18n.format("PF2E.ItemLevel",{type,level:castLevel})})(),properties=[heightened?game.i18n.format("PF2E.SpellLevelBase",{level:ordinal(baseRank)}):null,heightened?game.i18n.format("PF2E.SpellLevelHeightened",{heightened}):null,this.isRitual?null:`${localize("PF2E.SpellComponentsLabel")}: ${this.components.value}`,systemData.range.value?`${localize("PF2E.SpellRangeLabel")}: ${systemData.range.value}`:null,systemData.target.value?`${localize("PF2E.SpellTargetLabel")}: ${systemData.target.value}`:null,area,systemData.time.value?`${localize("PF2E.SpellTimeLabel")}: ${systemData.time.value}`:null,systemData.duration.value?`${localize("PF2E.SpellDurationLabel")}: ${systemData.duration.value}`:null].filter(p=>p!==null),spellTraits2=this.traitChatData(CONFIG.PF2E.spellTraits),original=this.original??this,item=this.isFromConsumable?JSON.stringify(original.toObject(!1)):void 0;return{...systemData,description:{value:description},isAttack:this.isAttack,isSave,check:this.isAttack&&statisticChatData?statisticChatData.check:void 0,save:{...statisticChatData?.dc??{},type:systemData.save.value,label:saveLabel},hasDamage,castLevel,rankLabel,damageLabel,formula:damage?.template.damage.roll.formula,properties,spellTraits:spellTraits2,traits:spellTraits2,actionTraits:this.castingTraits.map(t=>traitSlugToObject(t,CONFIG.PF2E.actionTraits)),areaSize,areaType,areaUnit,item,variants}}async rollAttack(event,attackNumber=1,context={}){var _a;const statistic=(_a=this.spellcasting)==null?void 0:_a.statistic;if(statistic)await statistic.check.roll({...eventToRollParams(event),...context,item:this,attackNumber});else throw ErrorPF2e("Spell points to location that is not a spellcasting type")}async rollDamage(event,mapIncreases){const element=htmlClosest(event.currentTarget,"*[data-cast-level]"),castLevel=Number(element?.dataset.castLevel)||this.rank;if(!this.isVariant){const variant=this.loadVariant({castLevel});if(variant)return variant.rollDamage(event)}const targetToken=Array.from(game.user.targets).find(t=>{var _a;return(_a=t.actor)==null?void 0:_a.isOfType("creature","hazard","vehicle")})??null,spellDamage=await this.getDamage({target:targetToken?.actor,...eventToRollParams(event)});if(!spellDamage)return null;const{template,context}=spellDamage;return typeof mapIncreases=="number"&&(context.mapIncreases=mapIncreases,context.options.add(`map:increases:${mapIncreases}`)),DamagePF2e.roll(template,context)}async rollCounteract(event){var _a,_b,_c;if(event=event instanceof Event?event:event?.originalEvent,!((_a=this.actor)!=null&&_a.isOfType("character","npc")))return null;if(!((_c=(_b=this.spellcasting)==null?void 0:_b.statistic)!=null&&_c.attribute))return console.warn(ErrorPF2e(`Spell ${this.name} (${this.uuid}) is missing a statistic with which to counteract.`).message),null;const localize=localizer("PF2E.Item.Spell.Counteract"),statistic=new Statistic(this.actor,{slug:"counteract",label:localize("Label"),attribute:this.spellcasting.attribute,rank:this.spellcasting.statistic.rank??0}),domain="counteract-check",notes=[new RollNotePF2e({selector:domain,text:localize("Hint")}),...DEGREE_OF_SUCCESS_STRINGS.map(degreeString=>{const counteractRank={criticalFailure:0,failure:this.rank,success:this.rank+1,criticalSuccess:this.rank+3}[degreeString];return new RollNotePF2e({selector:domain,title:`PF2E.Check.Result.Degree.Check.${degreeString}`,text:localize(degreeString,{rank:counteractRank}),outcome:[degreeString]})})],traits=this.system.traits.value,{check}=statistic.extend({domains:[domain],rollOptions:traits});return check.roll({...eventToRollParams(event),label:game.i18n.localize("PF2E.Check.Specific.Counteract"),extraRollNotes:notes,traits})}getOriginData(){const flag=super.getOriginData();return flag.castLevel=this.rank,this.isVariant&&this.appliedOverlays&&(flag.variant={overlays:[...this.appliedOverlays.values()]}),flag}async update(data,options={}){return this.original&&this.appliedOverlays.has("override")&&this.sheet.rendered?this.original.overlays.updateOverride(this,data,options):super.update(data,options)}async _preCreate(data,options,user){var _a;return(_a=this._source.system.location).value||(_a.value=null),this._source.system.category.value==="ritual"&&(this._source.system.location.value=null),super._preCreate(data,options,user)}async _preUpdate(changed,options,user){var _a,_b,_c,_d,_e,_f,_g;const result=await super._preUpdate(changed,options,user);if(result===!1)return result;const diff=options.diff??(options.diff=!0);if((_a=changed.system)!=null&&_a.level){const{level}=changed.system;level.value=Math.clamped(Math.trunc(Number(level.value)||1),1,10)}const uses=(_c=(_b=changed.system)==null?void 0:_b.location)==null?void 0:_c.uses;if(uses){const currentUses=uses.value??((_d=this.system.location.uses)==null?void 0:_d.value)??1,currentMax=uses.max??((_e=this.system.location.uses)==null?void 0:_e.max);uses.value=Math.clamped(Number(currentUses),0,Number(currentMax))}const newLocation=(_g=(_f=changed.system)==null?void 0:_f.location)==null?void 0:_g.value,locationChanged=typeof newLocation=="string"&&newLocation!==this.system.location.value;if(diff&&(!this.actor||locationChanged)){const system=changed.system??(changed.system={}),locationUpdates=system.location=this.actor?system.location??{}:{value:""},keys2=Object.keys(this.system.location).filter(k=>k!=="value"&&!(k in locationUpdates));for(const key of keys2)locationUpdates[`-=${key}`]=null}}};__name2(_SpellPF2e,"SpellPF2e");let SpellPF2e=_SpellPF2e;const _RitualSpellcasting=class{static{__name(this,"_RitualSpellcasting")}constructor(actor,rituals){__publicField(this,"actor"),__publicField(this,"spells"),this.actor=actor,this.spells=new SpellCollection(this);for(const ritual of rituals)this.spells.set(ritual.id,ritual)}get id(){return"rituals"}get name(){return game.i18n.localize("PF2E.Actor.Creature.Spellcasting.Rituals")}get sort(){return Math.max(0,...this.actor.itemTypes.spellcastingEntry.map(e=>e.sort))+10}get category(){return"ritual"}get tradition(){return null}get isFlexible(){return!1}get isFocusPool(){return!1}get isInnate(){return!1}get isPrepared(){return!1}get isRitual(){return!0}get isSpontaneous(){return!1}canCast(spell){return spell.isRitual}async cast(spell,options={}){if(!spell.isRitual)throw ErrorPF2e("Attempted to cast non-ritual from `RitualSpellcasting`");await spell.toMessage(void 0,{rollMode:options.rollMode})}async getSheetData(){return{id:this.id,name:this.name,statistic:null,tradition:null,category:this.category,isRitual:!0,hasCollection:!0,sort:this.sort,...await this.spells.getSpellData()}}};__name2(_RitualSpellcasting,"RitualSpellcasting");let RitualSpellcasting=_RitualSpellcasting;const _SpellCollection=class extends Collection{static{__name(this,"_SpellCollection")}constructor(entry){if(!entry.actor)throw ErrorPF2e("a spell collection must have an associated actor");super(),__privateAdd(this,_assertEntryIsDocument),__privateAdd(this,_getRitualData),__publicField(this,"entry"),__publicField(this,"actor"),this.entry=entry,this.actor=entry.actor}get id(){return this.entry.id}get highestRank(){var _a;const highestSpell=Math.max(...this.map(s=>s.rank)),actorSpellRank=Math.ceil((((_a=this.actor)==null?void 0:_a.level)??0)/2);return Math.min(10,Math.max(highestSpell,actorSpellRank))}async addSpell(spell,options={}){var _a;const{actor}=this;if(!actor.isOfType("creature"))throw ErrorPF2e("Spellcasting entries can only exist on creatures");const canHeighten=!(spell.isCantrip||spell.isFocusSpell||spell.isRitual)&&(this.entry.isSpontaneous||this.entry.isInnate),heightenedRank=canHeighten?options.slotLevel??spell.rank:spell.baseRank;if(spell.system.location.value===this.id&&spell.rank===heightenedRank)return null;if(spell.isFocusSpell&&!this.entry.isFocusPool){const focusTypeLabel=game.i18n.format("PF2E.SpellFocusLabel");return ui.notifications.warn(game.i18n.format("PF2E.Item.Spell.Warning.WrongSpellType",{spellType:focusTypeLabel})),null}if(spell.baseRank>heightenedRank&&this.id===((_a=spell.system.location)==null?void 0:_a.value)){const targetRankLabel=game.i18n.format("PF2E.SpellLevel",{level:ordinal(heightenedRank)}),baseLabel=game.i18n.format("PF2E.SpellLevel",{level:ordinal(spell.baseRank)});ui.notifications.warn(game.i18n.format("PF2E.Item.Spell.Warning.InvalidLevel",{name:spell.name,targetLevel:targetRankLabel,baseLevel:baseLabel}))}const heightenedUpdate=canHeighten&&heightenedRank>=spell.baseRank?{"system.location.heightenedLevel":heightenedRank}:{};if(spell.actor===actor)return spell.update({"system.location.value":this.id,...heightenedUpdate});{const source=spell.clone({"system.location.value":this.id,...heightenedUpdate}).toObject(),created=(await actor.createEmbeddedDocuments("Item",[source])).shift();return created instanceof SpellPF2e?created:null}}async prepareSpell(spell,slotRank,spellSlot){if(__privateMethod(this,_assertEntryIsDocument,assertEntryIsDocument_fn).call(this,this.entry),spell.baseRank>slotRank&&!(slotRank===0&&spell.isCantrip)){const targetLevelLabel=game.i18n.format("PF2E.SpellLevel",{level:ordinal(slotRank)}),baseLabel=game.i18n.format("PF2E.SpellLevel",{level:ordinal(spell.baseRank)});return ui.notifications.warn(game.i18n.format("PF2E.Item.Spell.Warning.InvalidLevel",{name:spell.name,targetLevel:targetLevelLabel,baseLevel:baseLabel})),this.entry}CONFIG.debug.hooks&&console.debug(`PF2e System | Updating location for spell ${spell.name} to match spellcasting entry ${this.id}`);const key=`system.slots.slot${slotRank}.prepared.${spellSlot}`,updates={[key]:{id:spell.id}},slot=this.entry.system.slots[`slot${slotRank}`].prepared[spellSlot];return slot&&(slot.prepared!==void 0&&(updates[`${key}.-=prepared`]=null),slot.name!==void 0&&(updates[`${key}.-=name`]=null)),this.entry.update(updates)}unprepareSpell(slotRank,spellSlot){__privateMethod(this,_assertEntryIsDocument,assertEntryIsDocument_fn).call(this,this.entry),CONFIG.debug.hooks===!0&&console.debug(`PF2e System | Updating spellcasting entry ${this.id} to remove spellslot ${spellSlot} for spell rank ${slotRank}`);const key=`system.slots.slot${slotRank}.prepared.${spellSlot}`;return this.entry.update({[key]:{name:game.i18n.localize("PF2E.SpellSlotEmpty"),id:null,prepared:!1,expended:!1}})}setSlotExpendedState(slotRank,spellSlot,isExpended){__privateMethod(this,_assertEntryIsDocument,assertEntryIsDocument_fn).call(this,this.entry);const key=`system.slots.slot${slotRank}.prepared.${spellSlot}.expended`;return this.entry.update({[key]:isExpended})}async getSpellData(){var _a,_b,_c;const{actor}=this;if(!actor.isOfType("character","npc"))throw ErrorPF2e("Spellcasting entries can only exist on characters and npcs");if(this.entry instanceof RitualSpellcasting)return __privateMethod(this,_getRitualData,getRitualData_fn).call(this);__privateMethod(this,_assertEntryIsDocument,assertEntryIsDocument_fn).call(this,this.entry);const results=[],spells=this.contents.sort((s1,s2)=>(s1.sort||0)-(s2.sort||0)),signatureSpells=spells.filter(s=>s.system.location.signature),isFlexible=this.entry.isFlexible;if(this.entry.isPrepared&&this.entry instanceof SpellcastingEntryPF2e)for(let rank=0;rank<=this.highestRank;rank++){const data=this.entry.system.slots[`slot${rank}`],active=[];if((this.entry.system.showSlotlessLevels.value||data.max>0)&&(rank===0||!isFlexible)){const maxPrepared=Math.max(data.max,0);active.push(...Array(maxPrepared).fill(null));for(const[key,value]of Object.entries(data.prepared)){const spell=value.id?this.get(value.id):null;spell&&(active[Number(key)]={castLevel:spell.computeCastRank(rank),spell,expended:!!value.expended})}}results.push({label:rank===0?"PF2E.TraitCantrip":CONFIG.PF2E.spellLevels[rank],level:rank,uses:{value:rank>0&&isFlexible?data.value||0:void 0,max:data.max},isCantrip:rank===0,active})}else if(this.entry.isFocusPool){const cantrips=spells.filter(spell=>spell.isCantrip),leveled=spells.filter(spell=>!spell.isCantrip);if(cantrips.length){const active=await Promise.all(cantrips.map(async spell=>({spell})));results.push({label:"PF2E.Actor.Creature.Spellcasting.Cantrips",level:0,isCantrip:!0,active})}if(leveled.length){const active=await Promise.all(leveled.map(async spell=>({spell})));results.push({label:actor.type==="character"?"PF2E.Focus.Spells":"PF2E.Focus.Pool",level:Math.max(1,Math.ceil(actor.level/2)),isCantrip:!1,uses:actor.system.resources.focus??{value:0,max:0},active})}}else{const alwaysShowHeader=!this.entry.isRitual,spellsByLevel=groupBy(spells,spell=>spell.isCantrip?0:spell.rank);for(let rank=0;rank<=this.highestRank;rank++){const data=this.entry.system.slots[`slot${rank}`],spells2=spellsByLevel.get(rank)??[];if(alwaysShowHeader||spells2.length){const uses=this.entry.isSpontaneous&&rank!==0?{value:data.value,max:data.max}:void 0,active=await Promise.all(spells2.map(async spell=>{var _a2;return{spell,expended:this.entry.isInnate&&!((_a2=spell.system.location.uses)!=null&&_a2.value),uses:this.entry.isInnate&&!spell.unlimited?spell.system.location.uses:void 0}})),hideForSpontaneous=this.entry.isSpontaneous&&uses?.max===0&&active.length===0,hideForInnate=this.entry.isInnate&&active.length===0;if(!this.entry.system.showSlotlessLevels.value&&(hideForSpontaneous||hideForInnate))continue;results.push({label:rank===0?"PF2E.TraitCantrip":CONFIG.PF2E.spellLevels[rank],level:rank,isCantrip:rank===0,uses,active})}}}if(this.entry.isSpontaneous||isFlexible){for(const spell of signatureSpells)for(const result of results){if(spell.baseRank>result.level||!this.entry.system.showSlotlessLevels.value&&((_a=result.uses)==null?void 0:_a.max)===0)continue;const existing=result.active.find(a=>a?.spell.id===spell.id);if(existing)existing.signature=!0;else if((_b=result.uses)!=null&&_b.max){const castLevel=result.level;result.active.push({spell,castLevel,signature:!0,virtual:!0})}}for(const result of results)if(result.level>0&&((_c=result.uses)==null?void 0:_c.value)===0&&result.uses.max>0)for(const slot of result.active)slot&&(slot.expended=!0)}const flexibleAvailable=(()=>{if(!isFlexible)return null;const totalSlots=results.filter(result=>!result.isCantrip).map(rank=>{var _a2;return((_a2=rank.uses)==null?void 0:_a2.max)||0}).reduce((first,second)=>first+second,0);return{value:signatureSpells.length,max:totalSlots}})();return{levels:results,flexibleAvailable,spellPrepList:this.getSpellPrepList(spells)}}getSpellPrepList(spells){var _a;if(!this.entry.isPrepared)return{};const spellPrepList={},spellsByRank=groupBy(spells,spell=>spell.isCantrip?0:spell.baseRank);for(let rank=0;rank<=this.highestRank;rank++)spellPrepList[rank]=((_a=spellsByRank.get(rank))==null?void 0:_a.map(spell=>({spell,signature:this.entry.isFlexible&&spell.system.location.signature})))??[];return Object.values(spellPrepList).some(s=>!!s.length)?spellPrepList:null}};_assertEntryIsDocument=new WeakSet,assertEntryIsDocument_fn=__name2(function(entry){if(!(entry instanceof ItemPF2e))throw ErrorPF2e("`this#entry` is not a `SpellcastingEntryPF2e`")},"#assertEntryIsDocument"),_getRitualData=new WeakSet,getRitualData_fn=__name2(async function(){const groupedByRank=groupBy(Array.from(this.values()),s=>s.rank);return{levels:await Promise.all(Array.from(groupedByRank.entries()).sort(([a],[b])=>a-b).map(async([level,spells])=>({label:CONFIG.PF2E.spellLevels[level],level,isCantrip:!1,active:await Promise.all(spells.map(async spell=>({spell})))}))),spellPrepList:null}},"#getRitualData"),__name2(_SpellCollection,"SpellCollection");let SpellCollection=_SpellCollection;const _SpellcastingEntryPF2e=class extends ItemPF2e{static{__name(this,"_SpellcastingEntryPF2e")}get attribute(){return this.system.ability.value||"cha"}get ability(){return foundry.utils.logCompatibilityWarning("`SpellcastingEntryPF2e#ability` is deprecated. Use `SpellcastingEntryPF2e#attribute` instead.",{since:"5.3.0",until:"6.0.0"}),this.attribute}get tradition(){const defaultTradition=this.system.prepared.value==="items"?null:"arcane",tradition=this.system.tradition.value;return setHasElement(MAGIC_TRADITIONS,tradition)?tradition:defaultTradition}get category(){return this.system.prepared.value}get rank(){return this.system.proficiency.value??0}get isPrepared(){return this.system.prepared.value==="prepared"}get isFlexible(){return this.isPrepared&&!!this.system.prepared.flexible}get isSpontaneous(){return this.system.prepared.value==="spontaneous"}get isInnate(){return this.system.prepared.value==="innate"}get isFocusPool(){return this.system.prepared.value==="focus"}get isRitual(){return!1}get highestLevel(){var _a;return((_a=this.spells)==null?void 0:_a.highestRank)??0}get showSlotlessLevels(){return this.system.showSlotlessLevels.value}prepareBaseData(){var _a,_b,_c;super.prepareBaseData(),(_a=this.system.proficiency).slug||(_a.slug=this.system.tradition.value),this.system.proficiency.value=Math.max(1,this.system.proficiency.value),(_b=this.system.prepared).flexible??(_b.flexible=!1),(_c=this.system.prepared).validItems||(_c.validItems=null),this.actor&&(this.statistic=new Statistic(this.actor,{slug:this.slug??sluggify(this.name),label:"PF2E.Actor.Creature.Spellcasting.InvalidProficiency",check:{type:"check"}}))}prepareSiblingData(){if(!this.actor||this.system.prepared.value==="items")this.spells=null;else{this.spells=new SpellCollection(this);const spells=this.actor.itemTypes.spell.filter(i=>i.system.location.value===this.id);for(const spell of spells)this.spells.set(spell.id,spell);this.actor.spellcasting.collections.set(this.spells.id,this.spells)}}prepareActorData(){const actor=this.actor,tradition=this.tradition;if(actor.isOfType("character")&&!this.isInnate&&tradition){const proficiency=actor.system.proficiencies.traditions[tradition],rank=this.system.proficiency.value;proficiency.rank=Math.max(rank,proficiency.rank)}}prepareStatistic(){var _a,_b,_c,_d;const actor=this.actor;if(!actor)return;const{attribute,tradition}=this,slug=this.slug??sluggify(`${this.name}-spellcasting`),baseDomains=["all",`${attribute}-based`,"spell-attack-dc"],checkDomains=[`${tradition}-spell-attack`,"spell-attack","spell-attack-roll","attack","attack-roll"],dcDomains=[`${tradition}-spell-dc`,"spell-dc"];if(actor.isOfType("character")){if(this.isInnate){const allRanks=Object.values(actor.traditions).map(t=>t.rank??0);this.system.proficiency.value=Math.max(1,this.rank,...allRanks)}const baseStat=actor.getStatistic(this.system.proficiency.slug);if(!baseStat)return;this.system.ability.value=baseStat.attribute??this.system.ability.value,this.system.proficiency.value=Math.max(this.rank,baseStat.rank??0),this.statistic=baseStat.extend({slug,attribute:this.attribute,rank:this.rank,rollOptions:this.getRollOptions("spellcasting"),domains:baseDomains,check:{type:"attack-roll",domains:checkDomains},dc:{domains:dcDomains}})}else if(actor.isOfType("npc")){const adjustment=actor.isElite?2:actor.isWeak?-2:0,baseMod=Number(((_b=(_a=this.system)==null?void 0:_a.spelldc)==null?void 0:_b.value)??0)+adjustment,baseDC=Number(((_d=(_c=this.system)==null?void 0:_c.spelldc)==null?void 0:_d.dc)??0)+adjustment;this.statistic=new Statistic(actor,{slug,attribute:this.attribute,label:CONFIG.PF2E.magicTraditions[tradition??"arcane"],domains:baseDomains,rollOptions:this.getRollOptions("spellcasting"),check:{type:"attack-roll",domains:checkDomains,modifiers:[new ModifierPF2e("PF2E.ModifierTitle",baseMod,"untyped")]},dc:{domains:dcDomains,modifiers:[new ModifierPF2e("PF2E.ModifierTitle",baseDC-10,"untyped")]}})}else throw ErrorPF2e(`Actor type ${actor.type} does not support spellcasting entries`);const stat=actor.isOfType("npc")?{value:this.statistic.dc.value}:{value:this.statistic.dc.value,rank:this.statistic.rank??0},attributes=actor.system.attributes;stat.value>attributes.classOrSpellDC.value&&(attributes.classOrSpellDC=stat),(!attributes.spellDC||stat.value>attributes.spellDC.value)&&(attributes.spellDC=stat)}getLinkedItems(){var _a;return((_a=this.actor)==null?void 0:_a.itemTypes.spell.filter(i=>i.system.location.value===this.id))??[]}canCast(spell,{origin}={}){if(this.system.prepared.value==="items")return origin?this.system.prepared.validItems==="scroll"?origin.traits.has("scroll"):!0:!1;const isSpellcastingFeature=this.isPrepared||this.isSpontaneous;if(origin&&!isSpellcastingFeature||!this.spells)return!1;const matchesTradition=this.tradition&&spell.traditions.has(this.tradition),isInSpellList=this.spells.some(s=>s.slug===spell.slug);return matchesTradition||isInSpellList}async cast(spell,options={}){const consume=options.consume??!0,message=options.message??!0,slotRank=options.level??spell.rank,valid=!consume||spell.isCantrip||await this.consume(spell,slotRank,options.slot);if(message&&valid){const castRank=spell.computeCastRank(slotRank);await spell.toMessage(void 0,{rollMode:options.rollMode,data:{castLevel:castRank}})}}async consume(spell,rank,slot){var _a,_b,_c;const actor=this.actor;if(!actor?.isOfType("character","npc"))throw ErrorPF2e("Spellcasting entries require an actor");if(this.isRitual)return!0;if(spell.isVariant&&(spell=spell.original),this.isFocusPool&&actor.isOfType("character","npc")){const currentPoints=((_a=actor.system.resources.focus)==null?void 0:_a.value)??0;return currentPoints>0?(await actor.update({"system.resources.focus.value":currentPoints-1}),!0):(ui.notifications.warn(game.i18n.localize("PF2E.Focus.NotEnoughFocusPointsError")),!1)}const rankLabel=game.i18n.localize(CONFIG.PF2E.spellLevels[rank]),slotKey=goesToEleven(rank)?`slot${rank}`:"slot0";if(this.system.slots===null||!this.spells)return!1;if(this.isPrepared&&!this.isFlexible){const preparedData=this.system.slots[slotKey].prepared;if(slot??(slot=Number((_b=Object.entries(preparedData).filter(([_,slot2])=>slot2.id===spell.id&&!slot2.expended).at(0))==null?void 0:_b[0])),!Number.isInteger(slot))throw ErrorPF2e("Slot not given for prepared spell, and no alternative slot was found");return preparedData[slot].expended??!1?(ui.notifications.warn(game.i18n.format("PF2E.SpellSlotExpendedError",{name:spell.name})),!1):(await this.spells.setSlotExpendedState(rank,slot,!0),!0)}if(this.isInnate){const remainingUses=((_c=spell.system.location.uses)==null?void 0:_c.value)||0;return remainingUses<=0?(ui.notifications.warn(game.i18n.format("PF2E.SpellSlotExpendedError",{name:spell.name})),!1):(await spell.update({"system.location.uses.value":remainingUses-1}),!0)}const slots=this.system.slots[slotKey];return slots.value>0?(await this.update({[`system.slots.${slotKey}.value`]:slots.value-1}),!0):(ui.notifications.warn(game.i18n.format("PF2E.SpellSlotNotEnoughError",{name:spell.name,level:rankLabel})),!1)}async addSpell(spell,options){var _a;return((_a=this.spells)==null?void 0:_a.addSpell(spell,options))??null}async prepareSpell(spell,slotRank,spellSlot){var _a;return((_a=this.spells)==null?void 0:_a.prepareSpell(spell,slotRank,spellSlot))??null}async unprepareSpell(spellLevel,slotRank){var _a;return((_a=this.spells)==null?void 0:_a.unprepareSpell(spellLevel,slotRank))??null}async setSlotExpendedState(slotRank,spellSlot,isExpended){var _a;return((_a=this.spells)==null?void 0:_a.setSlotExpendedState(slotRank,spellSlot,isExpended))??null}async getSheetData(){var _a,_b;if(!((_a=this.actor)!=null&&_a.isOfType("character","npc")))throw ErrorPF2e("Spellcasting entries can only exist on characters and npcs");const spellCollectionData=await((_b=this.spells)==null?void 0:_b.getSpellData())??{levels:[],spellPrepList:null};return{id:this.id,name:this.name,sort:this.sort,attribute:this.attribute,statistic:this.statistic.getChatData(),tradition:this.tradition,category:this.system.prepared.value,isPrepared:this.isPrepared,isSpontaneous:this.isSpontaneous,isFlexible:this.isFlexible,isInnate:this.isInnate,isFocusPool:this.isFocusPool,isRitual:this.isRitual,hasCollection:!!this.spells,showSlotlessLevels:this.showSlotlessLevels,...spellCollectionData}}getRollOptions(prefix="spellcasting"){return[`${prefix}:${this.attribute}`,`${prefix}:${this.tradition}`,`${prefix}:${this.system.prepared.value}`]}async _preUpdate(changed,options,user){var _a;if((_a=changed.system)!=null&&_a.slots)for(const key of[0,1,2,3,4,5,6,7,8,9,10]){const slotKey=`slot${key}`,slotData=changed.system.slots[slotKey];if(slotData&&("max"in slotData&&(slotData.max=Math.max(Number(slotData.max)||0,0)),"value"in slotData)){const max="max"in slotData?Number(slotData?.max)||0:this.system.slots[slotKey].max;slotData.value=Math.clamped(Number(slotData.value),0,max)}}return super._preUpdate(changed,options,user)}getSpellData(){return this.getSheetData()}};__name2(_SpellcastingEntryPF2e,"SpellcastingEntryPF2e");let SpellcastingEntryPF2e=_SpellcastingEntryPF2e;function applyIWR(actor,roll,rollOptions){if(actor.isDead)return{finalDamage:0,applications:[],persistent:[]};if(!game.settings.get("pf2e","automation.iwr"))return{finalDamage:roll.total,applications:[],persistent:roll.instances.filter(i=>i.persistent&&!i.options.evaluatePersistent)};const{immunities,weaknesses,resistances}=actor.attributes,instances=roll.instances,persistent=[],ignoredResistances=(roll.options.ignoredResistances??[]).map(ir=>new ResistanceData({type:ir.type,value:ir.max??1/0})),nonDamageWeaknesses=weaknesses.filter(w=>NON_DAMAGE_WEAKNESSES.has(w.type)&&instances.some(i=>w.test([...i.formalDescription,...rollOptions]))),damageWeaknesses=weaknesses.filter(w=>!nonDamageWeaknesses.includes(w)),applications=instances.flatMap(instance=>{const formalDescription=new Set([...instance.formalDescription,...rollOptions]),wasIncreased=instance.total<=0&&typeof roll.options.increasedFrom=="number",isFirst=instances.indexOf(instance)===0,instanceTotal=wasIncreased&&isFirst?1:Math.max(instance.total,0);if(!actor.isAffectedBy(instance.type))return[{category:"unaffected",type:instance.type,adjustment:-1*instanceTotal}];const immunity=immunities.find(i=>i.test(formalDescription));if(immunity)return[{category:"immunity",type:immunity.label,adjustment:-1*instanceTotal}];const critImmunity=immunities.find(i=>i.type==="critical-hits"),critImmunityApplies=roll.options.degreeOfSuccess===DEGREE_OF_SUCCESS.CRITICAL_SUCCESS&&!!critImmunity?.test([...formalDescription,"damage:component:critical"]),critImmuneTotal=critImmunityApplies&&roll.options.degreeOfSuccess===DEGREE_OF_SUCCESS.CRITICAL_SUCCESS?instance.critImmuneTotal:instanceTotal,instanceApplications=[];critImmunity&&critImmuneTotal<instanceTotal&&instanceApplications.push({category:"immunity",type:critImmunity.label,adjustment:-1*(instanceTotal-critImmuneTotal)});const precisionImmunity=immunities.find(i=>i.type==="precision"),precisionDamage=Math.min(instance.componentTotal("precision"),critImmuneTotal);if(precisionDamage>0&&precisionImmunity?.test([...formalDescription,"damage:component:precision"])){const adjustedPrecisionDamage=critImmunityApplies?Math.floor(precisionDamage/2):precisionDamage,adjustment2=-1*Math.min(critImmuneTotal,adjustedPrecisionDamage);instanceApplications.push({category:"immunity",type:precisionImmunity.applicationLabel,adjustment:adjustment2})}const afterImmunities=Math.max(instanceTotal+instanceApplications.reduce((sum2,a)=>sum2+a.adjustment,0),0);if(instance.persistent&&!instance.options.evaluatePersistent&&persistent.push(instance),afterImmunities===0)return instanceApplications;const mainWeaknesses=damageWeaknesses.filter(w=>w.test(formalDescription)),splashWeakness=instance.componentTotal("splash")?weaknesses.find(w=>w.type==="splash-damage")??null:null,precisionWeakness=precisionDamage>0?weaknesses.find(r=>r.type==="precision"):null,highestWeakness=compact([...mainWeaknesses,precisionWeakness,splashWeakness]).reduce((highest,w)=>w&&!highest||w&&highest&&w.value>highest.value?w:highest,null);highestWeakness&&instanceApplications.push({category:"weakness",type:highestWeakness.applicationLabel,adjustment:highestWeakness.value});const afterWeaknesses=afterImmunities+(highestWeakness?.value??0),applicableResistances=resistances.filter(r=>r.test(formalDescription)).map(r=>({label:r.applicationLabel,value:r.getDoubledValue(formalDescription),ignored:ignoredResistances.some(ir=>ir.test(formalDescription))})),precisionResistance=(()=>{const resistance=precisionDamage>0?resistances.find(r=>r.type==="precision"):null;return resistance?{label:resistance.applicationLabel,value:Math.min(resistance.value,precisionDamage),ignored:!1}:null})();precisionResistance&&applicableResistances.push(precisionResistance);const highestResistance=applicableResistances.filter(r=>!r.ignored).reduce((highest,r)=>r&&!highest||r&&highest&&r.value>highest.value?r:highest,null),highestIgnored=applicableResistances.filter(r=>r.ignored).reduce((highest,r)=>r&&!highest||r&&highest&&r.value>highest.value?r:highest,null);return highestResistance?.value?instanceApplications.push({category:"resistance",type:highestResistance.label,adjustment:-1*Math.min(afterWeaknesses,highestResistance.value),ignored:!1}):highestIgnored&&instanceApplications.push({category:"resistance",type:ignoredResistances.find(ir=>ir.test(formalDescription)).typeLabel,adjustment:0,ignored:!0}),instanceApplications}).concat(...nonDamageWeaknesses.map(w=>({category:"weakness",type:w.typeLabel,adjustment:w.value}))).sort((a,b)=>{if(a.category===b.category)return 0;switch(a.category){case"unaffected":return-1;case"immunity":return b.type==="unaffected"?1:-1;case"weakness":return["unaffected","immunity"].includes(b.category)?1:-1;default:return 1}}),adjustment=applications.reduce((sum2,a)=>sum2+a.adjustment,0);return{finalDamage:Math.max(roll.total+adjustment,0),applications,persistent}}__name(applyIWR,"applyIWR"),__name2(applyIWR,"applyIWR");const _ActorConditions=class{static{__name(this,"_ActorConditions")}constructor(){__privateAdd(this,_idMap2,new Collection),__privateAdd(this,_slugMap,new Collection)}get active(){return __privateGet(this,_idMap2).filter(c=>c.active)}get stored(){return __privateGet(this,_idMap2).filter(c=>!c.inMemoryOnly)}get clumsy(){return this.bySlug("clumsy",{active:!0}).shift()??null}get doomed(){return this.bySlug("doomed",{active:!0}).shift()??null}get drained(){return this.bySlug("drained",{active:!0}).shift()??null}get dying(){return this.bySlug("dying",{active:!0}).shift()??null}get enfeebled(){return this.bySlug("enfeebled",{active:!0}).shift()??null}get frightened(){return this.bySlug("frightened",{active:!0}).shift()??null}get sickened(){return this.bySlug("sickened",{active:!0}).shift()??null}get slowed(){return this.bySlug("slowed",{active:!0}).shift()??null}get stunned(){return this.bySlug("stunned",{active:!0}).shift()??null}get stupefied(){return this.bySlug("stupefied",{active:!0}).shift()??null}get wounded(){return this.bySlug("wounded",{active:!0}).shift()??null}[Symbol.iterator](){return __privateGet(this,_idMap2).values()}get(key,{strict=!1,active=null,temporary=null}={}){const condition=__privateGet(this,_idMap2).get(key,{strict});if(!(active===!0&&!condition?.active)&&!(active===!1&&condition?.active)&&!(temporary===!0&&condition?.actor.items.has(key))&&!(temporary===!1&&!condition?.actor.items.has(key)))return condition}has(id){return __privateGet(this,_idMap2).has(id)}set(id,condition){__privateGet(this,_idMap2).set(id,condition);const listBySlug=__privateGet(this,_slugMap).get(condition.slug)??[];return listBySlug.push(condition),__privateGet(this,_slugMap).set(condition.slug,listBySlug),this}filter(condition){return __privateGet(this,_idMap2).filter(condition)}some(condition){return __privateGet(this,_idMap2).some(condition)}every(condition){return __privateGet(this,_idMap2).contents.every(condition)}map(transformer){return __privateGet(this,_idMap2).map(transformer)}flatMap(transformer){return __privateGet(this,_idMap2).contents.flatMap(transformer)}delete(){return!1}bySlug(slug,{active=null,temporary=null}={}){return(__privateGet(this,_slugMap).get(slug)??[]).filter(condition=>{const activeFilterSatisfied=active===!0?condition.active:active===!1?!condition.active:!0,temporaryFilterSatisfied=temporary===!0?!condition.actor.items.has(condition.id):temporary===!1?condition.actor.items.has(condition.id):!0;return activeFilterSatisfied&&temporaryFilterSatisfied})}};_idMap2=new WeakMap,_slugMap=new WeakMap,__name2(_ActorConditions,"ActorConditions");let ActorConditions=_ActorConditions;var VisionLevels=(VisionLevels2=>(VisionLevels2[VisionLevels2.BLINDED=0]="BLINDED",VisionLevels2[VisionLevels2.NORMAL=1]="NORMAL",VisionLevels2[VisionLevels2.LOWLIGHT=2]="LOWLIGHT",VisionLevels2[VisionLevels2.DARKVISION=3]="DARKVISION",VisionLevels2))(VisionLevels||{});const _ItemTransfer=class _ItemTransfer2{static{__name(this,"_ItemTransfer")}constructor(source,target,quantity,containerId){__privateAdd(this,_getActor),__privateAdd(this,_getSource),__privateAdd(this,_getTarget),__privateAdd(this,_sendMessage),__privateAdd(this,_messageFlavor),__privateAdd(this,_templatePaths,{flavor:"./systems/pf2e/templates/chat/action/flavor.hbs",content:"./systems/pf2e/templates/chat/action/content.hbs"}),this.source=source,this.target=target,this.quantity=quantity,this.containerId=containerId}async request(){var _a;const gamemaster=game.users.find(u=>u.isGM&&u.active);if(!gamemaster){const source=__privateMethod(this,_getSource,getSource_fn).call(this),target=__privateMethod(this,_getTarget,getTarget_fn).call(this),loot=[source,target].find(a=>a?.isLootableBy(game.user)&&!a.isOwner);if(!loot)throw ErrorPF2e("Unexpected missing actor");ui.notifications.error(game.i18n.format("PF2E.loot.GMSupervisionError",{loot:__privateMethod(_a=_ItemTransfer2,_tokenName,tokenName_fn).call(_a,loot)}));return}console.debug(`PF2e System | Requesting item transfer from GM ${gamemaster.name}`),game.socket.emit("system.pf2e",{request:"itemTransfer",data:this})}async enact(requester){if(!game.user.isGM)throw ErrorPF2e("Unauthorized item transfer");console.debug("PF2e System | Enacting item transfer");const sourceActor=__privateMethod(this,_getSource,getSource_fn).call(this),sourceItem=sourceActor?.inventory.find(i=>i.id===this.source.itemId),targetActor=__privateMethod(this,_getTarget,getTarget_fn).call(this);if(!(sourceActor?.isLootableBy(game.user)&&sourceItem&&targetActor?.isLootableBy(game.user)))throw ErrorPF2e("Failed sanity check during item transfer");const targetItem=await sourceActor.transferItemToActor(targetActor,sourceItem,this.quantity,this.containerId),sourceIsLoot=sourceActor.isOfType("loot")&&sourceActor.system.lootSheetType==="Loot";!sourceItem&&sourceIsLoot||__privateMethod(this,_sendMessage,sendMessage_fn).call(this,requester,sourceActor,targetActor,targetItem)}};_templatePaths=new WeakMap,_getActor=new WeakSet,getActor_fn=__name2(function(tokenId,actorId){if(typeof tokenId=="string"){const token=canvas.tokens.placeables.find(t=>t.id===tokenId);return token?.actor??null}return game.actors.get(actorId)??null},"#getActor"),_getSource=new WeakSet,getSource_fn=__name2(function(){return __privateMethod(this,_getActor,getActor_fn).call(this,this.source.tokenId,this.source.actorId)},"#getSource"),_getTarget=new WeakSet,getTarget_fn=__name2(function(){return __privateMethod(this,_getActor,getActor_fn).call(this,this.target.tokenId,this.target.actorId)},"#getTarget"),_tokenName=new WeakSet,tokenName_fn=__name2(function(document2){var _a,_b;if("items"in document2)return document2.isOfType("party")?game.i18n.localize("PF2E.loot.PartyStash"):document2.token?document2.token.name:((_a=document2.prototypeToken)==null?void 0:_a.name)??document2.name;if(document2.character){const token=canvas.tokens.placeables.find(t=>{var _a2;return((_a2=t.actor)==null?void 0:_a2.id)===document2.id});return token?.name??((_b=document2.character)==null?void 0:_b.name)}return document2.name},"#tokenName"),_sendMessage=new WeakSet,sendMessage_fn=__name2(async function(requester,sourceActor,targetActor,item){var _a;const localize=localizer("PF2E.loot");if(!item)if(sourceActor.isOfType("loot")&&sourceActor.system.lootSheetType==="Merchant"){const message=localize("InsufficientFundsMessage"),content2=await renderTemplate(__privateGet(this,_templatePaths).content,{imgPath:targetActor.img,message:game.i18n.format(message,{buyer:targetActor.name})}),flavor2=await __privateMethod(this,_messageFlavor,messageFlavor_fn).call(this,sourceActor,targetActor,localize("BuySubtitle"));await ChatMessage.create({user:requester.id,speaker:{alias:__privateMethod(_a=_ItemTransfer,_tokenName,tokenName_fn).call(_a,targetActor)},type:CONST.CHAT_MESSAGE_TYPES.EMOTE,flavor:flavor2,content:content2});return}else throw ErrorPF2e("Unexpected item-transfer failure");const[speaker,subtitle,formatArgs]=(()=>{var _a2,_b,_c,_d,_e,_f,_g,_h,_i,_j,_k,_l,_m,_n,_o,_p,_q,_r,_s,_t,_u,_v,_w,_x,_y,_z,_A,_B;const isMerchant=__name2(actor=>actor.isOfType("loot")&&actor.isMerchant,"isMerchant"),isWhat=__name2(actor=>({isCharacter:actor.testUserPermission(requester,"OWNER")&&actor.isOfType("character"),isMerchant:isMerchant(actor),isNPC:actor.isOfType("npc")&&actor.isLootableBy(requester)&&!actor.testUserPermission(requester,"OWNER"),isLoot:(actor.isOfType("party")||actor.isOfType("loot"))&&actor.isLootableBy(requester)&&!actor.testUserPermission(requester,"OWNER")&&!isMerchant(actor)}),"isWhat"),source=isWhat(sourceActor),target=isWhat(targetActor);if(source.isCharacter&&target.isLoot)return[__privateMethod(_a2=_ItemTransfer,_tokenName,tokenName_fn).call(_a2,sourceActor),localize("DepositSubtitle"),[localize("DepositMessage"),{depositor:__privateMethod(_b=_ItemTransfer,_tokenName,tokenName_fn).call(_b,sourceActor),container:__privateMethod(_c=_ItemTransfer,_tokenName,tokenName_fn).call(_c,targetActor)}]];if(source.isCharacter&&target.isMerchant)return[__privateMethod(_d=_ItemTransfer,_tokenName,tokenName_fn).call(_d,sourceActor),localize("GiveSubtitle"),[localize("GiveMessage"),{giver:__privateMethod(_e=_ItemTransfer,_tokenName,tokenName_fn).call(_e,sourceActor),recipient:__privateMethod(_f=_ItemTransfer,_tokenName,tokenName_fn).call(_f,targetActor)}]];if(source.isCharacter&&target.isNPC)return[__privateMethod(_g=_ItemTransfer,_tokenName,tokenName_fn).call(_g,sourceActor),localize("PlantSubtitle"),[localize("PlantMessage"),{planter:__privateMethod(_h=_ItemTransfer,_tokenName,tokenName_fn).call(_h,sourceActor),corpse:__privateMethod(_i=_ItemTransfer,_tokenName,tokenName_fn).call(_i,targetActor)}]];if(source.isLoot&&target.isCharacter)return[__privateMethod(_j=_ItemTransfer,_tokenName,tokenName_fn).call(_j,targetActor),localize("TakeSubtitle"),[localize("TakeMessage"),{taker:__privateMethod(_k=_ItemTransfer,_tokenName,tokenName_fn).call(_k,targetActor),container:__privateMethod(_l=_ItemTransfer,_tokenName,tokenName_fn).call(_l,sourceActor)}]];if(source.isNPC&&target.isCharacter)return[__privateMethod(_m=_ItemTransfer,_tokenName,tokenName_fn).call(_m,targetActor),localize("LootSubtitle"),[localize("LootMessage"),{looter:__privateMethod(_n=_ItemTransfer,_tokenName,tokenName_fn).call(_n,targetActor),corpse:__privateMethod(_o=_ItemTransfer,_tokenName,tokenName_fn).call(_o,sourceActor)}]];if([source,target].every(actor=>actor.isLoot||actor.isNPC))return[((_p=requester.character)==null?void 0:_p.name)??requester.name,localize("TransferSubtitle"),[localize("TransferMessage"),{transferrer:((_q=requester.character)==null?void 0:_q.name)??requester.name,fromContainer:__privateMethod(_r=_ItemTransfer,_tokenName,tokenName_fn).call(_r,sourceActor),toContainer:__privateMethod(_s=_ItemTransfer,_tokenName,tokenName_fn).call(_s,targetActor)}]];if(source.isLoot&&target.isMerchant)return[((_t=requester.character)==null?void 0:_t.name)??requester.name,localize("GiveSubtitle"),[localize("GiveMessage"),{seller:((_u=requester.character)==null?void 0:_u.name)??requester.name,buyer:__privateMethod(_v=_ItemTransfer,_tokenName,tokenName_fn).call(_v,targetActor)}]];if(source.isMerchant&&target.isCharacter)return[__privateMethod(_w=_ItemTransfer,_tokenName,tokenName_fn).call(_w,sourceActor),localize("SellSubtitle"),[localize("SellMessage"),{seller:__privateMethod(_x=_ItemTransfer,_tokenName,tokenName_fn).call(_x,sourceActor),buyer:__privateMethod(_y=_ItemTransfer,_tokenName,tokenName_fn).call(_y,targetActor)}]];if(source.isMerchant&&target.isLoot)return[((_z=requester.character)==null?void 0:_z.name)??requester.name,localize("SellSubtitle"),[localize("SellMessage"),{seller:__privateMethod(_A=_ItemTransfer,_tokenName,tokenName_fn).call(_A,sourceActor),buyer:((_B=requester.character)==null?void 0:_B.name)??requester.name}]];throw ErrorPF2e("Unexpected item-transfer failure")})(),formatProperties=formatArgs[1];if(!formatProperties)throw ErrorPF2e("Unexpected item-transfer failure");formatProperties.quantity=this.quantity,formatProperties.item=item.name;const content=await renderTemplate(__privateGet(this,_templatePaths).content,{imgPath:item.img,message:game.i18n.format(...formatArgs).replace(/\b1 × /,"")}),flavor=await __privateMethod(this,_messageFlavor,messageFlavor_fn).call(this,sourceActor,targetActor,subtitle);await ChatMessage.create({user:requester.id,speaker:{alias:speaker},type:CONST.CHAT_MESSAGE_TYPES.EMOTE,flavor,content})},"#sendMessage"),_messageFlavor=new WeakSet,messageFlavor_fn=__name2(async function(sourceActor,targetActor,subtitle){const glyph=getActionGlyph(sourceActor.isOfType("loot")&&targetActor.isOfType("loot")?2:1),action2={title:"PF2E.Actions.Interact.Title",subtitle,glyph},traits=[{name:"manipulate",label:CONFIG.PF2E.featTraits.manipulate,description:CONFIG.PF2E.traitsDescriptions.manipulate}];return await renderTemplate(__privateGet(this,_templatePaths).flavor,{action:action2,traits})},"#messageFlavor"),__privateAdd(_ItemTransfer,_tokenName),__name2(_ItemTransfer,"ItemTransfer");let ItemTransfer=_ItemTransfer;const _ActorSpellcasting=class extends Collection{static{__name(this,"_ActorSpellcasting")}constructor(actor,entries){super(entries.map(entry=>[entry.id,entry])),__publicField(this,"collections",new Collection),this.actor=actor;for(const entry of entries)entry.spells&&this.collections.set(entry.spells.id,entry.spells)}get regular(){return this.filter(e=>e instanceof SpellcastingEntryPF2e)}get ritual(){var _a;const ritualCasting=(_a=this.collections.get("rituals"))==null?void 0:_a.entry;return ritualCasting instanceof RitualSpellcasting?ritualCasting:null}get spellcastingFeatures(){return this.regular.filter(e=>e.isPrepared||e.isSpontaneous)}canCastConsumable(item){const spell=item.embeddedSpell;return!!spell&&this.some(e=>e.canCast(spell,{origin:item}))}refocus(options={}){if(!options.all)throw ErrorPF2e("Actors do not currently support regular refocusing");if(this.actor.isOfType("character","npc")){const focus=this.actor.system.resources.focus,rechargeFocus=focus?.max&&focus.value<focus.max;if(focus&&rechargeFocus)return focus.value=focus.max,{"system.resources.focus.value":focus.value}}return null}recharge(){const itemUpdates=this.contents.flatMap(entry=>{if(!(entry instanceof SpellcastingEntryPF2e))return[];if(entry.isFocusPool||!entry.spells)return[];if(entry.isInnate)return entry.spells.map(spell=>{var _a;const value=((_a=spell.system.location.uses)==null?void 0:_a.max)??1;return{_id:spell.id,"system.location.uses.value":value}});const slots=entry.system.slots;let updated=!1;for(const slot of Object.values(slots))if(entry.isPrepared&&!entry.isFlexible)for(const preparedSpell of Object.values(slot.prepared))preparedSpell.expended&&(preparedSpell.expended=!1,updated=!0);else slot.value<slot.max&&(slot.value=slot.max,updated=!0);return updated?{_id:entry.id,"system.slots":slots}:[]}),actorUpdates=this.refocus({all:!0});return{itemUpdates,actorUpdates}}};__name2(_ActorSpellcasting,"ActorSpellcasting");let ActorSpellcasting=_ActorSpellcasting;const _ActorPF2e=class _ActorPF2e2 extends Actor{static{__name(this,"_ActorPF2e")}constructor(data,context={}){super(data,context),__publicField(this,"constructed",!0),Object.defineProperties(this,{_itemTypes:{configurable:!1,enumerable:!1},checkAreaEffects:{value:foundry.utils.debounce(checkAreaEffects,50)}})}static getDefaultArtwork(actorData){const img=`systems/pf2e/icons/default-icons/${actorData.type}.svg`;return{img,texture:{src:img}}}get itemTypes(){return this._itemTypes??(this._itemTypes=super.itemTypes)}get allowedItemTypes(){return["condition","effect"]}get sourceId(){var _a;return((_a=this.flags.core)==null?void 0:_a.sourceId)??null}get schemaVersion(){var _a;return Number((_a=this.system.schema)==null?void 0:_a.version)||null}get primaryUpdater(){const{activeGM}=game.users;if(activeGM)return activeGM;const activeUsers=game.users.filter(u=>u.active),primaryPlayer=this.isToken?null:activeUsers.find(u=>{var _a;return((_a=u.character)==null?void 0:_a.id)===this.id});return primaryPlayer||(game.users.filter(u=>this.canUserModify(u,"update")).sort((a,b)=>a.id>b.id?1:-1).shift()??null)}get abilities(){return null}get attributes(){return this.system.attributes}get hitPoints(){const{hp}=this.system.attributes;return hp?{value:hp.value,max:hp.max,temp:hp.temp,unrecoverable:hp.unrecoverable,negativeHealing:hp.negativeHealing}:null}get traits(){var _a;return new Set(((_a=this.system.traits)==null?void 0:_a.value)??[])}get level(){return this.system.details.level.value}get size(){var _a;return((_a=this.system.traits)==null?void 0:_a.size.value)??"med"}get dimensions(){var _a;const size=((_a=this.system.traits)==null?void 0:_a.size)??new ActorSizePF2e({value:"med"});return{length:size.length,width:size.width,height:Math.min(size.length,size.width)}}get canSee(){return!0}get canAct(){return!0}get canAttack(){return!1}get isDead(){const deathIcon=game.settings.get("pf2e","deathIcon");if(this.token)return this.token.overlayEffect===deathIcon;const tokens=this.getActiveTokens(!0,!0);return tokens.length>0&&tokens.every(t=>t.overlayEffect===deathIcon)}get modeOfBeing(){const{traits}=this,isPC=isReallyPC(this);return traits.has("undead")&&!traits.has("eidolon")?"undead":traits.has("construct")&&!isPC&&!traits.has("eidolon")?"construct":"living"}get visionLevel(){return VisionLevels.NORMAL}get emitsSound(){return!1}get rollOptions(){return this.flags.pf2e.rollOptions}get heldShield(){return null}get hardness(){return 0}get canHostRuleElements(){return!0}get alliance(){return this.system.details.alliance}get combatant(){var _a;return((_a=game.combat)==null?void 0:_a.combatants.find(c=>{var _a2;return((_a2=c.actor)==null?void 0:_a2.uuid)===this.uuid}))??null}get temporaryEffects(){const fromConditions=this.conditions.active.map(c=>new TokenEffect(c)),fromEffects=this.itemTypes.effect.filter(e=>{var _a;return((_a=e.system.tokenIcon)==null?void 0:_a.show)&&(e.isIdentified||game.user.isGM)}).map(e=>new TokenEffect(e));return[super.temporaryEffects,fromConditions,fromEffects,this.synthetics.tokenEffectIcons].flat()}isOfType(...types){return types.some(t=>t==="creature"?tupleHasValue(CREATURE_ACTOR_TYPES,this.type):this.type===t)}isAllyOf(actor){return this.alliance!==null&&this!==actor&&this.alliance===actor.alliance}isEnemyOf(actor){return this.alliance!==null&&actor.alliance!==null&&this.alliance!==actor.alliance}isImmuneTo(effect){const item=typeof effect=="string"?null:"parent"in effect?effect:new ItemProxyPF2e(effect),statements=new Set(item?item.getRollOptions("item"):["item:type:condition",`item:slug:${effect}`]);return this.attributes.immunities.some(i=>i.test(statements))}isAffectedBy(damage){var _a,_b,_c;const damageType=objectHasKey(CONFIG.PF2E.damageTypes,damage)?damage:damage.isOfType("condition")?((_a=damage.system.persistent)==null?void 0:_a.damageType)??null:null;if(!setHasElement(UNAFFECTED_TYPES,damageType))return!0;const{traits}=this;return{good:traits.has("evil"),evil:traits.has("good"),lawful:traits.has("chaotic"),chaotic:traits.has("lawful"),vitality:!!((_b=this.attributes.hp)!=null&&_b.negativeHealing),void:!(this.modeOfBeing==="construct"||(_c=this.attributes.hp)!=null&&_c.negativeHealing),bleed:this.modeOfBeing==="living",spirit:!(this.modeOfBeing==="undead"&&traits.has("mindless")||this.itemTypes.effect.some(e=>e.traits.has("possession")))}[damageType]}getStatistic(slug){var _a,_b;return["armor","ac"].includes(slug)?((_a=this.armorClass)==null?void 0:_a.parent)??null:tupleHasValue(SAVE_TYPES,slug)?((_b=this.saves)==null?void 0:_b[slug])??null:this.skills&&objectHasKey(this.skills,slug)?this.skills[slug]??null:this.synthetics.statistics.get(slug)??null}getSelfRollOptions(prefix="self"){const{rollOptions}=this;return Object.keys(rollOptions.all).flatMap(o=>o.startsWith("self:")&&rollOptions.all[o]?o.replace(/^self/,prefix):[])}getReach(_options){return 0}getContextualClone(rollOptions,ephemeralEffects=[]){const rollOptionsAll=rollOptions.reduce((options,option)=>({...options,[option]:!0}),{}),applicableEffects=ephemeralEffects.filter(e=>!this.isImmuneTo(e));return this.clone({items:[deepClone(this._source.items),applicableEffects].flat(),flags:{pf2e:{rollOptions:{all:rollOptionsAll}}}},{keepId:!0})}async applyAreaEffects(aura,origin){if(game.user!==this.primaryUpdater||this.isOfType("party")||!this.allowedItemTypes.includes("effect"))return;const toCreate=[],rollOptions=aura.effects.some(e=>e.predicate.length>0)?new Set([...origin.actor.getRollOptions(),...this.getSelfRollOptions("target")]):new Set([]);for(const data of aura.effects.filter(e=>e.predicate.test(rollOptions)))if(!this.itemTypes.effect.some(e=>e.sourceId===data.uuid)&&auraAffectsActor(data,origin.actor,this)){const effect=await fromUuid(data.uuid);if(!(effect instanceof ItemPF2e&&effect.isOfType("affliction","effect"))){console.warn(`Effect from ${data.uuid} not found`);continue}const flags={core:{sourceId:effect.uuid},pf2e:{aura:{slug:aura.slug,origin:origin.actor.uuid,removeOnExit:data.removeOnExit}}},source=mergeObject(effect.toObject(),{flags});source.system.level.value=aura.level??source.system.level.value,source.system.duration.unit="unlimited",source.system.duration.expiry=null,source.system.traits.value.length===0&&source.system.traits.value.push(...aura.traits),source.system.context={target:null,origin:{actor:origin.actor.uuid,token:origin.token.uuid,item:null,spellcasting:null},roll:null},toCreate.push(source)}toCreate.length>0&&await this.createEmbeddedDocuments("Item",toCreate)}static async createDialog(data={},context={}){const omittedTypes=[],original=game.system.documentTypes.Actor;try{if(game.system.documentTypes.Actor=difference(original,omittedTypes),context.types){const validTypes=context.types??[];validTypes.includes("creature")&&validTypes.push(...CREATURE_ACTOR_TYPES),game.system.documentTypes.Actor=game.system.documentTypes.Actor.filter(type=>tupleHasValue(validTypes,type))}return super.createDialog(data,context)}finally{game.system.documentTypes.Actor=original}}static async createDocuments(data=[],context={}){var _a,_b,_c,_d,_e,_f,_g,_h;const sources=data.map(d=>d instanceof _ActorPF2e2?d.toObject():d);for(const source of[...sources]){const linkable=SIZE_LINKABLE_ACTOR_TYPES.has(source.type),linkToActorSize=linkable&&(((_c=(_b=(_a=source.prototypeToken)==null?void 0:_a.flags)==null?void 0:_b.pf2e)==null?void 0:_c.linkToActorSize)??!0),autoscale=linkable&&(((_f=(_e=(_d=source.prototypeToken)==null?void 0:_d.flags)==null?void 0:_e.pf2e)==null?void 0:_f.autoscale)??(linkToActorSize&&game.settings.get("pf2e","tokens.autoscale"))),merged=mergeObject(source,{ownership:source.ownership??{default:CONST.DOCUMENT_OWNERSHIP_LEVELS.NONE},prototypeToken:{flags:{pf2e:{linkToActorSize,autoscale}}}}),dimensionMap={familiar:.5,vehicle:2};switch((_g=merged.prototypeToken).height??(_g.height=dimensionMap[source.type]??1),(_h=merged.prototypeToken).width??(_h.width=merged.prototypeToken.height),merged.type){case"character":case"familiar":merged.ownership.default=CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED,merged.prototypeToken.actorLink=!0,merged.prototypeToken.sight={enabled:!0};break;case"loot":merged.ownership.default=CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED,merged.prototypeToken.actorLink=!0,merged.prototypeToken.sight={enabled:!1};break;case"party":merged.ownership.default=CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER,merged.prototypeToken.actorLink=!0,merged.prototypeToken.sight={enabled:!0,range:1};break}const migrated=await migrateActorSource(source);sources.splice(sources.indexOf(source),1,migrated)}return super.createDocuments(sources,context)}static async updateDocuments(updates=[],context={}){for(const changed of updates)await processPreUpdateActorHooks(changed,{pack:context.pack??null});return super.updateDocuments(updates,context)}_initialize(options){this.constructed??(this.constructed=!1),this._itemTypes=null,this.rules=[],this.initiative=null,this.armorClass=null,this.conditions=new ActorConditions,this.auras=new Map;const preparationWarnings=new Set;this.synthetics={criticalSpecalizations:{standard:[],alternate:[]},damageDice:{damage:[]},degreeOfSuccessAdjustments:{},dexterityModifierCaps:[],modifierAdjustments:{all:[],damage:[]},modifiers:{all:[],damage:[]},movementTypes:{},multipleAttackPenalties:{},ephemeralEffects:{},rollNotes:{},rollSubstitutions:{},rollTwice:{},senses:[],statistics:new Map,strikeAdjustments:[],strikes:new Map,striking:{},tokenMarks:new Map,toggles:[],tokenEffectIcons:[],tokenOverrides:{},weaponPotency:{},preparationWarnings:{add:warning=>preparationWarnings.add(warning),flush:foundry.utils.debounce(()=>{for(const warning of preparationWarnings)console.warn(warning);preparationWarnings.clear()},10)}},super._initialize(options),game._documentsReady&&this.synthetics.preparationWarnings.flush()}_initializeSource(source,options){const initialized=super._initializeSource(source,options);if(options?.pack&&initialized._id){const uuid=`Compendium.${options.pack}.${initialized._id}`,art=game.pf2e.system.moduleArt.map.get(uuid)??{};return mergeObject(initialized,art)}return initialized}prepareData(){var _a;super.prepareData();const spellcasting=this.itemTypes.spellcastingEntry,traditionBased=spellcasting.filter(s=>setHasElement(MAGIC_TRADITIONS,s.system.proficiency.slug)),nonTraditionBased=spellcasting.filter(s=>!traditionBased.includes(s));for(const entry of traditionBased)entry.prepareStatistic();for(const rule of this.rules)(_a=rule.afterPrepareData)==null||_a.call(rule);for(const entry of nonTraditionBased)entry.prepareStatistic();if(this.attributes.flanking.offGuardable&&this.isImmuneTo("off-guard")&&(this.attributes.flanking.offGuardable=!1),this.preparePrototypeToken(),this.constructed&&canvas.ready){const thisTokenIsControlled=canvas.tokens.controlled.some(t=>t.document===this.parent||t.document.actorLink&&t.actor===this);(game.user.character===this||thisTokenIsControlled)&&game.pf2e.effectPanel.refresh()}}prepareBaseData(){var _a,_b,_c;super.prepareBaseData(),this.system.autoChanges={},this.system.attributes.flanking={canFlank:!1,canGangUp:[],flankable:!1,offGuardable:!1};const{attributes}=this.system;attributes.hp&&(attributes.hp=mergeObject(attributes.hp,{negativeHealing:!1,unrecoverable:0})),attributes.immunities=((_a=attributes.immunities)==null?void 0:_a.map(i=>new ImmunityData(i)))??[],attributes.weaknesses=((_b=attributes.weaknesses)==null?void 0:_b.map(w=>new WeaknessData(w)))??[],attributes.resistances=((_c=attributes.resistances)==null?void 0:_c.map(r=>new ResistanceData(r)))??[];const traits=this.system.traits;traits?.size&&(traits.size=new ActorSizePF2e(traits.size)),this.flags.pf2e=mergeObject(this.flags.pf2e??{},{rollOptions:{all:{[`self:type:${this.type}`]:!0,...createEncounterRollOptions(this)}},trackedItems:{}})}prepareEmbeddedDocuments(){for(const item of this.items)item.reset();const physicalItems=this.items.filter(i=>i.isOfType("physical"));this.inventory=new ActorInventory(this,physicalItems),this.spellcasting=(()=>{const rituals=this.itemTypes.spell.filter(s=>s.isRitual).sort((a,b)=>a.sort-b.sort),spellcastingEntries=[this.itemTypes.spellcastingEntry,rituals.length>0?new RitualSpellcasting(this,rituals):[]].flat();return new ActorSpellcasting(this,spellcastingEntries)})();for(const effect of this.itemTypes.effect)game.pf2e.effectTracker.register(effect);this.prepareDataFromItems()}prepareDataFromItems(){var _a,_b;for(const item of this.items)(_a=item.prepareSiblingData)==null||_a.call(item),(_b=item.prepareActorData)==null||_b.call(item);this.rules=this.prepareRuleElements()}prepareRuleElements(){return this.items.contents.flatMap(item=>item.prepareRuleElements()).filter(rule=>!rule.ignored).sort((elementA,elementB)=>elementA.priority-elementB.priority)}prepareSynthetics(){var _a,_b;for(const rule of this.rules.filter(r=>!r.ignored))try{(_a=rule.beforePrepareData)==null||_a.call(rule)}catch(error){const ruleName=game.i18n.localize(`PF2E.RuleElement.${rule.key}`);console.error(`PF2e | Failed to execute onBeforePrepareData on rule element ${ruleName}.`,error)}for(const item of this.items)(_b=item.onPrepareSynthetics)==null||_b.call(item)}prepareDerivedData(){const{rollOptions}=this;for(const trait of this.traits)rollOptions.all[`self:trait:${trait}`]=!0}preparePrototypeToken(){this.prototypeToken.flags=mergeObject({pf2e:{linkToActorSize:SIZE_LINKABLE_ACTOR_TYPES.has(this.type)}},this.prototypeToken.flags),TokenDocumentPF2e.assignDefaultImage(this.prototypeToken),TokenDocumentPF2e.prepareSize(this.prototypeToken)}async getRollContext(params){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j,_k;const[selfToken,targetToken]=canvas.ready&&!params.viewOnly?[canvas.tokens.controlled.find(t=>t.actor===this)??this.getActiveTokens().shift()??null,((_a=params.target)==null?void 0:_a.token)??((_c=(_b=params.target)==null?void 0:_b.actor)==null?void 0:_c.getActiveTokens().shift())??null]:[null,null],isAttackAction=["attack","attack-roll","attack-damage"].some(d=>params.domains.includes(d)),isMelee=!!(params.melee||(_d=params.item)!=null&&_d.isOfType("weapon","melee")&&params.item.isMelee),reach=isMelee&&((_e=params.item)!=null&&_e.isOfType("action","weapon","melee"))?this.getReach({action:"attack",weapon:params.item}):this.getReach({action:"attack"}),isFlankingAttack=!!(isAttackAction&&isMelee&&typeof reach=="number"&&targetToken?.actor&&selfToken?.isFlanking(targetToken,{reach})),originEphemeralEffects=await extractEphemeralEffects({affects:"origin",origin:this,target:((_f=params.target)==null?void 0:_f.actor)??targetToken?.actor??null,item:params.item??null,domains:params.domains,options:[...params.options,...((_g=params.item)==null?void 0:_g.getRollOptions("item"))??[]]}),tokenMarkOption=(()=>{const tokenMark=targetToken?this.synthetics.tokenMarks.get(targetToken.document.uuid):null;return tokenMark?`target:mark:${tokenMark}`:null})(),selfActor=params.viewOnly||!targetToken?.actor?this:this.getContextualClone(compact([Array.from(params.options),targetToken.actor.getSelfRollOptions("target"),tokenMarkOption,isFlankingAttack?"self:flanking":null].flat()),originEphemeralEffects),isStrike=params.statistic instanceof StatisticModifier,strikeActions=isStrike?((_h=selfActor.system.actions)==null?void 0:_h.flatMap(a=>[a,a.altUsages??[]].flat()))??[]:[],statistic=params.viewOnly?params.statistic:isStrike?strikeActions.find(action2=>{var _a2;return((_a2=params.item)==null?void 0:_a2.id)!==action2.item.id||params?.item.name!==action2.item.name?!1:params.item.isOfType("melee")&&action2.item.isOfType("melee")?!0:params.item.isOfType("weapon")&&action2.item.isOfType("weapon")&&params.item.isMelee===action2.item.isMelee})??params.statistic:params.statistic,selfItem=(()=>{var _a2;if(selfActor===this)return params.item??null;if(statistic&&"item"in statistic&&statistic.item instanceof ItemPF2e&&statistic.item.isOfType("action","melee","spell","weapon"))return statistic.item;const itemClone=selfActor.items.get(((_a2=params.item)==null?void 0:_a2.id)??"");return itemClone?.isOfType("melee","spell","weapon")?itemClone:params.item??null})(),itemOptions=selfItem?.getRollOptions("item")??[],traitSlugs=[isAttackAction?"attack":[],isStrike&&selfItem?.isOfType("weapon")&&selfItem.baseType==="alchemical-bomb"?"manipulate":[]].flat();if(selfItem?.isOfType("weapon","melee"))for(const adjustment of this.synthetics.strikeAdjustments)(_i=adjustment.adjustTraits)==null||_i.call(adjustment,selfItem,traitSlugs);const traits=traitSlugs.map(t=>traitSlugToObject(t,CONFIG.PF2E.actionTraits)),distance=selfToken&&targetToken?selfToken.distanceTo(targetToken):null,[originDistance,targetDistance]=typeof distance=="number"?[`origin:distance:${distance}`,`target:distance:${distance}`]:[null,null],getTargetRollOptions=__name2(actor=>{const targetOptions=actor?.getSelfRollOptions("target")??[];return targetToken&&(targetOptions.push("target"),tokenMarkOption&&targetOptions.push(tokenMarkOption)),targetOptions.sort()},"getTargetRollOptions"),targetRollOptions=getTargetRollOptions(targetToken?.actor),targetEphemeralEffects=await extractEphemeralEffects({affects:"target",origin:selfActor,target:targetToken?.actor??null,item:selfItem,domains:params.domains,options:[...params.options,...itemOptions,...targetRollOptions]});if(isFlankingAttack&&isOffGuardFromFlanking(targetToken.actor,selfActor)){const name2=game.i18n.localize("PF2E.Item.Condition.Flanked"),condition=game.pf2e.ConditionManager.getCondition("off-guard",{name:name2});targetEphemeralEffects.push(condition.toObject())}const targetActor=params.viewOnly?null:((_k=((_j=params.target)==null?void 0:_j.actor)??targetToken?.actor)==null?void 0:_k.getContextualClone([...selfActor.getSelfRollOptions("origin"),...params.options,...itemOptions,...originDistance?[originDistance]:[]],targetEphemeralEffects))??null,rollOptions=new Set(compact([...params.options,...selfActor.getRollOptions(params.domains),...targetActor?getTargetRollOptions(targetActor):targetRollOptions,...itemOptions,isAttackAction?"attack":null]).sort());targetDistance&&rollOptions.add(targetDistance);const rangeIncrement=selfItem?getRangeIncrement(selfItem,distance):null;rangeIncrement&&rollOptions.add(`target:range-increment:${rangeIncrement}`);const self={actor:selfActor,token:selfToken?.document??null,statistic,item:selfItem,modifiers:[]},target=targetActor&&targetToken&&distance!==null?{actor:targetActor,token:targetToken.document,distance,rangeIncrement}:null;return{options:rollOptions,self,target,traits}}async getCheckContext(params){var _a,_b;const context=await this.getRollContext(params),targetActor=(_a=context.target)==null?void 0:_a.actor,rangeIncrement=((_b=context.target)==null?void 0:_b.rangeIncrement)??null,rangePenalty=calculateRangePenalty(this,rangeIncrement,params.domains,context.options);rangePenalty&&context.self.modifiers.push(rangePenalty);const dcData=(()=>{var _a2;const{domains,defense}=params,scope=domains.includes("attack")?"attack":"check",statistic=(_a2=targetActor?.getStatistic(defense))==null?void 0:_a2.dc;return statistic?{scope,statistic,slug:defense,value:statistic.value}:null})();return{...context,dc:dcData}}async getDamageRollContext(params){var _a;params.checkContext??(params.checkContext=findMatchingCheckContext(this,params)),params.outcome&&params.options.add(`check:outcome:${sluggify(params.outcome)}`);const substitution=(_a=params.checkContext)==null?void 0:_a.substitutions.find(s=>s.selected);return substitution&&params.options.add(`check:substitution:${substitution.slug}`),this.getRollContext(params)}async toggleRollOption(domain,option,itemId=null,value,suboption=null){var _a;if(value=typeof itemId=="boolean"?itemId:value??!((_a=this.rollOptions[domain])!=null&&_a[option]),typeof itemId=="string"){const rule=this.items.get(itemId,{strict:!0}).rules.find(r=>r instanceof RollOptionRuleElement&&r.domain===domain&&r.option===option);return rule?.toggle(value,suboption)??null}else{const rule=this.rules.find(r=>r instanceof RollOptionRuleElement&&r.domain===domain&&r.option===option);return rule?.toggle(value,suboption)??null}}async modifyTokenAttribute(attribute,value,isDelta=!1,isBar){const token=this.getActiveTokens(!0,!0).shift(),{hitPoints}=this;if(!!(attribute==="attributes.hp"&&hitPoints&&(isDelta||value===0&&token?.combatant))&&token){const damage=isDelta?-1*value:hitPoints.value-value;return this.applyDamage({damage,token})}return super.modifyTokenAttribute(attribute,value,isDelta,isBar)}async applyDamage({damage,token,item,rollOptions=new Set,skipIWR=!1,shieldBlockRequest=!1,breakdown=[],notes=[]}){var _a,_b,_c,_d;const{hitPoints}=this;if(!hitPoints)return this;const result=typeof damage=="number"?{finalDamage:Math.trunc(damage),applications:[],persistent:[]}:skipIWR?{finalDamage:damage.total,applications:[],persistent:[]}:applyIWR(this,damage,rollOptions),{finalDamage}=result,localize=localizer("PF2E.Actor.ApplyDamage"),actorShield=this.isOfType("character","npc")?this.attributes.shield:null,shieldBlock=actorShield&&shieldBlockRequest?(()=>actorShield.broken?(ui.notifications.warn(game.i18n.format("PF2E.Actions.RaiseAShield.ShieldIsBroken",{actor:token.name,shield:actorShield.name})),!1):actorShield.destroyed?(ui.notifications.warn(game.i18n.format("PF2E.Actions.RaiseAShield.ShieldIsDestroyed",{actor:token.name,shield:actorShield.name})),!1):actorShield.raised?!0:(ui.notifications.warn(localize("ShieldNotRaised",{actor:token.name})),!1))():!1,shieldHardness=shieldBlock?actorShield?.hardness??0:0,damageAbsorbedByShield=finalDamage>0?Math.min(shieldHardness,finalDamage):0,{heldShield}=this,blockingShield=heldShield?.id===actorShield?.itemId?heldShield:null,currentShieldHP=blockingShield?blockingShield._source.system.hp.value:actorShield?.hp.value??0,shieldDamage=shieldBlock?Math.min(currentShieldHP,Math.abs(finalDamage)-damageAbsorbedByShield):0,baseActorHardness=this.hardness,effectiveActorHardness=(()=>{const damageHasAdamantine=typeof damage=="number"?!1:damage.materials.includes("adamantine"),materialGrade=item?.isOfType("weapon")&&item.system.material.type==="adamantine"?item.system.material.grade??"standard":"standard",itemHardness={low:0,standard:10,high:13}[materialGrade];return damageHasAdamantine&&itemHardness>=baseActorHardness?Math.floor(baseActorHardness/2):baseActorHardness})(),damageAbsorbedByActor=finalDamage>0?Math.min(finalDamage-damageAbsorbedByShield,effectiveActorHardness):0;if(damageAbsorbedByActor>0){const typeLabel=effectiveActorHardness===baseActorHardness?"PF2E.Damage.Hardness.Full":"PF2E.Damage.Hardness.Half";result.applications.push({category:"reduction",type:game.i18n.localize(typeLabel),adjustment:-1*damageAbsorbedByActor})}const hpUpdate=this.calculateHealthDelta({hp:hitPoints,sp:this.isOfType("character")?this.attributes.sp:void 0,delta:finalDamage-damageAbsorbedByShield-damageAbsorbedByActor}),hpDamage=hpUpdate.totalApplied,preUpdateSource=this.toObject();if(blockingShield&&shieldDamage>0&&await blockingShield.update({"system.hp.value":Math.max(blockingShield._source.system.hp.value-shieldDamage,0)},{render:hpDamage===0}),hpDamage!==0){const updated=await this.update(hpUpdate.updates,{damageTaken:hpDamage}),deadAtZero=["npcsOnly","both"].includes(game.settings.get("pf2e","automation.actorsDeadAtZero")),toggleDefeated=updated.isDead&&(hpDamage>=0&&!((_a=token.combatant)!=null&&_a.isDefeated)||hpDamage<0&&!!((_b=token.combatant)!=null&&_b.isDefeated));updated.isOfType("npc")&&deadAtZero&&toggleDefeated&&((_c=token.combatant)==null||_c.toggleDefeated())}const hpStatement=(()=>finalDamage-damageAbsorbedByActor===0?localize("TakesNoDamage"):finalDamage>0?damageAbsorbedByShield>0?hpDamage>0?localize("DamagedForNShield"):localize("ShieldAbsorbsAll"):localize("DamagedForN"):hpDamage<0?localize("HealedForN"):localize("AtFullHealth"))(),updatedShield=this.isOfType("character","npc")?this.attributes.shield:null,shieldStatement=updatedShield&&shieldDamage>0?updatedShield.broken?localize("ShieldDamagedForNBroken"):updatedShield.destroyed?localize("ShieldDamagedForNDestroyed"):localize("ShieldDamagedForN"):null,statements=(()=>{const concatenated=[hpStatement,shieldStatement].filter(s=>!!s).map(s=>game.i18n.format(s,{actor:token.name.replace(/[<>]/g,""),hpDamage:Math.abs(hpDamage),absorbedDamage:damageAbsorbedByShield,shieldDamage})).join(" "),tempElem=document.createElement("div");return tempElem.innerHTML=concatenated,TextEditorPF2e.convertXMLNode(tempElem,"actor",{whose:null,classes:["target-name"]}),tempElem.innerHTML})(),deparenthesize=__name2(formula=>formula.replace(/^\(([^)]+)\)$/,"$1"),"deparenthesize"),persistentDamage=result.persistent.map(instance=>{const condition=game.pf2e.ConditionManager.getCondition("persistent-damage").toObject();return condition.system.persistent={formula:deparenthesize(instance.head.expression),damageType:instance.type,dc:15},condition}),persistentCreated=persistentDamage.length>0?await this.createEmbeddedDocuments("Item",persistentDamage):[],canUndoDamage=!!(hpDamage||shieldDamage||persistentCreated.length),content=await renderTemplate("systems/pf2e/templates/chat/damage/damage-taken.hbs",{breakdown,notes,statements,persistent:persistentCreated.map(p=>p.system.persistent.damage.formula),iwr:{applications:result.applications,visibility:this.hasPlayerOwner?"all":"gm"},canUndoDamage}),flavor=await(async()=>{if(breakdown.length||notes.length)return renderTemplate("systems/pf2e/templates/chat/damage/damage-taken-flavor.hbs",{breakdown,notes})})(),appliedDamage=canUndoDamage?{uuid:this.uuid,isHealing:hpDamage<0,shield:shieldDamage!==0?{id:actorShield?.itemId??"",damage:shieldDamage}:null,persistent:persistentCreated.map(c=>c.id),updates:Object.entries(hpUpdate.updates).map(([path,newValue])=>{const preUpdateValue=getProperty(preUpdateSource,path);if(typeof preUpdateValue=="number"){const difference2=preUpdateValue-newValue;return difference2===0?[]:{path,value:difference2}}return[]}).flat()}:null;return await ChatMessagePF2e.create({speaker:ChatMessagePF2e.getSpeaker({token}),flags:{pf2e:{appliedDamage}},flavor,content,type:CONST.CHAT_MESSAGE_TYPES.OTHER,whisper:game.settings.get("pf2e","metagame_secretDamage")&&!((_d=token.actor)!=null&&_d.hasPlayerOwner)?ChatMessagePF2e.getWhisperRecipients("GM").map(u=>u.id):[]}),this}async undoDamage(appliedDamage){const{updates,shield,persistent}=appliedDamage,actorUpdates={};for(const update of updates){const currentValue=getProperty(this,update.path);typeof currentValue=="number"&&(actorUpdates[update.path]=currentValue+update.value)}if(shield){const item=this.inventory.get(shield.id);item&&(actorUpdates.items=[{_id:shield.id,"system.hp.value":item.hitPoints.value+shield.damage}])}const updateCount=Object.keys(actorUpdates).length;if(persistent.length&&await this.deleteEmbeddedDocuments("Item",persistent,{render:updateCount===0}),updateCount){const{hitPoints}=this,damageTaken=hitPoints&&typeof actorUpdates["system.attributes.hp.value"]=="number"?hitPoints.value-actorUpdates["system.attributes.hp.value"]:0;this.update(actorUpdates,{damageTaken,damageUndo:!0})}}isLootableBy(user){return this.canUserModify(user,"update")}async transferItemToActor(targetActor,item,quantity,containerId,newStack=!1){var _a,_b;if(!(item instanceof PhysicalItemPF2e))throw ErrorPF2e("Only physical items (with quantities) can be transfered between actors");const container=targetActor.inventory.get(containerId??"");if(!(!container||container instanceof ContainerPF2e))throw ErrorPF2e("containerId refers to a non-container");if(__name2((source,target)=>{const bothAreOwned=source.isOwner&&target.isOwner,sourceIsOwnedOrLoot=source.isLootableBy(game.user),targetIsOwnedOrLoot=target.isLootableBy(game.user);return!bothAreOwned&&sourceIsOwnedOrLoot&&targetIsOwnedOrLoot},"gmMustTransfer")(this,targetActor)){const source={tokenId:(_a=this.token)==null?void 0:_a.id,actorId:this.id,itemId:item.id},target={tokenId:(_b=targetActor.token)==null?void 0:_b.id,actorId:targetActor.id};return await new ItemTransfer(source,target,quantity,container?.id).request(),null}if(!this.canUserModify(game.user,"update"))return ui.notifications.error(game.i18n.localize("PF2E.ErrorMessage.CantMoveItemSource")),null;if(!targetActor.canUserModify(game.user,"update"))return ui.notifications.error(game.i18n.localize("PF2E.ErrorMessage.CantMoveItemDestination")),null;quantity=Math.min(quantity,item.quantity);const newQuantity=item.quantity-quantity;newQuantity<1?await item.delete():await item.update({"system.quantity":newQuantity});const newItemData=item.toObject();return newItemData.system.quantity=quantity,newItemData.system.equipped.carryType="worn",hasInvestedProperty(newItemData)&&(newItemData.system.equipped.invested=item.traits.has("invested")?!1:null),targetActor.addToInventory(newItemData,container,newStack)}async addToInventory(itemSource,container,newStack){const stackItem=this.inventory.findStackableItem(itemSource);if(!newStack&&stackItem&&stackItem.type!=="backpack"){const stackQuantity=stackItem.quantity+itemSource.system.quantity;return await stackItem.update({"system.quantity":stackQuantity}),stackItem}const result=await ItemPF2e.create(itemSource,{parent:this});if(!result)return null;const movedItem=this.inventory.get(result.id);return movedItem?(await this.stowOrUnstow(movedItem,container),movedItem):null}async stowOrUnstow(item,container){if(!container)await item.update({"system.containerId":null,"system.equipped.carryType":"worn","system.equipped.handsHeld":0,"system.equipped.inSlot":!1});else if(!isCycle(item,container)){const carryType=container.stowsItems?"stowed":"worn";await item.update({"system.containerId":container.id,"system.equipped.carryType":carryType,"system.equipped.handsHeld":0,"system.equipped.inSlot":!1})}}calculateHealthDelta(args){const updates={},{hp,sp,delta}=args,appliedToTemp=(()=>{if(!hp.temp||delta<=0)return 0;const applied=Math.min(hp.temp,delta);return updates["system.attributes.hp.temp"]=Math.max(hp.temp-applied,0),applied})(),appliedToSP=(()=>{if(!(!!sp&&game.settings.get("pf2e","staminaVariant"))||delta<=0)return 0;const remaining=delta-appliedToTemp,applied=Math.min(sp.value,remaining);return updates["system.attributes.sp.value"]=Math.max(sp.value-applied,0),applied})(),appliedToHP=(()=>{const remaining=delta-appliedToTemp-appliedToSP,applied=remaining>0?Math.min(hp.value,remaining):Math.max(hp.value-hp.max,remaining);return updates["system.attributes.hp.value"]=Math.max(hp.value-applied,0),applied})(),totalApplied=appliedToTemp+appliedToSP+appliedToHP;return{updates,totalApplied}}getRollOptions(domains=[]){const withAll=Array.from(new Set(["all",...domains])),{rollOptions}=this,toReturn=new Set;for(const domain of withAll)for(const[option,value]of Object.entries(rollOptions[domain]??{}))value&&toReturn.add(option);return Array.from(toReturn).sort()}getRollData(){const rollData={actor:this};for(const prop of["abilities","attributes","details","skills","saves"])Object.defineProperty(rollData,prop,{get:()=>(foundry.utils.logCompatibilityWarning(`@${prop} is deprecated`,{since:"5.0.1",until:"6"}),objectHasKey(this.system,prop)?deepClone(this.system[prop]):null)});return rollData}getCondition(slugOrKey,{all=!1}={}){const conditions=this.conditions.filter(c=>c.key===slugOrKey||c.slug===slugOrKey);return all?conditions.sort((conditionA,conditionB)=>{const[valueA,valueB]=[conditionA.value??0,conditionB.value??0];return valueA>valueB?-1:valueA<valueB?1:0}):conditions.find(c=>c.active)??null}hasCondition(...slugs){return slugs.some(s=>this.conditions.bySlug(s,{active:!0}).length>0)}async decreaseCondition(conditionSlug,{forceRemove}={forceRemove:!1}){const condition=typeof conditionSlug=="string"?this.getCondition(conditionSlug):conditionSlug;if(!condition)return;if(condition.slug==="persistent-damage"){const matching=this.conditions.stored.filter(c=>c.key===condition.key).map(c=>c.id);await this.deleteEmbeddedDocuments("Item",matching);return}const value=typeof condition.value=="number"?Math.max(condition.value-1,0):null;value!==null&&!forceRemove?await game.pf2e.ConditionManager.updateConditionValue(condition.id,this,value):await this.deleteEmbeddedDocuments("Item",[condition.id])}async increaseCondition(conditionSlug,{min,max=Number.MAX_SAFE_INTEGER,value}={}){if(value&&(min=max=value),conditionSlug==="persistent-damage")return await new PersistentDamageDialog(this).render(!0),null;const existing=(()=>{if(typeof conditionSlug!="string")return conditionSlug;const conditions=this.conditions.stored;return value?conditions.find(c=>c.slug===conditionSlug&&!c.isLocked):conditions.find(c=>c.slug===conditionSlug&&c.active)})();if(existing){const conditionValue=(()=>{if(existing.value===null)return null;if(min&&max&&min>max)throw ErrorPF2e(`min (${min}) > max (${max})`);return min&&max?Math.clamped(existing.value+1,min,max):max?Math.min(existing.value+1,max):existing.value+1})();return conditionValue===null||conditionValue>(max??0)?null:(await game.pf2e.ConditionManager.updateConditionValue(existing.id,this,conditionValue),existing)}else if(typeof conditionSlug=="string"){const conditionSource=game.pf2e.ConditionManager.getCondition(conditionSlug).toObject(),conditionValue=typeof conditionSource?.system.value.value=="number"&&min&&max?Math.clamped(conditionSource.system.value.value,min,max):null;return conditionSource.system.value.value=conditionValue,(await this.createEmbeddedDocuments("Item",[conditionSource])).shift()??null}return null}async toggleCondition(conditionSlug){if(!setHasElement(CONDITION_SLUGS,conditionSlug))throw ErrorPF2e(`Unrecognized condition: ${conditionSlug}`);this.hasCondition(conditionSlug)?await this.decreaseCondition(conditionSlug,{forceRemove:!0}):await this.increaseCondition(conditionSlug)}async importFromJSON(json2){const processed=await preImportJSON(this,json2);return processed?super.importFromJSON(processed):this}_applyDefaultTokenSettings(data,options){const diff=super._applyDefaultTokenSettings(data,options);return this._source.prototypeToken.texture.src===CONST.DEFAULT_TOKEN&&(this._source.prototypeToken.texture.src=_ActorPF2e2.getDefaultArtwork(data).texture.src),diff}async _preUpdate(changed,options,user){var _a,_b,_c;const changedHP=(_b=(_a=changed.system)==null?void 0:_a.attributes)==null?void 0:_b.hp,currentHP=this.hitPoints;if(!options.damageTaken&&this.hasPlayerOwner&&typeof changedHP?.value=="number"&&currentHP){const damageTaken=-1*(changedHP.value-currentHP.value),levelChanged=!!((_c=changed.system)!=null&&_c.details)&&"level"in changed.system.details;damageTaken&&!levelChanged&&(options.damageTaken=damageTaken)}return super._preUpdate(changed,options,user)}_onUpdate(changed,options,userId){var _a,_b,_c,_d,_e;super._onUpdate(changed,options,userId);const hideFromUser=!this.hasPlayerOwner&&!game.user.isGM&&game.settings.get("pf2e","metagame_secretDamage");if(options.damageTaken&&!hideFromUser){const tokens=this.getActiveTokens();for(const token of tokens)token.showFloatyText(-1*options.damageTaken)}if(canvas.ready&&((_a=changed.system)!=null&&_a.details)&&"alliance"in changed.system.details)for(const token of this.getActiveTokens(!0,!0))token.reset();const currentHP=((_b=this.hitPoints)==null?void 0:_b.value)??0,hpChange=Number((_e=(_d=(_c=changed.system)==null?void 0:_c.attributes)==null?void 0:_d.hp)==null?void 0:_e.value)||0;if(currentHP>0&&hpChange>0&&this.isDead){const{combatant}=this;if(combatant)combatant.toggleDefeated({to:!1});else for(const tokenDoc of this.getActiveTokens(!1,!0))tokenDoc.update({overlayEffect:""})}}_updateDependentTokens(update,options){if(game.release.build>305)return super._updateDependentTokens(update,options);const tokens=game.scenes.map(s=>s.tokens.filter(t=>t.actorId===this.id)).flat();for(const token of tokens)token._onUpdateBaseActor(update,options)}_onDelete(options,userId){for(const effect of this.itemTypes.effect)game.pf2e.effectTracker.unregister(effect);super._onDelete(options,userId)}_onEmbeddedDocumentChange(){super._onEmbeddedDocumentChange(),this.synthetics.preparationWarnings.flush()}};__name2(_ActorPF2e,"ActorPF2e");let ActorPF2e=_ActorPF2e;const ActorProxyPF2e=new Proxy(ActorPF2e,{construct(_target2,args){return new CONFIG.PF2E.Actor.documentClasses[args[0].type](...args)}}),_CreaturePF2e=class extends ActorPF2e{static{__name(this,"_CreaturePF2e")}get alignment(){return this.system.details.alignment.value}get rarity(){return this.system.traits.rarity}get allowedItemTypes(){return[...super.allowedItemTypes,"affliction"]}getReach({action:action2="interact",weapon=null}={}){const baseReach=this.attributes.reach.base,weaponReach=weapon?.isOfType("melee")?weapon.reach:null;if(action2==="interact"||this.type==="familiar")return baseReach;if(typeof weaponReach=="number")return weaponReach;{const traitsFromItems=(weapon?[{item:weapon,ready:!0}]:this.system.actions??[]).filter(a=>a.ready).map(a=>{var _a;return new Set(((_a=a.item.system.traits)==null?void 0:_a.value)??[])});if(traitsFromItems.length===0)return baseReach;const reaches=traitsFromItems.map(traits=>{var _a;if(setHasElement(traits,"reach"))return baseReach+5;const reachNPattern=/^reach-\d{1,3}$/;return Number((_a=[...traits].find(t=>reachNPattern.test(t)))==null?void 0:_a.replace("reach-",""))||baseReach});return Math.max(...reaches)}}get visionLevel(){const{senses:senses2}=this.system.traits;if(!(Array.isArray(senses2)&&senses2.every(s=>isObject(s)&&"type"in s&&typeof s.type=="string")))return VisionLevels.NORMAL;const senseTypes=new Set(senses2.map(sense=>sense.type));return this.getCondition("blinded")?VisionLevels.BLINDED:senseTypes.has("darkvision")||senseTypes.has("greaterDarkvision")?VisionLevels.DARKVISION:senseTypes.has("lowLightVision")?VisionLevels.LOWLIGHT:VisionLevels.NORMAL}get hasDarkvision(){return this.visionLevel===VisionLevels.DARKVISION&&!this.hasCondition("blinded")}get hasLowLightVision(){return this.visionLevel>=VisionLevels.LOWLIGHT&&!this.hasCondition("blinded")}get canSee(){return canvas.scene?this.visionLevel===VisionLevels.BLINDED?!1:canvas.scene.lightLevel>LightLevels.DARKNESS||this.hasDarkvision:!0}get canAct(){const traits=this.system.traits.value;return(!this.isDead||traits.some(t=>t==="eidolon"))&&!this.hasCondition("paralyzed","stunned","unconscious")}get canAttack(){return this.type!=="familiar"&&this.canAct}get isDead(){const{hitPoints}=this;if(hitPoints.max>0&&hitPoints.value===0&&!this.hasCondition("dying","unconscious"))return!0;const token=this.token??this.getActiveTokens(!1,!0).shift();return!!token?.hasStatusEffect("dead")}get emitsSound(){return this.system.attributes.emitsSound}get isSpellcaster(){const{itemTypes}=this;return itemTypes.spellcastingEntry.length>0&&itemTypes.spell.length>0}get wornArmor(){return this.itemTypes.armor.find(armor=>armor.isEquipped&&armor.isArmor)??null}get heldShield(){const heldShields=this.itemTypes.armor.filter(armor=>armor.isEquipped&&armor.isShield);return heldShields.length===0?null:heldShields.slice(0,-1).reduce((bestShield,shield)=>{if(bestShield===shield)return bestShield;const withBetterAC=bestShield.acBonus>shield.acBonus?bestShield:shield.acBonus>bestShield.acBonus?shield:null,withMoreHP=bestShield.hitPoints.value>shield.hitPoints.value?bestShield:shield.hitPoints.value>bestShield.hitPoints.value?shield:null,withBetterHardness=bestShield.hardness>shield.hardness?bestShield:shield.hardness>bestShield.hardness?shield:null;return withBetterAC??withMoreHP??withBetterHardness??bestShield},heldShields.slice(-1)[0])}getStatistic(slug){return slug==="perception"?this.perception:tupleHasValue(["spell","spell-attack"],slug)?this.spellcasting.contents.flatMap(sc=>sc.statistic??[]).sort((a,b)=>b.mod-a.mod).shift()??null:slug==="spell-dc"?this.spellcasting.contents.flatMap(sc=>sc.statistic??[]).sort((a,b)=>b.dc.value-a.dc.value).shift()??null:this.spellcasting.contents.flatMap(sc=>sc.statistic??[]).find(s=>s.slug===slug)??super.getStatistic(slug)}_initialize(options){this.parties??(this.parties=new Set),super._initialize(options)}prepareData(){super.prepareData();for(const party of this.parties)party.reset({actor:!0})}prepareBaseData(){var _a;super.prepareBaseData(),this.flags.pf2e.rollOptions.all["self:creature"]=!0;const attributes=this.system.attributes;attributes.hardness??(attributes.hardness={value:0}),attributes.flanking.canFlank=!0,attributes.flanking.flankable=!0,attributes.flanking.offGuardable=!0,attributes.reach={base:0,manipulate:0},attributes.initiative&&(attributes.initiative.tiebreakPriority=this.hasPlayerOwner?2:1);const customModifiers=(_a=this.system).customModifiers??(_a.customModifiers={});for(const selector of Object.keys(customModifiers))customModifiers[selector]=customModifiers[selector].map(rawModifier=>new ModifierPF2e(rawModifier));this.isOfType("character","npc")&&(this.system.attributes.shield={itemId:null,name:game.i18n.localize("PF2E.ArmorTypeShield"),ac:0,hp:{value:0,max:0},brokenThreshold:0,hardness:0,raised:!1,broken:!1,destroyed:!1,icon:"systems/pf2e/icons/actions/raise-a-shield.webp"}),attributes.doomed={value:0,max:3},attributes.dying={value:0,max:4,recoveryDC:10},attributes.wounded={value:0,max:3},setImmunitiesFromTraits(this)}prepareEmbeddedDocuments(){var _a;super.prepareEmbeddedDocuments();for(const rule of this.rules)(_a=rule.onApplyActiveEffects)==null||_a.call(rule);for(const changeEntries of Object.values(this.system.autoChanges))changeEntries.sort((a,b)=>Number(a.level)>Number(b.level)?1:-1);this.rollOptions.all[`self:mode:${this.modeOfBeing}`]=!0}prepareDerivedData(){var _a;super.prepareDerivedData();const{attributes}=this,reachFromSize=SIZE_TO_REACH[this.size];attributes.reach.base=Math.max(attributes.reach.base,reachFromSize),attributes.reach.manipulate=Math.max(attributes.reach.manipulate,attributes.reach.base,reachFromSize);const alignmentTraits2=(()=>{const{alignment}=this;return[["LG","NG","CG"].includes(alignment)?"good":[],["LE","NE","CE"].includes(alignment)?"evil":[],["LG","LN","LE"].includes(alignment)?"lawful":[],["CG","CN","CE"].includes(alignment)?"chaotic":[]].flat()})(),{rollOptions}=this;for(const trait of alignmentTraits2)this.system.traits.value.push(trait),rollOptions.all[`self:trait:${trait}`]=!0;this.isSpellcaster&&(rollOptions.all["self:caster"]=!0),this.hitPoints.negativeHealing&&(rollOptions.all["self:negative-healing"]=!0),rollOptions.all["self:armored"]=!!this.wornArmor&&this.wornArmor.category!=="unarmored",(_a=attributes.shield)!=null&&_a.raised&&!attributes.shield.broken&&!attributes.shield.destroyed&&(this.rollOptions.all["self:shield:raised"]=!0),this.system.attributes.emitsSound=!this.isDead,this.prepareSynthetics();const sizeIndex=SIZES.indexOf(this.size),sizeSlug=SIZE_SLUGS[sizeIndex];rollOptions.all[`self:size:${sizeIndex}`]=!0,rollOptions.all[`self:size:${sizeSlug}`]=!0,attributes.wounded.max=Math.max(0,attributes.dying.max-1),attributes.doomed.max=attributes.dying.max;for(const conditionSlug of["doomed","wounded","dying"]){const condition=this.conditions.bySlug(conditionSlug,{active:!0}).at(0),status=attributes[conditionSlug];conditionSlug==="dying"&&(status.max-=attributes.doomed.value),status.value=Math.min(condition?.value??0,status.max)}imposeEncumberedCondition(this)}prepareSynthetics(){var _a;super.prepareSynthetics();const{customModifiers}=this.system;for(const[selector,modifiers]of Object.entries(customModifiers))((_a=this.synthetics.modifiers)[selector]??(_a[selector]=[])).push(...modifiers.map(m=>()=>m))}async adjustCarryType(item,{carryType,handsHeld=0,inSlot=!1}){const{usage}=item.system;if(carryType==="stowed"){const container=item.actor.itemTypes.backpack.find(c=>c!==item.container&&!isCycle(item,c));container&&await item.actor.stowOrUnstow(item,container)}else{const equipped={carryType,handsHeld:carryType==="held"?handsHeld:0,inSlot:usage.type==="worn"&&usage.where?inSlot:void 0},updates=[];if(isEquipped(usage,equipped)&&item instanceof ArmorPF2e&&item.isArmor){const wornArmors=this.itemTypes.armor.filter(a=>a!==item&&a.isEquipped&&a.isArmor);for(const armor of wornArmors)updates.push({_id:armor.id,system:{equipped:{inSlot:!1}}})}updates.push({_id:item.id,system:{containerId:null,equipped}}),await this.updateEmbeddedDocuments("Item",updates)}}async addCustomModifier(stat,label,value,type){if(stat=stat==="armor"?"ac":stat,!this.isOfType("character","npc"))return;if(stat.length===0)throw ErrorPF2e("A custom modifier's statistic must be a non-empty string");if(label.length===0)throw ErrorPF2e("A custom modifier's label must be a non-empty string");const modifiers=(this.toObject().system.customModifiers??{})[stat]??[];if(!modifiers.some(m=>m.label===label)){const modifierType=setHasElement(MODIFIER_TYPES,type)?type:"untyped",modifier=new ModifierPF2e({label,modifier:value,type:modifierType,custom:!0}).toObject();await this.update({[`system.customModifiers.${stat}`]:[...modifiers,modifier]})}}async removeCustomModifier(stat,slug){if(stat=stat==="armor"?"ac":stat,stat.length===0)throw ErrorPF2e("A custom modifier's statistic must be a non-empty string");const modifiers=(this.toObject().system.customModifiers??{})[stat]??[];if(modifiers.length!==0)if(typeof slug=="string"){const withRemoved=modifiers.filter(m=>m.slug!==slug);await this.update({[`system.customModifiers.${stat}`]:withRemoved})}else throw ErrorPF2e("Custom modifiers can only be removed by slug (string) or index (number)")}async rollRecovery(event){const{dying}=this.attributes;if(!dying?.value)return null;const localize=localizer("PF2E.Recovery"),recoveryDC=dying.recoveryDC,dc={label:localize("rollingDescription",{dying:dying.value,dc:"{dc}"}),value:recoveryDC+dying.value,visible:!0},notes=[new RollNotePF2e({selector:"all",text:localize("critSuccess"),outcome:["criticalSuccess"]}),new RollNotePF2e({selector:"all",text:localize("success"),outcome:["success"]}),new RollNotePF2e({selector:"all",text:localize("failure"),outcome:["failure"]}),new RollNotePF2e({selector:"all",text:localize("critFailure"),outcome:["criticalFailure"]})];return new Statistic(this,{slug:"dying-recovery",label:"PF2E.Check.Specific.Recovery",check:{type:"flat-check"}}).roll({...eventToRollParams(event),dc,extraRollNotes:notes})}prepareSenses(data,synthetics){const preparedSenses=data.map(datum=>new CreatureSensePF2e(datum));for(const{sense,predicate,force}of synthetics.senses){if(predicate&&!predicate.test(this.getRollOptions(["all","sense"])))continue;const existing=preparedSenses.find(oldSense=>oldSense.type===sense.type);existing?force?preparedSenses.findSplice(oldSense=>oldSense===existing,sense):(sense.isMoreAcuteThan(existing)&&(existing.acuity=sense.acuity),sense.hasLongerRangeThan(existing)&&(existing.value=sense.value)):preparedSenses.push(sense)}return preparedSenses}prepareSpeed(movementType){const systemData=this.system;if(movementType==="land"){const domains=["speed","all-speeds",`${movementType}-speed`],rollOptions=this.getRollOptions(domains),landSpeed=systemData.attributes.speed;landSpeed.value=Number(landSpeed.value)||0;const fromSynthetics=(this.synthetics.movementTypes[movementType]??[]).flatMap(d=>d()??[]);landSpeed.value=Math.max(landSpeed.value,...fromSynthetics.map(s=>s.value));const modifiers=extractModifiers(this.synthetics,domains),stat=mergeObject(new StatisticModifier(`${movementType}-speed`,modifiers,rollOptions),landSpeed,{overwrite:!1}),typeLabel=game.i18n.localize("PF2E.SpeedTypesLand"),otherData={type:"land",label:game.i18n.format("PF2E.SpeedLabel",{type:typeLabel})};this.rollOptions.all["speed:land"]=!0;const merged=mergeObject(stat,otherData);return Object.defineProperties(merged,{total:{get(){return stat.value+stat.totalModifier}},breakdown:{get(){return[`${game.i18n.format("PF2E.SpeedBaseLabel",{type:typeLabel})} ${stat.value}`,...stat.modifiers.filter(m=>m.enabled).map(m=>`${m.label} ${m.signedValue}`)].join(", ")}}}),merged}else{const fastest=(()=>{const{otherSpeeds}=systemData.attributes.speed,existing=otherSpeeds.filter(s=>s.type===movementType),fromSynthetics=(this.synthetics.movementTypes[movementType]??[]).map(d=>d()??[]).flat();return[...existing,...fromSynthetics]})().reduce((best,speed2)=>best?speed2?.value>best.value?speed2:best:speed2,null);if(!fastest)return null;const domains=fastest.derivedFromLand?[`${movementType}-speed`]:["speed","all-speeds",`${movementType}-speed`],rollOptions=this.getRollOptions(domains),label=game.i18n.localize(CONFIG.PF2E.speedTypes[movementType]),speed={type:movementType,label,value:fastest.value};fastest.source&&(speed.source=fastest.source),this.rollOptions.all[`speed:${movementType}`]=!0;const modifiers=extractModifiers(this.synthetics,domains),stat=new StatisticModifier(`${movementType}-speed`,modifiers,rollOptions),merged=mergeObject(stat,speed,{overwrite:!1});return Object.defineProperties(merged,{total:{get(){return speed.value+stat.totalModifier}},breakdown:{get(){return[`${game.i18n.format("PF2E.SpeedBaseLabel",{type:speed.label})} ${speed.value}`].concat(stat.modifiers.filter(m=>m.enabled).map(m=>`${m.label} ${m.modifier<0?"":"+"}${m.modifier}`)).join(", ")}}}),merged}}deleteEmbeddedDocuments(embeddedName,ids,context){if(embeddedName==="Item"){const linked=ids.map(id=>this.items.get(id)).flatMap(item=>{var _a;return((_a=item?.getLinkedItems)==null?void 0:_a.call(item))??[]});ids.push(...linked.map(item=>item.id))}return super.deleteEmbeddedDocuments(embeddedName,[...new Set(ids)],context)}async _preUpdate(changed,options,user){var _a,_b,_c,_d,_e,_f;const currentHP=this.hitPoints,changedHP=(_b=(_a=changed.system)==null?void 0:_a.attributes)==null?void 0:_b.hp;typeof changedHP?.value=="number"&&(changedHP.value=options.allowHPOverage?Math.max(0,changedHP.value):Math.clamped(changedHP.value,0,Math.max(currentHP.max-currentHP.unrecoverable,0)));const focusUpdate=(_d=(_c=changed.system)==null?void 0:_c.resources)==null?void 0:_d.focus;if(focusUpdate&&this.system.resources){typeof focusUpdate.max=="number"&&(focusUpdate.max=Math.clamped(focusUpdate.max,0,3));const updatedPoints=Number(focusUpdate.value??((_e=this.system.resources.focus)==null?void 0:_e.value))||0,enforcedMax=(Number(focusUpdate.max)||((_f=this.system.resources.focus)==null?void 0:_f.max))??0;focusUpdate.value=Math.clamped(updatedPoints,0,enforcedMax),this.isToken&&(options.diff=!1)}return super._preUpdate(changed,options,user)}_onDelete(options,userId){super._onDelete(options,userId);for(const party of this.parties){const updater=party.primaryUpdater;game.user===updater?party.removeMembers(this.uuid):updater||(party.reset(),ui.actors.render())}}};__name2(_CreaturePF2e,"CreaturePF2e");let CreaturePF2e=_CreaturePF2e;const _CraftingFormula=class{static{__name(this,"_CraftingFormula")}constructor(item,{dc,batchSize,deletable=!1}={}){__publicField(this,"dc"),__publicField(this,"batchSize"),__publicField(this,"deletable"),this.item=item,this.dc=dc??calculateDC(item.level,{rarity:item.rarity,proficiencyWithoutLevel:game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel"}),this.batchSize=Math.max(batchSize??1,this.defaultBatchSize),this.deletable=deletable}get uuid(){return this.item.uuid}get img(){return this.item.img}get name(){return this.item.name}get level(){return this.item.level}get rarity(){return this.item.rarity}get price(){return this.item.price}get cost(){return CoinsPF2e.fromPrice(this.price,this.batchSize)}get minimumBatchSize(){var _a;return((_a=stackDefinitions[this.item.system.stackGroup??""])==null?void 0:_a.size)??1}get defaultBatchSize(){const{item}=this,isMundaneAmmo=item instanceof ConsumablePF2e&&item.isAmmunition&&!item.isMagical,isConsumable=item instanceof ConsumablePF2e&&item.category!=="wand"||item instanceof WeaponPF2e&&item.baseType==="alchemical-bomb";return Math.max(this.minimumBatchSize,isMundaneAmmo?10:isConsumable?4:1)}get description(){return this.item.description}};__name2(_CraftingFormula,"CraftingFormula");let CraftingFormula=_CraftingFormula;const _CraftingEntry=class{static{__name(this,"_CraftingEntry")}constructor(actor,knownFormulas,data){__privateAdd(this,_updateRE),__publicField(this,"preparedCraftingFormulas"),__publicField(this,"preparedFormulaData"),__publicField(this,"name"),__publicField(this,"selector"),__publicField(this,"isAlchemical"),__publicField(this,"isDailyPrep"),__publicField(this,"isPrepared"),__publicField(this,"craftableItems"),__publicField(this,"maxSlots"),__publicField(this,"fieldDiscovery"),__publicField(this,"batchSize"),__publicField(this,"fieldDiscoveryBatchSize"),__publicField(this,"maxItemLevel"),__publicField(this,"parentItem"),this.selector=data.selector,this.name=data.name,this.isAlchemical=!!data.isAlchemical,this.isDailyPrep=!!data.isDailyPrep,this.isPrepared=!!data.isPrepared,this.maxSlots=data.maxSlots??0,this.maxItemLevel=data.maxItemLevel||actor.level,this.fieldDiscovery=data.fieldDiscovery?new PredicatePF2e(data.fieldDiscovery):null,this.batchSize=data.batchSize,this.fieldDiscoveryBatchSize=data.fieldDiscoveryBatchSize,this.craftableItems=new PredicatePF2e(data.craftableItems),this.preparedFormulaData=(data.preparedFormulaData||[]).map(prepData=>knownFormulas.find(formula2=>formula2.uuid===prepData.itemUUID)?prepData:null).filter(prepData=>!!prepData),this.parentItem=actor.items.get(data.parentItem,{strict:!0}),this.preparedCraftingFormulas=this.preparedFormulaData.sort((prepDataA,prepDataB)=>(prepDataA.sort??0)-(prepDataB.sort??0)).map(prepData=>{const formula=knownFormulas.find(formula2=>formula2.uuid===prepData.itemUUID);return formula?Object.assign(new CraftingFormula(formula.item),{quantity:prepData.quantity||1,expended:!!prepData.expended,isSignatureItem:!!prepData.isSignatureItem,sort:prepData.sort??0}):null}).filter(prepData=>!!prepData)}get actor(){return this.parentItem.actor}get formulas(){const formulas=this.preparedCraftingFormulas.map(formula=>({uuid:formula.uuid,img:formula.img,name:formula.name,expended:formula.expended,quantity:formula.quantity,isSignatureItem:formula.isSignatureItem}));if(this.maxSlots>0){const fill=this.maxSlots-formulas.length;if(fill>0){const nulls=new Array(fill).fill(null);return formulas.concat(nulls)}}return formulas}get reagentCost(){if(!this.isAlchemical)return 0;const fieldDiscoveryQuantity=this.preparedCraftingFormulas.filter(f=>{var _a;return!!((_a=this.fieldDiscovery)!=null&&_a.test(f.item.getRollOptions("item")))||f.isSignatureItem}).reduce((sum2,current)=>sum2+current.quantity,0),otherQuantity=this.preparedCraftingFormulas.filter(f=>{var _a;return!((_a=this.fieldDiscovery)!=null&&_a.test(f.item.getRollOptions("item")))&&!f.isSignatureItem}).reduce((sum2,current)=>sum2+current.quantity,0),fieldDiscoveryBatchSize=this.fieldDiscoveryBatchSize||3,batchSize=this.batchSize||2;return Math.floor(fieldDiscoveryQuantity/fieldDiscoveryBatchSize)+Math.ceil((fieldDiscoveryQuantity%fieldDiscoveryBatchSize+otherQuantity)/batchSize)}static isValid(data){return!!data&&!!data.name&&!!data.selector}async prepareFormula(formula){this.checkEntryRequirements(formula);const index=this.preparedFormulaData.findIndex(f=>f.itemUUID===formula.uuid);if(this.isAlchemical&&index!==-1){const formula2=this.preparedFormulaData[index];formula2.quantity?formula2.quantity+=1:formula2.quantity=2}else this.preparedFormulaData.push({itemUUID:formula.uuid,quantity:1});return __privateMethod(this,_updateRE,updateRE_fn).call(this)}checkEntryRequirements(formula,{warn=!0}={}){return this.maxSlots&&this.formulas.filter(f=>f!==null).length>=this.maxSlots?(warn&&ui.notifications.warn(game.i18n.localize("PF2E.CraftingTab.Alerts.MaxSlots")),!1):this.actor.level<formula.level?(warn&&ui.notifications.warn(game.i18n.localize("PF2E.CraftingTab.Alerts.CharacterLevel")),!1):formula.level>this.maxItemLevel?(warn&&ui.notifications.warn(game.i18n.localize("PF2E.CraftingTab.Alerts.MaxItemLevel")),!1):this.craftableItems.test(formula.item.getRollOptions("item"))?!0:(warn&&ui.notifications.warn(game.i18n.localize("PF2E.CraftingTab.Alerts.ItemMissingTraits")),!1)}async unprepareFormula(index,itemUUID){const formula=this.preparedFormulaData[index];if(!(!formula||formula.itemUUID!==itemUUID))return this.preparedFormulaData.splice(index,1),__privateMethod(this,_updateRE,updateRE_fn).call(this)}async increaseFormulaQuantity(index,itemUUID){const formula=this.preparedFormulaData[index];if(!(!formula||formula.itemUUID!==itemUUID))return formula.quantity?formula.quantity+=1:formula.quantity=2,__privateMethod(this,_updateRE,updateRE_fn).call(this)}async decreaseFormulaQuantity(index,itemUUID){const formula=this.preparedFormulaData[index];if(!(!formula||formula.itemUUID!==itemUUID)){if(formula.quantity?formula.quantity-=1:formula.quantity=0,formula.quantity<=0){await this.unprepareFormula(index,itemUUID);return}return __privateMethod(this,_updateRE,updateRE_fn).call(this)}}async setFormulaQuantity(index,itemUUID,quantity){if(quantity<=0){await this.unprepareFormula(index,itemUUID);return}const formula=this.preparedFormulaData[index];if(!(!formula||formula.itemUUID!==itemUUID))return formula.quantity=quantity,__privateMethod(this,_updateRE,updateRE_fn).call(this)}async toggleFormulaExpended(index,itemUUID){const formula=this.preparedFormulaData[index];if(!(!formula||formula.itemUUID!==itemUUID))return formula.expended=!formula.expended,__privateMethod(this,_updateRE,updateRE_fn).call(this)}async toggleSignatureItem(itemUUID){const formula=this.preparedFormulaData.find(f=>f.itemUUID===itemUUID);if(formula)return formula.isSignatureItem=!formula.isSignatureItem,__privateMethod(this,_updateRE,updateRE_fn).call(this)}async updateFormulas(formulas){return this.preparedFormulaData=formulas,__privateMethod(this,_updateRE,updateRE_fn).call(this)}};_updateRE=new WeakSet,updateRE_fn=__name2(async function(){const rules=this.parentItem.toObject().system.rules,thisRule=rules.find(r=>r.key==="CraftingEntry"&&r.selector===this.selector);thisRule&&(thisRule.preparedFormulas=this.preparedFormulaData,await this.parentItem.update({"system.rules":rules}))},"#updateRE"),__name2(_CraftingEntry,"CraftingEntry");let CraftingEntry=_CraftingEntry;const _CharacterFeats=class extends Collection{static{__name(this,"_CharacterFeats")}constructor(actor){var _a,_b;super(),this.actor=actor;const classFeatSlots=(_a=actor.class)==null?void 0:_a.grantedFeatSlots,skillPrepend=(()=>{var _a2;return actor.background&&Object.keys(actor.background.system.items).length?[{id:(_a2=actor.background)==null?void 0:_a2.id,label:game.i18n.localize("PF2E.FeatBackgroundShort")}]:[]})();this.unorganized=new FeatGroup(actor,{id:"bonus",label:"PF2E.FeatBonusHeader"}),this.createGroup({id:"ancestryfeature",label:"PF2E.FeaturesAncestryHeader",supported:["ancestryfeature"]}),this.createGroup({id:"classfeature",label:"PF2E.FeaturesClassHeader",supported:["classfeature"]}),this.createGroup({id:"ancestry",label:"PF2E.FeatAncestryHeader",featFilter:((_b=actor.system.details.ancestry)==null?void 0:_b.countsAs.map(t=>`traits-${t}`))??[],supported:["ancestry"],slots:classFeatSlots?.ancestry??[]});const classSlug=actor.class?actor.class.slug??sluggify(actor.class.name):null,classTrait=(classSlug??"")in CONFIG.PF2E.featTraits?classSlug:`hb_${classSlug}`in CONFIG.PF2E.featTraits?`hb_${classSlug}`:null,classFeatFilter=classTrait?this.actor.level<2?[`traits-${classTrait}`]:this.actor.itemTypes.feat.some(f=>f.traits.has("dedication"))?[`traits-${classTrait}`,"traits-archetype"]:[`traits-${classTrait}`,"traits-dedication"]:[];this.createGroup({id:"class",label:"PF2E.FeatClassHeader",featFilter:classFeatFilter,supported:["class"],slots:classFeatSlots?.class??[]});const evenLevels=new Array(actor.level).fill(0).map((_,idx)=>idx+1).filter(idx=>idx%2===0);game.settings.get("pf2e","dualClassVariant")&&this.createGroup({id:"dualclass",label:"PF2E.FeatDualClassHeader",supported:["class"],slots:[1,...evenLevels]}),game.settings.get("pf2e","freeArchetypeVariant")&&this.createGroup({id:"archetype",label:"PF2E.FeatArchetypeHeader",supported:["class"],slots:evenLevels,featFilter:this.actor.itemTypes.feat.some(f=>f.traits.has("dedication"))?["traits-archetype"]:["traits-dedication"]}),this.createGroup({id:"skill",label:"PF2E.FeatSkillHeader",supported:["skill"],slots:[...skillPrepend,...classFeatSlots?.skill??[]]}),this.createGroup({id:"general",label:"PF2E.FeatGeneralHeader",supported:["general","skill"],slots:classFeatSlots?.general??[]}),game.settings.get("pf2e","campaignFeats")&&this.createGroup({id:"campaign",label:"PF2E.FeatCampaignHeader"})}createGroup(options){this.set(options.id,new FeatGroup(this.actor,options))}async insertFeat(feat,options){var _a;const alreadyHasFeat=this.actor.items.has(feat.id);if(isBoonOrCurse(feat))return alreadyHasFeat?[]:this.actor.createEmbeddedDocuments("Item",[feat.toObject()]);const{category,slotId}=(_a=this.get(options.categoryId))!=null&&_a.isFeatValid(feat)?{category:this.get(options.categoryId),slotId:options.slotId??null}:this.findBestLocation(feat,{requested:options.categoryId}),isFeatValidInSlot=!!category?.isFeatValid(feat);if(options.categoryId!=="bonus"&&!category){const badCategory=this.get(options.categoryId);if(badCategory)return ui.notifications.warn(game.i18n.format("PF2E.Item.Feat.Warning.InvalidCategory",{item:feat.name,category:game.i18n.format(badCategory.label)})),[]}return alreadyHasFeat&&feat.system.location&&!isFeatValidInSlot?this.actor.updateEmbeddedDocuments("Item",[{_id:feat.id,"system.location":null}]):category?.insertFeat(feat,{slotId})??this.unorganized.insertFeat(feat)}findBestLocation(feat,{requested}){if(feat.isFeature)return{category:this.get(feat.category)??null,slotId:null};if(requested==="bonus")return{category:null,slotId:null};const validCategories=this.filter(c=>c.isFeatValid(feat)&&!c.isFull),category=validCategories.at(0);if(validCategories.length===1&&category){const slotId=category.slotted?Object.keys(category.slots).find(s=>{var _a;return!((_a=category.slots[s])!=null&&_a.feat)})??null:null;return{category,slotId}}return{category:null,slotId:null}}assignFeats(){const categoryBySlot=this.contents.filter(category=>category.slotted).reduce((previous,current)=>{for(const slot of Object.keys(current.slots))previous[slot]=current;return previous},{}),feats=this.actor.itemTypes.feat.sort((f1,f2)=>f1.sort-f2.sort);for(const feat of feats.filter(f=>!isBoonOrCurse(f))){if(feat.flags.pf2e.grantedBy&&!feat.system.location){const granter=this.actor.items.get(feat.flags.pf2e.grantedBy.id);if(granter?.isOfType("feat"))continue}const location=feat.system.location??"",group=categoryBySlot[location]??this.get(location)??this.get(feat.category);group?.assignFeat(feat)||this.unorganized.feats.push({feat})}this.get("classfeature").feats.sort((a,b)=>{var _a,_b;return(((_a=a.feat)==null?void 0:_a.level)||0)-(((_b=b.feat)==null?void 0:_b.level)||0)})}};__name2(_CharacterFeats,"CharacterFeats");let CharacterFeats=_CharacterFeats;const _FeatGroup=class{static{__name(this,"_FeatGroup")}constructor(actor,options){__publicField(this,"actor"),__publicField(this,"id"),__publicField(this,"label"),__publicField(this,"feats",[]),__publicField(this,"slotted",!1),__publicField(this,"featFilter"),__publicField(this,"supported",[]),__publicField(this,"slots",{}),this.actor=actor;const maxLevel=options.level??actor.level;if(this.id=options.id,this.label=options.label,this.supported=options.supported??[],this.featFilter=Array.from(new Set([this.supported.map(s=>`category-${s}`),options.featFilter??[]].flat())),options.slots){this.slotted=!0;for(const level of options.slots){if(typeof level=="number"&&level>maxLevel)continue;const{id,label}=typeof level=="object"?level:{id:`${this.id}-${level}`,label:level},slot={id,level:label,grants:[]};this.feats.push(slot),this.slots[id]=slot}}}assignFeat(feat){const slot=this.slots[feat.system.location??""];return!slot&&this.slotted?!1:slot?.feat?(console.debug(`PF2e System | Multiple feats with same index: ${feat.name}, ${slot.feat.name}`),!1):(slot?slot.feat=feat:this.feats.push({feat}),feat.group=this,!0)}get isFull(){return this.slotted&&Object.values(this.slots).every(s=>!!s?.feat)}isFeatValid(feat){return this.supported.length===0||tupleHasValue(this.supported,feat.category)}async insertFeat(feat,{slotId}={}){const location=(this.slotted?slotId:this.id!=="bonus"?this.id:null)||null,existing=this.actor.items.filter(i=>isFeatLike(i)).filter(i=>i.system.location===location),isFeatValidInSlot=this.isFeatValid(feat),alreadyHasFeat=this.actor.items.has(feat.id),changed=[];if(!alreadyHasFeat&&(isFeatValidInSlot||!location)){const source=mergeObject(feat.toObject(),{system:{location}});changed.push(...await this.actor.createEmbeddedDocuments("Item",[source]));const label=game.i18n.localize(this.label);ui.notifications.info(game.i18n.format("PF2E.Item.Feat.Info.Added",{item:feat.name,category:label}))}const locationUpdates=this.slotted?existing.map(x=>({_id:x.id,"system.location":null})):[];return alreadyHasFeat&&isFeatValidInSlot&&locationUpdates.push({_id:feat.id,"system.location":location}),locationUpdates.length>0&&changed.push(...await this.actor.updateEmbeddedDocuments("Item",locationUpdates)),changed}};__name2(_FeatGroup,"FeatGroup");let FeatGroup=_FeatGroup;function isBoonOrCurse(feat){return["pfsboon","deityboon","curse"].includes(feat.category)}__name(isBoonOrCurse,"isBoonOrCurse"),__name2(isBoonOrCurse,"isBoonOrCurse");function isFeatLike(item){return"category"in item&&"location"in item.system&&"isFeat"in item&&"isFeature"in item}__name(isFeatLike,"isFeatLike"),__name2(isFeatLike,"isFeatLike");const CHARACTER_SHEET_TABS=["character","actions","inventory","spellcasting","crafting","proficiencies","feats","effects","biography","pfs"],_CharacterPF2e=class extends CreaturePF2e{static{__name(this,"_CharacterPF2e")}get allowedItemTypes(){const buildItems=["ancestry","heritage","background","class","deity","feat"];return[...super.allowedItemTypes,...buildItems,"physical","spellcastingEntry","spell","action","lore"]}get keyAttribute(){return this.system.details.keyability.value||"str"}get keyAbility(){return foundry.utils.logCompatibilityWarning("`CharacterPF2e#keyAbility` is deprecated. Use `CharacterPF2e#keyAttribute` instead.",{since:"5.2.0",until:"6.0.0"}),this.keyAttribute}get abilities(){return deepClone(this.system.abilities)}get handsFree(){const heldItems=this.inventory.filter(i=>i.isHeld);return Math.clamped(2-sumBy(heldItems,i=>i.traits.has("free-hand")?0:i.handsHeld),0,2)}get handsReallyFree(){const heldItems=this.inventory.filter(i=>i.isHeld);return Math.clamped(2-sumBy(heldItems,i=>i.handsHeld),0,2)}get hitPoints(){return{...super.hitPoints,recoveryMultiplier:this.system.attributes.hp.recoveryMultiplier,recoveryAddend:this.system.attributes.hp.recoveryAddend}}get heroPoints(){return deepClone(this.system.resources.heroPoints)}getStatistic(slug){if(tupleHasValue(["class","class-dc","classDC"],slug))return this.classDC;if(setHasElement(MAGIC_TRADITIONS,slug))return this.traditions[slug];if(slug==="class-spell"){const highestClass=Object.values(this.classDCs).sort((a,b)=>b.mod-a.mod).shift(),highestSpell=this.spellcasting.contents.flatMap(s=>s.statistic??[]).sort((a,b)=>b.mod-a.mod).shift();return compact([highestClass,highestSpell]).sort((a,b)=>b.mod-a.mod).shift()??null}return this.classDCs[slug]??super.getStatistic(slug)}async getCraftingFormulas(){const{formulas}=this.system.crafting;formulas.sort((a,b)=>(a.sort??0)-(b.sort??0));const formulaMap=new Map(formulas.map(data=>[data.uuid,data]));return(await UUIDUtils.fromUUIDs(formulas.map(f=>f.uuid))).filter(i=>i instanceof ItemPF2e&&i.isOfType("physical")).map(item=>{const{dc,batchSize,deletable}=formulaMap.get(item.uuid)??{deletable:!1};return new CraftingFormula(item,{dc,batchSize,deletable})})}async getCraftingEntries(formulas){const craftingFormulas=formulas??await this.getCraftingFormulas();return Object.values(this.system.crafting.entries).filter(entry=>CraftingEntry.isValid(entry)).map(entry=>new CraftingEntry(this,craftingFormulas,entry))}async getCraftingEntry(selector){const craftingFormulas=await this.getCraftingFormulas(),craftingEntryData=this.system.crafting.entries[selector];return CraftingEntry.isValid(craftingEntryData)?new CraftingEntry(this,craftingFormulas,craftingEntryData):null}async performDailyCrafting(){var _a;const entries=(await this.getCraftingEntries()).filter(e=>e.isDailyPrep),reagentCost=entries.filter(e=>e.isAlchemical).reduce((sum2,entry)=>sum2+entry.reagentCost,0),reagentValue=(this.system.resources.crafting.infusedReagents.value||0)-reagentCost;if(reagentValue<0){ui.notifications.warn(game.i18n.localize("PF2E.CraftingTab.Alerts.MissingReagents"));return}else await this.update({"system.resources.crafting.infusedReagents.value":reagentValue});for(const item of this.inventory)item.system.temporary&&await item.delete();for(const entry of entries)for(const formula of entry.preparedCraftingFormulas){const itemSource=formula.item.toObject();itemSource.system.quantity=formula.quantity,itemSource.system.temporary=!0,itemSource.system.size=((_a=this.ancestry)==null?void 0:_a.size)==="tiny"?"tiny":"med",entry.isAlchemical&&(itemSource.type==="consumable"||itemSource.type==="weapon"||itemSource.type==="equipment")&&itemSource.system.traits.value.push("infused"),await this.addToInventory(itemSource)}}_initialize(options){this.familiar??(this.familiar=null),super._initialize(options)}prepareData(){super.prepareData(),game.ready&&this.familiar&&game.actors.has(this.familiar.id)&&this.familiar.reset({fromMaster:!0})}prepareBaseData(){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j,_k,_l,_m;super.prepareBaseData(),this.parties.size||(this.system.exploration=[]);const{flags}=this;flags.pf2e.favoredWeaponRank=0,(_a=flags.pf2e).freeCrafting??(_a.freeCrafting=!1),(_b=flags.pf2e).quickAlchemy??(_b.quickAlchemy=!1),flags.pf2e.sheetTabs=mergeObject(CHARACTER_SHEET_TABS.reduce((tabs,tab)=>({...tabs,[tab]:!0}),{}),flags.pf2e.sheetTabs??{}),(_c=flags.pf2e).showBasicUnarmed??(_c.showBasicUnarmed=!0);const isGradual=game.settings.get("pf2e","gradualBoostsVariant"),allowedBoosts=[1,5,10,15,20].reduce((result,level)=>{const allowed=(()=>this.level===0&&level===1?4:isGradual?4-Math.clamped(level-this.level,0,4):this.level>=level?4:0)();return result[level]=allowed,result},{}),manualAttributes=Object.keys(this.system.abilities??{}).length>0;this.system.abilities=mapToObj(Array.from(ATTRIBUTE_ABBREVIATIONS),a=>{var _a2;return[a,mergeObject({mod:0},((_a2=this.system.abilities)==null?void 0:_a2[a])??{})]});const systemData=this.system,existingBoosts=(_e=(_d=systemData.build)==null?void 0:_d.attributes)==null?void 0:_e.boosts,isABP=game.pf2e.variantRules.AutomaticBonusProgression.isEnabled(this);systemData.build={attributes:{manual:manualAttributes,keyOptions:[],boosts:{ancestry:[],background:[],class:null,1:((_f=existingBoosts?.[1])==null?void 0:_f.slice(0,allowedBoosts[1]))??[],5:((_g=existingBoosts?.[5])==null?void 0:_g.slice(0,allowedBoosts[5]))??[],10:((_h=existingBoosts?.[10])==null?void 0:_h.slice(0,allowedBoosts[10]))??[],15:((_i=existingBoosts?.[15])==null?void 0:_i.slice(0,allowedBoosts[15]))??[],20:((_j=existingBoosts?.[20])==null?void 0:_j.slice(0,allowedBoosts[20]))??[]},allowedBoosts,flaws:{ancestry:[]},apex:isABP?((_l=(_k=systemData.build)==null?void 0:_k.attributes)==null?void 0:_l.apex)??null:null}},systemData.saves=mergeObject(mapToObj(SAVE_TYPES,t=>[t,{rank:0,ability:SAVING_THROW_DEFAULT_ATTRIBUTES[t]}]),systemData.saves??{});const{details}=this.system;for(const property of["ancestry","heritage","background","class","deity"])this[property]=null,property==="deity"?details.deities={primary:null,secondary:null,domains:{}}:property!=="background"&&(details[property]=null);details.alliance=ALLIANCES.has(details.alliance)?details.alliance:this.hasPlayerOwner?"party":"opposition";const attributes=this.system.attributes;attributes.ac={},attributes.polymorphed=!1,attributes.battleForm=!1,attributes.classDC=null,attributes.spellDC=null,attributes.classOrSpellDC={rank:0,value:0};const perception=attributes.perception??(attributes.perception={ability:"wis",rank:0});perception.ability="wis",perception.rank??(perception.rank=0);const hitPoints=this.system.attributes.hp;hitPoints.recoveryMultiplier=1,hitPoints.recoveryAddend=0,attributes.ancestryhp=0,attributes.classhp=0;const{skills}=this.system;for(const key of SKILL_ABBREVIATIONS){const skill=skills[key];skill.ability=SKILL_EXPANDED[SKILL_DICTIONARY[key]].attribute,skill.armor=["dex","str"].includes(skill.ability)}attributes.familiarAbilities={value:0},systemData.proficiencies={classDCs:{},traditions:Array.from(MAGIC_TRADITIONS).reduce((accumulated,t)=>({...accumulated,[t]:{rank:0}}),{})};const{resources}=this.system;resources.heroPoints.max=3,resources.investiture={value:0,max:10},resources.focus=mergeObject({value:0,max:0},resources.focus??{}),resources.focus.max=0,resources.focus.cap=3,resources.crafting=mergeObject({infusedReagents:{value:0,max:0}},resources.crafting??{}),resources.crafting.infusedReagents.max=0,this.system.traits.size=new ActorSizePF2e({value:"med"});const martial=systemData.martial??(systemData.martial={});for(const category of[...ARMOR_CATEGORIES,...WEAPON_CATEGORIES]){const proficiency=martial[category]??{};proficiency.rank=((_m=martial[category])==null?void 0:_m.rank)??0,["light-barding","heavy-barding"].includes(category)&&(proficiency.immutable=!0),martial[category]=proficiency}const homebrewCategories=game.settings.get("pf2e","homebrew.weaponCategories").map(tag=>tag.id);for(const category of homebrewCategories)martial[category]??(martial[category]={rank:0,value:0,breakdown:""});systemData.crafting=mergeObject({formulas:[],entries:{}},systemData.crafting??{});for(const formula of this.system.crafting.formulas)formula.deletable=!0;this.rollOptions.all[`self:level:${this.level}`]=!0}prepareEmbeddedDocuments(){var _a;super.prepareEmbeddedDocuments();for(const attribute of Object.values(this.system.abilities))attribute.mod=Math.trunc(attribute.mod)||0;this.setNumericRollOptions(),(_a=this.deity)==null||_a.setFavoredWeaponRank()}prepareDataFromItems(){super.prepareDataFromItems(),this.setAttributeModifiers()}prepareDerivedData(){var _a;super.prepareDerivedData(),imposeOversizedWeaponCondition(this);const systemData=this.system,{synthetics}=this;if(game.pf2e.variantRules.AutomaticBonusProgression.concatModifiers(this),systemData.details.xp.pct=Math.min(Math.round(systemData.details.xp.value*100/systemData.details.xp.max),99.5),systemData.pfs.levelBump){const params={slug:"level-bump",label:"PF2E.PFS.LevelBump",modifier:1};this.synthetics.modifiers.all.push(()=>new ModifierPF2e(params)),this.synthetics.modifiers.damage.push(()=>new ModifierPF2e(params))}{const ancestryHP=systemData.attributes.ancestryhp,classHP=systemData.attributes.classhp,hitPoints=systemData.attributes.hp,modifiers=[new ModifierPF2e("PF2E.AncestryHP",ancestryHP,"untyped")];if(game.settings.get("pf2e","staminaVariant")){const halfClassHp=Math.floor(classHP/2);systemData.attributes.sp.max=(halfClassHp+systemData.abilities.con.mod)*this.level,systemData.attributes.resolve.max=systemData.abilities[systemData.details.keyability.value].mod,modifiers.push(new ModifierPF2e("PF2E.ClassHP",halfClassHp*this.level,"untyped"))}else{modifiers.push(new ModifierPF2e("PF2E.ClassHP",classHP*this.level,"untyped"));const conHP=systemData.abilities.con.mod*Math.max(this.level,1);modifiers.push(new ModifierPF2e({slug:"hp-con",label:"PF2E.AbilityCon",ability:"con",type:"ability",modifier:conHP,adjustments:extractModifierAdjustments(synthetics.modifierAdjustments,["con-based"],"hp-con")}))}const hpRollOptions=this.getRollOptions(["hp"]);modifiers.push(...extractModifiers(synthetics,["hp"],{test:hpRollOptions}));const perLevelRollOptions=this.getRollOptions(["hp-per-level"]);modifiers.push(...extractModifiers(synthetics,["hp-per-level"],{test:perLevelRollOptions}).map(clone=>(clone.modifier*=this.level,clone)));const stat=mergeObject(new StatisticModifier("hp",modifiers),hitPoints,{overwrite:!1});if(systemData.pfs.levelBump){const hitPointsBump=Math.max(10,stat.totalModifier*.1);stat.push(new ModifierPF2e("PF2E.PFS.LevelBump",hitPointsBump,"untyped"))}stat.max=stat.totalModifier,stat.value=Math.min(stat.value,stat.max),stat.breakdown=stat.modifiers.filter(m=>m.enabled).map(m=>`${m.label} ${m.modifier<0?"":"+"}${m.modifier}`).join(", "),systemData.attributes.hp=stat,setHitPointsRollOptions(this)}this.prepareFeats(),this.prepareSaves(),this.prepareMartialProficiencies(),this.perception=new Statistic(this,{slug:"perception",label:"PF2E.PerceptionLabel",attribute:"wis",rank:systemData.attributes.perception.rank,domains:["perception","wis-based","all"],check:{type:"perception-check"}}),systemData.attributes.perception=mergeObject(systemData.attributes.perception,this.perception.getTraceData({value:"mod"})),this.skills=this.prepareSkills(),this.system.traits.senses=this.prepareSenses(this.system.traits.senses,synthetics),this.traditions=Array.from(MAGIC_TRADITIONS).reduce((traditions,tradition)=>(traditions[tradition]=new Statistic(this,{slug:tradition,label:CONFIG.PF2E.magicTraditions[tradition],rank:systemData.proficiencies.traditions[tradition].rank,domains:["all","spell-attack-dc"],check:{type:"check",domains:[`${tradition}-spell-attack`]},dc:{domains:[`${tradition}-spell-dc`]}}),traditions),{}),this.classDC=null,this.classDCs={};for(const[slug,classDC]of Object.entries(systemData.proficiencies.classDCs)){const statistic=this.prepareClassDC(slug,classDC);systemData.proficiencies.classDCs[slug]=mergeObject(classDC,statistic.getTraceData({value:"dc"})),this.classDCs[slug]=statistic,classDC.primary&&(this.classDC=statistic)}systemData.attributes.classDC=Object.values(systemData.proficiencies.classDCs).find(c=>c.primary)??null,systemData.attributes.classDC&&(systemData.attributes.classOrSpellDC=pick$1(systemData.attributes.classDC,["rank","value"]));const armorStatistic=this.createArmorStatistic();this.armorClass=armorStatistic.dc,systemData.attributes.ac=armorStatistic.getTraceData();const{heldShield}=this;if(heldShield?.speedPenalty){const speedPenalty=new ModifierPF2e(heldShield.name,heldShield.speedPenalty,"untyped");speedPenalty.predicate.push({not:"self:shield:ignore-speed-penalty"}),(_a=this.synthetics.modifiers).speed??(_a.speed=[]),this.synthetics.modifiers.speed.push(()=>speedPenalty)}const speeds=systemData.attributes.speed=this.prepareSpeed("land");speeds.otherSpeeds=["burrow","climb","fly","swim"].flatMap(m=>this.prepareSpeed(m)??[]),systemData.actions=this.prepareStrikes(),this.flags.pf2e.highestWeaponDamageDice=Math.max(...systemData.actions.filter(s=>s.ready).map(s=>s.item.system.damage.dice),0),this.initiative=new ActorInitiative(this),this.system.attributes.initiative=this.initiative.getTraceData();const{focus,crafting}=this.system.resources;focus.max=Math.clamped(focus.max,0,focus.cap),crafting.infusedReagents.value=Math.clamped(crafting.infusedReagents.value,0,crafting.infusedReagents.max),focus.max===0&&this.spellcasting.regular.some(entry=>entry.isFocusPool)&&(focus.max=1),systemData.attributes.familiarAbilities.value>0&&(this.rollOptions.all["self:has-familiar"]=!0)}setAttributeModifiers(){const{build}=this.system;if(!build.attributes.manual){for(const section of["ancestry","background","class",1,5,10,15,20]){const boosts=build.attributes.boosts[section];if(typeof boosts=="string"){const ability=this.system.abilities[boosts];ability.mod+=ability.mod>=4?.5:1}else if(Array.isArray(boosts))for(const abbrev of boosts){const ability=this.system.abilities[abbrev];ability.mod+=ability.mod>=4?.5:1}const flaws=section==="ancestry"?build.attributes.flaws[section]:[];for(const abbrev of flaws){const ability=this.system.abilities[abbrev];ability.mod-=1}}const isABP=game.pf2e.variantRules.AutomaticBonusProgression.isEnabled(this);if(build.attributes.apex&&(!isABP||this.level>=17)){const attribute=this.system.abilities[build.attributes.apex];attribute.mod=Math.max(attribute.mod+1,4)}}for(const ability of Object.values(this.system.abilities))ability.mod=Math.trunc(Math.clamped(ability.mod,-5,10)),ability.base=ability.mod}setNumericRollOptions(){const rollOptionsAll=this.rollOptions.all,perceptionRank=this.system.attributes.perception.rank;rollOptionsAll[`perception:rank:${perceptionRank}`]=!0;for(const key of ATTRIBUTE_ABBREVIATIONS){const mod=this.abilities[key].mod;rollOptionsAll[`attribute:${key}:mod:${mod}`]=!0}for(const key of SKILL_ABBREVIATIONS){const rank=this.system.skills[key].rank;rollOptionsAll[`skill:${key}:rank:${rank}`]=!0}for(const key of ARMOR_CATEGORIES){const rank=this.system.martial[key].rank;rollOptionsAll[`defense:${key}:rank:${rank}`]=!0}for(const key of WEAPON_CATEGORIES){const rank=this.system.martial[key].rank;rollOptionsAll[`attack:${key}:rank:${rank}`]=!0}for(const key of SAVE_TYPES){const rank=this.system.saves[key].rank;rollOptionsAll[`save:${key}:rank:${rank}`]=!0}const{handsFree,handsReallyFree}=this;this.attributes.handsFree=handsFree,rollOptionsAll[`hands-free:${handsFree}`]=!0,rollOptionsAll[`hands-free:but-really:${handsReallyFree}`]=!0}createArmorStatistic(){var _a,_b;const{synthetics,wornArmor}=this;(_a=this.system.martial["light-barding"]).rank||(_a.rank=this.traits.has("animal")&&!isReallyPC(this)?Math.max(this.system.martial["light-barding"].rank,1):0);const modifiers=[],dexCapSources=[{value:1/0,source:""},...synthetics.dexterityModifierCaps],proficiency=wornArmor?.category??"unarmored";wornArmor&&dexCapSources.push({value:Number(wornArmor.dexCap??0),source:wornArmor.name});const dexCap=dexCapSources.reduce((lowest,candidate)=>lowest.value>candidate.value?candidate:lowest),dexModifier=createAttributeModifier({actor:this,attribute:"dex",domains:["all","ac","dex-based"],max:dexCap.value}),abilityModifier=modifiers.filter(m=>m.type==="ability"&&!!m.ability).reduce((best,modifier)=>modifier.modifier>best.modifier?modifier:best,dexModifier);return new ArmorStatistic(this,{rank:((_b=this.system.martial[proficiency])==null?void 0:_b.rank)??0,attribute:abilityModifier.ability,modifiers:[abilityModifier]})}prepareSaves(){var _a;const systemData=this.system,{wornArmor}=this,saves={};for(const saveType of SAVE_TYPES){const save=systemData.saves[saveType],saveName=game.i18n.localize(CONFIG.PF2E.saves[saveType]),modifiers=[],selectors=[saveType,`${save.ability}-based`,"saving-throw","all"];if(wornArmor?.system.resiliencyRune.value){const resilientBonus=getResilientBonus(wornArmor.system);resilientBonus>0&&wornArmor.isInvested&&modifiers.push(new ModifierPF2e(wornArmor.name,resilientBonus,"item"))}if(saveType==="reflex"&&wornArmor?.traits.has("bulwark")){const slug="bulwark",bulwarkModifier=new ModifierPF2e({slug,type:"untyped",label:CONFIG.PF2E.armorTraits.bulwark,modifier:3,predicate:["damaging-effect"],adjustments:extractModifierAdjustments(this.synthetics.modifierAdjustments,selectors,slug)});modifiers.push(bulwarkModifier),((_a=this.synthetics.modifierAdjustments)[saveType]??(_a[saveType]=[])).push({slug:"dex",test:options=>new PredicatePF2e("damaging-effect").test(options),suppress:!0})}const stat=new Statistic(this,{slug:saveType,label:saveName,attribute:save.ability,rank:save.rank,modifiers,domains:selectors,check:{type:"saving-throw"}});saves[saveType]=stat,this.system.saves[saveType]=mergeObject(this.system.saves[saveType],stat.getTraceData())}this.saves=saves}prepareSkills(){const systemData=this.system,{synthetics,wornArmor}=this,skills=Array.from(SKILL_ABBREVIATIONS).reduce((builtSkills,shortForm)=>{var _a;const skill=systemData.skills[shortForm],longForm=SKILL_DICTIONARY[shortForm],label=CONFIG.PF2E.skillList[longForm]??longForm,domains=[longForm,`${skill.ability}-based`,"skill-check",`${skill.ability}-skill-check`,"all"],modifiers=[],strengthRequirement=wornArmor?.strength;if(typeof strengthRequirement=="number"&&this.system.abilities.str.mod>=strengthRequirement)for(const selector of["skill-check","initiative"]){const rollOptions=(_a=this.rollOptions)[selector]??(_a[selector]={});rollOptions["armor:strength-requirement-met"]=!0}if(skill.armor&&typeof wornArmor?.checkPenalty=="number"){const slug="armor-check-penalty",armorCheckPenalty=new ModifierPF2e({slug,label:"PF2E.ArmorCheckPenalty",modifier:wornArmor.checkPenalty,type:"untyped",adjustments:extractModifierAdjustments(synthetics.modifierAdjustments,domains,slug)});armorCheckPenalty.predicate.push({nor:["attack","armor:ignore-check-penalty"]}),["acrobatics","athletics"].includes(longForm)?armorCheckPenalty.predicate.push({nor:["armor:strength-requirement-met","armor:trait:flexible"]}):longForm==="stealth"&&wornArmor.traits.has("noisy")?armorCheckPenalty.predicate.push({nand:["armor:strength-requirement-met","armor:ignore-noisy-penalty"]}):armorCheckPenalty.predicate.push({not:"armor:strength-requirement-met"}),modifiers.push(armorCheckPenalty)}longForm==="athletics"&&modifiers.push(createForceOpenPenalty(this,domains));const statistic=new Statistic(this,{slug:longForm,label,rank:skill.rank,attribute:skill.ability,domains,modifiers,lore:!1,check:{type:"skill-check"}});return builtSkills[longForm]=statistic,this.system.skills[shortForm]=mergeObject(this.system.skills[shortForm],statistic.getTraceData()),builtSkills},{});for(const loreItem of this.itemTypes.lore){const longForm=sluggify(loreItem.name),rank=loreItem.system.proficient.value,domains=[longForm,"int-based","skill-check","lore-skill-check","int-skill-check","all"],statistic=new Statistic(this,{slug:longForm,label:loreItem.name,rank,attribute:"int",domains,lore:!0,check:{type:"skill-check"}});skills[longForm]=statistic,this.system.skills[longForm]={armor:!1,ability:"int",rank,lore:!0,itemID:loreItem.id,...statistic.getTraceData()}}return skills}prepareSpeed(movementType){const statistic=super.prepareSpeed(movementType);if(!statistic)return null;const{wornArmor}=this,basePenalty=wornArmor?.speedPenalty??0,strength=this.system.abilities.str.mod,requirement=wornArmor?.strength??strength,penaltyValue=strength>=requirement?Math.min(basePenalty+5,0):basePenalty,derivedFromLand=!!("derivedFromLand"in statistic&&statistic.derivedFromLand),modifierName=wornArmor?.name??"PF2E.ArmorSpeedLabel",slug="armor-speed-penalty",armorPenalty=penaltyValue&&!derivedFromLand?new ModifierPF2e({slug,label:modifierName,modifier:penaltyValue,type:"untyped",predicate:new PredicatePF2e({not:"armor:ignore-speed-penalty"}),adjustments:extractModifierAdjustments(this.synthetics.modifierAdjustments,["all-speeds","speed",`${movementType}-speed`],slug)}):null;armorPenalty&&(statistic.push(armorPenalty),statistic.calculateTotal(new Set(this.getRollOptions(["all-speeds","speed",`${movementType}-speed`]))));const hinderingPenalty=createHinderingPenalty(this);return hinderingPenalty&&statistic.push(hinderingPenalty),statistic}prepareFeats(){this.pfsBoons=[],this.deityBoonsCurses=[],this.feats=new CharacterFeats(this);const campaignFeatSections=game.settings.get("pf2e","campaignFeatSections");for(const section of campaignFeatSections)this.feats.createGroup(section);this.feats.assignFeats();const feats=this.itemTypes.feat.filter(f=>["pfsboon","deityboon","curse"].includes(f.category)).sort((f1,f2)=>f1.sort-f2.sort);for(const feat of feats)feat.category==="pfsboon"?this.pfsBoons.push(feat):this.deityBoonsCurses.push(feat)}prepareClassDC(slug,classDC){classDC.ability??(classDC.ability="str"),classDC.rank??(classDC.rank=0),classDC.primary??(classDC.primary=!1);const classNames=CONFIG.PF2E.classTraits;return classDC.label=classDC.label??classNames[slug]??slug.titleCase(),new Statistic(this,{slug,label:classDC.label,attribute:classDC.ability,rank:classDC.rank,domains:["class",slug,`${classDC.ability}-based`,"all"],check:{type:"check"}})}prepareStrikes({includeBasicUnarmed=!0}={}){const{itemTypes,synthetics}=this,handwrapsSlug="handwraps-of-mighty-blows",handwraps=itemTypes.weapon.find(w=>w.slug===handwrapsSlug&&w.category==="unarmed"&&w.isEquipped),unarmedRunes=(()=>{const{potencyRune,strikingRune,propertyRune1,propertyRune2,propertyRune3,propertyRune4}=handwraps?._source.system??{};return handwraps?.isInvested?deepClone({potencyRune,strikingRune,propertyRune1,propertyRune2,propertyRune3,propertyRune4}):null})(),basicUnarmed=includeBasicUnarmed?(()=>{const source={_id:"xxPF2ExUNARMEDxx",name:game.i18n.localize("PF2E.WeaponTypeUnarmed"),type:"weapon",img:"icons/skills/melee/unarmed-punch-fist.webp",system:{slug:"basic-unarmed",category:"unarmed",baseItem:null,bonus:{value:0},damage:{dice:1,die:"d4",damageType:"bludgeoning"},equipped:{carryType:"worn",inSlot:!0,handsHeld:0},group:"brawling",traits:{value:["agile","finesse","nonlethal","unarmed"]},usage:{value:"worngloves"},...unarmedRunes??{}}};return new WeaponPF2e(source,{parent:this})})():null;if(unarmedRunes)for(const[slug,weapon]of synthetics.strikes.entries()){weapon.category==="unarmed"&&synthetics.strikes.set(slug,weapon.clone({system:unarmedRunes},{keepId:!0}));const clone=synthetics.strikes.get(slug);clone.name=clone._source.name}const ammos=[...itemTypes.consumable.filter(i=>i.category==="ammo"&&!i.isStowed),...itemTypes.weapon.filter(w=>w.system.usage.canBeAmmo)],homebrewCategoryTags=game.settings.get("pf2e","homebrew.weaponCategories"),offensiveCategories=[...WEAPON_CATEGORIES,...homebrewCategoryTags.map(tag=>tag.id)];return[itemTypes.weapon.filter(w=>w.slug!==handwrapsSlug),Array.from(synthetics.strikes.values()),basicUnarmed??[]].flat().map(w=>this.prepareStrike(w,{categories:offensiveCategories,ammos})).sort((a,b)=>a.label.toLocaleLowerCase(game.i18n.lang).replace(/[-0-9\s]/g,"").localeCompare(b.label.toLocaleLowerCase(game.i18n.lang).replace(/[-0-9\s]/gi,""),game.i18n.lang)).sort((a,b)=>a.slug==="basic-unarmed"?1:b.slug==="basic-unarmed"?-1:0).sort((a,b)=>a.ready!==b.ready?(a.ready?0:1)-(b.ready?0:1):0)}prepareStrike(weapon,options){var _a,_b,_c,_d,_e,_f;const{synthetics}=this,modifiers=[],systemData=this.system,{categories}=options,ammos=options.ammos??[],strikeAdjustments=[synthetics.strikeAdjustments,getPropertyRuneStrikeAdjustments(weapon.system.runes.property)].flat();for(const adjustment of strikeAdjustments)(_a=adjustment.adjustWeapon)==null||_a.call(adjustment,weapon);const weaponRollOptions=weapon.getRollOptions("item"),weaponTraits2=weapon.traits,categoryRank=((_b=systemData.martial[weapon.category])==null?void 0:_b.rank)??0,groupRank=((_c=systemData.martial[`weapon-group-${weapon.group}`])==null?void 0:_c.rank)??0,baseWeapon=CONFIG.PF2E.equivalentWeapons[weapon.baseType??""]??weapon.baseType,baseWeaponRank=((_d=systemData.martial[`weapon-base-${baseWeapon}`])==null?void 0:_d.rank)??0,equivalentCategories=Object.values(systemData.martial).flatMap(p=>"sameAs"in p&&p.definition.test(weaponRollOptions)?`item:category:${p.sameAs}`:[]),weaponProficiencyOptions=new Set(weaponRollOptions.concat(equivalentCategories)),syntheticRanks=Object.values(systemData.martial).filter(p=>"definition"in p&&p.definition.test(weaponProficiencyOptions)).map(p=>p.rank),unarmedOrWeapon=weapon.category==="unarmed"?"unarmed":"weapon",meleeOrRanged=weapon.isMelee?"melee":"ranged",weaponSlug=weapon.slug??sluggify(weapon.name),baseSelectors=[...[weapon.baseType?`${weapon.baseType}-base-attack-roll`:[],weapon.group?`${weapon.group}-group-attack-roll`:[],weapon.system.traits.otherTags.map(t=>`${t}-tag-attack-roll`)].flat(),`${weapon.id}-attack`,`${weaponSlug}-attack`,`${weaponSlug}-attack-roll`,`${unarmedOrWeapon}-attack-roll`,`${meleeOrRanged}-attack-roll`,`${meleeOrRanged}-strike-attack-roll`,"strike-attack-roll","attack-roll","attack","all"],defaultAbility=options.defaultAbility??weapon.defaultAbility;modifiers.push(createAttributeModifier({actor:this,attribute:defaultAbility,domains:baseSelectors})),weapon.isMelee&&weaponTraits2.has("finesse")&&modifiers.push(createAttributeModifier({actor:this,attribute:"dex",domains:baseSelectors})),weapon.isRanged&&weaponTraits2.has("brutal")&&modifiers.push(createAttributeModifier({actor:this,attribute:"str",domains:baseSelectors}));const proficiencyRank=Math.max(categoryRank,groupRank,baseWeaponRank,...syntheticRanks);modifiers.push(createProficiencyModifier({actor:this,rank:proficiencyRank,domains:baseSelectors}));const baseOptions=new Set(["action:strike",`item:proficiency:rank:${proficiencyRank}`,...weaponTraits2,meleeOrRanged]),initialRollOptions=new Set([...baseOptions,...this.getRollOptions(baseSelectors),...weaponRollOptions]),selectors=(()=>{const options2={resolvables:{weapon}},abilityModifier=[...modifiers,...extractModifiers(synthetics,baseSelectors,options2)].filter(m=>m.type==="ability").flatMap(modifier=>modifier.predicate.test(initialRollOptions)?modifier:[]).reduce((best,candidate)=>candidate.modifier>best.modifier?candidate:best);if(!abilityModifier)return console.warn(`PF2e System | No ability modifier was determined for attack roll with ${weapon.name} (${weapon.uuid})`),baseSelectors;const ability=abilityModifier.ability;return[baseSelectors,baseWeapon&&!baseWeapon.includes(`${baseWeapon}-attack`)?`${baseWeapon}-attack`:[],weapon.group?`${weapon.group}-weapon-group-attack`:[],`${ability}-attack`,`${ability}-based`].flat()})(),attackRollNotes=extractNotes(synthetics.rollNotes,selectors),ABP=game.pf2e.variantRules.AutomaticBonusProgression;if(weapon.group==="bomb"&&!ABP.isEnabled(this)){const attackBonus=Number((_e=weapon.system.bonus)==null?void 0:_e.value)||0;attackBonus!==0&&modifiers.push(new ModifierPF2e("PF2E.ItemBonusLabel",attackBonus,"item"))}const weaponPotency=(()=>{const potency=selectors.flatMap(key=>deepClone(synthetics.weaponPotency[key]??[])).filter(wp=>wp.predicate.test(initialRollOptions));return weapon.system.runes.potency&&potency.push({label:"PF2E.Item.Weapon.Rune.Potency",bonus:weapon.system.runes.potency,type:"item",predicate:new PredicatePF2e}),potency.length>0?potency.reduce((highest,current)=>highest.bonus>current.bonus?highest:current):null})();weaponPotency&&(modifiers.push(new ModifierPF2e(weaponPotency.label,weaponPotency.bonus,weaponPotency.type)),!weapon.isMagical&&!ABP.isEnabled&&weapon.system.traits.value.push("magical","evocation"));const shoddyPenalty=createShoddyPenalty(this,weapon,selectors);shoddyPenalty&&modifiers.push(shoddyPenalty),modifiers.push(...PCAttackTraitHelpers.createAttackModifiers({item:weapon,domains:selectors}),...extractModifiers(synthetics,selectors,{injectables:{weapon},resolvables:{weapon}}));const auxiliaryActions=[],isRealItem=this.items.has(weapon.id);if(weapon.system.traits.toggles.modular.options.length>0&&auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Interact",purpose:"Modular"})),isRealItem&&weapon.category!=="unarmed"){const traitsArray=weapon.system.traits.value,hasFatalAimTrait=traitsArray.some(t=>t.startsWith("fatal-aim")),hasTwoHandTrait=traitsArray.some(t=>t.startsWith("two-hand")),{usage}=weapon.system,canWield2H=usage.type==="held"&&usage.hands===2||hasFatalAimTrait||hasTwoHandTrait;switch(weapon.carryType){case"held":{weapon.handsHeld===2?auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Release",purpose:"Grip",hands:1})):weapon.handsHeld===1&&canWield2H&&auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Interact",purpose:"Grip",hands:2})),auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Interact",purpose:"Sheathe",hands:0})),auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Release",purpose:"Drop",hands:0}));break}case"worn":{canWield2H&&auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Interact",purpose:"Draw",hands:2})),auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Interact",purpose:"Draw",hands:1}));break}case"stowed":{auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Interact",purpose:"Retrieve",hands:1}));break}case"dropped":{canWield2H&&auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Interact",purpose:"PickUp",hands:2})),auxiliaryActions.push(new WeaponAuxiliaryAction({weapon,action:"Interact",purpose:"PickUp",hands:1}));break}}}const flavor=this.getStrikeDescription(weapon),rollOptions=[...this.getRollOptions(selectors),...weaponRollOptions,...weaponTraits2,meleeOrRanged],strikeStat=new StatisticModifier(weaponSlug,modifiers,rollOptions),altUsages=weapon.getAltUsages().map(w=>this.prepareStrike(w,{categories})),versatileLabel=__name2(damageType=>{switch(damageType){case"bludgeoning":return CONFIG.PF2E.weaponTraits["versatile-b"];case"piercing":return CONFIG.PF2E.weaponTraits["versatile-p"];case"slashing":return CONFIG.PF2E.weaponTraits["versatile-s"];default:return CONFIG.PF2E.weaponTraits[`versatile-${damageType}`]??CONFIG.PF2E.damageTypes[damageType]}},"versatileLabel"),ready2=weapon.isEquipped||weapon.isThrown&&weapon.reload==="0"&&weapon.isWorn&&this.handsReallyFree>0,action2=mergeObject(strikeStat,{label:weapon.name,imageUrl:weapon.img,quantity:weapon.quantity,ready:ready2,domains:selectors,visible:weapon.slug!=="basic-unarmed"||this.flags.pf2e.showBasicUnarmed,glyph:"A",item:weapon,type:"strike",...flavor,options:Array.from(baseOptions),traits:[],weaponTraits:Array.from(weaponTraits2).map(t=>traitSlugToObject(t,CONFIG.PF2E.npcAttackTraits)).sort((a,b)=>a.label.localeCompare(b.label)),variants:[],selectedAmmoId:weapon.system.selectedAmmoId,altUsages,auxiliaryActions,versatileOptions:weapon.system.traits.toggles.versatile.options.map(o=>({value:o,selected:weapon.system.traits.toggles.versatile.selection===o,label:versatileLabel(o),glyph:DAMAGE_TYPE_ICONS[o]}))});if(action2.versatileOptions.length>0&&action2.versatileOptions.unshift({value:weapon.system.damage.damageType,selected:weapon.system.traits.toggles.versatile.selection===null,label:CONFIG.PF2E.damageTypes[weapon.system.damage.damageType],glyph:DAMAGE_TYPE_ICONS[weapon.system.damage.damageType]}),weapon.requiresAmmo){const compatible=ammos.filter(a=>a.isAmmoFor(weapon)),incompatible=ammos.filter(a=>!a.isAmmoFor(weapon)),{ammo}=weapon,selected=ammo?{id:ammo.id,compatible:ammo.isAmmoFor(weapon)}:null;action2.ammunition={compatible,incompatible,selected}}const actionTraits2=["attack",weapon.baseType==="alchemical-bomb"?"manipulate":[]].flat();for(const adjustment of synthetics.strikeAdjustments)(_f=adjustment.adjustTraits)==null||_f.call(adjustment,weapon,actionTraits2);action2.traits=actionTraits2.map(t=>traitSlugToObject(t,CONFIG.PF2E.actionTraits)),action2.breakdown=action2.modifiers.filter(m=>m.enabled).map(m=>`${m.label} ${m.modifier<0?"":"+"}${m.modifier}`).join(", ");const maps=calculateMAPs(weapon,{domains:selectors,options:initialRollOptions}),createMapModifier=__name2(prop=>new ModifierPF2e({slug:maps.slug,label:maps.label,modifier:maps[prop],adjustments:extractModifierAdjustments(synthetics.modifierAdjustments,selectors,maps.slug)}),"createMapModifier"),createMapLabel=__name2(prop=>{const modifier=createMapModifier(prop);adjustModifiers([modifier],new Set(rollOptions));const penalty=modifier.ignored?0:modifier.value;return game.i18n.format("PF2E.MAPAbbreviationValueLabel",{value:signedInteger(action2.totalModifier+penalty),penalty})},"createMapLabel"),labels=[()=>signedInteger(action2.totalModifier),()=>createMapLabel("map1"),()=>createMapLabel("map2")],checkModifiers=[(statistic,otherModifiers)=>new CheckModifier("strike",statistic,otherModifiers),(statistic,otherModifiers)=>new CheckModifier("strike-map1",statistic,[...otherModifiers,createMapModifier("map1")]),(statistic,otherModifiers)=>new CheckModifier("strike-map2",statistic,[...otherModifiers,createMapModifier("map2")])];action2.variants=[0,1,2].map(mapIncreases=>({get label(){return labels[mapIncreases]()},roll:async(params={})=>{var _a2,_b2,_c2,_d2;if(params.options??(params.options=[]),params.consumeAmmo??(params.consumeAmmo=weapon.requiresAmmo),weapon.requiresAmmo&&params.consumeAmmo&&!weapon.ammo)return ui.notifications.warn(game.i18n.format("PF2E.Strike.Ranged.NoAmmo",{weapon:weapon.name,actor:this.name})),null;const context=await this.getCheckContext({item:weapon,domains:selectors,statistic:action2,target:{token:game.user.targets.first()??null},defense:"armor",options:new Set([...baseOptions,...params.options]),viewOnly:params.getFormula});if(context.self.item.isRanged&&typeof((_a2=context.target)==null?void 0:_a2.distance)=="number"){const maxRange=((_b2=context.self.item.range)==null?void 0:_b2.max)??10;if(context.target.distance>maxRange)return ui.notifications.warn("PF2E.Action.Strike.OutOfRange",{localize:!0}),null}for(const rule of this.rules.filter(r=>!r.ignored))(_c2=rule.beforeRoll)==null||_c2.call(rule,selectors,context.options);const dc=params.dc??context.dc,rollTwice=params.rollTwice||extractRollTwice(synthetics.rollTwice,selectors,context.options),substitutions=extractRollSubstitutions(synthetics.rollSubstitutions,selectors,context.options),title=game.i18n.format(weapon.isMelee?"PF2E.Action.Strike.MeleeLabel":"PF2E.Action.Strike.RangedLabel",{weapon:weapon.name}),checkContext={type:"attack-roll",identifier:`${weapon.id}.${weaponSlug}.${meleeOrRanged}`,action:"strike",title,actor:context.self.actor,token:context.self.token,target:context.target,item:context.self.item,altUsage:params.altUsage??null,damaging:context.self.item.dealsDamage,domains:selectors,options:context.options,notes:attackRollNotes,dc,traits:context.traits,rollTwice,substitutions,dosAdjustments:extractDegreeOfSuccessAdjustments(synthetics,selectors),mapIncreases};if(params.consumeAmmo&&!this.consumeAmmo(context.self.item,params))return null;const check=checkModifiers[mapIncreases](context.self.statistic??action2,context.self.modifiers),roll=await CheckPF2e.roll(check,checkContext,params.event,params.callback);if(roll)for(const rule of this.rules.filter(r=>!r.ignored))await((_d2=rule.afterRoll)==null?void 0:_d2.call(rule,{roll,check,context:checkContext,domains:selectors,rollOptions:context.options}));return roll}})),action2.attack=action2.roll=action2.variants[0].roll;for(const method of["damage","critical"])action2[method]=async(params={})=>{const domains=["all",`${weapon.id}-damage`,"attack-damage","strike-damage","damage"];params.options=new Set(params.options??[]);const targetToken=params.target??game.user.targets.first()??null,context=await this.getDamageRollContext({item:weapon,viewOnly:params.getFormula??!1,statistic:action2,target:{token:targetToken},domains,outcome:method==="damage"?"success":"criticalSuccess",options:new Set([...baseOptions,...params.options]),checkContext:params.checkContext});if(!context.self.item.dealsDamage)return params.getFormula?"":(ui.notifications.warn("PF2E.ErrorMessage.WeaponNoDamage",{localize:!0}),null);const outcome=method==="damage"?"success":"criticalSuccess",{self,target,options:options2}=context,damageContext={type:"damage-roll",sourceType:"attack",self,target,outcome,options:options2,domains,...eventToRollParams(params.event)};typeof params.mapIncreases=="number"&&(damageContext.mapIncreases=params.mapIncreases,damageContext.options.add(`map:increases:${params.mapIncreases}`)),params.getFormula&&(damageContext.skipDialog=!0);const damage=await WeaponDamagePF2e.calculate({weapon:context.self.item,actor:context.self.actor,actionTraits:context.traits,proficiencyRank,weaponPotency,context:damageContext});if(!damage)return null;if(damageContext.domains=damage.domains,params.getFormula){const formula=damage.damage.formula[outcome];return formula?new DamageRoll(formula).formula:""}else return DamagePF2e.roll(damage,damageContext,params.callback)};return action2}getStrikeDescription(weapon){const flavor={description:"PF2E.Strike.Default.Description",criticalSuccess:"PF2E.Strike.Default.CriticalSuccess",success:"PF2E.Strike.Default.Success"},traits=weapon.traits;return traits.has("unarmed")?(flavor.description="PF2E.Strike.Unarmed.Description",flavor.success="PF2E.Strike.Unarmed.Success"):[...traits].some(trait=>trait.startsWith("thrown-")||trait==="combination")?(flavor.description="PF2E.Strike.Combined.Description",flavor.success="PF2E.Strike.Combined.Success"):weapon.isMelee?(flavor.description="PF2E.Strike.Melee.Description",flavor.success="PF2E.Strike.Melee.Success"):(flavor.description="PF2E.Strike.Ranged.Description",flavor.success="PF2E.Strike.Ranged.Success"),flavor}async getRollContext(params){var _a;const context=await super.getRollContext(params);return params.statistic instanceof StatisticModifier&&((_a=context.self.item)!=null&&_a.isOfType("weapon"))&&PCAttackTraitHelpers.adjustWeapon(context.self.item),context}consumeAmmo(weapon,params){const ammo=weapon.ammo;if(ammo){if(ammo.quantity<1)return ui.notifications.warn(game.i18n.localize("PF2E.ErrorMessage.NotEnoughAmmo")),!1;{const existingCallback=params.callback;return params.callback=async roll=>{existingCallback?.(roll),await weapon.consumeAmmo()},!0}}else return!0}prepareMartialProficiencies(){const systemData=this.system,linkedProficiencies=Object.values(systemData.martial).filter(p=>"sameAs"in p&&String(p.sameAs)in systemData.martial);for(const proficiency of linkedProficiencies){const category=systemData.martial[proficiency.sameAs??""];proficiency.rank=(()=>{const maxRankIndex=PROFICIENCY_RANKS.indexOf(proficiency.maxRank??"legendary");return Math.min(category.rank,maxRankIndex)})()}const allProficiencies=Object.entries(systemData.martial);for(const[_key,proficiency]of allProficiencies){const stringDefinition="definition"in proficiency?sortedStringify(proficiency.definition):null,duplicates=allProficiencies.flatMap(([k,p])=>proficiency!==p&&proficiency.rank>=p.rank&&"definition"in proficiency&&"definition"in p&&proficiency.sameAs===p.sameAs&&sortedStringify(p.definition)===stringDefinition?k:[]);for(const duplicate2 of duplicates)delete systemData.martial[duplicate2];const proficiencyBonus=createProficiencyModifier({actor:this,rank:proficiency.rank,domains:[]});proficiency.value=proficiencyBonus.modifier;const sign=proficiencyBonus.modifier<0?"":"+";proficiency.breakdown=`${proficiencyBonus.label} ${sign}${proficiencyBonus.modifier}`}}async toggleInvested(itemId){const item=this.inventory.get(itemId);if(!item?.traits.has("invested"))throw ErrorPF2e("Unexpected error toggling item investment");const invested=item.isInvested;if(!invested&&!item.isEquipped){const newCarryType=item.system.usage.type==="carried"?"worn":item.system.usage.type;await this.adjustCarryType(item,{carryType:newCarryType,handsHeld:item.system.usage.hands,inSlot:!0})}return!!await item.update({"system.equipped.invested":!invested})}async addAttackProficiency(key){const currentProficiencies=this.system.martial;if(key in currentProficiencies)return;const newProficiency={rank:0,value:0,breakdown:"",custom:!0};await this.update({[`system.martial.${key}`]:newProficiency})}async _preUpdate(changed,options,user){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j,_k,_l,_m,_n,_o,_p,_q,_r,_s,_t,_u,_v,_w,_x;const systemData=this.system;if((_b=(_a=changed.system)==null?void 0:_a.details)!=null&&_b.level||(_d=(_c=changed.system)==null?void 0:_c.build)!=null&&_d.attributes){const level=(_f=(_e=changed.system)==null?void 0:_e.details)==null?void 0:_f.level;typeof level?.value=="number"&&(level.value=Math.clamped(Number(level.value)||0,0,30)||0);const hpMaxDifference=this.clone(changed).hitPoints.max-this.hitPoints.max;if(hpMaxDifference!==0){options.allowHPOverage=!0;const currentHP=this.hitPoints.value,newHP=Math.max(currentHP+hpMaxDifference,currentHP===0?0:1);changed.system=mergeObject(changed.system??{},{attributes:{hp:{value:newHP}}})}}game.settings.get("pf2e","staminaVariant")&&((_h=(_g=changed.system)==null?void 0:_g.attributes)!=null&&_h.sp&&(changed.system.attributes.sp.value=Math.clamped(((_k=(_j=(_i=changed.system)==null?void 0:_i.attributes)==null?void 0:_j.sp)==null?void 0:_k.value)||0,0,systemData.attributes.sp.max)),(_m=(_l=changed.system)==null?void 0:_l.attributes)!=null&&_m.resolve&&(changed.system.attributes.resolve.value=Math.clamped(((_p=(_o=(_n=changed.system)==null?void 0:_n.attributes)==null?void 0:_o.resolve)==null?void 0:_p.value)||0,0,systemData.attributes.resolve.max)));const xp=((_r=(_q=changed.system)==null?void 0:_q.details)==null?void 0:_r.xp)??{};typeof xp.value=="number"&&(xp.value=Math.max(xp.value,0)),typeof xp.max=="number"&&(xp.max=Math.max(xp.max,1));const newLevel=((_u=(_t=(_s=changed.system)==null?void 0:_s.details)==null?void 0:_t.level)==null?void 0:_u.value)??this.level,actorClass=this.class;if(actorClass&&newLevel!==this.level){const current=this.itemTypes.feat.filter(feat=>feat.category==="classfeature");if(newLevel>this.level){const classFeaturesToCreate=(await actorClass.createGrantedItems({level:newLevel})).filter(feature=>feature.system.level.value>this.level&&!current.some(currentFeature=>{var _a2;return currentFeature.sourceId===((_a2=feature.flags.core)==null?void 0:_a2.sourceId)})).map(i=>i.toObject());await this.createEmbeddedDocuments("Item",classFeaturesToCreate,{keepId:!0,render:!1})}else if(newLevel<this.level){const classFeaturestoDelete=current.filter(f=>f.level>newLevel&&!f.grantedBy).map(f=>f.id);await this.deleteEmbeddedDocuments("Item",classFeaturestoDelete,{render:!1})}}for(const property of["playerNumber","characterNumber"])if(typeof((_w=(_v=changed.system)==null?void 0:_v.pfs)==null?void 0:_w[property])=="number"){const[min,max]=property==="playerNumber"?[1,9999999]:[2001,9999];changed.system.pfs[property]=Math.clamped(changed.system.pfs[property]||0,min,max)}else(_x=changed.system)!=null&&_x.pfs&&changed.system.pfs[property]!==null&&(changed.system.pfs[property]=this.system.pfs[property]??null);return super._preUpdate(changed,options,user)}async toggleAttributeManagement(){if(Object.keys(this._source.system.abilities??{}).length===0){const baseAbilities=Array.from(ATTRIBUTE_ABBREVIATIONS).reduce((accumulated,abbrev)=>({...accumulated,[abbrev]:{value:10}}),{});await this.update({"system.abilities":baseAbilities})}else await this.update({"system.-=abilities":null})}};__name2(_CharacterPF2e,"CharacterPF2e");let CharacterPF2e=_CharacterPF2e;const _FamiliarPF2e=class extends CreaturePF2e{static{__name(this,"_FamiliarPF2e")}get allowedItemTypes(){return[...super.allowedItemTypes,"action"]}get master(){if(!game.ready||!this.system.master.id)return null;const master=game.actors.get(this.system.master.id??"");return master?.isOfType("character")?(master.familiar??(master.familiar=this),master):null}get masterAttributeModifier(){var _a,_b;return(_a=this.system.master).ability||(_a.ability="cha"),((_b=this.master)==null?void 0:_b.system.abilities[this.system.master.ability].mod)??0}get masterAbilityModifier(){return this.masterAttributeModifier}reset({fromMaster=!1}={}){super.reset(),fromMaster&&this.sheet.render()}prepareBaseData(){const systemData=this.system;systemData.traits={value:["minion"],senses:[{type:"lowLightVision",label:CONFIG.PF2E.senses.lowLightVision,value:""}],size:new ActorSizePF2e({value:"tiny"})},super.prepareBaseData();const isItemBonus=new PredicatePF2e(["bonus:type:item"]);this.synthetics.modifierAdjustments.all.push({slug:null,test:options=>isItemBonus.test(options),suppress:!0}),systemData.details.alignment={value:"N"},systemData.attributes.flanking.canFlank=!1,systemData.attributes.perception={},systemData.attributes.speed={value:25,label:game.i18n.localize("PF2E.SpeedTypesLand"),otherSpeeds:[]},systemData.skills={},systemData.saves={fortitude:{},reflex:{},will:{}},systemData.traits=mergeObject(systemData.traits,{dv:[],di:[],dr:[]});const{master}=this;systemData.details.level={value:master?.level??0},this.rollOptions.all[`self:level:${this.level}`]=!0,systemData.details.alliance=master?.alliance??"party",master&&(this.flags.pf2e.rollOptions.all=mergeObject(this.flags.pf2e.rollOptions.all,createEncounterRollOptions(master)))}prepareRuleElements(){return this.master?super.prepareRuleElements():[]}prepareDerivedData(){super.prepareDerivedData();const{master}=this,systemData=this.system,{attributes,traits}=systemData;traits.value=[...this.traits].sort();const{level,masterAttributeModifier}=this,masterLevel=game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel"?0:level,{synthetics}=this,speeds=attributes.speed=this.prepareSpeed("land");speeds.otherSpeeds=["burrow","climb","fly","swim"].flatMap(m=>this.prepareSpeed(m)??[]);const hitPoints=new HitPointsStatistic(this,{baseMax:level*5});this.system.attributes.hp=hitPoints.getTraceData(),setHitPointsRollOptions(this);const masterModifier=master?new ModifierPF2e({label:"PF2E.Actor.Familiar.Master.ArmorClass",slug:"base",modifier:master.armorClass.modifiers.filter(m=>m.enabled&&!["status","circumstance"].includes(m.type)).reduce((total,modifier)=>total+modifier.value,0)}):null,statistic=new ArmorStatistic(this,{modifiers:compact([masterModifier])});this.armorClass=statistic.dc,systemData.attributes.ac=statistic.getTraceData(),this.saves=SAVE_TYPES.reduce((partialSaves,saveType)=>{const save=master?.saves[saveType],source=save?.modifiers.filter(m=>!["status","circumstance"].includes(m.type))??[],totalMod=applyStackingRules(source),attribute=CONFIG.PF2E.savingThrowDefaultAttributes[saveType],selectors=[saveType,`${attribute}-based`,"saving-throw","all"],stat=new Statistic(this,{slug:saveType,label:game.i18n.localize(CONFIG.PF2E.saves[saveType]),domains:selectors,modifiers:[new ModifierPF2e(`PF2E.MasterSavingThrow.${saveType}`,totalMod,"untyped")],check:{type:"saving-throw"}});return{...partialSaves,[saveType]:stat}},{}),this.system.saves=SAVE_TYPES.reduce((partial,saveType)=>({...partial,[saveType]:this.saves[saveType].getTraceData()}),{}),traits.senses=this.prepareSenses(this.system.traits.senses,synthetics),this.attackStatistic=new Statistic(this,{slug:"attack-roll",label:"PF2E.Familiar.AttackRoll",modifiers:[new ModifierPF2e("PF2E.MasterLevel",masterLevel,"untyped")],check:{type:"attack-roll"}}),this.system.attack=this.attackStatistic.getTraceData();{const domains=["perception","wis-based","all"],modifiers=[new ModifierPF2e("PF2E.MasterLevel",masterLevel,"untyped"),new ModifierPF2e(`PF2E.MasterAbility.${systemData.master.ability}`,masterAttributeModifier,"untyped")];this.perception=new Statistic(this,{slug:"perception",label:"PF2E.PerceptionLabel",domains,modifiers,check:{type:"perception-check"}}),systemData.attributes.perception=mergeObject(systemData.attributes.perception,this.perception.getTraceData({value:"mod"}))}this.skills=Array.from(SKILL_ABBREVIATIONS).reduce((builtSkills,shortForm)=>{const longForm=SKILL_DICTIONARY[shortForm],modifiers=[new ModifierPF2e("PF2E.MasterLevel",masterLevel,"untyped")];if(["acr","ste"].includes(shortForm)){const label2=`PF2E.MasterAbility.${systemData.master.ability}`;modifiers.push(new ModifierPF2e(label2,masterAttributeModifier,"untyped"))}const attribute=SKILL_EXPANDED[longForm].attribute,domains=[longForm,`${attribute}-based`,"skill-check","all"],label=CONFIG.PF2E.skills[shortForm]??longForm,statistic2=new Statistic(this,{slug:longForm,label,attribute,domains,modifiers,lore:!1,check:{type:"skill-check"}});return builtSkills[longForm]=statistic2,this.system.skills[shortForm]=statistic2.getTraceData(),builtSkills},{})}_onDelete(options,userId){this.master&&(this.master.familiar=null),super._onDelete(options,userId)}};__name2(_FamiliarPF2e,"FamiliarPF2e");let FamiliarPF2e=_FamiliarPF2e;const identifySkills=new Map([["aberration",["occultism"]],["animal",["nature"]],["astral",["occultism"]],["beast",["arcana","nature"]],["celestial",["religion"]],["construct",["arcana","crafting"]],["dragon",["arcana"]],["elemental",["arcana","nature"]],["ethereal",["occultism"]],["fey",["nature"]],["fiend",["religion"]],["fungus",["nature"]],["humanoid",["society"]],["monitor",["religion"]],["ooze",["occultism"]],["plant",["nature"]],["spirit",["occultism"]],["undead",["religion"]]]);function toKnowledgeDC(dc,rarity,loreAdjustment="normal"){const rarityAdjustment=rarityToDCAdjustment(rarity),start=combineDCAdjustments(rarityAdjustment,loreAdjustment),progression=createDifficultyScale(dc,start);return{dc:adjustDC(dc,start),progression,start}}__name(toKnowledgeDC,"toKnowledgeDC"),__name2(toKnowledgeDC,"toKnowledgeDC");function creatureIdentificationDCs(creature,{proficiencyWithoutLevel=!1}={}){const{level,rarity}=creature,dc=calculateDC(level,{proficiencyWithoutLevel}),traits=creature.system.traits.value;return{skills:Array.from(new Set(traits.flatMap(t=>identifySkills.get(t)??[]))),standard:toKnowledgeDC(dc,rarity,"normal"),lore:[toKnowledgeDC(dc,rarity,"easy"),toKnowledgeDC(dc,rarity,"very-easy")]}}__name(creatureIdentificationDCs,"creatureIdentificationDCs"),__name2(creatureIdentificationDCs,"creatureIdentificationDCs");const _NPCPF2e=class extends CreaturePF2e{static{__name(this,"_NPCPF2e")}get allowedItemTypes(){return[...super.allowedItemTypes,"physical","spellcastingEntry","spell","action","melee","lore"]}get baseLevel(){return this._source.system.details.level.value}get abilities(){return deepClone(this.system.abilities)}get description(){return this.system.details.publicNotes}get hardness(){var _a;return Math.abs(((_a=this.system.attributes.hardness)==null?void 0:_a.value)??0)}get isElite(){return this.attributes.adjustment==="elite"}get isWeak(){return this.attributes.adjustment==="weak"}get identificationDCs(){const proficiencyWithoutLevel=game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel";return creatureIdentificationDCs(this,{proficiencyWithoutLevel})}get isLootable(){const npcsAreLootable=game.settings.get("pf2e","automation.lootableNPCs");return this.isDead&&(npcsAreLootable||this.flags.pf2e.lootable)}get visible(){return super.visible&&this.prototypeToken.actorLink||this.permission>=CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER}canUserModify(user,action2){return super.canUserModify(user,action2)||action2==="update"&&this.isLootable}prepareBaseData(){var _a;super.prepareBaseData(),(_a=this.flags.pf2e).lootable??(_a.lootable=!1);const systemData=this.system;systemData.actions=[];for(const key of SAVE_TYPES)systemData.saves[key].ability=CONFIG.PF2E.savingThrowDefaultAttributes[key];const{attributes,details}=systemData;attributes.perception.ability="wis",attributes.reach={base:SIZE_TO_REACH[this.size],manipulate:SIZE_TO_REACH[this.size]},details.alliance===void 0&&(details.alliance=this.hasPlayerOwner?"party":"opposition"),attributes.hp.negativeHealing=systemData.traits.value.includes("undead"),attributes.flanking.flankable=!systemData.traits.value.includes("troop");const{level}=details;level.base=level.value,level.value=this.isElite?level.base+1:this.isWeak?level.base-1:level.base,this.rollOptions.all[`self:level:${level.value}`]=!0,attributes.spellDC=null,attributes.classDC=(()=>{const proficiencyWithoutLevel=game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel",levelBasedDC=calculateDC(level.base,{proficiencyWithoutLevel,rarity:this.rarity});return{value:this.isElite?levelBasedDC+2:this.isWeak?levelBasedDC-2:levelBasedDC}})(),attributes.classOrSpellDC={value:attributes.classDC.value},attributes.bonusEncumbranceBulk=attributes.bonusLimitBulk=0,this.system.spellcasting=mergeObject({rituals:{dc:0}},this.system.spellcasting??{})}prepareDerivedData(){var _a;super.prepareDerivedData();const{system}=this,{synthetics}=this,{modifierAdjustments}=synthetics,baseLevel=this.system.details.level.base;(_a=this.synthetics.modifiers).hp??(_a.hp=[]),this.isElite?(modifierAdjustments.all.push({slug:"base",getNewValue:base=>base+2,test:()=>!0}),this.synthetics.modifiers.hp.push(()=>new ModifierPF2e("PF2E.NPC.Adjustment.EliteLabel",this.getHpAdjustment(baseLevel,"elite"),"untyped"))):this.isWeak&&(modifierAdjustments.all.push({slug:"base",getNewValue:base=>base-2,test:()=>!0}),this.synthetics.modifiers.hp.push(()=>new ModifierPF2e("PF2E.NPC.Adjustment.WeakLabel",this.getHpAdjustment(baseLevel,"weak")*-1,"untyped"))),system.details.level.base=baseLevel;for(const ability of Object.values(this.system.abilities))ability.mod=Math.trunc(Number(ability.mod))||0;{const base=system.attributes.hp.max,modifiers=[extractModifiers(this.synthetics,["hp"],{test:this.getRollOptions(["hp"])}),extractModifiers(this.synthetics,["hp-per-level"],{test:this.getRollOptions(["hp-per-level"])}).map(modifier=>(modifier.modifier*=this.level,modifier))].flat(),hpData=deepClone(system.attributes.hp),stat=mergeObject(new StatisticModifier("hp",modifiers),hpData,{overwrite:!1});stat.base=base,stat.max=stat.max+stat.totalModifier,stat.value=Math.min(stat.value,stat.max),stat.breakdown=[game.i18n.format("PF2E.MaxHitPointsBaseLabel",{base}),...stat.modifiers.filter(m=>m.enabled).map(m=>`${m.label} ${m.modifier<0?"":"+"}${m.modifier}`)].join(", "),system.attributes.hp=stat,setHitPointsRollOptions(this)}const speeds=system.attributes.speed=this.prepareSpeed("land");speeds.otherSpeeds=["burrow","climb","fly","swim"].flatMap(m=>this.prepareSpeed(m)??[]);const armorStatistic=new ArmorStatistic(this,{modifiers:[new ModifierPF2e({slug:"base",label:"PF2E.ModifierTitle",modifier:system.attributes.ac.value-10,adjustments:extractModifierAdjustments(modifierAdjustments,["all","ac","dex-based"],"base")})],details:system.attributes.ac.details});this.armorClass=armorStatistic.dc,this.system.attributes.ac=armorStatistic.getTraceData(),this.prepareSaves();{const domains=["perception","wis-based","all"];this.perception=new Statistic(this,{slug:"perception",label:"PF2E.PerceptionLabel",attribute:"wis",domains,modifiers:[new ModifierPF2e({slug:"base",label:"PF2E.ModifierTitle",modifier:system.attributes.perception.value,adjustments:extractModifierAdjustments(modifierAdjustments,domains,"base")})],check:{type:"perception-check"}}),system.attributes.perception=mergeObject(system.attributes.perception,this.perception.getTraceData({value:"mod"}))}this.skills=this.prepareSkills();const generatedMelee=Array.from(synthetics.strikes.values()).flatMap(w=>w.toNPCAttacks({keepId:!0}));for(const item of[...this.itemTypes.melee,...generatedMelee])system.actions.push(strikeFromMeleeItem(item));this.initiative=new ActorInitiative(this),this.system.attributes.initiative=this.initiative.getTraceData()}prepareSaves(){const systemData=this.system,{modifierAdjustments}=this.synthetics,saves={};for(const saveType of SAVE_TYPES){const save=systemData.saves[saveType],saveName=game.i18n.localize(CONFIG.PF2E.saves[saveType]),base=save.value,ability=save.ability,domains=[saveType,`${ability}-based`,"saving-throw","all"],stat=new Statistic(this,{slug:saveType,label:saveName,domains,modifiers:[new ModifierPF2e({slug:"base",label:"PF2E.ModifierTitle",modifier:base,adjustments:extractModifierAdjustments(modifierAdjustments,domains,"base")})],check:{type:"saving-throw"}});saves[saveType]=stat,mergeObject(this.system.saves[saveType],stat.getTraceData()),systemData.saves[saveType].base=base}this.saves=saves}prepareSkills(){const{system}=this,{modifierAdjustments}=this.synthetics;system.skills={};function createTrace(stat,item){const{attribute,shortForm}=objectHasKey(SKILL_EXPANDED,stat.slug)?SKILL_EXPANDED[stat.slug]:{attribute:"int",shortForm:stat.slug};system.skills[shortForm]={...stat.getTraceData(),base:item?.system.mod.value,isLore:!!stat.lore,itemID:item?.id,ability:attribute,visible:stat.proficient,variants:Object.values(item?.system.variants??{})}}__name(createTrace,"createTrace"),__name2(createTrace,"createTrace");const skills={};for(const skill of SKILL_LONG_FORMS){const{attribute,shortForm}=SKILL_EXPANDED[skill],domains=[skill,`${attribute}-based`,"skill-check",`${attribute}-skill-check`,"all"],name2=game.i18n.localize(`PF2E.Skill${SKILL_DICTIONARY[shortForm].capitalize()}`),statistic=new Statistic(this,{slug:skill,label:name2,attribute,domains,modifiers:[new ModifierPF2e({slug:"base",label:"PF2E.ModifierTitle",modifier:system.abilities[attribute].mod,adjustments:extractModifierAdjustments(modifierAdjustments,domains,"base")})],lore:!1,proficient:!1,check:{type:"skill-check"}});skills[skill]=statistic,createTrace(statistic)}for(const item of this.itemTypes.lore){const skill=sluggify(item.name),attribute=objectHasKey(SKILL_EXPANDED,skill)?SKILL_EXPANDED[skill].attribute:"int",label=objectHasKey(CONFIG.PF2E.skillList,skill)?CONFIG.PF2E.skillList[skill]:item.name,base=item.system.mod.value,domains=[skill,`${attribute}-based`,"skill-check","lore-skill-check",`${attribute}-skill-check`,"all"],statistic=new Statistic(this,{slug:skill,label,attribute,lore:!objectHasKey(SKILL_EXPANDED,skill),domains,modifiers:[new ModifierPF2e({slug:"base",label:"PF2E.ModifierTitle",modifier:base,adjustments:extractModifierAdjustments(modifierAdjustments,domains,"base")})],check:{type:"skill-check"}});skills[skill]=statistic,createTrace(statistic,item)}return skills}async getAttackEffects(attack){const notes=[];attack.description&&notes.push(new RollNotePF2e({selector:"all",visibility:"gm",text:attack.description}));const formatItemName=__name2(item=>{if(item.isOfType("consumable")){const button=createHTMLElement("button",{dataset:{action:"consume",item:item.id}});return button.style.width="auto",button.style.lineHeight="14px",button.innerHTML=game.i18n.localize("PF2E.ConsumableUseLabel"),`${item.name} - ${game.i18n.localize("TYPES.Item.consumable")} (${item.quantity}) ${button.outerHTML}`}return item.name},"formatItemName"),formatNoteText=__name2(item=>{const rollData=item.getRollData();return TextEditor.enrichHTML(item.description,{rollData,async:!0})},"formatNoteText");for(const attackEffect of attack.attackEffects){const item=this.items.find(i=>i.type!=="melee"&&(i.slug??sluggify(i.name))===sluggify(attackEffect));if(item){const note=new RollNotePF2e({selector:"all",visibility:"gm",title:formatItemName(item),text:await formatNoteText(item)});notes.push(note)}else{const packItem=(await game.packs.get("pf2e.bestiary-ability-glossary-srd",{strict:!0}).getDocuments({system:{slug:attackEffect}}))[0];if(packItem instanceof ItemPF2e){const note=new RollNotePF2e({selector:"all",visibility:"gm",title:formatItemName(packItem),text:await formatNoteText(packItem)});notes.push(note)}}}return notes}getHpAdjustment(level,adjustment){if(adjustment==="elite"){if(level>=20)return 30;if(level<=19&&level>=5)return 20;if(level<=4&&level>=2)return 15;if(level<=1)return 10}else if(adjustment==="weak"){if(level>=21)return 30;if(level<=20&&level>=6)return 20;if(level<=5&&level>=3)return 15;if(level===1||level===2)return 10}return 0}async applyAdjustment(adjustment){const{isElite,isWeak}=this;if(isElite&&adjustment==="elite"||isWeak&&adjustment==="weak"||!isElite&&!isWeak&&!adjustment)return;const currentHPAdjustment=(()=>isElite?this.getHpAdjustment(this.baseLevel,"elite"):isWeak?this.getHpAdjustment(this.baseLevel,"weak"):0)(),newHPAdjustment=this.getHpAdjustment(this.baseLevel,adjustment),currentHP=this.system.attributes.hp.value,maxHP=this.system.attributes.hp.max,newHP=(()=>{if(isElite){if(adjustment==="weak")return currentHP-currentHPAdjustment-newHPAdjustment;if(!adjustment)return currentHP-currentHPAdjustment}else if(isWeak){if(adjustment==="elite")return this.system.attributes.hp.max=maxHP+currentHPAdjustment+newHPAdjustment,currentHP+currentHPAdjustment+newHPAdjustment;if(!adjustment)return this.system.attributes.hp.max=maxHP+currentHPAdjustment,currentHP+currentHPAdjustment}else{if(adjustment==="elite")return this.system.attributes.hp.max=currentHP+newHPAdjustment,currentHP+newHPAdjustment;if(adjustment==="weak")return currentHP-newHPAdjustment}return currentHP})();await this.update({"system.attributes.hp.value":Math.max(0,newHP),"system.attributes.adjustment":adjustment})}variantClone(params){var _a,_b;const source=this._source,changes={name:params.name??this.name,system:{details:{publicNotes:params.description??source.system.details.publicNotes}},img:((_a=params.img)==null?void 0:_a.actor)??source.img,prototypeToken:{texture:{src:((_b=params.img)==null?void 0:_b.token)??source.prototypeToken.texture.src}}};return this.clone(changes,{save:params.save,keepId:params.keepId})}};__name2(_NPCPF2e,"NPCPF2e");let NPCPF2e=_NPCPF2e;const _HazardPF2e=class extends ActorPF2e{static{__name(this,"_HazardPF2e")}get allowedItemTypes(){return[...super.allowedItemTypes,"action","melee"]}get rarity(){return this.system.traits.rarity}get isComplex(){return this.system.details.isComplex}get hardness(){return Math.abs(this.system.attributes.hardness)}get hasDefenses(){var _a;return!!((_a=this.hitPoints)!=null&&_a.max||this.attributes.ac.value)}get canAttack(){return this.itemTypes.melee.length>0}get emitsSound(){var _a;const{emitsSound}=this.system.attributes;return!this.isDead&&typeof emitsSound=="boolean"?emitsSound:!!((_a=game.combats.active)!=null&&_a.started)&&game.combats.active.combatants.some(c=>c.actor===this)}isAffectedBy(effect){var _a;const damageType=objectHasKey(CONFIG.PF2E.damageTypes,effect)?effect:isObject(effect)?((_a=effect.system.persistent)==null?void 0:_a.damageType)??null:null;return!this.system.attributes.hasHealth&&damageType?!1:super.isAffectedBy(effect)}prepareBaseData(){var _a;super.prepareBaseData();const{attributes,details}=this.system;if(attributes.hp.negativeHealing=!1,attributes.hp.brokenThreshold=Math.floor(attributes.hp.max/2),attributes.hasHealth=attributes.hp.max>0,attributes.immunities.some(i=>i.type==="object-immunities")||attributes.immunities.unshift(new ImmunityData({type:"object-immunities",source:"TYPES.Actor.hazard"})),this.isComplex){(_a=attributes.stealth).value??(_a.value=0);const partialAttributes=this.system.attributes;partialAttributes.initiative={statistic:"stealth",tiebreakPriority:this.hasPlayerOwner?2:1}}details.alliance=null}prepareDerivedData(){super.prepareDerivedData();const{system}=this;if(this.prepareSynthetics(),setHitPointsRollOptions(this),this.skills={stealth:new Statistic(this,{slug:"stealth",label:CONFIG.PF2E.skillList.stealth,domains:["stealth","dex-based","skill-check","dex-skill-check","all"],modifiers:[new ModifierPF2e({label:"PF2E.ModifierTitle",slug:"base",type:"untyped",modifier:system.attributes.stealth.value??0})],check:{type:"skill-check"}})},system.attributes.initiative&&(this.initiative=new ActorInitiative(this),system.attributes.initiative=this.initiative.getTraceData()),this.hasDefenses){const baseModifier=new ModifierPF2e({slug:"base",label:"PF2E.BaseModifier",modifier:system.attributes.ac.value-10}),statistic=new ArmorStatistic(this,{rank:1,modifiers:[baseModifier]});this.armorClass=statistic.dc,system.attributes.ac=statistic.getTraceData()}this.saves=this.prepareSaves(),this.system.actions=this.itemTypes.melee.map(m=>strikeFromMeleeItem(m))}prepareSaves(){const{system}=this;return SAVE_TYPES.reduce((saves,saveType)=>{const save=system.saves[saveType],saveName=game.i18n.localize(CONFIG.PF2E.saves[saveType]),base=save.value,ability=CONFIG.PF2E.savingThrowDefaultAttributes[saveType];if(!base)return saves;const selectors=[saveType,`${ability}-based`,"saving-throw","all"],stat=new Statistic(this,{slug:saveType,label:saveName,domains:selectors,modifiers:[new ModifierPF2e("PF2E.BaseModifier",base,"untyped"),...extractModifiers(this.synthetics,selectors)],check:{type:"saving-throw"}});return mergeObject(this.system.saves[saveType],stat.getTraceData()),saves[saveType]=stat,saves},{})}};__name2(_HazardPF2e,"HazardPF2e");let HazardPF2e=_HazardPF2e;const _LootPF2e=class extends ActorPF2e{static{__name(this,"_LootPF2e")}constructor(){super(...arguments),__publicField(this,"armorClass",null)}get allowedItemTypes(){return["physical"]}get isLoot(){return this.system.lootSheetType==="Loot"}get isMerchant(){return this.system.lootSheetType==="Merchant"}get hiddenWhenEmpty(){return this.isLoot&&this.system.hiddenWhenEmpty}get canHostRuleElements(){return!1}get canAct(){return!1}isAffectedBy(){return!1}get visible(){return this.permission>=CONST.DOCUMENT_OWNERSHIP_LEVELS.OBSERVER}canUserModify(user,action2){return action2==="update"?this.permission>=CONST.DOCUMENT_OWNERSHIP_LEVELS.LIMITED:super.canUserModify(user,action2)}async transferItemToActor(targetActor,item,quantity,containerId,newStack=!1){if(!(this.isOwner&&targetActor.isOwner))return super.transferItemToActor(targetActor,item,quantity,containerId,newStack);if(this.isMerchant&&item.isOfType("physical")){const itemValue=CoinsPF2e.fromPrice(item.price,quantity);if(await targetActor.inventory.removeCoins(itemValue))return await item.actor.inventory.addCoins(itemValue),super.transferItemToActor(targetActor,item,quantity,containerId,newStack);if(this.isLoot)throw ErrorPF2e("Loot transfer failed");return null}return super.transferItemToActor(targetActor,item,quantity,containerId,newStack)}async toggleTokenHiding(){if(!this.hiddenWhenEmpty||!this.isOwner)return;const hiddenStatus=this.items.size===0,promises=game.scenes.map(s=>[s,s.tokens.filter(t=>t.actor===this)]).map(([scene,tokenDocs])=>scene.updateEmbeddedDocuments("Token",tokenDocs.map(tokenDoc=>({_id:tokenDoc.id,hidden:hiddenStatus}))));await Promise.allSettled(promises)}prepareDerivedData(){this.rules=[],super.prepareDerivedData()}_onCreate(data,options,userId){game.user.id===userId&&this.toggleTokenHiding(),super._onCreate(data,options,userId)}_onUpdate(changed,options,userId){var _a;game.user.id===userId&&((_a=changed.system)==null?void 0:_a.hiddenWhenEmpty)!==void 0&&this.toggleTokenHiding(),super._onUpdate(changed,options,userId)}_onCreateDescendantDocuments(parent,collection,documents,result,options,userId){game.user.id===userId&&this.toggleTokenHiding(),super._onCreateDescendantDocuments(parent,collection,documents,result,options,userId)}_onDeleteDescendantDocuments(parent,collection,documents,ids,options,userId){game.user.id===userId&&this.toggleTokenHiding(),super._onDeleteDescendantDocuments(parent,collection,documents,ids,options,userId)}};__name2(_LootPF2e,"LootPF2e");let LootPF2e=_LootPF2e;const{DataModel:DataModel$1}=foundry.abstract,_InvalidCampaign=class extends DataModel$1{static{__name(this,"_InvalidCampaign")}constructor(actor,options){super(),__publicField(this,"type","invalid"),__publicField(this,"actor"),__publicField(this,"options"),this.actor=actor,this.options=options}static defineSchema(){return{}}createSidebarButtons(){const icon=createHTMLElement("a",{children:[fontAwesomeIcon("warning",{fixedWidth:!0})]});return icon.title=game.i18n.localize("PF2E.Actor.Party.InvalidCampaign.Hint"),game.user.isGM?icon.addEventListener("click",()=>{var _a;new Dialog({title:game.i18n.format("PF2E.Actor.Party.InvalidCampaign.Title",{party:this.actor.name}),content:game.i18n.format(`PF2E.Actor.Party.InvalidCampaign.Message.${this.options.reason}`,{current:((_a=this.actor.system.campaign)==null?void 0:_a.type)??"",...this.options}),buttons:{yes:{icon:fontAwesomeIcon("trash").outerHTML,label:game.i18n.localize("Yes"),callback:async()=>{await this.actor.update({"system.-=campaign":null}),ui.sidebar.render()}},cancel:{icon:fontAwesomeIcon("times").outerHTML,label:game.i18n.localize("Cancel")}}}).render(!0)}):icon.style.pointerEvents="none",[icon]}};__name2(_InvalidCampaign,"InvalidCampaign");let InvalidCampaign=_InvalidCampaign;function resolveKingdomBoosts(entry,choices){const notFreeBoosts=entry.boosts.filter(b=>b!=="free");return uniq([notFreeBoosts,choices].flat()).filter(b=>b!==entry.flaw).slice(0,entry.boosts.length)}__name(resolveKingdomBoosts,"resolveKingdomBoosts"),__name2(resolveKingdomBoosts,"resolveKingdomBoosts");function calculateKingdomCollectionData(kingdom){const commodityTypes=["luxuries","lumber","ore","stone"];return{formula:`${kingdom.resources.dice.number}d${kingdom.resources.dice.faces}`,commodities:mapToObj(commodityTypes,type=>{const value=kingdom.resources.workSites[type];return[type,value.value+value.resource*2]})}}__name(calculateKingdomCollectionData,"calculateKingdomCollectionData"),__name2(calculateKingdomCollectionData,"calculateKingdomCollectionData");const KINGDOM_ABILITIES=["culture","economy","loyalty","stability"],KINGDOM_LEADERSHIP=["ruler","counselor","general","emissary","magister","treasurer","viceroy","warden"],KINGDOM_COMMODITIES=["food","luxuries","lumber","ore","stone"],KINGDOM_SKILLS=["agriculture","arts","boating","defense","engineering","exploration","folklore","industry","intrigue","magic","politics","scholarship","statecraft","trade","warfare","wilderness"],KINGDOM_LEADERSHIP_ABILITIES={ruler:"loyalty",counselor:"culture",general:"stability",emissary:"loyalty",magister:"culture",treasurer:"economy",viceroy:"economy",warden:"stability"},KINGDOM_SKILL_ABILITIES={agriculture:"stability",arts:"culture",boating:"economy",defense:"stability",engineering:"stability",exploration:"economy",folklore:"culture",industry:"economy",intrigue:"loyalty",magic:"culture",politics:"loyalty",scholarship:"culture",statecraft:"loyalty",trade:"economy",warfare:"loyalty",wilderness:"stability"},KINGDOM_ABILITY_LABELS=mapToObj(KINGDOM_ABILITIES,a=>[a,`PF2E.Kingmaker.Abilities.${a}`]),KINGDOM_COMMODITY_LABELS=mapToObj(KINGDOM_COMMODITIES,c=>[c,`PF2E.Kingmaker.Kingdom.Commodity.${c}`]),KINGDOM_RUIN_LABELS={culture:"PF2E.Kingmaker.Kingdom.Ruin.corruption",economy:"PF2E.Kingmaker.Kingdom.Ruin.crime",stability:"PF2E.Kingmaker.Kingdom.Ruin.decay",loyalty:"PF2E.Kingmaker.Kingdom.Ruin.strife"},KINGDOM_SKILL_LABELS=mapToObj(KINGDOM_SKILLS,a=>[a,`PF2E.Kingmaker.Skills.${a}`]),CONTROL_DC_BY_LEVEL=[14,15,16,18,20,22,23,24,26,27,28,30,31,32,34,35,36,38,39,40],KINGDOM_SIZE_DATA={1:{faces:4,type:"territory",controlMod:0,storage:4},10:{faces:6,type:"province",controlMod:1,storage:8},25:{faces:8,type:"state",controlMod:2,storage:12},50:{faces:10,type:"country",controlMod:3,storage:16},100:{faces:12,type:"dominion",controlMod:4,storage:20}},KINGDOM_SETTLEMENT_TYPES=["village","town","city","metropolis"],KINGDOM_SETTLEMENT_TYPE_LABELS=mapToObj(KINGDOM_SETTLEMENT_TYPES,size=>[size,`PF2E.Kingmaker.Settlement.Type.${size}`]),KINGDOM_SETTLEMENT_TYPE_DATA={village:{blocks:1,population:[0,400],level:[1,1],consumption:1,maxItemBonus:1,influence:0},town:{blocks:4,population:[401,2e3],level:[2,4],consumption:2,maxItemBonus:1,influence:1},city:{blocks:9,population:[2001,25e3],level:[5,9],consumption:4,maxItemBonus:2,influence:2},metropolis:{blocks:1/0,population:[25001,1/0],level:[10,1/0],consumption:6,maxItemBonus:3,influence:3}},vacancyLabel=__name2(role=>game.i18n.format("PF2E.Kingmaker.Kingdom.VacantRole",{role:game.i18n.localize(`PF2E.Kingmaker.Kingdom.LeadershipRole.${role}`)}),"vacancyLabel"),VACANCY_PENALTIES={ruler:()=>({modifiers:{"kingdom-check":[{slug:"vacancy-ruler",label:vacancyLabel("ruler"),modifier:-1}],"control-dc":[{slug:"vacancy-ruler",label:vacancyLabel("ruler"),modifier:2}]}}),counselor:()=>({modifiers:{"culture-based":[{slug:"vacancy",label:vacancyLabel("counselor"),modifier:-1}]}}),general:()=>({modifiers:{warfare:[{slug:"vacancy",label:vacancyLabel("general"),modifier:0}]},adjustments:{warfare:[{slug:"vacancy",test:()=>!0,relabel:vacancyLabel("general"),getNewValue:()=>-4}]}}),emissary:()=>({modifiers:{"loyalty-based":[{slug:"vacancy",label:vacancyLabel("emissary"),modifier:-1}]}}),magister:()=>({modifiers:{warfare:[{slug:"vacancy",label:vacancyLabel("magister"),modifier:0}]},adjustments:{warfare:[{slug:"vacancy",test:()=>!0,relabel:vacancyLabel("magister"),getNewValue:()=>-4}]}}),treasurer:()=>({modifiers:{"economy-based":[{slug:"vacancy",label:vacancyLabel("treasurer"),modifier:-1}]}}),viceroy:()=>({modifiers:{"stability-based":[{slug:"vacancy",label:vacancyLabel("viceroy"),modifier:-1}]}}),warden:()=>({modifiers:{"kingdom-check":[{slug:"vacancy",label:vacancyLabel("warden"),modifier:0}]},adjustments:{"kingdom-check":[{slug:"vacancy",test:options=>[...options].includes("region"),relabel:vacancyLabel("warden"),getNewValue:()=>-4}]}})};function getKingdomCHGData(){const localize=localizer("PF2E.Kingmaker");return{charter:{conquest:{name:localize("Charter.conquest.Name"),description:localize("Charter.conquest.Description"),img:"/icons/weapons/swords/sword-guard-steel-green.webp",boosts:["loyalty","free"],flaw:"culture"},expansion:{name:localize("Charter.expansion.Name"),description:localize("Charter.expansion.Description"),img:"/icons/skills/trades/woodcutting-logging-axe-stump.webp",boosts:["culture","free"],flaw:"stability"},exploration:{name:localize("Charter.exploration.Name"),description:localize("Charter.exploration.Description"),img:"/icons/tools/navigation/map-chart-tan.webp",boosts:["stability","free"],flaw:"economy"},grant:{name:localize("Charter.grant.Name"),description:localize("Charter.grant.Description"),img:"/icons/skills/trades/academics-merchant-scribe.webp",boosts:["economy","free"],flaw:"loyalty"},open:{name:localize("Charter.open.Name"),description:localize("Charter.open.Description"),img:"/icons/sundries/documents/document-sealed-brown-red.webp",boosts:["free"],flaw:null}},heartland:{forestOrSwamp:{name:localize("Heartland.forestOrSwamp.Name"),description:localize("Heartland.forestOrSwamp.Description"),img:"/icons/environment/wilderness/tree-oak.webp",boosts:["culture"]},hillOrPlain:{name:localize("Heartland.hillOrPlain.Name"),description:localize("Heartland.hillOrPlain.Description"),img:"/icons/environment/creatures/horses.webp",boosts:["loyalty"]},lakeOrRiver:{name:localize("Heartland.lakeOrRiver.Name"),description:localize("Heartland.lakeOrRiver.Description"),img:"/icons/environment/settlement/bridge-stone.webp",boosts:["economy"]},mountainOrRuins:{name:localize("Heartland.mountainOrRuins.Name"),description:localize("Heartland.mountainOrRuins.Description"),img:"/icons/environment/wilderness/cave-entrance-mountain.webp",boosts:["stability"]}},government:{despotism:{name:localize("Government.despotism.Name"),description:localize("Government.despotism.Description"),img:"/icons/environment/settlement/pyramid.webp",boosts:["stability","economy","free"],skills:["intrigue","warfare"],feat:"Compendium.pf2e.kingmaker-features.Item.WGpkcIChjIk1i0q0"},feudalism:{name:localize("Government.feudalism.Name"),description:localize("Government.feudalism.Description"),img:"/icons/environment/settlement/watchtower-cliff.webp",boosts:["stability","culture","free"],skills:["defense","trade"],feat:"Compendium.pf2e.kingmaker-features.Item.JYY8vQxPe9AIGTvv"},oligarchy:{name:localize("Government.oligarchy.Name"),description:localize("Government.oligarchy.Description"),img:"/icons/environment/settlement/house-manor.webp",boosts:["loyalty","economy","free"],skills:["arts","industry"],feat:"Compendium.pf2e.kingmaker-features.Item.9dkyZ7r1z7loOxI7"},republic:{name:localize("Government.republic.Name"),description:localize("Government.republic.Description"),img:"/icons/environment/settlement/gazebo.webp",boosts:["stability","economy","free"],skills:["engineering","politics"],feat:"Compendium.pf2e.kingmaker-features.Item.BChcBEZpcqMnLISC"},thaumocracy:{name:localize("Government.thaumocracy.Name"),description:localize("Government.thaumocracy.Description"),img:"/icons/environment/settlement/wizard-castle.webp",boosts:["economy","culture","free"],skills:["folklore","magic"],feat:"Compendium.pf2e.kingmaker-features.Item.nDDEbrWj2JouxlRw"},yeomanry:{name:localize("Government.yeomanry.Name"),description:localize("Government.yeomanry.Description"),img:"/icons/environment/settlement/house-farmland-small.webp",boosts:["loyalty","culture","free"],skills:["agriculture","wilderness"],feat:"Compendium.pf2e.kingmaker-features.Item.WFng3pxgEAdpdy1p"}}}}__name(getKingdomCHGData,"getKingdomCHGData"),__name2(getKingdomCHGData,"getKingdomCHGData");const KINGDOM_TRAITS=["commerce","leadership","region","civic","army"],_KingdomSheetPF2e=class extends ActorSheetPF2e{static{__name(this,"_KingdomSheetPF2e")}constructor(actor,options){super(actor,options),__privateAdd(this,_prepareSettlement),__privateAdd(this,_activateSettlementEvents),__privateAdd(this,_getNearestFeatSlotId),__publicField(this,"selectedFilter",null),__publicField(this,"focusElement",null),__privateAdd(this,_editingSettlements,{})}get kingdom(){const campaign=this.actor.campaign;if(!(campaign instanceof Kingdom))throw this.close(),ErrorPF2e("Only actors with kingdom data is supported");return campaign}get title(){return this.kingdom.name}static get defaultOptions(){const options=super.defaultOptions;return{...options,classes:[...options.classes,"kingdom"],width:720,height:620,template:"systems/pf2e/templates/actors/party/kingdom/sheet.hbs",scrollY:[...options.scrollY,".tab.active",".tab.active .content",".sidebar"],tabs:[{navSelector:"form > nav",contentSelector:".container",initial:"main"}]}}_getHeaderButtons(){const buttons=super._getHeaderButtons();return game.user.isGM&&buttons.unshift({label:"JOURNAL.ActionShow",class:"show-sheet",icon:"fas fa-eye",onclick:()=>{const users=game.users.filter(u=>!u.isSelf);game.socket.emit("system.pf2e",{request:"showSheet",users:users.map(u=>u.uuid),document:this.actor.uuid,options:{campaign:!0,tab:this._tabs[0].active}})}}),buttons}async getData(options){const data=await super.getData(options),kingdom=this.kingdom,settlementEntries=pipe(Object.entries(this.kingdom.settlements),filter(entry=>!!entry[1]),sortBy$1(entry=>entry[1].sort));return{...data,actor:this.actor,kingdom:this.kingdom,nationTypeLabel:game.i18n.localize(`PF2E.Kingmaker.Kingdom.NationType.${kingdom.nationType}`),abilities:KINGDOM_ABILITIES.map(slug=>({...this.kingdom.abilities[slug],slug,label:game.i18n.localize(KINGDOM_ABILITY_LABELS[slug]),ruinLabel:game.i18n.localize(KINGDOM_RUIN_LABELS[slug])})),commodities:KINGDOM_COMMODITIES.map(type=>({...kingdom.resources.commodities[type],type,label:game.i18n.localize(KINGDOM_COMMODITY_LABELS[type]),workSites:{label:game.i18n.localize(`PF2E.Kingmaker.WorkSites.${type}.Name`),description:game.i18n.localize(`PF2E.Kingmaker.WorkSites.${type}.Description`),hasResource:["lumber","ore","stone"].includes(type),value:kingdom.resources.workSites[type].value,resource:kingdom.resources.workSites[type].resource}})),resourceDice:{...kingdom.resources.dice,icon:fontAwesomeIcon(`dice-d${kingdom.resources.dice.faces}`).outerHTML,bonusAdjustment:getAdjustment(kingdom.resources.dice.bonus,kingdom._source.resources.dice.bonus).adjustmentClass,penaltyAdjustment:getAdjustment(kingdom.resources.dice.penalty,kingdom._source.resources.dice.penalty).adjustmentClass},leadership:KINGDOM_LEADERSHIP.map(slug=>{const data2=this.kingdom.leadership[slug],document2=fromUuidSync(data2.uuid??""),actor=document2 instanceof ActorPF2e?document2:null;return{...data2,slug,label:game.i18n.localize(`PF2E.Kingmaker.Kingdom.LeadershipRole.${slug}`),actor,img:actor?.prototypeToken.texture.src??actor?.img??ActorPF2e.DEFAULT_ICON,abilityLabel:game.i18n.localize(KINGDOM_ABILITY_LABELS[KINGDOM_LEADERSHIP_ABILITIES[slug]]),penaltyLabel:game.i18n.localize(`PF2E.Kingmaker.Kingdom.VacancyPenalty.${slug}`)}}),actions:sortBy$1(kingdom.activities,a=>a.name).map(item=>({item,traits:createSheetTags(CONFIG.PF2E.kingmakerTraits,item.system.traits.value.filter(t=>t!=="downtime"))})),skills:sortBy$1(Object.values(this.kingdom.skills),s=>s.label),feats:[kingdom.features,kingdom.feats,kingdom.bonusFeats],actionFilterChoices:KINGDOM_TRAITS.map(trait=>({label:game.i18n.localize(CONFIG.PF2E.kingmakerTraits[trait]),value:trait,selected:!1})),settlements:await Promise.all(settlementEntries.map(async([id,data2])=>__privateMethod(this,_prepareSettlement,prepareSettlement_fn).call(this,id,data2))),eventText:await TextEditor.enrichHTML(kingdom.event.text,{async:!0,rollData:this.actor.getRollData()}),settlementTypes:KINGDOM_SETTLEMENT_TYPE_LABELS,abilityLabels:KINGDOM_ABILITY_LABELS,skillLabels:KINGDOM_SKILL_LABELS}}activateListeners($html){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j,_k,_l;super.activateListeners($html);const html=$html[0];this.focusElement&&((_a=htmlQuery(html,this.focusElement))==null||_a.focus(),this.focusElement=null);for(const openSheetLink of htmlQueryAll(html,"[data-action=open-sheet]")){const actorUUID=(_b=htmlClosest(openSheetLink,"[data-actor-uuid]"))==null?void 0:_b.dataset.actorUuid,actor=fromUuidSync(actorUUID??"");openSheetLink.addEventListener("click",()=>actor?.sheet.render(!0))}for(const button of htmlQueryAll(html,"[data-action=builder]")){const tab=button.dataset.tab??null;button.addEventListener("click",()=>{new KingdomBuilder(this.kingdom).render(!0,{tab})})}const{fame}=this.kingdom.resources,famePips=htmlQuery(html,"[data-action=adjust-fame]");famePips?.addEventListener("click",async()=>{const newValue=Math.min(fame.value+1,fame.max);await this.kingdom.update({"resources.fame.value":newValue})}),famePips?.addEventListener("contextmenu",async event=>{event.preventDefault();const newValue=Math.max(fame.value-1,0);await this.kingdom.update({"resources.fame.value":newValue})});for(const leader of htmlQueryAll(html,".leader[data-role]")){const{role,uuid}=leader.dataset;if((_c=htmlQuery(leader,"[data-action=remove-leader]"))==null||_c.addEventListener("click",()=>{this.kingdom.update({[`leadership.${role}`]:null})}),uuid)for(const clickable of htmlQueryAll(leader,"[data-action=open-sheet]"))clickable.addEventListener("click",()=>fromUuid(uuid).then(a=>a?.sheet.render(!0)));const vacantEl=htmlQuery(leader,".vacant[title]");if(vacantEl){const lines=vacantEl.title.split(/;\s*/).map(l=>createHTMLElement("li",{children:[l]})),content=createHTMLElement("ul",{children:lines});$(vacantEl).tooltipster({content,contentAsHTML:!0,side:"right",theme:"crb-hover"})}}for(const rollableStat of htmlQueryAll(html,".rollable")){const statSlug=(_d=htmlClosest(rollableStat,"[data-statistic]"))==null?void 0:_d.dataset.statistic;statSlug&&rollableStat.addEventListener("click",event=>{const statistic=this.actor.getStatistic(statSlug);statistic?.roll(eventToRollParams(event))})}(_e=htmlQuery(html,"[data-action=collect]"))==null||_e.addEventListener("click",async()=>{ChatMessagePF2e.create({speaker:{...ChatMessagePF2e.getSpeaker(this.actor),alias:this.kingdom.name},content:await renderTemplate("systems/pf2e/templates/actors/party/kingdom/collection.hbs",{...calculateKingdomCollectionData(this.kingdom)})})}),this.filterActions(this.selectedFilter,{instant:!0}),(_f=htmlQuery(html,".filters"))==null||_f.addEventListener("click",event=>{const filterButton=htmlClosest(event.target,".choice");filterButton&&this.filterActions(filterButton.dataset.slug??null)}),$html.find("[data-tooltip-content]").tooltipster({trigger:"click",arrow:!1,contentAsHTML:!0,debug:!1,interactive:!0,side:["right","bottom"],theme:"crb-hover",minWidth:120});for(const customModifierEl of htmlQueryAll(html,".modifiers-tooltip")){const stat=customModifierEl.dataset.stat;if(!stat)continue;for(const removeButton of htmlQueryAll(customModifierEl,"[data-action=remove-modifier]")){const slug=removeButton.dataset.slug??"";removeButton.addEventListener("click",()=>{this.kingdom.removeCustomModifier(stat,slug)})}const modifierValueEl=htmlQuery(customModifierEl,".add-modifier input[type=number]");(_g=htmlQuery(customModifierEl,"[data-action=increment]"))==null||_g.addEventListener("click",()=>{modifierValueEl?.stepUp()}),(_h=htmlQuery(customModifierEl,"[data-action=decrement]"))==null||_h.addEventListener("click",()=>{modifierValueEl?.stepDown()}),(_i=htmlQuery(customModifierEl,"[data-action=create-custom-modifier]"))==null||_i.addEventListener("click",()=>{var _a2,_b2,_c2;const modifier=modifierValueEl?.valueAsNumber||1,type=((_a2=htmlQuery(customModifierEl,".add-modifier-type"))==null?void 0:_a2.value)??"",label=((_c2=(_b2=htmlQuery(customModifierEl,".add-modifier-name"))==null?void 0:_b2.value)==null?void 0:_c2.trim())??game.i18n.localize(`PF2E.ModifierType.${type}`);if(!setHasElement(MODIFIER_TYPES,type)){ui.notifications.error("Type is required.");return}this.kingdom.addCustomModifier(stat,{label,modifier,type})})}(_j=htmlQuery(html,"[data-action=add-settlement]"))==null||_j.addEventListener("click",()=>{const id=randomID(16);__privateGet(this,_editingSettlements)[id]=!0,this.focusElement=`[name="settlements.${id}.name"]`,this.kingdom.update({[`settlements.${id}`]:{}})});for(const settlementElement of htmlQueryAll(html,".settlement"))__privateMethod(this,_activateSettlementEvents,activateSettlementEvents_fn).call(this,settlementElement);for(const link of htmlQueryAll(html,"[data-action=browse-feats]")){const maxLevel=Number(link.dataset.level)||this.kingdom.level;link.addEventListener("click",async()=>{const compendiumTab=game.pf2e.compendiumBrowser.tabs.campaignFeature,filter2=await compendiumTab.getFilterData(),levels=filter2.sliders.level;levels.values.max=Math.min(maxLevel,levels.values.upperLimit),levels.isExpanded=levels.values.max!==levels.values.upperLimit,filter2.checkboxes.category.options["kingdom-feat"].selected=!0,filter2.checkboxes.category.selected.push("kingdom-feat"),filter2.checkboxes.category.isExpanded=!0,compendiumTab.open(filter2)})}(_k=htmlQuery(html,"[data-action=random-event]"))==null||_k.addEventListener("click",()=>{new Statistic(this.actor,{slug:"random-event",label:"Random Kingdom Event",check:{type:"flat-check"}}).roll({dc:this.kingdom.event.dc})}),(_l=htmlQuery(html,"[data-action=reset-event-dc]"))==null||_l.addEventListener("click",()=>{this.kingdom.update({event:{dc:16}})});const settlementList=htmlQuery(html,".settlement-list");settlementList&&Sortable.create(settlementList,{...SORTABLE_DEFAULTS,handle:".drag-handle",onEnd:event=>{const settlements=this.kingdom.settlements,settlementsWithIds=Object.entries(settlements).map(([id,value])=>({id,...value})),settlement=settlementsWithIds.find(s=>s.id===event.item.dataset.settlementId),newIndex=event.newDraggableIndex;if(!settlement||newIndex===void 0){this.render();return}const siblings=sortBy$1(settlementsWithIds.filter(s=>s!==settlement),s=>s.sort);siblings.splice(newIndex,0,settlement);const updates=mapToObj.indexed(siblings,(s,index)=>[`settlements.${s.id}.sort`,index]);this.kingdom.update(updates)}})}filterActions(trait,options={}){const html=this.element.get(0),duration=.4;this.selectedFilter=trait;const animateElement=__name2((element,visible)=>{options.instant?element.hidden=!visible:visible&&element.hidden?gsap.fromTo(element,{height:0,opacity:0,hidden:!1},{height:"auto",opacity:1,duration}):!visible&&!element.hidden&&gsap.to(element,{height:0,duration,opacity:0,paddingTop:0,paddingBottom:0,margin:0,clearProps:"all",onComplete:()=>{element.hidden=!0,this.itemRenderer.toggleSummary(element,{visible:!1,instant:!0})}})},"animateElement");for(const action2 of this.kingdom.activities){const element=htmlQuery(html,`[data-item-id="${action2.id}"]`),visible=!trait||tupleHasValue(action2.system.traits.value,trait);element&&animateElement(element,visible)}for(const summary of htmlQueryAll(html,".phase-summary"))animateElement(summary,summary.dataset.phase===trait);for(const choice of htmlQueryAll(html,".filters .choice")){const active=choice.dataset.slug?choice.dataset.slug===trait:trait===null;choice.classList.toggle("active",active)}const actionsList=htmlQuery(html,".actions-list");actionsList&&(actionsList.scrollTop=0)}async _onDropItem(event,data){var _a;const item=await ItemPF2e.fromDropData(data);if(!item)throw ErrorPF2e("Unable to create item from drop data!");if(this.actor.uuid===((_a=item.parent)==null?void 0:_a.uuid))return super._onDropItem(event,data);if(item?.isOfType("campaignFeature")&&(item.isFeat||item.isFeature)){const featSlot=__privateMethod(this,_getNearestFeatSlotId,getNearestFeatSlotId_fn).call(this,event)??{categoryId:"bonus",slotId:null};return(featSlot.categoryId==="bonus"?this.kingdom.bonusFeats:this.kingdom.feats).insertFeat(item,featSlot)}return super._onDropItem(event,data)}async _onSortItem(event,itemSource){const item=this.actor.items.get(itemSource._id);if(item?.isOfType("campaignFeature")&&(item.isFeat||item.isFeature)){const featSlot=__privateMethod(this,_getNearestFeatSlotId,getNearestFeatSlotId_fn).call(this,event);if(!featSlot)return[];const group=featSlot.categoryId==="bonus"?this.kingdom.bonusFeats:this.kingdom.feats,resorting=item.group===group&&!group?.slotted;if(group?.slotted&&!featSlot.slotId)return[];if(!resorting)return group.insertFeat(item,featSlot)}return super._onSortItem(event,itemSource)}async _onDropActor(event,data){await super._onDropActor(event,data);const actor=fromUuidSync(data.uuid),closestLeader=htmlClosest(event.target,".leader[data-role]");if(actor instanceof CreaturePF2e&&closestLeader){const role=String(closestLeader.dataset.role),uuid=actor.uuid;this.kingdom.update({leadership:{[role]:{uuid}}})}}_disableFields(form){for(const gmOnlyField of htmlQueryAll(form,"input, textarea, [data-access=owner]"))gmOnlyField instanceof HTMLTextAreaElement?gmOnlyField.readOnly=!0:(gmOnlyField instanceof HTMLInputElement||gmOnlyField instanceof HTMLButtonElement)&&(gmOnlyField.disabled=!0)}async _updateObject(_event,formData){var _a;if(!this.actor.id)return;const data=expandObject(formData);for(const abilitySlug of KINGDOM_ABILITIES){const ability=(_a=data.abilities)==null?void 0:_a[abilitySlug];ability?.penalty&&(ability.penalty=-Math.abs(ability.penalty))}return this.kingdom.update(data)}};_editingSettlements=new WeakMap,_prepareSettlement=new WeakSet,prepareSettlement_fn=__name2(async function(id,settlement){const data=KINGDOM_SETTLEMENT_TYPE_DATA[settlement.type],levelRange=data.level[1]===1/0?`${data.level[0]}+`:data.level[0]===data.level[1]?String(data.level[0]):data.level.join("-"),populationRange=data.population[1]===1/0?`${data.population[0]}+`:data.population.join("-");return{...settlement,id,description:await TextEditor.enrichHTML(settlement.description,{async:!0,rollData:this.actor.getRollData()}),editing:__privateGet(this,_editingSettlements)[id]??!1,blocks:data.blocks===1/0?"10+":data.blocks,populationRange,levelRange,typeLabel:KINGDOM_SETTLEMENT_TYPE_LABELS[settlement.type],storage:KINGDOM_COMMODITIES.map(type=>({type,value:settlement.storage[type],label:game.i18n.localize(KINGDOM_COMMODITY_LABELS[type])}))}},"#prepareSettlement"),_activateSettlementEvents=new WeakSet,activateSettlementEvents_fn=__name2(function(settlementElement){var _a,_b,_c;const id=settlementElement.dataset.settlementId??null;if(id===null)return;const rerenderSettlement=__name2(async()=>{const settlement=this.kingdom.settlements[id];if(!settlement)return;const newHTML=await renderTemplate("systems/pf2e/templates/actors/party/kingdom/partials/settlement.hbs",{...await this.getData(),settlement:await __privateMethod(this,_prepareSettlement,prepareSettlement_fn).call(this,id,settlement)}),newElement=createHTMLElement("div",{innerHTML:newHTML}).firstElementChild;newElement instanceof HTMLElement&&(newElement.classList.toggle("expanded",settlementElement.classList.contains("expanded")),settlementElement.replaceWith(newElement),__superGet(_KingdomSheetPF2e.prototype,this,"activateListeners").call(this,$(newElement)),__privateMethod(this,_activateSettlementEvents,activateSettlementEvents_fn).call(this,newElement),__privateGet(this,_editingSettlements)[id]&&!newElement.classList.contains("expanded")&&this.itemRenderer.toggleSummary(newElement,{visible:!0}))},"rerenderSettlement");(_a=htmlQuery(settlementElement,"[data-action=edit-settlement]"))==null||_a.addEventListener("click",()=>{__privateGet(this,_editingSettlements)[id]=!0,rerenderSettlement()}),(_b=htmlQuery(settlementElement,"[data-action=finish-settlement]"))==null||_b.addEventListener("click",async()=>{__privateGet(this,_editingSettlements)[id]=!1,await this.saveEditor(`settlements.${id}.description`),rerenderSettlement()}),(_c=htmlQuery(settlementElement,"[data-action=delete-settlement]"))==null||_c.addEventListener("click",async event=>{const settlement=this.kingdom.settlements[id];if(!settlement)return;(event?.ctrlKey||await Dialog.confirm({title:game.i18n.localize("PF2E.DeleteItemTitle"),content:`<p>${game.i18n.format("PF2E.DeleteQuestion",{name:`"${settlement.name}"`})}</p>`}))&&this.kingdom.update({[`settlements.-=${id}`]:null})})},"#activateSettlementEvents"),_getNearestFeatSlotId=new WeakSet,getNearestFeatSlotId_fn=__name2(function(event){var _a,_b,_c,_d;const categoryId=(_b=(_a=event.target)==null?void 0:_a.closest("[data-category-id]"))==null?void 0:_b.dataset.categoryId,slotId=(_d=(_c=event.target)==null?void 0:_c.closest("[data-slot-id]"))==null?void 0:_d.dataset.slotId;return typeof categoryId=="string"?{slotId,categoryId}:null},"#getNearestFeatSlotId"),__name2(_KingdomSheetPF2e,"KingdomSheetPF2e");let KingdomSheetPF2e=_KingdomSheetPF2e;const KINGDOM_BUILD_CATEGORIES=["charter","heartland","government"],KINGDOM_BOOST_LEVELS=[1,5,10,15,20],_KingdomBuilder=class _KingdomBuilder2 extends FormApplication{static{__name(this,"_KingdomBuilder")}constructor(kingdom){super(kingdom),__privateAdd(this,_prepareAbilityBuilder),__publicField(this,"selected",{charter:null,heartland:null,government:null}),kingdom.actor.apps[this.appId]=this}static get defaultOptions(){return{...super.defaultOptions,classes:["sheet","kingdom-builder"],title:game.i18n.localize("PF2E.Kingmaker.KingdomBuilder.Title"),template:"systems/pf2e/templates/actors/party/kingdom/builder.hbs",width:560,height:"auto",submitOnChange:!0,closeOnSubmit:!1,tabs:[{navSelector:"form > nav",contentSelector:".container",initial:"main"}]}}static showToPlayers(options){const users=game.users.filter(u=>!u.isSelf);game.socket.emit("system.pf2e",{request:"showSheet",users:users.map(u=>u.uuid),document:options.uuid,options:{campaign:"builder",tab:options.tab}})}get id(){return`kingdom-builder-${this.actor.id}`}get kingdom(){return this.object}get actor(){return this.object.actor}get isEditable(){return this.actor.isOwner}_getHeaderButtons(){const buttons=super._getHeaderButtons();return game.user.isGM&&(buttons.unshift({label:"JOURNAL.ActionShow",class:"show-sheet",icon:"fa-solid fa-eye",onclick:()=>{_KingdomBuilder2.showToPlayers({uuid:this.actor.uuid,tab:this._tabs[0].active})}}),this.kingdom.active==="building"&&buttons.unshift({label:"PF2E.Kingmaker.KingdomBuilder.CancelCreation",class:"cancel",icon:"fa-solid fa-times",onclick:async()=>{await this.kingdom.update({active:!1})}})),buttons}async getData(){var _a;const database=getKingdomCHGData(),getActiveForCategory=__name2(category=>{var _a2;const active=this.kingdom.build[category];return active?active?.id??((_a2=Object.entries(database[category]).find(([_,entry])=>entry?.name===active.name))==null?void 0:_a2[0])??null:null},"getActiveForCategory");for(const category of KINGDOM_BUILD_CATEGORIES)(_a=this.selected)[category]??(_a[category]=getActiveForCategory(category));const categories=await pipe(KINGDOM_BUILD_CATEGORIES,map(async category=>{const selected=this.selected[category],entries=database[category],buildEntry=entries[selected??""]??Object.values(entries)[0],featItem=await(async()=>{try{return buildEntry?.feat?await fromUuid(buildEntry.feat):null}catch(ex){return console.error(ex),null}})(),result={selected,active:getActiveForCategory(category),buildEntry,featLink:featItem?await TextEditor.enrichHTML(featItem.link,{async:!0}):null,stale:!equals(buildEntry,this.kingdom.build[category])};return[category,result]}),items=>Promise.all(items).then(result=>fromPairs(result))),{build}=this.kingdom,finished=!!(build.charter&&build.heartland&&build.government);return{options:{editable:this.isEditable},kingdom:this.kingdom,database,categories,abilityLabels:KINGDOM_ABILITY_LABELS,skillLabels:KINGDOM_SKILL_LABELS,build:__privateMethod(this,_prepareAbilityBuilder,prepareAbilityBuilder_fn).call(this),finished}}activateListeners($html){var _a,_b,_c,_d,_e,_f,_g;super.activateListeners($html);const html=$html[0];for(const categoryEl of htmlQueryAll(html,"[data-category]")){const category=categoryEl.dataset.category??null;if(!tupleHasValue(KINGDOM_BUILD_CATEGORIES,category))continue;for(const choiceElement of htmlQueryAll(categoryEl,".choice"))choiceElement.addEventListener("click",evt=>{var _a2;const slug=(_a2=htmlClosest(evt.target,"[data-slug]"))==null?void 0:_a2.dataset.slug;category&&objectHasKey(this.selected,category)&&(this.selected[category]=slug??null,this.render())});const saveCategory=__name2(async()=>{const database=getKingdomCHGData(),id=this.selected[category]??"",selected=database[category][id];selected&&(this.selected[category]=null,await this.kingdom.update({[`build.${category}`]:{id,...selected},[`build.boosts.${category}`]:[]}))},"saveCategory");(_a=htmlQuery(categoryEl,"[data-action=set]"))==null||_a.addEventListener("click",()=>{saveCategory()}),(_b=htmlQuery(categoryEl,"[data-action=save-and-continue]"))==null||_b.addEventListener("click",async event=>{event.preventDefault(),event.stopPropagation(),await saveCategory();const activeTab=this._tabs[0].active,idx=KINGDOM_BUILD_CATEGORIES.indexOf(activeTab),newTab=KINGDOM_BUILD_CATEGORIES[idx+1]??"ability";this._tabs[0].activate(newTab,{triggerCallback:!0})})}for(const button of htmlQueryAll(html,".ability-builder [data-section] .boost")){const sectionId=(_c=htmlClosest(button,"[data-section]"))==null?void 0:_c.dataset.section,ability=(_d=htmlClosest(button,"[data-ability]"))==null?void 0:_d.dataset.ability;!tupleHasValue(KINGDOM_ABILITIES,ability)||!tupleHasValue(KINGDOM_BUILD_CATEGORIES,sectionId)||button.addEventListener("click",()=>{const object=this.kingdom[sectionId],current=this.kingdom.build.boosts[sectionId],maxBoosts=object?.boosts.length;if(!object)return;const boosts=(current.includes(ability)?current.filter(a=>a!==ability):[...current,ability]).filter(a=>!object.boosts.includes(a)&&object.flaw!==a).slice(0,maxBoosts);this.kingdom.update({[`build.boosts.${sectionId}`]:boosts})})}for(const button of htmlQueryAll(html,".ability-builder [data-level] .boost")){const level=Number((_e=htmlClosest(button,"[data-level]"))==null?void 0:_e.dataset.level),ability=(_f=htmlClosest(button,"[data-ability]"))==null?void 0:_f.dataset.ability;!tupleHasValue(KINGDOM_ABILITIES,ability)||!tupleHasValue(KINGDOM_BOOST_LEVELS,level)||button.addEventListener("click",()=>{const current=this.kingdom.build.boosts[level],boosts=(current.includes(ability)?current.filter(a=>a!==ability):[...current,ability]).slice(0,2);this.kingdom.update({[`build.boosts.${level}`]:boosts})})}(_g=htmlQuery(html,"[data-action=complete]"))==null||_g.addEventListener("click",async()=>{this.close(),await this.kingdom.update({active:!0}),await this.kingdom.importActivities(),new KingdomSheetPF2e(this.actor).render(!0)})}async _updateObject(_event,formData){if(this.actor.id)return this.object.update(formData)}async _render(force,options){var _a;if(this.kingdom.active===!1){this.close({force:!0});return}await super._render(force,options),options?.tab&&((_a=this._tabs.at(0))==null||_a.activate(options.tab,{triggerCallback:!0}))}};_prepareAbilityBuilder=new WeakSet,prepareAbilityBuilder_fn=__name2(function(){function createButtons(){return Array.from(KINGDOM_ABILITIES).reduce((accumulated,ability)=>(accumulated[ability]={ability},accumulated),{})}__name(createButtons,"createButtons"),__name2(createButtons,"createButtons");const choices=this.kingdom.build.boosts,mainBoosts=mapToObj(KINGDOM_BUILD_CATEGORIES,prop=>{const buildItem=this.kingdom[prop];if(!buildItem)return[prop,null];const buttons=createButtons(),selectedChoices=objectHasKey(choices,prop)?choices[prop]:[],boosts=resolveKingdomBoosts(buildItem,selectedChoices),remaining=Math.max(0,buildItem.boosts.length-boosts.length);for(const ability of KINGDOM_ABILITIES){const selected=boosts.includes(ability);ability===buildItem.flaw?buttons[ability].flaw={selected:!0,locked:!0}:(selected||buildItem.boosts.includes("free"))&&(buttons[ability].boost={selected,locked:buildItem.boosts.includes(ability),disabled:!selected&&!remaining})}return[prop,{buttons,remaining}]}),levelBoosts=mapToObj(KINGDOM_BOOST_LEVELS,level=>{const eligible=this.kingdom.level>=level,buttons=createButtons(),boosts=this.kingdom.build.boosts[level],remaining=eligible?Math.max(0,2-boosts.length):0;for(const ability of KINGDOM_ABILITIES){const selected=boosts.includes(ability)&&eligible;buttons[ability].boost={selected,disabled:!selected&&!remaining}}return[level,{buttons,remaining,eligible}]});return{...mainBoosts,levelBoosts}},"#prepareAbilityBuilder"),__name2(_KingdomBuilder,"KingdomBuilder");let KingdomBuilder=_KingdomBuilder;const{fields}=foundry.data;function buildKingdomCHGSchema(){return{id:new fields.StringField({required:!1,initial:void 0,blank:!1}),name:new fields.StringField({required:!0,nullable:!1,blank:!1}),img:new fields.StringField({required:!0,nullable:!1}),description:new fields.StringField({required:!0,nullable:!1}),boosts:new fields.ArrayField(new fields.StringField({choices:[...KINGDOM_ABILITIES,"free"],nullable:!1}))}}__name(buildKingdomCHGSchema,"buildKingdomCHGSchema"),__name2(buildKingdomCHGSchema,"buildKingdomCHGSchema");const KINGDOM_BUILD_SCHEMA={manual:new fields.BooleanField({required:!0,nullable:!1,initial:!1}),charter:new fields.SchemaField({...buildKingdomCHGSchema(),flaw:new fields.StringField({choices:KINGDOM_ABILITIES,required:!0,nullable:!0})},{nullable:!0,initial:null}),heartland:new fields.SchemaField(buildKingdomCHGSchema(),{nullable:!0,initial:null}),government:new fields.SchemaField({...buildKingdomCHGSchema(),skills:new fields.ArrayField(new fields.StringField({required:!0,nullable:!1,choices:KINGDOM_SKILLS})),feat:new fields.StringField({required:!0,nullable:!0})},{nullable:!0,initial:null}),skills:new fields.SchemaField(mapToObj(KINGDOM_SKILLS,skill=>{const schema=new fields.SchemaField({rank:new fields.NumberField({initial:0,min:0,max:4,required:!0,nullable:!1})});return[skill,schema]})),boosts:new fields.SchemaField(mapToObj(["charter","heartland","government","1","5","10","15","20"],category=>{const schema=new fields.ArrayField(new fields.StringField({choices:KINGDOM_ABILITIES,nullable:!1}));return[category,schema]}))},KINGDOM_RESOURCES_SCHEMA={dice:new fields.SchemaField({number:new fields.NumberField,faces:new fields.NumberField,bonus:new fields.NumberField({required:!0,nullable:!1,initial:0}),penalty:new fields.NumberField({required:!0,nullable:!1,initial:0})}),fame:new fields.SchemaField({value:new fields.NumberField({required:!0,nullable:!1,initial:0}),max:new fields.NumberField({required:!0,nullable:!1,initial:3})}),commodities:new fields.SchemaField(mapToObj(KINGDOM_COMMODITIES,type=>{const schema=new fields.SchemaField({value:new fields.NumberField({required:!0,nullable:!1,initial:0}),max:new fields.NumberField({required:!0,nullable:!1,initial:0})});return[type,schema]})),points:new fields.NumberField({min:0,required:!1,nullable:!1,initial:0}),workSites:new fields.SchemaField(mapToObj(["food","luxuries","lumber","ore","stone"],type=>{const schema=new fields.SchemaField({value:new fields.NumberField({required:!1,nullable:!1,min:0,initial:0}),resource:new fields.NumberField({required:!1,nullable:!1,min:0,initial:0})});return[type,schema]}))},KINGDOM_SETTLEMENT_SCHEMA={name:new fields.StringField({required:!0,blank:!0,nullable:!1,initial:""}),type:new fields.StringField({required:!1,nullable:!1,choices:KINGDOM_SETTLEMENT_TYPES,initial:"village"}),level:new fields.NumberField({min:1,initial:1,max:30,nullable:!1}),overcrowded:new fields.BooleanField,description:new fields.StringField({required:!1,nullable:!1,blank:!0,initial:""}),sort:new fields.IntegerSortField,consumption:new fields.SchemaField({base:new fields.NumberField({required:!1,nullable:!1,initial:0}),reduction:new fields.NumberField({required:!1,nullable:!1,initial:0}),total:new fields.NumberField({required:!1,nullable:!1,initial:0})}),storage:new fields.SchemaField(mapToObj(["food","luxuries","lumber","ore","stone"],type=>{const schema=new fields.NumberField({required:!1,nullable:!1,min:0,initial:0});return[type,schema]}))},KINGDOM_SCHEMA={type:new fields.StringField({choices:["kingmaker"],required:!0,nullable:!1,initial:"kingmaker"}),active:new DataUnionField([new StrictStringField({required:!1,nullable:!1,choices:["building"],initial:void 0}),new StrictBooleanField({initial:!1,required:!1,nullable:!1})],{required:!1,nullable:!1,initial:!1}),name:new fields.StringField({required:!0,nullable:!1,initial:""}),img:new fields.FilePathField({categories:["IMAGE"],required:!0,nullable:!1,initial:"systems/pf2e/icons/default-icons/kingdom.svg"}),capital:new fields.StringField({initial:"",required:!0}),size:new fields.NumberField({initial:1,min:1,required:!0,nullable:!1}),level:new fields.NumberField({required:!0,nullable:!1,min:1,max:20,initial:1}),xp:new fields.SchemaField({value:new fields.NumberField({required:!0,nullable:!1,initial:0}),max:new fields.NumberField({required:!0,nullable:!1,initial:1e3})}),aspiration:new fields.StringField({choices:["fame","infamy"],required:!0,nullable:!1,initial:"fame"}),abilities:new fields.SchemaField(mapToObj(KINGDOM_ABILITIES,ability=>{const schema=new fields.SchemaField({value:new fields.NumberField({initial:10,required:!1,nullable:!1}),mod:new fields.NumberField({initial:0,required:!1,nullable:!1}),ruin:new fields.SchemaField({value:new fields.NumberField({required:!0,nullable:!1,initial:0}),max:new fields.NumberField({required:!0,nullable:!1,initial:10})}),penalty:new fields.NumberField({initial:0,required:!1,nullable:!1})});return[ability,schema]})),build:new fields.SchemaField(KINGDOM_BUILD_SCHEMA),customModifiers:new fields.ObjectField({initial:{}}),leadership:new fields.SchemaField(mapToObj(KINGDOM_LEADERSHIP,role=>{const schema=new fields.SchemaField({uuid:new fields.StringField({required:!1,nullable:!0,initial:null}),vacant:new fields.BooleanField({initial:!0}),invested:new fields.BooleanField({required:!1,initial:!1})});return[role,schema]})),resources:new fields.SchemaField(KINGDOM_RESOURCES_SCHEMA),settlements:new RecordField(new fields.StringField({required:!0,nullable:!1,blank:!1}),new fields.SchemaField(KINGDOM_SETTLEMENT_SCHEMA,{required:!0}),{required:!1,nullable:!1,initial:{}}),consumption:new fields.SchemaField({base:new fields.NumberField({required:!1,nullable:!1,initial:0}),settlement:new fields.NumberField({min:0,initial:0}),army:new fields.NumberField({min:0,initial:0}),value:new fields.NumberField({min:0,initial:0})}),unrest:new fields.SchemaField({value:new fields.NumberField({integer:!0,min:0,max:99,required:!1,nullable:!1,initial:0}),anarchyThreshold:new fields.NumberField({integer:!0,required:!1,nullable:!1,initial:20})}),event:new fields.SchemaField({dc:new fields.NumberField({required:!1,nullable:!1,min:0,max:20,initial:16}),text:new fields.StringField({required:!1,nullable:!1,blank:!0,initial:""})}),module:new fields.ObjectField({required:!1,initial:{}})},{DataModel}=foundry.abstract,_Kingdom=class extends DataModel{static{__name(this,"_Kingdom")}static defineSchema(){return KINGDOM_SCHEMA}get actor(){return this.parent}get extraItemTypes(){return["campaignFeature","effect"]}get activities(){return this.actor.itemTypes.campaignFeature.filter(k=>k.category==="kingdom-activity")}get charter(){return this.build.charter}get heartland(){return this.build.heartland}get government(){return this.build.government}createSidebarButtons(){if(!this.active&&!game.user.isGM)return[];const hoverIcon=this.active==="building"?"wrench":this.active?null:"plus",icon=createHTMLElement("a",{classes:["create-button"],children:compact([fontAwesomeIcon("crown"),hoverIcon?fontAwesomeIcon(hoverIcon):null]),dataset:{tooltip:game.i18n.localize(`PF2E.Kingmaker.SIDEBAR.${this.active===!0?"OpenSheet":"CreateKingdom"}`)}});return icon.addEventListener("click",async event=>{if(event.stopPropagation(),!this.active)await Dialog.confirm({title:game.i18n.localize("PF2E.Kingmaker.KingdomBuilder.Title"),content:`<p>${game.i18n.localize("PF2E.Kingmaker.KingdomBuilder.ActivationMessage")}</p>`})&&(await this.update({active:"building"}),KingdomBuilder.showToPlayers({uuid:this.actor.uuid}),new KingdomBuilder(this).render(!0));else{const type=this.active===!0?null:"builder";this.renderSheet({type})}}),[icon]}async collect(){const{formula,commodities}=calculateKingdomCollectionData(this),roll=await new Roll(formula).evaluate({async:!0});await roll.toMessage({flavor:game.i18n.localize("PF2E.Kingmaker.Kingdom.Resources.Points"),speaker:{...ChatMessagePF2e.getSpeaker(this.actor),alias:this.name}},{rollMode:"publicroll"}),this.update({resources:{points:roll.total,commodities:mapValues$1(commodities,(incoming,type)=>{const current=this.resources.commodities[type];return{value:Math.min(current.value+incoming,current.max)}})}})}async addCustomModifier(stat,data){if(stat.length===0)throw ErrorPF2e("A custom modifier's statistic must be a non-empty string");if(data.label.length===0)throw ErrorPF2e("A custom modifier's label must be a non-empty string");const modifiers=(this.toObject().customModifiers??{})[stat]??[];if(!modifiers.some(m=>m.label===data.label)){data.type=setHasElement(MODIFIER_TYPES,data.type)?data.type:"untyped";const modifier=new ModifierPF2e({...data,custom:!0}).toObject();await this.update({[`customModifiers.${stat}`]:[...modifiers,modifier]})}}async removeCustomModifier(stat,slug){if(stat.length===0)throw ErrorPF2e("A custom modifier's statistic must be a non-empty string");const modifiers=(this.toObject().customModifiers??{})[stat]??[];if(modifiers.length!==0)if(typeof slug=="string"){const withRemoved=modifiers.filter(m=>m.slug!==slug);await this.update({[`customModifiers.${stat}`]:withRemoved})}else throw ErrorPF2e("Custom modifiers can only be removed by slug (string) or index (number)")}async update(data){var _a;const expanded=expandObject(data),updateData=mergeObject(expanded,((_a=expanded.system)==null?void 0:_a.campaign)??{});delete updateData.system,await this.actor.update({"system.campaign":updateData}),updateData.level&&await this.updateFeatures(updateData.level)}prepareBaseData(){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j;const{synthetics}=this.actor,{build}=this;if(!build.manual){for(const ability of KINGDOM_ABILITIES)this.abilities[ability].value=10;for(const category of["charter","heartland","government"]){const data=build[category],chosen=build.boosts[category];if(!data)continue;"flaw"in data&&data.flaw&&(this.abilities[data.flaw].value-=2);const activeBoosts=resolveKingdomBoosts(data,chosen);for(const ability of activeBoosts)this.abilities[ability].value+=this.abilities[ability].value>=18?1:2}const activeLevels=[1,5,10,15,20].filter(l=>this.level>=l);for(const level of activeLevels){const chosen=build.boosts[level].slice(0,2);for(const ability of chosen)this.abilities[ability].value+=this.abilities[ability].value>=18?1:2}}for(const ability of KINGDOM_ABILITIES)this.abilities[ability].mod=(this.abilities[ability].value-10)/2;if(build.government&&build.government.skills.length>0)for(const skill of build.government.skills)build.skills[skill].rank=Math.max(1,build.skills[skill].rank);const customModifiers=this.customModifiers??(this.customModifiers={});for(const selector of Object.keys(customModifiers)){const modifiers=customModifiers[selector]=customModifiers[selector].map(rawModifier=>new ModifierPF2e(rawModifier));((_a=synthetics.modifiers)[selector]??(_a[selector]=[])).push(...modifiers.map(m=>()=>m))}const sizeData=((_b=Object.entries(KINGDOM_SIZE_DATA).findLast(([size])=>this.size>=Number(size)))==null?void 0:_b[1])??KINGDOM_SIZE_DATA[1];this.nationType=sizeData.type,this.resources.dice.faces=sizeData.faces,sizeData.controlMod&&((_c=synthetics.modifiers)["control-dc"]??(_c["control-dc"]=[])).push(()=>new ModifierPF2e({slug:"size",label:"Size Modifier",modifier:sizeData.controlMod}));for(const ability of KINGDOM_ABILITIES){const penalty=this.abilities[ability].penalty;penalty&&((_d=synthetics.modifiers)[_e=`${ability}-based`]??(_d[_e]=[])).push(()=>new ModifierPF2e({slug:"ruin",type:"item",label:KINGDOM_RUIN_LABELS[ability],modifier:penalty}))}for(const role of KINGDOM_LEADERSHIP){const data=this.leadership[role],actor=fromUuidSync(data.uuid??"");if(actor instanceof ActorPF2e?actor.hasPlayerOwner||(data.vacant=!1):data.vacant=!0,data.vacant){const penalties=VACANCY_PENALTIES[role]();for(const[selector,entries]of Object.entries(penalties.adjustments??{}))((_f=synthetics.modifierAdjustments)[selector]??(_f[selector]=[])).push(...entries);for(const[selector,entries]of Object.entries(penalties.modifiers??{}))((_g=synthetics.modifiers)[selector]??(_g[selector]=[])).push(...entries.map(e=>()=>new ModifierPF2e(e)))}if(data.invested){const ability=KINGDOM_LEADERSHIP_ABILITIES[role];((_h=synthetics.modifiers)[_i=`${ability}-skill-check`]??(_h[_i]=[])).push(()=>new ModifierPF2e({slug:"invested",label:"PF2E.Kingmaker.Kingdom.Invested",type:"status",modifier:1}))}}if(this.unrest.value>0){const modifier=-([1,5,10,15].findLastIndex(t=>this.unrest.value>=t)+1);((_j=synthetics.modifiers)["kingdom-check"]??(_j["kingdom-check"]=[])).push(()=>new ModifierPF2e({slug:"unrest",label:"PF2E.Kingmaker.Kingdom.Unrest",type:"status",modifier}))}const settlements=compact(Object.values(this.settlements));for(const settlement of settlements){if(!settlement)continue;const typeData=KINGDOM_SETTLEMENT_TYPE_DATA[settlement.type];settlement.consumption.base=typeData.consumption,settlement.consumption.total=Math.max(0,typeData.consumption-settlement.consumption.reduction)}for(const[type,value]of Object.entries(this.resources.commodities)){const settlementStorage=sumBy(settlements,s=>s.storage[type]);value.max=sizeData.storage+settlementStorage}}prepareDerivedData(){const{synthetics}=this.actor,{consumption,resources}=this;resources.dice.number=Math.max(0,this.level+4+resources.dice.bonus-resources.dice.penalty);const settlements=compact(Object.values(this.settlements));consumption.settlement=sumBy(settlements,s=>s.consumption.total);const computedConsumption=consumption.base+consumption.settlement+consumption.army-this.resources.workSites.food.value;consumption.value=Math.max(0,computedConsumption);const controlMod=CONTROL_DC_BY_LEVEL[Math.clamped(this.level-1,0,19)]-10;this.control=new Statistic(this.actor,{slug:"control",label:"PF2E.Kingmaker.Kingdom.ControlDC",domains:["control-dc"],modifiers:[new ModifierPF2e({slug:"base",label:"PF2E.ModifierTitle",modifier:controlMod})]}),this.skills=mapToObj(KINGDOM_SKILLS,skill=>{const ability=KINGDOM_SKILL_ABILITIES[skill],abilityMod=this.abilities[ability].mod,rank=this.build.skills[skill].rank,domains=["kingdom-check",`${ability}-based`,`${ability}-skill-check`,skill],statistic=new Statistic(this.actor,{slug:skill,rank,label:KINGDOM_SKILL_LABELS[skill],domains,modifiers:[new ModifierPF2e({slug:ability,label:KINGDOM_ABILITY_LABELS[ability],modifier:abilityMod,type:"ability",adjustments:extractModifierAdjustments(synthetics.modifierAdjustments,domains,ability)}),createProficiencyModifier({actor:this.actor,rank,domains,level:this.level})],check:{type:"skill-check"}});return[skill,statistic]});const evenLevels=new Array(this.level).fill(0).map((_,idx)=>idx+1).filter(idx=>idx%2===0);this.features=new FeatGroup(this.actor,{id:"features",label:"Kingdom Features",level:this.level}),this.feats=new FeatGroup(this.actor,{id:"kingdom",label:"Kingdom Feats",slots:[{id:"government",label:"G"},...evenLevels],featFilter:["traits-kingdom"],level:this.level}),this.bonusFeats=new FeatGroup(this.actor,{id:"bonus",label:"PF2E.FeatBonusHeader",featFilter:["traits-kingdom"],level:this.level});const allFeatures=this.actor.itemTypes.campaignFeature,features=sortBy$1(allFeatures.filter(f=>f.isFeature),f=>f.level??1,f=>f.name),feats=sortBy$1(allFeatures.filter(f=>f.isFeat),f=>f.sort);for(const feature of features)this.features.assignFeat(feature);for(const feat of feats)this.feats.assignFeat(feat)||this.bonusFeats.assignFeat(feat)}getRollOptions(){const prefix="kingdom";return compact([this.unrest.value?`${prefix}:unrest:${this.unrest.value}`:null])}getRollData(){return{kingdom:this}}async importActivities({skipDialog=!1}={}){const pack=game.packs.get("pf2e.kingmaker-features");if(!pack)throw ErrorPF2e("Could not load kingdom features compendium");await this.updateFeatures(this.level);const documents=(await pack.getDocuments({type:"campaignFeature"})).filter(d=>d instanceof ItemPF2e&&d.isOfType("campaignFeature")).filter(d=>d.system.category==="kingdom-activity"),actor=this.actor,createData=documents.filter(d=>!actor.items.some(i=>i.sourceId===d.uuid)).map(d=>d.toObject()),incomingDataByUUID=mapToObj(documents,d=>[d.uuid,d.toObject(!0)]),updateData=compact(actor.itemTypes.campaignFeature.map(d=>{const incoming=d.sourceId&&incomingDataByUUID[d.sourceId];if(!incoming)return null;const data=pick$1(incoming,["name","img","system"]),diff=diffObject(d.toObject(!0),data);return isEmpty(diff)?null:{_id:d.id,...diff}}));!updateData.length&&!createData.length||!skipDialog&&!await Dialog.confirm({title:game.i18n.localize("PF2E.Kingmaker.Kingdom.ImportDialog.Title"),content:game.i18n.format("PF2E.Kingmaker.Kingdom.ImportDialog.Content",{added:createData.length,updated:updateData.length})})||(await this.actor.updateEmbeddedDocuments("Item",updateData),await this.actor.createEmbeddedDocuments("Item",createData))}async updateFeatures(level){const featuresToDelete=this.actor.itemTypes.campaignFeature.filter(f=>f.isFeature).filter(f=>(f.level??0)>level).map(f=>f.id),featuresToAdd=await(async()=>{const pack=game.packs.get("pf2e.kingmaker-features");return pack?(await pack.getDocuments({type:"campaignFeature"})).filter(d=>d instanceof ItemPF2e&&d.isOfType("campaignFeature")).filter(d=>d.system.category==="kingdom-feature").filter(d=>level>=(d.level??0)).filter(d=>!this.actor.items.some(i=>i.sourceId===d.uuid)).map(i=>i.toObject()):(console.error("PF2E System | Could not load kingdom features compendium"),[])})();await this.actor.deleteEmbeddedDocuments("Item",featuresToDelete),await this.actor.createEmbeddedDocuments("Item",featuresToAdd)}getStatistic(slug){return this.skills&&objectHasKey(this.skills,slug)?this.skills[slug]??null:null}renderSheet(options={}){options.type==="builder"?new KingdomBuilder(this).render(!0):new KingdomSheetPF2e(this.actor).render(!0,{tab:options.tab})}_preUpdate(changed){var _a,_b;const actor=this.actor,feat=(_b=(_a=changed.build)==null?void 0:_a.government)==null?void 0:_b.feat;feat&&(console.log("Replacing feat"),fromUuid(feat).then(async f=>{if(!(f instanceof CampaignFeaturePF2e))return;const currentGovernmentFeat=actor.itemTypes.campaignFeature.find(f2=>f2.system.location==="government"),newFeat=f.clone({"system.location":"government"});await currentGovernmentFeat?.delete(),await actor.createEmbeddedDocuments("Item",[newFeat.toObject()])}))}};__name2(_Kingdom,"Kingdom");let Kingdom=_Kingdom;const _PartyPF2e=class extends ActorPF2e{static{__name(this,"_PartyPF2e")}constructor(){super(...arguments),__publicField(this,"armorClass",null),__publicField(this,"_resetAndRerenderDebounced",foundry.utils.debounce(()=>{super.reset(),this.sheet.render(!1,{actor:!0})},50))}get active(){return game.actors.party===this}get baseAllowedItemTypes(){return["physical"]}get allowedItemTypes(){var _a;return[...this.baseAllowedItemTypes,...((_a=this.campaign)==null?void 0:_a.extraItemTypes)??[]]}get canAct(){return!1}canUserModify(user,action2){return super.canUserModify(user,action2)||action2==="update"&&this.members.some(m=>m.canUserModify(user,action2))}isAffectedBy(){return!1}validate(options){var _a,_b;if(!super.validate(options))return!1;const changes=options?.changes??{};return!((_a=changes.system)!=null&&_a.campaign&&!((_b=this.campaign)==null?void 0:_b.validate({...options,changes:changes.system.campaign})))}updateSource(data,options){var _a;if(!this.campaign)return super.updateSource(data,options);const expanded=expandObject(data??{}),campaignDiff=(_a=expanded?.system)!=null&&_a.campaign?this.campaign.updateSource(expanded.system.campaign,options):{},diff=super.updateSource(data,options);return isEmpty(campaignDiff)?diff:mergeObject(diff,campaignDiff)}prepareRuleElements(){return this.items.contents.filter(item=>!item.isOfType("physical")).flatMap(item=>item.prepareRuleElements()).filter(rule=>!rule.ignored).sort((elementA,elementB)=>elementA.priority-elementB.priority)}_initialize(options){super._initialize(options),Object.defineProperty(this.system,"campaign",{writable:!0,enumerable:!1})}prepareBaseData(){var _a,_b,_c,_d;super.prepareBaseData(),this.members=this.system.details.members.map(m=>fromUuidSync(m.uuid)).filter(a=>a instanceof ActorPF2e&&a.isOfType("creature")).sort(sortBy(a=>a.name));for(const member of this.members)member?.parties.add(this);const campaignType=game.settings.get("pf2e","campaignType");if(campaignType!=="none"){const typeMatches=((_a=this.system.campaign)==null?void 0:_a.type)===campaignType;if(this.system.campaign&&!typeMatches)this.campaign=new InvalidCampaign(this,{campaignType,reason:"mismatch"});else try{((_b=this.campaign)==null?void 0:_b.type)!==campaignType?this.campaign=new Kingdom(deepClone(this._source.system.campaign),{parent:this}):(Kingdom.cleanData(this.campaign._source),this.campaign.reset()),(_d=(_c=this.campaign).prepareBaseData)==null||_d.call(_c),this.system.campaign=this.campaign}catch(err){console.error(err),this.campaign=new InvalidCampaign(this,{campaignType,reason:"error"})}}else this.campaign=null;const partyLevel=Math.round(meanBy(this.members.filter(m=>m.isOfType("character")),m=>m.level));this.system.details.level={value:partyLevel}}prepareEmbeddedDocuments(){var _a;super.prepareEmbeddedDocuments();for(const rule of this.rules)(_a=rule.onApplyActiveEffects)==null||_a.call(rule)}prepareDerivedData(){var _a,_b;super.prepareDerivedData();const travelSpeed=Math.min(...this.members.map(m=>m.attributes.speed.total));this.attributes.speed={total:travelSpeed},this.prepareSynthetics(),(_b=(_a=this.campaign)==null?void 0:_a.prepareDerivedData)==null||_b.call(_a)}async addMembers(...membersToAdd){const existing=this.system.details.members.filter(d=>this.members.some(m=>m.uuid===d.uuid)),existingUUIDs=new Set(existing.map(data=>data.uuid)),newMembers=membersToAdd.filter(a=>a.uuid.startsWith("Actor.")&&!existingUUIDs.has(a.uuid));for(const member of newMembers){const allianceUpdate=member.isOfType("character","npc")?{"system.details.alliance":member._source.system.details.alliance??"party"}:{};await member.update({folder:null,...allianceUpdate})}const members=[...existing,...newMembers.map(m=>({uuid:m.uuid}))];await this.update({system:{details:{members}}}),await resetActors(newMembers)}async removeMembers(...remove2){const uuids=remove2.map(d=>typeof d=="string"?d:d.uuid),members=this.system.details.members.filter(d=>this.members.some(m=>m.uuid===d.uuid)).filter(m=>!tupleHasValue(uuids,m.uuid));await this.update({system:{details:{members}}})}async addToCombat(options={}){const promises=this.members.map(a=>CombatantPF2e.fromActor(a,!0,{combat:options.combat}));return(await Promise.all(promises)).filter(c=>!!c)}getRollOptions(domains){var _a,_b;return super.getRollOptions(domains).concat(((_b=(_a=this.campaign)==null?void 0:_a.getRollOptions)==null?void 0:_b.call(_a))??[])}getRollData(){var _a,_b;return mergeObject(super.getRollData(),((_b=(_a=this.campaign)==null?void 0:_a.getRollData)==null?void 0:_b.call(_a))??{})}reset({actor=!1}={}){actor?this._resetAndRerenderDebounced():super.reset()}getStatistic(slug){var _a,_b;const statistic=super.getStatistic(slug);return statistic||(((_b=(_a=this.campaign)==null?void 0:_a.getStatistic)==null?void 0:_b.call(_a,slug))??null)}async _preUpdate(changed,options,user){var _a,_b,_c,_d,_e,_f;const members=this.members,newMemberUUIDs=(_c=(_b=(_a=changed?.system)==null?void 0:_a.details)==null?void 0:_b.members)==null?void 0:_c.map(m=>m?.uuid);if(newMemberUUIDs){const deletedMembers=members.filter(m=>m?.uuid&&!newMemberUUIDs.includes(m.uuid));options.removedMembers=deletedMembers.map(m=>m.uuid)}return(_d=changed.system)!=null&&_d.campaign&&this.campaign&&this.campaign.type!=="invalid"&&(changed.system.campaign.type=this.campaign.type,(_f=(_e=this.campaign)._preUpdate)==null||_f.call(_e,changed.system.campaign)),super._preUpdate(changed,options,user)}_onUpdate(changed,options,userId){var _a,_b,_c;super._onUpdate(changed,options,userId);const removedCreatures=(options.removedMembers??[]).map(uuid=>fromUuidSync(uuid)).filter(a=>a instanceof ActorPF2e&&a.isOfType("creature"));for(const actor of removedCreatures)actor.parties.delete(this);if(resetActors(removedCreatures),(_b=(_a=changed.system)==null?void 0:_a.details)!=null&&_b.members&&game.combat)for(const encounter of game.combats)encounter.reset(),ui.combat.render();game.ready&&((_c=changed.system)!=null&&_c.campaign)&&game.actors.get(this.id)===this&&ui.actors.render()}_onDelete(options,userId){super._onDelete(options,userId);for(const member of this.members)member.parties.delete(this);resetActors(this.members),ui.actors.saveActivePartyFolderState()}};__name2(_PartyPF2e,"PartyPF2e");let PartyPF2e=_PartyPF2e;const _VehiclePF2e=class extends ActorPF2e{static{__name(this,"_VehiclePF2e")}get allowedItemTypes(){return[...super.allowedItemTypes,"physical","action"]}get dimensions(){return{length:this.system.details.space.long,width:this.system.details.space.wide,height:this.system.details.space.high}}get hardness(){return this.system.attributes.hardness}getTokenDimensions(dimensions=this.dimensions){return{width:Math.max(Math.round(dimensions.width/5),1),height:Math.max(Math.round(dimensions.length/5),1)}}prepareBaseData(){var _a,_b;super.prepareBaseData(),this.system.details.alliance=null;const{size}=this.system.traits,{dimensions}=this;if(size.length=dimensions.length,size.width=dimensions.width,(_b=(_a=this.prototypeToken.flags)==null?void 0:_a.pf2e)!=null&&_b.linkToActorSize){const{width,height}=this.getTokenDimensions();this.prototypeToken.width=width,this.prototypeToken.height=height}}prepareEmbeddedDocuments(){var _a;super.prepareEmbeddedDocuments();for(const rule of this.rules)(_a=rule.onApplyActiveEffects)==null||_a.call(rule)}prepareDerivedData(){var _a;if(super.prepareDerivedData(),this.prepareSynthetics(),this.hasCondition("broken"))for(const selector of["ac","saving-throw"]){const modifiers=(_a=this.synthetics.modifiers)[selector]??(_a[selector]=[]),brokenModifier=new ModifierPF2e({slug:"broken",label:"PF2E.ConditionTypeBroken",modifier:-2,adjustments:extractModifierAdjustments(this.synthetics.modifierAdjustments,[selector],"broken")});modifiers.push(()=>brokenModifier)}const{attributes}=this,hitPoints=new HitPointsStatistic(this,{baseMax:attributes.hp.max});attributes.hp=mergeObject(hitPoints.getTraceData(),{brokenThreshold:Math.floor(hitPoints.max/2)}),setHitPointsRollOptions(this);const armorStatistic=new ArmorStatistic(this,{modifiers:[new ModifierPF2e({slug:"base",label:"PF2E.ModifierTitle",modifier:this.system.attributes.ac.value-10,adjustments:extractModifierAdjustments(this.synthetics.modifierAdjustments,["all","ac"],"base")})]});this.armorClass=armorStatistic.dc,this.system.attributes.ac=armorStatistic.getTraceData(),this.prepareSaves()}prepareSaves(){const{synthetics}=this,slug="fortitude",domains=[slug,"saving-throw","all"],modifiers=[new ModifierPF2e({label:"PF2E.ModifierTitle",slug,type:"untyped",modifier:this.system.saves.fortitude.value}),...extractModifiers(synthetics,domains)],fortitude=new Statistic(this,{slug:"fortitude",label:CONFIG.PF2E.saves.fortitude,modifiers,domains,check:{type:"saving-throw"}});this.saves={fortitude},this.system.saves.fortitude=mergeObject(this.system.saves.fortitude,fortitude.getTraceData())}async _preUpdate(changed,options,user){var _a,_b,_c,_d,_e,_f,_g,_h;const result=await super._preUpdate(changed,options,user);if(result===!1)return result;if((_b=(_a=this.prototypeToken.flags)==null?void 0:_a.pf2e)!=null&&_b.linkToActorSize){const{space}=this.system.details,spaceUpdates={width:((_e=(_d=(_c=changed.system)==null?void 0:_c.details)==null?void 0:_d.space)==null?void 0:_e.wide)??space.wide,length:((_h=(_g=(_f=changed.system)==null?void 0:_f.details)==null?void 0:_g.space)==null?void 0:_h.long)??space.long},tokenDimensions=this.getTokenDimensions(spaceUpdates);if(changed.prototypeToken=mergeObject(changed.prototypeToken??{},tokenDimensions),canvas.scene){const updates=this.getActiveTokens().filter(token=>token.document.linkToActorSize).map(token=>({_id:token.id,...tokenDimensions}));await TokenDocumentPF2e.updateDocuments(updates,{parent:canvas.scene})}}}};__name2(_VehiclePF2e,"VehiclePF2e");let VehiclePF2e=_VehiclePF2e;function extractModifiers(synthetics,selectors,options={}){const{modifierAdjustments,modifiers:syntheticModifiers}=synthetics,modifiers=Array.from(new Set(selectors)).flatMap(s=>syntheticModifiers[s]??[]).flatMap(d=>d(options)??[]);for(const modifier of modifiers)modifier.adjustments=extractModifierAdjustments(modifierAdjustments,selectors,modifier.slug);return modifiers}__name(extractModifiers,"extractModifiers"),__name2(extractModifiers,"extractModifiers");function extractModifierAdjustments(adjustmentsRecord,selectors,slug){return Array.from(new Set(selectors.flatMap(s=>adjustmentsRecord[s]??[]))).filter(a=>[slug,null].includes(a.slug))}__name(extractModifierAdjustments,"extractModifierAdjustments"),__name2(extractModifierAdjustments,"extractModifierAdjustments");function extractNotes(rollNotes,selectors){return selectors.flatMap(s=>(rollNotes[s]??[]).map(n=>n.clone()))}__name(extractNotes,"extractNotes"),__name2(extractNotes,"extractNotes");function extractDamageDice(deferredDice,selectors,options){return selectors.flatMap(s=>deferredDice[s]??[]).flatMap(d=>d(options)??[])}__name(extractDamageDice,"extractDamageDice"),__name2(extractDamageDice,"extractDamageDice");function extractDamageSynthetics(actor,base,selectors,options){for(const modifier of options.extraModifiers??[])modifier.adjustments=extractModifierAdjustments(actor.synthetics.modifierAdjustments,selectors,modifier.slug);const extractedModifiers=extractModifiers(actor.synthetics,selectors,options),dice=extractDamageDice(actor.synthetics.damageDice,selectors,options),groupedModifiers=groupBy$1([options.extraModifiers??[],extractedModifiers].flat(),m=>m.category==="persistent"?"persistent":"main"),modifiers=[...new StatisticModifier("damage",groupedModifiers.main??[],options.test).modifiers,...new StatisticModifier("persistent",groupedModifiers.persistent??[],options.test).modifiers],allPersistent=base.length>0&&base.every(b=>b.category==="persistent");return{modifiers:allPersistent?modifiers.filter(m=>m.category==="persistent"):modifiers,dice:allPersistent?dice.filter(m=>m.category==="persistent"):dice}}__name(extractDamageSynthetics,"extractDamageSynthetics"),__name2(extractDamageSynthetics,"extractDamageSynthetics");async function extractEphemeralEffects({affects,origin,target,item,domains,options}){if(!(origin&&target))return[];const[effectsFrom,effectsTo]=affects==="target"?[origin,target]:[target,origin],fullOptions=[...options,effectsFrom.getRollOptions(domains),effectsTo.getSelfRollOptions(affects)].flat(),resolvables=item?item.isOfType("spell")?{spell:item}:{weapon:item}:{};return(await Promise.all(domains.flatMap(s=>{var _a;return((_a=effectsFrom.synthetics.ephemeralEffects[s])==null?void 0:_a[affects])??[]}).map(d=>d({test:fullOptions,resolvables})))).flatMap(e=>e??[])}__name(extractEphemeralEffects,"extractEphemeralEffects"),__name2(extractEphemeralEffects,"extractEphemeralEffects");function extractRollTwice(rollTwices,selectors,options){var _a;const twices=selectors.flatMap(s=>rollTwices[s]??[]).filter(rt=>{var _a2;return((_a2=rt.predicate)==null?void 0:_a2.test(options))??!0});return twices.length===0||twices.some(rt=>rt.keep==="higher")&&twices.some(rt=>rt.keep==="lower")?!1:((_a=twices.at(0))==null?void 0:_a.keep)==="higher"?"keep-higher":"keep-lower"}__name(extractRollTwice,"extractRollTwice"),__name2(extractRollTwice,"extractRollTwice");function extractRollSubstitutions(substitutions,domains,rollOptions){return domains.flatMap(d=>deepClone(substitutions[d]??[])).filter(s=>{var _a;return((_a=s.predicate)==null?void 0:_a.test(rollOptions))??!0})}__name(extractRollSubstitutions,"extractRollSubstitutions"),__name2(extractRollSubstitutions,"extractRollSubstitutions");function extractDegreeOfSuccessAdjustments(synthetics,selectors){return Object.values(pick(synthetics.degreeOfSuccessAdjustments,selectors)).flat()}__name(extractDegreeOfSuccessAdjustments,"extractDegreeOfSuccessAdjustments"),__name2(extractDegreeOfSuccessAdjustments,"extractDegreeOfSuccessAdjustments");function isBracketedValue(value){return isObject(value)&&Array.isArray(value.brackets)}__name(isBracketedValue,"isBracketedValue"),__name2(isBracketedValue,"isBracketedValue");async function processPreUpdateActorHooks(changed,{pack}){var _a;const actorId=String(changed._id),actor=pack?await((_a=game.packs.get(pack))==null?void 0:_a.getDocument(actorId)):game.actors.get(actorId);if(!(actor instanceof ActorPF2e))return;const rules=actor.rules.filter(r=>!!r.preUpdateActor);if(rules.length===0)return;actor.flags.pf2e.rollOptions=actor.clone(changed,{keepId:!0}).flags.pf2e.rollOptions;const createDeletes=(await Promise.all(rules.map(r=>actor.items.has(r.item.id)?r.preUpdateActor():new Promise(()=>({create:[],delete:[]}))))).reduce((combined,cd)=>({create:[...combined.create,...cd.create],delete:Array.from(new Set([...combined.delete,...cd.delete]))}),{create:[],delete:[]});createDeletes.delete=createDeletes.delete.filter(id=>actor.items.has(id)),await actor.createEmbeddedDocuments("Item",createDeletes.create,{keepId:!0,render:!1}),await actor.deleteEmbeddedDocuments("Item",createDeletes.delete,{render:!1})}__name(processPreUpdateActorHooks,"processPreUpdateActorHooks"),__name2(processPreUpdateActorHooks,"processPreUpdateActorHooks");const PROFICIENCY_RANK_OPTION=["proficiency:untrained","proficiency:trained","proficiency:expert","proficiency:master","proficiency:legendary"];function ensureProficiencyOption(options,rank){rank>=0&&options.add(`skill:rank:${rank}`).add(PROFICIENCY_RANK_OPTION[rank])}__name(ensureProficiencyOption,"ensureProficiencyOption"),__name2(ensureProficiencyOption,"ensureProficiencyOption");const MODIFIER_TYPES=new Set(["ability","circumstance","item","potency","proficiency","status","untyped"]),_ModifierPF2e=class _ModifierPF2e2{static{__name(this,"_ModifierPF2e")}constructor(...args){__publicField(this,"slug"),__publicField(this,"label"),__publicField(this,"modifier"),__privateAdd(this,_originalValue,void 0),__publicField(this,"type"),__publicField(this,"ability"),__publicField(this,"adjustments"),__publicField(this,"force"),__publicField(this,"enabled"),__publicField(this,"ignored"),__publicField(this,"rule"),__publicField(this,"source"),__publicField(this,"custom"),__publicField(this,"damageType"),__publicField(this,"damageCategory"),__publicField(this,"predicate"),__publicField(this,"critical"),__publicField(this,"traits"),__publicField(this,"notes"),__publicField(this,"hideIfDisabled"),__publicField(this,"kind");const params=__name2(args2=>typeof args2[0]=="string","isLegacyParams")(args)?{label:args[0],modifier:args[1],type:args[2]??"untyped",enabled:args[3],ignored:args[4],source:args[5],notes:args[6]}:args[0];if(this.label=game.i18n.localize(params.label??params.name),this.slug=sluggify(params.slug??this.label),__privateSet(this,_originalValue,this.modifier=params.modifier),this.type=setHasElement(MODIFIER_TYPES,params.type)?params.type:"untyped",this.ability=params.ability??null,this.force=params.force??!1,this.adjustments=deepClone(params.adjustments??[]),this.enabled=params.enabled??!0,this.ignored=params.ignored??!1,this.custom=params.custom??!1,this.source=params.source??null,this.predicate=new PredicatePF2e(params.predicate??[]),this.notes=params.notes??"",this.traits=deepClone(params.traits??[]),this.hideIfDisabled=params.hideIfDisabled??!1,this.modifier=params.modifier,this.rule=params.rule??null,Object.defineProperty(this,"rule",{enumerable:!1}),this.damageType=objectHasKey(CONFIG.PF2E.damageTypes,params.damageType)?params.damageType:null,this.damageCategory=this.damageType==="bleed"?"persistent":params.damageCategory??null,this.critical=this.damageCategory==="splash"?!!params.critical:params.critical??null,this.kind=(()=>this.modifier>=0&&!["ability","untyped"].includes(this.type)?"bonus":this.modifier<0&&this.type!=="ability"?"penalty":"modifier")(),this.force&&this.type==="untyped")throw ErrorPF2e("A forced modifier must have a type")}get category(){return this.damageCategory}get value(){return this.kind==="penalty"&&this.modifier===0?-this.modifier:this.modifier}get signedValue(){return this.modifier===0&&this.kind==="penalty"?signedInteger(-this.modifier):signedInteger(this.modifier)}clone(options={}){const clone=this.modifier===__privateGet(this,_originalValue)?new _ModifierPF2e2(this):new _ModifierPF2e2({...this,modifier:__privateGet(this,_originalValue)});return options.test&&clone.test(options.test),clone}getRollOptions(){const options=["slug","type","value"].map(p=>`${this.kind}:${p}:${this[p]}`);return this.type==="ability"&&this.ability&&options.push(`modifier:ability:${this.ability}`),new Set(options)}test(options){const rollOptions=this.rule?[...options,...this.rule.item.getRollOptions("parent")]:options;this.ignored=!this.predicate.test(rollOptions)}toObject(){return duplicate({...this,item:void 0})}toString(){return this.label}};_originalValue=new WeakMap,__name2(_ModifierPF2e,"ModifierPF2e");let ModifierPF2e=_ModifierPF2e;function createAttributeModifier({actor,attribute,domains,max}){const withAttributeBased=domains.includes(`${attribute}-based`)?domains:[...domains,`${attribute}-based`],modifierValue=actor.abilities[attribute].mod,cappedValue=Math.min(modifierValue,max??modifierValue);return new ModifierPF2e({slug:attribute,label:CONFIG.PF2E.abilities[attribute],modifier:cappedValue,type:"ability",ability:attribute,adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,withAttributeBased,attribute)})}__name(createAttributeModifier,"createAttributeModifier"),__name2(createAttributeModifier,"createAttributeModifier");function createProficiencyModifier({actor,rank,domains,level,addLevel}){rank=Math.clamped(rank,0,4),addLevel??(addLevel=rank>0);const pwolVariant=game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel",baseBonuses=pwolVariant?[game.settings.get("pf2e","proficiencyUntrainedModifier"),game.settings.get("pf2e","proficiencyTrainedModifier"),game.settings.get("pf2e","proficiencyExpertModifier"),game.settings.get("pf2e","proficiencyMasterModifier"),game.settings.get("pf2e","proficiencyLegendaryModifier")]:[0,2,4,6,8],addedLevel=addLevel&&!pwolVariant?level??actor.level:0,bonus=baseBonuses[rank]+addedLevel;return new ModifierPF2e({slug:"proficiency",label:`PF2E.ProficiencyLevel${rank}`,modifier:bonus,type:"proficiency",adjustments:extractModifierAdjustments(actor.synthetics.modifierAdjustments,domains,"proficiency")})}__name(createProficiencyModifier,"createProficiencyModifier"),__name2(createProficiencyModifier,"createProficiencyModifier");const HIGHER_BONUS=__name2((a,b)=>a.modifier>=b.modifier,"HIGHER_BONUS"),LOWER_PENALTY=__name2((a,b)=>a.modifier<=b.modifier,"LOWER_PENALTY");function applyStacking(best,modifier,isBetter){const existing=best[modifier.type];return existing===void 0?(modifier.enabled=!0,best[modifier.type]=modifier,modifier.modifier):isBetter(modifier,existing)?(existing.enabled=!1,modifier.enabled=!0,best[modifier.type]=modifier,modifier.modifier-existing.modifier):(modifier.enabled=!1,0)}__name(applyStacking,"applyStacking"),__name2(applyStacking,"applyStacking");function applyStackingRules(modifiers){let total=0;const highestBonus={},lowestPenalty={},abilityModifiers=modifiers.filter(m=>m.type==="ability"&&!m.ignored),bestAbility=abilityModifiers.reduce((best,modifier)=>best===null||modifier.force?modifier:best.force?best:modifier.modifier>best.modifier?modifier:best,null);for(const modifier of abilityModifiers)modifier.ignored=modifier!==bestAbility;for(const modifier of modifiers){if(modifier.ignored){modifier.enabled=!1;continue}if(modifier.type==="untyped"){modifier.enabled=!0,total+=modifier.modifier;continue}modifier.modifier<0?total+=applyStacking(lowestPenalty,modifier,LOWER_PENALTY):total+=applyStacking(highestBonus,modifier,HIGHER_BONUS)}return total}__name(applyStackingRules,"applyStackingRules"),__name2(applyStackingRules,"applyStackingRules");const _StatisticModifier=class{static{__name(this,"_StatisticModifier")}constructor(slug,modifiers=[],rollOptions=new Set){__publicField(this,"slug"),__publicField(this,"_modifiers"),__publicField(this,"breakdown",""),__publicField(this,"notes"),rollOptions=rollOptions instanceof Set?rollOptions:new Set(rollOptions),this.slug=slug;const seen=modifiers.reduce((result,modifier)=>{const existing=result[modifier.slug];return(!existing?.enabled||Math.abs(modifier.modifier)>Math.abs(result[modifier.slug].modifier))&&(result[modifier.slug]=modifier),result},{});this._modifiers=Object.values(seen),this.calculateTotal(rollOptions)}get modifiers(){return[...this._modifiers]}push(modifier){const existingIdx=this._modifiers.findIndex(o=>o.slug===modifier.slug),existing=this._modifiers[existingIdx];return existing?Math.abs(modifier.modifier)>Math.abs(existing.modifier)&&(this._modifiers[existingIdx]=modifier,this.calculateTotal()):(this._modifiers.push(modifier),this.calculateTotal()),this._modifiers.length}unshift(modifier){return this._modifiers.find(o=>o.slug===modifier.slug)===void 0&&(this._modifiers.unshift(modifier),this.calculateTotal()),this._modifiers.length}delete(modifierSlug){const toDelete2=typeof modifierSlug=="object"?modifierSlug:this._modifiers.find(modifier=>modifier.slug===modifierSlug),wasDeleted=toDelete2&&this._modifiers.includes(toDelete2)?!!this._modifiers.findSplice(modifier=>modifier===toDelete2):!1;return wasDeleted&&this.calculateTotal(),wasDeleted}calculateTotal(rollOptions=new Set){if(rollOptions.size>0){for(const modifier of this._modifiers)modifier.test(rollOptions);adjustModifiers(this._modifiers,rollOptions)}applyStackingRules(this._modifiers),this.totalModifier=this._modifiers.filter(m=>m.enabled).reduce((total,m)=>total+m.modifier,0)}};__name2(_StatisticModifier,"StatisticModifier");let StatisticModifier=_StatisticModifier;function adjustModifiers(modifiers,rollOptions){for(const modifier of[...modifiers].sort((a,b)=>Math.abs(b.value)-Math.abs(a.value))){const adjustments=modifier.adjustments.filter(a=>a.test([...rollOptions,...modifier.getRollOptions()]));if(adjustments.some(a=>a.suppress)){modifier.ignored=!0;continue}const resolvedAdjustment=adjustments.reduce((resolved,adjustment)=>{var _a;const newValue=((_a=adjustment.getNewValue)==null?void 0:_a.call(adjustment,resolved.value))??resolved.value;return newValue!==resolved.value&&(resolved.value=newValue,resolved.relabel=adjustment.relabel??null),resolved},{value:modifier.modifier,relabel:null});modifier.modifier=resolvedAdjustment.value,resolvedAdjustment.relabel&&(modifier.label=game.i18n.localize(resolvedAdjustment.relabel)),modifier.damageType=adjustments.reduce((damageType,adjustment)=>{var _a;return((_a=adjustment.getDamageType)==null?void 0:_a.call(adjustment,damageType))??damageType},modifier.damageType)}}__name(adjustModifiers,"adjustModifiers"),__name2(adjustModifiers,"adjustModifiers");const _CheckModifier=class extends StatisticModifier{static{__name(this,"_CheckModifier")}constructor(slug,statistic,modifiers=[],rollOptions=new Set){const baseModifiers=statistic.modifiers.map(m=>"clone"in m?m.clone():new ModifierPF2e(m));super(slug,baseModifiers.concat(modifiers),rollOptions)}};__name2(_CheckModifier,"CheckModifier");let CheckModifier=_CheckModifier;const _DamageDicePF2e=class _DamageDicePF2e2{static{__name(this,"_DamageDicePF2e")}constructor(params){if(__publicField(this,"selector"),__publicField(this,"slug"),__publicField(this,"label"),__publicField(this,"diceNumber"),__publicField(this,"dieSize"),__publicField(this,"critical"),__publicField(this,"category"),__publicField(this,"damageType"),__publicField(this,"override"),__publicField(this,"ignored"),__publicField(this,"enabled"),__publicField(this,"custom"),__publicField(this,"predicate"),params.selector)this.selector=params.selector;else throw ErrorPF2e("`selector` is mandatory");if(this.label=game.i18n.localize(params.label??""),this.slug=sluggify(params.slug??this.label),!this.slug)throw ErrorPF2e("A DiceModifier must have a slug");this.diceNumber=params.diceNumber??0,this.dieSize=params.dieSize??null,this.damageType=params.damageType??null,this.category=params.category??null,this.override=params.override??null,this.custom=params.custom??!1,this.category=tupleHasValue(["persistent","precision","splash"],params.category)?params.category:this.damageType==="bleed"?"persistent":null,this.critical=this.category==="splash"?!!params.critical:params.critical??null,this.predicate=params.predicate instanceof PredicatePF2e?params.predicate:new PredicatePF2e(params.predicate??[]),this.enabled=params.enabled??this.predicate.test([]),this.ignored=params.ignored??!this.enabled}test(options){this.enabled=this.predicate.test(options),this.ignored=!this.enabled}clone(){return new _DamageDicePF2e2(this)}toObject(){return{...this,predicate:deepClone([...this.predicate])}}};__name2(_DamageDicePF2e,"DamageDicePF2e");let DamageDicePF2e=_DamageDicePF2e;function isCheckContextFlag(flag){return!!flag&&!tupleHasValue(["damage-roll","spell-cast"],flag.type)}__name(isCheckContextFlag,"isCheckContextFlag"),__name2(isCheckContextFlag,"isCheckContextFlag");async function createSelfEffectMessage(item){if(!item.system.selfEffect)throw ErrorPF2e(["Only actions with self-applied effects can be passed to `ActorPF2e#useAction`.","Support will be expanded at a later time."].join(" "));const{actor,actionCost}=item,token=actor.getActiveTokens(!0,!0).shift()??null,speaker=ChatMessagePF2e.getSpeaker({actor,token}),flavor=await renderTemplate("systems/pf2e/templates/chat/action/flavor.hbs",{action:{glyph:getActionGlyph(actionCost),title:item.name},item,traits:item.system.traits.value.map(t=>traitSlugToObject(t,CONFIG.PF2E.actionTraits))}),previewLength=100,descriptionPreview=(()=>{if(item.actor.pack)return null;const tempDiv=document.createElement("div"),documentTypes=[...CONST.DOCUMENT_LINK_TYPES,"Compendium","UUID"],linkPattern=new RegExp(`@(${documentTypes.join("|")})\\[([^#\\]]+)(?:#([^\\]]+))?](?:{([^}]+)})?`,"g");return tempDiv.innerHTML=item.description.replace(linkPattern,(_match,...args)=>args[3]),tempDiv.innerText.slice(0,previewLength)})(),description={full:descriptionPreview&&descriptionPreview.length<previewLength?item.description:null,preview:descriptionPreview},content=await renderTemplate("systems/pf2e/templates/chat/action/self-effect.hbs",{actor:item.actor,description}),flags={pf2e:{context:{type:"self-effect",item:item.id}}};return ChatMessagePF2e.create({speaker,flavor,content,flags})}__name(createSelfEffectMessage,"createSelfEffectMessage"),__name2(createSelfEffectMessage,"createSelfEffectMessage");async function applyDamageFromMessage({message,multiplier=1,addend=0,promptModifier=!1,rollIndex=0}){var _a,_b;if(promptModifier)return shiftAdjustDamage(message,multiplier,rollIndex);const html=htmlQuery(ui.chat.element[0],`li.chat-message[data-message-id="${message.id}"]`),tokens=html?.dataset.actorIsTarget&&message.token?[message.token]:canvas.tokens.controlled.filter(t=>!!t.actor).map(t=>t.document);if(tokens.length===0){ui.notifications.error("PF2E.UI.errorTargetToken",{localize:!0});return}const shieldBlockRequest=CONFIG.PF2E.chatDamageButtonShieldToggle,roll=message.rolls.at(rollIndex);if(!(roll instanceof DamageRoll))throw ErrorPF2e("Unexpected error retrieving damage roll");let damage=multiplier<0?multiplier*roll.total+addend:roll.alter(multiplier,addend);const messageRollOptions=[...((_a=message.flags.pf2e.context)==null?void 0:_a.options)??[]],originRollOptions=messageRollOptions.filter(o=>o.startsWith("self:")).map(o=>o.replace(/^self/,"origin")),messageItem=message.item;for(const token of tokens){if(!token.actor)continue;messageRollOptions.some(o=>o.startsWith("target"))||messageRollOptions.push(...token.actor.getSelfRollOptions("target"));const domain=multiplier>0?"damage-received":"healing-received",ephemeralEffects=multiplier>0?await extractEphemeralEffects({affects:"target",origin:message.actor,target:token.actor,item:message.item,domains:[domain],options:messageRollOptions}):[],contextClone=token.actor.getContextualClone(originRollOptions,ephemeralEffects),applicationRollOptions=new Set([...messageRollOptions.filter(o=>!/^(?:self|target):/.test(o)),...originRollOptions,...contextClone.getSelfRollOptions()]),outcome=(_b=message.flags.pf2e.context)==null?void 0:_b.outcome,breakdown=[],rolls=[];if(typeof damage=="number"&&damage<0){const critical=outcome==="criticalSuccess",resolvables=(()=>messageItem?.isOfType("spell")?{spell:messageItem}:messageItem?.isOfType("weapon")?{weapon:messageItem}:{})(),damageDice=extractDamageDice(contextClone.synthetics.damageDice,[domain],{resolvables,test:applicationRollOptions}).filter(d=>(d.critical===null||d.critical===critical)&&d.predicate.test(applicationRollOptions));for(const dice of damageDice){const formula=`${dice.diceNumber}${dice.dieSize}[${dice.label}]`,roll2=await new Roll(formula).evaluate({async:!0});roll2._formula=`${dice.diceNumber}${dice.dieSize}`,await roll2.toMessage({flags:{pf2e:{suppressDamageButtons:!0}},flavor:dice.label,speaker:ChatMessage.getSpeaker({token})}),breakdown.push(`${dice.label} ${dice.diceNumber}${dice.dieSize}`),rolls.push(roll2)}rolls.length&&(damage-=rolls.map(roll2=>roll2.total).reduce((previous,current)=>previous+current));const modifiers=extractModifiers(contextClone.synthetics,[domain],{resolvables}).filter(m=>(m.critical===null||m.critical===critical)&&m.predicate.test(applicationRollOptions));damage-=applyStackingRules(modifiers??[]),breakdown.push(...modifiers.filter(m=>m.enabled).map(m=>`${m.label} ${signedInteger(m.modifier)}`))}const hasDamage=typeof damage=="number"?damage!==0:damage.total!==0,notes=(()=>hasDamage?extractNotes(contextClone.synthetics.rollNotes,[domain]).filter(n=>(!outcome||n.outcome.length===0||n.outcome.includes(outcome))&&n.predicate.test(applicationRollOptions)).map(note=>note.text):[])();await contextClone.applyDamage({damage,token,item:message.item,skipIWR:multiplier<=0,rollOptions:applicationRollOptions,shieldBlockRequest,breakdown,notes})}toggleOffShieldBlock(message.id)}__name(applyDamageFromMessage,"applyDamageFromMessage"),__name2(applyDamageFromMessage,"applyDamageFromMessage");function shiftAdjustDamage(message,multiplier,rollIndex){new Dialog({title:game.i18n.localize("PF2E.UI.shiftModifyDamageTitle"),content:`<form>
<div class="form-group">
<label>${game.i18n.localize("PF2E.UI.shiftModifyDamageLabel")}</label>
<input type="number" name="modifier" value="" placeholder="0">
</div>
</form>
<script type="text/javascript">
$(function () {
$(".form-group input").focus();
});
<\/script>`,buttons:{ok:{label:"Ok",callback:async $dialog=>{const adjustment=(Number($dialog.find("[name=modifier]").val())||0)*Math.sign(multiplier);applyDamageFromMessage({message,multiplier,addend:adjustment,promptModifier:!1,rollIndex})}}},default:"ok",close:()=>{toggleOffShieldBlock(message.id)}}).render(!0)}__name(shiftAdjustDamage,"shiftAdjustDamage"),__name2(shiftAdjustDamage,"shiftAdjustDamage");function toggleOffShieldBlock(messageId){$(`#chat-log > li.chat-message[data-message-id="${messageId}"]`).find("button.shield-block").removeClass("shield-activated"),CONFIG.PF2E.chatDamageButtonShieldToggle=!1}__name(toggleOffShieldBlock,"toggleOffShieldBlock"),__name2(toggleOffShieldBlock,"toggleOffShieldBlock");function toggleClearTemplatesButton(message){var _a;if(!message||!canvas.ready)return;const selector=`li[data-message-id="${message.id}"] button[data-action=spell-template-clear]`;for(const chatLogDOM of htmlQueryAll(document.body,"#chat-log, #chat-popout")){const clearTemplatesButton=htmlQuery(chatLogDOM,selector);if(!clearTemplatesButton)continue;const hasMeasuredTemplates=!!((_a=canvas.scene)!=null&&_a.templates.some(t=>t.message===message&&t.isOwner));clearTemplatesButton.classList.toggle("hidden",!hasMeasuredTemplates)}}__name(toggleClearTemplatesButton,"toggleClearTemplatesButton"),__name2(toggleClearTemplatesButton,"toggleClearTemplatesButton");const CanvasReady={listen:()=>{Hooks.once("canvasReady",async()=>{var _a;await game.pf2e.ConditionManager.initialize();const tokenActors=((_a=canvas.scene)==null?void 0:_a.tokens.contents.flatMap(t=>t.actor??[]))??[];for(const actor of tokenActors)for(const effect of actor.itemTypes.effect.filter(e=>e.fromAura))game.pf2e.effectTracker.register(effect)}),Hooks.on("canvasReady",()=>{if(game.pf2e.effectPanel.render(!0),!!canvas.scene){game.ready&&canvas.scene.reset(),CONFIG.MeasuredTemplate.defaults.angle=canvas.scene.hasHexGrid?60:90;for(const token of canvas.tokens.placeables.filter(t=>t.visible))token.renderFlags.set({redrawEffects:!0});for(const message of game.messages.contents.slice(-1*CONFIG.ChatMessage.batchSize/2))toggleClearTemplatesButton(message)}})}},CloseCombatTrackerConfig={listen:()=>{Hooks.on("closeCombatTrackerConfig",async(_app,$html)=>{const newIcon=String($html.find('input[name="deathIcon"]').val()).trim();newIcon&&newIcon!==game.settings.get("pf2e","deathIcon")&&await game.settings.set("pf2e","deathIcon",newIcon);const currentDeadAtZero=game.settings.get("pf2e","automation.actorsDeadAtZero"),newDeadAtZero=String($html.find('select[name="actorsDeadAtZero"]').val());currentDeadAtZero!==newDeadAtZero&&await game.settings.set("pf2e","automation.actorsDeadAtZero",newDeadAtZero)})}},CloseWorldClockSettings={listen:()=>{Hooks.on("closeWorldClockSettings",()=>{game.user.isGM&&game.socket.emit("system.pf2e",{request:"refreshSceneControls",data:{layer:"TokenLayer"}})})}},isDice3D=__name2(obj=>obj instanceof Object&&["addSystem","addDicePreset","addTexture","addColorset"].every(m=>m in obj),"isDice3D"),DiceSoNiceReady={listen:()=>{Hooks.once("diceSoNiceReady",dice3d=>{if(isDice3D(dice3d)){dice3d.addSystem({id:"basic",name:"Dicefinder Basic",colorset:"basic"});for(const faces of[4,6,8,10,12])dice3d.addDicePreset({type:`d${faces}`,labels:[...Array(faces)].map((_value,idx)=>String(idx+1)),system:"basic",colorset:"basic"});dice3d.addDicePreset({type:"d20",labels:["1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16","17","18","19","systems/pf2e/dice/basic/nat20.webp"],system:"basic",colorset:"basic"}),dice3d.addDicePreset({type:"dc",labels:["systems/pf2e/dice/basic/tail.webp","systems/pf2e/dice/basic/heads.webp"],system:"basic",colorset:"basic"}),dice3d.addDicePreset({type:"d2",labels:["systems/pf2e/dice/basic/tail_bump.webp","systems/pf2e/dice/basic/heads_bump.webp"],system:"basic",colorset:"basic"}),dice3d.addDicePreset({type:"d100",labels:[...Array(10)].map((_value,idx)=>String((idx+1)*10)),system:"basic",colorset:"basic"}),dice3d.addDicePreset({type:"df",labels:["-","","+"],system:"basic",colorset:"basic"}),dice3d.addTexture("PFred",{name:"Pathfinder Red",composite:"source-over",source:"systems/pf2e/dice/texture/texture.webp"}).then(()=>{dice3d.addColorset({name:"basic",description:"Dicefinder Basic",category:"Pathfinder 2e",texture:"PFred",material:"metal",foreground:"#f9b96e",outline:"none",edge:"#f9b96e",visibility:"hidden"})}),dice3d.addSystem({id:"campaign",name:"Dicefinder Campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"dc",labels:["systems/pf2e/dice/basic/tail.webp","systems/pf2e/dice/basic/heads.webp"],system:"campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"d2",labels:["systems/pf2e/dice/basic/tail_bump.webp","systems/pf2e/dice/basic/heads_bump.webp"],system:"campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"d4",labels:["systems/pf2e/dice/campaign/d4/d4-1.webp","systems/pf2e/dice/campaign/d4/d4-2.webp","systems/pf2e/dice/campaign/d4/d4-3.webp","systems/pf2e/dice/campaign/d4/d4-4.webp"],system:"campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"d6",labels:["systems/pf2e/dice/campaign/d6/d6-1.webp","systems/pf2e/dice/campaign/d6/d6-2.webp","systems/pf2e/dice/campaign/d6/d6-3.webp","systems/pf2e/dice/campaign/d6/d6-4.webp","systems/pf2e/dice/campaign/d6/d6-5.webp","systems/pf2e/dice/campaign/d6/d6-6.webp"],system:"campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"df",labels:["systems/pf2e/dice/campaign/df/dfm.webp","systems/pf2e/dice/campaign/df/df.webp","systems/pf2e/dice/campaign/df/dfp.webp"],system:"campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"d8",labels:["systems/pf2e/dice/campaign/d8/d8-1.webp","systems/pf2e/dice/campaign/d8/d8-2.webp","systems/pf2e/dice/campaign/d8/d8-3.webp","systems/pf2e/dice/campaign/d8/d8-4.webp","systems/pf2e/dice/campaign/d8/d8-5.webp","systems/pf2e/dice/campaign/d8/d8-6.webp","systems/pf2e/dice/campaign/d8/d8-7.webp","systems/pf2e/dice/campaign/d8/d8-P.webp"],system:"campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"d10",labels:["systems/pf2e/dice/campaign/d10/d10-1.webp","systems/pf2e/dice/campaign/d10/d10-2.webp","systems/pf2e/dice/campaign/d10/d10-3.webp","systems/pf2e/dice/campaign/d10/d10-4.webp","systems/pf2e/dice/campaign/d10/d10-5.webp","systems/pf2e/dice/campaign/d10/d10-6.webp","systems/pf2e/dice/campaign/d10/d10-7.webp","systems/pf2e/dice/campaign/d10/d10-8.webp","systems/pf2e/dice/campaign/d10/d10-9.webp","systems/pf2e/dice/campaign/d10/d10-10.webp"],system:"campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"d12",labels:["systems/pf2e/dice/campaign/d12/d12-1.webp","systems/pf2e/dice/campaign/d12/d12-2.webp","systems/pf2e/dice/campaign/d12/d12-3.webp","systems/pf2e/dice/campaign/d12/d12-4.webp","systems/pf2e/dice/campaign/d12/d12-5.webp","systems/pf2e/dice/campaign/d12/d12-6.webp","systems/pf2e/dice/campaign/d12/d12-7.webp","systems/pf2e/dice/campaign/d12/d12-8.webp","systems/pf2e/dice/campaign/d12/d12-9.webp","systems/pf2e/dice/campaign/d12/d12-10.webp","systems/pf2e/dice/campaign/d12/d12-11.webp","systems/pf2e/dice/campaign/d12/d12-12.webp"],system:"campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"d100",labels:["systems/pf2e/dice/campaign/d100/d100-10.webp","systems/pf2e/dice/campaign/d100/d100-20.webp","systems/pf2e/dice/campaign/d100/d100-30.webp","systems/pf2e/dice/campaign/d100/d100-40.webp","systems/pf2e/dice/campaign/d100/d100-50.webp","systems/pf2e/dice/campaign/d100/d100-60.webp","systems/pf2e/dice/campaign/d100/d100-70.webp","systems/pf2e/dice/campaign/d100/d100-80.webp","systems/pf2e/dice/campaign/d100/d100-90.webp","systems/pf2e/dice/campaign/d100/d100-100.webp"],system:"campaign",colorset:"campaign"}),dice3d.addDicePreset({type:"d20",labels:["systems/pf2e/dice/campaign/d20/d20-1.webp","systems/pf2e/dice/campaign/d20/d20-2.webp","systems/pf2e/dice/campaign/d20/d20-3.webp","systems/pf2e/dice/campaign/d20/d20-4.webp","systems/pf2e/dice/campaign/d20/d20-5.webp","systems/pf2e/dice/campaign/d20/d20-6.webp","systems/pf2e/dice/campaign/d20/d20-7.webp","systems/pf2e/dice/campaign/d20/d20-8.webp","systems/pf2e/dice/campaign/d20/d20-9.webp","systems/pf2e/dice/campaign/d20/d20-10.webp","systems/pf2e/dice/campaign/d20/d20-11.webp","systems/pf2e/dice/campaign/d20/d20-12.webp","systems/pf2e/dice/campaign/d20/d20-13.webp","systems/pf2e/dice/campaign/d20/d20-14.webp","systems/pf2e/dice/campaign/d20/d20-15.webp","systems/pf2e/dice/campaign/d20/d20-16.webp","systems/pf2e/dice/campaign/d20/d20-17.webp","systems/pf2e/dice/campaign/d20/d20-18.webp","systems/pf2e/dice/campaign/d20/d20-19.webp","systems/pf2e/dice/campaign/d20/d20-20.webp"],system:"campaign",colorset:"campaign"}),dice3d.addTexture("stoneD4",{name:"Pathfinder Stone (D4)",composite:"source-over",source:"systems/pf2e/dice/texture/d4.webp"}).then(()=>{dice3d.addColorset({name:"campaign",description:"Dicefinder Campaign",category:"Pathfinder 2e",texture:"stoneD4",material:"stone",foreground:"#5c2f00",outline:"none",edge:"#f9b96e",visibility:"hidden"})}),dice3d.addSystem({id:"darkmode",name:"Dicefinder Dark Mode",colorset:"darkmode"});for(const faces of[4,6,8,10,12])dice3d.addDicePreset({type:`d${faces}`,labels:[...Array(faces)].map((_value,idx)=>String(idx+1)),system:"darkmode",colorset:"darkmode"});dice3d.addDicePreset({type:"d100",labels:[...Array(10)].map((_value,idx)=>String((idx+1)*10)),system:"darkmode",colorset:"darkmode"}),dice3d.addDicePreset({type:"df",labels:["-","","+"],system:"darkmode",colorset:"darkmode"}),dice3d.addDicePreset({type:"d20",labels:["1","2","3","4","5","6","7","8","9","10","11","12","13","14","15","16","17","18","19","systems/pf2e/dice/basic/nat20.webp"],system:"darkmode",colorset:"darkmode"}),dice3d.addDicePreset({type:"dc",labels:["systems/pf2e/dice/basic/tail.webp","systems/pf2e/dice/basic/heads.webp"],system:"darkmode",colorset:"darkmode"}),dice3d.addDicePreset({type:"d2",labels:["systems/pf2e/dice/basic/tail_bump.webp","systems/pf2e/dice/basic/heads_bump.webp"],system:"darkmode",colorset:"darkmode"}),dice3d.addTexture("darkModeBlack",{name:"Dark Mode Black",composite:"source-over",source:"systems/pf2e/dice/texture/transparent.webp"}).then(()=>{dice3d.addColorset({name:"darkmode",description:"Dicefinder Dark Mode",category:"Pathfinder 2e",texture:"darkModeBlack",material:"metal",foreground:"#f9b96e",outline:"none",edge:"#f9b96e",visibility:"hidden"})})}})}},DropCanvasData={listen:()=>{Hooks.on("dropCanvasData",(_canvas,data)=>{const dropTarget=[...canvas.tokens.placeables].sort((a,b)=>b.document.sort-a.document.sort).find(token=>{var _a,_b;const maximumX=token.x+(((_a=token.hitArea)==null?void 0:_a.right)??0),maximumY=token.y+(((_b=token.hitArea)==null?void 0:_b.bottom)??0);return data.x>=token.x&&data.y>=token.y&&data.x<=maximumX&&data.y<=maximumY}),actor=dropTarget?.actor;if(actor&&data.type==="Item")return actor.sheet.emulateItemDrop(data),!1;if(actor&&data.type==="PersistentDamage"&&"formula"in data){const instances=new DamageRoll(String(data.formula)).instances.filter(i=>i.persistent),baseConditionSource=game.pf2e.ConditionManager.getCondition("persistent-damage").toObject(),conditions=instances.map(i=>mergeObject(baseConditionSource,{system:{persistent:{formula:i.head.expression,damageType:i.type,dc:15}}}));return actor.createEmbeddedDocuments("Item",conditions),!1}return!0})}},nouislider_min="",dayInSeconds=Duration.fromObject({hours:24}).as("seconds");function darknessLevelAtTime(time){const secondsElapsed=time.diff(time.startOf("day")).as("seconds"),radians=2*Math.PI*(secondsElapsed/dayInSeconds),lightnessLevel=-1*Math.cos(radians),rad18degrees=Math.toRadians(18);return 1-(lightnessLevel>0?1:lightnessLevel<-rad18degrees?0:Math.sin((lightnessLevel+rad18degrees)/rad18degrees*Math.PI/2))}__name(darknessLevelAtTime,"darknessLevelAtTime"),__name2(darknessLevelAtTime,"darknessLevelAtTime");function intervalToTransition(interval,compactInterval){const currentDarkness=canvas.darknessLevel,targetDarkness=darknessLevelAtTime(interval.end),darknessDiff=Math.abs((currentDarkness??targetDarkness)-targetDarkness),proportionOfDay=compactInterval.length("seconds")/dayInSeconds,darkTimeMean=(darknessDiff*.5+proportionOfDay)/2;return{target:targetDarkness,duration:darkTimeMean*6e3,interval}}__name(intervalToTransition,"intervalToTransition"),__name2(intervalToTransition,"intervalToTransition");async function runAnimation(transition){if(!canvas.lighting||canvas.darknessLevel===transition.target)return;const duration=Math.min(Math.trunc(100*transition.duration)/100,6e3);await canvas.effects.animateDarkness(transition.target,{duration}),game.user.isGM&&await canvas.scene.update({darkness:transition.target})}__name(runAnimation,"runAnimation"),__name2(runAnimation,"runAnimation");async function animateDarkness(timeDiff){if(!this.syncDarkness)return;const newTime=this.worldTime,oldTime=newTime.minus({seconds:timeDiff}),fullInterval=Interval.fromDateTimes(oldTime,newTime);if(!fullInterval.isValid){await runAnimation({target:darknessLevelAtTime(newTime),duration:100,interval:fullInterval});return}const compactInterval=(()=>{if(fullInterval.length("hours")>24){const adjustedOldTime=newTime.minus({hours:24});return Interval.fromDateTimes(adjustedOldTime,newTime)}return fullInterval})(),transitionTimes=[4.75,18].map(hour=>compactInterval.start.set({hour,minute:0,second:0})).concat([4.75,18].map(hour=>compactInterval.end.set({hour,minute:0,second:0}))).filter(dateTime=>compactInterval.contains(dateTime)).concat([compactInterval.start,compactInterval.end]).sort((dtA,dtB)=>dtA<dtB?-1:dtA>dtB?1:0),transitions=transitionTimes.reduce((pairs,dateTime)=>{const index=transitionTimes.indexOf(dateTime);if(index===0)return[];const before=transitionTimes[index-1];return[...pairs,[before,dateTime]]},[]).map(pair=>Interval.fromDateTimes(pair[0],pair[1])).filter(interval=>interval.length()>0).map(interval=>intervalToTransition(interval,compactInterval));for(const transition of transitions)await runAnimation(transition)}__name(animateDarkness,"animateDarkness"),__name2(animateDarkness,"animateDarkness");var TimeChangeMode=(TimeChangeMode2=>(TimeChangeMode2[TimeChangeMode2.ADVANCE=0]="ADVANCE",TimeChangeMode2[TimeChangeMode2.RETRACT=1]="RETRACT",TimeChangeMode2))(TimeChangeMode||{});const _TimeOfDay=class _TimeOfDay2{static{__name(this,"_TimeOfDay")}constructor(hour,minute,second){this.hour=hour,this.minute=minute,this.second=second}diffSeconds(worldTime,mode){const targetTime=worldTime.set(this),targetDayDifference=_TimeOfDay2.diffDays(worldTime,targetTime,mode);return worldTime.plus({day:targetDayDifference}).set(this).diff(worldTime,"seconds").seconds}static diffDays(currentTime,targetTime,mode){return currentTime>=targetTime&&mode===0?1:currentTime<=targetTime&&mode===1?-1:0}};__name2(_TimeOfDay,"TimeOfDay"),__publicField(_TimeOfDay,"DAWN",new _TimeOfDay(4,58,54)),__publicField(_TimeOfDay,"NOON",new _TimeOfDay(12,0,0)),__publicField(_TimeOfDay,"DUSK",new _TimeOfDay(18,34,6)),__publicField(_TimeOfDay,"MIDNIGHT",new _TimeOfDay(0,0,0));let TimeOfDay=_TimeOfDay;const _WorldClock=class _WorldClock2 extends Application{static{__name(this,"_WorldClock")}constructor(){var _a;super(),__publicField(this,"ctrlKeyDown",!1),__publicField(this,"animateDarkness",animateDarkness);const settingValue=game.settings.get("pf2e","worldClock.worldCreatedOn"),defaultValue=(_a=game.settings.settings.get("pf2e.worldClock.worldCreatedOn"))==null?void 0:_a.default;typeof settingValue=="string"&&settingValue===defaultValue?game.settings.set("pf2e","worldClock.worldCreatedOn",settingValue):DateTime.fromISO(settingValue).isValid||game.settings.set("pf2e","worldClock.worldCreatedOn",defaultValue)}get dateTheme(){return game.settings.get("pf2e","worldClock.dateTheme")}get timeConvention(){const setting=game.settings.get("pf2e","worldClock.timeConvention");if(setting!==24&&setting!==12)throw Error("PF2e System | Unrecognized time convention");return setting}get syncDarkness(){var _a;const sceneSetting=((_a=canvas.scene)==null?void 0:_a.flags.pf2e.syncDarkness)??"default";return{enabled:!0,disabled:!1,default:game.settings.get("pf2e","worldClock.syncDarkness")}[sceneSetting]}get worldCreatedOn(){const value=game.settings.get("pf2e","worldClock.worldCreatedOn");return DateTime.fromISO(value).toUTC()}get worldTime(){return this.worldCreatedOn.plus({seconds:game.time.worldTime})}static get defaultOptions(){return mergeObject(super.defaultOptions,{id:"world-clock",width:400,template:"systems/pf2e/templates/system/world-clock.hbs",title:"PF2E.WorldClock.Title"})}get era(){switch(this.dateTheme){case"AR":return game.i18n.localize(CONFIG.PF2E.worldClock.AR.Era);case"AD":return this.worldTime.toFormat("G");default:return""}}get year(){const yearOffset=(()=>{switch(this.dateTheme){case"AR":return CONFIG.PF2E.worldClock.AR.yearOffset;case"AD":return CONFIG.PF2E.worldClock.AD.yearOffset;default:return 0}})();return this.worldTime.year+yearOffset}get month(){switch(this.dateTheme){case"AR":{const months=CONFIG.PF2E.worldClock.AR.Months,month=this.worldTime.setLocale("en-US").monthLong;return game.i18n.localize(months[month])}default:return this.worldTime.monthLong}}get weekday(){switch(this.dateTheme){case"AR":{const weekdays=CONFIG.PF2E.worldClock.AR.Weekdays,weekday=this.worldTime.setLocale("en-US").weekdayLong;return game.i18n.localize(weekdays[weekday])}default:return this.worldTime.weekdayLong}}getData(options){const date=this.dateTheme==="CE"?this.worldTime.toLocaleString(DateTime.DATE_HUGE):game.i18n.format(CONFIG.PF2E.worldClock.Date,{era:this.era,year:this.year,month:this.month,day:ordinal(this.worldTime.day),weekday:this.weekday}),time=this.timeConvention===24?this.worldTime.toFormat("HH:mm:ss"):this.worldTime.toLocaleString(DateTime.TIME_WITH_SECONDS),sign=this.ctrlKeyDown?"-":"+";return{date,time,options,user:game.user,sign}}_getHeaderButtons(){return(game.user.isGM?[{label:"PF2E.SETTINGS.Settings",class:"configure-settings",icon:"fas fa-cog",onclick:()=>{const menu=game.settings.menus.get("pf2e.worldClock");if(!menu)throw ErrorPF2e("PF2e System | World Clock Settings application not found");new menu.type().render(!0)}}]:[]).concat(...super._getHeaderButtons())}static calculateIncrement(wordTime,interval,intervalMode){const mode=intervalMode==="+"?TimeChangeMode.ADVANCE:TimeChangeMode.RETRACT;switch(interval){case"dawn":return TimeOfDay.DAWN.diffSeconds(wordTime,mode);case"noon":return TimeOfDay.NOON.diffSeconds(wordTime,mode);case"dusk":return TimeOfDay.DUSK.diffSeconds(wordTime,mode);case"midnight":return TimeOfDay.MIDNIGHT.diffSeconds(wordTime,mode);default:{const sign=mode===TimeChangeMode.ADVANCE?1:-1;return Number(interval)*sign}}}activateListeners($html){super.activateListeners($html),$html.find("button[data-advance-time]").on("click",event=>{const $button=$(event.currentTarget),advanceTime=$button.data("advanceTime")??"0",advanceMode=$button.data("advanceMode")??"+",increment=_WorldClock2.calculateIncrement(this.worldTime,advanceTime,advanceMode);increment!==0&&game.time.advance(increment)}),$html.find("button[name=advance], button[name=retract]").on("click",event=>{const value=$html.find('input[type=number][name="diff-value"]').val(),unit=$html.find('select[name="diff-unit"]').val(),increment=($(event.currentTarget).attr("name")==="advance"?1:-1)*Number(value)*Number(unit);game.time.advance(increment)});for(const eventName of["keydown.pf2e.world-clock","keyup.pf2e.world-clock"])$(document).off(eventName),$(document).on(eventName,event=>{var _a;const{originalEvent}=event;if(!(originalEvent instanceof KeyboardEvent))return;const ctrlKeys=KeyboardManager.CONTROL_KEY_STRING==="\u2318"?["Control","Meta"]:["Control"];if(originalEvent.repeat||!ctrlKeys.includes(originalEvent.key)||!(event.ctrlKey||this.ctrlKeyDown))return;const retractTime=this.ctrlKeyDown=event.type==="keydown",{Advance,Retract,TimeOfDay:TimeOfDay2}=CONFIG.PF2E.worldClock.Button,advanceButtons=Array.from(((_a=$html.get(0))==null?void 0:_a.querySelectorAll("button[data-advance-time]"))??[]);for(const button of advanceButtons){const{advanceMode,advanceTime}=button.dataset,nextMode=advanceMode==="+"?"-":"+";button.dataset.advanceMode=nextMode;const sign=button.querySelector(".sign");if(sign&&(sign.innerHTML=nextMode),tupleHasValue(["dawn","noon","dusk","midnight"],advanceTime)){const timeOfDayKeys=nextMode==="+"?TimeOfDay2.Advance:TimeOfDay2.Retract;button.title=timeOfDayKeys[advanceTime.titleCase()]}}$html.find("button[name=advance], button[name=retract]").attr("name",retractTime?"retract":"advance").text(game.i18n.localize(retractTime?Retract:Advance))})}async close(options){$(document).off("keydown.pf2e.world-clock").off("keyup.pf2e.world-clock"),await super.close(options)}static createSyncedMessage(){const managedBy=document.createElement("span");managedBy.classList.add("managed"),managedBy.innerHTML=" ".concat(game.i18n.localize("PF2E.SETTINGS.WorldClock.SyncDarknessScene.ManagedBy"));const anchor=document.createElement("a"),wtLink=managedBy.querySelector("wt");return anchor.innerText=wtLink?.innerHTML??"",anchor.setAttribute("href",""),anchor.addEventListener("click",event=>{event.preventDefault(),event.stopPropagation();const menu=game.settings.menus.get("pf2e.worldClock");if(!menu)throw ErrorPF2e("World Clock Settings application not found");new menu.type().render(!0)}),wtLink?.replaceWith(anchor),managedBy}};__name2(_WorldClock,"WorldClock");let WorldClock=_WorldClock;const _SceneDarknessAdjuster=class extends Application{static{__name(this,"_SceneDarknessAdjuster")}constructor(){super(...arguments),__privateAdd(this,_slider,void 0),__privateAdd(this,_noRefreshHook,!1)}static get defaultOptions(){return{...super.defaultOptions,id:"darkness-adjuster",title:"CONTROLS.AdjustSceneDarkness",template:"systems/pf2e/templates/system/scene-darkness-adjuster.hbs",width:400,height:45,minimizable:!1}}async getData(options={}){var _a;return{...await super.getData(options),darknessSyncedToTime:!!((_a=game.scenes.viewed)!=null&&_a.darknessSyncedToTime)}}async render(force=!1,options={}){var _a;if(!game.scenes.viewed)return this;const controls=ui.controls.element[0],bounds=(_a=controls?.querySelector("li[data-tool=darkness-adjuster]"))==null?void 0:_a.getBoundingClientRect();return bounds?(options.left=bounds.right+6,options.top=bounds.top-3,this.rendered?super.render(force,options):(await super.render(force,options),await $("#darkness-adjuster").hide(0).fadeIn().promise(),this)):this}async close(options){return this.rendered?(await $("#darkness-adjuster").fadeOut().promise(),super.close(options)):super.close(options)}activateListeners($html){var _a;if(!game.scenes.viewed)return;const slider=$html[0].querySelector(".slider");if(__privateSet(this,_slider,noUiSlider.create(slider,{range:{min:0,max:1},start:[.25,game.scenes.viewed.darkness,.75],connect:[!0,!1,!1,!0],behaviour:"snap-unconstrained-snap",pips:{mode:PipsMode.Range,density:5},step:.05})),(_a=game.scenes.viewed)!=null&&_a.darknessSyncedToTime){const synchronized=document.createElement("div");synchronized.className="message";const message=WorldClock.createSyncedMessage();synchronized.append(message),slider.append(synchronized)}slider.querySelectorAll(".noUi-origin").forEach((thumb,index)=>{var _a2;index!==1&&$(thumb).attr({disabled:"disabled"}),(_a2=game.scenes.viewed)!=null&&_a2.darknessSyncedToTime&&thumb.setAttribute("disabled","true")}),__privateGet(this,_slider).on("slide",(values,thumbNumber)=>{thumbNumber===1&&canvas.scene&&(__privateSet(this,_noRefreshHook,!0),canvas.colorManager.initialize({darknessLevel:Number(values[1])}),canvas.app.ticker.add(()=>{__privateSet(this,_noRefreshHook,!1)}))}),__privateGet(this,_slider).on("change",async(values,thumbNumber)=>{if(canvas.scene&&thumbNumber===1){const newValue=Number(values[1]);await canvas.scene.update({darkness:newValue},{animateDarkness:Math.round(5e3*Math.abs(canvas.scene.darkness-newValue))})}}),slider.querySelectorAll(".noUi-handle").forEach((handle,index)=>{const decoration={0:["threshold_bright-light",fontAwesomeIcon("sun")],1:["darkness-level",null],2:["threshold_darkness",fontAwesomeIcon("moon",{fixedWidth:!0})]},$handle=$(handle),[cssClass,icon]=decoration[index];icon&&$handle.append(icon),$handle.addClass(cssClass)}),slider.querySelectorAll(".noUi-connect").forEach((connect,index)=>{const classes={0:"range_bright-light",1:"range_darkness"};connect.classList.add(classes[index])})}onLightingRefresh(darkness){var _a;if(!this.rendered||__privateGet(this,_noRefreshHook))return;const sliderValues=(_a=__privateGet(this,_slider))==null?void 0:_a.get();if(__privateGet(this,_slider)&&Array.isArray(sliderValues)){const currentValue=sliderValues[1],stepValue=Math.round(darkness*20)/20;stepValue!==currentValue&&(sliderValues[1]=stepValue,__privateGet(this,_slider).set(sliderValues))}}};_slider=new WeakMap,_noRefreshHook=new WeakMap,__name2(_SceneDarknessAdjuster,"SceneDarknessAdjuster"),__publicField(_SceneDarknessAdjuster,"instance",new _SceneDarknessAdjuster);let SceneDarknessAdjuster=_SceneDarknessAdjuster;const GetSceneControlButtons={listen:()=>{Hooks.on("getSceneControlButtons",controls=>{var _a;const tokenTools=(_a=controls.find(c=>c.name==="token"))==null?void 0:_a.tools;tokenTools?.push({name:"worldclock",title:"CONTROLS.WorldClock",icon:"fas fa-clock",button:!0,visible:game.settings.get("pf2e","worldClock.showClockButton")&&(game.user.isGM||game.settings.get("pf2e","worldClock.playersCanView")),onClick:()=>{game.pf2e.worldClock.rendered?game.pf2e.worldClock.close({force:!0}):game.pf2e.worldClock.render(!0)}});const lightingControls=controls.find(c=>c.name==="lighting"),lightingTools=lightingControls?.tools,dayTool=lightingTools?.find(tool=>tool.name==="day");if(!(lightingControls&&lightingTools&&dayTool))return;lightingControls.visible&&SceneDarknessAdjuster.instance.rendered&&SceneDarknessAdjuster.instance.close({force:!0});const adjusterTool={name:"darkness-adjuster",title:"CONTROLS.AdjustSceneDarkness",icon:"fa-solid fa-adjust",visible:game.user.isGM&&game.settings.get("pf2e","automation.rulesBasedVision"),toggle:!0,active:!1,onClick:()=>{const adjuster=SceneDarknessAdjuster.instance;adjuster.rendered?adjuster.close({force:!0}):adjuster.render(!0)}},gmVisionTool=(()=>{var _a2,_b;const binding=(_b=(_a2=game.keybindings.actions.get("pf2e.gm-vision"))==null?void 0:_a2.editable)==null?void 0:_b[0];if(!(binding&&game.user.isGM))return null;const gmVisionLabel=game.i18n.localize("PF2E.Keybinding.GMVision.Label"),bindingLabel=KeybindingsConfig._humanizeBinding(binding),gmVisionIcon=__name2((active=game.settings.get("pf2e","gmVision"))=>active?"fa-solid fa-lightbulb-cfl-on":"fa-solid fa-lightbulb-cfl","gmVisionIcon");return{name:"gm-vision",title:`${gmVisionLabel} [${bindingLabel}]`,icon:gmVisionIcon(),visible:game.user.isGM,toggle:!0,active:game.settings.get("pf2e","gmVision"),onClick:()=>{var _a3;const newStatus=!game.settings.get("pf2e","gmVision");game.settings.set("pf2e","gmVision",newStatus);const toggle=(_a3=ui.controls.control)==null?void 0:_a3.tools.find(t=>t.name==="gm-vision");toggle&&(toggle.active=newStatus,toggle.icon=gmVisionIcon(newStatus),ui.controls.render())}}})(),tools=[adjusterTool,gmVisionTool??[]].flat();lightingTools.splice(lightingTools?.indexOf(dayTool),0,...tools)})}},_HotbarPF2e=class _HotbarPF2e2 extends Hotbar{static{__name(this,"_HotbarPF2e")}constructor(){super(...arguments),__privateAdd(this,_hasRollOptionData)}async _onDrop(event){var _a,_b;const li=event.target.closest(".macro"),slot=Number(li?.dataset.slot)||null;if(!slot)return;const data=TextEditor.getDragEventData(event);if(!["Item","RollOption","Skill","Action"].includes(data.type??""))return super._onDrop(event);if(Hooks.call("hotbarDrop",this,data,slot)!==!1)switch(data.type==="Item"&&data.itemType==="melee"&&typeof data.index=="number"&&(data.type="Action"),data.type){case"Item":{const itemId=data.id??(isObject(data.data)?data.data._id:null),uuid=data.uuid,prefix=typeof data.pack=="string"?`Compendium.${data.pack}`:typeof data.actorId=="string"?`Actor.${data.actorId}.Item`:"Item",item=await fromUuid(uuid??`${prefix}.${itemId}`);return item instanceof ItemPF2e?item.isOfType("condition","effect")?createToggleEffectMacro(item,slot):__privateMethod(_a=_HotbarPF2e2,_createItemMacro,createItemMacro_fn).call(_a,item,slot):void 0}case"RollOption":{const item=fromUuidSync(data.uuid??"");if(!(item instanceof ItemPF2e&&item.isEmbedded))throw ErrorPF2e("Unexpected error during macro creation");return __privateMethod(this,_hasRollOptionData,hasRollOptionData_fn).call(this,data)?__privateMethod(_b=_HotbarPF2e2,_createRollOptionToggleMacro,createRollOptionToggleMacro_fn).call(_b,{...data,item},slot):void 0}case"Skill":{if(!(data.actorId&&setHasElement(SKILL_ABBREVIATIONS,data.skill)))return;const skillName=data.skillName??game.i18n.localize(CONFIG.PF2E.skills[data.skill]);return createSkillMacro(data.skill,skillName,data.actorId,slot)}case"Action":return typeof data.index!="number"?void 0:createActionMacro(data.index,slot)}}};_hasRollOptionData=new WeakSet,hasRollOptionData_fn=__name2(function(data){const{label,domain,option}=data;return typeof label=="string"&&label.length>0&&typeof domain=="string"&&domain.length>0&&typeof option=="string"&&option.length>0},"#hasRollOptionData"),_createItemMacro=new WeakSet,createItemMacro_fn=__name2(async function(item,slot){const command=`game.pf2e.rollItemMacro("${item.id}");`,macro=game.macros.find(m=>m.name===item.name&&m.command===command)??await MacroPF2e.create({command,name:item.name,type:"script",img:item.img,flags:{pf2e:{itemMacro:!0}}},{renderSheet:!1});game.user.assignHotbarMacro(macro??null,slot)},"#createItemMacro"),_createRollOptionToggleMacro=new WeakSet,createRollOptionToggleMacro_fn=__name2(async function(data,slot){const name2=game.i18n.format("PF2E.ToggleWithName",{property:data.label}),escapedName=new Handlebars.SafeString(data.label),{item,domain,option}=data,command=`const item = fromUuidSync("${item.uuid}");
if (!(item instanceof Item && item.isEmbedded && item.isOwner)) {
ui.notifications.error("PF2E.MacroActionNoActorError", { localize: true });
}
const result = await item.actor.toggleRollOption("${domain}", "${option}", "${item.id}");
const state = game.i18n.localize(result ? "PF2E.Macro.OptionToggle.On" : "PF2E.Macro.OptionToggle.Off");
const message = game.i18n.format("PF2E.Macro.OptionToggle.Notification", { toggle: "${escapedName}", state });
if (typeof result === "boolean") {
ui.notifications.info(message);
}`,toggleMacro=game.macros.find(m=>m.name===name2&&m.command===command)??await MacroPF2e.create({type:"script",name:name2,img:item.img,command},{renderSheet:!1})??null;await game.user.assignHotbarMacro(toggleMacro,slot)},"#createRollOptionToggleMacro"),__privateAdd(_HotbarPF2e,_createItemMacro),__privateAdd(_HotbarPF2e,_createRollOptionToggleMacro),__name2(_HotbarPF2e,"HotbarPF2e");let HotbarPF2e=_HotbarPF2e;const _ActorDirectoryPF2e=class extends ActorDirectory{static{__name(this,"_ActorDirectoryPF2e")}constructor(){super(...arguments),__privateAdd(this,_onDragHighlightFolderLike),__privateAdd(this,_appendBrowseButton),__publicField(this,"extraFolders",{}),__privateAdd(this,_draggingParty,!1)}static get defaultOptions(){const options=super.defaultOptions;return options.renderUpdateKeys.push("system.details.level.value","system.attributes.adjustment","system.details.members","system.campaign.type"),options}async getData(){const activeParty=game.actors.party,parties=sortBy$1(this.documents.filter(a=>a instanceof PartyPF2e&&a!==activeParty),p=>p.sort);return{...await super.getData(),activeParty,parties,placePartiesInSubfolder:parties.length>1,extraFolders:this.extraFolders}}saveActivePartyFolderState(){var _a;game.settings.set("pf2e","activePartyFolderState",this.extraFolders[((_a=game.actors.party)==null?void 0:_a.id)??""]??!0)}activateListeners($html){var _a;super.activateListeners($html);const html=$html[0];for(const element of htmlQueryAll(html,"li.directory-item.actor")){const actor=game.actors.get(element.dataset.documentId??"");actor?.testUserPermission(game.user,"OBSERVER")||(_a=element.querySelector("span.actor-level"))==null||_a.remove()}for(const folderLike of htmlQueryAll(html,".folder-like")){const header=htmlQuery(folderLike,":scope > header");if(!header)continue;for(const eventType of["dragenter","dragleave","dragend"])folderLike.addEventListener(eventType,event=>{__privateMethod(this,_onDragHighlightFolderLike,onDragHighlightFolderLike_fn).call(this,folderLike,event)});header.addEventListener("click",event=>{var _a2;const folderEl=htmlClosest(event.target,".folder-like"),entryId=((_a2=htmlClosest(event.target,"[data-entry-id]"))==null?void 0:_a2.dataset.entryId)??"";folderEl&&entryId&&(event.stopPropagation(),this.extraFolders[entryId]=folderEl.classList.contains("collapsed"),folderEl.classList.toggle("collapsed",!this.extraFolders[entryId]),this.popOut&&this.setPosition(),this.saveActivePartyFolderState())});const openSheetLink=htmlQuery(header,"a[data-action=open-sheet]");openSheetLink?.addEventListener("click",event=>{var _a2;event.stopPropagation();const documentId=(_a2=htmlClosest(openSheetLink,"[data-document-id]"))==null?void 0:_a2.dataset.documentId,document2=game.actors.get(documentId??"");document2?.sheet.render(!0)});const createMemberLink=htmlQuery(header,"a[data-action=create-member]");createMemberLink?.addEventListener("click",async event=>{var _a2;event.preventDefault(),event.stopPropagation();const documentId=(_a2=htmlClosest(createMemberLink,"[data-document-id]"))==null?void 0:_a2.dataset.documentId,party=game.actors.get(documentId??"");if(!(party instanceof PartyPF2e))return;const button=event.currentTarget,actor=await ActorPF2e.createDialog({},{width:320,left:window.innerWidth-630,top:button?.offsetTop??0,types:["creature"]});actor?.isOfType("creature")&&(this.extraFolders[party.id]=!0,await party.addMembers(actor))});const createPartyLink=htmlQuery(header,"a[data-action=create-party]");createPartyLink?.addEventListener("click",async event=>{event.stopPropagation();const actor=await PartyPF2e.create({type:"party",name:"New Party"});actor?.sheet.render(!0);const header2=htmlClosest(createPartyLink,".folder-like"),entryId=header2?.dataset.entryId;entryId&&(this.extraFolders[entryId]=!0,this.render())});const activatePartyLink=htmlQuery(header,"a[data-action=activate-party]");activatePartyLink?.addEventListener("click",event=>{var _a2;event.stopPropagation();const documentId=((_a2=htmlClosest(activatePartyLink,"[data-document-id]"))==null?void 0:_a2.dataset.documentId)??"";game.actors.has(documentId)&&(game.settings.set("pf2e","activeParty",documentId),this.saveActivePartyFolderState())})}__privateMethod(this,_appendBrowseButton,appendBrowseButton_fn).call(this,html)}_onSearchFilter(event,query,rgx,html){super._onSearchFilter(event,query,rgx,html);const folderLikes=htmlQueryAll(html,".folder-like");for(const folderLike of folderLikes)if(query!==""&&htmlQueryAll(folderLike,".actor").some(li=>li.style.display!=="none")){folderLike.removeAttribute("style"),folderLike.classList.remove("collapsed");const folderLikeHeader=htmlQuery(folderLike,":scope > header");folderLikeHeader&&folderLikeHeader.removeAttribute("style")}else{const entryId=folderLike.dataset.entryId??"";folderLike.classList.toggle("collapsed",!this.extraFolders[entryId])}}_onDragStart(event){var _a;if(event.target.dataset.entryId==="otherParties"){event.preventDefault();return}super._onDragStart(event);const fromParty=(_a=htmlClosest(event.target,".party"))==null?void 0:_a.dataset.documentId;if(fromParty){const data=JSON.parse(event.dataTransfer.getData("text/plain"));data.fromParty=fromParty,__privateSet(this,_draggingParty,fromUuidSync(data.uuid)instanceof PartyPF2e),event.dataTransfer.setData("text/plain",JSON.stringify(data))}else __privateSet(this,_draggingParty,!1)}_onDragHighlight(event){if(event.type==="dragenter"&&__privateGet(this,_draggingParty))return event.stopPropagation();super._onDragHighlight(event)}async _handleDroppedEntry(target,data){var _a;await super._handleDroppedEntry(target,data);const toPartyId=(_a=htmlClosest(target,".party"))==null?void 0:_a.dataset.documentId;if(toPartyId!==data.fromParty&&data.uuid){const toParty=game.actors.get(toPartyId??""),fromParty=game.actors.get(data.fromParty??""),actor=fromUuidSync(data.uuid);fromParty instanceof PartyPF2e&&await fromParty.removeMembers(data.uuid),toParty instanceof PartyPF2e&&actor instanceof CreaturePF2e&&await toParty.addMembers(actor)}}async _renderInner(data){var _a,_b,_c;const $element=await super._renderInner(data);if(game.actors.some(a=>a.isOfType("party"))){const partyHTML=await renderTemplate("systems/pf2e/templates/sidebar/party-document-partial.hbs",data);$element.find(".directory-list").prepend(partyHTML);for(const header of htmlQueryAll($element.get(0),".party")){const party=game.actors.get(header.dataset.documentId??""),sidebarButtons=party?.isOfType("party")?((_b=(_a=party.campaign)==null?void 0:_a.createSidebarButtons)==null?void 0:_b.call(_a))??[]:[];(_c=header.querySelector("header h3"))==null||_c.after(...sidebarButtons)}}return $element}async _render(force,context={}){return context=deepClone(context),context.action==="update"&&context.documentType==="Actor"&&context.data&&(context.data=context.data.map(d=>({...d,...flattenObject(d)}))),super._render(force,context)}_contextMenu($html){super._contextMenu($html),ContextMenu.create(this,$html,".party .party-header",this._getPartyContextOptions())}_getEntryContextOptions(){const options=super._getEntryContextOptions();return options.push({name:"PF2E.Actor.Party.Sidebar.RemoveMember",icon:'<i class="fas fa-bus"></i>',condition:$li=>$li.closest(".party").length>0&&!$li.closest(".party-header").length,callback:$li=>{const actorId=$li.data("document-id"),partyId=$li.closest(".party").data("document-id"),actor=game.actors.get(actorId??""),party=game.actors.get(partyId??"");actor instanceof ActorPF2e&&party instanceof PartyPF2e&&party.removeMembers(actor.uuid)}}),options}_getPartyContextOptions(){const allOptions=super._getEntryContextOptions(),relevantNames=["SIDEBAR.CharArt","SIDEBAR.TokenArt","OWNERSHIP.Configure","SIDEBAR.Delete"],relevantOptions=allOptions.filter(o=>relevantNames.includes(o.name));return relevantOptions.length!==relevantNames.length&&console.error("PF2E System | Failed to extract all sidebar options from the base options"),relevantOptions}};_draggingParty=new WeakMap,_onDragHighlightFolderLike=new WeakSet,onDragHighlightFolderLike_fn=__name2(function(folderLike,event){if(event.stopPropagation(),!__privateGet(this,_draggingParty)){if(event.type==="dragleave"){const element=document.elementFromPoint(event.clientX,event.clientY);if(element?.closest(".folder-like")===folderLike)return}folderLike?.classList.toggle("droptarget",event.type==="dragenter")}},"#onDragHighlightFolderLike"),_appendBrowseButton=new WeakSet,appendBrowseButton_fn=__name2(function(html){var _a;if(!game.user.isGM)return;const browseButton=document.createElement("button");browseButton.type="button",browseButton.append(fontAwesomeIcon("search",{fixedWidth:!0})," ",game.i18n.localize("PF2E.CompendiumBrowser.BestiaryBrowser")),browseButton.addEventListener("click",()=>{game.pf2e.compendiumBrowser.openTab("bestiary")}),(_a=htmlQuery(html,"footer.directory-footer"))==null||_a.append(browseButton)},"#appendBrowseButton"),__name2(_ActorDirectoryPF2e,"ActorDirectoryPF2e"),__publicField(_ActorDirectoryPF2e,"entryPartial","systems/pf2e/templates/sidebar/actor-document-partial.hbs");let ActorDirectoryPF2e=_ActorDirectoryPF2e;const _ItemDirectoryPF2e=class extends ItemDirectory{static{__name(this,"_ItemDirectoryPF2e")}constructor(){super(...arguments),__privateAdd(this,_appendBrowseButton2)}static get defaultOptions(){const options=super.defaultOptions;return options.renderUpdateKeys.push("system.level.value"),options}activateListeners($html){var _a;super.activateListeners($html);const html=$html[0];for(const element of htmlQueryAll(html,"li.directory-item.item")){const item=game.items.get(element.dataset.documentId??"");item?.testUserPermission(game.user,"OBSERVER")||(_a=element.querySelector("span.item-level"))==null||_a.remove()}__privateMethod(this,_appendBrowseButton2,appendBrowseButton_fn2).call(this,html)}async _render(force,context={}){return context=deepClone(context),context.action==="update"&&context.documentType==="Item"&&context.data&&(context.data=context.data.map(d=>({...d,...flattenObject(d)}))),super._render(force,context)}};_appendBrowseButton2=new WeakSet,appendBrowseButton_fn2=__name2(function(html){var _a;const browseButton=document.createElement("button");browseButton.type="button",browseButton.append(fontAwesomeIcon("search",{fixedWidth:!0})," ",game.i18n.localize("PF2E.CompendiumBrowser.Title")),browseButton.addEventListener("click",()=>{game.pf2e.compendiumBrowser.render(!0,{focus:!0})}),(_a=htmlQuery(html,"footer.directory-footer"))==null||_a.append(browseButton)},"#appendBrowseButton"),__name2(_ItemDirectoryPF2e,"ItemDirectoryPF2e"),__publicField(_ItemDirectoryPF2e,"entryPartial","systems/pf2e/templates/sidebar/item-document-partial.hbs");let ItemDirectoryPF2e=_ItemDirectoryPF2e;async function handleKingdomChatMessageEvents(options){var _a;const{event,message}=options,party=message.actor??game.actors.party;if(!(!party?.isOfType("party")||!(party?.campaign instanceof Kingdom))&&htmlClosest(event.target,"[data-action=kingdom-collect]")){if(!party.isOwner)return;await party.campaign.collect();const content=createHTMLElement("div",{innerHTML:message.content});(_a=htmlQuery(content,"[data-action=kingdom-collect]"))==null||_a.replaceWith(createHTMLElement("div",{classes:["confirmation"],children:[fontAwesomeIcon("fa-check"),"Resources Collected"]})),message.update({content:content.innerHTML})}}__name(handleKingdomChatMessageEvents,"handleKingdomChatMessageEvents"),__name2(handleKingdomChatMessageEvents,"handleKingdomChatMessageEvents");const _ChatLogPF2e=class _ChatLogPF2e2 extends ChatLog{static{__name(this,"_ChatLogPF2e")}constructor(){super(...arguments),__privateAdd(this,_onClickDamageButton),__privateAdd(this,_onClickRevertDamage),__privateAdd(this,_onClickShieldBlock),__privateAdd(this,_onClickSender)}activateListeners($html){super.activateListeners($html);const html=$html[0];this.activateClickListener(html),html.addEventListener("dblclick",async event=>{var _a;const{message}=__privateMethod(_a=_ChatLogPF2e2,_messageFromEvent,messageFromEvent_fn).call(_a,event);if((message?htmlClosest(event.target,".message-sender"):null)&&message)return __privateMethod(this,_onClickSender,onClickSender_fn).call(this,message,event)})}activateClickListener(html){html.addEventListener("click",async event=>{var _a,_b,_c,_d;const{message,element:messageEl}=__privateMethod(_a=_ChatLogPF2e2,_messageFromEvent,messageFromEvent_fn).call(_a,event);if((message?htmlClosest(event.target,".message-sender"):null)&&message)return __privateMethod(this,_onClickSender,onClickSender_fn).call(this,message,event);if(message?.isDamageRoll){const button=htmlClosest(event.target,"button");if(!button)return;if(button.classList.contains("shield-block"))return __privateMethod(this,_onClickShieldBlock,onClickShieldBlock_fn).call(this,button,messageEl);const buttonClasses=["heal-damage","half-damage","full-damage","double-damage","triple-damage"];for(const cssClass of buttonClasses)if(button.classList.contains(cssClass)){const index=(_b=htmlClosest(button,".damage-application"))==null?void 0:_b.dataset.rollIndex;return __privateMethod(this,_onClickDamageButton,onClickDamageButton_fn).call(this,message,cssClass,event.shiftKey,index)}}const revertDamageButton=htmlClosest(event.target,"button[data-action=revert-damage]");if(revertDamageButton){const appliedDamageFlag=message?.flags.pf2e.appliedDamage;appliedDamageFlag&&await __privateMethod(this,_onClickRevertDamage,onClickRevertDamage_fn).call(this,appliedDamageFlag)&&((_c=htmlQuery(messageEl,"span.statements"))==null||_c.classList.add("reverted"),revertDamageButton.remove(),await message.update({"flags.pf2e.appliedDamage.isReverted":!0,content:((_d=htmlQuery(messageEl,".message-content"))==null?void 0:_d.innerHTML)??message.content}))}message&&messageEl&&handleKingdomChatMessageEvents({event,message,messageEl})})}async _processDiceCommand(command,matches,chatData,createOptions){const actor=ChatMessage.getSpeakerActor(chatData.speaker??{})||game.user.character,rollData=actor?.getRollData()??{},rolls=[];for(const match of matches.filter(m=>!!m)){const[formula,flavor]=match.slice(2,4);flavor&&!chatData.flavor&&(chatData.flavor=flavor);const roll=(()=>{try{const damageRoll=new DamageRoll(formula,rollData);return looksLikeDamageRoll(damageRoll)?damageRoll:new Roll(formula,rollData)}catch{return new Roll(formula,rollData)}})();rolls.push(await roll.evaluate({async:!0}))}chatData.type=CONST.CHAT_MESSAGE_TYPES.ROLL,chatData.rolls=rolls.map(r=>r.toJSON()),chatData.sound=CONFIG.sounds.dice,chatData.content=rolls.reduce((t,r)=>t+r.total,0).toString(),createOptions.rollMode=objectHasKey(CONFIG.Dice.rollModes,command)?command:"roll"}_getEntryContextOptions(){const canApplyDamage=__name2($li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});return canvas.tokens.controlled.length>0&&message.rolls.some(r=>r instanceof DamageRoll)},"canApplyDamage"),canApplyTripleDamage=__name2($li=>canApplyDamage($li)&&game.settings.get("pf2e","critFumbleButtons"),"canApplyTripleDamage"),canApplyInitiative=__name2($li=>{var _a,_b,_c;const message=game.messages.get($li[0].dataset.messageId,{strict:!0}),validActor=((_b=(_a=message.token)==null?void 0:_a.actor)==null?void 0:_b.type)==="npc"&&(((_c=message.token.combatant)==null?void 0:_c.initiative)??null)===null,validRollType=message.isRoll&&message.isCheckRoll;return validActor&&validRollType},"canApplyInitiative"),canReroll=__name2($li=>game.messages.get($li[0].dataset.messageId,{strict:!0}).isRerollable,"canReroll"),canHeroPointReroll=__name2($li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0}),{actor}=message;return message.isRerollable&&!!actor?.isOfType("character")&&actor.heroPoints.value>0},"canHeroPointReroll"),canShowRollDetails=__name2($li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});return game.user.isGM&&!!message.flags.pf2e.context},"canShowRollDetails"),options=super._getEntryContextOptions();return options.push({name:"PF2E.ChatRollDetails.Select",icon:fontAwesomeIcon("search").outerHTML,condition:canShowRollDetails,callback:$li=>{game.messages.get($li[0].dataset.messageId,{strict:!0}).showDetails()}},{name:"PF2E.DamageButton.FullContext",icon:fontAwesomeIcon("heart-broken").outerHTML,condition:canApplyDamage,callback:$li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});applyDamageFromMessage({message})}},{name:"PF2E.DamageButton.HalfContext",icon:fontAwesomeIcon("heart-broken").outerHTML,condition:canApplyDamage,callback:$li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});applyDamageFromMessage({message,multiplier:.5})}},{name:"PF2E.DamageButton.DoubleContext",icon:fontAwesomeIcon("heart-broken").outerHTML,condition:canApplyDamage,callback:$li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});applyDamageFromMessage({message,multiplier:2})}},{name:"PF2E.DamageButton.TripleContext",icon:fontAwesomeIcon("heart-broken").outerHTML,condition:canApplyTripleDamage,callback:$li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});applyDamageFromMessage({message,multiplier:3})}},{name:"PF2E.DamageButton.HealingContext",icon:fontAwesomeIcon("heart").outerHTML,condition:canApplyDamage,callback:$li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});applyDamageFromMessage({message,multiplier:-1})}},{name:"PF2E.ClickToSetInitiativeContext",icon:fontAwesomeIcon("swords").outerHTML,condition:canApplyInitiative,callback:async $li=>{var _a,_b,_c;const message=game.messages.get($li[0].dataset.messageId,{strict:!0}),{actor,token}=message;if(!token){ui.notifications.error(game.i18n.format("PF2E.Encounter.NoTokenInScene",{actor:((_a=message.actor)==null?void 0:_a.name)??((_b=message.user)==null?void 0:_b.name)??""}));return}if(!actor)return;const combatant=await CombatantPF2e.fromActor(actor);if(!combatant)return;const value=((_c=message.rolls.at(0))==null?void 0:_c.total)??0;await combatant.encounter.setInitiative(combatant.id,value),ui.notifications.info(game.i18n.format("PF2E.Encounter.InitiativeSet",{actor:actor.name,initiative:value}))}},{name:"PF2E.RerollMenu.HeroPoint",icon:fontAwesomeIcon("hospital-symbol").outerHTML,condition:canHeroPointReroll,callback:$li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});CheckPF2e.rerollFromMessage(message,{heroPoint:!0})}},{name:"PF2E.RerollMenu.KeepNew",icon:fontAwesomeIcon("dice").outerHTML,condition:canReroll,callback:$li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});CheckPF2e.rerollFromMessage(message)}},{name:"PF2E.RerollMenu.KeepLower",icon:fontAwesomeIcon("dice-one").outerHTML,condition:canReroll,callback:$li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});CheckPF2e.rerollFromMessage(message,{keep:"lower"})}},{name:"PF2E.RerollMenu.KeepHigher",icon:fontAwesomeIcon("dice-six").outerHTML,condition:canReroll,callback:$li=>{const message=game.messages.get($li[0].dataset.messageId,{strict:!0});CheckPF2e.rerollFromMessage(message,{keep:"higher"})}}),options}};_messageFromEvent=new WeakSet,messageFromEvent_fn=__name2(function(event){const element=htmlClosest(event.target,"li[data-message-id]"),messageId=element?.dataset.messageId??"",message=game.messages.get(messageId);return element&&message?{element,message}:{element:null,message:null}},"#messageFromEvent"),_onClickDamageButton=new WeakSet,onClickDamageButton_fn=__name2(function(message,cssClass,shiftKey,index){const multiplier=(()=>{switch(cssClass){case"heal-damage":return-1;case"half-damage":return .5;case"full-damage":return 1;case"double-damage":return 2;case"triple-damage":return 3}})();applyDamageFromMessage({message,multiplier,addend:0,promptModifier:shiftKey,rollIndex:Number(index)||0})},"#onClickDamageButton"),_onClickRevertDamage=new WeakSet,onClickRevertDamage_fn=__name2(async function(flag){const actorOrToken=fromUuidSync(flag.uuid),actor=actorOrToken instanceof ActorPF2e?actorOrToken:actorOrToken instanceof TokenDocumentPF2e?actorOrToken.actor:null;return actor?(await actor.undoDamage(flag),ui.notifications.info(game.i18n.format(`PF2E.RevertDamage.${flag.isHealing?"Healing":"Damage"}Message`,{actor:actor.name})),!0):!1},"#onClickRevertDamage"),_onClickShieldBlock=new WeakSet,onClickShieldBlock_fn=__name2(function(shieldButton,messageEl){const getTokens=__name2(()=>{const tokens=canvas.tokens.controlled.filter(token=>token.actor);return tokens.length||ui.notifications.error("PF2E.UI.errorTargetToken",{localize:!0}),tokens},"getTokens"),getNonBrokenShields=__name2(tokens=>tokens[0].actor.itemTypes.armor.filter(armor=>armor.isEquipped&&armor.isShield).filter(shield=>!shield.isBroken),"getNonBrokenShields");shieldButton.classList.contains("tooltipstered")||$(shieldButton).tooltipster({animation:"fade",trigger:"click",arrow:!1,content:$(messageEl).find("div.hover-content"),contentAsHTML:!0,contentCloning:!0,debug:!1,interactive:!0,side:["top"],theme:"crb-hover",functionBefore:()=>{const tokens=getTokens();if(!tokens.length)return!1;const nonBrokenShields=getNonBrokenShields(tokens),hasMultipleShields=tokens.length===1&&nonBrokenShields.length>1,shieldActivated=shieldButton.classList.contains("shield-activated");return hasMultipleShields&&!shieldActivated?!0:hasMultipleShields&&shieldButton.dataset.shieldId?(shieldButton.attributes.removeNamedItem("data-shield-id"),shieldButton.classList.remove("shield-activated"),CONFIG.PF2E.chatDamageButtonShieldToggle=!1,!0):(shieldButton.classList.toggle("shield-activated"),CONFIG.PF2E.chatDamageButtonShieldToggle=!CONFIG.PF2E.chatDamageButtonShieldToggle,!1)},functionFormat:(instance,_helper,$content)=>{const tokens=getTokens(),nonBrokenShields=getNonBrokenShields(tokens),multipleShields=tokens.length===1&&nonBrokenShields.length>1,shieldActivated=shieldButton.classList.contains("shield-activated");if(multipleShields&&!shieldActivated){const content=$content[0],listEl=htmlQuery(content,"ul.shield-options");if(!listEl)return $content;const shieldList=[];for(const shield of nonBrokenShields){const input=document.createElement("input");input.classList.add("data"),input.type="radio",input.name="shield-id",input.value=shield.id,input.addEventListener("click",()=>{shieldButton.dataset.shieldId=input.value,shieldButton.classList.add("shield-activated"),CONFIG.PF2E.chatDamageButtonShieldToggle=!0,instance.close()});const shieldName=document.createElement("span");shieldName.classList.add("label"),shieldName.innerHTML=shield.name;const hardness=document.createElement("span");hardness.classList.add("tag");const hardnessLabel=game.i18n.localize("PF2E.ShieldHardnessLabel");hardness.innerHTML=`${hardnessLabel}: ${shield.hardness}`;const itemLi=document.createElement("li");itemLi.classList.add("item"),itemLi.append(input,shieldName,hardness),shieldList.push(itemLi)}listEl.replaceChildren(...shieldList)}return $content}}).tooltipster("open")},"#onClickShieldBlock"),_onClickSender=new WeakSet,onClickSender_fn=__name2(function(message,event){var _a;if(!canvas)return;const token=(_a=message.token)==null?void 0:_a.object;if(token?.isVisible&&token.isOwner&&(token.controlled?token.release():token.control({releaseOthers:!event.shiftKey}),event.type==="dblclick")){const scale=Math.max(1,canvas.stage.scale.x);canvas.animatePan({...token.center,scale,duration:1e3})}},"#onClickSender"),__privateAdd(_ChatLogPF2e,_messageFromEvent),__name2(_ChatLogPF2e,"ChatLogPF2e");let ChatLogPF2e=_ChatLogPF2e;const _CompendiumDirectoryPF2e=class extends CompendiumDirectory{static{__name(this,"_CompendiumDirectoryPF2e")}constructor(){super(...arguments),__privateAdd(this,_dragPreview)}static get defaultOptions(){const options=super.defaultOptions;return options.dragDrop.push({dragSelector:"ol.document-matches > li.match"}),{...options,filters:[{inputSelector:"input[type=search]",contentSelector:"ol.directory-list"}],template:"systems/pf2e/templates/sidebar/compendium-directory.hbs"}}async getData(options){return{...await super.getData(options),searchContents:game.user.settings.searchPackContents}}activateListeners($html){var _a;super.activateListeners($html),(_a=$html[0].querySelector("footer > button"))==null||_a.addEventListener("click",()=>{game.pf2e.compendiumBrowser.render(!0)})}_getEntryContextOptions(){const options=super._getEntryContextOptions();return game.settings.get("pf2e","dataTools")&&options.push({name:"COMPENDIUM.Migrate",icon:fontAwesomeIcon("crow").outerHTML,condition:$li=>{const compendium=game.packs.get($li.data("pack"),{strict:!0}),actorOrItem=compendium.documentClass===CONFIG.Actor.documentClass||compendium.documentClass===CONFIG.Item.documentClass,isSystemCompendium=compendium.metadata.packageType==="system";return game.user.isGM&&actorOrItem&&!isSystemCompendium&&!compendium.locked},callback:async $li=>{const compendium=game.packs.get($li.data("pack"),{strict:!0});new MigrationRunner(MigrationList.constructFromVersion(null)).runCompendiumMigration(compendium)}}),options}_contextMenu($html){super._contextMenu($html),ContextMenu.create(this,$html,"ol.document-matches > li",[{name:"COMPENDIUM.ImportEntry",icon:fontAwesomeIcon("download").outerHTML,condition:$li=>{var _a,_b;const{uuid}=((_a=$li.get(0))==null?void 0:_a.dataset)??{};if(!uuid)throw ErrorPF2e("Unexpected missing uuid");return game.packs.get(((_b=fromUuidSync(uuid))==null?void 0:_b.pack)??"",{strict:!0}).documentClass.canUserCreate(game.user)},callback:$li=>{var _a,_b;const{uuid}=((_a=$li.get(0))==null?void 0:_a.dataset)??{};if(!uuid)throw ErrorPF2e("Unexpected missing uuid");const packCollection=game.packs.get(((_b=fromUuidSync(uuid))==null?void 0:_b.pack)??"",{strict:!0}),worldCollection=game.collections.get(packCollection.documentName,{strict:!0}),indexData=fromUuidSync(uuid)??{_id:""};if(!("_id"in indexData&&typeof indexData._id=="string"))throw ErrorPF2e("Unexpected missing document _id");return worldCollection.importFromCompendium(packCollection,indexData._id,{},{renderSheet:!0})}}])}_onSearchFilter(event,query,rgx,listElem){super._onSearchFilter(event,query,rgx,listElem);const html=this.element[0],docMatches=query.length>0?this.constructor.searchEngine.search(query):[],{activeFilters}=this,filteredMatches=this.activeFilters.length>0?docMatches.filter(m=>activeFilters.includes(m.documentType)):docMatches,matchTemplate=htmlQuery(html,".compendium-search-match");if(!matchTemplate)throw ErrorPF2e("Match template not found");const listElements=filteredMatches.map(match=>{var _a;const li=matchTemplate.content.firstElementChild.cloneNode(!0);li.dataset.uuid=match.uuid,li.dataset.score=match.score.toString();const thumbnail=li.querySelector("img");typeof match.img=="string"?thumbnail.src=((_a=game.pf2e.system.moduleArt.map.get(match.uuid))==null?void 0:_a.img)??match.img:match.documentType==="JournalEntry"&&(thumbnail.src="icons/svg/book.svg"),li.addEventListener("click",async event2=>{var _a2;event2.stopPropagation();const doc=await fromUuid(match.uuid);await((_a2=doc?.sheet)==null?void 0:_a2.render(!0,{editable:doc.sheet.isEditable}))});const anchor=li.querySelector("a");anchor.innerText=match.name;const details=li.querySelector("span"),systemType=["Actor","Item"].includes(match.documentType)?game.i18n.localize(`TYPES.${match.documentType}.${match.type}`):null;return details.innerText=systemType?`${systemType} (${match.packLabel})`:`(${match.packLabel})`,li}),matchesList=htmlQuery(html,"ol.document-matches");if(matchesList){matchesList.replaceChildren(...listElements);for(const dragDrop of this._dragDrop)dragDrop.bind(matchesList)}}_canDragStart(){return!0}_onDragStart(event){var _a;const dragElement=event.currentTarget,{uuid}=dragElement.dataset;if(!uuid)return super._onDragStart(event);const indexEntry=fromUuidSync(uuid);if(!indexEntry)throw ErrorPF2e("Unexpected error retrieving index data");(_a=document.querySelector("#pack-search-drag-preview"))==null||_a.remove();const dragPreview=__privateGet(this,_dragPreview,dragPreview_get).cloneNode(!0),[img,title]=Array.from(dragPreview.childNodes);title.innerText=indexEntry.name??"",img.src="img"in indexEntry&&indexEntry.img?indexEntry.img:"icons/svg/book.svg",document.body.appendChild(dragPreview);const documentType=(()=>{if(indexEntry instanceof foundry.abstract.Document)return indexEntry.documentName;const pack=game.packs.get(indexEntry.pack??"");return pack?.documentName??null})();documentType&&(event.dataTransfer.setDragImage(dragPreview,75,25),event.dataTransfer.setData("text/plain",JSON.stringify({type:documentType,uuid})))}compileSearchIndex(){console.debug("PF2e System | compiling search index");const packs=game.packs.filter(p=>p.index.size>0&&p.testUserPermission(game.user,"OBSERVER"));this.constructor.searchEngine.removeAll();for(const pack of packs){const contents=pack.index.map(i=>({...i,documentType:pack.metadata.type,packLabel:pack.metadata.label}));this.constructor.searchEngine.addAll(contents)}console.debug("PF2e System | Finished compiling search index")}};_dragPreview=new WeakSet,dragPreview_get=__name2(function(){const preview=document.createElement("div");preview.id="pack-search-drag-preview";const thumbnail=document.createElement("img"),title=document.createElement("h4");return preview.append(thumbnail,title),preview},"#dragPreview"),__name2(_CompendiumDirectoryPF2e,"CompendiumDirectoryPF2e"),__publicField(_CompendiumDirectoryPF2e,"STOP_WORDS",new Set(["of","th","the"])),__publicField(_CompendiumDirectoryPF2e,"searchEngine",new MiniSearch({fields:["name"],idField:"uuid",processTerm:t=>t.length>1&&!_CompendiumDirectoryPF2e.STOP_WORDS.has(t)?t.toLocaleLowerCase(game.i18n.lang):null,searchOptions:{combineWith:"AND",prefix:!0},storeFields:["uuid","img","name","type","documentType","packLabel"]}));let CompendiumDirectoryPF2e=_CompendiumDirectoryPF2e;const _EncounterTrackerPF2e=class extends CombatTracker{static{__name(this,"_EncounterTrackerPF2e")}constructor(){super(...arguments),__privateAdd(this,_onToggleTarget),__privateAdd(this,_onDropCombatant)}async _renderInner(data,options){var _a,_b;const $html=await super._renderInner(data,options);if(!game.user.isGM)return $html;const metrics=(_a=this.viewed)==null?void 0:_a.metrics;if(!metrics)return $html;const localize=localizer("PF2E.Encounter.Metrics"),threat=(()=>{const label=game.i18n.localize(`PF2E.Encounter.Budget.Threats.${metrics.threat}`),tooltip=localize("Budget",metrics.budget),tempContainer=createHTMLElement("div",{innerHTML:localize("Threat",{threat:label})});return TextEditorPF2e.convertXMLNode(tempContainer,"threat",{classes:["value",metrics.threat]}),{label:tempContainer.innerHTML,tooltip}})(),award=(()=>{const label=localize("Award.Label",{xp:metrics.award.xp}),numRecipients=metrics.award.recipients.length,tooltip=localize(numRecipients===1?"Award.Tooltip.Singular":numRecipients===4?"Award.Tooltip.Four":"Award.Tooltip.Plural",{xpPerFour:metrics.budget.spent,recipients:numRecipients});return{label,tooltip}})(),threatAward=parseHTML(await renderTemplate("systems/pf2e/templates/sidebar/encounter-tracker/threat-award.hbs",{threat,award})),html=$html[0];return(_b=htmlQuery(html,"nav.encounters"))==null||_b.after(threatAward),$(html)}activateListeners($html){var _a,_b,_c,_d,_e,_f;const html=$html[0],tracker=htmlQuery(html,"#combat-tracker");if(!tracker)throw ErrorPF2e("No tracker found");const encounter=this.viewed;if(!encounter)return super.activateListeners($html);const tokenSetsNameVisibility=game.settings.get("pf2e","metagame_tokenSetsNameVisibility"),allyColor=__name2(c=>{var _a2;return(_a2=c.actor)!=null&&_a2.hasPlayerOwner?CONFIG.Canvas.dispositionColors.PARTY:CONFIG.Canvas.dispositionColors.FRIENDLY},"allyColor"),combatantRows=htmlQueryAll(tracker,"li.combatant");for(const row of combatantRows){const combatantId=row.dataset.combatantId??"",combatant=encounter.combatants.get(combatantId,{strict:!0});if(row.dataset.initiative=String(combatant.initiative),combatant?.actor&&((_a=this.viewed)==null?void 0:_a.combatant)===combatant){const alliance=combatant.actor.alliance,dispositionColor=new foundry.utils.Color(alliance==="party"?allyColor(combatant):alliance==="opposition"?CONFIG.Canvas.dispositionColors.HOSTILE:CONFIG.Canvas.dispositionColors.NEUTRAL);row.style.background=dispositionColor.toRGBA(.1),row.style.borderColor=dispositionColor.toString()}const nameHeader=htmlQuery(row,".token-name h4");nameHeader.innerHTML=[createHTMLElement("span",{classes:["name"],children:[nameHeader.innerText]}).outerHTML,createHTMLElement("span",{classes:["users-targeting"]}).outerHTML].join("");for(const control of htmlQueryAll(row,"a.combatant-control")){const controlIcon=htmlQuery(control,"i");if(controlIcon&&(controlIcon.classList.remove("fas"),controlIcon.classList.add("fa-solid","fa-fw"),control.dataset.control==="pingCombatant"&&(controlIcon.classList.remove("fa-bullseye-arrow"),controlIcon.classList.add("fa-signal-stream"),(_c=game.scenes.viewed)!=null&&_c.tokens.has(((_b=combatant.token)==null?void 0:_b.id)??"")))){const targetControl=createHTMLElement("a",{classes:["combatant-control"],dataset:{control:"toggleTarget",tooltip:"COMBAT.ToggleTargeting"},children:[fontAwesomeIcon("location-crosshairs",{style:"duotone",fixedWidth:!0})]});control.before(targetControl)}}if(this.refreshTargetDisplay(combatant),tokenSetsNameVisibility&&(!game.user.isGM&&!combatant.playersCanSeeName&&(htmlQuery(nameHeader,"span.name").innerText="",(_d=row.querySelector("img.token-image"))==null||_d.removeAttribute("title")),game.user.isGM&&combatant.actor&&combatant.actor.alliance!=="party")){const toggleNameVisibility=document.createElement("a"),isActive=combatant.playersCanSeeName;toggleNameVisibility.classList.add(...["combatant-control",isActive?"active":[]].flat()),toggleNameVisibility.dataset.control="toggleNameVisibility",toggleNameVisibility.dataset.tooltip=game.i18n.localize(isActive?"PF2E.Encounter.HideName":"PF2E.Encounter.RevealName");const icon=fontAwesomeIcon("signature",{fixedWidth:!0});toggleNameVisibility.append(icon),(_e=row.querySelector('.combatant-controls a[data-control="toggleHidden"]'))==null||_e.after(toggleNameVisibility),isActive||row.classList.add("hidden-name")}}if(game.user.isGM&&!((_f=game.modules.get("combat-enhancements"))!=null&&_f.active)){Sortable.create(tracker,{animation:200,dataIdAttr:"data-combatant-id",direction:"vertical",dragClass:"drag-preview",dragoverBubble:!0,easing:"cubic-bezier(1, 0, 0, 1)",ghostClass:"drag-gap",onEnd:event=>this.adjustFinalOrder(event),onUpdate:event=>__privateMethod(this,_onDropCombatant,onDropCombatant_fn).call(this,event)});for(const row of combatantRows)row.classList.add("gm-draggable")}super.activateListeners($html)}refreshTargetDisplay(combatantOrToken){if(!this.viewed||!canvas.ready)return;const{combatant,tokenDoc}=combatantAndTokenDoc(combatantOrToken);if(!(combatant?.encounter!==this.viewed||tokenDoc?.combatant!==combatant))for(const tracker of htmlQueryAll(document,"#combat, #combat-popout")){const combatantRow=htmlQuery(tracker,`li.combatant[data-combatant-id="${combatant?.id??null}"]`);if(!combatantRow)return;const usersTargetting=game.users.filter(u=>Array.from(u.targets).some(t=>t.document===tokenDoc)),userIndicators=usersTargetting.map(user=>{const icon=fontAwesomeIcon("location-crosshairs",{style:"duotone",fixedWidth:!0});return icon.style.color=user.color,icon}),targetingSection=htmlQuery(combatantRow,".users-targeting");targetingSection&&(targetingSection.innerHTML=userIndicators.map(i=>i.outerHTML).join(""),targetingSection.dataset.tooltip=game.i18n.format("COMBAT.TargetedBy",{list:localizeList(usersTargetting.map(u=>u.name),{conjunction:"and"})}));const targetControlIcon=htmlQuery(combatantRow,"a.combatant-control[data-control=toggleTarget]");usersTargetting.includes(game.user)?targetControlIcon?.classList.add("active"):targetControlIcon?.classList.remove("active")}}async _onCombatControl(event){const control=event.currentTarget.dataset.control;if((control==="rollNPC"||control==="rollAll")&&this.viewed){event.stopPropagation();const args=eventToRollParams(event);await this.viewed[control]({...args,messageOptions:{rollMode:args.rollMode}})}else await super._onCombatControl(event)}async _onCombatantControl(event){if(event.stopPropagation(),!this.viewed)return;const control=event.currentTarget.dataset.control,li=event.currentTarget.closest(".combatant"),combatant=this.viewed.combatants.get(li?.dataset.combatantId??"",{strict:!0});switch(control){case"rollInitiative":{await this.viewed.rollInitiative([combatant.id],eventToRollParams(event));break}case"toggleTarget":return __privateMethod(this,_onToggleTarget,onToggleTarget_fn).call(this,combatant.token,event.originalEvent);case"toggleNameVisibility":return combatant.toggleNameVisibility();default:return super._onCombatantControl(event)}}_onToggleDefeatedStatus(combatant){return combatant.toggleDefeated()}setInitiativeFromDrop(newOrder,dropped){var _a;const aboveDropped=newOrder.find(c=>newOrder.indexOf(c)===newOrder.indexOf(dropped)-1),belowDropped=newOrder.find(c=>newOrder.indexOf(c)===newOrder.indexOf(dropped)+1),hasAboveAndBelow=!!aboveDropped&&!!belowDropped,hasAboveAndNoBelow=!!aboveDropped&&!belowDropped,hasBelowAndNoAbove=!aboveDropped&&!!belowDropped,aboveIsHigherThanBelow=hasAboveAndBelow&&belowDropped.initiative<aboveDropped.initiative,belowIsHigherThanAbove=hasAboveAndBelow&&belowDropped.initiative<aboveDropped.initiative,wasDraggedUp=!!belowDropped&&((_a=this.viewed)==null?void 0:_a.getCombatantWithHigherInit(dropped,belowDropped))===belowDropped,wasDraggedDown=!!aboveDropped&&!wasDraggedUp;dropped.initiative=hasBelowAndNoAbove||aboveIsHigherThanBelow&&wasDraggedUp?belowDropped.initiative+1:hasAboveAndNoBelow||belowIsHigherThanAbove&&wasDraggedDown?aboveDropped.initiative-1:hasAboveAndBelow?belowDropped.initiative:dropped.initiative;const withSameInitiative=newOrder.filter(c=>c.initiative===dropped.initiative);if(withSameInitiative.length>1)for(let priority=0;priority<withSameInitiative.length;priority++)withSameInitiative[priority].flags.pf2e.overridePriority[dropped.initiative]=priority}async saveNewOrder(newOrder){var _a;await((_a=this.viewed)==null?void 0:_a.setMultipleInitiatives(newOrder.map(c=>({id:c.id,value:c.initiative,overridePriority:c.overridePriority(c.initiative)}))))}adjustFinalOrder(event){const row=event.item,tracker=this.element[0].querySelector("#combat-tracker");if(!tracker)throw ErrorPF2e("Unexpected failure to retriever tracker DOM element");const rows=Array.from(tracker.querySelectorAll("li.combatant")),[oldIndex,newIndex]=[event.oldIndex??0,event.newIndex??0],firstRowWithNoRoll=rows.find(row2=>Number.isNaN(Number(row2.dataset.initiative)));Number.isNaN(Number(row.dataset.initiative))?newIndex>oldIndex?tracker.insertBefore(row,rows[oldIndex]):tracker.insertBefore(row,rows[oldIndex+1]):firstRowWithNoRoll&&rows.indexOf(firstRowWithNoRoll)<newIndex&&tracker.insertBefore(row,firstRowWithNoRoll)}validateDrop(event){const{combat}=game;if(!combat)throw ErrorPF2e("Unexpected error retrieving combat");const{oldIndex,newIndex}=event;if(!(typeof oldIndex=="number"&&typeof newIndex=="number"))throw ErrorPF2e("Unexpected error retrieving new index")}getCombatantsFromDOM(){const{combat}=game;if(!combat)throw ErrorPF2e("Unexpected error retrieving combat");const tracker=this.element[0].querySelector("#combat-tracker");if(!tracker)throw ErrorPF2e("Unexpected failure to retriever tracker DOM element");return Array.from(tracker.querySelectorAll("li.combatant")).map(row=>row.getAttribute("data-combatant-id")??"").map(id=>combat.combatants.get(id,{strict:!0})).filter(c=>typeof c.initiative=="number")}};_onToggleTarget=new WeakSet,onToggleTarget_fn=__name2(async function(tokenDoc,event){var _a;if(!tokenDoc)return;const isTargeted=Array.from(game.user.targets).some(t=>t.document===tokenDoc);if(!((_a=tokenDoc.object)!=null&&_a.visible)){ui.notifications.warn("COMBAT.PingInvisibleToken",{localize:!0});return}tokenDoc.object.setTarget(!isTargeted,{releaseOthers:!event?.shiftKey})},"#onToggleTarget"),_onDropCombatant=new WeakSet,onDropCombatant_fn=__name2(async function(event){this.validateDrop(event);const encounter=this.viewed;if(!encounter)return;const droppedId=event.item.getAttribute("data-combatant-id")??"",dropped=encounter.combatants.get(droppedId,{strict:!0});if(typeof dropped.initiative!="number"){ui.notifications.error(game.i18n.format("PF2E.Encounter.HasNoInitiativeScore",{actor:dropped.name}));return}const newOrder=this.getCombatantsFromDOM(),oldOrder=encounter.turns.filter(c=>c.initiative!==null);newOrder.every(c=>newOrder.indexOf(c)===oldOrder.indexOf(c))||(this.setInitiativeFromDrop(newOrder,dropped),await this.saveNewOrder(newOrder))},"#onDropCombatant"),__name2(_EncounterTrackerPF2e,"EncounterTrackerPF2e");let EncounterTrackerPF2e=_EncounterTrackerPF2e;const darkvision=new VisionMode({id:"darkvision",label:"VISION.ModeDarkvision",canvas:{shader:ColorAdjustmentsSamplerShader,uniforms:{enable:!0,contrast:0,saturation:-1,brightness:0}},lighting:{levels:{},background:{visibility:VisionMode.LIGHTING_VISIBILITY.REQUIRED}},vision:{darkness:{adaptive:!0},defaults:{attenuation:0,contrast:0,saturation:-1,brightness:.75,range:1/0}}}),_VisionDetectionMode=class extends DetectionModeBasicSight{static{__name(this,"_VisionDetectionMode")}constructor(){super({id:"basicSight",label:"DETECTION.BasicSight",type:DetectionMode.DETECTION_TYPES.SIGHT})}_canDetect(visionSource,target){var _a;return target instanceof PlaceableObject&&target.document.hidden||target instanceof TokenPF2e&&((_a=target.actor)!=null&&_a.hasCondition("hidden","undetected","unnoticed"))?!1:super._canDetect(visionSource,target)}_testRange(visionSource,mode,target,test){return mode.range>=canvas.dimensions.maxR||super._testRange(visionSource,mode,target,test)}};__name2(_VisionDetectionMode,"VisionDetectionMode");let VisionDetectionMode=_VisionDetectionMode;const _HearingDetectionMode=class extends DetectionMode{static{__name(this,"_HearingDetectionMode")}constructor(){super({id:"hearing",label:"PF2E.Actor.Creature.Sense.Type.Hearing",type:DetectionMode.DETECTION_TYPES.SOUND})}static getDetectionFilter(){const filter2=this._detectionFilter??(this._detectionFilter=OutlineOverlayFilter.create({wave:!0,knockout:!1}));return filter2.thickness=1,filter2}_canDetect(visionSource,target){var _a,_b,_c;return!(target instanceof TokenPF2e)||target.document.hidden||!((_a=target.actor)!=null&&_a.emitsSound)?!1:game.settings.get("pf2e","automation.rulesBasedVision")?(_b=target.actor)!=null&&_b.hasCondition("undetected","unnoticed")?!1:!((_c=visionSource.object.actor)!=null&&_c.hasCondition("deafened")):!0}_testLOS(visionSource,_mode,_target2,test){test.loh??(test.loh=new Map);const hearingSource=visionSource.object.hearing,hasLOH=test.loh.get(hearingSource)??hearingSource.shape.contains(test.point.x,test.point.y);return test.loh.set(hearingSource,hasLOH),hasLOH}_testRange(visionSource,mode,target,test){return mode.range>=canvas.dimensions.maxR||super._testRange(visionSource,mode,target,test)}};__name2(_HearingDetectionMode,"HearingDetectionMode");let HearingDetectionMode=_HearingDetectionMode;const _DetectionModeTremorPF2e=class extends DetectionModeTremor{static{__name(this,"_DetectionModeTremorPF2e")}constructor(){super({id:"feelTremor",label:"DETECTION.FeelTremor",walls:!1,type:DetectionMode.DETECTION_TYPES.MOVE})}static getDetectionFilter(){const filter2=super.getDetectionFilter();return filter2.thickness=1,filter2}_canDetect(visionSource,target){var _a,_b;return super._canDetect(visionSource,target)&&target instanceof TokenPF2e&&!target.document.hidden&&!((_a=target.actor)!=null&&_a.isOfType("loot"))&&!((_b=target.actor)!=null&&_b.hasCondition("undetected","unnoticed"))}};__name2(_DetectionModeTremorPF2e,"DetectionModeTremorPF2e");let DetectionModeTremorPF2e=_DetectionModeTremorPF2e;function setPerceptionModes(){CONFIG.Canvas.visionModes.darkvision=darkvision,CONFIG.Canvas.detectionModes.basicSight=new VisionDetectionMode,CONFIG.Canvas.detectionModes.hearing=new HearingDetectionMode,CONFIG.Canvas.detectionModes.feelTremor=new DetectionModeTremorPF2e}__name(setPerceptionModes,"setPerceptionModes"),__name2(setPerceptionModes,"setPerceptionModes");const _JournalSheetPF2e=class extends JournalSheet{static{__name(this,"_JournalSheetPF2e")}static get theme(){return null}static get defaultOptions(){const options=super.defaultOptions,{theme}=this;return theme&&options.classes.push(theme),options}};__name2(_JournalSheetPF2e,"JournalSheetPF2e");let JournalSheetPF2e=_JournalSheetPF2e;const _JournalTextTinyMCESheetPF2e=class extends JournalTextTinyMCESheet{static{__name(this,"_JournalTextTinyMCESheetPF2e")}async activateEditor(name2,options={},initialContent=""){var _a;const editor=await super.activateEditor(name2,options,initialContent),parentSheet=(_a=this.object.parent)==null?void 0:_a.sheet.constructor,theme=parentSheet?.theme;return editor.contentDocument.documentElement.classList.add("journal-entry-page","text"),editor.contentDocument.body.classList.add("journal-page-content"),theme&&editor.contentDocument.documentElement.classList.add(theme),editor}};__name2(_JournalTextTinyMCESheetPF2e,"JournalTextTinyMCESheetPF2e");let JournalTextTinyMCESheetPF2e=_JournalTextTinyMCESheetPF2e;const COMBAT={Begin:"Begin Encounter",CombatantNotInScene:"The participant {name} is not present in your currently viewed scene.",CombatantRemove:"Remove Participant",CombatantStatus:"Participant Status",CombatantUpdate:"Update Participant",End:"End Encounter",EndConfirmation:"End this encounter and empty the turn tracker?",EndTitle:"End Encounter?",NoneActive:"There is no active Encounter in your currently viewed Scene.",NoneRemaining:"There are no participants remaining in this Encounter that are not defeated.",PingCombatant:"Ping Token",PingInvisibleToken:"You can't see this participant's token.",ResourceHint:"Choose an attribute to track for each participant.",Settings:"Encounter Tracker Settings",SidebarTitle:"Encounter Tracker",SkipDefeatedHint:"Automatically bypass participants marked as defeated?",TargetedBy:"Targeted by {list}",ToggleTargeting:"Toggle Targeting",UnknownCombatant:"Unknown Participant"},COMPENDIUM={Migrate:"Migrate Compendium"},CONTROLS={AdjustSceneDarkness:"Adjust Scene Darkness",EffectPanel:"Effects Panel",WorldClock:"World Clock"},DOCUMENT={Combat:"Encounter",Combats:"Encounters"},PF2E$1={AbilityBoost:"Attribute Boost",AbilityBoostLevels:"Attribute Boost Levels",AbilityCha:"Charisma",AbilityCheck:{cha:"Charisma Check",con:"Constitution Check",dex:"Dexterity Check",int:"Intelligence Check",str:"Strength Check",wis:"Wisdom Check"},AbilityCon:"Constitution",AbilityDex:"Dexterity",AbilityFlaw:"Flaw",AbilityFree:"Free",AbilityId:{cha:"Cha",con:"Con",dex:"Dex",int:"Int",str:"Str",wis:"Wis"},AbilityInt:"Intelligence",AbilityModifierLabel:"Attribute Modifier",AbilityStr:"Strength",AbilityTitle:"Attribute",AbilityWis:"Wisdom",AccessoryPropertyRuneCalled:"Called",AccessoryPropertyRuneDragonsBreath:"Dragon's Breath",AccessoryPropertyRuneGreaterPaired:"Greater Paired",AccessoryPropertyRuneGreaterWindCatcher:"Greater Wind-Catcher",AccessoryPropertyRuneMajorPaired:"Major Paired",AccessoryPropertyRunePaired:"Paired",AccessoryPropertyRunePresentable:"Presentable",AccessoryPropertyRuneSnagging:"Snagging",AccessoryPropertyRuneSoftLanding:"Soft-Landing",AccessoryPropertyRuneSpellBastion:"Spell-Bastion",AccessoryPropertyRuneWindCatcher:"Wind-Catcher",Action:{RestForTheNight:{Label:"Rest for the Night",Message:{Awakens:"{actor} awakens well-rested.",ConditionReduced:"{condition} reduced by 1.",ConditionRemoved:"No longer {condition}.",FocusPoints:"Focus points restored.",Frequencies:"Action frequencies refreshed.",HitPoints:"{hitPoints} hit points restored.",HitPointsSingle:"{hitPoints} hit point restored.",InfusedReagents:"Infused reagents restored.",Resolve:"Resolve restored.",SpellSlots:"All spell slots restored.",StaminaPoints:"Stamina points restored.",TemporaryItems:"Temporary items removed.",WandsCharges:"Wands recharged."},Prompt:"Rest for the night?"},Strike:{MeleeLabel:"Melee Strike: {weapon}",OutOfRange:"The target is out of range.",RangedLabel:"Ranged Strike: {weapon}"}},ActionActionTypeLabel:"Action Type",ActionActionsLabel:"Actions",ActionBrowserSearchHint:"You can search for name or custom attributes. Possible searchable attributes are:<br> source, spellType, level, school, components, materials, target, range, time, duration, damage, damageType, save, concentration, ritual, ability and classes. <br>Example: 'fire, damage:d6' to show all spells that have fire in their name and a d6 in the damage",ActionDeathNoteLabel:"Death Note",ActionNumber1:"One",ActionNumber2:"Two",ActionNumber3:"Three",ActionSkillRequirementLabel:"Requirement",ActionTypeAction:"Action",ActionTypeFree:"Free Action",ActionTypePassive:"Passive",ActionTypeReaction:"Reaction",ActionTypeSingle:"Single Action",ActionWeaponLabel:"Associated Weapon",ActionsActionsHeader:"Actions",ActionsFreeActionsHeader:"Free Actions",ActionsReactionsHeader:"Reactions",Actor:{ApplyDamage:{AtFullHealth:"<actor>{actor}</actor> is already at full health.",DamagedForN:"<actor>{actor}</actor> takes {hpDamage} damage.",DamagedForNShield:"<actor>{actor}</actor>'s shield absorbs {absorbedDamage} damage, with an additional {hpDamage} making it through.",HealedForN:"<actor>{actor}</actor> is healed for {hpDamage} damage.",ShieldAbsorbsAll:"<actor>{actor}</actor> is unscathed, their shield completely absorbing {absorbedDamage} damage.",ShieldDamagedForN:"Their shield is also damaged for {shieldDamage}.",ShieldDamagedForNBroken:"Their shield also takes {shieldDamage} damage, breaking it.",ShieldDamagedForNDestroyed:"Their shield also takes {shieldDamage} damage, destroying it.",ShieldNotRaised:"{actor} has not raised their shield.",TakesNoDamage:"<actor>{actor}</actor> takes no damage.",TheTarget:"The target"},Attacks:"Attacks",Character:{Attribute:{Apex:"Apex Attribute",Boosts:"Attribute Boosts",Key:"Key Attribute"},AttributeBuilder:{InputMethod:{Description:"Switching method resets your attribute modifier distribution.",Manual:"Manual Entry",Title:"Input Method"},AncestryMissingHelp:"Choose an ancestry to select boosts.",AlternateBoostsLabel:"Alternate Boosts",BackgroundBoostDescription:"Two boosts: one must be {a} or {b}.",BackgroundMissingHelp:"Choose a background to select boosts.",Boost:"Boost",Boosts:"Boosts",ClassMissingHelp:"Choose a class to select boosts.",Complete:"Complete",Flaw:"Flaw",Flaws:"Flaws",Increase:"Increase",KeyIcon:"Key",LegacyFlaws:"Legacy Flaws",Partial:"Partial",NotSelected:"Not Selected",Title:"Assign your boosts",VoluntaryFlaw:{Description:"You can take one or more additional penalties purely for roleplaying a highly flawed character.",LegacyDescription:"This is the Voluntary Flaws feature that existed until the CRB's 4th printing. It is kept in place for older characters and as a continued option for Pathfinder Society play.",Title:"Voluntary Flaws"}},Active:"Active",ActiveHeader:"Active Activities",Biography:{ToggleVisibility:"Toggle visibility to other players"},Blurb:"Level {level} {ancestry} {class}",ClassDC:{Label:"Class DC",LabelSpecific:"Class DC ({class})",Plural:"Class DCs"},Clear:"Clear",Configure:{ShowBasicUnarmed:{Hint:"A PC always has available an unspecific unarmed attack using any part of their body. The attack may be hidden from view if the player never intends to use it.",Label:"Show Basic Unarmed Attack"},Title:"Configure Character"},Rest:{Label:"Rest for the Night"}},Creature:{Alliance:{Default:"Ownership Default ({alliance})",Neutral:"Neutral",Opposition:"Opposition",Party:"Party"},AttributeModifiers:"Attribute Modifiers",Configure:{Alliance:{Hint:"A creature can be in opposition to the party, allied with it, or neutral. This impacts some mechanics during an encounter, such as flanking.",Label:"Alliance"}},CriticalSpecialization:"Critical Specialization",Sense:{Acuity:{Imprecise:"Imprecise",Label:"Acuity",Precise:"Precise",Vague:"Vague"},Label:"Senses",NoRangeLimit:"No Limit",RangeLabel:"Range",Type:{Darkvision:"Darkvision",Echolocation:"Echolocation",GreaterDarkvision:"Greater Darkvision",Hearing:"Hearing",Heatsight:"Heatsight",Lifesense:"Lifesense",LowLightVision:"Low-Light Vision",Motionsense:"Motionsense",Scent:"Scent",SeeInvisibility:"See Invisibility",Spiritsense:"Spiritsense",Thoughtsense:"Thoughtsense",Tremorsense:"Tremorsense",Wavesense:"Wavesense"},WithAcuity:"{sense} ({acuity})",WithAcuityAndRange:"{sense} ({acuity} {range} Ft)"},SpellPreparation:{Hint:"To prepare a spell, drag one from this list to a slot on the actor sheet.",HintFlexible:"To prepare a spell, enable it here. To prepare a cantrip, drag one from this list to a slot on the actor sheet. ",Title:"{actor}: Spell Preparation"},Spellcasting:{Cantrips:"Cantrips",InvalidProficiency:"Invalid",MagicItemTypesLabel:"Magic Item Types",Rituals:"Rituals",TraditionSpellcasting:"{tradition} Spellcasting",ValidItemTypes:{All:"All Magic Items",Scroll:"Scrolls Only"}}},Dead:"Dead",Familiar:{Blurb:"Familiar of {master}",Master:{ArmorClass:"Master Armor Class",Perception:"Master Perception"}},Hardness:{ShortLabel:"HRD"},Hazard:{EmitsSound:{Encounter:"During Encounters",False:"Never",Hint:"Whether this hazard emits sound and can be sensed via hearing",Title:"Emits Sound?",True:"Always"},Level:"Hazard {level}",Simple:"Simple",TitleEdit:"{name} (Edit Mode)"},HitPoints:{Unrecoverable:"{value} hit points are currently unrecoverable."},Inventory:{DistributeCoins:"Distribute Coins",Encumbrance:"Encumbrance",ItemQuantity:{Decrease:{Click:"[Click] Decrease by 1",ShiftClick:"[Shift-Click] Decrease by 5",ControlClick:"[Control-Click] Decrease by 10"},Increase:{Click:"[Click] Increase by 1",ShiftClick:"[Shift-Click] Increase by 5",ControlClick:"[Control-Click] Increase by 10"}},TotalBulk:"Total Bulk: {bulk}"},IWREditor:{DoubleVs:"Double Vs.",Exceptions:"Exceptions",Title:"{actor}: {category}",Type:"Type"},NPC:{Configure:{Lootable:{DefaultLootable:"Global Default (Lootable)",DefaultNotLootable:"Global Default (Not Lootable)",Hint:"Set whether this NPC becomes lootable by players upon its demise. The global default can be configured in <a>Automation Settings</a>.",Label:"Lootable?",Lootable:"Lootable",NotLootable:"Not Lootable"},Title:"Configure NPC"},GenerateAttack:{Confirm:{Content:"An attack has already been generated for this weapon. Would you like to replace it?",Title:"Regenerate attack"},Label:"Generate Attack",Notification:"Generated NPC attack: {attack}"},Identification:{Skills:{Label:"{skills}: DC {dc} ({adjustment})",Tooltip:'"The skill used to identify a creature usually depends on that creature\u2019s trait, as shown on Table 10\u20137, but you have leeway on which skills apply." \u2013 CRB pg. 506'},Lore:{Label:"Applicable Lore: DC {dc1} ({adjustment1}) or DC {dc2} ({adjustment2})",Tooltip:'"Using the applicable Lore usually has an easy or very easy DC (before adjusting for rarity)." \u2013 CRB pg. 506'}},SimpleSheet:"Simple NPC Sheet",SkillsEditor:{LorePlaceholder:"Carpentry Lore",Title:"Skills Editor ({actor})"}},Party:{BlankSlate:"This party doesn't have any members. Drag a creature from the actor sidebar to get started.",Coin:"Coin",ClearActivities:{Label:"Clear",Complete:"Party exploration activities have been cleared"},ClownCar:{Deposit:"Deposit PC Tokens",Retrieve:"Retrieve PC Tokens"},DefaultName:"The Party",InvalidCampaign:{Hint:"The campaign data is invalid",Title:"Invalid Campaign ({party})",Message:{mismatch:"This party has campaign data of type {current}, but the configured type is {campaignType}. Do you want to delete existing campaign data?",error:"This party's campaign data ({current}) is corrupt and failed data preparation. Do you want to delete existing campaign data?"}},Languages:"Party Languages",MembersLabel:"Members: ",NoMembers:"No Members",NoSpecialSenses:"No Special Senses",RemoveMember:{Title:"Remove Member",Content:"Remove member from party?"},Rest:"Rest",Sidebar:{ActivateParty:"Activate Party",CreateMember:"Create New Member",CreateParty:"Create New Party",RemoveMember:"Remove Member",OpenSheet:"Open Sheet",OtherParties:"Other Parties"},Skills:"Party Skills",SlotAvailable:"Slot Available",Tabs:{Overview:"Overview",Exploration:"Exploration",Orphaned:"Orphaned Items",Stash:"Stash"},Total:"Party Total",TravelHeader:"Party Travel and Hexploration",Visibility:{Restricted:"Restricted",Unrestricted:"Unrestricted"},Wealth:"Wealth"},Plural:"Actors"},ActorSizeGargantuan:"Gargantuan",ActorSizeHuge:"Huge",ActorSizeLarge:"Large",ActorSizeMedium:"Medium",ActorSizeSmall:"Small",ActorSizeTiny:"Tiny",AddCoinsCombineStacksLabel:"Combine Stacks",AddCoinsTitle:"Add Coins",AddCombatProficiency:{Message:"Select a weapon group or base weapon",Title:"Add Combat Proficiency"},AddModifierTitle:"Add Modifier",AddShortLabel:"Add",AddSpellTitle:"Add Spell",AddSpellcastingEntryTitle:"Add Spellcasting Entry",AdditionalLanguagePlusInt:"(plus Intelligence)",AdditionalSkills:"Additional Skills",Age:"Age",AgeTitle:"The age of your character",Alignment:"Alignment",AlignmentCE:"Chaotic Evil",AlignmentCG:"Chaotic Good",AlignmentCN:"Chaotic Neutral",AlignmentLE:"Lawful Evil",AlignmentLG:"Lawful Good",AlignmentLN:"Lawful Neutral",AlignmentN:"Neutral",AlignmentNE:"Neutral Evil",AlignmentNG:"Neutral Good",AlignmentTitle:"Your alignment",AllSavesLabel:"All Saves",AncestryFeatLevels:"Ancestry Feat Levels",AncestryFeatures:"Ancestry Features",AncestryHP:"Ancestry HP",AncestryTitle:"Your character's ancestry",AreaLabel:"Area",AreaSize10:"10 Foot",AreaSize100:"100 Foot",AreaSize1000:"1000 Foot",AreaSize120:"120 Foot",AreaSize15:"15 Foot",AreaSize1Mile:"1 Mile",AreaSize20:"20 Foot",AreaSize25:"25 Foot",AreaSize30:"30 Foot",AreaSize360:"360 Foot",AreaSize40:"40 Foot",AreaSize45:"45 Foot",AreaSize5:"5 Foot",AreaSize50:"50 Foot",AreaSize500:"500 Foot",AreaSize60:"60 Foot",AreaSize65:"65 Foot",AreaSize75:"75 Foot",AreaSize80:"80 Foot",AreaSize90:"90 Foot",AreaSizeQuarterMile:"Quarter Mile",AreaTypeBurst:"Burst",AreaTypeCone:"Cone",AreaTypeCube:"Cube",AreaTypeEmanation:"Emanation",AreaTypeLine:"Line",AreaTypeSquare:"Square",ArmorArmorLabel:"AC Bonus",ArmorArmorTypeLabel:"Category",ArmorBaseLabel:"Base",ArmorCheckLabel:"Check Penalty",ArmorCheckPenalty:"Armor Check Penalty",ArmorClassBase:"Base Armor Class 10",ArmorClassLabel:"Armor Class",ArmorClassShortLabel:"AC",ArmorDexLabel:"Dex Modifier Cap",ArmorGreaterResilientRune:"Greater Resilient",ArmorGroupChain:"Chain",ArmorGroupCloth:"Cloth",ArmorGroupComposite:"Composite",ArmorGroupLabel:"Group",ArmorGroupLeather:"Leather",ArmorGroupPlate:"Plate",ArmorGroupSkeletal:"Skeletal",ArmorGroupWood:"Wood",ArmorMajorResilientRune:"Major Resilient",ArmorPotencyRune1:"Armor Potency (+1)",ArmorPotencyRune2:"Armor Potency (+2)",ArmorPotencyRune3:"Armor Potency (+3)",ArmorPotencyRune4:"Armor Potency (+4)",ArmorPropertyRuneAcidResistant:"Acid-Resistant",ArmorPropertyRuneAdvancing:"Advancing",ArmorPropertyRuneAimAiding:"Aim-Aiding",ArmorPropertyRuneAntimagic:"Antimagic",ArmorPropertyRuneAssisting:"Assisting",ArmorPropertyRuneBitter:"Bitter",ArmorPropertyRuneColdResistant:"Cold-Resistant",ArmorPropertyRuneDeathless:"Deathless",ArmorPropertyRuneElectricityResistant:"Electricity-Resistant",ArmorPropertyRuneEnergyAdaptive:"Energy Adaptive",ArmorPropertyRuneEthereal:"Ethereal",ArmorPropertyRuneFireResistant:"Fire-Resistant",ArmorPropertyRuneFortification:"Fortification",ArmorPropertyRuneGlamered:"Glamered",ArmorPropertyRuneGliding:"Gliding",ArmorPropertyRuneGreaterAcidResistant:"Greater Acid-Resistant",ArmorPropertyRuneGreaterAdvancing:"Greater Advancing",ArmorPropertyRuneGreaterColdResistant:"Greater Cold-Resistant",ArmorPropertyRuneGreaterDread:"Greater Dread",ArmorPropertyRuneGreaterElectricityResistant:"Greater Electricity-Resistant",ArmorPropertyRuneGreaterFireResistant:"Greater Fire-Resistant",ArmorPropertyRuneGreaterFortification:"Greater Fortification",ArmorPropertyRuneGreaterInvisibility:"Greater Invisibility",ArmorPropertyRuneGreaterQuenching:"Greater Quenching",ArmorPropertyRuneGreaterReady:"Greater Ready",ArmorPropertyRuneGreaterShadow:"Greater Shadow",ArmorPropertyRuneGreaterSlick:"Greater Slick",ArmorPropertyRuneGreaterStanching:"Greater Stanching",ArmorPropertyRuneGreaterSwallowSpike:"Greater Swallow-Spike",ArmorPropertyRuneGreaterWinged:"Greater Winged",ArmorPropertyRuneImmovable:"Immovable",ArmorPropertyRuneImplacable:"Implacable",ArmorPropertyRuneInvisibility:"Invisibility",ArmorPropertyRuneLesserDread:"Lesser Dread",ArmorPropertyRuneMagnetizing:"Magnetizing",ArmorPropertyRuneMajorQuenching:"Major Quenching",ArmorPropertyRuneMajorShadow:"Major Shadow",ArmorPropertyRuneMajorSlick:"Major Slick",ArmorPropertyRuneMajorStanching:"Major Stanching",ArmorPropertyRuneMajorSwallowSpike:"Major Swallow-Spike",ArmorPropertyRuneMalleable:"Malleable",ArmorPropertyRuneMisleading:"Misleading",ArmorPropertyRuneModerateDread:"Moderate Dread",ArmorPropertyRunePortable:"Portable",ArmorPropertyRuneQuenching:"Quenching",ArmorPropertyRuneReady:"Ready",ArmorPropertyRuneRockBraced:"Rock-Braced",ArmorPropertyRuneShadow:"Shadow",ArmorPropertyRuneSinisterKnight:"Sinister Knight",ArmorPropertyRuneSlick:"Slick",ArmorPropertyRuneSoaring:"Soaring",ArmorPropertyRuneStanching:"Stanching",ArmorPropertyRuneSwallowSpike:"Swallow-Spike",ArmorPropertyRuneTrueQuenching:"True Quenching",ArmorPropertyRuneTrueStanching:"True Stanching",ArmorPropertyRuneWinged:"Winged",ArmorResilientRune:"Resilient",ArmorSpeedLabel:"Speed Penalty",ArmorStrengthLabel:"Strength Requirement",ArmorTypeHeavy:"Heavy Armor",ArmorTypeLight:"Light Armor",ArmorTypeMedium:"Medium Armor",ArmorTypeShield:"Shield",ArmorTypeUnarmored:"Unarmored",AttackEffectConstrict:"Constrict",AttackEffectGrab:"Grab",AttackEffectGreaterConstrict:"Improved Constrict",AttackEffectImprovedGrab:"Improved Grab",AttackEffectImprovedKnockdown:"Improved Knockdown",AttackEffectImprovedPush:"Improved Push",AttackEffectKnockdown:"Knockdown",AttackEffectPush:"Push",AttackEffectTrip:"Trip",AttackLabel:"Attack",AttitudeLabel:"Attitude",Attitudes:{Friendly:"Friendly",Helpful:"Helpful",Hostile:"Hostile",Indifferent:"Indifferent",Unfriendly:"Unfriendly"},AutomaticBonusProgression:{attackPotency:"Attack Potency",defensePotency:"Defense Potency",devastatingAttacks:"Devastating Attacks",perceptionPotency:"Perception Potency",savePotency:"Save Potency"},Background:"Background",BackgroundSkillFeats:"Skill Feats",BackgroundTitle:"Your character's background",BaseModifier:"Base Modifier",BaseWeapons:"Base Weapons",BestiaryBrowserSearchHint:"You can search for name or custom attributes. Possible searchable attributes are:<br> source, spellType, level, school, components, materials, target, range, time, duration, damage, damageType, save, concentration, ritual, ability and classes. <br>Example: 'fire, damage:d6' to show all spells that have fire in their name and a d6 in the damage",Biography:"Biography",BiographyAllies:"Allies",BiographyAppearance:"Appearance",BiographyAttitude:"Attitude",BiographyBackStory:"Backstory",BiographyBeliefs:"Beliefs",BiographyBirthPlace:"Birth Place",BiographyCampaignNotes:"Notes",BiographyCampaignNotesHeader:"Campaign",BiographyCatchphrases:"Catchphrases",BiographyDislikes:"Dislikes",BiographyEnemies:"Enemies",BiographyLikes:"Likes",BiographyOrganizations:"Organizations",BiographyPersonalityHeader:"Personality",Bonus:"Bonus",BonusBulk:"Bonus Bulk Maximum",BonusBulkTitle:"Add or subtract from your bulk limit",BonusEncumbranceBulkLabel:"Add Encumbered Bulk",BonusHPLabel:"Bonus HP",BonusHPperLevel:"Bonus HP per Level",BonusHPperLevelTitle:"Applies once for every level (CON mod is added separately)",BonusLabel:{ability:"Ability Bonus",circumstance:"Circumstance Bonus",item:"Item Bonus",proficiency:"Proficiency Bonus",status:"Status Bonus",untyped:"Untyped Bonus"},BonusLimitBulkLabel:"Add Max Bulk",BonusSPLabel:"Bonus SP",BonusSPperLevel:"Bonus SP per Level",BonusSPperLevelTitle:"Applies once for every level (CON mod is added separately)",BrowseLabel:"Browse",BrowserClearFilter:"Clear Filter",BrowserClearFilters:"Clear All Filters",BrowserFilterAlignments:"Alignments",BrowserFilterAncestries:"Ancestries",BrowserFilterArmorFilters:"Armor Filters",BrowserFilterCastingTime:"Casting time",BrowserFilterCategory:"Categories",BrowserFilterClass:"Classes",BrowserFilterComplexity:"Hazard Complexities",BrowserFilterConjunction:{AndLabel:"All of above",OrLabel:"Any of above"},BrowserFilterConsumable:"Consumable Type",BrowserFilterInventoryTypes:"Inventory Types",BrowserFilterLevels:"Levels",BrowserFilterProficiencyRequirements:"Proficiency Requirements",BrowserFilterRarities:"Rarities",BrowserFilterSchools:"Schools",BrowserFilterSizes:"Sizes",BrowserFilterSkills:"Skills",BrowserFilterSource:"Source",BrowserFilterSpellCategories:"Categories",BrowserFilterTraditions:"Traditions",BrowserFilterTraits:"Traits",BrowserFilterWeaponFilters:"Weapon Filters",BrowserSearchPlaceholder:"Search Text",BrowserSearchTitle:"Right click for guide",BrowserSettingsSaved:"Settings have been saved",BrowserSortyByLabel:"Sort by",BrowserSortyByLevelLabel:"Level",BrowserSortyByNameLabel:"Name",BrowserSortyByPriceLabel:"Price",BrowserWarnPackNotLoaded:'Compendium "{pack}" could not be loaded.',BulkCapacityLabel:"Holds Bulk Amount",BulkLabel:"Carried Bulk",BulkMaxLabel:"Max Bulk",BulkReductionLabel:"Reduce Bulk By",BulkShortLabel:"Bulk",BulkTypeLight:"Light",CapacityBarLabel:"Capacity",CarryType:{dropped:"Dropped",held1:"Held 1H",held2:"Held 2H",stowed:"Stowed",worn:"Worn","worn-in-slot":"Worn (In Slot)"},CastLabel:"Cast",CastingItemCreateDialog:{"10thLevelWand":"10th level wands don't exist",cantripDeck5:"Cantrip Deck (5-pack)",itemTypeLabel:"Item type: ",label:"Create a spellcasting item from the dropped spell",scroll:"Scroll",spellLevelLabel:"Heightened Level: ",submit:"Create item",title:"Create a spellcasting item",wand:"Wand"},Category:"Category",CharacterDetails:"Character Details",CharacterLevelLabel:"Level",CharacterNamePlaceholder:"Character Name",CharacterTraits:"Character Traits",CharacterTraitsHeader:"Traits & Other Details",ChatRollDetails:{ModifiersEmpty:"No Modifiers",FlatCheckNoModifiers:"Flat checks never include any modifiers, bonuses, or penalties.",RollOptions:"Roll Options",Select:"Inspect Roll",Title:"Roll Inspector"},Check:{DC:{Label:{AdjustedTarget:"<target>Target: {target}</target> <dc>({dcType} <preadjusted>{preadjusted}</preadjusted> <adjusted>{adjusted}</adjusted>)</dc>",NoChangeTarget:"<target>Target: {target}</target> <dc>({dcType} <adjusted>{adjusted}</adjusted>)</dc>",NoTarget:"<dc>{dcType} {dc}</dc>",WithTarget:"<target>Target: {target}</target> <dc>({dcType} {dc})</dc>"},Specific:{armor:"AC",athletics:"Athletics DC",deception:"Deception DC",fortitude:"Fortitude DC",perception:"Perception DC",reflex:"Reflex DC",stealth:"Stealth DC",will:"Will DC"},Unspecific:"DC"},Label:"Check",Result:{AdjustedLabel:"Result: <unadjusted>{unadjusted}</unadjusted> <adjusted>{adjusted}</adjusted> <offset>by {offset}</offset>",Degree:{Attack:{criticalFailure:"Critical Miss",criticalSuccess:"Critical Hit",failure:"Miss",success:"Hit"},Check:{criticalFailure:"Critical Failure",criticalSuccess:"Critical Success",failure:"Failure",success:"Success"}},Label:"Result: <unadjusted>{unadjusted}</unadjusted> <offset>by {offset}</offset>"},Specific:{Counteract:"Counteract Check",Perception:{Label:"Perception Check",Secret:"Perception Check (Secret)"},Recovery:"Recovery Check"}},CircumstanceBonusShortLabel:"Circumstance",CircumstanceBonusTitle:"Circumstance Bonus",Class:"Class",ClassFeatLevels:"Class Feat Levels",ClassFeatures:"Class Features",ClassHP:"Class HP",ClassTitle:"Your character's class",ClickToSetInitiative:"Click to set initiative to selected token(s).",ClickToSetInitiativeContext:"Set as Initiative",ClipboardNotification:'Copied "{clipText}" to the clipboard.',CompendiumBrowser:{AddedItem:"Added {item} to the selected actor(s).",AddedItemToCharacter:"Added {item} to {character}.",BestiaryBrowser:"Bestiary Browser",BoughtItemWithAllCharacters:"Purchased {item} with all selected actor(s).",BoughtItemWithCharacter:"Purchased {item} with {character}.",BuyLabel:"Buy Item",FailedToBuyItemWithCharacter:"Could not purchase {item} with {character}.",FailedToBuyItemWithSomeCharacters:"Could not purchase {item} with some of the selected actor(s).",Hint:"Use the tabs above to select a compendium",RollTable:{AddDialogText:"Add {count} result(s) to Roll Table?",AddLabel:"Add to Roll Table",CreateDialogText:"Create Roll Table with {count} result(s)?",CreateLabel:"Create Roll Table",SelectTableTitle:"Select Roll Table",WeightLabel:"Weight"},Settings:{PacksLabel:"Packs",SourcesLabel:"Sources"},TabAction:"Actions",TabBestiary:"Bestiaries",TabCampaign:"Campaign",TabEquipment:"Equipment",TabFeat:"Feats/Features",TabHazard:"Hazards",TabSettings:"Settings",TabSpell:"Spells",TakeLabel:"Take Item",Title:"Compendium Browser"},Condition:{ActiveLabel:"Active",DurationNumberLabel:"Rounds",DurationTextLabel:"Duration",HasValueLabel:"Has Value",ImmutableLabel:"Immutable",ImmutableTitle:"Value cannot be reduced.",PerpetualLabel:"Perpetual Condition",RemovableLabel:"Removable",ValueLabel:"Value"},ConditionTypeBlinded:"Blinded",ConditionTypeBroken:"Broken",ConditionTypeClumsy:"Clumsy",ConditionTypeConcealed:"Concealed",ConditionTypeConfused:"Confused",ConditionTypeControlled:"Controlled",ConditionTypeDazzled:"Dazzled",ConditionTypeDeafened:"Deafened",ConditionTypeDoomed:"Doomed",ConditionTypeDrained:"Drained",ConditionTypeDying:"Dying",ConditionTypeEncumbered:"Encumbered",ConditionTypeEnfeebled:"Enfeebled",ConditionTypeFascinated:"Fascinated",ConditionTypeFatigued:"Fatigued",ConditionTypeFlatFooted:"Off-Guard",ConditionTypeFleeing:"Fleeing",ConditionTypeFriendly:"Friendly",ConditionTypeFrightened:"Frightened",ConditionTypeGrabbed:"Grabbed",ConditionTypeHelpful:"Helpful",ConditionTypeHidden:"Hidden",ConditionTypeHostile:"Hostile",ConditionTypeImmobilized:"Immobilized",ConditionTypeIndifferent:"Indifferent",ConditionTypeInvisible:"Invisible",ConditionTypeObserved:"Observed",ConditionTypeOffGuard:"Off-Guard",ConditionTypeParalyzed:"Paralyzed",ConditionTypePersistent:"Persistent Damage",ConditionTypePersistentShort:"Persistent",ConditionTypePetrified:"Petrified",ConditionTypeProne:"Prone",ConditionTypeQuickened:"Quickened",ConditionTypeRestrained:"Restrained",ConditionTypeSickened:"Sickened",ConditionTypeSlowed:"Slowed",ConditionTypeStunned:"Stunned",ConditionTypeStupefied:"Stupefied",ConditionTypeUnconscious:"Unconscious",ConditionTypeUndetected:"Undetected",ConditionTypeUnfriendly:"Unfriendly",ConditionTypeUnnoticed:"Unnoticed",ConditionTypeWounded:"Wounded",ConditionsLabel:"Conditions",ConsumableAutoDestroyLabel:"Auto Destroy",ConsumableAutoUseLabel:"Auto Use",ConsumableChargesLabel:"Charges",ConsumableCompatibleLabel:"Compatible",ConsumableConsumeLabel:"On Consume",ConsumableHeading:"Consumable",ConsumableIncompatibleLabel:"Incompatible",ConsumableMessage:{UseExhausted:"Exhausted {name}",UseMulti:"Uses {name}, {current} remain",UseSingle:"Uses {name}"},ConsumableNoChargesLabel:"No Charges",ConsumableTypeAmmo:"Ammunition",ConsumableTypeDrug:"Drug",ConsumableTypeElixir:"Elixir",ConsumableTypeLabel:"Consumable Type",ConsumableTypeMutagen:"Mutagen",ConsumableTypeOil:"Oil",ConsumableTypeOther:"Other",ConsumableTypePoison:"Poison",ConsumableTypePotion:"Potion",ConsumableTypeScroll:"Scroll",ConsumableTypeSnare:"Snare",ConsumableTypeTalisman:"Talisman",ConsumableTypeTool:"Tool",ConsumableTypeWand:"Wand",ConsumableUseLabel:"Use",CoreSkillsHeader:"Core Skills",Counteractable:"Counteractable",CraftDCTitle:"DC",CraftItemTitle:"Craft",CraftingTab:{Alchemical:{AdvancedAlchemy:"Advanced Alchemy",AdvancedAlchemyLevel:"Advanced Alchemy Level",InfusedReagents:"Infused Reagents",ReagentCost:"Reagent Cost",ToggleSignatureItem:"Toggle Signature Item",TotalCost:"Total Cost"},Alerts:{CharacterLevel:"Item level exceeds character level.",FormulaExpended:"Prepared formula has already been crafted.",ItemMissingTraits:"Item is not compatible with crafting entry item requirements.",MaxItemLevel:"Item level exceeds maximum item level for entry.",MaxSlots:"Crafting entry's allowed slots are full.",MissingReagents:"Insufficient infused reagents to complete crafting."},CraftQuantityTitle:"Quantity",ExpendFormula:"Expend Formula",NoEligibleEntry:"No eligible crafting entry was found.",QuickAddTitle:"Add this formula to one or more crafting entries",RemoveFormulaDialogQuestion:"Are you sure you want to remove the formula for {name}?",RemoveFormulaDialogTitle:"Remove Formula",ToggleFreeCrafting:"Toggle Free Crafting",ToggleQuickAlchemy:"Quick Alchemy",UndeletableTooltip:"This crafting formula is part of another item and cannot be individually deleted.",UnprepareFormulaDialogQuestion:"Are you sure you want to unprepare the formula for {name}?",UnprepareFormulaDialogTitle:"Unprepare Formula"},CreateActionTitle:"Create Action",CreateAttackTitle:"Create Attack",CreateFeatTitle:"Create Feat",CreateFormulaTitle:"Create Formula",CreateItemTitle:"Create Item",CreateLabelUniversal:"Create",CreateSkillTitle:"Create Skill",CreateSpellTitle:"Create Spell",CritFailure:"<strong>Critical Failure</strong>",CritSuccess:"<strong>Critical Success</strong>",CriticalDamageLabel:"Critical",CriticalFumbleCardButtonTitle:"Draw a Critical Fumble Card",CriticalHitCardButtonTitle:"Draw a Critical Hit Card",CurrencyAbbreviations:{cp:"cp",gp:"gp",pp:"pp",sp:"sp"},CurrencyCP:"Copper",CurrencyGP:"Gold",CurrencyPP:"Platinum",CurrencySP:"Silver",CurrentHPTitle:"Your current hit points",CurrentHitPointsShortLabel:"Current HP",CurrentStaminaPointsShortLabel:"Current SP",CurrentStaminaTitle:"The amount of stamina points you have",DCAdjustmentEasy:"easy",DCAdjustmentHard:"hard",DCAdjustmentIncrediblyEasy:"incredibly easy",DCAdjustmentIncrediblyHard:"incredibly hard",DCAdjustmentNormal:"baseline",DCAdjustmentVeryEasy:"very easy",DCAdjustmentVeryHard:"very hard",DCBase:"Base DC 10",DCWithValue:"DC {dc} {text}",DCWithValueAndVisibility:'<span data-visibility="{role}">DC {dc}</span> {text}',Damage:{Base:"Base",Dialog:{Bonus:"Bonus {dice}",BonusDice:"{dice} Dice",CriticalDamageRoll:"Critical Damage Roll",DamageRoll:"Damage Roll",DiceHeader:"Damage Dice",Label:"Label",None:"None",Splash:"{damageType} Splash"},IWR:{ActorIsImmune:"{actor} is immune to {effect}.",ActorIsUnaffected:"{actor} is unaffected by {effect}.",ApplicationBreakdown:{ignored:"Resistance to {type} ignored!",immunity:"Immune to {type}: {adjustment}",resistance:"Resistant to {type}: {adjustment}",unaffected:"Unaffected by {type}: {adjustment}",weakness:"Weak to {type}: {adjustment}",reduction:"Reduced by {type}: {adjustment}"},CompositeLabel:{Exceptions0DoubleVs0:"{type} {value}",Exceptions0DoubleVs1:"{type} {value} (double resistance vs. {doubleVs1})",Exceptions0DoubleVs2:"{type} {value} (double resistance vs. {doubleVs1} or {doubleVs2})",Exceptions0DoubleVs3:"{type} {value} (double resistance vs. {doubleVs1}, {doubleVs2}, or {doubleVs3})",Exceptions0DoubleVs4:"{type} {value} (double resistance vs. {doubleVs1}, {doubleVs2}, {doubleVs3}, or {doubleVs4})",Exceptions1DoubleVs0:"{type} {value} (except {exception1})",Exceptions1DoubleVs1:"{type} {value} (except {exception1}; double resistance vs. {doubleVs1})",Exceptions1DoubleVs2:"{type} {value} (except {exception1}; double resistance vs. {doubleVs1} or {doubleVs2})",Exceptions1DoubleVs3:"{type} {value} (except {exception1}; double resistance vs. {doubleVs1}, {doubleVs2}, or {doubleVs3})",Exceptions1DoubleVs4:"{type} {value} (except {exception1}; double resistance vs. {doubleVs1}, {doubleVs2}, {doubleVs3}, or {doubleVs4})",Exceptions2DoubleVs0:"{type} {value} (except {exception1} or {exception2})",Exceptions2DoubleVs1:"{type} {value} (except {exception1} or {exception2}; double resistance vs. {doubleVs1})",Exceptions2DoubleVs2:"{type} {value} (except {exception1} or {exception2}; double resistance vs. {doubleVs1} or {doubleVs2})",Exceptions2DoubleVs3:"{type} {value} (except {exception1} or {exception2}; double resistance vs. {doubleVs1}, {doubleVs2}, or {doubleVs3})",Exceptions2DoubleVs4:"{type} {value} (except {exception1} or {exception2}; double resistance vs. {doubleVs1}, {doubleVs2}, {doubleVs3}, or {doubleVs4})",Exceptions3DoubleVs0:"{type} {value} (except {exception1}, {exception2}, or {exception3})",Exceptions3DoubleVs1:"{type} {value} (except {exception1}, {exception2}, or {exception3}; double resistance vs. {doubleVs1})",Exceptions3DoubleVs2:"{type} {value} (except {exception1}, {exception2}, or {exception3}; double resistance vs. {doubleVs1} or {doubleVs2})",Exceptions3DoubleVs3:"{type} {value} (except {exception1}, {exception2}, or {exception3}; double resistance vs. {doubleVs1}, {doubleVs2}, or {doubleVs3})",Exceptions3DoubleVs4:"{type} {value} (except {exception1}, {exception2}, or {exception3}; double resistance vs. {doubleVs1}, {doubleVs2}, {doubleVs3}, or {doubleVs4})",Exceptions4DoubleVs0:"{type} {value} (except {exception1}, {exception2}, {exception3}, or {exception4})",Exceptions4DoubleVs1:"{type} {value} (except {exception1}, {exception2}, {exception3}, or {exception4}; double resistance vs. {doubleVs1})",Exceptions4DoubleVs2:"{type} {value} (except {exception1}, {exception2}, {exception3}, or {exception4}; double resistance vs. {doubleVs1} or {doubleVs2})",Exceptions4DoubleVs3:"{type} {value} (except {exception1}, {exception2}, {exception3}, or {exception4}; double resistance vs. {doubleVs1}, {doubleVs2}, or {doubleVs3})",Exceptions4DoubleVs4:"{type} {value} (except {exception1}, {exception2}, {exception3}, or {exception4}; double resistance vs. {doubleVs1}, {doubleVs2}, {doubleVs3}, or {doubleVs4})"},Type:{abjuration:"abjuration",adamantine:"adamantine","all-damage":"all damage","area-damage":"area damage","arrow-vulnerability":"arrow vulnerability",auditory:"auditory","axe-vulnerability":"axe vulnerability",blinded:"blinded",broken:"broken",clumsy:"clumsy","cold-iron":"cold iron",confused:"confused",conjuration:"conjuration",controlled:"controlled","critical-hits":"critical hits",curse:"curse","damage-from-spells":"damage from spells",darkwood:"darkwood",dazzled:"dazzled",deafened:"deafened","death-effects":"death effects",disease:"disease",divination:"divination",doomed:"doomed",drained:"drained",emotion:"emotion",enchantment:"enchantment",energy:"energy",enfeebled:"enfeebled",evocation:"evocation",fascinated:"fascinated",fatigued:"fatigued","fear-effects":"fear effects",fleeing:"fleeing",frightened:"frightened","ghost-touch":"ghost touch",glass:"glass",grabbed:"grabbed",healing:"healing",hidden:"hidden",illusion:"illusion",immobilized:"immobilized",inhaled:"inhaled",light:"light",magic:"magic",magical:"magical",metal:"metal","misfortune-effects":"misfortune effects",mithral:"mithral",necromancy:"necromancy","non-magical":"non-magical",nonlethal:"nonlethal","nonlethal-attacks":"nonlethal attacks","object-immunities":"object immunities","off-guard":"off-guard",olfactory:"olfactory",orichalcum:"orichalcum",paralyzed:"paralyzed",petrified:"petrified",physical:"physical",plant:"plant",polymorph:"polymorph",possession:"possession",prone:"prone","protean-anatomy":"protean anatomy",radiation:"radiation",restrained:"restrained",salt:"salt","salt-water":"salt water",scrying:"scrying",sickened:"sickened",silver:"silver",sleep:"sleep",slowed:"slowed","spell-deflection":"spell deflection",spells:"spells","splash-damage":"splash damage",stunned:"stunned",stupefied:"stupefied","swarm-attacks":"swarm attacks","swarm-mind":"swarm mind",transmutation:"transmutation",trip:"trip","unarmed-attacks":"unarmed attacks",unconscious:"unconscious","vampire-weaknesses":"vampire weaknesses",visual:"visual",vorpal:"vorpal","vorpal-adamantine":"vorpal adamantine","vorpal-fear":"vorpal fear","vulnerable-to-sunlight":"vulnerable to sunlight",warpglass:"warpglass",water:"water",weapons:"weapons","weapons-shedding-bright-light":"weapons shedding bright light",wood:"wood"}},Hardness:{Full:"hardness",Half:"half hardness"},IncreasedFrom:"Increased from {original} to minimum of 1",NoDamageFormulaLabel:"No damage",PersistentTooltip:"Persistent {damageType}",Precision:"Precision",RollFlavor:{acid:"acid",air:"air",bleed:"bleed",bludgeoning:"bludgeoning",chaotic:"chaotic",cold:"cold",earth:"earth",electricity:"electricity",evil:"evil",fire:"fire",force:"force",good:"good",lawful:"lawful",mental:"mental",metal:"metal",persistent:"persistent {damageType}",piercing:"piercing",poison:"poison",precision:"precision",slashing:"slashing",sonic:"sonic",spirit:"spirit",splash:"splash",vitality:"vitality",void:"void",untyped:"untyped"},Scatter:"Scatter Damage"},DamageButton:{Adjust:"[Shift-Click] Adjust value before applying.",Double:"[Click] Apply double damage to selected tokens.",DoubleContext:"Double Damage",DoubleShort:"Double",Full:"[Click] Apply full damage to selected tokens.",FullContext:"Apply Damage",FullShort:"Damage",Half:"[Click] Apply half damage to selected tokens.",HalfContext:"Half Damage",HalfShort:"Half",Healing:"[Click] Apply full healing to selected tokens.",HealingContext:"Apply Healing",HealingShort:"Heal",ShieldBlock:"[Click] Toggle the shield block status of the selected tokens before applying damage.",ShieldBlockContext:"Shield Block",ShieldBlockShort:"Block",Triple:"[Click] Apply triple damage to selected tokens.",TripleContext:"Apply Triple Damage",TripleShort:"Triple"},DamageCategoriesLabel:"Damage Categories",DamageDieD10:"d10",DamageDieD12:"d12",DamageDieD4:"d4",DamageDieD6:"d6",DamageDieD8:"d8",DamageLabel:"Damage",DamageRoll:"Damage Roll",DecrementEffectTitle:"Decrease Effect Level",DefensesLabel:"Defenses",Deity:"Deity",DeityTitle:"Your deity",DeleteQuestion:"Are you sure you want to delete {name}?",DeleteConditionTitle:"Delete Condition",DeleteItemTitle:"Delete Item",DeleteShortLabel:"Delete",DeleteSpellcastEntryQuestion:"Are you sure you want to delete this spellcasting entry?",DeleteSpellcastEntryTitle:"Delete Spellcasting",DeleteSpellcastEntryWarning:"WARNING: All spells in this spellcasting entry will also be deleted.",DenominationLabel:"Denomination",DetailsHeading:"Details",DragDropFeats:"Drag & Drop feats to add",Duration:{P1M:"month",P1W:"week",P1Y:"year",PT10M:"10 minutes",PT1H:"hour",PT1M:"minute",PT24H:"24 hours",day:"day",round:"round",turn:"turn"},Edit:"Edit",EditHazardLabel:"Edit Hazard",EditItemTitle:"Edit Item",EditLabel:"Edit?",EffectPanel:{AppliedBy:"Applied by: {condition-list}",DecrementToolTip:"[Right Click] Decrease value",Expired:"Expired",IncrementToolTip:"[Left Click] Increase value",RemainingDuration:{MultipleDays:"{days} days remaining",MultipleHours:"{hours} hours remaining",MultipleMinutes:"{minutes} minutes remaining",MultipleRounds:"{rounds} rounds remaining",MultipleSeconds:"{seconds} seconds remaining",MultipleWeeks:"{weeks} weeks remaining",MultipleYears:"{years} years remaining",SingleRound:"1 round remaining",SingleSecond:"1 second remaining",SingleWeek:"1 week remaining",SingleYear:"1 year remaining",ZeroRoundsExpireTurnEnd:"0 rounds remaining, expires end of initiative {initiative}",ZeroRoundsExpireTurnStart:"0 rounds remaining, expires start of initiative {initiative}"},RemoveToolTip:"[Right Click] Remove effect",RollDamageToolTip:"[Left Click] Roll damage",Sustained:"Sustained?",Unidentified:"Unidentified",UnlimitedDuration:"Unlimited duration",UntilEncounterEnds:"Until encounter ends"},EffectsLabel:"Effects",EmptySlot:"Empty Slot",Encounter:{AlreadyRolled:"{actor} has already rolled initiative.",Broadcast:{FastHealing:{DeactivatedBy:"Deactivated by {types}","fast-healing":{Name:"Fast Healing",ReceivedMessage:"Received fast healing"},regeneration:{Name:"Regeneration",ReceivedMessage:"Received regeneration"}},TempHP:{PluralNew:"{actor} now has {newQuantity} temporary hit points{wasAt} from {item}.",SingleNew:"{actor} now has {newQuantity} temporary hit point{wasAt} from {item}.",WasAt:" (was at {oldQuantity})"}},Budget:{EncounterBudget:"Encounter Budget",PartyLevel:"Party Level",PartySize:"Party Size",Reward:"Reward",Threat:"Threat",Threats:{extreme:"Extreme",low:"Low",moderate:"Moderate",severe:"Severe",trivial:"Trivial"},XPBudget:"XP Budget",XPNeeded:"XP Needed"},CreatureXPAndRole:{CreatureLevel:"Creature Level",CreatureLevels:{0:"Any standard creature or low-threat boss",1:"Low- or moderate-threat boss",2:"Moderate- or severe-threat boss",3:"Severe- or extreme-threat boss",4:"Extreme-threat solo boss","-1":"Any standard creature","-2":"Any lackey or standard creature","-3":"Low- or moderate-threat lackey","-4":"Low-threat lackey"},CreatureXPAndRole:"Creature XP and Role",SuggestedRole:"Suggested Role"},ExcludingFromInitiative:"Excluding {type} {actor} from initiative.",HasNoInitiativeScore:"{actor} has no initiative score.",HideName:"Hide Name",InitiativeSet:"Initiative of {actor} was set to {initiative}.",Metrics:{Award:{Label:"Award: {xp} XP",Tooltip:{Four:"4 Party Members",Plural:"{xpPerFour} \xD7 4 / {recipients} Party Members",Singular:"1 Party Member"}},Budget:"Budget: {spent}/{max} XP (Party Level {partyLevel})",Threat:"Threat: <threat>{threat}</threat>"},NoActiveEncounter:"There is no active encounter.",NoTokenInScene:"{actor} has no token in the scene.",RevealName:"Reveal Name",XP:"XP"},EquipmentEquippedLabel:"Equipped",EquippedBulkLabel:"Worn Bulk",EquippedSameBulkValue:"Same as Carried",ErrorMessage:{CantCreateEffectMacro:"An effect for a toggle macro must come from a compendium or world item.",CantImportTooHighVersion:"Unable to import {sourceName}: its schema version ({sourceSchemaVersion}) is higher than this world's ({worldSchemaVersion}).",CantMoveItemDestination:"You are not allowed to move items to this character.",CantMoveItemSource:"You are not allowed to move items from this character.",ItemNotFoundByUUID:'Item with UUID of "{uuid}" not found.',MinimumProfLevelSetByFeatures:"The selected proficiency is below proficiency set by features.",NoCreatureTokenSelected:"Select at least one token associated with a creature.",NoPCTokenSelected:"Select at least one token associated with a PC.",NoTokenSelected:"Select at least one token.",NoUpdatePermission:"You lack permission to update this actor.",NotEnoughAmmo:"You don't have enough ammo to make this strike.",NotEnoughCoins:"Insufficient Coins",RuleElementSyntax:"Syntax error in rule element definition: {message}",SubV9Module:"{module} is unmaintained and may introduce stability issues to your game.",WeaponNoDamage:"This weapon deals no damage.",WeaponQuantityZero:"You have no more of these weapons equipped."},Ethnicity:"Ethnicity",ExpendSpellTitle:"Expend Spell",Failure:"<strong>Failure</strong>",Familiar:{AbilitiesLabel:"Abilities",ArmorClass:"Armor Class",AttackRoll:"Attack Roll",Creature:"Creature",CreatureType:"Creature Type",Defenses:"Defense",Familiar:"Familiar",Master:"Master",MasterActor:"Master Actor",MasterLevel:"Master Level",MasterSpellcastingAbility:"Master Attribute",Offenses:"Offenses",Perception:"Perception",SelectMaster:"Select a master...",Skills:"Skills",TotalNumberFamiliarAbilities:"Total # of Familiar Abilities"},FeatActionTypeLabel:"Action Type",FeatActionsLabel:"Number of Actions",FeatAncestryHeader:"Ancestry Feats",FeatArchetypeHeader:"Archetype Feats",FeatBackgroundShort:"BG",FeatBonusHeader:"Bonus Feats",FeatBrowserSearchHint:"You can search for name or custom attributes. Possible searchable attributes are:<br> source, spellType, level, school, components, materials, target, range, time, duration, damage, damageType, save, concentration, ritual, ability and classes. <br>Example: 'fire, damage:d6' to show all spells that have fire in their name and a d6 in the damage",FeatCampaignHeader:"Campaign Feats",FeatClassHeader:"Class Feats",FeatDeityBoonCursesHeader:"Divine Intercessions",FeatDualClassHeader:"Dual Class Feats",FeatGeneralHeader:"General Feats",FeatLevelLabel:"Level",FeatPFSBoonHeader:"Society Boons",FeatPrereqLabel:"Prerequisites",FeatSkillHeader:"Skill Feats",FeatTypeAncestry:"Ancestry Feat",FeatTypeAncestryfeature:"Ancestry Feature",FeatTypeBonus:"Bonus Feat",FeatTypeClass:"Class Feat",FeatTypeClassfeature:"Class Feature",FeatTypeCurse:"Deity Curse",FeatTypeDeityboon:"Deity Boon",FeatTypeGeneral:"General Feat",FeatTypePfsboon:"Society Boon",FeatTypeSkill:"Skill Feat",FeaturesAncestryHeader:"Ancestry Features",FeaturesClassHeader:"Class Features",Feet:"feet",FlatBonusHP:"Flat Bonus HP",FlatBonusHPTitle:"Adds a static number to your HP",FlatBonusHPperLevel:"Bonus HP / Lvl",FlatBonusSP:"Flat Bonus SP",FlatBonusSPTitle:"Adds a static number to your SP",FlatBonusSPperLevel:"Bonus SP / Lvl",FlatCheck:"Flat Check",Focus:{NotEnoughFocusPointsError:"You do not have enough focus points to cast this spell.",Outdated:"Old value of the focus pool as a reminder. Click to delete.",Pool:"Focus Pool",Previous:"Previous",Spells:"Focus Spells",label:"Focus Points",pointLabel:"Points",pointTitle:"Your remaining Focus Points",poolTitle:"The size of your Focus Pool"},Foot:"Foot",FormulaKnownTitle:"Known Formulas",FormulaListEmpty:"Empty (drag formula/item here)",FormulaPlaceholder:"Formula",FormulaSheet:{DescriptionUnknown:"This formula is completely filled with drawings of small stick men, stains from some unknown liquid, nonsensical rhymes written in children's letters, and other seemingly random markings. It must have been made by goblins, and makes no sense to you.<hr><strong>Note</strong> This formula is referencing a missing or invalid item.",NameEmpty:"Empty Formula",NamePrefix:"Formula of {name}",NameUnknown:"Unknown Formula"},Frequency:{AtWill:"At-Will",Label:"Frequency",per:"per"},GenderPronoun:"Gender/Pronouns",GenderPronounTitle:"Your gender/pronouns",GeneralFeatLevels:"General Feat Levels",GreaterWeaponSpecialization:" Greater Weapon Specialization",HardnessLabel:"Hardness",HazardDescriptionLabel:"Description",HazardDescriptionTitle:"This explains what the hazard looks like and might include special rules",HazardDisableLabel:"Disable",HazardHardnessLabel:"Hardness",HazardHardnessTitle:"Hazard damage is reduced by this hardness value",HazardResetLabel:"Reset",HazardResetTitle:"If the hazard can be reset, that information is here",HazardRoutineLabel:"Routine",HazardRoutineTitle:`This section describes what a complex hazard does on each of its turns during an encounter; the number in parentheses after the word "Routine" indicates how many actions the hazard can use each turn. Simple hazards don't have this entry`,HealingTypeTemporaryHealing:"Healing (Temporary)",Height:"Height",HeightTitle:"Your height",Heritage:"Heritage",HeritageTitle:"Your character's heritage",HeroPointRatio:{Many:"{value}/{max} Hero Points",One:"1/{max} Hero Point"},HeroPointsLabel:"Hero Points",HitPointsDetailsLabel:"HP Details",HitPointsDetailsTitle:"Additional information related to Hit Points such as Fast Healing or Regeneration",HitPointsHeader:"Hit Points",HitPointsShortLabel:"HP",ImageLabel:"Image",ImmunitiesLabel:"Immunities",IncrementEffectTitle:"Increase Effect Level",InitiativeIsNow:"{name}'s Initiative is now {value}!",InitiativeHeader:"Initiative bonus",InitiativeLabel:"Initiative",InitiativeWithSkill:"Initiative: {skillName}",InlineCheck:{BasicWithSave:"Basic {save}",DCWithName:"{name} DC",Invalid:"Invalid @Check expression: {message}",Errors:{AdjustmentLengthMismatch:"mismatch between number of type and adjustment parameters",DCAndDefense:"cannot have both dc and defense arguments",NonIntegerAdjustment:"adjustments must be integers",TypeMissing:"type argument is mandatory",InvalidDomains:"{type} domains must be sluggified and end with -damage"}},InlineTemplateErrors:{DistanceMissing:"Error in @Template: distance parameter is mandatory",DistanceNoNumber:"Error in @Template: dimension {distance} is not a number",TypeMissing:"Error in @Template: type parameter is mandatory",TypeUnsupported:"Error in @Template: type {type} is not supported",WidthNoNumber:"Error in @Template: width {width} is not a number"},InventoryArmorHeader:"Armor",InventoryBackpackHeader:"Containers",InventoryConsumablesHeader:"Consumables",InventoryEquipmentHeader:"Equipment",InventoryTreasureHeader:"Treasure",InventoryWeaponsHeader:"Weapons",InventroyBrowserSearchHint:"You can search for name or custom attributes. Possible searchable attributes are:<br> source, spellType, level, school, components, materials, target, range, time, duration, damage, damageType, save, concentration, ritual, ability and classes. <br>Example: 'fire, damage:d6' to show all spells that have fire in their name and a d6 in the damage",InvestedLabel:"Invested",Item:{ABC:{InvalidDrop:"{badType} cannot be dropped here (must be {goodType})"},Action:{SelfAppliedEffect:{Applied:"{effect} was applied.",Delete:"Delete Reference",Drop:"Drop Effect",Label:"Self-Applied Effect",Hint:"A single effect item to be applied to the actor that uses this action"},CategoryLabel:"Category",Category:{None:"None",Defensive:"Defensive",Interaction:"Interaction",Offensive:"Offensive",Familiar:"Familiar Ability"},Type:{Activity:"Activity",Free:"Free Action",Single:"Single Action",Reaction:"Reaction"}},Activation:{Add:"Add Activation",Cast:"Cast a Spell",Command:"command",CommandSheetLabel:"Command",Envision:"envision",EnvisionSheetLabel:"Envision",Interact:"Interact",Label:"Activation"},Affliction:{AddStage:"Add Stage",Error:{RestrictedStageItem:"Only effect items can be directly added to afflictions"},Linked:{Title:"If set, prevents the condition from being removed while the affliction lasts"},OnsetLabel:"Onset",SaveLabel:"Save DC",Stage:"Stage {stage}",StageLabel:"Stage"},Ancestry:{Vision:{Label:"Vision",Normal:"Normal Vision"}},Armor:{Base:{"armored-cloak":"Armored Cloak","armored-coat":"Armored Coat","bastion-plate":"Bastion Plate",breastplate:"Breastplate","buckle-armor":"Buckle Armor","ceramic-plate":"Ceramic Plate","chain-mail":"Chain Mail","chain-shirt":"Chain Shirt","coral-armor":"Coral Armor","explorers-clothing":"Explorer's Clothing","fortress-plate":"Fortress Plate","full-plate":"Full Plate",gi:"Gi","half-plate":"Half Plate","hellknight-breastplate":"Hellknight Breastplate","hellknight-half-plate":"Hellknight Half Plate","hellknight-plate":"Hellknight Plate","hide-armor":"Hide Armor","lamellar-breastplate":"Lamellar Breastplate","lattice-armor":"Lattice Armor","leaf-weave":"Leaf Weave","leather-armor":"Leather Armor","leather-lamellar":"Leather Lamellar","mantis-shell":"Mantis Shell",niyahaat:"Niyah\xE1at","o-yoroi":"O-Yoroi","padded-armor":"Padded Armor","power-suit":"Power Suit","quilted-armor":"Quilted Armor",sankeit:"Sankeit","scale-mail":"Scale Mail","scroll-robes":"Scroll Robes","splint-mail":"Splint Mail","studded-leather-armor":"Studded Leather Armor","subterfuge-suit":"Subterfuge Suit","wooden-breastplate":"Wooden Breastplate"},Category:{"heavy-barding":"Heavy Barding","light-barding":"Light Barding"},Specific:{Hint:"Marking this armor as <i>specific magic armor</i> indicates that it does more than what its material composition and runes allow. The name, level, rarity, and price will no longer be overridden from precious material or runes at the time of marking. Those material and runes will, however, serve as a baseline for level, rarity, and price adjustments from later upgrades.",Label:"Specific Magic Armor"}},Backpack:{StowingLabel:"Is Stowing Container?"},CampaignFeature:{CampaignLabel:"Campaign"},CannotAddType:"{type} items cannot be added to this actor.",Condition:{Flanked:"Off-Guard (Flanked)",PersistentDamage:{AssistedRecovery:"Roll Assisted Recovery",Chat:{Recover:"Roll Recovery Check",RecoverLabel:"Recovery: {name}"},Dialog:{Add:"Add Persistent Damage",Remove:"Remove Persistent Damage",Title:"Persistent Damage ({actor})"},Error:{DoesNotExist:"No persistent {damageType} damage exists on the actor"},Name:"Persistent Damage ({formula} {damageType})",NameWithDC:"Persistent Damage ({formula} DC{dc})",RollDamage:"Roll Damage"}},CreationDialog:{Categories:{Character:"Character Building",Other:"Other",Physical:"Physical Items"}},Deity:{Alignment:"Alignment",Category:{Hint:"Pantheons of deities and philosophies & spiritualities not associated with any deity can be followed instead of a particular deity. Clerics and Champions must follow a deity or pantheon.",Label:"Category",Pantheon:"Pantheon",Philosophy:"Philosophy"},ClericSpells:{DropError:"A deity's cleric spells may not include cantrips, focus spells, or rituals.",Hint:"To add a spell, drag and drop one onto this sheet.",Label:"Cleric Spells"},DivineAbility:{Hint:"If choosing the Raised by Belief background, its attribute boost options come from a deity.",Label:"Divine Attribute"},DivineFont:{Harm:"Harm",Heal:"Heal",Label:"Divine Font"},DivineSkill:"Divine Skill",Domain:{Abomination:{Description:"You seek to instill abhorrence and horror in those around you.",Label:"Abomination"},Air:{Description:"You can control winds and the weather. ",Label:"Air"},AirApocryphal:{Description:"You can control winds and the weather. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Air (apocryphal)"},Ambition:{Description:"You strive to keep up with and outpace the competition.",Label:"Ambition"},AmbitionApocryphal:{Description:"You strive to keep up with and outpace the competition. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Ambition (apocryphal)"},Change:{Description:"You can restructure the physical and metaphysical.",Label:"Change"},Cities:{Description:"You have powers over urban environments and denizens.",Label:"Cities"},Cold:{Description:"You control ice, snow, and freezing temperatures.",Label:"Cold"},Confidence:{Description:"You overcome your fear and project pride.",Label:"Confidence"},ConfidenceApocryphal:{Description:"You overcome your fear and project pride. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Confidence (apocryphal)"},Creation:{Description:"You have divine abilities related to crafting and art.",Label:"Creation"},Darkness:{Description:"You operate in the darkness and take away the light.",Label:"Darkness"},DarknessApocryphal:{Description:"You operate in the darkness and take away the light. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Darkness (apocryphal)"},Death:{Description:"You have the power to end lives and destroy undead.",Label:"Death"},DeathApocryphal:{Description:"You have the power to end lives and destroy undead. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Death (apocryphal)"},Decay:{Description:"You have the power to spoil and deteriorate matter.",Label:"Decay"},Delirium:{Description:"You can bring about hallucinations and restlessness.",Label:"Delirium"},Destruction:{Description:"You are a conduit for divine devastation.",Label:"Destruction"},Dreams:{Description:"You have the power to enter and manipulate dreams.",Label:"Dreams"},Dust:{Description:"You have the power to dry and crumble what opposes you.",Label:"Dust"},Duty:{Description:"You defend oaths and carry out your divine missions with great dedication.",Label:"Duty"},Earth:{Description:"You control soil and stone.",Label:"Earth"},Family:{Description:"You aid and protect your family and community more effectively.",Label:"Family"},Fate:{Description:"You see and understand hidden inevitabilities.",Label:"Fate"},FateApocryphal:{Description:"You see and understand hidden inevitabilities. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Fate (apocryphal)"},Fire:{Description:"You control flame.",Label:"Fire"},FireApocryphal:{Description:"You control flame. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Fire (apocryphal)"},Freedom:{Description:"You liberate yourself and others from shackles and constraints.",Label:"Freedom"},Glyph:{Description:"You wield power over written words and symbols.",Label:"Glyph"},Healing:{Description:"Your healing magic is particularly potent.",Label:"Healing"},Indulgence:{Description:"You feast mightily and can shake off the effects of overindulging.",Label:"Indulgence"},IndulgenceApocryphal:{Description:"You feast mightily and can shake off the effects of overindulging. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Indulgence (apocryphal)"},Introspection:{Description:"You guide others in examining their lives, emotions, and motivations to ultimately become a truer version of themselves\u2014a difficult and often painful process.",Label:"Introspection"},Knowledge:{Description:"You receive divine insights.",Label:"Knowledge"},KnowledgeApocryphal:{Description:"You receive divine insights. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Knowledge (apocryphal)"},Lightning:{Description:"You control electricity, thunder, and storms.",Label:"Lightning"},Luck:{Description:"You're unnaturally lucky and keep out of harm's way.",Label:"Luck"},Magic:{Description:"You perform the unexpected and inexplicable.",Label:"Magic"},Might:{Description:"Your physical power is bolstered by divine strength.",Label:"Might"},MightApocryphal:{Description:"Your physical power is bolstered by divine strength. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Might (apocryphal)"},Moon:{Description:"You command powers associated with the moon.",Label:"Moon"},Naga:{Description:"Like the serpentine nagas, you're in tune with cosmic forces that Ravithra once controlled.",Label:"Naga"},Nature:{Description:"You hold power over animals and plants.",Label:"Nature"},Nightmares:{Description:"You fill minds with horror and dread.",Label:"Nightmares"},Pain:{Description:"You punish those who displease you with the sharp sting of pain.",Label:"Pain"},Passion:{Description:"You evoke passion, whether as love or lust.",Label:"Passion"},Perfection:{Description:"You strive to perfect your mind, body, and spirit.",Label:"Perfection"},Plague:{Description:"You wield disease and pestilence like a weapon.",Label:"Plague"},Protection:{Description:"You ward yourself and others.",Label:"Protection"},Repose:{Description:"You ease mental burdens.",Label:"Repose"},Secrecy:{Description:"You protect secrets and keep them hidden.",Label:"Secrecy"},SecrecyApocryphal:{Description:"You protect secrets and keep them hidden. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Secrecy (apocryphal)"},Sorrow:{Description:"You have a painful connection to melancholy and sadness.",Label:"Sorrow"},Soul:{Description:"You wield power over the spiritual.",Label:"Soul"},Star:{Description:"You command the power of the stars.",Label:"Star"},Sun:{Description:"You harness the power of the sun and other light sources, and punish undead.",Label:"Sun"},Swarm:{Description:"You exert control over masses of creatures.",Label:"Swarm"},Time:{Description:"You reign over the flow of time.",Label:"Time"},Toil:{Description:"You work constantly and refuse to let anything stand in your way.",Label:"Toil"},Travel:{Description:"You have power over movement and journeys.",Label:"Travel"},TravelApocryphal:{Description:"You have power over movement and journeys. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Travel (apocryphal)"},Trickery:{Description:"You deceive others and cause mischief.",Label:"Trickery"},Truth:{Description:"You pierce lies and discover the truth.",Label:"Truth"},Tyranny:{Description:"You wield power to rule and enslave others.",Label:"Tyranny"},Undeath:{Description:"Your magic carries close ties to the undead.",Label:"Undeath"},Vigil:{Description:"You watch over those long passed and guard their secrets.",Label:"Vigil"},Void:{Description:"You draw power from emptiness.",Label:"Void"},Water:{Description:"You control water and bodies of water.",Label:"Water"},WaterApocryphal:{Description:"You control water and bodies of water. Not all clerical traditions are taught among the orthodoxy. Some are whispered in secret, passed down from a priest to trusted acolytes or scribed in tomes left behind by splinter factions.",Label:"Water (apocryphal)"},Wealth:{Description:"You hold power over wealth, trade, and treasure.",Label:"Wealth"},Wyrmkin:{Description:"You draw on the power of dragons, linnorms, and other powerful reptilian creatures.",Label:"Wyrmkin"},Zeal:{Description:"Your inner fire increases your combat prowess.",Label:"Zeal"}},Domains:{Alternate:{Hint:"A cleric can take the Expanded Domain Initiate feat to gain access to one of their deity's alternate domains.",Label:"Alternate Domains"},Primary:"Primary Domains"},FavoredWeapons:{Hint:"Almost all deities have a single favored weapon, but a few have both a favored weapon and unarmed attack.",Label:"Favored Weapon(s)"},FollowerAlignments:"Follower Alignments"},Effect:{Expiry:{EndOfTurn:"End of Turn",ExpiresOn:"Expires On",StartOfTurn:"Start of Turn"},Badge:{Add:"Add Badge",Labels:{Add:"Add Label",Label:"Labels",Hint:"The values of a badge can be given descriptive labels. They should be short enough to fit in the effects panel. Labels also serve as a natural maximum value for a badge.",Placeholder:"New Label"},ReevaluateFormula:{Label:"Reevaluate?",Never:"Never",TurnEnd:"On Turn End",TurnStart:"On Turn Start"},Type:{counter:"Counter",formula:"Formula",value:"Fixed Value"}},ShowTokenIcon:"Show token icon?",Sustained:"Sustained",Unidentified:"Unidentified?"},Feat:{Info:{Added:"{item} was added to {category}."},KeyAbilityOptions:{Label:"Key Attribute Options",Hint:"Key attribute options in addition to this provided by a class"},LevelLabel:"Feat",LevelN:"Feat {level}",OnlyLevel1:"Must be taken at level 1",TakeMultiple:{Five:"Up to 5x",Four:"Up to 4\xD7",Label:"Can be taken multiple times",NoLimit:"No limit",Three:"Up to 3\xD7",Two:"Up to 2\xD7"},Warning:{InvalidCategory:'Cannot add feat "{item}" to {category}: feat type is invalid.',TakenAfterLevel1:"{item} must be taken at level 1, but {actor} is at level {actorLevel}.",TakenMoreThanMax:"{item} may only be {maxTaken} times, but {actor} has selected it {timesTaken} times.",TakenMoreThanOnce:"{item} may only be taken once, but {actor} has selected it an additional time."}},GMNotes:{Add:"Add GM Notes",Title:"GM Notes"},Heritage:{AncestryNotFound:"The referenced ancestry item was not found.",DragAncestryHere:"Drag an ancestry item here to set this heritage's prerequisite ancestry.",NoneVersatile:"None (Versatile)",RemoveAncestry:"Remove prerequisite ancestry"},IconLabel:"Icon",NameLabel:"Name",Physical:{Broken:"Broken",Bulk:{Light:"L",Negligible:"\u2014",NLight:"{light}L",WithLight:"{bulk}, {light}L"},Destroyed:"Destroyed",FromSpell:{CantripDeck5:"Cantrip Deck of {name} (5-pack)",Scroll:"Scroll of {name} (Level {level})",Wand:"Wand of {name} (Level {level})"},GeneratedName:{FourProperties:"{property1} {property2} {property3} {property4} {base}",FourPropertiesMaterial:"{property1} {property2} {property3} {property4} {material} {base}",Hint:'This is the name of the base weapon. For most weapons, the base is used to generate a fuller name, taking into account the material composition and/or runes. Giving this weapon a custom name or marking it as "specific" will prevent the generated name from appearing.',Material:"{material} {base}",OneProperty:"{property1} {base}",OnePropertyMaterial:"{property1} {material} {base}",Potency:"+{potency} {base}",PotencyFourProperties:"+{potency} {property1} {property2} {property3} {property4} {base}",PotencyFourPropertiesMaterial:"+{potency} {property1} {property2} {property3} {property4} {material} {base}",PotencyMaterial:"+{potency} {material} {base}",PotencyOneProperty:"+{potency} {property1} {base}",PotencyOnePropertyMaterial:"+{potency} {property1} {material} {base}",PotencyFundamental2:"+{potency} {fundamental2} {base}",PotencyFundamental2FourProperties:"+{potency} {fundamental2} {property1} {property2} {property3} {property4} {base}",PotencyFundamental2FourPropertiesMaterial:"+{potency} {fundamental2} {property1} {property2} {property3} {property4} {material} {base}",PotencyFundamental2Material:"+{potency} {fundamental2} {material} {base}",PotencyFundamental2OneProperty:"+{potency} {fundamental2} {property1} {base}",PotencyFundamental2OnePropertyMaterial:"+{potency} {fundamental2} {property1} {material} {base}",PotencyFundamental2ThreeProperties:"+{potency} {fundamental2} {property1} {property2} {property3} {base}",PotencyFundamental2ThreePropertiesMaterial:"+{potency} {fundamental2} {property1} {property2} {property3} {material} {base}",PotencyFundamental2TwoProperties:"+{potency} {fundamental2} {property1} {property2} {base}",PotencyFundamental2TwoPropertiesMaterial:"+{potency} {fundamental2} {property1} {property2} {material} {base}",PotencyThreeProperties:"+{potency} {property1} {property2} {property3} {base}",PotencyThreePropertiesMaterial:"+{potency} {property1} {property2} {property3} {material} {base}",PotencyTwoProperties:"+{potency} {property1} {property2} {base}",PotencyTwoPropertiesMaterial:"+{potency} {property1} {property2} {material} {base}",Fundamental2:"{fundamental2} {base}",Fundamental2Material:"{fundamental2} {material} {base}",ThreeProperties:"{property1} {property2} {property3} {base}",ThreePropertiesMaterial:"{property1} {property2} {property3} {material} {base}",TwoProperties:"{property1} {property2} {base}",TwoPropertiesMaterial:"{property1} {property2} {material} {base}"},LevelLabel:"Item {level}",OtherTag:{Herbal:"Herbal",Improvised:"Improvised",Shoddy:"Shoddy"},OtherTags:{Hint:"These are tags indicating classifications in 2nd Edition rules that lack explicit status/definition but are still yet heavily relied upon. Some may be automatically added when other properties are present.",Label:"Other Tags"},PriceLabel:"Price: {price}",Usage:{WornParenthetical:"Worn ({where})",WornSlot:{amulet:"Amulet",anklets:"Anklets",armbands:"Armbands",armor:"Armor",backpack:"Backpack",barding:"Barding",belt:"Belt",beltpouch:"Belt Pouch",bracelet:"Bracelet",bracers:"Bracers",circlet:"Circlet",cloak:"Cloak",clothing:"Clothing",collar:"Collar",crown:"Crown",epaulet:"Epaulet",eyepiece:"Eyepiece",footwear:"Footwear",garment:"Garment",gloves:"Gloves",headwear:"Headwear",horseshoes:"Horseshoes",mask:"Mask",necklace:"Necklace",onbelt:"On Belt",ring:"Ring",saddle:"Saddle",shoes:"Shoes",wrist:"On Wrists"}}},Plural:"Items",RemovalPrevented:"Removal of {item} is prevented by {preventer}.",Rules:{Apply:"Apply",Close:"Close",Edit:"Edit JSON",Hint:{Slug:"A stable, human-readable identifier: if set, it will remain in place even if the item is renamed.",SourceId:"The UUID of the original compendium item",UUID:"A universally unique identifier for this item"},New:"New Rule Element",RegenerateSlug:"(Re)generate Slug",Remove:"Remove Rule Element",Tab:"Rules"},SidebarSummary:"{type} Summary",Spell:{Counteract:{Hint:"If you're counteracting an affliction, the DC is in the affliction's stat block. If it's a spell, use the caster's DC. The GM can also calculate a DC based on the target effect's level.",Label:"Counteract",criticalFailure:"You fail to counteract the target.",criticalSuccess:"Counteract the target if its counteract rank is {rank} or less.",failure:"Counteract the target if its counteract rank is less than {rank}.",success:"Counteract the target if its counteract rank is {rank} or less."},LevelN:"Spell {level}",MeasuredTemplate:{Clear:"Clear Placed Templates",Place:"Place {size}-{unit} {shape}"},Variants:{DeleteDialogText:"Are you sure you want to delete '{variantName}'?",DeleteDialogTitle:"Delete Spell Variant",LabelPlural:"Spell Variants",SelectOtherVariantLabel:"Select Other Variant",SelectVariantLabel:"Select Variant",SheetTitle:"{originalName} (Variant)"},Warning:{InvalidLevel:"Attempted to add spell {name} at {targetLevel}, but spell is {baseLevel}.",WrongSpellType:"Cannot add {spellType} spell to this casting entry."}},Weapon:{CanBeAmmo:{Label:"Usable as Ammo",Hint:"Indicate that this weapon can be loaded into another weapon as ammunition."},CriticalSpecialization:{axe:"Choose one creature adjacent to the initial target and within reach. If its AC is lower than your attack roll result for the critical hit, you deal damage to that creature equal to the result of the weapon damage die you rolled (including extra dice for its potency rune, if any). This amount isn't doubled, and no bonuses or other additional dice apply to this damage.",bomb:"Increase the radius of the bomb's splash damage (if any) to 10 feet.",bow:"If the target of the critical hit is adjacent to a surface, it gets stuck to that surface by the missile. The target is @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} and must spend an Interact action to attempt a @Check[type:athletics|dc:10|name:Pull the Missile Free|showDC:all] check to pull the missile free; it can't move from its space until it succeeds. The creature doesn't become stuck if it is incorporeal, is liquid (like a water elemental or some oozes), or could otherwise escape without effort",brawling:"The target must succeed at a @Check[type:fortitude|dc:resolve(@actor.attributes.classDC.value)|name:Brawling Critical Specialization] save or be @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn.",club:"You knock the target away from you up to 10 feet (you choose the distance). This is forced movement.",dart:"The target takes @Localize[PF2E.PersistentDamage.Bleed1d6.success]. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.",firearm:"The target must succeed at a @Check[type:fortitude|dc:resolve(@actor.attributes.classDC.value)|name:Firearm Critical Specialization] save or be @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 1}.",flail:"The target is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",hammer:"The target is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",knife:"The target takes @Localize[PF2E.PersistentDamage.Bleed1d6.success]. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.",pick:"The weapon viciously pierces the target, who takes 2 additional damage per weapon damage die.",polearm:"The target is moved 5 feet in a direction of your choice. This is forced movement.",shield:"You knock the target back from you 5 feet. This is forced movement.",sling:"The target must succeed at a @Check[type:fortitude|dc:resolve(@actor.attributes.classDC.value)|name:Sling Critical Specialization] save or be @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 1}.",spear:"The weapon pierces the target, weakening its attacks. The target is @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} until the start of your next turn.",sword:"The target is made off-balance by your attack, becoming @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} until the start of your next turn."},Damage:{DiceNumber:"Dice Number"},FromABP:"Automatic bonus progression has adjusted this weapon's {property} to {value}.",FromMaterialAndRunes:"Precious materials and runes on this item have adjusted its {property} to {value}.",HandsLabel:"Hands",MandatoryMelee:"This weapon has a trait that can only be used with melee weapons.",MaterialAndRunes:{MaterialOption:"{type} ({grade})",Title:"Material Composition and Runes"},MeleeUsage:{Hint:"A combination weapon has a firearm form or usage and a melee weapon form or usage. Switching between the melee weapon usage and the firearm usage requires an Interact action. However, if your last action was a successful melee Strike against a foe using a combination weapon, you can make a firearm Strike with the combination weapon against that foe without fully switching to the firearm usage, firing the firearm just as you hit with the melee attack. In this case, the combination weapon returns to its melee usage after the firearm Strike.",Label:"Melee Usage"},NoRangeMelee:"None (Melee)",RangeIncrementN:{Hint:"Ranged and thrown weapons have a range increment. Attacks with these weapons work normally up to that distance. Attack rolls beyond a weapon's range increment take a -2 penalty for each additional multiple of that increment between you and the target. Attacks beyond the sixth range increment are impossible.",Label:"Range Increment {range} ft."},Reload:{LabelN:"Reload {value}",OneMinute:"1 min"},Rune:{Potency:"Weapon Potency",Striking:{Greater:"Greater Striking",Major:"Major Striking",Striking:"Striking"}},SpecificMagicWeapon:{Hint:"Marking this weapon as a <i>specific magic weapon</i> indicates that it does more than what its material composition and runes allow. The name, level, rarity, and price will no longer be overridden from precious material or runes at the time of marking. Those material and runes will, however, serve as a baseline for level, rarity, and price adjustments from later upgrades.",Label:"Specific Magic Weapon"},ThrownUsage:{Label:"Thrown Usage"}},WorldItemWarning:"This is a World Item and will not work if saved in a compendium"},ItemBonus0:"0",ItemBonus1:"+1 Weapon Potency",ItemBonus2:"+2 Weapon Potency",ItemBonus3:"+3 Weapon Potency",ItemBonusLabel:"Item Bonus",ItemBonusMinus2:"Shoddy (-2)",ItemBonusShortLabel:"Item",ItemDescription:"Description",ItemDescriptionHeader:"Description",ItemDetails:"Details",ItemLevel:"{type} {level}",ItemMystification:"Mystification",ItemMystified:"Mystified",ItemNamePlaceholder:"Name",ItemNewSkillVariant:"New Skill Variant",ItemNotSupportedOnActor:"Item not supported on actor",ItemRemoveRuleElement:"Remove Rule Element",ItemTitle:"Item",ItemsLabel:"Items",Keybinding:{CycleTokenStack:{Hint:"Cycle the Z indices of a mouse-hovered stack of tokens, pushing the top to the bottom.",Label:"Cycle Token Stack"},GMVision:{Hint:"Brighten dark scenes for easier viewing.",Label:"GM Vision"},TogglePartySheet:{Hint:"Open or close the sheet of the active or (if a player) assigned party.",Label:"Toggle Party Sheet"}},KitItems:"Items",KitWorldItem:"This item is not found in a Compendium and will not work in other worlds",LackCastConsumableCapability:"{actor} lacks the proficiency to use {spell} and does not have the Trick Magic Item feat.",LanguageAbyssal:"Abyssal",LanguageAdlet:"Adlet",LanguageAkitonian:"Akitonian",LanguageAklo:"Aklo",LanguageAlghollthu:"Alghollthu",LanguageAmurrun:"Amurrun",LanguageAnadi:"Anadi",LanguageAncientOsiriani:"Ancient Osiriani",LanguageAndroffan:"Androffan",LanguageAnugobu:"Anugobu",LanguageArboreal:"Arboreal",LanguageArcadian:"Arcadian",LanguageAzlanti:"Azlanti",LanguageBoggard:"Boggard",LanguageCalda:"Calda",LanguageCaligni:"Caligni",LanguageCelestial:"Celestial",LanguageCommon:"Common",LanguageCyclops:"Cyclops",LanguageDaemonic:"Daemonic",LanguageDestrachan:"Destrachan",LanguageDraconic:"Draconic",LanguageDrooni:"Drooni",LanguageDruidic:"Druidic",LanguageDwarven:"Dwarven",LanguageDziriak:"D'ziriak",LanguageEkujae:"Ekujae shape-script",LanguageElderThing:"Elder Thing",LanguageElven:"Elven",LanguageEmpyrean:"Empyrean",LanguageErutaki:"Erutaki",LanguageFey:"Fey",LanguageFormian:"Formian",LanguageGarundi:"Garundi",LanguageGirtablilu:"Girtablilu",LanguageGnoll:"Gnoll",LanguageGnomish:"Gnomish",LanguageGoblin:"Goblin",LanguageGoloma:"Goloma",LanguageGrioth:"Grioth",LanguageGrippli:"Grippli",LanguageHalfling:"Halfling",LanguageHallit:"Hallit",LanguageHwan:"Hwan",LanguageIblydan:"Iblydan",LanguageIkeshti:"Ikeshti",LanguageImmolis:"Immolis",LanguageInfernal:"Infernal",LanguageIruxi:"Iruxi",LanguageJistkan:"Jistkan",LanguageJotun:"Jotun",LanguageJyoti:"Jyoti",LanguageKaava:"Kaava",LanguageKashrishi:"Kashrishi",LanguageKelish:"Kelish",LanguageKibwani:"Kibwani",LanguageKitsune:"Kitsune",LanguageKovintal:"Kovintal",LanguageLirgeni:"Lirgeni",LanguageMahwek:"Mahwek",LanguageMiGo:"Mi-Go",LanguageMinaten:"Minatan",LanguageMinkaian:"Minkaian",LanguageMunavri:"Munavri",LanguageMuan:"Muan",LanguageMwangi:"Mwangi",LanguageMzunu:"Mzunu",LanguageNagaji:"Nagaji",LanguageNecril:"Necril",LanguageOcotan:"Ocotan",LanguageOkaiyan:"Okaiyan",LanguageOrcish:"Orcish",LanguageOrvian:"Orvian",LanguageOsiriani:"Osiriani",LanguagePetran:"Petran",LanguageProtean:"Protean",LanguagePyric:"Pyric",LanguageRasu:"Rasu",LanguageRatajin:"Ratajin",LanguageRazatlani:"Razatlani",LanguageRequian:"Requian",LanguageRussian:"Russian",LanguageSakvroth:"Sakvroth",LanguageSamsaran:"Samsaran",LanguageSasquatch:"Sasquatch",LanguageSenzar:"Senzar",LanguageShadowtongue:"Shadowtongue",LanguageShae:"Shae",LanguageShisk:"Shisk",LanguageShoanti:"Shoanti",LanguageShobhad:"Shobhad",LanguageShoony:"Shoony",LanguageShory:"Shory",LanguageSkald:"Skald",LanguageSphinx:"Sphinx",LanguageStrix:"Strix",LanguageSussuran:"Sussuran",LanguageTaldane:"Taldane",LanguageTalican:"Talican",LanguageTekritanin:"Tekritanin",LanguageTengu:"Tengu",LanguageThalassic:"Thalassic",LanguageThassilonian:"Thassilonian",LanguageTien:"Tien",LanguageUndercommon:"Undercommon",LanguageUtopian:"Utopian",LanguageVanara:"Vanara",LanguageVarisian:"Varisian",LanguageVarki:"Varki",LanguageVishkanyan:"Vishkanyan",LanguageVudrani:"Vudrani",LanguageWyrwood:"Wyrwood",LanguageXanmba:"Xanmba",LanguageYithian:"Yithian",LanguageYsoki:"Ysoki",Languages:"Languages",LanguagesAdditional:"Additional Languages",Level1:"Level 1",Level10:"Level 10",Level11:"Level 11",Level12:"Level 12",Level13:"Level 13",Level14:"Level 14",Level15:"Level 15",Level16:"Level 16",Level17:"Level 17",Level18:"Level 18",Level19:"Level 19",Level2:"Level 2",Level20:"Level 20",Level3:"Level 3",Level4:"Level 4",Level5:"Level 5",Level6:"Level 6",Level7:"Level 7",Level8:"Level 8",Level9:"Level 9",LevelLabel:"Level",LevelN:"Level {level}",LevelRange:"Levels {minLevel} - {level}",LicenseViewer:{Label:"Legal Notice",LandingPageText:"Use the tabs above to read the legal information"},ListPartsAnd:{end:"{first}, and {second}",middle:"{first}, {second}",start:"{first}, {second}",two:"{first} and {second}"},ListPartsOr:{end:"{first}, or {second}",middle:"{first}, {second}",start:"{first}, {second}",two:"{first} or {second}"},Lore:"Lore",LoreProficiencyDisclaimer:"Informational only. Will not change the skill modifier.",LoreSkillsHeader:"Lore Skills",MAPAbbreviationLabel:"MAP {penalty}",MAPAbbreviationValueLabel:"{value} (MAP {penalty})",Macro:{OptionToggle:{Notification:"{toggle} has been toggled {state}.",Off:"OFF",On:"ON"},Plural:"Macros"},MacroActionNoActionError:"This action no longer exists!",MacroActionNoActorError:"This actor no longer exists!",MagicTraditionLabel:"Magic Tradition",MagicTraditionUseSpellLabel:"Use Spell Tradition",MartialAdvanced:"Advanced Weapons",MartialHeavy:"Heavy Armor",MartialLight:"Light Armor",MartialMartial:"Martial Weapons",MartialMedium:"Medium Armor",MartialSimple:"Simple Weapons",MartialSkillsHeader:"Weapon and Armor Proficiencies",MartialUnarmed:"Unarmed",MartialUnarmored:"Unarmored",MasterAbility:{cha:"Master Charisma",con:"Master Constitution",dex:"Master Dexterity",int:"Master Intelligence",str:"Master Strength",wis:"Master Wisdom"},MasterArmorClass:"Master Armor Class {base}",MasterLevel:"Master Level",MasterSavingThrow:{fortitude:"Master Fortitude",reflex:"Master Reflex",will:"Master Will"},MaxHitPointsBaseLabel:"Base Max HP {base}",MaxHitPointsShortLabel:"Max HP",MaxStaminaPointsShortLabel:"Max SP",MaxStaminaTitle:"Your maximum stamina points",Migrations:{Finished:"PF2E System Migration to version {version} completed!",OnlyGMCanUse:"Only a gamemaster can use this tool.",OutsideSchemaRange:"The specified range is outside the system's schema version range (between {minimum} and {maximum}).",Running:"Running system migration ...",Starting:"Applying PF2E System Migration to version {version}. Please be patient and do not close your game or shut down your server.",Summary:{Documents:"Documents",HelpResources:'An unexpected error was encountered while migrating some actors or items. If you would like further assistance, feel free to report an issue at the <a href="https://github.com/foundryvtt/pf2e/issues">system repository</a> or visit us on <a href="https://discord.gg/SajryVzCyf">Discord</a> for community support.',Migrated:"Migrated",Remigrate:"Remigrate",Title:"Migration Summary",Total:"Total",Troubleshoot:{Hint:"Here you can run a remigration, which will attempt to automatically fix issues with actors and items.",Title:"System Troubleshooting"}},Troubleshooting:"Troubleshooting",WorldNotReady:"Game world not ready: try again in a few seconds."},ModifierNamePlaceholder:"Name",ModifierTitle:"Modifier",ModifierType:{ability:"Attribute",circumstance:"Circumstance",item:"Item",potency:"Potency",proficiency:"Proficiency",status:"Status",untyped:"Untyped"},ModifierTypeTitle:"[Type]",ModifiersTitle:"Modifiers",MultipleAttackPenalty:"Multiple Attack Penalty",MysticStrikes:"Mystical Strikes",NPC:{Abilities:{Glossary:{AllAroundVision:"<p>This monster can see in all directions simultaneously, and therefore can't be flanked.</p>",AquaticAmbush:`<p><strong>Requirements</strong> The monster is hiding in water and a creature that hasn't detected it is within the listed number of feet.</p>
<hr />
<p><strong>Effect</strong> The monster moves up to its swim Speed + 10 feet toward the triggering creature, traveling on water and on land. Once the creature is in reach, the monster makes a Strike against it. The creature is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} against this Strike.</p>`,AtWillSpells:"<p>The monster can cast its at-will spells any number of times without using up spell slots.</p>",AttackOfOpportunity:`<p><strong>Trigger</strong> A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using.</p>
<hr />
<p><strong>Effect</strong> The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.</p>`,Aura:`<p>A monster's aura automatically affects everything within a specified emanation around that monster. The monster doesn't need to spend actions on the aura; rather, the aura's effects are applied at specific times, such as when a creature ends its turn in the aura or when creatures enter the aura.</p>
<p>If an aura does nothing but deal damage, its entry lists only the radius, damage, and saving throw. Such auras deal this damage to a creature when the creature enters the aura and when a creature starts its turn in the aura. A creature can take damage from the aura only once per round.</p>
<p>The GM might determine that a monster's aura doesn't affect its own allies. For example, a creature might be immune to a monster's frightful presence if they have been around each other for a long time.</p>`,Buck:`<hr />
<p>Most monsters that serve as mounts can attempt to buck off unwanted or annoying riders, but most mounts will not use this reaction against a trusted creature unless the mounts are spooked or mistreated.</p>
<p><strong>Trigger</strong> A creature @UUID[Compendium.pf2e.actionspf2e.Item.PM5jvValFkbFH3TV]{Mounts} or uses the @UUID[Compendium.pf2e.actionspf2e.Item.q9nbyIF0PEBqMtYe]{Command an Animal} action while riding the monster.</p>
<hr />
<p><strong>Effect</strong> The triggering creature must succeed at a Reflex saving throw against the listed DC or fall off the creature and land @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}. If the save is a critical failure, the triggering creature also takes [[/roll 1d6[bludgeoning]]]{1d6 bludgeoning damage} in addition to the normal damage for the fall.</p>`,CatchRock:`<p><strong>Requirements</strong> The monster must have a free hand but can @UUID[Compendium.pf2e.actionspf2e.Item.wQYmDStjdjn0I26t]{Release} anything it's holding as part of this reaction.</p>
<p><strong>Trigger</strong> The monster is targeted with a thrown rock Strike or a rock would fall on the monster.</p>
<hr />
<p><strong>Effect</strong> The monster gains a +4 circumstance bonus to its AC against the triggering attack or to any defense against the falling rock. If the attack misses or the monster successfully defends against the falling rock, the monster catches the rock, takes no damage, and is now holding the rock</p>`,ChangeShape:"<p>The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the @UUID[Compendium.pf2e.actionspf2e.Item.AJstokjdG6iDjVjE]{Impersonate} use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.</p>",ConstantSpells:"<p>A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.</p>",Constrict:"<p>The monster deals the listed amount of damage to any number of creatures @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.</p>",Coven:`<p>This monster can form a coven with two or more other creatures who also have the coven ability. This involves performing an 8-hour ceremony with all prospective coven members. After the coven is formed, each of its members gains elite adjustments, adjusting their levels accordingly. Coven members can sense other members' locations and conditions by spending a single action, which has the concentrate trait, and can sense what another coven member is sensing as a two-action activity, which has the concentrate trait as well.</p>
<p>Covens also grant spells and rituals to their members, but these can be cast only in cooperation between three coven members who are all within 30 feet of one another. A coven member can contribute to a coven spell with a single-action spellcasting activity that has a single verbal component. If two coven members have contributed these actions within the last round, a third member can cast a coven spell on her turn by spending the normal spellcasting actions. A coven can cast its coven spells an unlimited number of times but can cast only one coven spell each round. All covens grant the 8th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.dN8QBNuTiaBHCKUe]{Baleful Polymorph}</em> spell and all the following spells, which the coven can cast at any level up to 5th: <em>@UUID[Compendium.pf2e.spells-srd.Item.41TZEjhO6D1nWw2X]{Augury}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.vLA0q0WOK2YPuJs6]{Charm}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.HXhWYJviWalN5tQ2]{Clairaudience}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.zvKWclOZ7A53DObE]{Clairvoyance}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.yM3KTTSAIHhyuP14]{Dream Message}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.i35dpZFI7jZcRoBo]{Illusory Disguise}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.Ucf8eynbZMfUucjE]{Illusory Scene}</em>, <em>@UUID[Compendium.pf2e.spells-srd.Item.Ek5XI0aEdZhBgm21]{Prying Eye}</em>, and <em>@UUID[Compendium.pf2e.spells-srd.Item.FM3SmEW8N1FCRjqt]{Talking Corpse}</em>. Individual creatures with the coven ability also grant additional spells to any coven they join. A coven can also cast the <em>@UUID[Compendium.pf2e.spells-srd.Item.XkDCzMIyc0YOjw05]{Control Weather}</em> ritual, with a DC of 23 instead of the standard DC.</p>
<p>If a coven member leaving the coven or the death of a coven member brings the coven below three members, the remaining members keep their elite adjustments for 24 hours, but without enough members to contribute the necessary actions, they can't cast coven spells.</p>`,Darkvision:"<p>A monster with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.4GE2ZdODgIQtg51c]{Darkness}</em> spell, block normal darkvision. A monster with @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.4Ho2xMPEC05aSxzr]{Greater Darkvision}, however, can see through even these forms of magical darkness.</p>",Disease:"<p>When a creature is exposed to a monster's disease, it attempts a Fortitude save or succumbs to the disease. The level of a disease is the level of the monster inflicting the disease. The disease follows the rules for afflictions.</p>",Engulf:`<p>The monster Strides up to double its Speed and can move through the spaces of any creatures in its path. Any creature of the monster's size or smaller whose space the monster moves through can attempt a Reflex save with the listed DC to avoid being engulfed. A creature unable to act automatically critically fails this save. If a creature succeeds at its save, it can choose to be either pushed aside (out of the monster's path) or pushed in front of the monster to the end of the monster's movement. The monster can attempt to Engulf the same creature only once in a single use of Engulf. The monster can contain as many creatures as can fit in its space.</p>
<p>A creature that fails its save is pulled into the monster's body. It is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}, is @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1}, and has to hold its breath or start suffocating. The creature takes the listed amount of damage when first engulfed and at the end of each of its turns while it's engulfed. An engulfed creature can get free by @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escaping} against the listed escape DC. An engulfed creature can attack the monster engulfing it, but only with unarmed attacks or with weapons of light Bulk or less. The engulfing creature is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the engulfed creature cuts itself free. A creature that gets free by either method can immediately breathe and exits the swallowing monster's space.</p>
<p>If the monster dies, all creatures it has engulfed are automatically released as the monster's form loses cohesion.</p>`,FastHealing:"<p>A monster with this ability regains the given number of Hit Points each round at the beginning of its turn.</p>",Ferocity:`<p><strong>Trigger</strong> The monster is reduced to 0 HP.</p>
<hr />
<p><strong>Effect</strong> The monster avoids being knocked out and remains at 1 HP, but its @UUID[Compendium.pf2e.conditionitems.Item.Yl48xTdMh3aeQYL2]{Wounded} value increases by 1. When it is Wounded 3, it can no longer use this ability</p>`,FormUp:"<p>The troop chooses one of the squares it currently occupies and redistributes its squares to any configuration in which all squares are contiguous and within 15 feet of the chosen square. The troop can't share its space with other creatures.</p>",FrightfulPresence:`<p>A creature that first enters the area must attempt a Will save.</p>
<p>Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute.</p>
<hr />
<p><strong>Critical Success</strong> The creature is unaffected by the presence.</p>
<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1}.</p>
<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2}.</p>
<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 4}.</p>`,Grab:`<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Grab in its damage entry, or it has a creature grabbed using this action.</p>
<hr />
<p><strong>Effect</strong> The monster automatically Grabs the target until the end of the monster's next turn. The creature is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} by whichever body part the monster attacked with, and that body part can't be used to Strike creatures until the grab is ended. Using Grab extends the duration of the monster's Grab until the end of its next turn for all creatures grabbed by it. A grabbed creature can use the @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escape} action to get out of the grab, and the Grab ends for a grabbed creatures if the monster moves away from it.</p>`,GreaterConstrict:"<p>The monster deals the listed amount of damage to any number of creatures @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed} or @UUID[Compendium.pf2e.conditionitems.Item.VcDeM8A5oI6VqhbM]{Restrained} by it. Each of those creatures can attempt a basic Fortitude save with the listed DC. A creature that fails this save falls @UUID[Compendium.pf2e.conditionitems.Item.fBnFDH2MTzgFijKf]{Unconscious}, and a creature that succeeds is then temporarily immune to falling unconscious from Greater Constrict for 1 minute.</p>",GreaterDarkvision:"<p>A creature with greater darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.4GE2ZdODgIQtg51c]{Darkness}</em> spell, block normal @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.qCCLZhnp2HhP3Ex6]{Darkvision}. A creature with greater darkvision, however, can see through even these forms of magical darkness.</p>",ImprovedGrab:"<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr]{Grab} as a free action triggered by a hit with its initial attack. A monster with Improved Grab still needs to spend an action to extend the duration for creatures it already has @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}.</p>",ImprovedKnockdown:"<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.BCLvAx4Pz4MLa2pu]{Knockdown} as a free action triggered by a hit with its initial attack.</p>",ImprovedPush:"<p>The monster can use @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.t6cx9FOODmeZQNYl]{Push} as a free action triggered by a hit with its initial attack.</p>",Knockdown:`<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Knockdown in its damage entry.</p>
<hr />
<p><strong>Effect</strong> The monster knocks the target @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.</p>`,Lifesense:"<p>Lifesense allows a monster to sense the vital essence of living and undead creatures within the listed range. The sense can distinguish between the positive energy animating living creatures and the negative energy animating undead creatures, much as sight distinguishes colors.</p>",LightBlindness:"<p>When first exposed to bright light, the monster is @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled}.</p>",LowLightVision:"<p>The monster can see in dim light as though it were bright light, so it ignores the @UUID[Compendium.pf2e.conditionitems.Item.DmAIPqOBomZ7H95W]{Concealed} condition due to dim light.</p>",NegativeHealing:"<p>A creature with negative healing draws health from negative energy rather than positive energy. It is damaged by positive damage and is not healed by positive healing effects. It does not take negative damage, and it is healed by negative effects that heal undead.</p>",Poison:"<p>When a creature is exposed to a monster's poison, it attempts a Fortitude save to avoid becoming poisoned. The level of a poison is the level of the monster inflicting the poison. The poison follows the rules for afflictions.</p>",PowerAttack:`<p><strong>Frequency</strong> once per round</p>
<hr />
<p><strong>Effect</strong> The monster makes a melee Strike. This counts as two attacks when calculating the monster's multiple attack penalty. If this Strike hits, the monster deals an extra die of weapon damage.</p>`,Push:`<p><strong>Requirements</strong> The monster's last action was a success with a Strike that lists Push in its damage entry.</p>
<hr />
<p><strong>Effect</strong> The monster automatically knocks the target away from the monster. Unless otherwise noted in the ability description, the creature is pushed 5 feet. If the attack was a critical hit, this distance is doubled.</p>`,Regeneration:"<p>This monster regains the listed number of Hit Points each round at the beginning of its turn. Its @UUID[Compendium.pf2e.conditionitems.Item.yZRUzMqrMmfLu0V1]{Dying} condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.</p>",Rend:`<p>A Rend entry lists a Strike the monster has.</p>
<p><strong>Requirements</strong> The monster hit the same enemy with two consecutive Strikes of the listed type in the same round.</p>
<hr />
<p><strong>Effect</strong> The monster automatically deals that Strike's damage again to the enemy.</p>`,RetributiveStrike:`<p><strong>Trigger</strong> An enemy damages the monster's ally, and both are within 15 feet of the monster.</p>
<hr />
<p><strong>Effect</strong> The ally gains resistance to all damage against the triggering damage equal to 2 + the monster's level. If the foe is within reach, the monster makes a melee Strike against it.</p>`,Scent:`<p>Scent involves sensing creatures or objects by smell, and is usually a vague sense. The range is listed in the ability, and it functions only if the creature or object being detected emits an aroma (for instance, incorporeal creatures usually do not exude an aroma).</p>
<p>If a creature emits a heavy aroma or is upwind, the GM can double or even triple the range of scent abilities used to detect that creature, and the GM can reduce the range if a creature is downwind.</p>`,ShieldBlock:`<p><strong>Trigger</strong> The monster has its shield raised and takes damage from a physical attack.</p>
<hr />
<p><strong>Effect</strong> The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.</p>`,SneakAttack:"<p>When the monster Strikes a creature that has the @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} condition with an agile or finesse melee weapon, an agile or finesse unarmed attack, or a ranged weapon attack, it also deals the listed precision damage. For a ranged attack with a thrown weapon, that weapon must also be an agile or finesse weapon.</p>",SwallowWhole:`<p>The monster attempts to swallow a creature of the listed size or smaller that it has grabbed in its jaws or mouth. If a swallowed creature is of the maximum size listed, the monster can't use Swallow Whole again. If the creature is smaller than the maximum, the monster can usually swallow more creatures; the GM determines the maximum. The monster attempts an @Check[type:athletics|defense:reflex] check opposed by the grabbed creature's Reflex DC. If it succeeds, it swallows the creature. The monster's mouth or jaws no longer grab a creature it has swallowed, so the monster is free to use them to Strike or Grab once again. The monster can't attack creatures it has swallowed.</p>
<p>A swallowed creature is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}, is @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1}, and has to hold its breath or start suffocating. The swallowed creature takes the listed amount of damage when first swallowed and at the end of each of its turns while it's swallowed. If the victim @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escapes} this ability's grabbed condition, it exits through the monster's mouth. This frees any other creature grabbed in the monster's mouth or jaws. A swallowed creature can attack the monster that has swallowed it, but only with unarmed attacks or with weapons of light Bulk or less. The swallowing creature is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} against the attack. If the monster takes piercing or slashing damage equaling or exceeding the listed Rupture value from a single attack or spell, the swallowed creature cuts itself free. A creature that gets free by either Escaping or cutting itself free can immediately breathe and exits the swallowing monster's space.</p>
<p>If the monster dies, a swallowed creature can be freed by creatures adjacent to the corpse if they spend a combined total of 3 actions cutting the monster open with a weapon or unarmed attack that deals piercing or slashing damage.</p>`,SwarmMind:"<p>This monster doesn't have a single mind (typically because it's a swarm of smaller creatures), and is immune to mental effects that target only a specific number of creatures. It is still subject to mental effects that affect all creatures in an area.</p>",Telepathy:"<p>A monster with telepathy can communicate mentally with any creatures within the listed radius, as long as they share a language. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.</p>",Thoughtsense:"<p>Thoughtsense allows a monster to sense all non-mindless creatures at the listed range.</p>",ThrowRock:"<p>The monster picks up a rock within reach or retrieves a stowed rock and throws it, making a ranged Strike.</p>",Trample:"<p>The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).</p>",Tremorsense:"<p>Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.</p>",TroopDefenses:`<p>Troops are composed of many individuals, and over the course of enough attacks and downed comrades, troops shrink in size. Most troops start with 16 squares (4 by 4), and their Hit Points have two listed thresholds, typically the first is at 2/3 their maximum Hit Points and the second is at 1/3 their maximum Hit Points. Once the troop drops below the first threshold, it loses 4 squares, leaving 12 squares remaining, and the first threshold becomes the troop's new maximum Hit Points. Once the troop falls below the second threshold, it loses another 4 squares, leaving 8 squares remaining, and the second threshold becomes the troop's new maximum Hit Points. In order to restore its size and maximum Hit Points, a troop needs to spend downtime to use long-term treatment on casualties or recruit new members to replace the fallen. At 0 Hit Points, the troop is reduced down to 4 squares, which is too few to sustain the troop, so it disperses entirely, with the few remaining members surrendering, fleeing, or easily dispatched, depending on their nature.</p>
<p>A damaging single-target effect, such as a Strike, can't force a troop to pass through more than one threshold at once. For instance, if a troop had 60 Hit Points, with thresholds at 40 and 20, a Strike for 50 damage would leave the troop at 21 Hit Points, just above the second threshold. A damaging area effect or multi-target effect can cross multiple thresholds at once and could potentially destroy the entire troop in one shot.</p>
<p>Non-damaging effects with an area or that target all creatures in a certain proximity affect a troop normally if they affect the entire area occupied by the troop. If an effect has a smaller area or numbers of targets, it typically has no effect on the troop. However, if the effect can target at least four creatures or cover at least four squares in the troop, and if it would prevent its targets from acting, cause them to flee, or otherwise make them unable to function as part of the troop for a round or more, the troop loses loses a number of Hit Points equal to the amount required to bring it to the next threshold, removing 4 squares. If an effect would both deal damage and automatically cross a threshold due to incapacitating some of the creatures in the troop, apply the damage first. If the damage wasn't enough to cross a threshold on its own, then reduce the Hit Points to cross the threshold for the incapacitating effect.</p>`,Wavesense:"<p>This sense allows a monster to feel vibrations caused by movement through a liquid. It's an imprecise sense with a limited range (listed in the ability). Wavesense functions only if monster and the subject are in the same body of liquid, and only if the subject is moving through the liquid.</p>"}},ActionsList:{ActionName:"Name",Cost:"Cost",Traits:"Traits",Type:"Type"},AddAction:"Add Action",AddArmor:"Armor",AddConsumable:"Consumable",AddEquipment:"Equipment",AddItem:"Add Item",AddPassive:"Add Passive",AddSkill:"Add Skill",AddTrait:"Add Trait",AddTreasure:"Treasure",AddWeapon:"Weapon",Adjustment:{EliteLabel:"Elite",EliteNameFormat:"Elite {name}",NormalLabel:"Normal",WeakLabel:"Weak",WeakNameFormat:"Weak {name}"},ArmorExtraInfoLabelPlaceholder:"AC details...",AttackType:{Melee:"NPC Melee Attack",Ranged:"NPC Ranged Attack",Weapon:"Compendium Weapon"},Attacks:"Attacks",Creature:"Creature",Dead:"Dead",Edit:"Edit",EditImmunities:"Edit Immunities",EditLanguages:"Edit Languages",EditResistances:"Edit Resistances",EditSenses:"Edit Senses",EditSkills:"Edit Skills",EditSpeed:"Edit Speed",EditTraits:"Edit Traits",EditWeaknesses:"Edit Weaknesses",EffectsTab:"Effects",HPExtraInfoLabelPlaceholder:"HP details...",Inventory:{Header:{NameLabel:"Name",QuantityLabel:"Quantity",ValueLabel:"Value"}},InventoryTab:"Inventory",MainTab:"Main",NotesTab:"Notes",PassivesLabel:"Passives",PrivateNotes:"Private Notes",PublicNotes:"Description",Remove:"Remove",SavesExtraInfoLabelPlaceholder:"Bonus to all saves...",SendToChat:"Send to chat",SensesLabel:"Senses",SkillRollFlavor:"{skillName} Skill Check ({rank})",SpeedExtraInfoLabelPlaceholder:"Speed details...",SpeedLabel:"Speed",Spells:{AttackLabel:"Attack",DCLabel:"DC",PreparedLabel:"Prepared",PreparedShortLabel:"Prep."},SpellsTab:"Spells"},NPCAttackMelee:"Melee",NPCAttackRanged:"Ranged",NPCNotesLabel:"Notes/Conditions",NPCNotesTitle:"Write any notes for this NPC here.",NPCWeaponAddDamage:"Add Damage Partial",NPCWeaponAttackEffect:"Additional Attack Effects",NPCWeaponAttackLabel:"Attack Modifier",NPCWeaponDamageLabel:"Damage Formula",Nationality:"Nationality",NegligibleOption:"Negligible",NewLabel:"New",NewLoreSkill:"New skill",NewPlaceholders:{Action:"New Action",Ancestry:"New Ancestry",Armor:"New Armor",Background:"New Background",Backpack:"New Container",Condition:"New Condition",Consumable:"New Consumable",Equipment:"New Equipment",Feat:"New Feat",Kit:"New Kit",Lore:"New Lore",Melee:"New Attack",Skill:"New Skill",Spell:"New Spell",SpellcastingEntry:"New Spellcasting Entry",Treasure:"New Treasure",Weapon:"New Weapon"},NoAmmoLabel:"No Ammo",NoStackGroup:"Does not stack",NoneOption:"None",OK:"OK",OpenActionBrowserTitle:"Open Action Browser",OpenInventoryBrowser:"Open Inventory Browser",OpenItemTitle:"Toggle Container Contents",OpenSpellBrowserTitle:"Open Spell Browser",OrdinalNumber:"{value}{suffix}",OrdinalSuffixes:{few:"rd",many:"th",one:"st",other:"th",two:"nd",zero:"th"},OrphanedSpellsHeader:"Orphaned Spells (move to spellcasting entry above)",OverridesTitle:"Overrides",Pathfinder:"Pathfinder",PFS:{CharacterNumber:"Character #",CurrentFaction:"Current Faction",Factions:{EA:"Envoy's Alliance",GA:"Grand Archive",HH:"Horizon Hunters",RO:"Radiant Oath",VS:"Vigilant Seal",VW:"Verdant Wheel"},LevelBump:"Level Bump",OrganizedPlayNumber:"Organized Play #",Reputation:"Reputation",School:{None:"Field-Commissioned Agent",Scrolls:"Scrolls",Spells:"Spells",Swords:"Swords"}},PenaltyLabel:{ability:"Attribute Penalty",circumstance:"Circumstance Penalty",item:"Item Penalty",proficiency:"Proficiency Penalty",status:"Status Penalty",untyped:"Untyped Penalty"},PerceptionCheck:"Perception Check",PerceptionHeader:"Perception",PerceptionLabel:"Perception",Playlist:{Plural:"Playlists"},PotencyRuneLabel:"Potency Rune",PreciousMaterialAbysium:"Abysium",PreciousMaterialAbysiumDescription:"A blue-green metal with an eerie green luminescence, abysium radiates power that's inimical to life. Careless exposure to the material can lead to long-term damage to the immune system; as such, mining abysium is hazardous, as large quantities of the metal in an area cause all nearby creatures to become sick. A creature carrying an abysium object is sickened 1 for a standard-grade object of light Bulk, sickened 2 for a standard-grade object of 1 Bulk or more or a high-grade object of light Bulk, or sickened 3 for a high-grade object of 1 Bulk or more. This and all other sickening effects of abysium are poison effects. Crafters can use 1 abysium chunk to create up to 6 doses of poisonous abysium powder. Unscrupulous smiths have harnessed abysium's toxic properties to create noxious weapons and deadly substances. All objects crafted from abysium shed dim light in a 10-foot radius.",PreciousMaterialAdamantine:"Adamantine",PreciousMaterialAdamantineDescription:"Mined from rocks that fell from the heavens, adamantine is one of the hardest metals known. It has a shiny, black appearance, and it is prized for its amazing resiliency and ability to hold an incredibly sharp edge.",PreciousMaterialColdIron:"Cold Iron",PreciousMaterialColdIronDescription:"Weapons made from cold iron are deadly to demons and fey alike. Cold iron looks like normal iron but is mined from particularly pure sources and shaped with little or no heat. This process is extremely difficult, especially for high-grade cold iron items.",PreciousMaterialDarkwood:"Darkwood",PreciousMaterialDarkwoodDescription:"Darkwood is a very lightweight wood found primarily in old- growth forests in south-central Avistan; it is dark as ebony but has a slight purple tint. A darkwood item's Bulk is reduced by 1 (or to light Bulk if its normal Bulk is 1, with no effect on an item that normally has light Bulk). The Price of an item made of darkwood is based on the item's normal Bulk, not its reduced Bulk for being made of darkwood, but reduce the Bulk before making any further Bulk adjustments for the size of the item.",PreciousMaterialDjezet:"Djezet",PreciousMaterialDjezetDescription:'This rust red metal is liquid at room temperature, making it challenging for all but the most skilled metallurgists to craft with and earning it the name "quickiron" in some places. Djezet is also extremely reactive to magic, even in its solid, workable alloyed form. It glows when targeted by magic, and objects crafted with djezet alloys glow with scarlet striations, which lead some smiths to nickname it "tiger iron." When targeted by spells, objects crafted from djezet alloys exhibit these glowing red markings that last for 1 round or the duration of the spell, whichever is longer. A djezet mass contains enough djezet to refine into up to two djezet doses.',PreciousMaterialDragonhide:"Dragonhide",PreciousMaterialDragonhideDescription:"The hide and scales of a dragon can be used to Craft any item normally made of ordinary leather or hide. Dragonhide varies in color from blue to glittering gold, depending on the dragon it came from. Due to the scales' resiliency, it can also be used to Craft armor usually made out of metal plates (such as a breastplate, half plate, and full plate), allowing such armor to be made without metal. Dragonhide objects are immune to one damage type, depending on the type of dragon.",PreciousMaterialGradeLabel:"Precious Material Grade",PreciousMaterialGrisantianPelt:"Grisantian Pelt",PreciousMaterialGrisantianPeltDescription:"This supernaturally tough animal skin is gold and shines in sunlight. It can be used to make any item usually made of cloth, leather, or hide. This material is immune to fire, and its Hardness is doubled against piercing or slashing damage. Up to 4 Bulk of grisantian pelt can be harvested from a single creature (this is usually more than enough for 4 suits of standard grade armor or 2 suit of high-grade armor).",PreciousMaterialHighGrade:"High-Grade",PreciousMaterialInubrix:"Inubrix",PreciousMaterialInubrixDescription:"This pale, malleable metal's unusual molecular structure allows it to partially pass through iron and steel without touching them. While this property is useful for making weapons that bypass metal armor, inubrix is barely sturdier than lead. Even in an alloyed state, this skymetal is so fragile that it's difficult to use in crafting reliable shields and less than ideal for crafting armor.",PreciousMaterialLabel:"Precious Material",PreciousMaterialLowGrade:"Low-Grade",PreciousMaterialKeepStone:"Keep Stone",PreciousMaterialKeepStoneDescription:"The crowning achievement of Highhelm's millennia of metallurgical advancements and engineering is the beautiful alloy called keep stone. Despite its name, no stone is used in the production of keep stone. Through the use of a highly guarded process that smelts together adamantine and lead, Highhelm's greatest crafters were able to develop a material with an appearance that more closely resembles marble than metal. Keep stone is only slightly weaker than adamantine alone, but with the incredible ability to disrupt magic. Any spell or magical effect targeting raw keep stone must succeed at a DC 5 flat check or the effect is lost.",PreciousMaterialMithral:"Mithral",PreciousMaterialMithralDescription:"Mithral is renowned for its lightness, durability, and effectiveness against a range of creatures including devils and lycanthropes. It has the same sheen as silver but a slightly lighter hue. Mithral weapons and armor are treated as if they were silver for the purpose of damaging creatures with weakness to silver. A metal item made of mithral is lighter than one made of iron or steel: the item's Bulk is reduced by 1 (reduced to light Bulk if its normal Bulk is 1, with no effect on an item that normally has light Bulk). The Price of an item made of this material is based on the item's normal Bulk, not its reduced Bulk for being made of mithral, but reduce the Bulk before making any further Bulk adjustments for the size of the item.",PreciousMaterialNoqual:"Noqual",PreciousMaterialNoqualDescription:"Light and strong, noqual also demonstrates a powerful resistance to magic. A side effect of this resistance is that making magical weapons out of noqual requires complex and expensive alchemical treatments. Kevoth-Kul, the Black Sovereign of Numeria, has developed an alloy of noqual and cold iron known as sovereign steel to help mitigate this property. The metal's crystalline appearance might suggest that it's fragile, but the pale-green material can be worked similarly to iron. Objects made of noqual have a +4 circumstance bonus on saves against magic that the item attempts and grant their bonus to saves the owner makes specifically to protect the item from magic (such as against the rusting grasp spell).",PreciousMaterialOrichalcum:"Orichalcum",PreciousMaterialOrichalcumDescription:"The most rare and valuable skymetal, orichalcum is coveted for its incredible time-related magical properties. This dull, coppery metal isn't as physically sturdy as adamantine, but orichalcum's time-bending properties protect it, granting it greater Hardness and Hit Points. If an orichalcum item takes damage but isn't destroyed, it repairs itself completely 24 hours later.",PreciousMaterialPeachwood:"Peachwood",PreciousMaterialPeachwoodDescription:"Peachwood weapons have a particularly auburn tinge to them when under direct sunlight. Peachwood is treated as darkwood for any undead creatures' resistances or weaknesses related to darkwood (allowing a peachwood weapon to bypass a jiang-shi's resistance, for example). In addition, peachwood weapons bypass a small portion of the resistances of any undead creature. Strikes with a peachwood weapon treat an undead's resistances against physical damage as 2 lower for standard-grade peachwood, and 4 lower for high-grade.",PreciousMaterialSiccatite:"Siccatite",PreciousMaterialSiccatiteDescription:"In its raw state, this silvery ore is either scalding hot or freezing cold. Metallurgists disagree over whether siccatite is two related substances or one substance that determines its temperature output via some unknown process. Whatever the reason, the extreme temperature of the material means it must be handled carefully. Hot siccatite can easily ignite flammables such as paper and dry brush, and cold siccatite left in moist areas quickly surrounds itself with a thick layer of ice. A creature that comes into physical contact with a significant amount of siccatite takes 1 energy Damage for each round of continued contact (either fire or cold damage, for hot and cold siccatite respectively).",PreciousMaterialSilver:"Silver",PreciousMaterialSilverDescription:"Silver weapons are a bane to creatures ranging from devils to werewolves. Silver items are less durable than steel items, and low-grade silver items are usually merely silver-plated.",PreciousMaterialSisterstone:"Sisterstone",PreciousMaterialSisterstoneDescription:"Sisterstone is a term used for two closely related ores infused by the spiritual runoff in the Field of Maidens, dusk sisterstone and scarlet sisterstone. They have the same physical properties except for color-dusk sisterstone is a pale orange while scarlet sisterstone is orange-red. When near an object made of the other type of sisterstone, they both begin exuding spiritual energy that repels undead.",PreciousMaterialSisterstoneDusk:"Sisterstone (Dusk)",PreciousMaterialSisterstoneScarlet:"Sisterstone (Scarlet)",PreciousMaterialSovereignSteel:"Sovereign Steel",PreciousMaterialSovereignSteelDescription:"Created by Black Sovereign Kevoth-Kul, this unique alloy of cold iron and the skymetal noqual can provide protection from magical assault. The process of cold-forging the two materials together is quite complicated and precise. Characters in search of sovereign steel weapons and armor will almost assuredly have to travel to Starfall to procure gear made from this rare alloy. While some believe it possible to craft shields of sovereign steel as well, in one of his fits, Kevoth-Kul yelled that he had no use for them and banned anyone from making such a thing. So far, his smiths have been too afraid to confirm whether or not it was a joke. All sovereign steel items (including weapon and armor below) have a +4 circumstance bonus on saves against magic that the item makes, and grant their bonus to saves the owner makes specifically to protect the item from magic (such as against the rusting grasp spell).",PreciousMaterialStandardGrade:"Standard-Grade",PreciousMaterialWarpglass:"Warpglass",PreciousMaterialWarpglassDescription:"This bizarre substance is fashioned from the raw, chaotic quintessence of the Maelstrom. It can be fashioned into weapons and items, but is too unstable to make into useful armor or shields. Raw warpglass is an opalescent glassy material with surprising strength. When worked, it changes its appearance-though not its properties-to appear as random striations of other metals and types of stone.",PreparationTypeInnate:"Innate",PreparationTypeItems:"Items Only",PreparationTypePrepared:"Prepared",PreparationTypeSpontaneous:"Spontaneous",Prerequisite1:"Prerequisite 1",Prerequisite2:"Prerequisite 2",Prerequisite3:"Prerequisite 3",Prerequisite4:"Prerequisite 4",Prerequisite5:"Prerequisite 5",PriceLabel:"Price",ProficiencyLabel:"Proficiency",ProficiencyLevel0:"Untrained",ProficiencyLevel1:"Trained",ProficiencyLevel2:"Expert",ProficiencyLevel3:"Master",ProficiencyLevel4:"Legendary",ProficiencyRankLabel:"Prof",ProgressBar:{LoadingComplete:"Loading complete",LoadingPack:"Loading {pack}"},PropertyRuneLabel1:"Property Rune (1st)",PropertyRuneLabel2:"Property Rune (2nd)",PropertyRuneLabel3:"Property Rune (3rd)",PropertyRuneLabel4:"Property Rune (4th)",QuantityLabel:"Quantity",QuantityShortLabel:"Qty.",RangePenalty:"Range Penalty",Rarity:"Rarity",Reach:"Reach (feet)",RecallKnowledge:{Breakdown:"Attempts",BreakdownTitle:"Identify Creature Attempts",FifthAttempt:"5th DC",FirstAttempt:"1st DC",FourthAttempt:"4th DC",Help:"You can attempt repeated Recall Knowledge actions to recall more information about a creature. These checks increase in difficulty as shown in the chart below. However, if you fail, or if no DC is listed, you can not attempt further Recall Knowledge checks against this creature.",Label:"Recall Knowledge",LoreEasy:"Applicable Lore (Easy)",LoreVeryEasy:"Applicable Lore (Very Easy)",SecondAttempt:"2nd DC",SixthAttempt:"6th DC",Skill:"Skill",ThirdAttempt:"3rd DC"},Recovery:{critFailure:"Increase your dying value by 2.",critSuccess:"Reduce your dying value by 2.",failure:"Increase your dying value by 1.",rollingDescription:"DC {dc} (Dying {dying})",success:"Reduce your dying value by 1."},RemoveCoinsByValueLabel:"Remove value, not specific type",RemoveCoinsTitle:"Remove Coins",RemoveCombatProficiency:{Message:"Remove {proficiency} proficiency?",Title:"Remove Combat Proficiency"},RemoveModifierTitle:"Remove Modifier",RemoveSpellcastingEntryTitle:"Remove Spellcasting Entry",RepairItemTitle:"Attempt to Repair Item",Repost:"Post prompt to chat",RerollMenu:{ErrorCantDelete:"You are unable to delete the original roll.",ErrorNoActor:"No actor is associated to the roll",HeroPoint:"Reroll using a Hero Point",KeepHigher:"Reroll and keep the higher result",KeepNew:"Reroll and keep the new result",KeepLower:"Reroll and keep the lower result",MessageHeroPoint:"Rerolled using a Hero Point",MessageKeep:{higher:"Rerolled and kept the higher result",new:"Rerolled and kept the new result",lower:"Rerolled and kept the lower result"},WarnNoHeroPoint:"{name} has no Hero Points"},ResiliencyRuneLabel:"Resilient Rune",ResistancesExceptionLabel:"Except:",ResistancesExceptionPlaceholder:"e.g. except silver",ResistancesLabel:"Resistances",ResolvePointsShortLabel:"Resolve",ResolveTitle:"The amount of resolve points you have",RestoreSpellTitle:"Restore Spell",RevertDamage:{ButtonTooltip:"Undo",DamageMessage:"Damage applied to {actor} was reverted",HealingMessage:"Healing applied to {actor} was reverted"},Roll:{Add:"Add",CriticalHit:"Critical Hit",Fortune:"Fortune",FortuneTitle:"{title} Fortune",KeepHigher:"Keep Higher",KeepLower:"Keep Lower",Misfortune:"Misfortune",MisfortuneTitle:"{title} Misfortune",Modifier:"Modifier",None:"None",Normal:"Normal",Roll:"Roll",Type:"Type",UntypedPenalty:"Untyped (penalty)"},RollBonusPlaceholder:"e.g. +3 or +1d4",RollModeLabel:"Roll Mode",RollTable:{Plural:"Rollable Tables"},SETTINGS:{Automation:{ActorsDeadAtZero:{Both:"PCs and NPCs",Hint:"Upon reaching zero hit points, NPCs are marked as dead.",NPCsOnly:"Yes",Name:"NPCs Dead at 0 HP",Neither:"No",PCsOnly:"PCs only"},Encumbrance:{Hint:"Automatically apply the Encumbered condition to creatures carrying more than their respective limits.",Name:"Encumbrance"},EffectExpiration:{Hint:"Effects automatically disable attached rule elements when the duration expires.",Name:"Effects Auto-Expire"},FlankingDetection:{Hint:"Flanking arrangements and abilities that predicate on it are managed by the system.",Name:"Flanking Detection"},Hint:"Decide how much and what kinds of automation should apply to your game world.",IWR:{Hint:"When applying damage to an actor, adjust its value according to the actor's immunities, weaknesses, and resistances.",Name:"Immunities, Weaknesses, & Resistances"},Label:"Manage Automation",LootableNPCs:{Hint:"Upon their demise, NPCs become lootable by players.",Name:"Lootable NPCs"},Name:"Automation",RemoveExpiredEffects:{Hint:"Expired effects are automatically removed from actors (requires a GM to be logged in).",Name:"Remove Expired Effects"},RulesBasedVision:{Hint:"Apply vision mechanics that are a best-effort attempt to capture Pathfinder Second Edition rules. Enabling this setting will remove the ability to configure Unrestricted Global Vision as well as Token Sight radii.",ManagedBy:"Managed by <rbv>rules-based vision</rbv>.",Name:"Rules-Based Vision",ViewWorldSetting:"View World Setting"}},CampaignFeats:{Hint:"Adds a section to all player sheets for campaign specific feats.",Name:"Campaign Feats"},CampaignType:{Hint:"Extended campaign rule type for parties",Name:"Campaign Type",Choices:{none:"None",kingmaker:"Kingmaker"}},CompendiumBrowserPacks:{Hint:"Settings to exclude packs from loading",Name:"Compendium Browser Packs"},CompendiumBrowserSources:{DeleteAllInfo:"All compendium documents will become browseable, including those with empty sources.",DeleteAllQuestion:"Are you sure you want to reset all settings for included sources?",DeleteAllTitle:"Reset Settings",Hint:"Settings to display only entries with specified sources in the compendium browser.",IgnoreAsGM:"Let GMs ignore filtering and see all entries.",Name:"Included Sources",ShowEmptySources:"Do not filter entries with empty sources.",ShowUnknownSources:"Do not filter entries with unknown sources.",SourcesListHeader:"Specified Sources"},CritRule:{Choices:{Doubledamage:"Double the damage",Doubledice:"Double the number of dice"},Hint:"Use a different rule for doubling damage on a critical hit",Name:"Critical Damage Rule"},DeathIcon:{Hint:"Set the overlay icon used to mark dead actors.",Name:"Death Icon"},EnabledDisabled:{Enabled:"Enabled",Default:"World Default ({worldDefault})",Disabled:"Disabled"},EnabledRulesUI:{Hint:"When enabled, players are able to see and utilize the rule elements panel on item sheets.",Name:"Player Rule Elements Access"},Homebrew:{BaseWeapons:{Hint:"The bottom level of Pathfinder 2e weapon taxonomy (e.g, Heavy Crossbow, Longsword)",Name:"Base Weapons"},ConfirmDelete:{Message:"Delete Homebrew element <strong>{element}</strong>?",Title:"Delete Homebrew Element?"},CreatureTraits:{Hint:"Traits that can be applied to any creature and some item types (e.g., Dragon, Gnome)",Name:"Creature Traits"},DamageTypes:{Hint:"Additional damage types for the system to recognize",name:"Custom Damage Types"},EquipmentTraits:{Hint:"Traits applicable to equipment other than weapons",Name:"Equipment Traits"},FeatTraits:{Hint:"Traits that can be applied to feats (e.g., Lineage, Monk) and actions",Name:"Feat Traits"},Hint:"Add custom traits, languages, and other elements of a homebrew world.",Instructions:"These settings allow GMs to add traits, languages, and other elements to a homebrew world. To add such elements, simply type the desired terms in the appropriate fields, separated by commas or tab keystrokes. They will then appear in the appropriate places on actor and item sheets. To update a term, click it to make the desired changes.",Label:"Manage Homebrew Elements",Languages:{Hint:"Languages for characters to know or learn (e.g., Draconic, Gnomish)",Name:"Languages"},MagicSchools:{Hint:"The magical schools to which all spells belong (e.g., Conjuration, Evocation)",Name:"Magic Schools"},Name:"Homebrew Elements",SpellTraits:{Hint:" Traits that can be applied to any spell (e.g., Cursebound, Healing)",Name:"Spell Traits"},Tabs:{Damage:"Damage Types",Traits:"Traits and Categories"},WeaponCategories:{Hint:"The top level of Pathfinder 2e weapon taxonomy (e.g., Simple, Martial)",Name:"Weapon Categories"},WeaponGroups:{Hint:"The mid level of Pathfinder 2e weapon taxonomy (e.g, Crossbow, Sword)",Name:"Weapon Groups"},WeaponTraits:{Hint:"Traits applicable to weapons and NPC attacks",Name:"Weapon Traits"}},IdentifyMagicNotMatchingTraditionModifier:{Choices:{0:"0",2:"+2",5:"+5",10:"+10"},Hint:"Modifier to add to Identify Magic Skill DCs if the skill does not match the item's magic tradition",Name:"Identify Magic Skill Modifier"},Metagame:{Hint:"Limit what kinds of metagame information your players have access to.",Label:"Limit Metagame Information",Name:"Metagame Information",PartyVision:{Hint:"If enabled, all players will mutually share token vision, regardless of permissions or token selection.",Name:"Shared Party Vision"},SecretCondition:{Hint:"If enabled, only the GM will see the condition update and reminder messages that are generated for tokens not owned by a player.",Name:"Hide Condition Update Message"},SecretDamage:{Hint:"If enabled, only the GM will see the damage/healing taken messages that are generated by the damage chat cards for tokens not owned by a player.",Name:"Hide Damage-Taken Message"},ShowDC:{Hint:"If enabled, players will see DCs of checks made against NPCs and other non-player-owned sources.",Name:"Show DCs on Attacks and Saves"},ShowResults:{Hint:"If enabled, players will see the degree of success of checks made against NPCs and other non-player-owned sources.",Name:"Show Results on Attacks and Saves"},ShowPartyStats:{Hint:"If enabled, players will see stats for their fellow party members in the party actor sheet",Name:"Show Party-Member Stats"},TokenSetsNameVisibility:{Hint:"If enabled, then for any NPC token whose nameplate isn't visible to players, its name will also be hidden from them in the encounter tracker and chat messages.",Name:"Tokens Determine NPC Name Visibility"}},NathMode:{Hint:"Use better default token icons",Name:"Nath Mode"},Player:{QuickRolls:{DialogHint:"Always show this window before attempting checks."}},ResetChanges:"Reset Changes",Settings:"Settings",Sidebar:{Changelog:"Changelog",Discord:"Discord",Remaster:"Remaster Changes",Wiki:"Wiki"},TOTMToggles:{Hint:"Include additional toggles on actor sheets to facilitate Theater of the Mind play. Such toggles will allow for enabling certain abilities without targeting in Foundry.",Name:"Theater of the Mind Toggles"},Tokens:{Autoscale:{Hint:"If enabled, tokens will be scaled to 1.0 or (if belonging to a small creature) 0.8",Name:"Scale Tokens According to Size"}},User:{EffectPanel:{Hint:"Show the Effects Panel when a token is selected.",Name:"Show Effects Panel"},MonochromeDarkvision:{Hint:"If rules-based vision is enabled, depict areas of darkness in monochrome for tokens with darkvision. Note that some creatures, such as fetchlings, possess full-color darkvision and will not be affected.",Name:"Monochrome Darkvision"}},Variant:{AbilityScore:{GradualBoosts:{Hint:"Spread out attribute boosts across multiple levels. Players gain a boost every level except 6, 11, and 16.",Name:"Gradual Attribute Boosts"},Title:"Attribute Variants"},AncestryParagon:{Hint:"Grant additional feat slots for the ancestry paragon variant from Gamemastery Guide pg 194",Name:"Ancestry Paragon Variant Rules",Title:"Ancestry Paragon"},AutomaticBonus:{Choices:{ABPFundamentalPotency:"ABP: Allow Property Runes",ABPRulesAsWritten:"ABP: Disallow Property Runes ",noABP:"Do not use ABP"},Hint:"Reload Required: Support for Automatic Bonus Progression variant rules, except skills/apex ability.",Name:"Automatic Bonus Variant Rules",Title:"Automatic Bonus Progression"},DualClass:{Hint:"Grant additional feat slots for the dual class variant from Gamemastery Guide pg 192. This variant only adds feat slots, and always adds a level 1 feat slot.",Name:"Dual Class Variant Rules",Title:"Dual Class"},ExpertModifier:{Hint:"Adjust to your liking to compliment the proficiency without level variant rules. Requires recalculation by reload or modifying a value per actor.",Name:"Expert proficiency modifier"},FreeArchetype:{Hint:"Grant additional feat slots for the free archetype variant from Gamemastery Guide pg 194",Name:"Free Archetype Variant Rules",Title:"Free Archetype"},Hint:"Enable and configure variant rules like Proficiency Without Level or the Stamina system.",Label:"Toggle Variant Rules",LegendaryModifier:{Hint:"Adjust to your liking to compliment the proficiency without level variant rules. Requires recalculation by reload or modifying a value per actor.",Name:"Legendary proficiency modifier"},MasterModifier:{Hint:"Adjust to your liking to compliment the proficiency without level variant rules. Requires recalculation by reload or modifying a value per actor.",Name:"Master proficiency modifier"},Name:"Variant Rules",Proficiency:{Choices:{ProficiencyWithLevel:"Use Default rules",ProficiencyWithoutLevel:"Use Variant rules"},Hint:"Play with the proficiency without level variant from Gamemastery Guide pg 198.",Name:"Proficiency without Level Variant Rules",Title:"Proficiency without Level"},Stamina:{Choices:{0:"Do not use Stamina",1:"Use Stamina"},Hint:"Play with the stamina variant from Gamemastery Guide pg 200",Name:"Stamina Variant Rules",Title:"Stamina"},Title:"Variant Rules Settings",TrainedModifier:{Hint:"Adjust to your liking to compliment the proficiency without level variant rules. Requires recalculation by reload or modifying a value per actor.",Name:"Trained proficiency modifier"},UntrainedModifier:{Hint:"Adjust to your liking to compliment the proficiency without level variant rules, recommended with variant rules is -2. Requires recalculation by reload or modifying a value per actor.",Name:"Untrained proficiency modifier"}},WorldClock:{DateTheme:{AD:"Earth (Gregorian Calendar)",AR:"Golarion (Absalom Reckoning)",CE:"Unthemed (Gregorian Calendar)",Hint:"Set the theme of the World Clock application.",IC:"Golarion (Imperial Calendar)",Name:"Date Theme"},Hint:"Configure the appearance of the World Clock application.",Label:"Configure World Clock",Name:"World Clock",PlayersCanView:{Hint:"Set whether players can view the World Clock.",Name:"Player Access"},ResetWorldTime:{Button:"Reset",Confirm:{Question:"Are you sure you want to reset this world's elapsed time?",Warning1:"Time-dependent game effects may be impacted.",Warning2:"This action cannot be undone."},Hint:"Reset this world's time elapsed time to zero.",Name:"Reset World Date/Time"},ShowClockButton:{Hint:"Set whether to show the clock button at all (requires refresh).",Name:"Show Clock Button"},SyncDarkness:{Hint:"Set whether any scene's Darkness Level will reflect the time of day.",Name:"Synchronize Darkness (World Default)"},SyncDarknessScene:{Hint:"Set whether this scene's Darkness Level will reflect the time of day.",ManagedBy:"Synchronized with <wt>world time</wt>.",Name:"Synchronize Darkness (Current Scene)"},TimeConvention:{Hint:"Display either a 24-hour or 12-hour clock.",Name:"Time Convention",Twelve:"12-Hour",TwentyFour:"24-Hour"}},WorldSchemaVersion:{Hint:"Records the schema version for documents in the PF2e system (don't modify this unless you know what you are doing).",Name:"World Schema Version"},critFumbleCardButtons:{hint:"Show critical hit and fumble card draw buttons on attack rolls.",name:"Critical Hit & Fumble Card Buttons"},critFumbleCards:{hint:"Automatically draw a critical hit or fumble card on appropriate rolls.",name:"Critical Hit & Fumble Cards"},statusEffectShowCombatMessage:{hint:"Each turn of an encounter, send a chat message containing the conditions of the turn's participant.",name:"Show Conditions during Encounters"},statusEffectType:{blackWhite:"Black & white",default:"Full color",hint:"Determines which icon set is used for condition token effects.",legacy:"Legacy",name:"Condition Icon Set"}},SaveDCLabel:"Save <dc>DC {dc}</dc> {type}",SaveDCLabelBasic:"Save <dc>DC {dc}</dc> basic {type}",SavesFortitude:"Fortitude",SavesFortitudeShort:"Fort",SavesHeader:"Saves",SavesReflex:"Reflex",SavesReflexShort:"Ref",SavesWill:"Will",SavesWillShort:"Will",SavingThrowWithName:"{saveName} Saving Throw",Scene:{HearingRange:{Caveat:"*For performance reasons, the radius is a real measurement rather than a grid-based one.",Hint:'Limit the range* creatures can hear in this scene as a representation of "an environment that distorts the sense, such as a noisy room" (CRB pg. 464). Requires rules-based vision to be enabled.',Name:"Hearing Range (ft.)",Unlimited:"Unlimited"}},ScoreTitle:"Score",SelectLabel:"Select",SellAllTreasureQuestion:"Convert all treasure items into coins",SellAllTreasureTitle:"Sell All Treasure",SellItemConfirmHeader:"Sell Confirmation",SellItemQuestion:"Are you sure you want to sell {item}?",Senses:"Senses",SettingsColorBlue:"Bluegray","SettingsColorFoundry-UI":"Work in Progress",SettingsColorLabel:"UI Theme",SettingsColorNotes:"UI themes are most visible on the sidebar and chat cards.",SettingsColorOriginal:"Original",SettingsColorRed:"Darkred",SettingsDataUriHighlightLabel:"Highlight images that use data: URI",SettingsDataUriHighlightNotes:"Images that use a data: URI are embedded in the character sheet. This has a negative performance impact on the character. If enabled, such images will be highlighted with a red border to make it easy to find and remove them.<br>This setting is only active for the current session.",SettingsQuickRollsLabel:"Preview D20 Rolls",SettingsQuickRollsNotes:"If disabled, dialogs to preview D20 rolls will appear only when a roll button is shift-clicked.",SheetLabel:"{type} Sheet",SheetLabelDataEntry:"{type} Sheet (data entry)",SheetLabelNew:"{type} Sheet (preview)",SheetLabelOld:"{type} Sheet (legacy)",ShieldACBonusTitle:"The AC bonus of your shield (when you use the raise shield action)",ShieldBTShortLabel:"BT",ShieldBTTitle:"Your shield's Broken Threshold",ShieldBrokenThresholdLabel:"Broken Threshold",ShieldCurrentLabel:"Shield HP",ShieldCurrentTitle:"Your shield's current Hit Points",ShieldHardnessLabel:"Hardness",ShieldHardnessShortLabel:"H",ShieldHardnessTitle:"Shield damage is reduced by this hardness value",ShieldLabel:"Shield",ShieldMaxLabel:"Max",ShieldMaxTitle:"Your shield's max Hit Points",SidebarAppearanceLabel:"Appearance",Size:"Size",SizeLabel:"Size",SkillAcr:"Acrobatics",SkillAcrobatics:"Acrobatics",SkillArc:"Arcana",SkillArcana:"Arcana",SkillAth:"Athletics",SkillAthletics:"Athletics",SkillCheckWithName:"Skill Check: {skillName}",SkillCra:"Crafting",SkillCrafting:"Crafting",SkillDec:"Deception",SkillDeception:"Deception",SkillDip:"Diplomacy",SkillDiplomacy:"Diplomacy",SkillFeatLevels:"Skill Feat Levels",SkillIncreaseLevels:"Skill Increase Levels",SkillIntimidation:"Intimidation",SkillItm:"Intimidation",SkillLabel:"Skill",SkillLore:"Lore",SkillMed:"Medicine",SkillMedicine:"Medicine",SkillNat:"Nature",SkillNature:"Nature",SkillOcc:"Occultism",SkillOccultism:"Occultism",SkillPerformance:"Performance",SkillPotencyHeader:"Skill Potencies",SkillPrf:"Performance",SkillRel:"Religion",SkillReligion:"Religion",SkillSoc:"Society",SkillSociety:"Society",SkillSte:"Stealth",SkillStealth:"Stealth",SkillSur:"Survival",SkillSurvival:"Survival",SkillThi:"Thievery",SkillThievery:"Thievery",SkillsLabel:"Skills",Slug:"Slug",Source:{AuthorLabel:"Author",AuthorPlaceholder:"Author",Label:"Source",SourcePlaceholder:"Book"},SpecialLabel:"Special",SpecialSensesLabel:"Special Senses",Speed:"Speed",SpeedBaseLabel:"Base {type} Speed",SpeedFeet:"Speed (feet)",SpeedLabel:"{type} Speed",SpeedTitle:"Your character's speed",SpeedTypes:"Speed Types",SpeedTypesBurrow:"Burrow",SpeedTypesClimb:"Climb",SpeedTypesFly:"Fly",SpeedTypesLand:"Land",SpeedTypesSwim:"Swim",SpeedTypesTitle:"Alternative movement types",SpellAbilityLabel:"Key Attribute",SpellAbilityModLabel:"+ Mod",SpellArea:"Area: {areaSize} {areaUnit} {areaType}",SpellAttackLabel:"Spell Attack",SpellAttackWithTradition:"{tradition} Spell Attack",SpellBasicSaveOption:"Basic",SpellBrowserSearchHint:"You can search for name or custom attributes. Possible searchable attributes are:<br> source, spellType, level, school, components, materials, target, range, time, duration, damage, damageType, save, concentration, ritual, ability and classes. <br>Example: 'fire, damage:d6' to show all spells that have fire in their name and a d6 in the damage",SpellCantripLabel:"Cantrip",SpellCastingFormat:"{traditionSpells} {preparationType} Spells",SpellCategoryFocus:"Focus",SpellCategoryFocusCantrip:"Focus Cantrip",SpellCategoryLabel:"Spell Category",SpellCategoryRitual:"Ritual",SpellCategorySpell:"Spell",SpellCollectionAdd:"Add to Spell Collection",SpellCollectionRemove:"Remove from Spell Collection",SpellComponentF:"Focus",SpellComponentM:"Material",SpellComponentS:"Somatic",SpellComponentShortF:"F",SpellComponentShortM:"M",SpellComponentShortS:"S",SpellComponentShortV:"V",SpellComponentV:"Verbal",SpellComponentsLabel:"Components",SpellConcentrationLabel:"Concentration",SpellCostLabel:"Cost",SpellDCBase:"Base Spell DC 10",SpellDamageLabel:"Spell Damage",SpellDurationLabel:"Duration",SpellFlexibleAvailable:"Flexible: {value} / {max}",SpellFlexibleLabel:"Flexible",SpellFocusLabel:"Focus",SpellLabel:"Spell",SpellLabelPlural:"Spells",SpellLevel:"{level} Level",SpellLevel1:"1st Level",SpellLevel10:"10th Level",SpellLevel2:"2nd Level",SpellLevel3:"3rd Level",SpellLevel4:"4th Level",SpellLevel5:"5th Level",SpellLevel6:"6th Level",SpellLevel7:"7th Level",SpellLevel8:"8th Level",SpellLevel9:"9th Level",SpellLevelBase:"Base: {level}",SpellLevelHeightened:"Heightened: +{heightened}",SpellLevelLabel:"Spell Level",SpellNonCantripLabel:"Non-Cantrip",SpellPreparedLabel:"Prepared",SpellPrimaryCheckLabel:"Primary Check",SpellRangeLabel:"Range",SpellRequirementsLabel:"Requirements",SpellRitualLabel:"Ritual",SpellSaveLabel:"Spell DC",SpellScalingInterval:{Add:"Add Heightening (Interval)",Header:"Scaling (Interval)",Label:"Interval",Selection:"Heightened (+{interval})"},SpellScalingLabel:"Scaling",SpellScalingOverlay:{Add:"Add Heightening (Fixed)",Label:"Heightened Level",Selection:"Heightened ({level})"},SpellSchoolLabel:"School",SpellSecondaryCasters:"Secondary Casters",SpellSecondaryChecksLabel:"Secondary Checks",SpellSlotEmpty:"Empty Slot (drag spell here)",SpellSlotExpendedError:"Cannot cast {name}: spell is already expended",SpellSlotNotEnoughError:"Cannot cast {name} at the {level}: not enough spell slots",SpellTargetLabel:"Targets",SpellTimeLabel:"Cast Time",SpellTraditionsLabel:"Traditions",SpellTypeAttack:"Spell Attack",SpellTypeFocus:"Focus",SpellTypeHeal:"Healing",SpellTypeLabel:"Spell Type",SpellTypeRitual:"Ritual",SpellTypeSave:"Saving Throw",SpellTypeUtility:"Utility",SpellUnlimitedLabel:"Unlimited",SpellUsesLabel:"Uses",SpellcastingSettings:{AutoHeightenDefault:"Default (Use Actor Level)",AutoHeightenLabel:"Auto Heighten Level",Title:"Spellcasting Settings"},SpellcastingTypeLabel:"Spellcasting Type",SpellsActionHeader:"Action",SpellsSchoolHeader:"School",StackGroupArrows:"Arrows",StackGroupBlowgunDarts:"Blowgun Darts",StackGroupBolts:"Bolts",StackGroupCoins:"Coins",StackGroupGems:"Gems",StackGroupLabel:"Stacks With",StackGroupRations:"Rations",StackGroupRounds10:"Rounds (10)",StackGroupRounds5:"Rounds (5)",StackGroupSacks:"Sacks",StackGroupSlingBullets:"Sling Bullets",StackGroupSprayPellets:"Spray Pellets",StackGroupWoodenTaws:"Wooden Taws",StaminaPointsHeader:"Stamina Points",StaminaPointsShortLabel:"Stamina",StatusBonusShortLabel:"Status",StatusBonusTitle:"Status Bonus",StatusEffects:"{name}'s status effects:",StealthLabel:"Stealth",Strike:{Combined:{Description:"You attack with a weapon you&apos;re wielding, targeting one creature within your reach (for a melee attack) or within range (for a ranged attack). Roll the attack roll for the weapon or unarmed attack you are using, and compare the result to the target creature&apos;s AC to determine the effect.",Success:"You deal damage according to the weapon, including any modifiers, bonuses, and penalties you have to damage."},Default:{CriticalSuccess:"As success, but you deal double damage.",Description:"You attack with a weapon you&apos;re wielding or with an unarmed attack, targeting one creature within your reach (for a melee attack) or within range (for a ranged attack). Roll the attack roll for the weapon or unarmed attack you are using, and compare the result to the target creature&apos;s AC to determine the effect.",Success:"You deal damage according to the weapon or unarmed attack, including any modifiers, bonuses, and penalties you have to damage."},Fist:{Label:"Fist"},Melee:{Description:"You attack with a weapon you&apos;re wielding, targeting one creature within your reach. Roll the attack roll for the weapon you are using, and compare the result to the target creature&apos;s AC to determine the effect.",Success:"You deal damage according to the weapon, including any modifiers, bonuses, and penalties you have to damage."},Ranged:{Description:"You attack with a weapon you&apos;re wielding, targeting one creature within range. Roll the attack roll for the weapon you are using, and compare the result to the target creature&apos;s AC to determine the effect.",NoAmmo:"No ammunition is assigned to {weapon}. Check the Actions tab of {actor}'s sheet.",Success:"You deal damage according to the weapon, including any modifiers, bonuses, and penalties you have to damage."},Unarmed:{Description:"You attack with an unarmed attack, targeting one creature within your reach. Roll the attack roll for the unarmed attack you are using, and compare the result to the target creature&apos;s AC to determine the effect.",Success:"You deal damage according to the unarmed attack, including any modifiers, bonuses, and penalties you have to damage."}},StrikesLabel:"Strikes",StrikingRuneLabel:"Striking Rune",Success:"<strong>Success</strong>",TabActionsDowntimeLabel:"Downtime",TabActionsEncounterLabel:"Encounter",TabActionsExplorationLabel:"Exploration",TabActionsLabel:"Actions",TabCharacterLabel:"Character",TabCraftingLabel:"Crafting",TabDescriptionLabel:"Description",TabDetailsLabel:"Details",TabEffectsLabel:"Effects",TabFeatsLabel:"Feats",TabInventoryLabel:"Inventory",TabManageTabsLabel:"Manage Tabs",TabPathfinderSociety:"Pathfinder Society",TabSkillsLabel:"Proficiencies",TabSpellbookLabel:"Spellcasting",TempHPTitle:"The amount of temporary hit points you have",TempHitPointsShortLabel:"Temp HP",TemplateLabel:"{size}-{unit} {shape}",TemporaryItemToolTip:"This item is temporary and will expire after a duration or during daily preparations. It has no value and cannot be sold.",Time:{Duration:"Duration",Unit:{Days:"Days",Hours:"Hours",Minutes:"Minutes",Rounds:"Rounds",Seconds:"Seconds",Unlimited:"Unlimited",UntilEncounterEnds:"Until encounter ends",Weeks:"Weeks"}},ToggleEffectUnidentified:"Toggle Whether Effect Is Unidentified",ToggleSignatureSpellTitle:"Toggle Signature Spell",ToggleSlotlessSpellLevelsTitle:"Toggle visibility of spell levels without slots",ToggleSpellVisibilityTitle:"Spell Preparation",ToggleUnreadyStrikes:"Toggle unequipped weapons",ToggleWithName:"Toggle: {property}",TogglesLabel:"Toggles",Token:{Appearance:"Appearance",Flanking:"Flanking",Size:{Dimensions:"Dimensions",Label:"Size",LinkToActorSize:{Link:"Link to Actor Size",Unlink:"Unlink from Actor Size"}}},TotalCoinage:"Total Coinage",TotalTreasure:"Total Treasure",TotalWealth:"Total Wealth",TrainedSkillsLabel:"Trained Skills",TraitAasimar:"Aasimar",TraitAberration:"Aberration",TraitAbjuration:"Abjuration",TraitAcid:"Acid",TraitAdditive0:"Additive 0",TraitAdditive1:"Additive 1",TraitAdditive2:"Additive 2",TraitAdditive3:"Additive 3",TraitAdjusted:"Adjusted",TraitAdjustment:"Adjustment",TraitAeon:"Aeon",TraitAesir:"Aesir",TraitAffixedToARangedWeapon:"Affixed to a Ranged Weapon",TraitAffixedToAShield:"Affixed to a Shield",TraitAffixedToATwoHandedFirearmOrCrossbow:"Affixed to a Two-Handed Firearm or Crossbow",TraitAffixedToArmor:"Affixed to Armor",TraitAffixedToArmorOrAWeapon:"Affixed to Armor or a Weapon",TraitAffixedToArmorOrTravelersClothing:"Affixed to Armor or Travelers Clothing",TraitAffixedToCreature:"Affixed to a Creature",TraitAffixedToCrossbowOrFirearm:"Affixed to Crossbow or Firearm",TraitAffixedToFirearm:"Affixed to Firearm",TraitAffixedToFirearmWithAReloadOf1:"Affixed to a Firearm With a Reload of 1",TraitAffixedToFirearmWithTheKickbackTrait:"Affixed to a Firearm With the Kickback Trait",TraitAffixedToGround:"Affixed to the Ground",TraitAffixedToGroundIn10FtRadius:"Affixed to the Ground in Four Spaces Along a Circle with a 10-foot Radius",TraitAffixedToGroundIn20FtRadius:"Affixed to the Ground in Four Spaces Along a Circle with a 20-foot Radius",TraitAffixedToHarness:"Affixed to Harness",TraitAffixedToHeadgear:"Affixed to Headgear",TraitAffixedToInnovation:"Affixed to an Innovation",TraitAffixedToInstrument:"Affixed to Instrument",TraitAffixedToLoadBearingWallOrPillar:"Affixed to a Load-Bearing Wall or Pillar",TraitAffixedToMagicalStaff:"Affixed to a Magical Staff",TraitAffixedToMediumHeavyArmor:"Affixed to Medium or Heavy Armor",TraitAffixedToMediumHeavyMetalArmor:"Affixed to Medium or Heavy Metal Armor",TraitAffixedToMeleeWeapon:"Affixed to a Melee Weapon",TraitAffixedToObjectOrStructure:"Affixed to an Object or Structure",TraitAffixedToStructureObjectOrCreature:"Affixed to Structure, Object, or Creature",TraitAffixedToThrownWeapon:"Affixed to a Thrown Weapon",TraitAffixedToUnarmoredItem:"Affixed to Unarmored Defense Item",TraitAffixedToWeapon:"Affixed to a Weapon",TraitAftermath:"Aftermath",TraitAgathion:"Agathion",TraitAgile:"Agile",TraitAir:"Air",TraitAlchemical:"Alchemical",TraitAlchemist:"Alchemist",TraitAmp:"Amp",TraitAmphibious:"Amphibious",TraitAnadi:"Anadi",TraitAndroid:"Android",TraitAngel:"Angel",TraitAnimal:"Animal",TraitAnugobu:"Anugobu",TraitApex:"Apex",TraitAphorite:"Aphorite",TraitAppliedToANoninjectionMeleePiercingWeapon:"Applied to a non-injection melee weapon that deals piercing damage",TraitAppliedToAWindPoweredVehicle:"Applied to a wind-powered vehicle",TraitAppliedToAWeapon:"Applied to a weapon",TraitAppliedToAnyItemOfLightOrNegligibleBulk:"Applied to any item of light or negligible Bulk",TraitAppliedToAnyVisibleArticleOfClothing:"Applied to any visible article of clothing",TraitAppliedToArmor:"Applied to armor",TraitAppliedToArmorOrUnarmored:"Applied to armor or unarmored defense clothing",TraitAppliedToBasketBagOrContainer:"Applied to a Basket, Bag, or Other Container",TraitAppliedToBeltCapeCloakOrScarf:"Applied to belt, cape, cloak, or scarf",TraitAppliedToBootsCapeCloakOrUmbrella:"Applied to boots, cape, cloak, or umbrella",TraitAppliedToBucklerShield:"Applied to a buckler or a shield",TraitAppliedToDuelingCapeOrShield:"Applied to dueling cape or shield",TraitAppliedToFootwear:"Applied to Footwear",TraitAppliedToMediumHeavyArmor:"Applied to Medium or Heavy Armor",TraitAppliedToShield:"Applied to shield",TraitAquadynamic:"Aquadynamic",TraitAquatic:"Aquatic",TraitArcane:"Arcane",TraitArchetype:"Archetype",TraitArchon:"Archon",TraitArdande:"Ardande",TraitAreaDamage:"Area Damage",TraitArtifact:"Artifact",TraitAstral:"Astral",TraitAsura:"Asura",TraitAttached:"Attached",TraitAttachedToAThrownWeapon:"Attached to a Thrown Weapon",TraitAttachedToCrossbowOrFirearm:"Attached to Crossbow or Firearm",TraitAttachedToCrossbowOrFirearmFiringMechanism:"Attached to Crossbow or Firearm (Firing Mechanism)",TraitAttachedToCrossbowOrFirearmScope:"Attached to Crossbow or Firearm (Scope)",TraitAttachedToFirearm:"Attached To Firearm",TraitAttachedToFirearmFiringMechanism:"Attached To Firearm (Firing Mechanism)",TraitAttachedToFirearmScope:"Attached To Firearm (Scope)",TraitAttachedToShield:"Attached to Shield",TraitAttachedToShipsBow:"Attached to a Ship's Bow",TraitAttack:"Attack",TraitAuditory:"Auditory",TraitAura:"Aura",TraitAutomaton:"Automaton",TraitAzarketi:"Azarketi",TraitAzata:"Azata",TraitBackstabber:"Backstabber",TraitBackswing:"Backswing",TraitBarbarian:"Barbarian",TraitBard:"Bard",TraitBarding:"Barding",TraitBeast:"Beast",TraitBeastkin:"Beastkin",TraitBleed:"Bleed",TraitBludgeoning:"Bludgeoning",TraitBoggard:"Boggard",TraitBomb:"Bomb",TraitBonded:"Bonded",TraitBottledBreath:"Bottled Breath",TraitBrace:"Brace",TraitBrutal:"Brutal",TraitBulwark:"Bulwark",TraitCaligni:"Caligni",TraitCantrip:"Cantrip",TraitCapacity:"Capacity",TraitCapacity2:"Capacity 2",TraitCapacity3:"Capacity 3",TraitCapacity4:"Capacity 4",TraitCapacity5:"Capacity 5",TraitCarried:"Carried",TraitCatalyst:"Catalyst",TraitCatfolk:"Catfolk",TraitCelestial:"Celestial",TraitChampion:"Champion",TraitChangeling:"Changeling",TraitChaotic:"Chaotic",TraitCharauKa:"Charau-ka",TraitCircus:"Circus",TraitCleric:"Cleric",TraitClimbing:"Climbing",TraitClockwork:"Clockwork",TraitCobbled:"Cobbled",TraitCoda:"Coda",TraitCold:"Cold",TraitColdiron:"Cold Iron",TraitCombination:"Combination",TraitComfort:"Comfort",TraitCommon:"Common",TraitCompanion:"Companion",TraitComplex:"Complex",TraitComposite:"Composite",TraitComposition:"Composition",TraitConcealable:"Concealable",TraitConcentrate:"Concentrate",TraitConcussive:"Concussive",TraitConfusion:"Confusion",TraitConjuration:"Conjuration",TraitConrasu:"Conrasu",TraitConsecration:"Consecration",TraitConstruct:"Construct",TraitConsumable:"Consumable",TraitContact:"Contact",TraitContingency:"Contingency",TraitContract:"Contract",TraitCouatl:"Couatl",TraitCriticalFusion:"Critical Fusion",TraitCurse:"Curse",TraitCursebound:"Cursebound",TraitCursed:"Cursed",TraitDaemon:"Daemon",TraitDarkness:"Darkness",TraitDarvakka:"Darvakka",TraitDeadly:"Deadly",TraitDeadly2D10:"Deadly 2d10",TraitDeadly2D12:"Deadly 2d12",TraitDeadly2D8:"Deadly 2d8",TraitDeadly3D10:"Deadly 3d10",TraitDeadly3D12:"Deadly 3d12",TraitDeadly3D8:"Deadly 3d8",TraitDeadly4D10:"Deadly 4d10",TraitDeadly4D12:"Deadly 4d12",TraitDeadly4D8:"Deadly 4d8",TraitDeadlyD10:"Deadly d10",TraitDeadlyD12:"Deadly d12",TraitDeadlyD4:"Deadly d4",TraitDeadlyD6:"Deadly d6",TraitDeadlyD8:"Deadly d8",TraitDeath:"Death",TraitDedication:"Dedication",TraitDeflectingBludgeoning:"Deflecting Bludgeoning",TraitDeflectingPhysicalRanged:"Deflecting Physical Ranged",TraitDeflectingPiercing:"Deflecting Piercing",TraitDeflectingSlashing:"Deflecting Slashing",TraitDemon:"Demon",TraitDero:"Dero",TraitDescriptionAasimar:"A creature with this trait is a member of the aasimar ancestry.",TraitDescriptionAbjuration:"Effects and magic items with this trait are associated with the abjuration school of magic, typically involving protection or wards.",TraitDescriptionAcid:"Effects with this trait deal acid damage. Creatures with this trait have a magical connection to acid.",TraitDescriptionAdditive:"Feats with the additive trait allow you to spend actions to add special substances to bombs or elixirs. You can add only one additive to a single alchemical item, and attempting to add another spoils the item. You can typically use actions with the additive trait only when you're creating an infused alchemical item, and some can be used only with the Quick Alchemy action. The additive trait is always followed by a level, such as additive 2. An additive adds its level to the level of the alchemical item you're modifying; the result is the new level of the mixture. The mixture's item level must be no higher than your advanced alchemy level",TraitDescriptionAdjusted:"The equipment comes with an adjustment described in its entry. This adjustment is built into the equipment permanently, meaning the equipment can't have another adjustment added, nor can it be swapped out for a different adjustment. If the adjustment alters the item's base statistics, such as adding the noisy trait, that's reflected in the equipment's table entry.",TraitDescriptionAdjustment:"Items with this trait are intended to alter existing pieces of equipment, typically armors, shields, and weapons. The given item will note which type of equipment it modifies. A piece of equipment can only be affected by a single adjustment at a time. Unless otherwise noted, adding or removing an adjustment requires using a 10-minute activity and a repair kit.",TraitDescriptionAeon:"These monitors are the self-styled defenders of reality. Traditional aeons have dualistic natures and forms, and they hold a dichotomy of interests, though axiomites and inevitables do not. Aeons other than axiomites and inevitables communicate via a strange telepathic hodgepodge of sensory sending called envisioning.",TraitDescriptionAesir:"Aesir are often-bellicose monitors of the chaotic planes, honing their skill in battle and preparing for a final confrontation at the end of the multiverse.",TraitDescriptionAftermath:"This trait describes feats that represent special abilities gained after exposure to the weird and deadly.",TraitDescriptionAgathion:"This family of animal-featured celestials is native to the plane of Nirvana. Most agathions are neutral good, have darkvision, and have a weakness to evil damage.",TraitDescriptionAgile:"The multiple attack penalty you take with this weapon on the second attack on your turn is -4 instead of -5, and -8 instead of -10 on the third and subsequent attacks in the turn.",TraitDescriptionAir:"Effects with the air trait either manipulate or conjure air. Those that manipulate air have no effect in a vacuum or an area without air. Creatures with this trait consist primarily of air or have a magical connection to that element.",TraitDescriptionAlchemical:"Alchemical items are powered by reactions of alchemical reagents. Alchemical items aren't magical and don't radiate a magical aura.",TraitDescriptionAlchemist:"This indicates abilities from the alchemist class.",TraitDescriptionAmp:"An amp is a special thoughtform that modifies the properties of your psi cantrips. Psi cantrips each have their own amp, and feats with the amp trait provide different amps you can apply to psi cantrips in place of their normal amps.",TraitDescriptionAmphibious:"An amphibious creature can breathe in water and in air, even outside of its preferred environment, usually indefinitely but at least for hours. These creatures often have a swim Speed. Their bludgeoning and slashing unarmed Strikes don't take the usual -2 penalty for being underwater.",TraitDescriptionAnadi:"A reclusive people from Garund who resemble spiders and can assume human forms.",TraitDescriptionAndroid:"A synthetic humanoid ancestry created by artificial means. Most common in Numeria.",TraitDescriptionApex:"When you Invest an Item that has the apex trait, it improves one of your attribute modifiers, either increasing it by 1 or to a total of +4, whichever grants the higher modifier. This gives you all the benefits of the new attribute modifier until the investiture ends. An apex item grants this benefit only the first time it's invested within a 24-hour period, and you can benefit from only one apex item at a time. If you attempt to invest an apex item when you already have one invested, you don't gain the attribute modifier increase, though you do gain any other effects of Investing the Item.",TraitDescriptionAphorite:"A type of planar scion descended from a being from Axis, the Plane of Law.",TraitDescriptionAquadynamic:"This armor is designed for use underwater, with streamlined design and buoyant materials used in strategic places. You don't apply the armor's check penalty to Acrobatics or Athletics checks in water or similar liquids.",TraitDescriptionArcane:"This magic comes from the arcane tradition, which is built on logic and rationality. Anything with this trait is magical.",TraitDescriptionArdande:"Ardandes are planar scions descended from kizidhars and other beings of elemental wood.",TraitDescriptionArchetype:"This feat belongs to an archetype.",TraitDescriptionArtifact:"Items with this trait are artifacts. These magic items can't be crafted by normal means, and they can't be damaged by normal means. Artifacts are always rare or unique.",TraitDescriptionAttached:"An attached weapon must be combined with another piece of gear to be used. The trait lists what type of item the weapon must be attached to. You must be wielding or wearing the item the weapon is attached to in order to attack with it. For example, shield spikes are attached to a shield, allowing you to attack with the spikes instead of a shield bash, but only if you're wielding the shield. An attached weapon is usually bolted onto or built into the item it's attached to, and typically an item can have only one weapon attached to it. An attached weapon can be affixed to an item with 10 minutes of work and a successful @Check[type:crafting|dc:10] check; this includes the time needed to remove the weapon from a previous item, if necessary. If an item is destroyed, its attached weapon can usually be salvaged.",TraitDescriptionAttack:"An ability with this trait involves an attack. For each attack you make beyond the first on your turn, you take a multiple attack penalty.",TraitDescriptionAuditory:"Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.",TraitDescriptionAura:"An aura is an emanation that continually ebbs out from you, affecting creatures within a certain radius. Aura can also refer to the magical signature of an item or a creature with a strong alignment.",TraitDescriptionAutomaton:"A creature with this trait is a member of the automaton ancestry.",TraitDescriptionAzarketi:"Amphibious humanoids who live among the seas of the Inner Sea region, said to have descended from the people of Azlant. Sometimes known as gillmen or Low Azlanti.",TraitDescriptionBackstabber:"When you hit an off-guard creature, this weapon deals 1 precision damage in addition to its normal damage. The precision damage increases to 2 if the weapon is a +3 weapon.",TraitDescriptionBackswing:"You can use the momentum from a missed attack with this weapon to lead into your next attack. After missing with this weapon on your turn, you gain a +1 circumstance bonus to your next attack with this weapon before the end of your turn.",TraitDescriptionBarbarian:"This indicates abilities from the barbarian class.",TraitDescriptionBard:"This indicates abilities from the bard class.",TraitDescriptionBarding:"You can purchase special armor for animals, called barding. All animals have a trained proficiency rank in light barding, and combat-trained animals are trained in heavy barding. Barding uses the same rules as armor except for the following. The Price and Bulk of barding depend on the animal's size. Unlike for a suit of armor, barding's Strength entry is listed as a modifier, not a score. Barding can't be etched with magic runes, though special magical barding might be available.",TraitDescriptionBeastkin:"Humanoids that can partially or fully transform into animal forms.",TraitDescriptionBomb:"An alchemical bomb combines volatile alchemical components that explode when the bomb hits a creature or object. Most alchemical bombs deal damage, though some produce other effects.",TraitDescriptionBottledBreath:"Bottles of breath are enchanted bottles of cloud and mist, first developed by the denizens of the Plane of Air. You can Activate an item with the bottled breath trait as you inhale it or cause another creature to inhale it.",TraitDescriptionBrace:"A brace weapon is effective at damaging moving opponents. When you Ready to Strike an opponent that moves within your reach, until the start of your next turn Strikes with the brace weapon deal an additional 2 precision damage for each weapon damage die it has.",TraitDescriptionBrutal:"A ranged attack with this trait uses its Strength modifier instead of Dexterity on the attack roll.",TraitDescriptionBulwark:"The armor covers you so completely that it provides benefits against some damaging effects. On Reflex saves to avoid a damaging effect, such as a fireball, you add a +3 modifier instead of your Dexterity modifier.",TraitDescriptionCantrip:"A spell you can cast at will that is automatically heightened to half your level rounded up.",TraitDescriptionCapacity:"Weapons that have the capacity trait typically have multiple barrels or chambers capable of containing a round of ammunition. Capacity is always accompanied by a number indicating the number of barrels or chambers. After a capacity weapon is fired, you can select the next loaded barrel or chamber as an Interact action that doesn't require a free hand. Each barrel or chamber can be reloaded after it's fired as a separate Interact action.",TraitDescriptionCatalyst:"Items with the catalyst trait are consumable material spell components that alter or magnify specific spells. Activating a catalyst is part of Casting the Spell. The catalyst might increase the number of actions required to Cast the Spell, as indicated in the catalyst's Activate entry. Additionally, the spell gains material components if it didn't have them already or adds the catalyst to its existing components. Because the catalyst becomes part of the material components, you can draw the catalyst as part of Casting the Spell.",TraitDescriptionCatfolk:"A creature with this trait is a member of the catfolk ancestry.",TraitDescriptionCenser:"Censers are decorative containers, often metal or ceramic, in which incense is burned. An item with the censer trait must be filled with incense to Activate it, which ignites the incense and causes the censer to exude a cloud of smoke.",TraitDescriptionChampion:"This indicates abilities from the champion class.",TraitDescriptionChangeling:"A creature with this trait is a member of the changeling ancestry.",TraitDescriptionChaotic:"Chaotic effects often manipulate energy from chaos-aligned Outer Planes and are anathema to lawful divine servants or divine servants of lawful deities. A creature with this trait is chaotic in alignment.",TraitDescriptionClass:"Archetypes with the class trait fundamentally diverge from your class's specialties but still fit within the theme of your class. You can select a class archetype only if your class meets the criteria listed in the archetype's prerequisites. Class archetypes always alter or replace some of a class's static class features in addition to any new feats they offer. It might be possible to take a class archetype at 1st level if it alters or replaces some of the class's initial class features. The 1st-level ability is presented much like a class feature and includes the class archetype's prerequisites and rules on how it changes your class. If you select this ability, you must take that archetype's dedication feat at 2nd level, and you proceed normally afterward. You can never have more than one class archetype.",TraitDescriptionCleric:"This indicates abilities from the cleric class.",TraitDescriptionClimbing:"The hand wielding the weapon is available to Climb.",TraitDescriptionClockwork:"Clockworks are intricate, complex constructs that can be programmed to perform specific functions.",TraitDescriptionCobbled:"This firearm is cobbled together and likely to misfire. No matter how well you upkeep it, on a failed attack roll, the attack misses and you must roll a @Check[type:flat|dc:5]. If you fail this check, the weapon misfires.",TraitDescriptionCoda:"<p>Instruments with the coda trait work mostly like staves and have the staff trait. There are two differences: Coda instruments are in the form of musical instruments, and they can be prepared only by bards. Because they're not physically staves, you can't attack with a coda instrument, nor can you etch it with weapon runes.</p><p>The process of preparing a coda instrument involves playing significant portions of songs related to the spells within the instrument\u2014either old standards or ones of your own creation. This leaves magical reverberations within the instrument that allow you to complete the songs by playing their coda later in the day.</p>",TraitDescriptionCold:"Effects with this trait deal cold damage. Creatures with this trait have a connection to magical cold.",TraitDescriptionCombination:"This is a trait for weapons that combine the functionality of melee weapons and firearms in unique or unusual ways. A combination weapon has both a firearm form or usage and a melee weapon form or usage.",TraitDescriptionComfort:"The armor is so comfortable that you can rest normally while wearing it.",TraitDescriptionCommon:"Anything that doesn't list another rarity trait (uncommon, rare, or unique) automatically has the common trait. This rarity indicates that an ability, item, or spell is available to all players who meet the prerequisites for it. A creature of this rarity is generally known and can be summoned with the appropriate summon spell.",TraitDescriptionCompanion:"An item with this trait can be worn by an animal companion or similar creature. A companion can have up to two items invested.",TraitDescriptionComplex:"A hazard with this trait takes turns in an encounter.",TraitDescriptionComposite:"A composite impulse combines multiple elements. You can gain an impulse with the composite trait only if your kinetic elements include all the elements listed in the impulse\u2019s traits.",TraitDescriptionComposition:"To cast a composition cantrip or focus spell, you usually use a type of Performance. If the spell includes a verbal component, you must use an auditory performance, and if it includes a somatic component, you must use a visual one. The spell gains all the traits of the performance you used. You can cast only one composition spell each turn, and you can have only one active at a time. If you cast a new composition spell, any ongoing effects from your previous composition spell end immediately.",TraitDescriptionConcealable:"This weapon is designed to be inconspicuous or easily concealed. You gain a +2 circumstance bonus to Stealth checks and DCs to hide or conceal a weapon with this trait.",TraitDescriptionConcentrate:"An action with this trait requires a degree of mental concentration and discipline.",TraitDescriptionConcussive:"These weapons smash as much as puncture. When determining a creature's resistance or immunity to damage from this weapon, use the weaker of the target's resistance or immunity to piercing or to bludgeoning. For instance, if the creature were immune to piercing and had no resistance or immunity to bludgeoning damage, it would take full damage from a concussive weapon. Resistance or immunity to all physical damage, or all damage, applies as normal.",TraitDescriptionConjuration:"Effects and magic items with this trait are associated with the conjuration school of magic, typically involving summoning, creation, teleportation, or moving things from place to place.",TraitDescriptionConrasu:"A people that are made of cosmic force given consciousness and housed within unique exoskeletons.",TraitDescriptionConsecration:"A consecration spell enhances an area for an extended period of time. A given area can have only a single consecration effect at a time. The new effect attempts to counteract any existing one in areas of overlap.",TraitDescriptionConstruct:"A construct is an artificial creature empowered by a force other than necromancy. Constructs are often mindless; they are immune to bleed damage, death effects, disease, healing, necromancy, nonlethal attacks, poison, and the doomed, drained, fatigued, paralyzed, sickened, and unconscious conditions; and they may have Hardness based on the materials used to construct their bodies. Constructs are not living creatures, nor are they undead. When reduced to 0 Hit Points, a construct creature is destroyed.",TraitDescriptionConsumable:"An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.",TraitDescriptionContact:"This poison is delivered by contact with the skin.",TraitDescriptionContingency:"Spells with this trait grant you an action during the spell's effects, typically a reaction with a special trigger. They typically have a long duration, such as 24 hours. You can have only one spell with the contingency trait, or one contingency spell, active at a time. If you cast another spell with the contingency trait or contingency, the newer casting supersedes the older.",TraitDescriptionContract:"A contract is a type of item that magically establishes an agreement between multiple parties and typically grants magical benefits.",TraitDescriptionCriticalFusion:"Critical fusion is a new trait for combination weapons that grants you two additional options for the critical specialization effect when using the combination weapon's melee version to make a melee attack while the firearm is loaded. If you choose to use one of them, they replace the melee usage's normal critical specialization effect. First, you can discharge the firearm to create a loud bang and concussion, using the critical specialization effect for firearms instead of the melee weapon group's critical specialization effect. Second, you can choose to discharge the firearm to increase the critical hit's momentum or shoot the foe as you attack them in melee, dealing 2 additional damage per weapon damage die. Both of these options discharge the firearm, which typically means you have to reload it before firing it again.",TraitDescriptionCurse:"A curse is an effect that places some long-term affliction on a creature. Curses are always magical and are typically the result of a spell or trap. Effects with this trait can be removed only by effects that specifically target curses.",TraitDescriptionCursebound:"Spells with this trait increase the severity of your oracular curse when cast. Usually, only revelation spells have this trait. You can't cast a cursebound spell if you don't have an oracular curse.",TraitDescriptionCursed:"An item with this trait is cursed to cause trouble for its owner. A curse isn't detected when the item is identified, though a critical success reveals both the presence and exact nature of the curse. Cursed items can't be discarded once they've been triggered or invested the first time. The item can be removed only if the curse is removed.",TraitDescriptionDarkness:"Darkness effects extinguish non-magical light in the area, and can counteract less powerful magical light. You must usually target light magic with your darkness magic directly to counteract the light, but some darkness spells automatically attempt to counteract light.",TraitDescriptionDarvakka:"Entropic undead creatures twisted by the Shadow Plane and Negative Energy Plane.",TraitDescriptionDeadly:"On a critical hit, the weapon adds a weapon damage die of the listed size. Roll this after doubling the weapon's damage. This increases to two dice if the weapon has a greater striking rune and three dice if the weapon has a major striking rune. For instance, a rapier with a greater striking rune deals 2d8 extra piercing damage on a critical hit. An ability that changes the size of the weapon's normal damage dice doesn't change the size of its deadly die.",TraitDescriptionDeath:"An effect with the death trait kills you immediately if it reduces you to 0 HP. Some death effects can bring you closer to death or slay you outright without reducing you to 0 HP.",TraitDescriptionDedication:"You must select a feat with this trait to apply an archetype to your character.",TraitDescriptionDeflecting:"This shield is designed to block or divert certain types of attacks or weapons. Increase the shield's Hardness against the listed type of attack by 2.",TraitDescriptionDetection:"Effects with this trait attempt to determine the presence or location of a person, object, or aura.",TraitDescriptionDeviant:"This trait describes strange supernatural or paranormal abilities.",TraitDescriptionDhampir:"A creature with this trait is a member of the dhampir ancestry. These humanoids are the mortal offspring of vampires and members of other ancestries.",TraitDescriptionDisarm:"You can use this weapon to Disarm with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls (if any) as an item bonus to the Athletics check. If you critically fail a check to Disarm using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure. On a critical success, you still need a free hand if you want to take the item.",TraitDescriptionDisease:"An effect with this trait applies one or more diseases. A disease is typically an affliction.",TraitDescriptionDivination:"The divination school of magic typically involves obtaining or transferring information, or predicting events.",TraitDescriptionDivine:"This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical.",TraitDescriptionDoubleBarrel:"This weapon has two barrels that are each loaded separately. You can fire both barrels of a double barrel weapon in a single Strike to increase the weapon damage die by one step. If the weapon has the fatal trait, this increases the fatal die by one step.",TraitDescriptionDowntime:"An activity with this trait takes a day or more, and can be used only during downtime.",TraitDescriptionDrug:"An item with this trait is a drug, a poison that conveys short-term benefits in addition to harmful side effects and long-term consequences. Each time a creature uses a given drug it must also attempt a saving throw against addiction to that drug.",TraitDescriptionDruid:"This indicates abilities from the druid class.",TraitDescriptionDuskwalker:"A creature with this trait has the duskwalker versatile heritage. Duskwalkers are planar scions infused with the supernatural energy of psychopomps. An ability with this trait can be used or selected only by duskwalkers.",TraitDescriptionDwarf:"A creature with this trait is a member of the dwarf ancestry. Dwarves are stout folk who often live underground and typically have darkvision. An ability with this trait can be used or selected only by dwarves. An item with this trait is created and used by dwarves.",TraitDescriptionEarth:"Effects with the earth trait either manipulate or conjure earth. Those that manipulate earth have no effect in an area without earth. Creatures with this trait consist primarily of earth or have a magical connection to that element.",TraitDescriptionEidolon:"A creature with this trait is a summoner's eidolon. An item with this trait can be worn by an eidolon. An eidolon can have up to two items invested.",TraitDescriptionElectricity:"Effects with this trait deal electricity damage. A creature with this trait has a magical connection to electricity.",TraitDescriptionElf:"A creature with this trait is a member of the elf ancestry. Elves are mysterious people with rich traditions of magic and scholarship who typically have low-light vision. An ability with this trait can be used or selected only by elves. A weapon with this trait is created and used by elves.",TraitDescriptionElixir:"Elixirs are alchemical liquids that are used by drinking them.",TraitDescriptionEmotion:"This effect alters a creature's emotions. Effects with this trait always have the mental trait as well. Creatures with special training or that have mechanical or artificial intelligence are immune to emotion effects.",TraitDescriptionEnchantment:"Effects and magic items with this trait are associated with the enchantment school of magic, typically involving mind control, emotion alteration, and other mental effects.",TraitDescriptionEntrench:"You can position yourself in the armor or reposition its articulated pieces to better protect against some attacks. If you're trained in this armor, while wearing it you can spend a single action to gain a +1 circumstance bonus to AC against a certain type of attack until the start of your next turn. The entrench trait lists the type of attack this bonus applies against, typically entrench melee or entrench ranged.",TraitDescriptionEnvironment:"A hazard with this trait is something dangerous that's part of the natural world, such as quicksand or harmful mold.",TraitDescriptionEsoterica:"The esoterica trait is present in many thaumaturge feats and class features that incorporate the various talismans, supernatural trinkets, and other objects you carry with you. Abilities that have the esoterica trait require you to be in possession of your esoterica to use them. Normally, you're assumed to always have your esoterica with you, but in some rare circumstances, you might either not have them on hand or have your gear stripped from you.",TraitDescriptionEvil:"Evil effects often manipulate energy from evil-aligned Outer Planes and are antithetical to good divine servants or divine servants of good deities. A creature with this trait is evil in alignment.",TraitDescriptionEvocation:"Effects and magic items with this trait are associated with the evocation school of magic, typically involving energy and elemental forces.",TraitDescriptionEvolution:"Feats with this trait affect your eidolon instead of you, typically by granting it additional physical capabilities.",TraitDescriptionExpandable:"An item with the expandable trait increases to a specific size when activated. Unless otherwise noted, this space must be adjacent to you and on the ground, and the item needs to have enough open space to expand into or else the activation has no effect. When the effect ends, the expanded item disintegrates if it's a consumable or shrinks back to its normal size if it's not a consumable.",TraitDescriptionExploration:"An activity with this trait takes more than a turn to use, and can usually be used only during exploration mode.",TraitDescriptionExtradimensional:"This effect or item creates an extradimensional space. An extradimensional effect placed inside another extradimensional space ceases to function until it is removed.",TraitDescriptionFatal:"The fatal trait includes a die size. On a critical hit, the weapon's damage die increases to that die size instead of the normal die size, and the weapon adds one additional damage die of the listed size.",TraitDescriptionFatalAim:"It's possible to hold the stock of this weapon under one arm so you can fire it with a single hand as long as the other hand isn't holding a weapon, shield, or anything else you would need to move and position, to ensure the weapon doesn't slip out from under your arm. However, if you use both hands, the weapon can make fatal attacks. When you wield the weapon in two hands, it gains the fatal trait with the listed damage die. Holding the weapon underarm stably enough to fire is significantly more complicated than just releasing one hand from the weapon, so to switch between the two grips, you must do so with an Interact action rather than Releasing or as part of reloading.",TraitDescriptionFear:"Fear effects evoke the emotion of fear. Effects with this trait always have the mental and emotion traits as well.",TraitDescriptionFetchling:"A creature with this trait is a member of the fetchling ancestry. Fetchlings were once human, but generations of life on the Shadow Plane have transformed them.",TraitDescriptionFey:"Creatures of the First World are called the fey.",TraitDescriptionFighter:"This indicates abilities from the fighter class.",TraitDescriptionFigurehead:"While many ships are adorned with decorative carvings, daring crews sometimes procure magical figureheads for their vessels.",TraitDescriptionFinesse:"You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.",TraitDescriptionFinisher:" Finishers are spectacular finishing moves. You can use a finisher only if you have panache, and you lose your panache immediately after performing a finisher. Once you use a finisher, you can't use actions that have the attack trait for the rest of your turn. Some finisher actions also grant an effect on a failure. If your finisher succeeds, you can choose to apply the failure effect instead.",TraitDescriptionFinite:"Planes with this trait consist of a limited amount of space.",TraitDescriptionFire:"Effects with the fire trait deal fire damage or either conjure or manipulate fire. Those that manipulate fire have no effect in an area without fire. Creatures with this trait consist primarily of fire or have a magical connection to that element.",TraitDescriptionFleshwarp:"A humanoid transformed so completely by outside forces that they are now a unique ancestry.",TraitDescriptionFlexible:"The armor is flexible enough that it doesn't hinder most actions. You don't apply its check penalty to Acrobatics or Athletics checks.",TraitDescriptionFlourish:"Flourish actions are actions that require too much exertion to perform a large number in a row. You can use only 1 action with the flourish trait per turn.",TraitDescriptionFocused:"An item with this trait can give you an additional Focus Point. This focus point is separate from your focus pool and doesn't count toward the cap on your focus pool. You can gain this benefit only if you have a focus pool, and there might be restrictions on how the point can be used. You can't gain more than 1 Focus Point per day from focused items.",TraitDescriptionFoldaway:"<p>This shield can collapse into a smaller form attached to a gauntlet for stability and easy travel. You can use an Interact action to deploy or stow the shield. While it's deployed, you can Raise the Shield as long as you have that hand free or are holding an object of light Bulk that's not a weapon in that hand. The shield impedes the use of your hand while it's deployed. Though you can still hold items in that hand, you can't wield weapons in that hand, operate anything that takes two hands, or attack with the gauntlet.</p><p>A foldaway shield must be attached to a gauntlet for stability. It can be affixed to an item with 10 minutes of work and a successful DC 10 Crafting check; this includes the time needed to remove the shield from a previous gauntlet, if necessary. If the gauntlet is destroyed, the foldaway shield can usually be salvaged. The collapsible nature of the shield makes it impossible to affix an attached weapon to it.</p>",TraitDescriptionForce:"Effects with this trait deal force damage or create objects made of pure magical force.",TraitDescriptionForceful:"This weapon becomes more dangerous as you build momentum. When you attack with it more than once on your turn, the second attack gains a circumstance bonus to damage equal to the number of weapon damage dice, and each subsequent attack gains a circumstance bonus to damage equal to double the number of weapon damage dice.",TraitDescriptionFortune:"A fortune effect beneficially alters how you roll your dice. You can never have more than one fortune effect alter a single roll. If multiple fortune effects would apply, you have to pick which to use. If a fortune effect and a misfortune effect would apply to the same roll, the two cancel each other out, and you roll normally.",TraitDescriptionFreeHand:"This weapon doesn't take up your hand, usually because it is built into your armor. A free-hand weapon can't be Disarmed. You can use the hand covered by your free-hand weapon to wield other items, perform manipulate actions, and so on. You can't attack with a free-hand weapon if you're wielding anything in that hand or otherwise using that hand. When you're not wielding anything and not otherwise using the hand, you can use abilities that require you to have a hand free as well as those that require you to be wielding a weapon in that hand. Each of your hands can have only one free-hand weapon on it.",TraitDescriptionFulu:"Fulus are small paper charms that can be affixed to a suit of armor, a shield, a weapon, a creature, or even a structure. Some fulus are composed of multiple such charms, taking effect only once all have been affixed. Normal fulus have effects immediately once affixed, while fulu talismans have an effect only once activated. Once a fulu has been activated, it lasts for the given duration and then burns out. Unless otherwise noted, fulus expire one year after being created, reverting to mundane paper. All fulus have the fulu and consumable traits. Fulus also have a tradition trait\u2014either arcane, divine, occult or primal\u2014determined by the magical tradition of its creator. For example, a fulu created by a priest would have the divine trait, whereas a witch who dabbles in fate might create a fulu with the occult trait. Some fulus also have the talisman trait, if they work similarly to talismans (such as being affixed to a suit of armor, a shield, or a weapon. Each fulu's stat block indicates the type of item or creature it can be affixed to. Affixing or removing a fulu requires using the Affix a Fulu activity, or the Affix a Talisman action instead if the fulu is also a talisman.",TraitDescriptionGadget:"Gadgets are consumable technological inventions with innovative uses.",TraitDescriptionGanzi:"A planar scion descended from a chaotic being of the Maelstrom, such as a protean.",TraitDescriptionGeneral:"A type of feat that any character can select, regardless of ancestry and class, as long as they meet the prerequisites. You can select a feat with this trait when your class grants a general feat.",TraitDescriptionGenie:"The diverse families of genies hold positions of prominence on the Elemental Planes. They have powerful magical abilities.",TraitDescriptionGeniekin:"An umbrella term for planar scions descended from beings from the Elemental Planes.",TraitDescriptionGhoran:"An intelligent plant ancestry that maintain long lives by rejuvenating themselves from seeds.",TraitDescriptionGhul:"Greedy and gluttonous undead originally formed from genie.",TraitDescriptionGnoll:"Gnolls are humanoids that resemble hyenas.",TraitDescriptionGnome:"A creature with this trait is a member of the gnome ancestry. Gnomes are small people skilled at magic who seek out new experiences and usually have low-light vision. An ability with this trait can be used or selected only by gnomes. A weapon with this trait is created and used by gnomes.",TraitDescriptionGoblin:"A creature with this trait can come from multiple tribes of creatures, including goblins, hobgoblins, and bugbears. Goblins tend to have darkvision. An ability with this trait can be used or chosen only by goblins. A weapon with this trait is created and used by goblins.",TraitDescriptionGoloma:"Insular humanoids that bear countless eyes.",TraitDescriptionGood:"Good effects often manipulate energy from good-aligned Outer Planes and are antithetical to evil divine servants or divine servants of evil deities. A creature with this trait is good in alignment.",TraitDescriptionGrapple:"You can use this weapon to Grapple with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Grapple using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.",TraitDescriptionGrimoire:"Spellbooks are useful tools for any magic user to write down incantations and runes of power, but where most spellbooks are nothing more than ink on parchment, grimoires have absorbed the magic of the spells within\u2014magic that knowledgeable spellcasters can use to augment their spells.",TraitDescriptionGrippli:"Gripplis are a family of frog-like humanoids",TraitDescriptionGunslinger:"This indicates abilities from the gunslinger class.",TraitDescriptionHalfElf:"A creature with this trait is part human and part elf. An ability with this trait can be used or selected only by half-elves.",TraitDescriptionHalfOrc:"A creature with this trait is part human and part orc. An ability with this trait can be used or selected only by half-orcs.",TraitDescriptionHalfling:"A creature with this trait is a member of the halfling ancestry. These small people are friendly wanderers considered to be lucky. An ability with this trait can be used or selected only by halflings. A weapon with this trait is created and used by halflings.",TraitDescriptionHampering:"A weapon with the hampering trait includes a disruptive limb or flange. You can use an Interact action to thrash the weapon in a square within the weapon's reach. That square becomes difficult terrain until you attack with the weapon, move, would otherwise stop thrashing it, or at the beginning of your next turn.",TraitDescriptionHarnessed:"This shield features a special brace or opening designed to hold jousting weapons.",TraitDescriptionHaunt:"A hazard with this trait is a spiritual echo, often of someone with a tragic death. Putting a haunt to rest often involves resolving the haunt's unfinished business. A haunt that hasn't been properly put to rest always returns after a time.",TraitDescriptionHealing:"A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.",TraitDescriptionHefty:"A hefty shield is so heavy that raising it takes more effort. Raising a Shield with the hefty trait is a 2-action activity unless your Strength score equals or exceeds the number with the trait.",TraitDescriptionHex:"A hex is a type of focus spell a witch can cast.",TraitDescriptionHindering:"This armor is so heavy and bulky it slows you down no matter what. You take a -5 penalty to all your Speeds (to a minimum of a 5-foot Speed). This is separate from and in addition to the armor's Speed penalty, and affects you even if your Strength or an ability lets you reduce or ignore the armor's Speed penalty.",TraitDescriptionHobgolin:"Hobgoblins are a sturdy, clever people with a propensity for militaristic order.",TraitDescriptionHuman:"A creature with this trait is a member of the human ancestry. Humans are a diverse array of people known for their adaptability. An ability with this trait can be used or selected only by humans.",TraitDescriptionHumanoid:"Humanoid creatures reason and act much like humans. They typically stand upright and have two arms and two legs.",TraitDescriptionIfrit:"A type of geniekin descended from a being from the Plane of Fire.",TraitDescriptionIllusion:"Effects and magic items with this trait are associated with the illusion school of magic, typically involving false sensory stimuli.",TraitDescriptionImpulse:"The primary magical actions kineticists use are called impulses. You can use an impulse only if your kinetic aura is active and channeling that element, and only if you have a hand free to shape the elemental flow. The impulse trait means the action has the concentrate trait unless another ability changes this. If an impulse allows you to choose an element, you can choose any element you're channeling, and the impulse gains that element's trait.",TraitDescriptionIncapacitation:"An ability with this trait can take a character completely out of the fight or even kill them, and it's harder to use on a more powerful character. If a spell has the incapacitation trait, any creature of more than twice the spell's level treats the result of their check to prevent being incapacitated by the spell as one degree of success better, or the result of any check the spellcaster made to incapacitate them as one degree of success worse. If any other effect has the incapacitation trait, a creature of higher level than the item, creature, or hazard generating the effect gains the same benefits.",TraitDescriptionIncarnate:"A spell with the incarnate trait is similar in theme to spells that summon creatures, but it doesn't conjure a minion with the summoned trait. Instead, when summoned, the incarnate creature takes its Arrive action when you finish Casting the Spell. At the end of your next turn, the incarnate creature can either Step, Stride, or take the action for another movement type it has (such as Climb or Burrow), and then takes its Depart action. The spell then ends. The names of specific Arrive and Depart actions are listed in italics after the word \u201CArrive\u201D or \u201CDepart\u201D respectively, along with any traits. A creature summoned by an incarnate spell acts in your interests, directs its effects away from you and your allies as much as possible, and might listen to your requests, but ultimately makes its own decisions. If the spell indicates that the incarnate makes a decision, the GM determines what the incarnate would do. It might even become more inclined to do precisely as you wish over multiple summonings. The incarnate is not fully a creature. It can't take any other actions, nor can it be targeted or harmed by Strikes, spells, or other effects unless they would be able to target or end a spell effect (such as dispel magic). It has a size for the purposes of determining its placement for effects, but it doesn't block movement. If applicable, its effects use your spell DCs and spell attack roll modifier.",TraitDescriptionIncorporeal:"An incorporeal creature or object has no physical form. It can pass through solid objects, including walls. When inside an object, an incorporeal creature can't perceive, attack, or interact with anything outside the object, and if it starts its turn in an object, it is slowed 1. Corporeal creatures can pass through an incorporeal creature, but they can't end their movement in its space. An incorporeal creature can't attempt Strength-based checks against physical creatures or objects-only against incorporeal ones-unless those objects have the ghost touch property rune. Likewise, a corporeal creature can't attempt Strength-based checks against incorporeal creatures or objects. Incorporeal creatures usually have immunity to effects or conditions that require a physical body, like disease, poison, and precision damage. They usually have resistance against all damage (except force damage and damage from Strikes with the ghost touch property rune), with double the resistance against non-magical damage.",TraitDescriptionInfused:"You created an alchemical item with the infused trait using your infused reagents, and it has a limited time before it becomes inert. Any nonpermanent effects from your infused alchemical items, with the exception of afflictions such as slow-acting poisons, end when you make your daily preparations again.",TraitDescriptionInfusion:"Actions with the infusion trait tweak your kineticist impulses. You must use an infusion action directly before the impulse action you want to alter. If you use any action (including free actions and reactions) other than an impulse action directly after, you waste the benefits of the infusion action. Any additional effects added by an infusion action are part of the impulse's effect, not of the infusion action itself.",TraitDescriptionIngested:"This poison is delivered when drunk or eaten.",TraitDescriptionInhaled:"This poison is delivered when breathed in.",TraitDescriptionInjection:"This weapon can be filled with an injury poison. Immediately after a successful attack with the weapon, you can inject the target with the loaded poison with a single Interact action. Refilling the weapon with a new substance requires three Interact actions, and uses both hands.",TraitDescriptionInjury:"This poison is delivered by damaging the recipient.",TraitDescriptionInscribed:"The armor or shield has been treated so it can be inscribed with magical symbols using the same method as Crafting a scroll. Inscribed attire can hold one scroll inscribed on it. You need a free hand to Activate the scroll, but you don't need to Interact to draw it. You can also Activate the magic to erase the scroll the armor currently contains. You can't inscribe a new scroll onto the armor if a scroll is currently inscribed on it or if the armor is broken.",TraitDescriptionIntegrated:"This shield has been created to include a weapon in its construction, which works like an attached weapon but can't be removed from the shield.",TraitDescriptionIntelligent:"An item with this trait is intelligent and has its own will and personality, as well as several statistics that most items don't have. Intelligent items can't be crafted by normal means, and they are always rare or unique.",TraitDescriptionInventor:"This indicates abilities from the inventor class.",TraitDescriptionInvested:"A character can wear only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).",TraitDescriptionInvestigator:"This indicates abilities from the investigator class.",TraitDescriptionJousting:"The weapon is suited for mounted combat with a harness or similar means. When mounted, if you moved at least 10 feet on the action before your attack, add a circumstance bonus to damage for that attack equal to the number of damage dice for the weapon. In addition, while mounted, you can wield the weapon in one hand, changing the damage die to the listed value.",TraitDescriptionKashrishi:"A stout ancestry bearing distinctive crystal horns and inherent psychic abilities.",TraitDescriptionKickback:"A kickback weapon is extra powerful and difficult to use due to its high recoil. A kickback weapon deals 1 additional damage with all attacks. Firing a kickback weapon gives a -2 circumstance penalty to the attack roll, but characters with 14 or more Strength ignore the penalty. Attaching a kickback weapon to a deployed bipod, tripod, or other stabilizer can lower or negate this penalty.",TraitDescriptionKineticist:"This indicates abilities from the kineticist class.",TraitDescriptionKitsune:"Shapeshifting humanoids whose true forms resemble foxes.",TraitDescriptionKobold:"A creature with this trait is a member of the kobold ancestry.",TraitDescriptionLaminar:"The armor is made up of layered sections, so when it breaks, it isn't as much of a problem. The status penalty to AC if this armor is broken is \u20131 for broken medium armor, \u20132 for broken heavy armor, or no penalty for broken light armor.",TraitDescriptionLaunching:`A mechanism within this shield can shoot projectiles, causing the shield to also function as a ranged weapon. The trait lists the type of weapon, such as "launching dart." Striking with the launcher requires the same number of hands as normal, except that the hand holding the shield counts toward this total, so a one-handed ranged weapon would require only one hand. Reloading takes the normal number of Interact actions, to a minimum of 1 action, and you can't use the hand holding your shield to reload.`,TraitDescriptionLawful:"Lawful effects often manipulate energy from law-aligned Outer Planes and are antithetical to chaotic divine servants or divine servants of chaotic deities. A creature with this trait is lawful in alignment.",TraitDescriptionLeshy:"A creature with this trait is a member of the leshy ancestry.",TraitDescriptionLight:"Light effects overcome non-magical darkness in the area, and can counteract magical darkness. You must usually target darkness magic with your light magic directly to counteract the darkness, but some light spells automatically attempt to counteract darkness.",TraitDescriptionLinguistic:"An effect with this trait depends on language comprehension. A linguistic effect that targets a creature works only if the target understands the language you are using.",TraitDescriptionLitany:"Litanies are special devotion spells, typically used by champions and requiring a single action, that usually give temporary immunity to further litanies.",TraitDescriptionLizardfolk:"These reptilian humanoids, also known as iruxi, are extremely adaptable and patient.",TraitDescriptionLozenge:"You Activate an alchemical lozenge by putting it in your mouth. It stays there, slowly dissolving and releasing its ingredients over time. You can bite a lozenge for a secondary effect. The action this takes is noted in the item. As soon as this secondary effect is over, the lozenge is used up and its benefits for you end. You can drink elixirs, potions, and beverages with a lozenge in your mouth, but you can't benefit from more than one lozenge at a time. If you have two lozenges in your mouth at the same time, both become inert. You can also spit out a lozenge as a single action to end its effect and make it inert. A lozenge dissolves due to its alchemical ingredients, so it typically still works even if you don't have saliva.",TraitDescriptionMagical:"Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. A magical item radiates a magic aura infused with its dominant school of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.",TraitDescriptionMagus:"This indicates abilities from the magus class.",TraitDescriptionManipulate:"You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.",TraitDescriptionMechanical:"A hazard with this trait is a constructed physical object.",TraitDescriptionMental:"A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.",TraitDescriptionMetal:"Effects with the metal trait either manipulate or conjure metal. Those that manipulate metal have no effect in an area without metal. Creatures with this trait consist primarily of metal or have a magical connection to that element.",TraitDescriptionMetamagic:"Actions with the metamagic trait, usually from metamagic feats, tweak the properties of your spells. You must use a metamagic action directly before Casting the Spell you want to alter. If you use any action (including free actions and reactions) other than Cast a Spell directly after, you waste the benefits of the metamagic action. Any additional effects added by a metamagic action are part of the spell's effect, not of the metamagic action itself.",TraitDescriptionMindless:"A mindless creature has either programmed or rudimentary mental attributes. Most, if not all, of their mental attribute modifiers are -5. They are immune to all mental effects.",TraitDescriptionMindshift:"An action with this trait can always be altered to use the raw power of your mind. When you take this action, you can choose to replace any damage it deals with mental damage, give it the mental trait, and replace any save it requires with a Will save. The action loses any traits matching damage types it no longer deals.",TraitDescriptionMinion:"Minions are creatures that directly serve another creature. A creature with this trait can use only 2 actions per turn, doesn't have reactions, and can't act when it's not your turn. Your minion acts on your turn in combat, once per turn, when you spend an action to issue it commands. For an animal companion, you Command an Animal; for a minion that's a spell or magic item effect, like a summoned minion, you Sustain a Spell or Sustain an Activation; if not otherwise specified, you issue a verbal command as a single action with the auditory and concentrate traits. If given no commands, minions use no actions except to defend themselves or to escape obvious harm. If left unattended for long enough, typically 1 minute, mindless minions usually don't act, animals follow their instincts, and sapient minions act how they please. A minion can't control other creatures.",TraitDescriptionMisfortune:"A misfortune effect detrimentally alters how you roll your dice. You can never have more than one misfortune effect alter a single roll. If multiple misfortune effects would apply, the GM decides which is worse and applies it. If a fortune effect and a misfortune effect would apply to the same roll, the two cancel each other out, and you roll normally.",TraitDescriptionMissive:"A missive is a piece of magical stationery that must be crafted and composed before it can be activated. All missives have the missive and consumable traits. Missives are often constructed of paper, parchment, or vellum, but any other thin, portable material that can hold writing or embossing upon it can be crafted into missives. After being crafted, the missive is a blank sheet until a message is composed upon it, completing its magic.",TraitDescriptionModification:"A feat with this trait alters the construction of your innovation. If you have the reconfigure class feature, you can retrain such a feat more easily.",TraitDescriptionModular:`The weapon has multiple configurations that you can switch between using an Interact action. Typically, switching between configurations of a modular weapon allows it to deal different types of damage (listed in the trait, such as "modular B, P, or S"), though it's possible for a modular weapon's description to list more complicated configurations.`,TraitDescriptionMonk:"Abilities with this trait are from the monk class. A weapon with this trait is primarily used by monks.",TraitDescriptionMonkWeapon:"Many monks learn to use these weapons.",TraitDescriptionMorph:"Effects that slightly alter a creature's form have the morph trait. Any Strikes specifically granted by a morph effect are magical. You can be affected by multiple morph spells at once, but if you morph the same body part more than once, the second morph effect attempts to counteract the first (in the same manner as two polymorph effects, described in that trait). Your morph effects might also end if you are polymorphed and the polymorph effect invalidates or overrides your morph effect. The GM determines which morph effects can be used together and which can't.",TraitDescriptionMounted:"Mounted siege weapons take up a certain size and space, and typically have statistics to allow them to be attacked. They're used for large-scale warfare.",TraitDescriptionMove:"An action with this trait involves moving from one space to another.",TraitDescriptionMulticlass:"Archetypes with the multiclass trait represent diversifying your training into another class's specialties. You can't select a multiclass archetype's dedication feat if you are a member of the class of the same name.",TraitDescriptionMutagen:"An elixir with the mutagen trait temporarily transmogrifies the subject's body and alters its mind. A mutagen always conveys one or more beneficial effects paired with one or more detrimental effects. Mutagens are polymorph effects, meaning you can benefit from only one at a time.",TraitDescriptionNagaji:"A traditionalist ancestry with reptilian features and serpentine heads.",TraitDescriptionNecromancy:"Effects and magic items with this trait are associated with the necromancy school of magic, typically involving forces of life and death.",TraitDescriptionNoisy:"This armor is loud and likely to alert others to your presence when you're using the Avoid Notice exploration activity. The armor's check penalty applies to Stealth checks even if you meet the required Strength score.",TraitDescriptionNone:"This trait has no description.",TraitDescriptionNonlethal:"Attacks with this weapon are nonlethal, and are used to knock creatures unconscious instead of kill them. You can use a nonlethal weapon to make a lethal attack with a -2 circumstance penalty.",TraitDescriptionOath:"Oaths add an additional tenet to your code. You can usually have only one feat with this trait.",TraitDescriptionOccult:"This magic comes from the occult tradition, calling upon bizarre and ephemeral mysteries. Anything with this trait is magical.",TraitDescriptionOil:"Oils are magical gels, ointments, pastes, or salves that are typically applied to an object and are used up in the process.",TraitDescriptionOlfactory:"An olfactory effect can affect only creatures that can smell it. This applies only to olfactory parts of the effect, as determined by the GM.",TraitDescriptionOpen:"These maneuvers work only as the first salvo on your turn. You can use an open only if you haven't used an action with the attack or open trait yet this turn.",TraitDescriptionOracle:"This indicates abilities from the oracle class.",TraitDescriptionOrc:"A creature with this trait is a member of the orc ancestry. A weapon with this trait is a weapon which orcs craft and use.",TraitDescriptionOread:"A type of geniekin descended from a being from the Plane of Earth.",TraitDescriptionOverflow:"Powerful impulses temporarily overdraw the energy of your kinetic gate. When you use an impulse that has the overflow trait, your kinetic aura deactivates until you revitalize it (typically with Channel Elements). Extinguishing your element this severely is taxing, and consequently, you can use only one overflow impulse per round, even if you reactivate your kinetic gate.",TraitDescriptionParry:"This weapon can be used defensively to block attacks. While wielding this weapon, if your proficiency with it is trained or better, you can spend a single action to position your weapon defensively, gaining a +1 circumstance bonus to AC until the start of your next turn.",TraitDescriptionPeachwood:"Peachwood weapons have a particularly auburn tinge to them when under direct sunlight. Peachwood is treated as darkwood for any undead creatures' resistances or weaknesses related to darkwood (allowing a peachwood weapon to bypass a jiang-shi's resistance, for example). In addition, peachwood weapons bypass a small portion of the resistances of any undead creature. Strikes with a peachwood weapon treat an undead's resistances against physical damage as 2 lower for standard-grade peachwood, and 4 lower for high-grade.",TraitDescriptionPlant:"Vegetable creatures have the plant trait. They are distinct from normal plants. Magical effects with this trait manipulate or conjure plants or plant matter in some way. Those that manipulate plants have no effect in an area with no plants.",TraitDescriptionPoison:"An effect with this trait delivers a poison or deals poison damage. An item with this trait is poisonous and might cause an affliction.",TraitDescriptionPolymorph:"These effects transform the target into a new form. A target can't be under the effect of more than one polymorph effect at a time. If it comes under the effect of a second polymorph effect, the second polymorph effect attempts to counteract the first. If it succeeds, it takes effect, and if it fails, the spell has no effect on that target. Any Strikes specifically granted by a polymorph effect are magical. Unless otherwise stated, polymorph spells don't allow the target to take on the appearance of a specific individual creature, but rather just a generic creature of a general type or ancestry. If you take on a battle form with a polymorph spell, the special statistics can be adjusted only by circumstance bonuses, status bonuses, and penalties. Unless otherwise noted, the battle form prevents you from casting spells, speaking, and using most manipulate actions that require hands. (If there's doubt about whether you can use an action, the GM decides.) Your gear is absorbed into you; the constant abilities of your gear still function, but you can't activate any items.",TraitDescriptionPonderous:"The armor has moving parts or other complications that lengthen the wearer's initial reaction time. While wearing the armor, you take a \u20131 penalty to initiative checks. If you don't meet the armor's required Strength score, this penalty increases to be equal to the armor's check penalty if it's worse.",TraitDescriptionPoppet:"A creature with this trait is a member of the poppet ancestry.",TraitDescriptionPortable:"Portable siege weapons, such as battering rams, can be more easily carried and have a role in both warfare and smaller conflicts or exploration.",TraitDescriptionPossession:"Effects with this trait allow a creature to project its mind and spirit into a target. A creature immune to mental effects can't use a possession effect. While possessing a target, a possessor's true body is unconscious (and can't wake up normally), unless the possession effect allows the creature to physically enter the target. Whenever the target takes damage, the possessor takes half that amount of damage as mental damage. A possessor loses the benefits of any of its active spells or abilities that affect its physical body, though it gains the benefits of the target's active spells and abilities that affect their body. A possessor can use any of the target's abilities that are purely physical, and it can't use any of its own abilities except spells and purely mental abilities. The GM decides whether an ability is purely physical or purely mental. A possessor uses the target's attack modifier, AC, Fortitude save, Reflex save, Perception, and physical skills, and its own Will save, mental skills, spell attack roll, and spell DC; benefits of invested items apply where relevant (the possessor's invested items apply when using its own values, and the target's invested items apply when using the target's values). A possessor gains no benefit from casting spells that normally affect only the caster, since it isn't in its own body. The possessor must use its own actions to make the possessed creature act. If a possessor reaches 0 Hit Points through any combination of damage to its true body and mental damage from the possession, it is knocked out as normal and the possession immediately ends. If the target reaches 0 Hit Points first, the possessor can either fall unconscious with the body and continue the possession or end the effect as a free action and return to its body. If the target dies, the possession ends immediately and the possessor is stunned for 1 minute.",TraitDescriptionPotion:"A potion is a magical liquid activated when you drink it.",TraitDescriptionPrecious:"Valuable materials with special properties have the precious trait. They can be substituted for base materials when you Craft items.",TraitDescriptionPrediction:"Effects with this trait determine what is likely to happen in the near future. Most predictions are divinations.",TraitDescriptionPress:"Actions with this trait allow you to follow up earlier attacks. An action with the press trait can be used only if you are currently affected by a multiple attack penalty. You can't use a press action when it's not your turn, even if you use the Ready activity. Some actions with the press trait also grant an effect on a failure. The effects that are added on a failure don't apply on a critical failure. If your press action succeeds, you can choose to apply the failure effect instead. (For example, you may wish to do this when an attack deals no damage due to resistance.)",TraitDescriptionPrimal:"This magic comes from the primal tradition, connecting to the natural world and instinct. Anything with this trait is magical.",TraitDescriptionProcessed:"An alchemical consumable with the processed trait can be created with Quick Alchemy but is too complex to create in a single action.",TraitDescriptionPropulsive:"You add half your Strength modifier (if positive) to damage rolls with a propulsive ranged weapon. If you have a negative Strength modifier, you add your full Strength modifier instead.",TraitDescriptionPsyche:"Your psyche must be unleashed to use abilities that have the psyche trait, and they end automatically when your unleashed psyche subsides.",TraitDescriptionPsychic:"This indicates abilities from the psychic class.",TraitDescriptionRadiation:"A dangerous, typically poisonous emission typically originating from radioactive minerals.",TraitDescriptionRage:"You must be raging to use abilities with the rage trait, and they end automatically when you stop raging.",TraitDescriptionRange:"These attacks will either list a finite range or a range increment, which follows the normal rules for range increments.",TraitDescriptionRangedTrip:"This weapon can be used to Trip with the Athletics skill at a distance up to the weapon's first range increment. The skill check takes a -2 circumstance penalty. You can add the weapon's item bonus to attack rolls as a bonus to the check. As with using a melee weapon to trip, a ranged trip doesn't deal any damage when used to Trip.",TraitDescriptionRanger:"This indicates abilities from the ranger class.",TraitDescriptionRare:"This rarity indicates that a rules element is very difficult to find in the game world. A rare feat, spell, item or the like is available to players only if the GM decides to include it in the game, typically through discovery during play. Creatures with this trait are rare. They typically can't be summoned. The DC of Recall Knowledge checks related to these creatures is increased by 5.",TraitDescriptionRatfolk:"A creature with this trait is a member of the ratfolk ancestry.",TraitDescriptionRazing:"Razing weapons are particularly good at damaging objects, structures, and vehicles. Whenever you deal damage to an object (including shields and animated objects), structure, or vehicle with a razing weapon, the object takes an amount of additional damage equal to double the number of weapon damage dice.",TraitDescriptionReach:"Natural attacks with this trait can be used to attack creatures up to the listed distance away instead of only adjacent creatures. Weapons with this trait are long and can be used to attack creatures up to 10 feet away instead of only adjacent creatures. For creatures that already have reach with the limb or limbs that wield the weapon, the weapon increases their reach by 5 feet.",TraitDescriptionReckless:"Actions with the reckless trait run the risk of the pilot losing control of a vehicle. When performing a reckless action, the pilot must first attempt an appropriate piloting check to keep control of the vehicle.",TraitDescriptionRecovery:"Recovery weapons are thrown weapons designed to return to the thrower when they miss the target. When you make an unsuccessful thrown Strike with this weapon, it flies back to your hand after the Strike is complete, allowing you to try again. If your hands are full when the weapon returns, it falls to the ground in your space.",TraitDescriptionReflection:"A creature with this trait has the reflection versatile heritage. Reflections are beings who are copies of living people, whether through cloning, planar duplication, or another mechanism. An ability with this trait can be used or selected only by reflections.",TraitDescriptionRelic:"An item with the relic trait grows in power with its wielder.",TraitDescriptionReload:"While all weapons need some amount of time to get into position, many ranged weapons also need to be loaded and reloaded. This entry indicates how many Interact actions it takes to reload such weapons. This can be 0 if drawing ammunition and firing the weapon are part of the same action. If an item takes 2 or more actions to reload, the GM determines whether they must be performed together as an activity, or you can spend some of those actions during one turn and the rest during your next turn.",TraitDescriptionRepeating:"A repeating weapon is typically a type of crossbow that has a shorter reload time. These weapons can't be loaded with individual bolts like other crossbows; instead, they require a magazine of specialized ammunition to be loaded into a special slot. Once that magazine is in place, the ammunition is automatically loaded each time the weapon is cocked to fire, reducing its reload to the value in its reload entry (typically 0). When the ammunition runs out, a new magazine must be loaded, which requires a free hand and 3 Interact actions (to remove the old magazine, retrieve the new magazine, and slot the new magazine in place). These actions don't need to be consecutive.",TraitDescriptionResonant:"This weapon can channel energy damage. You gain the Conduct Energy free action while wielding a resonant weapon.",TraitDescriptionRevelation:"Effects with this trait see things as they truly are.",TraitDescriptionRogue:"This indicates abilities from the rogue class.",TraitDescriptionSaggorak:"Ancient dwarven blacksmiths in Saggorak designed a series of spectacularly powerful runes. Only someone with legendary proficiency in Crafting, or a well-versed dwarven crafter from the city of Kovlar, can apply, transfer, or remove a rune with the Saggorak trait. Because of their considerable power, all Saggorak runes take up two property rune slots, and consequently they can be applied only to armor and weapons with at least a +2 potency rune.",TraitDescriptionScatter:"This weapon fires a cluster of pellets in a wide spray. Scatter always has an area listed with it, indicating the radius of the spray. On a hit, the primary target of attacks with a scatter weapon take the listed damage, and the target and all other creatures within the listed radius around it take 1 point of splash damage per weapon damage die.",TraitDescriptionScroll:"A scroll contains a single spell you can cast without a spell slot.",TraitDescriptionScrying:"A scrying effect lets you see, hear, or otherwise get sensory information from a distance using a sensor or apparatus, rather than your own eyes and ears.",TraitDescriptionSecret:"The GM rolls the check for this ability in secret.",TraitDescriptionShadow:"This magic involves shadows or the energy of the Shadow Plane.",TraitDescriptionShieldThrow:"A shield with this trait is designed to be thrown as a ranged attack.",TraitDescriptionShisk:"Secretive humanoids covered in bony plumage that reside underground.",TraitDescriptionShoony:"A creature with this trait is a member of the shoony ancestry.",TraitDescriptionShove:"You can use this weapon to Shove with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Shove using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.",TraitDescriptionSkeleton:"This undead is made by animating a dead creature's skeleton with negative energy. An ability with this trait can be used or selected only by skeletons.",TraitDescriptionSkill:"A general feat with the skill trait improves your skills and their actions or gives you new actions for a skill. A feat with this trait can be selected when a class grants a skill feat or general feat. Archetype feats with the skill trait can be selected in place of a skill feat if you have that archetype's dedication feat.",TraitDescriptionSleep:"This effect can cause a creature to fall asleep or get drowsy.",TraitDescriptionSnare:"Traps typically made by rangers, snares follow special rules that allow them to be constructed quickly and used on the battlefield.",TraitDescriptionSocial:"Actions and abilities with the social trait can be used only while a vigilante is in their social identity.",TraitDescriptionSonic:"An effect with the sonic trait functions only if it makes sound, meaning it has no effect in an area of silence or in a vacuum. This is different from an auditory spell, which is effective only if the target can hear it. A sonic effect might deal sonic damage.",TraitDescriptionSorcerer:"This indicates abilities from the sorcerer class.",TraitDescriptionSpellgun:"The spellgun trait appears on items that can generate a magical effect that flies out like a bullet. You can make either a spell attack roll with a spellgun or a ranged attack roll using your proficiency with simple firearms. Spellguns have a range increment, which applies regardless of which type of attack roll you make. Though you can use your modifier for simple firearms, a spellgun isn't actually a firearm. You don't get the damage of a firearm Strike, nor other benefits like critical specialization. Similarly, you can't load or reload a spellgun, affix talismans to one, make a spellgun Strike as part of an action that lets you make a firearm Strike, and so on.",TraitDescriptionSpellheart:"Spellhearts are permanent items that work similarly to talismans. You affix a spellheart using the Affix a Spellheart activity, which is otherwise identical to Affix a Talisman. The limit of one talisman per item remains\u2014an item can have one spellheart or one talisman, not both. When casting a cantrip from a spellheart, you can use your own spell attack roll or spell DC if it's higher. Crafting a spellheart requires the spells the spellheart can cast. For example, a major five-feather wreath requires air walk, gale blast, and wall of wind.",TraitDescriptionSplash:"When you use a thrown weapon with the splash trait, you don't add your Strength modifier to the damage roll. If an attack with a splash weapon fails, succeeds, or critically succeeds, all creatures within 5 feet of the target (including the target) take the listed splash damage. On a failure (but not a critical failure), the target of the attack still takes the splash damage. Add splash damage together with the initial damage against the target before applying the target's weaknesses or resistances. You don't multiply splash damage on a critical hit.",TraitDescriptionSplash10:"When you use a thrown weapon with the splash trait, you don't add your Strength modifier to the damage roll. If an attack with a splash weapon fails, succeeds, or critically succeeds, all creatures within 10 feet of the target (including the target) take the listed splash damage. On a failure (but not a critical failure), the target of the attack still takes the splash damage. Add splash damage together with the initial damage against the target before applying the target's weaknesses or resistances. You don't multiply splash damage on a critical hit.",TraitDescriptionSpirit:"Effects with this trait can affect creatures with spiritual essence and might deal spirit damage. A creature with this trait is defined by its spiritual essence. Spirit creatures often lack a material form.",TraitDescriptionSprite:"A family of diminutive winged fey with a strong connection to primal magic.",TraitDescriptionStaff:"This magic item holds spells of a particular theme and allows a spellcaster to cast additional spells by preparing the staff.",TraitDescriptionStance:"A stance is a general combat strategy that you enter by using an action with the stance trait, and that you remain in for some time. A stance lasts until you get knocked out, until its requirements (if any) are violated, until the encounter ends, or until you enter a new stance, whichever comes first. After you use an action with the stance trait, you can't use another one for 1 round. You can enter or be in a stance only in encounter mode.",TraitDescriptionSteam:"Items with this trait are powered by engines that boil water to produce steam and move their components.",TraitDescriptionStrix:"Winged humanoids, most of whom live in and around Cheliax.",TraitDescriptionStructure:"An item with the structure trait creates a magical building or other structure when activated. The item must be activated on a plot of land free of other structures. The structure adapts to the natural terrain, adopting the structural requirements for being built there. The structure adjusts around small features such as ponds or spires of rock, but it can't be created on water or other nonsolid surfaces. If activated on snow, sand dunes, or other soft surfaces with a solid surface underneath, the structure's foundation (if any) reaches the solid ground. If an item with this trait is activated on a solid but unstable surface, such as a swamp or an area plagued by tremors, roll a @Check[type:flat|dc:3] each day; on a failure, the structure begins to sink or collapse. The structure doesn't harm creatures within the area when it appears, and it can't be created within a crowd or in a densely populated area. Any creature inadvertently caught inside the structure when the item is activated ends up unharmed inside the complete structure and always has a clear path of escape. A creature inside the structure when the activation ends isn't harmed, and it lands harmlessly on the ground if it was on an upper level of the structure.",TraitDescriptionSubjectiveGravity:"On planes with this trait, all bodies of mass can be centers of gravity with the same amount of force, but only if a non-mindless creature wills it.",TraitDescriptionSuli:"Sulis are planar scions descended from jann.",TraitDescriptionSummoned:"A creature called by a spell or effect gains the summoned trait. A summoned creature can't summon other creatures, create things of value, or cast spells that require a cost. It has the minion trait. If it tries to Cast a Spell of equal or higher level than the spell that summoned it, it overpowers the summoning magic, causing its own spell to fail and the summon spell to end. Otherwise, the summoned creature uses the standard abilities for a creature of its kind. It generally attacks your enemies to the best of its ability. If you can communicate with it, you can attempt to command it, but the GM determines the degree to which it follows your commands. Immediately when you finish Casting the Spell, the summoned creature uses its 2 actions for that turn. A spawn or other creature generated from a summoned creature returns to its unaltered state (usually a corpse in the case of spawn) once the summoned creature is gone. If it's unclear what this state would be, the GM decides. Summoned creatures can be banished by various spells and effects. They are automatically banished if reduced to 0 Hit Points or if the spell that called them ends.",TraitDescriptionSummoner:"This indicates abilities from the Summoner class.",TraitDescriptionSwashbuckler:"This indicates abilities from the Swashbuckler class.",TraitDescriptionSweep:"This weapon makes wide sweeping or spinning attacks, making it easier to attack multiple enemies. When you attack with this weapon, you gain a +1 circumstance bonus to your attack roll if you already attempted to attack a different target this turn using this weapon.",TraitDescriptionSylph:"A type of geniekin descended from a being from the Plane of Air.",TraitDescriptionTalisman:"A talisman is a small object affixed to armor, a shield, or a weapon (called the affixed item). You must be wielding or wearing an item to activate a talisman attached to it. Once activated, a talisman burns out permanently.",TraitDescriptionTalos:"Taloses are planar scions descended from zuhras.",TraitDescriptionTandem:"Actions with this trait involve you and your eidolon acting in concert. You can't use a tandem action if either you or your eidolon can't act, if you haven't Manifested your Eidolon, or if you've Manifested your Eidolon in a way where it isn't a separate entity (such as with the Meld into Eidolon feat). Tandem actions often let both you and your eidolon take separate actions, but these must be actions taken separately by you and your eidolon; you can't use a tandem action to take another tandem action.",TraitDescriptionTattoo:"A tattoo is a type of item that is drawn or cut into a creature's skin and usually takes the form of images or symbols.",TraitDescriptionTech:"Items with this trait are associated with the technology of Numeria.",TraitDescriptionTelepathy:"A creature with telepathy can communicate mentally with creatures. This doesn't give any special access to their thoughts, and communicates no more information than normal speech would.",TraitDescriptionTeleportation:"Teleportation effects allow you to instantaneously move from one point in space to another. Teleportation does not usually trigger reactions based on movement.",TraitDescriptionTengu:"A creature with this trait is a member of the tengu ancestry. Tengus are humanoids who resemble birds. An ability with this trait can be used or selected only by tengus. An item with this trait is created and used by tengus.",TraitDescriptionTethered:"This weapon is attached to a length of rope or chain that allows you to retrieve it after it has left your hand. If you have a free hand while wielding this weapon, you can use an Interact action to pull the weapon back into your grasp after you have thrown it as a ranged attack or after it has been disarmed (unless it is being held by another creature).",TraitDescriptionThaumaturge:"This indicates abilities from the thaumaturge class.",TraitDescriptionThrown:"You can throw this weapon as a ranged attack. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment.",TraitDescriptionTiefling:"A creature with this trait is a member of the tiefling ancestry.",TraitDescriptionTraining:"A training weapon is designed to be used when training an animal to participate in combat by identifying the target for the animal to attack. Striking a creature with a training weapon gives your animal companion or your bonded animal a +1 circumstance bonus to its next attack roll against that target.",TraitDescriptionTransmutation:"Effects and magic items with this trait are associated with the transmutation school of magic, typically changing something's form.",TraitDescriptionTrap:"A hazard or item with this trait is constructed to hinder interlopers.",TraitDescriptionTrip:"You can use this weapon to Trip with the Athletics skill even if you don't have a free hand. This uses the weapon's reach (if different from your own) and adds the weapon's item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Trip using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.",TraitDescriptionTrueName:"Certain spells, feats, and items have the true name trait. This trait means they require you to know a creature's true name to use them.",TraitDescriptionTwin:"These weapons are used as a pair, complementing each other. When you attack with a twin weapon, you add a circumstance bonus to the damage roll equal to the weapon's number of damage dice if you have previously attacked with a different weapon of the same type this turn. The weapons must be of the same type to benefit from this trait, but they don't need to have the same runes.",TraitDescriptionTwoHand:"This weapon can be wielded with two hands. Doing so changes its weapon damage die to the indicated value. This change applies to all the weapon's damage dice, such as those from striking runes.",TraitDescriptionUnarmed:"An unarmed attack uses your body rather than a manufactured weapon. An unarmed attack isn't a weapon, though it's categorized with weapons for weapon groups, and it might have weapon traits. Since it's part of your body, an unarmed attack can't be Disarmed. It also doesn't take up a hand, though a fist or other grasping appendage follows the same rules as a free-hand weapon.",TraitDescriptionUncommon:"Something of uncommon rarity requires special training or comes from a particular culture or part of the world. Some character choices give access to uncommon options, and the GM can choose to allow access for anyone. Less is known about uncommon creatures than common creatures. They typically can't be summoned. The DC of Recall Knowledge checks related to these creature is increased by 2.",TraitDescriptionUndine:"A type of geniekin descended from a being from the Plane of Water.",TraitDescriptionUnique:"A rules element with this trait is one-of-a-kind. The DC of Recall Knowledge checks related to creatures with this trait is increased by 10.",TraitDescriptionUnstable:"Unstable actions rely on experimental functions of your innovation that even you can't fully predict. After an unstable action is used on an innovation, using another one is dangerous.",TraitDescriptionVanara:"An inquisitive ancestry with primate-like features and prehensile tails.",TraitDescriptionVehicular:"A vehicular weapon is attached to a vehicle or worn by a mount and can typically only be wielded by the driver of the vehicle or the mount's primary rider. The driver or rider can control a vehicular weapon with the same hands they use to steer the vehicle or guide the mount. A vehicular weapon can be Disarmed by knocking the controls (typically reins for a mount or a steering device for a vehicle) out of the wielder's hands.",TraitDescriptionVersatile:"A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. This trait indicates the alternate damage type. For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. You choose the damage type each time you make an attack.",TraitDescriptionVirulent:"Afflictions with the virulent trait are harder to remove. You must succeed at two consecutive saves to reduce a virulent affliction's stage by 1. A critical success reduces a virulent affliction's stage by only 1 instead of by 2.",TraitDescriptionVishkanya:"An ancestry with snake-like features and powerful venom.",TraitDescriptionVisual:"A visual effect can affect only creatures that can see it. This applies only to visible parts of the effect, as determined by the GM.",TraitDescriptionVitality:"Effects with this trait heal living creatures with energy from the Forge of Creation, deal vitality energy damage to undead, or manipulate vitality energy.",TraitDescriptionVoid:"Effects with this trait heal undead creatures with void energy, deal void damage to living creatures, or manipulate void energy.",TraitDescriptionVolley:"This ranged weapon is less effective at close distances. Your attacks against targets that are at a distance within the range listed take a -2 penalty.",TraitDescriptionWand:"A wand contains a single spell which you can cast once per day.",TraitDescriptionWater:"Effects with the water trait either manipulate or conjure water. Those that manipulate water have no effect in an area without water. Creatures with this trait consist primarily of water or have a magical connection to the element.",TraitDescriptionWildHunt:"Creatures with the wild hunt trait are never below 14th level. They possess greater darkvision, greensight, planar acclimation, wild gaze, instinctive cooperation, weakness to cold iron, the ability to speak with plants and animals, and their own specific wild hunt link.",TraitDescriptionWitch:"This indicates abilities from the witch class.",TraitDescriptionWizard:"This indicates abilities from the wizard class.",TraitDescriptionWood:"Effects with the wood trait conjure or manipulate wood. Those that manipulate wood have no effect in an area without wood. Creatures with this trait consist primarily of wood or have a connection to magical wood.",TraitCenser:"Censer",TraitDetection:"Detection",TraitDeviant:"Deviant",TraitDevil:"Devil",TraitDhampir:"Dhampir",TraitDinosaur:"Dinosaur",TraitDisarm:"Disarm",TraitDisease:"Disease",TraitDiv:"Div",TraitDivination:"Divination",TraitDivine:"Divine",TraitDoubleBarrel:"Double Barrel",TraitDowntime:"Downtime",TraitDragon:"Dragon",TraitDream:"Dream",TraitDrow:"Drow",TraitDrug:"Drug",TraitDruid:"Druid",TraitDuergar:"Duergar",TraitDuskwalker:"Duskwalker",TraitDwarf:"Dwarf",TraitEachRuneAppliedToASeparateItemThatHasPockets:"Each rune applied to a separate item that has pockets",TraitEarth:"Earth",TraitEidolon:"Eidolon",TraitElectricity:"Electricity",TraitElemental:"Elemental",TraitElf:"Elf",TraitElixir:"Elixir",TraitEmotion:"Emotion",TraitEnchantment:"Enchantment",TraitEnergy:"Energy",TraitEntrenchMelee:"Entrench Melee",TraitEntrenchRanged:"Entrench Ranged",TraitEnvironmental:"Environmental",TraitEsoterica:"Esoterica",TraitEtchedOntoABludgeoningWeapon:"Etched on Bludgeoning Weapon",TraitEtchedOntoAClanDagger:"Etched on Clan Dagger",TraitEtchedOntoAMeleeWeapon:"Etched on Melee Weapon",TraitEtchedOntoAMeleeWeaponMonk:"Etched onto a melee weapon with the monk trait",TraitEtchedOntoAPiercingOrSlashingMeleeWeapon:"Etched on Piercing/Slashing Melee Weapon",TraitEtchedOntoAPiercingOrSlashingWeapon:"Etched on Piercing/Slashing Weapon",TraitEtchedOntoASlashingMeleeWeapon:"Etched on Slashing Melee Weapon",TraitEtchedOntoAThrownWeapon:"Etched on Thrown Weapon",TraitEtchedOntoAWeapon:"Etched onto a Weapon",TraitEtchedOntoAWeaponWOAnarchicRune:"Etched on Weapon w/o Anarchic Rune",TraitEtchedOntoAWeaponWOAxiomaticRune:"Etched on Weapon w/o Axiomatic Rune",TraitEtchedOntoAWeaponWOHolyRune:"Etched on Weapon w/o Holy Rune",TraitEtchedOntoAWeaponWOUnholyRune:"Etched on Weapon w/o Unholy Rune",TraitEtchedOntoArmor:"Etched onto Armor",TraitEtchedOntoHeavyArmor:"Etched onto Heavy Armor",TraitEtchedOntoLightArmor:"Etched onto Light Armor",TraitEtchedOntoLightMedNMArmor:"Etched on L/M Nonmetal Armor",TraitEtchedOntoMedHeavyArmor:"Etched onto Medium or Heavy Armor",TraitEtchedOntoMediumHeavyMetalArmor:"Etched onto Medium or Heavy Metal Armor",TraitEtchedOntoMetalArmor:"Etched onto Metal Armor",TraitEthereal:"Ethereal",TraitEvil:"Evil",TraitEvocation:"Evocation",TraitEvolution:"Evolution",TraitExpandable:"Expandable",TraitExploration:"Exploration",TraitExtradimensional:"Extradimensional",TraitFatal:"Fatal",TraitFatalAim:"Fatal Aim",TraitFatalAimD10:"Fatal Aim d10",TraitFatalAimD12:"Fatal Aim d12",TraitFatalD10:"Fatal d10",TraitFatalD12:"Fatal d12",TraitFatalD8:"Fatal d8",TraitFear:"Fear",TraitFetchling:"Fetchling",TraitFey:"Fey",TraitFiend:"Fiend",TraitFighter:"Fighter",TraitFigurehead:"Figurehead",TraitFinesse:"Finesse",TraitFinisher:"Finisher",TraitFinite:"Finite",TraitFire:"Fire",TraitFleshwarp:"Fleshwarp",TraitFlexible:"Flexible",TraitFlourish:"Flourish",TraitFocused:"Focused",TraitFoldaway:"Foldaway",TraitForce:"Force",TraitForceful:"Forceful",TraitFormian:"Formian",TraitFortune:"Fortune",TraitFreeHand:"Free-Hand",TraitFulu:"Fulu",TraitFungus:"Fungus",TraitGadget:"Gadget",TraitGanzi:"Ganzi",TraitGeneral:"General",TraitGenie:"Genie",TraitGeniekin:"Geniekin",TraitGhoran:"Ghoran",TraitGhost:"Ghost",TraitGhoul:"Ghoul",TraitGhul:"Ghul",TraitGiant:"Giant",TraitGnoll:"Gnoll",TraitGnome:"Gnome",TraitGoblin:"Goblin",TraitGolem:"Golem",TraitGoloma:"Goloma",TraitGood:"Good",TraitGrapple:"Grapple",TraitGremlin:"Gremlin",TraitGrimoire:"Grimoire",TraitGrioth:"Grioth",TraitGrippli:"Grippli",TraitGunslinger:"Gunslinger",TraitHag:"Hag",TraitHalcyon:"Halcyon",TraitHalfElf:"Half-Elf",TraitHalfOrc:"Half-Orc",TraitHalfling:"Halfling",TraitHampering:"Hampering",TraitHantu:"Hantu",TraitHarnessed:"Harnessed",TraitHarrowCourt:"Harrow Court",TraitHaunt:"Haunt",TraitHealing:"Healing",TraitHefty14:"Hefty 14",TraitHeldOneHand:"Held in 1 hand",TraitHeldOneHandFreeStanding:"Held in 1 hand or free-standing",TraitHeldTwoHands:"Held in 2 hands",TraitHerald:"Herald",TraitHeritage:"Heritage",TraitHex:"Hex",TraitHindering:"Hindering",TraitHobgoblin:"Hobgoblin",TraitHryngar:"Hryngar",TraitHuman:"Human",TraitHumanoid:"Humanoid",TraitIfrit:"Ifrit",TraitIkeshti:"Ikeshti",TraitIllusion:"Illusion",TraitImpulse:"Impulse",TraitIncapacitation:"Incapacitation",TraitIncarnate:"Incarnate",TraitIncorporeal:"Incorporeal",TraitInevitable:"Inevitable",TraitInfused:"Infused",TraitInfusion:"Infusion",TraitIngested:"Ingested",TraitInhaled:"Inhaled",TraitInjection:"Injection",TraitInjury:"Injury",TraitInscribed:"Inscribed",TraitIntegrated1d6B:"Integrated 1d6 B",TraitIntegrated1d6P:"Integrated 1d6 P",TraitIntegrated1d6S:"Integrated 1d6 S",TraitIntegrated1d6SVersatileP:"Integrated 1d6 S (Versatile P)",TraitIntelligent:"Intelligent",TraitInteract:"Interact",TraitInventor:"Inventor",TraitInvested:"Invested",TraitInvestigator:"Investigator",TraitJousting:"Jousting",TraitJoustingD6:"Jousting d6",TraitKaiju:"Kaiju",TraitKami:"Kami",TraitKashrishi:"Kashrishi",TraitKickback:"Kickback",TraitKineticist:"Kineticist",TraitKingdom:"Kingdom",TraitKitsune:"Kitsune",TraitKobold:"Kobold",TraitKovintus:"Kovintus",TraitLaminar:"Laminar",TraitLaunching:"Launching",TraitLawful:"Lawful",TraitLeshy:"Leshy",TraitLight:"Light",TraitLilu:"Lilu",TraitLineage:"Lineage",TraitLinguistic:"Linguistic",TraitLitany:"Litany",TraitLizardfolk:"Lizardfolk",TraitLocathah:"Locathah",TraitLozenge:"Lozenge",TraitMagic:"Magic",TraitMagical:"Magical",TraitMagus:"Magus",TraitManipulate:"Manipulate",TraitMechanical:"Mechanical",TraitMental:"Mental",TraitMerfolk:"Merfolk",TraitMetal:"Metal",TraitMetamagic:"Metamagic",TraitMindless:"Mindless",TraitMindshift:"Mindshift",TraitMinion:"Minion",TraitMisfortune:"Misfortune",TraitMisfortuneEffects:"Misfortune Effects",TraitMissive:"Missive",TraitModification:"Modification",TraitModular:"Modular B, P, or S",TraitMonitor:"Monitor",TraitMonk:"Monk",TraitMorlock:"Morlock",TraitMorph:"Morph",TraitMortic:"Mortic",TraitMounted:"Mounted",TraitMove:"Move",TraitMulticlass:"Multiclass",TraitMummy:"Mummy",TraitMunavri:"Munavri",TraitMutagen:"Mutagen",TraitMutant:"Mutant",TraitNagaji:"Nagaji",TraitNecromancy:"Necromancy",TraitNoisy:"Noisy",TraitNonlethal:"Nonlethal",TraitNymph:"Nymph",TraitOath:"Oath",TraitOccult:"Occult",TraitOil:"Oil",TraitOlfactory:"Olfactory",TraitOni:"Oni",TraitOoze:"Ooze",TraitOpen:"Open",TraitOracle:"Oracle",TraitOrc:"Orc",TraitOread:"Oread",TraitOverflow:"Overflow",TraitPaaridar:"Paaridar",TraitParry:"Parry",TraitPervasiveMagic:"Pervasive Magic",TraitPetitioner:"Petitioner",TraitPhantom:"Phantom",TraitPhysical:"Physical",TraitPiercing:"Piercing",TraitPlant:"Plant",TraitPoison:"Poison",TraitPolymorph:"Polymorph",TraitPonderous:"Ponderous",TraitPoppet:"Poppet",TraitPortable:"Portable",TraitPossession:"Possession",TraitPotion:"Potion",TraitPrecious:"Precious",TraitPrediction:"Prediction",TraitPress:"Press",TraitPrimal:"Primal",TraitProcessed:"Processed",TraitPropulsive:"Propulsive",TraitProtean:"Protean",TraitPsyche:"Psyche",TraitPsychic:"Psychic",TraitPsychopomp:"Psychopomp",TraitQlippoth:"Qlippoth",TraitRadiation:"Radiation",TraitRage:"Rage",TraitRakshasa:"Rakshasa",TraitRange:"Range",TraitRange10:"Range 10 feet",TraitRange100:"Range 100 feet",TraitRange110:"Range 110 feet",TraitRange120:"Range 120 feet",TraitRange130:"Range 130 feet",TraitRange140:"Range 140 feet",TraitRange15:"Range 15 feet",TraitRange150:"Range 150 feet",TraitRange160:"Range 160 feet",TraitRange170:"Range 170 feet",TraitRange180:"Range 180 feet",TraitRange190:"Range 190 feet",TraitRange20:"Range 20 feet",TraitRange200:"Range 200 feet",TraitRange210:"Range 210 feet",TraitRange220:"Range 220 feet",TraitRange230:"Range 230 feet",TraitRange240:"Range 240 feet",TraitRange25:"Range 25 feet",TraitRange250:"Range 250 feet",TraitRange260:"Range 260 feet",TraitRange270:"Range 270 feet",TraitRange280:"Range 280 feet",TraitRange290:"Range 290 feet",TraitRange30:"Range 30 feet",TraitRange300:"Range 300 feet",TraitRange310:"Range 310 feet",TraitRange320:"Range 320 feet",TraitRange40:"Range 40 feet",TraitRange5:"Range 5 feet",TraitRange50:"Range 50 feet",TraitRange500:"Range 500 feet",TraitRange60:"Range 60 feet",TraitRange70:"Range 70 feet",TraitRange80:"Range 80 feet",TraitRange90:"Range 90 feet",TraitRangeIncrement10:"Range Increment 10 feet",TraitRangeIncrement100:"Range Increment 100 feet",TraitRangeIncrement110:"Range Increment 110 feet",TraitRangeIncrement120:"Range Increment 120 feet",TraitRangeIncrement130:"Range Increment 130 feet",TraitRangeIncrement140:"Range Increment 140 feet",TraitRangeIncrement15:"Range Increment 15 feet",TraitRangeIncrement150:"Range Increment 150 feet",TraitRangeIncrement160:"Range Increment 160 feet",TraitRangeIncrement170:"Range Increment 170 feet",TraitRangeIncrement180:"Range Increment 180 feet",TraitRangeIncrement190:"Range Increment 190 feet",TraitRangeIncrement20:"Range Increment 20 feet",TraitRangeIncrement200:"Range Increment 200 feet",TraitRangeIncrement210:"Range Increment 210 feet",TraitRangeIncrement220:"Range Increment 220 feet",TraitRangeIncrement230:"Range Increment 230 feet",TraitRangeIncrement240:"Range Increment 240 feet",TraitRangeIncrement25:"Range Increment 25 feet",TraitRangeIncrement250:"Range Increment 250 feet",TraitRangeIncrement260:"Range Increment 260 feet",TraitRangeIncrement270:"Range Increment 270 feet",TraitRangeIncrement280:"Range Increment 280 feet",TraitRangeIncrement290:"Range Increment 290 feet",TraitRangeIncrement30:"Range Increment 30 feet",TraitRangeIncrement300:"Range Increment 300 feet",TraitRangeIncrement310:"Range Increment 310 feet",TraitRangeIncrement320:"Range Increment 320 feet",TraitRangeIncrement40:"Range Increment 40 feet",TraitRangeIncrement5:"Range Increment 5 feet",TraitRangeIncrement50:"Range Increment 50 feet",TraitRangeIncrement60:"Range Increment 60 feet",TraitRangeIncrement70:"Range Increment 70 feet",TraitRangeIncrement75:"Range Increment 75 feet",TraitRangeIncrement80:"Range Increment 80 feet",TraitRangeIncrement90:"Range Increment 90 feet",TraitRangedTrip:"Ranged Trip",TraitRanger:"Ranger",TraitRare:"Rare",TraitRatajin:"Ratajin",TraitRatfolk:"Ratfolk",TraitRazing:"Razing",TraitReach:"Reach",TraitReach0:"Reach 0 feet",TraitReach10:"Reach 10 feet",TraitReach100:"Reach 100 feet",TraitReach120:"Reach 120 feet",TraitReach1000:"Reach 1,000 feet",TraitReach15:"Reach 15 feet",TraitReach20:"Reach 20 feet",TraitReach200:"Reach 200 feet",TraitReach25:"Reach 25 feet",TraitReach30:"Reach 30 feet",TraitReach40:"Reach 40 feet",TraitReach50:"Reach 50 feet",TraitReach60:"Reach 60 feet",TraitReckless:"Reckless",TraitRecovery:"Recovery",TraitReflection:"Reflection",TraitRelic:"Relic",TraitReload:"Reload",TraitReload0:"Reload 0",TraitReload1:"Reload 1",TraitReload1Min:"Reload 1 min",TraitReload2:"Reload 2",TraitRepeating:"Repeating",TraitResonant:"Resonant",TraitRevelation:"Revelation",TraitRogue:"Rogue",TraitSaggorak:"Saggorak",TraitSahkil:"Sahkil",TraitSamsaran:"Samsaran",TraitScatter:"Scatter",TraitScatter10:"Scatter 10",TraitScatter15:"Scatter 15",TraitScatter20:"Scatter 20",TraitScatter5:"Scatter 5",TraitScroll:"Scroll",TraitScrying:"Scrying",TraitSeaDevil:"Sea Devil",TraitSecret:"Secret",TraitSerpentfolk:"Serpentfolk",TraitSeugathi:"Seugathi",TraitSewnIntoClothing:"Sewn Into Clothing",TraitShabti:"Shabti",TraitShadow:"Shadow",TraitShieldThrow20:"Shield Throw 20 ft",TraitShieldThrow30:"Shield Throw 30 ft",TraitShisk:"Shisk",TraitShobhad:"Shobhad",TraitShoony:"Shoony",TraitShove:"Shove",TraitSiktempora:"Siktempora",TraitSkeleton:"Skeleton",TraitSkelm:"Skelm",TraitSkill:"Skill",TraitSkulk:"Skulk",TraitSlashing:"Slashing",TraitSleep:"Sleep",TraitSnare:"Snare",TraitSocial:"Social",TraitSonic:"Sonic",TraitSorcerer:"Sorcerer",TraitSoulbound:"Soulbound",TraitSpellDeflection:"Spell Deflection",TraitSpellgun:"Spellgun",TraitSpellheart:"Spellheart",TraitSpellshot:"Spellshot",TraitSpirit:"Spirit",TraitSplash:"Splash",TraitSplash10:"Splash 10 ft",TraitSporeborn:"Sporeborn",TraitSpriggan:"Spriggan",TraitSprite:"Sprite",TraitStaff:"Staff",TraitStamina:"Stamina",TraitStance:"Stance",TraitSteam:"Steam",TraitStheno:"Stheno",TraitStrix:"Strix",TraitStructure:"Structure",TraitSubjectiveGravity:"Subjective Gravity",TraitSuli:"Suli",TraitSummon:"Summon",TraitSummoned:"Summoned",TraitSummoner:"Summoner",TraitSwarm:"Swarm",TraitSwashbuckler:"Swashbuckler",TraitSweep:"Sweep",TraitSylph:"Sylph",TraitTalisman:"Talisman",TraitTalos:"Talos",TraitTandem:"Tandem",TraitTane:"Tane",TraitTanggal:"Tanggal",TraitTattoo:"Tattoo",TraitTattooedOnTheBody:"Tattooed on the Body",TraitTech:"Tech",TraitTechnological:"Technological",TraitTelepathy:"Telepathy",TraitTeleportation:"Teleportation",TraitTengu:"Tengu",TraitTethered:"Tethered",TraitThaumaturge:"Thaumaturge",TraitThrown:"Thrown",TraitThrown10:"Thrown 10 ft.",TraitThrown100:"Thrown 100 ft.",TraitThrown15:"Thrown 15 ft.",TraitThrown20:"Thrown 20 ft.",TraitThrown200:"Thrown 200 ft.",TraitThrown30:"Thrown 30 ft.",TraitThrown40:"Thrown 40 ft.",TraitThrown60:"Thrown 60 ft.",TraitThrown80:"Thrown 80 ft.",TraitTiefling:"Tiefling",TraitTime:"Time",TraitTitan:"Titan",TraitTouched:"Touched",TraitTraining:"Training",TraitTransmutation:"Transmutation",TraitTrap:"Trap",TraitTrip:"Trip",TraitTroll:"Troll",TraitTroop:"Troop",TraitTrueName:"True Name",TraitTwin:"Twin",TraitTwoHand:"Two-Hand",TraitTwoHandD10:"Two-Hand d10",TraitTwoHandD12:"Two-Hand d12",TraitTwoHandD6:"Two-Hand d6",TraitTwoHandD8:"Two-Hand d8",TraitUnarmed:"Unarmed",TraitUncommon:"Uncommon",TraitUndead:"Undead",TraitUndine:"Undine",TraitUnique:"Unique",TraitUnstable:"Unstable",TraitUntyped:"Untyped",TraitUrdefhan:"Urdefhan",TraitVampire:"Vampire",TraitVanara:"Vanara",TraitVehicular:"Vehicular",TraitVelstrac:"Velstrac",TraitVersatile:"Versatile",TraitVersatileAcid:"Versatile Acid",TraitVersatileB:"Versatile B",TraitVersatileChaotic:"Versatile Chaotic",TraitVersatileCold:"Versatile Cold",TraitVersatileElectricity:"Versatile Electricity",TraitVersatileEvil:"Versatile Evil",TraitVersatileFire:"Versatile Fire",TraitVersatileForce:"Versatile Force",TraitVersatileGood:"Versatile Good",TraitVersatileHeritage:"Versatile Heritage",TraitVersatileLawful:"Versatile Lawful",TraitVersatileP:"Versatile P",TraitVersatilePoison:"Versatile Poison",TraitVersatileS:"Versatile S",TraitVersatileSonic:"Versatile Sonic",TraitVersatileVitality:"Versatile Vitality",TraitVersatileVoid:"Versatile Void",TraitVigilante:"Vigilante",TraitVirulent:"Virulent",TraitVishkanya:"Vishkanya",TraitVisual:"Visual",TraitVitality:"Vitality",TraitVoid:"Void",TraitVolley:"Volley",TraitVolley20:"Volley 20 ft.",TraitVolley30:"Volley 30 ft.",TraitVolley50:"Volley 50 ft.",TraitVorpalFear:"Vorpal Fear",TraitWand:"Wand",TraitWater:"Water",TraitWayang:"Wayang",TraitWeapons:"Weapons",TraitWerecreature:"Werecreature",TraitWight:"Wight",TraitWildHunt:"Wild Hunt",TraitWitch:"Witch",TraitWizard:"Wizard",TraitWood:"Wood",TraitWorn:"Worn",TraitWornAmulet:"Worn Amulet",TraitWornAndAttachedToTwoWeapons:"Worn and Attached to Two Weapons",TraitWornAnklets:"Worn Anklets",TraitWornArmbands:"Worn Armbands",TraitWornBackpack:"Worn Backpack",TraitWornBarding:"Worn Barding",TraitWornBelt:"Worn Belt",TraitWornBeltPouch:"Worn Belt Pouch",TraitWornBoots:"Worn Boots",TraitWornBracelet:"Worn Bracelet",TraitWornBracers:"Worn Bracers",TraitWornCap:"Worn Cap",TraitWornCape:"Worn Cape",TraitWornCirclet:"Worn Circlet",TraitWornCloak:"Worn Cloak",TraitWornClothing:"Worn Clothing",TraitWornCollar:"Worn Collar",TraitWornCrown:"Worn Crown",TraitWornEpaulet:"Worn Epaulets",TraitWornEyeglasses:"Worn Eyeglasses",TraitWornEyepiece:"Worn Eyepiece",TraitWornFootwear:"Worn Footwear",TraitWornGarment:"Worn Garment",TraitWornGloves:"Worn Gloves",TraitWornHeadwear:"Worn Headwear",TraitWornHorseshoes:"Worn Horseshoes",TraitWornMask:"Worn Mask",TraitWornNecklace:"Worn Necklace",TraitWornOnBelt:"Worn on Belt",TraitWornOnWrists:"Worn on Wrists",TraitWornOrOneHand:"Worn or Held in One Hand",TraitWornRing:"Worn Ring",TraitWornSaddle:"Worn Saddle",TraitWornSandles:"Worn Sandles",TraitWornShoes:"Worn Shoes",TraitWornUnderArmor:"Worn Under Light Armor or Clothes",TraitWraith:"Wraith",TraitWyrwood:"Wyrwood",TraitXulgath:"Xulgath",TraitZombie:"Zombie",Traits:"Traits",TraitsLabel:"Traits",Trap:"Trap",TravelSpeed:{Days:"Days",DetectBeforeRunningIntoIt:"Notice Everything in Advance",DetectEverything:"Notice Everything",DetectionMode:"Detection Mode",DifficultTerrain:"Difficult Terrain Speed",Distance:"Distance",ExplorationActivities:{AvoidNotice:"Avoid Notice",CoverTracks:"Cover Tracks",Defend:"Defend",DetectMagic:"Detect Magic",HalfSpeed:"Other (Half Speed)",Investigate:"Investigate",None:"None (Full Speed)",RepeatASpell:"Repeat a Spell",Scout:"Scout",Search:"Search",Track:"Track"},ExplorationActivity:"Exploration Activity",ExplorationSpeed:"Exploration Speed",Feet:"Feet",FeetAcronym:"ft",GreaterDifficultTerrain:"Greater Difficult Terrain Speed",HexplorationActivities:"Hexploration Activities",Hours:"Hours",HoursPerDay:"Hours Spent Traveling Per Day",HustleMinutes:"Minutes Spent Hustling Per Day",Journey:"Journey",Label:"Travel Speed",Miles:"Miles",Name:"Name",None:"Full Speed",NormalTerrain:"Normal Terrain Speed",PartySpeed:"Party Speed",Speed:"Speed",TerrainSlowdown:"Terrain Speed",Title:"Travel Duration Calculator (Alpha)",TravelDuration:"Travel Duration",Weeks:"Weeks"},TrickMagicItemPopup:{InvalidActor:"Only a character or NPC can use Trick Magic Item.",Label:"Select a skill to use with Trick Magic Item.",Title:"Trick Magic Item"},UI:{applyDamage:{by:"by",damaged:"damaged for ",healed:"healed for ",shieldActive:"and their {shield} gets ",shieldInActive:"gets"},errorTargetToken:"Select at least one valid token.",noDamageInfoForOutcome:"No damage information for outcome {outcome}.",shiftModifyDamageLabel:"Adjust Damage/Healing",shiftModifyDamageTitle:"Adjust the rolled damage/healing"},UUID:{Label:"UUID",SourceId:"Source ID"},UnitPriceLabel:"Unit price",UnitedPaizoWorkers:{PFSNote:'Note for Pathfinder Society players: In support of UPW, merchandise purchased from the union store will count in the Online PFS region for the <span class="hover" title="When you use a Hero Point to reroll a check, add a +1 circumstance bonus to the reroll">Promotional Vestments</a> boon.',ReleaseIntro:"Redmond, WA (October 14th, 2021) \u2014 Today, the workers at Paizo, Inc - publisher of the Pathfinder and Starfinder roleplaying games - are announcing their formation of the United Paizo Workers union (UPW), with the Communication Workers of America's CODE-CWA project. This union is the first of its kind in the tabletop roleplaying games industry.",Title:"Announcement: United Paizo Workers"},UnprepareItemTitle:"Unprepare Item",UpdateLabelUniversal:"Update",Usage:"Usage",UserSettings:{DarkvisionFilter:{Hint:"Add a (usually monochrome) filter when viewing a scene through the sight of a creature with darkvision",Label:"Darkvision Filter"}},ValueLabel:"Value",WeaknessesLabel:"Weaknesses",Weapon:{Base:{adze:"Adze","air-repeater":"Air Repeater",aklys:"Aklys","alchemical-bomb":"Alchemical Bomb","alchemical-crossbow":"Alchemical Crossbow","aldori-dueling-sword":"Aldori Dueling Sword",arquebus:"Arquebus","asp-coil":"Asp Coil",atlatl:"Atlatl","axe-musket":"Axe Musket","barricade-buster":"Barricade Buster","bastard-sword":"Bastard Sword","battle-axe":"Battle Axe","battle-lute":"Battle Lute","battle-saddle":"Battle Saddle","bec-de-corbin":"Bec de Corbin","big-boom-gun":"Big Boom Gun","black-powder-knuckle-dusters":"Black Powder Knuckle Dusters","bladed-diabolo":"Bladed Diabolo","bladed-gauntlet":"Bladed Gauntlet","bladed-hoop":"Bladed Hoop","bladed-scarf":"Bladed Scarf",blowgun:"Blowgun","blowgun-darts":"Blowgun Darts",blunderbuss:"Blunderbuss","bo-staff":"Bo Staff","boarding-axe":"Boarding Axe","boarding-pike":"Boarding Pike",bola:"Bola",boomerang:"Boomerang","bow-staff":"Bow Staff","breaching-pike":"Breaching Pike",broadspear:"Broadspear","butchering-axe":"Butchering Axe","butterfly-sword":"Butterfly Sword",buugeng:"Buugeng","cane-pistol":"Cane Pistol","chain-sword":"Chain Sword",chakram:"Chakram",chakri:"Chakri","clan-dagger":"Clan Dagger","clan-pistol":"Clan Pistol",claw:"Claw","claw-blade":"Claw Blade",club:"Club","coat-pistol":"Coat Pistol","combat-grapnel":"Combat Grapnel","combat-lure":"Combat Lure","composite-longbow":"Composite Longbow","composite-shortbow":"Composite Shortbow","corset-knife":"Corset Knife","crescent-cross":"Crescent Cross",crossbow:"Crossbow",dagger:"Dagger","dagger-pistol":"Dagger Pistol",daikyu:"Daikyu","dancers-spear":"Dancer's Spear",dandpatta:"Dandpatta",dart:"Dart",dogslicer:"Dogslicer",donchak:"Donchak","double-barreled-musket":"Double-Barreled Musket","double-barreled-pistol":"Double-Barreled Pistol","dragon-mouth-pistol":"Dragon Mouth Pistol","dueling-pistol":"Dueling Pistol","dueling-spear":"Dueling Spear","dwarven-dorn-dergar":"Dwarven Dorn-Dergar","dwarven-scattergun":"Dwarven Scattergun","dwarven-war-axe":"Dwarven War Axe",earthbreaker:"Earthbreaker","elven-branched-spear":"Elven Branched Spear","elven-curve-blade":"Elven Curve Blade","explosive-dogslicer":"Explosive Dogslicer","exquisite-sword-cane":"Exquisite Sword Cane","exquisite-sword-cane-sheath":"Exquisite Sword Cane Sheath",falcata:"Falcata",falchion:"Falchion",fangwire:"Fangwire",fauchard:"Fauchard","feng-huo-lun":"Feng Huo Lun","fighting-fan":"Fighting Fan","fighting-stick":"Fighting Stick","filchers-fork":"Filcher's Fork","fire-lance":"Fire Lance","fire-poi":"Fire Poi",fist:"Fist",flail:"Flail",flingflenser:"Flingflenser","flintlock-musket":"Flintlock Musket","flintlock-pistol":"Flintlock Pistol","flying-talon":"Flying Talon",flyssa:"Flyssa","forked-bipod":"Forked Bipod","frying-pan":"Frying Pan",gada:"Gada",gaff:"Gaff",gakgung:"Gakgung",gauntlet:"Gauntlet","gauntlet-bow":"Gauntlet Bow","gill-hook":"Gill Hook",glaive:"Glaive","gnome-amalgam-musket":"Gnome Amalgam Musket","gnome-flickmace":"Gnome Flickmace","gnome-hooked-hammer":"Gnome Hooked Hammer",greataxe:"Greataxe",greatclub:"Greatclub",greatpick:"Greatpick",greatsword:"Greatsword","griffon-cane":"Griffon Cane",guisarme:"Guisarme","gun-sword":"Gun Sword",halberd:"Halberd","halfling-sling-staff":"Halfling Sling Staff","hammer-gun":"Hammer Gun","hand-adze":"Hand Adze","hand-cannon":"Hand Cannon","hand-crossbow":"Hand Crossbow","harmona-gun":"Harmona Gun",harpoon:"Harpoon",hatchet:"Hatchet","heavy-crossbow":"Heavy Crossbow","hongali-hornbow":"Hongali Hornbow","hook-sword":"Hook Sword",horsechopper:"Horsechopper","injection-spear":"Injection Spear",javelin:"Javelin",jaws:"Jaws",jezail:"Jezail","jiu-huan-dao":"Jiu Huan Dao","juggling-club":"Juggling Club",kalis:"Kalis",kama:"Kama",karambit:"Karambit",katana:"Katana",katar:"Katar",khakkhara:"Khakkhara",khopesh:"Khopesh","knuckle-duster":"Knuckle Duster",kris:"Kris",kukri:"Kukri",kusarigama:"Kusarigama",lance:"Lance",lancer:"Lancer",leiomano:"Leiomano","light-hammer":"Light Hammer","light-mace":"Light Mace","light-pick":"Light Pick","lion-scythe":"Lion Scythe","long-air-repeater":"Long Air Repeater","long-hammer":"Long Hammer",longbow:"Longbow",longspear:"Longspear",longsword:"Longsword",mace:"Mace","mace-multipistol":"Mace Multipistol",machete:"Machete","main-gauche":"Main-Gauche",mambele:"Mambele",maul:"Maul","meteor-hammer":"Meteor Hammer",mikazuki:"Mikazuki","mithral-tree":"Mithral Tree","monkeys-fist":"Monkey's Fist",morningstar:"Morningstar",naginata:"Naginata",nightstick:"Nightstick","nine-ring-sword":"Nine-Ring Sword",nodachi:"Nodachi",nunchaku:"Nunchaku","ogre-hook":"Ogre Hook","orc-knuckle-dagger":"Orc Knuckle Dagger","orc-necksplitter":"Orc Necksplitter",panabas:"Panabas",pepperbox:"Pepperbox","phalanx-piercer":"Phalanx Piercer",pick:"Pick","piercing-wind":"Piercing Wind","piranha-kiss":"Piranha Kiss",poi:"Poi",polytool:"Polytool","probing-cane":"Probing Cane",ranseur:"Ranseur",rapier:"Rapier","rapier-pistol":"Rapier Pistol","reinforced-wheels":"Reinforced Wheels","repeating-crossbow":"Repeating Crossbow","repeating-hand-crossbow":"Repeating Hand Crossbow","repeating-heavy-crossbow":"Repeating Heavy Crossbow","rhoka-sword":"Rhoka Sword","rope-dart":"Rope Dart","rotary-bow":"Rotary Bow",rungu:"Rungu",sai:"Sai",sansetsukon:"Sansetsukon",sap:"Sap","sawtooth-saber":"Sawtooth Saber",scimitar:"Scimitar",scizore:"Scizore","scorpion-whip":"Scorpion Whip",scourge:"Scourge",scythe:"Scythe","shauth-lash":"Shauth Lash",shears:"Shears","shield-bash":"Shield Bash","shield-boss":"Shield Boss","shield-bow":"Shield Bow","shield-pistol":"Shield Pistol","shield-spikes":"Shield Spikes","shobhad-longrifle":"Shobhad Longrifle",shortbow:"Shortbow",shortsword:"Shortsword",shuriken:"Shuriken",sickle:"Sickle","sickle-saber":"Sickle-saber","slide-pistol":"Slide Pistol",sling:"Sling","sling-bullets":"Sling Bullets",spear:"Spear","spiked-chain":"Spiked Chain","spiked-gauntlet":"Spiked Gauntlet","spiral-rapier":"Spiral Rapier","spoon-gun":"Spoon Gun",spraysling:"Spraysling",staff:"Staff",starknife:"Starknife","stiletto-pen":"Stiletto Pen",sukgung:"Sukgung","sun-sling":"Sun Sling",switchscythe:"Switchscythe","sword-cane":"Sword Cane",talwar:"Talwar","tamchal-chakram":"Tamchal Chakram","taw-launcher":"Taw Launcher","tekko-kagi":"Tekko-kagi","temple-sword":"Temple Sword","tengu-gale-blade":"Tengu Gale Blade","thorn-whip":"Thorn whip","three-peaked-tree":"Three Peaked Tree","three-section-naginata":"Three-Section Naginata","throwing-knife":"Throwing Knife","thunder-sling":"Thunder Sling",thundermace:"Thundermace",tonfa:"Tonfa","tri-bladed-katar":"Tri-bladed Katar","tricky-pick":"Tricky Pick",trident:"Trident",triggerbrand:"Triggerbrand",urumi:"Urumi",visap:"Visap",wakizashi:"Wakizashi","war-flail":"War Flail","war-lance":"War Lance","war-razor":"War Razor",warhammer:"Warhammer","wheel-blades":"Wheel Blades","wheel-spikes":"Wheel Spikes",whip:"Whip","whip-claw":"Whip Claw","whip-staff":"Whip Staff","wish-blade":"Wish Blade","wish-knife":"Wish Knife","wooden-taws":"Wooden Taws",wrecker:"Wrecker","wrist-launcher":"Wrist Launcher",zulfikar:"Zulfikar"}},WeaponAbilityLabel:"Weapon Ability",WeaponBaseDamageTitle:"This section configures the base damage for the weapon. Additional die from Striking runes should not be added here and instead configured in the Weapon Runes section above.",WeaponBaseLabel:"Base",WeaponBonusAttackLabel:"Bonus Attack",WeaponBonusDamageLabel:"Bonus Damage",WeaponCustomDamageLabel:"Additional Custom Damage",WeaponCustomDamageTitle:"This section adds any custom damage that is not covered by the Rune system. The Strike Effect and Critical Effect attributes are not currently used in the system and are informational only.",WeaponDamageLabel:"Base Damage",WeaponGroupAxe:"Axe",WeaponGroupBomb:"Bomb",WeaponGroupBow:"Bow",WeaponGroupBrawling:"Brawling",WeaponGroupClub:"Club",WeaponGroupDart:"Dart",WeaponGroupFirearm:"Firearm",WeaponGroupFlail:"Flail",WeaponGroupHammer:"Hammer",WeaponGroupKnife:"Knife",WeaponGroupLabel:"Group",WeaponGroupPick:"Pick",WeaponGroupPolearm:"Polearm",WeaponGroupShield:"Shield",WeaponGroupSling:"Sling",WeaponGroupSpear:"Spear",WeaponGroupSword:"Sword",WeaponGroups:"Weapon Groups",WeaponHands1:"One",WeaponHands1Plus:"One Plus",WeaponHands2:"Two",WeaponMAPDefaultOption:"Default (uses Agile trait if present)",WeaponMAPLabel:"Multiple Attack Penalty",WeaponPotencyRune1:"Weapon Potency (+1)",WeaponPotencyRune2:"Weapon Potency (+2)",WeaponPotencyRune3:"Weapon Potency (+3)",WeaponPotencyRune4:"Weapon Potency (+4)",WeaponPropertyCriticalDamageLabel:"Critical Damage",WeaponPropertyCriticalEffectLabel:"Critical Effect",WeaponPropertyRune:{anarchic:{Name:"Anarchic",Note:{criticalSuccess:"When you critically succeed at a Strike with this weapon against a lawful creature, roll [[/r 1d6 #Anarchic Rune]]. On a 1 or 2, you deal double minimum damage; on a 3 or 4, double your damage normally; on a 5 or 6, you deal double maximum damage."}},ancestralEchoing:{Name:"Ancestral Echoing"},anchoring:{Name:"Anchoring",Note:{criticalSuccess:"If you critically hit a target with an anchoring weapon, the weapon casts <em>@UUID[Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> on the target (@Check[type:will|dc:27|name:Anchoring Rune], counteract modifier [[/r 1d20+17 # Anchoring Rune Counteract Check]]{+17})."}},ashen:{Name:"Ashen",Note:{success:"This ash clouds the senses, causing the creature to become confused for 1 round unless it succeeds at a @Check[type:will|dc:25] save."}},authorized:{Name:"Authorized"},axiomatic:{Name:"Axiomatic",Note:{criticalSuccess:"When you critically succeed at an attack roll with this weapon against a chaotic creature, instead of rolling, count each weapon damage die as average damage rounded up (3 for d4, 4 for d6, 5 for d8, 6 for d10, 7 for d12)."}},bane:{Name:"Bane"},bloodbane:{Name:"Bloodbane"},bloodthirsty:{Name:"Bloodthirsty",Note:{criticalSuccess:"When you critically hit a target that's taking @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}, your target becomes @UUID[Compendium.pf2e.conditionitems.Item.4D2KBtexWXa6oUMR]{Drained 1}."}},brilliant:{Name:"Brilliant",Note:{criticalSuccess:"On a critical hit, the target must succeed at a @Check[type:fortitude|dc:29|name:Brilliant Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} for 1 round."}},called:{Name:"Called"},coating:{Name:"Coating"},conducting:{Name:"Conducting"},corrosive:{Name:"Corrosive",Note:{criticalSuccess:"On a critical hit, the target's armor (if any) takes [[/r 3d6[acid] #Corrosive Rune]]{3d6 acid} damage (before applying Hardness); if the target has a shield raised, the shield takes this damage instead."}},crushing:{Name:"Crushing",Note:{criticalSuccess:"When you critically hit a target with this weapon, your target becomes @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} and @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn. @UUID[Compendium.pf2e.equipment-effects.Item.zNHvhwHsC8ckhKVp]{Effect: Crushing}"}},cunning:{Name:"Cunning"},dancing:{Name:"Dancing"},deathdrinking:{Name:"Deathdrinking"},demolishing:{Name:"Demolishing"},disrupting:{Name:"Disrupting",Note:{criticalSuccess:"On a critical hit, the undead is also @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn."}},earthbinding:{Name:"Earthbinding"},energizing:{Name:"Energizing"},extending:{Name:"Extending"},fanged:{Name:"Fanged"},fearsome:{Name:"Fearsome",Note:{criticalSuccess:"When you critically hit with this weapon, the target becomes @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1}."}},flaming:{Name:"Flaming",Note:{criticalSuccess:"On a critical hit, you deal an additional [[/r 1d10[persistent,fire]]]."}},flurrying:{Name:"Flurrying"},frost:{Name:"Frost",Note:{criticalSuccess:"On a critical hit, the target is also @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn unless it succeeds at a @Check[type:fortitude|dc:24|name:Frost Rune] save."}},ghostTouch:{Name:"Ghost Touch",Note:"The weapon can harm creatures without physical form. A ghost touch weapon is particularly effective against incorporeal creatures, which almost always have a specific vulnerability to ghost touch weapons. Incorporeal creatures can touch, hold, and wield ghost touch weapons (unlike most physical objects)."},giantKilling:{Name:"Giant-Killing",Note:{criticalSuccess:"On a critical hit with this weapon, the giant is also @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn."}},greaterAnchoring:{Name:"Greater Anchoring",Note:{criticalSuccess:"When you critically hit a target with a weapon with the anchoring rune, the weapon casts 8th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> on the target (@Check[type:will|dc:38|name:Greater Anchoring Rune], counteract modifier [[/r 1d20+28 #Greater Anchoring Rune Counteract Check]]{+28}), except that if the target critically succeeds at its Will save, instead of having no effect, the <em>dimensional anchor</em> lasts for 1 round.",success:"When you hit a target with the weapon but don't critically hit, the target is affected by 4th-level <em>@UUID[Compendium.pf2e.spells-srd.Item.ksLCg62cLOojw3gN]{Dimensional Anchor}</em> for 1 round without a save (counteract modifier [[/r 1d20+28 #Greater Anchoring Rune Counteract Check]]{+28})."}},greaterAshen:{Name:"Greater Ashen",Note:{success:"This ash clouds the senses, causing the creature to become confused for 1 round unless it succeeds at a @Check[type:will|dc:35] save. On a critical failure, the effect lasts for 1 minute."}},greaterBloodbane:{Name:"Greater Bloodbane"},greaterBrilliant:{Name:"Greater Brilliant",Note:{criticalSuccess:"Damage dealt by this weapon ignores the target's fire, good, or vitality resistance. On a critical hit, the target must succeed at a @Check[type:fortitude|dc:41|name:Greater Brilliant Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} for 1 round.",success:"Damage dealt by this weapon ignores the target's fire, good, or vitality resistance."}},greaterCorrosive:{Name:"Greater Corrosive",Note:{criticalSuccess:"The acid damage dealt by this weapon ignores the target's acid resistance. On a critical hit, the target's armor (if any) takes [[/r 6d6[acid]]]{6d6 acid} damage (before applying Hardness); if the target has a shield raised, the shield takes this damage instead.",success:"The acid damage dealt by this weapon ignores the target's acid resistance."}},greaterCrushing:{Name:"Greater Crushing",Note:{criticalSuccess:"Your critical hits leave the target @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 2} and @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of your next turn. @UUID[Compendium.pf2e.equipment-effects.Item.czdEHtLsrUcZxSDx]{Effect: Crushing (Greater)}"}},greaterDisrupting:{Name:"Greater Disrupting",Note:{criticalSuccess:"On a critical hit, the undead creature must attempt a @Check[type:fortitude|dc:34|traits:incapacitation|name:Greater Disrupting Rune] save with the following effects. This is an incapacitation effect.<br /><strong>Critical Success</strong> It's @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn.<br /><strong>Success</strong> It's @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of your next turn.<br /><strong>Failure</strong> It's @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 3} until the end of your next turn.<br /><strong>Critical Failure</strong> It's destroyed."}},greaterExtending:{Name:"Greater Extending"},greaterFanged:{Name:"Greater Fanged"},greaterFearsome:{Name:"Greater Fearsome",Note:{criticalSuccess:"When you critically hit with this weapon, the target becomes @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2}."}},greaterFlaming:{Name:"Greater Flaming",Note:{criticalSuccess:"Fire damage dealt by this weapon (including the persistent fire damage) ignores the target's fire resistance.",success:"Fire damage dealt by this weapon ignores the target's fire resistance."}},greaterFrost:{Name:"Greater Frost",Note:{criticalSuccess:"Cold damage dealt by this weapon ignores the target's cold resistance. On a critical hit, the target is also @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn unless it succeeds at a @Check[type:fortitude|dc:34|name:Greater Frost Rune] save.",success:"Cold damage dealt by this weapon ignores the target's cold resistance."}},greaterGiantKilling:{Name:"Greater Giant-Killing",Note:{success:"Mental damage dealt by this weapon ignores the target's mental resistance.",criticalSuccess:"On a critical hit with this weapon, the giant must attempt a @Check[type:fortitude|dc:34] with the following effects.<br /><strong>Critical Success</strong> The giant is @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the end of your next turn.<br /><strong>Success</strong> The giant is @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the end of your next turn and takes @Damage[1d10[mental]].<br /><strong>Failure</strong> The giant is @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} for the next minute and takes @Damage[2d10[mental]].<br/><strong>Critical Failure</strong> The giant is @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 4} for the next minute and takes @Damage[4d10[mental]]."}},greaterHauling:{Name:"Greater Hauling"},greaterImpactful:{Name:"Greater Impactful",Note:{criticalSuccess:"On a critical hit, you can choose to force the target to succeed at a @Check[type:fortitude|dc:37|name:Greater Impactful Rune] save or be pushed 10 feet away from you."}},greaterRooting:{Name:"Greater Rooting",Note:{criticalSuccess:`When you critically hit a target with this weapon, roots grow from the target. It's @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{immobilized} for 1 round (<span data-pf2-action="escape" data-pf2-glyph="A" data-pf2-dc="28">Escape DC 28</span>) and @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} for as long as the immobilization lasts.`}},greaterShock:{Name:"Greater Shock",Note:{criticalSuccess:"Electricity damage dealt by this weapon ignores the targets electricity resistance (and the other creatures' on a critical hit). On a critical hit, electricity arcs out to deal an equal amount of electricity damage to up to two other creatures of your choice within 10 feet of the target.",success:"Electricity damage dealt by this weapon ignores the target's electricity resistance."}},greaterThundering:{Name:"Greater Thundering",Note:{criticalSuccess:"Sonic damage dealt by this weapon ignores the target's sonic resistance. On a critical hit, the target has to succeed at a @Check[type:fortitude|dc:34|name:Greater Thundering Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} permanently.",success:"Sonic damage dealt by this weapon ignores the target's sonic resistance."}},grievous:{Name:"Grievous",Note:{Axe:"You can damage a third creature, with the same restrictions.",Bow:"The Athletics check to pull the missile free is DC 20.",Brawling:"The target takes a -4 circumstance penalty to its save.",Club:"You can knock the target up to 15 feet away.",Dart:"The base persistent bleed damage increases to [[/r 2d6[bleed]]].",Flail:"You move the target 5 feet. You can't move it away from you, but you can move it in another direction of your choice.",Hammer:"You can also knock the target 5 feet away from you.",Knife:"The target takes a -5-foot status penalty to its Speed while it has the @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{Persistent Bleed Damage}.",Pick:"The extra damage from the critical specialization effect increases to 4 per weapon damage die.",Polearm:"You can move the target up to 10 feet.",Shield:"You can knock the target up to 10 feet away.",Sling:"The target also takes a -10-foot status penalty to its Speed for 1 round if it fails the save.",Spear:"The clumsy condition lasts for 2 rounds.",Sword:"The target is off-guard until the end of your next turn."}},hauling:{Name:"Hauling"},holy:{Name:"Holy",Note:{criticalSuccess:`(<span class="pf2-icon">R</span> command; once per day)<br /><strong>Trigger</strong> You critically succeed at an attack roll against an evil creature with the weapon<br /><strong>Effect</strong> You regain HP equal to double the evil creature's level. This is a good, vitality, healing effect.`}},hopeful:{Name:"Hopeful",Note:{criticalSuccess:"On a critical hit with this weapon, you inspire your comrades, pushing them to fight harder and stand for your shared convictions. Allies within 30 feet that share at least one alignment component with you gain a +1 status bonus to attack rolls until the end of your next turn."}},hooked:{Name:"Hooked",Note:{criticalSuccess:"If a hooked weapon normally has the trip trait, you can attempt to Trip a foe as a reaction when you critically hit it with the hooked weapon."}},impactful:{Name:"Impactful",Note:{criticalSuccess:"On a critical hit, you can choose to force the target to succeed at a @Check[type:fortitude|dc:27|name:Impactful Rune] save or be pushed 5 feet away from you."}},impossible:{Name:"Impossible"},keen:{Name:"Keen",Note:"Attacks with this weapon are a critical hit on a 19 on the die as long as that result is a success. This property has no effect on a 19 if the result would be a failure."},kinWarding:{Name:"Kin-Warding"},majorRooting:{Name:"Major Rooting",Note:{criticalSuccess:`When you critically hit a target with this weapon, roots grow from the target. It's @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{immobilized} for 1 round (<span data-pf2-action="escape" data-pf2-glyph="A" data-pf2-dc="34">Escape DC 34</span>) and @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} for as long as the immobilization lasts.`}},merciful:{Name:"Merciful"},majorFanged:{Name:"Major Fanged"},pacifying:{Name:"Pacifying"},returning:{Name:"Returning",Note:"When you make a thrown Strike with this weapon, it flies back to your hand after the Strike is complete. If your hands are full when the weapon returns, it falls to the ground in your space."},rooting:{Name:"Rooting",Note:{criticalSuccess:`When you critically hit a target with this weapon, roots grow from the target. It's @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{immobilized} for 1 round (<span data-pf2-action="escape" data-pf2-glyph="A" data-pf2-dc="23">Escape DC 23</span>) and @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} for as long as the immobilization lasts.`}},serrating:{Name:"Serrating"},shifting:{Name:"Shifting"},shock:{Name:"Shock",Note:{criticalSuccess:"On a critical hit, electricity arcs out to deal an equal amount of electricity damage to up to two other creatures of your choice within 10 feet of the target."}},speed:{Name:"Speed"},spellStoring:{Name:"Spell-Storing"},swarming:{Name:"Swarming"},thundering:{Name:"Thundering",Note:{criticalSuccess:"On a critical hit, the target has to succeed at a @Check[type:fortitude|dc:24|name:Thundering Rune] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} for 1 minute (or 1 hour on a critical failure)."}},trueRooting:{Name:"True Rooting",Note:{criticalSuccess:`When you critically hit a target with this weapon, roots grow from the target. It's @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{immobilized} for 1 round (<span data-pf2-action="escape" data-pf2-glyph="A" data-pf2-dc="41">Escape DC 41</span>) and @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} for as long as the immobilization lasts.`}},underwater:{Name:"Underwater"},unholy:{Name:"Unholy",Note:{criticalSuccess:'(<span class="pf2-icon">R</span> command; once per day)<br /><strong>Trigger</strong> You critically succeed at an attack roll against a good creature with the weapon<br /><strong>Effect</strong> The target takes @UUID[Compendium.pf2e.conditionitems.Item.lDVqvLKA6eF3Df60]{Persistent Bleed Damage} equal to 1d8 per weapon damage die of the etched weapon.'}},vorpal:{Name:"Vorpal",Note:{criticalSuccess:`(<span class="pf2-icon">R</span> envision (death, incapacitation))<br /><strong>Trigger</strong> You roll a natural 20 on a Strike with the weapon, critically succeed, and deal slashing damage. The target must have a head<br /><strong>Effect</strong> The target must succeed at a @Check[type:fortitude|dc:37|traits:death,incapacitation|name:Vorpal Rune] save or be decapitated. This kills any creature except ones that don't require a head to live. For creatures with multiple heads, this usually kills the creature only if you sever its last head.`}},wounding:{Name:"Wounding"}},WeaponPropertyStrikeDamageLabel:"Strike Damage",WeaponPropertyStrikeEffectLabel:"Strike Effect",WeaponRange10:"10 ft.",WeaponRange100:"100 ft.",WeaponRange120:"120 ft.",WeaponRange140:"140 ft.",WeaponRange150:"150 ft.",WeaponRange180:"180 ft.",WeaponRange20:"20 ft.",WeaponRange200:"200 ft",WeaponRange240:"240 ft.",WeaponRange30:"30 ft.",WeaponRange300:"300 ft.",WeaponRange40:"40 ft.",WeaponRange50:"50 ft.",WeaponRange60:"60 ft.",WeaponRange70:"70 ft.",WeaponRange80:"80 ft.",WeaponRange90:"90 ft.",WeaponRangeMelee:"Melee",WeaponRangeN:"{range} ft.",WeaponRangeReach:"Reach",WeaponReloadLabel:"Reload Time",WeaponSpecialization:"Weapon Specialization",WeaponSplashDamageLabel:"Splash Damage",WeaponStrikeLabel:"Strike",WeaponTypeAdvanced:"Advanced Weapon",WeaponTypeLabel:"Category",WeaponTypeMartial:"Martial Weapon",WeaponTypeSimple:"Simple Weapon",WeaponTypeSpecial:"Other Weapons",WeaponTypeUnarmed:"Unarmed Attack",Weight:"Weight",WeightTitle:"Your weight",WorldClock:{AD:{Era:"AD"},AR:{Era:"AR",Months:{April:"Gozran",August:"Arodus",December:"Kuthona",February:"Calistril",January:"Abadius",July:"Erastus",June:"Sarenith",March:"Pharast",May:"Desnus",November:"Neth",October:"Lamashan",September:"Rova"},Weekdays:{Friday:"Fireday",Monday:"Moonday",Saturday:"Starday",Sunday:"Sunday",Thursday:"Oathday",Tuesday:"Toilday",Wednesday:"Wealday"}},Button:{AddOneDay:"1 Day",AddOneHour:"1 Hour",AddOneMinute:"1 Minute",AddOneRound:"1 Round",AddOneWeek:"1 Week",AddTenMinutes:"10 Minutes",Advance:"Advance",Retract:"Retract",TimeOfDay:{Advance:{Dawn:"Advance to Dawn",Dusk:"Advance to Dusk",Midnight:"Advance to Midnight",Noon:"Advance to Noon"},Retract:{Dawn:"Retract to Dawn",Dusk:"Retract to Dusk",Midnight:"Retract to Midnight",Noon:"Retract to Noon"}}},CE:{Era:"CE"},Date:"{weekday}, {day} of {month}, {year} {era}",IC:{Era:"IC"},Placeholder:"Number",Title:"World Clock"},condition:{blinded:{name:"Blinded",rules:"<p>You can't see. All normal terrain is difficult terrain to you. You can't detect anything using vision. You automatically critically fail Perception checks that require you to be able to see, and if vision is your only precise sense, you take a -4 status penalty to Perception checks. You are immune to visual effects. Blinded overrides dazzled.</p>",summary:"You're unable to see."},broken:{name:"Broken",rules:`<p>Broken is a condition that affects objects. An object is broken when damage has reduced its Hit Points to equal or less than its Broken Threshold. A broken object can't be used for its normal function, nor does it grant bonuses-with the exception of armor. Broken armor still grants its item bonus to AC, but it also imparts a status penalty to AC depending on its category: -1 for broken light armor, -2 for broken medium armor, or -3 for broken heavy armor.</p>
<p>A broken item still imposes penalties and limitations normally incurred by carrying, holding, or wearing it. For example, broken armor would still impose its Dexterity modifier cap, check penalty, and so forth.</p>
<p>If an effect makes an item broken automatically and the item has more HP than its Broken Threshold, that effect also reduces the item's current HP to the Broken Threshold.</p>`,summary:"This item can't be used for its normal function until repaired."},clumsy:{name:"Clumsy",rules:"<p>Your movements become clumsy and inexact. Clumsy always includes a value. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery.</p>",summary:"You can't move as easily or gracefully as usual."},concealed:{name:"Concealed",rules:`<p>While you are concealed from a creature, such as in a thick fog, you are difficult for that creature to see. You can still be observed, but you're tougher to target. A creature that you're concealed from must succeed at a @Check[type:flat|dc:5] when targeting you with an attack, spell, or other effect.</p>
<p>Area effects aren't subject to this flat check. If the check fails, the attack, spell, or effect doesn't affect you.</p>`,summary:"Fog or similar obscuration makes you difficult to see and target."},confused:{name:"Confused",rules:`<p>You don't have your wits about you, and you attack wildly. You are off-guard, you don't treat anyone as your ally (though they might still treat you as theirs), and you can't Delay, Ready, or use reactions.<p></p>You use all your actions to Strike or cast offensive cantrips, though the GM can have you use other actions to facilitate attack, such as draw a weapon, move so that a target is in reach, and so forth. Your targets are determined randomly by the GM. If you have no other viable targets, you target yourself, automatically hitting but not scoring a critical hit. If it's impossible for you to attack or cast spells, you babble incoherently, wasting your actions.</p>
<p>Each time you take damage from an attack or spell, you can attempt a @Check[type:flat|dc:11] to recover from your confusion and end the condition.</p>`,summary:"You attack indiscriminately."},controlled:{name:"Controlled",rules:"<p>Someone else is making your decisions for you, usually because you're being commanded or magically dominated. The controller dictates how you act and can make you use any of your actions, including attacks, reactions, or even Delay. The controller usually does not have to spend their own actions when controlling you.</p>",summary:"Another creature determines your actions."},dazzled:{name:"Dazzled",rules:"<p>Your eyes are overstimulated. If vision is your only precise sense, all creatures and objects are concealed from you.</p>",summary:"Everything is concealed to you."},deafened:{name:"Deafened",rules:"<p>You can't hear. You automatically critically fail Perception checks that require you to be able to hear. You take a -2 status penalty to Perception checks for initiative and checks that involve sound but also rely on other senses. If you perform an action with the auditory trait, you must succeed at a @Check[type:flat|dc:5] or the action is lost; attempt the check after spending the action but before any effects are applied. You are immune to auditory effects.</p>",summary:"You're unable to hear."},doomed:{name:"Doomed",rules:`<p>Your life is ebbing away, bringing you ever closer to death. Some powerful spells and evil creatures can inflict the doomed condition on you. Doomed always includes a value. The maximum dying value at which you die is reduced by your doomed value. For example, if you were doomed 1, you would die upon reaching dying 3 instead of dying 4. If your maximum dying value is ever reduced to 0, you instantly die. When you die, you're no longer doomed.</p>
<p>Your doomed value decreases by 1 each time you get a full night's rest.</p>`,summary:"With your soul in peril, you are now closer to death."},drained:{name:"Drained",rules:`<p>When a creature successfully drains you of blood or life force, you become less healthy. Drained always includes a value. You take a status penalty equal to your drained value on Constitution-based checks, such as Fortitude saves. You also lose a number of Hit Points equal to your level (minimum 1) times the drained value, and your maximum Hit Points are reduced by the same amount. For example, if you're hit by an effect that inflicts drained 3 and you're a 3rd-level character, you lose 9 Hit Points and reduce your maximum Hit Points by 9. Losing these Hit Points doesn't count as taking damage.</p>
<p>Each time you get a full night's rest, your drained value decreases by 1. This increases your maximum Hit Points, but you don't immediately recover the lost Hit Points.</p>`,summary:"Blood loss or something similar has leached your vitality."},dying:{name:"Dying",rules:`<p>You are bleeding out or otherwise at death's door. While you have this condition, you are unconscious. Dying always includes a value, and if it ever reaches dying 4, you die. If you're dying, you must attempt a recovery check at the start of your turn each round to determine whether you get better or worse. Your dying condition increases by 1 if you take damage while dying, or by 2 if you take damage from an enemy's critical hit or a critical failure on your save.</p>
<p>If you lose the dying condition by succeeding at a recovery check and are still at 0 Hit Points, you remain unconscious, but you can wake up as described in that condition. You lose the dying condition automatically and wake up if you ever have 1 Hit Point or more. Any time you lose the dying condition, you gain the wounded 1 condition, or increase your wounded condition value by 1 if you already have that condition.</p>`,summary:"You're slipping closer to death."},encumbered:{name:"Encumbered",rules:"<p>You are carrying more weight than you can manage. While you're encumbered, you're clumsy 1 and take a 10-foot penalty to all your Speeds. As with all penalties to your Speed, this can't reduce your Speed below 5 feet.</p>",summary:"You're carrying more weight than you can manage."},enfeebled:{name:"Enfeebled",rules:"<p>You're physically weakened. Enfeebled always includes a value. When you are enfeebled, you take a status penalty equal to the condition value to Strength-based rolls and DCs, including Strength-based melee attack rolls, Strength-based damage rolls, and Athletics checks.</p>",summary:"Your strength has been sapped away."},fascinated:{name:"Fascinated",rules:"<p>You are compelled to focus your attention on something, distracting you from whatever else is going on around you. You take a -2 status penalty to Perception and skill checks, and you can't use actions with the concentrate trait unless they or their intended consequences are related to the subject of your fascination (as determined by the GM). For instance, you might be able to Seek and Recall Knowledge about the subject, but you likely couldn't cast a spell targeting a different creature. This condition ends if a creature uses hostile actions against you or any of your allies.</p>",summary:"You are compelled to focus your attention on something."},fatigued:{name:"Fatigued",rules:`<p>You're tired and can't summon much energy. You take a -1 status penalty to AC and saving throws. While exploring, you can't choose an exploration activity.</p>
<p>You recover from fatigue after a full night's rest.</p>`,summary:"Your defenses are lower and you can't focus while exploring."},"off-guard":{name:"Off-Guard",rules:`<p>You're distracted or otherwise unable to focus your full attention on defense. You take a -2 circumstance penalty to AC. Some effects give you the off-guard condition only to certain creatures or against certain attacks. Others\u2014especially conditions\u2014can make you universally off-guard against everything. If a rule doesn't specify that the condition applies only to certain circumstances, it applies to all of them; for example, many effects simply say "The target is off-guard."</p>`,summary:"You're unable to defend yourself to your full capability."},fleeing:{name:"Fleeing",rules:"<p>You're forced to run away due to fear or some other compulsion. On your turn, you must spend each of your actions trying to escape the source of the fleeing condition as expediently as possible (such as by using move actions to flee, or opening doors barring your escape). The source is usually the effect or caster that gave you the condition, though some effects might define something else as the source. You can't Delay or Ready while fleeing.</p>",summary:"You must run away."},friendly:{name:"Friendly",rules:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose these conditions on player characters. A creature that is friendly to a character likes that character. The character can attempt to make a Request of a friendly creature, and the friendly creature is likely to agree to a simple and safe request that doesn't cost it much to fulfill. If the character or one of their allies uses hostile actions against the creature, the creature gains a worse attitude condition depending on the severity of the hostile action, as determined by the GM.</p>",summary:"An NPC with this condition has a good attitude toward you."},frightened:{name:"Frightened",rules:"<p>You're gripped by fear and struggle to control your nerves. The frightened condition always includes a value. You take a status penalty equal to this value to all your checks and DCs. Unless specified otherwise, at the end of each of your turns, the value of your frightened condition decreases by 1.</p>",summary:"Fear makes you less capable of attacking and defending."},grabbed:{name:"Grabbed",rules:"<p>You're held in place by another creature, giving you the off-guard and immobilized conditions. If you attempt a manipulate action while grabbed, you must succeed at a @Check[type:flat|dc:5] or it is lost; roll the check after spending the action, but before any effects are applied.</p>",summary:"A creature, object, or magic holds you in place."},group:{attitudes:"Attitudes",death:"Death and Dying",detection:"Degrees of Detection",senses:"Senses"},helpful:{name:"Helpful",rules:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose these conditions on player characters. A creature that is helpful to a character wishes to actively aid that character. It will accept reasonable Requests from that character, as long as such requests aren't at the expense of the helpful creature's goals or quality of life. If the character or one of their allies uses a hostile action against the creature, the creature gains a worse attitude condition depending on the severity of the hostile action, as determined by the GM.</p>",summary:"An NPC with this condition wants to assist you."},hidden:{name:"Hidden",rules:`<p>While you're hidden from a creature, that creature knows the space you're in but can't tell precisely where you are. You typically become hidden by using Stealth to Hide. When Seeking a creature using only imprecise senses, it remains hidden, rather than observed. A creature you're hidden from is off-guard to you, and it must succeed at a @Check[type:flat|dc:11] when targeting you with an attack, spell, or other effect or it fails affect you. Area effects aren't subject to this flat check.</p>
<p>A creature might be able to use the Seek action to try to observe you.</p>`,summary:"A creature you're hidden from knows your location but can't see you."},hostile:{name:"Hostile",rules:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose these conditions on player characters. A creature that is hostile to a character actively seeks to harm that character. It doesn't necessarily attack, but it won't accept Requests from the character.</p>",summary:"An NPC with this condition wants to harm you."},immobilized:{name:"Immobilized",rules:"<p>You can't use any action with the move trait. If you're immobilized by something holding you in place and an external force would move you out of your space, the force must succeed at a check against either the DC of the effect holding you in place or the relevant defense (usually Fortitude DC) of the monster holding you in place.</p>",summary:"You can't move."},indifferent:{name:"Indifferent",rules:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose these conditions on player characters. A creature that is indifferent to a character doesn't really care one way or the other about that character. Assume a creature's attitude to a given character is indifferent unless specified otherwise.</p>",summary:"An NPC with this condition doesn't have a strong opinion about you."},invisible:{name:"Invisible",rules:"<p>While invisible, you can't be seen. You're undetected to everyone. Creatures can Seek to attempt to detect you; if a creature succeeds at its Perception check against your Stealth DC, you become hidden to that creature until you Sneak to become undetected again. If you become invisible while someone can already see you, you start out hidden to the observer (instead of undetected) until you successfully Sneak. You can't become observed while invisible except via special abilities or magic.</p>",summary:"Creatures can't see you."},observed:{name:"Observed",rules:"<p>Anything in plain view is observed by you. If a creature takes measures to avoid detection, such as by using Stealth to Hide, it can become hidden or undetected instead of observed. If you have another precise sense instead of or in addition to sight, you might be able to observe a creature or object using that sense instead. You can observe a creature only with precise senses. When Seeking a creature using only imprecise senses, it remains hidden, rather than observed.</p>",summary:"You're in plain view."},paralyzed:{name:"Paralyzed",rules:"<p>Your body is frozen in place. You have the off-guard condition and can't act except to Recall Knowledge and use actions that require only the use of your mind (as determined by the GM). Your senses still function, but only in the areas you can perceive without moving your body, so you can't Seek while paralyzed.</p>",summary:"Your body is frozen in place."},"persistent-damage":{name:"Persistent Damage",rules:'<p>Persistent damage comes from effects like acid, being on fire, or many other situations. It appears as "X persistent [type] damage," where "X" is the amount of damage dealt and "[type]" is the damage type. Instead of taking persistent damage immediately, you take it at the end of each of your turns as long as you have the condition, rolling any damage dice anew each time. After you take persistent damage, roll a @Check[type:flat|dc:15] to see if you recover from the persistent damage. If you succeed, the condition ends.</p>',summary:"You keep taking damage every round."},petrified:{name:"Petrified",rules:"<p>You have been turned to stone. You can't act, nor can you sense anything. You become an object with a Bulk double your normal Bulk (typically 12 for a petrified Medium creature or 6 for a petrified Small creature), AC 9, Hardness 8, and the same current Hit Points you had when alive. You don't have a Broken Threshold. When you're turned back into flesh, you have the same number of Hit Points you had as a statue. If the statue is destroyed, you immediately die. While petrified, your mind and body are in stasis, so you don't age or notice the passing of time.</p>",summary:"You've been turned to stone."},prone:{name:"Prone",rules:`<p>You're lying on the ground. You are off-guard and take a -2 circumstance penalty to attack rolls. The only move actions you can use while you're prone are Crawl and Stand. Standing up ends the prone condition. You can Take Cover while prone to hunker down and gain cover against ranged attacks, even if you don't have an object to get behind, gaining a +4 circumstance bonus to AC against ranged attacks (but you remain off-guard).</p>
<p>If you would be knocked prone while you're Climbing or Flying, you fall. You can't be knocked prone when Swimming.</p>`,summary:"You're lying on the ground and are easier to attack."},quickened:{name:"Quickened",rules:"<p>You gain 1 additional action at the start of your turn each round. Many effects that make you quickened specify the types of actions you can use with this additional action. If you become quickened from multiple sources, you can use the extra action you've been granted for any single action allowed by any of the effects that made you quickened. Because quickened has its effect at the start of your turn, you don't immediately gain actions if you become quickened during your turn.</p>",summary:"You get an extra action each turn."},restrained:{name:"Restrained",rules:"<p>You're tied up and can barely move, or a creature has you pinned. You have the off-guard and immobilized conditions, and you can't use any actions with the attack or manipulate traits except to attempt to Escape or Force Open your bonds. Restrained overrides grabbed.</p>",summary:"You're tied up and can't move, or a grappling creature has you pinned."},sickened:{name:"Sickened",rules:`<p>You feel ill. Sickened always includes a value. You take a status penalty equal to this value on all your checks and DCs. You can't willingly ingest anything-including elixirs and potions-while sickened.</p>
<p>You can spend a single action retching in an attempt to recover, which lets you immediately attempt a Fortitude save against the DC of the effect that made you sickened. On a success, you reduce your sickened value by 1 (or by 2 on a critical success).</p>`,summary:"You're sick to your stomach."},slowed:{name:"Slowed",rules:"<p>You have fewer actions. Slowed always includes a value. When you regain your actions at the start of your turn, reduce the number of actions you regain by your slowed value. Because slowed has its effect at the start of your turn, you don't immediately lose actions if you become slowed during your turn.</p>",summary:"You lose actions each turn."},stunned:{name:"Stunned",rules:`<p>You've become senseless. You can't act while stunned. Stunned usually includes a value, which indicates how many total actions you lose, possibly over multiple turns, from being stunned. Each time you regain actions (such as at the start of your turn), reduce the number you regain by your stunned value, then reduce your stunned value by the number of actions you lost. For example, if you were stunned 4, you would lose all 3 of your actions on your turn, reducing you to stunned 1; on your next turn, you would lose 1 more action, and then be able to use your remaining 2 actions normally. Stunned might also have a duration instead of a value, such as "stunned for 1 minute." In this case, you lose all your actions for the listed duration.</p>
<p>Stunned overrides slowed. If the duration of your stunned condition ends while you are slowed, you count the actions lost to the stunned condition toward those lost to being slowed. So, if you were stunned 1 and slowed 2 at the beginning of your turn, you would lose 1 action from stunned, and then lose only 1 additional action by being slowed, so you would still have 1 action remaining to use that turn.</p>`,summary:"You can't use actions."},stupefied:{name:"Stupefied",rules:"<p>Your thoughts and instincts are clouded. Stupefied always includes a value. You take a status penalty equal to this value on Intelligence-, Wisdom-, and Charisma-based checks and DCs, including Will saving throws, spell attack rolls, spell DCs, and skill checks that use these attribute modifiers. Any time you attempt to Cast a Spell while stupefied, the spell is disrupted unless you succeed at a flat check with a DC equal to 5 + your stupefied value.</p>",summary:"You can't access your full mental faculties, and you have trouble casting spells."},unconscious:{name:"Unconscious",rules:`<p>You're sleeping, or you've been knocked out. You can't act. You take a -4 status penalty to AC, Perception, and Reflex saves, and you have the blinded and off-guard conditions. When you gain this condition, you fall prone and drop items you are wielding or holding unless the effect states otherwise or the GM determines you're in a position in which you wouldn't.</p>
<p>If you're unconscious because you're dying, you can't wake up while you have 0 Hit Points. If you are restored to 1 Hit Point or more via healing, you lose the dying and unconscious conditions and can act normally on your next turn.</p>
<p>If you are unconscious and at 0 Hit Points, but not dying, you naturally return to 1 Hit Point and awaken after sufficient time passes. The GM determines how long you remain unconscious, from a minimum of 10 minutes to several hours. If you receive healing during this time, you lose the unconscious condition and can act normally on your next turn.</p>
<p>If you're unconscious and have more than 1 Hit Point (typically because you are asleep or unconscious due to an effect), you wake up in one of the following ways. Each causes you to lose the unconscious condition.</p><ul><li>You take damage, provided the damage doesn't reduce you to 0 Hit Points. If the damage reduces you to 0 Hit Points, you remain unconscious and gain the dying condition as normal.</li><li>You receive healing, other than the natural healing you get from resting.</li><li>Someone shakes you awake with an Interact action.</li><li>There's loud noise going on around you-though this isn't automatic. At the start of your turn, you automatically attempt a Perception check against the noise's DC (or the lowest DC if there is more than one noise), waking up if you succeed. If creatures are attempting to stay quiet around you, this Perception check uses their Stealth DCs. Some magical effects make you sleep so deeply that they don't allow you to attempt this Perception check.</li><li>If you are simply asleep, the GM decides you wake up either because you have had a restful night's sleep or something disrupted that rest.</ul>`,summary:"You're asleep or knocked out."},undetected:{name:"Undetected",rules:`<p>When you are undetected by a creature, that creature cannot see you at all, has no idea what space you occupy, and can't target you, though you still can be affected by abilities that target an area. When you're undetected by a creature, that creature is off-guard to you.</p>
<p>A creature you're undetected by can guess which square you're in to try targeting you. It must pick a square and attempt an attack. This works like targeting a hidden creature (requiring a @Check[type:flat|dc:11]), but the flat check and attack roll are rolled in secret by the GM, who doesn't reveal whether the attack missed due to failing the flat check, failing the attack roll, or choosing the wrong square.</p>
<p>A creature can use the Seek action to try to find you.</p>`,summary:"A creature you're undetected by doesn't know where you are."},unfriendly:{name:"Unfriendly",rules:"<p>This condition reflects a creature's disposition toward a particular character, and only supernatural effects (like a spell) can impose these conditions on player characters. A creature that is unfriendly to a character dislikes and specifically distrusts that character. The unfriendly creature won't accept Requests from the character.</p>",summary:"An NPC with this condition doesn't like you."},unnoticed:{name:"Unnoticed",rules:"<p>If you are unnoticed by a creature, that creature has no idea you are present at all. When you're unnoticed, you're also undetected by the creature. This condition matters for abilities that can be used only against targets totally unaware of your presence.</p>",summary:"A creature is entirely unaware you're present."},wounded:{name:"Wounded",rules:`<p>You have been seriously injured. If you lose the dying condition and do not already have the wounded condition, you become wounded 1. If you already have the wounded condition when you lose the dying condition, your wounded condition value increases by 1. If you gain the dying condition while wounded, increase your dying condition value by your wounded value.</p>
<p>The wounded condition ends if someone successfully restores Hit Points to you with Treat Wounds, or if you are restored to full Hit Points and rest for 10 minutes.</p>`,summary:"You've been brought back from the brink of death but haven't fully recovered."}},identification:{Identified:"Identified",Identify:"Identify Item",IdentifyAlchemyDCs:"Identify Alchemy DCs",IdentifyGenericDCs:"Identify Generic DCs",IdentifyMagicDCs:"Identify Magic DCs",IsIdentified:"Identified?",MisidentifiedItem:"Misidentified {item}",Misidentify:"Misidentify Item",MystificationStatus:"Mystification status",Mystify:"Mystify Item",PostSkillsToChat:"Post skill checks to chat",PostSkillsToChatText:"Identify item: Skill checks",TraitGMNote:"Note: this trait is hidden from players.",Unidentified:"Unidentified",UnidentifiedDescription:"The nature of this {item} is unclear.",UnidentifiedHint:"Change the basic display details of this item when unidentified.",UnidentifiedItem:"Unusual {item}",UnidentifiedType:{Amulet:"Amulet",Anklets:"Anklets",Armbands:"Armbands",Backpack:"Backpack",Belt:"Belt",Book:"Book",Bracers:"Bracers",Circlet:"Circlet",Cloak:"Cloak",Collar:"Collar",Epaulets:"Epaulets",Eyepiece:"Eyepiece",Garment:"Garment",Gloves:"Gloves",Headwear:"Headwear",Horseshoes:"Horseshoes",Liquid:"Liquid",Mask:"Mask",Necklace:"Necklace",Object:"Object",Ring:"Ring",Saddle:"Saddle",Shoes:"Shoes",Substance:"Substance",Tool:"Tool"}},loot:{BuySubtitle:"Buy item",DepositMessage:"{depositor} deposits {quantity} \xD7 {item} in {container}.",DepositSubtitle:"Deposit item",EditLootLabel:"Configure Loot?",GMSupervisionError:"A GM must be online in order to interact with {loot}.",GiveMessage:"{giver} gives {quantity} \xD7 {item} to {recipient}.",GiveSubtitle:"Give item",HiddenWhenEmpty:{Hint:"Hide this actor's token(s) when its inventory is empty",Label:"Hidden when empty"},InsufficientCurrencyError:"Insufficient currency for purchase by {buyer}",InsufficientFundsMessage:"{buyer} reaches for their coins but comes up short!",LootDescription:"Allows for distribution of coins across players",LootLabel:"Loot",LootMessage:"{looter} loots {quantity} \xD7 {item} off {corpse}.",LootNPCsLabel:"Loot selected tokens",LootNPCsPopupHeader:"Choose tokens to loot from",LootNamePlaceholder:"Loot",LootSubtitle:"Loot item",MerchantDescription:"Allows players to purchase items directly from the sheet.",MerchantLabel:"Merchant",MoveLoot:"Move Items",MoveLootMessage:"How many items do you wish to move?",MoveLootPopupTitle:"Item Quantity",PartyStash:"the party stash",PermissionError:"A GM must be online in order to loot or stow an item.",PlantMessage:"{planter} plants {quantity} \xD7 {item} on {corpse}.",PlantSubtitle:"Plant Item",PurchaseLoot:"Purchase Items",PurchaseLootMessage:"How many items do you wish to purchase?",Quantity:"Quantity",SellMessage:"{seller} sells {quantity} \xD7 {item} to {buyer}.",SellSubtitle:"Sell item",SheetType:"Sheet Type",SplitCoinsLabel:"Distribute Coins",SplitCoinsPopupHeader:"Choose actors to receive a share",Stack:"Create new stack?",TakeMessage:"{taker} takes {quantity} \xD7 {item} from {container}.",TakeSubtitle:"Take item",TransferMessage:"{transferrer} moves {quantity} \xD7 {item} from {fromContainer} to {toContainer}.",TransferSubtitle:"Transfer item"},ui:{armorEquipped:"Toggle wearing your equipment",equipmentInvested:"Toggle investing your equipment",sell:"Sell",weaponEquipped:"Toggle holding your weapon"},vehicle:{BrokenThresholdShortLabel:"BT",CrewLabel:"Crew",CurrentHPTitle:"Current Hitpoints",DescriptionHeading:"Description",HardnessLabel:"Hardness",HardnessShortLabel:"Hard.",LevelN:"Vehicle {level}",MaxHPTitle:"Maximum Hitpoints",NamePlaceholder:"Vehicle",PassengersLabel:"Passengers",PilotingCheckLabel:"Piloting Check",PropertyDescriptionCollisionDC:"The vehicle's DC for saving throws to mitigate damage.",PropertyDescriptionCollisionDamage:"The vehicle's collision damage. Unless otherwise stated, collisions deal bludgeoning damage.",PropertyDescriptionCrew:"The crew members required to operate the vehicle.",PropertyDescriptionPassengers:"The number of passengers the vehicle is typically configured to carry, if any.",PropertyDescriptionPilotingCheck:"This entry lists the skills that can be used for piloting checks while operating the vehicle. Some skills may increase the DC; these list the DC adjustment in parentheses following the skill name.",PropertyDescriptionPrice:"Vehicle's Price. This does not include creatures for pulling a vehicle, materials needed to power the vehicle, or the cost of rowers.",PropertyDescriptionSpace:"Vehicle's dimensions, not including any creatures pulling the vehicle.",PropertyDescriptionSpeed:"The vehicle's Speeds, each followed by the propulsion type for that Speed in parentheses. A pulled vehicle indicates the number and size of the pulling creatures.",SpaceHighLabel:"Height",SpaceLongLabel:"Length",SpaceWideLabel:"Width",VehicleLevelLabel:"Vehicle",VehicleString:"Vehicle",collisionDCLabel:"Collision DC",collisionDamageLabel:"Collision Damage"}},SIDEBAR={TabCombat:"Encounter Tracker"},TYPES={Actor:{character:"Player Character",eidolon:"Eidolon",familiar:"Familiar",hazard:"Hazard",loot:"Loot",npc:"NPC",party:"Party",vehicle:"Vehicle"},Item:{action:"Ability",affliction:"Affliction",ancestry:"Ancestry",armor:"Armor",background:"Background",backpack:"Container",book:"Book",campaignFeature:"Campaign Feature",class:"Class",condition:"Condition",consumable:"Consumable",deity:"Deity",effect:"Effect",equipment:"Equipment",feat:"Feat/Feature",heritage:"Heritage",kit:"Kit",lore:"Lore Skill",melee:"NPC Attack",spell:"Spell",spellcastingEntry:"Spellcasting Entry",treasure:"Treasure",weapon:"Weapon"}},Translations={COMBAT,COMPENDIUM,CONTROLS,DOCUMENT,PF2E:PF2E$1,SIDEBAR,TYPES},PF2E={AmmunitionNotes:{AntlerArrow:{CriticalText:"The DC of the Athletics check to pull the missile free increases to @Check[type:athletics|dc:15|name:Pull the Missile Free|showDC:all]",Text:"The target must succeed at a @Check[type:reflex|dc:16|name:Antler Arrow] save or become stuck to the surface, taking the critical specialization effects of a bow",Title:"Antler Arrow"},ExplosiveAmmunition:{Greater:{Text:"The missile explodes in a @Template[type:burst|distance:10], dealing [[/r 10d6[fire]]] damage to each creature in the area (including the target). Each creature must attempt a @Check[type:reflex|dc:30|basic:true|name:Explosive Ammunition] save.",Title:"Explosive Ammunition (Greater)"},Normal:{Text:"The missile explodes in a @Template[type:burst|distance:10], dealing [[/r 6d6[fire]]] damage to each creature in the area (including the target). Each creature must attempt a @Check[type:reflex|dc:25|basic:true|name:Explosive Ammunition] save.",Title:"Explosive Ammunition"}},ExsanguinatingAmmunition:{Greater:{Text:"For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 3 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration. @UUID[Compendium.pf2e.equipment-effects.Item.5lZWAvm0oGxvF4bm]{Effect: Exsanguinating Ammunition (Greater)}",Title:"Exsanguinating Ammunition (Greater)"},Major:{Text:"For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 5 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration. @UUID[Compendium.pf2e.equipment-effects.Item.mrwg2XftLtSLj197]{Effect: Exsanguinating Ammunition (Major)}",Title:"Exsanguinating Ammunition (Major)"},Normal:{Text:"For 1 minute after you deal damage to a creature with an activated exsanguinating ammunition that creature gains weakness 1 to persistent bleed damage. In addition, the DC of any flat checks to end persistent bleed damage increases from 15 to 17 (from 10 to 12 when receiving particularly effective assistance) for the duration. @UUID[Compendium.pf2e.equipment-effects.Item.Fz3cSffzDAxhCh2D]{Effect: Exsanguinating Ammunition}",Title:"Exsanguinating Ammunition"}},FreezingAmmunition:{Text:"The target must succeed at a @Check[type:fortitude|dc:19] save or be @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1} for 1 round by the intense cold (slowed 1 for 1 minute on a critical failure).",Title:"Freezing Ammunition"},MeteorShot:{CriticalFailureText:"On a critical failure, the weapon misfires.",Greater:{Text:"In addition to the weapon's normal damage, the meteor shot deals fire damage and the ground in the area becomes difficult terrain. The ammunition deals [[/r 6d6[fire]]] damage in a @Template[type:emanation|distance:10] around the target (@Check[type:reflex|dc:29|basic:true|name:Meteor Shot] save).",Title:"Meteor Shot (Greater)"},Major:{Text:"In addition to the weapon's normal damage, the meteor shot deals fire damage and the ground in the area becomes difficult terrain. The ammunition deals [[/r 9d6[fire]]] damage in a @Template[type:emanation|distance:20] around the target (@Check[type:reflex|dc:37|basic:true|name:Meteor Shot] save).",Title:"Meteor Shot (Major)"},Normal:{Text:"In addition to the weapon's normal damage, the meteor shot deals fire damage and the ground in the area becomes difficult terrain. The ammunition deals [[/r 3d6[fire]]] damage in a @Template[type:emanation|distance:5] around the target (@Check[type:reflex|dc:23|basic:true|name:Meteor Shot] save).",Title:"Meteor Shot"}},OozeAmmunition:{CriticalHitText:"On a critical hit, the creature is @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} for 1 round in addition to the other effects.",Greater:{Text:"The creature takes a -10-foot penalty to Speed and @Damage[3d4[persistent,acid]] damage until it ends the effects. The target can end the effects by @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escaping} (DC 29) the sticky foam. Other creatures can provide the actions, although doing so deals half the ammunition's persistent acid damage to the assisting creature. A creature that ends the effect still takes the persistent damage that turn. @UUID[Compendium.pf2e.equipment-effects.Item.6Pwdim01PH447CeS]{Effect: Ooze Ammunition (Greater)}",Title:"Ooze Ammunition (Greater)"},Lesser:{Text:"The creature takes a -5-foot penalty to Speed and @Damage[1d4[persistent,acid]] damage until it ends the effects. The target can end the effects by @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escaping} (DC 16) the sticky foam. Other creatures can provide the actions, although doing so deals half the ammunition's persistent acid damage to the assisting creature. A creature that ends the effect still takes the persistent damage that turn. @UUID[Compendium.pf2e.equipment-effects.Item.FPvMbKX8sXM9fGJT]{Effect: Ooze Ammunition (Lesser)}",Title:"Ooze Ammunition (Lesser)"},Major:{Text:"The creature takes a -15-foot penalty to Speed and @Damage[4d4[persistent,acid]] damage until it ends the effects. The target can end the effects by @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escaping} (DC 38) the sticky foam. Other creatures can provide the actions, although doing so deals half the ammunition's persistent acid damage to the assisting creature. A creature that ends the effect still takes the persistent damage that turn. @UUID[Compendium.pf2e.equipment-effects.Item.UjAJUFMfH0OWWwQS]{Effect: Ooze Ammunition (Major)}",Title:"Ooze Ammunition (Major)"},Moderate:{Text:"The creature takes a -10-foot penalty to Speed and @Damage[2d4[persistent,acid]] damage until it ends the effects. The target can end the effects by @UUID[Compendium.pf2e.actionspf2e.Item.SkZAQRkLLkmBQNB9]{Escaping} (DC 20) the sticky foam. Other creatures can provide the actions, although doing so deals half the ammunition's persistent acid damage to the assisting creature. A creature that ends the effect still takes the persistent damage that turn. @UUID[Compendium.pf2e.equipment-effects.Item.6c4o7ypWWnZKPy5b]{Effect: Ooze Ammunition (Moderate)}",Title:"Ooze Ammunition (Moderate)"}},ShiningAmmunition:{Text:"The ammunition sheds bright light in a 20-foot radius (and dim light to the next 20 feet) for 10 minutes. If it hits a target, it sticks, causing the target to shed light in the same radius. @UUID[Compendium.pf2e.equipment-effects.Item.Sf6UO6vgCeicggOK]{Effect: Shining Ammunition}",Title:"Shining Ammunition"}},AttackEffects:{DropWeapon:"The creature drops the wielded weapon.",IgnoreConcealed:"The attack ignores the @UUID[Compendium.pf2e.conditionitems.Item.DmAIPqOBomZ7H95W]{Concealed} condition.",ReduceHiddenCheck:"The DC of the flat check to target a @UUID[Compendium.pf2e.conditionitems.Item.iU0fEDdBp3rXpTMC]{Hidden} creature is only @Check[type:flat|dc:5].",IgnoreCover:"The target doesn't benefit from lesser cover, and it reduces the AC bonus from standard cover by 2 against the attack.",IncreasedCriticalChance:"If the attack hits and the creature rolls a 19 on the d20 roll, the attack is a critical hit. This has no effect if the 19 would be a failure.",IncreasedReach5:"Reach increased by 5 feet",InterruptAction:"On a hit, the target's action is interrupted.",KnockProne:"On a hit, the target is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}."},BattleForm:{AberrantForm:{GugSqueezeNote:"Your multiple joints allow you to fit through tight spaces as if you were a Medium creature."},AngelForm:{DeafenedNote:"@UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} for 1 round on a critical hit"},Attack:{Antler:"Antler",AqueousFist:"Aqueous Fist",Beak:"Beak",Beard:"Beard",Bite:"Bite",Body:"Body",BoneShard:"Bone Shard",Boot:"Boot",Branch:"Branch",Claw:"Claw",CubeFace:"Cube Face",Fangs:"Fangs",FireMote:"Fire Mote",Foot:"Foot",Foreleg:"Foreleg",Gust:"Gust",HolyMace:"Holy Mace",Hoof:"Hoof",Horn:"Horn",Jaws:"Jaws",LavaFist:"Lava Fist",Leaf:"Leaf",Leg:"Leg",LightningLash:"Lightning Lash",Mandibles:"Mandibles",Moonbeam:"Moonbeam",PiercingHymn:"Piercing Hymn",Pincer:"Pincer",Pseudopod:"Pseudopod",Rock:"Rock",Spikes:"Spikes",Spine:"Spine",Stinger:"Stinger",Sunbeam:"Sunbeam",Tail:"Tail",Talon:"Talon",Tendril:"Tendril",Tentacle:"Tentacle",TentacleArm:"Tentacle Arm",Thorns:"Thorns",Tongue:"Tongue",Trunk:"Trunk",Tusk:"Tusk",Vine:"Vine",WaterSpout:"Water Spout",Wave:"Wave",Web:"Web",Wing:"Wing"},CosmicForm:{MoonNote:"The target is @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 2} for 1 round.",SunNote:"The target is @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round."},DaemonForm:{CeustodaemonDamageNote:"Any successful jaws or claw Strike deals an additional [[/r {1d6}]]{1d6 damage}, and you take the same amount of damage"},ElementEmbodied:{AirPushNote:"Plus @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.t6cx9FOODmeZQNYl]{Push} 10 feet",WaterPushPullNote:"Plus @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.t6cx9FOODmeZQNYl]{Push} or Pull 10 feet"},InsectForm:{SpiderWebNote:"A successful Web attack entangles the target for 1 round, but deals no damage"},MonstrosityForm:{ShroudOfFlame:"Shroud of Flame"},Note:{Grab:"You can spend an action immediately after a hit to @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.Tkd8sH4pwFIPzqTr]{Grab} the target",GrabbingTrunk:{Text:"A creature up to two sizes smaller that's hit by your trunk is @UUID[Compendium.pf2e.conditionitems.Item.kWc1fhmv9LBiTuei]{Grabbed}. If you succeed at your @UUID[Compendium.pf2e.actionspf2e.Item.PMbdMWc2QroouFGD]{Grapple} check against a creature grabbed by your trunk, you can reposition the creature to another space within your trunk's reach.",Title:"Grabbing Trunk"},Shove:"You can spend an action immediately after a hit to push the target 5 feet with the effects of a successful @UUID[Compendium.pf2e.actionspf2e.Item.7blmbDrQFNfdT731]{Shove}"},OozeForm:{GelatinousCubeNote:"A creature hit by your cube face Strike must succeed at a @Check[type:fortitude|dc:resolve(@actor.attributes.spellDC.value)|traits:incapacitation] save against your spell DC or be @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 1} (or @UUID[Compendium.pf2e.conditionitems.Item.6uEgoh53GbXuHpTF]{Paralyzed} for 1 round on a critical failure); this save has the incapacitation trait."}},BombNotes:{AcidFlask:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*3d6)[persistent,acid]]] and [[/r (3[splash])[acid]]]{3 acid splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 3d6[persistent,acid]]] and [[/r (3[splash])[acid]]]{3 acid splash damage}."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*1d6)[persistent,acid]]] and [[/r (1[splash])[acid]]]{1 acid splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 1d6[persistent,acid]]] and [[/r (1[splash])[acid]]]{1 acid splash damage}."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*4d6)[persistent,acid]]] and [[/r (4[splash])[acid]]]{4 acid splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 4d6[persistent,acid]]] and [[/r (4[splash])[acid]]]{4 acid splash damage}."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*2d6)[persistent,acid]]] and [[/r (2[splash])[acid]]]{2 acid splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 2d6[persistent,acid]]] and [[/r (2[splash])[acid]]]{2 acid splash damage}."}},AlchemistsFire:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*3)[persistent,fire]]] and [[/r (3[splash])[fire]]]{3 fire splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 3[persistent,fire]]] and [[/r (3[splash])[fire]]]{3 fire splash damage}."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*1)[persistent,fire]]] and [[/r (1[splash])[fire]]]{1 fire splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 1[persistent,fire]]] and [[/r (1[splash])[fire]]]{1 fire splash damage}."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*4)[persistent,fire]]] and [[/r (4[splash])[fire]]]{4 fire splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 4[persistent,fire]]] and [[/r (4[splash])[fire]]]{4 fire splash damage}."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*2)[persistent,fire]]] and [[/r (2[splash])[fire]]]{2 fire splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 2[persistent,fire]]] and [[/r (2[splash])[fire]]]{2 fire splash damage}."}},BioluminescenceBomb:{success:"<p>Each creature within @Template[type:emanation|distance:10]{10 feet} of where the bomb exploded must succeed at a @Check[type:reflex|dc:17] save or be marked with dye that continues to glow for 24 hours. An affected creature must also attempt a @Check[type:fortitude|dc:17] saving throw against the overwhelming burst of light.</p><p><strong>Success</strong> The creature is unaffected.</p><p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round.</p><p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.XgEqL1kFApUbl5Z2]{Blinded} for 1 round, then dazzled for 1 round.</p>"},BlightBomb:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*3d4)[persistent,poison]]] and [[/r (3[splash])[poison]]]{3 poison splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 3d4[persistent,poison]]] and [[/r (3[splash])[poison]]]{3 poison splash damage}."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*1d4)[persistent,poison]]] and [[/r (1[splash])[poison]]]{1 poison splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 1d4[persistent,poison]]] and [[/r (1[splash])[poison]]]{1 poison splash damage}."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*4d4)[persistent,poison]]] and [[/r (4[splash])[poison]]]{4 poison splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 4d4[persistent,poison]]] and [[/r (4[splash])[poison]]]{4 poison splash damage}."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*2d4)[persistent,poison]]] and [[/r (2[splash])[poison]]]{2 poison splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 2d4[persistent,poison]]] and [[/r (2[splash])[poison]]]{2 poison splash damage}."}},BottledLightning:{Greater:{success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[electricity]]]{3 electricity splash damage} and the target becomes @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} until the start of your next turn."},Lesser:{success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[electricity]]]{1 electricity splash damage} and the target becomes @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} until the start of your next turn."},Major:{success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[electricity]]]{4 electricity splash damage} and the target becomes @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} until the start of your next turn."},Moderate:{success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[electricity]]]{2 electricity splash damage} and the target becomes @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} until the start of your next turn."}},CrystalShards:{Greater:{success:"<strong>Effect</strong> The bomb also deals [[/r (5[splash])[piercing]]]{5 piercing splash damage} and the splash creates crystals that are @UUID[Compendium.pf2e.equipment-srd.Item.7fSnvJ2xoSfa6JXD]{Caltrops} on level surfaces and handholds on vertical surfaces, granting +2 item bonus to the next Athletics check to Climb."},Major:{success:"<strong>Effect</strong> The bomb also deals [[/r (6[splash])[piercing]]]{6 piercing splash damage} and the splash creates crystals that are @UUID[Compendium.pf2e.equipment-srd.Item.7fSnvJ2xoSfa6JXD]{Caltrops} on level surfaces and handholds on vertical surfaces, granting +3 item bonus to the next Athletics check to Climb."},Moderate:{success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[piercing]]]{4 piercing splash damage} and the splash creates crystals that are @UUID[Compendium.pf2e.equipment-srd.Item.7fSnvJ2xoSfa6JXD]{Caltrops} on level surfaces and handholds on vertical surfaces, granting +1 item bonus to the next Athletics check to Climb."}},DreadAmpoule:{Greater:{success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[mental]]]{3 mental splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2} on a critical)."},Lesser:{success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[mental]]]{1 mental splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2} on a critical)."},Major:{success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[mental]]]{4 mental splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2} on a critical)."},Moderate:{success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[mental]]]{2 mental splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1} (@UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 2} on a critical)."}},DwarvenDaisy:{Lesser:{success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[fire]]]{1 fire splash damage} and the target must succeed at a @Check[type:fortitude|dc:16|traits:damaging-effect|showDC:all] save or become @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round."},Moderate:{success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[fire]]]{2 fire splash damage} and the target must succeed at a @Check[type:fortitude|dc:18|traits:damaging-effect|showDC:all] save or become @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} for 1 round."}},FrostVial:{Greater:{success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[cold]]]{3 cold splash damage} and the target takes a -10-foot penalty to its Speeds until the end of its next turn (@UUID[Compendium.pf2e.equipment-effects.Item.nJRoiSyd67eQ1dYj]{Effect: Frost Vial (Greater)})."},Lesser:{success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[cold]]]{1 cold splash damage} and the target takes a -5-foot penalty to its Speeds until the end of its next turn (@UUID[Compendium.pf2e.equipment-effects.Item.RLsdvhmTh64Mmty9]{Effect: Frost Vial (Lesser)})."},Major:{success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[cold]]]{4 cold splash damage} and the target takes a -15-foot penalty to its Speeds until the end of its next turn (@UUID[Compendium.pf2e.equipment-effects.Item.4G9qnI0oRyL6eKFQ]{Effect: Frost Vial (Major)})."},Moderate:{success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[cold]]]{2 cold splash damage} and the target takes a -10-foot penalty to its Speeds until the end of its next turn (@UUID[Compendium.pf2e.equipment-effects.Item.dv0IKm5syOdP759w]{Effect: Frost Vial (Moderate)})."}},GhostCharge:{Greater:{success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[vitality]]]{3 vitality splash damage} and the target that takes damage becomes @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the start of my next turn."},Lesser:{success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[vitality]]]{1 vitality splash damage} and the target that takes damage becomes @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the start of my next turn."},Major:{success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[vitality]]]{4 vitality splash damage} and the target that takes damage becomes @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the start of my next turn."},Moderate:{success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[vitality]]]{2 vitality splash damage} and the target that takes damage becomes @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the start of my next turn."}},GooGrenade:{Greater:"Greater",Lesser:"Lesser",Major:"Major",Moderate:"Moderate",Prompt:"Select a goo grenade quality.",success:"<strong>Effect</strong> On a hit, the creature takes a penalty to its Speeds from the clinging goo. @UUID[Compendium.pf2e.equipment-effects.Item.5JYchreCttBg7RcD]{Effect: Goo Grenade}"},JunkBomb:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*3)[bleed]]] and [[/r (3[splash])[slashing]]]{3 slashing splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 3[bleed]]] and [[/r (3[splash])[slashing]]]{3 slashing splash damage}."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*1)[bleed]]] and [[/r (1[splash])[slashing]]]{1 slashing splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 1[bleed]]] and [[/r (1[splash])[slashing]]]{1 slashing splash damage}."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*4)[bleed]]] and [[/r (4[splash])[slashing]]]{4 slashing splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 4[bleed]]] and [[/r (4[splash])[slashing]]]{4 slashing splash damage}."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*2)[bleed]]] and [[/r (2[splash])[slashing]]]{2 slashing splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 2[bleed]]] and [[/r (2[splash])[slashing]]]{2 slashing splash damage}."}},MudBomb:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[bludgeoning]]]{3 bludgeoning splash damage}. The target is @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} until the start of your next turn.",success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[bludgeoning]]]{3 bludgeoning splash damage}."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[bludgeoning]]]{1 bludgeoning splash damage}. The target is @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} until the start of your next turn.",success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[bludgeoning]]]{1 bludgeoning splash damage}."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[bludgeoning]]]{4 bludgeoning splash damage}. The target is @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} until the start of your next turn.",success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[bludgeoning]]]{4 bludgeoning splash damage}."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[bludgeoning]]]{2 bludgeoning splash damage}. The target is @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} until the start of your next turn.",success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[bludgeoning]]]{2 bludgeoning splash damage}."}},NecroticBomb:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[void]]]{3 void splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 3}.",success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[void]]]{3 void splash damage}."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[void]]]{1 void splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1}.",success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[void]]]{1 void splash damage}."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[void]]]{4 void splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 4}.",success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[void]]]{4 void splash damage}."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[void]]]{2 void splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 2}.",success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[void]]]{2 void splash damage}."}},PerniciousSporeBomb:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*3d4)[persistent,piercing]]] and [[/r (3[splash])[poison]]]{3 poison splash damage}. The bomb's splash area is coated in vegetation, becoming difficult terrain for 1 round.",success:"<strong>Effect</strong> The bomb also deals [[/r 3d4[persistent,piercing]]] and [[/r (3[splash])[poison]]]{3 poison splash damage}. The bomb's splash area is coated in vegetation, becoming difficult terrain for 1 round."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*1d4)[persistent,piercing]]] and [[/r (1[splash])[poison]]]{1 poison splash damage}. The bomb's splash area is coated in vegetation, becoming difficult terrain for 1 round.",success:"<strong>Effect</strong> The bomb also deals [[/r 1d4[persistent,piercing]]] and [[/r (1[splash])[poison]]]{1 poison splash damage}. The bomb's splash area is coated in vegetation, becoming difficult terrain for 1 round."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*4d4)[persistent,piercing]]] and [[/r (4[splash])[poison]]]{4 poison splash damage}. The bomb's splash area is coated in vegetation, becoming difficult terrain for 1 minute.",success:"<strong>Effect</strong> The bomb also deals [[/r 4d4[persistent,piercing]]] and [[/r (4[splash])[poison]]]{4 poison splash damage}. The bomb's splash area is coated in vegetation, becoming difficult terrain for 1 minute."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*2d4)[persistent,piercing]]] and [[/r (2[splash])[poison]]]{2 poison splash damage}. The bomb's splash area is coated in vegetation, becoming difficult terrain for 1 round.",success:"<strong>Effect</strong> The bomb also deals [[/r 2d4[persistent,piercing]]] and [[/r (2[splash])[poison]]]{2 poison splash damage}. The bomb's splash area is coated in vegetation, becoming difficult terrain for 1 round."}},PeshspineGrenade:{Greater:{success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[piercing]]]{3 piercing splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 2} until the end of its turn."},Lesser:{success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[piercing]]]{1 piercing splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 1} until the end of its turn."},Major:{success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[piercing]]]{4 piercing splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 3} until the end of its turn."},Moderate:{success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[piercing]]]{2 piercing splash damage} and the target is @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 1} until the end of its turn."}},PressureBomb:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[bludgeoning]]]{3 bludgeoning splash damage}, Medium or smaller targets are pushed 5 feet away from you, and the target is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[bludgeoning]]]{3 bludgeoning splash damage}, Medium or smaller targets are pushed 5 feet away from you."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[bludgeoning]]]{1 bludgeoning splash damage}, Tiny or smaller targets are pushed 5 feet away from you, and the target is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[bludgeoning]]]{1 bludgeoning splash damage}, Tiny or smaller targets are pushed 5 feet away from you."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[bludgeoning]]]{4 bludgeoning splash damage}, Medium or smaller creatures who take splash damage are pushed 5 feet away from the target, and then, if the target is Large or smaller, it is pushed 5 feet away from you, and the target is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[bludgeoning]]]{4 bludgeoning splash damage}, Medium or smaller creatures who take splash damage are pushed 5 feet away from the target, and then, if the target is Large or smaller, it is pushed 5 feet away from you."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[bludgeoning]]]{2 bludgeoning splash damage}, Small or smaller targets are pushed 5 feet away from you, and the target is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[bludgeoning]]]{2 bludgeoning splash damage}, Small or smaller targets are pushed 5 feet away from you."}},RedpitchBomb:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*3d4)[persistent,fire]]] and [[/r (3[splash])[fire]]]{3 fire splash damage}. On a critical hit, the target is @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 2} until the start of my next turn.",success:"<strong>Effect</strong> The bomb also deals [[/r 3d4[persistent,fire]]] and [[/r (3[splash])[fire]]]{3 fire splash damage}."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*1d4)[persistent,fire]]] and [[/r (1[splash])[fire]]]{1 fire splash damage}. On a critical hit, the target is @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} until the start of my next turn.",success:"<strong>Effect</strong> The bomb also deals [[/r 1d4[persistent,fire]]] and [[/r (1[splash])[fire]]]{1 fire splash damage}."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*4d4)[persistent,fire]]] and [[/r (4[splash])[fire]]]{4 fire splash damage}. On a critical hit, the target is @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 3} until the start of my next turn.",success:"<strong>Effect</strong> The bomb also deals [[/r 4d4[persistent,fire]]] and [[/r (4[splash])[fire]]]{4 fire splash damage}."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*2d4)[persistent,fire]]] and [[/r (2[splash])[fire]]]{2 fire splash damage}. On a critical hit, the target is @UUID[Compendium.pf2e.conditionitems.Item.i3OJZU2nk64Df3xm]{Clumsy 1} until the start of my next turn.",success:"<strong>Effect</strong> The bomb also deals [[/r 2d4[persistent,fire]]] and [[/r (2[splash])[fire]]]{2 fire splash damage}."}},SulfurBomb:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[acid]]]{3 acid splash damage} and the target becomes @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1}.",success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[acid]]]{3 acid splash damage} and the target takes a -1 status penalty to Perception checks and attack rolls until the end of its next turn (@UUID[Compendium.pf2e.equipment-effects.Item.fuQVJiPPUsvL6fi5]{Effect: Sulfur Bomb (Failure)})."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[acid]]]{1 acid splash damage} and the target becomes @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1}.",success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[acid]]]{1 acid splash damage} and the target takes a -1 status penalty to Perception checks and attack rolls until the end of its next turn (@UUID[Compendium.pf2e.equipment-effects.Item.fuQVJiPPUsvL6fi5]{Effect: Sulfur Bomb (Failure)})."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[acid]]]{4 acid splash damage} and the target becomes @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1}.",success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[acid]]]{4 acid splash damage} and the target takes a -1 status penalty to Perception checks and attack rolls until the end of its next turn (@UUID[Compendium.pf2e.equipment-effects.Item.fuQVJiPPUsvL6fi5]{Effect: Sulfur Bomb (Failure)})."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[acid]]]{2 acid splash damage} and the target becomes @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1}.",success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[acid]]]{2 acid splash damage} and the target takes a -1 status penalty to Perception checks and attack rolls until the end of its next turn (@UUID[Compendium.pf2e.equipment-effects.Item.fuQVJiPPUsvL6fi5]{Effect: Sulfur Bomb (Failure)})."}},TallowBomb:{criticalSuccess:"On a critical hit, a living creature taking persistent fire damage from a tallow bomb is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1} from the stench of burning fat and can't reduce its sickened value below 1 while the persistent fire damage lasts.",Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*3d4)[persistent,fire]]], [[/r (3[splash])[fire]]]{3 fire splash damage}, and the target is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1} from the stench of burning fat. The creature can't reduce its sickened value below 1 while the persistent fire damage lasts.",success:"<strong>Effect</strong> The bomb also deals [[/r 3d4[persistent,fire]]] and [[/r (3[splash])[fire]]]{3 fire splash damage}."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*1d4)[persistent,fire]]], [[/r (1[splash])[fire]]]{1 fire splash damage}, and the target is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1} from the stench of burning fat. The creature can't reduce its sickened value below 1 while the persistent fire damage lasts.",success:"<strong>Effect</strong> The bomb also deals [[/r 1d4[persistent,fire]]] and [[/r (1[splash])[fire]]]{1 fire splash damage}."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*4d4)[persistent,fire]]], [[/r (4[splash])[fire]]]{4 fire splash damage}, and the target is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1} from the stench of burning fat. The creature can't reduce its sickened value below 1 while the persistent fire damage lasts.",success:"<strong>Effect</strong> The bomb also deals [[/r 4d4[persistent,fire]]] and [[/r (4[splash])[fire]]]{4 fire splash damage}."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*2d4)[persistent,fire]]], [[/r (2[splash])[fire]]]{2 fire splash damage}, and the target is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1} from the stench of burning fat. The creature can't reduce its sickened value below 1 while the persistent fire damage lasts.",success:"<strong>Effect</strong> The bomb also deals [[/r 2d4[persistent,fire]]] and [[/r (2[splash])[fire]]]{2 fire splash damage}."}},TanglefootBag:{Greater:{criticalSuccess:"On hit, @UUID[Compendium.pf2e.equipment-effects.Item.csA4UAD2tQq7RjT8]{-15 ft Speed Penalty} for 1 minute. On critical hit, @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} for 1 round.",success:"On hit, @UUID[Compendium.pf2e.equipment-effects.Item.csA4UAD2tQq7RjT8]{-15 ft Speed Penalty} for 1 minute."},Lesser:{criticalSuccess:"On hit, @UUID[Compendium.pf2e.equipment-effects.Item.fYZIanbYu0Vc4JEL]{-10 ft Speed Penalty} for 1 minute. On critical hit, @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} for 1 round.",success:"On hit, @UUID[Compendium.pf2e.equipment-effects.Item.fYZIanbYu0Vc4JEL]{-10 ft Speed Penalty} for 1 minute."},Major:{criticalSuccess:"On hit, @UUID[Compendium.pf2e.equipment-effects.Item.ITAFsW3dQPupJ3DW]{-20 ft Speed Penalty} for 1 minute. On critical hit, @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} for 1 round.",success:"On hit, @UUID[Compendium.pf2e.equipment-effects.Item.ITAFsW3dQPupJ3DW]{-20 ft Speed Penalty} for 1 minute."},Moderate:{criticalSuccess:"On hit, @UUID[Compendium.pf2e.equipment-effects.Item.MEreOgnjoRiXPEuq]{-15 ft Speed Penalty} for 1 minute. On critical hit, @UUID[Compendium.pf2e.conditionitems.Item.eIcWbB5o3pP6OIMe]{Immobilized} for 1 round.",success:"On hit, @UUID[Compendium.pf2e.equipment-effects.Item.MEreOgnjoRiXPEuq]{-15 ft Speed Penalty} for 1 minute."}},Thunderstone:{Greater:{success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[sonic]]]{3 sonic splash damage} and all creatures within 10 feet must succeed at a @Check[type:fortitude|dc:28|showDC:all] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} until the end of its next turn."},Lesser:{success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[sonic]]]{1 sonic splash damage} and all creatures within 10 feet must succeed at a @Check[type:fortitude|dc:17|showDC:all] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} until the end of its next turn."},Major:{success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[sonic]]]{4 sonic splash damage} and all creatures within 10 feet must succeed at a @Check[type:fortitude|dc:36|showDC:all] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} until the end of its next turn."},Moderate:{success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[sonic]]]{2 sonic splash damage} and all creatures within 10 feet must succeed at a @Check[type:fortitude|dc:20|showDC:all] save or be @UUID[Compendium.pf2e.conditionitems.Item.9PR9y0bi4JPKnHPR]{Deafened} until the end of its next turn."}},TwigjackSack:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*4)[bleed]]] and [[/r (3[splash])[piercing]]]{3 piercing splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 4[bleed]]] and [[/r (3[splash])[piercing]]]{3 piercing splash damage}."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*1)[bleed]]] and [[/r (1[splash])[piercing]]]{1 piercing splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 1[bleed]]] and [[/r (1[splash])[piercing]]]{1 piercing splash damage}."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*5)[bleed]]] and [[/r (4[splash])[piercing]]]{4 piercing splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 5[bleed]]] and [[/r (4[splash])[piercing]]]{4 piercing splash damage}."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2*3)[bleed]]] and [[/r (2[splash])[piercing]]]{2 piercing splash damage}.",success:"<strong>Effect</strong> The bomb also deals [[/r 3[bleed]]] and [[/r (2[splash])[piercing]]]{2 piercing splash damage}."}},VexingVapor:{Greater:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[mental]]]{3 mental splash damage} and the target must succeed at a @Check[type:flat|dc:5] before taking actions with the concentrate trait, this lasts for 1 minute.",success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[mental]]]{3 mental splash damage} and the target must succeed at a @Check[type:flat|dc:5] before taking actions with the concentrate trait, this lasts until the end of its next turn."},Lesser:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[mental]]]{1 mental splash damage} and the target must succeed at a @Check[type:flat|dc:5] before taking actions with the concentrate trait, this lasts for 1 minute.",success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[mental]]]{1 mental splash damage} and the target must succeed at a @Check[type:flat|dc:5] before taking actions with the concentrate trait, this lasts until the end of its next turn."},Major:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[mental]]]{4 mental splash damage} and the target must succeed at a @Check[type:flat|dc:5] before taking actions with the concentrate trait, this lasts for 1 minute.",success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[mental]]]{4 mental splash damage} and the target must succeed at a @Check[type:flat|dc:5] before taking actions with the concentrate trait, this lasts until the end of its next turn."},Moderate:{criticalSuccess:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[mental]]]{2 mental splash damage} and the target must succeed at a @Check[type:flat|dc:5] before taking actions with the concentrate trait, this lasts for 1 minute.",success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[mental]]]{2 mental splash damage} and the target must succeed at a @Check[type:flat|dc:5] before taking actions with the concentrate trait, this lasts until the end of its next turn."}},WaterBomb:{Greater:{success:"<strong>Effect</strong> The bomb also deals [[/r (3[splash])[bludgeoning]]]{3 nonlethal bludgeoning splash damage}. The bomb extinguishes non-magical fires within its splash area."},Lesser:{success:"<strong>Effect</strong> The bomb also deals [[/r (1[splash])[bludgeoning]]]{1 nonlethal bludgeoning splash damage}."},Major:{success:"<strong>Effect</strong> The bomb also deals [[/r (4[splash])[bludgeoning]]]{4 nonlethal bludgeoning splash damage}. The bomb extinguishes non-magical fires within its splash area."},Moderate:{success:"<strong>Effect</strong> The bomb also deals [[/r (2[splash])[bludgeoning]]]{2 nonlethal bludgeoning splash damage}."}}},Mutagens:{BestialMutagen:{FeralPrompt:"Increase penalty to AC to increase damage dice size?"}},NPCAbility:{AncientWisp:{PinpointLight:"Pinpoint Light"},BarghestFeed:"How many times has the Barghest fed?",Bunyip:{CrocodileLegs:"Crocodile Legs",SnakeTail:"Snake Tail"},Calikang:{SixfoldFlurry:"Strikes not taken?",SuspendedAnimationEnter:"Enter Suspended Animation",SuspendedAnimationExit:"Exit Suspended Animation"},Capritellix:{ShiftMood:{Angry:"Angry",Gregarious:"Gregarious",Serene:"Serene",Sly:"Sly"}},Charge:{AtLeastTen:"Moved at Least 10 feet"},ChyzaeduAlienVestment:"Shattered Alien Vestment",ClockworkLostPlates:"How many plates are lost?",ClockworkWindUp:"Standby Mode",ConstructArmor:{BrokenArmor:"Broken Construct Armor",CriticalHit:"Construct Armor Broken by a Critical Hit"},CrumblingCarapace:{CriticalHit:"Carapace Broken by a Critical Hit"},CustomArmor:{BrokenArmor:"Broken Custom Armor",CriticalHit:"Custom Armor Broken by a Critical Hit"},CyclopsBully:{TerrorizingSwing:"If the creature is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened} and takes damage, it takes an additional 2d10 damage and is knocked @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}."},DeadFaine:{TargetFeintOrTraitorousBetrayal:"Target off-guard due to Feint or Traitorous Betrayal"},DemonInfuseWeapons:"Deal chaotic instead of evil damage",DisplacedRobot:{DivertPower:{Fists:"Divert Power to Fists",LaserBeam:"Divert Power to Laser Beam"},Fists:"Fists",LaserBeam:"Laser Beam"},Dramofir:{BittersweetDreamsCriticalFailure:"Critical Failure",BittersweetDreamsSuccessFailure:"Success or Failure"},DuskwalkerHuntPrey:{AC:"Designated Prey attacks the Duskwalker",Checks:"Duskwalker rolls checks against his Designated Prey"},Falrok:{LazuriteTerrainSwitch:"In lazurite infused terrain"},GiantAnimatedStatueBrazier:"Brazier is alight",HellboundAttorney:{OpeningStatementCriticalSuccess:"Opening Statement (Critical Success)"},HobgoblinFormationArea:"Formation vs. Area Effects",IoseffXarwin:{FulviasRing:{SavePossess:"Save against Target possessing Fulvia's Ring",SaveWear:"Save against Target wearing Fulvia's Ring",TargetPossess:"Target possesses Fulvia's Ring",TargetWear:"Target is wearing Fulvia's Ring"}},KallasDevil:{DisguisedAsChild:"Disguised as a Child",LyingAboutLoathsomeStench:"Lying about Loathsome Stench"},KrampusPunishTheNaughty:"Krampus rolls checks against Naughty Target",LegionArchon:{FlameOfJustice:"Flame of Justice - Critical Hit"},LemureSubservience:{Defend:"Defend",Fetch:"Fetch",Kill:"Kill"},MarilithFocusedAssault:{Five:"5 Longswords",Four:"4 Longswords",One:"1 Longsword",Prompt:"How many longswords is the Marilith wielding?",Six:"6 Longswords",Three:"3 Longswords",Two:"2 Longswords"},Marut:{Lightning:"Lightning",Thunder:"Thunder"},MinotaurHuntedFear:{Demoralize:"Target is in maze or similarly difficult-to-navigate structure",Survival:"To Avoid Getting Lost"},Necrohulk:{AlchemicalCartridgeRuptured:"Alchemical Cartridge Ruptured"},PaleStranger:{TargetMurderedPaleStranger:"Target Murdered Pale Stranger",TargetNeverKilled:"Target has Never Killed"},PoltergeistTelekineticStorm:{MultiAttackLabel:"Telekinetic Storm - Multiple Targets",MultipleTargets:"Multiple Targets",SingleAttackEffect:"The attack deals [[/r {1d12}]]{1d12 damage} on a failure.",SingleAttackLabel:"Telekinetic Storm - Single Target",SingleTarget:"Single Target"},PunishingStrike:{Note:"The reckless attack makes the user @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} until the start of their next turn. If they hit, they can add @UUID[Compendium.pf2e.bestiary-ability-glossary-srd.Item.t6cx9FOODmeZQNYl]{Push} to the strike"},RaptorGuardWight:{TerrorMaster:"The Raptor Guard is wearing their dinosaur-skull helm."},Seugathi:{MindfogSuppression:"Suppress Mindfog Aura"},Shell:{BrokenShell:"Broken Shell",CriticalHit:"Shell Broken by a Critical Hit"},SkyDragon:{DivineLightningGood:"Divine Lightning - Good Damage",DivineLightningPositive:"Divine Lightning - Vitality Damage"},SoulfiredPot:{CriticalHit:"Soulfired Pot Broken by a Critical Hit"},SovereignDragon:{InspireEnvoyDragonAdult:"Adult Sovereign Dragon",InspireEnvoyDragonAncient:"Ancient Sovereign Dragon",InspireEnvoyDragonChoice:"Dragon Granting the Effect",InspireEnvoyEffectAC:"Bonus to AC",InspireEnvoyEffectAttack:"Bonus to Attack",InspireEnvoyEffectChoice:"Granted Effect",InspireEnvoyEffectPercWillCha:"Bonus to Will, Perception and Charisma-based skill checks"},Surgeon:{MedicalMalpracticeCriticalSuccess:"Medical Malpractice (Critical Success)"},TreerazerPlantAttack:"Attack a Plant",Vampire:{JiangShi:{StanceOfDeath:{BoneCorpse:{Label:"Bone Corpse Stance"},CloudlessVoid:{Label:"Cloudless Void Stance"},SunderedVeins:{Label:"Sundered Veins Stance",Note:"The target becomes @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1}"}}}},YetiNightmareGuardianRage:"Nightmare Guardian Rage",Zetogeki:{TiltScalesChannelEnergy:"Kinetic Energy Channeled",TiltScalesTilted:"Scales Tilted"}},OracleCurses:{Ancestor:{AncestralInfluence:"Ancestral Influence",Label:{ExtremeBattle:"Extreme Battle",ExtremeSkillful:"Extreme Skillful",ExtremeSpellcasting:"Extreme Spellcasting",MajorBattle:"Major Battle",MajorSkillful:"Major Skillful",MajorSpellcasting:"Major Spellcasting",Martial:"Martial",MinorBattle:"Minor Battle",MinorSkillful:"Minor Skillful",MinorSpellcasting:"Minor Spellcasting",ModerateBattle:"Moderate Battle",ModerateSkillful:"Moderate Skillful",ModerateSpellcasting:"Moderate Spellcasting",Skillful:"Skillful",Spellcasting:"Spellcasting"},MajorFailure:"Your curse interferes with this action, and you must succeed at a @Check[type:flat|dc:8|showDC:owner] or lose the action.",MeddlingAncestor:"Meddling Ancestor",MinorFailure:"Your curse interferes with this action, and you must succeed at a @Check[type:flat|dc:4|showDC:owner] or lose the action.",ModerateFailure:"Your curse interferes with this action, and you must succeed at a @Check[type:flat|dc:6|showDC:owner] or lose the action."},Battle:{MadeAStrike:"You've made a strike this round",NonTrivialEncounter:"In a non-trivial encounter"},Bones:{MajorUpgrade:" When you roll a critical failure at a saving throw against a disease, poison or death effect, you get a failure instead.",ModerateUpgrade:"When you roll a success at a saving throw against a disease, poison or death effect, you get a critical success instead."},Label:{Extreme:"Extreme",Major:"Major",Minor:"Minor",Moderate:"Moderate"},Life:{ToggleLabel:"All targets of Heal are living creatures"},Time:{ACLabel:"Defending against reactions or free actions while moving"}},PersistentDamage:{Acid1d4:{criticalSuccess:"[[/r (2*1d4)[persistent,acid]]]",success:"[[/r 1d4[persistent,acid]]]"},Acid1d6:{criticalSuccess:"[[/r (2*1d6)[persistent,acid]]]",success:"[[/r 1d6[persistent,acid]]]"},Acid2d6:{criticalSuccess:"[[/r (2*2d6)[persistent,acid]]]",success:"[[/r 2d6[persistent,acid]]]"},"Acid2d6+2":{criticalSuccess:"[[/r (2*2d6+4)[persistent,acid]]]",success:"[[/r (2d6+2)[persistent,acid]]]"},Bleed1:{criticalSuccess:"[[/r 2[bleed]]]",success:"[[/r 1[bleed]]]"},Bleed1d10:{criticalSuccess:"[[/r (2*1d10)[bleed]]]",success:"[[/r 1d10[bleed]]]"},Bleed1d12:{criticalSuccess:"[[/r (2*1d12)[bleed]]]",success:"[[/r 1d12[bleed]]]"},Bleed1d4:{criticalSuccess:"[[/r (2*1d4)[bleed]]]",success:"[[/r 1d4[bleed]]]"},Bleed1d6:{criticalSuccess:"[[/r (2*1d6)[bleed]]]",success:"[[/r 1d6[bleed]]]"},Bleed1d8:{criticalSuccess:"[[/r (2*1d8)[bleed]]]",success:"[[/r 1d8[bleed]]]"},Bleed2:{criticalSuccess:"[[/r 4[bleed]]]",success:"[[/r 2[bleed]]]"},Bleed2d10:{criticalSuccess:"[[/r (2*2d10)[bleed]]]",success:"[[/r 2d10[bleed]]]"},Bleed2d12:{criticalSuccess:"[[/r (2*2d12)[bleed]]]",success:"[[/r 2d12[bleed]]]"},Bleed2d4:{criticalSuccess:"[[/r (2*2d4)[bleed]]]",success:"[[/r 2d4[bleed]]]"},Bleed2d6:{criticalSuccess:"[[/r (2*2d6)[bleed]]]",success:"[[/r 2d6[bleed]]]"},Bleed2d8:{criticalSuccess:"[[/r (2*2d8)[bleed]]]",success:"[[/r 2d8[bleed]]]"},Bleed3d10:{criticalSuccess:"[[/r (2*3d10)[bleed]]]",success:"[[/r 3d10[bleed]]]"},Bleed3d6:{criticalSuccess:"[[/r (2*3d6)[bleed]]]",success:"[[/r 3d6[bleed]]]"},Bleed3d8:{criticalSuccess:"[[/r (2*3d8)[bleed]]]",success:"[[/r 3d8[bleed]]]"},Bleed4d6:{criticalSuccess:"[[/r (2*4d6)[bleed]]]",success:"[[/r 4d6[bleed]]]"},Bleed4d8:{criticalSuccess:"[[/r (2*4d8)[bleed]]]",success:"[[/r 4d8[bleed]]]"},Bleed6d10:{criticalSuccess:"[[/r (2*6d10)[bleed]]]",success:"[[/r 6d10[bleed]]]"},Bleed6d6:{criticalSuccess:"[[/r (2*6d6)[bleed]]]",success:"[[/r 6d6[bleed]]]"},Bleed8d4:{criticalSuccess:"[[/r (2*8d4)[bleed]]]",success:"[[/r 8d4[bleed]]]"},Cold1d6:{criticalSuccess:"[[/r (2*1d6)[persistent,cold]]]",success:"[[/r 1d6[persistent,cold]]]"},Cold1d8:{criticalSuccess:"[[/r (2*1d8)[persistent,cold]]]",success:"[[/r 1d8[persistent,cold]]]"},Cold2d6:{criticalSuccess:"[[/r (2*2d6)[persistent,cold]]]",success:"[[/r 2d6[persistent,cold]]]"},Cold2d8:{criticalSuccess:"[[/r (2*2d8)[persistent,cold]]]",success:"[[/r 2d8[persistent,cold]]]"},Fire1:{criticalSuccess:"[[/r 2[persistent,fire]]]",success:"[[/r 1[persistent,fire]]]"},Fire1d10:{criticalSuccess:"[[/r (2*1d10)[persistent,fire]]]",success:"[[/r 1d10[persistent,fire]]]"},Fire1d4:{criticalSuccess:"[[/r (2*1d4)[persistent,fire]]]",success:"[[/r 1d4[persistent,fire]]]"},Fire1d6:{criticalSuccess:"[[/r (2*1d6)[persistent,fire]]]",success:"[[/r 1d6[persistent,fire]]]"},Fire2d10:{criticalSuccess:"[[/r (2*2d10)[persistent,fire]]]",success:"[[/r 2d10[persistent,fire]]]"},Fire2d4:{criticalSuccess:"[[/r (2*2d4)[persistent,fire]]]",success:"[[/r 2d4[persistent,fire]]]"},Fire2d6:{criticalSuccess:"[[/r (2*2d6)[persistent,fire]]]",success:"[[/r 2d6[persistent,fire]]]"},Fire2d8:{criticalSuccess:"[[/r (2*2d8)[persistent,fire]]]",success:"[[/r 2d8[persistent,fire]]]"},Fire3d10:{criticalSuccess:"[[/r (2*3d10)[persistent,fire]]]",success:"[[/r 3d10[persistent,fire]]]"},Fire3d6:{criticalSuccess:"[[/r (2*3d6)[persistent,fire]]]",success:"[[/r 3d6[persistent,fire]]]"},Fire3d8:{criticalSuccess:"[[/r (2*3d8)[persistent,fire]]]",success:"[[/r 3d8[persistent,fire]]]"},Fire4d10:{criticalSuccess:"[[/r (2*4d10)[persistent,fire]]]",success:"[[/r 4d10[persistent,fire]]]"},Force1d12:{criticalSuccess:"[[/r (2*1d12)[persistent,force]]]",success:"[[/r 1d12[persistent,force]]]"},Force2d12:{criticalSuccess:"[[/r (2*2d12)[persistent,force]]]",success:"[[/r 2d12[persistent,force]]]"},Mental1d4:{criticalSuccess:"[[/r (2*1d4)[persistent,mental]]]",success:"[[/r 1d4[persistent,mental]]]"},Mental1d6:{criticalSuccess:"[[/r (2*1d6)[persistent,mental]]]",success:"[[/r 1d6[persistent,mental]]]"},Mental1d8:{criticalSuccess:"[[/r (2*1d8)[persistent,mental]]]",success:"[[/r 1d8[persistent,mental]]]"},Mental2d6:{criticalSuccess:"[[/r (2*2d6)[persistent,mental]]]",success:"[[/r 2d6[persistent,mental]]]"},Mental3d6:{criticalSuccess:"[[/r (2*3d6)[persistent,mental]]]",success:"[[/r 3d6[persistent,mental]]]"},Negative1d10:{criticalSuccess:"[[/r (2*1d10)[persistent,void]]]",success:"[[/r 1d10[persistent,void]]]"},Negative1d6:{criticalSuccess:"[[/r (2*1d6)[persistent,void]]]",success:"[[/r 1d6[persistent,void]]]"},Negative1d8:{criticalSuccess:"[[/r (2*1d8)[persistent,void]]]",success:"[[/r 1d8[persistent,void]]]"},Negative2d10:{criticalSuccess:"[[/r (2*2d10)[persistent,void]]]",success:"[[/r 2d10[persistent,void]]]"},"Piercing2d8+8":{criticalSuccess:"[[/r (2*2d8+16)[persistent,piercing]]]",success:"[[/r (2d8+8)[persistent,piercing]]]"},Poison1d12:{criticalSuccess:"[[/r (2*1d12)[persistent,poison]]]",success:"[[/r 1d12[persistent,poison]]]"},Poison1d4:{criticalSuccess:"[[/r (2*1d4)[persistent,poison]]]",success:"[[/r 1d4[persistent,poison]]]"},Poison1d6:{criticalSuccess:"[[/r (2*1d6)[persistent,poison]]]",success:"[[/r 1d6[persistent,poison]]]"},Poison1d8:{criticalSuccess:"[[/r (2*1d8)[persistent,poison]]]",success:"[[/r 1d8[persistent,poison]]]"},Poison2d4:{criticalSuccess:"[[/r (2*2d4)[persistent,poison]]]",success:"[[/r 2d4[persistent,poison]]]"},Poison2d6:{criticalSuccess:"[[/r (2*2d6)[persistent,poison]]]",success:"[[/r 2d6[persistent,poison]]]"},Poison2d8:{criticalSuccess:"[[/r (2*2d8)[persistent,poison]]]",success:"[[/r 2d8[persistent,poison]]]"},Poison3d4:{criticalSuccess:"[[/r (2*3d4)[persistent,poison]]]",success:"[[/r 3d4[persistent,poison]]]"},Poison3d6:{criticalSuccess:"[[/r (2*3d6)[persistent,poison]]]",success:"[[/r 3d6[persistent,poison]]]"},Poison4d6:{criticalSuccess:"[[/r (2*4d6)[persistent,poison]]]",success:"[[/r 4d6[persistent,poison]]]"}},RuleEditor:{Aura:{Appearance:{Border:"Border",Color:"Color",Highlight:"Highlight",Label:"Appearance",Loop:{Hint:"If the File is a video, whether to loop it",Label:"Loop"},NotApplicable:"Not Applicable",PlaybackRate:{Hint:"If the File is a video, the playback rate of the resulting <em>HTMLVideoElement</em>",Label:"Playback Rate"},Texture:"Texture",Translation:{Hint:"A manual x/y translation of the texture resource",Label:"Translation",X:"x",Y:"y"}},Basic:{Label:"Basic",Level:{Hint:"An optional level for the aura, to be used to set the level of the effects it transmits",Label:"Level"},MergeExisting:{Hint:"If another aura with the same slug is already being emitted, merge this aura's data in with the other's, combining traits and effects as well as merging <em>colors</em> data.",Label:"Merge Existing"},Radius:"Radius"},Effects:{Affects:"Affects",DropText:"Drop Effect",DropTooltip:"An Effect to include in this aura",Events:"Events",EventsOptions:{Enter:"Enter",TurnStart:"Turn Start",TurnEnd:"Turn End"},IncludesSelf:"Includes Self",Label:"Effects",AffectsOptions:{All:"All",Allies:"Allies",Enemies:"Enemies"},RemoveEffect:"Remove Effect",RemoveOnExit:"Remove on Exit",Type:"Type"}},FastHealing:{DeactivatedBy:"Deactivated By"},FlatModifier:{HideIfDisabled:"Hide (If Disabled)"},General:{Brackets:"Brackets",CriticalBehavior:{false:"1x Damage on Crit",null:"2x Damage on Crit",true:"Critical Damage Only"},DamageType:"Damage Type",Label:"Label",Opacity:"Opacity",Predicate:"Predicate",Primitive:"Primitive",Range:"Range",Selector:"Selector",Slug:"Slug",Value:"Value"},GrantItem:{AllowDuplicate:"Allow Duplicates",ReevaluateOnUpdate:"Reevaluate on Update",ReplaceSelf:"Replace Self"},Note:{Hidden:"Hidden",Outcome:"Outcome",Text:"Text Content",Title:"Title"}},RuleElement:{ActiveEffectLike:"ActiveEffect-Like",ActorTraits:"Actor Traits",AdjustDegreeOfSuccess:"Adjust Degree of Success",AdjustModifier:"Adjust Modifier",AdjustStrike:"Adjust Strike",Aura:"Aura",BaseSpeed:"Base Speed",BattleForm:"Battle Form",ChoiceSet:"Choice Set",CraftingEntry:"Crafting Entry",CraftingFormula:"Crafting Formula",CreatureSize:"Creature Size",CriticalSpecialization:"Critical Specialization",DamageDice:"Damage Dice",DexterityModifierCap:"Dexterity Modifier Cap",EphemeralEffect:"Ephemeral Effect",FastHealing:"Fast Healing/Regeneration",FixedProficiency:"Fixed Proficiency",FlatModifier:"Flat Modifier",GrantItem:"Grant Item",Immunity:"Immunity",ItemAlteration:"Item Alteration",LoseHitPoints:"Lose Hit Points",MartialProficiency:"Martial Proficiency",MultipleAttackPenalty:"Multiple Attack Penalty",Note:"Note",Resistance:"Resistance",RollOption:"Roll Option",RollTwice:"Roll Twice",Sense:"Sense",SpecialStatistic:"Special Statistic",Strike:"Strike",Striking:"Striking",SubstituteRoll:"Substitute Roll",TempHP:"Temporary Hit Points",TempHPShortLabel:"Temp",TokenEffectIcon:"Token Effect Icon",TokenImage:"Token Image",TokenLight:"Token Light",TokenMark:"TokenMark",TokenName:"Token Name",Unrecognized:"Unrecognized Rule Element",Weakness:"Weakness",WeaponPotency:"Weapon Potency"},SkillVariant:{AboutCaves:"About Caves",AcidicEnvironment:"In Acidic Surroundings",AgainstDemons:"Against Demons",Aid:"To Aid",AttemptToFascinateOutdoorsInBrightSun:"Using Fascinating Performance Outdoors in Bright Sun",Blacksmithing:"For Blacksmithing",BloodOrWater:"In Blood of Water",BoundHome:"Within Bound Home",Buried:"Buried",CanClearlyIdentifyTheStars:"Can Clearly Identify the Stars",Climb:"To Climb",ClimbHighJumpLongJumpOrDisarm:"To Climb, High Jump, Long Jump, or Disarm",ClimbOrSwim:"To Climb or Swim",CommandAnAnimal:"To Command an Animal",CommandReptile:"To Command an Animal that is a Reptile",ConcealAnObject:"To Conceal an Object",CraftAlchemical:"To Craft Alchemical Items",CraftAlchemicalOrMedicine:"To Craft Alchemical or Medicinal Items",CraftBone:"Using Bone",CraftJewelry:"To Craft Jewelry",CraftSnare:"To Craft Snares",CraftTrap:"To Craft Traps",CraftTrapSnare:"To Craft Traps and Snares",CreateForgery:"To Create Forgery",Dance:"To Dance",Darkness:"In Darkness",DarknessOrSmoke:"In Darkness or Smoke",DecayingPlantFungus:"Amid Decaying Plant Matter or Fungus",Demoralize:"To Demoralize",DemoralizeThreateningLunge:"To Demoralize with Threatening Lunge",Deserts:"In Deserts",DimLight:"In Dim Light",DimLightOrDarkness:"In Dim Light or Darkness",DisableADevice:"To Disable a Device",Disarm:"To Disarm",DisarmGrapple:"To Disarm or Grapple",DisarmGrappleAvoidDisarm:"To Disarm, Grapple, or avoid being Disarmed",DisarmMetal:"To Disarm a Metal Item",DisarmStoneMetal:"To Disarm Stone or Metal Objects",DiscernAndPredictWeather:"Discern Weather Patterns and Predict Upcoming Weather Conditions",Diversion:"To Create a Diversion",Escape:"To Escape",EscapeForceOpenOrLift:"To Escape, Force Open, or Lift Heavy Objects",Feint:"To Feint",ForceOpenGrappleShoveOrTrip:"To Force Open, Grapple, Shove, or Trip",Forests:"In Forests",ForestsOrGrasslands:"In Forests or Grasslands",ForestsOrJungles:"In Forests or Jungles",ForestsOrSnow:"In Forests or Snow",ForestsOrSwamps:"In Forests or Swamps",ForestsOrUnderground:"In Forests or Underground Areas",FortuneTelling:"To Tell Fortunes",FullMoon:"Full Moon",GatherInformation:"to Gather Information",Grapple:"To Grapple",GrappleShove:"To Grapple or Shove",Hide:"To Hide",HideInBody:"To Hide Inside a Body",HideInDim:"To Hide in Dim Light",HideInDimOrDark:"To Hide in Dim Light or Darkness",HideSneakInscriptions:"To Hide or Sneak Among Inscriptions",HideSneakTree:"To Hide or Sneak while in a Tree",HighJumpOrLongJump:"To High Jump or Long Jump",IceAndSnow:"In Ice or Snow",ImitateStone:"To Imitate Stone",ImitateVoice:"To Imitate a Voice",Impersonate:"To Impersonate",ImpersonateCloakSheetRay:"To Impersonate a Cloak, Sheet, or Ray",ImpersonateClothing:"To Impersonate Clothing",ImpersonateHumanVersion:"To Impersonate a Human Version of Themselves",ImpersonateInanimate:"To Impersonate an Inanimate Object",ImpersonateStumpOrLog:"To Impersonate a Stump or Log",ImpersonateMound:"To Impersonate a Mound",ImpersonatePastSelf:"To Impersonate a Past Self",Jar:"Inside a Jar",JumpOrClimb:"To Jump or Climb",JumpOrSwim:"To Jump or Swim",Jungles:"In Jungles",JunglesOrFlowerFields:"In Jungles or Flower Fields",JunkOrDebris:"In Junk or Debris",Lair:"In Lair",Lava:"In Lava",LeyLine:"Near Ley Line",Lie:"To Lie",LongJump:"To Long Jump",Lute:"To Play the Lute",MakeAnImpression:"To Make an Impression",ManeuverInFlight:"To Maneuver in Flight",Moist:"In Moist Environments",Mountains:"In Mountains",Navigate:"To Navigate",NearTheOcean:"Near The Ocean",NighttimeWithMoonVisible:"Nighttime, with the Moon Visible",OceansForests:"In Oceans and Forests",Orate:"To Orate",Paint:"To Paint",PalmAnObjectOrSteal:"To Palm an Object or Steal",PickALock:"To Pick a Lock",Poison:"To Craft Poisons",Prophecy:"To Spout Prophecy",Raining:"Raining",RecallKnowledge:"To Recall Knowledge",RecallKnowledgeDeadSubject:"To Recall Knowledge about a deceased subject",Rocky:"In Rocky Terrain",Ruins:"In Ruins",RunningWater:"In Running Water",RustyTerrain:"In Areas of Rusty Objects",Sand:"In Sand",SenseMotive:"to Sense Motive",Sewers:"In Sewers",SewersScrapyards:"In Sewers and Scrapyards",Shoes:"For Shoes",ShootingGallery:"In the Shooting Gallery",Shove:"To Shove",Singing:"Singing",Skinless:"When Skinless",Snow:"In Snow",Squeeze:"To Squeeze",Steal:"To Steal",StonyOrIcyAreas:"In Stony or Icy Areas",StringedInstruments:"For Stringed Instruments",Subsist:"To Subsist",Swamps:"In Swamps",Swardlands:"In the Swardlands",Swim:"To Swim",TarPit:"In Tar Pits",TellTheTruth:"To Tell the Truth",ThickVegetation:"In Thick Vegetation",Track:"To Track",TrackBleedingCreature:"To Track a Bleeding Creature",TrackCreator:"To Track Their Creator",TrackHalfHealth:"To Track a Creature at Half its Hit Points or Fewer",Traps:"Traps",TrashAndRubbish:"In Trash and Rubbish",Treasure:"In Treasure",Trip:"To Trip",TripTangle:"To Trip and Tangle",TumbleThrough:"To Tumble Through",TumbleThroughMediumOrLarger:"To Tumble Through the Space of a Medium or Larger Creature",Tundra:"In Tundra",Underground:"Underground",Undergrowth:"In Undergrowth",Underwater:"Underwater",UnderwaterVegetation:"In Underwater Vegetation",Vegetation:"In Vegetation",VsArthropods:"vs. Arthropods",VsControlled:"vs. Controlled effects",VsDarknessLightShadow:"vs. Darkness, Light or Shadow effects",VsDemons:"vs. Demons",VsDiseases:"vs. Diseases",VsEmotion:"vs. Emotion effects",VsMagic:"vs. Magical effects",VsMental:"vs. Mental effects",VsPlants:"vs. Plants",VsProne:"vs. Prone effects",VsShoveOrTrip:"vs. Shove or Trip",VsSleeping:"vs. sleeping targets",Water:"In Water",WaterOrMud:"In Water or Mud",Weave:"To Weave",Woodworking:"Woodworking"},SpecificRule:{Actions:{ThreeActions:"Three Actions",TwoActions:"Two Actions"},AdjustDegreeOfSuccess:{Athletics:{Climb:{SuccessBetter:"If you roll a success on an Athletics check to Climb you get a critical success instead."}},Squeeze:{CriticalFailureSuccessBetter:"When you roll a critical failure on a check to Squeeze, you get a failure instead, and when you roll a success, you get a critical success instead."},Survival:{SenseDirection:{SuccessBetter:"If you roll a success on an Survival check to Sense Direction you get a critical success instead."}}},AdoptedAncestry:{Prompt:"Select a common ancestry."},AdvancedGeneralTraining:{Prompt:"Select a 7th-level or lower general feat."},AerialPiledriver:{SuccessText:"The target lands @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",FailureText:"You lose your grip on the target, and it is no longer grabbed or restrained by you.",CriticalFailureText:"You fall @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}, and the target is no longer grabbed or restrained by you."},AftermathFeats:{DormantEruptionToggle:"You've Used Thermal Eruption Today",StoneFistLabel:"Stone Fist"},Aid:{Prompt:"Choose the bonus from Aid."},Alchemist:{AlchemicalCrossbow:{Prompt:"Choose a bomb to add to the crossbow."},ResearchField:{Prompt:"Select a research field."}},Anadi:{SpiderOrHybridForm:"In Spider or Hybrid Form"},AncestralParagon:{Prompt:"Select a 1st-level ancestry feat."},AncientElf:{Prompt:"Select a multiclass dedication feat."},AnimalForm:{Ape:"Ape",Bat:"Bat",Bear:"Bear",Bull:"Bull",Canine:"Canine",Cat:"Cat",Centipede:"Centipede",Deer:"Deer",Frog:"Frog",Shark:"Shark",Snake:"Snake",Toad:"Toad",Wolf:"Wolf"},AnimalSkin:{BracersOfArmor:"Animal Skin w/ Bracers of Armor",ExplorersClothing:"Animal Skin w/ Explorer's Clothing",MageArmor:"Animal Skin w/ Mage Armor"},AquaticCombat:{FireNote:"You can't cast fire spells or use actions with the fire trait underwater.",RangedNote:"Ranged attacks that deal bludgeoning or slashing damage automatically miss if the attacker or target is underwater, and piercing ranged attacks made by an underwater creature or against an underwater target have their range increments halved."},ArtokussFire:{Note:"Your Alchemist's Fire deals an additional 1d4 persistent fire damage, and creatures must make two succesful flat checks to end the condition (or one check, if they had assisted recovery that reduces the flat check to DC 10). Your enhanced fire burns underwater, and water does not help to end the persistent damage."},Automaton:{ArcaneLocomotion:{Prompt:"Select a movement type."},AutomatonArmament:{Prompt:"Select an unarmed strike."},CoreCannon:{AttackNote:"You need to manually apply your highest Potency rune to this attack roll.",CriticalHit:"On a critical hit, the target takes [[/r 10[persistent,fire]]] damage. Your core cannon does not add critical specialization effects.</p>"},EnergyBeam:{CriticalHit:"On a critical hit, the target takes persistent fire damage equal to the number of weapon damage dice. Your eye beam does not add critical specialization effects."},EnhanceableFeats:{ArcaneCamouflage:"Arcane Camouflage",ArcaneCommunication:"Arcane Communication",ArcaneEye:"Arcane Eye",ArcaneLocomotion:"Arcane Locomotion",ArcanePropulsion:"Arcane Propulsion",ArcaneSafeguards:"Arcane Safeguards",ArcaneSlam:"Arcane Slam",AstralBlink:"Astral Blink",AutomatonArmament:"Automaton Armament",AutomatonLore:"Automaton Lore",CoreAttunement:"Core Attunement",CoreRejuvenation:"Core Rejuvenation",EnergyBeam:"Energy Beam",EnlargedChassis:"Enlarged Chassis",IntegratedArmament:"Integrated Armament",LesserAugmentation:"Lesser Augmentation",MagicalResistance:"Magical Resistance",RainOfBolts:"Rain of Bolts",ReinforcedChassis:"Reinforced Chassis"},Enhancement:{ArcaneLocomotionClimbSpeed:"Gain a climb speed",ArcaneLocomotionIncreaseSpeed:"Increase speeds",ArcaneLocomotionSwimSpeed:"Gain a swim speed",AugmentationPrompt:"Select a feat to augment.",EnhancementPrompt:"Select an enhancement.",MagicalResistanceAll:"Gain additional resistances",MagicalResistanceIncrease:"Enhance existing resistance"},HunterAutomaton:{ToggleLabel:"Running on all fours"},MagicalResistance:{Prompt:"Select a type of energy damage."}},Barbarian:{Animal:{Ape:"Ape",Bear:"Bear",Bull:"Bull",Cat:"Cat",Deer:"Deer",Frog:"Frog",Prompt:"Select an animal.",Shark:"Shark",Snake:"Snake",Wolf:"Wolf"},Elemental:{ElementalEvolutionLabel:"Elemental Rage Damage"},Dragon:{NormalRageDamage:"Deal normal rage damage",ToggleLabel:"Draconic Rage",Prompt:"Select a dragon."},Giant:{Prompt:"Select an energy type for Raging Resistance."},Instinct:{Drops:"Level 1 barbarian class feature",Prompt:"Select an instinct."},InuredToAlchemy:{CriticalSuccess:"Each critical success reduces the stage by 3 for an alchemical poison, drug, or addiction.",CriticalSuccessVirulent:"Each critical success reduces the stage by 2 for a virulent alchemical poison, drug, or addiction.",Success:"Each of your successful saving throws against an alchemical poison, a drug, or an addiction reduces the stage by 2",SuccessVirulent:"Each of your successful saving throws against a virulent alchemical poison, a drug, or an addiction reduces the stage by 1"},Spirit:{NegativeDamage:"Void Damage",PositiveDamage:"Vitality Damage",ToggleLabel:"Spirit Rage"},Superstition:{TargetingCaster:"Target is a caster"}},Bard:{Muse:{Enigma:"Enigma",Maestro:"Maestro",Polymath:"Polymath",Prompt:"Select a muse.",Warrior:"Warrior"}},Beastkin:{AnimalSenses:{Prompt:"Select a sense available to your inherent animal."},Senses:{EcholocationImprecise:"Echolocation (Imprecise) 30 feet",EcholocationPrecise:"Improve your echolocation to precise",Scent:"Scent (Imprecise) 30 feet",TremorsenseImprecise:"Tremorsense (Imprecise) 30 feet",TremorsensePrecise:"Improve your tremorsense to precise"}},BlessingOfDefiance:{Prompt:"Choose one saving throw."},BloodlettingKukri:{Note:"If the target didn't already have persistent bleed damage when you scored the critical hit, you also gain [[/r 1d8]] temporary Hit Points."},BonusLabel:{NegativeOne:"-1",PlusFour:"+4",PlusOne:"+1",PlusThree:"+3",PlusTwo:"+2"},BottledOmen:{Label:"Use your omen"},BountyHunterDedication:{GatherInfoHuntedPrey:"To Gather Information regarding hunted prey"},BrevicNoble:{Garess:"Garess",Lebeda:"Lebeda",Lodovka:"Lodovka",Medvyed:"Medvyed",Orlovsky:"Orlovsky",Prompt:"Select a Brevic lineage.",Surtova:"Surtova"},CatharticMage:{EmotionalState:{Prompt:"Select a catharsis emotion."},Love:{Toggle:"You cast a spell to benefit your emotional focus"}},CelestialResistance:{Prompt:"Select a type of energy associated with your bloodline."},Champion:{BladeAllyRune:"Select a property rune for your blade ally.",DivineSmite:{Label:"Divine Smite"},EvilDamage:"Evil Damage",NegativeDamage:"Void Damage",TargetReaction:"Target triggered your champion reaction"},ChromaticArmor:{Acid:"Orange (Acid)",Electricity:"Yellow (Electricity)",Fire:"Red (Fire)",Force:"Violet (Force)",Mental:"Indigo (Mental)",Poison:"Green (Poison)",Prompt:"Select a color.",Sonic:"Blue (Sonic)"},Chronoskimmer:{DestabilizeFailureLabel:"Destabilize timestream (Failure)",DestabilizeSuccessLabel:"Destabilize timestream (Success)",StabilizeLabel:"Stabilize timestream"},ClanWeapon:{ClanPistol:"Clan Pistol (Ancestry Feat)",Label:"Clan Weapon",Prompt:"Select a clan weapon."},Cleric:{Doctrine:{AllowedDrops:"1st-level cleric class feature",Prompt:"Select a doctrine."},ReplenishmentOfWar:{Note:"When you damage a creature with a Strike using your deity's favored weapon, you gain a number of temporary Hit Points equal to half your level, or equal to your level if the Strike was a critical hit. @UUID[Compendium.pf2e.feat-effects.Item.BJc494USeyM011p3]{Effect: Replenishment of War}"},SharedReplenishment:{Note:"You can grant the temporary Hit Points from Replenishment of War to an ally within 10 feet instead of gaining them yourself."}},Conditions:{Sickened:{Reduce:{criticalSuccess:"When you critically succeed at a Fortitude save to reduce your @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened} value, you reduce it by 3.",success:"When you succeed at a Fortitude save to reduce your @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened} value, you reduce it by 2."}}},Conrasu:{CeremonyEvenedHand:{Prompt:"Select an unarmed attack."},RiteOfPassage:{Note:"When you use the Acrobatics skill to Balance on narrow surfaces or uneven ground within forests, and you roll a success, you get a critical success instead."}},Convergent:{Tactics:"An ally with Convergent Tactics is within reach of the target."},CorrosiveBody:{Note:"The first time each round that you deal acid damage to a creature in this way, you gain [[/r 3d6 #Temporary Hit Points]]{3d6 temporary Hit Points}",Note9th:"The first time each round that you deal acid damage to a creature in this way, you gain [[/r 5d6 #Temporary Hit Points]]{5d6 temporary Hit Points}"},Cover:{Greater:"Greater",Lesser:"Lesser",Prompt:"Select a level of cover.",Prone:"Prone",Standard:"Standard"},CriticalDeck:{Effect:{Label:"Critical Effect"}},DancingShield:{Prompt:"Select the shield's AC bonus."},DedicationCraftingEntry:{FireworkTechnician:"Firework Technician",Herbalist:"Herbalist",Poisoner:"Poisoner",Snarecrafter:"Snarecrafter",TalismanDabbler:"Talisman Dabbler"},Defending:{FireSpell:"Defending against a fire spell"},DeityAndCause:{AllowedDrops:"1st-level champion class feature",Prompt:"Select a champion's cause."},DeviantAbilities:{AwakenedPower:{AwakenedLabel:"Awakened",BlastingBeamsAgile:"Blasting Beams: Agile Strikes",BlastingBeamsLine:"Blasting Beams: 60-Foot Line",BoneSpikesPoison:"Bone Spikes: Poisoned",BoneSpikesReach:"Bone Spikes: Reach",ConsumeEnergyRange:"Consume Energy: Enhance Range",ConsumeEnergyStrikes:"Consume Energy: Enhance Strikes",DistantWanderingFly:"Distant Wandering: Flight",DistantWanderingQuick:"Distant Wandering: Quickened",EerieFlickerCompress:"Eerie Flicker: Compress Flicker",EerieFlickerTerrify:"Eerie Flicker: Terrifying Form",EnervatingWailEnfeebling:"Enervating Wail: Enfeebling Wail",EnervatingWailSilent:"Enervating Wail: Silent Wail",GhostlyGraspGrab:"Ghostly Grasp: Grab",GhostlyGraspPush:"Ghostly Grasp: Push",HighSpeedRegenerationRecovery:"High-Speed Regeneration: Emergency Regeneration",HighSpeedRegenerationSpeed:"High-Speed Regeneration: Speed Boost",Prompt:"Select an awakening for a deviant feat.",PropulsiveLeapSpeed:"Propulsive Leap: Speed Increase",PropulsiveLeapWeapon:"Propulsive Leap: Makeshift Weapon",StormingBreathEscape:"Storming Breath: Speedy Escape",StormingBreathProne:"Storming Breath: Knock Prone",TectonicStompStone:"Tectonic Stomp: Stone Cover",TectonicStompStun:"Tectonic Stomp: Stun Foes",TitanSwingBleed:"Titan Swing: Bleed",TitanSwingProne:"Titan Swing: Knockback"},BoneSpikes:{ReachLabel:"Extend bone spikes",StrikeLabel:"Bone Spike"},Dragon:{EnergyPrompt:"Select an energy associated with your dragon abilities."},Label:"Deviant Ability",TitanSwing:{NoteFifteenFeet:"The target is pushed back 15 feet.",NoteFiveFeet:"The target is pushed back 5 feet.",NoteProne:"You push the target back double the normal distance and knock it @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}.",NoteTenFeet:"The target is pushed back 10 feet."}},Dhampir:{Adhyabhau:{SaveNote:"When you roll a success on a Will save against an emotion effect, you get a critical success instead."},BloodlettingFangs:{AttackNote:"Your fangs Strike deals an additional [[/r 1d4[bleed]]] on a critical hit."}},DivineAlly:{AllowedDrops:"champion class feature",Prompt:"Select a divine ally."},DragonDisciple:{DragonChoice:{Black:"Black Dragon",Blue:"Blue Dragon",Brass:"Brass Dragon",Brine:"Brine Dragon",Bronze:"Bronze Dragon",Cloud:"Cloud Dragon",Copper:"Copper Dragon",Crystal:"Crystal Dragon",Forest:"Forest Dragon",Gold:"Gold Dragon",Green:"Green Dragon",Magma:"Magma Dragon",Red:"Red Dragon",Sea:"Sea Dragon",Silver:"Silver Dragon",Sky:"Sky Dragon",Sovereign:"Sovereign Dragon",Umbral:"Umbral Dragon",Underworld:"Underworld Dragon",White:"White Dragon"},Prompt:"Select a dragon.",ScalesOfTheDragon:{BracersOfArmor:"Scales of the Dragon w/ Bracers of Armor",ExplorersClothing:"Scales of the Dragon w/ Explorer's Clothing",MageArmor:"Scales of the Dragon w/ Mage Armor"}},Druid:{DruidicOrder:{Prompt:"Select a druidic order."}},Dwarf:{DeathWardenDwarf:{Note:"When you roll a success against a necromancy effect, you get a critical success instead."},DwarvenClan:{Aringeld:"Clan Aringeld",Breakiron:"Clan Breakiron",Firecask:"Clan Firecask",Gelderon:"Clan Gelderon",Grimmark:"Clan Grimmark",Ironfist:"Clan Ironfist",Molgrade:"Clan Molgrade",Oriddus:"Clan Oriddus",Prompt:"Select a dwarven clan.",Runebinder:"Clan Runebinder",Stonefist:"Clan Stonefist",Tolorr:"Clan Tolorr",Vanderholl:"Clan Vanderholl"},ElementalHeart:{Prompt:"Pick the type of your Elemental Heart"},ForgeBlessedShot:{Note:"Ignore your target's @UUID[Compendium.pf2e.conditionitems.Item.DmAIPqOBomZ7H95W]{Concealed} condition, as well as your target's lesser, standard, and greater cover."},KneelForNoGod:{Note:"When you roll a success against a divine effect, you get a critical success instead."},RockRunner:{Note:"When you use the Acrobatics skill to Balance on narrow surfaces or uneven ground made of stone or earth, you aren't off-guard, and when you roll a success at one of these Acrobatics checks, you get a critical success instead."},SparkFist:{Note:"Each time you succeed on a fist Strike, you take [[/r (1+@weapon.system.runes.striking)[fire]]]{fire damage}."},TombWatchersGlare:{Note:"When you critically hit an undead creature, they are @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} for 1 round"},VengefulHatred:{Prompt:"Choose an ancestral foe."}},EldritchArcher:{ArrowOfDeath:{Note:"On a critical hit, the target must also succeed at a @Check[type:fortitude|dc:resolve(@actor.attributes.classOrSpellDC.value)|traits:death,incapacitation] saving throw, or be immediately slain."},EnchantingArrow:{Note:"On a critical hit, the target also becomes @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 1}."}},Elf:{Atavism:{Prompt:"Select an elf heritage."},BrightnessSeeker:{Label:"Call Upon the Brightness",Prompt:"Select the outcome of your Augury.",Weal:"Weal",WealAndWoe:"Weal and Woe",Woe:"Woe"},DemonbaneWarrior:{Note:"If your actions force a demon to take damage from its sin vulnerability, increase that damage by [[/r 2]]"},UnwaveringMien:{Note:"Treat your saving throws against effects that would cause you to fall asleep as one degree of success better."},Woodcraft:{Note:"When in a forest or jungle environment, if you roll a critical failure on a Survival skill check to Sense Direction, Subsist, or Cover Tracks, you get a failure instead, and if you roll a success, you get a critical success instead."}},Equipment:{BoastfulHunter:{BoredLabel:"The Boastful Hunter is Bored",InsultedLabel:"The Boastful Hunter is Insulted",MisfireNote:"All attacks with an insulted <em>boastful hunter</em> incur a @Check[type:flat|dc:5] misfire chance until the weapon is appeased."},BravosBrew:{Greater:{FearLabel:"Greater Bravo's Brew (Vs. Fear)"},Lesser:{FearLabel:"Lesser Bravo's Brew (Vs. Fear)"},Moderate:{FearLabel:"Moderate Bravo's Brew (Vs. Fear)"}},BroadleafShield:{Void:"Pink (Void)",Fire:"Green (Fire)",Poison:"Orange (Poison)",Cold:"Brown (Cold)"},DeckOfDestiny:{MatchingSuitPrompt:"Is the drawn card's suit related the check?",WealOrWoePrompt:"Select Weal or Woe."},EagleEyeElixir:{Greater:{SecretLabel:"Greater Eagle Eye Elixir (To Find Secret Doors or Traps)"},Lesser:{SecretLabel:"Lesser Eagle Eye Elixir (To Find Secret Doors or Traps)"},Major:{SecretLabel:"Major Eagle Eye Elixir (To Find Secret Doors or Traps)"},Moderate:{SecretLabel:"Moderate Eagle Eye Elixir (To Find Secret Doors or Traps)"}},NosoiCharm:{PerformanceLabel:"Nosoi Charm (Play an instrument, orate or sing)",RequestLabel:"Nosoi Charm (Request)"},PhantomShroud:{StrikeLabel:"Ghostly Hand"},ScapularOfShields:{CriticalImmunityLabel:"Activate Scapular of Shields to gain critical immunity.",ResistAllLabel:"Activate Scapular of Shields to gain resistance to all damage."}},ExemplaryFinisher:{Battledancer:"You can Step as a free action immediately after the finisher.",Braggart:"If the foe was temporarily immune to your @UUID[Compendium.pf2e.actionspf2e.Item.2u915NdUyQan6uKF]{Demoralize}, their temporary immunity ends.",Fencer:"The foe is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} until your next turn.",Name:"Exemplary Finisher",Wit:"The foe takes a -2 circumstance penalty to attack rolls against you until the start of your next turn."},ExorcistDedication:{SpiritDwelling:"Your Spirit Dwelling contains a spirit"},FanesFourberie:{Prompt:"Treat Cards as darts or daggers?"},Fetchling:{DeepFetchling:{Prompt:"Select a type of energy to resist."}},Fighter:{DazingBlow:{Note:`If the Strike hits, the creature must attempt a @Check[type:fortitude|dc:resolve(@actor.attributes.classDC.value)|traits:incapacitation] save against your class DC; this is an incapacitation effect.</p>
<hr />
<p><strong>Critical Success</strong> The creature is unaffected.</p>
<p><strong>Success</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 1}.</p>
<p><strong>Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 2}.</p>
<p><strong>Critical Failure</strong> The creature is @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 3}.`},DoubleSlice:{SecondAttackLabel:"Double Slice Second Attack"}},FighterWeaponMasteryLegend:{Advanced:{axe:"Advanced Axes",bomb:"Advanced Bombs",bow:"Advanced Bows",brawling:"Advanced Brawling",club:"Advanced Clubs",dart:"Advanced Darts",firearm:"Advanced Firearms",flail:"Advanced Flails",hammer:"Advanced Hammers",knife:"Advanced Knives",pick:"Advanced Picks",polearm:"Advanced Polearms",shield:"Advanced Shields",sling:"Advanced Slings",spear:"Advanced Spears",sword:"Advanced Swords"},SimpleMartial:{axe:"Simple & Martial Axes",bomb:"Simple & Martial Bombs",bow:"Simple & Martial Bows",brawling:"Simple & Martial Brawling",club:"Simple & Martial Clubs",dart:"Simple & Martial Darts",firearm:"Simple & Martial Firearms",flail:"Simple & Martial Flails",hammer:"Simple & Martial Hammers",knife:"Simple & Martial Knives",pick:"Simple & Martial Picks",polearm:"Simple & Martial Polearms",shield:"Simple & Martial Shields",sling:"Simple & Martial Slings",spear:"Simple & Martial Spears",sword:"Simple & Martial Swords"}},Fleshwarp:{CoatingOfSlime:{CriticalHit:"On a critical hit, the target takes [[/r 1d4[persistent,acid]]] damage."},LivingWeapon:{Prompt:"Select a part of your form to use as a weapon."},MutateWeapon:{Accuracy:"Gain +1 status bonus to attacks",Bonus:"Select a bonus.",Reach:"Gain reach 10",Target:"Select one of your living weapons."}},FollowTheExpert:{Prompt:"Select expert's proficiency in skill."},GameHunterDedication:{TargetHuntedPrey:"Target is your Hunted Prey (Animal, Beast, or Dragon Only)"},Ganzi:{Irrepressible:{SaveNote:"When you roll a success on a save against an emotion or fear effect, you get a critical success instead."}},Genie:{Faydhaan:"Faydhaan",Ifrit:"Ifrit",Jaathoom:"Jaathoom",Jabali:"Jabali",Janni:"Janni",Prompt:"Select a Genie."},GeneralTraining:{Prompt:"Select a 1st-level general feat."},Ghoul:{FullySatiated:"Fully Satiated",Satiated:"Satiated",SickeningBite:{criticalSuccess:"When you critically hit a creature with your jaws, the creature is @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1}. This is a disease effect.",success:"You can end your satiation to make the target @UUID[Compendium.pf2e.conditionitems.Item.fesd1n5eVhpCSS18]{Sickened 1}"}},Gnome:{GrimInsight:{SaveNote:"When you roll a success on a saving throw against a fear effect, you get a critical success instead, and the source of the fear effect is @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} to you until the end of your next turn."}},Goblin:{ChosenOfLamashtu:{Prompt:"Select a goblin heritage."},CityScavenger:{EarnIncome:"City Scavenger - Earn Income"},ExtraSquishy:{Note:"If you roll a success to Squeeze, you get a critical success instead."},RecklessAbandon:{Note:"If you roll a failure or critical failure on a saving throw against a harmful effect, you get a success instead."},TorchGoblin:{Note:"As long as you are suffering persistent fire damage, all your melee attacks against adjacent creatures deal an additional [[/r 1[fire]]]{1 Fire Damage} per weapon damage die."},ScaldingSpit:{BoilingSpit:"Boiling Spit"}},GoldenBladeOfMzali:{ElementalFormLabel:"You have cast elemental form using the Golden Blade of Mzali",LitLabel:"Golden Blade of Mzali is lit",PersistentDamageNote:"Unlike normal when taking two types of persistent damage, a creature needs only a single successful flat check to remove both the fire and bleed damage."},Gunslinger:{Way:{Prompt:"Select a way.",Spellshot:"Way of the Spellshot (Archetype)"}},HalfElf:{EarnedGlory:{Note:"If you roll a critical failure when you Make an Impression on an elf, you get a failure instead."}},Halfling:{Innocuous:{Note:"If you fail a Deception check to Create a Diversion, humanoid creatures aren't aware that you were trying to trick them unless you get a critical failure on your roll."},KeenEyes:{Label:"Seek Hidden or Undetected Creature Within 30 Feet"},SureFeet:{BalanceNote:"If you roll a success on an Acrobatics check to Balance, you get a critical success instead. You're not off-guard when you attempt to Balance.",ClimbNote:"If you roll a success on an Athletics check to Climb, you get a critical success instead. You're not off-guard when you attempt to Climb."}},HarrowChosen:{Misaligned:"Misaligned",PartialMatch:"Partial Match",Prompt:"Does your card match your alignment?",TrueMatch:"True Match",Unmatched:"Unmatched"},HarrowCourt:{BrassDwarf:{ResistanceLabel:"Brass Dwarf Resistance",WeaknessLabel:"Brass Dwarf Weakness"},Fiend:{ToggleLabel:"Repeating a non-strike action"},BooksSuitPrompt:"Was the drawn card from Books?"},HarrowDeck:{HarrowSuits:{Books:"Books",Crowns:"Crowns",Hammers:"Hammers",Keys:"Keys",Shields:"Shields",Stars:"Stars"},Prompt:"Select a harrow suit."},Hobgoblin:{AgonizingRebuke:{Note:"When you successfully Demoralize a foe, that foe takes [[/r 1d4[mental]]]{1d4 mental damage} at the start of each of its turns as long as it remains Frightened and continues to engage in combat with you. If you have master proficiency in Intimidation, the damage increases to [[/r 2d4[mental]]]{2d4}, and if you have legendary proficiency, the damage increases to [[/r 3d4[mental]]]{3d4}."},CantorianReinforcement:{Note:"When you succeed at a saving throw against a disease or poison, you reduce the stage by 2 (or 1 for a virulent disease or poison), and when you critically succeed, you reduce the stage by 3 (or 2 for a virulent disease or poison)."},WarConditioning:{Prompt:"Select a movement type."}},HouseOfPerfection:{Label:"House of Perfection",Prompt:"Select a House of Perfection.",UnblinkingFlame:"Unblinking Flame",UnbreakingWaves:"Unbreaking Waves",UnfoldingWind:"Unfolding Wind",UntwistingIron:"Untwisting Iron"},Human:{SaocAstrology:{Prompt:"Select the circumstance penalty or bonus you obtained when using the Saoc Astrology action."},VikingShieldbearer:{Prompt:"Select a weapon to become trained in."},WitchWarden:{SaveNote:" If you roll a success on a saving throw against a curse or a spell cast by a witch or hag, you get a critical success instead."}},HuntPrey:{FirstHitDamage:"First Hit on Hunted Prey",FirstHitSwitch:"Hitting Hunted Prey for the First Time This Round",SeekHuntedPrey:"To Seek hunted prey",TargetHuntedPrey:"Target is your Hunted Prey",TrackHuntedPrey:"To Track hunted prey"},Ifrit:{Lavasoul:{MagmaSpike:"Magma Spike",MagmaSpikeCriticalSpecialization:"Instead of the normal critical specialization effect, the target takes [[/r 1d6[persistent,fire]]] damage; you gain a bonus on this persistent damage equal to your item bonus to attack rolls on unarmed attacks."}},Inventor:{Innovation:{Armor:{AllowedDrops:"level-zero unique armor",Prompt:"Select an armor innovation."},Construct:{Prompt:"Select a construct innovation."},Prompt:"Select an innovation.",Weapon:{Prompt:"Select a weapon innovation."}},Modification:{Breakthrough:{AllowedDrops:"7th-level or lower inventor class feature",Prompt:"Select a breakthrough modification."},Initial:{AllowedDrops:"1st-level inventor class feature",Prompt:"Select an initial modification."},InnovationCollapsed:"Innovation Collapsed",NonlethalBluntShot:"Nonlethal Blunt Shot",NonlethalModularHead:"Nonlethal Modular Head",NonlethalPacificationTools:"Nonlethal Pacification Tools"},OffensiveBoost:{Chill:"Chill (Cold)",Ignition:"Ignition (Fire)",Jolt:"Jolt (Electricity)",Momentum:"Momentum (Bludgeoning)",Prompt:"Select an offensive boost.",Saws:"Saws (Slashing)",Spike:"Spike (Piercing)",Vitriol:"Vitriol (Acid)"},Overdrive:{DamageTypePrompt:"Deal fire damage with overdrive?"}},Investigator:{Methodology:{Prompt:"Select a methodology."},PursueALead:{Label:"Investigating a designated subject with Pursue a Lead"}},Kineticist:{GateAttenuator:"Gate Attenuator",Impulse:{ElementalBlast:{Label:{Air:"Elemental Blast (Air)",Earth:"Elemental Blast (Earth)",Fire:"Elemental Blast (Fire)",Metal:"Elemental Blast (Metal)",Water:"Elemental Blast (Water)",Wood:"Elemental Blast (Wood)"},OneAction:"One Action",ShortLabel:"Blast",TwoActions:"Two Actions",TwoActionBonus:"Two-Action Blast"},ImpulseJunction:{Air:"Before or after the other effects of the impulse, you can either Stride up to half your Speed or Step. If you have a fly Speed, you can Fly up to half your fly Speed instead.",Earth:"Fragments of stone float around you, granting you a +1 circumstance bonus to AC until the start of your next turn. @UUID[Compendium.pf2e.feat-effects.Item.09oP0FBBAhXOS4JW]{Effect: Earth Impulse Junction}",Metal:"Choose acid, electricity, or piercing. Until the start of your next turn, each time a creature touches you or damages you with an unarmed melee attack or nonreach melee weapon, it takes damage of the chosen type equal to half your level (minimum 1 damage).",Title:"Impulse Junction",Water:"After the impulse's other effects, you can move one creature targeted by the impulse or in its area 5 feet in any direction, or 10 feet if it's in a body of water. This can't move the creature into the air. You can choose only a creature that's willing to be moved, that failed its save against the impulse, or that you succeeded at an impulse attack roll against.",Wood:"You gain temporary Hit Points equal to your level that last until the start of your next turn. @UUID[Compendium.pf2e.feat-effects.Item.rCsmv66TzQhte4Gp]{Effect: Wood Impulse Junction}"},Prompt:"Select an Impulse."},KineticGate:{AllowedDropsLabel:"Kineticist class feat",DualGate:"Dual Gate",ExpandThePortal:"Expand the Portal",ForkThePath:"Fork the Path",Junction:{AuraJunction:"Aura Junction",CriticalBlast:"Critical Blast",ElementalResistance:"Elemental Resistance",ImpulseJunction:"Impulse Junction",SkillJunction:"Skill Junction"},Prompt:{AuraSize:"Select a radius for your kinetic aura.",Element:"Select an element.",ExpandElement:"Select an element to expand.",Gate:"Select a kinetic gate.",Impulse:"Select an impulse feat.",Junction:"Select a gate junction.",Threshold:"Select a gate's threshold."},SingleGate:"Single Gate"}},Kobold:{DragonbloodParagon:{Dracomancer:"Dracomancer",KoboldBreath:"Kobold Breath",StrongjawKobold:"Strongjaw Kobold",VenomtailKobold:"Venomtail Kobold"},DragonsPresence:{Note:"When you roll a success on a saving throw against a fear effect, you get a critical success instead. When you roll a failure against a fear effect, you get a critical failure instead."}},Label:{DamageType:"Damage Type",Enter:"Enter",Exit:"Exit",ResistanceType:"Resistance Type",SecondAttempt:"Second Attempt",ThirdAttempt:"Third Attempt",WeaknessType:"Weakness Type"},Leshy:{Seedpod:{Note:"On a critical hit, a seedpod bursts, issuing forth a tangle of vegetation that imposes a -10-foot circumstance penalty on the target's Speed for 1 round. @UUID[Compendium.pf2e.feat-effects.Item.wQDHpOKY3GZqvS2v]{Effect: Seedpod}"},ThornedSeedpod:{Note:"When you critically succeed at a seedpod Strike, vines twist and stab your foe, dealing [[/r 1d4[persistent,piercing]]]"}},Lich:{HandOfTheLich:{Note:"The creature is @UUID[Compendium.pf2e.conditionitems.Item.xYTAsEpcJE1Ccni3]{Slowed 1} until the end of your next turn unless it succeeds at a @Check[type:fortitude|dc:resolve(@actor.attributes.spellDC.value)] save against your spell DC."}},LitAlicornLance:"Alicorn Lance is lit",LitCandle:"Candle is lit",LitCandlecap:"Candlecap is lit",LitFirePoi:"Fire Poi is lit",LitFulminatingSpear:"Fulminating Spear is lit",LitTorch:"Torch is lit",Lizardfolk:{GuidedByTheStars:{Prompt:"Select saving throw or skill."},ParthenogenicHatchling:{Note:"Each of your successful saving throws against a disease reduces its stage by 2, or by 1 for a virulent disease. Each critical success against an ongoing disease reduces its stage by 3, or by 2 for a virulent disease."}},MagicalExperiment:{EnhancedSenses:"Enhanced Senses",ResistantSkin:"Resistant Skin",TouchTelepathy:"Touch Telepathy"},Magus:{ArcaneCascade:{WeaponDamage:"Weapon Damage"},HybridStudy:{Prompt:"Select a hybrid study."},SparklingTarge:{DefendingLabel:"Defending against magic"}},MarkForDeath:{DeceiveMark:"To use Deception to Feint your Mark",SeekMark:"To Seek your Mark",TargetMark:"Target is Marked for Death"},Marshal:{DreadMarshalStance:{Title:"Dread Marshal Aura",Note:"When you critically hit an enemy with a Strike, that enemy is @UUID[Compendium.pf2e.conditionitems.Item.TBSHQspnbcqxsmjL]{Frightened 1}."}},MartialProficiency:{AdvancedAzarketiWeapons:"Advanced Azarketi Weapons",AdvancedCatfolkWeapons:"Advanced Catfolk Weapons",AdvancedConrasuWeapons:"Advanced Conrasu Weapons",AdvancedDwarfWeapons:"Advanced Dwarven Weapons",AdvancedElfWeapons:"Advanced Elven Weapons",AdvancedFirearmsCrossbows:"Advanced Firearms & Crossbows",AdvancedGeniekinWeapons:"Advanced Geniekin Weapons",AdvancedGhoranWeapons:"Advanced Ghoran Weapons",AdvancedGnollWeapons:"Advanced Gnoll Weapons",AdvancedGnomeWeapons:"Advanced Gnome Weapons",AdvancedGoblinWeapons:"Advanced Goblin Weapons",AdvancedGrippliWeapons:"Advanced Grippli Weapons",AdvancedGroup:{axe:"Advanced Axes",bomb:"Advanced Bombs",bow:"Advanced Bows",brawling:"Advanced Brawling",club:"Advanced Clubs",dart:"Advanced Darts",firearm:"Advanced Firearms",flail:"Advanced Flails",hammer:"Advanced Hammers",knife:"Advanced Knives",pick:"Advanced Picks",polearm:"Advanced Polearms",shield:"Advanced Shields",sling:"Advanced Slings",spear:"Advanced Spears",sword:"Advanced Swords"},AdvancedHalflingWeapons:"Advanced Halfling Weapons",AdvancedHobgoblinWeapons:"Advanced Hobgoblin Weapons",AdvancedKoboldWeapons:"Advanced Kobold Weapons",AdvancedOrcWeapons:"Advanced Orc Weapons",AdvancedTenguWeapons:"Advanced Tengu Weapons",AdvancedVanaraWeapons:"Advanced Vanara Weapons",AdvancedVishkanyaWeapons:"Advanced Vishkanya Weapons",MartialAzarketiWeapons:"Martial Azarketi Weapons",MartialBombsFirearms:"Martial Bombs & Firearms",MartialCatfolkWeapons:"Martial Catfolk Weapons",MartialConrasuWeapons:"Martial Conrasu Weapons",MartialDwarfWeapons:"Martial Dwarven Weapons",MartialElfWeapons:"Martial Elven Weapons",MartialFirearmsCrossbows:"Martial Firearms & Crossbows",MartialGeniekinWeapons:"Martial Geniekin Weapons",MartialGhoranWeapons:"Martial Ghoran Weapons",MartialGnollWeapons:"Martial Gnoll Weapons",MartialGnomeWeapons:"Martial Gnome Weapons",MartialGoblinWeapons:"Martial Goblin Weapons",MartialGrippliWeapons:"Martial Grippli Weapons",MartialGroup:{axe:"Martial Axes",bomb:"Martial Bombs",bow:"Martial Bows",brawling:"Martial Brawling",club:"Martial Clubs",dart:"Martial Darts",firearm:"Martial Firearms",flail:"Martial Flails",hammer:"Martial Hammers",knife:"Martial Knives",pick:"Martial Picks",polearm:"Martial Polearms",shield:"Martial Shields",sling:"Martial Slings",spear:"Martial Spears",sword:"Martial Swords"},MartialHalflingWeapons:"Martial Halfling Weapons",MartialHobgoblinWeapons:"Martial Hobgoblin Weapons",MartialKoboldWeapons:"Martial Kobold Weapons",MartialOrcWeapons:"Martial Orc Weapons",MartialTenguWeapons:"Martial Tengu Weapons",MartialVanaraWeapons:"Martial Vanara Weapons",MartialVishkanyaWeapons:"Martial Vishkanya Weapons",MonasticArchery:"Monastic Archery",SimpleBombsFirearms:"Simple Bombs & Firearms",SimpleFirearmsCrossbows:"Simple Firearms & Crossbows",SimpleMartialBows:"Simple & Martial Bows",SimpleMartialTwoHandedMeleeWeapons:"Simple & Martial Two-Handed Melee Weapons"},MechanicalTorch:{Label:"Mechanical Torch is lit",LitCone:"Cone",LitRadius:"Radius"},Mindmoppet:{BrokenShell:"Shell is Broken"},Monk:{DragonRoar:{Label:"First attack vs. frightened creature"},OneInchPunch:{ThreeActionLabel:"One Inch Punch (Three Actions)",TwoActionLabel:"One Inch Punch (Two Actions)"},SacredKi:{Prompt:"Choose your aligned damage."},StunningFist:{Note:"The target must succeed at a @Check[type:fortitude|dc:resolve(@actor.system.proficiencies.classDCs.monk.value)|name:Monk|traits:incapacitation|overrideTraits:true] save against your class DC or be @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 1} (or @UUID[Compendium.pf2e.conditionitems.Item.dfCMdR4wnpbYNTix]{Stunned 3} on a critical failure)."},WolfDrag:{Note:"If the attack succeeds, you knock the target @UUID[Compendium.pf2e.conditionitems.Item.j91X7x0XSomq8d60]{Prone}."}},MountainStance:{BracersOfArmor:"Mountain Stance w/ Bracers of Armor",ExplorersClothing:"Mountain Stance w/ Explorer's Clothing",MageArmor:"Mountain Stance w/ Mage Armor"},Multitalented:{Prompt:"Select a multiclass dedication feat."},Mummy:{AccursedTouch:{Note:{Base:"The creature takes [[/r 2d6[persistent,void]]] damage. While the creature has this persistent damage, it's also @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 1}.",FourteenthLevel:"The creature takes [[/r 3d6[persistent,void]]] damage. While the creature has this persistent damage, it's also @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 1}.",TwentiethLevel:"The creature takes [[/r 4d6[persistent,void]]] damage. While the creature has this persistent damage, it's also @UUID[Compendium.pf2e.conditionitems.Item.e1XGnhKNSQIm5IXg]{Stupefied 1}."}},Terrain:{Arctic:"Arctic",Desert:"Desert",Mountain:"Mountain",Prompt:"Select a bound terrain.",Swamp:"Swamp"}},Nagaji:{VenomSpit:{CriticalNote:"The target takes [[/r (1+@weapon.system.runes.striking)[persistent,poison]]]{persistent poison damage} equal to the number of weapon damage dice",HoodedNote:"The target is also @UUID[Compendium.pf2e.conditionitems.Item.TkIyaNPgTZFBCCuh]{Dazzled} until the start of your next turn.",StrikeLabel:"Venomous Spit"}},Obcisidaemon:{ConsumeSoul:{EmpowerSpell:"Empower Spell",EmpowerWeapon:"Empower Weapon",Prompt:"Empower a Spell or Weapon?"}},Oracle:{Mystery:{Prompt:"Select a mystery."}},Orc:{HoldMark:{Axe:"Axe (Axe or Pick).",Prompt:"Choose the shape of your hold mark.",Shield:"Shield (Hammer or Shield).",Torch:"Torch (Bomb or Knife)."},OrcWarmask:{Gods:"The Gods",Land:"The Land",Magic:"Magic",Prompt:"Choose the source of your warmask's power.",Unknown:"The Unknown"}},OverwhelmingBlow:{CriticalHit:"Critically hit with Overwhelming Blow"},PackAttack:{Label:"Target is Within Range of At Least Two Allies"},Poppet:{WashOut:{Note:"Each time you succeed at a Fortitude save against an ongoing poison, you reduce its stage by 2, or by 1 against a virulent poison. Each critical success you achieve against an ongoing poison reduces its stage by 3, or by 2 against a virulent poison."}},PowderPunchStance:{Label:"First melee strike this round",Note:"The target is pushed back an additional 5 feet."},PreciseStrike:{Finisher:"Finisher"},Prompt:{AdvancedMulticlassFeat:"Select a class feat up to half your character level.",Alignment:"Select an alignment.",CantripOrNonCantrip:"Select cantrip or non-cantrip spell.",ClassDCAbilityScore:"Select the class DC's ability score.",ConsciousMind:"Select a conscious mind.",CreatureSize:"Select a creature size.",DamageType:"Select a damage type.",DegreeOfSuccess:"Select the degree of success.",Deity:"Select a deity.",DeitysDomain:"Select a deity's domain.",DragonBreathWeapon:"Select a dragon's breath weapon.",Element:"Select an element.",EnergyType:"Select an energy type.",EvolutionFeat:"Select a first evolution feat.",Feat:"Select a feat.",FirstImplement:"Select a first implement.",Lesson:"Select a lesson.",LevelOneAncestryFeat:"Select a 1st-level ancestry feat.",LevelOneClassFeat:"Select a 1st-level class feat.",LevelOneOrTwoClassFeat:"Select a 1st or 2nd-level class feat.",Material:"Select a material.",PathToPerfection:"Select a path to perfection.",Rune:"Select a Rune.",SecondImplement:"Select a second implement.",Shield:"Select a shield.",Shillelagh:"Select a club or staff.",Skill:"Select a skill.",SkillFeat:"Select a skill feat.",SubconsciousMind:"Select a subconscious mind.",ThirdImplement:"Select a third implement.",Tradition:"Select a tradition.",VersatileTrait:"Select a versatile damage type.",UnarmedAttack:"Select an unarmed attack.",Weapon:"Select a weapon.",WeaponGroup:"Select a weapon group.",WeaponOrUnarmed:"Select a weapon or unarmed strike.",WildShape:"Select a form effect."},Psychic:{UnleashPsyche:{DamageLabel:"Casting a spell from Psychic Spellcasting"}},Ranger:{HamstringingStrike:{Note:`If you hit your prey, the creature takes a -5-foot status penalty to Speed. If you critically hit your prey, the creature takes a -10-foot status penalty to Speed.
@UUID[Compendium.pf2e.feat-effects.Item.ESnzqtwSgahLcxg2]{Effect: Hamstringing Strike}`,Prompt:"Select a hit result."},HuntersEdge:{Prompt:"Select a hunter's edge.",FirstAttack:"First attack on hunted prey this round"}},Ratfolk:{LabRat:{Note:"If you roll a success on your saving throw against an elixir or poison, you get a critical success instead."},WarrenNavigator:{Note:"When you Sense Direction, you get a result one degree of success better than you rolled."}},RelicGift:{DivineRetribution:{CriticalSuccess:"If the target is evil, it is also @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2} until the start of your next turn on a critical hit.",Success:"If the target is evil, it is also @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 1} until the start of your next turn on a hit."}},Rogue:{DistractingFeint:{Text:"While a creature is off-guard by your Feint, it also takes a -2 circumstance penalty to Perception checks and Reflex saves. @UUID[Compendium.pf2e.feat-effects.Item.7hRgBo0fRQBxMK7g]{Effect: Distracting Feint}"},EldritchTrickster:{Prompt:"Select a spellcasting multiclass archetype."},Racket:{Prompt:"Select a racket."},TrainSkill:{Prompt:"Select a skill to become trained in."}},SaveSuccessToCriticalSuccess:{Fortitude:"When you roll a success on a Fortitude save, you get a critical success instead.",Reflex:"When you roll a success on a Reflex save, you get a critical success instead.",Will:"When you roll a success on a Will save, you get a critical success instead."},ScionOfDomora:{GuardiansEmbrace:{PhysicalAttackLabel:"Guarding Against a Physical Attack",ProtectionLabel:"Gain Resistance to Physical Attack"},SpiritualFlurryNote:"Targets become @UUID[Compendium.pf2e.conditionitems.Item.AJh5ex99aV6VTggg]{Off-Guard} until the end of your current turn."},Shisk:{PiercingQuills:{Note:"Your quills unarmed attack deals @Localize[PF2E.PersistentDamage.Bleed1d4.success] on a critical hit."},Quills:"Quills"},Shoony:{EsteemedVisitor:{Note:"While you are in a settlement, when you roll a critical failure on a Diplomacy check to Gather Information or Make an Impression, you get a failure instead."},FishseekerShoony:{Note:"If you roll a success on an attempt to Grab an Edge, you get a critical success instead; if you roll a critical failure, you get a failure instead."}},SkillMastery:{ExpertPrompt:"Select a skill to become expert in.",MasterPrompt:"Select a skill to become master in."},SmokingSword:{StokeFlames:"Stoke Flames"},SneakAttack:"Sneak Attack",SnipersAim:{Note:"Ignore the target's Concealed condition."},SnipingDuoDedication:{Label:"Sniping Duo partner hit target with a strike this round"},Sorcerer:{Bloodline:{Prompt:"Select a bloodline."}},SoulWarden:{SafeguardSoul:{Label:"Defending against manipulation of your soul"},SpiralSworn:{Label:"Target possesses an imprisoned soul or has created undead"},UndeadNearby:"Undead Nearby"},SpecialtyCrafting:{Alchemy:"Alchemy",Artistry:"Artistry",Blacksmithing:"Blacksmithing",Bookmaking:"Bookmaking",Glassmaking:"Glassmaking",Leatherworking:"Leatherworking",Pottery:"Pottery",Prompt:"Select a specialty.",Shipbuilding:"Shipbuilding",Stonemasonry:"Stonemasonry",Tailoring:"Tailoring",Weaving:"Weaving",Woodworking:"Woodworking"},SpellEffectEvolutionSurge:{Prompt:"Select an evolution.",Sight:"Low-light vision and darkvision",Amphibious:"Swim Speed",Speed:"+20-foot status bonus to Speed",Climb:"Climb Speed",Fly:"Fly Speed"},SpellEffectGluttonsJaw:{Text:"If you hit with your jaws and deal damage, you gain [[/r ceil(@item.level/2)d6 #Temporary Hit Points]] temporary Hit Points."},SpellEffectProtection:{Prompt:"Choose which alignment trait you are protecting against."},SpellEffectThermalRemedy:{BonusVsDisease:"Bonus vs. Disease",FireResistance:"Fire Resistance",Prompt:"Select a benefit.",PromptTwo:"Select a 2nd benefit.",TempHP:"Temporary Hit Points"},Spellheart:{BeastmastersSigil:{AdjacentLabel:"Target adjacent to beastmaster's sigil summon"}},SpellmastersResilience:{Prompt:"Select a magical tradition to gain resistence in."},Sprite:{LuminousSprite:{Light:"Shed Light"},SpritesSpark:{Draxie:"Euphoric Spark",Grig:"Dissonant Note",LuminousSprite:"Luminous Spark",Melixie:"Sting Shot",Nyktera:"Ultrasonic Pulse",Pixie:"Pixie Dust"}},Stance:{Attack:{CobraFang:"Cobra Fang",CraneWing:"Crane Wing",DragonTail:"Dragon Tail",FallingStone:"Falling Stone",FireTalon:"Fire Talon",FlashingSpark:"Flashing Spark",FlowingWave:"Flowing Wave",GorillaSlam:"Gorilla Slam",IronSweep:"Iron Sweep",LashingBranch:"Lashing Branch",ShadowGrasp:"Shadow Grasp",SkywardSlash:"Skyward Slash",StingingLash:"Stinging Lash",Stonestrike:"Stonestrike",StumblingSwing:"Stumbling Swing",TigerClaw:"Tiger Claw",WindCrash:"Wind Crash",WolfJaws:"Wolf Jaws"}},SteadyBalance:{Note:"If you roll a success using the Balance action, you get a critical success instead."},SterlingDynamo:{AutomaticPercussive:"Automatic Percussive Striker Dynamo",AutomaticPower:"Automatic Power Driver Dynamo",Label:"Sterling Dynamo",ManualPercussive:"Manual Percussive Striker Dynamo",ManualPower:"Manual Power Driver Dynamo"},SubstituteRoll:{Assurance:"Assurance",EffectType:"{type} ({substitution})"},Suli:{Dualborn:{FirstElement:"Pick your first element.",SecondElement:"Pick your second element."},ElementalAssault:{Prompt:"Select an element."}},Swashbuckler:{Finisher:{Basic:"Basic",Bleeding:"Bleeding",Confident:"Confident",Dual:"Dual",Impaling:"Impaling",Label:"Finisher",Lethal:"Lethal",Mobile:"Mobile",Perfect:"Perfect",Stunning:"Stunning",Targeting:"Targeting",Unbalancing:"Unbalancing"},Panache:"You gain @UUID[Compendium.pf2e.feat-effects.Item.uBJsxCzNhje8m8jj]{Panache}.",Style:{Prompt:"Select a style."}},TOTMToggle:{FirstRangeIncrement:"Enable abilities that require a target within the first range increment.",Incorporeal:"Enable abilities that require an incorporeal target",OffGuard:"Enable abilities that require an off-guard target",Prone:"Enable abilities that require a prone target",Undead:"Enable abilities that require an undead target",Vampire:"Enable abilities that require a vampire target"},Target:{AgainstDemons:"Against Demons",AgainstDevils:"Against Devils",AgainstHumanoids:"Against Humanoids",Necromancer:"Target is a necromancer",Metal:"Target is wearing metal armor or is made of metal"},Tattoo:{WildwoodInk:{Greater:{InForestLabel:"Wildwood Ink (Greater) (In Forest)"},Major:{InForestLabel:"Wildwood Ink (Major) (In Forest)"},Normal:{InForestLabel:"Wildwood Ink (In Forest)"}}},Tengu:{WeaponFamiliarity:{Prompt1:"Select a weapon from the sword group.",Prompt2:"Select a second weapon from the sword group."}},TerrainExpertise:{Prompt:"Select a terrain."},TerrainStalker:{Rubble:"Rubble",Snow:"Snow",Underbrush:"Underbrush"},Thaumaturge:{Implement:{Amulet:"Amulet",Bell:"Bell",Chalice:"Chalice",Lantern:"Lantern",Mirror:"Mirror",Regalia:"Regalia",Tome:"Tome",Wand:"Wand",Weapon:"Weapon"},TalismanEsoterica:"Talisman Esoterica"},ToggleProperty:{GourdHead:"Gourd Head: Increase perception DC",TagTeam:"Flanking with another member of the Secret Society",Triangulate:"Spotter can see target"},TrapFinder:{DefendingLabel:"Trap Finder (defending against traps)",SearchLabel:"Trap Finder (searching for traps)"},TrinityGeodeLabel:"Trinity Geode",TwinnedDefense:{Prompt:"Are you wielding a parry weapon?"},TwoHanded:{BastardSword:"Use Bastard Sword Two-Handed",BattleLute:"Use Battle Lute Two-Handed",Broom:"Use Broom Two-Handed",Cane:"Use Cane Two-Handed",Katana:"Use Katana Two-Handed",Khakkhara:"Use Khakkhara Two-Handed",ReinforcedStock:"Use Reinforced Stock Two-Handed",RhokaSword:"Use Rhoka Sword Two-Handed",Staff:"Use Staff Two-Handed"},UndeadSlayer:{SlayersPresence:{Note:"The target is @UUID[Compendium.pf2e.conditionitems.Item.sDPxOjQ9kx2RZE8D]{Fleeing} for 1 round."}},Vampire:{ViciousFangs:{Note:{Base:"Your fangs Strike deals an additional [[/r 1d6[bleed]]] damage.",FourteenthLevel:"Your fangs Strike deals an additional [[/r 2d6[bleed]]] damage.",TwentiethLevel:"Your fangs Strike deals an additional [[/r 3d6[bleed]]] damage."}}},VirtuosicPerformer:{Acting:"Acting",Comedy:"Comedy",Dance:"Dance",Keyboards:"Keyboards",Oratory:"Oratory",Percussion:"Percussion",Prompt:"Select a type of performance.",Singing:"Singing",Strings:"Strings",Winds:"Winds"},Vishkanya:{VenomResistantVishkanya:{PoisonSaveNote:"Each of your successful saving throws against a poison affliction reduces its stage by 2. Each critical success against an ongoing poison reduces its stage by 3.",VirulentSaveNote:"Each of your successful saving throws against a virulent poison affliction reduces its stage by 1. Each critical success against an ongoing virulent poison reduces its stage by 2."}},VitalityManipulationStance:{Note:"When you use Stunning Fist, instead of saving against being stunned, you can choose to have the target make a @Check[type:fortitude|dc:resolve(@actor.attributes.classDC.value)] save against your class DC with the following results. You must choose to do this before the target rolls its save.</p><hr><p><strong>Critical Success</strong> The target is unaffected.</p><p><strong>Success</strong> The target's muscles become temporarily weaker. For 1 round, the target is @UUID[Compendium.pf2e.conditionitems.Item.MIRkyAjyBeXivMa7]{Enfeebled 2}, and any time it attempts to take an action with the manipulate trait, the action is disrupted unless it succeeds at a flat check with a DC equal to 5 + its enfeebled value.</p><p><strong>Failure</strong> As success, but the duration is 1 minute.</p><p><strong>Critical Failure</strong> As success, but the duration is 1 minute, the flat check is DC 11, and the target takes -10-foot status penalty to all Speeds for the duration.</p>",StrikeLabel:"Vitality Blast"},WardenHuman:{Fortitude:"Expert in Fortitude saves",HitPoints:"4 Hit Points",MediumArmor:"Trained in Medium Armor"},WardingRune:{Prompt:"Select a school of magic other than divination."},WeaponInfusion:{Melee:"Melee Infusion",Ranged:"Ranged Infusion"},WellspringMage:{CriticalSuccess:"You temporarily recover an expended spell slot of any level of your choice. The temporary spell slot lasts for 1 minute, and if you don't use it by then, you experience an immediate @UUID[Compendium.pf2e.rollable-tables.RollTable.N0pDFNCffTe2Du39]{Wellspring Surge}.",Failure:"You generate a @UUID[Compendium.pf2e.rollable-tables.RollTable.N0pDFNCffTe2Du39]{Wellspring Surge}, with a spell level chosen randomly among your top three levels of spell slots (or all your levels if you have fewer than three)",Initiative:"When you roll initiative for a non-trivial combat encounter, as well as in other high-stress situations of the GM's choice, magic wells up within you. Attempt a @Check[type:flat|dc:6|traits:wellspring-magic].",Success:"You temporarily recover an expended spell slot of a spell level chosen randomly among your top three levels of spell slots (or all your levels of spell slots if you have fewer than three). The slot lasts 3 rounds instead of 1 minute, otherwise you experience a @UUID[Compendium.pf2e.rollable-tables.RollTable.N0pDFNCffTe2Du39]{Wellspring Surge}."},WildMorph:{ElementalMatter:"Elemental Matter",LongVines:"Long Vines",Prompt:"Select a morph.",PromptTwo:"Select a 2nd morph.",PromptThree:"Select a 3rd morph.",WildClaws:"Wild Claws",WildJaws:"Wild Jaws",Wings:"Wings"},Witch:{Patron:{Prompt:"Select a patron."}},Wizard:{ArcaneSchool:{Prompt:"Select an arcane school."},ArcaneThesis:{Prompt:"Select an arcane thesis."},Metamagic1:{Prompt:"Select a 1st-level wizard metamagic feat."}},Zombie:{Deteriorated:"Deteriorated"}},Terrain:{Aquatic:"Aquatic",Arctic:"Arctic",Desert:"Desert",Forest:"Forest",Mountain:"Mountain",Plains:"Plains",Sky:"Sky",Swamp:"Swamp",Underground:"Underground"},UI:{RuleElements:{ChoiceSet:{Decline:"Decline",DragHomebrewItem:"Drag a homebrew item here if using one instead of the above options.",HomebrewItem:"Homebrew Item",ViewItem:{Tooltip:"View Item",Disabled:"Selected choice has no item sheet"},NoLabel:"No",Prompt:"Make a selection.",SaveLabel:"Save",SkillLabel:"Skill",YesLabel:"Yes"},EffectTarget:{Prompt:"Choose the target of this effect."},GrantItem:{AlreadyHasItem:"{actor} already has {item}, so it has not been added again."},MultipleAttackPenalty:{Breakdown:"MAP ({label})"},Prompt:{NoSelectionMade:"No selection was made: {item} is inactive.",NoValidOptions:"{actor} has no valid options for {item}."},TokenMark:{TargetToken:"Target a token by mouse-hovering one and pressing T. Press Escape to cancel.",Timeout:"Effect creation cancelled due to lack of target."}}}},reEnJSON={PF2E},actorTypes={character:"TYPES.Actor.character",familiar:"TYPES.Actor.familiar",hazard:"TYPES.Actor.hazard",loot:"TYPES.Actor.loot",npc:"TYPES.Actor.npc",party:"TYPES.Actor.party",vehicle:"TYPES.Actor.vehicle"},abilities={str:"PF2E.AbilityStr",dex:"PF2E.AbilityDex",con:"PF2E.AbilityCon",int:"PF2E.AbilityInt",wis:"PF2E.AbilityWis",cha:"PF2E.AbilityCha"},senses={darkvision:"PF2E.Actor.Creature.Sense.Type.Darkvision",echolocation:"PF2E.Actor.Creature.Sense.Type.Echolocation",greaterDarkvision:"PF2E.Actor.Creature.Sense.Type.GreaterDarkvision",heatsight:"PF2E.Actor.Creature.Sense.Type.Heatsight",lifesense:"PF2E.Actor.Creature.Sense.Type.Lifesense",lowLightVision:"PF2E.Actor.Creature.Sense.Type.LowLightVision",motionsense:"PF2E.Actor.Creature.Sense.Type.Motionsense",scent:"PF2E.Actor.Creature.Sense.Type.Scent",seeInvisibility:"PF2E.Actor.Creature.Sense.Type.SeeInvisibility",spiritsense:"PF2E.Actor.Creature.Sense.Type.Spiritsense",thoughtsense:"PF2E.Actor.Creature.Sense.Type.Thoughtsense",tremorsense:"PF2E.Actor.Creature.Sense.Type.Tremorsense",wavesense:"PF2E.Actor.Creature.Sense.Type.Wavesense"},senseAcuity={imprecise:"PF2E.Actor.Creature.Sense.Acuity.Imprecise",precise:"PF2E.Actor.Creature.Sense.Acuity.Precise",vague:"PF2E.Actor.Creature.Sense.Acuity.Vague"},tokenHUDConditions={blinded:"PF2E.ConditionTypeBlinded",broken:"PF2E.ConditionTypeBroken",clumsy:"PF2E.ConditionTypeClumsy",concealed:"PF2E.ConditionTypeConcealed",confused:"PF2E.ConditionTypeConfused",controlled:"PF2E.ConditionTypeControlled",dazzled:"PF2E.ConditionTypeDazzled",deafened:"PF2E.ConditionTypeDeafened",doomed:"PF2E.ConditionTypeDoomed",drained:"PF2E.ConditionTypeDrained",dying:"PF2E.ConditionTypeDying",encumbered:"PF2E.ConditionTypeEncumbered",enfeebled:"PF2E.ConditionTypeEnfeebled",fascinated:"PF2E.ConditionTypeFascinated",fatigued:"PF2E.ConditionTypeFatigued",fleeing:"PF2E.ConditionTypeFleeing",frightened:"PF2E.ConditionTypeFrightened",grabbed:"PF2E.ConditionTypeGrabbed",hidden:"PF2E.ConditionTypeHidden",immobilized:"PF2E.ConditionTypeImmobilized",invisible:"PF2E.ConditionTypeInvisible","off-guard":"PF2E.ConditionTypeOffGuard",paralyzed:"PF2E.ConditionTypeParalyzed","persistent-damage":"PF2E.ConditionTypePersistent",petrified:"PF2E.ConditionTypePetrified",prone:"PF2E.ConditionTypeProne",quickened:"PF2E.ConditionTypeQuickened",restrained:"PF2E.ConditionTypeRestrained",sickened:"PF2E.ConditionTypeSickened",slowed:"PF2E.ConditionTypeSlowed",stunned:"PF2E.ConditionTypeStunned",stupefied:"PF2E.ConditionTypeStupefied",unconscious:"PF2E.ConditionTypeUnconscious",undetected:"PF2E.ConditionTypeUndetected",wounded:"PF2E.ConditionTypeWounded"},conditionTypes={...tokenHUDConditions,friendly:"PF2E.ConditionTypeFriendly",helpful:"PF2E.ConditionTypeHelpful",hostile:"PF2E.ConditionTypeHostile",indifferent:"PF2E.ConditionTypeIndifferent",observed:"PF2E.ConditionTypeObserved",unfriendly:"PF2E.ConditionTypeUnfriendly",unnoticed:"PF2E.ConditionTypeUnnoticed"},weaponCategories={simple:"PF2E.WeaponTypeSimple",martial:"PF2E.WeaponTypeMartial",advanced:"PF2E.WeaponTypeAdvanced",unarmed:"PF2E.WeaponTypeUnarmed"},baseArmorTypes=mapValues$1(Translations.PF2E.Item.Armor.Base,(_v,slug)=>`PF2E.Item.Armor.Base.${slug}`),baseWeaponTypes=mapValues$1(Translations.PF2E.Weapon.Base,(_v,slug)=>`PF2E.Weapon.Base.${slug}`),equivalentWeapons={"composite-longbow":"longbow","composite-shortbow":"shortbow","big-boom-gun":"hand-cannon","spoon-gun":"hand-cannon"},preciousMaterialGrades={low:"PF2E.PreciousMaterialLowGrade",standard:"PF2E.PreciousMaterialStandardGrade",high:"PF2E.PreciousMaterialHighGrade"},meleeWeaponGroups={axe:"PF2E.WeaponGroupAxe",brawling:"PF2E.WeaponGroupBrawling",club:"PF2E.WeaponGroupClub",dart:"PF2E.WeaponGroupDart",flail:"PF2E.WeaponGroupFlail",hammer:"PF2E.WeaponGroupHammer",knife:"PF2E.WeaponGroupKnife",pick:"PF2E.WeaponGroupPick",polearm:"PF2E.WeaponGroupPolearm",shield:"PF2E.WeaponGroupShield",spear:"PF2E.WeaponGroupSpear",sword:"PF2E.WeaponGroupSword"},weaponGroups={...meleeWeaponGroups,bomb:"PF2E.WeaponGroupBomb",bow:"PF2E.WeaponGroupBow",firearm:"PF2E.WeaponGroupFirearm",sling:"PF2E.WeaponGroupSling"},sizeTypes={tiny:"PF2E.ActorSizeTiny",sm:"PF2E.ActorSizeSmall",med:"PF2E.ActorSizeMedium",lg:"PF2E.ActorSizeLarge",huge:"PF2E.ActorSizeHuge",grg:"PF2E.ActorSizeGargantuan"},featCategories={ancestry:"PF2E.FeatTypeAncestry",ancestryfeature:"PF2E.FeatTypeAncestryfeature",class:"PF2E.FeatTypeClass",classfeature:"PF2E.FeatTypeClassfeature",skill:"PF2E.FeatTypeSkill",general:"PF2E.FeatTypeGeneral",bonus:"PF2E.FeatTypeBonus",pfsboon:"PF2E.FeatTypePfsboon",deityboon:"PF2E.FeatTypeDeityboon",curse:"PF2E.FeatTypeCurse"},alignments={LG:"PF2E.AlignmentLG",NG:"PF2E.AlignmentNG",CG:"PF2E.AlignmentCG",LN:"PF2E.AlignmentLN",N:"PF2E.AlignmentN",CN:"PF2E.AlignmentCN",LE:"PF2E.AlignmentLE",NE:"PF2E.AlignmentNE",CE:"PF2E.AlignmentCE"},deityDomains=mapToObj(Object.keys(Translations.PF2E.Item.Deity.Domain),key=>{const label=`PF2E.Item.Deity.Domain.${key}.Label`,description=`PF2E.Item.Deity.Domain.${key}.Description`;return[sluggify(key),{label,description}]}),weaponReload={"-":"\u2014",0:"0",1:"1",2:"2",3:"3",10:"PF2E.Item.Weapon.Reload.OneMinute"};function notifyDeprecatedPath(configPath,locPath){foundry.utils.logCompatibilityWarning(`CONFIG.PF2E.${configPath} is deprecated. Use localization path ${locPath} directly instead.`,{since:"5.2.0",until:"6.0.0"})}__name(notifyDeprecatedPath,"notifyDeprecatedPath"),__name2(notifyDeprecatedPath,"notifyDeprecatedPath");const PF2ECONFIG={defaultPartyId:"xxxPF2ExPARTYxxx",chatDamageButtonShieldToggle:!1,statusEffects:{lastIconTheme:"default",iconDir:"systems/pf2e/icons/conditions/",conditions:tokenHUDConditions},levels:{1:"PF2E.Level1",2:"PF2E.Level2",3:"PF2E.Level3",4:"PF2E.Level4",5:"PF2E.Level5",6:"PF2E.Level6",7:"PF2E.Level7",8:"PF2E.Level8",9:"PF2E.Level9",10:"PF2E.Level10",11:"PF2E.Level11",12:"PF2E.Level12",13:"PF2E.Level13",14:"PF2E.Level14",15:"PF2E.Level15",16:"PF2E.Level16",17:"PF2E.Level17",18:"PF2E.Level18",19:"PF2E.Level19",20:"PF2E.Level20"},abilities,attributes:{get perception(){const locPath="PF2E.PerceptionLabel";return notifyDeprecatedPath("attributes.perception",locPath),locPath},get stealth(){const locPath="PF2E.StealthLabel";return notifyDeprecatedPath("attributes.stealth",locPath),locPath},get initiative(){const locPath="PF2E.InitiativeLabel";return notifyDeprecatedPath("attributes.initiative",locPath),locPath}},dcAdjustments:{"incredibly-easy":"PF2E.DCAdjustmentIncrediblyEasy","very-easy":"PF2E.DCAdjustmentVeryEasy",easy:"PF2E.DCAdjustmentEasy",normal:"PF2E.DCAdjustmentNormal",hard:"PF2E.DCAdjustmentHard","very-hard":"PF2E.DCAdjustmentVeryHard","incredibly-hard":"PF2E.DCAdjustmentIncrediblyHard"},checkDCs:configFromLocalization(Translations.PF2E.Check.DC,"PF2E.Check.DC"),skills:{acr:"PF2E.SkillAcr",arc:"PF2E.SkillArc",ath:"PF2E.SkillAth",cra:"PF2E.SkillCra",dec:"PF2E.SkillDec",dip:"PF2E.SkillDip",itm:"PF2E.SkillItm",med:"PF2E.SkillMed",nat:"PF2E.SkillNat",occ:"PF2E.SkillOcc",prf:"PF2E.SkillPrf",rel:"PF2E.SkillRel",soc:"PF2E.SkillSoc",ste:"PF2E.SkillSte",sur:"PF2E.SkillSur",thi:"PF2E.SkillThi"},saves:{fortitude:"PF2E.SavesFortitude",reflex:"PF2E.SavesReflex",will:"PF2E.SavesWill"},savingThrowDefaultAttributes:{fortitude:"con",reflex:"dex",will:"wis"},currencies:{pp:"PF2E.CurrencyPP",gp:"PF2E.CurrencyGP",sp:"PF2E.CurrencySP",cp:"PF2E.CurrencyCP"},preciousMaterialGrades,preciousMaterials,accessoryPropertyRunes:{called:"PF2E.AccessoryPropertyRuneCalled",dragonsBreath:"PF2E.AccessoryPropertyRuneDragonsBreath",paired:"PF2E.AccessoryPropertyRunePaired",greaterPaired:"PF2E.AccessoryPropertyRuneGreaterPaired",majorPaired:"PF2E.AccessoryPropertyRuneMajorPaired",presentable:"PF2E.AccessoryPropertyRunePresentable",snagging:"PF2E.AccessoryPropertyRuneSnagging",softLanding:"PF2E.AccessoryPropertyRuneSoftLanding",spellBastion:"PF2E.AccessoryPropertyRuneSpellBastion",windCatcher:"PF2E.AccessoryPropertyRuneWindCatcher",greaterWindCatcher:"PF2E.AccessoryPropertyRuneGreaterWindCatcher"},damageTraits,damageTypes,damageRollFlavors,damageCategories,elementTraits,materialDamageEffects,resistanceTypes,stackGroups:{arrows:"PF2E.StackGroupArrows",blowgunDarts:"PF2E.StackGroupBlowgunDarts",bolts:"PF2E.StackGroupBolts",coins:"PF2E.StackGroupCoins",gems:"PF2E.StackGroupGems",rounds5:"PF2E.StackGroupRounds5",rounds10:"PF2E.StackGroupRounds10",rations:"PF2E.StackGroupRations",sacks:"PF2E.StackGroupSacks",slingBullets:"PF2E.StackGroupSlingBullets",sprayPellets:"PF2E.StackGroupSprayPellets",woodenTaws:"PF2E.StackGroupWoodenTaws"},weaknessTypes,weaponCategories,weaponGroups,meleeWeaponGroups,baseArmorTypes,baseWeaponTypes,equivalentWeapons,weaponDescriptions:{club:"PF2E.WeaponDescriptionClub",knife:"PF2E.WeaponDescriptionKnife",brawling:"PF2E.WeaponDescriptionBrawling",spear:"PF2E.WeaponDescriptionSpear",sword:"PF2E.WeaponDescriptionSword",axe:"PF2E.WeaponDescriptionAxe",flail:"PF2E.WeaponDescriptionFlail",polearm:"PF2E.WeaponDescriptionPolearm",pick:"PF2E.WeaponDescriptionPick",hammer:"PF2E.WeaponDescriptionHammer",shield:"PF2E.WeaponDescriptionShield",dart:"PF2E.WeaponDescriptionDart",bow:"PF2E.WeaponDescriptionBow",sling:"PF2E.WeaponDescriptionSling",bomb:"PF2E.WeaponDescriptionBomb"},usages:{"affixed-to-a-creature":"PF2E.TraitAffixedToCreature","affixed-to-a-magical-staff":"PF2E.TraitAffixedToMagicalStaff","affixed-to-a-ranged-weapon":"PF2E.TraitAffixedToARangedWeapon","affixed-to-a-shield":"PF2E.TraitAffixedToAShield","affixed-to-a-thrown-weapon":"PF2E.TraitAffixedToThrownWeapon","affixed-to-a-two-handed-firearm-or-crossbow":"PF2E.TraitAffixedToATwoHandedFirearmOrCrossbow","affixed-to-an-innovation":"PF2E.TraitAffixedToInnovation","affixed-to-an-object-or-structure":"PF2E.TraitAffixedToObjectOrStructure","affixed-to-armor":"PF2E.TraitAffixedToArmor","affixed-to-medium-heavy-armor":"PF2E.TraitAffixedToMediumHeavyArmor","affixed-to-medium-heavy-metal-armor":"PF2E.TraitAffixedToMediumHeavyMetalArmor","affixed-to-armor-or-a-weapon":"PF2E.TraitAffixedToArmorOrAWeapon","affixed-to-armor-or-travelers-clothing":"PF2E.TraitAffixedToArmorOrTravelersClothing","affixed-to-crossbow-or-firearm":"PF2E.TraitAffixedToCrossbowOrFirearm","affixed-to-firearm":"PF2E.TraitAffixedToFirearm","affixed-to-firearm-with-a-reload-of-1":"PF2E.TraitAffixedToFirearmWithAReloadOf1","affixed-to-firearm-with-the-kickback-trait":"PF2E.TraitAffixedToFirearmWithTheKickbackTrait","affixed-to-ground-in-10-foot-radius":"PF2E.TraitAffixedToGroundIn10FtRadius","affixed-to-ground-in-20-foot-radius":"PF2E.TraitAffixedToGroundIn20FtRadius","affixed-to-harness":"PF2E.TraitAffixedToHarness","affixed-to-headgear":"PF2E.TraitAffixedToHeadgear","affixed-to-instrument":"PF2E.TraitAffixedToInstrument","affixed-to-load-bearing-wall-or-pillar":"PF2E.TraitAffixedToLoadBearingWallOrPillar","affixed-to-melee-weapon":"PF2E.TraitAffixedToMeleeWeapon","affixed-to-object-structure-or-creature":"PF2E.TraitAffixedToStructureObjectOrCreature","affixed-to-the-ground":"PF2E.TraitAffixedToGround","affixed-to-unarmored-defense-item":"PF2E.TraitAffixedToUnarmoredItem","affixed-to-weapon":"PF2E.TraitAffixedToWeapon","applied-to-a-basket-bag-or-other-container":"PF2E.TraitAppliedToBasketBagOrContainer","applied-to-a-weapon":"PF2E.TraitAppliedToAWeapon","applied-to-a-wind-powered-vehicle":"PF2E.TraitAppliedToAWindPoweredVehicle","applied-to-a-non-injection-melee-weapon-piercing-damage":"PF2E.TraitAppliedToANoninjectionMeleePiercingWeapon","applied-to-any-item-of-light-or-negligible-bulk":"PF2E.TraitAppliedToAnyItemOfLightOrNegligibleBulk","applied-to-any-visible-article-of-clothing":"PF2E.TraitAppliedToAnyVisibleArticleOfClothing","applied-to-armor":"PF2E.TraitAppliedToArmor","applied-to-armor-or-unarmored-defense-clothing":"PF2E.TraitAppliedToArmorOrUnarmored","applied-to-belt-cape-cloak-or-scarf":"PF2E.TraitAppliedToBeltCapeCloakOrScarf","applied-to-boots-cape-cloak-or-umbrella":"PF2E.TraitAppliedToBootsCapeCloakOrUmbrella","applied-to-buckler-shield":"PF2E.TraitAppliedToBucklerShield","applied-to-dueling-cape-or-shield":"PF2E.TraitAppliedToDuelingCapeOrShield","applied-to-footwear":"PF2E.TraitAppliedToFootwear","applied-to-medium-heavy-armor":"PF2E.TraitAppliedToMediumHeavyArmor","applied-to-shield":"PF2E.TraitAppliedToShield","attached-to-a-thrown-weapon":"PF2E.TraitAttachedToAThrownWeapon","attached-to-crossbow-or-firearm":"PF2E.TraitAttachedToCrossbowOrFirearm","attached-to-crossbow-or-firearm-firing-mechanism":"PF2E.TraitAttachedToCrossbowOrFirearmFiringMechanism","attached-to-crossbow-or-firearm-scope":"PF2E.TraitAttachedToCrossbowOrFirearmScope","attached-to-firearm":"PF2E.TraitAttachedToFirearm","attached-to-firearm-scope":"PF2E.TraitAttachedToFirearmScope","attached-to-ships-bow":"PF2E.TraitAttachedToShipsBow",bonded:"PF2E.TraitBonded",carried:"PF2E.TraitCarried","each-rune-applied-to-a-separate-item-that-has-pockets":"PF2E.TraitEachRuneAppliedToASeparateItemThatHasPockets","etched-onto-a-weapon":"PF2E.TraitEtchedOntoAWeapon","etched-onto-armor":"PF2E.TraitEtchedOntoArmor","etched-onto-heavy-armor":"PF2E.TraitEtchedOntoHeavyArmor","etched-onto-light-armor":"PF2E.TraitEtchedOntoLightArmor","etched-onto-metal-armor":"PF2E.TraitEtchedOntoMetalArmor","etched-onto-clan-dagger":"PF2E.TraitEtchedOntoAClanDagger","etched-onto-lm-nonmetal-armor":"PF2E.TraitEtchedOntoLightMedNMArmor","etched-onto-med-heavy-armor":"PF2E.TraitEtchedOntoMedHeavyArmor","etched-onto-medium-heavy-metal-armor":"PF2E.TraitEtchedOntoMediumHeavyMetalArmor","etched-onto-bludgeoning-weapon":"PF2E.TraitEtchedOntoABludgeoningWeapon","etched-onto-melee-weapon":"PF2E.TraitEtchedOntoAMeleeWeapon","etched-onto-slashing-melee-weapon":"PF2E.TraitEtchedOntoASlashingMeleeWeapon","etched-onto-piercing-or-slashing-melee-weapon":"PF2E.TraitEtchedOntoAPiercingOrSlashingMeleeWeapon","etched-onto-piercing-or-slashing-weapon":"PF2E.TraitEtchedOntoAPiercingOrSlashingWeapon","etched-onto-weapon-wo-anarchic-rune":"PF2E.TraitEtchedOntoAWeaponWOAxiomaticRune","etched-onto-weapon-wo-axiomatic-rune":"PF2E.TraitEtchedOntoAWeaponWOAnarchicRune","etched-onto-weapon-wo-unholy-rune":"PF2E.TraitEtchedOntoAWeaponWOHolyRune","etched-onto-weapon-wo-holy-rune":"PF2E.TraitEtchedOntoAWeaponWOUnholyRune","etched-onto-melee-weapon-monk":"PF2E.TraitEtchedOntoAMeleeWeaponMonk","etched-onto-thrown-weapon":"PF2E.TraitEtchedOntoAThrownWeapon","held-in-one-hand":"PF2E.TraitHeldOneHand","held-in-one-hand-or-free-standing":"PF2E.TraitHeldOneHandFreeStanding","held-in-two-hands":"PF2E.TraitHeldTwoHands",other:"Other","sewn-into-clothing":"PF2E.TraitSewnIntoClothing","tattooed-on-the-body":"PF2E.TraitTattooedOnTheBody",touched:"PF2E.TraitTouched",worn:"PF2E.TraitWorn",wornamulet:"PF2E.TraitWornAmulet",wornanklets:"PF2E.TraitWornAnklets",wornarmbands:"PF2E.TraitWornArmbands",wornbackpack:"PF2E.TraitWornBackpack",wornbarding:"PF2E.TraitWornBarding",wornbelt:"PF2E.TraitWornBelt",wornbeltpouch:"PF2E.TraitWornBeltPouch",wornboots:"PF2E.TraitWornBoots",wornbracelet:"PF2E.TraitWornBracelet",wornbracers:"PF2E.TraitWornBracers",worncap:"PF2E.TraitWornCap",worncape:"PF2E.TraitWornCape",worncirclet:"PF2E.TraitWornCirclet",worncloak:"PF2E.TraitWornCloak",wornclothing:"PF2E.TraitWornClothing",worncollar:"PF2E.TraitWornCollar",worncrown:"PF2E.TraitWornCrown",wornepaulet:"PF2E.TraitWornEpaulet",worneyeglasses:"PF2E.TraitWornEyeglasses",worneyepiece:"PF2E.TraitWornEyepiece",wornfootwear:"PF2E.TraitWornFootwear",worngarment:"PF2E.TraitWornGarment",worngloves:"PF2E.TraitWornGloves",wornheadwear:"PF2E.TraitWornHeadwear",wornhorseshoes:"PF2E.TraitWornHorseshoes",wornmask:"PF2E.TraitWornMask",wornnecklace:"PF2E.TraitWornNecklace",wornonbelt:"PF2E.TraitWornOnBelt",wornoronehand:"PF2E.TraitWornOrOneHand",wornring:"PF2E.TraitWornRing",wornsaddle:"PF2E.TraitWornSaddle",wornsandles:"PF2E.TraitWornSandles",wornshoes:"PF2E.TraitWornShoes",wornwrist:"PF2E.TraitWornOnWrists","worn-and-attached-to-two-weapons":"PF2E.TraitWornAndAttachedToTwoWeapons","worn-under-armor":"PF2E.TraitWornUnderArmor"},rarityTraits:{common:"PF2E.TraitCommon",uncommon:"PF2E.TraitUncommon",rare:"PF2E.TraitRare",unique:"PF2E.TraitUnique"},magicTraditions,spellOtherTraits,magicSchools,classTraits,ancestryTraits,ancestryItemTraits,deityDomains,weaponTraits,otherWeaponTags,armorTraits,otherArmorTags,equipmentTraits,consumableTraits,otherConsumableTags,actionTraits,spellTraits,featTraits,creatureTraits,kingmakerTraits,monsterTraits:creatureTraits,npcAttackTraits,hazardTraits,vehicleTraits,traitsDescriptions:traitDescriptions,weaponHands:{1:"PF2E.WeaponHands1","1+":"PF2E.WeaponHands1Plus",2:"PF2E.WeaponHands2"},itemBonuses:{"-2":"PF2E.ItemBonusMinus2",0:"PF2E.ItemBonus0",1:"PF2E.ItemBonus1",2:"PF2E.ItemBonus2",3:"PF2E.ItemBonus3"},damageDice:{0:"0",1:"1",2:"2",3:"3",4:"4"},damageDie:{d4:"PF2E.DamageDieD4",d6:"PF2E.DamageDieD6",d8:"PF2E.DamageDieD8",d10:"PF2E.DamageDieD10",d12:"PF2E.DamageDieD12"},weaponMAP:{1:"-1/-2",2:"-2/-4",3:"-3/-6",4:"-4/-8",5:"-5/-10"},weaponReload,armorCategories:{unarmored:"PF2E.ArmorTypeUnarmored",light:"PF2E.ArmorTypeLight",medium:"PF2E.ArmorTypeMedium",heavy:"PF2E.ArmorTypeHeavy",shield:"PF2E.ArmorTypeShield","light-barding":"PF2E.Item.Armor.Category.light-barding","heavy-barding":"PF2E.Item.Armor.Category.heavy-barding"},armorGroups:{composite:"PF2E.ArmorGroupComposite",chain:"PF2E.ArmorGroupChain",cloth:"PF2E.ArmorGroupCloth",leather:"PF2E.ArmorGroupLeather",plate:"PF2E.ArmorGroupPlate",skeletal:"PF2E.ArmorGroupSkeletal",wood:"PF2E.ArmorGroupWood"},consumableTypes:{ammo:"PF2E.ConsumableTypeAmmo",catalyst:"PF2E.TraitCatalyst",drug:"PF2E.ConsumableTypeDrug",elixir:"PF2E.ConsumableTypeElixir",fulu:"PF2E.TraitFulu",gadget:"PF2E.TraitGadget",oil:"PF2E.ConsumableTypeOil",other:"PF2E.ConsumableTypeOther",mutagen:"PF2E.ConsumableTypeMutagen",poison:"PF2E.ConsumableTypePoison",potion:"PF2E.ConsumableTypePotion",scroll:"PF2E.ConsumableTypeScroll",snare:"PF2E.ConsumableTypeSnare",talisman:"PF2E.ConsumableTypeTalisman",tool:"PF2E.ConsumableTypeTool",wand:"PF2E.ConsumableTypeWand"},identification:configFromLocalization(Translations.PF2E.identification,"PF2E.identification"),ruleElement:configFromLocalization(reEnJSON.PF2E.RuleElement,"PF2E.RuleElement"),preparationType:{prepared:"PF2E.PreparationTypePrepared",spontaneous:"PF2E.PreparationTypeSpontaneous",innate:"PF2E.PreparationTypeInnate",focus:"PF2E.SpellCategoryFocus",ritual:"PF2E.SpellCategoryRitual",items:"PF2E.PreparationTypeItems"},areaTypes:{burst:"PF2E.AreaTypeBurst",cone:"PF2E.AreaTypeCone",cube:"PF2E.AreaTypeCube",emanation:"PF2E.AreaTypeEmanation",line:"PF2E.AreaTypeLine",square:"PF2E.AreaTypeSquare"},areaSizes:{5:"PF2E.AreaSize5",10:"PF2E.AreaSize10",15:"PF2E.AreaSize15",20:"PF2E.AreaSize20",25:"PF2E.AreaSize25",30:"PF2E.AreaSize30",40:"PF2E.AreaSize40",45:"PF2E.AreaSize45",50:"PF2E.AreaSize50",60:"PF2E.AreaSize60",65:"PF2E.AreaSize65",75:"PF2E.AreaSize75",80:"PF2E.AreaSize80",90:"PF2E.AreaSize90",100:"PF2E.AreaSize100",120:"PF2E.AreaSize120",360:"PF2E.AreaSize360",500:"PF2E.AreaSize500",1e3:"PF2E.AreaSize1000",1320:"PF2E.AreaSizeQuarterMile",5280:"PF2E.AreaSize1Mile"},alignments,alignmentTraits,attitude:{hostile:"PF2E.Attitudes.Hostile",unfriendly:"PF2E.Attitudes.Unfriendly",indifferent:"PF2E.Attitudes.Indifferent",friendly:"PF2E.Attitudes.Friendly",helpful:"PF2E.Attitudes.Helpful"},skillList:{acrobatics:"PF2E.SkillAcrobatics",arcana:"PF2E.SkillArcana",athletics:"PF2E.SkillAthletics",crafting:"PF2E.SkillCrafting",deception:"PF2E.SkillDeception",diplomacy:"PF2E.SkillDiplomacy",intimidation:"PF2E.SkillIntimidation",medicine:"PF2E.SkillMedicine",nature:"PF2E.SkillNature",occultism:"PF2E.SkillOccultism",performance:"PF2E.SkillPerformance",religion:"PF2E.SkillReligion",society:"PF2E.SkillSociety",stealth:"PF2E.SkillStealth",survival:"PF2E.SkillSurvival",thievery:"PF2E.SkillThievery",lore:"PF2E.SkillLore"},spellComponents:{V:"PF2E.SpellComponentV",S:"PF2E.SpellComponentS",M:"PF2E.SpellComponentM",F:"PF2E.SpellComponentF"},spellCategories:{spell:"PF2E.SpellCategorySpell",focus:"PF2E.SpellCategoryFocus",ritual:"PF2E.SpellCategoryRitual"},spellTypes:{attack:"PF2E.SpellTypeAttack",save:"PF2E.SpellTypeSave",heal:"PF2E.SpellTypeHeal",utility:"PF2E.SpellTypeUtility"},spellLevels:{1:"PF2E.SpellLevel1",2:"PF2E.SpellLevel2",3:"PF2E.SpellLevel3",4:"PF2E.SpellLevel4",5:"PF2E.SpellLevel5",6:"PF2E.SpellLevel6",7:"PF2E.SpellLevel7",8:"PF2E.SpellLevel8",9:"PF2E.SpellLevel9",10:"PF2E.SpellLevel10"},featCategories,actionTypes:{action:"PF2E.ActionTypeAction",reaction:"PF2E.ActionTypeReaction",free:"PF2E.ActionTypeFree",passive:"PF2E.ActionTypePassive"},actionsNumber:{1:"PF2E.ActionNumber1",2:"PF2E.ActionNumber2",3:"PF2E.ActionNumber3"},actionCategories:{interaction:"PF2E.Item.Action.Category.Interaction",defensive:"PF2E.Item.Action.Category.Defensive",offensive:"PF2E.Item.Action.Category.Offensive",familiar:"PF2E.Item.Action.Category.Familiar"},frequencies:{turn:"PF2E.Duration.turn",round:"PF2E.Duration.round",PT1M:"PF2E.Duration.PT1M",PT10M:"PF2E.Duration.PT10M",PT1H:"PF2E.Duration.PT1H",PT24H:"PF2E.Duration.PT24H",day:"PF2E.Duration.day",P1W:"PF2E.Duration.P1W",P1M:"PF2E.Duration.P1M",P1Y:"PF2E.Duration.P1Y"},timeUnits:{rounds:"PF2E.Time.Unit.Rounds",minutes:"PF2E.Time.Unit.Minutes",hours:"PF2E.Time.Unit.Hours",days:"PF2E.Time.Unit.Days",unlimited:"PF2E.Time.Unit.Unlimited",encounter:"PF2E.Time.Unit.UntilEncounterEnds"},proficiencyLevels:["PF2E.ProficiencyLevel0","PF2E.ProficiencyLevel1","PF2E.ProficiencyLevel2","PF2E.ProficiencyLevel3","PF2E.ProficiencyLevel4"],actorSizes:sizeTypes,actorTypes,speedTypes:{swim:"PF2E.SpeedTypesSwim",climb:"PF2E.SpeedTypesClimb",fly:"PF2E.SpeedTypesFly",burrow:"PF2E.SpeedTypesBurrow"},prerequisitePlaceholders:{prerequisite1:"PF2E.Prerequisite1",prerequisite2:"PF2E.Prerequisite2",prerequisite3:"PF2E.Prerequisite3",prerequisite4:"PF2E.Prerequisite4",prerequisite5:"PF2E.Prerequisite5"},senses,senseAcuity,bulkTypes:{L:"PF2E.BulkTypeLight",1:"1",2:"2",3:"3",4:"4",5:"5",6:"6",7:"7",8:"8",9:"9",10:"10",11:"11",12:"12",13:"13",14:"14",15:"15",16:"16",17:"17",18:"18",19:"19",20:"20",21:"21",22:"22",23:"23",24:"24",25:"25",26:"26",27:"27",28:"28",29:"29",30:"30",31:"31",32:"32",33:"33",34:"34",35:"35",36:"36",37:"37",38:"38",39:"39",40:"40",41:"41",42:"42",43:"43",44:"44",45:"45",46:"46",47:"47",48:"48",49:"49",50:"50"},conditionTypes,pfsFactions:{EA:"PF2E.PFS.Factions.EA",GA:"PF2E.PFS.Factions.GA",HH:"PF2E.PFS.Factions.HH",VS:"PF2E.PFS.Factions.VS",RO:"PF2E.PFS.Factions.RO",VW:"PF2E.PFS.Factions.VW"},pfsSchools:{none:"PF2E.PFS.School.None",scrolls:"PF2E.PFS.School.Scrolls",spells:"PF2E.PFS.School.Spells",swords:"PF2E.PFS.School.Swords"},immunityTypes,languages:{common:"PF2E.LanguageCommon",draconic:"PF2E.LanguageDraconic",dwarven:"PF2E.LanguageDwarven",elven:"PF2E.LanguageElven",gnomish:"PF2E.LanguageGnomish",goblin:"PF2E.LanguageGoblin",halfling:"PF2E.LanguageHalfling",jotun:"PF2E.LanguageJotun",orcish:"PF2E.LanguageOrcish",undercommon:"PF2E.LanguageUndercommon",ysoki:"PF2E.LanguageYsoki",abyssal:"PF2E.LanguageAbyssal",adlet:"PF2E.LanguageAdlet",aklo:"PF2E.LanguageAklo",akitonian:"PF2E.LanguageAkitonian",alghollthu:"PF2E.LanguageAlghollthu",amurrun:"PF2E.LanguageAmurrun",anadi:"PF2E.LanguageAnadi","ancient-osiriani":"PF2E.LanguageAncientOsiriani",anugobu:"PF2E.LanguageAnugobu",arcadian:"PF2E.LanguageArcadian",arboreal:"PF2E.LanguageArboreal",boggard:"PF2E.LanguageBoggard",calda:"PF2E.LanguageCalda",caligni:"PF2E.LanguageCaligni",celestial:"PF2E.LanguageCelestial",cyclops:"PF2E.LanguageCyclops",daemonic:"PF2E.LanguageDaemonic",destrachan:"PF2E.LanguageDestrachan",drooni:"PF2E.LanguageDrooni",dziriak:"PF2E.LanguageDziriak",ekujae:"PF2E.LanguageEkujae","elder-thing":"PF2E.LanguageElderThing",empyrean:"PF2E.LanguageEmpyrean",erutaki:"PF2E.LanguageErutaki",fey:"PF2E.LanguageFey",formian:"PF2E.LanguageFormian",garundi:"PF2E.LanguageGarundi",girtablilu:"PF2E.LanguageGirtablilu",gnoll:"PF2E.LanguageGnoll",goloma:"PF2E.LanguageGoloma",grippli:"PF2E.LanguageGrippli",hallit:"PF2E.LanguageHallit",hwan:"PF2E.LanguageHwan",iblydan:"PF2E.LanguageIblydan",ikeshti:"PF2E.LanguageIkeshti",immolis:"PF2E.LanguageImmolis",infernal:"PF2E.LanguageInfernal",iruxi:"PF2E.LanguageIruxi",jistkan:"PF2E.LanguageJistkan",jyoti:"PF2E.LanguageJyoti",kaava:"PF2E.LanguageKaava",kashrishi:"PF2E.LanguageKashrishi",kibwani:"PF2E.LanguageKibwani",kitsune:"PF2E.LanguageKitsune",kelish:"PF2E.LanguageKelish",lirgeni:"PF2E.LanguageLirgeni",mahwek:"PF2E.LanguageMahwek",minaten:"PF2E.LanguageMinaten",minkaian:"PF2E.LanguageMinkaian",muan:"PF2E.LanguageMuan",mwangi:"PF2E.LanguageMwangi",mzunu:"PF2E.LanguageMzunu",nagaji:"PF2E.LanguageNagaji",necril:"PF2E.LanguageNecril",ocotan:"PF2E.LanguageOcotan",okaiyan:"PF2E.LanguageOkaiyan",orvian:"PF2E.LanguageOrvian",osiriani:"PF2E.LanguageOsiriani",petran:"PF2E.LanguagePetran",protean:"PF2E.LanguageProtean",pyric:"PF2E.LanguagePyric",rasu:"PF2E.LanguageRasu",ratajin:"PF2E.LanguageRatajin",razatlani:"PF2E.LanguageRazatlani",requian:"PF2E.LanguageRequian",russian:"PF2E.LanguageRussian",sakvroth:"PF2E.LanguageSakvroth",senzar:"PF2E.LanguageSenzar",shadowtongue:"PF2E.LanguageShadowtongue",shobhad:"PF2E.LanguageShobhad",shisk:"PF2E.LanguageShisk",shoanti:"PF2E.LanguageShoanti",shoony:"PF2E.LanguageShoony",shory:"PF2E.LanguageShory",skald:"PF2E.LanguageSkald",sphinx:"PF2E.LanguageSphinx",strix:"PF2E.LanguageStrix",sussuran:"PF2E.LanguageSussuran",taldane:"PF2E.LanguageTaldane",talican:"PF2E.LanguageTalican",tekritanin:"PF2E.LanguageTekritanin",tengu:"PF2E.LanguageTengu",thalassic:"PF2E.LanguageThalassic",thassilonian:"PF2E.LanguageThassilonian",tien:"PF2E.LanguageTien",utopian:"PF2E.LanguageUtopian",vanara:"PF2E.LanguageVanara",varisian:"PF2E.LanguageVarisian",varki:"PF2E.LanguageVarki",vishkanyan:"PF2E.LanguageVishkanyan",vudrani:"PF2E.LanguageVudrani",wyrwood:"PF2E.LanguageWyrwood",xanmba:"PF2E.LanguageXanmba",androffan:"PF2E.LanguageAndroffan",azlanti:"PF2E.LanguageAzlanti",grioth:"PF2E.LanguageGrioth",kovintal:"PF2E.LanguageKovintal",migo:"PF2E.LanguageMiGo",munavri:"PF2E.LanguageMunavri",samsaran:"PF2E.LanguageSamsaran",sasquatch:"PF2E.LanguageSasquatch",shae:"PF2E.LanguageShae",yithian:"PF2E.LanguageYithian",druidic:"PF2E.LanguageDruidic"},attackEffects:{grab:"PF2E.AttackEffectGrab","improved-grab":"PF2E.AttackEffectImprovedGrab",constrict:"PF2E.AttackEffectConstrict","greater-constrict":"PF2E.AttackEffectGreaterConstrict",knockdown:"PF2E.AttackEffectKnockdown","improved-knockdown":"PF2E.AttackEffectImprovedKnockdown",push:"PF2E.AttackEffectPush","improved-push":"PF2E.AttackEffectImprovedPush",trip:"PF2E.AttackEffectTrip"},worldClock:mergeObject(configFromLocalization(Translations.PF2E.WorldClock,"PF2E.WorldClock"),{AR:{yearOffset:2700},IC:{yearOffset:5200},AD:{yearOffset:-95},CE:{yearOffset:0}}),hexplorationActivities:{10:.5,25:1,40:2,55:3,Infinity:4},SETTINGS:{automation:{rulesBasedVision:{name:"PF2E.SETTINGS.Automation.RulesBasedVision.Name",hint:"PF2E.SETTINGS.Automation.RulesBasedVision.Hint"},iwr:{name:"PF2E.SETTINGS.Automation.IWR.Name",hint:"PF2E.SETTINGS.Automation.IWR.Hint"},effectExpiration:{name:"PF2E.SETTINGS.Automation.EffectExpiration.Name",hint:"PF2E.SETTINGS.Automation.EffectExpiration.Hint"},removeExpiredEffects:{name:"PF2E.SETTINGS.Automation.RemoveExpiredEffects.Name",hint:"PF2E.SETTINGS.Automation.RemoveExpiredEffects.Hint"},flankingDetection:{name:"PF2E.SETTINGS.Automation.FlankingDetection.Name",hint:"PF2E.SETTINGS.Automation.FlankingDetection.Hint"},actorsDeadAtZero:{name:"PF2E.SETTINGS.Automation.ActorsDeadAtZero.Name",hint:"PF2E.SETTINGS.Automation.ActorsDeadAtZero.Hint",neither:"PF2E.SETTINGS.Automation.ActorsDeadAtZero.Neither",npcsOnly:"PF2E.SETTINGS.Automation.ActorsDeadAtZero.NPCsOnly",pcsOnly:"PF2E.SETTINGS.Automation.ActorsDeadAtZero.PCsOnly",both:"PF2E.SETTINGS.Automation.ActorsDeadAtZero.Both"},lootableNPCs:{name:"PF2E.SETTINGS.Automation.LootableNPCs.Name",hint:"PF2E.SETTINGS.Automation.LootableNPCs.Hint"}},homebrew:{creatureTraits:{name:"PF2E.SETTINGS.Homebrew.CreatureTraits.Name",hint:"PF2E.SETTINGS.Homebrew.CreatureTraits.Hint"},featTraits:{name:"PF2E.SETTINGS.Homebrew.FeatTraits.Name",hint:"PF2E.SETTINGS.Homebrew.FeatTraits.Hint"},languages:{name:"PF2E.SETTINGS.Homebrew.Languages.Name",hint:"PF2E.SETTINGS.Homebrew.Languages.Hint"},magicSchools:{name:"PF2E.SETTINGS.Homebrew.MagicSchools.Name",hint:"PF2E.SETTINGS.Homebrew.MagicSchools.Hint"},spellTraits:{name:"PF2E.SETTINGS.Homebrew.SpellTraits.Name",hint:"PF2E.SETTINGS.Homebrew.SpellTraits.Hint"},weaponCategories:{name:"PF2E.SETTINGS.Homebrew.WeaponCategories.Name",hint:"PF2E.SETTINGS.Homebrew.WeaponCategories.Hint"},weaponGroups:{name:"PF2E.SETTINGS.Homebrew.WeaponGroups.Name",hint:"PF2E.SETTINGS.Homebrew.WeaponGroups.Hint"},baseWeapons:{name:"PF2E.SETTINGS.Homebrew.BaseWeapons.Name",hint:"PF2E.SETTINGS.Homebrew.BaseWeapons.Hint"},weaponTraits:{name:"PF2E.SETTINGS.Homebrew.WeaponTraits.Name",hint:"PF2E.SETTINGS.Homebrew.WeaponTraits.Hint"},equipmentTraits:{name:"PF2E.SETTINGS.Homebrew.EquipmentTraits.Name",hint:"PF2E.SETTINGS.Homebrew.EquipmentTraits.Hint"}},worldClock:{name:"PF2E.SETTINGS.WorldClock.Name",label:"PF2E.SETTINGS.WorldClock.Label",hint:"PF2E.SETTINGS.WorldClock.Hint",dateTheme:{name:"PF2E.SETTINGS.WorldClock.DateTheme.Name",hint:"PF2E.SETTINGS.WorldClock.DateTheme.Hint",AR:"PF2E.SETTINGS.WorldClock.DateTheme.AR",AD:"PF2E.SETTINGS.WorldClock.DateTheme.AD",CE:"PF2E.SETTINGS.WorldClock.DateTheme.CE"},timeConvention:{name:"PF2E.SETTINGS.WorldClock.TimeConvention.Name",hint:"PF2E.SETTINGS.WorldClock.TimeConvention.Hint",twentyFour:"PF2E.SETTINGS.WorldClock.TimeConvention.TwentyFour",twelve:"PF2E.SETTINGS.WorldClock.TimeConvention.Twelve"},showClockButton:{name:"PF2E.SETTINGS.WorldClock.ShowClockButton.Name",hint:"PF2E.SETTINGS.WorldClock.ShowClockButton.Hint"},playersCanView:{name:"PF2E.SETTINGS.WorldClock.PlayersCanView.Name",hint:"PF2E.SETTINGS.WorldClock.PlayersCanView.Hint"},syncDarkness:{name:"PF2E.SETTINGS.WorldClock.SyncDarkness.Name",hint:"PF2E.SETTINGS.WorldClock.SyncDarkness.Hint"},syncDarknessScene:{name:"PF2E.SETTINGS.WorldClock.SyncDarknessScene.Name",hint:"PF2E.SETTINGS.WorldClock.SyncDarknessScene.Hint",enabled:"PF2E.SETTINGS.EnabledDisabled.Enabled",default:"PF2E.SETTINGS.EnabledDisabled.Default",disabled:"PF2E.SETTINGS.EnabledDisabled.Disabled"},worldCreatedOn:{name:"PF2E.SETTINGS.WorldClock.WorldCreatedOn.Name",hint:"PF2E.SETTINGS.WorldClock.WorldCreatedOn.Hint"}},CampaignFeats:{name:"PF2E.SETTINGS.CampaignFeats.Name",hint:"PF2E.SETTINGS.CampaignFeats.Hint"}},Actor:{documentClasses:{character:CharacterPF2e,npc:NPCPF2e,hazard:HazardPF2e,loot:LootPF2e,familiar:FamiliarPF2e,party:PartyPF2e,vehicle:VehiclePF2e}},Item:{documentClasses:{action:AbilityItemPF2e,affliction:AfflictionPF2e,ancestry:AncestryPF2e,armor:ArmorPF2e,background:BackgroundPF2e,backpack:ContainerPF2e,book:BookPF2e,campaignFeature:CampaignFeaturePF2e,class:ClassPF2e,condition:ConditionPF2e,consumable:ConsumablePF2e,deity:DeityPF2e,effect:EffectPF2e,equipment:EquipmentPF2e,feat:FeatPF2e,heritage:HeritagePF2e,kit:KitPF2e,lore:LorePF2e,melee:MeleePF2e,spell:SpellPF2e,spellcastingEntry:SpellcastingEntryPF2e,treasure:TreasurePF2e,weapon:WeaponPF2e},traits:{action:actionTraits,affliction:actionTraits,armor:armorTraits,ancestry:creatureTraits,background:backgroundTraits,backpack:equipmentTraits,book:equipmentTraits,campaignFeature:kingmakerTraits,consumable:consumableTraits,equipment:equipmentTraits,feat:featTraits,heritage:featTraits,kit:classTraits,melee:npcAttackTraits,spell:spellTraits,weapon:weaponTraits}},JournalEntry:{sheetClass:JournalSheetPF2e},Canvas:{darkness:{default:CONFIG.Canvas.darknessColor,gmVision:9473209}}};function registerHandlebarsHelpers(){Handlebars.registerHelper("pad",(value,length,character)=>`${value}`.padStart(length,character)),Handlebars.registerHelper("add",(a,b)=>Number(a)+Number(b)),Handlebars.registerHelper("nor",(...args)=>!args.slice(0,-1).some(a=>!!a)),Handlebars.registerHelper("any",(...args)=>args.slice(0,-1).some(a=>!!a)),Handlebars.registerHelper("disabled",condition=>condition?"disabled":""),Handlebars.registerHelper("coalesce",(...args)=>args.find(a=>a!=null)??null),Handlebars.registerHelper("lower",str=>String(str).toLowerCase()),Handlebars.registerHelper("capitalize",str=>String(str).capitalize()),Handlebars.registerHelper("multiply",(a,b)=>Number(a)*Number(b)),Handlebars.registerHelper("percentage",(value,max)=>Number(value)*100/Number(max)),Handlebars.registerHelper("ordinal",value=>{const numericValue=Number(value);return isNaN(numericValue)?null:ordinal(numericValue)}),Handlebars.registerHelper("sluggify",text=>sluggify(String(text))),Handlebars.registerHelper("json",data=>JSON.stringify(data)),Handlebars.registerHelper("actionGlyph",(value,options)=>{const glyph=getActionGlyph(value??"");return glyph?`<span class="action-glyph">${glyph}</span>`:options?.hash.fallback?Handlebars.escapeExpression(value):null}),Handlebars.registerHelper("times",(count,options)=>[...Array(Number(count)).keys()].map(i=>options.fn(i)).join("")),Handlebars.registerHelper("concat",(...params)=>params.slice(0,-1).join("")),Handlebars.registerHelper("developMode",function(options){return""}),Handlebars.registerHelper("isNumber",value=>typeof value=="number"),Handlebars.registerHelper("isNullish",value=>value==null),Handlebars.registerHelper("coinLabel",value=>value?"value"in value?new CoinsPF2e(value.value):new CoinsPF2e(value):null),Handlebars.registerHelper("includes",(arr,element)=>Array.isArray(arr)&&arr.includes(element)),Handlebars.registerHelper("raw",function(options){return options.fn(this)})}__name(registerHandlebarsHelpers,"registerHandlebarsHelpers"),__name2(registerHandlebarsHelpers,"registerHandlebarsHelpers");function registerFonts(){CONFIG.fontDefinitions.Eczar={editor:!0,fonts:[{urls:["systems/pf2e/fonts/eczar-v16-latin-ext_latin-regular.woff2"],style:"normal",weight:"400"},{urls:["systems/pf2e/fonts/eczar-v16-latin-ext_latin-500.woff2"],style:"normal",weight:"500"},{urls:["systems/pf2e/fonts/eczar-v16-latin-ext_latin-600.woff2"],style:"normal",weight:"600"},{urls:["systems/pf2e/fonts/eczar-v16-latin-ext_latin-700.woff2"],style:"normal",weight:"700"},{urls:["systems/pf2e/fonts/eczar-v16-latin-ext_latin-800.woff2"],style:"normal",weight:"800"}]},CONFIG.fontDefinitions.Gelasio={editor:!1,fonts:[{urls:["systems/pf2e/fonts/gelasio-v9-latin-ext_latin-regular.woff2"],style:"normal",weight:"400"},{urls:["systems/pf2e/fonts/gelasio-v9-latin-ext_latin-italic.woff2"],style:"italic",weight:"400"},{urls:["systems/pf2e/fonts/gelasio-v9-latin-ext_latin-500.woff2"],style:"normal",weight:"500"},{urls:["systems/pf2e/fonts/gelasio-v9-latin-ext_latin-500italic.woff2"],style:"italic",weight:"500"},{urls:["systems/pf2e/fonts/gelasio-v9-latin-ext_latin-600.woff2"],style:"normal",weight:"600"},{urls:["systems/pf2e/fonts/gelasio-v9-latin-ext_latin-600italic.woff2"],style:"italic",weight:"600"},{urls:["systems/pf2e/fonts/gelasio-v9-latin-ext_latin-700.woff2"],style:"normal",weight:"700"},{urls:["systems/pf2e/fonts/gelasio-v9-latin-ext_latin-700italic.woff2"],style:"italic",weight:"700"}]},CONFIG.fontDefinitions["La Belle Aurore"]={editor:!0,fonts:[{urls:["systems/pf2e/fonts/la-belle-aurore-v16-latin-regular.woff2"],style:"normal",weight:"400"}]},CONFIG.fontDefinitions.Pathfinder2eActions={editor:!1,fonts:[{urls:["systems/pf2e/fonts/pathfinder-2e-actions.woff2"]}]},CONFIG.fontDefinitions.Roboto={editor:!0,fonts:[{urls:["systems/pf2e/fonts/roboto-v30-latin-ext_latin_cyrillic-regular.woff2"],style:"normal",weight:"400"},{urls:["systems/pf2e/fonts/roboto-v30-latin-ext_latin_cyrillic-italic.woff2"],style:"italic",weight:"400"},{urls:["systems/pf2e/fonts/roboto-v30-latin-ext_latin_cyrillic-500.woff2"],style:"normal",weight:"500"},{urls:["systems/pf2e/fonts/roboto-v30-latin-ext_latin_cyrillic-500italic.woff2"],style:"italic",weight:"500"},{urls:["systems/pf2e/fonts/roboto-v30-latin-ext_latin_cyrillic-700.woff2"],style:"normal",weight:"700"},{urls:["systems/pf2e/fonts/roboto-v30-latin-ext_latin_cyrillic-700italic.woff2"],style:"italic",weight:"700"},{urls:["systems/pf2e/fonts/roboto-v30-latin-ext_latin_cyrillic-900.woff2"],style:"normal",weight:"900"},{urls:["systems/pf2e/fonts/roboto-v30-latin-ext_latin_cyrillic-900italic.woff2"],style:"italic",weight:"900"}]},CONFIG.fontDefinitions["Roboto Condensed"]={editor:!1,fonts:[{urls:["systems/pf2e/fonts/roboto-condensed-v24-latin-ext_latin_cyrillic-regular.woff2"],style:"normal",weight:"400"},{urls:["systems/pf2e/fonts/roboto-condensed-v24-latin-ext_latin_cyrillic-italic.woff2"],style:"italic",weight:"400"},{urls:["systems/pf2e/fonts/roboto-condensed-v24-latin-ext_latin_cyrillic-700.woff2"],style:"normal",weight:"700"},{urls:["systems/pf2e/fonts/roboto-condensed-v24-latin-ext_latin_cyrillic-700italic.woff2"],style:"italic",weight:"700"}]},CONFIG.fontDefinitions["Roboto Mono"]={editor:!1,fonts:[{urls:["systems/pf2e/fonts/roboto-mono-v21-latin-ext_latin_cyrillic-regular.woff2"],style:"normal",weight:"400"},{urls:["systems/pf2e/fonts/roboto-mono-v21-latin-ext_latin_cyrillic-500.woff2"],style:"normal",weight:"500"},{urls:["systems/pf2e/fonts/roboto-mono-v21-latin-ext_latin_cyrillic-700.woff2"],style:"italic",weight:"700"}]},CONFIG.fontDefinitions.Signika={editor:!0,fonts:[{urls:["systems/pf2e/fonts/signika-v19-latin-ext_latin-regular.woff2"],style:"normal",weight:"400"},{urls:["systems/pf2e/fonts/signika-v19-latin-ext_latin-500.woff2"],style:"normal",weight:"500"},{urls:["systems/pf2e/fonts/signika-v19-latin-ext_latin-600.woff2"],style:"normal",weight:"600"},{urls:["systems/pf2e/fonts/signika-v19-latin-ext_latin-700.woff2"],style:"normal",weight:"700"}]},CONFIG.fontDefinitions.Vollkorn={editor:!0,fonts:[{urls:["systems/pf2e/fonts/vollkorn-v20-latin-ext_latin_cyrillic-regular.woff2"],style:"normal",weight:"400"},{urls:["systems/pf2e/fonts/vollkorn-v20-latin-ext_latin_cyrillic-500.woff2"],style:"normal",weight:"500"},{urls:["systems/pf2e/fonts/vollkorn-v20-latin-ext_latin_cyrillic-700.woff2"],style:"normal",weight:"600"},{urls:["systems/pf2e/fonts/vollkorn-v20-latin-ext_latin_cyrillic-900.woff2"],style:"normal",weight:"700"}]},delete CONFIG.fontDefinitions.Courier,delete CONFIG.fontDefinitions.Times,CONFIG._fontFamilies=[]}__name(registerFonts,"registerFonts"),__name2(registerFonts,"registerFonts");function registerKeybindings(){var _a,_b;game.keybindings.register("pf2e","cycle-token-stack",{name:"PF2E.Keybinding.CycleTokenStack.Label",hint:"PF2E.Keybinding.CycleTokenStack.Hint",editable:[{key:"KeyZ",modifiers:[]}],onUp:()=>canvas.tokens.cycleStack()}),game.keybindings.register("pf2e","toggle-party-sheet",{name:"PF2E.Keybinding.TogglePartySheet.Label",hint:"PF2E.Keybinding.TogglePartySheet.Hint",editable:[{key:"KeyP",modifiers:[]}],onDown:()=>{const party=(()=>{var _a2,_b2;if(game.user.isGM){const token=canvas.ready&&canvas.tokens.controlled.length===1?canvas.tokens.controlled[0]:null;return(_a2=token?.actor)!=null&&_a2.isOfType("party")?token.actor:game.actors.party}else if((_b2=game.user.character)!=null&&_b2.isOfType("character")){const pcParties=Array.from(game.user.character.parties);return pcParties.find(p=>p.active)??pcParties.at(0)??null}return null})();if(!party)return!1;const{sheet}=party;return sheet.rendered?sheet._minimized?sheet.maximize():sheet.close():sheet.render(!0),!0}}),!((_a=game.modules.get("gm-vision"))!=null&&_a.active)&&!((_b=game.modules.get("perfect-vision"))!=null&&_b.active)&&game.keybindings.register("pf2e","gm-vision",{name:"PF2E.Keybinding.GMVision.Label",hint:"PF2E.Keybinding.GMVision.Hint",editable:[{key:"KeyG",modifiers:["Control"]}],restricted:!0,onDown:context=>(context.event.preventDefault(),!0),onUp:()=>{var _a2,_b2;if(((_a2=ui.controls.control)==null?void 0:_a2.name)==="lighting"){const toggle=ui.controls.control.tools.find(t=>t.name==="gm-vision");(_b2=toggle?.onClick)==null||_b2.call(toggle)}else game.settings.set("pf2e","gmVision",!game.settings.get("pf2e","gmVision"));return!0}})}__name(registerKeybindings,"registerKeybindings"),__name2(registerKeybindings,"registerKeybindings");function registerTemplates(){const templatePaths=["systems/pf2e/templates/chat/check/roll.hbs","systems/pf2e/templates/chat/check/target-dc-result.hbs","systems/pf2e/templates/chat/damage/damage-taken.hbs","systems/pf2e/templates/dice/damage-roll.hbs","systems/pf2e/templates/dice/damage-tooltip.hbs","systems/pf2e/templates/actors/character/partials/detail-item.hbs","systems/pf2e/templates/actors/character/partials/elemental-blast.hbs","systems/pf2e/templates/actors/character/partials/feat-slot.hbs","systems/pf2e/templates/actors/character/partials/header.hbs","systems/pf2e/templates/actors/character/partials/sidebar.hbs","systems/pf2e/templates/actors/character/tabs/general.hbs","systems/pf2e/templates/actors/character/tabs/actions.hbs","systems/pf2e/templates/actors/character/tabs/biography.hbs","systems/pf2e/templates/actors/character/tabs/effects.hbs","systems/pf2e/templates/actors/character/tabs/feats.hbs","systems/pf2e/templates/actors/character/tabs/inventory.hbs","systems/pf2e/templates/actors/character/tabs/pfs.hbs","systems/pf2e/templates/actors/character/tabs/proficiencies.hbs","systems/pf2e/templates/actors/character/tabs/spellcasting.hbs","systems/pf2e/templates/actors/character/tabs/crafting.hbs","systems/pf2e/templates/actors/hazard/partials/header.hbs","systems/pf2e/templates/actors/hazard/partials/sidebar.hbs","systems/pf2e/templates/actors/party/kingdom/tabs/main.hbs","systems/pf2e/templates/actors/party/kingdom/tabs/activities.hbs","systems/pf2e/templates/actors/party/kingdom/tabs/world.hbs","systems/pf2e/templates/actors/party/kingdom/tabs/features.hbs","systems/pf2e/templates/actors/party/kingdom/tabs/ongoing.hbs","systems/pf2e/templates/actors/party/kingdom/partials/build-entry-boosts.hbs","systems/pf2e/templates/actors/party/kingdom/partials/settlement.hbs","systems/pf2e/templates/actors/partials/action.hbs","systems/pf2e/templates/actors/partials/carry-type.hbs","systems/pf2e/templates/actors/partials/coinage.hbs","systems/pf2e/templates/actors/partials/dying-pips.hbs","systems/pf2e/templates/actors/partials/effects.hbs","systems/pf2e/templates/actors/partials/encumbrance.hbs","systems/pf2e/templates/actors/partials/inventory.hbs","systems/pf2e/templates/actors/partials/item-line.hbs","systems/pf2e/templates/actors/partials/modifiers-tooltip.hbs","systems/pf2e/templates/actors/partials/toggles.hbs","systems/pf2e/templates/actors/partials/total-bulk.hbs","systems/pf2e/templates/actors/crafting-entry-alchemical.hbs","systems/pf2e/templates/actors/crafting-entry-list.hbs","systems/pf2e/templates/actors/spellcasting-spell-list.hbs","systems/pf2e/templates/actors/character/partials/proficiencylevels-dropdown.hbs","systems/pf2e/templates/actors/character/icons/d20.hbs","systems/pf2e/templates/actors/character/icons/pfs.hbs","systems/pf2e/templates/actors/character/icons/plus.hbs","systems/pf2e/templates/actors/partials/images/header_stroke.hbs","systems/pf2e/templates/actors/partials/images/header_stroke_large.hbs","systems/pf2e/templates/actors/npc/tabs/main.hbs","systems/pf2e/templates/actors/npc/tabs/inventory.hbs","systems/pf2e/templates/actors/npc/tabs/effects.hbs","systems/pf2e/templates/actors/npc/tabs/spells.hbs","systems/pf2e/templates/actors/npc/tabs/notes.hbs","systems/pf2e/templates/actors/npc/partials/header.hbs","systems/pf2e/templates/actors/npc/partials/sidebar.hbs","systems/pf2e/templates/actors/npc/partials/action.hbs","systems/pf2e/templates/actors/npc/partials/attack.hbs","systems/pf2e/templates/items/rules-panel.hbs","systems/pf2e/templates/items/action-details.hbs","systems/pf2e/templates/items/action-sidebar.hbs","systems/pf2e/templates/items/affliction-details.hbs","systems/pf2e/templates/items/affliction-sidebar.hbs","systems/pf2e/templates/items/ancestry-details.hbs","systems/pf2e/templates/items/ancestry-sidebar.hbs","systems/pf2e/templates/items/armor-details.hbs","systems/pf2e/templates/items/armor-sidebar.hbs","systems/pf2e/templates/items/background-details.hbs","systems/pf2e/templates/items/backpack-details.hbs","systems/pf2e/templates/items/backpack-sidebar.hbs","systems/pf2e/templates/items/book-details.hbs","systems/pf2e/templates/items/book-sidebar.hbs","systems/pf2e/templates/items/treasure-sidebar.hbs","systems/pf2e/templates/items/campaign-feature-details.hbs","systems/pf2e/templates/items/campaign-feature-sidebar.hbs","systems/pf2e/templates/items/class-details.hbs","systems/pf2e/templates/items/consumable-details.hbs","systems/pf2e/templates/items/consumable-sidebar.hbs","systems/pf2e/templates/items/condition-details.hbs","systems/pf2e/templates/items/condition-sidebar.hbs","systems/pf2e/templates/items/deity-details.hbs","systems/pf2e/templates/items/effect-sidebar.hbs","systems/pf2e/templates/items/equipment-details.hbs","systems/pf2e/templates/items/equipment-sidebar.hbs","systems/pf2e/templates/items/feat-details.hbs","systems/pf2e/templates/items/feat-sidebar.hbs","systems/pf2e/templates/items/heritage-sidebar.hbs","systems/pf2e/templates/items/kit-details.hbs","systems/pf2e/templates/items/kit-sidebar.hbs","systems/pf2e/templates/items/lore-details.hbs","systems/pf2e/templates/items/lore-sidebar.hbs","systems/pf2e/templates/items/mystify-panel.hbs","systems/pf2e/templates/items/spell-details.hbs","systems/pf2e/templates/items/spell-overlay.hbs","systems/pf2e/templates/items/spell-sidebar.hbs","systems/pf2e/templates/items/melee-details.hbs","systems/pf2e/templates/items/weapon-details.hbs","systems/pf2e/templates/items/weapon-sidebar.hbs","systems/pf2e/templates/items/activation-panel.hbs","systems/pf2e/templates/items/partials/ability-activation.hbs","systems/pf2e/templates/items/partials/duration.hbs","systems/pf2e/templates/items/partials/self-applied-effect.hbs","systems/pf2e/templates/actors/loot/inventory.hbs","systems/pf2e/templates/actors/loot/sidebar.hbs","systems/pf2e/templates/actors/vehicle/vehicle-header.hbs","systems/pf2e/templates/actors/vehicle/sidebar.hbs","systems/pf2e/templates/actors/vehicle/tabs/vehicle-details.hbs","systems/pf2e/templates/actors/vehicle/tabs/vehicle-actions.hbs","systems/pf2e/templates/actors/vehicle/tabs/vehicle-inventory.hbs","systems/pf2e/templates/actors/vehicle/tabs/vehicle-description.hbs","systems/pf2e/templates/actors/vehicle/tabs/vehicle-effects.hbs","systems/pf2e/templates/compendium-browser/settings/settings.hbs","systems/pf2e/templates/compendium-browser/settings/pack-settings.hbs","systems/pf2e/templates/compendium-browser/settings/source-settings.hbs","systems/pf2e/templates/compendium-browser/filters.hbs","systems/pf2e/templates/chat/action/header.hbs","systems/pf2e/templates/system/actions/repair/chat-button-partial.hbs","systems/pf2e/templates/system/actions/repair/repair-result-partial.hbs","systems/pf2e/templates/system/actions/repair/item-heading-partial.hbs","systems/pf2e/templates/scene/token/partials/appearance.hbs","systems/pf2e/templates/scene/token/partials/identity.hbs","systems/pf2e/templates/scene/token/partials/lighting.hbs"];loadTemplates(templatePaths)}__name(registerTemplates,"registerTemplates"),__name2(registerTemplates,"registerTemplates");const _PackLoader=class{static{__name(this,"_PackLoader")}constructor(){__privateAdd(this,_setModuleArt),__privateAdd(this,_getSources),__privateAdd(this,_createFilteredIndex),__privateAdd(this,_loadSources),__privateAdd(this,_getSourceFromDocument),__publicField(this,"loadedPacks",{Actor:{},Item:{}}),__publicField(this,"loadedSources",[]),__publicField(this,"sourcesSettings"),this.sourcesSettings=game.settings.get("pf2e","compendiumBrowserSources")}async*loadPacks(documentType,packs,indexFields){var _a;(_a=this.loadedPacks)[documentType]??(_a[documentType]={});const localize=localizer("PF2E.ProgressBar"),sources=__privateMethod(this,_getSources,getSources_fn).call(this),progress=new Progress({max:packs.length});for(const packId of packs){let data=this.loadedPacks[documentType][packId];if(data){const{pack}=data;progress.advance({label:localize("LoadingPack",{pack:pack?.metadata.label??""})})}else{const pack=game.packs.get(packId);if(!pack){progress.advance();continue}if(progress.advance({label:localize("LoadingPack",{pack:pack.metadata.label})}),pack.documentName===documentType){const index=await pack.getIndex({fields:indexFields});if((index.contents.at(0)??{}).system){const filteredIndex=__privateMethod(this,_createFilteredIndex,createFilteredIndex_fn).call(this,index,sources);__privateMethod(this,_setModuleArt,setModuleArt_fn).call(this,packId,filteredIndex),data={pack,index:filteredIndex},this.loadedPacks[documentType][packId]=data}else{ui.notifications.warn(game.i18n.format("PF2E.BrowserWarnPackNotLoaded",{pack:pack.collection}));continue}}else continue}yield data}progress.close({label:localize("LoadingComplete")})}async updateSources(packs){await __privateMethod(this,_loadSources,loadSources_fn).call(this,packs);for(const source of this.loadedSources){const slug=sluggify(source);this.sourcesSettings.sources[slug]===void 0&&(this.sourcesSettings.sources[slug]={load:this.sourcesSettings.showUnknownSources,name:source})}this.sourcesSettings.sources=Object.fromEntries(Object.entries(this.sourcesSettings.sources).sort((a,b)=>a[0].localeCompare(b[0],game.i18n.lang)))}reset(){this.loadedPacks={Actor:{},Item:{}},this.loadedSources=[]}async hardReset(packs){this.reset(),this.sourcesSettings={ignoreAsGM:!0,showEmptySources:!0,showUnknownSources:!0,sources:{}},await this.updateSources(packs)}};_setModuleArt=new WeakSet,setModuleArt_fn=__name2(function(packName,index){var _a;if(packName.startsWith("pf2e."))for(const record of index){const uuid=`Compendium.${packName}.${record._id}`,actorArt=(_a=game.pf2e.system.moduleArt.map.get(uuid))==null?void 0:_a.img;record.img=actorArt??record.img}},"#setModuleArt"),_getSources=new WeakSet,getSources_fn=__name2(function(){const sources=new Set;for(const source of Object.values(this.sourcesSettings.sources))source?.load&&sources.add(source.name);return sources},"#getSources"),_createFilteredIndex=new WeakSet,createFilteredIndex_fn=__name2(function(index,sources){if(sources.size===0||game.user.isGM&&this.sourcesSettings.ignoreAsGM)return index;const filteredIndex=new Collection,knownSources=Object.values(this.sourcesSettings.sources).map(value=>value?.name);for(const document2 of index){const source=__privateMethod(this,_getSourceFromDocument,getSourceFromDocument_fn).call(this,document2);(!source&&this.sourcesSettings.showEmptySources||sources.has(source)||this.sourcesSettings.showUnknownSources&&source&&!knownSources.includes(source))&&filteredIndex.set(document2._id,document2)}return filteredIndex},"#createFilteredIndex"),_loadSources=new WeakSet,loadSources_fn=__name2(async function(packs){const localize=localizer("PF2E.ProgressBar"),progress=new Progress({max:packs.length}),loadedSources=new Set,indexFields=["system.details.source.value","system.source.value"],knownDocumentTypes=["Actor","Item"];for(const packId of packs){const pack=game.packs.get(packId);if(!pack||!knownDocumentTypes.includes(pack.documentName)){progress.advance();continue}progress.advance({label:localize("LoadingPack",{pack:pack?.metadata.label??""})});const index=await pack.getIndex({fields:indexFields});for(const element of index){const source=__privateMethod(this,_getSourceFromDocument,getSourceFromDocument_fn).call(this,element);source&&source!==""&&loadedSources.add(source)}}progress.close({label:localize("LoadingComplete")});const loadedSourcesArray=Array.from(loadedSources).sort();this.loadedSources=loadedSourcesArray},"#loadSources"),_getSourceFromDocument=new WeakSet,getSourceFromDocument_fn=__name2(function(document2){var _a,_b,_c,_d,_e;return(_c=(_b=(_a=document2.system)==null?void 0:_a.details)==null?void 0:_b.source)!=null&&_c.value?document2.system.details.source.value:(_e=(_d=document2.system)==null?void 0:_d.source)!=null&&_e.value?document2.system.source.value:""},"#getSourceFromDocument"),__name2(_PackLoader,"PackLoader");let PackLoader=_PackLoader;const _CompendiumBrowserTab=class{static{__name(this,"_CompendiumBrowserTab")}constructor(browser){__privateAdd(this,_getRollTableResults),__publicField(this,"browser"),__publicField(this,"indexData",[]),__publicField(this,"currentIndex",[]),__publicField(this,"isInitialized",!1),__publicField(this,"totalItemCount",0),__publicField(this,"scrollLimit",100),__privateAdd(this,_domParser,new DOMParser),__publicField(this,"searchFields",[]),__publicField(this,"storeFields",[]),this.browser=browser}async init(){await this.loadData(),this.searchEngine=new MiniSearch({fields:this.searchFields,idField:"uuid",processTerm:t=>t.length>1&&!CompendiumDirectoryPF2e.STOP_WORDS.has(t)?t.toLocaleLowerCase(game.i18n.lang):null,storeFields:this.storeFields,searchOptions:{combineWith:"AND",prefix:!0}}),this.searchEngine.addAll(this.indexData),this.defaultFilterData=deepClone(this.filterData),this.isInitialized=!0}async open(filter2){if(filter2){if(!this.isInitialized)throw ErrorPF2e(`Tried to pass an initial filter to uninitialized tab "${this.tabName}"`);this.filterData=filter2}return this.browser.loadTab(this.tabName)}getIndexData(start){if(!this.isInitialized)throw ErrorPF2e(`Compendium Browser Tab "${this.tabName}" is not initialized!`);return this.currentIndex=(()=>{const searchText=this.filterData.search.text;if(searchText){const searchResult=this.searchEngine.search(searchText);return this.sortResult(searchResult.filter(this.filterIndexData.bind(this)))}return this.sortResult(this.indexData.filter(this.filterIndexData.bind(this)))})(),this.totalItemCount=this.currentIndex.length,this.currentIndex.slice(start,this.scrollLimit)}async getFilterData(){return this.isInitialized||await this.init(),deepClone(this.defaultFilterData)}resetFilters(){this.filterData=deepClone(this.defaultFilterData)}isOfType(...types){return types.some(t=>this.tabName===t)}filterTraits(traits,selected,condition){const selectedTraits=selected.filter(s=>!s.not).map(s=>s.value),notTraits=selected.filter(t=>t.not).map(s=>s.value);return!((selectedTraits.length||notTraits.length)&&(notTraits.some(t=>traits.includes(t))||!(condition==="and"?selectedTraits.every(t=>traits.includes(t)):selectedTraits.some(t=>traits.includes(t)))))}async renderResults(start){if(!this.templatePath)throw ErrorPF2e(`Tab "${this.tabName}" has no valid template path.`);const indexData=this.getIndexData(start),liElements=[];for(const entry of indexData){const htmlString=await renderTemplate(this.templatePath,{entry,filterData:this.filterData}),html=__privateGet(this,_domParser).parseFromString(htmlString,"text/html");liElements.push(html.body.firstElementChild)}return liElements}sortResult(result){const{order}=this.filterData,lang=game.i18n.lang,sorted=result.sort((entryA,entryB)=>{switch(order.by){case"name":return entryA.name.localeCompare(entryB.name,lang);case"level":return entryA.level-entryB.level||entryA.name.localeCompare(entryB.name,lang);case"price":return entryA.priceInCopper-entryB.priceInCopper||entryA.name.localeCompare(entryB.name,lang);default:return 0}});return order.direction==="asc"?sorted:sorted.reverse()}parseRangeFilterInput(_name,lower,upper){return{min:Number(lower)||0,max:Number(upper)||0,inputMin:lower,inputMax:upper}}arrayIncludes(array,other){return other.some(value=>array.includes(value))}generateCheckboxOptions(configData,sort=!0){const localized=Object.entries(configData).reduce((result,[key,label])=>({...result,[key]:game.i18n.localize(label)}),{});return Object.entries(sort?this.sortedConfig(localized):localized).reduce((result,[key,label])=>({...result,[key]:{label,selected:!1}}),{})}generateMultiselectOptions(optionsRecord,sort=!0){const options=Object.entries(optionsRecord).map(([value,label])=>({value,label:game.i18n.localize(label)}));return sort&&options.sort((a,b)=>a.label.localeCompare(b.label,game.i18n.lang)),options}generateSourceCheckboxOptions(sources){return[...sources].sort().reduce((result,source)=>({...result,[sluggify(source)]:{label:source,selected:!1}}),{})}sortedConfig(obj){return Object.fromEntries([...Object.entries(obj)].sort((entryA,entryB)=>entryA[1].localeCompare(entryB[1],game.i18n.lang)))}hasAllIndexFields(data,indexFields){for(const field of indexFields)if(getProperty(data,field)===void 0)return!1;return!0}async createRollTable(){if(!this.isInitialized)throw ErrorPF2e(`Compendium Browser Tab "${this.tabName}" is not initialized!`);const content=await renderTemplate("systems/pf2e/templates/compendium-browser/roll-table-dialog.hbs",{count:this.currentIndex.length});Dialog.confirm({content,title:game.i18n.localize("PF2E.CompendiumBrowser.RollTable.CreateLabel"),yes:async $html=>{var _a,_b;const html=$html[0],name2=((_a=htmlQuery(html,"input[name=name]"))==null?void 0:_a.value)||game.i18n.localize("PF2E.CompendiumBrowser.Title"),weight=Number((_b=htmlQuery(html,"input[name=weight]"))==null?void 0:_b.value)||1,results=__privateMethod(this,_getRollTableResults,getRollTableResults_fn).call(this,{weight}),table=await RollTable.create({name:name2,results,formula:`1d${results.length}`});table?.sheet.render(!0)}})}async addToRollTable(){if(!this.isInitialized)throw ErrorPF2e(`Compendium Browser Tab "${this.tabName}" is not initialized!`);const content=await renderTemplate("systems/pf2e/templates/compendium-browser/roll-table-dialog.hbs",{count:this.currentIndex.length,rollTables:game.tables.contents});Dialog.confirm({title:game.i18n.localize("PF2E.CompendiumBrowser.RollTable.SelectTableTitle"),content,yes:async $html=>{var _a,_b;const html=$html[0],option=(_a=htmlQuery(html,"select[name=roll-table]"))==null?void 0:_a.selectedOptions[0];if(!option)return;const weight=Number((_b=htmlQuery(html,"input[name=weight]"))==null?void 0:_b.value)||1,table=game.tables.get(option.value,{strict:!0});await table.createEmbeddedDocuments("TableResult",__privateMethod(this,_getRollTableResults,getRollTableResults_fn).call(this,{initial:table.results.size,weight})),table?.sheet.render(!0)}})}};_domParser=new WeakMap,_getRollTableResults=new WeakSet,getRollTableResults_fn=__name2(function({initial=0,weight=1}){return this.currentIndex.flatMap((e,i)=>{const data=fromUuidSync(e.uuid);if(!data?.pack||!data._id||!("name"in data))return[];const rangeMinMax=initial+i+1;return{text:data.name,type:CONST.TABLE_RESULT_TYPES.COMPENDIUM,collection:data.pack,resultId:data._id,img:e.img,weight,range:[rangeMinMax,rangeMinMax],drawn:!1}})},"#getRollTableResults"),__name2(_CompendiumBrowserTab,"CompendiumBrowserTab");let CompendiumBrowserTab=_CompendiumBrowserTab;const _CompendiumBrowserActionTab=class extends CompendiumBrowserTab{static{__name(this,"_CompendiumBrowserActionTab")}constructor(browser){super(browser),__publicField(this,"tabName","action"),__publicField(this,"filterData"),__publicField(this,"templatePath","systems/pf2e/templates/compendium-browser/partials/action.hbs"),__publicField(this,"searchFields",["name"]),__publicField(this,"storeFields",["type","name","img","uuid","traits","source","category","actionType"]),this.filterData=this.prepareFilterData()}async loadData(){console.debug("PF2e System | Compendium Browser | Started loading actions");const actions=[],indexFields=["img","system.actionType.value","system.category","system.traits.value","system.actionType.value","system.source.value"],sources=new Set;for await(const{pack,index}of this.browser.packLoader.loadPacks("Item",this.browser.loadedPacks("action"),indexFields)){console.debug(`PF2e System | Compendium Browser | ${pack.metadata.label} - Loading`);for(const actionData of index)if(actionData.type==="action"){if(!this.hasAllIndexFields(actionData,indexFields)){console.warn(`Action '${actionData.name}' does not have all required data fields. Consider unselecting pack '${pack.metadata.label}' in the compendium browser settings.`);continue}actionData.system.actionType.value==="passive"&&(actionData.img=getActionIcon("passive"));const source=actionData.system.source.value,sourceSlug=sluggify(source);source&&sources.add(source),actions.push({type:actionData.type,name:actionData.name,img:actionData.img,uuid:`Compendium.${pack.collection}.${actionData._id}`,traits:actionData.system.traits.value,actionType:actionData.system.actionType.value,category:actionData.system.category,source:sourceSlug})}}this.indexData=actions,this.filterData.multiselects.traits.options=this.generateMultiselectOptions(CONFIG.PF2E.actionTraits),this.filterData.checkboxes.types.options=this.generateCheckboxOptions(CONFIG.PF2E.actionTypes),this.filterData.checkboxes.category.options=this.generateCheckboxOptions(pick$1(CONFIG.PF2E.actionCategories,["familiar"])),this.filterData.checkboxes.source.options=this.generateSourceCheckboxOptions(sources),console.debug("PF2e System | Compendium Browser | Finished loading actions")}filterIndexData(entry){const{checkboxes,multiselects}=this.filterData;return!(checkboxes.types.selected.length&&!checkboxes.types.selected.includes(entry.actionType)||checkboxes.category.selected.length&&!checkboxes.category.selected.includes(entry.category)||!this.filterTraits(entry.traits,multiselects.traits.selected,multiselects.traits.conjunction)||checkboxes.source.selected.length&&!checkboxes.source.selected.includes(entry.source))}prepareFilterData(){return{checkboxes:{types:{isExpanded:!0,label:"PF2E.ActionActionTypeLabel",options:{},selected:[]},category:{isExpanded:!0,label:"PF2E.BrowserFilterCategory",options:{},selected:[]},source:{isExpanded:!1,label:"PF2E.BrowserFilterSource",options:{},selected:[]}},multiselects:{traits:{conjunction:"and",label:"PF2E.BrowserFilterTraits",options:[],selected:[]}},order:{by:"name",direction:"asc",options:{name:"PF2E.BrowserSortyByNameLabel"}},search:{text:""}}}};__name2(_CompendiumBrowserActionTab,"CompendiumBrowserActionTab");let CompendiumBrowserActionTab=_CompendiumBrowserActionTab;const _CompendiumBrowserBestiaryTab=class extends CompendiumBrowserTab{static{__name(this,"_CompendiumBrowserBestiaryTab")}constructor(browser){super(browser),__publicField(this,"tabName","bestiary"),__publicField(this,"filterData"),__publicField(this,"templatePath","systems/pf2e/templates/compendium-browser/partials/bestiary.hbs"),__publicField(this,"index",["img","system.details.level.value","system.details.alignment.value","system.details.source.value","system.traits"]),__publicField(this,"searchFields",["name"]),__publicField(this,"storeFields",["type","name","img","uuid","level","alignment","actorSize","traits","rarity","source"]),this.filterData=this.prepareFilterData()}async loadData(){console.debug("PF2e System | Compendium Browser | Started loading Bestiary actors");const bestiaryActors=[],sources=new Set,indexFields=[...this.index];for await(const{pack,index}of this.browser.packLoader.loadPacks("Actor",this.browser.loadedPacks("bestiary"),indexFields)){console.debug(`PF2e System | Compendium Browser | ${pack.metadata.label} - ${index.size} entries found`);for(const actorData of index.filter(d=>d.type==="npc")){if(!this.hasAllIndexFields(actorData,this.index)){console.warn(`Actor '${actorData.name}' does not have all required data fields. Consider unselecting pack '${pack.metadata.label}' in the compendium browser settings.`);continue}const source=actorData.system.details.source.value,sourceSlug=sluggify(source);source&&sources.add(source),bestiaryActors.push({type:actorData.type,name:actorData.name,img:actorData.img,uuid:`Compendium.${pack.collection}.${actorData._id}`,level:actorData.system.details.level.value,alignment:actorData.system.details.alignment.value,actorSize:actorData.system.traits.size.value,traits:actorData.system.traits.value,rarity:actorData.system.traits.rarity,source:sourceSlug})}console.debug(`PF2e System | Compendium Browser | ${pack.metadata.label} - Loaded`)}this.indexData=bestiaryActors,this.filterData.checkboxes.sizes.options=this.generateCheckboxOptions(CONFIG.PF2E.actorSizes),this.filterData.checkboxes.alignments.options=this.generateCheckboxOptions(CONFIG.PF2E.alignments,!1),this.filterData.multiselects.traits.options=this.generateMultiselectOptions(CONFIG.PF2E.monsterTraits),this.filterData.checkboxes.rarity.options=this.generateCheckboxOptions(CONFIG.PF2E.rarityTraits,!1),this.filterData.checkboxes.source.options=this.generateSourceCheckboxOptions(sources),console.debug("PF2e System | Compendium Browser | Finished loading Bestiary actors")}filterIndexData(entry){const{checkboxes,multiselects,sliders}=this.filterData;return!(!(entry.level>=sliders.level.values.min&&entry.level<=sliders.level.values.max)||checkboxes.sizes.selected.length&&!checkboxes.sizes.selected.includes(entry.actorSize)||checkboxes.alignments.selected.length&&!checkboxes.alignments.selected.includes(entry.alignment)||!this.filterTraits(entry.traits,multiselects.traits.selected,multiselects.traits.conjunction)||checkboxes.source.selected.length&&!checkboxes.source.selected.includes(entry.source)||checkboxes.rarity.selected.length&&!checkboxes.rarity.selected.includes(entry.rarity))}prepareFilterData(){return{checkboxes:{sizes:{isExpanded:!0,label:"PF2E.BrowserFilterSizes",options:{},selected:[]},alignments:{isExpanded:!1,label:"PF2E.BrowserFilterAlignments",options:{},selected:[]},rarity:{isExpanded:!1,label:"PF2E.BrowserFilterRarities",options:{},selected:[]},source:{isExpanded:!1,label:"PF2E.BrowserFilterSource",options:{},selected:[]}},multiselects:{traits:{conjunction:"and",label:"PF2E.BrowserFilterTraits",options:[],selected:[]}},order:{by:"level",direction:"asc",options:{name:"PF2E.BrowserSortyByNameLabel",level:"PF2E.BrowserSortyByLevelLabel"}},sliders:{level:{isExpanded:!1,label:"PF2E.BrowserFilterLevels",values:{lowerLimit:-1,upperLimit:25,min:-1,max:25,step:1}}},search:{text:""}}}};__name2(_CompendiumBrowserBestiaryTab,"CompendiumBrowserBestiaryTab");let CompendiumBrowserBestiaryTab=_CompendiumBrowserBestiaryTab;const _CompendiumBrowserCampaignFeaturesTab=class extends CompendiumBrowserTab{static{__name(this,"_CompendiumBrowserCampaignFeaturesTab")}constructor(browser){super(browser),__publicField(this,"tabName","campaignFeature"),__publicField(this,"filterData"),__publicField(this,"templatePath","systems/pf2e/templates/compendium-browser/partials/feat.hbs"),__publicField(this,"searchFields",["name"]),__publicField(this,"storeFields",["type","name","img","uuid","level","category","traits","source"]),this.filterData=this.prepareFilterData()}async loadData(){var _a;console.debug("PF2e System | Compendium Browser | Started loading feats");const feats=[],sources=new Set,indexFields=["img","system.actionType.value","system.actions.value","system.category","system.level.value","system.prerequisites.value","system.source.value","system.traits"];for await(const{pack,index}of this.browser.packLoader.loadPacks("Item",this.browser.loadedPacks("campaignFeature"),indexFields)){console.debug(`PF2e System | Compendium Browser | ${pack.metadata.label} - ${index.size} entries found`);for(const featData of index.filter(i=>i.type==="campaignFeature")){featData.filters={};const source=featData.system.source.value,sourceSlug=sluggify(source);source&&sources.add(source),feats.push({type:featData.type,name:featData.name,img:featData.img,uuid:`Compendium.${pack.collection}.${featData._id}`,level:(_a=featData.system.level)==null?void 0:_a.value,category:featData.system.category,traits:featData.system.traits.value,rarity:featData.system.traits.rarity,source:sourceSlug})}}this.indexData=feats,this.filterData.checkboxes.category.options=this.generateCheckboxOptions(KINGMAKER_CATEGORIES),this.filterData.checkboxes.rarity.options=this.generateCheckboxOptions(CONFIG.PF2E.rarityTraits),this.filterData.checkboxes.source.options=this.generateSourceCheckboxOptions(sources),this.filterData.multiselects.traits.options=this.generateMultiselectOptions(CONFIG.PF2E.kingmakerTraits),console.debug("PF2e System | Compendium Browser | Finished loading feats")}filterIndexData(entry){const{checkboxes,multiselects,sliders}=this.filterData,entryLevel=entry.level??0;return!(!(entryLevel>=sliders.level.values.min&&entryLevel<=sliders.level.values.max)||checkboxes.category.selected.length&&!checkboxes.category.selected.includes(entry.category)||!this.filterTraits(entry.traits,multiselects.traits.selected,multiselects.traits.conjunction)||checkboxes.source.selected.length&&!checkboxes.source.selected.includes(entry.source)||checkboxes.rarity.selected.length&&!checkboxes.rarity.selected.includes(entry.rarity))}prepareFilterData(){return{checkboxes:{category:{isExpanded:!1,label:"PF2E.BrowserFilterCategory",options:{},selected:[]},rarity:{isExpanded:!1,label:"PF2E.BrowserFilterRarities",options:{},selected:[]},source:{isExpanded:!1,label:"PF2E.BrowserFilterSource",options:{},selected:[]}},multiselects:{traits:{conjunction:"and",label:"PF2E.BrowserFilterTraits",options:[],selected:[]}},order:{by:"level",direction:"asc",options:{name:"PF2E.BrowserSortyByNameLabel",level:"PF2E.BrowserSortyByLevelLabel"}},sliders:{level:{isExpanded:!1,label:"PF2E.BrowserFilterLevels",values:{lowerLimit:0,upperLimit:20,min:0,max:20,step:1}}},search:{text:""}}}};__name2(_CompendiumBrowserCampaignFeaturesTab,"CompendiumBrowserCampaignFeaturesTab");let CompendiumBrowserCampaignFeaturesTab=_CompendiumBrowserCampaignFeaturesTab;const _CompendiumBrowserEquipmentTab=class extends CompendiumBrowserTab{static{__name(this,"_CompendiumBrowserEquipmentTab")}constructor(browser){super(browser),__publicField(this,"tabName","equipment"),__publicField(this,"filterData"),__publicField(this,"templatePath","systems/pf2e/templates/compendium-browser/partials/equipment.hbs"),__publicField(this,"searchFields",["name"]),__publicField(this,"storeFields",["type","name","img","uuid","level","category","group","price","priceInCopper","traits","rarity","source"]),__privateAdd(this,_localizeCoins,localizer("PF2E.CurrencyAbbreviations")),this.filterData=this.prepareFilterData()}async loadData(){var _a;console.debug("PF2e System | Compendium Browser | Started loading inventory items");const inventoryItems=[],itemTypes=["weapon","armor","equipment","consumable","treasure","backpack","kit"],kitFields=["img","system.price","system.traits"],baseFields=[...kitFields,"system.stackGroup","system.level.value","system.source.value"],armorFields=[...baseFields,"system.category","system.group","system.potencyRune.value"],weaponFields=[...armorFields,"system.strikingRune.value","system.potencyRune.value"],consumableFields=[...baseFields,"system.consumableType.value"],indexFields=[...new Set([...armorFields,...weaponFields,...consumableFields]),"system.denomination.value","system.value.value"],sources=new Set;for await(const{pack,index}of this.browser.packLoader.loadPacks("Item",this.browser.loadedPacks("equipment"),indexFields)){console.debug(`PF2e System | Compendium Browser | ${pack.metadata.label} - ${index.size} entries found`);for(const itemData of index)if(!(itemData.type==="treasure"&&itemData.system.stackGroup==="coins")&&itemTypes.includes(itemData.type)){if((()=>{switch(itemData.type){case"armor":return!this.hasAllIndexFields(itemData,armorFields);case"weapon":return!this.hasAllIndexFields(itemData,weaponFields);case"kit":return!this.hasAllIndexFields(itemData,kitFields);case"consumable":return!this.hasAllIndexFields(itemData,consumableFields);default:return!this.hasAllIndexFields(itemData,baseFields)}})()){console.warn(`Item '${itemData.name}' does not have all required data fields. Consider unselecting pack '${pack.metadata.label}' in the compendium browser settings.`);continue}const priceValue=itemData.system.price.value,priceCoins=typeof priceValue=="string"?CoinsPF2e.fromString(priceValue):new CoinsPF2e(priceValue),coinValue=priceCoins.copperValue,source=itemData.system.source.value,sourceSlug=sluggify(source);source&&sources.add(source);const traits=itemData.system.traits.value??[];(itemData.type==="armor"&&itemData.system.potencyRune.value||itemData.type==="weapon"&&(itemData.system.strikingRune.value||itemData.system.potencyRune.value))&&traits.push("magical"),inventoryItems.push({type:itemData.type,name:itemData.name,img:itemData.img,uuid:`Compendium.${pack.collection}.${itemData._id}`,level:((_a=itemData.system.level)==null?void 0:_a.value)??0,category:itemData.system.category??"",group:itemData.system.group??"",price:priceCoins,priceInCopper:coinValue,traits:itemData.system.traits.value,rarity:itemData.system.traits.rarity,source:sourceSlug})}}this.indexData=inventoryItems,this.filterData.checkboxes.armorTypes.options=this.generateCheckboxOptions(CONFIG.PF2E.armorCategories),mergeObject(this.filterData.checkboxes.armorTypes.options,this.generateCheckboxOptions(CONFIG.PF2E.armorGroups)),this.filterData.checkboxes.weaponTypes.options=this.generateCheckboxOptions(CONFIG.PF2E.weaponCategories),mergeObject(this.filterData.checkboxes.weaponTypes.options,this.generateCheckboxOptions(CONFIG.PF2E.weaponGroups)),this.filterData.multiselects.traits.options=this.generateMultiselectOptions({...CONFIG.PF2E.armorTraits,...CONFIG.PF2E.consumableTraits,...CONFIG.PF2E.equipmentTraits,...CONFIG.PF2E.weaponTraits}),this.filterData.checkboxes.itemtypes.options=this.generateCheckboxOptions({weapon:"TYPES.Item.weapon",armor:"TYPES.Item.armor",equipment:"TYPES.Item.equipment",consumable:"TYPES.Item.consumable",treasure:"TYPES.Item.treasure",backpack:"TYPES.Item.backpack",kit:"TYPES.Item.kit"}),this.filterData.checkboxes.rarity.options=this.generateCheckboxOptions(CONFIG.PF2E.rarityTraits,!1),this.filterData.checkboxes.source.options=this.generateSourceCheckboxOptions(sources),console.debug("PF2e System | Compendium Browser | Finished loading inventory items")}filterIndexData(entry){const{checkboxes,multiselects,ranges,sliders}=this.filterData;return!(!(entry.level>=sliders.level.values.min&&entry.level<=sliders.level.values.max)||!(entry.priceInCopper>=ranges.price.values.min&&entry.priceInCopper<=ranges.price.values.max)||checkboxes.itemtypes.selected.length>0&&!checkboxes.itemtypes.selected.includes(entry.type)||checkboxes.armorTypes.selected.length>0&&!this.arrayIncludes(checkboxes.armorTypes.selected,[entry.category,entry.group])||checkboxes.weaponTypes.selected.length>0&&!this.arrayIncludes(checkboxes.weaponTypes.selected,[entry.category,entry.group])||!this.filterTraits(entry.traits,multiselects.traits.selected,multiselects.traits.conjunction)||checkboxes.source.selected.length>0&&!checkboxes.source.selected.includes(entry.source)||checkboxes.rarity.selected.length>0&&!checkboxes.rarity.selected.includes(entry.rarity))}parseRangeFilterInput(name2,lower,upper){if(name2==="price"){const coins={cp:__privateGet(this,_localizeCoins).call(this,"cp"),sp:__privateGet(this,_localizeCoins).call(this,"sp"),gp:__privateGet(this,_localizeCoins).call(this,"gp"),pp:__privateGet(this,_localizeCoins).call(this,"pp")};for(const[english,translated]of Object.entries(coins))lower=lower.replaceAll(translated,english),upper=upper.replaceAll(translated,english);return{min:CoinsPF2e.fromString(lower).copperValue,max:CoinsPF2e.fromString(upper).copperValue,inputMin:lower,inputMax:upper}}return super.parseRangeFilterInput(name2,lower,upper)}prepareFilterData(){return{checkboxes:{itemtypes:{isExpanded:!0,label:"PF2E.BrowserFilterInventoryTypes",options:{},selected:[]},rarity:{isExpanded:!1,label:"PF2E.BrowserFilterRarities",options:{},selected:[]},armorTypes:{isExpanded:!1,label:"PF2E.BrowserFilterArmorFilters",options:{},selected:[]},weaponTypes:{isExpanded:!1,label:"PF2E.BrowserFilterWeaponFilters",options:{},selected:[]},source:{isExpanded:!1,label:"PF2E.BrowserFilterSource",options:{},selected:[]}},multiselects:{traits:{conjunction:"and",label:"PF2E.BrowserFilterTraits",options:[],selected:[]}},order:{by:"level",direction:"asc",options:{name:"PF2E.BrowserSortyByNameLabel",level:"PF2E.BrowserSortyByLevelLabel",price:"PF2E.BrowserSortyByPriceLabel"}},ranges:{price:{changed:!1,isExpanded:!1,label:"PF2E.PriceLabel",values:{min:0,max:2e7,inputMin:`0${__privateGet(this,_localizeCoins).call(this,"cp")}`,inputMax:`200,000${__privateGet(this,_localizeCoins).call(this,"gp")}`}}},sliders:{level:{isExpanded:!1,label:"PF2E.BrowserFilterLevels",values:{lowerLimit:0,upperLimit:30,min:0,max:30,step:1}}},search:{text:""}}}};_localizeCoins=new WeakMap,__name2(_CompendiumBrowserEquipmentTab,"CompendiumBrowserEquipmentTab");let CompendiumBrowserEquipmentTab=_CompendiumBrowserEquipmentTab;const _CompendiumBrowserFeatTab=class extends CompendiumBrowserTab{static{__name(this,"_CompendiumBrowserFeatTab")}constructor(browser){super(browser),__publicField(this,"tabName","feat"),__publicField(this,"filterData"),__publicField(this,"templatePath","systems/pf2e/templates/compendium-browser/partials/feat.hbs"),__publicField(this,"searchFields",["name"]),__publicField(this,"storeFields",["type","name","img","uuid","level","category","skills","traits","rarity","source"]),__privateAdd(this,_creatureTraits,CONFIG.PF2E.creatureTraits),this.filterData=this.prepareFilterData()}async loadData(){console.debug("PF2e System | Compendium Browser | Started loading feats");const feats=[],sources=new Set,indexFields=["img","system.actionType.value","system.actions.value","system.category","system.featType.value","system.level.value","system.prerequisites.value","system.source.value","system.traits"],translatedSkills=Object.entries(CONFIG.PF2E.skillList).reduce((result,[key,value])=>({...result,[key]:game.i18n.localize(value).toLocaleLowerCase(game.i18n.lang)}),{}),skillList=Object.entries(translatedSkills);for await(const{pack,index}of this.browser.packLoader.loadPacks("Item",this.browser.loadedPacks("feat"),indexFields)){console.debug(`PF2e System | Compendium Browser | ${pack.metadata.label} - ${index.size} entries found`);for(const featData of index)if(featData.type==="feat"){featData.filters={};const categoryPaths=["system.category","system.featType.value"],nonCategoryPaths=indexFields.filter(f=>!categoryPaths.includes(f)),categoryPathFound=categoryPaths.some(p=>foundry.utils.hasProperty(featData,p));if(!this.hasAllIndexFields(featData,nonCategoryPaths)||!categoryPathFound){console.warn(`Feat "${featData.name}" does not have all required data fields.`,`Consider unselecting pack "${pack.metadata.label}" in the compendium browser settings.`);continue}const featType=featData.system.featType;isObject(featType)&&"value"in featType&&typeof featType.value=="string"&&(featData.system.category=featType.value,delete featData.system.featType);const prerequisitesArr=featData.system.prerequisites.value.map(prerequisite=>prerequisite?.value?prerequisite.value.toLowerCase():""),skills=new Set;for(const prereq of prerequisitesArr)for(const[key,value]of skillList)(prereq.includes(key)||prereq.includes(value))&&skills.add(key);const source=featData.system.source.value,sourceSlug=sluggify(source);source&&sources.add(source),feats.push({type:featData.type,name:featData.name,img:featData.img,uuid:`Compendium.${pack.collection}.Item.${featData._id}`,level:featData.system.level.value,category:featData.system.category,skills:[...skills],traits:featData.system.traits.value,rarity:featData.system.traits.rarity,source:sourceSlug})}}this.indexData=feats,this.filterData.checkboxes.category.options=this.generateCheckboxOptions(CONFIG.PF2E.featCategories),this.filterData.checkboxes.skills.options=this.generateCheckboxOptions(CONFIG.PF2E.skillList),this.filterData.checkboxes.rarity.options=this.generateCheckboxOptions(CONFIG.PF2E.rarityTraits),this.filterData.checkboxes.source.options=this.generateSourceCheckboxOptions(sources),this.filterData.multiselects.traits.options=this.generateMultiselectOptions(CONFIG.PF2E.featTraits),console.debug("PF2e System | Compendium Browser | Finished loading feats")}filterTraits(traits,selected,condition){if(this.filterData.checkboxes.category.selected.includes("ancestry")&&!traits.some(t=>t in __privateGet(this,_creatureTraits))){const withoutAncestryTraits=selected.filter(t=>!(t.value in __privateGet(this,_creatureTraits)));return super.filterTraits(traits,withoutAncestryTraits,condition)}return super.filterTraits(traits,selected,condition)}filterIndexData(entry){const{checkboxes,multiselects,sliders}=this.filterData;return!(!(entry.level>=sliders.level.values.min&&entry.level<=sliders.level.values.max)||checkboxes.category.selected.length&&!checkboxes.category.selected.includes(entry.category)||checkboxes.skills.selected.length&&!this.arrayIncludes(checkboxes.skills.selected,entry.skills)||!this.filterTraits(entry.traits,multiselects.traits.selected,multiselects.traits.conjunction)||checkboxes.source.selected.length&&!checkboxes.source.selected.includes(entry.source)||checkboxes.rarity.selected.length&&!checkboxes.rarity.selected.includes(entry.rarity))}prepareFilterData(){return{checkboxes:{category:{isExpanded:!1,label:"PF2E.BrowserFilterCategory",options:{},selected:[]},skills:{isExpanded:!1,label:"PF2E.BrowserFilterSkills",options:{},selected:[]},rarity:{isExpanded:!1,label:"PF2E.BrowserFilterRarities",options:{},selected:[]},source:{isExpanded:!1,label:"PF2E.BrowserFilterSource",options:{},selected:[]}},multiselects:{traits:{conjunction:"and",label:"PF2E.BrowserFilterTraits",options:[],selected:[]}},order:{by:"level",direction:"asc",options:{name:"PF2E.BrowserSortyByNameLabel",level:"PF2E.BrowserSortyByLevelLabel"}},sliders:{level:{isExpanded:!1,label:"PF2E.BrowserFilterLevels",values:{lowerLimit:0,upperLimit:20,min:0,max:20,step:1}}},search:{text:""}}}};_creatureTraits=new WeakMap,__name2(_CompendiumBrowserFeatTab,"CompendiumBrowserFeatTab");let CompendiumBrowserFeatTab=_CompendiumBrowserFeatTab;const _CompendiumBrowserHazardTab=class extends CompendiumBrowserTab{static{__name(this,"_CompendiumBrowserHazardTab")}constructor(browser){super(browser),__publicField(this,"tabName","hazard"),__publicField(this,"filterData"),__publicField(this,"templatePath","systems/pf2e/templates/compendium-browser/partials/hazard.hbs"),__publicField(this,"searchFields",["name"]),__publicField(this,"storeFields",["type","name","img","uuid","level","complexity","traits","rarity","source"]),__publicField(this,"index",["img","system.details.level.value","system.details.isComplex","system.traits"]),this.filterData=this.prepareFilterData()}async loadData(){var _a;console.debug("PF2e System | Compendium Browser | Started loading Hazard actors");const hazardActors=[],sources=new Set,indexFields=[...this.index,"system.details.alignment.value","system.details.source.value"];for await(const{pack,index}of this.browser.packLoader.loadPacks("Actor",this.browser.loadedPacks("hazard"),indexFields)){console.debug(`PF2e System | Compendium Browser | ${pack.metadata.label} - ${index.size} entries found`);for(const actorData of index.filter(d=>d.type==="hazard")){if(!this.hasAllIndexFields(actorData,this.index)){console.warn(`Hazard '${actorData.name}' does not have all required data fields. Consider unselecting pack '${pack.metadata.label}' in the compendium browser settings.`);continue}const source=(_a=actorData.system.details.source)==null?void 0:_a.value,sourceSlug=sluggify(source);source?sources.add(source):actorData.system.details.source={value:""},hazardActors.push({type:actorData.type,name:actorData.name,img:actorData.img,uuid:`Compendium.${pack.collection}.${actorData._id}`,level:actorData.system.details.level.value,complexity:actorData.system.details.isComplex?"complex":"simple",traits:actorData.system.traits.value,rarity:actorData.system.traits.rarity,source:sourceSlug})}console.debug(`PF2e System | Compendium Browser | ${pack.metadata.label} - Loaded`)}this.indexData=hazardActors,this.filterData.checkboxes.complexity.options=this.generateCheckboxOptions({simple:"PF2E.Actor.Hazard.Simple",complex:"PF2E.TraitComplex"},!1),this.filterData.multiselects.traits.options=this.generateMultiselectOptions(CONFIG.PF2E.hazardTraits),this.filterData.checkboxes.rarity.options=this.generateCheckboxOptions(CONFIG.PF2E.rarityTraits,!1),this.filterData.checkboxes.source.options=this.generateSourceCheckboxOptions(sources),console.debug("PF2e System | Compendium Browser | Finished loading Hazard actors")}filterIndexData(entry){const{checkboxes,multiselects,sliders}=this.filterData;return!(!(entry.level>=sliders.level.values.min&&entry.level<=sliders.level.values.max)||checkboxes.complexity.selected.length&&!checkboxes.complexity.selected.includes(entry.complexity)||!this.filterTraits(entry.traits,multiselects.traits.selected,multiselects.traits.conjunction)||checkboxes.source.selected.length&&!checkboxes.source.selected.includes(entry.source)||checkboxes.rarity.selected.length&&!checkboxes.rarity.selected.includes(entry.rarity))}prepareFilterData(){return{checkboxes:{complexity:{isExpanded:!0,label:"PF2E.BrowserFilterComplexity",options:{},selected:[]},rarity:{isExpanded:!1,label:"PF2E.BrowserFilterRarities",options:{},selected:[]},source:{isExpanded:!1,label:"PF2E.BrowserFilterSource",options:{},selected:[]}},multiselects:{traits:{conjunction:"and",label:"PF2E.BrowserFilterTraits",options:[],selected:[]}},order:{by:"level",direction:"asc",options:{name:"PF2E.BrowserSortyByNameLabel",level:"PF2E.BrowserSortyByLevelLabel"}},sliders:{level:{isExpanded:!1,label:"PF2E.BrowserFilterLevels",values:{lowerLimit:-1,upperLimit:25,min:-1,max:25,step:1}}},search:{text:""}}}};__name2(_CompendiumBrowserHazardTab,"CompendiumBrowserHazardTab");let CompendiumBrowserHazardTab=_CompendiumBrowserHazardTab;const _CompendiumBrowserSpellTab=class extends CompendiumBrowserTab{static{__name(this,"_CompendiumBrowserSpellTab")}constructor(browser){super(browser),__publicField(this,"tabName","spell"),__publicField(this,"filterData"),__publicField(this,"templatePath","systems/pf2e/templates/compendium-browser/partials/spell.hbs"),__publicField(this,"searchFields",["name"]),__publicField(this,"storeFields",["type","name","img","uuid","level","time","category","traditions","traits","rarity","source"]),this.filterData=this.prepareFilterData()}async loadData(){console.debug("PF2e System | Compendium Browser | Started loading spells");const spells=[],times=new Set,sources=new Set,indexFields=["img","system.level.value","system.category.value","system.traditions.value","system.time","system.traits","system.source.value"],data=this.browser.packLoader.loadPacks("Item",this.browser.loadedPacks("spell"),indexFields);for await(const{pack,index}of data){console.debug(`PF2e System | Compendium Browser | ${pack.metadata.label} - ${index.size} entries found`);for(const spellData of index)if(spellData.filters={},spellData.type==="spell"){if(!this.hasAllIndexFields(spellData,indexFields)){console.warn(`Item '${spellData.name}' does not have all required data fields. Consider unselecting pack '${pack.metadata.label}' in the compendium browser settings.`);continue}spellData.system.traits.value.includes("cantrip")&&(spellData.system.category.value="cantrip");let time=spellData.system.time.value;time&&(time.includes("reaction")&&(time="reaction"),times.add(time),spellData.system.time.value=sluggify(time)),spellData.system.time.value==="reaction"?spellData.system.time.img=getActionIcon("reaction"):spellData.system.time.value==="free"?spellData.system.time.img=getActionIcon("free"):spellData.system.time.img=getActionIcon(spellData.system.time.value),spellData.system.time.img==="systems/pf2e/icons/actions/Empty.webp"&&(spellData.system.time.img="systems/pf2e/icons/actions/LongerAction.webp");const source=spellData.system.source.value,sourceSlug=sluggify(source);source&&sources.add(source),spells.push({type:spellData.type,name:spellData.name,img:spellData.img,uuid:`Compendium.${pack.collection}.${spellData._id}`,level:spellData.system.level.value,time:spellData.system.time,category:spellData.system.category.value,traditions:spellData.system.traditions.value,traits:spellData.system.traits.value,rarity:spellData.system.traits.rarity,source:sourceSlug})}}this.indexData=spells,this.filterData.checkboxes.category.options=this.generateCheckboxOptions(CONFIG.PF2E.spellCategories),this.filterData.checkboxes.category.options.cantrip={label:"PF2E.SpellCantripLabel",selected:!1},this.filterData.checkboxes.traditions.options=this.generateCheckboxOptions(CONFIG.PF2E.magicTraditions);for(let i=1;i<=10;i++)this.filterData.checkboxes.level.options[`${i}`]={label:game.i18n.localize(`PF2E.SpellLevel${i}`),selected:!1};this.filterData.checkboxes.rarity.options=this.generateCheckboxOptions(CONFIG.PF2E.rarityTraits,!1),this.filterData.multiselects.traits.options=this.generateMultiselectOptions(CONFIG.PF2E.spellTraits),this.filterData.checkboxes.source.options=this.generateSourceCheckboxOptions(sources),this.filterData.selects.timefilter.options=[...times].sort().reduce((result,time)=>({...result,[sluggify(time)]:time}),{}),console.debug("PF2e System | Compendium Browser | Finished loading spells")}filterIndexData(entry){const{checkboxes,multiselects,selects}=this.filterData;return!(checkboxes.level.selected.length&&!checkboxes.level.selected.map(level=>Number(level)).includes(entry.level)||selects.timefilter.selected&&selects.timefilter.selected!==entry.time.value||checkboxes.category.selected.length&&!checkboxes.category.selected.includes(entry.category)||checkboxes.traditions.selected.length&&!this.arrayIncludes(checkboxes.traditions.selected,entry.traditions)||!this.filterTraits(entry.traits,multiselects.traits.selected,multiselects.traits.conjunction)||checkboxes.rarity.selected.length&&!checkboxes.rarity.selected.includes(entry.rarity)||checkboxes.source.selected.length&&!checkboxes.source.selected.includes(entry.source))}prepareFilterData(){return{checkboxes:{category:{isExpanded:!0,label:"PF2E.BrowserFilterSpellCategories",options:{},selected:[]},traditions:{isExpanded:!0,label:"PF2E.BrowserFilterTraditions",options:{},selected:[]},level:{isExpanded:!0,label:"PF2E.BrowserFilterLevels",options:{},selected:[]},rarity:{isExpanded:!1,label:"PF2E.BrowserFilterRarities",options:{},selected:[]},source:{isExpanded:!1,label:"PF2E.BrowserFilterSource",options:{},selected:[]}},multiselects:{traits:{conjunction:"and",label:"PF2E.BrowserFilterTraits",options:[],selected:[]}},selects:{timefilter:{label:"PF2E.BrowserFilterCastingTime",options:{},selected:""}},order:{by:"level",direction:"asc",options:{name:"PF2E.BrowserSortyByNameLabel",level:"PF2E.BrowserSortyByLevelLabel"}},search:{text:""}}}};__name2(_CompendiumBrowserSpellTab,"CompendiumBrowserSpellTab");let CompendiumBrowserSpellTab=_CompendiumBrowserSpellTab;const _CompendiumBrowser=class extends Application{static{__name(this,"_CompendiumBrowser")}constructor(options={}){super(options),__privateAdd(this,_resetInitializedTabs),__privateAdd(this,_renderResultList),__privateAdd(this,_activateResultListeners),__privateAdd(this,_takePhysicalItem),__privateAdd(this,_buyPhysicalItem),__privateAdd(this,_getPhysicalItem),__privateAdd(this,_resetFilters),__privateAdd(this,_clearScrollLimit),__publicField(this,"settings"),__publicField(this,"dataTabsList",["action","bestiary","campaignFeature","equipment","feat","hazard","spell"]),__publicField(this,"navigationTab"),__publicField(this,"tabs"),__publicField(this,"packLoader",new PackLoader),this.settings=game.settings.get("pf2e","compendiumBrowserPacks"),this.navigationTab=this.hookTab(),this.tabs={action:new CompendiumBrowserActionTab(this),bestiary:new CompendiumBrowserBestiaryTab(this),campaignFeature:new CompendiumBrowserCampaignFeaturesTab(this),equipment:new CompendiumBrowserEquipmentTab(this),feat:new CompendiumBrowserFeatTab(this),hazard:new CompendiumBrowserHazardTab(this),spell:new CompendiumBrowserSpellTab(this)},this.initCompendiumList()}get title(){return game.i18n.localize("PF2E.CompendiumBrowser.Title")}static get defaultOptions(){return{...super.defaultOptions,id:"compendium-browser",classes:[],template:"systems/pf2e/templates/compendium-browser/compendium-browser.hbs",width:800,height:700,resizable:!0,dragDrop:[{dragSelector:"ul.item-list > li.item"}],tabs:[{navSelector:"nav",contentSelector:"section.content",initial:"landing-page"},{navSelector:"nav[data-group=settings]",contentSelector:".settings-container",initial:"packs"}],scrollY:[".control-area",".item-list",".settings-container"]}}async close(options){for(const tab of Object.values(this.tabs))tab.filterData.search.text="";await super.close(options)}hookTab(){const navigationTab=this._tabs[0],tabCallback=navigationTab.callback;return navigationTab.callback=async(event,tabs,active)=>{tabCallback?.(event,tabs,active),await this.loadTab(active)},navigationTab}initCompendiumList(){var _a,_b;const settings={action:{},bestiary:{},campaignFeature:{},hazard:{},equipment:{},feat:{},spell:{}},loadDefault={bestiary:!0,hazard:!0,"pf2e.actionspf2e":!0,"pf2e.familiar-abilities":!0,"pf2e.equipment-srd":!0,"pf2e.ancestryfeatures":!0,"pf2e.classfeatures":!0,"pf2e.feats-srd":!0,"pf2e.spells-srd":!0,"pf2e.kingmaker-features":!0},browsableTypes=new Set(["action","campaignFeature","feat","kit","hazard","npc","spell",...PHYSICAL_ITEM_TYPES]),typeToTab=new Map([["action","action"],["campaignFeature","campaignFeature"],["feat","feat"],["kit","equipment"],["hazard","hazard"],["npc","bestiary"],["spell","spell"],...Array.from(PHYSICAL_ITEM_TYPES).map(t=>[t,"equipment"])]);for(const pack of game.packs){const tabNames=uniq(uniq(pack.index.map(entry=>entry.type)).filter(t=>setHasElement(browsableTypes,t)).flatMap(t=>typeToTab.get(t)??[]));for(const tabName of tabNames){const load=((_b=(_a=this.settings[tabName])==null?void 0:_a[pack.collection])==null?void 0:_b.load)??loadDefault[tabName]??!!loadDefault[pack.collection];settings[tabName][pack.collection]={load,name:pack.metadata.label,package:pack.metadata.packageName}}}for(const tab of this.dataTabsList)settings[tab]=Object.fromEntries(Object.entries(settings[tab]).sort(([_collectionA,dataA],[_collectionB,dataB])=>(dataA?.name??"")>(dataB?.name??"")?1:-1));this.settings=settings}async openTab(tabName,filter2){return this.activeTab=tabName,tabName!=="settings"&&filter2?this.tabs[tabName].open(filter2):this.loadTab(tabName)}async openActionTab(options){var _a,_b;const actionTab=this.tabs.action,filter2=await actionTab.getFilterData(),{types}=filter2.checkboxes,{traits}=filter2.multiselects;types.selected=[];for(const type in types.options)(_a=options.types)!=null&&_a.includes(type)&&(types.options[type].selected=!0,types.selected.push(type));const traitFilters=options.traits??[];if(traits.selected=traitFilters.length?traits.options.filter(trait=>traitFilters.includes(trait.value)):[],(_b=options.categories)!=null&&_b.length){const optionsToSwitch=pick$1(filter2.checkboxes.category.options,options.categories);Object.values(optionsToSwitch).forEach(o=>o.selected=!0),filter2.checkboxes.category.selected=Object.keys(optionsToSwitch)}actionTab.open(filter2)}async openSpellTab(entry,maxLevel=10){const spellTab=this.tabs.spell,filter2=await spellTab.getFilterData(),{category,level,traditions}=filter2.checkboxes;if((entry.isRitual||entry.isFocusPool)&&(category.options[entry.category].selected=!0,category.selected.push(entry.category)),maxLevel){const levels=Array.from(Array(maxLevel).keys()).map(l=>String(l+1));for(const l of levels)level.options[l].selected=!0,level.selected.push(l);(entry.isPrepared||entry.isSpontaneous||entry.isInnate)&&(category.options.spell.selected=!0,category.selected.push("spell"))}entry.tradition&&!entry.isFocusPool&&!entry.isRitual&&(traditions.options[entry.tradition].selected=!0,traditions.selected.push(entry.tradition)),spellTab.open(filter2)}async loadTab(tabName){if(this.activeTab=tabName,tabName==="settings"){await this.packLoader.updateSources(this.loadedPacksAll()),await this.render(!0);return}if(!this.dataTabsList.includes(tabName))throw ErrorPF2e(`Unknown tab "${tabName}"`);const currentTab=this.tabs[tabName];currentTab.isInitialized||await currentTab.init(),await this.render(!0,{focus:!0})}loadedPacks(tab){return tab==="settings"?[]:Object.entries(this.settings[tab]??[]).flatMap(([collection,info])=>info?.load?[collection]:[])}loadedPacksAll(){return uniq(this.dataTabsList.flatMap(t=>this.loadedPacks(t))).sort()}activateListeners($html){var _a,_b,_c,_d,_e;super.activateListeners($html);const html=$html[0],activeTabName=this.activeTab;if(this.navigationTab.active!==activeTabName&&this.navigationTab.activate(activeTabName),activeTabName==="settings"){const settings=htmlQuery(html,".compendium-browser-settings"),form=settings?.querySelector("form");if(!form)return;(_a=htmlQuery(settings,"button[data-action=save-settings]"))==null||_a.addEventListener("click",async()=>{const formData=new FormData(form);for(const[t,packs]of Object.entries(this.settings))for(const[key,pack]of Object.entries(packs))pack.load=formData.has(`${t}-${key}`);await game.settings.set("pf2e","compendiumBrowserPacks",this.settings);for(const[key,source]of Object.entries(this.packLoader.sourcesSettings.sources)){if(!source||isBlank(source.name)){delete this.packLoader.sourcesSettings.sources[key];continue}source.load=formData.has(`source-${key}`)}this.packLoader.sourcesSettings.showEmptySources=formData.has("show-empty-sources"),this.packLoader.sourcesSettings.showUnknownSources=formData.has("show-unknown-sources"),this.packLoader.sourcesSettings.ignoreAsGM=formData.has("ignore-as-gm"),await game.settings.set("pf2e","compendiumBrowserSources",this.packLoader.sourcesSettings),await __privateMethod(this,_resetInitializedTabs,resetInitializedTabs_fn).call(this),this.render(!0),ui.notifications.info("PF2E.BrowserSettingsSaved",{localize:!0})});const sourceSearch=htmlQuery(form,"input[data-element=setting-sources-search]"),sourceToggle=htmlQuery(form,"input[data-action=setting-sources-toggle-visible]"),sourceSettings=htmlQueryAll(form,"label[data-element=setting-source]");sourceSearch?.addEventListener("input",()=>{var _a2,_b2;const value=(_a2=sourceSearch.value)==null?void 0:_a2.trim().toLocaleLowerCase(game.i18n.lang);for(const element of sourceSettings){const name2=(_b2=element.dataset.name)==null?void 0:_b2.toLocaleLowerCase(game.i18n.lang),shouldBeHidden=!isBlank(value)&&!isBlank(name2)&&!name2.includes(value);element.classList.toggle("hidden",shouldBeHidden)}sourceToggle&&(sourceToggle.checked=!1)}),sourceToggle?.addEventListener("click",()=>{for(const element of sourceSettings){const checkbox=htmlQuery(element,"input[type=checkbox]");!element.classList.contains("hidden")&&checkbox&&(checkbox.checked=sourceToggle.checked)}});const deleteButton=htmlQuery(form,"button[data-action=settings-sources-delete]");deleteButton?.addEventListener("click",async()=>{const localize=localizer("PF2E.SETTINGS.CompendiumBrowserSources");await Dialog.confirm({title:localize("DeleteAllTitle"),content:`
<p>
${localize("DeleteAllQuestion")}
</p>
<p>
${localize("DeleteAllInfo")}
</p>
`})&&(await this.packLoader.hardReset(this.loadedPacksAll()),await game.settings.set("pf2e","compendiumBrowserSources",this.packLoader.sourcesSettings),await __privateMethod(this,_resetInitializedTabs,resetInitializedTabs_fn).call(this),this.render(!0))});return}const currentTab=this.tabs[activeTabName],controlArea=html.querySelector("div.control-area");if(!controlArea)return;const search=controlArea.querySelector("input[name=textFilter]");search&&search.addEventListener("input",()=>{currentTab.filterData.search.text=search.value,__privateMethod(this,_clearScrollLimit,clearScrollLimit_fn).call(this),__privateMethod(this,_renderResultList,renderResultList_fn).call(this,{replace:!0})});const sortContainer=controlArea.querySelector("div.sortcontainer");if(sortContainer){const order=sortContainer.querySelector("select.order");order&&order.addEventListener("change",()=>{const orderBy=order.value??"name";currentTab.filterData.order.by=orderBy,__privateMethod(this,_clearScrollLimit,clearScrollLimit_fn).call(this,!0)});const directionAnchor=sortContainer.querySelector("a.direction");directionAnchor&&directionAnchor.addEventListener("click",()=>{const direction=directionAnchor.dataset.direction??"asc";currentTab.filterData.order.direction=direction==="asc"?"desc":"asc",__privateMethod(this,_clearScrollLimit,clearScrollLimit_fn).call(this,!0)})}if(activeTabName==="spell"){const timeFilter=controlArea.querySelector("select[name=timefilter]");timeFilter&&timeFilter.addEventListener("change",()=>{var _a2;if(!currentTab.isOfType("spell"))return;const filterData=currentTab.filterData;(_a2=filterData.selects)!=null&&_a2.timefilter&&(filterData.selects.timefilter.selected=timeFilter.value,__privateMethod(this,_clearScrollLimit,clearScrollLimit_fn).call(this,!0))})}(_b=controlArea.querySelector("button.clear-filters"))==null||_b.addEventListener("click",()=>{__privateMethod(this,_resetFilters,resetFilters_fn).call(this),__privateMethod(this,_clearScrollLimit,clearScrollLimit_fn).call(this,!0)}),(_c=htmlQuery(html,"[data-action=create-roll-table]"))==null||_c.addEventListener("click",()=>currentTab.createRollTable()),(_d=htmlQuery(html,"[data-action=add-to-roll-table]"))==null||_d.addEventListener("click",async()=>{game.tables.contents.length&&currentTab.addToRollTable()});const filterContainers=controlArea.querySelectorAll("div.filtercontainer");for(const container of Array.from(filterContainers)){const{filterType,filterName}=container.dataset;(_e=container.querySelector("button[data-action=clear-filter]"))==null||_e.addEventListener("click",event=>{switch(event.stopImmediatePropagation(),filterType){case"checkboxes":{const checkboxes=currentTab.filterData.checkboxes;if(objectHasKey(checkboxes,filterName)){for(const option of Object.values(checkboxes[filterName].options))option.selected=!1;checkboxes[filterName].selected=[],this.render(!0)}break}case"ranges":if(currentTab.isOfType("equipment")){const ranges=currentTab.filterData.ranges;objectHasKey(ranges,filterName)&&(ranges[filterName].values=currentTab.defaultFilterData.ranges[filterName].values,ranges[filterName].changed=!1,this.render(!0))}}});const title=container.querySelector("div.title");if(title?.addEventListener("click",()=>{const toggleFilter=__name2(filter2=>{filter2.isExpanded=!filter2.isExpanded;const contentElement=title.nextElementSibling;contentElement instanceof HTMLElement&&(filter2.isExpanded?contentElement.style.display="":contentElement.style.display="none")},"toggleFilter");switch(filterType){case"checkboxes":{objectHasKey(currentTab.filterData.checkboxes,filterName)&&toggleFilter(currentTab.filterData.checkboxes[filterName]);break}case"ranges":{if(!currentTab.isOfType("equipment"))return;objectHasKey(currentTab.filterData.ranges,filterName)&&toggleFilter(currentTab.filterData.ranges[filterName]);break}case"sliders":{if(!currentTab.isOfType("bestiary","equipment","feat","campaignFeature","hazard"))return;objectHasKey(currentTab.filterData.sliders,filterName)&&toggleFilter(currentTab.filterData.sliders[filterName]);break}}}),filterType==="checkboxes"&&container.querySelectorAll("input[type=checkbox]").forEach(checkboxElement=>{checkboxElement.addEventListener("click",()=>{if(objectHasKey(currentTab.filterData.checkboxes,filterName)){const optionName=checkboxElement.name,checkbox=currentTab.filterData.checkboxes[filterName],option=checkbox.options[optionName];option.selected=!option.selected,option.selected?checkbox.selected.push(optionName):checkbox.selected=checkbox.selected.filter(name2=>name2!==optionName),__privateMethod(this,_clearScrollLimit,clearScrollLimit_fn).call(this,!0)}})}),filterType==="ranges"&&container.querySelectorAll("input[name*=Bound]").forEach(range=>{range.addEventListener("keyup",event=>{var _a2,_b2;if(!currentTab.isOfType("equipment")||event.key!=="Enter")return;const ranges=currentTab.filterData.ranges;if(ranges&&objectHasKey(ranges,filterName)){const range2=ranges[filterName],lowerBound=((_a2=container.querySelector("input[name*=lowerBound]"))==null?void 0:_a2.value)??"",upperBound=((_b2=container.querySelector("input[name*=upperBound]"))==null?void 0:_b2.value)??"",values=currentTab.parseRangeFilterInput(filterName,lowerBound,upperBound);range2.values=values,range2.changed=!0,__privateMethod(this,_clearScrollLimit,clearScrollLimit_fn).call(this,!0)}})}),filterType==="multiselects"){const multiselects=currentTab.filterData.multiselects;if(!multiselects)continue;if(objectHasKey(multiselects,filterName)){const multiselect=container.querySelector(`input[name=${filterName}][data-tagify-select]`);if(!multiselect)continue;const data=multiselects[filterName],tagify2=new Tagify(multiselect,{enforceWhitelist:!0,keepInvalidTags:!1,editTags:!1,tagTextProp:"label",dropdown:{enabled:0,fuzzySearch:!1,mapValueTo:"label",maxItems:data.options.length,searchKeys:["label"]},whitelist:data.options,transformTag(tagData){const selected=data.selected.find(s=>s.value===tagData.value);selected?.not&&(tagData.class="conjunction-not")}});tagify2.on("click",event=>{if(!event.detail.event.target)return;const value=event.detail.data.value,selected=data.selected.find(s=>s.value===value);if(selected){const current=!!selected.not;selected.not=!current,this.render()}}),tagify2.on("change",event=>{const selections=JSON.parse(event.detail.value||"[]");Array.isArray(selections)&&selections.every(s=>isObject(s)&&typeof s.value=="string")&&(data.selected=selections,this.render())});for(const element of htmlQueryAll(container,`input[name=${filterName}-filter-conjunction]`))element.addEventListener("change",()=>{const value=element.value;(value==="and"||value==="or")&&(data.conjunction=value,this.render())})}}if(filterType==="sliders"){if(!currentTab.isOfType("bestiary","campaignFeature","equipment","feat","hazard"))continue;const sliders=currentTab.filterData.sliders;if(!sliders)continue;if(objectHasKey(sliders,filterName)){const sliderElement=container.querySelector(`div.slider-${filterName}`);if(!sliderElement)continue;const data=sliders[filterName];noUiSlider.create(sliderElement,{range:{min:data.values.lowerLimit,max:data.values.upperLimit},start:[data.values.min,data.values.max],tooltips:{to(value){return Math.floor(value).toString()}},connect:[!1,!0,!1],behaviour:"snap",step:data.values.step}).on("change",values=>{const[min,max]=values.map(value=>Number(value));data.values.min=min,data.values.max=max;const $minLabel=$html.find(`label.${name}-min-label`),$maxLabel=$html.find(`label.${name}-max-label`);$minLabel.text(min),$maxLabel.text(max),__privateMethod(this,_clearScrollLimit,clearScrollLimit_fn).call(this,!0)}),sliderElement.querySelectorAll(".noUi-handle").forEach(element=>{element.classList.add("handle")}),sliderElement.querySelectorAll(".noUi-connect").forEach(element=>{element.classList.add("range_selected")})}}}const list=html.querySelector(".tab.active ul.item-list");list&&(list.addEventListener("scroll",()=>{if(list.scrollTop+list.clientHeight>=list.scrollHeight-5){const currentValue=currentTab.scrollLimit,maxValue=currentTab.totalItemCount??0;currentValue<maxValue&&(currentTab.scrollLimit=Math.clamped(currentValue+100,100,maxValue),__privateMethod(this,_renderResultList,renderResultList_fn).call(this,{list,start:currentValue}))}}),__privateMethod(this,_renderResultList,renderResultList_fn).call(this,{list}))}_canDragStart(){return!0}_canDragDrop(){return!0}_onDragStart(event){this.element.animate({opacity:.125},250);const item=$(event.currentTarget)[0];event.dataTransfer.setData("text/plain",JSON.stringify({type:item.dataset.type,uuid:item.dataset.entryUuid})),event.dataTransfer.setData("from-browser","true"),item.addEventListener("dragend",()=>{window.setTimeout(()=>{this.element.animate({opacity:1},250,()=>{this.element.css({pointerEvents:""})})},500)},{once:!0})}_onDragOver(event){super._onDragOver(event),event.dataTransfer.types.includes("from-browser")&&this.element.css({pointerEvents:"none"})}getData(){const activeTab=this.activeTab,tab=objectHasKey(this.tabs,activeTab)?this.tabs[activeTab]:null,settings={settings:this.settings,sources:this.packLoader.sourcesSettings};return{user:game.user,[activeTab]:activeTab==="settings"?settings:{filterData:tab?.filterData},scrollLimit:tab?.scrollLimit,showCampaign:game.settings.get("pf2e","campaignType")!=="none"}}};_resetInitializedTabs=new WeakSet,resetInitializedTabs_fn=__name2(async function(){for(const tab of Object.values(this.tabs))tab.isInitialized&&(await tab.init(),tab.scrollLimit=100)},"#resetInitializedTabs"),_renderResultList=new WeakSet,renderResultList_fn=__name2(async function({list,start=0,replace=!1}){const currentTab=this.activeTab!=="settings"?this.tabs[this.activeTab]:null,html=this.element[0];if(!currentTab)return;if(!list){const listElement=html.querySelector(".tab.active ul.item-list");if(!listElement)return;list=listElement}const newResults=await currentTab.renderResults(start);__privateMethod(this,_activateResultListeners,activateResultListeners_fn).call(this,newResults);const fragment=document.createDocumentFragment();fragment.append(...newResults),replace?list.replaceChildren(fragment):list.append(fragment);for(const dragDropHandler of this._dragDrop)dragDropHandler.bind(html)},"#renderResultList"),_activateResultListeners=new WeakSet,activateResultListeners_fn=__name2(function(liElements=[]){var _a,_b;for(const liElement of liElements){const{entryUuid}=liElement.dataset;if(!entryUuid)continue;const nameAnchor=liElement.querySelector("div.name > a");nameAnchor&&nameAnchor.addEventListener("click",async()=>{const document2=await fromUuid(entryUuid);document2?.sheet&&document2.sheet.render(!0)}),this.activeTab==="equipment"&&((_a=liElement.querySelector("a[data-action=take-item]"))==null||_a.addEventListener("click",()=>{__privateMethod(this,_takePhysicalItem,takePhysicalItem_fn).call(this,entryUuid)}),(_b=liElement.querySelector("a[data-action=buy-item]"))==null||_b.addEventListener("click",()=>{__privateMethod(this,_buyPhysicalItem,buyPhysicalItem_fn).call(this,entryUuid)}))}},"#activateResultListeners"),_takePhysicalItem=new WeakSet,takePhysicalItem_fn=__name2(async function(uuid){const actors=getSelectedOrOwnActors(["character","npc"]),item=await __privateMethod(this,_getPhysicalItem,getPhysicalItem_fn).call(this,uuid);if(actors.length===0){ui.notifications.error(game.i18n.format("PF2E.ErrorMessage.NoTokenSelected"));return}for(const actor of actors)await actor.inventory.add(item,{stack:!0});actors.length===1&&game.user.character&&actors[0]===game.user.character?ui.notifications.info(game.i18n.format("PF2E.CompendiumBrowser.AddedItemToCharacter",{item:item.name,character:game.user.character.name})):ui.notifications.info(game.i18n.format("PF2E.CompendiumBrowser.AddedItem",{item:item.name}))},"#takePhysicalItem"),_buyPhysicalItem=new WeakSet,buyPhysicalItem_fn=__name2(async function(uuid){const actors=getSelectedOrOwnActors(["character","npc"]),item=await __privateMethod(this,_getPhysicalItem,getPhysicalItem_fn).call(this,uuid);if(actors.length===0){ui.notifications.error(game.i18n.format("PF2E.ErrorMessage.NoTokenSelected"));return}let purchasesSucceeded=0;for(const actor of actors)await actor.inventory.removeCoins(item.price.value)&&(purchasesSucceeded=purchasesSucceeded+1,await actor.inventory.add(item,{stack:!0}));actors.length===1?purchasesSucceeded===1?ui.notifications.info(game.i18n.format("PF2E.CompendiumBrowser.BoughtItemWithCharacter",{item:item.name,character:actors[0].name})):ui.notifications.warn(game.i18n.format("PF2E.CompendiumBrowser.FailedToBuyItemWithCharacter",{item:item.name,character:actors[0].name})):purchasesSucceeded===actors.length?ui.notifications.info(game.i18n.format("PF2E.CompendiumBrowser.BoughtItemWithAllCharacters",{item:item.name})):ui.notifications.warn(game.i18n.format("PF2E.CompendiumBrowser.FailedToBuyItemWithSomeCharacters",{item:item.name}))},"#buyPhysicalItem"),_getPhysicalItem=new WeakSet,getPhysicalItem_fn=__name2(async function(uuid){const item=await fromUuid(uuid);if(!(item instanceof PhysicalItemPF2e||item instanceof KitPF2e))throw ErrorPF2e("Unexpected failure retrieving compendium item");return item},"#getPhysicalItem"),_resetFilters=new WeakSet,resetFilters_fn=__name2(function(){const activeTab=this.activeTab;activeTab!=="settings"&&this.tabs[activeTab].resetFilters()},"#resetFilters"),_clearScrollLimit=new WeakSet,clearScrollLimit_fn=__name2(function(render=!1){const tab=this.activeTab;if(tab==="settings")return;const list=this.element[0].querySelector(".tab.active ul.item-list");list&&(list.scrollTop=0,this.tabs[tab].scrollLimit=100,render&&this.render())},"#clearScrollLimit"),__name2(_CompendiumBrowser,"CompendiumBrowser");let CompendiumBrowser=_CompendiumBrowser;const _EffectsPanel=class extends Application{static{__name(this,"_EffectsPanel")}constructor(){super(...arguments),__privateAdd(this,_getRemainingDurationLabel),__privateAdd(this,_getEnrichedDescriptions),__publicField(this,"refresh",foundry.utils.debounce(this.render,100))}get token(){var _a;return((_a=canvas.tokens.controlled.at(0))==null?void 0:_a.document)??null}get actor(){var _a,_b;return((_a=this.token)==null?void 0:_a.actor)??((_b=game.user)==null?void 0:_b.character)??null}static get defaultOptions(){return{...super.defaultOptions,id:"pf2e-effects-panel",popOut:!1,template:"systems/pf2e/templates/system/effects-panel.hbs"}}async getData(options){const{actor}=this;if(!actor||!game.user.settings.showEffectPanel)return{afflictions:[],conditions:[],effects:[],descriptions:{afflictions:[],conditions:[],effects:[]},actor:null,user:{isGM:!1}};const effects=actor.itemTypes.effect.map(effect=>{const duration=effect.totalDuration,{system}=effect;if(duration===1/0)system.duration.unit==="encounter"?system.remaining=system.expired?game.i18n.localize("PF2E.EffectPanel.Expired"):game.i18n.localize("PF2E.EffectPanel.UntilEncounterEnds"):system.remaining=game.i18n.localize("PF2E.EffectPanel.UnlimitedDuration");else{const duration2=effect.remainingDuration;system.remaining=system.expired?game.i18n.localize("PF2E.EffectPanel.Expired"):__privateMethod(this,_getRemainingDurationLabel,getRemainingDurationLabel_fn).call(this,duration2.remaining,system.start.initiative??0,system.duration.expiry)}return effect})??[],conditions=actor.conditions.active,afflictions=actor.itemTypes.affliction,descriptions={afflictions:await __privateMethod(this,_getEnrichedDescriptions,getEnrichedDescriptions_fn).call(this,afflictions),conditions:await __privateMethod(this,_getEnrichedDescriptions,getEnrichedDescriptions_fn).call(this,conditions),effects:await __privateMethod(this,_getEnrichedDescriptions,getEnrichedDescriptions_fn).call(this,effects)};return{...await super.getData(options),afflictions,conditions,descriptions,effects,actor,user:{isGM:game.user.isGM}}}activateListeners($html){var _a,_b,_c;super.activateListeners($html);const html=$html[0];InlineRollLinks.listen(html,this.actor);for(const effectEl of htmlQueryAll(html,".effect-item[data-item-id]")){const{actor}=this,itemId=effectEl.dataset.itemId??"",effect=actor?.conditions.get(itemId)??actor?.items.get(itemId);if(!actor||!effect)continue;const iconElem=effectEl.querySelector(":scope > .icon");iconElem?.addEventListener("click",async()=>{actor&&effect.isOfType("condition")&&effect.slug==="persistent-damage"?await effect.onEndTurn({token:this.token}):effect instanceof AbstractEffectPF2e&&await effect.increase()}),iconElem?.addEventListener("contextmenu",async()=>{effect instanceof AbstractEffectPF2e?await effect.decrease():this.refresh()}),(_a=effectEl.querySelector("[data-action=recover-persistent-damage]"))==null||_a.addEventListener("click",()=>{effect.isOfType("condition")&&effect.rollRecovery()}),(_b=effectEl.querySelector("[data-action=edit]"))==null||_b.addEventListener("click",()=>{effect.isOfType("condition")&&effect.slug==="persistent-damage"?new PersistentDamageDialog(actor,{editing:effect.id}).render(!0):effect.sheet.render(!0)}),(_c=effectEl.querySelector("[data-action=send-to-chat]"))==null||_c.addEventListener("click",()=>{effect.toMessage()});const valueContainer=htmlQuery(iconElem,".value"),textElement=htmlQuery(valueContainer,"strong");if(valueContainer&&textElement){const parentWidth=valueContainer.clientWidth,scale=textElement.clientWidth?Math.clamped(parentWidth/textElement.clientWidth,.75,1):1;scale<1&&(valueContainer.style.transformOrigin="left",valueContainer.style.transform=`scaleX(${scale})`,valueContainer.style.width=`${1/scale*100+1}%`),textElement.style.display="inline"}}}};_getRemainingDurationLabel=new WeakSet,getRemainingDurationLabel_fn=__name2(function(remaining,initiative,expiry){if(remaining>=63072e3)return game.i18n.format("PF2E.EffectPanel.RemainingDuration.MultipleYears",{years:Math.floor(remaining/31536e3)});if(remaining>=31536e3)return game.i18n.localize("PF2E.EffectPanel.RemainingDuration.SingleYear");if(remaining>=1209600)return game.i18n.format("PF2E.EffectPanel.RemainingDuration.MultipleWeeks",{weeks:Math.floor(remaining/604800)});if(remaining>604800)return game.i18n.localize("PF2E.EffectPanel.RemainingDuration.SingleWeek");if(remaining>=172800)return game.i18n.format("PF2E.EffectPanel.RemainingDuration.MultipleDays",{days:Math.floor(remaining/86400)});if(remaining>7200)return game.i18n.format("PF2E.EffectPanel.RemainingDuration.MultipleHours",{hours:Math.floor(remaining/3600)});if(remaining>120)return game.i18n.format("PF2E.EffectPanel.RemainingDuration.MultipleMinutes",{minutes:Math.floor(remaining/60)});if(remaining>=12)return game.i18n.format("PF2E.EffectPanel.RemainingDuration.MultipleRounds",{rounds:Math.floor(remaining/6)});if(remaining>=6)return game.i18n.localize("PF2E.EffectPanel.RemainingDuration.SingleRound");if(remaining>=2)return game.i18n.format("PF2E.EffectPanel.RemainingDuration.MultipleSeconds",{seconds:remaining});if(remaining===1)return game.i18n.localize("PF2E.EffectPanel.RemainingDuration.SingleSecond");{const key=expiry==="turn-end"?"PF2E.EffectPanel.RemainingDuration.ZeroRoundsExpireTurnEnd":"PF2E.EffectPanel.RemainingDuration.ZeroRoundsExpireTurnStart";return game.i18n.format(key,{initiative})}},"#getRemainingDurationLabel"),_getEnrichedDescriptions=new WeakSet,getEnrichedDescriptions_fn=__name2(async function(effects){return await Promise.all(effects.map(async effect=>{const rollData={actor:"actor"in effect?effect.actor:null,item:effect};return await TextEditor.enrichHTML(effect.description,{async:!0,rollData})}))},"#getEnrichedDescriptions"),__name2(_EffectsPanel,"EffectsPanel");let EffectsPanel=_EffectsPanel;const _LicenseViewer=class extends Application{static{__name(this,"_LicenseViewer")}static get defaultOptions(){return mergeObject(super.defaultOptions,{id:"license-viewer",title:game.i18n.localize("PF2E.LicenseViewer.Label"),template:"systems/pf2e/templates/packs/license-viewer.hbs",width:500,height:600,resizable:!0,tabs:[{navSelector:"nav",contentSelector:"section.content",initial:"landing-page"}]})}};__name2(_LicenseViewer,"LicenseViewer");let LicenseViewer=_LicenseViewer;const debouncedRender=foundry.utils.debounce(()=>{canvas.tokens.hud.render()},20),_StatusEffects=class{static{__name(this,"_StatusEffects")}static initialize(){const iconTheme=game.settings.get("pf2e","statusEffectType");CONFIG.controlIcons.defeated=game.settings.get("pf2e","deathIcon"),CONFIG.PF2E.statusEffects.lastIconTheme=iconTheme,CONFIG.PF2E.statusEffects.iconDir=__privateGet(this,_ICON_THEME_DIRS)[iconTheme],__privateMethod(this,_updateStatusIcons,updateStatusIcons_fn).call(this)}static reset(){CONFIG.controlIcons.defeated=game.settings.get("pf2e","deathIcon"),__privateMethod(this,_updateStatusIcons,updateStatusIcons_fn).call(this),this.refresh()}static get conditions(){return Translations.PF2E.condition}static async migrateStatusEffectUrls(chosenSetting){console.debug("PF2e System | Changing status effect icon types");const iconDir=__privateGet(this,_ICON_THEME_DIRS)[chosenSetting];if(CONFIG.PF2E.statusEffects.iconDir=iconDir,CONFIG.PF2E.statusEffects.lastIconTheme=chosenSetting,__privateMethod(this,_updateStatusIcons,updateStatusIcons_fn).call(this),await resetActors(),canvas.ready)for(const token of canvas.tokens.placeables)token.drawEffects()}static async onRenderTokenHUD(html,tokenData){var _a,_b;const token=canvas.tokens.get(tokenData._id??"");if(!token)return;const iconGrid=html.querySelector(".status-effects");if(!iconGrid)throw ErrorPF2e("Unexpected error retrieving status effects grid");const affectingConditions=((_a=token.actor)==null?void 0:_a.conditions.active.filter(c=>c.isInHUD))??[],titleBar=document.createElement("div");titleBar.className="title-bar",iconGrid.append(titleBar);const statusIcons=iconGrid.querySelectorAll(".effect-control");for(const icon of statusIcons){const picture=document.createElement("picture");picture.classList.add("effect-control"),picture.dataset.statusId=icon.dataset.statusId,picture.title=icon.title;const iconSrc=icon.getAttribute("src");picture.setAttribute("src",iconSrc);const newIcon=document.createElement("img");newIcon.src=iconSrc,picture.append(newIcon),icon.replaceWith(picture);const slug=picture.dataset.statusId??"",actorType=((_b=token.actor)==null?void 0:_b.type)??"";(slug==="hidden"&&["loot","vehicle"].includes(actorType)||slug==="broken"&&!["loot","vehicle"].includes(actorType))&&(picture.style.display="none");const affecting=affectingConditions.filter(c=>c.slug===slug);if((affecting.length>0||iconSrc===token.document.overlayEffect)&&picture.classList.add("active"),affecting.length>0){const isOverridden=affecting.every(c=>c.system.references.overriddenBy.length>0),isLocked=affecting.every(c=>c.isLocked),hasValue=affecting.some(c=>c.value);if(isOverridden){picture.classList.add("overridden");const badge=fontAwesomeIcon("angle-double-down");badge.classList.add("badge"),picture.append(badge)}else if(isLocked){picture.classList.add("locked");const badge=fontAwesomeIcon("lock");badge.classList.add("badge"),picture.append(badge)}else if(hasValue){picture.classList.add("valued");const badge=document.createElement("i");badge.classList.add("badge");const value=Math.max(...affecting.map(c=>c.value??1));badge.innerText=value.toString(),picture.append(badge)}}}__privateMethod(this,_activateListeners,activateListeners_fn).call(this,iconGrid)}static onUpdateEncounter(encounter){if(!(game.user.isGM&&game.settings.get("pf2e","statusEffectShowCombatMessage")))return;if(!encounter.started){__privateSet(this,_lastCombatantToken,null);return}const{combatant}=encounter,token=combatant?.token;combatant&&token&&token.id!==__privateGet(this,_lastCombatantToken)&&typeof combatant.initiative=="number"&&!combatant.defeated&&(__privateSet(this,_lastCombatantToken,token.id),__privateMethod(this,_createChatMessage,createChatMessage_fn).call(this,token.object,combatant.hidden))}static refresh(){canvas.ready&&canvas.tokens.hud.rendered&&debouncedRender()}};_lastCombatantToken=new WeakMap,_ICON_THEME_DIRS=new WeakMap,_activateListeners=new WeakSet,activateListeners_fn=__name2(function(html){for(const control of htmlQueryAll(html,".effect-control"))control.addEventListener("click",event=>{__privateMethod(this,_setStatusValue,setStatusValue_fn).call(this,control,event)}),control.addEventListener("contextmenu",event=>{__privateMethod(this,_setStatusValue,setStatusValue_fn).call(this,control,event)}),control.addEventListener("mouseover",()=>{__privateMethod(this,_showStatusLabel,showStatusLabel_fn).call(this,control)}),control.addEventListener("mouseout",()=>{__privateMethod(this,_showStatusLabel,showStatusLabel_fn).call(this,control)})},"#activateListeners"),_updateStatusIcons=new WeakSet,updateStatusIcons_fn=__name2(function(){const directory=game.settings.get("pf2e","statusEffectType")==="default"?"conditions":"conditions-2";CONFIG.statusEffects=Object.entries(CONFIG.PF2E.statusEffects.conditions).map(([id,label])=>({id,label,icon:`systems/pf2e/icons/${directory}/${id}.webp`})),CONFIG.statusEffects.push({id:"dead",label:"PF2E.Actor.Dead",icon:CONFIG.controlIcons.defeated})},"#updateStatusIcons"),_showStatusLabel=new WeakSet,showStatusLabel_fn=__name2(function(control){var _a;const titleBar=(_a=control.closest(".status-effects"))==null?void 0:_a.querySelector(".title-bar");titleBar&&control.title&&(titleBar.innerText=control.title,titleBar.classList.toggle("active"))},"#showStatusLabel"),_setStatusValue=new WeakSet,setStatusValue_fn=__name2(async function(control,event){var _a,_b;event.preventDefault(),event.stopPropagation();const slug=control.dataset.statusId;if(!(!setHasElement(CONDITION_SLUGS,slug)&&slug!=="dead"))for(const token of canvas.tokens.controlled){const{actor}=token;if(!(actor&&slug))continue;if(slug==="persistent-damage"){await new PersistentDamageDialog(actor).render(!0);continue}const condition=actor.conditions.bySlug(slug,{active:!0,temporary:!1}).find(c=>c.isInHUD&&!c.system.references.parent);if(event.type==="click")typeof condition?.value=="number"?await game.pf2e.ConditionManager.updateConditionValue(condition.id,token,condition.value+1):objectHasKey(CONFIG.PF2E.conditionTypes,slug)?await((_a=token.actor)==null?void 0:_a.increaseCondition(slug)):__privateMethod(this,_toggleStatus,toggleStatus_fn).call(this,token,control,event);else if(event.type==="contextmenu")if(event.ctrlKey&&slug!=="dead"){const conditionIds=actor.conditions.bySlug(slug,{temporary:!1}).map(c=>c.id);await((_b=token.actor)==null?void 0:_b.deleteEmbeddedDocuments("Item",conditionIds))}else condition?.value?await game.pf2e.ConditionManager.updateConditionValue(condition.id,token,condition.value-1):await __privateMethod(this,_toggleStatus,toggleStatus_fn).call(this,token,control,event)}},"#setStatusValue"),_toggleStatus=new WeakSet,toggleStatus_fn=__name2(async function(token,control,event){var _a,_b;const{actor}=token;if(!actor)return;const slug=control.dataset.statusId??"";if(!setHasElement(CONDITION_SLUGS,slug)&&slug!=="dead")return;const imgElement=control.querySelector("img"),iconSrc=imgElement?.getAttribute("src"),affecting=actor?.conditions.bySlug(slug,{active:!0,temporary:!1}).find(c=>!c.system.references.parent),conditionIds=[];if(event.type==="click"&&!affecting)if(objectHasKey(CONFIG.PF2E.conditionTypes,slug)){const newCondition=game.pf2e.ConditionManager.getCondition(slug).toObject();await((_a=token.actor)==null?void 0:_a.createEmbeddedDocuments("Item",[newCondition]))}else iconSrc&&(event.shiftKey||control.dataset.statusId==="dead")&&await token.toggleEffect(iconSrc,{overlay:!0,active:!0});else event.type==="contextmenu"&&(affecting&&conditionIds.push(affecting.id),conditionIds.length>0?await((_b=token.actor)==null?void 0:_b.deleteEmbeddedDocuments("Item",conditionIds)):token.document.overlayEffect===iconSrc&&await token.document.update({overlayEffect:""}))},"#toggleStatus"),_createChatMessage=new WeakSet,createChatMessage_fn=__name2(function(token,whisper=!1){var _a,_b;if(!token)return null;const statusEffectList=(((_a=token.actor)==null?void 0:_a.conditions.active)??[]).map(condition=>{const summary=_StatusEffects.conditions[condition.slug].summary??"";return`
<li><img src="${condition.img}" title="${summary}">
<span class="statuseffect-li">
<span class="statuseffect-li-text">${condition.name}</span>
<div class="statuseffect-rules"><h2>${condition.name}</h2>${condition.description}</div>
</span>
</li>`});if(statusEffectList.length===0)return null;const content=`
<div class="dice-roll">
<div class="dice-result">
<div class="dice-total statuseffect-message">
<ul>${statusEffectList.join("")}</ul>
</div>
</div>
</div>
`,messageSource={user:game.user.id,speaker:{alias:game.i18n.format("PF2E.StatusEffects",{name:token.name})},content,type:CONST.CHAT_MESSAGE_TYPES.OTHER};return(!((_b=token.actor)!=null&&_b.hasPlayerOwner)&&game.settings.get("pf2e","metagame_secretCondition")||whisper)&&(messageSource.whisper=ChatMessage.getWhisperRecipients("GM").map(u=>u.id)),ChatMessagePF2e.create(messageSource)},"#createChatMessage"),__privateAdd(_StatusEffects,_activateListeners),__privateAdd(_StatusEffects,_updateStatusIcons),__privateAdd(_StatusEffects,_showStatusLabel),__privateAdd(_StatusEffects,_setStatusValue),__privateAdd(_StatusEffects,_toggleStatus),__privateAdd(_StatusEffects,_createChatMessage),__name2(_StatusEffects,"StatusEffects"),__privateAdd(_StatusEffects,_lastCombatantToken,null),__privateAdd(_StatusEffects,_ICON_THEME_DIRS,{default:"systems/pf2e/icons/conditions/",blackWhite:"systems/pf2e/icons/conditions-2/"});let StatusEffects=_StatusEffects;async function remigrate(versionRange){if(!game.ready){ui.notifications.warn("PF2E.Migrations.WorldNotReady",{localize:!0});return}if(game.user.role!==CONST.USER_ROLES.GAMEMASTER){ui.notifications.error("PF2E.Migrations.OnlyGMCanUse",{localize:!0});return}const migrations=MigrationList.constructRange(versionRange.from,versionRange.to);if(migrations.length===0||versionRange.from<MigrationRunner.RECOMMENDED_SAFE_VERSION){ui.notifications.error(game.i18n.format("PF2E.Migrations.OutsideSchemaRange",{minimum:MigrationRunner.RECOMMENDED_SAFE_VERSION,maximum:MigrationRunner.LATEST_SCHEMA_VERSION}));return}return new MigrationRunner(migrations).runMigration(!0)}__name(remigrate,"remigrate"),__name2(remigrate,"remigrate");const _BaseActionVariant=class{static{__name(this,"_BaseActionVariant")}constructor(action2,data){__privateAdd(this,_action2,void 0),__privateAdd(this,_cost,void 0),__privateAdd(this,_description,void 0),__publicField(this,"name"),__privateAdd(this,_slug,void 0),__privateAdd(this,_traits,void 0);var _a,_b;__privateSet(this,_action2,action2),data&&(__privateSet(this,_cost,data.cost),__privateSet(this,_description,data.description),this.name=(_a=data.name)==null?void 0:_a.trim(),__privateSet(this,_slug,(_b=data.slug)==null?void 0:_b.trim()),__privateSet(this,_traits,data.traits))}get cost(){return __privateGet(this,_cost)??__privateGet(this,_action2).cost}get description(){var _a;return((_a=__privateGet(this,_description))==null?void 0:_a.trim())||__privateGet(this,_action2).description}get glyph(){return getActionGlyph(this.cost??null)}get slug(){return __privateGet(this,_slug)||sluggify(this.name??"")||__privateGet(this,_action2).slug}get traits(){return __privateGet(this,_traits)??__privateGet(this,_action2).traits}async toMessage(options){const description=this.description||__privateGet(this,_action2).description,name2=this.name?`${game.i18n.localize(__privateGet(this,_action2).name)} - ${game.i18n.localize(this.name)}`:game.i18n.localize(__privateGet(this,_action2).name),traitLabels=CONFIG.PF2E.actionTraits,traitDescriptions2=CONFIG.PF2E.traitsDescriptions,traits=this.traits.map(trait=>({description:traitDescriptions2[trait],label:traitLabels[trait]??trait,slug:trait})),content=await renderTemplate("/systems/pf2e/templates/actors/actions/base/chat-message-content.hbs",{description,glyph:this.glyph,name:name2,traits});return ChatMessagePF2e.create({blind:options?.blind,content,whisper:options?.whisper})}};_action2=new WeakMap,_cost=new WeakMap,_description=new WeakMap,_slug=new WeakMap,_traits=new WeakMap,__name2(_BaseActionVariant,"BaseActionVariant");let BaseActionVariant=_BaseActionVariant;const _BaseAction=class{static{__name(this,"_BaseAction")}constructor(data){__publicField(this,"cost"),__publicField(this,"description"),__publicField(this,"img"),__publicField(this,"name"),__publicField(this,"slug"),__publicField(this,"traits"),__privateAdd(this,_variants,void 0);var _a;this.cost=data.cost,this.description=data.description,this.img=data.img,this.name=data.name.trim(),this.slug=((_a=data.slug)==null?void 0:_a.trim())||sluggify(this.name),this.traits=data.traits??[],__privateSet(this,_variants,Array.isArray(data.variants)?data.variants.map(this.toActionVariant.bind(this)):data.variants?[this.toActionVariant(data.variants)]:[])}get glyph(){var _a,_b;if(__privateGet(this,_variants).length===1)return __privateGet(this,_variants)[0].glyph;const numbers=__privateGet(this,_variants).filter(variant=>typeof variant.cost=="number").sort();if(__privateGet(this,_variants).length===numbers.length&&numbers.length>1){const first=(_a=numbers.shift())==null?void 0:_a.cost,last=(_b=numbers.pop())==null?void 0:_b.cost,key=first===last?String(first):first===2||last===2?`${first} or ${last}`:`${first} to ${last}`;return getActionGlyph(key)}return getActionGlyph(this.cost??"")}get variants(){const variants=__privateGet(this,_variants).map(variant=>[variant.slug,variant]);return new Collection(variants)}async getDefaultVariant(options){const variants=this.variants;if(options?.variant&&!variants.size){const reason=game.i18n.format("PF2E.ActionsWarning.Variants.None",{action:this.name,variant:options.variant});return Promise.reject(reason)}if(!options?.variant&&variants.size>1){const reason=game.i18n.format("PF2E.ActionsWarning.Variants.Multiple",{action:this.name});return Promise.reject(reason)}const variant=variants.get(options?.variant??"");if(options?.variant&&!variant){const reason=game.i18n.format("PF2E.ActionsWarning.Variants.Nonexisting",{action:this.name,variant:options.variant});return Promise.reject(reason)}return variant??this.toActionVariant()}async toMessage(options){return((options?.variant?await this.getDefaultVariant(options):void 0)??this.toActionVariant()).toMessage(options)}async use(options){return(await this.getDefaultVariant(options)??this.toActionVariant()).use(options)}};_variants=new WeakMap,__name2(_BaseAction,"BaseAction");let BaseAction=_BaseAction;async function toEffectItem(effect){return typeof effect=="string"?await fromUuid(effect):effect}__name(toEffectItem,"toEffectItem"),__name2(toEffectItem,"toEffectItem");const _SimpleActionVariant=class extends BaseActionVariant{static{__name(this,"_SimpleActionVariant")}constructor(action2,data){super(action2,data),__privateAdd(this,_action3,void 0),__privateAdd(this,_effect2,void 0),__privateSet(this,_action3,action2),__privateSet(this,_effect2,data?.effect??action2.effect)}get effect(){return __privateGet(this,_effect2)??__privateGet(this,_action3).effect}async use(options={}){const actors=[];if(Array.isArray(options.actors)?actors.push(...options.actors):options.actors?actors.push(options.actors):actors.push(...getSelectedOrOwnActors()),actors.length===0)throw new Error(game.i18n.localize("PF2E.ActionsWarning.NoActor"));const traitLabels=CONFIG.PF2E.actionTraits,traitDescriptions2=CONFIG.PF2E.traitsDescriptions,traits=this.traits.concat(options.traits??[]).map(trait=>({description:traitDescriptions2[trait],label:traitLabels[trait]??trait,slug:trait})),effect=options?.effect===!1?void 0:await toEffectItem(options?.effect??this.effect),name2=this.name?`${game.i18n.localize(__privateGet(this,_action3).name)} - ${game.i18n.localize(this.name)}`:game.i18n.localize(__privateGet(this,_action3).name),flavor=await renderTemplate("systems/pf2e/templates/actors/actions/simple/chat-message-flavor.hbs",{effect,glyph:this.glyph,name:name2,traits}),results=[];for(const actor of actors){const message=await ChatMessage.create({flavor,speaker:ChatMessage.getSpeaker({actor})}),item=effect&&actor.isOwner?(await actor.createEmbeddedDocuments("Item",[effect.toObject()]))[0]:void 0;results.push({actor,effect:item,message})}return results}};_action3=new WeakMap,_effect2=new WeakMap,__name2(_SimpleActionVariant,"SimpleActionVariant");let SimpleActionVariant=_SimpleActionVariant;const _SimpleAction=class extends BaseAction{static{__name(this,"_SimpleAction")}constructor(data){super(data),__publicField(this,"effect"),this.effect=data.effect}toActionVariant(data){return new SimpleActionVariant(this,data)}};__name2(_SimpleAction,"SimpleAction");let SimpleAction=_SimpleAction;function toRollNoteSource(data){return data.selector??(data.selector=""),data}__name(toRollNoteSource,"toRollNoteSource"),__name2(toRollNoteSource,"toRollNoteSource");const _SingleCheckActionVariant=class extends BaseActionVariant{static{__name(this,"_SingleCheckActionVariant")}constructor(action2,data){super(action2,data),__privateAdd(this,_action4,void 0),__privateAdd(this,_difficultyClass,void 0),__privateAdd(this,_modifiers,void 0),__privateAdd(this,_notes,void 0),__privateAdd(this,_rollOptions,void 0),__privateAdd(this,_statistic,void 0),__privateSet(this,_action4,action2),data&&(__privateSet(this,_difficultyClass,data.difficultyClass),__privateSet(this,_modifiers,data?.modifiers),__privateSet(this,_notes,data.notes?data.notes.map(toRollNoteSource):void 0),__privateSet(this,_rollOptions,data.rollOptions),__privateSet(this,_statistic,data.statistic))}get difficultyClass(){return __privateGet(this,_difficultyClass)??__privateGet(this,_action4).difficultyClass}get modifiers(){return __privateGet(this,_modifiers)??__privateGet(this,_action4).modifiers}get notes(){return __privateGet(this,_notes)??__privateGet(this,_action4).notes}get rollOptions(){return __privateGet(this,_rollOptions)??__privateGet(this,_action4).rollOptions}get statistic(){return __privateGet(this,_statistic)??__privateGet(this,_action4).statistic}async use(options={}){var _a;const modifiers=this.modifiers.map(raw=>new ModifierPF2e(raw)).concat(options?.modifiers??[]);if(options?.multipleAttackPenalty){const map2=options.multipleAttackPenalty,modifier=map2>0?Math.min(2,map2)*-5:map2;modifiers.push(new ModifierPF2e({label:"PF2E.MultipleAttackPenalty",modifier}))}const notes=this.notes.concat(options?.notes??[]).map(toRollNoteSource).map(note=>new RollNotePF2e(note)),rollOptions=this.rollOptions.concat(options?.rollOptions??[]),slug=((_a=options?.statistic)==null?void 0:_a.trim())||this.statistic,title=this.name?`${game.i18n.localize(__privateGet(this,_action4).name)} - ${game.i18n.localize(this.name)}`:game.i18n.localize(__privateGet(this,_action4).name),results=[];return await ActionMacroHelpers.simpleRollActionCheck({actors:options?.actors,title,actionGlyph:getActionGlyph(this.cost??null),callback:result=>results.push(result),checkContext:opts=>this.checkContext(opts,{modifiers,rollOptions,slug}),difficultyClass:this.difficultyClass,event:options?.event,extraNotes:selector=>notes.map(note=>(note.selector||(note.selector=selector),note)),traits:this.traits.concat(options?.traits??[])}),results}checkContext(opts,data){return ActionMacroHelpers.defaultCheckContext(opts,data)}};_action4=new WeakMap,_difficultyClass=new WeakMap,_modifiers=new WeakMap,_notes=new WeakMap,_rollOptions=new WeakMap,_statistic=new WeakMap,__name2(_SingleCheckActionVariant,"SingleCheckActionVariant");let SingleCheckActionVariant=_SingleCheckActionVariant;const _SingleCheckAction=class extends BaseAction{static{__name(this,"_SingleCheckAction")}constructor(data){super(data),__publicField(this,"difficultyClass"),__publicField(this,"modifiers"),__publicField(this,"notes"),__publicField(this,"rollOptions"),__publicField(this,"statistic"),this.difficultyClass=data.difficultyClass,this.modifiers=data.modifiers??[],this.notes=(data.notes??[]).map(toRollNoteSource),this.rollOptions=data.rollOptions??[],this.statistic=data.statistic}toActionVariant(data){return new SingleCheckActionVariant(this,data)}};__name2(_SingleCheckAction,"SingleCheckAction");let SingleCheckAction=_SingleCheckAction;const PREFIX$f="PF2E.Actions.Balance";function balance(options){const slug=options?.skill??"acrobatics",rollOptions=["action:balance"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`${PREFIX$f}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["move"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Balance","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Balance","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Balance","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.Balance","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(balance,"balance"),__name2(balance,"balance");const action$q=new SingleCheckAction({cost:1,description:`${PREFIX$f}.Description`,name:`${PREFIX$f}.Title`,notes:[{outcome:["criticalSuccess"],text:`${PREFIX$f}.Notes.criticalSuccess`},{outcome:["success"],text:`${PREFIX$f}.Notes.success`},{outcome:["failure"],text:`${PREFIX$f}.Notes.failure`},{outcome:["criticalFailure"],text:`${PREFIX$f}.Notes.criticalFailure`}],rollOptions:["action:balance"],slug:"balance",statistic:"acrobatics",traits:["move"]}),PREFIX$e="PF2E.Actions.ManeuverInFlight";async function maneuverInFlight(options){const slug=options?.skill??"acrobatics",rollOptions=["action:maneuver-in-flight"],modifiers=options?.modifiers;return ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`${PREFIX$e}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["move"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$e}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.note(selector,PREFIX$e,"failure"),ActionMacroHelpers.note(selector,PREFIX$e,"criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(maneuverInFlight,"maneuverInFlight"),__name2(maneuverInFlight,"maneuverInFlight");const action$p=new SingleCheckAction({cost:1,description:`${PREFIX$e}.Description`,name:`${PREFIX$e}.Title`,notes:[{outcome:["success","criticalSuccess"],text:`${PREFIX$e}.Notes.success`},{outcome:["failure"],text:`${PREFIX$e}.Notes.failure`},{outcome:["criticalFailure"],text:`${PREFIX$e}.Notes.criticalFailure`}],rollOptions:["action:maneuver-in-flight"],slug:"maneuver-in-flight",statistic:"acrobatics",traits:["move"]}),PREFIX$d="PF2E.Actions.Squeeze";function squeeze(options){const slug=options?.skill??"acrobatics",rollOptions=["action:squeeze"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:`${PREFIX$d}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["exploration","move"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Squeeze","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Squeeze","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Squeeze","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(squeeze,"squeeze"),__name2(squeeze,"squeeze");const action$o=new SingleCheckAction({description:`${PREFIX$d}.Description`,name:`${PREFIX$d}.Title`,notes:[{outcome:["criticalSuccess"],text:`${PREFIX$d}.Notes.criticalSuccess`},{outcome:["success"],text:`${PREFIX$d}.Notes.success`},{outcome:["criticalFailure"],text:`${PREFIX$d}.Notes.criticalFailure`}],rollOptions:["action:squeeze"],slug:"squeeze",statistic:"acrobatics",traits:["exploration","move"]}),PREFIX$c="PF2E.Actions.TumbleThrough";function tumbleThrough(options){const slug=options?.skill??"acrobatics",rollOptions=["action:tumble-through"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`${PREFIX$c}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["move"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"reflex",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$c}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.outcomesNote(selector,`${PREFIX$c}.Notes.failure`,["failure","criticalFailure"])]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(tumbleThrough,"tumbleThrough"),__name2(tumbleThrough,"tumbleThrough");const action$n=new SingleCheckAction({cost:1,description:`${PREFIX$c}.Description`,difficultyClass:"reflex",name:`${PREFIX$c}.Title`,notes:[{outcome:["success","criticalSuccess"],text:`${PREFIX$c}.Notes.success`},{outcome:["failure","criticalFailure"],text:`${PREFIX$c}.Notes.failure`}],rollOptions:["action:tumble-through"],slug:"tumble-through",statistic:"acrobatics",traits:["move"]});function arcaneSlam(options){const{actor:target,token}=ActionMacroHelpers.target(),slug=options?.skill??"acrobatics",rollOptions=["action:arcane-slam"];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"D",title:"PF2E.Actions.ArcaneSlam.Title",checkContext:opts=>{var _a;const modifiers=(_a=options.modifiers)!=null&&_a.length?[...options.modifiers]:[];if(opts.actor instanceof CreaturePF2e&&opts.target instanceof CreaturePF2e){const attackerSize=opts.actor.system.traits.size,targetSize=opts.target.system.traits.size,sizeDifference=attackerSize.difference(targetSize),sizeModifier=new ModifierPF2e("PF2E.Actions.ArcaneSlam.Modifier.SizeDifference",Math.clamped(2*sizeDifference,-4,4),"circumstance");sizeModifier.modifier&&modifiers.push(sizeModifier)}return ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug})},traits:["automaton"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"fortitude",extraNotes:selector=>{const notes=[ActionMacroHelpers.note(selector,"PF2E.Actions.ArcaneSlam","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.ArcaneSlam","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.ArcaneSlam","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.ArcaneSlam","criticalFailure")];if(!target){const translated=game.i18n.localize("PF2E.Actions.ArcaneSlam.Notes.NoTarget");notes.unshift(new RollNotePF2e({selector,text:`<p class="compact-text">${translated}</p>`,predicate:new PredicatePF2e,outcome:[]}))}return notes},target:()=>target&&token?{actor:target,token}:null}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(arcaneSlam,"arcaneSlam"),__name2(arcaneSlam,"arcaneSlam");function climb(options){const slug=options?.skill??"athletics",rollOptions=["action:climb"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Climb.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["move"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Climb","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Climb","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Climb","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(climb,"climb"),__name2(climb,"climb");function disarm(options){const slug=options?.skill??"athletics",rollOptions=["action:disarm"];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Disarm.Title",checkContext:opts=>{var _a;const item=(ActionMacroHelpers.getApplicableEquippedWeapons(opts.actor,"disarm")??[]).shift(),modifiers=(_a=options.modifiers)!=null&&_a.length?[...options.modifiers]:[];if(item&&item.slug!=="basic-unarmed"){const modifier=ActionMacroHelpers.getWeaponPotencyModifier(item,slug);modifier&&modifiers.push(modifier)}return ActionMacroHelpers.defaultCheckContext(opts,{item,modifiers,rollOptions,slug})},traits:["attack"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"reflex",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Disarm","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Disarm","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Disarm","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(disarm,"disarm"),__name2(disarm,"disarm");function forceOpen(options){const slug=options?.skill??"athletics",rollOptions=["action:force-open"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.ForceOpen.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["attack"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.ForceOpen","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.ForceOpen","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.ForceOpen","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(forceOpen,"forceOpen"),__name2(forceOpen,"forceOpen");function grapple(options){const slug=options?.skill??"athletics",rollOptions=["action:grapple"];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Grapple.Title",checkContext:opts=>{var _a;const item=(ActionMacroHelpers.getApplicableEquippedWeapons(opts.actor,"grapple")??[]).shift(),modifiers=(_a=options.modifiers)!=null&&_a.length?[...options.modifiers]:[];if(item&&item.traits.has("grapple")){const modifier=ActionMacroHelpers.getWeaponPotencyModifier(item,slug);modifier&&modifiers.push(modifier)}return ActionMacroHelpers.defaultCheckContext(opts,{item,modifiers,rollOptions,slug})},traits:["attack"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"fortitude",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Grapple","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Grapple","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Grapple","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.Grapple","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(grapple,"grapple"),__name2(grapple,"grapple");function highJump(options){const slug=options?.skill??"athletics",rollOptions=["action:stride","action:leap","action:high-jump"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"D",title:"PF2E.Actions.HighJump.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["move"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.HighJump","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.HighJump","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.HighJump","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.HighJump","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(highJump,"highJump"),__name2(highJump,"highJump");const PREFIX$b="PF2E.Actions.LongJump";function longJump(options){const slug=options?.skill??"athletics",rollOptions=["action:stride","action:leap","action:long-jump"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"D",title:`${PREFIX$b}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["move"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$b}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.note(selector,PREFIX$b,"failure"),ActionMacroHelpers.note(selector,PREFIX$b,"criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(longJump,"longJump"),__name2(longJump,"longJump");function shove(options){const slug=options?.skill??"athletics",rollOptions=["action:shove"];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Shove.Title",checkContext:opts=>{var _a;const item=(ActionMacroHelpers.getApplicableEquippedWeapons(opts.actor,"shove")??[]).shift(),modifiers=(_a=options.modifiers)!=null&&_a.length?[...options.modifiers]:[];if(item&&item.traits.has("shove")){const modifier=ActionMacroHelpers.getWeaponPotencyModifier(item,slug);modifier&&modifiers.push(modifier)}return ActionMacroHelpers.defaultCheckContext(opts,{item,modifiers,rollOptions,slug})},traits:["attack"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"fortitude",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Shove","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Shove","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Shove","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(shove,"shove"),__name2(shove,"shove");function swim(options){const slug=options?.skill??"athletics",rollOptions=["action:swim"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Swim.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["move"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Swim","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Swim","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Swim","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(swim,"swim"),__name2(swim,"swim");function tripCheckContext(opts,data){var _a;const item=[...ActionMacroHelpers.getApplicableEquippedWeapons(opts.actor,"trip")??[],...ActionMacroHelpers.getApplicableEquippedWeapons(opts.actor,"ranged-trip")??[]].shift(),context=ActionMacroHelpers.defaultCheckContext(opts,{item:data.item,modifiers:data.modifiers,rollOptions:data.rollOptions,slug:data.slug});if(item&&context){const modifiers=(_a=context.modifiers)!=null&&_a.length?[...context.modifiers]:[];if(item.traits.has("trip")||item.traits.has("ranged-trip")){const modifier=ActionMacroHelpers.getWeaponPotencyModifier(item,data.slug);modifier&&modifiers.push(modifier)}item.traits.has("ranged-trip")&&modifiers.push(new ModifierPF2e({slug:"ranged-trip",adjustments:extractModifierAdjustments(opts.actor.synthetics.modifierAdjustments,context.rollOptions,"ranged-trip"),type:"circumstance",label:CONFIG.PF2E.weaponTraits["ranged-trip"],modifier:-2})),context.modifiers=modifiers}return context}__name(tripCheckContext,"tripCheckContext"),__name2(tripCheckContext,"tripCheckContext");function trip(options){const slug=options?.skill??"athletics",modifiers=options?.modifiers,rollOptions=["action:trip"];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Trip.Title",checkContext:opts=>tripCheckContext(opts,{modifiers,rollOptions,slug}),traits:["attack"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"reflex",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Trip","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Trip","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Trip","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(trip,"trip"),__name2(trip,"trip");const _TripActionVariant=class extends SingleCheckActionVariant{static{__name(this,"_TripActionVariant")}checkContext(opts,data){return tripCheckContext(opts,data)}};__name2(_TripActionVariant,"TripActionVariant");let TripActionVariant=_TripActionVariant;const _TripAction=class extends SingleCheckAction{static{__name(this,"_TripAction")}constructor(){super({cost:1,description:"PF2E.Actions.Trip.Description",difficultyClass:"reflex",name:"PF2E.Actions.Trip.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.Trip.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.Trip.Notes.success"},{outcome:["criticalFailure"],text:"PF2E.Actions.Trip.Notes.criticalFailure"}],rollOptions:["action:trip"],slug:"trip",statistic:"athletics",traits:["attack"]})}toActionVariant(data){return new TripActionVariant(this,data)}};__name2(_TripAction,"TripAction");let TripAction=_TripAction;const action$m=new TripAction;function determineSizeBonus(actorSize,targetSize){const sizeDifference=actorSize.difference(targetSize);return Math.clamped(2*sizeDifference,-4,4)}__name(determineSizeBonus,"determineSizeBonus"),__name2(determineSizeBonus,"determineSizeBonus");function whirlingThrow(options){const slug=options?.skill??"athletics",rollOptions=["action:whirling-throw"];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.WhirlingThrow.Title",checkContext:opts=>{var _a;const modifiers=(_a=options.modifiers)!=null&&_a.length?[...options.modifiers]:[];if(opts.actor instanceof CreaturePF2e&&opts.target instanceof CreaturePF2e){const actorSize=opts.actor.system.traits.size,targetSize=opts.target.system.traits.size,sizeModifier=new ModifierPF2e("Size Modifier",determineSizeBonus(actorSize,targetSize),"circumstance");sizeModifier.modifier&&modifiers.push(sizeModifier)}return ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug})},traits:["monk"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"fortitude",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.WhirlingThrow","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.WhirlingThrow","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.WhirlingThrow","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.WhirlingThrow","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(whirlingThrow,"whirlingThrow"),__name2(whirlingThrow,"whirlingThrow");const _AidActionVariant=class extends SingleCheckActionVariant{static{__name(this,"_AidActionVariant")}async use(options){if(!options?.statistic)throw new Error(game.i18n.localize("PF2E.Actions.Aid.Warning.NoStatistic"));const rollOption=`action:aid:${options.statistic}`;return options.rollOptions??(options.rollOptions=[]),options.rollOptions.includes(rollOption)||options.rollOptions.push(rollOption),super.use(options)}};__name2(_AidActionVariant,"AidActionVariant");let AidActionVariant=_AidActionVariant;const _AidAction=class extends SingleCheckAction{static{__name(this,"_AidAction")}constructor(){super({cost:"reaction",description:"PF2E.Actions.Aid.Description",difficultyClass:{value:20},name:"PF2E.Actions.Aid.Title",notes:[{outcome:["criticalFailure"],text:"PF2E.Actions.Aid.Notes.criticalFailure",title:"PF2E.Check.Result.Degree.Check.criticalFailure"},{outcome:["criticalSuccess"],text:"PF2E.Actions.Aid.Notes.criticalSuccess",title:"PF2E.Check.Result.Degree.Check.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.Aid.Notes.success",title:"PF2E.Check.Result.Degree.Check.success"}],rollOptions:["action:aid"],slug:"aid",statistic:""})}toActionVariant(data){return new AidActionVariant(this,data)}};__name2(_AidAction,"AidAction");let AidAction=_AidAction;const aid=new AidAction,crawl=new SimpleAction({cost:1,description:"PF2E.Actions.Crawl.Description",name:"PF2E.Actions.Crawl.Title",slug:"crawl",traits:["move"]}),delay=new SimpleAction({cost:"free",description:"PF2E.Actions.Delay.Description",name:"PF2E.Actions.Delay.Title",slug:"delay"}),_DropProneActionVariant=class extends SimpleActionVariant{static{__name(this,"_DropProneActionVariant")}async use(options={}){return super.use(options).then(async results=>{for(const result of results)result.actor.hasCondition("prone")||await result.actor.toggleCondition("prone");return results})}};__name2(_DropProneActionVariant,"DropProneActionVariant");let DropProneActionVariant=_DropProneActionVariant;const _DropProneAction=class extends SimpleAction{static{__name(this,"_DropProneAction")}constructor(){super({cost:1,description:"PF2E.Actions.DropProne.Description",name:"PF2E.Actions.DropProne.Title",slug:"drop-prone",traits:["move"]})}toActionVariant(data){return new DropProneActionVariant(this,data)}};__name2(_DropProneAction,"DropProneAction");let DropProneAction=_DropProneAction;const dropProne=new DropProneAction,toHighestModifier=__name2((highest,current)=>current.totalModifier>(highest?.totalModifier??0)?current:highest,"toHighestModifier");function unarmedStrikeWithHighestModifier(opts,data){const actionRollOptions=["action:escape","action:escape:unarmed"],{rollOptions}=opts.buildContext({actor:opts.actor,rollOptions:actionRollOptions,target:opts.target}),{actor}=opts,statistic=(()=>actor instanceof CharacterPF2e?actor.system.actions.filter(strike=>strike.weaponTraits.map(trait=>trait.name).includes("unarmed")):actor instanceof NPCPF2e?actor.system.actions.filter(strike=>strike.traits.map(trait=>trait.name).includes("unarmed")):[])().map(strike=>{const modifiers=(strike.modifiers??[]).concat(data.modifiers??[]);return new StatisticModifier("unarmed",modifiers,rollOptions)}).reduce(toHighestModifier,null);return statistic?{actor,rollOptions,statistic}:null}__name(unarmedStrikeWithHighestModifier,"unarmedStrikeWithHighestModifier"),__name2(unarmedStrikeWithHighestModifier,"unarmedStrikeWithHighestModifier");function escapeCheckContext(opts,data){const unarmed=data.slug&&data.slug!=="unarmed"?null:unarmedStrikeWithHighestModifier(opts,data),highest=(data.slug?[data.slug]:["acrobatics","athletics"]).filter(slug=>slug!=="unarmed").map(slug=>{const actionRollOptions=["action:escape",`action:escape:${slug}`],{property}=ActionMacroHelpers.resolveStat(slug),{rollOptions}=opts.buildContext({actor:opts.actor,rollOptions:actionRollOptions,target:opts.target}),statistic=getProperty(opts.actor,property);return{actor:opts.actor,rollOptions,statistic:new StatisticModifier(statistic.slug,statistic.modifiers.concat(data.modifiers??[]),rollOptions)}}).reduce((highest2,current)=>!highest2||current.statistic.totalModifier>(highest2?.statistic.totalModifier??0)?current:highest2,unarmed);if(highest){const{checkType,stat:slug,subtitle}=ActionMacroHelpers.resolveStat(highest.statistic.slug);return{modifiers:data.modifiers,rollOptions:highest.rollOptions,slug,statistic:highest.statistic,subtitle,type:checkType}}throw new CheckContextError("No applicable statistic to roll for Escape check.",opts.actor,"null")}__name(escapeCheckContext,"escapeCheckContext"),__name2(escapeCheckContext,"escapeCheckContext");function escape(options){const slug=options?.skill??"",modifiers=options?.modifiers,rollOptions=["action:escape"];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,checkContext:opts=>escapeCheckContext(opts,{modifiers,rollOptions,slug}),actionGlyph:options.glyph??"A",title:"PF2E.Actions.Escape.Title",traits:["attack"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"athletics",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Escape","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Escape","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Escape","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(escape,"escape"),__name2(escape,"escape");const _EscapeActionVariant=class extends SingleCheckActionVariant{static{__name(this,"_EscapeActionVariant")}get statistic(){return""}checkContext(opts,data){return escapeCheckContext(opts,data)}};__name2(_EscapeActionVariant,"EscapeActionVariant");let EscapeActionVariant=_EscapeActionVariant;const _EscapeAction=class extends SingleCheckAction{static{__name(this,"_EscapeAction")}constructor(){super({cost:1,description:"PF2E.Actions.Escape.Description",difficultyClass:"athletics",name:"PF2E.Actions.Escape.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.Escape.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.Escape.Notes.success"},{outcome:["criticalFailure"],text:"PF2E.Actions.Escape.Notes.criticalFailure"}],rollOptions:["action:escape"],slug:"escape",statistic:"unarmed",traits:["attack"]})}toActionVariant(data){return new EscapeActionVariant(this,data)}};__name2(_EscapeAction,"EscapeAction");let EscapeAction=_EscapeAction;const action$l=new EscapeAction,interact=new SimpleAction({cost:1,description:"PF2E.Actions.Interact.Description",name:"PF2E.Actions.Interact.Title",slug:"interact",traits:["manipulate"]}),leap=new SimpleAction({cost:1,description:"PF2E.Actions.Leap.Description",name:"PF2E.Actions.Leap.Title",slug:"leap",traits:["move"]}),ready=new SimpleAction({cost:2,description:"PF2E.Actions.Ready.Description",name:"PF2E.Actions.Ready.Title",slug:"ready",traits:["concentrate"]}),release=new SimpleAction({cost:"free",description:"PF2E.Actions.Release.Description",name:"PF2E.Actions.Release.Title",slug:"release",traits:["manipulate"]});function seek(options){const slug=options?.skill??"perception",rollOptions=["action:seek"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Seek.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["concentrate","secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Seek","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Seek","success")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(seek,"seek"),__name2(seek,"seek");const action$k=new SingleCheckAction({cost:1,description:"PF2E.Actions.Seek.Description",name:"PF2E.Actions.Seek.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.Seek.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.Seek.Notes.success"}],rollOptions:["action:seek"],slug:"seek",statistic:"perception",traits:["concentrate","secret"]});function senseMotive(options){const slug=options?.skill??"perception",rollOptions=["action:sense-motive"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.SenseMotive.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["concentrate","secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"deception",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.SenseMotive","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.SenseMotive","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.SenseMotive","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.SenseMotive","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(senseMotive,"senseMotive"),__name2(senseMotive,"senseMotive");const action$j=new SingleCheckAction({cost:1,description:"PF2E.Actions.SenseMotive.Description",difficultyClass:"deception",name:"PF2E.Actions.SenseMotive.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.SenseMotive.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.SenseMotive.Notes.success"},{outcome:["failure"],text:"PF2E.Actions.SenseMotive.Notes.failure"},{outcome:["criticalFailure"],text:"PF2E.Actions.SenseMotive.Notes.criticalFailure"}],rollOptions:["action:sense-motive"],slug:"sense-motive",statistic:"perception",traits:["concentrate","secret"]}),_StandActionVariant=class extends SimpleActionVariant{static{__name(this,"_StandActionVariant")}async use(options={}){return super.use(options).then(async results=>{for(const result of results)result.actor.hasCondition("prone")&&await result.actor.toggleCondition("prone");return results})}};__name2(_StandActionVariant,"StandActionVariant");let StandActionVariant=_StandActionVariant;const _StandAction=class extends SimpleAction{static{__name(this,"_StandAction")}constructor(){super({cost:1,description:"PF2E.Actions.Stand.Description",name:"PF2E.Actions.Stand.Title",slug:"stand",traits:["move"]})}toActionVariant(data){return new StandActionVariant(this,data)}};__name2(_StandAction,"StandAction");let StandAction=_StandAction;const stand=new StandAction,step=new SimpleAction({cost:1,description:"PF2E.Actions.Step.Description",name:"PF2E.Actions.Step.Title",slug:"step",traits:["move"]}),stride=new SimpleAction({cost:1,description:"PF2E.Actions.Stride.Description",name:"PF2E.Actions.Stride.Title",slug:"stride",traits:["move"]}),takeCover=new SimpleAction({cost:1,description:"PF2E.Actions.TakeCover.Description",effect:"Compendium.pf2e.other-effects.I9lfZUiCwMiGogVi",img:"systems/pf2e/icons/conditions-2/status_acup.webp",name:"PF2E.Actions.TakeCover.Title",slug:"take-cover"});function tamper(options){const slug=options?.skill??"crafting",rollOptions=["action:tamper"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Tamper.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["inventor","manipulate"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"reflex",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Tamper","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Tamper","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Tamper","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(tamper,"tamper"),__name2(tamper,"tamper");async function craft(options){const item=options.item??(options.uuid?await fromUuid(options.uuid):await SelectItemDialog.getItem("craft"));if(item){if(!(item instanceof PhysicalItemPF2e)){ui.notifications.warn(game.i18n.format("PF2E.Actions.Craft.Warning.NotPhysicalItem",{item:item.name??""}));return}}else{console.warn("PF2e System | No item selected to craft: aborting");return}const quantity=options.quantity??1,proficiencyWithoutLevel=game.settings.get("pf2e","proficiencyVariant")==="ProficiencyWithoutLevel",dc=options.difficultyClass??{value:calculateDC(item.level,{proficiencyWithoutLevel}),visible:!0},free=!!options.free,slug=options?.skill??"crafting",rollOptions=["action:craft"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.Craft.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["downtime","manipulate"],event:options.event,difficultyClass:dc,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Craft","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Craft","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Craft","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.Craft","criticalFailure")],createMessage:!1,callback:async result=>{var _a;if(result.message instanceof ChatMessagePF2e){const message=result.message,flavor=await(async()=>["criticalSuccess","success","criticalFailure"].includes(result.outcome??"")?await renderCraftingInline(item,result.roll,quantity,result.actor,free):"")();flavor&&message.updateSource({flavor:message.flavor+flavor}),ChatMessage.create(message.toObject())}else console.error("PF2E | Unable to amend chat message with craft result.",result.message);(_a=options.callback)==null||_a.call(options,result)}}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(craft,"craft"),__name2(craft,"craft");const PREFIX$a="PF2E.Actions.CreateADiversion",CREATE_A_DIVERSION_VARIANTS=["distracting-words","gesture","trick"];function createADiversion(options){const{title,traits,variant}=(()=>{switch(options?.variant){case"distracting-words":return{title:`${PREFIX$a}.DistractingWords.Title`,traits:["auditory","linguistic","mental"],variant:options.variant};case"gesture":return{title:`${PREFIX$a}.Gesture.Title`,traits:["manipulate","mental"],variant:options.variant};case"trick":return{title:`${PREFIX$a}.Trick.Title`,traits:["manipulate","mental"],variant:options.variant};default:{const variant2=options?.variant?`'${options.variant}'`:"null",variants=CREATE_A_DIVERSION_VARIANTS.map(v=>`'${v}'`).join(", ");throw ui.notifications.error(game.i18n.format(`${PREFIX$a}.Warning.UnknownVariant`,{variant:variant2,variants})),new Error(`Unknown variant ${variant2} for Create a Diversion, use one of ${variants}.`)}}})(),slug=options?.skill??"deception",rollOptions=["action:create-a-diversion",`action:create-a-diversion:${variant}`],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits,event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$a}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.outcomesNote(selector,`${PREFIX$a}.Notes.failure`,["failure","criticalFailure"])]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(createADiversion,"createADiversion"),__name2(createADiversion,"createADiversion");function feint(options){const slug=options?.skill??"deception",rollOptions=["action:feint"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Feint.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["mental"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Feint","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Feint","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Feint","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(feint,"feint"),__name2(feint,"feint");const PREFIX$9="PF2E.Actions.Impersonate";function impersonate(options){const slug=options?.skill??"deception",rollOptions=["action:impersonate"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:`${PREFIX$9}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["concentrate","exploration","manipulate","secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$9}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.note(selector,PREFIX$9,"failure"),ActionMacroHelpers.note(selector,PREFIX$9,"criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(impersonate,"impersonate"),__name2(impersonate,"impersonate");const PREFIX$8="PF2E.Actions.Lie";function lie(options){const slug=options?.skill??"deception",rollOptions=["action:lie"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:`${PREFIX$8}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["auditory","concentrate","linguistic","mental","secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$8}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.outcomesNote(selector,`${PREFIX$8}.Notes.failure`,["failure","criticalFailure"])]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(lie,"lie"),__name2(lie,"lie");function bonMot(options){const slug=options?.skill??"diplomacy",rollOptions=["action:bon-mot"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.BonMot.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["auditory","concentrate","emotion","linguistic","mental"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"will",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.BonMot","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.BonMot","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.BonMot","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(bonMot,"bonMot"),__name2(bonMot,"bonMot");const PREFIX$7="PF2E.Actions.GatherInformation";function gatherInformation(options){const slug=options?.skill??"diplomacy",rollOptions=["action:gather-information"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:`${PREFIX$7}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["exploration","secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$7}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.note(selector,PREFIX$7,"criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(gatherInformation,"gatherInformation"),__name2(gatherInformation,"gatherInformation");function makeAnImpression(options){const slug=options?.skill??"diplomacy",rollOptions=["action:make-an-impression"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.MakeAnImpression.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["auditory","concentrate","exploration","linguistic","mental"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"will",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.MakeAnImpression","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.MakeAnImpression","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.MakeAnImpression","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(makeAnImpression,"makeAnImpression"),__name2(makeAnImpression,"makeAnImpression");function request(options){const slug=options?.skill??"diplomacy",rollOptions=["action:request"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Request.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["auditory","concentrate","linguistic","mental"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Request","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Request","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Request","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.Request","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(request,"request"),__name2(request,"request");function avoidNotice(options){const slug=options?.skill??"stealth",rollOptions=["action:avoid-notice"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.AvoidNotice.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["exploration"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.AvoidNotice","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.AvoidNotice","success")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(avoidNotice,"avoidNotice"),__name2(avoidNotice,"avoidNotice");const action$i=new SingleCheckAction({description:"PF2E.Actions.AvoidNotice.Description",name:"PF2E.Actions.AvoidNotice.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.AvoidNotice.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.AvoidNotice.Notes.success"}],rollOptions:["action:avoid-notice"],slug:"avoid-notice",statistic:"stealth",traits:["exploration"]});function senseDirection(options){const modifiers=[new ModifierPF2e({label:"PF2E.Actions.SenseDirection.Modifier.NoCompass",modifier:-2,predicate:[{not:"compass-in-possession"}],type:"item"})].concat(options?.modifiers??[]),slug=options?.skill??"survival",rollOptions=["action:sense-direction"];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.SenseDirection.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["exploration","secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.SenseDirection","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.SenseDirection","success")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(senseDirection,"senseDirection"),__name2(senseDirection,"senseDirection");const action$h=new SingleCheckAction({description:"PF2E.Actions.SenseDirection.Description",modifiers:[{label:"PF2E.Actions.SenseDirection.Modifier.NoCompass",modifier:-2,predicate:[{not:"compass-in-possession"}],type:"item"}],name:"PF2E.Actions.SenseDirection.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.SenseDirection.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.SenseDirection.Notes.success"}],rollOptions:["action:sense-direction"],slug:"sense-direction",statistic:"survival",traits:["exploration","secret"]});function track(options){const slug=options?.skill??"survival",rollOptions=["action:track"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.Track.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["concentrate","exploration","move"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Track","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Track","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.Track","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(track,"track"),__name2(track,"track");const action$g=new SingleCheckAction({description:"PF2E.Actions.Track.Description",name:"PF2E.Actions.Track.Title",notes:[{outcome:["success","criticalSuccess"],text:"PF2E.Actions.Track.Notes.success"},{outcome:["failure"],text:"PF2E.Actions.Track.Notes.failure"},{outcome:["criticalFailure"],text:"PF2E.Actions.Track.Notes.criticalFailure"}],rollOptions:["action:track"],slug:"track",statistic:"survival",traits:["concentrate","exploration","move"]});function decipherWriting(options){if(!options?.skill){ui.notifications.warn(game.i18n.localize("PF2E.Actions.DecipherWriting.Warning.NoSkill"));return}const{skill:slug}=options,rollOptions=["action:decipher-writing",`action:decipher-writing:${slug}`],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.DecipherWriting.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["concentrate","exploration","secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.DecipherWriting","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.DecipherWriting","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.DecipherWriting","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.DecipherWriting","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(decipherWriting,"decipherWriting"),__name2(decipherWriting,"decipherWriting");const _DecipherWritingActionVariant=class extends SingleCheckActionVariant{static{__name(this,"_DecipherWritingActionVariant")}async use(options){if(!options?.statistic)throw new Error(game.i18n.localize("PF2E.Actions.DecipherWriting.Warning.NoSkill"));const rollOption=`action:decipher-writing:${options.statistic}`;return options.rollOptions??(options.rollOptions=[]),options.rollOptions.includes(rollOption)||options.rollOptions.push(rollOption),super.use(options)}};__name2(_DecipherWritingActionVariant,"DecipherWritingActionVariant");let DecipherWritingActionVariant=_DecipherWritingActionVariant;const _DecipherWritingAction=class extends SingleCheckAction{static{__name(this,"_DecipherWritingAction")}constructor(){super({description:"PF2E.Actions.DecipherWriting.Description",name:"PF2E.Actions.DecipherWriting.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.DecipherWriting.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.DecipherWriting.Notes.success"},{outcome:["failure"],text:"PF2E.Actions.DecipherWriting.Notes.failure"},{outcome:["criticalFailure"],text:"PF2E.Actions.DecipherWriting.Notes.criticalFailure"}],rollOptions:["action:decipher-writing"],slug:"decipher-writing",statistic:"",traits:["concentrate","exploration","secret"]})}toActionVariant(data){return new DecipherWritingActionVariant(this,data)}};__name2(_DecipherWritingAction,"DecipherWritingAction");let DecipherWritingAction=_DecipherWritingAction;const action$f=new DecipherWritingAction;function subsist(options){if(!options?.skill){ui.notifications.warn(game.i18n.localize("PF2E.Actions.Subsist.Warning.NoSkill"));return}const modifiers=[new ModifierPF2e({label:"PF2E.Actions.Subsist.AfterExplorationPenalty",modifier:-5,predicate:["action:subsist:after-exploration"]})].concat(options?.modifiers??[]),{skill:slug}=options,rollOptions=["action:subsist",`action:subsist:${slug}`];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.Subsist.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["downtime"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Subsist","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Subsist","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Subsist","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.Subsist","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(subsist,"subsist"),__name2(subsist,"subsist");const _SubsistActionVariant=class extends SingleCheckActionVariant{static{__name(this,"_SubsistActionVariant")}async use(options={}){if(!options?.statistic)throw new Error(game.i18n.localize("PF2E.Actions.Subsist.Warning.NoSkill"));const rollOption=`action:subsist:${options.statistic}`;return options.rollOptions??(options.rollOptions=[]),options.rollOptions.includes(rollOption)||options.rollOptions.push(rollOption),super.use(options)}};__name2(_SubsistActionVariant,"SubsistActionVariant");let SubsistActionVariant=_SubsistActionVariant;const _SubsistAction=class extends SingleCheckAction{static{__name(this,"_SubsistAction")}constructor(){super({description:"PF2E.Actions.Subsist.Description",modifiers:[{label:"PF2E.Actions.Subsist.AfterExplorationPenalty",modifier:-5,predicate:["action:subsist:after-exploration"]}],name:"PF2E.Actions.Subsist.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.Subsist.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.Subsist.Notes.success"},{outcome:["failure"],text:"PF2E.Actions.Subsist.Notes.failure"},{outcome:["criticalFailure"],text:"PF2E.Actions.Subsist.Notes.criticalFailure"}],rollOptions:["action:subsist"],slug:"subsist",statistic:"",traits:["downtime"]})}toActionVariant(data){return new SubsistActionVariant(this,data)}};__name2(_SubsistAction,"SubsistAction");let SubsistAction=_SubsistAction;const action$e=new SubsistAction;function coerce(options){const slug=options?.skill??"intimidation",rollOptions=["action:coerce"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.Coerce.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["auditory","concentrate","emotion","exploration","linguistic","mental"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"will",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Coerce","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Coerce","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Coerce","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.Coerce","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(coerce,"coerce"),__name2(coerce,"coerce");const action$d=new SingleCheckAction({description:"PF2E.Actions.Coerce.Description",difficultyClass:"will",name:"PF2E.Actions.Coerce.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.Coerce.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.Coerce.Notes.success"},{outcome:["failure"],text:"PF2E.Actions.Coerce.Notes.failure"},{outcome:["criticalFailure"],text:"PF2E.Actions.Coerce.Notes.criticalFailure"}],rollOptions:["action:coerce"],slug:"coerce",statistic:"intimidation",traits:["auditory","concentrate","emotion","exploration","linguistic","mental"]});function demoralize(options){const slug=options?.skill??"intimidation",rollOptions=["action:demoralize"],modifiers=[new ModifierPF2e({label:"PF2E.Actions.Demoralize.Unintelligible",modifier:-4,predicate:["action:demoralize:unintelligible"],type:"circumstance"})].concat(options?.modifiers??[]);ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.Demoralize.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["auditory","concentrate","emotion","fear","mental"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"will",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Demoralize","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Demoralize","success")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(demoralize,"demoralize"),__name2(demoralize,"demoralize");const action$c=new SingleCheckAction({description:"PF2E.Actions.Demoralize.Description",difficultyClass:"will",modifiers:[{label:"PF2E.Actions.Demoralize.Unintelligible",modifier:-4,predicate:["action:demoralize:unintelligible"],type:"circumstance"}],name:"PF2E.Actions.Demoralize.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.Demoralize.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.Demoralize.Notes.success"}],rollOptions:["action:demoralize"],slug:"demoralize",statistic:"intimidation",traits:["auditory","concentrate","emotion","fear","mental"]}),PREFIX$6="PF2E.Actions.AdministerFirstAid",ADMINISTER_FIRST_AID_VARIANTS=["stabilize","stop-bleeding"];function stabilizeDifficultyClass(target){if(!target?.isOfType("creature"))return null;const{dying}=target.attributes;if(!dying?.value)throw new Error(game.i18n.localize(`${PREFIX$6}.Warning.TargetNotDying`));const dcModifier=new ModifierPF2e({slug:"dying-recovery",label:"PF2E.ModifierTitle",modifier:5+dying.recoveryDC+dying.value-10});return new Statistic(target,{slug:"administer-first-aid",label:`${PREFIX$6}.Stabilize.Title`,dc:{label:`${PREFIX$6}.Stabilize.DifficultyClass.Label`,modifiers:[dcModifier]}}).dc}__name(stabilizeDifficultyClass,"stabilizeDifficultyClass"),__name2(stabilizeDifficultyClass,"stabilizeDifficultyClass");function administerFirstAid(options){const{notes,title,variant}=(()=>{const mainTitle=game.i18n.localize(`${PREFIX$6}.Title`);switch(options?.variant){case"stabilize":return{notes:{criticalFailure:`${PREFIX$6}.Stabilize.Notes.criticalFailure`,success:`${PREFIX$6}.Stabilize.Notes.success`},title:mainTitle+" - "+game.i18n.localize(`${PREFIX$6}.Stabilize.Title`),variant:options.variant};case"stop-bleeding":return{notes:{criticalFailure:`${PREFIX$6}.StopBleeding.Notes.criticalFailure`,success:`${PREFIX$6}.StopBleeding.Notes.success`},title:mainTitle+" - "+game.i18n.localize(`${PREFIX$6}.StopBleeding.Title`),variant:options.variant};default:{const variant2=options?.variant?`'${options.variant}'`:"null",variants=ADMINISTER_FIRST_AID_VARIANTS.map(v=>`'${v}'`).join(", "),error=`${PREFIX$6}.Warning.UnknownVariant`;throw ui.notifications.error(game.i18n.format(error,{variant:variant2,variants})),new Error(`Unknown variant ${variant2} for Administer First Aid, use one of ${variants}.`)}}})(),slug=options?.skill??"medicine",rollOptions=["action:administer-first-aid",`action:administer-first-aid:${variant}`],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"D",title,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["manipulate"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??(target=>{if(variant==="stabilize"&&target)try{return stabilizeDifficultyClass(target)}catch(error){if(error instanceof Error)ui.notifications.warn(error.message);else throw error}return null}),extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,notes.success,["success","criticalSuccess"]),ActionMacroHelpers.outcomesNote(selector,notes.criticalFailure,["criticalFailure"])]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(administerFirstAid,"administerFirstAid"),__name2(administerFirstAid,"administerFirstAid");const _AdministerFirstAidAction=class extends SingleCheckAction{static{__name(this,"_AdministerFirstAidAction")}constructor(){super({cost:2,description:`${PREFIX$6}.Description`,name:`${PREFIX$6}.Title`,slug:"administer-first-aid",statistic:"medicine",traits:["manipulate"],variants:[{description:`${PREFIX$6}.Stabilize.Description`,name:`${PREFIX$6}.Stabilize.Title`,notes:[{outcome:["criticalSuccess","success"],text:`${PREFIX$6}.Stabilize.Notes.success`},{outcome:["criticalFailure"],text:`${PREFIX$6}.Stabilize.Notes.criticalFailure`}],slug:"stabilize"},{description:`${PREFIX$6}.StopBleeding.Description`,name:`${PREFIX$6}.StopBleeding.Title`,notes:[{outcome:["criticalSuccess","success"],text:`${PREFIX$6}.StopBleeding.Notes.success`},{outcome:["criticalFailure"],text:`${PREFIX$6}.StopBleeding.Notes.criticalFailure`}],slug:"stop-bleeding"}]})}};__name2(_AdministerFirstAidAction,"AdministerFirstAidAction");let AdministerFirstAidAction=_AdministerFirstAidAction;const action$b=new AdministerFirstAidAction;function treatDisease(options){const slug=options?.skill??"medicine",rollOptions=["action:treat-disease"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.TreatDisease.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["downtime","manipulate"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.TreatDisease","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.TreatDisease","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.TreatDisease","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(treatDisease,"treatDisease"),__name2(treatDisease,"treatDisease");const action$a=new SingleCheckAction({description:"PF2E.Actions.TreatDisease.Description",name:"PF2E.Actions.TreatDisease.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.TreatDisease.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.TreatDisease.Notes.success"},{outcome:["criticalFailure"],text:"PF2E.Actions.TreatDisease.Notes.criticalFailure"}],rollOptions:["action:treat-disease"],slug:"treat-disease",statistic:"medicine",traits:["downtime","manipulate"]});function treatPoison(options){const slug=options?.skill??"medicine",rollOptions=["action:treat-poison"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:"PF2E.Actions.TreatPoison.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["manipulate"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.TreatPoison","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.TreatPoison","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.TreatPoison","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(treatPoison,"treatPoison"),__name2(treatPoison,"treatPoison");const action$9=new SingleCheckAction({cost:1,description:"PF2E.Actions.TreatPoison.Description",name:"PF2E.Actions.TreatPoison.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.TreatPoison.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.TreatPoison.Notes.success"},{outcome:["criticalFailure"],text:"PF2E.Actions.TreatPoison.Notes.criticalFailure"}],rollOptions:["action:treat-poison"],slug:"treat-poison",statistic:"medicine",traits:["manipulate"]}),PREFIX$5="PF2E.Actions.CommandAnAnimal";function commandAnAnimal(options){const slug=options?.skill??"nature",rollOptions=["action:command-an-animal"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`${PREFIX$5}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["auditory","concentrate"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"will",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$5}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.note(selector,PREFIX$5,"failure"),ActionMacroHelpers.note(selector,PREFIX$5,"criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(commandAnAnimal,"commandAnAnimal"),__name2(commandAnAnimal,"commandAnAnimal");const action$8=new SingleCheckAction({cost:1,description:`${PREFIX$5}.Description`,difficultyClass:"will",name:`${PREFIX$5}.Title`,notes:[{outcome:["success","criticalSuccess"],text:`${PREFIX$5}.Notes.success`},{outcome:["failure"],text:`${PREFIX$5}.Notes.failure`},{outcome:["criticalFailure"],text:`${PREFIX$5}.Notes.criticalFailure`}],rollOptions:["action:command-an-animal"],slug:"command-an-animal",statistic:"nature",traits:["auditory","concentrate"]}),PERFORM_VARIANT_TRAITS={acting:["auditory","linguistic","visual"],comedy:["auditory","linguistic","visual"],dance:["move","visual"],keyboards:["auditory","manipulate"],oratory:["auditory","linguistic"],percussion:["auditory","manipulate"],singing:["auditory","linguistic"],strings:["auditory","manipulate"],winds:["auditory","manipulate"]};function perform(options){const traits=PERFORM_VARIANT_TRAITS[options?.variant??""];if(!traits){const msg=game.i18n.format("PF2E.Actions.Perform.Warning.UnknownVariant",{variant:options.variant});ui.notifications.warn(msg);return}const slug=options?.skill??"performance",rollOptions=["action:perform",`action:perform:${options.variant}`],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`PF2E.Actions.Perform.${options.variant.charAt(0).toUpperCase()}${options.variant.slice(1)}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["concentrate",...traits].sort(),event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.Perform","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.Perform","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.Perform","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.Perform","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(perform,"perform"),__name2(perform,"perform");async function createForgeryCallback(result,callback){const societyDC=(()=>{var _a;if(result.actor instanceof CreaturePF2e){const systemFlags=(_a=result.message)==null?void 0:_a.flags.pf2e,modifiers=systemFlags.modifiers.filter(modifier=>modifier.enabled).map(modifier=>({...modifier,predicate:[]})).map(modifier=>new ModifierPF2e(modifier));return result.actor.skills.society.extend({slug:result.actor.skills.society.slug,modifiers}).withRollOptions({extraRollOptions:systemFlags.context.options,origin:result.actor}).dc}return null})(),gmNotes=(()=>["criticalSuccess","success"].includes(result.outcome??"")?game.i18n.format("PF2E.Actions.CreateForgery.ForgedDocument.SuccessGmNote",{societyDC:societyDC?.value??null}):["criticalFailure","failure"].includes(result.outcome??"")?game.i18n.format("PF2E.Actions.CreateForgery.ForgedDocument.FailureGmNote",{failure:game.i18n.localize("PF2E.Actions.CreateForgery.Notes.failure"),success:game.i18n.localize("PF2E.Actions.CreateForgery.Notes.success"),total:result.roll.total}):"")();await Item.create({img:"systems/pf2e/icons/equipment/adventuring-gear/scroll-case.webp",name:game.i18n.localize("PF2E.Actions.CreateForgery.ForgedDocument.Name"),type:"equipment",system:{description:{gm:gmNotes,value:game.i18n.format("PF2E.Actions.CreateForgery.ForgedDocument.Description",{societyDC:societyDC?.value??null})}}},{parent:result.actor});const notification=game.i18n.format("PF2E.Actions.CreateForgery.ForgedDocumentCreatedNotification",{name:result.actor.name});ui.notifications.info(notification),callback?.(result)}__name(createForgeryCallback,"createForgeryCallback"),__name2(createForgeryCallback,"createForgeryCallback");function createForgery(options){const modifiers=[new ModifierPF2e({label:"PF2E.Actions.CreateForgery.UnspecificHandwriting",modifier:4,predicate:["action:create-forgery:unspecific-handwriting"],type:"circumstance"})].concat(options?.modifiers??[]),slug=options?.skill??"society",rollOptions=["action:create-forgery"];return ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph,title:"PF2E.Actions.CreateForgery.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["downtime","secret"],event:options.event,callback:async result=>createForgeryCallback(result,options?.callback),difficultyClass:options.difficultyClass??{value:20},extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.CreateForgery","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.CreateForgery","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.CreateForgery","failure"),ActionMacroHelpers.note(selector,"PF2E.Actions.CreateForgery","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(createForgery,"createForgery"),__name2(createForgery,"createForgery");const _CreateForgeryActionVariant=class extends SingleCheckActionVariant{static{__name(this,"_CreateForgeryActionVariant")}async use(options={}){return super.use(options).then(async results=>{for(const result of results)await createForgeryCallback(result);return results})}};__name2(_CreateForgeryActionVariant,"CreateForgeryActionVariant");let CreateForgeryActionVariant=_CreateForgeryActionVariant;const _CreateForgeryAction=class extends SingleCheckAction{static{__name(this,"_CreateForgeryAction")}constructor(){super({description:"PF2E.Actions.CreateForgery.Description",difficultyClass:{value:20},modifiers:[{label:"PF2E.Actions.CreateForgery.UnspecificHandwriting",modifier:4,predicate:["action:create-forgery:unspecific-handwriting"],type:"circumstance"}],name:"PF2E.Actions.CreateForgery.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.CreateForgery.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.CreateForgery.Notes.success"},{outcome:["failure"],text:"PF2E.Actions.CreateForgery.Notes.failure"},{outcome:["criticalFailure"],text:"PF2E.Actions.CreateForgery.Notes.criticalFailure"}],rollOptions:["action:create-forgery"],slug:"create-forgery",statistic:"society",traits:["downtime","secret"]})}toActionVariant(data){return new CreateForgeryActionVariant(this,data)}};__name2(_CreateForgeryAction,"CreateForgeryAction");let CreateForgeryAction=_CreateForgeryAction;const action$7=new CreateForgeryAction,PREFIX$4="PF2E.Actions.ConcealAnObject";function concealAnObject(options){const slug=options?.skill??"stealth",rollOptions=["action:conceal-an-object"],modifiers=options?.modifiers;return ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`${PREFIX$4}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["manipulate","secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$4}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.outcomesNote(selector,`${PREFIX$4}.Notes.failure`,["failure","criticalFailure"])]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(concealAnObject,"concealAnObject"),__name2(concealAnObject,"concealAnObject");const action$6=new SingleCheckAction({cost:1,description:`${PREFIX$4}.Description`,difficultyClass:"perception",name:`${PREFIX$4}.Title`,notes:[{outcome:["success","criticalSuccess"],text:`${PREFIX$4}.Notes.success`},{outcome:["failure","criticalFailure"],text:`${PREFIX$4}.Notes.failure`}],rollOptions:["action:conceal-an-object"],slug:"conceal-an-object",statistic:"stealth",traits:["manipulate","secret"]}),PREFIX$3="PF2E.Actions.Hide";function hide(options){const slug=options?.skill??"stealth",rollOptions=["action:hide"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`${PREFIX$3}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$3}.Notes.success`,["success","criticalSuccess"])]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(hide,"hide"),__name2(hide,"hide");const action$5=new SingleCheckAction({cost:1,description:`${PREFIX$3}.Description`,difficultyClass:"perception",name:`${PREFIX$3}.Title`,notes:[{outcome:["success","criticalSuccess"],text:`${PREFIX$3}.Notes.success`}],rollOptions:["action:hide"],slug:"hide",statistic:"stealth",traits:["secret"]}),PREFIX$2="PF2E.Actions.Sneak";function sneak(options){const slug=options?.skill??"stealth",rollOptions=["action:sneak"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`${PREFIX$2}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["move","secret"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$2}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.note(selector,PREFIX$2,"failure"),ActionMacroHelpers.note(selector,PREFIX$2,"criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(sneak,"sneak"),__name2(sneak,"sneak");const action$4=new SingleCheckAction({cost:1,description:`${PREFIX$2}.Description`,difficultyClass:"perception",name:`${PREFIX$2}.Title`,notes:[{outcome:["success","criticalSuccess"],text:`${PREFIX$2}.Notes.success`},{outcome:["failure"],text:`${PREFIX$2}.Notes.failure`},{outcome:["criticalFailure"],text:`${PREFIX$2}.Notes.criticalFailure`}],rollOptions:["action:sneak"],slug:"sneak",statistic:"stealth",traits:["move","secret"]}),PREFIX$1="PF2E.Actions.PalmAnObject";function palmAnObject(options){const slug=options?.skill??"thievery",rollOptions=["action:palm-an-object"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`${PREFIX$1}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["manipulate"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX$1}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.outcomesNote(selector,`${PREFIX$1}.Notes.failure`,["failure","criticalFailure"])]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(palmAnObject,"palmAnObject"),__name2(palmAnObject,"palmAnObject");const action$3=new SingleCheckAction({cost:1,description:`${PREFIX$1}.Description`,difficultyClass:"perception",name:`${PREFIX$1}.Title`,notes:[{outcome:["success","criticalSuccess"],text:`${PREFIX$1}.Notes.success`},{outcome:["failure","criticalFailure"],text:`${PREFIX$1}.Notes.failure`}],rollOptions:["action:palm-an-object"],slug:"palm-an-object",statistic:"thievery",traits:["manipulate"]});function disableDevice(options){const slug=options?.skill??"thievery",rollOptions=["action:disable-a-device","action:disable-device"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options?.actors,actionGlyph:options?.glyph??"D",title:"PF2E.Actions.DisableDevice.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["manipulate"],event:options?.event,callback:options?.callback,difficultyClass:options?.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.DisableDevice","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.DisableDevice","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.DisableDevice","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(disableDevice,"disableDevice"),__name2(disableDevice,"disableDevice");const action$2=new SingleCheckAction({cost:2,description:"PF2E.Actions.DisableDevice.Description",name:"PF2E.Actions.DisableDevice.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.DisableDevice.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.DisableDevice.Notes.success"},{outcome:["criticalFailure"],text:"PF2E.Actions.DisableDevice.Notes.criticalFailure"}],rollOptions:["action:disable-a-device","action:disable-device"],slug:"disable-device",statistic:"thievery",traits:["manipulate"]});function pickALock(options){const slug=options?.skill??"thievery",rollOptions=["action:pick-a-lock"],modifiers=options?.modifiers;ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"D",title:"PF2E.Actions.PickALock.Title",checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["manipulate"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass,extraNotes:selector=>[ActionMacroHelpers.note(selector,"PF2E.Actions.PickALock","criticalSuccess"),ActionMacroHelpers.note(selector,"PF2E.Actions.PickALock","success"),ActionMacroHelpers.note(selector,"PF2E.Actions.PickALock","criticalFailure")]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(pickALock,"pickALock"),__name2(pickALock,"pickALock");const action$1=new SingleCheckAction({cost:2,description:"PF2E.Actions.PickALock.Description",name:"PF2E.Actions.PickALock.Title",notes:[{outcome:["criticalSuccess"],text:"PF2E.Actions.PickALock.Notes.criticalSuccess"},{outcome:["success"],text:"PF2E.Actions.PickALock.Notes.success"},{outcome:["criticalFailure"],text:"PF2E.Actions.PickALock.Notes.criticalFailure"}],rollOptions:["action:pick-a-lock"],slug:"pick-a-lock",statistic:"thievery",traits:["manipulate"]}),PREFIX="PF2E.Actions.Steal";function steal(options){const modifiers=[new ModifierPF2e({label:"PF2E.Actions.Steal.Pocketed",modifier:-5,predicate:["action:steal:pocketed"]})].concat(options?.modifiers??[]),slug=options?.skill??"thievery",rollOptions=["action:steal"];ActionMacroHelpers.simpleRollActionCheck({actors:options.actors,actionGlyph:options.glyph??"A",title:`${PREFIX}.Title`,checkContext:opts=>ActionMacroHelpers.defaultCheckContext(opts,{modifiers,rollOptions,slug}),traits:["manipulate"],event:options.event,callback:options.callback,difficultyClass:options.difficultyClass??"perception",extraNotes:selector=>[ActionMacroHelpers.outcomesNote(selector,`${PREFIX}.Notes.success`,["success","criticalSuccess"]),ActionMacroHelpers.outcomesNote(selector,`${PREFIX}.Notes.failure`,["failure","criticalFailure"])]}).catch(error=>{throw ui.notifications.error(error.message),error})}__name(steal,"steal"),__name2(steal,"steal");const action=new SingleCheckAction({cost:1,description:`${PREFIX}.Description`,difficultyClass:"perception",modifiers:[{label:"PF2E.Actions.Steal.Pocketed",modifier:-5,predicate:["action:steal:pocketed"]}],name:`${PREFIX}.Title`,notes:[{outcome:["success","criticalSuccess"],text:`${PREFIX}.Notes.success`},{outcome:["failure","criticalFailure"],text:`${PREFIX}.Notes.failure`}],rollOptions:["action:steal"],slug:"steal",statistic:"thievery",traits:["manipulate"]}),ActionMacros={escape,seek,senseMotive,arcaneSlam,tamper,avoidNotice,senseDirection,track,balance,maneuverInFlight,squeeze,tumbleThrough,climb,disarm,forceOpen,grapple,highJump,longJump,shove,swim,trip,whirlingThrow,craft,repair,createADiversion,feint,impersonate,lie,bonMot,gatherInformation,makeAnImpression,request,decipherWriting,subsist,coerce,demoralize,administerFirstAid,treatDisease,treatPoison,commandAnAnimal,perform,createForgery,concealAnObject,hide,sneak,palmAnObject,disableDevice,pickALock,steal},SystemActions=[action$b,aid,action$i,action$q,action$d,action$8,action$6,crawl,action$7,action$f,delay,action$c,action$2,dropProne,action$l,action$5,interact,leap,action$p,action$3,action$1,ready,release,action$k,action$h,action$j,action$4,action$o,stand,action,step,stride,action$e,takeCover,action$g,action$a,action$9,action$m,action$n],_EffectTracker=class{static{__name(this,"_EffectTracker")}constructor(){__privateAdd(this,_insert),__privateAdd(this,_removeExpired),__publicField(this,"effects",[]),__publicField(this,"auraEffects",new Collection)}register(effect){effect.fromAura&&(canvas.ready||!effect.actor.isToken)&&effect.id&&this.auraEffects.set(effect.uuid,effect);const index=this.effects.findIndex(e=>e.id===effect.id),systemData=effect.system,duration=systemData.duration.unit;switch(duration){case"unlimited":case"encounter":{duration==="unlimited"&&(systemData.expired=!1),index>=0&&index<this.effects.length&&this.effects.splice(index,1);return}default:{const duration2=effect.remainingDuration;if(effect.system.expired=duration2.expired,this.effects.length===0||index<0)__privateMethod(this,_insert,insert_fn).call(this,effect,duration2);else{const existing=this.effects[index];duration2.remaining!==existing.remainingDuration.remaining&&(this.effects.splice(index,1),__privateMethod(this,_insert,insert_fn).call(this,effect,duration2))}}}}unregister(toRemove){this.effects=this.effects.filter(e=>e!==toRemove),this.auraEffects.delete(toRemove.uuid)}async refresh(options={}){if(options.resetItemData){const actors=new Set(this.effects.flatMap(e=>e.actor??[]));for(const actor of actors)actor.reset();game.pf2e.effectPanel.refresh()}const actorsToUpdate=new Set(this.effects.filter(e=>e.isExpired).map(e=>e.actor));if(game.settings.get("pf2e","automation.removeExpiredEffects"))for(const actor of actorsToUpdate)await __privateMethod(this,_removeExpired,removeExpired_fn).call(this,actor);else game.settings.get("pf2e","automation.effectExpiration")&&resetActors(actorsToUpdate)}async onEncounterEnd(encounter){const autoRemoveExpired=game.settings.get("pf2e","automation.removeExpiredEffects"),autoExpireEffects=!autoRemoveExpired&&game.settings.get("pf2e","automation.effectExpiration");if(!(autoExpireEffects||autoRemoveExpired))return;const actors=encounter.combatants.contents.flatMap(c=>c.actor??[]).filter(a=>game.user===a.primaryUpdater);for(const actor of actors){const expiresNow=actor.itemTypes.effect.filter(e=>e.system.duration.unit==="encounter");if(expiresNow.length!==0){if(autoExpireEffects){const updates=expiresNow.map(e=>({_id:e.id,"system.expired":!0}));await actor.updateEmbeddedDocuments("Item",updates)}else{const deletes=expiresNow.map(e=>e.id);await actor.deleteEmbeddedDocuments("Item",deletes)}for(const effect of expiresNow)this.unregister(effect)}}}};_insert=new WeakSet,insert_fn=__name2(function(effect,duration){if(this.effects.length===0)this.effects.push(effect);else{for(let index=0;index<this.effects.length;index++){const other=this.effects[index],remaining=other.remainingDuration.remaining;if(!(duration.remaining>remaining)){if(remaining>duration.remaining){this.effects.splice(index,0,effect);return}else if(!((effect.system.start.initiative??0)>(other.system.start.initiative??0))){if((other.system.start.initiative??0)>(effect.system.start.initiative??0)){this.effects.splice(index,0,effect);return}else if(other.system.duration.expiry==="turn-start"&&effect.system.duration.expiry==="turn-end"){this.effects.splice(index,0,effect);return}}}}this.effects.push(effect)}},"#insert"),_removeExpired=new WeakSet,removeExpired_fn=__name2(async function(actor){actor.primaryUpdater===game.user&&await actor.deleteEmbeddedDocuments("Item",actor.itemTypes.effect.filter(e=>e.isExpired).map(e=>e.id))},"#removeExpired"),__name2(_EffectTracker,"EffectTracker");let EffectTracker=_EffectTracker;const _ModuleArt=class{static{__name(this,"_ModuleArt")}constructor(){__privateAdd(this,_getArtMap),__privateAdd(this,_isModuleArt),__publicField(this,"map",new Map)}async refresh(){var _a,_b;this.map.clear();const activeModules=[...game.modules.entries()].filter(([_key,m])=>m.active);for(const[moduleKey,foundryModule]of activeModules){const moduleArt=await __privateMethod(this,_getArtMap,getArtMap_fn).call(this,(_b=(_a=foundryModule.flags)==null?void 0:_a[moduleKey])==null?void 0:_b["pf2e-art"]);if(moduleArt)for(const[packName,art]of Object.entries(moduleArt)){const pack=game.packs.get(`pf2e.${packName}`);if(!pack){console.warn(`PF2e System | Failed pack lookup from module art registration (${moduleKey}): ${packName}`);continue}const index=pack.indexed?pack.index:await pack.getIndex();for(const[actorId,paths]of Object.entries(art)){const record=index.get(actorId);if(!record)continue;record.img=paths.actor;const actorArtPartial={img:paths.actor,prototypeToken:{texture:{src:typeof paths.token=="string"?paths.token:paths.token.img}}};typeof paths.token!="string"&&(typeof paths.token.scale=="number"&&(actorArtPartial.prototypeToken.texture.scaleX=paths.token.scale,actorArtPartial.prototypeToken.texture.scaleY=paths.token.scale,actorArtPartial.prototypeToken.flags={pf2e:{autoscale:!1}}),typeof paths.token.randomImg=="boolean"&&(actorArtPartial.prototypeToken.randomImg=paths.token.randomImg)),this.map.set(`Compendium.pf2e.${packName}.${actorId}`,actorArtPartial)}}}const apps=Object.values(ui.windows).filter(w=>w instanceof Compendium);for(const compendium of apps)compendium.render()}};_getArtMap=new WeakSet,getArtMap_fn=__name2(async function(art){if(art){if(__privateMethod(this,_isModuleArt,isModuleArt_fn).call(this,art))return art;if(typeof art=="string")try{const response=await fetch(art);if(!response.ok)return console.warn(`PF2e System | Failed loading art mapping file at ${art}`),null;const map2=await response.json();return __privateMethod(this,_isModuleArt,isModuleArt_fn).call(this,map2)?map2:null}catch(error){error instanceof Error&&console.warn(`PF2e System | ${error.message}`)}}else return null;return null},"#getArtMap"),_isModuleArt=new WeakSet,isModuleArt_fn=__name2(function(record){return isObject(record)&&Object.values(record).every(packToArt=>isObject(packToArt)&&Object.values(packToArt).every(art=>isObject(art)&&"actor"in art&&typeof isImageFilePath(art.actor)&&"token"in art&&(isImageOrVideoPath(art.token)||isObject(art.token)&&"img"in art.token&&isImageOrVideoPath(art.token.img)&&(!("scale"in art.token)||typeof art.token.scale=="number"&&art.token.scale>0)&&(!("randomImg"in art.token)||typeof art.token.randomImg=="boolean"))))},"#isModuleArt"),__name2(_ModuleArt,"ModuleArt");let ModuleArt=_ModuleArt;const SetGamePF2e={onInit:()=>{const actions=new Map(SystemActions.map(action2=>[action2.slug,action2]));for(const[name2,action2]of Object.entries({encouragingWords,raiseAShield,restForTheNight,earnIncome:showEarnIncomePopup,steelYourResolve,treatWounds,...ActionMacros}))actions[name2]=action2;const initSafe={Check:CheckPF2e,CheckModifier,Coins:CoinsPF2e,ConditionManager,Dice:DicePF2e,Modifier:ModifierPF2e,ModifierType:{ABILITY:"ability",PROFICIENCY:"proficiency",CIRCUMSTANCE:"circumstance",ITEM:"item",POTENCY:"potency",STATUS:"status",UNTYPED:"untyped"},RuleElement:RuleElementPF2e,RuleElements,StatisticModifier,StatusEffects,TextEditor:TextEditorPF2e,ElementalBlast,actions,effectPanel:new EffectsPanel,effectTracker:new EffectTracker,gm:{calculateXP,editPersistent,launchTravelSheet,perceptionForSelected,stealthForSelected,xpFromEncounter},licenseViewer:new LicenseViewer,rollActionMacro,rollItemMacro,system:{generateItemName,moduleArt:new ModuleArt,remigrate,sluggify},variantRules:{AutomaticBonusProgression}};game.pf2e=mergeObject(game.pf2e??{},initSafe),game.pf2e.ConditionManager.initialize()},onSetup:()=>{},onReady:()=>{game.pf2e.compendiumBrowser=new CompendiumBrowser,game.pf2e.worldClock=new WorldClock}},_AutomationSettings=class extends SettingsMenuPF2e{static{__name(this,"_AutomationSettings")}static get settings(){return{rulesBasedVision:{name:CONFIG.PF2E.SETTINGS.automation.rulesBasedVision.name,hint:CONFIG.PF2E.SETTINGS.automation.rulesBasedVision.hint,default:!0,type:Boolean,requiresReload:!0},iwr:{name:CONFIG.PF2E.SETTINGS.automation.iwr.name,hint:CONFIG.PF2E.SETTINGS.automation.iwr.hint,default:!1,type:Boolean},effectExpiration:{name:CONFIG.PF2E.SETTINGS.automation.effectExpiration.name,hint:CONFIG.PF2E.SETTINGS.automation.effectExpiration.hint,default:!0,type:Boolean,onChange:()=>{for(const actor of game.actors){actor.reset(),actor.sheet.render(!1);for(const token of actor.getActiveTokens())token.drawEffects()}}},removeExpiredEffects:{name:CONFIG.PF2E.SETTINGS.automation.removeExpiredEffects.name,hint:CONFIG.PF2E.SETTINGS.automation.removeExpiredEffects.hint,default:!1,type:Boolean},flankingDetection:{name:CONFIG.PF2E.SETTINGS.automation.flankingDetection.name,hint:CONFIG.PF2E.SETTINGS.automation.flankingDetection.hint,default:!0,type:Boolean},encumbrance:{name:"PF2E.SETTINGS.Automation.Encumbrance.Name",hint:"PF2E.SETTINGS.Automation.Encumbrance.Hint",default:!1,type:Boolean},lootableNPCs:{name:CONFIG.PF2E.SETTINGS.automation.lootableNPCs.name,hint:CONFIG.PF2E.SETTINGS.automation.lootableNPCs.hint,default:!0,type:Boolean}}}};__name2(_AutomationSettings,"AutomationSettings"),__publicField(_AutomationSettings,"namespace","automation"),__publicField(_AutomationSettings,"SETTINGS",["rulesBasedVision","iwr","effectExpiration","removeExpiredEffects","flankingDetection","encumbrance","lootableNPCs"]);let AutomationSettings=_AutomationSettings;const MetagameSettingsConfig={showDC:{name:"PF2E.SETTINGS.Metagame.ShowDC.Name",hint:"PF2E.SETTINGS.Metagame.ShowDC.Hint",default:!1,type:Boolean},showResults:{name:"PF2E.SETTINGS.Metagame.ShowResults.Name",hint:"PF2E.SETTINGS.Metagame.ShowResults.Hint",default:!0,type:Boolean},tokenSetsNameVisibility:{name:"PF2E.SETTINGS.Metagame.TokenSetsNameVisibility.Name",hint:"PF2E.SETTINGS.Metagame.TokenSetsNameVisibility.Hint",default:!1,type:Boolean,onChange:async()=>{await ui.combat.render();const renderedMessages=document.querySelectorAll("#chat-log > li");for(const rendered of Array.from(renderedMessages)){const message=game.messages.get(rendered?.dataset.messageId??"");message&&await ui.chat.updateMessage(message)}}},secretDamage:{name:"PF2E.SETTINGS.Metagame.SecretDamage.Name",hint:"PF2E.SETTINGS.Metagame.SecretDamage.Hint",default:!1,type:Boolean},secretCondition:{name:"PF2E.SETTINGS.Metagame.SecretCondition.Name",hint:"PF2E.SETTINGS.Metagame.SecretCondition.Hint",default:!1,type:Boolean},showPartyStats:{name:"PF2E.SETTINGS.Metagame.ShowPartyStats.Name",hint:"PF2E.SETTINGS.Metagame.ShowPartyStats.Hint",default:!0,type:Boolean,onChange:()=>{resetActors(game.actors.filter(a=>a.isOfType("party")))}},partyVision:{name:"PF2E.SETTINGS.Metagame.PartyVision.Name",hint:"PF2E.SETTINGS.Metagame.PartyVision.Hint",default:!1,type:Boolean,onChange:()=>{canvas.ready&&canvas.scene&&canvas.perception.update({initializeVision:!0,refreshLighting:!0},!0)}}},_MetagameSettings=class extends SettingsMenuPF2e{static{__name(this,"_MetagameSettings")}static get settings(){return MetagameSettingsConfig}static get SETTINGS(){return Object.keys(this.settings)}static get prefix(){return`${this.namespace}_`}};__name2(_MetagameSettings,"MetagameSettings"),__publicField(_MetagameSettings,"namespace","metagame");let MetagameSettings=_MetagameSettings;const SETTINGS={gradualBoostsVariant:{name:"PF2E.SETTINGS.Variant.AbilityScore.GradualBoosts.Name",hint:"PF2E.SETTINGS.Variant.AbilityScore.GradualBoosts.Hint",default:!1,type:Boolean},staminaVariant:{name:"PF2E.SETTINGS.Variant.Stamina.Name",hint:"PF2E.SETTINGS.Variant.Stamina.Hint",default:0,type:Number,choices:{0:"PF2E.SETTINGS.Variant.Stamina.Choices.0",1:"PF2E.SETTINGS.Variant.Stamina.Choices.1"},onChange:()=>{resetActors(game.actors.filter(a=>a.type==="character"))}},ancestryParagonVariant:{name:"PF2E.SETTINGS.Variant.AncestryParagon.Name",hint:"PF2E.SETTINGS.Variant.AncestryParagon.Hint",default:0,type:Boolean},freeArchetypeVariant:{name:"PF2E.SETTINGS.Variant.FreeArchetype.Name",hint:"PF2E.SETTINGS.Variant.FreeArchetype.Hint",default:0,type:Boolean,onChange:()=>{resetActors(game.actors.filter(a=>a.type==="character"))}},dualClassVariant:{name:"PF2E.SETTINGS.Variant.DualClass.Name",hint:"PF2E.SETTINGS.Variant.DualClass.Hint",default:0,type:Boolean},automaticBonusVariant:{name:"PF2E.SETTINGS.Variant.AutomaticBonus.Name",hint:"PF2E.SETTINGS.Variant.AutomaticBonus.Hint",default:"noABP",type:String,choices:{noABP:"PF2E.SETTINGS.Variant.AutomaticBonus.Choices.noABP",ABPFundamentalPotency:"PF2E.SETTINGS.Variant.AutomaticBonus.Choices.ABPFundamentalPotency",ABPRulesAsWritten:"PF2E.SETTINGS.Variant.AutomaticBonus.Choices.ABPRulesAsWritten"},onChange:()=>{resetActors(game.actors.filter(a=>a.type==="character"))}},proficiencyVariant:{name:"PF2E.SETTINGS.Variant.Proficiency.Name",hint:"PF2E.SETTINGS.Variant.Proficiency.Hint",default:"ProficiencyWithLevel",type:String,choices:{ProficiencyWithLevel:"PF2E.SETTINGS.Variant.Proficiency.Choices.ProficiencyWithLevel",ProficiencyWithoutLevel:"PF2E.SETTINGS.Variant.Proficiency.Choices.ProficiencyWithoutLevel"}},proficiencyUntrainedModifier:{name:"PF2E.SETTINGS.Variant.UntrainedModifier.Name",hint:"PF2E.SETTINGS.Variant.UntrainedModifier.Hint",default:0,type:Number},proficiencyTrainedModifier:{name:"PF2E.SETTINGS.Variant.TrainedModifier.Name",hint:"PF2E.SETTINGS.Variant.TrainedModifier.Hint",default:2,type:Number},proficiencyExpertModifier:{name:"PF2E.SETTINGS.Variant.ExpertModifier.Name",hint:"PF2E.SETTINGS.Variant.ExpertModifier.Hint",default:4,type:Number},proficiencyMasterModifier:{name:"PF2E.SETTINGS.Variant.MasterModifier.Name",hint:"PF2E.SETTINGS.Variant.MasterModifier.Hint",default:6,type:Number},proficiencyLegendaryModifier:{name:"PF2E.SETTINGS.Variant.LegendaryModifier.Name",hint:"PF2E.SETTINGS.Variant.LegendaryModifier.Hint",default:8,type:Number}},_VariantRulesSettings=class extends FormApplication{static{__name(this,"_VariantRulesSettings")}static get defaultOptions(){return{...super.defaultOptions,title:"PF2E.SETTINGS.Variant.Title",id:"variant-rules-settings",template:"systems/pf2e/templates/system/settings/variant-rules.hbs",width:550,height:"auto",closeOnSubmit:!0}}async getData(){return Object.entries(SETTINGS).reduce((data,[key,setting])=>({...data,[key]:{value:game.settings.get("pf2e",key),setting}}),{})}static registerSettings(){for(const[k,v]of Object.entries(SETTINGS))v.config=!1,v.scope="world",game.settings.register("pf2e",k,v)}activateListeners($html){super.activateListeners($html),$html.find("button[name=reset]").on("click",event=>this.onResetDefaults(event))}async onResetDefaults(event){event.preventDefault();for(const[k,v]of Object.entries(SETTINGS))await game.settings.set("pf2e",k,v?.default);return this.render()}async _onSubmit(event,options={}){return event.preventDefault(),super._onSubmit(event,options)}async _updateObject(_event,data){for(const key of Object.keys(SETTINGS))game.settings.set("pf2e",key,data[key])}};__name2(_VariantRulesSettings,"VariantRulesSettings");let VariantRulesSettings=_VariantRulesSettings;const _WorldClockSettings=class _WorldClockSettings2 extends FormApplication{static{__name(this,"_WorldClockSettings")}static get defaultOptions(){return mergeObject(super.defaultOptions,{title:CONFIG.PF2E.SETTINGS.worldClock.name,id:"world-clock-settings",template:"systems/pf2e/templates/system/settings/world-clock/index.hbs",width:550,height:"auto",closeOnSubmit:!0})}async getData(){const worldDefault=game.settings.get("pf2e","worldClock.syncDarkness")?game.i18n.localize(CONFIG.PF2E.SETTINGS.worldClock.syncDarknessScene.enabled):game.i18n.localize(CONFIG.PF2E.SETTINGS.worldClock.syncDarknessScene.disabled),sceneSetting=["syncDarknessScene",{name:CONFIG.PF2E.SETTINGS.worldClock.syncDarknessScene.name,hint:CONFIG.PF2E.SETTINGS.worldClock.syncDarknessScene.hint,default:"default",type:String,choices:{enabled:CONFIG.PF2E.SETTINGS.worldClock.syncDarknessScene.enabled,disabled:CONFIG.PF2E.SETTINGS.worldClock.syncDarknessScene.disabled,default:game.i18n.format(CONFIG.PF2E.SETTINGS.worldClock.syncDarknessScene.default,{worldDefault})}}],settings=[...Object.entries(_WorldClockSettings2.settings).filter(([key])=>key!=="worldCreatedOn"),sceneSetting].map(([key,setting])=>{const value=(()=>{var _a;if(key==="syncDarknessScene")return(_a=canvas.scene)==null?void 0:_a.flags.pf2e.syncDarkness;const rawValue=game.settings.get("pf2e",`worldClock.${key}`);return key==="worldCreatedOn"&&typeof rawValue=="string"?DateTime.fromISO(rawValue).toFormat("yyyy-MM-dd'T'HH:mm"):rawValue})();return{...setting,key,value,isSelect:"choices"in setting,isCheckbox:setting.type===Boolean,isDateTime:setting.type===String&&!("choices"in setting)}});return mergeObject(await super.getData(),{settings})}static registerSettings(){game.settings.register("pf2e","worldClock.dateTheme",this.settings.dateTheme),game.settings.register("pf2e","worldClock.timeConvention",this.settings.timeConvention),game.settings.register("pf2e","worldClock.playersCanView",this.settings.playersCanView),game.settings.register("pf2e","worldClock.syncDarkness",this.settings.syncDarkness),game.settings.register("pf2e","worldClock.worldCreatedOn",this.settings.worldCreatedOn),game.settings.register("pf2e","worldClock.showClockButton",this.settings.showClockButton)}activateListeners($html){super.activateListeners($html);const localize=localizer("PF2E.SETTINGS.WorldClock"),title=localize("ResetWorldTime.Name");$html.find("button.reset-world-time").on("click",async()=>{const template=await renderTemplate("systems/pf2e/templates/system/settings/world-clock/confirm-reset.hbs");Dialog.confirm({title,content:template,yes:()=>{game.time.advance(-1*game.time.worldTime),this.close()},defaultYes:!1})}),$html.find('input[name="syncDarkness"]').on("change",event=>{const worldDefault=$(event.currentTarget)[0].checked?localize("SyncDarknessScene.Enabled"):localize("SyncDarknessScene.Disabled"),optionSelector='select[name="syncDarknessScene"] > option[value="default"]';$html.find(optionSelector).text(localize("SyncDarknessScene.Default",{worldDefault}))})}async _updateObject(_event,data){var _a;const keys2=["dateTheme","timeConvention","playersCanView","syncDarkness","showClockButton"];for(const key of keys2){const settingKey=`worldClock.${key}`,newValue=key==="worldCreatedOn"?DateTime.fromISO(data[key]).toUTC():data[key];await game.settings.set("pf2e",settingKey,newValue)}await((_a=canvas.scene)==null?void 0:_a.setFlag("pf2e","syncDarkness",data.syncDarknessScene??"default")),delete data.syncDarknessScene,game.pf2e.worldClock.render(!1)}static get settings(){return{dateTheme:{name:CONFIG.PF2E.SETTINGS.worldClock.dateTheme.name,hint:CONFIG.PF2E.SETTINGS.worldClock.dateTheme.hint,scope:"world",config:!1,default:"AR",type:String,choices:{AR:CONFIG.PF2E.SETTINGS.worldClock.dateTheme.AR,AD:CONFIG.PF2E.SETTINGS.worldClock.dateTheme.AD,CE:CONFIG.PF2E.SETTINGS.worldClock.dateTheme.CE}},timeConvention:{name:CONFIG.PF2E.SETTINGS.worldClock.timeConvention.name,hint:CONFIG.PF2E.SETTINGS.worldClock.timeConvention.hint,scope:"world",config:!1,default:24,type:Number,choices:{24:CONFIG.PF2E.SETTINGS.worldClock.timeConvention.twentyFour,12:CONFIG.PF2E.SETTINGS.worldClock.timeConvention.twelve}},showClockButton:{name:CONFIG.PF2E.SETTINGS.worldClock.showClockButton.name,hint:CONFIG.PF2E.SETTINGS.worldClock.showClockButton.hint,scope:"world",config:!1,default:!0,type:Boolean,onChange:()=>{game.settings.set("pf2e","worldClock.playersCanView",game.settings.get("pf2e","worldClock.showClockButton"))}},playersCanView:{name:CONFIG.PF2E.SETTINGS.worldClock.playersCanView.name,hint:CONFIG.PF2E.SETTINGS.worldClock.playersCanView.hint,scope:"world",config:!1,default:!1,type:Boolean},syncDarkness:{name:CONFIG.PF2E.SETTINGS.worldClock.syncDarkness.name,hint:CONFIG.PF2E.SETTINGS.worldClock.syncDarkness.hint,scope:"world",config:!1,default:!1,type:Boolean},worldCreatedOn:{name:CONFIG.PF2E.SETTINGS.worldClock.worldCreatedOn.name,hint:CONFIG.PF2E.SETTINGS.worldClock.worldCreatedOn.hint,scope:"world",config:!1,default:DateTime.utc().toISO(),type:String}}}};__name2(_WorldClockSettings,"WorldClockSettings");let WorldClockSettings=_WorldClockSettings;function registerSettings(){game.settings.register("pf2e","tokens.autoscale",{name:"PF2E.SETTINGS.Tokens.Autoscale.Name",hint:"PF2E.SETTINGS.Tokens.Autoscale.Hint",scope:"world",config:!0,default:!0,type:Boolean}),game.settings.register("pf2e","identifyMagicNotMatchingTraditionModifier",{name:"PF2E.SETTINGS.IdentifyMagicNotMatchingTraditionModifier.Name",hint:"PF2E.SETTINGS.IdentifyMagicNotMatchingTraditionModifier.Hint",choices:{0:"PF2E.SETTINGS.IdentifyMagicNotMatchingTraditionModifier.Choices.0",2:"PF2E.SETTINGS.IdentifyMagicNotMatchingTraditionModifier.Choices.2",5:"PF2E.SETTINGS.IdentifyMagicNotMatchingTraditionModifier.Choices.5",10:"PF2E.SETTINGS.IdentifyMagicNotMatchingTraditionModifier.Choices.10"},type:Number,default:5,scope:"world",config:!0}),game.settings.register("pf2e","critRule",{name:"PF2E.SETTINGS.CritRule.Name",hint:"PF2E.SETTINGS.CritRule.Hint",scope:"world",config:!0,default:"doubledamage",type:String,choices:{doubledamage:"PF2E.SETTINGS.CritRule.Choices.Doubledamage",doubledice:"PF2E.SETTINGS.CritRule.Choices.Doubledice"},onChange:()=>{for(const sheet of Object.values(ui.windows).filter(w=>w instanceof ActorSheetPF2e))sheet.render()}}),game.settings.register("pf2e","compendiumBrowserPacks",{name:"PF2E.SETTINGS.CompendiumBrowserPacks.Name",hint:"PF2E.SETTINGS.CompendiumBrowserPacks.Hint",default:{},type:Object,scope:"world",onChange:()=>{game.pf2e.compendiumBrowser.initCompendiumList()}}),game.settings.register("pf2e","compendiumBrowserSources",{name:"PF2E.SETTINGS.compendiumBrowserSources.Name",hint:"PF2E.SETTINGS.compendiumBrowserSources.Hint",default:{ignoreAsGM:!0,showEmptySources:!0,showUnknownSources:!0,sources:{}},type:Object,scope:"world",onChange:()=>{game.pf2e.compendiumBrowser.packLoader.reset(),game.pf2e.compendiumBrowser.initCompendiumList()}}),game.settings.register("pf2e","enabledRulesUI",{name:"PF2E.SETTINGS.EnabledRulesUI.Name",hint:"PF2E.SETTINGS.EnabledRulesUI.Hint",scope:"world",config:!0,default:!1,type:Boolean,onChange:()=>{const itemSheets=Object.values(ui.windows).filter(w=>w instanceof ItemSheetPF2e);for(const sheet of itemSheets)sheet.render()}}),game.settings.register("pf2e","critFumbleButtons",{name:game.i18n.localize("PF2E.SETTINGS.critFumbleCardButtons.name"),hint:game.i18n.localize("PF2E.SETTINGS.critFumbleCardButtons.hint"),scope:"world",config:!0,default:!1,type:Boolean,requiresReload:!0}),game.settings.register("pf2e","drawCritFumble",{name:game.i18n.localize("PF2E.SETTINGS.critFumbleCards.name"),hint:game.i18n.localize("PF2E.SETTINGS.critFumbleCards.hint"),scope:"world",config:!0,default:!1,type:Boolean,requiresReload:!0});const iconChoices={blackWhite:"PF2E.SETTINGS.statusEffectType.blackWhite",default:"PF2E.SETTINGS.statusEffectType.default"};game.settings.register("pf2e","statusEffectType",{name:"PF2E.SETTINGS.statusEffectType.name",hint:"PF2E.SETTINGS.statusEffectType.hint",scope:"world",config:!0,default:"default",type:String,choices:iconChoices,onChange:iconType=>{StatusEffects.migrateStatusEffectUrls(iconType)}}),game.settings.register("pf2e","totmToggles",{name:"PF2E.SETTINGS.TOTMToggles.Name",hint:"PF2E.SETTINGS.TOTMToggles.Hint",scope:"world",config:!0,default:!1,type:Boolean,onChange:()=>{resetActors()}}),game.settings.register("pf2e","deathIcon",{name:"PF2E.SETTINGS.DeathIcon.Name",hint:"PF2E.SETTINGS.DeathIcon.Hint",scope:"world",config:!1,default:"icons/svg/skull.svg",type:String,onChange:choice=>{isImageOrVideoPath(choice)?StatusEffects.reset():choice||game.settings.set("pf2e","deathIcon","icons/svg/skull.svg")}}),game.settings.register("pf2e","dataTools",{name:"PF2E.SETTINGS.DataTools.Name",hint:"PF2E.SETTINGS.DataTools.Hint",scope:"world",config:!1,default:!1,type:Boolean,onChange:()=>{for(const app of Object.values(ui.windows).filter(a=>a instanceof DocumentSheet))app.render()}}),game.settings.register("pf2e","nathMode",{name:"PF2E.SETTINGS.NathMode.Name",hint:"PF2E.SETTINGS.NathMode.Hint",scope:"world",config:!1,default:!1,type:Boolean}),game.settings.register("pf2e","statusEffectShowCombatMessage",{name:"PF2E.SETTINGS.statusEffectShowCombatMessage.name",hint:"PF2E.SETTINGS.statusEffectShowCombatMessage.hint",scope:"world",config:!0,default:!0,type:Boolean}),game.settings.registerMenu("pf2e","automation",{name:"PF2E.SETTINGS.Automation.Name",label:"PF2E.SETTINGS.Automation.Label",hint:"PF2E.SETTINGS.Automation.Hint",icon:"fas fa-robot",type:AutomationSettings,restricted:!0}),game.settings.register("pf2e","automation.actorsDeadAtZero",{name:CONFIG.PF2E.SETTINGS.automation.actorsDeadAtZero.name,scope:"world",config:!1,default:"npcsOnly",type:String}),AutomationSettings.registerSettings(),game.settings.registerMenu("pf2e","metagame",{name:"PF2E.SETTINGS.Metagame.Name",label:"PF2E.SETTINGS.Metagame.Label",hint:"PF2E.SETTINGS.Metagame.Hint",icon:"fas fa-brain",type:MetagameSettings,restricted:!0}),MetagameSettings.registerSettings(),game.settings.registerMenu("pf2e","variantRules",{name:"PF2E.SETTINGS.Variant.Name",label:"PF2E.SETTINGS.Variant.Label",hint:"PF2E.SETTINGS.Variant.Hint",icon:"fas fa-book",type:VariantRulesSettings,restricted:!0}),VariantRulesSettings.registerSettings(),game.settings.registerMenu("pf2e","homebrew",{name:"PF2E.SETTINGS.Homebrew.Name",label:"PF2E.SETTINGS.Homebrew.Label",hint:"PF2E.SETTINGS.Homebrew.Hint",icon:"fas fa-beer",type:HomebrewElements,restricted:!0}),HomebrewElements.registerSettings(),game.settings.registerMenu("pf2e","worldClock",{name:game.i18n.localize(CONFIG.PF2E.SETTINGS.worldClock.name),label:game.i18n.localize(CONFIG.PF2E.SETTINGS.worldClock.label),hint:game.i18n.localize(CONFIG.PF2E.SETTINGS.worldClock.hint),icon:"far fa-clock",type:WorldClockSettings,restricted:!0}),WorldClockSettings.registerSettings(),game.settings.register("pf2e","campaignType",{name:"PF2E.SETTINGS.CampaignType.Name",hint:"PF2E.SETTINGS.CampaignType.Hint",scope:"world",config:!1,default:"none",choices:mapToObj(["none","kingmaker"],key=>[key,`PF2E.SETTINGS.CampaignType.Choices.${key}`]),type:String,onChange:async()=>{await resetActors(game.actors.filter(a=>a.isOfType("party"))),ui.sidebar.render()}}),game.settings.register("pf2e","campaignFeats",{name:"PF2E.SETTINGS.CampaignFeats.Name",hint:"PF2E.SETTINGS.CampaignFeats.Hint",scope:"world",config:!0,default:!1,type:Boolean,onChange:()=>resetActors()}),game.settings.register("pf2e","campaignFeatSections",{name:"Campaign Feat Sections",scope:"world",config:!1,default:[],type:Array,onChange:()=>resetActors()}),game.settings.register("pf2e","RAI.TreatWoundsAltSkills",{name:"Treat Wounds Macro Compat",scope:"world",config:!1,default:!0,type:Boolean}),game.settings.register("pf2e","gmVision",{name:"PF2E.SETTINGS.GMVision",scope:"client",config:!1,default:!1,type:Boolean,onChange:value=>{const color=value?CONFIG.PF2E.Canvas.darkness.gmVision:CONFIG.PF2E.Canvas.darkness.default;CONFIG.Canvas.darknessColor=color,canvas.colorManager.initialize()}}),registerTrackingSettings(),registerWorldSchemaVersion()}__name(registerSettings,"registerSettings"),__name2(registerSettings,"registerSettings");function registerTrackingSettings(){game.settings.register("pf2e","createdFirstParty",{name:"Created First Party",scope:"world",config:!1,default:!1,type:Boolean}),game.settings.register("pf2e","activeParty",{name:"Active Party",scope:"world",config:!1,type:String,default:"",onChange:()=>{ui.actors.render(!0)}}),game.settings.register("pf2e","activePartyFolderState",{name:"Active Party Opened or closed",scope:"client",config:!1,type:Boolean,default:!0}),game.settings.register("pf2e","worldSystemVersion",{name:"World System Version",scope:"world",config:!1,default:game.system.version,type:String}),game.settings.register("pf2e","seenRemasterJournalEntry",{name:"Seen Remaster journal entry?",scope:"world",config:!1,default:!1,type:Boolean})}__name(registerTrackingSettings,"registerTrackingSettings"),__name2(registerTrackingSettings,"registerTrackingSettings");function registerWorldSchemaVersion(){game.settings.register("pf2e","worldSchemaVersion",{name:"PF2E.SETTINGS.WorldSchemaVersion.Name",hint:"PF2E.SETTINGS.WorldSchemaVersion.Hint",scope:"world",config:!0,default:MigrationRunner.LATEST_SCHEMA_VERSION,type:Number,requiresReload:!0})}__name(registerWorldSchemaVersion,"registerWorldSchemaVersion"),__name2(registerWorldSchemaVersion,"registerWorldSchemaVersion");const Init={listen:()=>{Hooks.once("init",()=>{var _a;if(console.log("PF2e System | Initializing Pathfinder 2nd Edition System"),CONFIG.PF2E=PF2ECONFIG,(_a=CONFIG.debug).ruleElement??(_a.ruleElement=!1),CONFIG.AmbientLight.layerClass=LightingLayerPF2e,CONFIG.AmbientLight.objectClass=AmbientLightPF2e,CONFIG.MeasuredTemplate.objectClass=MeasuredTemplatePF2e,CONFIG.MeasuredTemplate.layerClass=TemplateLayerPF2e,CONFIG.MeasuredTemplate.defaults.angle=90,CONFIG.MeasuredTemplate.defaults.width=1,CONFIG.Token.objectClass=TokenPF2e,CONFIG.Token.layerClass=TokenLayerPF2e,CONFIG.Canvas.groups.effects.groupClass=EffectsCanvasGroupPF2e,CONFIG.Canvas.layers.lighting.layerClass=LightingLayerPF2e,CONFIG.Canvas.layers.templates.layerClass=TemplateLayerPF2e,CONFIG.Canvas.layers.tokens.layerClass=TokenLayerPF2e,setPerceptionModes(),CONFIG.time.roundTime=6,CONFIG.Combat.initiative.decimals=0,CONFIG.ui.actors=ActorDirectoryPF2e,CONFIG.ui.items=ItemDirectoryPF2e,CONFIG.ui.combat=EncounterTrackerPF2e,CONFIG.ui.chat=ChatLogPF2e,CONFIG.ui.compendium=CompendiumDirectoryPF2e,CONFIG.ui.hotbar=HotbarPF2e,CONFIG.specialStatusEffects.BLIND="blinded",document.querySelector("#ui-top")!==null){const uiTop=document.querySelector("#ui-top"),template=document.createElement("template");template.setAttribute("id","pf2e-effects-panel"),uiTop?.insertAdjacentElement("afterend",template)}CONFIG.TinyMCE.extended_valid_elements="pf2-action[action|glyph]",CONFIG.TinyMCE.content_css.push("systems/pf2e/styles/pf2e.css"),CONFIG.TinyMCE.style_formats=(CONFIG.TinyMCE.style_formats??[]).concat({title:"PF2E",items:[{title:"Icons A D T F R",inline:"span",classes:["pf2-icon"],wrapper:!0},{title:"Inline Header",block:"h4",classes:"inline-header"},{title:"Info Block",block:"section",classes:"info",wrapper:!0,exact:!0,merge_siblings:!1},{title:"Stat Block",block:"section",classes:"statblock",wrapper:!0,exact:!0,merge_siblings:!1},{title:"Trait",block:"section",classes:"traits",wrapper:!0},{title:"Written Note",block:"p",classes:"message"},{title:"GM Text Block",block:"div",wrapper:!0,attributes:{"data-visibility":"gm"}},{title:"GM Text Inline",inline:"span",attributes:{"data-visibility":"gm"}}]}),CONFIG.TextEditor.enrichers.push({pattern:new RegExp(/@(Check|Localize|Template)\[([^\]]+)\](?:{([^}]+)})?/,"g"),enricher:(match,options)=>game.pf2e.TextEditor.enrichString(match,options)}),CONFIG.TextEditor.enrichers.push({pattern:new RegExp(/@(Damage)\[((?:[^[\]]*|\[[^[\]]*\])*)\](?:{([^}]+)})?/,"g"),enricher:(match,options)=>game.pf2e.TextEditor.enrichString(match,options)}),registerFonts(),registerHandlebarsHelpers(),registerKeybindings(),registerSettings(),registerTemplates(),MystifiedTraits.compile(),SetGamePF2e.onInit();for(const element of htmlQueryAll(document.head,"link[rel=stylesheet]")){const href=element.getAttribute("href");href?.startsWith("modules/")&&href.endsWith("tagify.css")&&element.setAttribute("disabled","")}game.pf2e.StatusEffects.initialize(),new HomebrewElements().onInit()})}},LightingRefresh={listen:()=>{Hooks.on("lightingRefresh",()=>{SceneDarknessAdjuster.instance.onLightingRefresh(canvas.darknessLevel)})}},_ActiveEffectPF2e=class extends ActiveEffect{static{__name(this,"_ActiveEffectPF2e")}constructor(data,context){data.disabled=!0,data.transfer=!1,super(data,context)}static async createDocuments(){return[]}};__name2(_ActiveEffectPF2e,"ActiveEffectPF2e");let ActiveEffectPF2e=_ActiveEffectPF2e;const _ActorsPF2e=class extends Actors{static{__name(this,"_ActorsPF2e")}get party(){const activePartyId=game.settings.get("pf2e","activeParty"),actor=this.get(activePartyId);return actor?.isOfType("party")?actor:this.find(a=>a.isOfType("party"))??null}_getVisibleTreeContents(){return super._getVisibleTreeContents().filter(a=>a.isOfType("creature")&&!a.parties.size||!a.isOfType("party","creature"))}};__name2(_ActorsPF2e,"ActorsPF2e");let ActorsPF2e=_ActorsPF2e;const _UserPF2e=class extends User{static{__name(this,"_UserPF2e")}prepareData(){super.prepareData(),canvas.ready&&canvas.tokens.controlled.length>0&&game.pf2e.effectPanel.refresh()}prepareBaseData(){super.prepareBaseData(),this.flags=mergeObject({pf2e:{settings:{showEffectPanel:!0,showRollDialogs:!0,searchPackContents:!1,monochromeDarkvision:!0}}},this.flags)}get settings(){return this.flags.pf2e.settings}clearTargets(){this.updateTokenTargets()}_onUpdate(changed,options,userId){var _a;if(super._onUpdate(changed,options,userId),game.user.id!==userId)return;const keys2=Object.keys(flattenObject(changed));keys2.includes("flags.pf2e.settings.showEffectPanel")&&game.pf2e.effectPanel.refresh(),keys2.includes("flags.pf2e.settings.monochromeDarkvision")&&canvas.ready&&((_a=canvas.scene)==null||_a.reset(),canvas.perception.update({initializeVision:!0,refreshLighting:!0},!0))}};__name2(_UserPF2e,"UserPF2e");let UserPF2e=_UserPF2e;const _ActorDeltaPF2e=class extends ActorDelta{static{__name(this,"_ActorDeltaPF2e")}prepareData(){var _a,_b;super.prepareData(),!game.ready&&!((_a=this.parent)!=null&&_a.isLinked)&&((_b=this.syntheticActor)==null||_b.reset())}_onUpdate(changed,options,userId){var _a,_b,_c,_d;super._onUpdate(changed,options,userId),(_b=(_a=changed.system)==null?void 0:_a.traits)!=null&&_b.size&&((_c=this.parent)!=null&&_c.rendered)&&((_d=this.parent.object)==null||_d._onUpdate({width:this.parent.width},{...options,parent:this.parent.scene},userId))}_dispatchDescendantDocumentEvents(event,collection,args,parent){var _a,_b;super._dispatchDescendantDocumentEvents(event,collection,args,parent);const isPostWriteCallback=["onCreate","onUpdate","onDelete"].includes(event);if(!this.parent||this.parent.isLinked||!this.parent.rendered||!isPostWriteCallback)return;const items=(args[0]??[]).filter(i=>i instanceof ItemPF2e),nameChanged=items.some(i=>i.system.rules.some(r=>r.key==="TokenName")),sizeChanged=items.some(i=>i.system.rules.some(r=>r.key==="CreatureSize")),textureChanged=items.some(i=>i.system.rules.some(r=>r.key==="TokenImage"))||!!((_a=this.syntheticActor)!=null&&_a.rules.some(r=>r.key==="TokenImage")),lightChanged=items.some(i=>i.system.rules.some(r=>r.key==="TokenLight"));if(nameChanged||sizeChanged||textureChanged||lightChanged){this.parent.reset();const fakeUpdates={};nameChanged&&(fakeUpdates.name=this.parent.name),sizeChanged&&(fakeUpdates.width=this.parent.width),textureChanged&&(fakeUpdates.texture=deepClone(this.parent._source.texture)),lightChanged&&(fakeUpdates.light=deepClone(this.parent._source.light)),(_b=this.parent.object)==null||_b._onUpdate(fakeUpdates,{parent:this.parent.scene},game.user.id)}}};__name2(_ActorDeltaPF2e,"ActorDeltaPF2e");let ActorDeltaPF2e=_ActorDeltaPF2e;function monkeyPatchFoundry(){TextEditor.enrichHTML=TextEditorPF2e.enrichHTML,TextEditor._enrichContentLinks=TextEditorPF2e._enrichContentLinks,TextEditor._createInlineRoll=TextEditorPF2e._createInlineRoll,TextEditor._onClickInlineRoll=TextEditorPF2e._onClickInlineRoll}__name(monkeyPatchFoundry,"monkeyPatchFoundry"),__name2(monkeyPatchFoundry,"monkeyPatchFoundry");const Load={listen(){CONFIG.ActiveEffect.documentClass=ActiveEffectPF2e,CONFIG.Actor.collection=ActorsPF2e,CONFIG.Actor.documentClass=ActorProxyPF2e,CONFIG.ActorDelta.documentClass=ActorDeltaPF2e,CONFIG.AmbientLight.documentClass=AmbientLightDocumentPF2e,CONFIG.ChatMessage.documentClass=ChatMessagePF2e,CONFIG.Combat.documentClass=EncounterPF2e,CONFIG.Combatant.documentClass=CombatantPF2e,CONFIG.Item.documentClass=ItemProxyPF2e,CONFIG.Macro.documentClass=MacroPF2e,CONFIG.MeasuredTemplate.documentClass=MeasuredTemplateDocumentPF2e,CONFIG.Scene.documentClass=ScenePF2e,CONFIG.Tile.documentClass=TileDocumentPF2e,CONFIG.Token.documentClass=TokenDocumentPF2e,CONFIG.Token.prototypeSheetClass=TokenConfigPF2e,CONFIG.User.documentClass=UserPF2e,CONFIG.Canvas.darknessColor=2960722,CONFIG.Canvas.exploredColor=2500134,CONFIG.Dice.rolls.push(CheckRoll,StrikeAttackRoll,DamageRoll,DamageInstance);for(const TermCls of[ArithmeticExpression,Grouping,InstancePool,IntermediateDie])CONFIG.Dice.termTypes[TermCls.name]=TermCls;Math.eq=(a,b)=>a===b,Math.gt=(a,b)=>a>b,Math.gte=(a,b)=>a>=b,Math.lt=(a,b)=>a<b,Math.lte=(a,b)=>a<=b,Math.ne=(a,b)=>a!==b,Math.ternary=(condition,ifTrue,ifFalse)=>condition?ifTrue:ifFalse,Actor.DEFAULT_ICON="systems/pf2e/icons/default-icons/mystery-man.svg",CONFIG.Actor.typeIcons={familiar:"fa-solid fa-cat",hazard:"fa-solid fa-hill-rockslide",loot:"fa-solid fa-treasure-chest"},CONFIG.Item.typeIcons={action:"fa-solid fa-person-running-fast",affliction:"fa-solid fa-biohazard",armor:"fa-solid fa-shirt-long-sleeve",backpack:"fa-solid fa-sack",book:"fa-solid fa-book",condition:"fa-solid fa-face-zany",consumable:"fa-solid fa-flask-round-potion",deity:"fa-solid fa-hamsa",effect:"fa-solid fa-person-rays",equipment:"fa-solid fa-hat-cowboy",feat:"fa-solid fa-medal",spell:"fa-solid fa-sparkles",treasure:"fa-solid fa-gem",weapon:"fa-solid fa-sword"},window.AutomaticBonusProgression=AutomaticBonusProgression,monkeyPatchFoundry(),document.addEventListener("mouseup",()=>{const element=document.activeElement;element instanceof HTMLButtonElement&&!element.classList.contains("pm-dropdown")&&element.blur()})}};async function createFirstParty(){game.user!==game.users.activeGM||game.settings.get("pf2e","createdFirstParty")||(game.actors.some(a=>a.isOfType("party"))||(await ActorPF2e.create({_id:CONFIG.PF2E.defaultPartyId,type:"party",name:game.i18n.localize("PF2E.Actor.Party.DefaultName")},{keepId:!0}),await game.settings.set("pf2e","activeParty",CONFIG.PF2E.defaultPartyId)),await game.settings.set("pf2e","createdFirstParty",!0))}__name(createFirstParty,"createFirstParty"),__name2(createFirstParty,"createFirstParty");const _MigrationSummary=class _MigrationSummary2 extends Application{static{__name(this,"_MigrationSummary")}constructor(options={}){var _a;super(options),__publicField(this,"isRemigrating",!1),(_a=this.options).troubleshoot??(_a.troubleshoot=!1),this.options.title=options.troubleshoot?game.i18n.localize("PF2E.Migrations.Summary.Troubleshoot.Title"):game.i18n.localize("PF2E.Migrations.Summary.Title");const existing=Object.values(ui.windows).find(app=>app instanceof _MigrationSummary2);if(existing)return existing.options=mergeObject(existing.options,options),existing}get template(){return"systems/pf2e/templates/system/migration-summary.hbs"}static get defaultOptions(){return{...super.defaultOptions,id:"migration-summary",width:400,height:"auto"}}async getData(){const latestSchemaVersion=MigrationRunner.LATEST_SCHEMA_VERSION,actors={successful:game.actors.filter(actor=>actor.schemaVersion===latestSchemaVersion).length,total:game.actors.size},items={successful:game.items.filter(item=>item.schemaVersion===latestSchemaVersion).length,total:game.items.size},canRemigrate=this.options.troubleshoot||actors.successful<actors.total||items.successful<items.total,helpResourcesText=await TextEditor.enrichHTML(game.i18n.localize("PF2E.Migrations.Summary.HelpResources"),{async:!0});return{options:this.options,systemVersion:game.system.version,latestSchemaVersion,actors,items,canRemigrate,helpResources:canRemigrate&&this.isRemigrating,helpResourcesText}}activateListeners($html){super.activateListeners($html),$html.find("button[data-action=remigrate]").on("click",async event=>{const{LATEST_SCHEMA_VERSION,RECOMMENDED_SAFE_VERSION}=MigrationRunner,lowestVersions={actor:game.actors.size>0?Math.min(...game.actors.map(a=>a.schemaVersion??0)):LATEST_SCHEMA_VERSION,item:game.items.size>0?Math.min(...game.items.map(a=>a.schemaVersion??0)):LATEST_SCHEMA_VERSION},lowestSchemaVersion=Math.max(Math.min(lowestVersions.actor,lowestVersions.item),RECOMMENDED_SAFE_VERSION);$html.find(".docs-successful").text("...");try{this.isRemigrating=!0,this.options.troubleshoot=!1,$(event.currentTarget).prop("disabled",!0),await game.pf2e.system.remigrate({from:lowestSchemaVersion}),this.options.troubleshoot=!1,this.render(!1)}catch{return}}),$html.find("button[data-action=close]").on("click",()=>this.close())}};__name2(_MigrationSummary,"MigrationSummary");let MigrationSummary=_MigrationSummary;function activateSocketListener(){game.socket.on("system.pf2e",async(...[message,userId])=>{var _a,_b,_c;const sender=game.users.get(userId,{strict:!0});switch(message.request){case"itemTransfer":if(game.user.isGM){console.debug(`PF2e System | Received item-transfer request from ${sender.name}`);const{data}=message;new ItemTransfer(data.source,data.target,data.quantity,data.containerId).enact(sender)}break;case"refreshSceneControls":!game.user.isGM&&message.data.layer===((_a=ui.controls.control)==null?void 0:_a.layer)&&(console.debug("PF2e System | Refreshing Scene Controls"),ui.controls.initialize({layer:message.data.layer}));break;case"showSheet":{const document2=await fromUuid(message.document);if(!sender.isGM||!document2)return;const{tab,campaign}=message.options??{};if(campaign){if(!(document2 instanceof PartyPF2e))return;const type=campaign===!0?null:campaign;return(_c=(_b=document2.campaign)==null?void 0:_b.renderSheet)==null?void 0:_c.call(_b,{tab,type})}document2.sheet.render(!0,{tab});break}default:throw ErrorPF2e(`Received unrecognized socket emission: ${message.request}`)}})}__name(activateSocketListener,"activateSocketListener"),__name2(activateSocketListener,"activateSocketListener");async function storeInitialWorldVersions(){if(!game.user.hasRole(CONST.USER_ROLES.GAMEMASTER))return;if(game.settings.storage.get("world").getItem("pf2e.worldSystemVersion")||await game.settings.set("pf2e","worldSystemVersion",game.system.version),!game.settings.storage.get("world").getItem("pf2e.worldSchemaVersion")){const minimumVersion=MigrationRunner.RECOMMENDED_SAFE_VERSION,currentVersion=game.actors.size===0?game.settings.get("pf2e","worldSchemaVersion"):Math.max(Math.min(...new Set(game.actors.map(actor=>actor.schemaVersion??minimumVersion))),minimumVersion);await game.settings.set("pf2e","worldSchemaVersion",currentVersion)}}__name(storeInitialWorldVersions,"storeInitialWorldVersions"),__name2(storeInitialWorldVersions,"storeInitialWorldVersions");function extendDragData(){document.body.addEventListener("dragstart",event=>{var _a,_b,_c;const{dataTransfer,target}=event;if(dataTransfer&&target instanceof HTMLAnchorElement){if(target.classList.contains("content-link")){const data=JSON.parse(dataTransfer.getData("text/plain"));if(data.type!=="Item")return;const match=target.innerText.trim().match(/[0-9]+/);match&&(data.value=Number(match[0]));const containerElement=htmlClosest(target,"[data-cast-level]"),castLevel=Number(containerElement?.dataset.castLevel);castLevel>0&&(data.level=castLevel);const messageId=(_a=htmlClosest(target,"li.chat-message"))==null?void 0:_a.dataset.messageId,message=game.messages.get(messageId??""),originItem=message?.item;if(message?.actor){const{actor,token,target:target2}=message,roll=message.rolls.at(-1),spellcasting=originItem?.isOfType("spell")&&originItem.spellcasting?{attribute:{type:originItem.attribute,mod:((_c=(_b=originItem.spellcasting.statistic)==null?void 0:_b.attributeModifier)==null?void 0:_c.value)??0},tradition:originItem.spellcasting.tradition}:null;data.context={origin:{actor:actor.uuid,token:token?.uuid??null,item:originItem?.uuid??null,spellcasting},target:target2?{actor:target2.actor.uuid,token:target2.token.uuid}:null,roll:roll?{total:roll.total,degreeOfSuccess:roll instanceof CheckRoll?roll.degreeOfSuccess??null:null}:null}}dataTransfer.setData("text/plain",JSON.stringify(data))}else if("persistent"in target.dataset&&target.dataset.formula){const data={type:"PersistentDamage",formula:target.dataset.formula};dataTransfer.setData("text/plain",JSON.stringify(data))}}})}__name(extendDragData,"extendDragData"),__name2(extendDragData,"extendDragData");const Ready={listen:()=>{Hooks.once("ready",()=>{var _a,_b;console.log("PF2e System | Starting Pathfinder 2nd Edition System"),console.debug("PF2e System | Build mode: production"),SetGamePF2e.onReady(),game.scenes.apps.push(SceneDarknessAdjuster.instance);const currentVersion=game.settings.get("pf2e","worldSchemaVersion");storeInitialWorldVersions().then(async()=>{if(game.user!==game.users.activeGM)return;await createFirstParty();const migrationRunner=new MigrationRunner(MigrationList.constructFromVersion(currentVersion));migrationRunner.needsMigration()&&(currentVersion&&currentVersion<MigrationRunner.MINIMUM_SAFE_VERSION&&ui.notifications.error("Your PF2E system data is from too old a Foundry version and cannot be reliably migrated to the latest version. The process will be attempted, but errors may occur.",{permanent:!0}),await migrationRunner.runMigration(),new MigrationSummary().render(!0));const previous=game.settings.get("pf2e","worldSystemVersion"),current=game.system.version;foundry.utils.isNewerVersion(current,previous)&&await game.settings.set("pf2e","worldSystemVersion",current);const abandonedModules=new Set(["dragupload","foundry_community_macros","pf2e-lootgen","pf2e-toolbox"]),subV10Modules=game.modules.filter(m=>m.active&&(m.esmodules.size>0||m.scripts.size>0)&&!!m.compatibility.verified&&(abandonedModules.has(m.id)||!foundry.utils.isNewerVersion(m.compatibility.verified,"9.280")));for(const badModule of subV10Modules){const message=game.i18n.format("PF2E.ErrorMessage.SubV9Module",{module:badModule.title});ui.notifications.warn(message),console.warn(message)}});for(const li of htmlQueryAll(document.body,"#chat-log > li.message"))SetAsInitiative.listen(li);activateSocketListener(),extendDragData(),canvas.ready&&game.user.isGM&&!((_a=game.modules.get("gm-vision"))!=null&&_a.active)&&!((_b=game.modules.get("perfect-vision"))!=null&&_b.active)&&game.settings.get("pf2e","gmVision")&&(CONFIG.Canvas.darknessColor=CONFIG.PF2E.Canvas.darkness.gmVision,canvas.colorManager.initialize()),game.system.documentTypes.Item.sort((typeA,typeB)=>game.i18n.localize(CONFIG.Item.typeLabels[typeA]??"").localeCompare(game.i18n.localize(CONFIG.Item.typeLabels[typeB]??""))),game.pf2e.system.moduleArt.refresh().then(()=>{ui.compendium.compileSearchIndex()});const actorsToReprepare=compact([...game.combats.contents.flatMap(e=>e.combatants.contents).map(c=>c.actor),...game.actors.filter(a=>a.isOfType("party")).flatMap(p=>p.members).filter(a=>!a.isOfType("familiar")),...game.actors.filter(a=>a.type==="familiar")]);resetActors(new Set(actorsToReprepare));const activeParty=game.actors.party;if(activeParty&&game.settings.get("pf2e","activePartyFolderState")&&(ui.actors.extraFolders[activeParty.id]=!0,ui.actors.render()),game.user.isGM&&!game.settings.get("pf2e","seenRemasterJournalEntry")&&(fromUuid("Compendium.pf2e.journals.JournalEntry.6L2eweJuM8W7OCf2").then(entry=>{entry?.sheet.render(!0)}),game.settings.set("pf2e","seenRemasterJournalEntry",!0)),game.combat){for(const encounter of game.combats)encounter.reset();ui.combat.render()}Hooks.callAll("pf2e.systemReady")})}},RenderChatPopout={listen:()=>{Hooks.on("renderChatPopout",(_app,$html)=>{ui.chat.activateClickListener($html[0])})}},RenderCombatTrackerConfig={listen:()=>{Hooks.on("renderCombatTrackerConfig",async(app,$html)=>{const html=$html[0],appWindow=htmlClosest(html,"#combat-config");appWindow&&(appWindow.style.height="");const template=await(async()=>{const markup=await renderTemplate("systems/pf2e/templates/sidebar/encounter-tracker/config.hbs",{values:{deathIcon:game.settings.get("pf2e","deathIcon"),actorsDeadAtZero:game.settings.get("pf2e","automation.actorsDeadAtZero")}}),tempElem=document.createElement("div");return tempElem.innerHTML=markup,tempElem.firstElementChild instanceof HTMLTemplateElement?tempElem.firstElementChild:null})(),lastFormGroup=htmlQueryAll(html,".form-group").at(-1);lastFormGroup?.after(...template?.content.children??[]),app.activateListeners($html)})}},PC_ITEM_TYPES=new Set(["ancestry","background","class","deity","feat","heritage"]),RenderDialog={listen:()=>{Hooks.on("renderDialog",(_dialog,$html)=>{const html=$html[0];if(InlineRollLinks.listen(html),html.classList.contains("dialog-item-create")){const select=html.querySelector("select[name=type]"),localize=localizer("PF2E.Item.CreationDialog.Categories");select&&(select.append(extractOptGroup(select,localize("Physical"),[...PHYSICAL_ITEM_TYPES,"kit"])),select.append(extractOptGroup(select,localize("Character"),Array.from(PC_ITEM_TYPES))),select.append(extractOptGroup(select,localize("Other"))),select.querySelector("option").selected=!0)}})}};function extractOptGroup(select,label,types){const filtered=[...select.querySelectorAll(":scope > option").values()].filter(option=>!types||types.includes(option.value)),optgroup=document.createElement("optgroup");optgroup.label=label;for(const physicalElement of filtered)optgroup.appendChild(physicalElement);return optgroup}__name(extractOptGroup,"extractOptGroup"),__name2(extractOptGroup,"extractOptGroup");const RenderJournalPageSheet={listen:()=>{Hooks.on("renderJournalPageSheet",(sheet,$html)=>{var _a;const pageEl=(_a=$html.get(0))==null?void 0:_a.closest(".journal-entry-page"),entry=sheet.object.parent,parentSheetClass=entry?.sheet.constructor;if(!parentSheetClass||!pageEl)return;const theme=parentSheetClass.theme?String(parentSheetClass.theme):null;theme&&pageEl.classList.add(theme)})}},RenderJournalTextPageSheet={listen:()=>{Hooks.on("renderJournalTextPageSheet",(sheet,$html)=>{const content=$html.filter(".journal-page-content").get(0);content&&(InlineRollLinks.listen(content,sheet.document),UserVisibilityPF2e.process(content,sheet))})}},RenderSettings={listen:()=>{Hooks.on("renderSettings",async(_app,$html)=>{var _a;const html=$html[0],systemRow=html.querySelector(".settings-sidebar li.system"),systemInfo=systemRow?.cloneNode(!1);if(!(systemInfo instanceof HTMLLIElement))throw ErrorPF2e("Unexpected error attaching system information to settings sidebar");systemInfo.classList.remove("system"),systemInfo.classList.add("system-links");const links=[{url:"https://github.com/foundryvtt/pf2e/blob/release/CHANGELOG.md",label:"PF2E.SETTINGS.Sidebar.Changelog"},{url:"https://github.com/foundryvtt/pf2e/wiki",label:"PF2E.SETTINGS.Sidebar.Wiki"},{url:"https://discord.gg/SajryVzCyf",label:"PF2E.SETTINGS.Sidebar.Discord"}].map(data=>{const anchor=document.createElement("a");return anchor.href=data.url,anchor.innerText=game.i18n.localize(data.label),anchor.target="_blank",anchor});systemInfo.append(...links),systemRow?.after(systemInfo);const header=createHTMLElement("h2",{children:[game.system.title]}),pf2eSettings=createHTMLElement("div");(_a=html.querySelector("#settings-documentation"))==null||_a.after(header,pf2eSettings);const licenseButton=document.createElement("button");licenseButton.type="button",licenseButton.append(fontAwesomeIcon("balance-scale"),game.i18n.localize("PF2E.LicenseViewer.Label")),licenseButton.addEventListener("click",()=>{game.pf2e.licenseViewer.render(!0)});const remasterButton=document.createElement("button");if(remasterButton.type="button",remasterButton.append(fontAwesomeIcon("rocket"),game.i18n.localize("PF2E.SETTINGS.Sidebar.Remaster")),remasterButton.addEventListener("click",()=>{fromUuid("Compendium.pf2e.journals.JournalEntry.6L2eweJuM8W7OCf2").then(entry=>{entry?.sheet.render(!0)})}),pf2eSettings.append(licenseButton,remasterButton),game.user.isGM){const shootButton=document.createElement("button");shootButton.type="button",shootButton.append(fontAwesomeIcon("wrench"),game.i18n.localize("PF2E.Migrations.Troubleshooting")),shootButton.addEventListener("click",()=>{new MigrationSummary({troubleshoot:!0}).render(!0)}),pf2eSettings.append(shootButton)}})}},_PartyClownCar=class{static{__name(this,"_PartyClownCar")}constructor(token){if(__privateAdd(this,_retrieve),__privateAdd(this,_deposit),__privateAdd(this,_getDepositSpaces),__publicField(this,"party"),__publicField(this,"token"),this.token=token,!this.token.scene.isOwner)throw ErrorPF2e("Cannot write to scene");const party=token.actor;if(!party?.isOfType("party"))throw ErrorPF2e("Unexpected actor type");this.party=party}get scene(){return this.token.scene}get memberTokens(){return this.party.members.flatMap(m=>m.getActiveTokens(!0,!0))}toggleState(){return this.memberTokens.length>0?__privateMethod(this,_retrieve,retrieve_fn).call(this):__privateMethod(this,_deposit,deposit_fn).call(this)}};_retrieve=new WeakSet,retrieve_fn=__name2(async function(){const tokens=this.memberTokens,updates=tokens.map(t=>({_id:t.id,...pick$1(this.token,["x","y"])})),animation={spin:!0};await this.scene.updateEmbeddedDocuments("Token",updates,{animation}),await Promise.all(tokens.map(async token=>{var _a;return await((_a=token.object)==null?void 0:_a._animation),token.delete()}))},"#retrieve"),_deposit=new WeakSet,deposit_fn=__name2(async function(){const{token}=this;if(!token.object)return;const newTokens=(await Promise.all(this.party.members.map(m=>m.getTokenDocument({x:token.x,y:token.y})))).map(t=>({...t.toObject(),x:token.x,y:token.y})),createdTokens=await this.scene.createEmbeddedDocuments("Token",newTokens),freeSpaces=__privateMethod(this,_getDepositSpaces,getDepositSpaces_fn).call(this),placementData=createdTokens.map((t,index)=>({_id:t._id,...pick$1(freeSpaces.at(index)??token,["x","y"])}));await this.scene.updateEmbeddedDocuments("Token",placementData)},"#deposit"),_getDepositSpaces=new WeakSet,getDepositSpaces_fn=__name2(function(){var _a;const placeable=this.token.object;if(!placeable)return[];const{center}=placeable,diameter=placeable.bounds.width*7,radiusPixels=diameter/2,radius=radiusPixels/(((_a=canvas.dimensions)==null?void 0:_a.distance)??5),areaBounds=new PIXI.Rectangle(center.x-radiusPixels,center.y-radiusPixels,diameter,diameter),squares=getAreaSquares({bounds:areaBounds,radius,token:placeable}).filter(s=>s.active);return sortBy$1(squares.filter(s=>!(s.x===placeable.x&&s.y===placeable.y)&&!(s.center.x===center.x&&s.center.y===center.y)&&!placeable.checkCollision(s.center,{type:"move",mode:"any"})).reverse(),s=>canvas.grid.measureDistance(center,s.center))},"#getDepositSpaces"),__name2(_PartyClownCar,"PartyClownCar");let PartyClownCar=_PartyClownCar;const _RenderTokenHUD=class{static{__name(this,"_RenderTokenHUD")}static listen(){Hooks.on("renderTokenHUD",(_app,$html,data)=>{var _a,_b;const html=$html[0];game.pf2e.StatusEffects.onRenderTokenHUD(html,data);const token=(_b=(_a=canvas.scene)==null?void 0:_a.tokens.get(data._id??""))==null?void 0:_b.object;this.addClownCarButton(html,token)})}static addClownCarButton(html,token){var _a,_b;if(!((_a=token?.actor)!=null&&_a.isOfType("party")))return;const{actor}=token,actionIcon=(()=>{const imgElement=document.createElement("img");imgElement.src="systems/pf2e/icons/other/enter-exit.svg";const willRetrieve=actor.members.some(m=>m.getActiveTokens(!0,!0).length>0);return imgElement.className=willRetrieve?"retrieve":"deposit",imgElement.title=game.i18n.localize(willRetrieve?"PF2E.Actor.Party.ClownCar.Retrieve":"PF2E.Actor.Party.ClownCar.Deposit"),imgElement})(),controlButton=createHTMLElement("div",{classes:["control-icon"],dataset:{action:"clown-car"},children:[actionIcon]});controlButton.addEventListener("click",async()=>{if(!controlButton.dataset.disabled){controlButton.dataset.disabled="true";try{await new PartyClownCar(token.document).toggleState();const switchToDeposit=actionIcon.className==="retrieve";actionIcon.className=switchToDeposit?"deposit":"retrieve",actionIcon.title=game.i18n.localize(switchToDeposit?"PF2E.Actor.Party.ClownCar.Deposit":"PF2E.Actor.Party.ClownCar.Retrieve")}finally{delete controlButton.dataset.disabled}}}),(_b=htmlQuery(html,"[data-action=effects]"))==null||_b.replaceWith(controlButton)}};__name2(_RenderTokenHUD,"RenderTokenHUD");let RenderTokenHUD=_RenderTokenHUD;function createEmptySpellcastingEntry(actor){return new SpellcastingEntryPF2e({name:"Untitled",type:"spellcastingEntry",system:{ability:{value:"cha"},spelldc:{value:0,dc:0},tradition:{value:"arcane"},prepared:{value:"innate"}}},{actor})}__name(createEmptySpellcastingEntry,"createEmptySpellcastingEntry"),__name2(createEmptySpellcastingEntry,"createEmptySpellcastingEntry");const _SpellcastingCreateAndEditDialog=class extends FormApplication{static{__name(this,"_SpellcastingCreateAndEditDialog")}constructor(object,options){super(object instanceof ActorPF2e?createEmptySpellcastingEntry(object):object.clone({},{keepId:!0}),options),__privateAdd(this,_canSetAttribute),__publicField(this,"actor"),this.actor=object instanceof ActorPF2e?object:object.actor}static get defaultOptions(){const options=super.defaultOptions;return options.id="spellcasting-dialog",options.classes=[],options.title=game.i18n.localize("PF2E.SpellcastingSettings.Title"),options.template="systems/pf2e/templates/actors/spellcasting-dialog.hbs",options.width=350,options.submitOnChange=!0,options.closeOnSubmit=!1,options}async getData(){const{actor}=this,extraStatistics=actor.synthetics.statistics.values(),classDCs=actor.isOfType("character")?Object.values(actor.system.proficiencies.classDCs).filter(cdc=>cdc.rank>0):[],selectedStatistic=actor.getStatistic(this.object.system.proficiency.slug);return{...await super.getData(),actor,system:this.object.toObject().system,statistics:[...extraStatistics,...classDCs.map(c=>({slug:c.slug,label:game.i18n.format("PF2E.Actor.Character.ClassDC.LabelSpecific",{class:c.label})}))],magicTraditions:CONFIG.PF2E.magicTraditions,spellcastingTypes:omit(CONFIG.PF2E.preparationType,["ritual"]),attributes:CONFIG.PF2E.abilities,isAttributeConfigurable:__privateMethod(this,_canSetAttribute,canSetAttribute_fn).call(this),selectedAttribute:selectedStatistic?.attribute??this.object.attribute}}async _updateObject(event,formData){var _a,_b;const wasInnate=this.object.isInnate,inputData=expandObject(formData),system=mergeObject(inputData.system??{},{prepared:{value:this.object.system.prepared.value},ability:{value:"cha"}},{overwrite:!1});if(inputData.system=system,system.prepared.value==="innate"&&!wasInnate&&(system.ability.value="cha"),(_a=system.proficiency)!=null&&_a.slug&&(system.ability.value=""),system?.autoHeightenLevel&&((_b=system.autoHeightenLevel).value||(_b.value=null)),this.object.updateSource(inputData),this.object.reset(),event.type!=="submit"){await this.render();return}return this.updateAndClose()}async updateAndClose(){const updateData=this.object.toObject();if(this.object.isRitual&&(updateData.system.tradition.value="",updateData.system.ability.value=""),this.object.isPrepared||delete updateData.system.prepared.flexible,this.object.id===null)updateData.name=(()=>{const preparationType=game.i18n.localize(CONFIG.PF2E.preparationType[updateData.system.prepared.value])??"",magicTraditions2=CONFIG.PF2E.magicTraditions,traditionSpells=game.i18n.localize(magicTraditions2[this.object.tradition??""]);return this.object.isRitual||!traditionSpells?preparationType:game.i18n.format("PF2E.SpellCastingFormat",{preparationType,traditionSpells})})(),await this.actor.createEmbeddedDocuments("Item",[updateData]);else{const actualEntry=this.actor.spellcasting.get(this.object.id);if(!(actualEntry instanceof SpellcastingEntryPF2e))return;const system=pick(updateData.system,["prepared","tradition","ability","proficiency","autoHeightenLevel"]);await actualEntry.update({system})}this.close()}};_canSetAttribute=new WeakSet,canSetAttribute_fn=__name2(function(){const slug=this.object._source.system.proficiency.slug,baseStat=this.actor.isOfType("character")?this.actor.getStatistic(slug):null;return!slug||!!baseStat&&!baseStat.attribute},"#canSetAttribute"),__name2(_SpellcastingCreateAndEditDialog,"SpellcastingCreateAndEditDialog");let SpellcastingCreateAndEditDialog=_SpellcastingCreateAndEditDialog;async function createSpellcastingDialog(event,object){return new SpellcastingCreateAndEditDialog(object,{top:event.clientY-80,left:window.innerWidth-710,height:"auto"}).render(!0)}__name(createSpellcastingDialog,"createSpellcastingDialog"),__name2(createSpellcastingDialog,"createSpellcastingDialog");const _SpellPreparationSheet=class extends ActorSheet{static{__name(this,"_SpellPreparationSheet")}constructor(item,options){super(item.actor,options),__publicField(this,"itemRenderer",new ItemSummaryRenderer(this)),this.item=item}static get defaultOptions(){const options=super.defaultOptions;return options.classes=["default","sheet","spellcasting-entry","preparation"],options.width=480,options.height=600,options.template="systems/pf2e/templates/actors/spellcasting-prep-sheet.hbs",options.scrollY=[".sheet-content"],options.sheetConfig=!1,options}get id(){return`${super.id}-spellprep-${this.item.id}`}get title(){return game.i18n.format("PF2E.Actor.Creature.SpellPreparation.Title",{actor:this.actor.name})}_getHeaderButtons(){return super._getHeaderButtons().filter(b=>b.class==="close")}async getData(){return{...await super.getData(),owner:this.actor.isOwner,entry:await this.item.getSheetData()}}activateListeners($html){super.activateListeners($html);const html=$html[0];this.itemRenderer.activateListeners(html),$html.find(".item-edit").on("click",event=>{const item=this.getItemFromEvent(event);item&&item.sheet.render(!0)}),$html.find(".item-delete").on("click",event=>{var _a;(_a=this.getItemFromEvent(event))==null||_a.delete()}),$html.find(".item[data-item-id] .item-image").on("click",event=>{var _a;(_a=this.getItemFromEvent(event))==null||_a.toChat(event)}),$html.find(".toggle-signature-spell").on("click",event=>{const item=this.getItemFromEvent(event);item instanceof SpellPF2e&&item.update({"system.location.signature":!item.system.location.signature})});for(const link of htmlQueryAll(html,".spell-create"))link.addEventListener("click",()=>{onClickCreateSpell(this.actor,{...link.dataset,location:this.item.id})});$html.find(".spell-browse").on("click",event=>{const level=Number($(event.currentTarget).attr("data-level"))??null;game.pf2e.compendiumBrowser.openSpellTab(this.item,level)})}getItemFromEvent(event){const itemId=$(event.currentTarget).closest("li[data-item-id]").attr("data-item-id")??"";return this.actor.items.get(itemId,{strict:!0})}async _onDropItemCreate(itemSource){const spellSources=(Array.isArray(itemSource)?itemSource:[itemSource]).filter(source=>source.type==="spell");for(const spellSource of spellSources)spellSource.system.location.value=this.item.id;return super._onDropItemCreate(spellSources)}async _onSortItem(event,itemData){var _a;if(itemData.type!=="spell")return[];const spell=this.actor.items.get(itemData._id);return itemData.system.location.value!==this.item.id&&spell?.isOfType("spell")?[await((_a=this.item.spells)==null?void 0:_a.addSpell(spell))??[]].flat():super._onSortItem(event,itemData)}async _renderInner(data,options){return this.itemRenderer.saveAndRestoreState(()=>super._renderInner(data,options))}};__name2(_SpellPreparationSheet,"SpellPreparationSheet");let SpellPreparationSheet=_SpellPreparationSheet;const _CreatureSheetPF2e=class extends ActorSheetPF2e{static{__name(this,"_CreatureSheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_onConfigureActor),__privateAdd(this,_onToggleSignatureSpell),__privateAdd(this,_onClickBrowseActions),__privateAdd(this,_onClickBrowseSpellCompendia)}async getData(options){const sheetData=await super.getData(options),{actor}=this;if(sheetData.data.saves)for(const key of["fortitude","reflex","will"]){const save=sheetData.data.saves[key];save.icon=this.getProficiencyIcon(save.rank),save.hover=CONFIG.PF2E.proficiencyLevels[save.rank],save.label=CONFIG.PF2E.saves[key]}if(sheetData.data.attributes!==void 0&&(sheetData.data.attributes.perception.icon=this.getProficiencyIcon(sheetData.data.attributes.perception.rank),sheetData.data.attributes.perception.hover=CONFIG.PF2E.proficiencyLevels[sheetData.data.attributes.perception.rank]),sheetData.data.abilities)for(const key of ATTRIBUTE_ABBREVIATIONS)sheetData.data.abilities[key].label=CONFIG.PF2E.abilities[key];if(sheetData.data.skills){const skills=sheetData.data.skills;for(const[key,skill]of Object.entries(skills)){const label=objectHasKey(CONFIG.PF2E.skills,key)?CONFIG.PF2E.skills[key]:null;skill.icon=this.getProficiencyIcon(skill.rank??0),skill.hover=CONFIG.PF2E.proficiencyLevels[skill.rank??0],skill.label=skill.label??label??""}}return{...sheetData,languages:createSheetTags(CONFIG.PF2E.languages,actor.system.traits.languages),abilities:CONFIG.PF2E.abilities,actorSizes:CONFIG.PF2E.actorSizes,alignments:deepClone(CONFIG.PF2E.alignments),rarity:CONFIG.PF2E.rarityTraits,frequencies:CONFIG.PF2E.frequencies,attitude:CONFIG.PF2E.attitude,pfsFactions:CONFIG.PF2E.pfsFactions,dying:{maxed:actor.attributes.dying.value>=actor.attributes.dying.max,remainingDying:Math.max(actor.attributes.dying.max-actor.attributes.dying.value),remainingWounded:Math.max(actor.attributes.wounded.max-actor.attributes.wounded.value)}}}openSpellPreparationSheet(entryId){const entry=this.actor.items.get(entryId);if(entry?.isOfType("spellcastingEntry")&&entry.isPrepared){const offset=this.element.find(`.item-container[data-container-id="${entry.id}"] .prepared-toggle`).offset()??{left:0,top:0};new SpellPreparationSheet(entry,{top:offset.top-60,left:offset.left+200}).render(!0)}}async prepareSpellcasting(){return(await Promise.all(this.actor.spellcasting.map(async entry=>entry.getSheetData()))).sort((a,b)=>a.sort-b.sort)}getProficiencyIcon(level){return[...Array(level)].map(()=>fontAwesomeIcon("check-circle").outerHTML).join("")}activateListeners($html){super.activateListeners($html);const html=$html[0],carryMenuListener=__name2(event=>{var _a;if(!(event.currentTarget instanceof HTMLElement))throw ErrorPF2e("Unexpected error retrieving carry-type link");const menu=event.currentTarget,toggle=menu.nextElementSibling;toggle?.classList.contains("carry-type-hover")&&$(toggle).tooltipster("close");const carryType=menu.dataset.carryType;if(!setHasElement(ITEM_CARRY_TYPES,carryType))throw ErrorPF2e("Unexpected error retrieving requested carry type");const itemId=(_a=htmlClosest(menu,"[data-item-id]"))==null?void 0:_a.dataset.itemId,item=this.actor.inventory.get(itemId,{strict:!0}),handsHeld=Number(menu.dataset.handsHeld)||0,inSlot=menu.dataset.inSlot==="true",current=item.system.equipped;(carryType!==current.carryType||inSlot!==current.inSlot||carryType==="held"&&handsHeld!==current.handsHeld)&&this.actor.adjustCarryType(item,{carryType,handsHeld,inSlot})},"carryMenuListener");for(const carryTypeMenu of htmlQueryAll(html,".tab.inventory a[data-carry-type]"))carryTypeMenu.addEventListener("click",carryMenuListener);const selectors="input[data-item-id][data-item-property], select[data-item-id][data-item-property]";$html.find(selectors).on("change",event=>{const $target=$(event.target),{itemId,itemProperty}=event.target.dataset;if(!itemId||!itemProperty)return;const value=(()=>{const value2=$(event.target).val();if(typeof value2>"u"||value2===null)return value2;switch($target.attr("data-dtype")??($target.attr("type")==="checkbox"?"Boolean":["number","range"].includes($target.attr("type")??"")?"Number":"String")){case"Boolean":return typeof value2=="boolean"?value2:value2==="true";case"Number":return Number(value2);case"String":return String(value2);default:return value2}})();this.actor.updateEmbeddedDocuments("Item",[{_id:itemId,[itemProperty]:value}])}),$html.find(".dots.dying, .dots.wounded").on("click contextmenu",event=>{var _a;const condition=Array.from(event.delegateTarget.classList).find(className=>["dying","wounded"].includes(className));if(condition){const currentMax=(_a=this.actor.system.attributes[condition])==null?void 0:_a.max;event.type==="click"&&currentMax?this.actor.increaseCondition(condition,{max:currentMax}):event.type==="contextmenu"&&this.actor.decreaseCondition(condition)}}),$html.find("[data-action=recovery-check]").tooltipster({theme:"crb-hover"}).filter(":not(.disabled)").on("click",event=>{this.actor.rollRecovery(event)}),$html.find(".skill-name.rollable, .skill-score.rollable").on("click",event=>{var _a,_b;const skill=((_a=event.currentTarget.closest("[data-skill]"))==null?void 0:_a.dataset.skill)??"",key=objectHasKey(SKILL_DICTIONARY,skill)?SKILL_DICTIONARY[skill]:skill,rollParams=eventToRollParams(event);(_b=this.actor.skills[key])==null||_b.check.roll(rollParams)});for(const element of htmlQueryAll(html,"a[data-action=perception-check]"))element.addEventListener("click",event=>{const extraRollOptions=element.dataset.secret?["secret"]:[];this.actor.perception.roll({...eventToRollParams(event),extraRollOptions})});for(const section of htmlQueryAll(html,".tab.spellcasting, .tab.spells")??[]){for(const element of htmlQueryAll(section,"[data-action=spellcasting-create]")??[])element.addEventListener("click",event=>{createSpellcastingDialog(event,this.actor)});for(const element of htmlQueryAll(section,"[data-action=spellcasting-edit]")??[])element.addEventListener("click",event=>{var _a;const containerId=(_a=htmlClosest(event.target,"[data-item-id]"))==null?void 0:_a.dataset.itemId,entry=this.actor.items.get(containerId,{strict:!0});entry.isOfType("spellcastingEntry")&&createSpellcastingDialog(event,entry)});for(const element of htmlQueryAll(section,"[data-action=spellcasting-remove]")??[])element.addEventListener("click",async event=>{var _a;const itemId=(_a=htmlClosest(event.currentTarget,"[data-item-id]"))==null?void 0:_a.dataset.itemId,item=this.actor.items.get(itemId,{strict:!0}),title=game.i18n.localize("PF2E.DeleteSpellcastEntryTitle"),content=await renderTemplate("systems/pf2e/templates/actors/delete-spellcasting-dialog.hbs");await Dialog.confirm({title,content})&&item.delete()})}$html.find(".prepared-toggle").on("click",async event=>{event.preventDefault();const itemId=$(event.currentTarget).parents(".item-container").attr("data-container-id")??"";this.openSpellPreparationSheet(itemId)});for(const toggle of htmlQueryAll(html,".slotless-level-toggle"))toggle.addEventListener("click",async()=>{var _a;const itemId=((_a=htmlClosest(toggle,".item-container"))==null?void 0:_a.dataset.containerId)??"",spellcastingEntry=this.actor.items.get(itemId);if(!spellcastingEntry?.isOfType("spellcastingEntry"))throw ErrorPF2e("Tried to toggle visibility of slotless levels on a non-spellcasting entry");await spellcastingEntry.update({"system.showSlotlessLevels.value":!spellcastingEntry.showSlotlessLevels})});for(const button of htmlQueryAll(html,"button[data-action=cast-spell]"))button.addEventListener("click",()=>{const spellEl=htmlClosest(button,".item"),{itemId,slotLevel,slotId,entryId}=spellEl?.dataset??{},collection=this.actor.spellcasting.collections.get(entryId,{strict:!0}),spell=collection.get(itemId,{strict:!0});collection.entry.cast(spell,{slot:Number(slotId??NaN),level:Number(slotLevel??NaN)})});$html.find(".spell-slots-increment-reset").on("click",event=>{var _a;const target=$(event.currentTarget),itemId=target.data().itemId,itemLevel=target.data().level,item=this.actor.items.get(itemId);if(item?.isOfType("spellcastingEntry")){const{system}=item.toObject();if(!system.slots)return;const slotLevel=goesToEleven(itemLevel)?`slot${itemLevel}`:"slot0";system.slots[slotLevel].value=system.slots[slotLevel].max,item.update({system})}else if(item?.isOfType("spell")){const max=(_a=item.system.location.uses)==null?void 0:_a.max;if(!max)return;item.update({"system.location.uses.value":max})}}),$html.find(".focus-pool").on("change",event=>{this.actor.update({"system.resources.focus.max":$(event.target).val()})}),$html.find(".toggle-signature-spell").on("click",event=>{__privateMethod(this,_onToggleSignatureSpell,onToggleSignatureSpell_fn).call(this,event)});for(const button of htmlQueryAll(html,".action-browse"))button.addEventListener("click",()=>__privateMethod(this,_onClickBrowseActions,onClickBrowseActions_fn).call(this,button));for(const button of htmlQueryAll(html,".spell-browse"))button.addEventListener("click",()=>__privateMethod(this,_onClickBrowseSpellCompendia,onClickBrowseSpellCompendia_fn).call(this,button))}async _onSortItem(event,itemSource){var _a;const dropItemEl=htmlClosest(event.target,".item"),dropContainerEl=htmlClosest(event.target,".item-container"),dropSlotType=dropItemEl?.dataset.itemType,dropContainerType=dropContainerEl?.dataset.containerType,item=this.actor.items.get(itemSource._id);if(!item)return[];if(item.isOfType("spell")){if(!(dropItemEl&&dropContainerEl))return[];const entryId=dropContainerEl.dataset.containerId,collection=this.actor.spellcasting.collections.get(entryId,{strict:!0});if(dropSlotType==="spellLevel"){const{level}=dropItemEl.dataset,spell=await collection.addSpell(item,{slotLevel:Number(level)});return this.openSpellPreparationSheet(collection.id),[spell??[]].flat()}else if(dropItemEl.dataset.slotId){const dropId=Number(dropItemEl.dataset.slotId),slotRank=Number(dropItemEl.dataset.slotLevel);if(Number.isInteger(dropId)&&Number.isInteger(slotRank)){const allocated=await collection.prepareSpell(item,slotRank,dropId);if(allocated instanceof SpellcastingEntryPF2e)return[allocated]}}else if(dropSlotType==="spell"){const dropId=dropItemEl.dataset.itemId??"",target=this.actor.items.get(dropId);if(target?.isOfType("spell")&&item.id!==dropId){const sourceLocation=item.system.location.value,testSibling=__name2((item2,test)=>item2.isCantrip!==test.isCantrip?!1:!!(item2.isCantrip&&test.isCantrip||item2.isFocusSpell&&test.isFocusSpell||item2.rank===test.rank),"testSibling");if(sourceLocation===entryId&&testSibling(item,target)){const siblings=collection.filter(s=>testSibling(item,s));return await item.sortRelative({target,siblings}),[target]}else{const spell=await collection.addSpell(item,{slotLevel:target.rank});return this.openSpellPreparationSheet(collection.id),[spell??[]].flat()}}}else if(dropContainerType==="spellcastingEntry"){CONFIG.debug.hooks&&console.debug("PF2e System | ***** spell from same actor dropped on a spellcasting entry *****");const dropId=(_a=htmlClosest(event.target,".item-container"))==null?void 0:_a.dataset.containerId;return dropId?[await item.update({"system.location.value":dropId})]:[]}}else if(item.isOfType("spellcastingEntry")&&dropContainerType==="spellcastingEntry"){const sourceId=item.id,dropId=dropContainerEl?.dataset.containerId??"",source=this.actor.items.get(sourceId),target=this.actor.items.get(dropId);if(source?.isOfType("spellcastingEntry")&&target?.isOfType("spellcastingEntry")&&source.id!==target.id){const siblings=this.actor.itemTypes.spellcastingEntry;return await source.sortRelative({target,siblings}),[source]}}return super._onSortItem(event,itemSource)}async _handleDroppedItem(event,item,data){var _a;const containerEl=htmlClosest(event.target,".item-container[data-container-type=spellcastingEntry]");if(containerEl&&item.isOfType("spell")&&!item.isRitual){const entryId=containerEl.dataset.containerId,collection=this.actor.spellcasting.collections.get(entryId,{strict:!0}),slotLevel=Number(((_a=htmlClosest(event.target,"[data-slot-level]"))==null?void 0:_a.dataset.slotLevel)??0);return this.openSpellPreparationSheet(collection.id),[await collection.addSpell(item,{slotLevel:Math.max(slotLevel,item.baseRank)})??[]].flat()}return super._handleDroppedItem(event,item,data)}_getHeaderButtons(){const buttons=super._getHeaderButtons();if(!this.actor.isOfType("character","npc"))return buttons;if(this.isEditable){const index=buttons.findIndex(b=>b.class==="close");buttons.splice(index,0,{label:"Configure",class:"configure-creature",icon:"fa-solid fa-user-gear",onclick:()=>__privateMethod(this,_onConfigureActor,onConfigureActor_fn).call(this)})}return buttons}async _updateObject(event,formData){const heldShield=this.actor.heldShield;return heldShield&&typeof formData["system.attributes.shield.hp.value"]=="number"&&await heldShield.update({"system.hp.value":formData["system.attributes.shield.hp.value"]}),delete formData["system.attributes.shield.hp.value"],super._updateObject(event,formData)}};_onConfigureActor=new WeakSet,onConfigureActor_fn=__name2(function(){this.actorConfigClass&&new this.actorConfigClass(this.actor).render(!0)},"#onConfigureActor"),_onToggleSignatureSpell=new WeakSet,onToggleSignatureSpell_fn=__name2(function(event){const{itemId}=event.target.closest(".item").dataset,spell=this.actor.items.get(itemId);spell instanceof SpellPF2e&&spell.update({"system.location.signature":!spell.system.location.signature})},"#onToggleSignatureSpell"),_onClickBrowseActions=new WeakSet,onClickBrowseActions_fn=__name2(function(button){const types=(button.dataset.actionType||"").split(","),traits=(button.dataset.actionTrait||"").split(","),categories=(button.dataset.actionCategory||"").split(",");game.pf2e.compendiumBrowser.openActionTab({types,traits,categories})},"#onClickBrowseActions"),_onClickBrowseSpellCompendia=new WeakSet,onClickBrowseSpellCompendia_fn=__name2(function(button){var _a;const level=Number(button.dataset.level??null),spellcastingIndex=((_a=htmlClosest(button,"[data-container-id]"))==null?void 0:_a.dataset.containerId)??"",entry=this.actor.spellcasting.get(spellcastingIndex);entry&&game.pf2e.compendiumBrowser.openSpellTab(entry,level)},"#onClickBrowseSpellCompendia"),__name2(_CreatureSheetPF2e,"CreatureSheetPF2e");let CreatureSheetPF2e=_CreatureSheetPF2e;async function add(actor,event){const weaponGroups2=CONFIG.PF2E.weaponGroups,baseWeapons=CONFIG.PF2E.baseWeaponTypes,template=await renderTemplate("systems/pf2e/templates/actors/add-combat-proficiency-dialog.hbs",{message:game.i18n.localize("PF2E.AddCombatProficiency.Message"),weaponGroups:weaponGroups2,baseWeapons});new Dialog({title:game.i18n.localize("PF2E.AddCombatProficiency.Title"),content:template,buttons:{add:{icon:fontAwesomeIcon("check").outerHTML,label:game.i18n.localize("PF2E.AddShortLabel"),callback:async $dialog=>{const selection=$dialog.find('select[name="proficiency"]').val();if(typeof selection=="string"&&selection){const proficiencyKey=selection in weaponGroups2?`weapon-group-${selection}`:`weapon-base-${selection}`;await actor.addAttackProficiency(proficiencyKey);const tab=htmlClosest(event.currentTarget,".tab.skills");if(tab){const $tab=$(tab);$tab.animate({scrollTop:$tab.height()},"slow")}}}},cancel:{icon:fontAwesomeIcon("times").outerHTML,label:game.i18n.localize("Cancel")}},default:"cancel"}).render(!0)}__name(add,"add"),__name2(add,"add");function remove(actor,event){var _a;const weaponGroups2=CONFIG.PF2E.weaponGroups,baseWeapons=CONFIG.PF2E.baseWeaponTypes,key=((_a=htmlClosest(event.currentTarget,"li.skill.custom"))==null?void 0:_a.dataset.skill)??"",translationKey=key?.replace(/^weapon-(?:base|group)-/,"")??"",name2=objectHasKey(weaponGroups2,translationKey)?game.i18n.localize(weaponGroups2[translationKey]):baseWeapons[translationKey],localize=localizer("PF2E.RemoveCombatProficiency"),message=localize("Message",{proficiency:name2});Dialog.confirm({title:localize("Title"),content:`<p>${message}</p>`,defaultYes:!1,yes:()=>{key in(actor._source.system.martial??{})&&actor.update({[`system.martial.-=${key}`]:null})}})}__name(remove,"remove"),__name2(remove,"remove");const ManageAttackProficiencies={add,remove},_AttributeBuilder=class extends Application{static{__name(this,"_AttributeBuilder")}constructor(actor){super(),__privateAdd(this,_createButtons),__privateAdd(this,_calculateAncestryBoosts),__privateAdd(this,_calculateBackgroundBoosts),__privateAdd(this,_calculateLeveledBoosts),__privateAdd(this,_getBoostFlawLabels),__publicField(this,"actor"),__privateAdd(this,_abpEnabled,void 0),this.actor=actor,__privateSet(this,_abpEnabled,game.pf2e.variantRules.AutomaticBonusProgression.isEnabled(actor)),actor.apps[this.appId]=this}static get defaultOptions(){return{...super.defaultOptions,classes:["attribute-builder"],title:game.i18n.localize("PF2E.Actor.Character.Attribute.Boosts"),template:"systems/pf2e/templates/actors/character/attribute-builder.hbs",width:"auto",height:"auto"}}get id(){return`attribute-builder-${this.actor.uuid}`}async getData(options={}){var _a,_b;const{actor}=this,build=actor.system.build.attributes;return{...await super.getData(options),actor,attributes:CONFIG.PF2E.abilities,manual:build.manual,ancestry:actor.ancestry,background:actor.background,class:actor.class,attributeModifiers:mapValues$1(actor.abilities,(value,attribute)=>{var _a2;const mod=build.manual?((_a2=actor._source.system.abilities)==null?void 0:_a2[attribute].mod)??0:value.base;return{mod:addSign(Number(mod.toFixed(1))),label:CONFIG.PF2E.abilities[attribute]}}),manualKeyAttribute:actor.keyAttribute,keyOptions:build.keyOptions,...__privateMethod(this,_calculateAncestryBoosts,calculateAncestryBoosts_fn).call(this),backgroundBoosts:__privateMethod(this,_calculateBackgroundBoosts,calculateBackgroundBoosts_fn).call(this),legacyFlaws:((_b=(_a=actor.ancestry)==null?void 0:_a.system.voluntary)==null?void 0:_b.boost)!==void 0,levelBoosts:__privateMethod(this,_calculateLeveledBoosts,calculateLeveledBoosts_fn).call(this)}}async _render(force,options){return maintainFocusInRender(this,()=>super._render(force,options))}async close(options={}){return delete this.actor.apps[this.appId],super.close(options)}activateListeners($html){var _a,_b,_c,_d;super.activateListeners($html);const html=$html[0],{actor}=this;$html.find("[data-tooltip-content]").tooltipster({contentAsHTML:!0,arrow:!1,debug:!1,interactive:!0,maxWidth:350,side:["bottom"],theme:"crb-hover"}),$html.find("div.tooltip").tooltipster();for(const input of htmlQueryAll(html,"input[type=text], input[type=number]"))input.addEventListener("focus",()=>{input.type==="text"&&input.dataset.dtype==="Number"&&(input.value=input.value.replace(/[^-.0-9]/g,""),input.type="number"),input.select()}),input.addEventListener("blur",()=>{if(input.type==="number"&&input.dataset.dtype==="Number"){input.type="text";const newValue=Math.clamped(Number(input.value)||0,-5,10);input.value=addSign(newValue);const propertyPath=input.dataset.property;if(!propertyPath)throw ErrorPF2e("Empty property path");actor.update({[propertyPath]:newValue})}});(_a=htmlQuery(html,"[data-action=toggle-alternate-ancestry-boosts]"))==null||_a.addEventListener("click",()=>{actor.ancestry&&(actor.ancestry.system.alternateAncestryBoosts?actor.ancestry.update({"system.-=alternateAncestryBoosts":null}):actor.ancestry.update({"system.alternateAncestryBoosts":[]}))}),(_b=htmlQuery(html,"[data-action=toggle-legacy-voluntary-flaw]"))==null||_b.addEventListener("click",async()=>{const ancestry=actor.ancestry;if(!ancestry)return;const voluntary=ancestry.system.voluntary;if(voluntary?.boost!==void 0){const flaws=uniq(voluntary.flaws);ancestry.update({system:{voluntary:{"-=boost":null,flaws}}})}else{const flaws=voluntary?.flaws.slice(0,2)??[];ancestry.update({system:{voluntary:{boost:null,flaws}}})}});for(const button of htmlQueryAll(html,"[data-section=ancestry] .boost"))button.addEventListener("click",async()=>{const ancestry=actor.ancestry,attribute=button.dataset.attribute;if(!ancestry||!setHasElement(ATTRIBUTE_ABBREVIATIONS,attribute))return;if(ancestry.system.alternateAncestryBoosts){const existingBoosts=ancestry.system.alternateAncestryBoosts,boosts=existingBoosts.includes(attribute)?existingBoosts.filter(b=>b!==attribute):[...existingBoosts,attribute].slice(0,2);ancestry.update({"system.alternateAncestryBoosts":boosts});return}const boostToRemove=Object.entries(ancestry.system.boosts??{}).find(([,b])=>b.selected===attribute);if(boostToRemove){await ancestry.update({[`system.boosts.${boostToRemove[0]}.selected`]:null});return}const freeBoost=Object.entries(ancestry.system.boosts??{}).find(([,b])=>!b.selected&&b.value.length>0);freeBoost&&await ancestry.update({[`system.boosts.${freeBoost[0]}.selected`]:attribute})});for(const button of htmlQueryAll(html,"[data-section=voluntary] .boost-button"))button.addEventListener("click",()=>{const ancestry=actor.ancestry,attribute=button.dataset.attribute;if(!ancestry||!setHasElement(ATTRIBUTE_ABBREVIATIONS,attribute))return;const removing=button.classList.contains("selected");if(button.dataset.action==="flaw"){const{flaws,boost}=ancestry.system.voluntary??{flaws:[]},alreadyHasFlaw=flaws.includes(attribute),isLegacy=boost!==void 0;if(removing&&alreadyHasFlaw&&!boost){flaws.splice(flaws.indexOf(attribute),1),ancestry.update({system:{voluntary:{flaws}}});return}const canDoubleFlaw=ancestry.lockedBoosts.includes(attribute)&&isLegacy,maxFlaws=isLegacy?2:6;flaws.length<maxFlaws&&(!alreadyHasFlaw||canDoubleFlaw)&&(flaws.push(attribute),ancestry.update({system:{voluntary:{flaws}}}))}else{const boost=removing?null:attribute;ancestry.update({system:{voluntary:{boost}}})}});for(const button of htmlQueryAll(html,"[data-section=background] .boost"))button.addEventListener("click",()=>{var _a2,_b2,_c2,_d2;const attribute=button.dataset.attribute;if(!setHasElement(ATTRIBUTE_ABBREVIATIONS,attribute))return;const boostToRemove=Object.entries(((_a2=actor.background)==null?void 0:_a2.system.boosts)??{}).find(([,b])=>b.selected===attribute);if(boostToRemove){(_b2=actor.background)==null||_b2.update({[`system.boosts.${boostToRemove[0]}.selected`]:null});return}const freeBoost=Object.entries(((_c2=actor.background)==null?void 0:_c2.system.boosts)??{}).find(([,b])=>!b.selected&&b.value.length>0);freeBoost&&((_d2=actor.background)==null||_d2.update({[`system.boosts.${freeBoost[0]}.selected`]:attribute}))});for(const button of htmlQueryAll(html,"button[data-action=class-key-attribute]"))button.addEventListener("click",()=>{var _a2;const attribute=button.dataset.attribute;if(!setHasElement(ATTRIBUTE_ABBREVIATIONS,attribute))throw ErrorPF2e(`Unrecognized attribute abbreviation: ${attribute}`);actor.system.build.attributes.manual?actor.update({"system.details.keyability.value":attribute}):(_a2=actor.class)==null||_a2.update({"system.keyAbility.selected":attribute})});for(const button of htmlQueryAll(html,"[data-level] .boost"))button.addEventListener("click",()=>{var _a2,_b2;const level=Number((_a2=htmlClosest(button,"[data-level]"))==null?void 0:_a2.dataset.level),attribute=button.dataset.attribute;if(!setHasElement(ATTRIBUTE_ABBREVIATIONS,attribute)||!tupleHasValue([1,5,10,15,20],level))return;const buildSource=mergeObject(actor.toObject().system.build??{},{attributes:{boosts:{}}}),boosts=(_b2=buildSource.attributes.boosts)[level]??(_b2[level]=[]);boosts.includes(attribute)?boosts.splice(boosts.indexOf(attribute),1):boosts.push(attribute),actor.update({"system.build":buildSource})});for(const button of htmlQueryAll(html,"button[data-action=apex]"))button.addEventListener("click",()=>{const attribute=button.dataset.attribute;if(!setHasElement(ATTRIBUTE_ABBREVIATIONS,attribute))throw ErrorPF2e(`Unrecognized attribute abbreviation: ${attribute}`);const current=this.actor.system.build.attributes.apex;actor.update({"system.build.attributes.apex":__privateGet(this,_abpEnabled)&&attribute!==current?attribute:null})});(_c=htmlQuery(html,"input[name=toggle-manual-mode]"))==null||_c.addEventListener("click",()=>{actor.toggleAttributeManagement()}),(_d=htmlQuery(html,"button[data-action=close]"))==null||_d.addEventListener("click",()=>this.close())}};_abpEnabled=new WeakMap,_createButtons=new WeakSet,createButtons_fn=__name2(function(){return Array.from(ATTRIBUTE_ABBREVIATIONS).reduce((accumulated,attribute)=>(accumulated[attribute]={ability:attribute},accumulated),{})},"#createButtons"),_calculateAncestryBoosts=new WeakSet,calculateAncestryBoosts_fn=__name2(function(){const{actor}=this,ancestry=actor.ancestry;if(!ancestry)return{ancestryBoosts:null,voluntaryFlaws:null};const buttons=__privateMethod(this,_createButtons,createButtons_fn).call(this),[maxBoosts,selectedBoosts]=(()=>{const alternateAncestryBoosts=ancestry.system.alternateAncestryBoosts;if(alternateAncestryBoosts)return[2,alternateAncestryBoosts];const baseBoosts=Object.values(ancestry.system.boosts),selectedBoosts2=baseBoosts.map(b=>b.selected).filter(b=>!!b);return[baseBoosts.filter(b=>b.value.length>0||b.selected).length,selectedBoosts2]})(),build=actor.system.build.attributes,netBoosted=difference(build.boosts.ancestry,build.flaws.ancestry),remaining=maxBoosts-selectedBoosts.length,lockedBoosts=ancestry.system.alternateAncestryBoosts?null:ancestry.lockedBoosts,lockedFlaws=ancestry.system.alternateAncestryBoosts?null:ancestry.lockedFlaws;for(const attribute of ATTRIBUTE_ABBREVIATIONS){const state=buttons[attribute],selected=selectedBoosts.includes(attribute);state.boost={selected,locked:lockedBoosts?.includes(attribute),disabled:selected?!1:!remaining||netBoosted.includes(attribute)},lockedFlaws?.includes(attribute)&&(state.flaw={selected:!0,locked:!0})}const voluntaryFlaws=(()=>{const voluntary=ancestry.system.voluntary??{flaws:[]},legacyFlaws=voluntary.boost!==void 0,flawsComplete=legacyFlaws&&voluntary.flaws.length>=2,buttons2=__privateMethod(this,_createButtons,createButtons_fn).call(this);for(const attribute of ATTRIBUTE_ABBREVIATIONS){const state=buttons2[attribute],numFlaws=voluntary.flaws.filter(f=>f===attribute).length;if(state.flaw={selected:numFlaws>0,disabled:!numFlaws&&flawsComplete},legacyFlaws){lockedBoosts?.includes(attribute)&&(state.flaw.second={selected:numFlaws>1,disabled:!numFlaws||numFlaws<2&&flawsComplete});const boosted=voluntary.boost===attribute;state.boost={selected:boosted,disabled:boosted?!1:!flawsComplete||!!voluntary.boost||netBoosted.includes(attribute)}}}return{remaining:voluntary&&legacyFlaws&&!voluntary.boost?1:0,buttons:buttons2,voluntaryBoostsRemaining:0,labels:__privateMethod(this,_getBoostFlawLabels,getBoostFlawLabels_fn).call(this,ancestry.system.flaws)}})();return{ancestryBoosts:{buttons,remaining,labels:__privateMethod(this,_getBoostFlawLabels,getBoostFlawLabels_fn).call(this,ancestry.system.boosts),alternate:!!ancestry.system.alternateAncestryBoosts},voluntaryFlaws}},"#calculateAncestryBoosts"),_calculateBackgroundBoosts=new WeakSet,calculateBackgroundBoosts_fn=__name2(function(){const{actor}=this;if(!actor.background)return null;const buttons=__privateMethod(this,_createButtons,createButtons_fn).call(this),boosts=Object.values(actor.background.system.boosts).filter(b=>b.value.length>0),selectedBoosts=boosts.map(b=>b.selected).filter(b=>!!b),unselectedRestricted=boosts.filter(b=>b.value.length<6&&!b.selected).flatMap(b=>b.value),remaining=boosts.length-selectedBoosts.length;for(const attribute of ATTRIBUTE_ABBREVIATIONS){const selected=selectedBoosts.includes(attribute),mightBeForced=unselectedRestricted.includes(attribute);buttons[attribute].boost={selected,disabled:!(selected||remaining)||!!unselectedRestricted.length&&!mightBeForced}}const labels=__privateMethod(this,_getBoostFlawLabels,getBoostFlawLabels_fn).call(this,actor.background.system.boosts),tooltip=(()=>{var _a;const boosts2=((_a=actor.background)==null?void 0:_a.system.boosts)??{};if(Object.values(boosts2).length===2&&Object.values(boosts2)[0].value.length===2&&Object.values(boosts2)[1].value.length===6){const choices=Object.values(boosts2)[0].value.map(b=>game.i18n.localize(CONFIG.PF2E.abilities[b]));return game.i18n.format("PF2E.Actor.Character.AttributeBuilder.BackgroundBoostDescription",{a:choices[0],b:choices[1]})}else return null})();return{buttons,remaining,labels,tooltip}},"#calculateBackgroundBoosts"),_calculateLeveledBoosts=new WeakSet,calculateLeveledBoosts_fn=__name2(function(){const build=this.actor.system.build.attributes,isGradual=game.settings.get("pf2e","gradualBoostsVariant"),boostIsPartial=__name2((attribute,level,isApex)=>{if(level<5||build.manual||isApex)return!1;const boosts=compact([build.boosts.ancestry.find(a=>a===attribute),build.boosts.background.find(a=>a===attribute),build.boosts.class===attribute?attribute:null,build.boosts[1].find(a=>a===attribute),level===20?build.boosts[20].find(a=>a===attribute):null,level>=15?build.boosts[15].find(a=>a===attribute):null,level>=10?build.boosts[10].find(a=>a===attribute):null,level>=5?build.boosts[5].find(a=>a===attribute):null]).length,flaws=Number(build.flaws.ancestry.some(a=>a===attribute)),netBoosts=boosts-flaws,cssClasses={0:!1,1:!0};return netBoosts>=5?cssClasses[netBoosts%2]:!1},"boostIsPartial");return[1,5,10,15,17,20].flatMap(level=>{const isApex=level===17;if(isApex&&!__privateGet(this,_abpEnabled))return[];const remaining=isApex?+!build.apex:build.allowedBoosts[level]-build.boosts[level].length,buttons=__privateMethod(this,_createButtons,createButtons_fn).call(this);for(const attribute of ATTRIBUTE_ABBREVIATIONS){const selected=isApex?build.apex===attribute:build.boosts[level].includes(attribute),partial=selected&&boostIsPartial(attribute,level,isApex);buttons[attribute].boost={selected,partial,disabled:!remaining}}const eligible=isApex?this.actor.level>=17:build.allowedBoosts[level]>0,minLevel=isGradual&&!isApex?Math.max(1,level-3):level;return{buttons,remaining,level,eligible,minLevel,isApex}})},"#calculateLeveledBoosts"),_getBoostFlawLabels=new WeakSet,getBoostFlawLabels_fn=__name2(function(boostData){return Object.values(boostData).flatMap(boosts=>boosts.value.length===6?game.i18n.localize("PF2E.AbilityFree"):boosts.value.length>0?boosts.value.map(b=>game.i18n.localize(CONFIG.PF2E.abilities[b])).join(" or "):[])},"#getBoostFlawLabels"),__name2(_AttributeBuilder,"AttributeBuilder");let AttributeBuilder=_AttributeBuilder;const _CreatureConfig=class extends DocumentSheet{static{__name(this,"_CreatureConfig")}get title(){const namespace=this.actor.isOfType("character")?"Character":"NPC";return game.i18n.localize(`PF2E.Actor.${namespace}.Configure.Title`)}get template(){return`systems/pf2e/templates/actors/${this.actor.type}/config.hbs`}get actor(){return this.object}static get defaultOptions(){const options=super.defaultOptions;return options.width=450,options}async getData(options={}){var _a,_b;const source=this.actor._source,alliance=((_a=source.system.details)==null?void 0:_a.alliance)===null?"neutral":((_b=source.system.details)==null?void 0:_b.alliance)??"default",defaultValue=game.i18n.localize(this.actor.hasPlayerOwner?"PF2E.Actor.Creature.Alliance.Party":"PF2E.Actor.Creature.Alliance.Opposition"),allianceOptions={default:game.i18n.format("PF2E.Actor.Creature.Alliance.Default",{alliance:defaultValue}),opposition:"PF2E.Actor.Creature.Alliance.Opposition",party:"PF2E.Actor.Creature.Alliance.Party",neutral:"PF2E.Actor.Creature.Alliance.Neutral"};return{...await super.getData(options),alliances:createSheetOptions(allianceOptions,{value:[alliance]})}}async _updateObject(event,formData){const key="system.details.alliance",alliance=formData[key];if(alliance==="default")delete formData[key],formData["system.details.-=alliance"]=null;else if(alliance==="neutral")formData[key]=null;else if(!setHasElement(ALLIANCES,alliance))throw ErrorPF2e("Unrecognized alliance");return super._updateObject(event,formData)}};__name2(_CreatureConfig,"CreatureConfig");let CreatureConfig=_CreatureConfig;const _CharacterConfig=class extends CreatureConfig{static{__name(this,"_CharacterConfig")}async getData(options={}){const{showBasicUnarmed}=this.actor.flags.pf2e;return{...await super.getData(options),showBasicUnarmed}}};__name2(_CharacterConfig,"CharacterConfig");let CharacterConfig=_CharacterConfig;const _PCSheetTabManager=class{static{__name(this,"_PCSheetTabManager")}constructor(actor,link){this.actor=actor,this.link=link,renderTemplate("systems/pf2e/templates/actors/character/manage-tabs.hbs").then(template=>{$(this.link).tooltipster({content:template,contentAsHTML:!0,delay:250,interactive:!0,theme:"crb-hover",title:game.i18n.localize("PF2E.TabManageTabsLabel"),trigger:"custom",triggerOpen:{click:!0},triggerClose:{originClick:!0,mouseleave:!0},functionReady:(_origin,helper)=>this.onReady(helper.tooltip),functionAfter:()=>this.onClose()})})}static initialize(actor,link){new this(actor,link)}onReady(tooltip){const tabVisibility=this.actor.flags.pf2e.sheetTabs,nav=this.link.closest("nav"),tabs=nav?.querySelectorAll("a.item[data-tab]")??[];for(const tab of Array.from(tabs)){const tabName=tab.dataset.tab??"",selector=`input[data-tab-name="${tabName}"]`;tooltip.querySelector(selector).checked=tabVisibility[tabName],tab.classList.contains("hidden")&&(tab.classList.remove("hidden"),tab.classList.add("to-hide"))}const checkboxes=Array.from(tooltip.querySelectorAll('input[type="checkbox"]'));for(const checkbox of checkboxes)this.handleOnChange(checkbox,checkboxes)}handleOnChange(checkbox,checkboxes){checkbox.addEventListener("change",async()=>{const nav=this.link.closest("nav"),tabName=checkbox?.dataset.tabName??"",tab=nav?.querySelector(`a.item[data-tab="${tabName}"]`);for(const c of checkboxes)c.readOnly=!0;checkbox.checked?(tab?.classList.remove("to-hide"),await this.actor.update({[`flags.pf2e.sheetTabs.-=${tabName}`]:null},{render:!1})):(tab?.classList.add("to-hide"),await this.actor.update({[`flags.pf2e.sheetTabs.${tabName}`]:!1},{render:!1}));for(const c of checkboxes)c.readOnly=!1})}onClose(){var _a;const tabs=Array.from(((_a=this.link.closest("nav"))==null?void 0:_a.querySelectorAll("a.item[data-tab]"))??[]);for(const tab of tabs)tab.classList.contains("to-hide")&&(tab.classList.remove("to-hide"),tab.classList.add("hidden"))}};__name2(_PCSheetTabManager,"PCSheetTabManager");let PCSheetTabManager=_PCSheetTabManager;const _CharacterSheetPF2e=class extends CreatureSheetPF2e{static{__name(this,"_CharacterSheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_prepareAbilities),__privateAdd(this,_prepareCraftingEntries),__privateAdd(this,_getBlastData),__privateAdd(this,_activateBlastListeners),__privateAdd(this,_onClickBrowseFeats),__privateAdd(this,_onChangeAdjustStat),__privateAdd(this,_onChangeAdjustItemStat),__privateAdd(this,_onClickAdjustItemStat),__privateAdd(this,_getNearestFeatSlotId2),__privateAdd(this,_sortFormulas),__publicField(this,"actorConfigClass",CharacterConfig),__privateAdd(this,_knownFormulas,{}),__privateAdd(this,_formulaQuantities,{})}static get defaultOptions(){const options=super.defaultOptions;return options.classes=[...options.classes,"character"],options.width=750,options.height=800,options.scrollY.push(".tab.active .tab-content"),options.tabs=[{navSelector:".sheet-navigation",contentSelector:".sheet-content",initial:"character"},{navSelector:".actions-nav",contentSelector:".actions-panels",initial:"encounter"}],options}get template(){return`systems/pf2e/templates/actors/character/${this.actor.limited&&!game.user.isGM?"limited":"sheet"}.hbs`}async getData(options){var _a,_b;const sheetData=await super.getData(options),{actor}=this;if(this.actor.limited){const tab=options?.tabs.find(t=>t.navSelector===".sheet-navigation");tab&&(tab.initial="biography")}const proficiencies=Object.entries(sheetData.data.martial);for(const[key,proficiency]of proficiencies){if(["light-barding","heavy-barding"].includes(key)&&proficiency.rank===0){delete sheetData.data.martial[key];continue}const groupMatch=/^weapon-group-([-\w]+)$/.exec(key),baseWeaponMatch=/^weapon-base-([-\w]+)$/.exec(key),label=(()=>{if(objectHasKey(CONFIG.PF2E.armorCategories,key))return CONFIG.PF2E.armorCategories[key];if(objectHasKey(CONFIG.PF2E.weaponCategories,key))return CONFIG.PF2E.weaponCategories[key];if(Array.isArray(groupMatch)){const weaponGroup=groupMatch[1];return CONFIG.PF2E.weaponGroups[weaponGroup]}if(Array.isArray(baseWeaponMatch)){const baseWeapon=baseWeaponMatch[1];return CONFIG.PF2E.baseWeaponTypes[baseWeapon]}return proficiency.label??key})();proficiency.label=game.i18n.localize(label);const rank=proficiency.rank??0;proficiency.value=createProficiencyModifier({actor,rank,domains:[]}).modifier}sheetData.ancestry=actor.ancestry,sheetData.heritage=actor.heritage,sheetData.background=actor.background,sheetData.class=actor.class,sheetData.deity=actor.deity,sheetData.data.resources.heroPoints.hover=game.i18n.format(actor.heroPoints.value===1?"PF2E.HeroPointRatio.One":"PF2E.HeroPointRatio.Many",actor.heroPoints),sheetData.attributeBoostsAllocated=(()=>{var _a2,_b2,_c,_d,_e,_f;const{build}=sheetData.data;if(build.attributes.manual||!isReallyPC(actor))return!0;const keyAttributeSelected=!sheetData.class||build.attributes.keyOptions.includes(sheetData.data.details.keyability.value),ancestryBoostsSelected=(((_b2=(_a2=sheetData.ancestry)==null?void 0:_a2.system.alternateAncestryBoosts)==null?void 0:_b2.length)===2||Object.values(((_c=sheetData.ancestry)==null?void 0:_c.system.boosts)??{}).every(b=>b.value.length===0||!!b.selected))&&((_e=(_d=sheetData.ancestry)==null?void 0:_d.system.voluntary)==null?void 0:_e.boost)!==null,backgroundBoostsSelected=Object.values(((_f=sheetData.background)==null?void 0:_f.system.boosts)??{}).every(b=>b.value.length===0||!!b.selected);return ancestryBoostsSelected&&backgroundBoostsSelected&&keyAttributeSelected&&[1,5,10,15,20].filter(l=>build.attributes.allowedBoosts[l]>build.attributes.boosts[l].length).length===0})();const allClassDCs=Object.values(sheetData.data.proficiencies.classDCs),classDCs=allClassDCs.filter(cdc=>cdc.rank>0||allClassDCs.length>1).map(classDC=>({...classDC,icon:this.getProficiencyIcon(classDC.rank),hover:CONFIG.PF2E.proficiencyLevels[classDC.rank],rankSlug:PROFICIENCY_RANKS[classDC.rank],rankName:game.i18n.format(`PF2E.ProficiencyLevel${classDC.rank}`)})).sort((a,b)=>a.primary?-1:b.primary?1:a.slug.localeCompare(b.slug)),primaryClassDC=((_a=sheetData.data.attributes.classDC)==null?void 0:_a.slug)??null;sheetData.classDCs={dcs:classDCs,primary:primaryClassDC,perDCDetails:classDCs.length>1||!primaryClassDC};const abpEnabled=game.pf2e.variantRules.AutomaticBonusProgression.isEnabled(actor);sheetData.apexAttributeOptions=abpEnabled?[]:this.actor.itemTypes.equipment.flatMap(e=>{var _a2;return((_a2=e.system.apex)==null?void 0:_a2.selected)===!1&&e.isInvested&&e.system.apex.attribute!==actor.system.build.attributes.apex?e.system.apex.attribute:[]}),sheetData.magicTraditions=CONFIG.PF2E.magicTraditions,sheetData.preparationType=CONFIG.PF2E.preparationType,sheetData.data.attributes.perception.rankName=game.i18n.format(`PF2E.ProficiencyLevel${sheetData.data.attributes.perception.rank}`),sheetData.data.saves={fortitude:sheetData.data.saves.fortitude,reflex:sheetData.data.saves.reflex,will:sheetData.data.saves.will};for(const save of Object.values(sheetData.data.saves))save.rankName=game.i18n.format(`PF2E.ProficiencyLevel${save.rank}`);for(const save of Object.values(sheetData.data.saves))save.short=game.i18n.format(`PF2E.Saves${save.label}Short`);sheetData.data.details.keyability.singleOption=((_b=actor.class)==null?void 0:_b.system.keyAbility.value.length)===1,sheetData.hasStamina=game.settings.get("pf2e","staminaVariant")>0,sheetData.spellcastingEntries=await this.prepareSpellcasting(),sheetData.actions=__privateMethod(this,_prepareAbilities,prepareAbilities_fn).call(this),sheetData.feats=[...actor.feats,actor.feats.unorganized];const craftingFormulas=await actor.getCraftingFormulas(),formulasByLevel=groupBy$1(craftingFormulas,f=>f.level),flags=actor.flags.pf2e,hasQuickAlchemy=!!(actor.rollOptions.all["feature:quick-alchemy"]||actor.rollOptions.all["feat:quick-alchemy"]);sheetData.crafting={noCost:flags.freeCrafting,hasQuickAlchemy,knownFormulas:formulasByLevel,entries:await __privateMethod(this,_prepareCraftingEntries,prepareCraftingEntries_fn).call(this,craftingFormulas)},__privateSet(this,_knownFormulas,Object.values(formulasByLevel).flat().reduce((result,entry)=>(entry.batchSize=__privateGet(this,_formulaQuantities)[entry.uuid]??entry.batchSize,result[entry.uuid]=entry,result),{})),sheetData.abpEnabled=AutomaticBonusProgression.isEnabled(actor);const combatProficiencies=sheetData.data.martial,isWeaponProficiency=__name2(key=>setHasElement(WEAPON_CATEGORIES,key)||/\bweapon\b/.test(key),"isWeaponProficiency");sheetData.data.martial=Object.entries(combatProficiencies).sort(([keyA,valueA],[keyB,valueB])=>isWeaponProficiency(keyA)&&!isWeaponProficiency(keyB)?-1:!isWeaponProficiency(keyA)&&isWeaponProficiency(keyB)?1:(valueA.label??"").localeCompare(valueB.label??"")).reduce((proficiencies2,[key,proficiency])=>({...proficiencies2,[key]:proficiency}),{}),sheetData.data.skills=Object.fromEntries(Object.entries(sheetData.data.skills).sort(([_keyA,skillA],[_keyB,skillB])=>game.i18n.localize(skillA.label??"").localeCompare(game.i18n.localize(skillB.label??""),game.i18n.lang)));const baseData=actor.toObject();sheetData.adjustedBonusEncumbranceBulk=actor.attributes.bonusEncumbranceBulk!==baseData.system.attributes.bonusEncumbranceBulk,sheetData.adjustedBonusLimitBulk=actor.attributes.bonusLimitBulk!==baseData.system.attributes.bonusLimitBulk,sheetData.tabVisibility=deepClone(actor.flags.pf2e.sheetTabs);const rollData=actor.getRollData(),biography=sheetData.biography=actor.system.details.biography;sheetData.enrichedContent.appearance=await TextEditor.enrichHTML(biography.appearance,{rollData,async:!0}),sheetData.enrichedContent.backstory=await TextEditor.enrichHTML(biography.backstory,{rollData,async:!0}),sheetData.enrichedContent.campaignNotes=await TextEditor.enrichHTML(biography.campaignNotes,{rollData,async:!0}),sheetData.enrichedContent.allies=await TextEditor.enrichHTML(biography.allies,{rollData,async:!0}),sheetData.enrichedContent.enemies=await TextEditor.enrichHTML(biography.enemies,{rollData,async:!0}),sheetData.enrichedContent.organizations=await TextEditor.enrichHTML(biography.organizations,{rollData,async:!0});try{const action2=new ElementalBlast(this.actor),blastData=(await Promise.all(action2.configs.map(c=>__privateMethod(this,_getBlastData,getBlastData_fn).call(this,action2,c)))).sort((a,b)=>a.label.localeCompare(b.label,game.i18n.lang));sheetData.elementalBlasts=blastData}catch{sheetData.elementalBlasts=[]}return sheetData}async prepareItems(sheetData){var _a;const actorData=sheetData.actor,lores=[];for(const itemData of sheetData.items)if(itemData.type==="lore"){itemData.system.icon=this.getProficiencyIcon((itemData.system.proficient||{}).value),itemData.system.hover=CONFIG.PF2E.proficiencyLevels[(itemData.system.proficient||{}).value];const rank=((_a=itemData.system.proficient)==null?void 0:_a.value)||0,proficiency=createProficiencyModifier({actor:this.actor,rank,domains:[]}).modifier,modifier=actorData.system.abilities.int.mod,itemBonus=Number((itemData.system.item||{}).value||0);itemData.system.itemBonus=itemBonus,itemData.system.value=modifier+proficiency+itemBonus,itemData.system.breakdown=`int modifier(${modifier}) + proficiency(${proficiency}) + item bonus(${itemBonus})`,lores.push(itemData)}actorData.pfsBoons=this.actor.pfsBoons,actorData.deityBoonsCurses=this.actor.deityBoonsCurses,actorData.lores=lores}prepareInventoryItem(item){const data=super.prepareInventoryItem(item);data.isInvestable=!item.isInContainer&&item.isIdentified&&item.isInvested!==null;const invested=this.actor.inventory.invested,canInvest=invested&&invested.value<invested.max;return item.isOfType("armor")&&item.isEquipped&&!item.isInvested&&data.isInvestable&&canInvest&&(data.notifyInvestment=!0),data}activateListeners($html){var _a,_b,_c,_d,_e,_f,_g,_h,_i,_j;super.activateListeners($html);const html=$html[0];this.toggleInitiativeLink();const rollInitiativeLink=htmlQuery(html,"aside a[data-action=roll-initiative]");rollInitiativeLink?.addEventListener("mouseenter",()=>{this.toggleInitiativeLink()});const heroPointsPips=htmlQuery(html,"[data-action=adjust-hero-points]");heroPointsPips?.addEventListener("click",async()=>{const newValue=Math.min(this.actor.heroPoints.value+1,this.actor.heroPoints.max);await this.actor.update({"system.resources.heroPoints.value":newValue})}),heroPointsPips?.addEventListener("contextmenu",async event=>{event.preventDefault();const newValue=Math.max(this.actor.heroPoints.value-1,0);await this.actor.update({"system.resources.heroPoints.value":newValue})});for(const selectElem of htmlQueryAll(html,"select.adjust-stat-select"))selectElem.addEventListener("change",()=>__privateMethod(this,_onChangeAdjustStat,onChangeAdjustStat_fn).call(this,selectElem));$html.find(".adjust-item-stat").on("click contextmenu",event=>__privateMethod(this,_onClickAdjustItemStat,onClickAdjustItemStat_fn).call(this,event)),$html.find(".adjust-item-stat-select").on("change",event=>__privateMethod(this,_onChangeAdjustItemStat,onChangeAdjustItemStat_fn).call(this,event));{const title=$(".sheet-navigation .active").attr("title");title&&$html.find(".navigation-title").text(title)}$html.find(".sheet-navigation").on("mouseover",".item,.manage-tabs",event=>{const title=event.currentTarget.title;title&&$(event.currentTarget).parents(".sheet-navigation").find(".navigation-title").text(title)}),$html.find(".sheet-navigation").on("mouseout",".item,.manage-tabs",event=>{const parent=$(event.currentTarget).parents(".sheet-navigation"),title=parent.find(".item.active").attr("title");title&&parent.find(".navigation-title").text(title)}),$html.find(".open-compendium").on("click",event=>{if(event.currentTarget.dataset.compendium){const compendium=game.packs.get(event.currentTarget.dataset.compendium);compendium&&compendium.render(!0)}});const mainPanel=htmlQuery(html,".tab[data-tab=character]");if(mainPanel&&this.isEditable){new ContextMenu(mainPanel,".detail-item-control",[{name:"PF2E.EditItemTitle",icon:fontAwesomeIcon("edit").outerHTML,callback:target=>{const itemId=$(target).closest("[data-item-id]").attr("data-item-id"),item=this.actor.items.get(itemId??"");item?.sheet.render(!0,{focus:!0})}},{name:"PF2E.DeleteItemTitle",icon:fontAwesomeIcon("trash").outerHTML,callback:target=>{const row=htmlClosest(target[0],"[data-item-id]"),itemId=row?.dataset.itemId,item=this.actor.items.get(itemId??"");if(row&&item)this.deleteItem(row,item);else throw ErrorPF2e("Item not found")}}],{eventName:"click"});for(const link of htmlQueryAll(html,".crb-tag-selector"))link.addEventListener("click",()=>this.openTagSelector(link,{allowCustom:!1}));(_a=htmlQuery(mainPanel,"button[data-action=edit-attribute-boosts]"))==null||_a.addEventListener("click",()=>{(Object.values(this.actor.apps).find(a=>a instanceof AttributeBuilder)??new AttributeBuilder(this.actor)).render(!0)});for(const link of htmlQueryAll(mainPanel,"a[data-action=apex-attribute]"))link.addEventListener("click",()=>{var _a2;if(game.pf2e.variantRules.AutomaticBonusProgression.isEnabled(this.actor))return;const attribute=(_a2=htmlClosest(link,"[data-attribute]"))==null?void 0:_a2.dataset.attribute;if(setHasElement(ATTRIBUTE_ABBREVIATIONS,attribute)){const apexItems=this.actor.itemTypes.equipment.filter(e=>e.system.apex),selection=apexItems.find(e=>{var _a3;return e.isInvested&&((_a3=e.system.apex)==null?void 0:_a3.attribute)===attribute});this.actor.updateEmbeddedDocuments("Item",apexItems.map(e=>({_id:e.id,"system.apex.selected":e===selection})))}})}const actionsPanel=htmlQuery(html,".tab.actions");(_b=htmlQuery(actionsPanel,".toggle-unready-strikes"))==null||_b.addEventListener("click",()=>{this.actor.setFlag("pf2e","showUnreadyStrikes",!this.actor.flags.pf2e.showUnreadyStrikes)});for(const strikeElem of htmlQueryAll(actionsPanel,".strikes-list li")){for(const tagElem of htmlQueryAll(strikeElem,".item-summary .item-properties.tags .tag"))tagElem.dataset.description&&$(tagElem).tooltipster({content:game.i18n.localize(tagElem.dataset.description),maxWidth:400,theme:"crb-hover"});const versatileToggleButtons=htmlQueryAll(strikeElem,"button[data-action=toggle-versatile]");for(const button of versatileToggleButtons)button.addEventListener("click",()=>{var _a2;const weapon=(_a2=this.getStrikeFromDOM(button))==null?void 0:_a2.item,baseType=weapon?.system.damage.damageType??null,selection=button.classList.contains("selected")||button.value===baseType?null:button.value,selectionIsValid=objectHasKey(CONFIG.PF2E.damageTypes,selection)||selection===null;weapon&&selectionIsValid&&toggleWeaponTrait({trait:"versatile",weapon,selection})});const auxActionButtons=htmlQueryAll(strikeElem,"button[data-action=auxiliary-action]");for(const button of auxActionButtons){const modularSelect=htmlQuery(button,"select");button.addEventListener("click",()=>{var _a2,_b2;const auxiliaryActionIndex=Number(button.dataset.auxiliaryActionIndex??NaN),strike=this.getStrikeFromDOM(button),selection=modularSelect?.value??null;(_b2=(_a2=strike?.auxiliaryActions)==null?void 0:_a2.at(auxiliaryActionIndex))==null||_b2.execute({selection})});for(const eventType of["change","click","dragenter","input"])modularSelect?.addEventListener(eventType,event=>{event.stopImmediatePropagation()})}const meleeIcon=htmlQuery(strikeElem,".melee-icon");meleeIcon&&$(meleeIcon).tooltipster({content:game.i18n.localize("PF2E.Item.Weapon.MeleeUsage.Label"),position:"left",theme:"crb-hover"});const ammoSelect=htmlQuery(strikeElem,"select[data-action=link-ammo]");ammoSelect?.addEventListener("change",event=>{event.stopPropagation();const action2=this.getStrikeFromDOM(ammoSelect),weapon=action2?.item,ammo=this.actor.items.get(ammoSelect.value);weapon?.update({system:{selectedAmmoId:ammo?.id??null}})})}for(const activeToggle of htmlQueryAll(actionsPanel,"[data-action=toggle-exploration]"))activeToggle.addEventListener("click",()=>{var _a2;const actionId=(_a2=htmlClosest(activeToggle,"[data-item-id]"))==null?void 0:_a2.dataset.itemId;if(!actionId)return;const exploration=this.actor.system.exploration.filter(id=>this.actor.items.has(id));exploration.findSplice(id=>id===actionId)||exploration.push(actionId),this.actor.update({"system.exploration":exploration})});(_c=htmlQuery(actionsPanel,"[data-action=clear-exploration]"))==null||_c.addEventListener("click",()=>{this.actor.update({"system.exploration":[]})});for(const customModifierEl of htmlQueryAll(html,".modifiers-tooltip")){const stat=customModifierEl.dataset.stat;if(!stat)continue;for(const removeButton of htmlQueryAll(customModifierEl,"[data-action=remove-modifier]")){const slug=removeButton.dataset.slug??"";removeButton.addEventListener("click",()=>{this.actor.removeCustomModifier(stat,slug)})}const modifierValueEl=htmlQuery(customModifierEl,".add-modifier input[type=number]");(_d=htmlQuery(customModifierEl,"[data-action=increment]"))==null||_d.addEventListener("click",()=>{modifierValueEl?.stepUp()}),(_e=htmlQuery(customModifierEl,"[data-action=decrement]"))==null||_e.addEventListener("click",()=>{modifierValueEl?.stepDown()}),(_f=htmlQuery(customModifierEl,"[data-action=create-custom-modifier]"))==null||_f.addEventListener("click",()=>{var _a2,_b2,_c2;const modifier=modifierValueEl?.valueAsNumber||1,type=((_a2=htmlQuery(customModifierEl,".add-modifier-type"))==null?void 0:_a2.value)??"",label=((_c2=(_b2=htmlQuery(customModifierEl,".add-modifier-name"))==null?void 0:_b2.value)==null?void 0:_c2.trim())??game.i18n.localize(`PF2E.ModifierType.${type}`);if(!setHasElement(MODIFIER_TYPES,type)){ui.notifications.error("Type is required.");return}this.actor.addCustomModifier(stat,label,modifier,type)})}$html.find("i.fa-info-circle.small[title]").tooltipster({maxWidth:275,position:"right",theme:"crb-hover",contentAsHTML:!0}),__privateMethod(this,_activateBlastListeners,activateBlastListeners_fn).call(this,actionsPanel);{const tab=html.querySelector(".tab.proficiencies"),header=tab?.querySelector("h3.attacks-defenses");(_g=header?.querySelector("button[data-action=add-attack-proficiency]"))==null||_g.addEventListener("click",event=>{ManageAttackProficiencies.add(this.actor,event)});const list=tab?.querySelector("ol.combat-list")??null,links=htmlQueryAll(list,"li.custom a[data-action=remove-attack-proficiency]");for(const link of links)link.addEventListener("click",event=>{ManageAttackProficiencies.remove(this.actor,event)})}$html.find(".hover").tooltipster({trigger:"click",arrow:!1,contentAsHTML:!0,debug:!1,interactive:!0,side:["right","bottom"],theme:"crb-hover",minWidth:120}),$html.find("a[data-action=rest]").tooltipster({theme:"crb-hover"}).on("click",event=>{game.pf2e.actions.restForTheNight({event,actors:[this.actor]})}),$html.find("a[data-action=perception-check]").tooltipster({theme:"crb-hover"});const castingPanel=htmlQuery(html,".tab[data-tab=spellcasting]"),focusPips=htmlQueryAll(castingPanel,".focus-pool");if(focusPips.length>0){const listener=__name2(event=>{const change=event.type==="click"?1:-1,points=this.actor.system.resources.focus.value+change;this.actor.update({"system.resources.focus.value":points})},"listener");for(const pips of focusPips)pips.addEventListener("click",listener),pips.addEventListener("contextmenu",listener)}const craftingTab=htmlQuery(html,".tab.crafting");for(const element of htmlQueryAll(craftingTab,"li.formula-item")){const quantity=htmlQuery(element,"input[data-action=enter-quantity]");quantity?.addEventListener("change",async()=>{var _a2;const itemUUID=element.dataset.itemId??"",formula=__privateGet(this,_knownFormulas)[itemUUID],minBatchSize=formula.minimumBatchSize,newValue=Number(quantity.value)||minBatchSize;if(newValue<1)return;const entrySelector=(_a2=htmlClosest(element,"li.crafting-entry"))==null?void 0:_a2.dataset.entrySelector;if(entrySelector){const craftingEntry=await this.actor.getCraftingEntry(entrySelector);if(!craftingEntry)throw ErrorPF2e("Crafting entry not found");const index=element.dataset.itemIndex;await craftingEntry.setFormulaQuantity(Number(index),itemUUID??"",newValue);return}__privateGet(this,_formulaQuantities)[formula.uuid]=Math.max(newValue,minBatchSize),this.render()});for(const button of htmlQueryAll(element,"[data-action=increase-quantity], [data-action=decrease-quantity]"))button.addEventListener("click",async()=>{var _a2;if(!quantity)return;const itemUUID=element.dataset.itemId??"",formula=__privateGet(this,_knownFormulas)[itemUUID],minBatchSize=formula.minimumBatchSize,step2=button.dataset.action==="increase-quantity"?minBatchSize:-minBatchSize,newValue=(Number(quantity.value)||step2)+step2;if(newValue<1)return;const entrySelector=(_a2=htmlClosest(element,"li.crafting-entry"))==null?void 0:_a2.dataset.entrySelector;if(entrySelector){const craftingEntry=await this.actor.getCraftingEntry(entrySelector);if(!craftingEntry)throw ErrorPF2e("Crafting entry not found");const index=element.dataset.itemIndex;await craftingEntry.setFormulaQuantity(Number(index),itemUUID??"",newValue);return}__privateGet(this,_formulaQuantities)[formula.uuid]=Math.max(newValue,minBatchSize),this.render()});const craftButton=htmlQuery(element,"a[data-action=craft-item]");craftButton?.addEventListener("click",async event=>{var _a2;const{itemUuid,free,prepared}=craftButton.dataset,itemQuantity=Number(quantity?.value)||1,formula=__privateGet(this,_knownFormulas)[itemUuid??""];if(!formula)return;if(prepared==="true"){if(element.dataset.expendedState==="true"){ui.notifications.warn(game.i18n.localize("PF2E.CraftingTab.Alerts.FormulaExpended"));return}const index=element.dataset.itemIndex,entrySelector=(_a2=htmlClosest(craftButton,"li.crafting-entry"))==null?void 0:_a2.dataset.entrySelector;if(!itemUuid||!index||!entrySelector)return;const craftingEntry=await this.actor.getCraftingEntry(entrySelector);if(!craftingEntry)throw ErrorPF2e("Crafting entry not found");await craftingEntry.toggleFormulaExpended(Number(index),itemUuid)}if(this.actor.flags.pf2e.quickAlchemy){const reagentValue=this.actor.system.resources.crafting.infusedReagents.value-1;if(reagentValue<0){ui.notifications.warn(game.i18n.localize("PF2E.CraftingTab.Alerts.MissingReagents"));return}return await this.actor.update({"system.resources.crafting.infusedReagents.value":reagentValue},{render:!1}),craftItem(formula.item,1,this.actor,!0)}if(this.actor.flags.pf2e.freeCrafting){const itemId=itemUuid?.split(".").pop()??"";return isSpellConsumable(itemId)&&formula.item.isOfType("consumable")?craftSpellConsumable(formula.item,itemQuantity,this.actor):craftItem(formula.item,itemQuantity,this.actor)}const difficultyClass={value:formula.dc,visible:!0,scope:"check"};craft({difficultyClass,item:formula.item,quantity:itemQuantity,actors:this.actor,event,free:free==="true"})}),(_h=htmlQuery(element,"a.formula-delete"))==null||_h.addEventListener("click",async()=>{var _a2,_b2;const itemUuid=element.dataset.itemId;if(!itemUuid)return;const name2=(_a2=__privateGet(this,_knownFormulas)[itemUuid])==null?void 0:_a2.name,content=`<p class="note">${game.i18n.format("PF2E.CraftingTab.RemoveFormulaDialogQuestion",{name:name2})}</p>`,title=game.i18n.localize("PF2E.CraftingTab.RemoveFormulaDialogTitle");if(await Dialog.confirm({title,content})){const actorFormulas=((_b2=this.actor.toObject().system.crafting)==null?void 0:_b2.formulas)??[];actorFormulas.findSplice(f=>f.uuid===itemUuid),this.actor.update({"system.crafting.formulas":actorFormulas})}}),(_i=htmlQuery(element,"a.formula-unprepare"))==null||_i.addEventListener("click",async()=>{var _a2;const itemUuid=element.dataset.itemId,index=element.dataset.itemIndex,entrySelector=element.dataset.entrySelector;if(!itemUuid||!index||!entrySelector)return;const craftingEntry=await this.actor.getCraftingEntry(entrySelector);if(!craftingEntry)throw ErrorPF2e("Crafting entry not found");const name2=(_a2=__privateGet(this,_knownFormulas)[itemUuid])==null?void 0:_a2.name,content=`<p class="note">${game.i18n.format("PF2E.CraftingTab.UnprepareFormulaDialogQuestion",{name:name2})}</p>`,title=game.i18n.localize("PF2E.CraftingTab.UnprepareFormulaDialogTitle");await Dialog.confirm({title,content})&&await craftingEntry.unprepareFormula(Number(index),itemUuid)})}const $craftingTab=$html.find(".tab.crafting"),$craftingOptions=$craftingTab.find(".crafting-options input:checkbox");$craftingOptions.on("click",async event=>{const flags=[];$craftingOptions.each((_index,element)=>{element!==event.target&&flags.push($(element).attr("flag"))}),flags.forEach(async flag=>{await this.actor.setFlag("pf2e",flag,!1)})}),$craftingTab.find("a[data-action=quick-add]").on("click",async event=>{const{itemUuid}=event.currentTarget.dataset,formula=(await this.actor.getCraftingFormulas()).find(f=>f.uuid===itemUuid);if(!formula)return;const entries=(await this.actor.getCraftingEntries()).filter(e=>!!e.selector&&e.checkEntryRequirements(formula,{warn:!1}));for(const entry of entries)await entry.prepareFormula(formula);entries.length===0&&ui.notifications.warn(game.i18n.localize("PF2E.CraftingTab.NoEligibleEntry"))});const $formulas=$craftingTab.find(".craftingEntry-list");$formulas.find(".toggle-formula-expended").on("click",async event=>{const $target=$(event.currentTarget),itemUUID=$target.closest("li.formula-item").attr("data-item-id"),index=$target.closest("li.formula-item").attr("data-item-index"),entrySelector=$target.closest("li.crafting-entry").attr("data-entry-selector");if(!itemUUID||!index||!entrySelector)return;const craftingEntry=await this.actor.getCraftingEntry(entrySelector);if(!craftingEntry)throw ErrorPF2e("Crafting entry not found");await craftingEntry.toggleFormulaExpended(Number(index),itemUUID)}),$formulas.find(".toggle-signature-item").on("click",async event=>{const $target=$(event.currentTarget),itemUUID=$target.closest("li.formula-item").attr("data-item-id"),entrySelector=$target.closest("li.crafting-entry").attr("data-entry-selector");if(!itemUUID||!entrySelector)return;const craftingEntry=await this.actor.getCraftingEntry(entrySelector);if(!craftingEntry)throw ErrorPF2e("Crafting entry not found");await craftingEntry.toggleSignatureItem(itemUUID)}),$formulas.find(".infused-reagents").on("change",event=>{const change=Number($(event.target).val()),infusedReagents=this.actor.system.resources.crafting.infusedReagents,value=Math.clamped(change,0,infusedReagents?.max??0);this.actor.update({"system.resources.crafting.infusedReagents.value":value})}),$formulas.find(".daily-crafting").on("click",async()=>await this.actor.performDailyCrafting());for(const spellcastingCollectionEl of htmlQueryAll(html,".spellcasting-entry[data-item-id]")){const entry=this.actor.spellcasting.get(spellcastingCollectionEl.dataset.itemId??"");(_j=htmlQuery(spellcastingCollectionEl,"[data-action=spell-attack]"))==null||_j.addEventListener("click",event=>{var _a2;(_a2=entry?.statistic)==null||_a2.check.roll(eventToRollParams(event))})}PCSheetTabManager.initialize(this.actor,$html.find("a[data-action=manage-tabs]")[0]);for(const link of htmlQueryAll(html,"[data-action=browse-feats]"))link.addEventListener("click",()=>__privateMethod(this,_onClickBrowseFeats,onClickBrowseFeats_fn).call(this,link));const bioPanel=htmlQuery(html,".tab[data-tab=biography]");bioPanel?.addEventListener("click",event=>{const anchor=htmlClosest(event.target,"a[data-action=toggle-bio-visibility"),section=anchor?.dataset.section;if(tupleHasValue(["appearance","backstory","personality","campaign"],section)){event.stopPropagation();const{biography}=this.actor.system.details,path=`system.details.biography.visibility.${section}`;this.actor.update({[path]:!biography.visibility[section]})}})}activateInventoryListeners(panel){super.activateInventoryListeners(panel);const inventory=this.isEditable?htmlQuery(panel,".inventory-pane"):null;inventory?.addEventListener("click",event=>{var _a;const link=htmlClosest(event.target,"a[data-action=toggle-invested]"),itemId=(_a=htmlClosest(link,".item"))==null?void 0:_a.dataset.itemId;itemId&&this.actor.toggleInvested(itemId)})}toggleInitiativeLink(link){var _a;if(link??(link=htmlQuery(this.element.get(0),"aside a[data-action=roll-initiative]")),!link)return;const alreadyRolled=game.combat&&typeof((_a=game.combat.combatants.find(c=>c.actor===this.actor))==null?void 0:_a.initiative)=="number";if(!!(this.isEditable&&game.combat&&!alreadyRolled))link.classList.remove("disabled"),link.removeAttribute("title");else{link.classList.add("disabled");const reason=game.combat?alreadyRolled?"AlreadyRolled":null:"NoActiveEncounter";reason&&(link.title=game.i18n.format(`PF2E.Encounter.${reason}`,{actor:this.actor.name}))}}async _onDropItem(event,data){var _a;const item=await ItemPF2e.fromDropData(data);if(!item)throw ErrorPF2e("Unable to create item from drop data!");if(this.actor.uuid===((_a=item.parent)==null?void 0:_a.uuid))return super._onDropItem(event,data);if(item.isOfType("feat")){const itemUUID=item.uuid;itemUUID.startsWith("Compendium")&&!itemUUID.startsWith("Compendium.pf2e.")&&await MigrationRunner.ensureSchemaVersion(item,MigrationList.constructFromVersion(item.schemaVersion));const featSlot=__privateMethod(this,_getNearestFeatSlotId2,getNearestFeatSlotId_fn2).call(this,event)??{categoryId:""};return await this.actor.feats.insertFeat(item,featSlot)}return super._onDropItem(event,data)}async _onDrop(event){var _a,_b;const dataString=(_a=event.dataTransfer)==null?void 0:_a.getData("text/plain"),dropData=(()=>{try{return JSON.parse(dataString??"")}catch{return null}})();if(dropData)if(isObject(dropData.pf2e)&&dropData.pf2e.type==="CraftingFormula"){const dropEntrySelector=typeof dropData.entrySelector=="string"?dropData.entrySelector:null;if(!dropEntrySelector){const containerEl=htmlClosest(event.target,".item-container");if(containerEl?.dataset.containerType==="craftingEntry"){const entrySelector=containerEl.dataset.entrySelector??"",craftingEntry=await this.actor.getCraftingEntry(entrySelector);if(!craftingEntry)return;const craftingFormulas=await this.actor.getCraftingFormulas(),uuid2=dropData.pf2e.itemUuid,formula=craftingFormulas.find(f=>f.uuid===uuid2);formula&&craftingEntry.prepareFormula(formula);return}}const uuid=dropData.pf2e.itemUuid;if(typeof uuid=="string"){const formula=__privateGet(this,_knownFormulas)[uuid];if(formula){const targetUuid=((_b=htmlClosest(event.target,"li.formula-item"))==null?void 0:_b.dataset.itemId)??"";return __privateMethod(this,_sortFormulas,sortFormulas_fn).call(this,formula,targetUuid,dropEntrySelector)}}}else return super._onDrop(event)}async _onSortItem(event,itemSource){const item=this.actor.items.get(itemSource._id);if(item?.isOfType("feat")){const featSlot=__privateMethod(this,_getNearestFeatSlotId2,getNearestFeatSlotId_fn2).call(this,event);if(featSlot){const group=this.actor.feats.get(featSlot.categoryId)??null,resorting=item.group===group&&!group?.slotted;if(group?.slotted&&!featSlot.slotId)return[];if(!resorting)return this.actor.feats.insertFeat(item,featSlot)}}return super._onSortItem(event,itemSource)}openTab(name2){["encounter","exploration","downtime"].includes(name2)?(super.openTab("actions"),this._tabs[1].activate(name2)):super.openTab(name2)}};_knownFormulas=new WeakMap,_formulaQuantities=new WeakMap,_prepareAbilities=new WeakSet,prepareAbilities_fn=__name2(function(){var _a;const{actor}=this,result={encounter:{action:{label:game.i18n.localize("PF2E.ActionsActionsHeader"),actions:[]},reaction:{label:game.i18n.localize("PF2E.ActionsReactionsHeader"),actions:[]},free:{label:game.i18n.localize("PF2E.ActionsFreeActionsHeader"),actions:[]}},exploration:{active:[],other:[]},downtime:[]};for(const item of actor.items){if(!item.isOfType("action")&&!(item.isOfType("feat")&&item.actionCost)||item.slug==="elemental-blast"&&this.actor.flags.pf2e.kineticist)continue;const img=(()=>{var _a2;const actionIcon=getActionIcon(item.actionCost),defaultIcon=ItemPF2e.getDefaultArtwork(item._source).img;return item.isOfType("action")&&![actionIcon,defaultIcon].includes(item.img)?item.img:((_a2=item.system.selfEffect)==null?void 0:_a2.img)??actionIcon})(),traits=item.system.traits.value,traitDescriptions2=item.isOfType("feat")?CONFIG.PF2E.featTraits:CONFIG.PF2E.actionTraits,action2={...pick$1(item,["id","name","actionCost","frequency"]),img,glyph:getActionGlyph(item.actionCost),traits:createSheetTags(traitDescriptions2,traits),feat:item.isOfType("feat")?item:null,hasEffect:!!item.system.selfEffect};if(traits.includes("exploration")){const active=actor.system.exploration.includes(item.id);action2.exploration={active},(active?result.exploration.active:result.exploration.other).push(action2)}else if(traits.includes("downtime"))result.downtime.push(action2);else{const category=result.encounter[((_a=item.actionCost)==null?void 0:_a.type)??"free"];category?.actions.push(action2)}}for(const list of["action","reaction","free"])result.encounter[list].actions.sort((a,b)=>a.name.localeCompare(b.name,game.i18n.lang));return result.exploration.active.sort((a,b)=>a.name.localeCompare(b.name,game.i18n.lang)),result.exploration.other.sort((a,b)=>a.name.localeCompare(b.name,game.i18n.lang)),result.downtime.sort((a,b)=>a.name.localeCompare(b.name,game.i18n.lang)),result},"#prepareAbilities"),_prepareCraftingEntries=new WeakSet,prepareCraftingEntries_fn=__name2(async function(formulas){const craftingEntries={dailyCrafting:!1,other:[],alchemical:{entries:[],totalReagentCost:0,infusedReagents:this.actor.system.resources.crafting.infusedReagents}};for(const entry of await this.actor.getCraftingEntries(formulas))entry.isAlchemical?(craftingEntries.alchemical.entries.push(entry),craftingEntries.alchemical.totalReagentCost+=entry.reagentCost||0,craftingEntries.dailyCrafting=!0):(craftingEntries.other.push(entry),entry.isDailyPrep&&(craftingEntries.dailyCrafting=!0));return craftingEntries},"#prepareCraftingEntries"),_getBlastData=new WeakSet,getBlastData_fn=__name2(async function(blast,config){var _a;const damageType=((_a=config.damageTypes.find(dt=>dt.selected))==null?void 0:_a.value)??"untyped",formulaFor=__name2((outcome,melee=!0)=>blast.damage({element:config.element,damageType,melee,outcome,getFormula:!0}),"formulaFor");return{...config,damageType,formula:{melee:{damage:await formulaFor("success"),critical:await formulaFor("criticalSuccess")},ranged:{damage:await formulaFor("success",!1),critical:await formulaFor("criticalSuccess",!1)}}}},"#getBlastData"),_activateBlastListeners=new WeakSet,activateBlastListeners_fn=__name2(function(panel){const blastList=htmlQuery(panel,"ol.elemental-blasts"),{elementTraits:elementTraits2,damageTypes:damageTypes2}=CONFIG.PF2E,selectors=["roll-attack","roll-damage","set-damage-type"].map(s=>`button[data-action=${s}]`).join(",");blastList?.addEventListener("click",async event=>{const button=htmlClosest(event.target,selectors),blastRow=htmlClosest(button,"li");if(!(button&&blastRow))return;event.stopPropagation();const blast=new ElementalBlast(this.actor),{element}=blastRow.dataset,damageType=button.value||blastRow.dataset.damageType;if(!objectHasKey(elementTraits2,element))throw ErrorPF2e("Unexpected error retrieve element");if(!objectHasKey(damageTypes2,damageType))throw ErrorPF2e("Unexpected error retrieving damage type");const melee=button.dataset.melee==="true";switch(button.dataset.action){case"roll-attack":{const mapIncreases=Math.clamped(Number(button.dataset.mapIncreases)||0,0,2);await blast.attack({mapIncreases,element,damageType,melee,event});break}case"roll-damage":{const outcome=button.dataset.outcome==="success"?"success":"criticalSuccess";await blast.damage({element,damageType,melee,outcome,event});break}case"set-damage-type":blast.setDamageType({element,damageType})}});for(const damageButton of htmlQueryAll(blastList,"button[data-action=roll-damage]")){const formula=damageButton.dataset.formula??"";$(damageButton).tooltipster({position:"top",theme:"crb-hover",content:formula})}},"#activateBlastListeners"),_onClickBrowseFeats=new WeakSet,onClickBrowseFeats_fn=__name2(async function(element){const maxLevel=Number(element.dataset.level)||this.actor.level,checkboxesFilterCodes=(element.dataset.filter??"").split(",").filter(s=>!!s).map(s=>s.trim()),featTab=game.pf2e.compendiumBrowser.tabs.feat,filter2=await featTab.getFilterData(),level=filter2.sliders.level;level.values.max=Math.min(maxLevel,level.values.upperLimit),level.isExpanded=level.values.max!==level.values.upperLimit;const{category}=filter2.checkboxes,{traits}=filter2.multiselects;for(const filterCode of checkboxesFilterCodes){const[filterType,...rest]=filterCode.split("-"),value=rest.join("-");if(!(filterType&&value))throw ErrorPF2e(`Invalid filter value for opening the compendium browser: "${filterCode}"`);if(filterType==="category"&&value in category.options)category.isExpanded=!0,category.options[value].selected=!0,category.selected.push(value);else if(filterType==="traits"){const trait=traits.options.find(t=>t.value===value);trait&&traits.selected.push(deepClone(trait))}else filterType==="conjunction"&&(value==="and"||value==="or")&&(filter2.multiselects.traits.conjunction=value)}return featTab.open(filter2)},"#onClickBrowseFeats"),_onChangeAdjustStat=new WeakSet,onChangeAdjustStat_fn=__name2(function(selectElem){const propertyKey=selectElem.dataset.property??"",currentValue=getProperty(this.actor,propertyKey),selectedValue=Number(selectElem.value);if(typeof currentValue!="number"||Number.isNaN(selectedValue))throw ErrorPF2e("Actor property not found");const newValue=Math.clamped(selectedValue,0,4),clone=this.actor.clone({[propertyKey]:newValue},{keepId:!0});newValue!==getProperty(clone,propertyKey)&&(ui.notifications.warn("PF2E.ErrorMessage.MinimumProfLevelSetByFeatures",{localize:!0}),selectElem.value=currentValue.toString())},"#onChangeAdjustStat"),_onChangeAdjustItemStat=new WeakSet,onChangeAdjustItemStat_fn=__name2(async function(event){const $select=$(event.delegateTarget),propertyKey=$select.attr("data-item-property")??"",selectedValue=Number($select.val()),itemId=$select.closest(".item").attr("data-item-id")??"",item=this.actor.items.get(itemId);if(!item)throw ErrorPF2e("Item not found");const newValue=(()=>{var _a;if(item.isOfType("spellcastingEntry")){const dispatch={"system.proficiency.value":()=>Math.clamped(selectedValue,0,4)};return(_a=dispatch[propertyKey])==null?void 0:_a.call(dispatch)}else{if(item.isOfType("lore"))return Math.clamped(selectedValue,0,4);throw ErrorPF2e("Item not recognized")}})();typeof newValue=="number"&&await item.update({[propertyKey]:newValue}),newValue!==getProperty(item,propertyKey)&&ui.notifications.warn(game.i18n.localize("PF2E.ErrorMessage.MinimumProfLevelSetByFeatures"))},"#onChangeAdjustItemStat"),_onClickAdjustItemStat=new WeakSet,onClickAdjustItemStat_fn=__name2(async function(event){const $button=$(event.delegateTarget),itemId=$button.closest(".item").attr("data-item-id")??"",item=this.actor.items.get(itemId);if(!item)throw ErrorPF2e("Item not found");const propertyKey=$button.attr("data-item-property")??"",change=event.type==="click"?1:-1,newValue=(()=>{var _a;if(item.isOfType("spellcastingEntry")){const proficiencyRank=item.system.proficiency.value,dispatch={"system.proficiency.value":()=>Math.clamped(proficiencyRank+change,0,4)};return(_a=dispatch[propertyKey])==null?void 0:_a.call(dispatch)}else if(item.isOfType("lore")){const currentRank=item.system.proficient.value;return Math.clamped(currentRank+change,0,4)}else throw ErrorPF2e("Item not recognized")})();typeof newValue=="number"&&await item.update({[propertyKey]:newValue})},"#onClickAdjustItemStat"),_getNearestFeatSlotId2=new WeakSet,getNearestFeatSlotId_fn2=__name2(function(event){var _a,_b;const categoryId=(_a=htmlClosest(event.target,"[data-category-id]"))==null?void 0:_a.dataset.categoryId,slotId=(_b=htmlClosest(event.target,"[data-slot-id]"))==null?void 0:_b.dataset.slotId;return typeof categoryId=="string"?{slotId,categoryId}:null},"#getNearestFeatSlotId"),_sortFormulas=new WeakSet,sortFormulas_fn=__name2(async function(sourceFormula,targetUuid,entrySelector){var _a;if(!UUIDUtils.isItemUUID(targetUuid)||sourceFormula.uuid===targetUuid)return;const sourceLevel=sourceFormula.level,targetLevel=__privateGet(this,_knownFormulas)[targetUuid].level;if(!entrySelector&&sourceLevel!==targetLevel)return;const performSort=__name2(async(formulas2,source2,target2,siblings)=>{const results=SortingHelpers.performIntegerSort(source2,{target:target2,siblings});if(results.length){for(const result of results){const formula=formulas2.find(f=>f===result.target);formula&&(formula.sort=result.update.sort)}if(entrySelector){const entry=await this.actor.getCraftingEntry(entrySelector);await entry?.updateFormulas(formulas2)}else await this.actor.update({"system.crafting.formulas":formulas2})}},"performSort");if(entrySelector){const entry=await this.actor.getCraftingEntry(entrySelector);if(!entry)throw ErrorPF2e(`Crafting entry "${entrySelector}" doesn't exist!`);const formulas2=deepClone(entry.preparedFormulaData),source2=formulas2.find(f=>f.itemUUID===sourceFormula.uuid),target2=formulas2.find(f=>f.itemUUID===targetUuid);if(source2&&target2){const siblings=formulas2.filter(f=>f.itemUUID!==source2.itemUUID);return performSort(formulas2,source2,target2,siblings)}}const formulas=((_a=this.actor.toObject().system.crafting)==null?void 0:_a.formulas)??[],source=formulas.find(f=>f.uuid===sourceFormula.uuid),target=formulas.find(f=>f.uuid===targetUuid);if(source&&target){const siblings=formulas.filter(f=>f.uuid!==source.uuid);return performSort(formulas,source,target,siblings)}},"#sortFormulas"),__name2(_CharacterSheetPF2e,"CharacterSheetPF2e");let CharacterSheetPF2e=_CharacterSheetPF2e;const _FamiliarSheetPF2e=class extends CreatureSheetPF2e{static{__name(this,"_FamiliarSheetPF2e")}constructor(){super(...arguments),__publicField(this,"actorConfigClass",null)}static get defaultOptions(){const options=super.defaultOptions;return mergeObject(options,{classes:[...options.classes,"familiar"],width:650,height:680,tabs:[{navSelector:".sheet-navigation",contentSelector:".sheet-content",initial:"attributes"}]}),options}get template(){return"systems/pf2e/templates/actors/familiar-sheet.hbs"}async getData(options){var _a,_b;const sheetData=await super.getData(options),familiar=this.actor,masters=game.actors.filter(a=>a.type==="character"&&a.testUserPermission(game.user,"OWNER")),abilities2=CONFIG.PF2E.abilities,size=CONFIG.PF2E.actorSizes[familiar.system.traits.size.value]??null,familiarAbilities=(_b=(_a=this.actor.master)==null?void 0:_a.attributes)==null?void 0:_b.familiarAbilities;if(sheetData.data.saves)for(const key of["fortitude","reflex","will"]){const save=sheetData.data.saves[key];save.label=CONFIG.PF2E.saves[key]}const skills=Object.values(sheetData.data.skills).sort((a,b)=>a.label.localeCompare(b.label,game.i18n.lang));return{...sheetData,master:this.actor.master,masters,abilities:abilities2,size,skills,familiarAbilities:{value:familiarAbilities?.value??0,items:sortBy$1(this.actor.itemTypes.action,a=>a.sort)}}}activateListeners($html){var _a,_b;super.activateListeners($html);const html=$html[0];(_a=htmlQuery(html,".rollable[data-action=perception-check]"))==null||_a.addEventListener("click",event=>{this.actor.perception.roll(eventToRollParams(event))}),(_b=htmlQuery(html,".rollable[data-attack-roll]"))==null||_b.addEventListener("click",event=>{this.actor.attackStatistic.roll(eventToRollParams(event))})}};__name2(_FamiliarSheetPF2e,"FamiliarSheetPF2e");let FamiliarSheetPF2e=_FamiliarSheetPF2e;const _HazardSheetPF2e=class extends ActorSheetPF2e{static{__name(this,"_HazardSheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_prepareActions),__privateAdd(this,_prepareSaves)}static get defaultOptions(){const options=super.defaultOptions;return mergeObject(options,{classes:[...options.classes,"hazard"],scrollY:[".container > section"],width:700,height:680}),options}get template(){return"systems/pf2e/templates/actors/hazard/sheet.hbs"}get title(){return this.editing?game.i18n.format("PF2E.Actor.Hazard.TitleEdit",{name:super.title}):super.title}get editing(){return this.options.editable&&!!this.actor.getFlag("pf2e","editHazard.value")}async getData(options){var _a,_b,_c,_d,_e,_f,_g;const sheetData=await super.getData(options);(_a=sheetData.actor.flags).editHazard??(_a.editHazard={value:!1});const systemData=sheetData.data,actor=this.actor,{hasDefenses}=actor,hasImmunities=systemData.attributes.immunities.length>0,hasResistances=systemData.attributes.resistances.length>0,hasWeaknesses=systemData.attributes.weaknesses.length>0,hasIWR=hasDefenses||hasImmunities||hasResistances||hasWeaknesses,stealthMod=actor.system.attributes.stealth.value,stealthDC=typeof stealthMod=="number"?stealthMod+10:null,hasStealthDescription=!!((_b=systemData.attributes.stealth)!=null&&_b.details),rollData=this.actor.getRollData(),enrich=__name2(async content=>TextEditor.enrichHTML(content??"",{rollData,async:!0}),"enrich");sheetData.enrichedContent=mergeObject(sheetData.enrichedContent,{stealthDetails:await enrich(systemData.attributes.stealth.details),description:await enrich(systemData.details.description),disable:await enrich(systemData.details.disable),routine:await enrich(systemData.details.routine),reset:await enrich(systemData.details.reset)});const strikesWithDescriptions=systemData.actions,actorRollData=actor.getRollData();for(const attack of strikesWithDescriptions){const itemRollData=attack.item.getRollData();attack.description.length>0&&(attack.description=await TextEditor.enrichHTML(attack.description,{rollData:{...actorRollData,...itemRollData},async:!0})),attack.damageFormula=String(await((_c=attack.damage)==null?void 0:_c.call(attack,{getFormula:!0})))}return{...sheetData,actions:__privateMethod(this,_prepareActions,prepareActions_fn).call(this),editing:this.editing,actorTraits:systemData.traits.value.map(t=>traitSlugToObject(t,CONFIG.PF2E.hazardTraits)),rarity:CONFIG.PF2E.rarityTraits,rarityLabel:CONFIG.PF2E.rarityTraits[this.actor.rarity],brokenThreshold:systemData.attributes.hp.brokenThreshold,stealthDC,saves:__privateMethod(this,_prepareSaves,prepareSaves_fn).call(this),hasDefenses,hasHPDetails:!!systemData.attributes.hp.details.trim(),hasSaves:Object.keys(actor.saves??{}).length>0,hasIWR,hasStealth:stealthDC!==null||hasStealthDescription,hasStealthDescription,hasDescription:!!((_d=systemData.details.description)!=null&&_d.trim()),hasDisable:!!((_e=systemData.details.disable)!=null&&_e.trim()),hasRoutineDetails:!!((_f=systemData.details.routine)!=null&&_f.trim()),hasResetDetails:!!((_g=systemData.details.reset)!=null&&_g.trim())}}activateListeners($html){super.activateListeners($html);const html=$html[0],traitsEl=html.querySelector('input[name="system.traits.value"]');if(traitsEl){const tags=tagify$1(traitsEl,{whitelist:CONFIG.PF2E.hazardTraits}),traitsPrepend=html.querySelector(".traits-extra");traitsPrepend&&tags.DOM.scope.prepend(traitsPrepend.content)}$html.find(".edit-mode-button").on("click",()=>{this.actor.setFlag("pf2e","editHazard.value",!this.editing)}),$html.find("input[data-property]").on("focus",event=>{const $input=$(event.target),propertyPath=$input.attr("data-property")??"",baseValue=Number(getProperty(this.actor._source,propertyPath));$input.val(baseValue).attr({name:propertyPath})}),$html.find("input[data-property]").on("blur",event=>{const $input=$(event.target);$input.removeAttr("name").removeAttr("style").attr({type:"text"});const propertyPath=$input.attr("data-property")??"",valueAttr=$input.attr("data-value");if(valueAttr)$input.val(valueAttr);else{const preparedValue=Number(getProperty(this.actor,propertyPath));$input.val(preparedValue!==null&&preparedValue>=0?`+${preparedValue}`:preparedValue)}}),$html.find("[data-action=edit-section]").on("click",event=>{const name2=$(event.target).closest(".section-container").find("[data-edit]").attr("data-edit");name2&&this.activateEditor(name2)}),$html.find(".emits-sound i.hint").tooltipster({maxWidth:275,position:"right",theme:"crb-hover",content:game.i18n.localize("PF2E.Actor.Hazard.EmitsSound.Hint")}),this.options.editable&&$html.find(".isHazardEditable").on("change",event=>{this.actor.setFlag("pf2e","editHazard",{value:event.target.checked})})}async _updateObject(event,formData){const emitsSound=formData["system.attributes.emitsSound"];return emitsSound!=="encounter"&&(formData["system.attributes.emitsSound"]=emitsSound==="true"),super._updateObject(event,formData)}};_prepareActions=new WeakSet,prepareActions_fn=__name2(function(){const actions=this.actor.itemTypes.action.sort((a,b)=>a.sort-b.sort);return{reaction:actions.filter(a=>{var _a;return((_a=a.actionCost)==null?void 0:_a.type)==="reaction"}),action:actions.filter(a=>{var _a;return((_a=a.actionCost)==null?void 0:_a.type)!=="reaction"})}},"#prepareActions"),_prepareSaves=new WeakSet,prepareSaves_fn=__name2(function(){if(!this.actor.saves)return[];const results=[];for(const saveType of SAVE_TYPES){const save=this.actor.saves[saveType];(this.editing||save)&&results.push({label:game.i18n.localize(`PF2E.Saves${saveType.titleCase()}Short`),type:saveType,mod:save?.check.mod})}return results},"#prepareSaves"),__name2(_HazardSheetPF2e,"HazardSheetPF2e");let HazardSheetPF2e=_HazardSheetPF2e;const _DistributeCoinsPopup=class extends FormApplication{static{__name(this,"_DistributeCoinsPopup")}constructor(actor,options={}){super(actor,options)}static get defaultOptions(){const options=super.defaultOptions;return options.id="distribute-coins",options.classes=[],options.title="Distribute Coins",options.template="systems/pf2e/templates/actors/distribute-coins.hbs",options.width="auto",options}async getData(options){const sheetData=await super.getData(options),playerActors=(options?.recipients??game.actors.contents).filter(a=>a.hasPlayerOwner&&a.isOfType("character")&&!a.isToken&&!a.system.traits.value.some(t=>["minion","eidolon"].includes(t)));return sheetData.actorInfo=playerActors.map(a=>({id:a.id,name:a.name,checked:game.users.players.some(u=>{var _a;return u.active&&((_a=u.character)==null?void 0:_a.id)===a.id})})),sheetData}async _updateObject(_event,formData){const thisActor=this.object,selectedActors=formData.actorIds.flatMap(actorId=>{const maybeActor=game.actors.get(actorId);return maybeActor?.isOfType("character")?maybeActor:[]}),playerCount=selectedActors.length;if(playerCount===0)return;const coinShare=new CoinsPF2e;if(formData.breakCoins){const thisActorCopperValue=thisActor.inventory.coins.copperValue,copperToDistribute=Math.trunc(thisActorCopperValue/playerCount);if(copperToDistribute===0){ui.notifications.warn("Nothing to distribute");return}thisActor.inventory.removeCoins({cp:copperToDistribute*playerCount}),coinShare.cp=copperToDistribute%10,coinShare.sp=Math.trunc(copperToDistribute/10)%10,coinShare.gp=Math.trunc(copperToDistribute/100)%10,coinShare.pp=Math.trunc(copperToDistribute/1e3)}else{const thisActorCurrency=thisActor.inventory.coins;if(coinShare.pp=Math.trunc(thisActorCurrency.pp/playerCount),coinShare.cp=Math.trunc(thisActorCurrency.cp/playerCount),coinShare.gp=Math.trunc(thisActorCurrency.gp/playerCount),coinShare.sp=Math.trunc(thisActorCurrency.sp/playerCount),coinShare.pp===0&&coinShare.gp===0&&coinShare.sp===0&&coinShare.cp===0){ui.notifications.warn("Nothing to distribute");return}const coinsToRemove=coinShare.scale(playerCount);thisActor.inventory.removeCoins(coinsToRemove,{byValue:!1})}let message="Distributed ";coinShare.pp!==0&&(message+=`${coinShare.pp} pp `),coinShare.gp!==0&&(message+=`${coinShare.gp} gp `),coinShare.sp!==0&&(message+=`${coinShare.sp} sp `),coinShare.cp!==0&&(message+=`${coinShare.cp} cp `);const each=playerCount>1?"each ":"";message+=`${each}from ${thisActor.name} to `;for(const actor of selectedActors){await actor.inventory.addCoins(coinShare);const index=selectedActors.indexOf(actor);index===0?message+=`${actor.name}`:index<playerCount-1?message+=`, ${actor.name}`:message+=` and ${actor.name}.`}ChatMessagePF2e.create({user:game.user.id,type:CONST.CHAT_MESSAGE_TYPES.OTHER,content:message})}async _onSubmit(event,options={}){const actorIds=Array.from(this.form.elements).flatMap(element=>element instanceof HTMLInputElement&&element.name==="actorIds"&&element.checked?element.value:[]);return options.updateData=mergeObject(options.updateData??{},{actorIds}),super._onSubmit(event,options)}};__name2(_DistributeCoinsPopup,"DistributeCoinsPopup");let DistributeCoinsPopup=_DistributeCoinsPopup;const _LootNPCsPopup=class extends FormApplication{static{__name(this,"_LootNPCsPopup")}static get defaultOptions(){const options=super.defaultOptions;return options.id="loot-NPCs",options.classes=[],options.title="Loot NPCs",options.template="systems/pf2e/templates/actors/loot/loot-npcs-popup.hbs",options.width="auto",options}async _updateObject(_event,formData){var _a;const lootActor=this.object,newItems=[],itemUpdates=new Map,itemsToDelete=new Map,selectionData=Array.isArray(formData.selection)?formData.selection:[formData.selection];for(let i=0;i<selectionData.length;i++){const token=canvas.tokens.placeables.find(token2=>{var _a2;return token2.actor&&token2.id===((_a2=this.form[i])==null?void 0:_a2.id)});if(!token)throw ErrorPF2e(`Token ${(_a=this.form[i])==null?void 0:_a.id} not found`);const currentSource=token.actor;if(selectionData[i]&&currentSource){for(const item of currentSource.inventory){const stackableItem=lootActor.inventory.findStackableItem(item);if(stackableItem){const currentQuantity=itemUpdates.get(stackableItem.id)??stackableItem.quantity;itemUpdates.set(stackableItem.id,currentQuantity+item.quantity);continue}newItems.push(item)}itemsToDelete.set(currentSource,currentSource.inventory.map(item=>item.id))}}if(newItems.length>0){const sources=newItems.reduce((result,item)=>{const stackableItem=result.find(i=>i.isStackableWith(item));return stackableItem?(stackableItem.updateSource({system:{quantity:stackableItem.quantity+item.quantity}}),result):(result.push(item),result)},[]).map(i=>i.toObject());await lootActor.createEmbeddedDocuments("Item",sources,{render:itemUpdates.size===0})}if(itemUpdates.size>0){const updates=[...itemUpdates.entries()].map(([id,quantity])=>({_id:id,system:{quantity}}));await lootActor.updateEmbeddedDocuments("Item",updates)}if(itemsToDelete.size>0)for(const[actor,ids]of itemsToDelete)actor.deleteEmbeddedDocuments("Item",ids)}async getData(){const tokenInfo=canvas.tokens.controlled.filter(token=>token.actor&&token.actor.id!==this.object.id).map(token=>({id:token.id,name:token.name,checked:token.actor.hasPlayerOwner}));return{...await super.getData(),tokenInfo}}};__name2(_LootNPCsPopup,"LootNPCsPopup");let LootNPCsPopup=_LootNPCsPopup;const _LootSheetPF2e=class extends ActorSheetPF2e{static{__name(this,"_LootSheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_distributeCoins),__privateAdd(this,_lootNPCs)}static get defaultOptions(){const options=super.defaultOptions;return{...options,editable:!0,classes:[...options.classes,"loot"],width:650,height:680,tabs:[{navSelector:".sheet-navigation",contentSelector:".sheet-content",initial:"inventory"}]}}get template(){return"systems/pf2e/templates/actors/loot/sheet.hbs"}get isLootSheet(){return!this.actor.isOwner&&this.actor.isLootableBy(game.user)}async getData(){const sheetData=await super.getData(),isLoot=this.actor.system.lootSheetType==="Loot",rollData=this.actor.getRollData();return sheetData.enrichedContent.description=await TextEditor.enrichHTML(sheetData.data.details.description,{rollData,async:!0}),{...sheetData,isLoot}}activateListeners($html){super.activateListeners($html),this.isEditable&&($html.find(".split-coins").removeAttr("disabled").on("click",event=>__privateMethod(this,_distributeCoins,distributeCoins_fn).call(this,event)),$html.find(".loot-npcs").removeAttr("disabled").on("click",event=>__privateMethod(this,_lootNPCs,lootNPCs_fn).call(this,event)),$html.find("i.fa-info-circle.help[title]").tooltipster({maxWidth:275,position:"right",theme:"crb-hover",contentAsHTML:!0}))}async _onDropItem(event,itemData){return this.actor.id===itemData.actorId&&!this.actor.testUserPermission(game.user,"OWNER")?[]:super._onDropItem(event,itemData)}};_distributeCoins=new WeakSet,distributeCoins_fn=__name2(async function(event){event.preventDefault(),await new DistributeCoinsPopup(this.actor).render(!0)},"#distributeCoins"),_lootNPCs=new WeakSet,lootNPCs_fn=__name2(async function(event){event.preventDefault(),canvas.tokens.controlled.some(token=>{var _a;return((_a=token.actor)==null?void 0:_a.id)!==this.actor.id})?await new LootNPCsPopup(this.actor).render(!0):ui.notifications.warn("No tokens selected.")},"#lootNPCs"),__name2(_LootSheetPF2e,"LootSheetPF2e");let LootSheetPF2e=_LootSheetPF2e;const _NPCSkillsEditor=class extends DocumentSheet{static{__name(this,"_NPCSkillsEditor")}get actor(){return this.object}static get defaultOptions(){return{...super.defaultOptions,classes:["pf2e","npc-skills-editor"],template:"systems/pf2e/templates/actors/npc/skills-editor.hbs",height:"auto",scrollY:[".scroll-container"],sheetConfig:!1,submitOnChange:!1,submitOnClose:!1,width:"400"}}get title(){return game.i18n.format("PF2E.Actor.NPC.SkillsEditor.Title",{actor:this.actor.name})}async getData(options){const allSkills=Object.values(this.actor.system.skills);return{...await super.getData(options),actor:this.actor,trainedSkills:allSkills.filter(s=>s.visible).sort((a,b)=>a.label.localeCompare(b.label)),untrainedSkills:allSkills.filter(s=>!s.visible).sort((a,b)=>a.label.localeCompare(b.label))}}activateListeners($html){var _a,_b;super.activateListeners($html);const html=$html[0];(_a=htmlQuery(html,"button[data-action=add-skill]"))==null||_a.addEventListener("click",async event=>{var _a2;const slug=(_a2=htmlQuery(htmlClosest(event.currentTarget,".skill-selector"),"select"))==null?void 0:_a2.value;setHasElement(SKILL_LONG_FORMS,slug)&&await this.actor.createEmbeddedDocuments("Item",[{name:slug.titleCase(),type:"lore"}])}),(_b=htmlQuery(html,"button[data-action=add-lore]"))==null||_b.addEventListener("click",async event=>{var _a2;const loreName=(_a2=htmlQuery(htmlClosest(event.currentTarget,".lore-skill-creator"),"input"))==null?void 0:_a2.value.trim();if(loreName){const data={name:loreName,type:"lore",system:{mod:{value:0}}};await this.actor.createEmbeddedDocuments("Item",[data])}});for(const input of htmlQueryAll(html,"input[data-modifier]"))input.addEventListener("change",async()=>{var _a2;const modifier=Math.clamped(Math.trunc(Number(input.value)||0),-999,999);if(Number.isInteger(modifier)){const itemId=(_a2=htmlClosest(input,"[data-item-id]"))==null?void 0:_a2.dataset.itemId;await this.actor.items.get(itemId,{strict:!0}).update({"system.mod.value":modifier})}}),input.addEventListener("focus",()=>{input.select()});for(const anchor of htmlQueryAll(html,"a[data-action=edit-skill]"))anchor.addEventListener("click",()=>{var _a2;const itemId=(_a2=htmlClosest(anchor,"[data-item-id]"))==null?void 0:_a2.dataset.itemId;this.actor.items.get(itemId,{strict:!0}).sheet.render(!0)});for(const anchor of htmlQueryAll(html,"a[data-action=remove-skill]"))anchor.addEventListener("click",async()=>{var _a2;const itemId=(_a2=htmlClosest(anchor,"[data-item-id]"))==null?void 0:_a2.dataset.itemId;await this.actor.items.get(itemId,{strict:!0}).delete()})}async _render(force,options){const focusedElement=htmlQuery(this.form,"input:focus, select:focus");if(await super._render(force,options),focusedElement){const selector=["input","select"].map(s=>`${s}#${CSS.escape(focusedElement.id)}`).join(","),newInput=htmlQuery(this.form,selector);window.setTimeout(()=>{newInput?.focus()},0)}}};__name2(_NPCSkillsEditor,"NPCSkillsEditor");let NPCSkillsEditor=_NPCSkillsEditor;const _RecallKnowledgePopup=class extends Application{static{__name(this,"_RecallKnowledgePopup")}constructor(options,data){super(options),__privateAdd(this,_padAttempts),__privateAdd(this,_identificationData,void 0),__privateSet(this,_identificationData,data)}static get defaultOptions(){return{...super.defaultOptions,id:"recall-knowledge-breakdown",classes:[],title:game.i18n.localize("PF2E.RecallKnowledge.BreakdownTitle"),template:"systems/pf2e/templates/actors/recall-knowledge.hbs",width:630}}async getData(){const identificationData=__privateGet(this,_identificationData);return{standard:{label:localizeList(identificationData.skills.map(s=>game.i18n.localize(CONFIG.PF2E.skillList[s]))),attempts:__privateMethod(this,_padAttempts,padAttempts_fn).call(this,identificationData.standard.progression)},loreEasy:__privateMethod(this,_padAttempts,padAttempts_fn).call(this,identificationData.lore[0].progression),loreVeryEasy:__privateMethod(this,_padAttempts,padAttempts_fn).call(this,identificationData.lore[1].progression)}}};_identificationData=new WeakMap,_padAttempts=new WeakSet,padAttempts_fn=__name2(function(attempts){return padArray(attempts.map(attempt=>attempt.toString()),6,"-")},"#padAttempts"),__name2(_RecallKnowledgePopup,"RecallKnowledgePopup");let RecallKnowledgePopup=_RecallKnowledgePopup;const _NPCConfig=class extends CreatureConfig{static{__name(this,"_NPCConfig")}async getData(options={}){const lootableOptions={default:`PF2E.Actor.NPC.Configure.Lootable.${game.settings.get("pf2e","automation.lootableNPCs")?"DefaultLootable":"DefaultNotLootable"}`,lootable:"PF2E.Actor.NPC.Configure.Lootable.Lootable",notLootable:"PF2E.Actor.NPC.Configure.Lootable.NotLootable"},lootableSelection=(()=>{var _a;const storedSelection=(_a=this.actor._source.flags.pf2e)==null?void 0:_a.lootable;return typeof storedSelection=="boolean"?storedSelection?"lootable":"notLootable":"default"})();return{...await super.getData(options),lootable:createSheetOptions(lootableOptions,{value:[lootableSelection]})}}async _updateObject(event,formData){const key="flags.pf2e.lootable",lootable=formData[key];return lootable==="default"?(delete formData[key],formData["flags.pf2e.-=lootable"]=null):formData[key]=lootable==="lootable",super._updateObject(event,formData)}};__name2(_NPCConfig,"NPCConfig");let NPCConfig=_NPCConfig;const _AbstractNPCSheet=class extends CreatureSheetPF2e{static{__name(this,"_AbstractNPCSheet")}constructor(){super(...arguments),__privateAdd(this,_prepareAbilities2),__privateAdd(this,_prepareAlignment),__privateAdd(this,_prepareSkills2),__privateAdd(this,_prepareSaves2),__privateAdd(this,_onClickRollable),__privateAdd(this,_rollAbility),__publicField(this,"actorConfigClass",NPCConfig)}static get defaultOptions(){const options=super.defaultOptions;return{...options,classes:[...options.classes,"pf2e","npc"],scrollY:[".sidebar",".inventory-list"]}}async prepareItems(sheetData){__privateMethod(this,_prepareAbilities2,prepareAbilities_fn2).call(this,sheetData.data.abilities),__privateMethod(this,_prepareAlignment,prepareAlignment_fn).call(this,sheetData.data),__privateMethod(this,_prepareSkills2,prepareSkills_fn2).call(this,sheetData.data),__privateMethod(this,_prepareSaves2,prepareSaves_fn2).call(this,sheetData.data),sheetData.effectItems=this.actor.itemTypes.effect}async getData(){const sheetData=await super.getData(),alignmentTraits2=ALIGNMENT_TRAITS,actorTraits=sheetData.data.traits;actorTraits.value=actorTraits.value.filter(t=>!alignmentTraits2.has(t));const rollData=this.actor.getRollData();return sheetData.enrichedContent.publicNotes=await TextEditor.enrichHTML(sheetData.data.details.publicNotes,{rollData,async:!0}),sheetData.enrichedContent.privateNotes=await TextEditor.enrichHTML(sheetData.data.details.privateNotes,{rollData,async:!0}),sheetData.traitTagifyData=createTagifyTraits(this.actor.system.traits.value,{sourceTraits:this.actor._source.system.traits.value,record:CONFIG.PF2E.creatureTraits}),sheetData}_canUserView(user){return super._canUserView(user)||this.isLootSheet}activateListeners($html){var _a;super.activateListeners($html);const html=$html[0],traitsEl=htmlQuery(html,'input[name="system.traits.value"]');tagify$1(traitsEl,{whitelist:CONFIG.PF2E.monsterTraits});const rollables=["a.rollable",".item-icon.rollable"].join(", ");for(const rollable of htmlQueryAll(html,rollables))rollable.addEventListener("click",event=>{__privateMethod(this,_onClickRollable,onClickRollable_fn).call(this,rollable,event)});this.isEditable&&((_a=htmlQuery(html,".skills-edit"))==null||_a.addEventListener("click",()=>{new NPCSkillsEditor(this.actor).render(!0)}))}};_prepareAbilities2=new WeakSet,prepareAbilities_fn2=__name2(function(attributes){for(const key of ATTRIBUTE_ABBREVIATIONS){const data=attributes[key],localizedCode=game.i18n.localize(`PF2E.AbilityId.${key}`),nameKey=CONFIG.PF2E.abilities[key],localizedName=game.i18n.localize(nameKey);data.localizedCode=localizedCode,data.localizedName=localizedName}},"#prepareAbilities"),_prepareAlignment=new WeakSet,prepareAlignment_fn=__name2(function(sheetSystemData){const alignmentCode=sheetSystemData.details.alignment.value,localizedName=game.i18n.localize(`PF2E.Alignment${alignmentCode}`);sheetSystemData.details.alignment.localizedName=localizedName},"#prepareAlignment"),_prepareSkills2=new WeakSet,prepareSkills_fn2=__name2(function(sheetSystemData){const sortedSkillsIds=Object.keys(sheetSystemData.skills),skills=sheetSystemData.skills;for(const shortForm of sortedSkillsIds){const skill=skills[shortForm];skill.adjustedHigher=skill.value>Number(skill.base),skill.adjustedLower=skill.value<Number(skill.base)}sortedSkillsIds.sort((a,b)=>{const skillA=skills[a],skillB=skills[b];return skillA.label<skillB.label?-1:skillA.label>skillB.label?1:0});const sortedSkills={};for(const skillId of sortedSkillsIds)sortedSkills[skillId]=skills[skillId];sheetSystemData.sortedSkills=sortedSkills},"#prepareSkills"),_prepareSaves2=new WeakSet,prepareSaves_fn2=__name2(function(systemData){for(const saveType of SAVE_TYPES){const save=systemData.saves[saveType];save.labelShort=game.i18n.localize(`PF2E.Saves${saveType.titleCase()}Short`),save.adjustedHigher=save.totalModifier>Number(save.base),save.adjustedLower=save.totalModifier<Number(save.base)}},"#prepareSaves"),_onClickRollable=new WeakSet,onClickRollable_fn=__name2(async function(link,event){var _a,_b,_c;const{attribute,save,skill}=((_a=link?.parentElement)==null?void 0:_a.dataset)??{},rollParams=eventToRollParams(event);if(attribute)attribute==="perception"?await this.actor.perception.roll(eventToRollParams(event)):setHasElement(ATTRIBUTE_ABBREVIATIONS,attribute)&&__privateMethod(this,_rollAbility,rollAbility_fn).call(this,event,attribute);else if(skill){const extraRollOptions=(_b=link.dataset.options)==null?void 0:_b.split(",").map(o=>o.trim()).filter(o=>!!o),key=objectHasKey(SKILL_DICTIONARY,skill)?SKILL_DICTIONARY[skill]:skill;await((_c=this.actor.skills[key])==null?void 0:_c.check.roll({...rollParams,extraRollOptions}))}else objectHasKey(this.actor.saves,save)&&await this.actor.saves[save].check.roll(rollParams)},"#onClickRollable"),_rollAbility=new WeakSet,rollAbility_fn=__name2(async function(event,abilityId){const bonus=this.actor.system.abilities[abilityId].mod,parts=["@bonus"],title=game.i18n.localize(`PF2E.AbilityCheck.${abilityId}`),data={bonus},speaker=ChatMessage.getSpeaker({token:this.token,actor:this.actor});await DicePF2e.d20Roll({event,parts,data,title,speaker})},"#rollAbility"),__name2(_AbstractNPCSheet,"AbstractNPCSheet");let AbstractNPCSheet=_AbstractNPCSheet;const _NPCSheetPF2e=class extends AbstractNPCSheet{static{__name(this,"_NPCSheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_prepareActions2),__privateAdd(this,_onChangeSpellcastingEntry)}static get defaultOptions(){const options=super.defaultOptions;return{...options,width:650,height:680,tabs:[{navSelector:".sheet-tabs",contentSelector:".sheet-body",initial:"main"}],scrollY:[...options.scrollY,".tab.main",".tab.inventory",".tab.spells",".tab.effects",".tab.notes"]}}get template(){return this.isLootSheet?"systems/pf2e/templates/actors/npc/loot-sheet.hbs":this.actor.limited?"systems/pf2e/templates/actors/limited/npc-sheet.hbs":"systems/pf2e/templates/actors/npc/sheet.hbs"}get title(){var _a;if(this.isLootSheet||this.actor.limited){const actorName=!game.settings.get("pf2e","metagame_tokenSetsNameVisibility")||!this.token||this.token.playersCanSeeName?((_a=this.token)==null?void 0:_a.name)??this.actor.name:"";return this.actor.isDead?`${actorName} [${game.i18n.localize("PF2E.NPC.Dead")}]`:actorName}return super.title}get isLootSheet(){return this.actor.isLootable&&!this.actor.isOwner&&this.actor.isLootableBy(game.user)}async getData(){var _a,_b;const sheetData=await super.getData();(this.actor.limited||this.isLootSheet)&&(sheetData.actor.name=((_a=this.actor.token)==null?void 0:_a.name)??sheetData.actor.name);const alignmentTraits2=ALIGNMENT_TRAITS,actorTraits=sheetData.data.traits;actorTraits.value=actorTraits.value.filter(t=>!alignmentTraits2.has(t)),sheetData.identificationDCs=(()=>{const data=this.actor.identificationDCs,skills=data.skills.length>0?localizeList(data.skills.map(s=>game.i18n.localize(CONFIG.PF2E.skillList[s]))):null;return{standard:skills?game.i18n.format("PF2E.Actor.NPC.Identification.Skills.Label",{skills,dc:data.standard.dc,adjustment:game.i18n.localize(CONFIG.PF2E.dcAdjustments[data.standard.start])}):null,lore:game.i18n.format("PF2E.Actor.NPC.Identification.Lore.Label",{dc1:data.lore[0].dc,adjustment1:game.i18n.localize(CONFIG.PF2E.dcAdjustments[data.lore[0].start]),dc2:data.lore[1].dc,adjustment2:game.i18n.localize(CONFIG.PF2E.dcAdjustments[data.lore[1].start])})}})();const{heldShield}=this.actor,actorShieldData=sheetData.data.attributes.shield;sheetData.hasShield=!!heldShield||actorShieldData.hp.max>0;const isElite=this.actor.isElite,isWeak=this.actor.isWeak;sheetData.isElite=isElite,sheetData.isWeak=isWeak,sheetData.notAdjusted=!isElite&&!isWeak,isElite?(sheetData.eliteState="active",sheetData.weakState="inactive"):isWeak?(sheetData.eliteState="inactive",sheetData.weakState="active"):(sheetData.eliteState="inactive",sheetData.weakState="inactive"),this.isLootSheet&&(sheetData.actor.name=((_b=this.token)==null?void 0:_b.name)??this.actor.name);const{level}=sheetData.data.details;level.adjustedHigher=level.value>Number(level.base),level.adjustedLower=level.value<Number(level.base);const{ac,hp,perception,hardness}=sheetData.data.attributes,speedData=sheetData.data.attributes.speed,sourceAttributes=this.actor._source.system.attributes;return ac.adjustedHigher=ac.value>sourceAttributes.ac.value,ac.adjustedLower=ac.value<sourceAttributes.ac.value,hp.adjustedHigher=hp.max>sourceAttributes.hp.max,hp.adjustedLower=hp.max<sourceAttributes.hp.max,perception.adjustedHigher=perception.totalModifier>sourceAttributes.perception.value,perception.adjustedLower=perception.totalModifier<sourceAttributes.perception.value,sheetData.speeds={land:{label:speedData.label??"",value:speedData.total,details:speedData.details,adjustedHigher:speedData.total>speedData.value,adjustedLower:speedData.total<speedData.value},...MOVEMENT_TYPES.filter(t=>t!=="land").reduce((speeds,type)=>{const speed=speedData.otherSpeeds.find(s=>s.type===type);return{...speeds,[type]:speed?{label:speed.label,value:speed.total,adjustedHigher:typeof speed.total=="number"&&speed.total>speed.value,adjustedLower:typeof speed.total=="number"&&speed.total<speed.value}:null}},{})},sheetData.hasHardness=this.actor.traits.has("construct")||(Number(hardness?.value)||0)>0,sheetData.configLootableNpc=game.settings.get("pf2e","automation.lootableNPCs"),sheetData.languageDetails=this.actor.system.traits.languages.custom.trim(),sheetData}async prepareItems(sheetData){super.prepareItems(sheetData),await __privateMethod(this,_prepareActions2,prepareActions_fn2).call(this,sheetData),sheetData.spellcastingEntries=await this.prepareSpellcasting()}async prepareSpellcasting(){const entries=await super.prepareSpellcasting();for(const entry of entries){const entryItem=this.actor.items.get(entry.id);entryItem?.isOfType("spellcastingEntry")&&(entry.adjustedHigher=entry.statistic?{dc:entry.statistic.dc.value>entryItem._source.system.spelldc.dc,mod:entry.statistic.check.mod>entryItem._source.system.spelldc.value}:{dc:!1,mod:!1},entry.adjustedLower=entry.statistic?{dc:entry.statistic.dc.value<entryItem._source.system.spelldc.dc,mod:entry.statistic.check.mod<entryItem._source.system.spelldc.value}:{dc:!1,mod:!1})}return entries}activateListeners($html){var _a;super.activateListeners($html);const html=$html.get(0);this.isLootSheet&&$html.find(".tab.inventory").addClass("active");const mainPanel=htmlQuery(html,".tab[data-tab=main]");if(mainPanel){for(const identificationDC of htmlQueryAll(mainPanel,".recall-knowledge .identification-skills"))$(identificationDC).tooltipster({position:"bottom",maxWidth:350,theme:"crb-hover"});(_a=htmlQuery(mainPanel,".recall-knowledge button.breakdown"))==null||_a.addEventListener("click",()=>{new RecallKnowledgePopup({},this.actor.identificationDCs).render(!0)})}if(!this.isEditable)return;$html.find(".adjustment").on("click",event=>{const adjustment=String(event.target.dataset.adjustment);if(adjustment==="elite"||adjustment==="weak"){const alreadyHasAdjustment=adjustment===this.actor.system.attributes.adjustment;this.actor.applyAdjustment(alreadyHasAdjustment?null:adjustment)}});const selector=[".attack-input",".dc-input",".key-attribute select"].map(s=>`.spellcasting-entry ${s}`).join(", ");for(const element of htmlQueryAll(html,selector))element.addEventListener("change",event=>__privateMethod(this,_onChangeSpellcastingEntry,onChangeSpellcastingEntry_fn).call(this,element,event));$html.find(".item-control[data-action=generate-attack]").on("click",async event=>{var _a2,_b;const{actor}=this,itemId=((_a2=event.currentTarget.closest(".item"))==null?void 0:_a2.dataset.itemId)??"",item=actor.items.get(itemId,{strict:!0});if(!item.isOfType("weapon"))return;const existing=actor.itemTypes.melee.filter(m=>m.flags.pf2e.linkedWeapon===itemId).map(m=>m.id);if(existing.length>0)if(await Dialog.confirm({title:game.i18n.localize("PF2E.Actor.NPC.GenerateAttack.Confirm.Title"),content:game.i18n.localize("PF2E.Actor.NPC.GenerateAttack.Confirm.Content"),defaultYes:!1}))await actor.deleteEmbeddedDocuments("Item",existing,{render:!1});else return;const attacks=item.toNPCAttacks().map(a=>a.toObject());await actor.createEmbeddedDocuments("Item",attacks),ui.notifications.info(game.i18n.format("PF2E.Actor.NPC.GenerateAttack.Notification",{attack:((_b=attacks.at(0))==null?void 0:_b.name)??""}))})}async _updateObject(event,formData){if(this.actor.isElite||this.actor.isWeak){const{max}=this.actor.system.attributes.hp;formData["system.attributes.hp.max"]===max&&delete formData["system.attributes.hp.max"]}const shield=this.actor.heldShield;return shield&&Number.isInteger(formData["system.attributes.shield.value"])&&await shield.update({"system.hp.value":formData["system.attributes.shield.value"]}),super._updateObject(event,formData)}};_prepareActions2=new WeakSet,prepareActions_fn2=__name2(async function(sheetData){var _a;const attacks=sheetData.data.actions,actorRollData=this.actor.getRollData();for(const attack of attacks){if(attack.description.length>0){const itemRollData=attack.item.getRollData();attack.description=await TextEditor.enrichHTML(attack.description,{rollData:{...actorRollData,...itemRollData},async:!0})}attack.damageFormula=String(await((_a=attack.damage)==null?void 0:_a.call(attack,{getFormula:!0})))}const actions={passive:{label:game.i18n.localize("PF2E.ActionTypePassive"),actions:[]},active:{label:game.i18n.localize("PF2E.ActionTypeAction"),actions:[]}},baseOrder=["free","reaction","action"],abilities2=sortBy$1(this.actor.itemTypes.action,a=>a.sort,a=>{var _a2;return baseOrder.indexOf(((_a2=a.actionCost)==null?void 0:_a2.type)??"action")});for(const item of abilities2){const itemData=item.toObject(!1),chatData=await item.getChatData(),traits=chatData.traits??[],actionGroup=item.actionCost?"active":"passive",hasAura=actionGroup==="passive"&&(item.system.traits.value.includes("aura")||!!item.system.rules.find(r=>r.key==="Aura"));actions[actionGroup].actions.push({...itemData,glyph:getActionGlyph(item.actionCost),imageUrl:getActionIcon(item.actionCost),chatData,traits,hasAura})}sheetData.actions=actions},"#prepareActions"),_onChangeSpellcastingEntry=new WeakSet,onChangeSpellcastingEntry_fn=__name2(async function(element,event){var _a,_b;event.preventDefault();const itemId=((_a=htmlClosest(element,".spellcasting-entry"))==null?void 0:_a.dataset.containerId)??"",key=((_b=element.dataset.baseProperty)==null?void 0:_b.replace(/data\.items\.\d+\./,""))??"",value=element.classList.contains("focus-points")||element.classList.contains("focus-pool")?Math.min(Number(element.value)||0,3):element.nodeName==="SELECT"?element.value:Number(element.value)||0;await this.actor.updateEmbeddedDocuments("Item",[{_id:itemId,[key]:value}])},"#onChangeSpellcastingEntry"),__name2(_NPCSheetPF2e,"NPCSheetPF2e");let NPCSheetPF2e=_NPCSheetPF2e;const _SimpleNPCSheet=class extends AbstractNPCSheet{static{__name(this,"_SimpleNPCSheet")}static get defaultOptions(){return{...super.defaultOptions,width:650,height:420,scrollY:[".sheet-body"],template:"systems/pf2e/templates/actors/npc/simple-sheet.hbs"}}};__name2(_SimpleNPCSheet,"SimpleNPCSheet");let SimpleNPCSheet=_SimpleNPCSheet;const _PartySheetPF2e=class extends ActorSheetPF2e{static{__name(this,"_PartySheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_prepareMembers),__privateAdd(this,_prepareOverviewSummary),__privateAdd(this,_getActorsThatUnderstand),__privateAdd(this,_renderRegions),__publicField(this,"currentSummaryView","languages"),__publicField(this,"regionTemplates",{overview:"overview.hbs",inventoryMembers:"inventory-members.hbs",exploration:"exploration.hbs",explorationSidebar:"exploration-sidebar.hbs"})}static get defaultOptions(){const options=super.defaultOptions;return{...options,classes:[...options.classes,"party"],width:720,height:720,template:"systems/pf2e/templates/actors/party/sheet.hbs",scrollY:[...options.scrollY,".tab.active",".tab.active .content",".sidebar"],tabs:[{navSelector:"form > nav",contentSelector:".container",initial:"main"}]}}get isLootSheet(){return this.actor.canUserModify(game.user,"update")}_getHeaderButtons(){const buttons=super._getHeaderButtons();return game.user.isGM&&buttons.unshift({label:"JOURNAL.ActionShow",class:"show-sheet",icon:"fas fa-eye",onclick:()=>{const users=game.users.filter(u=>!u.isSelf);game.socket.emit("system.pf2e",{request:"showSheet",users:users.map(u=>u.uuid),document:this.actor.uuid,options:{tab:this._tabs[0].active}})}}),buttons}async getData(options){var _a;const base=await super.getData(options),members=this.actor.members,canDistributeCoins=game.user.isGM&&this.isEditable?{enabled:this.actor.inventory.coins.copperValue>0&&members.some(isReallyPC)}:null;return{...base,playerRestricted:!game.settings.get("pf2e","metagame_showPartyStats"),restricted:!(game.user.isGM||game.settings.get("pf2e","metagame_showPartyStats")),members:__privateMethod(this,_prepareMembers,prepareMembers_fn).call(this),overviewSummary:__privateMethod(this,_prepareOverviewSummary,prepareOverviewSummary_fn).call(this),inventorySummary:{totalCoins:sum(members.map(actor=>actor.inventory.coins.goldValue??0))+this.actor.inventory.coins.goldValue,totalWealth:sum(members.map(actor=>actor.inventory.totalWealth.goldValue??0))+this.actor.inventory.totalWealth.goldValue,totalBulk:members.map(actor=>actor.inventory.bulk.value).reduce((a,b)=>a.plus(b),this.actor.inventory.bulk.value)},canDistributeCoins,explorationSummary:{speed:this.actor.system.attributes.speed.total,activities:((_a=Object.entries(CONFIG.PF2E.hexplorationActivities).find(([max])=>Number(max)>=this.actor.system.attributes.speed.total))==null?void 0:_a[1])??0},orphaned:this.actor.items.filter(i=>!i.isOfType(...this.actor.allowedItemTypes))}}setSummaryView(view){const summary=htmlQuery(this.element[0],"[data-tab=overview] .summary");if(!summary)return;const viewElements=htmlQueryAll(summary,"[data-view]:not([data-action=change-view])");for(const element of viewElements)element.hidden=view!==element.dataset.view;for(const button of htmlQueryAll(summary,"[data-action=change-view]"))button.classList.toggle("active",button.dataset.view===view);this.currentSummaryView=view}activateListeners($html){var _a,_b,_c,_d,_e,_f,_g;super.activateListeners($html);const html=$html[0];(_a=htmlQuery(html,"a[data-action=open-meta-setting]"))==null||_a.addEventListener("click",()=>{const menu=game.settings.menus.get("pf2e.metagame");if(menu){const options={highlightSetting:"showPartyStats"};new menu.type(void 0,options).render(!0)}});for(const rollLink of htmlQueryAll(html,"[data-action=roll]")){const actorUUID=(_b=htmlClosest(rollLink,"[data-actor-uuid]"))==null?void 0:_b.dataset.actorUuid,actor=fromUuidSync(actorUUID??"");actor instanceof ActorPF2e&&rollLink.addEventListener("click",event=>{const rollMode=rollLink.dataset.secret?game.user.isGM?"gmroll":"blindroll":void 0,statistic=actor.getStatistic(rollLink.dataset.statistic??"");statistic?.roll({...eventToRollParams(event),rollMode})})}for(const openSheetLink of htmlQueryAll(html,"[data-action=open-sheet]")){const tab=openSheetLink.dataset.tab,actorUUID=(_c=htmlClosest(openSheetLink,"[data-actor-uuid]"))==null?void 0:_c.dataset.actorUuid,actor=fromUuidSync(actorUUID??"");openSheetLink.addEventListener("click",async()=>actor?.sheet.render(!0,{tab}))}this.setSummaryView(this.currentSummaryView);for(const button of htmlQueryAll(html,"[data-action=change-view]"))button.addEventListener("click",()=>{this.setSummaryView(button.dataset.view??"languages")});for(const memberElem of htmlQueryAll(html,"[data-actor-uuid]")){const actorUUID=memberElem.dataset.actorUuid,actor=this.document.members.find(m=>m.uuid===actorUUID);if(game.user.isGM&&((_d=htmlQuery(memberElem,"a[data-action=remove-member]"))==null||_d.addEventListener("click",async event=>{(event.ctrlKey?!0:await Dialog.confirm({title:game.i18n.localize("PF2E.Actor.Party.RemoveMember.Title"),content:game.i18n.localize("PF2E.Actor.Party.RemoveMember.Content")}))&&actor&&this.document.removeMembers(actor)})),actor?.isOfType("character")&&actor.canUserModify(game.user,"update")){const heroPointsPips=htmlQuery(memberElem,"a[data-action=adjust-hero-points]"),{heroPoints}=actor;heroPointsPips?.addEventListener("click",async()=>{const newValue=Math.min(heroPoints.value+1,heroPoints.max);await actor.update({"system.resources.heroPoints.value":newValue})}),heroPointsPips?.addEventListener("contextmenu",async event=>{event.preventDefault();const newValue=Math.max(heroPoints.value-1,0);await actor.update({"system.resources.heroPoints.value":newValue})})}}for(const languageTag of htmlQueryAll(html,"[data-language]")){const slug=languageTag.dataset.language,members=__privateMethod(this,_getActorsThatUnderstand,getActorsThatUnderstand_fn).call(this,slug).map(m=>m.name).join(", "),titleLabel=game.i18n.localize("PF2E.Actor.Party.MembersLabel"),title=createHTMLElement("strong",{children:[titleLabel]}),content=createHTMLElement("span",{children:[title,members]});$(languageTag).tooltipster({content})}for(const skillTag of htmlQueryAll(html,".summary .skills [data-slug]")){const slug=skillTag.dataset.slug??"",statistics=compact(this.actor.members.map(m=>m.skills[slug])),labels=sortBy$1(statistics,s=>s.mod).map(statistic=>{const rank=statistic.rank??(statistic.proficient?1:0),prof=game.i18n.localize(CONFIG.PF2E.proficiencyLevels[rank]),label=`${statistic.actor.name} (${prof}) ${addSign(statistic.mod)}`,row=createHTMLElement("div",{children:[label]});return row.style.textAlign="right",row}),content=createHTMLElement("div",{children:labels});$(skillTag).tooltipster({content})}for(const activityElem of htmlQueryAll(html,".activity[data-activity-uuid]")){const document2=fromUuidSync(activityElem.dataset.activityUuid??"");if(!(document2 instanceof ItemPF2e))continue;const rollData=document2.getRollData();(async()=>{const content=createHTMLElement("div",{classes:["item-summary"],innerHTML:await TextEditor.enrichHTML(document2.description,{async:!0,rollData})});InlineRollLinks.listen(content,document2),$(activityElem).tooltipster({contentAsHTML:!0,content,interactive:!0,maxWidth:500,side:"right",theme:"crb-hover"})})()}(_e=htmlQuery(html,"button[data-action=distribute-coins]"))==null||_e.addEventListener("click",()=>{new DistributeCoinsPopup(this.actor,{recipients:this.actor.members}).render(!0)}),(_f=htmlQuery(html,"[data-action=clear-exploration]"))==null||_f.addEventListener("click",async()=>{await Promise.all(this.actor.members.map(m=>m.update({"system.exploration":[]}))),ui.notifications.info("PF2E.Actor.Party.ClearActivities.Complete",{localize:!0})}),(_g=htmlQuery(html,"[data-action=rest]"))==null||_g.addEventListener("click",event=>{game.pf2e.actions.restForTheNight({event,actors:this.actor.members})})}async _onDropItemCreate(itemData){const toTest=Array.isArray(itemData)?itemData:[itemData],supported=[...PHYSICAL_ITEM_TYPES,...this.actor.baseAllowedItemTypes],invalid=toTest.filter(i=>!supported.includes(i.type));if(invalid.length){for(const source of invalid){const type=game.i18n.localize(CONFIG.Item.typeLabels[source.type]??source.type.titleCase());ui.notifications.error(game.i18n.format("PF2E.Item.CannotAddType",{type}))}return[]}return super._onDropItemCreate(itemData)}async _onDropItem(event,data){var _a,_b,_c,_d,_e;const droppedRegion=(_b=(_a=event.target)==null?void 0:_a.closest("[data-region]"))==null?void 0:_b.dataset.region,targetActor=(_d=(_c=event.target)==null?void 0:_c.closest("[data-actor-uuid]"))==null?void 0:_d.dataset.actorUuid;if(droppedRegion==="inventoryMembers"&&targetActor){const item=await ItemPF2e.fromDropData(data);if(!item)return[];const actorUuid=foundry.utils.parseUuid(targetActor).documentId;if(actorUuid&&item.actor&&item.isOfType("physical"))return await this.moveItemBetweenActors(event,item.actor.id,((_e=item.actor.token)==null?void 0:_e.id)??null,actorUuid,null,item.id),[item]}return super._onDropItem(event,data)}_disableFields(_form){}async render(force,options){if(options?.actors){const data=await this.getData();return this._saveScrollPositions(this.element),await __privateMethod(this,_renderRegions,renderRegions_fn).call(this,this.element[0],data),this._restoreScrollPositions(this.element),this}else return super.render(force,options)}async _renderInner(data,options){const result=await super._renderInner(data,options);return await __privateMethod(this,_renderRegions,renderRegions_fn).call(this,result[0],data),result}async _onDropActor(event,data){await super._onDropActor(event,data);const actor=fromUuidSync(data.uuid);actor instanceof CreaturePF2e&&this.document.addMembers(actor)}};_prepareMembers=new WeakSet,prepareMembers_fn=__name2(function(){function sanitizeSense(label){return label.replace(/\((imprecise|precise)\)/gi,"").replace(/\d+/g,"").replaceAll("feet","").trim()}return __name(sanitizeSense,"sanitizeSense"),__name2(sanitizeSense,"sanitizeSense"),this.actor.members.map(actor=>{const observer=actor.testUserPermission(game.user,"OBSERVER"),restricted=!(game.settings.get("pf2e","metagame_showPartyStats")||observer),genderPronouns=actor.isOfType("character")&&actor.system.details.gender.value.trim()||null,blurb=actor.isOfType("character")&&actor.ancestry&&actor.class?game.i18n.format("PF2E.Actor.Character.Blurb",{level:actor.level,ancestry:actor.ancestry.name,class:actor.class.name}):actor.isOfType("familiar")&&actor.master?game.i18n.format("PF2E.Actor.Familiar.Blurb",{master:actor.master.name}):actor.isOfType("npc")&&actor.system.details.blurb.trim()||null,heroPoints=actor.isOfType("character")&&isReallyPC(actor)?actor.system.resources.heroPoints:null,activities=actor.isOfType("character")?compact(actor.system.exploration.map(id=>actor.items.get(id))):[];return{actor,hasBulk:actor.inventory.bulk.encumberedAfter!==1/0,bestSkills:Object.values(actor.skills??{}).filter(s=>!!s?.proficient&&!s.lore).sort(sortBy(s=>s.mod??0)).reverse().slice(0,4).map(s=>({slug:s.slug,mod:s.mod,label:s.label,rank:s.rank})),genderPronouns,blurb,heroPoints,owner:actor.isOwner,observer,limited:observer||actor.limited,speeds:[{label:"PF2E.Speed",value:actor.attributes.speed.value},...actor.attributes.speed.otherSpeeds.map(s=>({label:s.label,value:s.value}))],senses:(()=>{const rawSenses=actor.system.traits.senses??[];return Array.isArray(rawSenses)?(rawSenses.some(s=>s.type==="darkvision")?rawSenses.filter(r=>r.type!=="lowLightVision"):rawSenses).map(r=>({acuity:r.acuity,labelFull:r.label??"",label:CONFIG.PF2E.senses[r.type]??r.type})):rawSenses.value.split(",").filter(s=>!!s.trim()).map(l=>({labelFull:l.trim(),label:sanitizeSense(l)}))})(),hp:actor.hitPoints,activities:activities.map(action2=>{var _a;return{uuid:action2.uuid,name:action2.name,img:action2.img,traits:createSheetTags(CONFIG.PF2E.actionTraits,((_a=action2.system.traits)==null?void 0:_a.value)??[])}}),restricted}})},"#prepareMembers"),_prepareOverviewSummary=new WeakSet,prepareOverviewSummary_fn=__name2(function(){const members=this.actor.members;if(!members.length)return null;const allLanguages=new Set(members.flatMap(m=>{var _a;return((_a=m.system.traits.languages)==null?void 0:_a.value)??[]})),baseKnowledgeSkills=["arcana","nature","occultism","religion","crafting","society","medicine"],loreSkills=new Set(members.flatMap(m=>Object.values(m.skills)).filter(s=>!!s?.lore).map(s=>s.slug));function getBestSkill(slug){const bestMember=maxBy(members,m=>{var _a;return((_a=m.skills[slug])==null?void 0:_a.mod)??-1/0}),statistic=bestMember?.skills[slug];return statistic?pick$1(statistic,["slug","mod","label","rank"]):null}return __name(getBestSkill,"getBestSkill"),__name2(getBestSkill,"getBestSkill"),{languages:sortBy$1([...allLanguages].map(slug=>({slug,label:game.i18n.localize(CONFIG.PF2E.languages[slug]),actors:__privateMethod(this,_getActorsThatUnderstand,getActorsThatUnderstand_fn).call(this,slug)})),l=>l.label),skills:sortBy$1(Array.from(SKILL_LONG_FORMS).map(slug=>{const best=getBestSkill(slug),label=game.i18n.localize(CONFIG.PF2E.skillList[slug]);return best??{mod:0,label,slug,rank:0}}),s=>s.label),knowledge:{regular:compact(baseKnowledgeSkills.map(getBestSkill)),lore:sortBy$1(compact([...loreSkills].map(getBestSkill)),s=>s.label)}}},"#prepareOverviewSummary"),_getActorsThatUnderstand=new WeakSet,getActorsThatUnderstand_fn=__name2(function(slug){return this.actor.members.filter(m=>{var _a;return!!((_a=m?.system.traits.languages)!=null&&_a.value.includes(slug))})},"#getActorsThatUnderstand"),_renderRegions=new WeakSet,renderRegions_fn=__name2(async function(element,data){for(const region of htmlQueryAll(element,"[data-region]")){const regionId=region.dataset.region??"",templateName=this.regionTemplates[regionId];if(!templateName)continue;const template=`systems/pf2e/templates/actors/party/regions/${templateName}`,result=await renderTemplate(template,data);region.innerHTML=result,this._state!==Application.RENDER_STATES.RENDERING&&this.activateListeners($(region)),await __privateMethod(this,_renderRegions,renderRegions_fn).call(this,region,data)}},"#renderRegions"),__name2(_PartySheetPF2e,"PartySheetPF2e");let PartySheetPF2e=_PartySheetPF2e;const _VehicleSheetPF2e=class extends ActorSheetPF2e{static{__name(this,"_VehicleSheetPF2e")}static get defaultOptions(){const options=super.defaultOptions;return{...options,classes:[...options.classes,"vehicle"],width:670,height:480,tabs:[{navSelector:".sheet-navigation",contentSelector:".sheet-content",initial:"details"}],template:"systems/pf2e/templates/actors/vehicle/sheet.hbs"}}async getData(){const sheetData=await super.getData(),actions={action:{label:game.i18n.localize("PF2E.ActionsActionsHeader"),actions:[]},reaction:{label:game.i18n.localize("PF2E.ActionsReactionsHeader"),actions:[]},free:{label:game.i18n.localize("PF2E.ActionsFreeActionsHeader"),actions:[]}};for(const item of this.actor.itemTypes.action.sort((a,b)=>a.sort-b.sort)){const itemData=item.toObject(!1),{actionCost,frequency}=item,actionType=actionCost?.type??"free",img=(()=>{var _a;const actionIcon=getActionIcon(item.actionCost),defaultIcon=ItemPF2e.getDefaultArtwork(item._source).img;return item.isOfType("action")&&![actionIcon,defaultIcon].includes(item.img)?item.img:((_a=item.system.selfEffect)==null?void 0:_a.img)??actionIcon})();actions[actionType].actions.push({...itemData,id:item.id,img,actionCost,glyph:actionCost?getActionGlyph(actionCost):null,frequency,hasEffect:!!item.system.selfEffect})}return{...sheetData,actions,actorSizes:CONFIG.PF2E.actorSizes,actorSize:CONFIG.PF2E.actorSizes[this.actor.size],actorRarities:CONFIG.PF2E.rarityTraits,actorRarity:CONFIG.PF2E.rarityTraits[this.actor.system.traits.rarity],ac:getAdjustment(this.actor.attributes.ac.value,this.actor._source.system.attributes.ac.value),saves:{fortitude:getAdjustment(this.actor.saves.fortitude.mod,this.actor._source.system.saves.fortitude.value)}}}activateListeners($html){var _a;super.activateListeners($html);const html=$html[0],titleElem=htmlQuery(html,".navigation-title");if(!titleElem)throw ErrorPF2e("Unexpected missing DOM element");const initialTitle=(_a=htmlQuery(html,".sheet-navigation .active"))==null?void 0:_a.title;initialTitle&&(titleElem.title=initialTitle);for(const element of htmlQueryAll(html,".sheet-navigation .item"))element.addEventListener("mouseover",()=>{titleElem.textContent=element.title}),element.addEventListener("mouseout",()=>{var _a2;const parent=htmlClosest(element,".sheet-navigation"),title=(_a2=htmlQuery(parent,".item.active"))==null?void 0:_a2.title;title&&(titleElem.textContent=title)})}};__name2(_VehicleSheetPF2e,"VehicleSheetPF2e");let VehicleSheetPF2e=_VehicleSheetPF2e;const _ActionSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_ActionSheetPF2e")}static get defaultOptions(){return{...super.defaultOptions,dragDrop:[{dropSelector:".tab[data-tab=details]"}]}}async getData(options){const sheetData=await super.getData(options);return{...sheetData,hasSidebar:!0,categories:CONFIG.PF2E.actionCategories,actionTypes:CONFIG.PF2E.actionTypes,actionsNumber:CONFIG.PF2E.actionsNumber,actionTraits:CONFIG.PF2E.actionTraits,frequencies:CONFIG.PF2E.frequencies,skills:CONFIG.PF2E.skillList,proficiencies:CONFIG.PF2E.proficiencyLevels,selfEffect:createSelfEffectSheetData(sheetData.data.selfEffect)}}activateListeners($html){if(super.activateListeners($html),!this.isEditable)return;const html=$html[0];activateActionSheetListeners(this.item,html)}async _onDrop(event){return handleSelfEffectDrop(this,event)}};__name2(_ActionSheetPF2e,"ActionSheetPF2e");let ActionSheetPF2e=_ActionSheetPF2e;const _AfflictionSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_AfflictionSheetPF2e")}static get defaultOptions(){const options=super.defaultOptions;return options.dragDrop=[{dropSelector:"[data-stage-id]"}],options}async getData(options){const definingTraits=["disease","poison","curse"],traits=new Set(this.item.system.traits.value),definingTrait=definingTraits.find(t=>traits.has(t));return{...await super.getData(options),hasDetails:!0,hasSidebar:!0,itemType:game.i18n.localize(definingTrait?CONFIG.PF2E.actionTraits[definingTrait]:"PF2E.LevelLabel"),conditionTypes:omit(CONFIG.PF2E.conditionTypes,["persistent-damage"]),damageTypes:CONFIG.PF2E.damageTypes,damageCategories:pick(CONFIG.PF2E.damageCategories,DAMAGE_CATEGORIES_UNIQUE),durationUnits:omit(CONFIG.PF2E.timeUnits,["encounter"]),onsetUnits:omit(CONFIG.PF2E.timeUnits,["encounter","unlimited"]),saves:CONFIG.PF2E.saves,stages:await this.prepareStages()}}async prepareStages(){const stages={};for(const[idx,[id,stage]]of Object.entries(Object.entries(this.item.system.stages))){const conditions=Object.entries(stage.conditions).reduce((result,[key,data])=>{const document2=ConditionManager.getCondition(data.slug);return result[key]={...data,document:document2},result},{}),effectDocuments=await UUIDUtils.fromUUIDs(stage.effects.map(e=>e.uuid)),effects=stage.effects.map(effect=>{const document2=effectDocuments.find(d=>d.uuid===effect.uuid);return document2 instanceof ItemPF2e?{...effect,name:document2.name,img:document2.img}:effect});stages[id]={...stage,stage:Number(idx)+1,conditions,effects}}return stages}activateListeners($html){var _a,_b,_c,_d,_e,_f;super.activateListeners($html);const html=$html[0];(_a=htmlQuery(html,"[data-action=onset-add]"))==null||_a.addEventListener("click",()=>{const onset={value:1,unit:"minutes"};this.item.update({system:{onset}})}),(_b=htmlQuery(html,"[data-action=onset-delete]"))==null||_b.addEventListener("click",()=>{this.item.update({system:{"-=onset":null}})}),(_c=htmlQuery(html,"[data-action=stage-add]"))==null||_c.addEventListener("click",()=>{const stage={damage:{},conditions:{},effects:[]},id=randomID();this.item.update({system:{stages:{[id]:stage}}})});for(const deleteIcon of htmlQueryAll(html,"[data-action=stage-delete]"))deleteIcon.addEventListener("click",event=>{var _a2;const deleteId=(_a2=htmlClosest(event.target,"[data-stage-id]"))==null?void 0:_a2.dataset.stageId;deleteId&&this.item.update({[`system.stages.-=${deleteId}`]:null})});for(const addIcon of htmlQueryAll(html,"[data-action=damage-create]")??[])addIcon?.addEventListener("click",event=>{var _a2;const stageId=(_a2=htmlClosest(event.target,"[data-stage-id]"))==null?void 0:_a2.dataset.stageId;if(!this.item.system.stages[stageId??""])return;const damage={formula:"",type:"untyped"};this.item.update({[`system.stages.${stageId}.damage.${randomID()}`]:damage})});for(const deleteIcon of htmlQueryAll(html,"[data-action=damage-delete"))deleteIcon.addEventListener("click",event=>{var _a2,_b2;const stageId=(_a2=htmlClosest(event.target,"[data-stage-id]"))==null?void 0:_a2.dataset.stageId;if(!this.item.system.stages[stageId??""])return;const deleteId=(_b2=htmlClosest(event.target,"[data-id]"))==null?void 0:_b2.dataset.id;this.item.update({[`system.stages.${stageId}.damage.-=${deleteId}`]:null})});for(const addIcon of htmlQueryAll(html,"[data-action=condition-create")??[])addIcon?.addEventListener("click",event=>{var _a2;const stageId=(_a2=htmlClosest(event.target,"[data-stage-id]"))==null?void 0:_a2.dataset.stageId;if(!this.item.system.stages[stageId??""])return;const newCondition={slug:"frightened",value:1};this.item.update({[`system.stages.${stageId}.conditions.${randomID()}`]:newCondition})});for(const conditionEl of htmlQueryAll(html,".stage-condition[data-condition-id]")){const stageId=(_d=htmlClosest(conditionEl,"[data-stage-id]"))==null?void 0:_d.dataset.stageId,conditionId=conditionEl.dataset.conditionId??"",stage=this.item.system.stages[stageId??""];!stage||!(conditionId in stage.conditions)||((_e=htmlQuery(conditionEl,"[data-action=condition-link]"))==null||_e.addEventListener("click",()=>{const linked=stage.conditions[conditionId].linked;this.item.update({[`system.stages.${stageId}.conditions.${conditionId}.linked`]:!linked})}),(_f=htmlQuery(conditionEl,"[data-action=condition-delete]"))==null||_f.addEventListener("click",()=>{this.item.update({[`system.stages.${stageId}.conditions.-=${conditionId}`]:null})}))}for(const deleteIcon of htmlQueryAll(html,"[data-action=effect-delete"))deleteIcon.addEventListener("click",event=>{var _a2,_b2;const stageId=(_a2=htmlClosest(event.target,"[data-stage-id]"))==null?void 0:_a2.dataset.stageId,stage=this.item.system.stages[stageId??""];if(!stage)return;const deleteId=(_b2=htmlClosest(event.target,"[data-uuid]"))==null?void 0:_b2.dataset.uuid,effects=stage.effects.filter(e=>e.uuid!==deleteId);this.item.update({[`system.stages.${stageId}.effects`]:effects})});for(const link of htmlQueryAll(html,"a.document-link[data-uuid]"))link.addEventListener("click",async event=>{var _a2,_b2;const uuid=(_a2=htmlClosest(event.target,"[data-uuid]"))==null?void 0:_a2.dataset.uuid,document2=await fromUuid(uuid??"");(_b2=document2?.sheet)==null||_b2.render(!0)})}async _onDrop(event){var _a;if(!this.isEditable)return;const stageId=(_a=htmlClosest(event.target,"[data-stage-id]"))==null?void 0:_a.dataset.stageId;if(!stageId)return;const stage=this.item.system.stages[stageId];if(!stage)return;const item=await(async()=>{var _a2;try{const dataString=(_a2=event.dataTransfer)==null?void 0:_a2.getData("text/plain"),dropData=JSON.parse(dataString??"");return await ItemPF2e.fromDropData(dropData)??null}catch{return null}})();if(item instanceof EffectPF2e){const effects=[...stage.effects,{uuid:item.uuid}];this.item.update({system:{stages:{[stageId]:{effects}}}})}else ui.notifications.error("PF2E.Item.Affliction.Error.RestrictedStageItem",{localize:!0})}async _updateObject(event,formData){const categories=Object.keys(formData).filter(k=>/^system\.stages\.[a-z0-9]+\.damage\.[a-z0-9]+\.category$/i.test(k));for(const key of categories)formData[key]||(formData[key]=null);return super._updateObject(event,formData)}};__name2(_AfflictionSheetPF2e,"AfflictionSheetPF2e");let AfflictionSheetPF2e=_AfflictionSheetPF2e;const _ABCSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_ABCSheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_isValidDrop)}static get defaultOptions(){return{...super.defaultOptions,scrollY:[".item-details"],dragDrop:[{dropSelector:".item-details"}]}}async getData(options){const itemType=this.item.type,sheetData=await super.getData(options),features=Object.entries(this.item.toObject().system.items).map(([key,ref])=>({key,item:{...ref,fromWorld:ref.uuid.startsWith("Item.")}})).sort((a,b)=>a.item.level-b.item.level);return{...sheetData,hasSidebar:itemType==="ancestry",sidebarTemplate:()=>`systems/pf2e/templates/items/${itemType}-sidebar.hbs`,hasDetails:!0,detailsTemplate:()=>`systems/pf2e/templates/items/${itemType}-details.hbs`,features}}getLocalizedAbilities(traits){return traits!==void 0&&traits.value?traits.value.length===6?{free:game.i18n.localize("PF2E.AbilityFree")}:Object.fromEntries(traits.value.map(x=>[x,CONFIG.PF2E.abilities[x]])):{}}async _onDrop(event){var _a;event.preventDefault();const dataString=(_a=event.dataTransfer)==null?void 0:_a.getData("text/plain"),dropData=JSON.parse(dataString??""),item=await ItemPF2e.fromDropData(dropData);if(!item?.isOfType("feat")||!__privateMethod(this,_isValidDrop,isValidDrop_fn).call(this,event,item))return;const entry={uuid:item.uuid,img:item.img,name:item.name,level:item.level},items=this.item.system.items,pathPrefix="system.items";let id;do id=randomID(5);while(items[id]);await this.item.update({[`${pathPrefix}.${id}`]:entry})}activateListeners($html){var _a,_b;super.activateListeners($html);const html=$html[0];for(const li of htmlQueryAll(html,"li[data-index]")){const index=li.dataset.index,itemUUID=li.dataset.itemUuid;index&&(itemUUID&&((_a=htmlQuery(li,"a.name"))==null||_a.addEventListener("click",()=>fromUuid(itemUUID).then(i=>i?.sheet.render(!0)))),(_b=htmlQuery(li,"[data-action=remove]"))==null||_b.addEventListener("click",()=>{this.item.update({[`system.items.-=${index}`]:null})}))}}};_isValidDrop=new WeakSet,isValidDrop_fn=__name2(function(event,feat){var _a,_b;const validCategories=(((_b=(_a=htmlClosest(event.target,".abc-list"))==null?void 0:_a.dataset.validDrops)==null?void 0:_b.split(" "))??[]).filter(f=>setHasElement(FEAT_CATEGORIES,f));if(validCategories.includes(feat.category))return!0;const goodCategories=validCategories.map(c=>game.i18n.localize(CONFIG.PF2E.featCategories[c]));if(goodCategories.length===1){const badCategory=game.i18n.localize(CONFIG.PF2E.featCategories[feat.category]),warning=game.i18n.format("PF2E.Item.ABC.InvalidDrop",{badType:badCategory,goodType:goodCategories[0]});return ui.notifications.warn(warning),!1}return!0},"#isValidDrop"),__name2(_ABCSheetPF2e,"ABCSheetPF2e");let ABCSheetPF2e=_ABCSheetPF2e;const _AncestrySheetPF2e=class extends ABCSheetPF2e{static{__name(this,"_AncestrySheetPF2e")}async getData(options){const data=await super.getData(options),itemData=data.item;return{...data,selectedBoosts:Object.fromEntries(Object.entries(itemData.system.boosts).map(([k,b])=>[k,this.getLocalizedAbilities(b)])),selectedFlaws:Object.fromEntries(Object.entries(itemData.system.flaws).map(([k,b])=>[k,this.getLocalizedAbilities(b)])),sizes:createSheetOptions(CONFIG.PF2E.actorSizes,{value:[itemData.system.size]}),languages:createSheetOptions(CONFIG.PF2E.languages,itemData.system.languages),additionalLanguages:createSheetOptions(CONFIG.PF2E.languages,itemData.system.additionalLanguages)}}};__name2(_AncestrySheetPF2e,"AncestrySheetPF2e");let AncestrySheetPF2e=_AncestrySheetPF2e;const _ArmorSheetPF2e=class extends PhysicalItemSheetPF2e{static{__name(this,"_ArmorSheetPF2e")}async getData(options){const sheetData=await super.getData(options),maxPropertySlots=getPropertySlots(this.item),propertyRuneSlots={};for(const slot of[1,2,3,4])slot<=maxPropertySlots&&(propertyRuneSlots[`propertyRuneSlots${slot}`]=!0);const fundamentalRunes=pick$1(RUNE_DATA.armor,["potency","resilient"]),propertyRunes=Object.values(RUNE_DATA.armor.property).map(r=>({slug:r.slug,name:game.i18n.localize(r.name)})).sort((a,b)=>a.name.localeCompare(b.name,game.i18n.lang));return{...sheetData,hasDetails:!0,hasSidebar:!0,rarity:this.item._source.system.traits.rarity,fundamentalRunes,propertyRunes,categories:CONFIG.PF2E.armorCategories,groups:CONFIG.PF2E.armorGroups,baseTypes:CONFIG.PF2E.baseArmorTypes,bulkTypes:CONFIG.PF2E.bulkTypes,preciousMaterials:this.prepareMaterials(ARMOR_MATERIAL_VALUATION_DATA),...propertyRuneSlots,otherTags:createSheetTags(CONFIG.PF2E.otherArmorTags,sheetData.data.traits.otherTags),basePrice:new CoinsPF2e(this.item._source.system.price.value)}}async _updateObject(event,formData){var _a;formData["system.potencyRune.value"]||(formData["system.potencyRune.value"]=null),formData["system.resiliencyRune.value"]||(formData["system.resiliencyRune.value"]=null),formData["system.acBonus"]===null&&(formData["system.acBonus"]=0);for(const slotNumber of[1,2,3,4])formData[_a=`system.propertyRune${slotNumber}.value`]||(formData[_a]=null);return super._updateObject(event,formData)}};__name2(_ArmorSheetPF2e,"ArmorSheetPF2e");let ArmorSheetPF2e=_ArmorSheetPF2e;const _BackgroundSheetPF2e=class extends ABCSheetPF2e{static{__name(this,"_BackgroundSheetPF2e")}async getData(options){const data=await super.getData(options),itemData=data.item;return{...data,trainedSkills:createSheetOptions(CONFIG.PF2E.skills,itemData.system.trainedSkills),selectedBoosts:Object.fromEntries(Object.entries(itemData.system.boosts).map(([k,b])=>[k,this.getLocalizedAbilities(b)]))}}};__name2(_BackgroundSheetPF2e,"BackgroundSheetPF2e");let BackgroundSheetPF2e=_BackgroundSheetPF2e;const _BookSheetPF2e=class extends PhysicalItemSheetPF2e{static{__name(this,"_BookSheetPF2e")}async getData(options){const data=await super.getData(options);return data.hasDetails=!0,data}activateListeners($html){super.activateListeners($html)}};__name2(_BookSheetPF2e,"BookSheetPF2e");let BookSheetPF2e=_BookSheetPF2e;const _CampaignFeatureSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_CampaignFeatureSheetPF2e")}get validTraits(){return CONFIG.PF2E.kingmakerTraits}async getData(options){var _a;const sheetData=await super.getData(options),hasLevel=this.item.behavior!=="activity";return{...sheetData,hasSidebar:!0,itemType:hasLevel?game.i18n.localize(this.item.levelLabel):null,categories:KINGMAKER_CATEGORIES,actionTypes:CONFIG.PF2E.actionTypes,actionsNumber:CONFIG.PF2E.actionsNumber,frequencies:CONFIG.PF2E.frequencies,prerequisites:JSON.stringify(((_a=this.item.system.prerequisites)==null?void 0:_a.value)??[]),isFeat:this.item.isFeat}}activateListeners($html){super.activateListeners($html);const html=$html[0];activateActionSheetListeners(this.item,html);const prerequisites=htmlQuery(html,'input[name="system.prerequisites.value"]');prerequisites&&new Tagify(prerequisites,{editTags:1})}_updateObject(event,formData){return Array.isArray(formData["system.prerequisites.value"])&&(formData["system.prerequisites.value"]=formData["system.prerequisites.value"].map(value=>({value}))),super._updateObject(event,formData)}};__name2(_CampaignFeatureSheetPF2e,"CampaignFeatureSheetPF2e");let CampaignFeatureSheetPF2e=_CampaignFeatureSheetPF2e;const _ClassSheetPF2e=class extends ABCSheetPF2e{static{__name(this,"_ClassSheetPF2e")}async getData(options){const sheetData=await super.getData(options),itemData=sheetData.item;return{...sheetData,skills:CONFIG.PF2E.skills,proficiencyChoices:CONFIG.PF2E.proficiencyLevels,selectedKeyAbility:this.getLocalizedAbilities(itemData.system.keyAbility),trainedSkills:createSheetTags(CONFIG.PF2E.skills,itemData.system.trainedSkills),ancestryFeatLevels:createSheetTags(CONFIG.PF2E.levels,itemData.system.ancestryFeatLevels),classFeatLevels:createSheetTags(CONFIG.PF2E.levels,itemData.system.classFeatLevels),generalFeatLevels:createSheetTags(CONFIG.PF2E.levels,itemData.system.generalFeatLevels),skillFeatLevels:createSheetTags(CONFIG.PF2E.levels,itemData.system.skillFeatLevels),skillIncreaseLevels:createSheetTags(CONFIG.PF2E.levels,itemData.system.skillIncreaseLevels)}}};__name2(_ClassSheetPF2e,"ClassSheetPF2e");let ClassSheetPF2e=_ClassSheetPF2e;const _ConsumableSheetPF2e=class extends PhysicalItemSheetPF2e{static{__name(this,"_ConsumableSheetPF2e")}async getData(options){const item=this.item;return{...await super.getData(options),hasDetails:!0,hasSidebar:!0,consumableTypes:CONFIG.PF2E.consumableTypes,otherTags:createSheetTags(CONFIG.PF2E.otherConsumableTags,item.system.traits.otherTags)}}};__name2(_ConsumableSheetPF2e,"ConsumableSheetPF2e");let ConsumableSheetPF2e=_ConsumableSheetPF2e;const _ContainerSheetPF2e=class extends PhysicalItemSheetPF2e{static{__name(this,"_ContainerSheetPF2e")}async getData(options){return{...await super.getData(options),hasSidebar:!0,hasDetails:!0}}};__name2(_ContainerSheetPF2e,"ContainerSheetPF2e");let ContainerSheetPF2e=_ContainerSheetPF2e;const _DeitySheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_DeitySheetPF2e")}static get defaultOptions(){return{...super.defaultOptions,scrollY:[".item-details"],dragDrop:[{dropSelector:".sheet-header, .sheet-content"}]}}async getData(options){const sheetData=await super.getData(options),spellEntries=Object.entries(sheetData.data.spells),spells=(await UUIDUtils.fromUUIDs(Object.values(sheetData.data.spells))).filter(i=>i instanceof SpellPF2e).map(spell=>{var _a;const level=Number((_a=spellEntries.find(([,uuid])=>uuid===spell.uuid))==null?void 0:_a.at(0));return{uuid:spell.uuid,level,name:spell.name,img:spell.img}}).sort((spellA,spellB)=>spellA.level-spellB.level);return{...sheetData,hasDetails:!0,detailsTemplate:()=>"systems/pf2e/templates/items/deity-details.hbs",alignments:CONFIG.PF2E.alignments,atheistic:this.item.category==="philosophy",skills:CONFIG.PF2E.skills,divineFonts:createSheetOptions({harm:"PF2E.Item.Deity.DivineFont.Harm",heal:"PF2E.Item.Deity.DivineFont.Heal"},sheetData.data.font),spells}}activateListeners($html){super.activateListeners($html);const html=$html.get(0),getInput=__name2(name2=>html.querySelector(`input[name="${name2}"]`),"getInput");if(tagify$1(getInput("system.ability"),{whitelist:CONFIG.PF2E.abilities,maxTags:2}),tagify$1(getInput("system.alignment.follower"),{whitelist:CONFIG.PF2E.alignments,maxTags:9}),this.item.category==="philosophy")return;tagify$1(getInput("system.weapons"),{whitelist:CONFIG.PF2E.baseWeaponTypes,maxTags:2});const domainWhitelist=omitBy(CONFIG.PF2E.deityDomains,(_v,k)=>k.endsWith("-apocryphal"));tagify$1(getInput("system.domains.primary"),{whitelist:domainWhitelist,maxTags:6}),tagify$1(getInput("system.domains.alternate"),{whitelist:domainWhitelist,maxTags:6});const clericSpells=htmlQuery(html,".cleric-spells");if(!clericSpells)return;for(const link of htmlQueryAll(clericSpells,"a[data-action=view-spell]"))link.addEventListener("click",async()=>{var _a;const uuid=((_a=htmlClosest(link,"li"))==null?void 0:_a.dataset.uuid)??"",spell=await fromUuid(uuid);if(!(spell instanceof SpellPF2e)){this.render(!1),ui.notifications.error(`A spell with the UUID "${uuid}" no longer exists`);return}spell.sheet.render(!0)});for(const link of htmlQueryAll(clericSpells,"a[data-action=remove-spell]"))link.addEventListener("click",async()=>{var _a;const uuidToRemove=(_a=htmlClosest(link,"li"))==null?void 0:_a.dataset.uuid,[levelToRemove]=Object.entries(this.item.system.spells).find(([_level,uuid])=>uuid===uuidToRemove)??[];if(!levelToRemove){this.render(!1);return}await this.item.update({[`system.spells.-=${levelToRemove}`]:null})});const spellLevelInputs=htmlQueryAll(clericSpells,"input[data-action=update-spell-level]");for(const input of spellLevelInputs)input.addEventListener("change",async()=>{const oldLevel=Number(input.dataset.level),uuid=this.item.system.spells[oldLevel];if(!uuid){this.render(!1);return}const newLevel=Math.clamped(Number(input.value)||1,1,10);oldLevel!==newLevel&&await this.item.update({[`system.spells.-=${oldLevel}`]:null,[`system.spells.${newLevel}`]:uuid})})}async _onDrop(event){if(!this.isEditable)return;const item=await(async()=>{var _a;try{const dataString=(_a=event.dataTransfer)==null?void 0:_a.getData("text/plain"),dropData=JSON.parse(dataString??"");return await ItemPF2e.fromDropData(dropData)??null}catch{return null}})();if(!(item instanceof SpellPF2e))throw ErrorPF2e("Invalid item drop on deity sheet");if(item.isCantrip||item.isFocusSpell||item.isRitual){ui.notifications.error("PF2E.Item.Deity.ClericSpells.DropError",{localize:!0});return}await this.item.update({[`system.spells.${item.rank}`]:item.uuid})}async _updateObject(event,formData){Array.isArray(formData["system.font"])&&(formData["system.font"]=formData["system.font"].filter(f=>!!f));for(const property of["system.alignment.own","system.skill"])typeof formData[property]=="string"&&(formData[property]||(formData[property]=null));return super._updateObject(event,formData)}};__name2(_DeitySheetPF2e,"DeitySheetPF2e");let DeitySheetPF2e=_DeitySheetPF2e;const _EffectSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_EffectSheetPF2e")}async getData(options){const badge=this.item.badge;return{...await super.getData(options),hasSidebar:!0,hasDetails:!1,itemType:game.i18n.localize("PF2E.LevelLabel"),badgeType:badge?game.i18n.localize(`PF2E.Item.Effect.Badge.Type.${badge.type}`):"",timeUnits:CONFIG.PF2E.timeUnits}}activateListeners($html){var _a,_b,_c,_d;super.activateListeners($html);const html=$html[0];(_a=htmlQuery(html,"select.badge-type"))==null||_a.addEventListener("change",event=>{event.stopPropagation()}),(_b=htmlQuery(html,"[data-action=badge-add]"))==null||_b.addEventListener("click",()=>{var _a2;const badge=((_a2=htmlQuery(html,".badge-type"))==null?void 0:_a2.value)==="formula"?{type:"formula",value:"1d20",evaluate:!0}:{type:"counter",value:1};this.item.update({system:{badge}})}),(_c=htmlQuery(html,"[data-action=badge-delete]"))==null||_c.addEventListener("click",()=>{this.item.update({"system.-=badge":null})}),(_d=htmlQuery(html,"[data-action=badge-add-label"))==null||_d.addEventListener("click",()=>{if(!this.item.system.badge)throw ErrorPF2e("Unexpected error adding badge label");const labels=this.item.system.badge.labels??[];labels.push(""),this.item.update({system:{badge:{labels}}})});for(const deleteIcon of htmlQueryAll(html,"[data-action=badge-delete-label]")){const index=Number(deleteIcon.dataset.idx);deleteIcon.addEventListener("click",()=>{var _a2;const labels=(_a2=this.item.system.badge)==null?void 0:_a2.labels;labels&&(labels.splice(index,1),labels.length===0?this.item.update({"system.badge.-=labels":null}):this.item.update({system:{badge:{labels}}}))})}}async _updateObject(event,formData){var _a;const expanded=expandObject(formData),badge=(_a=expanded.system)==null?void 0:_a.badge;badge&&("labels"in badge&&typeof badge.labels=="object"&&(badge.labels=Object.values(badge.labels)),"reevaluate"in badge&&(badge.reevaluate||(badge.reevaluate=null))),super._updateObject(event,flattenObject(expanded))}};__name2(_EffectSheetPF2e,"EffectSheetPF2e");let EffectSheetPF2e=_EffectSheetPF2e;const _EquipmentSheetPF2e=class extends PhysicalItemSheetPF2e{static{__name(this,"_EquipmentSheetPF2e")}async getData(options){const item=this.item;return{...await super.getData(options),hasDetails:!0,hasSidebar:!0,isApex:item._source.system.traits.value.includes("apex"),attributes:CONFIG.PF2E.abilities,otherTags:createSheetTags(CONFIG.PF2E.otherArmorTags,item.system.traits.otherTags)}}};__name2(_EquipmentSheetPF2e,"EquipmentSheetPF2e");let EquipmentSheetPF2e=_EquipmentSheetPF2e;const _FeatSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_FeatSheetPF2e")}static get defaultOptions(){return{...super.defaultOptions,dragDrop:[{dropSelector:".tab[data-tab=details]"}]}}get validTraits(){return CONFIG.PF2E.featTraits}async getData(options){var _a;const sheetData=await super.getData(options),hasLineageTrait=this.item.traits.has("lineage");return{...sheetData,hasSidebar:!0,itemType:game.i18n.localize(this.item.isFeature?"PF2E.LevelLabel":"PF2E.Item.Feat.LevelLabel"),categories:CONFIG.PF2E.featCategories,actionTypes:CONFIG.PF2E.actionTypes,actionsNumber:CONFIG.PF2E.actionsNumber,frequencies:CONFIG.PF2E.frequencies,prerequisites:JSON.stringify(((_a=this.item.system.prerequisites)==null?void 0:_a.value)??[]),isFeat:this.item.isFeat,mandatoryTakeOnce:hasLineageTrait||sheetData.data.onlyLevel1,hasLineageTrait,canHaveKeyOptions:featCanHaveKeyOptions(this.item),selfEffect:createSelfEffectSheetData(sheetData.data.selfEffect)}}activateListeners($html){super.activateListeners($html);const html=$html[0];activateActionSheetListeners(this.item,html);const prerequisites=htmlQuery(html,'input[name="system.prerequisites.value"]');prerequisites&&new Tagify(prerequisites,{editTags:1});const keyOptionsInput=htmlQuery(html,'input[name="system.subfeatures.keyOptions"]');tagify$1(keyOptionsInput,{whitelist:CONFIG.PF2E.abilities,maxTags:3})}async _onDrop(event){return handleSelfEffectDrop(this,event)}_updateObject(event,formData){Array.isArray(formData["system.prerequisites.value"])&&(formData["system.prerequisites.value"]=formData["system.prerequisites.value"].map(value=>({value})));const keyOptionsKey="system.subfeatures.keyOptions",hasEmptyKeyOptions=Array.isArray(formData[keyOptionsKey])&&formData[keyOptionsKey].length===0,hasNoKeyOptions=!(keyOptionsKey in formData);return(hasEmptyKeyOptions||hasNoKeyOptions)&&(delete formData[keyOptionsKey],this.item._source.system.subfeatures&&(formData["system.subfeatures.-=keyOptions"]=null)),super._updateObject(event,formData)}};__name2(_FeatSheetPF2e,"FeatSheetPF2e");let FeatSheetPF2e=_FeatSheetPF2e;const _HeritageSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_HeritageSheetPF2e")}static get defaultOptions(){return{...super.defaultOptions,dragDrop:[{dropSelector:".sheet-sidebar"}]}}async getData(options){const sheetData=await super.getData(options),ancestry=await(async()=>{const item=this.item.system.ancestry?await fromUuid(this.item.system.ancestry.uuid):null;return item instanceof AncestryPF2e?item:null})();return{...sheetData,ancestry,ancestryRefBroken:!!sheetData.data.ancestry&&ancestry===null,hasSidebar:!0,hasDetails:!1,sidebarTemplate:()=>"systems/pf2e/templates/items/heritage-sidebar.hbs"}}activateListeners($html){super.activateListeners($html),$html.find('a[data-action="remove-ancestry"]').on("click",()=>{this.item.update({"system.ancestry":null})})}async _onDrop(event){const item=await(async()=>{var _a;try{const dataString=(_a=event.dataTransfer)==null?void 0:_a.getData("text/plain"),dropData=JSON.parse(dataString??"");return await ItemPF2e.fromDropData(dropData)??null}catch{return null}})();if(!(item instanceof AncestryPF2e))throw ErrorPF2e("Invalid item drop on heritage sheet");const ancestryReference={name:item.name,slug:item.slug??sluggify(item.name),uuid:item.uuid};await this.item.update({"system.ancestry":ancestryReference})}};__name2(_HeritageSheetPF2e,"HeritageSheetPF2e");let HeritageSheetPF2e=_HeritageSheetPF2e;const _KitSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_KitSheetPF2e")}static get defaultOptions(){return{...super.defaultOptions,scrollY:[".item-details"],dragDrop:[{dropSelector:".item-details"}]}}async getData(options){const items=Object.fromEntries(Object.entries(this.item.system.items).map(([key,ref])=>[key,{...ref,fromWorld:ref.uuid.startsWith("Item.")}]));return{...await super.getData(options),priceString:this.item.price.value,items,hasSidebar:!0,hasDetails:!0}}async _onDrop(event){var _a,_b,_c;event.preventDefault();const dragData=(_a=event.dataTransfer)==null?void 0:_a.getData("text/plain"),dragItem=JSON.parse(dragData??""),containerId=event.target.dataset.containerId??((_b=event.target.closest("[data-container-id]"))==null?void 0:_b.dataset.containerId);if(dragItem.type!=="Item")return;const item=await fromUuid(dragItem.uuid??"");if(!(item instanceof PhysicalItemPF2e||item instanceof KitPF2e))return;const entry={uuid:item.uuid,img:item.img,quantity:1,name:item.name,isContainer:item.type==="backpack"&&!containerId,items:{}};let{items}=this.item.system,pathPrefix="system.items";containerId!==void 0&&(pathPrefix=`${pathPrefix}.${containerId}.items`,items=((_c=items[containerId])==null?void 0:_c.items)??{});let id;do id=randomID(5);while(items[id]);await this.item.update({[`${pathPrefix}.${id}`]:entry})}async removeItem(event){var _a;const target=htmlClosest(event.currentTarget??null,"li"),index=target?.dataset.index;if(!index)return this.item;const containerId=(_a=target.closest("[data-container-id]"))==null?void 0:_a.dataset.containerId,path=containerId?`${containerId}.items.-=${index}`:`-=${target.dataset.index}`;return this.item.update({[`system.items.${path}`]:null})}activateListeners($html){super.activateListeners($html);const html=$html[0];for(const link of htmlQueryAll(html,"[data-action=remove]"))link.addEventListener("click",event=>{this.removeItem(event)})}async _updateObject(event,formData){return formData["system.price.value"]&&(formData["system.price.value"]=CoinsPF2e.fromString(String(formData["system.price.value"]))),super._updateObject(event,formData)}};__name2(_KitSheetPF2e,"KitSheetPF2e");let KitSheetPF2e=_KitSheetPF2e;const _MeleeSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_MeleeSheetPF2e")}async getData(options){const data=await super.getData(options),itemSource=this.item._source;data.data.attack.value=itemSource.system.attack.value;for(const key of Object.keys(data.data.damageRolls))data.data.damageRolls[key].damage=itemSource.system.damageRolls[key].damage;return{...data,damageTypes:CONFIG.PF2E.damageTypes,damageCategories:damageCategoriesUnique,attackEffects:createSheetOptions(this.getAttackEffectOptions(),this.item.system.attackEffects)}}activateListeners($html){super.activateListeners($html);const html=$html[0];for(const button of htmlQueryAll(html,"a[data-action=add-partial]"))button.addEventListener("click",()=>{const newKey=randomID();this.item.update({[`system.damageRolls.${newKey}`]:{damage:"1d4",damageType:"bludgeoning"}})});for(const button of htmlQueryAll(html,"a[data-action=remove-partial]"))button.addEventListener("click",()=>{var _a;const partialKey=(_a=htmlClosest(button,"[data-key]"))==null?void 0:_a.dataset.key;partialKey&&this.item.update({[`system.damageRolls.-=${partialKey}`]:null})})}async _updateObject(event,formData){const categories=Object.keys(formData).filter(k=>/^system.damageRolls\.[a-z0-9]+\.category$/i.test(k));for(const key of categories)formData[key]||(formData[key]=null);return super._updateObject(event,formData)}};__name2(_MeleeSheetPF2e,"MeleeSheetPF2e");let MeleeSheetPF2e=_MeleeSheetPF2e;const spellOverridable={time:"PF2E.SpellTimeLabel",components:"PF2E.SpellComponentsLabel",target:"PF2E.SpellTargetLabel",area:"PF2E.AreaLabel",range:"PF2E.SpellRangeLabel",damage:"PF2E.DamageLabel"},_SpellSheetPF2e=class extends ItemSheetPF2e{static{__name(this,"_SpellSheetPF2e")}constructor(){super(...arguments),__privateAdd(this,_formatSpellComponents),__privateAdd(this,_prepareHeighteningLevels)}get id(){const baseId=super.id,appliedOverlays=this.item.appliedOverlays;return this.item.isVariant&&appliedOverlays?`${baseId}-${[...appliedOverlays.keys()].join("-")}`:baseId}async getData(options){const sheetData=await super.getData(options),{isCantrip,isFocusSpell,isRitual}=this.item,itemType=isCantrip&&isFocusSpell?game.i18n.localize("PF2E.SpellCategoryFocusCantrip"):this.item.isCantrip?game.i18n.localize("PF2E.TraitCantrip"):game.i18n.localize(CONFIG.PF2E.spellCategories[this.item.system.category.value]),damageTypes2=Object.fromEntries(Object.entries(CONFIG.PF2E.damageTypes).map(([slug,localizeKey])=>[slug,game.i18n.localize(localizeKey)]).sort((damageA,damageB)=>damageA[1].localeCompare(damageB[1]))),variants=this.item.overlays.overrideVariants.map(variant=>({name:variant.name,id:variant.id,sort:variant.sort,actions:getActionGlyph(variant.system.time.value)})).sort((variantA,variantB)=>variantA.sort-variantB.sort);return{...sheetData,hasSidebar:!0,itemType,isCantrip,isFocusSpell,isRitual,variants,isVariant:this.item.isVariant,spellCategories:CONFIG.PF2E.spellCategories,spellTypes:CONFIG.PF2E.spellTypes,saves:CONFIG.PF2E.saves,magicSchools:CONFIG.PF2E.magicSchools,spellLevels:CONFIG.PF2E.spellLevels,damageTypes:damageTypes2,damageSubtypes:pick$1(CONFIG.PF2E.damageCategories,[...DAMAGE_CATEGORIES_UNIQUE]),damageCategories:CONFIG.PF2E.damageCategories,spellComponents:__privateMethod(this,_formatSpellComponents,formatSpellComponents_fn).call(this,sheetData.data),areaSizes:CONFIG.PF2E.areaSizes,areaTypes:CONFIG.PF2E.areaTypes,heightenIntervals:[1,2,3,4],heightenOverlays:__privateMethod(this,_prepareHeighteningLevels,prepareHeighteningLevels_fn).call(this),canHeighten:this.getAvailableHeightenLevels().length>0}}static get defaultOptions(){return{...super.defaultOptions,dragDrop:[{dragSelector:"[data-variant-id]",dropSelector:"[data-can-drop=true]"}]}}get title(){return this.item.isVariant?game.i18n.format("PF2E.Item.Spell.Variants.SheetTitle",{originalName:this.item.original.name}):super.title}activateListeners($html){super.activateListeners($html);const html=$html[0];tagify$1(html.querySelector('input[name="system.traditions.value"]'),{whitelist:CONFIG.PF2E.magicTraditions}),$html.find(".toggle-trait").on("change",evt=>{const target=evt.target,trait=target.dataset.trait??"";if(!objectHasKey(CONFIG.PF2E.spellTraits,trait)){console.warn("Toggled trait is invalid");return}if(target.checked&&!this.item.traits.has(trait)){const newTraits=this.item.system.traits.value.concat([trait]);this.item.update({"system.traits.value":newTraits})}else if(!target.checked&&this.item.traits.has(trait)){const newTraits=this.item.system.traits.value.filter(t=>t!==trait);this.item.update({"system.traits.value":newTraits})}}),$html.find("[data-action=damage-create]").on("click",event=>{event.preventDefault();const overlayData=this.getOverlayFromEvent(event),baseKey=overlayData?.base??"system",emptyDamage={value:"",type:{value:"bludgeoning",categories:[]}};this.item.update({[`${baseKey}.damage.value.${randomID()}`]:emptyDamage})}),$html.find("[data-action=damage-delete]").on("click",event=>{event.preventDefault();const overlayData=this.getOverlayFromEvent(event),baseKey=overlayData?.base??"system",id=$(event.target).closest("[data-action=damage-delete]").attr("data-id");if(id){const values={[`${baseKey}.damage.value.-=${id}`]:null};overlayData||(values[`${baseKey}.heightening.damage.-=${id}`]=null),this.item.update(values)}});for(const button of htmlQueryAll(html,"[data-action=heightening-interval-create]"))button.addEventListener("click",event=>{var _a;event.preventDefault();const baseKey=((_a=this.getOverlayFromEvent(event))==null?void 0:_a.base)??"system",data={type:"interval",interval:1,damage:mapToObj(Object.keys(this.item.system.damage.value),key=>[key,"0"])};this.item.update({[`${baseKey}.heightening`]:data})});$html.find("[data-action=heightening-delete]").on("click",()=>{this.item.update({"system.-=heightening":null})}),$html.find("[data-action=heightening-fixed-create]").on("click",()=>{var _a;const highestLevel=(_a=this.item.getHeightenLayers().at(-1))==null?void 0:_a.level,available=this.getAvailableHeightenLevels(),level=highestLevel&&highestLevel<10?highestLevel+1:available.at(0);level!==void 0&&this.item.update({"system.heightening":{type:"fixed",levels:{[level]:{}}}})}),$html.find("[data-action=overlay-delete]").on("click",async event=>{const overlay=this.getOverlayFromEvent(event);if(!overlay)return;if(overlay.type==="heighten"){const layers=this.item.getHeightenLayers();if(layers.length===1&&layers[0].level===overlay.level){this.item.update({"system.-=heightening":null});return}}const parts=overlay.base.split(".");parts.push(`-=${parts.pop()}`),this.item.update({[parts.join(".")]:null})}),$html.find("[data-action=overlay-add-property]").on("click",event=>{event.preventDefault();const overlay=this.getOverlayFromEvent(event),property=$(event.target).closest("[data-action=overlay-add-property]").attr("data-property");if(overlay&&overlay.system&&property&&!(property in overlay.system)){const value=(()=>{const scaling=this.item.getHeightenLayers().reverse();for(const entry of[...scaling,{system:this.item.system}])if(objectHasKey(entry.system,property))return entry.system[property]})();typeof value<"u"?this.item.update({[`${overlay.base}.${property}`]:value}):ui.notifications.warn(`PF2e System | Failed to initialize property ${property} for overlay`)}}),$html.find("[data-action=overlay-remove-property]").on("click",event=>{event.preventDefault();const overlayData=this.getOverlayFromEvent(event),property=$(event.target).closest("[data-action=overlay-remove-property]").attr("data-property");if(overlayData&&property){const updates={[`${overlayData.base}.-=${property}`]:null};property==="damage"&&(updates[`${overlayData.base}.-=heightening`]=null),this.item.update(updates)}}),$html.find("[data-action=change-level]").on("change",event=>{const overlay=this.getOverlayFromEvent(event);if(!overlay)return;const currentLevel=overlay.level,element=event.target,newLevel=Number(element.value),existingData=this.item.getHeightenLayers().find(layer=>layer.level===currentLevel);this.item.update({[`${overlay.collectionPath}.-=${currentLevel}`]:null,[`${overlay.collectionPath}.${newLevel}`]:existingData?.system??{}})}),$html.find("[data-action=variant-create]").on("click",()=>{this.item.overlays.create("override")}),$html.find("[data-action=variant-edit]").on("click",event=>{var _a;const id=$(event.target).closest("[data-action=variant-edit]").attr("data-id");id&&((_a=this.item.loadVariant({overlayIds:[id]}))==null||_a.sheet.render(!0))}),$html.find("[data-action=variant-delete]").on("click",event=>{const id=$(event.target).closest("[data-action=variant-delete]").attr("data-id");if(id){const variant=this.item.loadVariant({overlayIds:[id]});if(!variant)throw ErrorPF2e(`Spell ${this.item.name} (${this.item.uuid}) does not have a variant with id: ${id}`);new Dialog({title:game.i18n.localize("PF2E.Item.Spell.Variants.DeleteDialogTitle"),content:`<p>${game.i18n.format("PF2E.Item.Spell.Variants.DeleteDialogText",{variantName:variant.name})}</p>`,buttons:{delete:{icon:fontAwesomeIcon("fa-trash").outerHTML,label:game.i18n.localize("PF2E.DeleteShortLabel"),callback:()=>{this.item.overlays.deleteOverlay(id)}},cancel:{icon:fontAwesomeIcon("fa-times").outerHTML,label:game.i18n.localize("Cancel")}},default:"cancel"}).render(!0)}})}async _updateObject(event,formData){if(formData["system.area.value"]?formData["system.area.type"]||(formData["system.area.type"]="burst"):(delete formData["system.area.value"],delete formData["system.area.type"],formData["system.area"]=null),this.item.original&&this.item.appliedOverlays.has("override")&&!this.rendered){await this.item.original.overlays.updateOverride(this.item,formData);return}super._updateObject(event,formData)}_onDragStart(event){var _a;const id=((_a=event.target.closest(".variant"))==null?void 0:_a.dataset.variantId)??"";event.dataTransfer.setData("text/plain",JSON.stringify({action:"sort",data:{sourceId:id}}))}async _onDrop(event){var _a;event.preventDefault();const transferString=event.dataTransfer.getData("text/plain");if(!transferString)return;const{action:action2,data}=JSON.parse(transferString)??{};switch(action2){case"sort":{const sourceId=data?.sourceId??"",targetId=((_a=event.target.closest(".variant"))==null?void 0:_a.dataset.variantId)??"";if(sourceId&&targetId&&sourceId!==targetId){const sourceVariant=this.item.loadVariant({overlayIds:[sourceId]}),targetVariant=this.item.loadVariant({overlayIds:[targetId]});if(sourceVariant&&targetVariant){const siblings=this.item.overlays.overrideVariants.filter(variant=>variant.id!==sourceId&&variant.id!==targetId);siblings.push(targetVariant);const sorting=SortingHelpers.performIntegerSort(sourceVariant,{target:targetVariant,siblings,sortKey:"sort",sortBefore:!0});for(const s of sorting)await this.item.overlays.updateOverride(s.target,s.update,{render:!1});this.render(!0)}}break}}}getAvailableHeightenLevels(){const heightenLayers=this.item.getHeightenLayers();return[2,3,4,5,6,7,8,9,10].filter(level=>level>this.item.baseRank&&!heightenLayers.some(layer=>layer.level===level))}getOverlayFromEvent(event){const overlayEl=htmlClosest(event.target,"[data-overlay-type]");if(!overlayEl)return null;const domData=overlayEl.dataset,type=String(domData.overlayType);if(!tupleHasValue(["heighten","variant"],type))return null;const id="overlayId"in domData?String(domData.overlayId):null,level="level"in domData?Number(domData.level):null,collectionPath=type==="heighten"?"system.heightening.levels":"system.variants",base=type==="heighten"?`${collectionPath}.${level}`:`${collectionPath}.${id}`,system=(()=>{if(type==="heighten"){const heightening=this.item.system.heightening;if(heightening?.type==="fixed")return heightening.levels[level]}return null})();return{id,level,type,collectionPath,base,dataPath:base,system}}};_formatSpellComponents=new WeakSet,formatSpellComponents_fn=__name2(function(data){if(!data.components)return[];const comps=[];return data.components.focus&&comps.push(game.i18n.localize(CONFIG.PF2E.spellComponents.F)),data.components.material&&comps.push(game.i18n.localize(CONFIG.PF2E.spellComponents.M)),data.components.somatic&&comps.push(game.i18n.localize(CONFIG.PF2E.spellComponents.S)),data.components.verbal&&comps.push(game.i18n.localize(CONFIG.PF2E.spellComponents.V)),data.materials.value&&comps.push(data.materials.value),comps},"#formatSpellComponents"),_prepareHeighteningLevels=new WeakSet,prepareHeighteningLevels_fn=__name2(function(){return this.item.getHeightenLayers().map(layer=>{const{level,system}=layer,collectionPath="system.heightening.levels",base=`${collectionPath}.${layer.level}`,missing=[];for(const[key,label]of Object.entries(spellOverridable))key in layer.system||missing.push({key,label});const heightenLevels=this.getAvailableHeightenLevels();return heightenLevels.push(level),heightenLevels.sort((a,b)=>a-b),{id:null,level,collectionPath,base,dataPath:base,type:"heighten",system,missing,heightenLevels}})},"#prepareHeighteningLevels"),__name2(_SpellSheetPF2e,"SpellSheetPF2e");let SpellSheetPF2e=_SpellSheetPF2e;const _TreasureSheetPF2e=class extends PhysicalItemSheetPF2e{static{__name(this,"_TreasureSheetPF2e")}async getData(options){return{...await super.getData(options),hasDetails:!1,hasSidebar:!0,currencies:CONFIG.PF2E.currencies}}};__name2(_TreasureSheetPF2e,"TreasureSheetPF2e");let TreasureSheetPF2e=_TreasureSheetPF2e;const _WeaponSheetPF2e=class extends PhysicalItemSheetPF2e{static{__name(this,"_WeaponSheetPF2e")}async getData(options){const sheetData=await super.getData(options),weapon=this.item,maxPropertySlots=getPropertySlots(weapon),propertyRuneSlotsData=[[1,sheetData.data.propertyRune1],[2,sheetData.data.propertyRune2],[3,sheetData.data.propertyRune3],[4,sheetData.data.propertyRune4]],lastDisplayedPropertySlot=Math.min(maxPropertySlots,propertyRuneSlotsData.findLastIndex(([,slot])=>!!slot?.value)+2),propertyRuneSlots=propertyRuneSlotsData.filter(([slotNumber,slot])=>{var _a;return slotNumber<=lastDisplayedPropertySlot&&!((_a=sheetData.data.specific)!=null&&_a.value&&slot.value===null)}).map(([slotNumber,slot])=>({...slot,name:`system.propertyRune${slotNumber}.value`,label:game.i18n.localize(`PF2E.PropertyRuneLabel${slotNumber}`),number:slotNumber})),fundamentalRunes=pick$1(RUNE_DATA.weapon,["potency","striking"]),propertyRunes=Object.values(RUNE_DATA.weapon.property).map(r=>({slug:r.slug,name:game.i18n.localize(r.name)})).sort((a,b)=>a.name.localeCompare(b.name,game.i18n.lang)),abpEnabled=AutomaticBonusProgression.isEnabled(this.actor),hintText=abpEnabled?"PF2E.Item.Weapon.FromABP":"PF2E.Item.Weapon.FromMaterialAndRunes",adjustedDiceHint=weapon.system.damage.dice!==weapon._source.system.damage.dice?game.i18n.format(game.i18n.localize(hintText),{property:game.i18n.localize("PF2E.Item.Weapon.Damage.DiceNumber"),value:weapon.system.damage.dice}):null,damageDieFaces=Object.fromEntries(Object.entries(CONFIG.PF2E.damageDie).map(([num,label])=>[Number(num.replace("d","")),label]).sort(([numA],[numB])=>numA-numB)),traitSet=weapon.traits,isComboWeapon=traitSet.has("combination"),weaponRanges=Array.from(WEAPON_RANGES).reduce((ranges,range)=>({...ranges,[range]:game.i18n.format("PF2E.WeaponRangeN",{range})}),{}),rangedOnlyTraits=["combination","thrown","volley-20","volley-30","volley-50"],mandatoryRanged=setHasElement(MANDATORY_RANGED_GROUPS,weapon.group)||rangedOnlyTraits.some(trait=>traitSet.has(trait)),mandatoryMelee=sheetData.data.traits.value.some(trait=>/^thrown-\d+$/.test(trait)),otherTags=(()=>{const otherWeaponTags2=deepClone(CONFIG.PF2E.otherWeaponTags);return weapon.hands!=="1"&&delete otherWeaponTags2.implement,createSheetTags(otherWeaponTags2,sheetData.data.traits.otherTags)})(),meleeUsage=sheetData.data.meleeUsage??{group:"knife",damage:{type:"piercing",die:"d4"},traits:[]};return{...sheetData,propertyRuneSlots,hasDetails:!0,hasSidebar:!0,preciousMaterials:this.prepareMaterials(WEAPON_MATERIAL_VALUATION_DATA),fundamentalRunes,propertyRunes,otherTags,adjustedDiceHint,abpEnabled,categories:sortStringRecord(CONFIG.PF2E.weaponCategories),groups:sortStringRecord(CONFIG.PF2E.weaponGroups),baseTypes:sortStringRecord(CONFIG.PF2E.baseWeaponTypes),itemBonuses:CONFIG.PF2E.itemBonuses,damageDieFaces,damageDie:CONFIG.PF2E.damageDie,damageDice:CONFIG.PF2E.damageDice,conditionTypes:sortStringRecord(CONFIG.PF2E.conditionTypes),damageTypes:sortStringRecord(CONFIG.PF2E.damageTypes),weaponRanges,mandatoryMelee,mandatoryRanged,weaponReload:CONFIG.PF2E.weaponReload,weaponMAP:CONFIG.PF2E.weaponMAP,isBomb:weapon.group==="bomb",isComboWeapon,meleeGroups:sortStringRecord(CONFIG.PF2E.meleeWeaponGroups),meleeUsage,meleeUsageTraits:createSheetTags(CONFIG.PF2E.weaponTraits,meleeUsage.traits??[])}}activateListeners($html){super.activateListeners($html);const html=$html[0],pdElements=htmlQueryAll(html,"[data-action=update-persistent]");for(const element of pdElements)element.addEventListener("change",async event=>{var _a,_b,_c;if(!(event.target instanceof HTMLInputElement||event.target instanceof HTMLSelectElement))throw ErrorPF2e("Unexpected error updating persistent damage data");const diceNumber=Number((_a=pdElements.find(e=>e.dataset.persistentField==="number"))==null?void 0:_a.value)||0,dieFaces=Number((_b=pdElements.find(e=>e.dataset.persistentField==="faces"))==null?void 0:_b.value),baseDamageType=this.item.system.damage.damageType,damageType=((_c=pdElements.find(e=>e.dataset.persistentField==="type"))==null?void 0:_c.value)||baseDamageType;if(!(typeof diceNumber=="number"&&typeof dieFaces=="number"&&damageType))throw ErrorPF2e("Unexpected error updating persistent damage data");const maybeDiceNumber=Math.trunc(Math.abs(Number(event.target.value)||0));if(event.target.dataset.persistentField==="number"&&maybeDiceNumber===0)await this.item.update({"system.damage.persistent":null});else if(objectHasKey(CONFIG.PF2E.damageTypes,damageType)){const damage={number:Math.trunc(Math.abs(diceNumber))||1,faces:tupleHasValue([4,6,8,10,12],dieFaces)?dieFaces:null,type:damageType};await this.item.update({"system.damage.persistent":damage})}})}async _updateObject(event,formData){var _a;const weapon=this.item;formData["system.bonusDamage.value"]||(formData["system.bonusDamage.value"]=0),formData["system.splashDamage.value"]||(formData["system.splashDamage.value"]=0),formData["system.potencyRune.value"]||(formData["system.potencyRune.value"]=null),formData["system.strikingRune.value"]||(formData["system.strikingRune.value"]=null);for(const slotNumber of[1,2,3,4])formData[_a=`system.propertyRune${slotNumber}.value`]||(formData[_a]=null);formData["system.range"]||(formData["system.range"]=null),"system.damage.dice"in formData&&(formData["system.damage.dice"]=Math.clamped(Number(formData["system.damage.dice"])||0,0,8));const isSpecific=formData["system.specific.value"];return isSpecific!==weapon.isSpecific&&(isSpecific===!0?(formData["system.specific.price"]=this.item.price.value,formData["system.specific.material"]=weapon.material,formData["system.specific.runes"]={potency:formData["system.potencyRune.value"],striking:formData["system.strikingRune.value"]}):isSpecific===!1&&(formData["system.specific.-=price"]=null,formData["system.specific.-=material"]=null,formData["system.specific.-=runes"]=null)),weapon.system.meleeUsage&&!this.item.traits.has("combination")&&(formData["system.-=meleeUsage"]=null),super._updateObject(event,formData)}};__name2(_WeaponSheetPF2e,"WeaponSheetPF2e");let WeaponSheetPF2e=_WeaponSheetPF2e;const _UserConfigPF2e=class extends UserConfig{static{__name(this,"_UserConfigPF2e")}async getData(options){const data=await super.getData(options);return data.actors=data.actors.filter(a=>a.type!=="party"),data}get template(){return"systems/pf2e/templates/user/sheet.hbs"}};__name2(_UserConfigPF2e,"UserConfigPF2e");let UserConfigPF2e=_UserConfigPF2e;const _SceneConfigPF2e=class extends SceneConfig{static{__name(this,"_SceneConfigPF2e")}constructor(){super(...arguments),__privateAdd(this,_activateRBVListeners)}get scene(){return this.document}async _renderInner(data,options){var _a,_b;const html=(await super._renderInner(data,options))[0],[tab,panel]=await(async()=>{const hbsPath="systems/pf2e/templates/scene/sheet-partials.hbs",rbvWorldDefault=game.i18n.localize(game.settings.get("pf2e","automation.rulesBasedVision")?"PF2E.SETTINGS.EnabledDisabled.Enabled":"PF2E.SETTINGS.EnabledDisabled.Disabled"),templates=await renderTemplate(hbsPath,{scene:this.scene,rbvWorldDefault});return htmlQueryAll(createHTMLElement("div",{innerHTML:templates}),"template")})();return(_a=htmlQuery(html,"nav.tabs"))==null||_a.append(...tab.content.children),(_b=htmlQuery(html,".tab[data-tab=ambience]"))==null||_b.after(...panel.content.children),$(html)}activateListeners($html){var _a;super.activateListeners($html);const html=$html[0];(_a=htmlQuery(html,"button[data-action=world-rbv-setting]"))==null||_a.addEventListener("click",()=>{const menu=game.settings.menus.get("pf2e.automation");if(menu){const options={highlightSetting:"rulesBasedVision"};new menu.type(void 0,options).render(!0)}}),__privateMethod(this,_activateRBVListeners,activateRBVListeners_fn).call(this,html)}async _updateObject(event,formData){const rbvSetting=formData["flags.pf2e.rulesBasedVision"];formData["flags.pf2e.rulesBasedVision"]=rbvSetting==="true"?!0:rbvSetting==="false"?!1:null;const hearingRange=formData["flags.pf2e.hearingRange"];return formData["flags.pf2e.hearingRange"]=typeof hearingRange=="number"?Math.ceil(Math.clamped(hearingRange||5,5,3e3)/5)*5:null,super._updateObject(event,formData)}};_activateRBVListeners=new WeakSet,activateRBVListeners_fn=__name2(function(html){var _a,_b,_c,_d,_e,_f;if(!this.document.rulesBasedVision)return;const globalLight=html.querySelector("input[name^=globalLight]"),hasglobalThreshold=html.querySelector("input[name=hasGlobalThreshold]"),globalLightThreshold=html.querySelector("input[name=globalLightThreshold]");if(!(globalLight&&hasglobalThreshold&&globalLightThreshold))throw ErrorPF2e("");globalLight.disabled=!0,hasglobalThreshold.disabled=!0,globalLightThreshold.disabled=!0,(_a=globalLightThreshold.nextElementSibling)==null||_a.classList.add("disabled");for(const input of[globalLight,globalLightThreshold]){const managedBy=document.createElement("span");managedBy.classList.add("managed"),managedBy.innerHTML=" ".concat(game.i18n.localize("PF2E.SETTINGS.Automation.RulesBasedVision.ManagedBy"));const rbvLink=managedBy.querySelector("rbv"),anchor=document.createElement("a");anchor.innerText=rbvLink?.innerHTML??"",anchor.setAttribute("href",""),anchor.addEventListener("click",event=>{event.preventDefault(),event.stopPropagation();const menu=game.settings.menus.get("pf2e.automation");if(!menu)throw ErrorPF2e("Automation Settings application not found");new menu.type().render(!0)}),rbvLink?.replaceWith(anchor),(_c=(_b=input.closest(".form-group"))==null?void 0:_b.querySelector("p.notes"))==null||_c.append(managedBy)}if(this.document.darknessSyncedToTime){const darknessInput=html.querySelector("input[name=darkness]");if(darknessInput){darknessInput.disabled=!0,(_d=darknessInput.nextElementSibling)==null||_d.classList.add("disabled");const managedBy=WorldClock.createSyncedMessage();(_f=(_e=darknessInput.closest(".form-group"))==null?void 0:_e.querySelector("p.notes"))==null||_f.append(managedBy)}}},"#activateRBVListeners"),__name2(_SceneConfigPF2e,"SceneConfigPF2e");let SceneConfigPF2e=_SceneConfigPF2e;function registerSheets(){const sheetLabel=game.i18n.localize("PF2E.SheetLabel");Scenes.registerSheet("pf2e",SceneConfigPF2e,{makeDefault:!0}),DocumentSheetConfig.registerSheet(TokenDocumentPF2e,"pf2e",TokenConfigPF2e,{makeDefault:!0}),Actors.unregisterSheet("core",ActorSheet);const localizeType=__name2(type=>{const docType=type in CONFIG.PF2E.Actor.documentClasses?"Actor":"Item";return game.i18n.localize(`TYPES.${docType}.${type}`)},"localizeType");Actors.registerSheet("pf2e",CharacterSheetPF2e,{types:["character"],label:game.i18n.format(sheetLabel,{type:localizeType("character")}),makeDefault:!0}),Actors.registerSheet("pf2e",NPCSheetPF2e,{types:["npc"],label:game.i18n.format(sheetLabel,{type:localizeType("npc")}),makeDefault:!0}),Actors.registerSheet("pf2e",SimpleNPCSheet,{types:["npc"],label:"PF2E.Actor.NPC.SimpleSheet",canBeDefault:!1}),Actors.registerSheet("pf2e",HazardSheetPF2e,{types:["hazard"],label:game.i18n.format(sheetLabel,{type:localizeType("hazard")})}),Actors.registerSheet("pf2e",LootSheetPF2e,{types:["loot"],label:game.i18n.format(sheetLabel,{type:localizeType("loot")}),makeDefault:!0}),Actors.registerSheet("pf2e",FamiliarSheetPF2e,{types:["familiar"],label:game.i18n.format(sheetLabel,{type:localizeType("familiar")}),makeDefault:!0}),Actors.registerSheet("pf2e",VehicleSheetPF2e,{types:["vehicle"],label:game.i18n.format(sheetLabel,{type:localizeType("vehicle")}),makeDefault:!0}),Actors.registerSheet("pf2e",PartySheetPF2e,{types:["party"],label:game.i18n.format(sheetLabel,{type:localizeType("party")}),makeDefault:!0}),Items.unregisterSheet("core",ItemSheet);const itemTypes=["condition","lore","spellcastingEntry"];for(const itemType of itemTypes)Items.registerSheet("pf2e",ItemSheetPF2e,{types:[itemType],label:game.i18n.format(sheetLabel,{type:localizeType(itemType)}),makeDefault:!0});const sheetEntries=[["action",ActionSheetPF2e],["affliction",AfflictionSheetPF2e],["ancestry",AncestrySheetPF2e],["armor",ArmorSheetPF2e],["background",BackgroundSheetPF2e],["backpack",ContainerSheetPF2e],["book",BookSheetPF2e],["campaignFeature",CampaignFeatureSheetPF2e],["class",ClassSheetPF2e],["consumable",ConsumableSheetPF2e],["deity",DeitySheetPF2e],["effect",EffectSheetPF2e],["equipment",EquipmentSheetPF2e],["feat",FeatSheetPF2e],["heritage",HeritageSheetPF2e],["kit",KitSheetPF2e],["melee",MeleeSheetPF2e],["spell",SpellSheetPF2e],["treasure",TreasureSheetPF2e],["weapon",WeaponSheetPF2e]];for(const[type,Sheet]of sheetEntries)Items.registerSheet("pf2e",Sheet,{types:[type],label:game.i18n.format(sheetLabel,{type:localizeType(type)}),makeDefault:!0});for(const itemType of PHYSICAL_ITEM_TYPES)sheetEntries.some(([type,_sheet])=>itemType===type)||Items.registerSheet("pf2e",PhysicalItemSheetPF2e,{types:[itemType],label:game.i18n.format(sheetLabel,{type:localizeType(itemType)}),makeDefault:!0});Journal.unregisterSheet("core",JournalSheet),Journal.registerSheet("pf2e",JournalSheetPF2e,{label:()=>game.i18n.format("SHEETS.DefaultDocumentSheet",{document:game.i18n.localize("DOCUMENT.JournalEntry")}),makeDefault:!0}),DocumentSheetConfig.unregisterSheet(JournalEntryPage,"core",JournalTextTinyMCESheet),DocumentSheetConfig.registerSheet(JournalEntryPage,"pf2e",JournalTextTinyMCESheetPF2e,{types:["text"],label:game.i18n.localize("EDITOR.TinyMCE")}),Users.unregisterSheet("core",UserConfig),Users.registerSheet("pf2e",UserConfigPF2e,{makeDefault:!0,label:()=>game.i18n.format("SHEETS.DefaultDocumentSheet",{document:game.i18n.localize("DOCUMENT.User")})})}__name(registerSheets,"registerSheets"),__name2(registerSheets,"registerSheets");const Setup={listen:()=>{Hooks.once("setup",()=>{registerSheets(),game.settings.settings.get("core.chatBubblesPan").default=!1,game.settings.settings.get("core.notesDisplayToggle").default=!0;const defaultTokenSettingsDefaults=game.settings.settings.get("core.defaultToken").default;defaultTokenSettingsDefaults.displayName=CONST.TOKEN_DISPLAY_MODES.OWNER_HOVER,defaultTokenSettingsDefaults.displayBars=CONST.TOKEN_DISPLAY_MODES.OWNER_HOVER})}},TargetToken={listen:()=>{Hooks.on("targetToken",(user,token)=>{const tokenDocument=token.document;ui.combat.refreshTargetDisplay(tokenDocument);const actors=getSelectedOrOwnActors();if(actors.length===1&&tokenDocument.object){const actorToken=actors[0].getActiveTokens(!1,!1).shift();canvas.tokens.highlightObjects&&user===game.user&&actorToken?.flankingHighlight.draw()}})}},UpdateWorldTime={listen:()=>{Hooks.on("updateWorldTime",async(_total,diff)=>{var _a;(_a=game.combat)!=null&&_a.started||game.pf2e.effectTracker.refresh({resetItemData:!0});const worldClock=game.pf2e.worldClock;setTimeout(()=>worldClock.render(!1),1),await worldClock.animateDarkness(diff)})}},HooksPF2e={listen(){const listeners=[Load,BabeleReady,CanvasInit,CanvasReady,CloseCombatTrackerConfig,CloseWorldClockSettings,DiceSoNiceReady,DropCanvasData,GetSceneControlButtons,Init,LightingRefresh,Ready,RenderChatPopout,RenderCombatTrackerConfig,RenderDialog,RenderJournalPageSheet,RenderJournalTextPageSheet,RenderSettings,RenderTokenHUD,Setup,TargetToken,UpdateWorldTime];for(const Listener of listeners)Listener.listen()}},main="";HooksPF2e.listen();